Congratulations!

Transcription

Congratulations!
Congratulations! You have purchased the world's
most advanced yo-yo. The AeroSpin yo-yo from
Aerobie, Inc. has been designed to deliver spectacular
performance in all aspects of yo-yo play. Whether
you're just a beginner or already an accomplished
player, the AeroSpin's versatility and high-tech
design will bring out your very best.
Note that the flat steel washers go next to the
bearing, and the rubber o-rings go between the
washers and the plastic yo-yo halves. When
reassembling your yo-yo, be very careful to
guide the axle into the hole without touching
the plastic face.
LOCK NUT
RUBBER "O" RINGS
Playing with your new AeroSpin yo-yo and
mastering ever more difficult tricks can be great
fun. Make sure that you keep your experience both
fun and safe by remembering these simple rules.
NEVER THROW A YO-YO AT ANYONE.
ALWAYS MAKE SURE THAT THERE IS
ENOUGH OPEN SPACE TO DO THE TRICK.
This is especially important when you are
doing tricks that use the space behind you.
CHECK THE CONDITION OF YOUR STRING
REGULARLY. Old strings may break in the
midst of play and can cause harm to both
the yo-yo and its surroundings.
2
FLAT STEEL WASHERS
AXLE
BALL BEARING
AeroSpin hardware kit includes:
2
2
1
1
1
------
RUBBER O-RINGS
FLAT STEEL WASHERS
BALL BEARING
LOCK NUT
AXLE
3
To adjust the AeroSpin's string
gap, simply twist the two halves
of the yo-yo. The "Sleep
Indicator" on the face of the
yo-yo is a reminder to you
twist clockwise for a tighter gap
that is more prone to return or counterclockwise for a wider gap that is more prone to
sleep. A slight twist is all that is necessary to
affect the AeroSpin's performance.
If necessary, you can take the AeroSpin yo-yo
apart by twisting the two halves of the yo-yo
counterclockwise until the halves
separate. When adjusting or
putting the yo-yo back together,
be careful not to over tighten.
Over tightening could damage
your yo-yo.
4
The quality, length, and wear of
the string you are using changes
the way your yo-yo will perform.
As a string wears, it changes the
feel of your yo-yo. Some
people like strings
that are brand new
and some prefer
them when they are
broken in a little bit.
Don't be surprised if you
get better performance
out of your yo-yo after
you have used the string
for a few minutes.
5
When the yo-yo is sitting
on the ground, you want
your string hand to be level
with your belly button. To
accomplish this, lower the
yo-yo to the ground and
cut the string four inches
above your belly button.
and tie a
knot so
that a loop
is formed.
Take the string
below the loop and push
it through the loop to form
a slip knot.
Double over the
end of the string...
The slip knot goes on your
finger between the first and
second knuckle of your
middle finger.
6
7
A yo-yo string is one continuous
loop that has been twisted
around itself. When you need
to replace a string, just untwist
the end of the loop. Open the
loop up wide.
Slide the yo-yo inside
so that the string sits
in the gap.
Pull the string taut,
then release the
tension slowly so
that the string will
re-twist evenly.
8
Ball bearing yo-yos
like the AeroSpin are
designed to spin more
freely and "sleep"
longer than fixed axle
yo-yos. Therefore,
they can be tougher
to wind.
Here is a trick that is used by yo-yo
enthusiasts around the world to make
winding fast and easy. Place your
finger over the string gap and
wind the string over it
once. Then wind the string
two or three times while
going under that finger. Slip
your finger from under the loop
and continue to wind.
9
This is a quick way to wind your
yo-yo that advanced players
seem to prefer. Hold the
yo-yo in your left hand
with your thumb over
the string gap. Push
quickly downward and
through the yo-yo with
your thumb to generate
spin. Yo it back to your hand.
In order to make a ball bearing yo-yo
return, it is important to learn the
Power Throw. First, hold
the yo-yo near the base
of your fingers like this.
