TM - Xbox

Transcription

TM - Xbox
Third Party
Xbox 360 Manual
Cover Template
NASA (North American/
South American), EMEA,
Australia and New Zealand
v3.5
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SOULCALIBUR®IV & © 1995-2008 NAMCO BANDAI Games Inc. LucasArts, the LucasArts logo, and the STAR WARS characters, names and all related indicia are trademarks of & © Lucasfilm Ltd.
© 2008 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. & TM as indicated. All rights reserved. Used with permission. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox
83047.226.AU
logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. All other trademarks and trade names are the property of their respective owners.
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WARNING Before playing this game, read the Xbox 360® Instruction
Manual and any peripheral manuals for important safety and health information.
Keep all manuals for future reference. For replacement manuals, see
www.xbox.com/support or call Xbox Customer Support.
Important Health Warning About Playing Video Games
Photosensitive seizures
A very small percentage of people may experience a seizure when exposed to certain
visual images, including flashing lights or patterns that may appear in video games.
Even people who have no history of seizures or epilepsy may have an undiagnosed
condition that can cause these “photosensitive epileptic seizures” while watching video
games.
These seizures may have a variety of symptoms, including lightheadedness, altered
vision, eye or face twitching, jerking or shaking of arms or legs, disorientation,
confusion, or momentary loss of awareness. Seizures may also cause loss of
consciousness or convulsions that can lead to injury from falling down or striking
nearby objects.
Immediately stop playing and consult a doctor if you experience any of these
symptoms. Parents should watch for or ask their children about the above symptoms—
children and teenagers are more likely than adults to experience these seizures.
The risk of photosensitive epileptic seizures may be reduced by taking the following
precautions: Sit farther from the screen; use a smaller screen; play in a well-lit room;
do not play when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor
before playing.
Customer Support
CUSTOMER AND TECHNICAL SUPPORT
Online Services with Activision Forums, E-Mail and File Library Support
We advise for cost efficiency that you use our online web support.
Web Support
http://www.activision.com/support
Our support section of the web has the most up-to-date information available. We
update the support pages daily so please check here first for any solutions that you
require. This service is available 24 hours a day, 7 days a week and offers a fully
comprehensive list of known issues as well as providing the latest updates/patches.
TECHNICAL SUPPORT IN AUSTRALIA
In Australia, for Technical Support, Hints and Tips, please call 1902 263 555.
Calls are charged at $2.48 (inc.GST) per minute.
In NZ for Technical Support, please call 0800 160 110.
E-REG FOR AUSTRALIAN CUSTOMERS
Do you want to receive news on new games and special offers for Activision customers?
Register On-line at http://ereg.activision.com.au
Complete the registration form & help us keep you informed about Activision games.
You will be notified of upcoming releases & special offers.
Note: Activision Asia-Pacific is committed to safeguarding the privacy of
information entrusted to it. Accordingly, Activision complies with all relevant
legislation concerning the collection, use, security and disclosure of personal
information.
For Technical Support and Customer Service in areas not listed, please contact your
local distributor or Activision via online. (Please note the online support is available
in English only).
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10/07/2008 09:35:50
CONTROLLER DIAGRAM
] Block
x F orce Grip
` Lock On, Menu
_
Force Dash,
Scroll Right
Menu Scroll
Left
Y Force Lightning
X Lightsaber Attack
L
Movement
B Force Push,
Menu Cancel
A Jump, Menu Select
<
Player
Options
l
Activate
Action
Camera
C
Camera
Controls/
Centre
Camera
>
Pause
Xbox Guide
CONTROLS
MENU CONTROLS
Select Menu Options.......................................................... D-pad
Confirm Selection................................................................ A button
Return to Previous Screen................................................. B button
GAME CONTROLS
Move Character................................................................... Left stick
Rotate Camera Angle.......................................................... Right stick
Centre Camera..................................................................... Click Right stick
Action Camera..................................................................... UP on the D-Pad
Block...................................................................................... w button
Force Dash............................................................................ y button
Jump...................................................................................... A button
Lightsaber Attack................................................................ X button
Force Push............................................................................ B button
Force Lightning.................................................................... Y button
Force Grip............................................................................. x button
Target Lock........................................................................... z button
Pause Game/Game Options............................................... > button
Pause Game/Player Options.............................................. Back button
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Xbox LIVE
Play anyone and everyone, anytime, anywhere on Xbox LIVE®. Build
your profile (your gamer card). Chat with your friends. Download
content at Xbox LIVE Marketplace. Send and receive voice and video
messages. Get connected and join the revolution.
Connecting
Before you can use Xbox LIVE, connect your Xbox 360 console
to a high-speed Internet connection and sign up to become an
Xbox LIVE member. For more information about connecting, and
to determine whether Xbox LIVE is available in your region, go to
www.xbox.com/live/countries.
Family Settings
These easy and flexible tools enable parents and caregivers to decide
which games young game players can access based on the content
rating. For more information, go to www.xbox.com/familysettings.
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TABLE OF CONTENTS
Connect to Xbox LIVE................................................................................................ 2
INTRODUCTION............................................................................................................... 4
MAIN MENU..................................................................................................................... 5
GAME OPTIONS............................................................................................................... 6
PLAYER OPTIONS............................................................................................................ 7
TRAINING ROOMS.......................................................................................................... 8
THE FORCE UNLEASHED................................................................................................ 8
STARTING A NEW GAME............................................................................................... 8
CONTINUING A GAME.................................................................................................... 8
SAVING THE GAME......................................................................................................... 9
EMBRACING THE DARK SIDE........................................................................................ 9
FORCE COMBOS.............................................................................................................. 12
COMBAT ACTIONS.......................................................................................................... 13
ACTION CAMERA............................................................................................................ 15
DEBRIEFING...................................................................................................................... 15
CREDITS............................................................................................................................ 16
PRODUCT LICENSE AGREEMENT................................................................................. 20
CUSTOMER SUPPORT.................................................................................................... 25
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MAIN MENU
Press > at the Title Screen to reach the
Main Menu. The Main Menu gives you the
option of starting a new game, continuing
a previous game, or viewing game options
and extras.
