HERE - Homebase 610

Transcription

HERE - Homebase 610
3
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
SKAT E B O A R D C H A L L ENGES
F IL M T R I C K S A N D L A NDING CLEA RLY . TRICKS CA N BE DONE AT SKATEPARKS BUT ANY
D O N E AT L E G I T I M AT E STREET SPOTS W ILL GET +2 POINTS PER TRICK.
FLATGROUND TRICKS
GROM: 1 POINT EACH
BACKSIDE SHUVIT
VARIAL FLIP
360 FLIP
FAKIE BACKSIDE BIGSPIN
NOLLIE BACKSIDE BIGSPIN
BASIC: 5 POINTS EACH
FRONTSIDE 180 KICKFLIP
HALF CASPER FLIP
BACKSIDE BIGSPIN
OLLIE LATE FRONTSIDE SHUV-IT
BACKSIDE 180 HEELFLIP
SWITCH HEELFLIP
SWITCH POP SHUV-IT REVERT
HALF-CAB HEELFLIP
FAKIE FRONTSIDE 180 KICKFLIP
FRONTSIDE NO-COMPLY REVERT
HARD: 10 POINTS EACH
BACKSIDE 360 NO-COMPLY
KICKFLIP LATE SHUV-IT
FRONTSIDE BIGGERSPIN
TRIPLE KICKFLIP
NOLLIE PRESSUE FLIP
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
4
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
FLATGROUND CONT’D: HARD 10 POINTS EACH
BACKSIDE 360 KICKFLIP
FRONTSIDE 180 NO-COMPLY 360 FLIP
SWITCH 360 FLIP
SWITCH INWARD HEELFLIP
SPONZ’D: 15 POINTS EACH
FAKIE FRONTSIDE CABALLARIAL KICKFLIP
NOLLIE BACKSIDE 360 HEELFLIP
SWITCH BACKSIDE 360 NO-COMPLY
NOLLIE FRONTSIDE BIGGERSPIN KICKFLIP
FRONTSIDE 360 HEELFLIP
HALFCAB INWARD HEELFLIP
SWITCH FRONTSIDE VARIAL HEELFLIP LATE SHUV-IT
FLATGROUND HO-HO
MANUAL TRICKS
AL L M A N U A L T R I C K S MUST BE DONE A N OBSTA CLE 4 ’ INCHES OR HIGHER. TRICKS MUST
B E O L L I E D I N T O , H E LD FOR AT LEA ST 3 SECONDS & LANDED CLEAN. NO GROM SECTION.
EASY: 2 POINT EACH
MANUAL BACKSIDE 180 OUT
KICKFLIP NOSE MANUAL
HALF-CAB MANUAL BACKSIDE SHUV-IT OUT
SWITCH FRONTSIDE 180 MANUAL, BACKSIDE 180 OUT
HARD: 10 POINT EACH
SWITCH FRONTSIDE 180 MANUAL, FRONT SHUV-IT
KICKFLIP NOSE MANUAL NOLLIE 360 SHUV-IT
KICKFLIP MANUAL, KICKFLIP
BACKSIDE 180 TO FAKIE NOSE MANUAL, FAKIE BACKSIDE BIGSPIN
OUT
OUT
OUT
OUT
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
5
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
MANUAL TRICKS: HARD CONT’D
SWITCH HEELFLIP MANUAL
MANUAL PIVOT TO FAKIE MANUAL
SWITCH NOSE MANUAL, FAKIE 360 FLIP OUT
BACKSIDE 180 TO SWITCH MANUAL , FRONTSIDE 180 OUT
FRONTSIDE SHUV-IT TO MANUAL, FRONTSIDE 180 OUT
HALF-CAB NOSE MANUAL, NOLLIE BACKSIDE BIGSPIN OUT
SPONZ’D: 20 POINTS EACH
MANUAL TO BACKSIDE 360 OUT
