Congratulations!
Transcription
Congratulations!
Congratulations! You have purchased the world's most advanced yo-yo. The AeroSpin yo-yo from Aerobie, Inc. has been designed to deliver spectacular performance in all aspects of yo-yo play. Whether you're just a beginner or already an accomplished player, the AeroSpin's versatility and high-tech design will bring out your very best. Note that the flat steel washers go next to the bearing, and the rubber o-rings go between the washers and the plastic yo-yo halves. When reassembling your yo-yo, be very careful to guide the axle into the hole without touching the plastic face. LOCK NUT RUBBER "O" RINGS Playing with your new AeroSpin yo-yo and mastering ever more difficult tricks can be great fun. Make sure that you keep your experience both fun and safe by remembering these simple rules. NEVER THROW A YO-YO AT ANYONE. ALWAYS MAKE SURE THAT THERE IS ENOUGH OPEN SPACE TO DO THE TRICK. This is especially important when you are doing tricks that use the space behind you. CHECK THE CONDITION OF YOUR STRING REGULARLY. Old strings may break in the midst of play and can cause harm to both the yo-yo and its surroundings. 2 FLAT STEEL WASHERS AXLE BALL BEARING AeroSpin hardware kit includes: 2 2 1 1 1 ------ RUBBER O-RINGS FLAT STEEL WASHERS BALL BEARING LOCK NUT AXLE 3 To adjust the AeroSpin's string gap, simply twist the two halves of the yo-yo. The "Sleep Indicator" on the face of the yo-yo is a reminder to you twist clockwise for a tighter gap that is more prone to return or counterclockwise for a wider gap that is more prone to sleep. A slight twist is all that is necessary to affect the AeroSpin's performance. If necessary, you can take the AeroSpin yo-yo apart by twisting the two halves of the yo-yo counterclockwise until the halves separate. When adjusting or putting the yo-yo back together, be careful not to over tighten. Over tightening could damage your yo-yo. 4 The quality, length, and wear of the string you are using changes the way your yo-yo will perform. As a string wears, it changes the feel of your yo-yo. Some people like strings that are brand new and some prefer them when they are broken in a little bit. Don't be surprised if you get better performance out of your yo-yo after you have used the string for a few minutes. 5 When the yo-yo is sitting on the ground, you want your string hand to be level with your belly button. To accomplish this, lower the yo-yo to the ground and cut the string four inches above your belly button. and tie a knot so that a loop is formed. Take the string below the loop and push it through the loop to form a slip knot. Double over the end of the string... The slip knot goes on your finger between the first and second knuckle of your middle finger. 6 7 A yo-yo string is one continuous loop that has been twisted around itself. When you need to replace a string, just untwist the end of the loop. Open the loop up wide. Slide the yo-yo inside so that the string sits in the gap. Pull the string taut, then release the tension slowly so that the string will re-twist evenly. 8 Ball bearing yo-yos like the AeroSpin are designed to spin more freely and "sleep" longer than fixed axle yo-yos. Therefore, they can be tougher to wind. Here is a trick that is used by yo-yo enthusiasts around the world to make winding fast and easy. Place your finger over the string gap and wind the string over it once. Then wind the string two or three times while going under that finger. Slip your finger from under the loop and continue to wind. 9 This is a quick way to wind your yo-yo that advanced players seem to prefer. Hold the yo-yo in your left hand with your thumb over the string gap. Push quickly downward and through the yo-yo with your thumb to generate spin. Yo it back to your hand. In order to make a ball bearing yo-yo return, it is important to learn the Power Throw. First, hold the yo-yo near the base of your fingers like this. Make sure the string goes directly from your finger over the top of the yo-yo while held in your open hand. Hold the yo-yo, cock your wrist slightly and make a muscle with your biceps. Note: You should just about be able to rest the yo-yo on your shoulder. Throw the yo-yo down with some power, but without turning your hand over until the yo-yo has reached the bottom of the string. 10 11 The Power Throw is the move that allows you to generate enough spin on the yo-yo to throw the Sleeper. All you have to do is make sure that the yo-yo follows an arc away from your body as the string unwinds. Then "give" just a little as the yo-yo reaches the end of the string. To call the yo-yo back to your hand, give a little jerk on the string by quickly lifting your wrist. 12 "My yo-yo doesn't want to sleep!" 1) Make sure that you are throwing the yo-yo with an arc. If you throw it straight out or down, it will pop right back up as it abruptly reaches the end of the string. 2) Try opening the string gap just a little bit. A very small counterclockwise turn should be more than enough. "What if my yo-yo won't come back?" 1) You may need to tighten the string gap a little. Turn the halves of the yo-yo clockwise a bit. 2) You may not be generating enough spin with your throw. Make sure that you use some power. 