1 MVRDV - Mono.Kultur
Transcription
1 MVRDV - Mono.Kultur
MONO.KULTUR #18 MVRDV: ON STATICS AND STATISTICS “We see the Earth changing, we monitor its development, and we react.” AUTUMN 2008 D €3 / E U €4 / U K £3 / W W €5 1 3 4 MONO.KULTUR #18 MVRDV MVRDV: ON STATICS AND STATISTICS “We see the Earth changing, we monitor its development, and we react.” In 1997, the architecture and design world saw in MVRDV’s Villa VPRO evidence of a sea change washing over the profession. At this moment, when the height of building design was dominated by tired, over-rehearsed variations of modernism (Norwegian modernist Sverre Fehn took the Pritzker Prize that year, the architectural equivalent of the Nobel), and architecture theory was flung far into the depths of post-structuralist rhetoric, MVRDV opened a view into the future of architecture that was both smart and sexy. The Villa, new accommodations for Dutch media broadcasting company VPRO, was tight, photogenic and an instant success with architecture students around the world. VPRO, known for its offbeat, pseudo-anarchic programming, had its architectural incarnation in MVRDV’s design. Reviewers lauded the building’s various accomplishments: its balance of dynamism with clarity of form, its stylish references to the constructed Dutch landscapes, its open-ecology office that encouraged the cross-pollination of ideas between workers. In Villa VPRO, people saw form as an active animator in the building’s function. Its curves, twists and slices provided what looked to be 5 an exciting element of danger. The building’s floors, which ramped up and flipped down, appeared to echo Claude Parent and Paul Virilio’s revolutionary call for architecture to challenge the comforts of horizontality and ‘destroy the monopoly of the orthogonal.’ But where Parent and Virilio sought to be revolutionary, MVRDV employs irony and subversion. Their now instantly recognizable WoZoCo apartments for the elderly in AmsterdamOsdorp (1997) similarly use this strategy. With only 87 of the proposed 100 living units fitting within the regulations of Cornelius van Eesteren’s 1934 building codes, which ensure that adequate sunlight and green space surround new buildings, MVRDV hung the remaining 13 units off of the north façade of the structure – projecting entire apartments implausibly from the main structure like a chest of drawers opened to the hilt. MVRDV appropriated the antiquated building codes, retooling their logic of constraint and conformity into guidelines for innovation. The processing of codes, data and information makes up a significant portion of MVRDV’s output. Since the 1990s, the firm’s principals, Winy Maas (1959), Jacob van Rijs (1964) and Nathalie de Vries (1965) – MVRDV is an acronym of their surnames – have been engaged in theoretical research both in the office and in collaboration with academic and civic institutions. Pig City (2000–01), based on data collected by Wageningen University, 6 MONO.KULTUR #18 is a proposition to construct 40-storey towers fitted with a Taylorist, selfsufficient robotic rearing system that feeds, cleans, houses and butchers the animals during the 180 days of their lifespan. In 1999, the number of inhabitants in the Netherlands equalled the number of pigs; and if each pig requires 1,726 square meters of land including space for feeding, processing and food storage, 75% of the country’s area could eventually be taken over by pork production. Stacking the farms into towers meant that pigs would not be competing with humans for a larger footprint in such a densely populated country. ‘With data, we can do everything,’ Maas explained to me the morning we met. To some, including right-wing politician Pim Fortuyn (whose murder by an animal rights activist was linked to his endorsement of the project), Pig City was a visionary path to a viable future. Others saw it as a measure of how desperate the situation of our ecology has become, how uncertain our future seems if the only solutions remain deep within the realm of fantasy. Of course, there was never a real threat of the Netherlands being converted into a sprawl of pigsties: many farmers converted to fish farming or simply moved their operations to Denmark or Poland as developers began competing for more land. As architects, what MVRDV constructed in Pig City was not a building per se, but a platform from which to discursively appraise our footing and coordinate a strategy to proceed. Though we shouldn’t forget that the platform afforded by high-rise farming, so to speak, is built upon the very socio-economic structures of limitless consumption that gives us pause in the first place. Herein lies the difficulty of identifying MVRDV’s architectural partisanship: the firm is too accepting of the mainstream techno-messianic rhetoric to be critics, and too pragmatic and instrumental in their designs to be proper visionaries. Behind their somewhat corporate, acronymic name (think IBM, AT&T, HSBC) lies not a univocal brand concept, but a fluid arrangement of parallel, intersecting, colliding and discrepant ideas. This split character remains, despite past journalistic attempts to amalgamate MVRDV’s divergent and contradictory nature. One of the firm’s most comprehensive interviews for their 2003 El Croquis monograph was published with the three principals melded into a single voice in response to interview questions. The problem with this apparent unanimity is not merely a question of accuracy or authenticity, which it is, but it furthermore disallows the reading of the very complexities and divergences that make the firm really fascinating. MVDRV has three drivers, not one, behind the steering wheel, and when I went to their office to meet with van Rijs and de Vries, I arrived at a very different MVRDV than what Maas had presented to me a few weeks earlier in Berlin. One way to think about this split identity in MVRDV’s work is to MVRDV understand their projects, both built and unbuilt, visionary and traditional, as moments in a continuous multimedia dialogue. By theorizing the possibility of cities that ‘know no given topography, no prescribed ideology, no representation, (and) no context,’ Metacity/Datatown (1998), one of MVRDV’s earliest research projects, cleared the field for later projects by questioning established architectural axioms through formalizing the spatial implications of the