Make sure the string goes directly from your
finger over the top of the yo-yo while held in
your open hand.
Hold the yo-yo, cock your wrist slightly and
make a muscle with your biceps.
Note: You should just about be
able to rest the yo-yo on
your shoulder.
Throw the yo-yo
down with some
power, but without turning
your hand over until the
yo-yo has reached the
bottom of the string.
10
11
The Power Throw is
the move that allows
you to generate
enough spin on the
yo-yo to throw the
Sleeper. All you
have to do is make
sure that the yo-yo
follows an arc away
from your body as
the string unwinds.
Then "give" just a
little as the yo-yo
reaches the end of
the string.
To call the yo-yo back to your hand,
give a little jerk on the string by quickly
lifting your wrist.
12
"My yo-yo doesn't want
to sleep!"
1) Make sure that you
are throwing the
yo-yo with an arc. If
you throw it straight
out or down, it will pop
right back up as it abruptly
reaches the end of the string.
2) Try opening the string gap just a little
bit. A very small counterclockwise turn
should be more than enough.
"What if my yo-yo won't come back?"
1) You may need to tighten the string gap
a little. Turn the halves of the yo-yo
clockwise a bit.
2) You may not be generating enough spin
with your throw. Make sure that you use
some power.
13
"Why does it lean when I throw it?"
You are probably turning your hand over too
soon. Make sure that you don't turn your hand
over until after the yo-yo has left your hand.
your string. Take the string
off of your finger and let the
string hang. It will spin until it
gets back to neutral.
"Now the yo-yo is spinning the
wrong way around!"
If the yo-yo is spinning like a "helicopter,"
that probably means that you were holding the yo-yo upside down when you
threw it. Make sure that you hold the
yo-yo like the first illustration on page 11.
"I have only been playing
with my yo-yo for a few
minutes and the string
is all twisted up!"
If you are right-handed,
every time you throw a Power
Throw, your string twists a
half turn tighter. (This is
because you are turning your hand over every
time.) If you are left handed, you are loosening
14
If you can throw a Sleeper and
make it return, then it's time to
try to Walk the Dog. Throw a Sleeper
and allow it to swing forward.
As the yo-yo passes your
hand, let it touch the floor. It
will scoot forward on its rims.
Remember, don't let any slack
into the string until you want
to call the yo-yo back. A
slight tug should return it to
your hand.
15
Rock the Baby is a
trick that can be
practiced while the
yo-yo isn't spinning.
To make the "cradle," you should
place the back of your left hand
against the string.
Then use your right
thumb to hook a
portion of the
string between the
yo-yo and your left
hand. Lift your right hand,
spread the fingers of your left
hand and swing the yo-yo
through the cradle.
16
Remember
that the size of
the cradle will
be determined
by where your
left hand intercepts the string. If you grab the string too close to
the yo-yo, you won't have enough string left to
swing the yo-yo. If you grab the string too close to
your hand, the yo-yo will swing below the bottom
of the cradle. If the cradle is too narrow, you will
have to spread the fingers of your left hand wider.
Practice this until you can do it smoothly and
quickly. Then try doing it while the yo-yo is spinning.
To end the trick, drop the yo-yo and it will rewind.
17
The Forward Pass is the basis for
all looping tricks. Hold the yo-yo
by resting it on your fingers
with your hand slightly back and
your palm facing up. Now move
your hand forward as though
you were going to tell someone to
stop. The yo-yo should extend out to
the end of the string. Roll your hand over with your
palm facing up to catch the yo-yo on its return.
Here you start with a Forward Pass, but instead of
catching it as it returns toward your hand, bend
your wrist a little bit and send the yo-yo
back out. It is not very hard to do
this trick once or twice, but doing
it repeatedly can be a challange.
It may help to tighten the gap just a
little bit. This trick can also be affected by the age of your string. Sometimes you may need a fresher string
or to break in your current string a
little bit more.