13 "Why does it lean when I throw it?" You are probably turning your hand over too soon. Make sure that you don't turn your hand over until after the yo-yo has left your hand. your string. Take the string off of your finger and let the string hang. It will spin until it gets back to neutral. "Now the yo-yo is spinning the wrong way around!" If the yo-yo is spinning like a "helicopter," that probably means that you were holding the yo-yo upside down when you threw it. Make sure that you hold the yo-yo like the first illustration on page 11. "I have only been playing with my yo-yo for a few minutes and the string is all twisted up!" If you are right-handed, every time you throw a Power Throw, your string twists a half turn tighter. (This is because you are turning your hand over every time.) If you are left handed, you are loosening 14 If you can throw a Sleeper and make it return, then it's time to try to Walk the Dog. Throw a Sleeper and allow it to swing forward. As the yo-yo passes your hand, let it touch the floor. It will scoot forward on its rims. Remember, don't let any slack into the string until you want to call the yo-yo back. A slight tug should return it to your hand. 15 Rock the Baby is a trick that can be practiced while the yo-yo isn't spinning. To make the "cradle," you should place the back of your left hand against the string. Then use your right thumb to hook a portion of the string between the yo-yo and your left hand. Lift your right hand, spread the fingers of your left hand and swing the yo-yo through the cradle. 16 Remember that the size of the cradle will be determined by where your left hand intercepts the string. If you grab the string too close to the yo-yo, you won't have enough string left to swing the yo-yo. If you grab the string too close to your hand, the yo-yo will swing below the bottom of the cradle. If the cradle is too narrow, you will have to spread the fingers of your left hand wider. Practice this until you can do it smoothly and quickly. Then try doing it while the yo-yo is spinning. To end the trick, drop the yo-yo and it will rewind. 17 The Forward Pass is the basis for all looping tricks. Hold the yo-yo by resting it on your fingers with your hand slightly back and your palm facing up. Now move your hand forward as though you were going to tell someone to stop. The yo-yo should extend out to the end of the string. Roll your hand over with your palm facing up to catch the yo-yo on its return. Here you start with a Forward Pass, but instead of catching it as it returns toward your hand, bend your wrist a little bit and send the yo-yo back out. It is not very hard to do this trick once or twice, but doing it repeatedly can be a challange. It may help to tighten the gap just a little bit. This trick can also be affected by the age of your string. Sometimes you may need a fresher string or to break in your current string a little bit more. 18 19 If you throw a Forward Pass as a Sleeper, all you have to do is swing the yo-yo all the way around in a circle as it remains sleeping to do Around the World. To complete the trick, give a quick tug on the string to recall the yo-yo. 20 Think of this as throwing a Sleeper at a different angle in relation to your body. Start with your arm poised to throw a Sleeper, but point your elbow to the right. Throw a Sleeper and let it swing back in front of your body until it reaches the level of your hand. Tug the string to get the yo-yo to return straight across your body. The secret to succeeding with this trick is to throw the yo-yo in a plane that is parallel to the plane of your body. If you throw a Breakaway at an angle, it tends to "helicopter." 21 This is the first of many string tricks that are possible with the AeroSpin yo-yo. The object here is to throw a Breakaway... Separate your hands to "pop" the yo-yo off the "flying trapeze" and let the yo-yo return to your hand. Make sure that you are swinging the yo-yo in an arc that is parallel to your body and that your hands are aligned on the same arc. then to intercept the string with a finger from your other hand and make the yo-yo land back on the string. 22 Sometimes it helps to "ride" the string toward the yo-yo with your finger. This means that you intercept the moving string about halfway down the string and move your finger toward the yo-yo as it turns the corner. 23 until the string hits the left hand once more, wraps around it, and the yo-yo drops onto the string. This trick is very similar to the Flying Trapeze. Throw a Breakaway and this time intercept the string closer to your yo-yo hand. Now the string should wrap around your left hand and then your right hand... 24 Once you can do this trick, try making the yo-yo hop from string to string. The real key here is to make sure that your hands are the correct distance apart. If your hands are too far apart, the yo-yo will not make it all the way around. If your hands are too close, the yo-yo will hit you in the hand. 25 From a point slightly above your opposite shoulder, throw the yo-yo down and across your body. The yo-yo should start to sleep in a horizontal plane. While the yo-yo is still horizontal, grab the string with your other hand and lift the yo-yo until it is the same height as your yo-yo hand. Lift your left hand before you release the yo-yo to give it some momentum to return. This trick will tighten the string if you throw it from left to right and loosen the string if you throw it from right to left. Experts use it to adjust string twist. 