FRONTSIDE 1 80 SWITCH MANUAL, SWI TCH BACKSIDE KICKFLIP OUT
360 FLIP NOSEMANUAL BACKSIDE REVERT OUT
SWITCH FLIP TO SWITCH NOSE MANUAL, FAKIE FLIP OUT
CABALLARIAL TO FAKIE MANUAL, COME OUT FAKIE
FAKIE HEELFLIP TO FAKIE MANUAL BACKSIDE REVERT OUT
FRONTSIDE FLIP TO SWITCH MANUAL SWITCH FRONTSIDE BIGSPIN OUT
KICKFLIP NOSE MANUAL TO NOLLIE BACKSIDE HEELFLIP OUT
KICKFLIP ONE FOOTED NOSE MANUAL TO ONE FOOTED NOLLIE BACKSIDE 360 SHUV-IT OUT. (GOOD LUCK WITH THAT)
BACKSIDE 360 TO MANUAL
LEDGES & FLATBARS
YOU MUST GRIND OR SLIDE- STALLS GET YOU NADA. NO HEIGHT LIMIT
BASIC: 5 POINTS EACH
HALF-CAB BOARDSLIDE, COME OUT FAKIE
CROOKED GRIND SHUV-IT OUT
FAKIE 50-50, FAKIE POP OUT
HALF-CAB FEEBLE FRONTSIDE 180 OUT
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
6
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
LEDGES & FLARBARS: BASIC CONT’D (5 PTS)
BACKSIDE LIPSLIDE SHUV-IT OUT
FRONTSIDE BOARDSLIDE 360 SHUV-IT OUT
FRONTSIDE 5-0, FRONTSIDE 180 OUT
NOSEBLUNT SLIDE, COME OUT REGULAR
SWITCH BACKSIDE BLUNTSLIDE
DARKSLIDE
HARD: 10 POINTS EACH
SSBSTS
FRONTSIDE TAILSIDE FRONTSIDE 270 OUT
FRONTSIDE NOSESLIDE BACKSIDE 270 OUT.- THE PRETZEL WAY
FRONTSIDE FEEBLE GRIND FRONTSIDE 180 OUT
SWITCH BACKSIDE 180 TO BACKSIDE SMITH GRIND
SWITCH FRONTSIDE CRAILSLIDE
NOLLIE HEELFLIP NOSESLIDE FRONTSIDE 270 SHUV-IT OUT
BACKSIDE TAILSLIDE KICKFLIP OUT
FAKIE FRONTSIDE HALF CAB TO FRONTSIDE 5-0 FRONTSIDE 180 OUT
FRONTISDE SHUV-IT TO BACKSIDE 50-50 , BACKSIDE 180 OUT
SPONZ’D: 30 POINTS EACH
SWITCH KICKFLIP BACKSIDE SMITH GRIND BACKSIDE 180 OUT
BACKSIDE SHUV-IT TO BACKSIDE NOSEBLUNT SLIDE
CABALLARIAL KICKFLIP TO BACKSIDE TAILSLIDE
SWITCH FRONTSIDE FLIP TO FRONTSIDE TAILSLIDE 270 OUT
KICKFL IP FRONTSIDE NOSEGRIND NOLLIE BACKSIDE 360 OUT
360 FLIP NOSESLIDE NOLLIE 270 HEELFLIP OUT
FRONTSIDE HALF-CAB FLIP TO FRONTSIDE BOARDSLIDE SHUV-IT OUT
FRONTSIDE SMITH GRIND FRONTSIDE 270 KICKFLIP OUT
BACKSIDE 180 KICKFLIP TO FAKIE NOSE GRIND TO F/S HALFCAB OUT
BACKSIDE NOSESLIDE TO BACKSIDE TAILSLIDE, BACKSIDE FLIP OUT
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
7
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
SMALL GAP & RAIL (6-9 STAIRS)
F IL M T R I C K S A N D L A NDING CLEA RLY . TRICKS CA N BE DONE AT SKATEPARKS BUT ANY
D O N E AT L E G I T I M AT E STREET SPOTS W ILL GET +2 POINTS PER TRICK.
