LO Magazine Vol. 8 January 2005

Transcription

LO Magazine Vol. 8 January 2005
LO
Vol. 8
Jan. 2005
Free Issue
Brendon Hayes
Local comic artist
shares his views
Peacemaker Kurogane
Can a 15 year old boy
keeps his humanity,
when searching for
revenge?
Hellsing
The Vampire
hunting the
Vampires
2009: Lost Memories
What if everything
you know is a lie?
WIN
DREAMLAND
JAPAN
AND SOME
ANIME!
Robota: Reign of the Machines
Inspirational Doug Chiang
shows his metal and nature
The perfect tool.
Express yourself!
Adobe Indesign cs
Image © 2005 Adobe Inc.
W
elcome to LO
Magazine’s
eighth issue.
It is the year 2005 and
time for some new
experiments. How about
42 pages of pure content?
I guess we can call this
the WAR issue with so
many of the features
dwelling on revenge,
death, violence & war.
Maybe it is an appropriate
start for a new year by
asking ourselves the
important question: What
have we accomplished up
to 2005, with violence?
We hope to bring you a lot
of interesting articles this
year and glad that you are
still with us.
Spread the word! Anime &
manga are here to stay.
Enjoy.
Ed.
3
© LO Magazine 2004
LO
CONTENT
06
ANIME FEATURE
Death & Revenge in Peacemaker.
08
INDUSTRY NEWS
Find out who is doing what, where and
when.
10
MANGA FEATURE
Hellsing: A Vampire hunting the Vampires.
12
SBP COMPETITION
Stone Bridge Press presents Dreamland
Japan in “Lekka Manga”
13
AD COMPETITION
Anime Direct “Most Wanted” presents
the Shootfighter Tekken anime.
Contributor:
Writer: Sydney Butler
14
EDITOR’S PAGE
Sex, Nudity & Violence.
Page 3 Image:
Peacemaker © ADV Films
16
KIDS / TEENS
Teens go to war in Gunparade March.
LO recognises all copyrights
18
DIGITAL CREATIONS
Doug Chiang, from Star Wars to Robota:
Reign of the Machines
24
SPECIAL INCLUDE
Direct from Fred Patten’s latest book
Reading Manga, Watching Anime: GO TO
JAILED
Editorial
Editor - AJ Kock
ed@lomagazine.co.za
Website:
www.lomagazine.co.za
For contact spesifics please
look at page 47.
LO Magazine is a product
of © 2004 Manga SA Anime
Cover: Robota: Reign of
the Machines © Doug
Chiang
in this issue. Where possible,
we have acknowledged the
copyright holders. Contact
us if we have failed to credit
your copyright.
Unless indicated otherwise,
all content are © LO
Magazine.
© LO Magazine 2004
4
Note: To make life easier we indicate
anime with blue and manga with green.
Words in Bold, Italic means that it
includes a term definition.
06
28
LETTERS
Ed. vs the Readers
30
THE LOCAL SCENE
Brendon Hayes talks about his comic.
34
LIVE-ACTION
2009: Lost Memories
36
MANGA INCLUDE
Hellsing TBP 05 Preview.
42
NEO-MANGA
Speaking to eigoMANGA’s, Austin Osueke.
44
LO RECOMMENDS
This month’s anime and manga
recommendations if you don’t know what
to watch.
10
46
SOCIAL PHILOSOPHY
War. What is it good for?
47
SUBMISSIONS
Do you want to submit your artwork or
articles to us?
Software used in the making of LO Magazine:
Artwork: Adobe Photoshop
Layout & Design: Adobe Indesign
PDF Creation: Adobe PDF Writer
5
30
42
© LO Magazine 2004
ANIME FEATURE
6
If you liked samurai stories or not, Samurai
X (Rorouni Kenshin) had most people in
awe with its passionate expression of love,
hate, revenge and redemption. Naruto’s
determination and pranks had you laughing
and cheering. Put the two together and you
have Peacemaker.
We all had in some stages of our lives felt like
killing someone. Be it the class bully, a teacher
with a chip on his shoulder, the driver in front of
us or the scum that kill people for a pair of shoes
or less. If this was possible and you were given a
sword, would you actually be able to take another
person’s life?
Peacemaker by GONZO Digimation (Hellsing,
Full Metal Panic, Blue Submarine No. 6) was
adapted from the popular manga, Peacemaker
Kurogane, and declared by fans to hold the record
of “most amount of blood from one sword slash,”
Peacemaker is set in 19th century Japan at the
beginning of the Meiji period. Fans of samurai
action and intrigue can expect a mix of merciless
action and hilarious comedy.
For 15-year-old Tetsunosuke Ichimura, childhood
innocence has given way to a blinding thirst
for revenge. Haunted by the vicious slaying
of his parents, Tetsu decides to seek out the
Shinsengumi, an elite group of swordsmen
sworn to protect the capital. The Shinsengumi
are engaged in a brutal conflict with the Choshu
rebels, the same ruthless killers who murdered
Tetsu’s parents. In the name of justice – and
against the will of his older brother – Tetsu
desperately hopes to join the Shinsengumi.
But an incident late one night forces him to
face reality. The Shinsengumi show themselves
capable of the same brutality as his parents’
murderers. Wading through a sea of espionage,
intrigue, and flowing blood, the young boy must
decide whether to shed his humanity and become
a demon of the Shinsengumi, or to relinquish his
hatred and become a Peacemaker in the spirit of
his father. Revenge is sweet, but is it worth losing
your soul?
USA Anime Publisher Website:
www.advfilms.com
USA Manga Publisher Website:
www.adv-manga.com
Recommend: If you like this type of
anime, then you should try ADV Films’
Samurai X.
Japan Animation Studio: www.gonzo.co.jp
All images © 2003 Nanao Chrono * MAG Garden |
Shinsengumi-Tonsyo | ADV Films
.LO
7
© LO Magazine 2004
INDUSTRY NEWS
NEW APPLESEED MOVIE
Geneon Ent. will be releasing
the highly anticipated anime
feature Appleseed. Opening Jan.
14, 2005, in select US cities, the
film is based on the manga story
by Masamune Shirow (Ghost in
the Shell) and directed by Shinji
Aramaki (Bubblegum Crises).
Released in Japan during
2004, the soundtrack includes
new tracks created by Japanese
artists Boom Boom Satellites,
world-renowned DJ/producer
Paul Oakenfold (Matrix
Reloaded, Swordfish), Ryuichi
Sakamoto (The Last Emperor)
and Basement Jaxx.