information age. The city, as pure data, was able to take on previously unimaginable forms. In one instance, leafy Karst peaks reach into the sky, their height determined by the type and amount of data they represented. In another, the city surface was multiplied by stacking ground planes on top of one another in an endless pile – the underside of one plane serving as the artificially lit fluorescent sky of the plane below. It was no surprise that MVRDV’s Dutch Pavilion for the Expo 2000, a commission they received while producing the research for Metacity / Datatown, was quite literally a series of stacked ecologies. At each level, the visitor arrived at a different Dutch landscape: dune, greenhouse, forest, water and polder. The fluorescent sky from Metacity/Datatown reappears here, illuminating the fourth-floor forest. The structure was topped with windmills. Stripped of a façade, its layered contents were exposed like a club sandwich – altogether presenting a strikingly un-nostalgic vision of the Dutch landscape. Layered programming became somewhat of 7 a popular meme for the office. Their 2000 competition entry for the Oslo opera house took the shape of a gigantic stack of dominoes that not only contained the opera’s several theatres, but supported a number of unlikely mid-air pine forests. The following year, MVRDV submitted a design that would replace the warren of long, tight corridors and meager offices at The Hague’s Ministry for Agriculture with a series of stacked glass houses, each containing several stories of offices flanked by an indoor park. This conversation among theoretical projects, built work and competition entries about the potential of ecological densification through stacking culminated in the 3D City_Cube project (2005) developed through the Berlage Institute in Rotterdam. Dispelling the limits of budget while maintaining a strict adherence to real life facts and figures, the aim of the study was to test the possibility of a self-sustaining 59 km3 volume that would house one million people. Like Hans Haacke’s Condensation Cube (1965), an image of which is on the inside cover of an early MVRDV publication, the City_Cube is an illustration of the reciprocal action of biological and physical systems. With each edge of the cube city spanning five kilometers, the structure is organized in synthesized sectors that radically change the way we use our space: while 44.81% of the cube is forest, only 1.03% is reserved for housing and offices. If the total surface of the Earth were to be covered by these city cubes, each with a footprint 8 MONO.KULTUR #18 of 25 km2, MVRDV concluded that the Earth can actually support 5,100 billion people. That would be, mindbogglingly, 850 times larger than our current global population. Volumes have been devoted to the presentation of the firm’s designs, theories, collaborations, studies, exhibitions and teaching, not to mention the nine books that have been produced under the MVRDV name. Though their recent collaboration with Brad Pitt’s Make It Right Foundation to rebuild the Katrina-devastated Lower Ninth Ward of New Orleans found them once again in the media spotlight, some of their latest projects languish as the recycled gestures of past successes. What of this architectural sea change that we witnessed with Villa VPRO in 1997? Torre Huerta (2010), a residential tower in Valencia, Spain, flaunts the same projectile garden balconies made famous by Pig City. The CCA building (2006) in Amsterdam looks essentially the same as their design for Container City (2002). Their housing projects, Mirador (2004, Madrid), Parkrand (2006, Rotterdam) and Celosia (under construction, Madrid), all feature the same cut out façades. Ours is a culture of newness, and despite efforts to grow deeper, more profound, oftentimes if you’re not the next best thing, you’re not rewarded with careful attention. What we gain in pondering MVRDV is insight into the richness of a practice that is embedded as much in reality as it is in the theoretical dimensions of the virtual – a position many of us find ourselves straddling as our own lives negotiate between the anxieties of a warring world and the vast frontiers of cyberspace. MVRDV Winy Maas What did you talk about at your lecture at the University of Arts in Berlin last night? M I spoke about how to change, evolution; about how to be curious and how to work with curiosity. What I highly appreciate is the desire for newness in today’s culture – a desire that is counter to the current trends in urbanism architecture in the US and Europe – which is basically about cowardliness, protectionism and fear. Fear to invest in new developments, in progress. It’s about ‘re-’. The talk was about forbidding ‘re’. Re-new, re-development, re-novate. Having said that, how does one develop curiosity and how can an office like ours work on that? How can we innovate? Innovation is very personal; it is always a personal innovation. For instance, in KM3 we expelled everything until there was nothing left – like emptying out yourself, like your stomach does with food. We have to recuperate now – there are seeds of elements in that kind of research. You find out things that you couldn’t do in that research. Or you find conclusions that lack information; you come to an idea for a next step. To see a hypothesis through to the end – and by doing that, it reveals the weaknesses. This is a classic method in science, and I think we lack this process in architecture. It seems like MVRDV operates simultaneously in two modes: Much of your work combines curiosity and improbability with rational, objective data. Are there conflicting forces at play? M Well, these forces confirm each other. I can explain how curiosity and data are connected. You cannot be curious if you’re uninformed. One needs to know where it comes from. We’re explicit in our designs, in the material that we have collected or the research we have done, and we translate them into words or data. This information becomes a layer that we can use as a base to build from, to go beyond data and start designing, start being curious. 