NEW GAME
Select this option to begin a new game.
CONTINUE GAME
Resume play from the last saved game.
LOAD GAME
Load a previously saved game.
OPTIONS
This option will lead you into the Options menu, where you can change the settings for
Audio/Video.
AUDIO/VIDEO OPTIONS: Adjust the volume of the game’s Music, Sound Effects, and
Voice. You can also adjust Brightness.
EXTRAS
View extra content unlocked through the single player campaign.
Cinematics: View unlocked cinematics encountered in the main campaign.
Art Viewer: View concept art.
Trailers: View upcoming game trailers.
Credits: View the development team behind Star Wars™: The Force Unleashed™.
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GAME OPTIONS
PLAYER OPTIONS
SAVE GAME
MISSION OBJECTIVES
Save your progress.
OPTIONS
Adjust Audio/Video, Game, and Controller options.
TRAINING ROOM
Visit the training room aboard the Rogue Shadow to hone your skills.
MISSION SELECT
Replay previously completed missions.
View primary mission objectives and secondary bonus objectives for the current mission,
as well as hints to help you progress through the level.
FORCE UPGRADES
Enhance your combat abilities by cycling through your list of Force Powers, Force Talents,
and Force Combos. Read their descriptions and upgrade them as they become available.
LIGHTSABER
Upgrade and customise your Lightsaber with power and colour crystals that you find during your missions. It is important to note that each power crystal grants a different combat
bonus.
COSTUME
INPUT CODE
Enter cheat codes to alter gameplay.
EXIT GAME
Quit your game and return to the Main Menu.
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As you progress through your missions, you will acquire new outfits. Note that changing
outfits during a mission will cause you to restart from your last checkpoint.
DATABANK
Use the Databank to find information about various characters, locations, and vehicles
found in Star Wars™: The Force Unleashed™.
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TRAINING ROOMS
Saving the Game
It is important to note that your progress automatically saves at autosave points at the
beginning of missions and periodically throughout levels. If you are defeated, you will return
to the most recent autosave point. If you choose to end your playing session and would like to
manually save, access the Game Options menu and select the Save Game option.
EMBRACING THE DARK SIDE
Game Screen
HEALTH BAR: The green bar in the upper
left-hand corner is your Health. As you
take damage the bar will change from
green to red. Once the bar is depleted, you
are defeated. You can replenish Health by
defeating enemies.
THE FORCE UNLEASHED
Starting a New Game
FORCE ENERGY BAR: The blue bar
underneath your Health is your Force
Energy. It depletes as you use your
Force Powers, but automatically regenerates quickly over time. If you use a Force Power
that expends more energy than you currently have, your Force Energy bar will display a
yellow bar that must first deplete before any Force Energy can begin to regenerate.
ENEMY HEALTH/FORCE ENERGY BAR: Enemy Health bars are displayed when enemies
are nearby. Visible Force Meters for Boss characters are displayed in the top right-hand
corner of the screen. If applicable, their Force Energy bar is displayed here as well.
MINI MAP: The mini map shows your current location and helps guide you as you progress. If
you are ever unsure of where to go next, follow the arrow to your next objective.
Loading and Continuing
While engaged in missions, your progress will automatically be saved at various autosave
points. To load a saved game, access the Main Menu, select LOAD GAME, and then
choose your saved data. Your game will continue from the last autosave point.
EXPERIENCE BAR: As you defeat enemies on the battlefield, you will gain experience.
Proof of true skill as a Sith, such as defeating multiple enemies at once or using the
environment to damage your foes, will net more experience. When the bar fills, you will
gain a level and earn multiple Force Spheres. When you have leveled up, a flashing + icon
will let you know that you have Force Spheres to spend
Continuing a Game
Continue Game will select the last played game and load in at the last autosave point for
that game.
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EMBRACING THE DARK SIDE (CON.)
FORCE GRIP: Force Grip allows you to grab, throw, and slam enemies and objects into the
terrain or other enemies. Press and hold the x button to grip an enemy or object, and then
use the right stick to move your target up and down, and the left stick to move your target
left, right, forward, and back. Release the x button to let go of the enemy or object.
FORCE REPULSE: Force Repulse sends out a shockwave in all directions, blasting back all
nearby enemies and objects. Hold the ] button and press the B button.
LIGHTSABER THROW: This power allows you to throw your Lightsaber at a target with
pinpoint accuracy, causing damage to the target, as well as any objects or enemies in
its path. The Lightsaber will automatically return to your hand. Hold the ] button while
tapping the X button.
LIGHTNING SHIELD: Lightning Shield reduces any damage you receive as well as boosting
your Lightsaber-attack damage. Hold the ] button and press the Y button.
Force Talents
Force Powers
Upgrading your Force Powers enables
you to become a more efficient
assassin. As you upgrade your Force
Powers with Force Spheres, they will
surely become more devastating. As
your powers increase so must your
level of control.
When you upgrade your Force Powers
you will find they may be executed
using different button commands. Some require that you hold a button for a short time to
charge up the power or to press additional buttons to add power.
