Organisations and Systems
Transcription
Organisations and Systems
Creative Technologies Assignment 2: Moving Image Adam Wright Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Table of Contents Table of Contents............................................................................................. 2 Introduction ...................................................................................................... 3 Terms of Reference ......................................................................................... 3 Procedure ........................................................................................................ 3 Findings ........................................................................................................... 4 Brainstorming ............................................................................................... 4 Storyboarding ............................................................................................... 4 Shot lists ....................................................................................................... 4 Editing: Adobe Premiere CS3....................................................................... 5 Capturing .................................................................................................... 11 Video Stills.................................................................................................. 12 Copyright .................................................................................................... 13 Formats ...................................................................................................... 13 References..................................................................................................... 14 Bibliography ................................................................................................... 15 Appendix A: Original Storyboard .................................................................... 16 Appendix B: Original Shot List ....................................................................... 17 Appendix C: Revised Storyboard ................................................................... 18 Appendix D: Revised Shot List....................................................................... 19 Page 2 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Introduction Video production is possible by nearly every user in today’s society due to the range of equipment. From amateur filming to professional productions, techniques and design are very important aspects. Terms of Reference This report is being produced in order to outline the steps taken in the video production and editing processes. It has been requested by the lecturer concerning the unit Creative Technologies and is due to be fully completed by 24 April 2008. Procedure Information contained in this technical report is mostly from self-knowledge and practical work. A bibliography and references section are present to show sources used to obtain media samples for the production and research into video formats. Page 3 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Findings Brainstorming Various ideas had to be looked into that would best suite a 10 second video production. Some form of story theme i.e. a movie was deemed not suitable as not enough aspects could be delivered within that time to provide a good story. The advert/teaser trailer franchise can provide strong material within a short amount of time, aiming to attract viewers to watch the full production(s) on release. These types of video should not be long as viewers can get board and loose interest. But most importantly, the entire production doesn’t want to be given away via a lengthy advert/teaser trailer. It was decided to produce a 10 second teaser trailer for an upcoming action film, James Bond 007 (23). For copyright purposes this video will not be released outside of educational purposes i.e. online. Storyboarding Storyboarding is an important aspect to film production. It allows the director etc to see clearly what is expected out of the video recording, providing visual and textual information. Visuals may include annotations such as notes or arrows. Textual information should include a brief description of the scene (what is happening), shot types (wide etc) and instructions (e.g. person to move off at end etc). The original storyboard developed (see appendix A) consisted of 10 scenes that were planned to make a fast trailer to flick through various aspects of a production. A shot list was created afterwards (see appendix B). However, it was soon realised that each scene at one second would not be appropriate. A revised storyboard (see appendix C) was developed that shortened the scenes from 10 to 5, keeping the same basic story (with unessential parts removed). A new version of the shot list was created afterwards (see appendix D). Shot lists Shot lists are produced to show each scene from the storyboard in a list format with extra information i.e. interior or exterior shot or even lens and filter types. See appendices for more details. Page 4 