9 11 MONO.KULTUR #18 ON DATA [11.01%] Where did your fascination with data begin? M I’m part of a generation that was confronted by architects and thinkers that were dealing with chaos theory, which is scientific, and deconstruction, which is literary. The context for architectural thinking in the 1980s was so outside of architecture; the ground was unfamiliar to me, I couldn’t feel the foundation. Architecture became something textual, verbal. Thinking through data was a way for me to answer some of those questions. So you saw numerical data as a foundation for design. M Statistical data was used initially as a form of illustration, and second as a tool to make architectural information understandable to other people that surround the profession. With a common language, all of a sudden you can share information with a wider group of actors, generate new actions and reactions, develop new techniques to connect outside of architecture’s philosophical domain. Communication is always a question of translation – and of persuasion. There is an economy of expression in communicating with numbers; in fact, 10 numbers make up the language of economics. It’s almost as if you’re utilizing the ethics and methods of the system you want to critique. JACOB VAN RIJS NATHALIE DE VRIES M One can say that this is an infiltration act. I think that’s needed. Every office has a different tactic and this is our position. We would like to engage ourselves with all these domains that seem to attack architecture. By simply absorbing them, by being a part of them, we hope to develop architecture towards a more collective practice where we find ourselves in active discussion with economists and game designers. VR They tend to stay around in the office a long time. Game designers? M Game designers these days create more beautiful cities than architects. We should put whole cities, urban and architectural knowledge, into games – which are evolutionary systems. We should be a part of this, use this knowledge and not be scared of it. You used the word beautiful just now. What does that mean? building and the surreal stacking of landscapes in the Dutch Pavilion for Walking through your office, I see a lot of blue foam models. Some of these are from fifteen years ago! Your models are formally extremely alluring. Yet, MVRDV has univocally denied having any formalist desires several times in the past. Why not just embrace your love for making beautiful things – the formalist drive in your practice? VR A formalist is someone who looks purely at form. We’re more of a laboratory. When we make architecture, there are definitely formal qualities in the work, but that doesn’t mean that we’re formalists, per se. Are all architects who make blue foam models formalists? No, but there seems to be a real sense of care and craft in your form-making. It’s hard to deny the strong, instantly recognizable shapes in your buildings. The impossible cantilevers of the WoZoCo M Beautiful is a good word. It’s not a bad word. You’re sceptical of the word because it sounds like a camouflage for things light and superficial. Beautiful also covers a sense of excitement and curiosity – astonishment is beautiful. Using the word beautiful in this way makes it constructive again. It can MVRDV MVRDV 12 be a tool to judge progress. It’s a very condensed word. VR But this becomes an issue of how we’re represented in interviews and criticism. ‘Form-making’ sounds like a linear process. We’ve been characterized as ‘data-scapers’ that simply plug numbers into the computer and, boom, there it is, there’s your building. This is the standard story, an image of us created in interviews. Of course, it is never like that – it has never been like that except for one or two projects since we began in the mid-1990s. When we realize architecture, it is never a linear, one-to-one process. Certainly, how we translate certain ideas into form is a big part of the genetic make up of our office. But our process is more like trial and error. placement in that field and I was not selected – so I went with my second choice: architecture. We didn’t have interviews or portfolios – it was kind of a random choice, everyone had the same chance of getting in. It’s part of the Dutch education system, which is based on the belief that certain hidden talents shouldn’t be blocked. Nathalie had been interested in floor plans and architectural drawings early on, since she was young. She went straight from high school to architecture school. Winy did landscape architecture first. His family has always worked with plants and gardens, so he went from the landscape side to Delft to study urbanism, and then architecture. We all met as students at the Technical University of Delft. I studied with Winy, having already known Nathalie for a long time. DV We haven’t used the word ‘data’ in the office for years! So MVRDV goes back to your college days? Expo 2000 have become, for better or for worse, your stylistic calling card. ON BERLIN [8.73%] Can we talk a little about the beginnings of MVRDV and how you got into architecture in the first place? VR I became an architect almost randomly. I was originally studying chemistry, though I was not excited about seeing myself work day and night in a laboratory. I wanted to go into industrial design, but there was very limited MONO.KULTUR #18 VR The founding of our office is linked to Berlin. After our studies, Winy and I were working for Rem Koolhaas at the Office for Metropolitan Architecture and Nathalie was working at Mecanoo when we had the idea to enter the European competition. We all decided that we wanted to find a site in Germany, so we piled up in a little car and just drove. We ended up in Berlin, one year after the wall came down. We immediately knew we needed to find a Berlin site. We got quite excited by the charged What would be a beautiful city? M There are so many beautiful cities. We tried to approach this ideal in KM3 in synergy. The ultimate model for a city would be a super melting pot of people that all want to push further, develop further. There are different translations of that: there is a flat model called London that I like. There is a very empty model called Berlin that I like very much as well. There is the village model like Amsterdam. Does MVRDV think more about cities than other architects? what we called mix-max – the ultimate mixture. I personally believe in cities – there is so much mix-max that you’re endlessly surprised; it cultivates enormous synergy, not only energy, but M Maybe, but being an architect that works with the city is nothing new. I guess my background in landscape architecture helps me think about the connection between scales. Too many architects are concerned with the object – almost edging on fatalism. The current momentum for architects to think about cities is really important. From the beginning of the 1990s, there has been a desire to think about larger processes since globalization arrived. Culturally, we’re in a situation where what we produce as individuals does not match in scale with our desire for a broader perspective. In a way, this explains MVRDV’s practice, or our position on maximizing all the possibilities in today’s technology – to participate in the enormous momentum of a global desire to communicate. 