.
FORTITUDE: Increases your maximum health.
FORCE FOCUS: Increases your maximum Force Energy.
VITALITY: Increases the amount of health you gain by defeating enemies.
SABER MASTERY: You deal extra damage with Lightsaber attacks.
FORCE PUSH: Force Push blasts enemies and objects away from you. This move is
especially devastating to closer targets. Additionally, Force Push can be used to open
large doorways. Tap the B button.
FORCE LIGHTNING: Force Lightning sends a powerful blast of energy at your target that
will damage and briefly stun them. Tap the Y button.
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EMBRACING THE DARK SIDE (CON.)
Combat Actions
Force Combos
TARGETING
When facing objects and enemies in
the environment, your current target
will be outlined. Press and hold the
button to lock-on to that target. Your Force
Powers will be directed toward the
object or targeted enemy.
SITH SHIEN: An ancient Sith variation of the classic Lightsaber fighting style, Sith Shien
focuses on quick and aggressive attacks to overwhelm your enemies. Press X, X, X, X.
SABER BLAST: A Lightsaber attack followed by a powerful Force Push that blasts your
opponent away from you. Press X, B.
SITH STRIKE: A swift and deadly attack that infuses a Lightsaber with Force Lightning for
added power. Press X, Y.
LIGHTNING BOMB: Amplified Force Lightning that courses through your opponent’s body.
After reaching a critical point the electricity causes them to explode. Press Y, z.
IMPALE: Throw your Lightsaber to impale a gripped enemy, causing severe damage.
Press and Hold x to Force Grip, and then press X to Impale.
SABER LOCK
Saber Locks occur when your Lightsaber
collides with your opponent’s Lightsaber.
The goal of a Saber Lock is to quickly
overpower your enemy before they overpower you. Repeatedly tap the X button
as quickly as possible to gain an advantage.
Once the Saber Lock ends, the loser is
knocked away—taking damage—and
left vulnerable to attack.
FORCE LOCKS
Force Locks occur when your Force Powers
connect with your opponent’s Force Powers.
Push Lock: A Push Lock occurs when an enemy attempts to resist your Force Push. Press the B
button repeatedly to gain the upper hand and knock back your opponent.
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Lightning Lock: When your enemy attempts to resist your lightning attacks, a circular dial will
appear on the bottom of the screen. A pointer rapidly circles around the outside of the dial, and you
must press the Y button when the pointer is inside the red shaded area. Perform this action several
times to overcome your opponent. Incorrect inputs shift the balance against you. Finally losing causes
you to be shocked.
ACTION CAMERA
Grip Lock: Grip Locks occur when two Force users attempt to simultaneously throw each other.
To avoid losing your footing, vigorously shake the left stick stick from left to right to gain the upper hand.
BLOCKING
When an enemy is preparing to attack, or
when you are fired upon from long range,
blocking will help to avoid incoming damage.
Press and hold the w button to block. Blocking
can reflect blaster fire and helps deflect
Lightsaber attacks. As you grow stronger in
the Force, you can activate advanced Force
powers by holding w and pressing X, Y,
or B.
FINISHING MOVES
When a difficult adversary, such as a
Jedi, is near death you will be prompted
to begin a finishing move. To complete it,
you must press specific buttons on your
controller as they flash onscreen. If you
successfully pull off the finishing move
you will be rewarded with Force Point
bonuses. Failure will cause you to lose
these bonuses and repeat the procedure.
Debriefing
Mission Detail
Holocrons: Hidden throughout each level are special Holocron items. There are two types
of Holocron: Jedi and Sith.
Jedi Holocrons: These pick-ups contain rewards in the form
of Force Spheres, colour and power crystals for your Lightsaber,
and costumes. Additionally, Jedi Holocrons will completely refill
your Health and Energy.
Sith Holocrons: Sith Holocrons invigorate their user with immense
power for a short period of time, such as invincibility, increased
damage, infinite energy, life siphoning, and more.
DASH AND EVADE
The battlefield is full of adversaries
intent on your elimination. While you
are powerful, you are not invincible. You
will need to perfect your ability to evade
large and small attacks to remain alive.
Press the y button to dash when a
quick evasion is necessary, and remain
on the move to make it difficult for your
enemies to land a blow. While locked
onto a target, you will be granted lateral
and backwards dash evades as well.
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MISSION SUMMARY
After completing a mission, you will be taken
to the mission wrap-up screen. Here you can
view the spoils of your victory.
Rewards: Review rewards you’ve
earned for completing the level and
collecting Holocrons.
Mission Summary: Check the level of
completion reached in certain areas such as the number of Holocrons collected, Force
Points accumulated, and objectives completed.
Enemies Defeated: View a list of all the enemies defeated in the mission.