Image © 2005 Geneon Ent.
ARTHUR CGI
Fifth Element director Luc
Besson has cast Madonna as
the lead in his big-budget CGIanimated Arthur. Besson’s
Europa Corp. will produce with
Buf Compagnie providing the
CG. Besson hopes to have the
film in theatres by 2006.
Besson adapted the film
from a series of his children’s
books. In an attempt to save
his grandfather’s house from
developers, 10-year-old Arthur
and Princess Selenia (Madonna)
venture to discover hidden
treasure in the land of the
Minimoys, tiny people living in
synch with nature.
Image © Luc Besson
PAINKILLER JANE ON SCI-FI
Sci Fi Channel has given the
thumbs up on a two-hour pilot,
Painkiller Jane, based on Joe
Quesada and Jim Palmiotti’s
Event Comic series. John
Harrison (Frank Herbert’s Dune),
Don Opper and Greg Gold will
write and exec produce the
show. Production is set to start
by the end of the 2004.
The story follows Jane, a
young Marine who after being
exposed to a biochemical
weapon gains self-healing
powers, which she uses to fight
crime and dodge the military.
Source: w3.awn.com
Image © Event Comics
PRODUCTION IG’S LATEST
Kyoto, the capital of the
country, is suffering serious
famine and widespread disease.
But to make the chaotic situation
even worse, samurai and onmyoji
are continuing their selfish strife
for supremacy of political power.
Unable to overlook the
calamity any longer, the Imperial
Court orders Minamoto no
Raiko, a samurai well-known for
his archery skills, to seek out
a legendary gem said to hold
mysterious power to save the
world.
But Raiko himself also falls
ill. So instead, the youngest
daughter, Hikaru is send.
Image © Production IG.
STEAMBOY USA RELEASE
Sony Pictures has announced
that Akira director Katsuhiro
Otomo’s new film Steamboy will
be released in U.S. theatres on
March 18, 2005. The film is the
most expensive anime feature
ever produced at $20 million
and began production in 1995.
Financial issues have plagued the
production.
The film screened at both the
Venice and Toronto International
Film Festivals.
Set in Victorian England, the
retro sci-fi epic follows how a
powerful new energy source
changes the “Age of Steam.”
Source: w3.awn.com.
Image © Sony Pictures Inc.
SNOW WHITE WITH
SHAOLIN TWIST
Walt Disney Pictures has
hired Pulitzer Prize-winning
author Michael Chabon to pen
Snow & the Seven, a martial
arts take on Snow White &
the Seven Dwarfs, reports
Hollywood Reporter.
Hong Kong director Yuen
Wo Ping will make his Englishlanguage directorial debut on
the film.
Set in 1880s British colonial
China, the fantasy and martial
arts film will follow the Grimm
Brothers fairy tale with seven
Shaolin monks aiding the
heroine.
Image © Disney Enterprises Inc.
© LO Magazine 2004
8
MANGA FEATURE
HELLSING
© LO Magazine 2004
SBP COMPETITION
WIN
WIN
ENTER
ENTER
NOW
NOW
STONE BRIDGE PRESS
PRESENTS
“Lekka Manga”
We are happy to present Dreamland Japan for this issue’s “Lekka Manga” prize. We are very grateful for
Stonebridge Press for their interest in providing our readers with a great prize. How do you win? Simply
send us an email (comp@lomagazine.co.za) with the subject: “Lekka Manga 08” and with your answers
to the following two questions:
1. Name another title written by Frederik L. Schodt
2. Who publishes Dreamland Japan?
Closing Date: 31 January 2005. This competition is only open to South African residents.
StoneBridge Press | Berkeley | California | www.stonebridge.com | sbp@stonebridge.com
Note: More than one entry into the same competition will automatically disqualify you.
© LO Magazine 2004
12
AD COMPETITION
WIN
WIN
ENTER
ENTER
NOW
NOW
ANIME DIRECT
PRESENTS
“Most Wanted”
We are happy to present the wonderful Shootfighter Tekken Round 1 anime DVD (Region 1) as this issue’s
“Most Wanted” anime. We are very grateful for Anime Direct for their interest in providing our readers
with some sought-after anime. How do you win? Simply send us an email (comp@lomagazine.co.za) with
the subject: “Most Wanted 08” and with your answers to the following two questions:
1. Supply the missing word: An expert in the deadly ............. Shadow Style.
2. What is Anime Direct’s website url?
Closing Date: 31 January 2005. This competition is only open to South African residents.
Anime Direct | www.animedirect.co.za | animedirectsa@hotmail.com
Note: More than one entry into the same competition will automatically disqualify you.
13
© LO Magazine 2004
EDITOR’S PAGE
SEX, NUDITY & VIOLENCE
Newspapers, websites, magazines and the
news on television stations are filled with
images of real violence (car crash victims,
remains of suicide bombers, bodies of bank
robbers shot dead by the police and pre-or
post scenes of beheadings). And it is socially
acceptable for the whole family to see these
images. On the other hand, if Janet Jackson
flashes her breast before the Super Bowl, our
poor children have to be protected against
moral decay.
news, which are there to inform and educate the
whole family on newsworthy events.
In today’s world, I don’t have the urge to buy the
newspapers or watch the news, because it has
been filtered down to “What most people want to
hear” and “How can we ‘entertain’ our readers?”
Looking at the whole issue around Janet
Jackson, I start to think that people cannot see
the difference between sex and nudity. To see
someone nude is not sexual. Your thoughts might
be sexual, but it is not the fault of the image. On
the other hand, if any pop star sings sexual lyrics,
it is the fault of the pop star if you think sexual
thoughts.
Does this sound right to you? Take a look at the
two photos above. Which one offends you more?
A woman flashing her breast or the bloodied face
of a child (victim of a suicide bomb)? For some
reason, we get more upset by a woman’s naked
breast than the reality of violence.
Every day newspapers are going on about the
effect of fictional violence in games on our youth,
yet they are bombarding our youth with images of
real violence on a daily basis. What do you think
is more disturbing? Playing a game with fictional
violence or watching real violence on the news?
Rappers and musicians sing about the good life of
luxury, big breasted bimbos or jocks (depending
on your sex and or preferences) and as many ass
you can get your hands on, while badmouthing
the law and anyone associated with it. The music
industry is filled with vulgar filth, for the sake of
being trashy. Yet this only raises a few eyebrows.