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Editing: Adobe Premiere CS3 Adobe Premiere 6.0 (year 2000) with recent patches (6.2) was originally used to edit the 10 second production. Due to the programs age it contained a lot of compatibility problems including png image support for clear transparency and mp3 audio. A re-edit took place in CS3 following the same styles aimed for with 6.0 Fig. 1 Divided scenes shrunk to fit and audio removal The raw video footage was imported into the bin area. This was then dragged onto the timeline in video/audio 1. As the end piece needs to be 10 seconds in duration it requires slicing and dragging. Video dragging took place to remove some unwanted footage and the razor tool was used to divide the clip into appropriate segments, deleting unnecessary parts (see figure 1). The best versions of takes were decided and used. Once 10 seconds of main footage was present the next step is audio. The camera audio is necessary but is not enough to drive the teaser trailer production. Video segment 1 had its camera audio removed due to voice being picked up. An external sound will have to be applied to cover segment 1. Page 5 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Fig. 2 Applying audio tracks and adjusting audio gain (volume) Audio segments were acquired from sounddogs.com, an audio site that allows free downloading of audio samples (or purchase for higher quality). A car passing by sound was imported to cover video segment 1 which had is camera audio unlinked and removed. A music track was applied to cover the majority of the timeline to provide some trailer aspect and clues to its related franchise, James Bond. Also an alarm sound was added to provide some emergency bunker ambience. Premier was unable to apply any effects to the mp3 alarm and has been put down to the quality of the mp3. A WAV conversion was carried out via mediaconvert.com, a free online converter for all formats. This rectified the problem. After playback the car audio was very quiet compared to other audio footage. Audio gain was applied to the car mp3, modifying the db volume to 3.0. Normalisation was attempted but made the sound to loud. Page 6 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Fig. 3 Audio effects reverb and lowpass to alarm Reverb (size: 100%) was applied to the alarm to make it feel like its being emitted from the bunker rather than an audio file over the footage. A lowpass filter with a cutoff of 1424.7 Hz was applied to the alarm over the interior lift scene as an alarm could not sound pure in a confined space like a lift (see figure 3). Fig. 4 Image (location reached) size and position modified The location reached texts are png images so that alternating them produced a block flash like on old computers where they await input/confirmation (figure 4). These images must be pasted to cover the entire video segment. Page 7 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Fig. 5 Lens distortion (top) and channel mixer effect (bottom) A lens curve (curvature) of 20 was applied to this segment of video to show a camera view from the front of the vehicle. A black fill colour was applied to fill in the blank boarder (see figure 5 upper). Secondly, the colour of the video was altered using the channel mixer by removing blue and red. The green effect matches an old-style computer (as found on the game GoldenEye 007 on Nintendo 64). Fig. 6 Scan lines Scan lines were applied to the computers 1st person view by manually creating a black-lined png image to overlay the video. The opacity was lowered to 50% to remove the majority of the blackness (see figure 6). Page 8 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Fig. 7 Photoshop logo creation It is vital in video production to use a mixture of software applications. Adobe Photoshop was used to create a png logo to apply to the video timeline. Two separate images were acquired, one for the title ‘James Bond’ and one for the codename ‘007’. Bevel effects were applied to the image to give it some depth and attraction. Fig. 8 Logo applied with fading (opacity) key frame Once the logo was applied it was required to fade in as the lift doors opened. To achieve this, a function called key framing had to be used. Starting with 0% opacity, the key frame at the end was set to reach 100% opacity (see figure 8). Page 9 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Fig. 9 Title creation with Premiere Pro CS3 With the main segment of film complete, the next step was developing credits. Titles were created (figure 9) and appeared in the bin. To ensure the font and colour etc remained the same, most titles were copied, pasted and edited. Once created they could be dragged onto the timeline. Fig. 10 Scale and opacity key framing To ensure these titles are not static, motion scale and opacity key framing was applied (figure 10). The motion scale brought the titles closer and then sucks them back, fading away with the opacity option. This motion is synced with the credit music taken from the GoldenEye 007 (N64) titles. Page 10 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Capturing The capture went along smoothly. Weather