Credits
Project Lead
Haden Blackman
Lead Producer
Isa Anne Stamos
Art Director
Matt Omernick
Lead Engineer
Cedrick Collomb
Lead Content Designer
John Stafford
Lead Systems Designer
Rich Davis
Producers
Matthew Fillbrandt
Julio Torres
Franklin Alioto
Lead Rendering Engineer
Tim Ramsay
Lead AI / Gameplay Engineer
Tara Teich
Lead Gameplay Engineer
Tim Probst
Lead Environment Artist
Michael Kawas
Lead Character Artist
Dave Smith
Lead Character TD
Charles Brahmawong
Audio Lead
David W. Collins
Cinematics Director
Marty Stoltz
Senior Core Engineer
Eric Johnston
Senior Designer
Matthew Tateishi
Senior Concept Artist
Amy Beth Christenson
Associate Producers
Kristina Academia
Patricia Kallusch
Justin McLeod
Marianne Monaghan
Jon Sieker
External Associate Producers
Ed Tucker
Matt Vella
Darth Vader’s Secret Apprentice
Sam Witwer
Design
Juno Eclipse
Nathalie Cox
PROXY
David W. Collins
General Kota
Cully Fredricksen
Maris Brood
Adrienne Wilkinson
Shaak Ti
Susan Eisenberg
The Voice of Darth Vader
Matt Sloan
Emperor Palpatine
Sam Witwer
Princess Leia
Catherine Taber
Bail Organa
Jimmy Smits
Production
Assistant Producers
Bertrand Reyes Estrellado
Devin Hitch
Brett Rector
Christine Roberto
Cameron Suey
Production Assistant
Neilie Johnson
Administrative Assistant
Jessica Galloway
Production Intern
Jett Lucas
External Production
External Producer
Dan Wasson
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External Assistant Producer
Dave Jimenez
Content Designers
Kevin AuYoung
Steve Chen
Ian Dominguez
Nick Eberle
Clark Hockabout
Mike Hurst
Reid Kimball
Chris McGee
Shawn Pitman
Adam Piper
Tony A. Rowe
Systems Designers
Steve Braman
Cecil Carthen, Jr.
Grace Morales Lingad
Chris Porter
Erik Yeo
Writers
Haden Blackman
Shawn Pitman
John Stafford
Cameron Suey
Art
Concept Artists
Stephen Chang
Chin Ko
Chris Voy
Environment Artists
Armando Calpena
Kelvin Chan
Gary Choo
James Ho
T.J. Jung
Stephen Kody
Choon Wee Keh
Asier Lavina
Brian Nestor
Mirena Rhee
Musa Sayyed
Shawn Schmitt
Chris Smart
Shaun Stephenson
Carl Wattenberg
Yaofeng Zeng
Character Artists
Matt D. Aldridge
Joy Chung
Manuel Llamas
Craig Matchett
Jisung Roh
Yoon-Bae Kim
Cinematic Lighting and Visual
Effects
Mark Bergo
Brian Goldberg
Seth Hall
Gilberto Martinez
Brian Recktenwald
Visual Effects
Siddarth Achrekar
Timothy Nice
Cinematics Tools
Yung Kao
Jason Yao
Animation
Noah Bordner
Kento Kojima
David Lam
Jax Lee
YuehChih Eric Lin
Ann Mikulka
Matt Ornstein
Christine Phelan
Patrick Przybyla
Tristan Sacramento
Engineering
Additional Animation
Bailey Brent
Jeff Brown
Patrick Bonneau
Chris Chua
Jackie Corley
Michael Easton
Matt Garward
Jean-Denis Haas
Tim Harrington
Keith Johnson
Shawn Kelley
Jonathan Lyons
Glen McIntosh
Chris Mitchell
Erik Morgensen
Kevin Quaid
Jay Rennie
Matt Strangio
Tim Waddy
Chris Walsh
Art Technical Directors
Brian Keane
Matthew Parrott
Jonathan Tilden
James Van Allen
Character Technical Directors
Michael Abahazy
Brian Huffman
Ian Jones
David Rhodes
User Interface Design
Gary Boodhoo
Brian Lui
Additional Art
Suzana Kilic
Dann Yap
Liew Wai Ming
Pick Chean Chong
Shui Fong Ng
Virtuous
Cinematics
Video Editor/TD/Sr. Lighting and
VFX Artist
Eric Antanavich
Storyboard Artist
Steven Lee
Layout Artists
Mohammad Zaini bin Mohamed
Jalani
Yong Zhen Tan
Adam Schnitzer – Layout Advisor
Audio Engineering
Aaron Yonas
Regaip Sen
Daniel Deptford
Sam Dicker
Core Engineering
Steve Dykes
Jonathan Hoof
Joseph Kubiak
Sergey Parilov
Jerome Scholler
Jeffrey Reitman
Leslie Von Pischke
Axel Wefers
James York
User Interface Engineering
Stephen Schlueter
Jeffrey Pyacek
Gameplay Engineering
Brian Baird
Mark Brown
Chris Miles
Ben Nickson
Alexander Orozco
Matt Puls
Jackson Koh
Joshua Koh
Hong Yap Tan
Jern-Kuan Leong
AI Engineering
Matt Grounds
Nils Jonas Norberg
Ben Morse
Norman Wang
Oren Weizman
Rendering Engineering
Cory Bloyd
Bernie Friedin
Kevin Meinert
Olaf Piesche
Todd Powers
Marco Salvi
Szymon Swistun
Adam Wagner
Fred Pighin
Abhik Pramanik
Ben Schleimer
Ari Shapiro
Jeff Smith
Production
Ryan Darcey
Charlie Hite
Kim Jardin
Mike Orenich
QA
Eric Brummel
Sarah Cherlin
Marissa Martinez
Ian Riutta
Lucasfilm R&D
Steve Sullivan
Sound and Music
Director of Audio
Darragh O’Farrell
Sound Design
Brian Tibbetts
Tom Bible
Aaron Brown
Erik Foreman
Sound Implementation
Damian Kastbauer
Sound Assistant
Jason Clark
Foley Recorded at
Skywalker Sound
Foley Artists
Jana Vance
Dennie Thorpe
Ellen Heuer
Foley Mixer
Frank Rinella
Foley Recordist
Sean England
Original Star Wars™ Sound Effects
Ben Burtt
Music Supervisor
Jesse Harlin
Composer
Mark Griskey
Orchestrator and Conductor
Jeff Marsh
Additional Programming
Dmitry Andreev
Per Ohlsson
Devin Kelly-Sneed
Adrian Tan
Recording Engineer
John Kurlander
Shared Tools and Technology
Nick Porcino
Brett Allen
David Bullock
Ben Cooley
David Galles
Rick Hankins
Neil Hariharan
Kerry Hill
John Horn
Jason Johnson
Lucas Kovar
John LeGrande
David Lenihan
Noah Lockwood
Andre Mazzone
An C. Nguyen
Orchestra Contractor
Janet Ketchum
Pro Tools Operator
Andre Zweers
Score Preparation
Robert Puff
Music Recorded and Mixed at
Skywalker Sound
Mixing Engineer
Leslie Ann Jones
Assistant Engineers
Judy Kirschner
Robert Gatley
Music Editing and Implementation
Wilbert Roget, II
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Original Star Wars ™ music
composed by
John Williams P and © Lucasfilm
Ltd. & TM.