Strange how these people are also the first to
run to the law, when it comes to piracy and their
music (but that’s another story all together).
I see double standards everywhere. What do you
think? Email us and tell us your side of the story.
Email: info@lomagazine.co.za
Topic: Sex, Nudity & Violence
If I wanted sex, I would rent a porn movie. If I
wanted violence, I would join the Army or play
Doom 3. I don’t need it in my newspaper or TV
© LO Magazine 2004
.LO
14
KIDS/TEENS
GUNPARADE MARCH
Gunparade March explores the predicament
when kids are sent of to war. It is not a
new concept but the reality of death is a lot
stronger in this anime.
in war? These themes and more are touched upon
in Gunparade March.
The main characters are a gentle boy named
Hayami Atsushi (Akira Ishida) and a militaristic
girl Mai Shibamura (Akemi Okamura). They are
complemented by various characters in and
around the school that houses their special unit,
which apart from the battlefield serves as the
main milieu.
Based on a Playstation 2 game by the same
name, Gunparade March is a twelve episode
Mecha - Science Fiction anime, with romantic
comedy elements (similar to anime features such
as Full Metal Panic).
Gunparade March portrays a period in the lives
of a special student army unit as they battle the
enemy monsters known as Genjyuu (Phantom
Beasts) using bipedal tanks.
The movie is directed by Sakurabi Katsushi (Moon
Princess Tsukihime) and Takayama Fumihiko
(Patlabor 3).
The timeline used in the storyline is parallel to
our own, with the first sighting of the Genjyuu
apparently having been in 1945. The legal draft
age has been lowered to sixteen and the news
bulletin every evening includes an extensive list of
the daily casualties among these young soldiers.
Gunparade March is a J.C. Staff project published
in 2003 and its US distribution is by Media
Blasters.
JC Staff Website: www.jcstaff.co.jp/
Media Blasters Website:
www.media-blasters.com
What does one do with one’s life when death can
wait around every corner? What are acceptable
risks? Is there a time or place for human emotion
© LO Magazine 2004
WRITTEN BY JERICHO
.LO
Recommend: If you like this type of
anime, then you should try Full Metal Panic
or Infinite Ryvius.
16
17
© LO Magazine 2004
DIGITAL CREATIONS
THE INSPIRATIONAL
DOUG CHIANG
Doug Chiang (DC) studied film at the
University of California, at Los Angeles, and
industrial design at the Center of Creative
Studies, College of Art and Design. Chiang
got his start as a Stop Motion animator
on the Pee Wee’s Playhouse television
series. He soon rose to become a Clio Award
winning commercial director and designer
for Rhythm and Hues, Digital Productions,
and Robert Abel and Associates.
Chiang left ILM in 1995 to head up the Art
Department as Design Director for Star Wars
Episode I, The Phantom Menace and Episode
II, Attack of the Clones. In 2002, he served as
Production Designer for Robert Zemeckis’ The
Polar Express.
In 1989, Chiang joined Industrial Light and Magic
where he became the Creative Director in 1993.
During this time, he worked as Visual Effects Art
Director for films including Ghost, Back to the
Future II, The Doors, Terminator 2, Death Becomes
Her, Forrest Gump, Jumanji, and The Mask. He
has earned both an Academy Award and a British
Academy Award for Death Becomes Her and
another British Academy Award for Forrest Gump.
© LO Magazine 2004
LO: You worked on Star Wars Episode 1 and 2.
LO:
What were you assigned to do?
DC: I was hired in 1995 to head up the art
and design team for both films. That involved
18
gone away.
designing most of the visual aspects that go in
to creating a film such as Star Wars, including,
sets, creatures, environments, characters, and
storyboards.
LO: In your spare time you create your own “Film
Book” called Robota. In Robota you feature a
conflict between nature and technology. Does
nature influence your machine designs?
DC: Definitely. I was always enamored with
nature and nature’s design. Growing up, I
seriously thought about becoming a zoologist or
forest ranger. It was only later that I realized my
passion for art and design. And ever since then
It was a dream job for me since I grew up a huge
fan of George Lucas and admired many of his
films. And it was primarily because of George
Lucas and Ray Harryhausen, famed stop motion
animator, that I’m in this business now. They’ve
both instilled in me a passion for films that hasn’t
19
© LO Magazine 2004
© LO Magazine 2004
20
I’ve sought to combine my two interests.
DC: Yes, in a curious way. The term film book is
something I came up with as way to describe for
myself the approach I wanted to take in writing
this book. Because of my film production design
experience, I thought it would be interesting to
approach the writing and art for the book as if I
were designing a film, hence ‘film book’. I wanted
to capture the cinematic scope of films and infuse
it publishing. In fact, I wrote the original story as
film treatment.
For me, I always saw technology and nature
existing harmoniously. They were never
conflicting ideas but complimentary ones. Some
of my earliest paintings would incorporate this,
infusing odd bits of machinery into otherwise
naturalistic landscape paintings. And it was
this odd juxtaposition of unrelated forms that
ultimately inspired me to create Robota.
LO: How did you decide to meet up with author
Orson Scott Card and create Robota?
DC: I had heard through a friend of mine that
Orson was open to critiquing other writers’ work
so I contacted him out of the blue, introduced
myself and told him that I was working on an
illustrated book. This was around the fall of 2000.
And to my surprise, he actually responded. We
started a dialogue and I sent him my detailed
20 page treatment along with some sample art.
To my amazement, he really connected with the
material. From there, we just kept a creative
dialogue going over the next several months to
years. At that time I really didn’t think we would
end up collaborating together on the book. It was
just great to have his input.
LO: When will Robota be finally done?
DC: That’s hard to say. Since the publication
of the book, I’m now focusing my energies on
telling the story in other media. In many ways,
the project has taken a life of its own, becoming
bigger than I can handle by myself. Many
more people are now involved and adding their
creative input. I’m now deep into the video game
development with Sony Pictures Imageworks. The
feature film development is also pushing ahead.
So there is a lot going on. The book was always
planned as the first step of many and I’ll continue
to seize the opportunities as they present
themselves.
LO: You are also creating a Robota video/
computer game with Sony. What kind of game will
this be and do you have any creative control over
the game?