13 15 MONO.KULTUR #18 ON INTELLIGENCE [13.35%] This is the Evolutionary City idea that you suggested in KM3 and Space Fighter. You described a high level of interactivity between people and architecture; interaction involving the entire population in city design. How would that actually play out? M That’s a dream. I’m aware of that. I don’t know yet if it’s really possible… What is the potential of this possibility? M The potential is enormous. It’s kind of hidden already in current real estate practices. Working simultaneously in multiple countries, developers are offering their clients mass customization options that deal with architecture in a much more fluid and responsive manner than most architects. The evolution will be gradual, but I would love it if one day everyone could effectuate physical change in their environment. 14 atmosphere there. We entered the competition and won it. And although the building never materialized, the exposure we gained from this competition helped us get grants from governments. It pushed us to start our own office. At that moment, it was not so busy at OMA. Berlin is a place that is commonly defined by its past, while MVRDV is often characterized as a forward-thinking, future-oriented office. In what ways did you find Berlin exciting? We translated the voids of the city into voids in our building. Empty space became something we wanted to preserve. How do you minimize the impact of intervention? Do you make something as flat as possible or as vertical as possible? The thinking we did for this project really informed our WoZoCo housing in Amsterdam, VR What we found exciting in Berlin were the open spaces, the contextual atmosphere of these locations. We called the project Berlin Voids. MVRDV MVRDV 16 amongst other buildings. The Mirador Is everyone an architect then, or is no one an architect? M The options are similar. There are two tendencies in today’s world. With information readily available, we have become increasingly critical of our world; we are becoming both specialists and generalists. We all read a lot online, and want to operate, to respond, to have a voice in that same communication system; we want to be always present, always updated in this climate and that feeds simultaneously generalism and specialism. There is a new proximity between these two positions; they need each other in our contemporary society. Everyone becomes a social actor. So, the Evolutionary City idea is created through a collective intelligence; this works assuming you start with a population that is educated. residential building in Madrid was essentially the standard Prenzlauer Berg courtyard residential block flipped 90 degrees. In any case, when we found out that we won, we were so excited that we took the night train to Berlin – to see if we could get a commission. We still want to build something in Berlin, but most projects there tend to die. Yeah, Berlin is architecturally quite unambitious. MONO.KULTUR #18 ON VPRO [8.02%] Your first major built work was the Villa VPRO in 1997, the headquarters for the M True, but in general there is a tendency in contemporary society to grow in this direction. I think the role of the intellectual has changed radically in the last 20 years. Intellectualism has become more like common sense. It’s not like in the 1950s, where everyone operated ‘under’ public intellectuals. In a way, we are all more or less public intellectuals. Within today’s networked society, we are finding ourselves in another kind of public space. We have moved beyond modernism, an era in which the plaza was the model for public space, and the leadership dictated a precise, rulesbased kind of urbanism. Today, the rules are blurrier, but unlike many of my colleagues, I don’t think that it’s the end of urbanism. I simply think that it’s another kind of urbanism, and I want to give that a voice. It’s an urbanism that is based on negotiations between different socio-economic groups. I find this much more fascinating than the top-down, modernist model. With new technologies, new possibilities in the formation of a virtual public space, and new frameworks for architecture and urban practices, we should also expect new ways to make mistakes! M For the moment nothing is entirely predictable. But the lack of awareness for common responsibility is even more worrisome. This doesn’t mean that I’m looking for a new order, but I’m interested in common sense – innovative common sense. In a way, this new awareness of space, virtual space, is educational on a societal level. At the same time, it seems like we’ve made so many mistakes already that there is little sense in taking risks or being creative. Just look at the environment... M People want safety right now. 17 MONO.KULTUR #18 MVRDV ‘Let’s hedge our bets,’ ‘let’s get out while we’re ahead.’ It’s the same fearful, protectionist attitude towards urban planning in Europe and America that you mentioned earlier. Evolutionary City ideal of collective decision-making; the more we make decisions collectively, the bigger the decision-making population, the bigger the possible damage, right? monitor the development of difference; although the monitoring aspect is an intriguing one. That’s where architecture can position itself – we see the Earth changing, we monitor its development, and we react. M What do you think about that? M But it’s even more dangerous to not take the risk. The disasters are hidden; we behave like the ostrich. I like your suggestion that things are revealed in time – that if we all behave differently from each other, then the It makes me think about how we operate, rationalize and strategize in polarized modes. Either we’re anti-modern traditionalists, or we have Pig City skyscrapers! Neither option seems ethically sustainable or plausible, but they provide us with something to react to, something different from our daily condition. However, I’m still wary of the 18 chances of ruining everything are lower than if we collectively choose the same option. As a technique, it’s an interesting one – but that doesn’t mean that you can do that consciously, that we can ON THE FUTURE [11.20%] You’re suggesting that the role of the architect is to monitor, observe, theorize and broadcast – essentially someone who makes propositions to engage the world in collective dialog. In the 3D City_ Cube project that you developed with students from the Berlage Institute, you propose 500-meter-wide wind tunnels to farm wind energy that could power immense cube cities each the size of New York City, the largest city in the United States. This is an extreme proposition. Are you suggesting that collective problems are essentially unsolvable if this were to be the solution? M By nature, I don’t believe in insolubility. It’s true that our projects become a little gigantesque and therefore outrageous. But on the other hand I’m really fascinated by this scale. I’ll give you an example. Also in the book, we presented this idea to link Earth-orbiting satellites with cables and to connect them with cushions of Teflon. These Teflon clouds would then act as giant mirrors that reflect UV rays, reducing the effects of greenhouse heating and protecting us against the harmful effects of the sun. What’s fascinating is that this may actually be technically possible. These cushions are thousands of kilometres wide. I don’t know when it will happen, maybe in 200 years, but soon everything will be possible. It may become possible, technologically, but economically we are moving towards a breaking point at which we will have to decide what to spend money on. Wars, alternative energy and space travel all have price tags in the trillions – we’re getting to a point where the world economy can only justify spending for basic necessities. The cost of flying a shuttle into space offsets the global budget, and hinders our financial ability to, say, clean up oil spills or feed the hungry or wage wars. M Well, I’m suggesting that our economy needs this – our consumption pattern asks for it. Cultural critic Slavoj Žižek once said that it was easier to imagine the end of the world than the end of capitalism, 19 21 MONO.KULTUR #18 but with today’s ecologic and economic systems so intertwined, I almost can’t imagine one ending without the other. This kind of reminds me of the desperation of the situation we’re in. We can invest in massive Teflon clouds: one day we can’t afford to grow enough food, but at least we will be protected from UV rays. In a way, MVRDV’s future exists after the end of the world. You guys present a post-apocalyptic vision. MYour observation on the mechanism is correct. And of course we use a little bit of apocalyptic suggestion to make things doable – makeable. Then it becomes a technique for innovation as well. Žižek’s quote indicates that there’s still quite a world to explore. He doesn’t stop innovation – he allows for the possibility of it. That connects pretty well to what our practice is about. Another thing I find fascinating about MVRDV is that you are very conscious of environmental concerns, but avoid addressing them directly or providing these issues with an ethical position. MVRDV is collaborating with Brad Pitt’s Make It Right Foundation to design houses for devastated areas of New Orleans, so you’re environmentally 20 conscious but I guess you would never call yourselves green architects. Dutch TV station. Quite a good start for such a young office. M The Club of Rome, and the work they have published on human ecology and growth, has coloured our development more than the green architecture movement. Green has several bad connotations as well. I think William McDonough and Michael Braungart’s cradle-tocradle party line is killing architecture. It only leads to ugly buildings. The cost of investing in these things reduces the potential of architecture. Politicians misuse ‘green’ to camouflage their tasks. We’re ecological in the sense that we celebrate diversity. It’s obvious in our Expo Pavilion, but this desire to mix VR The commission from VPRO was completely out of the blue. We somehow matched their profile perfectly. This project was pretty incredible and it took our practice to a much higher level. DV We weren’t even 30 when we started it. To be given such a big responsibility was the most amazing thing. I guess it’s not so different than when a huge sum of money is given to a young filmmaker that has never made a film before. Some really incredible work has been produced when young people are trusted with responsibility. VR We were interested in going for the maximum condition. They really wanted to make something special. We got almost carte blanche. DV What came together was the fact that we wanted to deal with this typology – the office – at a time when many ideas about working were changing under the influence of information technology. VPRO stated early in that they were not interested in standard solutions; like their company, the building itself was to be part of the media landscape. But the media landscape in Holland is very complicated. The whole idea of VPRO is that it is constantly changing; they often collaborate with companies, they sometimes co-produce. So we wanted to have a certain percentage of rooms, office space, etc., and for the spaces to change over time as their work habits change. The idea was to make a shell within which the whole operation could literally expand. One stops thinking about working ‘with those guys on the fourth floor’ because you don’t know where the floor starts and stops. In those days, a lot of people referred to us as structuralists. John Habraken was one of the first to connect space with computation. We always believed that was some kind of Delft mentality. VR He was the father of the skeleton and infill system. The skeleton of the building is permanent and everything inside is able to shift and float and move and change. He changed the fundamental relationship between architects, space-making and users. DV VPRO’s attitude is very contemporary; no one was obliged to be in the office, but we were asked to seduce