Flame Sauce
Transcription
Flame Sauce
Presentation du Studio Flame Sauce is the wild bet of friends/ colleagues/enthusiasts determined to begin the video game adventure they were dreaming of, an adventure that only needed to be realized. Only a few nights spent reconstructing the whole world along with almost lethal quantities of caffeine were enough to help us make up our minds. Our passion, even before video games, is creating innovative projects with a real identity. That’s what we do best, and after a few years in the «digital» world, we learned a thing or two. The creation of the studio is largely based on our will to capitalize on these experiences. As gamers, it is almost 136 years of “high scores”, smashed gamepads and corrupt game saves that motivated us to bring our vision of the game and the gameplay to other gamers. The future will tell if we were right about it, but we are quite confident gamers will enjoy what we have in store. In all modesty but with ambition, The studio : created in 2014 by the we hope to make Flame Sauce agencies Ping Pong Graphique and a studio gamers will appreciate. Diligence, and with Renaud Collet as Only the real ones, those who the main developer. win by the sweat of their thumbs. A studio dedicated to mobile games and forged by games enthusiasts. www.flamesauce.com Perhaps no revolution in sight, but video games made to carve smiles on the most stern faces: a victory in itself. 2013 | Freehandisa | Flash MMORPG | Design & Creation 2010 | Tsaï | Flash MMORPG | Graphic Design & Character Design It comes and it goes. And it comes. You get it. Ping Pong Graphique is a human-sized creative studio based in Paris. Since 2008, Ping Pong Graphique works on communication and print projects : visual identity, press advertising, catalogs, online games, websites and mobile apps. Kenzo, L’Andra, Bouygues Immobilier, M6 Mobile, Rockwool, Veolia, Textuel La Mine etc. www.pingponggraphique.com AKA Baptiste Donnet Originally a print art director, despite some digital infidelities, I work on the «static» side of graphics and as a backup for game design. I think I have some good ideas, and I am rarely wrong. Especially when I’m right. 15 years of experience, 6 of which as a freelancer, and then as the co-founder of Ping Pong Graphique since 2008. Studies ? Probably. • Owned an Amstrad CPC 6128 • Finished Street Fighter 2 with Blanka and Dhalsim • Know all of the first three generations of Pokemons, and their evolutions. • Buying the Collector’s Edition of Demon Souls, and hating the game after 15 minutes. • Playing all of the Pokemon games with a smile on my face AKA Florent Poultier Drawing, illustration, graphic novels, animation, sound design, music... If you think Flame Sauce is distasteful, it’s all on me and I will whip my ear lobes with nettles. Beaux-Arts, Estienne School, High Degree in Design, 15 years of experience as artistic director, 1 self-published graphic novel (Chien Morts, 130 pages), 2 corrosive Trip Hop albums (Candy Cash, Edition Candy Assault) • «We Love Cousins» at Katamari Damacy, and «1 Million Roses» level unlocked at We Love Katamari» (PS2) • 242 stars in Mario Galaxy 1 and 2 (Wii) • Missing on tons of game consoles when I was young. The Good and The Bad. We fired the Ugly. A web agency relying on its founders’ 8 years of experience, shared between media agencies and creative studios. DILIGENCE has been working for 3 years on digital production (websites, mobile apps, videos and marketing media), and also on consulting for its clients’ communication strategies. Nissan, Assurland, Les Déménageurs Bretons, Fédération Française de Parachutisme, Antik Batik, DxO, www.dlgence.com 2006 | DNC Football Platform game | Design & Creation 2013 | Lesieur + Arthur and the Invisibles | Mini Flash Game | Design & Creation AKA Gregory Cirou In charge of the communication of the studio, I work on all the platforms that will be created to develop and unite the community around our games. In short, if nobody hears about Flame Sauce, it’s all on me. 5 years in media agencies, a Master’s Degree in Marketing/Communication and a MBA in eBusines. Co-founder of DILIGENCE in 2011. • Owned an Amstrad CPC 6128 • Finished Teenage Mutant Ninja Turtles (Famicom) • Finished all the Metal Slugs in “One Credit” mode • Buying Shaq Fu • Playing Shaq Fu • Sucking at battle games AKA Mohand Hamladji The Good or the Bad ? Maybe a little bit of both. These two sides, quite useful to the agency, give me the opportunity to put my vision in communication into practice to (sometimes) hatch out good ideas and help the technical development. If Flame Sauce fails to burn, it will also be all on me. 2 years in creative agencies, 2 years as a freelancer and 1 year in a media agency while/after a Master’s Degree at Supinfo. Co-founder of DILIGENCE in 2011. • Saw the special ending of Aladdin (Super Famicom) • Is an undefeated player at Mario Kart • Won a fight at least once with Dan at Street Fighter • Giving up on Tetris because it’s too complex. 2014 | PS4 | Wolfenstein Youtube Game Flash Development 2013 | PS4 Launch Flash Development I grew up with video games, but it is graphic design that led me to programming and interactivity. Since then, one obsession : how can I make something happen when one clicks ? Having recently found the answer, I logically became the lead developer of Flame Sauce. If nothing happens when you click, then it will be all on me. Freehandisia, Renault, Orange, Garnier, Cartier, Piaget, Playstation, Thomson, Sagem, Haribo, Celio, Nescafé, Biotherm, Canderel, Ebay, Société Générale, etc. www.renaudcollet.com AKA Renaud Collet 10 years as a freelancer Web/Desktop/ Mobile Apps developer (HTML/Javascript/ ActionScript/PHP). • Scored a quadruple backflip on California Games BMX (Master System) • Finished Tetris • Own the Atari’s Lynx • Purchased Hokuto no Ken at an obscene price (Famicom) • Played it 2 hours at the most Bimbos, heavenly sceneries and a plot matching those of the best Hollywood productions : that’s everything you won’t find in this game. Nonetheless, this game has tons of funny aliens (funnier than the ones in Mars Attacks) as well as endearing and well-rounded planets. We even added a layer of puzzle game, which will require some free neurons and sharp reflexes. Obnoxious bosses try to invade planets on which aliens are living, peacefully, enjoying life by eating potato chips. You hear ? Potato chips ! escapefromdeadplanets.tumblr.com Help these aliens escape their world in tiny spaceships, but properly. Group them by shape and color and you will unlock amazing bonuses, before helping them get their revenge on the boss that tried to kill the mood. The first galaxy is free, so the cheapest of you will still be able to enjoy the game. Available on iOS and Android ! 16 rue Meslay Paris 3 | (33) 01 43 49 45 04 | www.flamesauce.com | contact@flamesauce.com