DC: I am intimately involved, designing the world
and characters for the Robota game with Sony
Imageworks. The game will be third person
tactical action game for the next generation of
consoles. Imageworks, and I have had a long
working relationship. I just finished working with
them on Robert Zemeckis’s latest film ‘The Polar
Express’ and am now in production on another
I have to say it was also very reassuring to
have someone of Orson’s stature respond so
positively to the material. Sometimes when you
are working alone for so long you get insecure
and start thinking that you’ve completely lost
your mind and that you are working on an utterly
pointless exercise that will end up wasting three
or more years of your life. <grin>
LO: You described Robota as a “Film Book.” Would
you say that is similar to manga’s “film style”?
21
© LO Magazine 2004
LO: This being an anime and manga magazine,
I have to ask. Do you read manga or watch any
anime at all?
DC: I do read manga and watch some anime.
I’m a huge fan of Japanese comic and animation.
They are very inspirational.
film with them.
Robota turned out to be great fit for Sony since
they were interested in developing games. We
both wanted to merge film talent with game talent
to create a compelling game experience, an idea
that’s been floating around the gaming community
for quite some time and I’m truly excited to see
the convergence of film and game talent taking
place with Robota.
LO: Do you have any words of wisdom for people
in South Africa, who wants to become an animator
or designer?
DC: I would say work hard, learn your basic skills
and know them well before you get too enamored
with techniques and tools. Foundation skills of
drawing, composition, and perspective are all key.
LO: You seem to have started early with your
interest in creating animation. What inspired you
to become an animator?
DC: One of my early influences growing up in
the suburbs of Michigan was the films of Ray
Harryhausen. There was something incredibly
compelling and unique about his work. His stop
motion animation captivated me and I started
making my own stop motion films. By the time
I was 15 years old I had already made about a
dozen short animated films.
Once you have learned those skills, then your
tools, whether they are digital or traditional, will
serve you rather than the other way around. And
last, get a solid well-rounded education.
Doug Chiang Website:
www.dchiang.com
LO: What projects are you currently working on?
DC: Besides Robota I’m also working on Steven
Spielberg’s ‘War of the Worlds’ as well as another
Zemeckis produced film called ‘Monster House’.
© LO Magazine 2004
Images are taken from Robota: Reign of the
Machines © Doug Chiang
22
.LO
23
© LO Magazine 2004
SPECIAL INCLUDE
GO
TO
JAILED
MANGA MAX NO. 3, FEB 1999
into arguments between defensive company
representatives and hostile audiences.
Deny everything. Trust no one. What on
Earth was the Japanese Animation Industry
Legal Enforcement Division? Where did it
come from? Where did it go? Fred Patten
investigates.
At the AnimEAST convention of November 1995,
CPM’s Leslie Hyman announced that JAILED had
just arranged the arrest of a major pirate of
counterfeit anime videos. But that was JAILED’s
last public appearance. Today it is generally
assumed that JAILED has faded away and that
it was never more than a few self-important
executives at the anime companies trying to bully
the fans.
On May 22, 1995, John O’Donnell of Central Park
Media (CPM) announced the formation of the
Japanese Animation Industry Legal Enforcement
Division. “JAILED was established to combat the
illegal sales and rental of unauthorized copies
of copyrighted programs . . . belonging to the
member companies.” The members, as defined in
the initial flurry of activity, consisted of practically
every anime company active in the U.S. market at
the time. “JAILED will,” we were told, “prosecute
suppliers who sell these versions to the public,
whether via retail store, exhibition booth, or mail
order.”
But was JAILED for real? “You bet,” insists
John O’Donnell. “The bust that Leslie Hyman
announced in November 1995 had just taken
place against Karate Center, on Eighth Avenue
in Manhattan. Leslie, along with the police and
FBI agents, raided the store and seized about
10,000 pirated anime cassettes. Our lawyer, Jules
Zalon, who set JAILED up, prosecuted the case
in court for about two years. It was just recently
concluded, in our favor. The pirated videos were
ordered destroyed, and we won a $400,000
judgment.”
This set off a firestorm of controversy. Despite
assurances that its target was professional video
pirates, rumors spread that JAILED was calling
fan clubs which subtitled videos of anime not
yet released in America and ordering them to
cease and desist. Panels to explain JAILED at the
1995 U.S. anime conventions soon degenerated
© LO Magazine 2004
Why wasn’t that publicized? “We ran into
24
something called the law of unintended
consequences,” says O’Donnell. “JAILED was
never aimed at fans. But everybody took it as
an attack against fandom, and we couldn’t tell
them otherwise. So we realized it’s better not
to say anything in public—to work behind the
scenes. JAILED still exists as a way for the anime
companies to coordinate anti-piracy activity.”
comes out.” As unlikely as such an idea may
sound, Shawne Kleckner agrees: “When [The
Right Stuf] released Irresponsible Captain Tylor,
we offered an amnesty program. Fans who sent
us their bootleg fan subs got a discount on the
legitimate tapes. We got a big response!”
One reason that fans seem keen to replace their
fan subs is that amateur subtitling degrades
the video quality. Baron adds: “One of the most
recent examples was Slayers: The Motion Picture.
The fan sub was so poor visually that it probably
increased the market for A.D. Vision’s release.
Dozens of fans commented as they bought it they
were looking forward to actually seeing what the
animation looked like.”
Yes, but not really as JAILED. A conversation
with other anime companies reveals that they
do indeed act to combat piracy. But JAILED is
just O’Donnell’s catchphrase for the informal
cooperation between them. O’Donnell concedes
that there are no actual JAILED employees or
activities being conducted under the JAILED
name.
But not all fans are idealistic. “On the first day
of the 1996 Comic-Con in San Diego, “ says
John O’Donnell, “I went through the dealers’
room together with Marvin Gleicher of Manga
Entertainment. We saw a lot of bootleg anime
videos. We made notes of all the tables selling
illegal videos, gave the list to the administrators
and asked them to get those bootlegs removed
from sale. We wanted them off sale without any
public confrontation.”
When fans talk about piracy, they usually mean
the circulation of the latest anime from Japan not
yet available abroad. These are commonly copied
among fans for just the cost of a blank tape and
postage. These are often “fan subs,” subtitled in
English by a fan club.
Anime companies have mixed feelings about
these. “Let’s face it,” says Shawne Kleckner of The
Right Stuf International, “anime as an industry
was born on the tradition of fans spreading
around illegal video copies. What we’re trying to
do is close down the groups that are making fifty
or 100 or 500 copies for sale outside fandom.
Their markets are the swap meets and flea
markets in areas where people aren’t familiar with
anime yet.”