them into being there. VR They wanted a meeting point for journalists and researchers, but also for people that would normally not meet each other. The idea was that this would be a place where new ideas could pop up. Has it worked? DVYes but not instantly; it took some time but now it works the way we expected. In the end, the building is about how people work, how work environments are seen, how office environments can MVRDV MVRDV 22 be both architecture and a nice place to be, how an office can be used in the development of the identity of the company. ON PRESS [6.28%] Villa VPRO was one of these poster and radio programs. They’re perceived as a pretty liberal, anarchistic group. Essentially, whatever building by whichever architect they picked would have been well publicized. Even before the building was completed, we were automatically referred to as the guys that did the VPRO headquarters. Like VPRO, people saw us groups and functions is also in many of our housing projects. ON LIMITLESSNESS [7.99%] A lot of your research projects have names that end with the word ‘mixture’, and a lot of your built projects are physically structured as stacks. M That was a residential extension project and it was the only way to get them on top of the existing building. The government wanted pitched roofs on top of all the buildings in this area. We accepted that rule but criticized or commented through colour. Looking at MVRDV’s oeuvre, one starts to notice a consistent jumping between poles. The VPRO office and the WoZoCo M Stacking is the result of the issue of capacity, of making more things possible on the same spot. It can lead to more diversity, and more conflict, which make us find more ways of dealing with each other – which actually leads to architecture. MVRDV also uses the generic pitchedroof house form quite often. projects that get widely published even during construction. Almost immediately, architecture students around the world copied the building’s iconic gestures: the sloped interior floors, the building’s cross-section articulated on the façade. How much has this project defined the identity of MVRDV? VR Everyone in Holland knows VPRO as a TV station that makes unique television MONO.KULTUR #18 as independent, alternative, slightly humorous, intellectual, but not academic. De Groene Amsterdamer, a critical magazine that’s a bit like The New Yorker put the VPRO office on M It’s not so much that we want to make them – but it’s a comment on the notion that retro landscape is often desired. In Europe or certain parts of America where you see the pitched roof, it’s used as a visual confirmation of existing values. It’s part of the same fearful, protectionist attitude I was talking about earlier in urban planning. We’re using the form of the pitched roof to subvert; it’s a little like the wolf in sheep’s clothing, or a Trojan horse. We use this shape because it is visually expected, but more importantly because it carries our criticism of the interpretation of form. Are your blue houses in Didden part of this critique? 23 25 MONO.KULTUR #18 housing both operate under limits – zoning restrictions, space constraints, height limitations – while projects like 3D City, Teflon clouds, and Pig City deal M I think you need them both. There are so many limits on our current notion of public space and collectiveness – so we need an ethics of endlessness the cover with the words ‘The building from hell.’ Some of the office workers complained about acoustics, I think. It was controversial from the start; we were labelled immediately as experimental and interesting, but also problematic and risky. So this commission defined a lot in our practice, even just on the level of branding. When people gave us commissions afterwards they expected something similar. Also, building Villa VPRO completely shortened the DV We know how to take risks, to turn things upside down, to be contemporary; I think people recognize this and many of the designs and decisions that we realized in Villa VPRO definitely ended up being copied by others. VR Other architects often think that we’re really smart in terms of using the media. We got our project published in major newspapers rather than architecture magazines. During the construction of WoZoCo, there was a picture of it on development span of the office; we were given higher profile projects quite early on, like the Dutch Pavilion for the World Expo in Hannover. more with possibilities through limitlessness. How do these opposites work together for you? 24 to understand the potential in it. When confronted with limitations, you have to montage what you would actually like to do within the limitations; it’s like showing a man living in a box a glimpse of future life outside of the box. This the front page of the biggest newspaper in Amsterdam. It just happened. At a certain moment, it got to be a bit of overkill and people started becoming critical of the hype. DV It was the Spice Girls effect. MVRDV MVRDV 26 ON IDENTITY [11.20%] There was a concerted effort in the late 1990s and early 2000s for Dutch architects to brand themselves as Dutch, no? Bart Lootsma’s SuperDutch came out in 2000, and pretty much lumped you guys together with Neutelings Riedijk, NOX, Erick van Egeraat, West 8 and Rem Koolhaas. It had this effect of flattening all the practices into flavours, and Koolhaas seemed especially perturbed by this – his perception being that the neo-Dutch aesthetic spawned from his office in the first place. In 2001, during a lecture at the Technical University of Utrecht, Koolhaas and Hermann Hertzberger were shown slides of various images and they were asked to respond to the images. Koolhaas responded to the image of Villa VPRO by saying, ‘we have here a building conceived by OMA,’ referring to its similarity to his Jessieu Library design in 1992. Even in one of your first major monographs, El Croquis, the text starts off with a reference to Koolhaas and OMA. How indebted do you feel to this heritage, and how much of it is constructed? VR I’m glad you mentioned both Hertzberger and Koolhaas because, in a way, they are our fathers. Hertzberger was the most visible institutional architect in Holland when we were studying, and Koolhaas was when we started working. You can say that VPRO was a mixture of these two influences. Look at Hertzberger’s Centraal Beheer office building