BASIC: 5 POINTS EACH
OLLIE LATE SHUV-IT
TUCK KNEE GRAB
KICKFLIP
360 FLIP
NOLLIE BACKSIDE BIGSPIN
FULL CAB
BACKSIDE LIPSLIDE
FRONTSIDE BOARDSLIDE SHUV-IT
FRONTSIDE TAILSLIDE
HARD: 15 POINTS EACH
NOLLIE FLIP
NOLLIE INWARD HEELFLIP
FAKIE FLIP
HALF-CAB HEELFLIP
SWITCH FRONTSIDE FLIP
SWITCH 360 FLIP
KICKFLIP FRONTSIDE BOARDSLIDE
FRONTSIDE KICKFLIP 50-50
FRONTSIDE SMITH GRIND 180 OUT
NOLLIE CROOKED GRIND
BONESLESS FRONTSIDE LIPSLIDE
SWITCH BOARDSLIDE
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
8
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
SMALL GAP & RAIL (6-9 STAIRS) CONT’D
SPONZ’D: 25 POINTS EACH
FRONTSIDE BIGSPIN HEELFLIP
BACKSIDE BIGFLIP
SWITCH BENNIHANNA
SWITCH BACKSIDE FLIP
NOLLIE BACKSIDE FLIP
FAKIE HEELFLIP
FRONTSIDE BIGSPIN BOARDSLIDE
FRONTISDE HALF-CAB TO FRONTSIDE BOARDSLIDE
KICKFLIP BACKSIDE LIPSLIDE
BACKSIDE NOSEBLUNT SLIDE
SWITCH FRONTSIDE SMITH GRIND
SWITCH BACKSIDE 180 TO BACKSIDE SMITH GRIND
BIG GAP & RAIL (10+ STAIRS)
BASIC: 5 POINTS EACH
OLLIE
BONELESS
EARLY GRAB
BOARDSLIDE
FRONTSIDE 180
HARD: 20 POINTS EACH
BACKSIDE 180
KICKFLIP
SWITCH FIRECRACKER
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
9
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
BIG GAP & RAIL (10+ STAIRS) CONT’D
HARD: 20 POINTS EACH
SWITCH OLLIE
HALF-CAB
NOLLIE BACKSIDE 180
CROOKED GRIND
FRONTSIDE BOARDSLIDE TO FAKIE
FRONTSIDE SMITH GRIND
FRONTSIDE LIPSLIDE
SPONZ’D: 25 POINTS EACH
FRONTSIDE FLIP
SWITCH FLIP
NOLLIE FLIP
SWITCH HEELFLIP
SWITCH FRONTSIDE BIGSPIN
360 FLIP
BACKSIDE SMITH GRIND
FRONTSIDE NOSEGRIND
BACKSIDE TAILSLIDE
FRONTSIDE BLUNTSLIDE
SWITCH FRONTSIDE BOARDSLIDE
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
10
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
TRANSITION TRICKS
DO ON A RAMP 4 FT OR HIGHER. NO FRESHPARK QUARTERPIPES ALLOWED. NO
POINTS FOR STALLS IF THE TRICK SAYS TO “GRIND OR SLIDE.”
GROM: 2 POINTS EACH
STAPLE GUN
EARLY GRAB ROAST BEEF TO FAKIE
FRONTSIDE DISASTER STALL
FRONTSIDE 5-0 NOSE GRAB
NOSE STALL REVERT
BASIC: 5 POINTS EACH
BACKSIDE BLUNTSLIDE
BLUNT STALL TO FAKIE
BACKSIDE OLLIE OVER THE COPING
FRONTSIDE SWEEPER
BACKSIDE TAILSLIDE TO FAKIE
BACKSIDE DISASTER REVERT
KICKFLIP TO FAKIE- AT LEAST FRONT TRUCKS OVER COPING
SWITCH FORNTSIDE GRIND
OLLIE UP TO NOSE MANUAL ON DECK AND POP BACK INOTO RAMP
NO-COMPLY FRONTSIDE TAILSLIDE
HARD: 10 POINTS EACH
ROCK TO KICKFLIP FAKIE IN
SWITCH FRONTSIDE PIVOT TO FAKIE
OLLIE UP TO NOSE MANUAL ON DECK, NOLLIE FLIP INTO THE RAMP
KICKFLIP BACKSIDE TAIL STALL, BACKSIDE REVERT IN
ALLEY-OOP FRONTSIDE 180 TO FAKIE NOSEGRIND, BACK IN REGULR
FRONTSIDE KICKFLIP TO FRONTSIDE DISASTER, NOLLIE B/S REVERT
BACKSIDE BODY JAR TO FRONTSIDE REVERT IN
FRONTSIDE 5-0 GRIND TO FRONTSIDE 270 IN
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
11
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
TRANSITION TRICKS: HARD CONT’D (10 PTS)