John Sirabella goes further: “The fan subbers
can’t be so naïve as to believe their tapes aren’t
being picked up by the real pirates, who just laugh
at their ‘not to be sold’ notice. The argument that
fans turn in their fan subs when the commercial
video comes out works about 50 percent of the
time. I don’t believe conventions should allow the
showing of fan subs in their video rooms. That
gives the impression that fan subs are legitimate.
Iria was one of the most fan-subbed titles before
CPM’s release came out. It sold well, but it should
have done better.” Sirabella’s view is supported
by Rik Wall, owner of the Anime Cafe shop in
Tacoma, Washington. “I have a problem with the
fans who are reluctant to relinquish their fan subs.
Even though they know a new title in Japan will
be out commercially here soon, they want a fan
sub now. Then when the American video comes
out, they feel ‘why spend money on another
copy?’ ”
The companies usually wink at unauthorized
videos if they are noncommercial. After all, many
anime companies were themselves started by
fans. “It’s how I got started,” says Media Blasters’
John Sirabella. “It’s hard to get mean with these
guys. It’s not a money thing with them. They feel
they’re doing something good for anime. They’re
college students; they’re enthusiastic; they want
to feel that they’re involved in helping spread
something cultural.”
Fan subs invariably carry warnings like “Subtitled
by fans for fans. Absolutely not for sale.” Such
videos are to be withdrawn as soon as a licensed
video is available. “Most fans support the ‘Code
of the Subtitlers,’” says Gustav Baron, a clerk at
Banzai Anime in Los Angeles. “Just a bare hint
that an American company is considering a title
will discourage many fan subbers from touching
it. If a fan sub is made, the fans who get it will
replace it with the commercial video when it
In a sense, it is the fans who are the front lines
of JAILED’s agents. Oliver Chin, director of sales
and marketing at Viz Communications, says: “We
rely very heavily on fans who see nothing wrong
with noncommercial fan subs, but who consider
it a breach of honor when they see fan subs or
actual counterfeits sold. What usually happens is
that fans notify Viz by e-mail that they’ve found
25
© LO Magazine 2004
somebody selling bootlegs. I go to that site if
it’s on the web, which it usually is. I note the
particulars, then I send them an e-mail citing
these particulars and telling them that it’s illegal
and that they must stop. I then send copies to
all the other anime companies to let them know
about this site—either because it’s selling some of
their titles, or for future reference. It’s a common
courtesy between companies. I’ve done this about
a half-dozen times in the past year.”
Kara Redmon, director of marketing at Urban
Vision, confirms. “Yes, Oliver at Viz is constantly
letting us know about pirated Urban Vision titles.
We also hear regularly from Sharon Papa at ADV.
Our most pirated titles have been Gatchaman,
Tekkaman, and Polymar. I mostly contact the fans
and ask them to stop distributing fan subs now
that our licensed videos are out.”
Brett Atwell, production assistant at A.D. Vision,
says: “The fans are very cooperative. They notify
us when they see bootlegs being sold, so we don’t
have to really set up an anime Gestapo and go
out and track them down ourselves. We make a
sharp distinction between fan subs and real piracy,
which is somebody duplicating our ADV releases
in counterfeit color-photocopied boxes to look like
the real thing. Some of that piracy is surprisingly
well organized. Most of it is done in Canada. We
got one about six months ago in Wisconsin, and
we had our legal department get in touch with
them. They were mostly counterfeiting our SoftCel
titles, mainly New Angel 2 and 3. They go after
a different kind of market. Their real victims are
the proprietors of small, out-of-the-way video
stores who don’t know the anime market. But
those pirates have to keep moving all the time.
It’s getting tougher for them to operate as the
legitimate anime market spreads.”
“Reprinted with permission
from “Watching Anime, Reading
Manga” by Fred Patten (Stone
Bridge Press, 2004); originally
published in Manga Max #3,
February 1999.”
Danielle Opyt, media relations representative
at Manga Entertainment, agrees that piracy is
diminishing as legitimate, high-quality videos
spread. “We have had individual orders from
Mexico,” she says, “and even from Iraq, in which
the customer specifically says he wants to get a
good copy of our video to replace the horriblequality bootlegs that are being sold locally.”
It may not be called JAILED, but professional
efforts to combat piracy are real. The companies
cannot officially condone fan subbing since it is
technically illegal. But only commercial pirates
who are into bootlegging for money need worry
about a call from the anime companies’ lawyer.
.LO
© LO Magazine 2004
26
27
© LO Magazine 2004
LETTERS
YOUR 2 CENTS MATTERS
First of all I must compliment
you on what a great job your
doing with this magazine and I
had an idea earlier today and
was wondering what you’d think
about it.
I was thinking that although
the anime industry is growing
rapidly in this country, there is
a large lack in communication
between fans. Although
many turn to the internet for
guidance a lot of people don’t
have the time or resources to
do so and are thus missing out
on vital information such as
event notification etc. I was
wondering if your mag could
perhaps dedicate a page to
highlighting upcoming events
and such and thus anyone who
gets hold of your mag will now
of any upcoming events that
month. I think it would help
the community connect in a
much greater fashion as those
kept in the dark will finally
have an alternate way of event
notification.
Anyways that’s my 2 cents and
once again thanks for the Sugoi
mag
thanks, Gregg
[This mag is completed one
month before its appearance.
This means that events have
to be planned at least 2
months before publication.
Out of experience, I can’t
say that there have been
many events and coupled
with the legitimacy of these
events, it’s currently a
problem putting this into the
magazine. A nice idea, but
I think still a bit early for an
official page. Ed.]
First of all I’d like to thank you
for placing that url for the anime
© LO Magazine 2004
store in which I can buy anime,
I almost died of joy when I saw
that lovely, url :D
Now to the nitty, gritty stuff,
do you think you’ll ever do a
subscription mag, cause if you
do I’d like to know. Thanx to
this mag my anime addiction is
cured, no thanx to DSTV.
An anime addict.
Pierre
Ps. Before I go I’d like to thank
this mag, cause of this mag
I’ve decided to give my artistic
drawing another go, try and
28
cultivate it, Thanx ;)
[It is letters like this one
that gives meaning to my
life. Glad we could help. Ed.]
I first became interested in
anime’ when Poke’mon came
out. From Poke’mon I moved
to DragonBallZ and then later
Medabots, but never fully
recovered from DBZ. I can’t
express the depression I went
through when they cancelled.
From there I went onto YuGi-Oh. Although I am not
impressed with the plot or some
of the monster names, I reckon
they created some pretty good
characters e.g. Magician of
Black Chaos and Slypher the
Sky Dragon.