conditions were acceptable and all the cast and helpers required were present. Using the DV-HD digital camera was an experience after using a normal household digital camera for many years (see figure 11). The camera lighting and white balance was checked before recording and was checked when moving from outside to inside. Fig. 11 Adam Wright directing and using camera The shoulder rest (see figure 11 above) and tripod stand (see figure 12) were both used in the production. At no point was the camera used freehand. The tripod stand was relatively easy to setup and stabilize but getting the camera to go onto it via a fastening plate took longer than expected. Fig. 12 Camera on the stand (tripod) The shoulder rest was very useful because it avoids rapid shaking and provides a sense of smoothness compared to freehand camera work. Transferring the DV camera footage onto the computer’s hard drive did not go to plan. The USB cable for the camera was inserted but the computer did not recognise the device. To rectify this problem, FireWire cables had to be purchased. Adobe Premiere CS3 was used to capture the footage in widescreen format. This was done successfully. A small segment of 4:3 video was on the DV tape just before the James Bond 23 Trailer recording started. This has been deemed responsible for editing software to import the video in 4:3 format, having to stretch to 16:9 when the main recordings start. This may not be the reason but seemed an appropriate cause at the time. A ‘stretch’ does not show because it’s being stretched into its correct aspect ratio (this also applies to still imagery of the video). Page 11 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Video Stills Fig. 13 Fig. 14 Fig. 15 Fig. 16 Fig. 17 Figure 13: Scene 1 where the car enters the revealing wideshot. Figure 14: Scene 2’s computer 1st person view from vehicle (POV shot). Figure 15: Scene 3 where low corridor wideshot avoids showing a face. Figure 16: Scene 4’s upwards pan mid-shot inside the lift Figure 17: Scene 5 where the lift doors open and logo fades in. Medium close up of 007. Each scene is precisely two seconds long. Page 12 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Copyright Due to the trailer using copyright (James Bond franchise) and trademark (007) material, it would not be legally possible to submit this video to the 10 second film festival (or any other video hosting site). The copyrighted material gathered for the 10 second production (music and logo) has been acquired from online resources for non-profit, educational purposes. Formats Microsoft DV AVI (PAL) is the file/compression type for the main final export due to compatibility, manageable file size and video quality. It perfectly presents video in 25 frames per second and in 16:9 (widescreen) format. Video deinterlace options are also available with this file type. For stable playback directly off a CD (cross-platform) the video should ideally have a frame rate of 10 to 15 and a data rate of 1000 kbps (1 mbps) or lower (Lyberty, 2007). MPEG 1 is a preferred format due to universal compatibility (Ultrashock, 2006). Page 13 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 References Galbadia Hotel (200?). GoldenEye Original Soundtrack [online]. Available from http://gh.ffshrine.org/soundtracks/121 [accessed: 28 March 2008]. In-video reference Lyberty (2007). Internet Transfer Speeds & File Sizes [online]. Available from http://www.lyberty.com/encyc/articles/kb_kilobytes.html [accessed: 18 February 2008]. SoundDogs (2008). Sound Effects, Production Music, Royalty Free Music [online]. Available from http://www.sounddogs.com [accessed: 28 March 2008]. In-video reference UltraShock (2006). How to render a video for CDROM playback [online]. Available from http://www.ultrashock.com/forums/video/how-to-render-video-for-cdrom-playback-79553.html [accessed: 18 February 2008]. Page 14 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Bibliography Adobe (2008). Adobe Video Workshop [online]. Available from http://www.adobe.com/designcenter/video_workshop/ [accessed: 20 March 2008]. Galbadia Hotel (200?). GoldenEye Original Soundtrack [online]. Available from http://gh.ffshrine.org/soundtracks/121 [accessed: 28 March 2008]. Lyberty (2007). Internet Transfer Speeds & File Sizes [online]. Available from http://www.lyberty.com/encyc/articles/kb_kilobytes.html [accessed: 18 February 2008]. SoundDogs (2008). Sound Effects, Production Music, Royalty Free Music [online]. Available from http://www.sounddogs.com [accessed: 28 March 2008]. UltraShock (2006). How to render a video for CDROM playback [online]. Available from http://www.ultrashock.com/forums/video/how-to-render-video-for-cdrom-playback-79553.html [accessed: 18 February 2008]. Page 15 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Appendix A: Original Storyboard Page 16 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Appendix B: Original Shot List Page 17 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Appendix C: Revised Storyboard Page 18 of 19 Creative Technologies Assignment 2: Moving Image Adam Wright 16/05/2010 Appendix D: Revised Shot List Page 19 of 19