KICKFLIP BLUNT STALL, KICKFLIP IN
KICKFLIP BACKSIDE NOSEBLUNT STALL, IN REGULAR
SPONZ’D: 20 POINTS
THE CODY MAC, SWITCH 360 FLIP FAKIE WITH INTENTIONAL “YO” LEG
THE RISING SUN, DO A CHRIST AIR
THE SIGAFOOS, DO A HO-HO ON A RAMP- HOLD HANDSTAND FOR 30 SEC
THE BEN RAYBOURN, DO AN INVERT REVERT
THE GETZ. FRONTSIDE KICKFLIP MELON GRAB
THE DAEWON, 360 FLIP DISASTER TO 360 FAKIE IN
THE DAAA-VEEEED, BACKSIDE NOSEGRIND KICKFLIP IN
THE MCGILL- DO A STRAIGHT UP 540 MCTWIST
THE CAB, SO A NO GRAB CABALLARIAL OVER THE COPING
THE GURZ “SUPER SWEEPER,”DO A FRONT-FOOT IMPOSSIBLE SWEEPER
THE HIGHEST, LONGEST, MOSTEST & GNARLIEST
25 POINTS E ACH- E A C H J U D G E D A C C O R D I N G LY .
HIGHEST STACK OF DECKS SWITCH OLLIED OVER FROM FLAT
LONGEST OLLIE OVER DECKS LINED UP SIDE BY SIDE ON FLAT
MOST 360 FLIPS DONE IN A ROW WITHOUT STOPPING
LONGEST RAIL 50-50 GRINDED. MUST MEAUSURE RAIL ON FILM
LONGEST FRONTSIDE POWERSLIDE. MUST MEASURE THE SLIDE
GNARLIEST HILLBOMB- JUDGED BY LOCATION + FILMING TECHNIQUE
GNARLIEST GAP KICKFLIPPED- JUDGED BY LOCATION+ FILMING TECH
MOST STEPS FIRECRACKERED DOWN
HIGHEST WALLRIDE ON A 90 DEGREE WALL. MUST SHOW MEASUREMENT
MOST STEPS NO-COMPLIED DOWN
MOST STEPS FRONTSIDE 180- NO-COMPLIED UP
HIGHEST HIPPY JUMP. MUST MEASURE HEIGHT ON FILM
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
12
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
THE CONVERSE CHALLENGES
TEA M G E T S 2 5 P O IN T S . S K AT E R W H O W I N S TH E
CHA L L E N G E G E T S A F R E E PAIR OF CO N V ER S E SH O E S .
THE KENNY ANDERSEN;
THE SKATER WHO OLLIES INTO AND HOLDS THE LONGEST ROLLING
NOSDE MANUAL WINS THE CHALLENGE.
THE JASON JESSE :
DO A FRONTSIDE OLLIE WHILE WEARING BOTH A BEANIE AND TRUCKER
HAT. THE HIGHEST AIR WINS THE CHALLENGE
THE ELI REED :
DO A SWITCH OLLIE DOWN A GAP WITH FANCY SOCKS & HIGH WATERS.
THE BIGGEST SWITH OLLIE WINS THE CHALLENGE
THE BACA :
THE SKATER WHO DOES THE BIGGEST + GANRLIEST TAILDROP WINS
THE CHA LLENGE. JUDGED ON LOCATION & FILMING TECHNIQUE
THE MANDERSEN :
THE SKATER WHO DOES THE MOST CREATIVE LINE WINS THE
CHALLENGE. JUDGED ON TRICKS, SPOT & OVERALL CREATIVITY
T H E R AY M O N D M O L I N A R :
BEST OVERALL SKATE PHOTO FROM KOTV POSTED ON INSTAGRAM
CHOSEN BY THE JUDGES . YOU MUST TAG: @HOMEBASE610 @
CONVERSE_SKATE AND USE THE HASHTAG #KOTV IN THE CAPTION.
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
13
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
L-R-G CHALLENGES
TEA M G E T S 2 5 P O IN T S . S K AT E R W H O W I N S TH E
CHA L L E N G E G E T S A L - R - G P R IZ E PA C K .
T H E T O M M Y “ D I E T R Y I N G ” S A N D O VA L :
THE SKATER WHO TAKES THE WORST+GNARLIEST SLAM OF KOTV WINS
THE CHELLENGE. DETERMINED BY THE JUDGES
B I L LY ’ S B A L L S C H A L L E N G E :
THE MOST CREATIVE WAY TO PUT A PING-PONG BALL IN A CUP USING
A SKATEBOARD WINS THE CHALLENGE. DETERMINED BY THE JUDGES
T H E T O M A S TA C H A L L E N G E :
TEAM MEMBER WITH THE LONGEST HAIR MUST DO A FRONTSIDE FEEBLE
WITH A BEANIE ON, THEM IMMEDIATELY STEP OFF THEIR BOARD AND
GET THEIR HEAD SHAVED. LONGEST HAIR WINS THE CHALLENGE.
MUST MEASURE THE HAIR THAT WAS CUT OFF
S TA N C E C H A L L E N G E S
TEA M G E T S 2 5 P O IN T S . S K AT E R W H O W I N S TH E CH A LLEN G E G E T S A S TA N C E S O C K S P R I Z E PA C K .