I am especially into drawing, by
hand and on the computer (at
this stage I only have MS Paint
to work in) and would appreciate
any direction you could give me
on improving my PC art? Where
could I find out about drawing
programs? Like Photo Shop and
Flash animation. I love drawing
anime, I usually do stuff like
Gen 13, Dragons and Elves.
Though on the odd occasion I’d
02
03
04
05
do anything that comes to mind.
At this stage I am still pretty
much copying other artist’s
work, but it helps to develop
my drawing skills. I have no
formal training in art, except
what is covered at school and
am mostly self taught. I have
recently begun to develop my
own characters, but nothing is at
a stage where I can present it to
anyone.
I am considering a career
in Graphic Design and/or
Animation. I would love to
design games, plots, characters,
29
do airbrushing sometime in the
future...
Regards, Israel [Image 3, 4 & 5]
[DBZ will be back on TV
by the time you read this.
Keep up the good work
on the drawings. There is
nothing wrong with copying
(drawings) until you have
learned the basics. Too many
artists want to be unique
before mastering the basics.
The most important factor is
to keep on practicing. Ed.]
Image 1 & 2 © Maleko Islander
© LO Magazine 2004
THE LOCAL SCENE
BRENDON HAYES
After visiting Comix Bru 2004 in last month’s
issue, we caught up with local artist Brendon
Hayes (BH) and spoke to him about his local
creation, High Octane.
LO: How did you get into comic creation?
BH: Ironically the comics thing was sitting right
under my nose all the time.... I used to do a lot of
freelance illustration, and eventually settled down
to a ‘normal’ job as a web designer, but I always
kept on making art.
Seriously though, I have been reading comics for
about 20 years and trying to draw for just as long,
and one day I just said to myself: “I’m going to do
a comic”. Shortly after that, I got involved with
Kian Eriksen at Strange Things, the online comic
jam, and then I met up with Andy Mason, an old
buddy of mine from Mamba Comics in Durban and
got to exhibit a strip at the Comics Bru exhibition
which is traveling across the country.
I started to paint and airbrush huge scenes on
1x2m board, and it was actually out of necessity
that I decided to work small because of the
incredible mess I made, and viola!......with a little
tweaking and a format change - you have a comic
page! (er..sort of..)
LO: Can you tell us a bit about your comic
“High Octane”?
BH: “High Octane” is a short story about a guy
called Rudi from the Bluff in Durban and his
sidekick, Geelbek. They sell soft serve ice-cream
from their modified Kombi, and are planning a
© LO Magazine 2004
30
‘little trip’. Basically the story is about a day in
their lives, and the banter between the two with
a very unexpected finale and the end!... It was
written in real South Efrikan durban slang and I
pushed the local theme quite heavily due to the
anticipated readership. A fun story, that seems to
be begging for a ‘part two’!
LO: Are there any other artists on the various
mediums who inspire your work?
BH: Loads...too many to mention here. I find a
new artist to admire almost weekly, but the ones
who were with me since a kid, were the 2000AD
crew. Bisley of course, and guys like Henry Flint great stuff! Plus the guys from ILM (George Lucas
and the boys...) really inspire me a lot, especially
the early Star Wars stuff.
LO: Do you use any software in the creation
of your comics?
BH: I use Adobe Photoshop and Freehand. I scan
in my line art and then turn it into vector-based
line art. From here I paste it into Photoshop and
begin to colour. Text effects are done in Freehand
and Photoshop, but the actual dialogue is 99%
Freehand.
LO: What are you currently working on?
BH: I am trying to start a story which has been
booting around in my head for a while now.....it’s
called “The Enlightenment of Johnny Hova, a dark
tale of deceit and the search for truth”...ha ha.
Basically a story about a guy who is the space
version of a breakdown driver, who discovers that
he isn’t who he thinks he is.....chilling stuff!
LO: How long did it take you to create “High
Octane”?
BH: Well...let me tell you, it was the proverbial
‘blood, sweat and tears’! I basically worked solid
- which means after work every day until a very
unreasonable hour! - for about 3 weeks. I guess
the pro’s just wack out a page a day huh?
LO: This being an anime and manga
magazine, I have to ask. Do you read manga
or watch any anime at all?
BH: I don’t read manga at all - partly because
Durban is a backwater for this kind of thing - I
think there’s more manga comics in Kosovo..ha
ha! I do watch anime, in fact I have just went
down memory lane, when I watched the original
Robotech series - fantastic!
LO: Do you think that it is important for local
artist to have local content in their work?
BH: I guess so - I mean, if you are hell-bent on
doing a Kung Fu Manga strip, then it is assumed
that you would have a thorough knowledge of
Kung Fu, the rules of Manga illustration, as well
as some understanding of Chinese culture! I set
High Octane in Durban, because I know some
stuff about Durban.
LO: Do you have any advice for aspiring
South African artists?
BH: Draw....become quite anal about it, you’ll be
surprised what happens...
.LO
I reckon local artists shouldn’t be restricted to
using local subject matter, but one rule definitely
applies - RESEARCH YOUR MATERIAL!....otherwise
you’ll never pull it off - even with good art.
LO: Do you think there is a difference
between cartoon art and comic art and if so,
what is the difference?
BH: This is a tough one - it’s really opinion
driven, but if I look at Dictionary.com, a cartoon
is: “A drawing depicting a humorous situation,
often accompanied by a caption”, while a comic
is: ”A source of humor in art or life.” - It’s all the
same to me really - I guess when you get right
down to it, they both document life in one way or
another...even if it’s on a spaceship, or it involves
fighting a super villain, it involves people....there’s
always a human reference....we like to look at
ourselves, even if we have to use disguises.
32
© LO Magazine 2004
LIVE-ACTION
WHAT IF EVERYTHING YOU
KNEW WAS A LIE?
With the sheer amount of live-action sci-fi
feature films coming from Korea, we might
be forgiven if we thought that it is the only
genre they are currently making.
Coming from the cinematic hotbed of South
Korea, 2009: Lost Memories stars two of Korea’s hottest stars, Jang Dong-Geun and Toru
Nakamura. Riveting science fiction and tense
political intrigue collide in this fast-paced, romanticized thriller that questions the essence of
reality and explores the complexities of human
nature. This mega-budget motion picture is
one of the top ten highest grossing Korean films
and is proof positive that Asian cinema is being
redefined by talented Korean filmmakers like
director Lee Si Myung.