MONO.KULTUR #18 in Apeldoorn from 1972. We were drenched in these ideas. Was there a moment when you needed to reject your fathers? DV We’ve been working for so long that their influence almost has a sentimental quality for us now. MVRDV itself, like Koolhaas and Hertzberger, is conditioned by being from Holland; there is a Dutch condition, a Dutch mentality. This company is very Dutch, our pseudoanarchistic attitude is very Dutch, we were trained 100% Dutch, and we were influenced by 100% Dutch. Now that we’re doing much more work in different places, we’re recognizing our own particularities much more – testing our Dutch social views and opinions against those of other countries. So slowly all these things become less literal and more autonomous. What’s it like working in other countries? The Dutch landscape and the country’s relationship to water play such a large role in your work. Do you see yourselves more as Dutch architects working abroad or global architects that happen to be from the Netherlands? DV We pursue an open analytical approach in which we try to keep questions open. Some cultures try to answer questions. Adding or subtracting layers of information becomes something irrelevant. In general, we realize that our analysis of foreign clients is something new. allows the limits to be criticized and the constraints exposed – our work becomes a platform for this discussion. So what are the limits of limitlessness? M We ourselves are our limitations. There will be no high-rises at a certain point because we are polite to our neighbours; we want collective public space, so therefore we can’t build everywhere. There are a series of spatial requirements that we collectively want that sometimes contradict other things that we want, namely density, or more functions with more diverse people. This contradiction is explored in this manner. The escape to endlessness sharpens our goals. ON FLOW [11.02%] It’s easy to read a modernist trajectory in MVRDV’s work. You have used quantitative, statistical information as a way to diagnose problems and conditions in the world. As the modernist adage goes: If we can quantify our world, if we can quantify our problems, then we can formulate a suitable method to fix everything. M We’re going deeper now, aren’t we? Partly I agree with that. That’s one message to explore. We’re partly based on that modernist ideal – we like it. Modernism was one of those moments in time when architects and urbanists explored wider meanings and global issues as problems to fix; problems which they failed to fix – but I’m completely aware that after modernism, it took us about forty years to recover from its failures. We built things that were horrible – we chalk up these negative components to individualism, and a lot of criticism has appeared after that. Right now is exactly the moment when there is a desire to combine a large-scale urban assault with the fluidity of the small-scale architectural intervention and to see how that can work out. I adore my grandfathers and I see as well their limitations; although critique of the ‘68 generation is so protected. Now is the moment to give our momentum, our practice, a numerical potential. Now the technology we have allows for a deepening of the statistical methods of contextualization and we can escape from the simplicity of ‘what if’ scenarios. What fascinates me is the possibility to mathematically model our context, our world. What can’t we mathematically model? M That’s the best question all morning – because I’m tempted to say that we can do everything. Of course, maybe not now, yet, but I believe that this will become possible in the near future. So it’s a belief that you can do everything with math. And ironically, belief is one of the few things that we normally cannot quantify. M No. Technically I think it’s possible. I don’t want to use the word belief because it can lead to doctrine. 27 29 MONO.KULTUR #18 Yet what you’re describing is categorically a doctrine. MYou can see that I’m hesitant; I am fundamentally sceptical of doctrines, but having said that, I know as well that sometimes a certain driven direction, a certain leadership is needed to bring things about… You want to force me to say that there is a very specific hierarchy within what I perceive to be balance. We’re both aware that there is always an end to the endless cycle of development, there is always a temporary relief in the power of mathematical data as they are always influenced by other data. In our so-called Information Age, data is endlessly described as flowing. Critics and observers dramatically compare it to the cascade of numbers from the opening sequence of The Matrix – the 1999 Wachowski brothers film. Data, visualized as such, presents an atmosphere in which there is a direct and immediate relationship between information and knowledge. M It’s about seeking opportunity. You see data as a cloud that surrounds you; it could be fascinating software, a game. It’s about how this information is combined with your personal aura. What is also fascinating is that it’s a constant stream of opportunities, constant change. How does MVRDV deal conceptually with data, while managing its task to build solid buildings? In other words, what is the relationship between the flow of data and the fixedness of built form? 28 M That’s exactly why buildings are temporary. They represent a moment in time. They are a fixation of the zeitgeist. I use the word petrifaction a lot. That is architecture: no more, no less. It’s a petrifaction of momentum; which is beautiful in itself. It’s like a documentary. VR Our first project in Japan was a little museum in the village of Higashi-Kubiki. working, living, how to make a city. All of these aspects, when combined with the The client, who wasn’t Japanese, was able to see both our own practice as well as a Japanese logic in our design. We start in a rational way and turn it into a poetic thing. If a Japanese architect did the same project, he would start with poetry and make it rational. The outcome would be different. It’s a Dutch building in Japan. We exported the methodology, the way of working. contemporary use of city, space and time, does not necessitate funny- or funky-shaped buildings, but it promotes different ways of programming buildings and the environments in which they are built. We’re never that far from