MOST KICKFLIPS IN A ROW. . . IN SOCKS
*M U S T S H O W SK AT E R L AND I N G A L L K I C K F L I P S T O Q U A L I F Y
LONGEST BOARDSLIDE. . . IN SOCKS
*FR O N T O R B ACK S IDE . M U S T M E A S U R E T H E D I S TA N C E O N F I L M .
M OST BOARDS OLLIED OVER . . . IN SOCKS
* BOARD S M U S T B E S TACK E D O N S I D E W I T H T R U C K S I N T E R L O C K E D
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
14
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
LOST SOUL CHALLENGES
T E A M G E T S 2 5 P O IN T S . SK ATE R W H O W I N S TH E
C H A L L E N G E G E T S A L OS T SO U L PR I Z E PA CK .
GNARLIEST NO HANDED FRONTSIDE SWEEPER
ON A 4FT OR HIGHER QUARTERPIPE
LONGEST GRASS HILLBOMB
BEST SLAPPY CURB LINE- 3 TRICKS MINIMUM
HOMEBASE CHALLENGES
T E A M G E T S 2 5 P O IN T S . SK ATE R W H O W I N S TH E
C H A L L EN G E G E T S A P R IZ E PA C K FR O M HO M E B A SE .
INSTAGRAM THE BEST USE OF A HOMEBASE STICKER
M U S T TA G @ H O M E B A S E 6 1 0 A N D U S E T H E H A S H TA G # K O T V
FACEBOOK POST THE BEST USE O F G R I P TA P E R E P P I N ’ H B
MUST POST ON YOUR WALL & TAGE HOMEBASE610 IN THE PHOTO
B E ST HO ME B A S E T -S H IRT DESIGN IDEA
BRING IN OR E-MAIL US YOUR BEST IDEA FOR A NEW HB TEE
**YES, WE WILL MAKE OUR FAVORITE T-SHIRT IDEA INTO AN ACTUAL HOMEBASE T-SHIRT
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
15
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
D.I.Y. OR DIE
SUPPORT THE NORTHAMPTON DIY SKATEPARK FOR POINTS
TO HELP YOU WIN KING OF THE VALLEY. THEY WORK ON THE
PARK EVERY SUNDAY. .
DONATE MATERIALS:
DONATE A GALLON JUG OF WATER ON A SUNDAY
1 POINT EACH
DONATE CINDER BLOCKS, BRICKS OR PLYWOOD ON A SUNDAY
10 POINTS EACH
DONATE 2 HOURS BUILDING ON A SUNDAY
75 POINTS
- PER TEAM MEMBER THAT WORKS
* * YOU MUST GET MATT HUGHES ON F I L M V E R I F Y I N G Y O U R
D O N ATION TO QUA LIFY FOR POINTS * *
FOR DIRECTION TO THE PARK, CONTACT MATT HUGHES:
NTOWNSKATEPARK@GMAIL.COM.
PLEASE VOLUNTEER IF YOU CAN.
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
16
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
TEAM CHALLENGES
F IL M T R I C K S A N D L A NDING CLEA RLY . TRICKS CA N BE DONE AT SKATEPARKS BUT ANY
D O N E AT L E G I T I M AT E STREET SPOTS W ILL GET +2 POINTS PER TRICK.
JUST FRIENDS: 5 POINTS EACH
TEAM BUILDI NG EXERCI SE
ENTIRE TEAM INCLUDING THE FILMER MUST DROP IN ON A QUARTER PIPE HOLDING HANDS. RAMP MUST BE 4FT OR HIGHER
DOWNWARD DOG
ONE SKATER MU ST SWITCH HIPPY JUMP OVER ANOTHER TEAM MATE IN
THE YOGA DOWNWARD DOG POSITION. ADDITIONAL 5 PTS TO SWITCH
HIPPY JUMP OVER 2 TEAM MATES IN DOWNWARD DOG.
PIGGYBACKS
ONE SKATE R MUST DROP IN A ON A RAMP (4FT OR HIGHER) WHILE
CARRYING A TEAM MATE IN PIGGYBACK POSITION
RAI L TRAI L
GET 3 MORE TEAMMATES ON A RAIL AT ONCE DOING A BOARDSLIDE.
MUST SHOW EVER YON E L AND ING T H E B O A R D L S I D E T O C O U N T F O R P O I N T S
SO CLICHE
KICKFLIP OVER A TEAM MATE. GET AN ADDITIONAL 5 PTS FOR EVERY
OTHER TEAM MEMBER YOU SUCCESSFULLY KICKFLIP OVER.