J.B.I. agent Masayuki Sakamoto uncovers a
web of intrigue during a routine investigation of
an attack upon a museum displaying ancient
cultural artifacts. Clues from the museum lead
Sakamoto to an underground band of freedom
fighters willing to risk everything to acquire an
ancient relic known as the “Lunar Soul”. As
Sakamoto unravels the mystery, everything he
ever knew about the world he lives in will be
turned inside out.
Website: www.lostmemories.co.kr
US Publisher’s Website: www.advfilms.com
.LO
35
© LO Magazine 2004
MANGA INCLUDE
LO RECOMMENDS
NEO-MANGA
AUSTIN OSUEKE,
CEO OF EIGOMANGA
LO: When did you decided that you wanted
to become a manga artist?
AO: I started out drawing Marvel/DC style when
I was 12. By the time I was 19, I was a huge fan
of anime and was drawn to the visually striking
style of manga. I practiced the fundamentals
and learned from Japanese “How To Draw
Manga” books for about a year. Then when I felt
comfortable enough to draw anime style, I started
to draw doujinshi of DragonBall Z. This led me to
form eigoMANGA and the rest is history.
with a solid theme or philosophy. This is very
distinctive in manga.
LO: Which project are you currently working
on?
AO: eigoMANGA currently published RUMBLE
PAKK, a shojo anthology series called SAKURA
PAKK. We also publish comics featured in RUMBLE
PAKK and put them in their own title. Among
these comics is “The Monkey Tale”.
We will be publishing a book written by the
acclaimed anime icon Mr. Yasuo Yamaguchi
entitled “The Complete History of Japanese
Animation”.
LO: What is so special about the manga style
that you decided to express yourself through
it?
AO: Well, manga characters can express more
personality than the 80’s-90’s era of X-Men style,
ect. I’ve never seen any of the muscle boundtough guy X-Men in any other emotion other than
being stoic or in rage. Through manga, I can
explore more elements of any character. They just
seem to be more human I guess. I also love the
use of screentones in manga. They can also help
show a lot of depth within the character and mood
of the story.
LO: There seem to be an increase interest in
yaoi manga in the US. Why do you think that
is?
AO: Well, US is becoming more liberal now in
terms of entertainment. There’s a female audience
captivated by handsome guys involved with
relationships with each other than doesn’t revolve
around fighting or some sort of bravado. However,
Yaoi manga hasn’t made it mainstream yet; you
have to find it in speciality comic book/anime
stores.
LO: Which artist(s) work do you find
inspirational?
AO: I love Clamp. I’ve been inspired a lot by Akira
Toriyama as well.
LO: Do you have any tips for aspiring manga
artists here in South Africa?
AO: Keep at it. Manga has evolved into a
worldwide genre, it’s not just Japanese. It’s
important to learn the artist and writing structure
so that the Japanese culture and fundaments of
manga doesn’t get lost in your work.
LO: Are most of your fans male or female?
AO: I would say female. There are more
females who have joined our fan newsletter.
They contribute more to eigoMANGA in terms to
offering us advice and story ideas. And more of
them show up to our live events.
Website: w3.eigomanga.com
Images © eigoMANGA
LO: How do you write manga “style”?
AO: I try to create more character driven stories
© LO Magazine 2004
42
.LO
43
LO RECOMMENDS
CLASSICS
Title
Type
Media
Co/Publisher
Genre
Akira
M
Anime
Geneon Ent.
Action/Political
CR Age Content
8
13
N,V,L
Appleseed
-
Manga
Dark Horse
Sci-fi
7
13
V
Battle of the Planets
S
Anime
Rhino Home Vid Action
5
13
V
Ghost in the Shell
M
Anime
Manga Ent.
Sci-fi
7
16
N,V,L
Heidi of the Alps
S
Anime
Adventure
1
ALL
Macross Plus
M
Anime
Manga Ent.
Mech/Action
4
13
V,L
Neon Genesis Evangelion
S
Anime
ADV Films
Mech/Action/Drama
10
13
N,V
Ninja Scroll
M
Anime
Manga Ent.
Action/Fighting
5
18
V,N,S,L
Streetfighter 2: The Movie
M
Anime
Columbia Tristar Fighting
5
13
V,N
Title
Type
Media
Co/Publisher
Genre
Akira
-
Manga
Dark Horse
Sci-fi
7
13
N,V,L,D
Cowboy Bebop The Movie
M
Anime
Ster Kinekor**
Sci-fi/Adventure
6
10
V
Ghost in the Shell 2
-
Manga
Dark Horse
Sci-fi
8
13
N,V
Witch Hunter Robin
S
Anime
Bandai Ent.
Action/Drama
6
13
V
Laputa: Castle in the Sky
M
Anime
Buena V/Ghibli
Adventure
3
PG
V
Metropolis
M
Anime
Ster Kinekor**
Sci-fi
7
ALL V
Perfect Blue
M
Anime
Manga Ent.
Thriller
8
18
N,S,V,L
Samurai X
S
Anime
ADV Films
Swords/History
7
16
N,V,L
Serial Experiment Lain
S
Anime
Geneon Ent.
Sci-fi/Drama
9
16
V, Sa
Spriggan
M
Anime
ADV Films
Action
5
16
V
Voices of a Distant Star
M
Anime
ADV Films
Sci-fi/Romance
4
13
V
Type
Media
Co/Publisher
Genre
Dead Leaves
M
Anime
Manga Ent.
Fighting/Comedy
*
13
V,L,N,S
Azamanga Daioh
S
Anime
ADV Films
Sit. Comedy
4
13
V,S
Mezzo TV
S
Anime
ADV Films
Action/Comedy
6
16
V,N,L,S
Saikano
S
Anime
Viz Ent.
Action/Romance
5
16
V,S
Millennium Actress
S
Anime
Dreamworks
Drama
8
PG
V,L
Ghost in the Shell SAC
S
Anime
Bandai Ent.
Sci-fi/Action/Drama
8
13
V,L,N
Last Exile
S
Anime
Geneon Ent.
Sci-fi/Adventure
7
13
V
Texhnolyze
S
Anime
Geneon Ent.
Sci-fi/Adventure
UR
16
V,L
Read or Die: TV
S
Anime
Manga Ent.
Spy/Action
6
13
V,L
Type
Media
Co/Publisher
Genre
Paranoia Agent
S
Anime
Geneon Ent.
Thriller
Appleseed
M
Anime
Geneon Ent.
Sci-fi
Samurai Champloo
S
Anime
Geneon Ent.