the original function and we also don’t deal with these issues in a symbolic way. We truly want to deal with function. We are interested in the complexity of a project and how to deal with it in real life. So we’re condemned to live in spaces that always refer to the past? M That is completely true. Completely correct. DV We try to lift the most puzzling elements out of each project differently. There are a thousand different ways to do each project and they all define the edge of a field of possibilities. We deal a lot with very normal issues, actually: MVRDV 30 MONO.KULTUR #18 Index A Architect 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 14, 15, 17, 18, 19, 20, 21, 23, 24, 25, 26, 27 Architects 4, 8, 9, 11, 12, 18, 19, 23, 24, 25 Architectural 3, 4, 5, 6, 8, 10, 14, 25 Architecture 3, 7, 8, 9, 10, 11, 12, 15, 17, 18, 20, 21, 23, 26 Atmosphere 13, 26 Attitude 16, 19, 21, 24 B Based 3, 10, 15, 25 Belief 10, 25 Believe 11, 17, 19, 25 Berlin 4, 7, 10, 11, 13, 14 Between 3, 6, 11, 12, 15, 19, 21, 26 Blue 9, 19, 21 Build 3, 4, 6, 7, 9, 10, 13, 14, 18, 19, 20, 21, 23, 24, 25, 26, 27 Building 4, 6, 9, 10, 13, 14, 18, 19, 20, 21, 23, 24, 26, 27 Building’s 3, 20 Buildings 3, 9, 14, 18, 21, 26, 27 C Cities 5, 8, 11, 17 City 3, 4, 5, 6, 11, 12, 13, 15, 17, 21, 22, 25, 27 Club 5, 18 Codes 3 Collective 8, 15, 16, 17, 22, 25 Commission 5, 14, 19, 23 Common 8, 13, 15 Company 3, 19, 20, 24 Competition 5, 10, 13 Connect 7, 8, 11, 17, 18, 19 Constructed 3, 4, 24 Consumption 4, 17 Contemporary 15, 23, 27 Critical 15, 20, 23 Critique 8, 21, 25 Cube 5, 17 Curiosity 7, 8 Curious 7 Current 6, 7, 11, 12, 22 D Data 3, 4, 5, 7, 8, 10, 26 Deal 8, 11, 12, 16, 19, 21, 22, 25, 26, 27 Defined 20, 23 Designers 8 Develop 3, 4, 5, 7, 8, 11, 12, 17, 18, 20, 23, 26 Developers 4, 12 Development 3, 7, 17, 18, 20, 23, 26 Different 4, 5, 8, 11, 15, 16, 19, 24, 27 Dutch 5, 9, 10, 19, 23, 24, 27 E Earth 3, 5, 6, 17 Economy 8, 17 Environments 19, 27 Essentially 6, 14, 17, 20 Europe 7, 16, 18 Everything 4, 7, 16, 17, 19, 25 Evolutionary 3, 8, 12, 15, 16 Excited 10, 14 Exciting 3, 13 Expo 5, 10, 13, 18, 25, 27 F Fascinating 4, 15, 17, 18, 26 Field 5, 10, 27 Form 5, 8, 9, 10, 13, 15, 19, 21, 24, 25, 26 Formalist 9 Foundation 6, 8, 18 Future 3, 4, 13, 17, 18, 22, 25 MVRDV G Game 8 Global 6, 11, 17, 24, 25 Green 3, 5, 17, 18 Grow 6, 15, 18 Guys 18, 19, 20, 24 H Hertzberger 24 Holland 19, 20, 24 House 4, 5, 17, 18, 21 Houses 4, 5, 18, 21 Housing 5, 6, 13, 21, 22 I Idea 3, 4, 7, 10, 11, 12, 15, 16, 17, 19, 24, 25 Ideas 3, 4, 10, 19, 24 Identity 4, 20, 24 Image 5, 10, 24 influence 19, 24 Information 3, 5, 7, 8, 15, 19, 24, 25, 26 Innovation 3, 7, 18 Interested 10, 15, 19, 27 Interviews 4, 10 Issues 18, 25, 27 K Koolhaas 10, 24 L Landscape 3, 5, 9, 10, 11, 19, 21, 24 Larger 4, 6, 11 Layered 5 Level 5, 12, 15, 19, 23 Life 4, 5, 22, 27 Limits 5, 22, 25 M Maas 3, 4, 7 Major 14, 23, 24 31 Media 3, 5, 6, 10, 19, 20, 23, 26 Models 9 Modernist 3, 15, 25 Moment 3, 5, 11, 13, 15, 23, 24, 25, 26 Monitor 3, 17 MVRDV 3, 4, 5, 6, 7, 9, 10, 11, 13, 18, 20, 21, 24, 25, 26 N Nathalie 3, 9, 10 Netherlands 4, 24 Night 7, 10, 14 Number 4, 5 Numbers 8, 10, 26 O Office 3, 4, 5, 7, 8, 9, 10, 13, 19, 20, 21, 23, 24 Often 6, 13, 19, 21, 23 Ourselves 6, 8, 15, 18, 24, 25 P Past 4, 6, 9, 13, 26 Pavilion 5, 9, 18, 23 People 3, 5, 6, 8, 11, 12, 15, 19, 20, 23, 25 Place 4, 5, 10, 13, 19, 20, 24 Platform 4, 25 Play 7, 12, 24 Point 17, 19, 25 Position 4, 6, 8, 11, 15, 17, 18 Possibility 5, 12, 18, 25 Potential 5, 12, 18, 22, 25 Practice 6, 8, 9, 11, 12, 15, 18, 19, 23, 24, 25, 27 Problems 17, 25 Programming 3, 8, 27 Project 5, 6, 10, 13, 14, 17, 19, 20, 21, 22, 23, 27 Projects 5, 6, 10, 14, 17, 20, 21, 22, 23 Published 4, 18, 20, 23 32 MONO.KULTUR #18 Q Quantify 25 Question 4, 5, 8, 24, 25 Questions 4, 8, 24 R Real 4, 5, 6, 9, 10, 11, 12, 13, 17, 19, 23, 24, 27 Relationship 19, 24, 26 Research 3, 5, 7, 19, 21 Residential 6, 14, 21 Responsibility 15, 19 Rijs 3, 4, 9 Role 15, 17, 24 S Series 5, 25 Simply 4, 8, 10, 15 Simultaneously 7, 12, 15 Situation 4, 11, 18 Social 15, 24 Socio-economic 4, 15 Space 4, 5, 6, 12, 13, 15, 17, 19, 22, 25, 26, 27 Stacking 4, 5, 9, 21 Standard 10, 14, 19 Started 19, 23, 24 Structure 3, 4, 5, 21 Students 3, 10, 17, 20 Systems 5, 8, 18 T Talk 7, 10, 21 Teflon 17, 18 Theoretical 3, 5, 6 Things 7, 8, 9, 16, 18, 21, 23, 24, 25, 26 Thinking 8, 13, 19 Today’s 7, 11, 15, 18 Together 5, 19, 22, 24 Colophon U University 3, 7, 10, 24 Urban 7, 8, 10, 15, 16, 21, 25 V Villa 3, 6, 11, 14, 20, 23, 24, 27 Virtual 6, 15 VPRO 3, 6, 14, 19, 20, 21, 23, 24 W Wanted 10, 13, 19, 21 Whole 8, 19, Winy 3, 7, 10 Work 7, 9, 10, 11, 12, 14, 15, 18, 19, 22, 23, 24, 25, 27 World 3, 6, 15, 17, 18, 20, 23, 25 WoZoCo 3, 9, 13, 21, 23 Y Young 10, 19 33 mono.kultur Naunynstrasse 80 D-10997 Berlin +49.30.21809090 Interview: Carson Chan Photography: Rob ‘t Hart (Didden Village, Dutch Pavilion, Matsudai, Mirador, Portrait, WoZoCo); MVRDV (Berlin Voids, VPRO) Illustration: MVRDV (L9W, Pig City); MVRDV, Berlage Institute, MIT and cThrough (Space Fighter); MVRDV, Berlage Institute and Wieland & Gouwens (3D Cube: Study on the Compact City) Design: Konst & Teknik editorial@mono-kultur.com www.mono-kultur.com Publisher: Kai von Rabenau Editors: Elodie Evers; Renko Heuer; Ute Kühn; Magdalena Magiera; Caroline Muntendorf; Florian Rehn; Tina Wessel Thank you: Laurent Benner; Thomas Braunagel at Zeitwerk; Laurenz Brunner; Kim Fichter Braun, Johann Schnaus and Gordon Young at yfbs; Gila Kaplan; Vivian Kea; Silke Klinnert; Jan Knikker, Isabel Pagel and Irene Visser-Berends at MVRDV; Gunhild Kranz; Otfried Kranz; Christina Leckebusch; Urs Lehni; Radovan Scasascia; Claudia Schenk; Carsten Schwesig; Sophia Sperandio at Rob ‘t Hart; Alexis Zavialoff. Research Assistant: Denis Pieper Copy Editing: Molly MacPherson; Kari Rittenbach Printing: Druckerei Bunter Hund Distribution: Vice Versa Berlin, www.vice-versa-vertrieb.de Paper: LumiArt 135g/m2; Resa Offset 100g/m2, 170g/m2 Fonts: Akkurat, www.lineto.com; Dutch 811, www.bitstream.com www.mvrdv.nl VISDP Kai von Rabenau ISSN 1861-7085 All rights reserved. The copyright remains with mono.kultur and the authors and artists. No part of this publication may be reproduced in whole or part without written permission from the publishers. This issue is dedicated to Henry Anselm Heuer (21.08.2008, 12h23) This issue was kindly supported by Zeitwerk. 34 36