MUST FILM THE MAKE
I T ’ S C O M P L I C AT E D : 1 5 P O I N T S E A C H
THE SMACKDOWN
DOWN A 3 STAIR OR BIGGER, ONE MEMBER MUST OLLIE WHILE ANOTHER
SLAPS THE BOARD SO IT DOES A FLI P FOR THEM TO CATCH & LAND
THE OLD OVER & UNDER
BEST TRICK COMBINATION WITH ONE TEAM MEMBER DOING AN AIR
OVER ANOTHER MEMBER DOING A GRIND ON A RAMP
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
17
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
TEAM CHALLENGES CONT’D: COMPLICATED (15 PTS)
T H E S K AT E B O R D S Q U A R E D A N C E
TWO SKATERS OF THE SAME STANCE, MUST HOLD HANDS WHILE
ROLLING, DO A BACKSIDE 180 AT THE SAME DAMN TIME , LAND AND
KEEP ON ROLLING. NO BIG DEAL.
THE TIGHT SQUEEZE
INVOVLES 3 SKATERS. ON A DOUBLED SIDED BOX/LEDGE NO MORE
THAN 5 FT WIDE, 2 SKATERS MUST DO BOARD OR LIPSLIDE TRICKS ON
THE SIDES WHILE THE 3RD MUST MANUAL DOWN THE MIDDLE
BAD DECISIONS
THINGS YOU SHOULDN’T DO TO YOURSELF OR YOUR FRIENDS BUT YOU
WILL, BECAUSE YOU NEED THE POINTS. DON’T GET MAD- IT’S JUST
KING OF THE VALLEY. . . .
***TEAM PRANKS ARE JUDGED ON HOW FUNNY AND GENUINE THE
REACTION LOOKS. A GOOD RULE OF THUMB:
THE MORE BUMMED YOUR TEAM MATE LOOKS- THE BETTER
BAD: 5 POINTS EACH
SHOTGUN
SOMEONE MUST TRY TO SHOTGUN 3 CARBONATED BEVERAGES . . .
WITHOUT BURPING. (DOES NOT NEED TO BE BEER- BUT IT CAN BE)
S H O E S WA P
WEAR SHOES ON THE OPPOSITE FOOT AND FILM A 3 TRICK LINE
INVOLVING 2 FLIP TRICKS AND ONE LEDGE/FLATBAR TRICK.
DON’T KNOCK IT TIL YOU TRY IT
DO A GRIND OR SLIDE ON A FLATBAR- ON A SCOOTER.
OR, DO A GAP (EQUAL TO 5 SET OR BIGGER)- ON A BMX BIKE
OR, DO A BACKSIDE FLIP WITH ONLY BEARINGS(MUST ROLL AWAY)
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
18
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
BAD DECISIONS CONT’D
WORSE: 15 POINTS EACH
R.I.P.
ROLL INTO A QUARTERPIPE/RAMP 4FT OR HIGHER, COFFIN STYLE
S H O E S WA P T W O
WEAR SHOES ON OPPOSITE FEET AND DO A SHUV-IT VARIATION DOWN
A SET/GAP EQUAL TO 5 STEPS OR BIGGER
DRUNK GOOGLES
LEAN OVER, PLACE YOUR FOREHEAD ON YOUR DECK THEN RUN AROUND
THE BOARD AS FAST AS YOU CAN 10 TI MES (LIKE WITH A BASEBALL
BAT), THEN TRY TO DO TWO 180 TRICKS IN A ROW THEN A BIGSPIN
VARIATION. STANCE AND TRICKS ARE UP TO YOU- JUST GO FAST.
MALL SET-UP
INTENTIONALY, SET YOUR TRUCKS UP FACING THE OUT INSTEAD OF IN
AND TRY TO DO A LINE WITH A FLIP AND A LEDGE/FLATBAR TRICK
K.Y.S.
TRY TO HOLD A 5 MINUTE CONVERSATION WITH A MALL CHAIN
“SKATESHOP” EMPLOYEE WHO CLEARLY DOES NOT SKATE ABOUT
SKATEBOARDING AND HOW AWESOME TRUCKFIT IS
DESTROYED FRIENDSHIPS: 2 5 P O I N T S E A C H
TEAM THAT RECO RDS THE FUNNIEST REACTION TO THE PRANKS WINS
F O C U S A T E AM M AT E S B O AR D AFTER THEY MI SS A TRICK
R I P T H E B A C K P O C K E T O F F S O M E O N E S PA N T S
G IVE T E AM M AT E A “ SHOELACE WEDGIE” RI GHT
B E F O R E T H E Y ‘RE ABOUT TO TRY A TRICK
**THE MORE SERIOUS A TRICK THEY’RE TRYING, THE BETTER THE PRANK
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
19
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
BAD DECISIONS
DESTROYED FRIENDSHIPS CONT’D: 25 PTS
THE SLEEPI NG BEAUTY
THE BEST USE OF A SHARPIE AND A SLEEPING TEAM MATE.