Samurai Action
Ikki Tousen
S
Anime
Geneon Ent.
Fighting
Ghost in the Shell 2nd Ed.
-
Manga
Dark Horse
Sci-fi/Action/Drama
RECENT
CR Age Content
CURRENT
Title
FUTURE HITS
Title
© LO Magazine 2004
44
CR Age Content
AGE RESTRICTIONS
ALL - For everyone
PG - Parental Guidance needed
13, 16, 18 - No one under the
specified age allowed.
Content
V - Violence
S - Sex
N - Nudity
D - Racial Discrimination
L - Foul Language
Sa - Substance abuse
Note:
These restrictions are just a
recommendation. Most of these
anime and manga do not have a
rating given by the South African
Publication Board, because it
hasn’t been release in South
Africa. All items are Region 1
(USA) or published in the USA.
We provide this information so
that you can make an informed
choice on what you and your
family members watch.
CATEGORIES
Action - Comedy - Drama
Documentary - Fantasy
Fighting - Historical - Horror
Mech - Political - Romance
Sci-fi - Spy - Superhero
Thriller - Vampire
Type:[Movie - M][Series - S]
Manhwa - Korean manga
Complexity Rating: (CR)
1 - Very Easy
2 - Easy
3 - A man’s mind
4 - Soapy plots
5 - Average
6 - Monkey Puzzles
7 - Challenging
8 - A woman’s mind
9 - Really deep
10 - Even the creators are
confused
UR - Unrated
* Either 1 or 10 CR (you decide)
** South African release
Disclaimer: LO doesn’t take
responsibility for the acuracy of
the content ratings.
45
© LO Magazine 2004
SOCIAL PHILOSOPHY
WAR. WHAT IS IT GOOD FOR?
Why is killing wrong, but when it is for
the benefit of a government or religious
organisation, it is okay? How do we justify
killing another human being? Is there a
difference between killing and murder?
put them on opposing sides of a war.
In Jinroh: The Wolf Brigade, Constable Kazuki
Fuse begins to doubt the worth of his humanity,
after a young girl commits suicide right in front
of him with an explosive satchel charge. Jinroh
presents a Japan that lost a different Second
World War–not to America, but to Nazi Germany.
Constable Kazuki Fuse is part of the counter
terrorist Capital Police’s elite unit: the armored,
helmeted, and red-goggled Special Unit. They
hunt and kill in the name of the law.
We can look at the probable reasons and
motivation behind war and we can look at
the result of war for a better understanding.
Governments go to war because: they have to
fight off an invasion, political gain by supporting
another country or the country’s natural resources
are running low and they need to get more or for
plain and simple monetary greed.
Is it idealistic to think that we can live without
violence? Statistically speaking there will always
be people on the fringes of sanity. Someone that
isn’t willing to follow the rules, because of social
or biological inability. Would it be fair to say that
if you are willing to take up a gun, you should be
willing to get shot? Would that stop more people
from taking up guns?
How do religious groups benefit from war?
When are the churches full and when are they
empty? Churches are full in the time of struggle
and suffering, because we seek answers and
someone to tell us, that there is a higher goal for
our suffering and that it will get better. When
emotions are high, people are easily manipulated
by politically motivated clerics. Would it therefore
not be sensible for Clerics to keep people’s lives
miserable?
Would it be more civilised to fight a war online
with a game like Counterstrike and the loser will
graciously hand over his resources without the
lost of any lives? Or would it be more civilised to
solve your own problems without war and create
a more peaceful society, with a focus on internal
problems like crime & social welfare?
What are also very interesting, are people’s
responses after seeing war footages on CNN,
BBC, etc. How naive can people be, to think that
only soldiers die in war? If you have seen Isao
Takahata’s Grave of the Fireflies (Little Norse
Prince Valiant, Panda Go Panda, Heidi, Girl of the
Alps, Anne of Green Gables, Only Yesterday), you
will know the heartache and pain of children who
have to survive on their own after losing their
parents in war and the anguish of people hit with
napalm.
It would be reasonable to conclude that any war
in itself is evil and that even killing in self defence,
deserves a mourning period for those you have
killed. For they have failed to grasp the meaning
of life, which is: to live.
Interesting Website
http://costofwar.com
In Osamu Tezuka’s manga Adolf, we read how
friends are torn apart, when leaders’ ideologies
.LO
No copyright info available
Jinroh © Production IG
© LO Magazine 2004
46
Grave of the Fireflies © Studio Ghibli
SUBMISSIONS
Fan Artwork:
Send us a scan of your work (300 dpi) and we will consider it for placement in LO.
Manga or Anime Reviews:
We don’t do reviews, we only do features. We don’t like to take reviews, because of the inherent bias
in fan reviews. Rather, tell us more about the anime or manga and let people judge it for themselves.
Email us for feature specifications.
Feature Comments:
If you have any comments regarding our features or Social Philosophy topics, please enter the specific
topic in the subject field of your email. For example: Anime Feature Ghost in the Shell 2.
Requests:
If you have any requests for topics, features, new sections, etc., please write “request” in the subject
field of your email.
Copyright:
If you feel that we haven’t honoured your copyright, please do not hesitate in contacting us, so that we
can rectify it as soon as possible. Put Copyright in your email subject field.
General:
We welcome any other comments, whatever they might be. Just think twice before you do send an
email. Email: info@lomagazine.co.za
Remember:
If you don’t tell one new person once a day about anime and manga, you aren’t doing your job right.
Spread the word, it is FREE!
D
A
R
K
H
O
R
S
E
T
I
T
L
E
S
NEXT ISSUE
NEXT ISSUE
Would you like to be in our next issue? Send us your fan
art or feedback on our articles and you might be lucky to W
be selected for inclusion.
W
Paranoia Agent © Geneon Ent.
Definitely:
• Paranoia Agent will mess with your mind
• My Neighbor Totoro Ani-Manga
• We interview Patrick Drazen
Maybe:
• Creator of Game Icon Reiko Nagase (R4-Ridge
Racer), Kei Yoshimizu
• Local Artist Vincent Sammy
• Live Action Gunhed
• and lots more...
47
© LO Magazine 2004
W
.
D
A
R
K
H
O
R
S
E
.
C
O
M
Acknowledgements
I would like to thank the
following companies, their
software and certain
people for making this
magazine possible.
Adobe Inc.
Adobe Indesign
Adobe Photoshop
Stay informed and
subscribe to our newsletter
on our website.
www.lomagazine.co.za
© LO Magazine 2004