18
19
If you throw a Forward Pass as a Sleeper, all
you have to do is swing the yo-yo all the way
around in a circle as it remains sleeping to do
Around the World. To complete the trick, give a
quick tug on the string to recall the yo-yo.
20
Think of this as throwing
a Sleeper at
a different angle
in relation to your
body. Start with your
arm poised to throw a
Sleeper, but point your
elbow to the right. Throw a
Sleeper and let it
swing back in front of
your body until it reaches
the level of your hand.
Tug the string to get the
yo-yo to return
straight across your
body. The secret to
succeeding with this trick is to
throw the yo-yo in a plane that is
parallel to the plane of your body.
If you throw a Breakaway at an
angle, it tends to "helicopter."
21
This is the first of many
string tricks that are possible
with the AeroSpin yo-yo. The
object here is to throw a
Breakaway...
Separate your
hands to "pop"
the yo-yo off the
"flying trapeze"
and let the yo-yo
return to your
hand.
Make sure that you are
swinging the yo-yo in
an arc that is parallel
to your body and that
your hands are aligned
on the same arc.
then to intercept the string
with a finger from your other
hand and make
the yo-yo land back
on the string.
22
Sometimes it helps to "ride" the string toward
the yo-yo with your finger. This means that you
intercept the moving string about halfway down
the string and move your finger toward the
yo-yo as it turns the corner.
23
until the string
hits the left
hand once more,
wraps around it,
and the yo-yo
drops onto
the string.
This trick is very similar to the
Flying Trapeze. Throw a Breakaway
and this time intercept the string closer to
your yo-yo hand. Now the string should wrap
around your left hand and then your right hand...
24
Once you can do
this trick, try
making the
yo-yo hop
from string
to string. The
real key here
is to make sure
that your hands are
the correct distance apart.
If your hands are too far apart, the yo-yo will not
make it all the way around. If your hands are
too close, the yo-yo will hit you in the hand.
25
From a point slightly above your opposite
shoulder, throw the yo-yo down and
across your body.
The yo-yo should start to sleep in a
horizontal plane. While the yo-yo is
still horizontal, grab the string
with your other hand and lift the
yo-yo until it is the same
height as your yo-yo hand.
Lift your left hand
before you release
the yo-yo to give it
some momentum to
return. This trick will
tighten the string if you
throw it from left to right
and loosen the string if
you throw it from right
to left. Experts use it to
adjust string twist.
26
27
From a point slightly above your opposite
shoulder, throw the yo-yo down and
across your body.
The yo-yo should start to sleep in a
horizontal plane. While the yo-yo is
still horizontal, grab the string
with your other hand and lift the
yo-yo until it is the same
height as your yo-yo hand.
Lift your left hand
before you release
the yo-yo to give it
some momentum to
return. This trick will
tighten the string if you
throw it from left to right
and loosen the string if
you throw it from right
to left. Experts use it to
adjust string twist.
26
27
If you make the same
throw as a Flying Saucer,
but don't catch the string
with your other hand
this is called the Lariat.
If you move the yo-yo
close enough for the string
to hit your pants, you will hear
a ripping sound. This is the
Rattlesnake.
28
This is a version of Loop
the Loop that has been
rotated 90 degrees. Instead
of going out, the loops go
down. Throw a Power Throw
and call the yo-yo back up
immediately.
Instead of catching the
yo-yo, let it swing past your
hand and throw it back down
again. See how many times
you can Hop the Fence
without stopping. Just like
Loop the Loop, this trick
changes the string tension.
For right handers it tightens
the string and for left handers
it loosens the string.
29
This is one of the hardest but also one of
the most fun looping
variations to master.
Begin with a high
Forward Pass.
This is another
variation of the
Loop the Loop.
Begin by throwing
one loop straight
up. Throw the next
loop straight out.
Throw the last loop
straight down.
30
When the yo-yo returns, let
it pass below your hand and
then with a backward flip of
your wrist, send a backward
pass over your shoulder and almost
straight up.