26 27 From a point slightly above your opposite shoulder, throw the yo-yo down and across your body. The yo-yo should start to sleep in a horizontal plane. While the yo-yo is still horizontal, grab the string with your other hand and lift the yo-yo until it is the same height as your yo-yo hand. Lift your left hand before you release the yo-yo to give it some momentum to return. This trick will tighten the string if you throw it from left to right and loosen the string if you throw it from right to left. Experts use it to adjust string twist. 26 27 If you make the same throw as a Flying Saucer, but don't catch the string with your other hand this is called the Lariat. If you move the yo-yo close enough for the string to hit your pants, you will hear a ripping sound. This is the Rattlesnake. 28 This is a version of Loop the Loop that has been rotated 90 degrees. Instead of going out, the loops go down. Throw a Power Throw and call the yo-yo back up immediately. Instead of catching the yo-yo, let it swing past your hand and throw it back down again. See how many times you can Hop the Fence without stopping. Just like Loop the Loop, this trick changes the string tension. For right handers it tightens the string and for left handers it loosens the string. 29 This is one of the hardest but also one of the most fun looping variations to master. Begin with a high Forward Pass. This is another variation of the Loop the Loop. Begin by throwing one loop straight up. Throw the next loop straight out. Throw the last loop straight down. 30 When the yo-yo returns, let it pass below your hand and then with a backward flip of your wrist, send a backward pass over your shoulder and almost straight up. When the yo-yo returns again, flip your wrist forward to start another Forward Pass. This is a trick that can be repeated, but you may have to build up slowly before you can do it many times in a row. Try to "feel the rhythm." 31 Throw a good hard Sleeper. Then take the string off of your finger while the yo-yo is still spinning and let it go on the ground. It will shoot forward with remarkable speed. This is a great way to race with your friends to see who has the fastest yo-yo. The soft rims on the AeroSpin are especially well suited for this trick. See whose yo-yo is the fastest, will go the farthest or is the most accurate. You can find out a lot more information about yo-yos and yo-yo tricks from these other sources. BEGIN2SPIN.COM: This web site has dozens of yo-yo trick videos. www.begin2spin.com YOYOING.COM: This web site contains links to blogs about yo-yos, videos of tricks, a message board, the annual World Yo-Yo Contest and more. www.yoyoing.com YOYOEXPERT.COM: This web site is a good information source for yo-yo tricks and communication with other yo-yo enthusiasts. www.yoyoexpert.com TOURNAMENTS AND CONTESTS The best sources for news and information regarding tournaments and contests in your area are: Follow the same steps taken in Drag Racing, but aim the yo-yo at a set of ten marking pens or aluminum cans arranged like bowling pins. 32 American Yo-Yo Assn. 627 163rd Street South Spanaway, WA 98387 www.ayya.org National Yo-Yo League 320 Broadway Chico, CA 95928 www.nationalyoyo.org 33 REPLACEMENT PARTS AND STRINGS FOR YOUR AEROSPIN YO-YO Replacemant strings can be purchased at most retail stores that sell yo-yos. For a replacement kit of AeroSpin hardware, contact Aerobie directly at: Aerobie, Inc. 744 San Antonio Rd., Ste. #15 Palo Alto, CA, USA 94303 phone: 1-650-493-3050 fax: 1-650-493-7050 email: aerobie@aerobie.com TRY THESE OTHER HIGH PERFORMANCE SPORT TOYS FROM AEROBIE, INC. AEROBIE PRO or SPRINT flying ring: The original Pro ring and its smaller cousin, the Sprint ring, ride the air currents and cut through the wind like no other flying product. In fact, the Aerobie Pro ring set a Guinness World Record for the farthest throw an amazing 1,333 feet (406 meters)! AEROBIE ORBITER boomerang: The Orbiter is a high tech variation of the famous Australian boomerang. Its unique triangular design and soft rubbery edges make it ideal for both throwing and catching. It really does come back! TM 34 AEROBIE SUPERDISC flying disc: The Superdisc shares many of the aerodynamic advantages of the Aerobie flying rings, so it flies long and straight. Its unique 2-piece construction provides a comfortable gripping surface for accurate throws and a soft outer rim for confident catches. TM AEROBIE SKYLIGHTER flying disc: The Skylighter disc lets you extend the Superdisc experience into the dark of night. Its twin LEDs create a "lighthouse" effect as it spins through the night air. TM AEROBIE SQUIDGIE flying disc: This is the perfect combination of high performance flying and soft squeezable fun. The Squidgie disc's flexible material and aerodynamic design make it remarkably easy for people of all skill levels to enjoy a great game of catch. AEROBIE SQUIDGIE ball: Add some fun to all the things that can be done with a ball. Tough, yet soft, the Squidgie ball provides an intriguing tactile experience. Young and old alike find these balls irresistible because they can "feel the fun." AEROBIE football and ROCKET football: The patented, curved fin design of these footballs actually accelerates the ball's spin rate up to an astonishing 1,000 revolutions per minute. The high spin rate and perfect spiral assures that the ball not only looks good in flight, but that it is extremely accurate as well. 35