All rights reserved. Used under
authorisation. Published by Bantha
Music (BMI).
Administered by and/or copublished with Warner-Tamerlane
Music Publishing Corp.
“The Force Unleashed” Theme
Composed by
Jesse Harlin
Voice and Motion Capture
Performance
Talent Directors
Darragh O’Farrell
Motion Capture provided by
Industrial Light and Magic
Technical Director
Michael Sanders
MoCap Operator
Spencer Reynolds
MoCap Processing
Rene Segura
Video Engineer
Dan Large
Audio Department Coordinator
Meg Crowel
Lead Voice Editor
Cindy Wong
QA Assistant Leads
Adam Goodwin
Gabriel Roland
Henry Hall
International Production
Assistants
Gabriel Bootz
John Stratford
Testers
Alex Markhovskiy
Lana McCarthy
Gregory Lee
Josh Richardson
Mark Friesen
Matt Miller
Scott Stokes
Compliance
QA Senior Lead
Jesse Woodward
Mark Montuya
Gary Chew
QA Manager
Toby Mast
Compliance Testers
Travis Fillmore
Mike Castillo
Jesse Tavizon
Sean Haeberman
Emmy Bautista
Chris Navarro
Additional Testing by Babel
Media Ltd.
Compliance Senior Lead
Matt Tomczek
QA Manager
Paul Magor
Compliance Manager
David Chapman
QA Coordinators
Naila Hadjas
Shawn Langlois
Steve Beauchamp
Production Services
Lead Testers
Rodney Dickson
Martin Pelletier
Guillaume Duval
Kevin Pasztor
Stormtrooper 2
Steve Blum
Death Star Technician
Roger L. Jackson
Testers
Adrienne Edwards-Daugherty
Aidan Stewart
Alexander Nestorowich
Antony Vannapho
Chris Hagemeyer
Dominic Lavigne
Doug Morris
Jean-Marc Comeau
Leslie Kha
Marc-Andre Legault
Matthew Johns
Max Delisle
Nicolas Montagné
Patrice Brunet
Serge Hebert-Boudreau
Steve Brassard
Timothy Lloyd
Yannick Benoit
Linda Komsic
Gabriel Marquis
Phillip Conte
Brian Abramson
Jeffrey Langsner
Martin Thibault
Lauren Filiatreault
Kevin Nowrang
Zarabeth Wilson
Damien Garland
Dennis Lai
Samuel Therlonge
Geneviève Desaulniers
Michael Enes
Marie-Ève Ouimette
Joseph Shenouda
Ney Pimenta
Jonathan Murphy
Stephane Rainville
Quality Assurance
International Production
QA Leads
Julian James
Troy Sims
International Executive Producer
Joey MacArthur
Voice Editors
Harrison Deutsch
GW Childs
Session Engineers
Angie Yesson
Jim Diaz
Casting Director
Kate Saxon
Cast
Captain Sturn, Jedi Knight
Tom Kane
Imperial Officer
Jarion Monroe
Kazdan Paratus
Larry Drake
Proto Rebel 1
Chris Cox
Proto Rebel 2
Tim Omundsen
Stormtrooper 1
Lex Lang
Senior Localisation Producer
Hiromi Okamoto
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Compliance Lead
Kamel Perez
Compliance Assistant Lead
Wil Dimas
Don Berger
Senior Mastering Lab Technicians
John Carsey
Scott Taylor
Mastering Lab Technician
Jonathan Layton
Product Support Senior Lead
Jason R. Smith
DevTrack Administrator
Erwin Ocampo
Console Resource Coordinator
Eric Knudson
Production Services Operations
Manager
Jay Geraci
Senior International Marketing
Manager
Sharon Cook
International Accounting Supervisor
Cristina Sava
Internet Content Manager
Pablo Hidalgo
Payroll Supervisor
Michelle Lessley
Internet Design and Programming
Craig Drake
Marketing Services
Royalty Accountant
Jason Vincenti
Director of Lucas Online
Bill Gannon
Director of Marketing Services
Ken Epstein
G/L Accountant
Mabel Vista
LECL IT Services
Integrated Marketing Manager
Roger Evoy
Accounts Payable Clerk
Russell Anderson
Creative Services Manager
Steve Ervin
Director Business Development
Ada Duan
Marketing Services Coordinator
Rebecca Aghakhan-Mooshiabad
Director of Financial Planning
and Analysis
Bill Liu
Marketing Assistant
Melanie McHugh
Manual Design
Hamagami/Carroll Inc.