When the yo-yo returns again, flip
your wrist forward to start
another Forward Pass.
This is a trick that can be
repeated, but you may have to build
up slowly before you can do it
many times in a row. Try to "feel
the rhythm."
31
Throw a good hard Sleeper. Then
take the string off of your finger
while the yo-yo is still spinning and
let it go on the ground. It will shoot
forward with remarkable speed. This
is a great way to race with your
friends to see who has the fastest
yo-yo. The soft rims on the AeroSpin
are especially well suited for this
trick. See whose yo-yo is the fastest,
will go the farthest or is the most
accurate.
You can find out a lot more information about yo-yos
and yo-yo tricks from these other sources.
BEGIN2SPIN.COM: This web site has dozens of
yo-yo trick videos. www.begin2spin.com
YOYOING.COM: This web site contains links to blogs
about yo-yos, videos of tricks, a message board, the
annual World Yo-Yo Contest and more.
www.yoyoing.com
YOYOEXPERT.COM: This web site is a good information source for yo-yo tricks and communication
with other yo-yo enthusiasts. www.yoyoexpert.com
TOURNAMENTS AND CONTESTS
The best sources for news and information regarding
tournaments and contests in your area are:
Follow the same steps taken in Drag Racing,
but aim the yo-yo at a set of ten marking pens
or aluminum cans arranged like bowling pins.
32
American Yo-Yo Assn.
627 163rd Street South
Spanaway, WA 98387
www.ayya.org
National Yo-Yo League
320 Broadway
Chico, CA 95928
www.nationalyoyo.org
33
REPLACEMENT PARTS AND STRINGS
FOR YOUR AEROSPIN YO-YO
Replacemant strings can be purchased at
most retail stores that sell yo-yos. For a
replacement kit of AeroSpin hardware,
contact Aerobie directly at:
Aerobie, Inc.
744 San Antonio Rd., Ste. #15
Palo Alto, CA, USA 94303
phone: 1-650-493-3050
fax: 1-650-493-7050
email: aerobie@aerobie.com
TRY THESE OTHER HIGH PERFORMANCE
SPORT TOYS FROM AEROBIE, INC.
AEROBIE PRO or SPRINT flying ring:
The original Pro ring and its smaller cousin,
the Sprint ring, ride the air currents and cut
through the wind like no other flying product. In fact, the
Aerobie Pro ring set a Guinness World Record for the
farthest throw an amazing 1,333 feet (406 meters)!
AEROBIE ORBITER boomerang: The Orbiter
is a high tech variation of the famous Australian
boomerang. Its unique triangular design and soft
rubbery edges make it ideal for both throwing
and catching. It really does come back!
TM
34
AEROBIE SUPERDISC flying disc: The Superdisc shares
many of the aerodynamic advantages of the
Aerobie flying rings, so it flies long and
straight. Its unique 2-piece construction
provides a comfortable gripping surface for
accurate throws and a soft outer rim for
confident catches.
TM
AEROBIE SKYLIGHTER flying disc: The Skylighter disc
lets you extend the Superdisc experience into the dark of
night. Its twin LEDs create a "lighthouse" effect as it spins
through the night air.
TM
AEROBIE SQUIDGIE flying disc: This is
the perfect combination of high performance flying and soft squeezable fun. The
Squidgie disc's flexible material and aerodynamic design
make it remarkably easy for people of all skill levels to
enjoy a great game of catch.
AEROBIE SQUIDGIE ball: Add some fun to all the things
that can be done with a ball. Tough, yet soft,
the Squidgie ball provides an intriguing tactile
experience. Young and old alike find these balls
irresistible because they can "feel the fun."
AEROBIE football and ROCKET football: The patented,
curved fin design of these footballs actually
accelerates the ball's spin rate up to an
astonishing 1,000 revolutions per minute. The
high spin rate and perfect spiral assures that the ball not only
looks good in flight, but that it is extremely accurate as well.
35