EXTRA 10 PTS IF YOU GET FOOTAGE OF THEM IN PUBLIC WITH
WHATEVER YOU DREW ON THEIR FACE
BUMMER HI GH
BEFORE GOING ON A SESSION, REPLACE SOMEONE’S SKATEBOARD
WITH A RAZOR SCOOTER, RIPSTIK OR LONGBOARD SO THAT’S THEIR
ONLY OPTION IF THEY WANT TO ROLL ALONG WITH THE CREW
NOT SO SMARTPHONE
CHANGE THE PASSWORD ON A TEAM MATE’S PHONE (PREFERABLY ONE
THAT’S ALWAYS ON IT) AND FILM THEIR REACTION
KOTV VS. FOOD
BEST (OR WORST) REACTION TO A TEAM MATE’S FOOD/DRINK GETTING
SABOTAGED. HOT PEPPERS IN A BURGER, KETCHUP IN A DRINK...
T HE SKATE COACH SURPIRSE
AFTER A TEAMMATE LANDS A DRINK, DUMP A COOLER OF ICE WATER ON
HIM THEN LIFT HIM UP ONTO YOUR SHOULDERS CHEERING . THE MORE
PUBLIC SETTING THIS HAPPENS THE BETTER
FI LMER FAIL
CONVINCE A TEAM MATE WHO’S JUST WORKED REALLY HARD TO GET
A TRICK FOR A CHALLENGE THAT THE FILMER DIDN’T HIT RECORD,
MESSED UP THE ANGLE OR COMPLETELY BLEW IT.
** IF YOU CAN MANAGE TO PULL ANY OF THESE PRANKS ON ANOTHER
MEMBER OF AN OTHER K.O.T.V. TEAM WITHOUT CAUSING BLOODSHED. .
. BY ALL MEANS. WE’LL TAKE SPECIAL CONSIDERATION OF PRANKS
PULLED ON NON-TEAM MATES TOO,
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
20
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
GO PRO OR GO HOME CHALLENGES
DO YOUR BEST PRO IMPERSONATION. STYLE, DRESS AND TRICK SLECTION MATTER
IMPERSONATIONS: 10 POINTS EACH
THE JEREME ROGERS
SPIT A FREESTYLE RAP SHIRTLESS IN A WHISPER THEN
IMMEDIATELY SWITCH GRIND/SLIDE A HANDRAIL
THE HUF
PUSH AS FAST AS YOU CAN, DO AS MANY OLLIES ON, OVER, DOWN
OBSTACLES AND END WITH A FRONTSIDE LIPSLIDE.
MOST OLLIES WINS THE CHALLENGE
THE NATAS
DO A NATAS SPIN ON A FIRE HYDRANT. POINTS GIVEN FOR WHOEVER
ON YOUR TEAM CAN DO ONE.
THE KI RCHART
DO A GAP OR RAIL IN ALL WHITE PANTS AND A WHITE BUTTON UP.
WHITE SHOES ARE OPTIIONAL. GAP SHOULD BE EQUAL TO AN 8 SET
THE ROMERO
BEST TRICK DONE UP A HANDRAIL WINS
TEAM HANDSOME: 25 POINTS EACH
THE OLSEN
HIPPY JUMP A FULL SIZED USPS MAI L DROP BOX- WITH NO HANDS.
THEN PROCEED TO FREAK OUT IN FRONT OF A STRANGER (BUT NOT AT)
ABOUT HOW YOUR DAD IS COOLER THAN YOU
THE AUSTIN
TEAM MEMBER WITH THE DARKEST HAIR MUST DYE THEIR HAIR
BLONDE. THEN TAKE THAT NEW DOO TO A CROWDED SKATE PARK OR
SPOT AND PUSH AROUND AS HARD AS YOU CAN. MAKE SURE YOU’RE
WEARING TUCKED IN WIFEBEATER TOO.