Manual Writer
Greg Off
Public Relations
Senior Public Relations Manager
Adam Kahn
VP of Finance & Operations
Kevin Parker
Asst. to the VP of Finance/Finance
Administrator
Kim Reininger
Operations
Inventory Specialist
Carlos Bustillo
President
Darrell Rodriguez
Sales Operations Manager
Jason Periera
Executive Assistant to the President
Erin Haver
Public Relations Coordinator
Hildie Murray
Sales Operations Specialist
Helen Dear
Trisha Young
Vice President of Product
Development
Peter Hirschmann
Sales
Billing A/R Support
Philip He
Executive Assistant to the V.P. of
Product Development
Lynda Benoit
Director of Public Relations
Margaret Grohne
International Sales Manager
Chris D’Avanzo
Credit Analysts
Raul Varguez
Ed Bitonio
Production Operations
Global Sales Planning Manager
Arnold Lee
Sales Account Coordinator
Arielle McKee
Global Materials & Manufacturing
Manager
Evelyne Bolling
Director Studio Operations
Mark Kyle
Vice President of Production
Operations
Atsuko Matsumoto
Lucas Licensing
Stacy Cheregotis
Ashley Matheson
Leland Chee
International Public Relations
Manager
Barbara Gamlen
Director of Credit & Sales
Operations
Cynthia del Rosario
Master Scheduler
Chris Machiran
LECL Training
Kate Shaw
Linda Siegel
Alex Tang
Danielle O’Hare
Mark Marcin
Jed Parsons
Materials Planners
Myra Villadolid
John Abinsay
Channel Marketing Manager
Sandee Ferrara
Project Manager
Larry Nilsen
LECL Workplace Services
Yves Metreaux
PR Specialist
Chris Cook
Production Services Director
Deborah Kirkham
Director of Project Management
Toby Northcote-Smith
IT Operations Support
John Von Eichhorn
Daryll Jacobson
Victor Tancredi-Ballugera
Billy Mitchell
Consumer Insights
Consumer Insights Managers
Glenn Chin
Elina Shcop
Director of Consumer Insights
Cory Pierce
Finance
Studio Assistant
Elyse Regan
Studio Analysts
Genevieve Buckmiller
Doc Jackson
Studio Operations Coordinator
Eva Holman
Controller
Nahyion Kim
Marketing
Product Marketing Manager
Kevin Kurtz
Assistant Controller
Lise Bauer
Accounting Manager
Lori Ann Tretasco
Director of Global Marketing
Kevin Kurtz
Accounting Supervisor
Kelly Garretson
LucasArts
Director of Game Technology
Nick Pavis
Associate General Counsel
Nell O’Donnell
Special Thanks
Jim Ward
Howard Roffman
Jan Van der Voort
Jerry Bowerman
John Singh
Mia Kelly, “Shaak Ti” likeness
Mich Chau
Michael Leras, “Jedi Knight”
likeness
Richard Kerris
Skywalker Sound
Steve Condiotti
Tara Shayne, “Princess Leia”
likeness
Zeb Drees, “Young Apprentice”
likeness
Human Resources
Pixelux DMM
Human Resource Representatives
Trisha Buendia
Janetta Wood
DMM Middleware
Eric “Hellcats” Parker
Eric Larsen
Karl Hillesland
LucasArts Business Affairs
Business Affairs
Anne Marie Hawkins
Carole Vandermeyde
Douglas Reilly
Senior Human Resource Manager
Blaire Chaput
Lucas Online
Internet Production Manager
Nicole Love
Internet Marketing Manager
Staci Baird
DMM Tools
Mitchell Bunnell
Dave McCooey
Marco Falsitta
Olivier Basille
DMM Game Analysis
Vik Sohal
19
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DMM Artist
Esteban Monti
ACTIVISION UK
Creative Services
Co-ordinator, Box
and Docs
Amy Hetherington
Swiss Administration
Raphael Arrigoni
SVP-European
Publishing
Joerg Trouvain
Accounting
Mona Sohal
General Manager
Alison Cressey
Executive Assistant
Amber White
EU Senior Brand
Manager
Amanda Welch
Senior ManagerOperations &
Inventory
Kevin Smith
UK Senior Brand
Manager
Aruna Sinha
European
Operations Manager
Heather Clarke
Director of
Production
Services - Europe
Barry Kehoe
Production Planner
John Connelly
Consultant
Ken Kozman
NaturalMotion – euphoria
Kieran Donaldson – Team Lead /
Senior Behaviour Engineer
Bob Dowland – Senior Behaviour
Engineer
Mic Hoe –Senior Behaviour
Engineer
John Popadic – Behaviour
Engineer
Andrew Maclusky – Behaviour
Engineer
Robert Gledhill – Behaviour
Engineer
Simon Mack – Head of
Technology
Mat Best – Head of R&D
Kevin Allington – Producer
Star Wars™ The Force Unleashed™
uses Havok®. © Copyright
1999-2008 Havok.com Inc. (and its
Licensors). All Rights Reserved.
See www.havok.com for details
Physics by Open Dynamics
Engine (binary form distribution
only) Copyright © 2001-2008,
Russell L. Smith.
Lua 5.0 licence Copyright © 19942007 Lua.org, PUC-Rio.
Localisation Project
Manager
Annette Lee
Localisation
Co-ordinator
Gina Clarke
PR Executive
Ben Lawrence
European Facilities
& Business Services
Manager
Nicky Lothian
ACTIVISION ASIA PACIFIC
Senior Vice President, Managing
Director
Philip Earl
European Supply
Chain Director
Andy Chaplin
General Manager Australian &
New Zealand
Darrien Puddy
Manager EUP
Creative Services
Jackie Sutton
Marketing Manager
Jeff Wong
Creative Services
Project Manager
Mark Lugli
Creative Services Manager,
Marketing Materials
Steve Clark
Dolby and the double-D symbol
are trademarks of Dolby
Laboratories.
Product Manager
Jem Christo
Creative Services Manager
Elisa Biberian
Media Relations Manager
Joel Graham
Operations Director
Leon Jennings
Very Special Thanks
George Lucas
PRODUCT LICENSE AGREEMENT
IMPORTANT - READ CAREFULLY: USE OF THIS PRODUCT IS SUBJECT TO THE SOFTWARE
LICENSE TERMS SET FORTH BELOW. “PRODUCT” INCLUDES ALL SOFTWARE INCLUDED
WITH THIS AGREEMENT, THE ASSOCIATED MEDIA, ANY PRINTED MATERIALS, AND
ANY ONLINE OR ELECTRONIC DOCUMENTATION, AND ANY AND ALL COPIES OF SUCH
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AFFILIATES (“ACTIVISION”).
LIMITED USE LICENSE. Subject to the conditions described below, Activision grants you the
non-exclusive, non-transferable, limited right and license to install and use one copy of this
Product solely and exclusively for your personal use. All rights not specifically granted under
this Agreement are reserved by Activision and/or its licensors. This Product is licensed, not
sold, for your use. Your license confers no title or ownership in this Product and should not
be construed as a sale of any rights in this Product. Activision may make improvements,
modifications or updates to the Product at any time and with or without notice to you,
which may be made available to you as Activision may determine. Such improvements,
modifications, or updates may change the game play associated with the Product.
LICENSE CONDITIONS.
You shall not:
-Exploit this Product or any of its parts commercially, including but not limited to use at a cyber
cafe, computer gaming centre or any other location-based site. Activision or its licensors
may offer a separate Site License Agreement to permit you to make this Product available for
20
LSWTFU_360_MG_83047.226.AU_1.indd 20-21
commercial use in their sole discretion. Activision or its licensors may charge a fee for any
such separate license; see the contact information below.
- Use this Product, or permit use of this Product, on more than one computer, computer
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- Make copies of this Product or any part thereof, or make copies of the materials
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- Hack or modify (or attempt to hack or modify) the Product, or create, develop, modify,
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of this Product in an on-line multiplayer game setting, including, but not limited to, local area
network or any other network play or on the internet.
-Export or re-export this Product or any copy or adaptation or any portion or derivative thereof
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OWNERSHIP. All title, ownership rights and intellectual property rights in and to this Product
(including but not limited to any patches and updates) and any and all copies thereof
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This Product contains certain licensed materials and Activision’s licensors may protect their
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LIMITED WARRANTY. Excepting patches, improvements, modifications, updates and any
downloaded content, Activision warrants to the original consumer purchaser of this Product
that the recording medium on which the Product is recorded will be free from defects in
material and workmanship for 90 days from the date of purchase. If the recording medium
is found defective within 90 days of original purchase, Activision agrees to replace, free of
charge, any Product discovered to be defective within such period upon its receipt of the
Product, postage paid, with proof of the date of purchase, as long as the Product is still being
manufactured by Activision. In the event that the Product is no longer available, Activision
retains the right to substitute a similar product of equal or greater value. This warranty is
limited to the recording medium containing the Product as originally provided by Activision
and is not applicable to normal wear and tear. This warranty shall not be applicable and
shall be void if the defect has arisen through abuse, mistreatment, or neglect. Any implied
warranties prescribed by statute are expressly limited to the 90-day period described above.
EXCEPT AS SET FORTH ABOVE, THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES,
WHETHER ORAL OR WRITTEN, EXPRESS OR IMPLIED, INCLUDING ANY WARRANTY OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT,
AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY KIND SHALL BE BINDING ON
OR OBLIGATE ACTIVISION AND/OR ITS LICENSORS. IN NO EVENT WILL ACTIVISION OR
ITS LICENSORS BE LIABLE FOR SPECIAL, INCIDENTAL, PUNITIVE, OR CONSEQUENTIAL
DAMAGE RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS PRODUCT,
INCLUDING DAMAGE TO PROPERTY AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES
FOR PERSONAL INJURY, EVEN IF ACTIVISION OR ITS LICENSORS HAVE BEEN ADVISED
21
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OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES/COUNTRIES DO NOT ALLOW
LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR
LIMITATION OF INCIDENTAL, PUNITIVE, OR CONSEQUENTIAL DAMAGES, SO THE ABOVE
LIMITATIONS AND/OR EXCLUSION OR LIMITATION OF LIABILITY MAY NOT APPLY TO YOU.
THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS
WHICH VARY FROM JURISDICTION TO JURISDICTION.
Please refer to Warranty procedures relating to your country of residence from the lists below.
In Europe:
When returning merchandise for replacement please send the original Product discs only in
protective packaging and include:
1.A photocopy of your dated sales receipt.
2.Your name and return address, typed or clearly printed.
3.A brief note describing the defect, the problem(s) you encountered and the system on
which you are running the Product.
4.If you are returning the Product after the 90-day warranty period, but within one year after
the date of purchase, please include a cheque or money order for £12.00 sterling per disc
replacement.
Note: Certified mail is recommended.
In Europe send to:
WARRANTY REPLACEMENTS
ACTIVISION (UK) Ltd., 3 Roundwood Avenue, Stockley Park, Uxbridge UB11 1AF, United Kingdom.
Disc Replacement: +44 (0) 870 241 2148
In Australia:
For all Warranty replacements, please return to the store of purchase along with your receipt
or proof of purchase.
If you are returning the software Product after the 90-day warranty period, but within one year
after the date of purchase, please contact Activision on 02 9869 0955. Note: No returns will be
issued unless you have contacted Activision first.
If an Activision representative advises you that your game is valid for a return, please return
the original software Product disc to:
In Australia send to:
Activision Asia Pacific, Level 5, 51 Rawson St Epping, NSW 2121, Australia and include:
1. A Photocopy of your dated sales receipt.
2. Your name and return address, typed or clearly printed.
3. A brief note describing the defect, the problem(s) you encountered and the system on
which you are running the software Product.
4. Please include a cheque or money order for AUD $20 per CD or AUD $25 per DVD
replacement (subject to availability).
LIMITATION ON DAMAGES. IN NO EVENT WILL ACTIVISION OR ITS LICENSORS BE LIABLE
FOR SPECIAL, INCIDENTAL, PUNITIVE, OR CONSEQUENTIAL DAMAGES RESULTING FROM
POSSESSION, USE OR MALFUNCTION OF THE PRODUCT, INCLUDING DAMAGES TO
PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION AND, TO THE
EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, EVEN IF ACTIVISION OR
ITS LICENSORS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. ACTIVISION
AND ITS LICENSORS SHALL ALSO NOT BE LIABILE FOR ANY DELAYS, SYSTEM FAILURES
OR SYSTEM OUTAGES WHICH MAY, FROM TIME TO TIME, AFFECT ONLINE GAME PLAY (IF
ANY) OR ACCESS THERETO. NEITHER ACTIVISION’S NOR ITS LICENSORS’ LIABILITY SHALL
EXCEED THE ACTUAL PRICE PAID FOR THE LICENSE TO USE THIS PRODUCT. SOME STATES/
COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS
AND/OR THE EXCLUSION OR LIMITATION OF INCIDENTAL, PUNITIVE, OR CONSEQUENTIAL
DAMAGES, SO THE ABOVE LIMITATIONS AND/OR EXCLUSION OR LIMITATION OF LIABILITY
MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU
MAY HAVE OTHER RIGHTS WHICH VARY FROM JURISDICTION TO JURISDICTION.
22
LSWTFU_360_MG_83047.226.AU_1.indd 22-23
TERMINATION. Without prejudice to any other rights of Activision or its licensors, this
Agreement will terminate automatically if you fail to comply with its terms and conditions.
In such event, you must destroy all copies of this Product and all of its component parts.
U.S. GOVERNMENT RESTRICTED RIGHTS: The Product and documentation have been
developed entirely at private expense and are provided as “Commercial Computer Software”
or “restricted computer software.” Use, duplication or disclosure by the U.S. Government or
a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)
(ii) of the Rights in Technical Data and Computer Software clauses in DFARS 252.227-7013 or
as set forth in subparagraph (c)(1) and (2) of the Commercial Computer Software Restricted
Rights clauses at FAR 52.227-19, as applicable. The Contractor/Manufacturer is Activision,
Inc., 3100 Ocean Park Boulevard, Santa Monica, California 90405.
INJUNCTION. Because Activision and/or its licensors would be irreparably damaged if the
terms of this Agreement were not specifically enforced, you agree that Activision and/or its
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equitable remedies with respect to breaches of this Agreement, in addition to such other
remedies as Activision or its licensors may otherwise have under applicable laws.
INDEMNITY. You agree to indemnify, defend and hold Activision, its licensees and each of
their partners, affiliates, licensors, contractors, officers, directors, employees and agents
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MISCELLANEOUS. This Agreement represents the complete agreement concerning this
license between the parties and supersedes all prior agreements and representations
between them. Activision may make improvements, modifications or updates to the Product
at any time and with or without notice to you, which may be automatically downloaded to
your system used in connection with this Product. Such improvements, modifications or
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this Agreement may not be amended except in a writing signed by both parties; provided,
however, that Activision has the right with or without a writing signed by both parties, to
amend this Agreement in connection with any improvements, modifications or updates to
the Product. If any provision of this Agreement is held to be unenforceable for any reason,
such provision shall be reformed only to the extent necessary to make it enforceable and
the remaining provisions of this Agreement shall not be affected. This Agreement shall be
construed under California law as such law is applied to agreements between California
residents entered into and to be performed within California, except as governed by federal
law and you consent to the exclusive jurisdiction of the state and federal courts in Los
Angeles, California.
If you have any questions concerning this license, you may contact Activision at 3100 Ocean
Park Boulevard, Santa Monica, California 90405,USA, (310) 255-2000, Attn. Business and Legal
Affairs, legalaffairs@activision.com.
This game and manual are each a work of fiction. All of the characters and events portrayed
in this game are fictional. Any resemblance to real persons, living or dead, or actual events,
is purely coincidental.
LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks
in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates.
© 2008 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved.
Online play (if applicable) subject to terms of use and privacy policy as may be available
online at www.lucasarts.com or such other site as LucasArts may designate.
Sep08
23
06/08/2008 14:51:36
Experience Terrain Deformation by logging on to
FractureGame.com
24
LucasArts and the LucasArts logo are registered trademarks of Lucasfilm Ltd. © 2008 Lucasfilm Entertainment Company Ltd.
& ® or TM as indicated. All rights reserved. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of
the Microsoft group of companies and are used under license from Microsoft.
LSWTFU_360_MG_83047.226.AU_1.indd 24
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