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
21
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
TEAM HANDSOME CONT’D (25 PTS)
THE DYLAN
WHILE WEARING A WHITE DEEP V-NECK TEE, HIGH WATER PANTS AND
AN UNLIT CIGA RETTE (OR LIT) IN YOUR MOUTH- SKATE UP TO A GIRL
YOU DON’T KNOW AND SEE IF SHE’S DOWN TO MAKE OUT
L O C A L S O N LY
SEARCH, GOOGLE MAPS, BEG, OR LURK ON ANOTHER TEAM TO FIND
YOUR WAY TO THESE LOCAL SPOTS IN THE LEHIGH VALLEY
15 POINTS FOR ANY TEAM THAT COMPLETES EACH OF
THE CITY CHALLENGES.
25 EXTRA POINTS FOR THE TEAM THAT WINS THEM
B E T H LEHEM SPOTS: 378 TRENCH
EVERYONE FILMS A TRICKS ON THE 378 TRENCH QUARTER PIPE.
THE TEAM WHO DOES THE MOST TRICKS WIN THE EXTRA POINTS
B E T H L E H E M S P O TS: DONEGAN ELEMENTARY
EVERYONE OLLIES INTO THE HILL BOMB ACROSS FROM DONEGAN
ELEMENTARY AND GOES TO THE VERY BOTTOM. NO SHAME IN HAVING
THE FILMER BE A TRAFFIC LOOK OUT EITHER.
BEST TRICK INTO THE HILLBOMB WINS THE EXTRA POINTS
B E T H L E H E M SPOTS: THE OLD ALLEYWAY
ENTIRE TEAM MUST FILM A SLAPPY ON THE CURB ACROSS THE THE
OLD HOMEBASE LOCATION IN A LINE.
BEST SLAPPY COMBINATION WINS THE EXTRA POINTS
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
22
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
L O C A L S O N LY C O N T ’ D
AL L E N T O WN S POTS: MOSER ELEMENTARY
ONE MEMBER MUST DO A TRICK OVER THE GUARD RAIL BEHIND MOSER
ELEMENTARY TO COMPLETE THE CHALLENGE.
BEST TRICK DONE OVER IT WINS THE EXTRA POINTS.
AL L E N T O WN S P O TS: POST OFFI CE STEP UP
EVERYONE MUST DO A TRICK ON THE BLACK MARBLE STEP UP LEDGE
IN FRONT OF THE POST OFFICE ON HAMILTON BLVD.
FI ND THE GAP INTO THE STREET ELISSA STEAMER, MALDANADO AND
GETZ S KATED- BET TRICK DONW IT GETS THE EXTRA POINTS.
AL L E N T O WN SPOTS: SUPER WALMART
ONE MEMBER MUST FILM A 3 TRICK LINE ON THE LEDGES IN THE DITCH
BEST LINE WINS THE EXTRA POINTS
EASTON SPOTS: FERRY ST.
EVERYONE MUST OLLIE THE FERRY ST. STREET GAP
BEST LINE ON THE 2 STEP LEDGE AND THEN
OVER STREET GAP WINS THE EXTRA POINTS
E AS TON SPOTS: BI KI NI WALLS
EVERYONE MUST DO A FRONTSI DE TURN ON THE BIKINI WALL
HIGHEST FRONTSIDE TURN OR BEST TRICK
ON THE LIP WINS THE EXTRA POINTS.
E AS T O N S P OTS: NTOWN DI Y POLEJAM
NORTHA MPTON IS CLOSE ENOUGH TO EASTON, EVERYONE MUST
POLEJAM THE OBSTACLE WE DONATED TO NTOWN.
BEST POLE JAM TRICK WINS THE EXTRA POINTS
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS
23
KING OF THE VALLEY
F O R J U D G E S ’ U S E O N LY
I M P O R TA N T D AT E S T O R E M E M B E R
JUNE 21ST
FIRST DAY TO SUBMIT RAW FO O TA G E T O J U D G E S
& START EDITING Y OUR 3 MI N U T E K O T V C L I P
JUNE 24TH
LAST DAY TO SUBMIT RAW FO O TA G E T O J U D G E S .
I F YOUR TEAM FA ILS TO SUBMIT T H E F O O TA G E T O H O M E BASE BY 7PM Y OU W ILL BE D I S Q U A L I F I E D .
JUNE 29TH
L A S T D AY T O S U B M I T Y O U R K O T V E D I T .
IT CAN BE NO LONGER THAN 3 MINUTES AND
Y O U C A N O N LY U S E F O O T A G E F R O M C H A L L E N G E S
YOU SUBMITTED TO THE JUDGES.
THANK YOU FOR ENTERING K.O.T.V.
I F Y O U H AV E A N Y Q U E S T I O N S F E E L F R E E
TO EMAIL US ANYTIME:
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TEA M:
TOTA L P O I N T S AC C U M U LT E D :
SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS