Code Audit and Suricata Extension by CASEC

Transcription

Code Audit and Suricata Extension by CASEC
Code Audit and Suricata Extension by
CASEC
Authors
Lauritz P. Sømme
Levi A. Tobiassen
Stian H. Bergseth
Vinjar V. Hillestad
Bachelor in Information Security
Bachelor in Software Engineering
20 ECTS
Department of Computer Science and Media Technology
Norwegian University of Science and Technology,
18.05.2016
Supervisor
Basel Katt
CASEC
Sammendrag av Bacheloroppgaven
Tittel:
Kode Revisjon og Utvidelse av Suricata utført av
CASEC
Dato:
18.05.2016
Deltakere:
Veiledere:
Lauritz P. Sømme
Levi A. Tobiassen
Stian H. Bergseth
Vinjar V. Hillestad
Basel Katt
Oppdragsgiver:
Kongsberg Defence and Aerospace
Kontaktperson:
Erik Hjelmås, erik.hjelmas@ntnu.no, 61135000
Nøkkelord:
Antall sider:
Tilgjengelighet:
Suricata, IDS, Kode revisjon, SMTP, CASEC
139
Åpen
Sammendrag:
Suricata er et Network Intrusion Detection and Prevention System. Suricata er utviklet av sine brukere og open
source miljøet. Oppgaven beskriver hva vi gjorde og hvordan vi gjorde det da vi reviderte Suricatas kodebase samt
utviklet funksjonalitet. Funksjonaliteten vi utviklet besto
i å gi Suricata støtte for bruk av Lua scripts mot Suricatas SMTP og MIME data strukturer. I tillegg beskriver
oppgaven hvordan vi gjennomførte dette med bruk av
smidig utviklingsmetodikk og The Value Method å øke
den sikkerhetsmessige kvaliteten av resultatet vårt.
i
CASEC
Summary of Graduate Project
Title:
Code Audit and Suricata Extension by CASEC
Date:
18.05.2016
Authors:
Supervisor:
Lauritz P. Sømme
Levi A. Tobiassen
Stian H. Bergseth
Vinjar V. Hillestad
Basel Katt
Employer:
Kongsberg Defence and Aerospace
Contact Person:
Erik Hjelmås, erik.hjelmas@ntnu.no, 61135000
Keywords:
Pages:
Availability:
Suricata, IDS, Code Review, SMTP, CASEC
139
Open
Abstract:
Suricata is an open source Network Intrusion Detection
and Prevention System. It’s developed by its users and its
community. This thesis describe we did, and how we did
it when we audited the Suricata code base along with extending Suricata’s functionality. The purpose of the extension is to enable support for Lua scripts towards Suricata’s
SMTP and MIME data structures. Additionally, the thesis
describe how we did this using Agile Software Development with an amplified focus on security using The Value
Method.
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CASEC
Preface
First and foremost, we would like to thank our advisor Basel Katt for excellent feedback
and guidance. Without his help our thesis would not be as good as it is. We would also
like to thank Gaute Wangen for his help in establishing contact with Kongsberg Defence
& Aerospace.
We would like to thank Anders Sand Frogner and Torgeir Natvig at Kongsberg Defence
& Aerospace for good cooperation and feedback throughout our work, and for providing
the thesis. Also we like to thank the lead programmer of Suricata, Victor Julien, along
with the rest of the Suricata community for excellent help and support over IRC and
email.
And thanks to Christian Sømme for great advice on the phrasing of the introduction
parts of the thesis.
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CASEC
Contents
Preface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
iii
Contents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
iv
List of Figures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . viii
List of Tables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
ix
1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
1
1.1 Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
1
1.2 Project goals
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
1
1.2.1 Quantitative Goals . . . . . . . . . . . . . . . . . . . . . . . . . . .
1
1.2.2 Qualitative Goals . . . . . . . . . . . . . . . . . . . . . . . . . . . .
1
1.2.3 Learning Outcome . . . . . . . . . . . . . . . . . . . . . . . . . . .
1
1.3 Project Framing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
2
1.3.1 Financial Framework . . . . . . . . . . . . . . . . . . . . . . . . . .
2
1.3.2 Time Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
2
1.3.3 Jurisdictional Framework . . . . . . . . . . . . . . . . . . . . . . .
2
1.4 Scope . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
2
1.4.1 Thesis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
2
1.4.2 Limitations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
3
1.5 Risk Analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
3
1.5.1 Threats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
3
1.5.2 Risk Assessment . . . . . . . . . . . . . . . . . . . . . . . . . . . .
4
1.6 Academic Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
5
1.7 Group Roles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
5
1.8 Thesis Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
7
2 Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
8
2.1 Open-Source Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
8
2.2 Intrusion Detection Systems . . . . . . . . . . . . . . . . . . . . . . . . . .
8
2.2.1 Suricata . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
8
2.3 Lua . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
9
2.3.1 LuaJIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
2.3.2 LuaJIT C API . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
2.3.3 Lua Scripts in Suricata . . . . . . . . . . . . . . . . . . . . . . . . . 10
2.4 Protocols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
2.4.1 SMTP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
2.4.2 MIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
3 Methodology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
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3.1 Project Methodology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
3.1.1 Visualizing the Workflow . . . . . . . . . . . . . . . . . . . . . . . . 15
3.2 Project Phases . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
3.2.1 Research . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
3.2.2 Code Review . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
3.2.3 Development . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
3.2.4 Thesis Writing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
3.2.5 Plan Proposals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
3.3 Development Methodology . . . . . . . . . . . . . . . . . . . . . . . . . . 18
3.3.1 Methodology implementation . . . . . . . . . . . . . . . . . . . . . 18
3.4 Code Review Methodology . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
3.4.1 Manual Code Review . . . . . . . . . . . . . . . . . . . . . . . . . . 21
3.4.2 Static Code Analysis . . . . . . . . . . . . . . . . . . . . . . . . . . 22
3.5 Secure Software Development Process . . . . . . . . . . . . . . . . . . . . 23
3.5.1 Assessing SSDPs . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
3.5.2 SSDP Choice Rationalization . . . . . . . . . . . . . . . . . . . . . 25
3.6 The Value Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
3.6.1 SDL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
3.6.2 Touchpoints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
4 Development . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
4.1 Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
4.1.1 Use Case Diagram . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
4.1.2 Value #2: Security and Privacy Requirements . . . . . . . . . . . . 41
4.1.3 Value #3: Security and Privacy Risk Assessment . . . . . . . . . . . 41
4.1.4 Value #4: Attack Surface Analysis . . . . . . . . . . . . . . . . . . . 41
4.2 Design . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
4.2.1 Principles and Standards . . . . . . . . . . . . . . . . . . . . . . . . 41
4.2.2 System Arcitecture . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
4.2.3 Value #5 Threat Modeling and Abuse Cases . . . . . . . . . . . . . 42
4.3 Implementation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
4.3.1 Data Structure Architecture . . . . . . . . . . . . . . . . . . . . . . 44
4.3.2 Suricata and SMTP . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
4.3.3 Suricata and MIME . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
4.3.4 Refactoring . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
4.4 Testing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
4.4.1 Value #8 Perform Dynamic Analysis . . . . . . . . . . . . . . . . . 48
4.4.2 Value #9 Perform Fuzz Testing . . . . . . . . . . . . . . . . . . . . 49
4.4.3 Value #10 Conduct Attack Suriface Review . . . . . . . . . . . . . 49
4.4.4 Value #11 Risk-Based Security Testing . . . . . . . . . . . . . . . . 49
4.4.5 Performance Testing . . . . . . . . . . . . . . . . . . . . . . . . . . 50
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4.4.6 Automatic Builds for Testing . . . . . . . . . . . . . . . . . . . . . . 53
4.5 Delivery . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
4.5.1 Quality Assurance by OISF . . . . . . . . . . . . . . . . . . . . . . . 54
4.5.2 Pull Request to Suricata . . . . . . . . . . . . . . . . . . . . . . . . 56
4.5.3 Value #13 Certify Release and Archive . . . . . . . . . . . . . . . . 56
4.5.4 API Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
4.6 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
5 Code review . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
5.1 Manual analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
5.1.1 Review: alert-unified2-alert.c . . . . . . . . . . . . . . . . . . . . . 61
5.1.2 Review: decode-ipv6.c . . . . . . . . . . . . . . . . . . . . . . . . . 62
5.1.3 Review: decode-ipv4.c . . . . . . . . . . . . . . . . . . . . . . . . . 62
5.1.4 Selective Review . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
5.2 Value Practice #7: Perform Static Analysis . . . . . . . . . . . . . . . . . . 64
5.2.1 Introduction
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
5.2.2 Metrics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
5.2.3 Result Discussion . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
5.2.4 Important Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
5.2.5 Result Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
5.3 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
6 Conclusions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
6.1 Research Conclusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
6.2 Development Conclusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
6.3 Code Review Conclusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
6.4 Main conclusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
7 Future Work and Lessons Learned . . . . . . . . . . . . . . . . . . . . . . . . 76
7.1 Future Work . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
7.2 Lessons Learned
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Bibliography . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
A util-lua-smtp.c . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
B Pull Request Feedback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
C Suricata Source Code Research . . . . . . . . . . . . . . . . . . . . . . . . . . 94
C.1 Research util-lua-http . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
C.1.1 Introduction
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
C.1.2 Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
C.2 Research util-lua . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
C.2.1 Introduction
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
C.2.2 Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
C.2.3 Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
C.3 Research util-lua-ssh.c . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
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C.3.1 Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
C.4 Research util-lua-dns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
C.4.1 Introduction
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
C.4.2 Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
C.5 Research util-lua-common . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
C.5.1 Description and functions . . . . . . . . . . . . . . . . . . . . . . . 100
C.6 Research output-lua.c . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
C.6.1 Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
C.6.2 Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
C.7 Research detect-lua-extensions.c . . . . . . . . . . . . . . . . . . . . . . . 105
C.7.1 Introduction
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
C.7.2 Function Description . . . . . . . . . . . . . . . . . . . . . . . . . . 105
C.8 Research detect-lua . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
C.8.1 detect-lua.h . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
C.8.2 Research detect-lua.c . . . . . . . . . . . . . . . . . . . . . . . . . . 106
D Manual Code Analysis Results . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
D.1 Result of grep function . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
D.1.1 Audit: source-nfq.c . . . . . . . . . . . . . . . . . . . . . . . . . . . 121
E Static Code Analysis Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122
F Skyhigh implementation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
F.1 Create Instance: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
F.2 Manage RSA keys: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
F.3 Install Git: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
F.4 Install dev-tools and other libraries from the Ubuntu repository. . . . . . . 132
F.5 Clone our version of Suricata from Github: . . . . . . . . . . . . . . . . . . 132
F.6 Get LuaJIT: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
F.7 Compile LuaJIT: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
F.8 Clone libhtp from Github: . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
F.9 Compile Suricata . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
F.10 Skyhigh resources: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
G Data Structure Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . 134
G.1 SMTPState . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
G.2 SMTPTransaction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
G.3 MimeDecEntity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
H Testing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
H.1 Raw SMTP Transaction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
I
Gantt diagram . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138
J
Meeting attendance log . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
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List of Figures
1
Contributing actors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
6
2
Suricata SMTP rule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
9
3
Dynamic Typing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
4
Domain Matching Example . . . . . . . . . . . . . . . . . . . . . . . . . . 11
5
Self Signed Certificate Matching [1]. . . . . . . . . . . . . . . . . . . . . . 12
6
SMTP exchange between client and server [2] . . . . . . . . . . . . . . . . 13
7
The three different approaches to the project implementation . . . . . . . 17
8
The work flow of development . . . . . . . . . . . . . . . . . . . . . . . . 19
9
V-model, explaining testing connections [3] . . . . . . . . . . . . . . . . . 21
10
Use case diagram of extension to Suricata . . . . . . . . . . . . . . . . . . 35
11
SMTP related structs in Suricata . . . . . . . . . . . . . . . . . . . . . . . . 45
12
Excert of SMTPState and SMTPTransaction
13
Exert of MimeDecField . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
14
After refactoring . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
15
Before refactoring
16
Excerpt from regression testfile . . . . . . . . . . . . . . . . . . . . . . . . 49
17
SMTPGetMailFrom example . . . . . . . . . . . . . . . . . . . . . . . . . . 57
18
SMTPGetMimeField example . . . . . . . . . . . . . . . . . . . . . . . . . 57
19
SMTPGetRcptList example . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
20
SMTPGetAttachmentFilename example . . . . . . . . . . . . . . . . . . . . 58
21
SMTPGetMimeList example . . . . . . . . . . . . . . . . . . . . . . . . . . 59
. . . . . . . . . . . . . . . . . 46
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
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CASEC
List of Tables
1
Impact level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
3
2
Probability level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
3
3
Risk scores by threat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
4
4
Development board . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
5
Research Board . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
6
Code Audit Board . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
7
Template high level use case . . . . . . . . . . . . . . . . . . . . . . . . . . 35
8
High level use case 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
9
Low level use case 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
10
Low level use case 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
11
Low level use case 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
12
Low level use case 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
13
Low level use case 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
14
Probability classes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
15
Impact Classes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
16
Risk Matrix: Bug 36
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
17
Risk Matrix: Bug 38
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
18
Risk Matrix: Bug 39
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
19
Risk Matrix: Bug 45
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
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Our Problem Statement:
Security monitoring systems are an integral
part of a modern and secure network design. Having confidence in the secure implementation of the security monitoring systems
gives confidence in the security of the network.
Therefore it is a necessity to have a security focus while developing security monitoring systems and ensure that existing software is securely implemented. Our goal is to verify the
implementation of such a system and add to its
feature set in a secure way by using established
secure development practices.
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1
1.1
Introduction
Background
The digital threat landscape is ever changing, but one constant attack vector has been
network based attacks. These network based attacks have been an increasing threat to
business and private actors [4]. One way of getting an edge in preventing such attacks, or
responding to them after they have occurred, is to deploy a network monitoring system.
Some of these systems are developed by the open source community while others are
managed by traditional corporations. We believe that the value of having openly available tools that can combat complex problems without direct cost is intangible. This cyber
landscape assessment, combined with the intrigue of the collaborative security community, serves as the main motivation for this thesis.
The backdrop and the enabling factors for this thesis to be created is the fact that
it is a part of our bachelor degree. We were also given the freedom to contact external
entities and ask them to guide us through the project as a customer, enableing us to help
them by providing them with a product. We contacted Gaute Wangen, PhD. student at
NTNU Gjøvik, and asked him to get us in touch with Kongsberg Defence & Aerospace.
We explained our main motivations and collectively agreed on a product that would be
beneficial to both of us. Namely, the work in this thesis, to extend and audit Suricata, a
Network Security Monitoring engine(NSM engine) [5].
1.2
1.2.1
Project goals
Quantitative Goals
• 100% of the code will accepted into the Suricata project.
• The code addition will result in a 0% decrease in general Suricata performance.
• The Lua engine running a simple Lua script will be able to process 10 000 Simple
Mail Transfer Protocol (SMTP) packets a second.
• We will audit all code with interfaces to the code we are going to write.
• We will perform static analysis of 100% of the Suricata code base.
• We will supply code fixes for 100% of all serious security related findings.
• We will submit all documentation we create ourselves to the Suricata development
team.
1.2.2
•
•
•
•
1.2.3
Qualitative Goals
We will create code that makes it possible to write SMTP rules in Lua script.
We will contribute to the Suricata community as best as possible.
Our code audit findings will improve the general security of the Suricata project.
Our improvements to the Suricata project will be helpful to KDA.
Learning Outcome
The course description for IMT3912, Bachelor’s thesis, describes a set of learning goals [6].
Based on the goals set forth by NTNU we created our own list of areas where the thesis
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work should enable us to acquire more knowledge and experience.
•
•
•
•
•
•
•
•
•
1.3
1.3.1
Contributing to open source software development
Executing a code review
Secure code development
IDS technology
Working with an external actor and employer
Advanced C programming
Working with projects of great magnitude
Project management
Documenting findings in a scientific manner
Project Framing
Financial Framework
• KDA will provide all equipment required by the bachelor thesis work.
• For testing the software developed, the school’s experimental cloud, Skyhigh, has
been made available for our group.
1.3.2
Time Frame
The bachelor thesis has a final due date of 18th of May 2016. As the thesis amounts to 20
credits, a minimum of 600 work hours per group member is expected, and this amounts
to a weekly 30 work hours per member.
1.3.3
Jurisdictional Framework
• KDA will provide a Non-Disclosure Agreement(NDA) for all group members to sign.
• All group members who intend to deliver the bachelor thesis are also obligated to
sign a project agreement provided by NTNU Gjøvik.
• The course description of IMT3912 is a binding contract agreement between the
group members and the university.
• Open Information Security Foundation (OISF) requires that all contributors to the
Suricata project sign the OISF contribution agreement and donate the material to
the project. After the submission of the material it will be forced under the current
software license of Suricata.
1.4
1.4.1
Scope
Thesis
Kongsberg Defence & Aerospace wants us to test the viability of Suricata, an open source
NSM engine. Suricata is a software based system that monitors network traffic and compares it with predefined rules and signatures [7].
KDA has requested a security audit of the Suricata code base. As the code base of
Suricata contains more than four hundred thousand lines of code, we have to define the
scope of the manual audit to be a limited part of Suricata. A code audit is a manual or
automatic analysis of source code to reveal syntactic or semantic mistakes made by the
programmer as bugs, and can also be used to discover security issues.
Suricata has a built-in Lua scripting engine that allows more complex logic to be
applied in the matching of traffic then the original rule based system. Our task will be to
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extend this functionality to allow Lua scripts to act upon SMTP traffic.
1.4.2
Limitations
Due to the size of the Suricata’s code base and inexperience in auditing code, we will
have to limit the size of the manual audit. We will manually audit our own code and all
code with interfaces directly connected to it. Additional manual auditing will be done
if we find it necessary. The scope for the Lua scripting functionality will be defined in
the requirements from KDA. This project will not focus on performing complete comparisons or analysis of programming methodologies or auditing tools. The groups equipment
budget is mostly limited to what NTNU Gjøvik and KDA can provide us with.
1.5
Risk Analysis
Any threat effecting this project could potentially have a significant impact on the grading of our project. Grading can again potentially effect how hirable group members are,
internal group relations or relations to school and project owner. Not adequately assessing potential risks before entering the project would be an unforgivable oversight given
the importance of the subject. Following is the risks we believe the project work may face
from inception to final presentation.
Threat impact is based on how a threat will effect the final report as the final report
is the product off this project. We have set a risk threshold for this analysis at a risk score
of 5. We will need to consider mitigations for any threat with a threat score above the
threshold.
Impact
1. Low
2. Moderate
3. High
4. Catastrophic
Description
This threat will not have a significant impact on the
final report but it will make our work noticeably
harder.
The threat will have a noticeable impact on our final
thesis.
The threat will have a significant negative impact on
the final thesis.
The effect of this threat will make it very unlikely for
us to finish the thesis.
Table 1: Impact level
Probability
1. Low
2. Medium
3. High
Description
This threat has a 0-25% chance of occurring during
the project.
This threat has a 25-75% chance of occurring during
the project.
This threat is likely to occur at least once during the
project.
Table 2: Probability level
1.5.1
Threats
1. An essential group member is stricken by sickness for a limited amount of time.
2. The scope of the development is too large. We are unable to complete the work.
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3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
1.5.2
The development is too technically hard to be completed.
The code quality is too bad to be accepted by the Suricata project.
Auditing finds little to no results.
Auditing is scoped to large and consumes too much time.
Fuzzing is too technically hard to be done.
Our hardware is too limited or we can not set up the proper environment to perform
realistic testing.
Implementing methodologies is so time consuming that it effects our ability to
complete the practical tasks.
Our methodology choices are not optimal, and the argumentation for our choices
is not sufficient.
Group conflicts degrade the working environment.
Group members leave the group.
Work from other sources are not cited properly.
Group members refuse to contribute to the project.
We are unable to gain contact with KDA.
Our advisor is unable to help us with our problems.
The Suricata code base is too large and complex for us to properly model the program.
Risk Assessment
After analyzing each threat and their potential impact we assigned a plausibility score to
each threat. The results are found in Table 3. The most significant risk to us is threat 3,
“The development is too technically hard to be completed.”
The other threats are within the acceptable risk threshold. To mitigate the probability of
threat 3 we will spend a lot of effort in our research phase to get acquainted with the
Suricata code base.
Threat nr.
Impact
Probablity
Risk score
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
1
2
3
2
2
2
2
2
2
3
1
3
4
3
2
2
2
2
2
2
2
1
2
2
2
2
1
3
1
1
1
1
1
2
2
4
6
4
2
4
4
4
4
3
3
3
4
3
2
2
4
Table 3: Risk scores by threat
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1.6
Academic Background
Out of the four group members three are students of Bachelor of Information Security and one is studying Bachelor of Software Engineering at NTNU Gjøvik. Both are
Bachelors programs amounting to a total of 180 credits, scheduled to be completed in
three years, as full time. Although these bachelor programs specializes in different directions, the base of is built upon a foundation of general informatics and computer
science courses. Both programs have courses in common like introduction to programming, systems engineering, operating systems, data communication and network security, database systems and software security. All group members have basic programming
knowledge in C and C++ as well as in scripting languages like bash, PowerShell and
Python. More important then knowing the syntax of different programming and scripting languages is the understanding of semantics and logic. The groups members have
good experience with imperative thinking and are well prepared to contribute both syntactically and logically sound code to the Suricata project. The information security students have knowledge on risk assessment and analysis, incident management, in depth
network administration and security, ethical hacking and penetration testing, as well as
first hand experience with the ISO 27001 security framework. This will effect the project
positively as the results of the audit, as well as the requirements and design section of
development, will need to be analyzed in a secure manner, in order to develop and audit
code of adequate quality. The student of software engineering have experience with software development methodology, system requirements, IT-governance, in-depth system
engineering, multi threaded programming, and secure software development. As Suricata already consists of more then four hundred thousand lines of code, the developed
code has to build upon an existing system, fit in with all data structure and files it will
interact with. This will require a substantial amount of research of the existing platform,
and all interacting libraries the system uses.
1.7
Group Roles
Group Leader
The group leader has the responsibility to create the room reservations for the
scheduled meetings.
The group leader obtains the possibility to cast a double vote.
Group Leader: Lauritz P. Sømme
Substitute group leader: Stian H. Bergseth
OISF communication representative
The representative from CASEC has the responsibility to communicate with OISF,
the creator and maintainer of Suricata. The representative does also have to convay
all communication between him and OISF to the rest of the group members. All
group meetings will include the OISF communication representative to present the
latest communication between OISF and CASEC.
OISF communication representative: Levi A. Tobiassen
Employer communication representative
The employer communication representative from CASEC has the responsibility to
communicate with the employer, KDA. The representative does also have to convey
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CASEC
all communication between him and the employer to the rest of the group members. All group meetings will include the communication representative presenting
the latest communication between the employer and CASEC.
Employer communication representative: Stian H. Bergseth
NTNU communication representative
The NTNU communication representative from CASEC has the responsibility to
communicate with NTNU. The representative does also have to convey all communication between the group and the university to the rest of the group members.
All group meetings will include the communication representative presenting the
latest communication activities between the University and CASEC.
NTNU communication representative: Lauritz P. Sømme
Figure 1: Contributing actors
As seen in Figure 1 there are external contributing actors to our bachelor thesis. We
have received help through both meetings, email conversations and Internet Relay Chat.
From our perspective this have helped raise the quality of the thesis to new heights.
All external actors have contributed in different ways to help us reach our goals. The
Suricata community has years of experience on the platform and have been a very good
source of information and question sparring. The employer have throughout the project
been available with product feedback, system requirements, and feature specifications.
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With constant availability and meetings every other week, our supervisor has helped us
form a proper thesis to base our report on, and provided us with excellent academic
guidance.
1.8
Thesis Structure
Our thesis is derived into several chapters and sections. This is a description of the different chapters. Each of the chapters, sections and subsections are listed in the Table of
Contents.
Problem statement
This page is dedicated to the problem statement.
Introduction
This chapters covers the background of the thesis, the goals we want to reach, frameing
and scope of the thesis, along with a risk analysis for the project work.
Background
This chapter describe the background for the thesis. This includes a description of the
different technologies that the reader should know about in order to understand the
context and content of the thesis.
Methodology
This chapter describe the methodology used for the report itself, the methodology of
its different phases, supplementing frameworks for the different methodologies and the
process of selecting them.
Development
This chapter describe the development phase of our thesis, our findings and the results
for each phase of the development life cycle.
Code Review
This chapter describe the code review phase of our thesis, our findings and results of this
phase. The phase is divided into static analysis and manual review.
Conclusions
In this chapter we conclude on the overall results of each phase for the entire thesis.
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2
2.1
Background
Open-Source Software
“Open-Source software (OSS) is computer software with its source code made available with a license in which the copyright holder provides the rights to study, change,
and distribute the software to anyone and for any purpose. Open-source software may
be developed in a collaborative public manner.” [8]
OSS differs from proprietary software in that the source code is made available for everyone. That enables for others to learn from the source code, create their own personal
adjustments or help the developers with their own code contributions for bug fixes or
other improvements. Other benefits from OSS is that code can be personally verified to
be secure by the users. This way of thinking is popularly condensed to “Linus’s Law”,
which goes “given enough eyeballs, all bugs are shallow”[9]. A less permissive alternative the to OSS licenses is Free Open-Source Software (FOSS). FOSS mainly differs from
OSS on a ideological basis. OSS only guarantees that you will be able to read the source
code, while FOSS also guarantees among other things that you can modify it for your
own use and distribute it with your own changes [10].
2.2
Intrusion Detection Systems
“Intrusion detection is the process of monitoring the events occurring in a computer
system or network and analyzing them for signs of possible incidents, which are violations or imminent threats of violation of computer security policies, acceptable use
policies, or standard security practices.” [11]
Intrusion detection in computer networks is done by using network intrusion detection systems (NIDS). These detection systems are split into two main types, anomaly
and rule based. Anomaly based systems use a baseline that it compares traffic patterns
with, based on protocol types and bandwidth used. Signature based systems use a set of
predefined rules to match traffic patterns. Each type has their strengths and weaknesses.
Anomaly based can detect unknown threats. But it requires training periods to establish
the baseline, and it will need to be retrained for each change in traffic pattern. Rule based
detection does not require a training period and will be effective from day one, but it can
not detect unknown threats.
Both type of systems can produce a high number of false positive alarms if configured
incorrectly. Intrusion Detection Prevention Systems (IDPS) are a variant of IDS that allows traffic blocking. The sytem will block traffick when it detects an anomaly or matches
on a traffic pattern.
Suricata talks about Network Security Monitoring engine, which is another name for
a NIDS.
2.2.1
Suricata
Suricata is a rule based NIDS and can also be used as an IPS if it is placed in line [12].
It uses a signature language to match on the different types of traffic. The Suricata code
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base is multi threaded, modern, clean and highly scalable, thus making a single instance
of the program capable of inspecting multi-gigabit traffic [13]. This is the key feature of
Suricata, all though there are many more. Its features range from different type of engines, operating system support, to several protocol parsers and different ways of output.
The most significant features of Suricata relevant to the thesis is the use of Lua scripting
language, protocol parser for SMTP and MIME, and the use of C in the source code.
Rules
Signatures have a very central role in Suricata as they are the only way of matching traffic. In most cases users will use predefined rule sets, the most common being the Emerging Threats rule set [14]. Emerging threats is a collection of several security projects,
usually related to intrusion detection and network traffic analysis. Their main project
is the Emerging Threats rule set. which addresses several attack vectors with different
rules/signatures [15]. These signatures are then applied to Suricata, and matched with
data on networks that Suricata is set to listen on.
In general, a rule consist of three properties: an action, a header and rule options.
An example rule cen be seen in Figure 2. There are four types of actions: pass, drop
reject and alert. An action determines what Suricata will do when a rule matches. A
header consist of a protocol and different rule variables [16]. The rule options consist of
message. This message can be set to whatever the user see adequate, but most commonly
the message should relate to the rest of the rule, or identify it.
1 a l e r t t c p any any −> any ! [ 2 5 , 5 8 7 , 4 6 5 ] ( msg : " SURICATA SMTP but not t c p p o r t 2 5 , 5 8 7 , 4 6 5 " ;
2
flow : t o _ s e r v e r ; app−l a y e r −p r o t o c o : smtp ; s i d :2271006; r e v : 1 ; )
Figure 2: Suricata SMTP rule
Licensing and Suricata
Suricata is considered FOSS because it uses the GNU GPLv2 license which the GNU
project recognizes as FOSS [17][18]. The Suricata project is managed entirely by the
Open Information Security Foundation(OISF), which claims Suricata will remain FOSS
forever. The purpose of the creation of OISF itself was to have a safe haven for Suricata [19]. OISF is registered as a non-profit organization and is funded by donations
from all over the world [20]. All features of Suricata, including the Suricatas bug tracker,
development road map and code is available for all to see at any give time. Discussions
and decisions for the further development of Suricata is made in the open, and anyone
is free to submit their ideas for new features. The fact that Suricata is publicly developed
and uses a free open license is a quintessential for us to perform this thesis. Contributing to Suricata would likely not be possible for us if it was under a proprietary license,
nor would we be able to learn from the source code. Openly sharing documentation,
source code, and developer discussions combined with a active and accessible developer
community amounts to a huge relief in our workload.
2.3
Lua
Lua is an interpreted scripting language. ”An interpreted language is a programming
language for which most of its implementations execute instructions directly, without
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previously compiling a program into machine-language instructions.“ [21] This tells us
that the Lua scripts are not compiled to binary code and run by the computer. It is instead
parsed and executed by a Lua interpreter [22]. Another example of interpreted scripting
languages is Python or JavaScript. Lua’s memory footprint and compiled size is smaller
compared to Python and similar languages. Lua’s interpreter, excluding libraries, is under
100KB, compared to the Python core which is 824KB [23]. We can conclude that Lua
generate less overhead in memory and has less bloated code.
Lua types are dynamic and largely based on associative tables. Dynamic typing means
that the types are deducted during runtime [24]. This allows developers to write quick
and simple scripts without explicitly defining variables type. That means Lua is able to
perform operations on different types without explicitly using type casting in the source
code.
1
2
3
4
5
A
B
C
C
= 1
= "2"
= A + B
== 3
−−
−−
−−
−−
" int "
" char
magic t y p e c a s t i n g on B
" int "
Figure 3: Dynamic Typing
2.3.1
LuaJIT
The LuaJIT project provides a just-in-time compiler for Lua [25]. This just-in-time compiler is a substitute for an interpreter and instead compiles the Lua code to machine code
like a traditional ahead-of-time compiler would [26]. The difference is that LuaJIT does
it during run time. This allows the code to keep its flexibility and still gain a speed up
during execution. There is a latency drawback over ahead-of-time compiling, but this is
mostly during startup and not applicable when the code runs for an extended period of
time.
2.3.2
LuaJIT C API
LuaJIT can be embedded into other applications. This is how it is used in Suricata where
it extends upon the functionality available in C. The LuaJIT C-API is based on a virtual
stack. If one want to interact with LuaJIT from the C code, it’s necessairy to interact with
the provided virtual stack. This is done by pushing data to the stack from the C code
to make the data available in Lua. Likewise, pop values from the stack if the goal is to
retrieve data from the Lua script. It is also possible to access values on the stack using
their index.
2.3.3
Lua Scripts in Suricata
Lua in Suricata
Lua is mainly used in Suricata for writing rules to do content matching. This is done by
writing a Suricata rule and referring to the name of the Lua script using keywords for
the just-in-time compiler, LuaJIT. It is also possible to use the regular Suricata rule to do
preliminary matching before use of the Lua script. Matching content in a Lua script is
much more powerful than using plain Suricata rules. This is because it is possible to do
matching programmatically. One requirement for the Lua script is to return either 1 or 0
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where 1 means a match and 0 does not. If needed, it’s possible to decide to not match on
the in the incoming data.
Lua scripts in Suricata
Lua scripts in Suricata have a general structure. An init function is called for selecting
which data to extract from the network flow in Suricata. The init function extracts the
desired data from Suricata and is returned to the "match" function in the Lua script.
It is then possible to use Suricatas functions to extract specific header fields. The user
also has the opportunity to extract the raw packet which is acquired from the “needs”
function in the Lua script, in turn enabling the user to interact with the packet directly.
This functionality is needed when the available functions are not adequate. Scripts are
generally separated into two functional categories: scripts for rule matching and scripts
for creating specified output [27]. Both output and rule scripts are written the same way,
they are only categorized by their purpose.
Lua scripts is a powerful tool to define rules and output programmatically. And we
believe that the functionality provided by this scripting option can make writing, reading
and documenting Suricata rules much easier. The documentation provided by Suricata
on this subject is sparse and does not give a complete view of all the currently available
functionality.
The match part of the script is where to do the content matching and decide if it is needed to
trigger the rule or not. This simple match function triggers the rule if the requested host was
"google.com".
1
2
3
4
5
6
7
8
9
10
11
12
13
14
function i n i t ( a r g s )
local needs = {}
needs [ " h t t p . r e q u e s t l i n e " ] = tostring ( true )
return needs
end
function match ( a r g s )
bad_domain = " google.com "
req_domain = HttpGetRequestHost ( ) −− T h i s f u n c t i o n g e t s t h e r e q u e s t e d h o s t
if domain == bad_domain then
return 1
−− T r i g g e r s t h e c a l l i n g r u l e
end
return 0
−− The c o n t e n t d i d n o t match what we were l o o k i n g f o r
end
Figure 4: Domain Matching Example
Figure 4 depcicts the general structure for most Suricata Lua rules. The real difference
lies in what data is chosen to retrieve using the needs option. The "packet" option allows
one to get the entire packet including headers, while the "payload" option gets the packet
payload (not the stream) [28]. The official documentation seems to be a bit lacking as all
the functions for HTTP and TLS on this page are available for rule writing as well [27].
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CASEC
Example of a Suricata rule where the Lua script self-signed-cert.lua is invoked.
1 a l e r t t l s any any −> any any ( msg : " SURICATA TLS S e l f Signed C e r t i f i c a t e " ;
2
flow : e s t a b l i s h e d ; l u a j i t : s e l f −signed−c e r t . l u a ;
3
t l s . s t o r e ; c l a s s t y p e : p r o t o c o l−command−decode ;
4
s i d :999666111; r e v : 1 ; )
Example of a very simple Lua script for checking self signed certificates using the TLS functions. It should be noted that the init function is not included in this example
1 function match ( a r g s )
2
version , subject , issuer , f i n g e r p r i n t = TlsGetCertInfo () ;
3
4
if s u b j e c t == i s s u e r then
5
return 1
6
else
7
return 0
8
end
9 end
Figure 5: Self Signed Certificate Matching [1].
2.4
2.4.1
Protocols
SMTP
“The objective of the Simple Mail Transfer Protocol (SMTP) is to transfer mail reliably
and efficiently. SMTP is independent of the particular transmission subsystem and
requires only a reliable ordered data stream channel.” [29]
This means that SMTP can be used over any transport layer protocol.
What SMTP does is to relay and send e-mail. The idea is that a user, A, can send a
message to a user, B, no matter where user A or user B connects from. To achieve this we
need a globaly unique identifier for each user, known as an e-mail address. The layout of
an e-mail address is specified in RFC 5322 [30], but the gist of it is; a local identifier, an
“@“, followed by a domain, a “.”, and a Top-Level Domain(TLD) specifier. This will result
in string formatted like this: "userof@domain.TLD".
User A and user B might not have their mailboxes at the same hosts, and there might
not be a direct connection between the hosts. To still be able to deliver mail, SMTP
supports mail relaying. If user A has their mailbox at smtp1 and user B has their mailbox
at smtp3, but there exists no direct connection between smtp1 and smtp3, a relay server
smtp2 can serve as a midway point if smtp2 has a direct connection with both smtp1 and
smtp3 [31].
SMTP transports a mail object. A mail object contains an envelope and content. The
SMTP envelope is sent as a series of SMTP protocol units. It consists of an originator
address which error reports should be directed, one or more recipient addresses, and
optional protocol extension material.
Figure 6 is an example transaction for e-mails. It shows how the client and server
comunicates with each other.
2.4.2
MIME
Multipurpose Internet Mail Extensions (MIME) is an internet standard that is mainly designed for extending the Internet Message format or in other terms, email. MIME extends
the email functionality by enabling a set of features not originally found. Sending non-
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S:
C:
S:
C:
S:
C:
S:
C:
S:
C:
C:
S:
C:
S:
220 smtp.server.com Simple Mail Transfer Service Ready
HELO client.example.com
250 Hello client.example.com
MAIL FROM:<mail@samlogic.com>
250 OK
RCPT TO:<john@mail.com>
250 OK
DATA
354 Send message content; end with <CRLF>.<CRLF>
<The message data (body text, subject, e-mail header, attachments etc) is sent>
.
250 OK, message accepted for delivery: queued as 12345
QUIT
221 Bye
Figure 6: SMTP exchange between client and server [2]
text attachments, like video or audio, and text in character sets other than ASCII are some
of the features included in MIME. MIME functionality and its integration with SMTP and
email is specified in several RFCs. [32]Examples of MIME header fields: Content-Type,
Content-Transfer-Encoding, and encoded-word. [33] The MIME header fields contain
the information of the different fields in an email, defined in RFC-2822. [34] The MIME
standard does however not limit the potential header field to the ones defined in an
RFC. Anyone can define their custom MIME fields giving increased functionality and relevance. In conclusion: a MIME entity and its MIME header fields consist of information
that describe an email, which in turn is valuable information to a security system with the
goal of detecting suspicious traffic, malicious traffic and policy violations in a network.
In other words, MIME information is important for the function of Suricata.
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3
3.1
Methodology
Project Methodology
There are different factors to focus on in the decision of choosing and defining the
methodology to use for this project. The entire group consists of just four people. All
group members have limited experience with practicing and committing to a strict methodology. The time frame is limited to four months.
By reviewing the project phases, the time frame, and the groups current knowledge
of code review, contributing to a open source project, and writing optimal C code. The
decision to choose an agile methodology was made. This is based on the fact that the
group as a whole would partake in this project as a process of learning and thus we will
have to reiterate previous or early work as the group members will have gained more
knowledge. A methodology that could work with different phases and was agile enough
to adapt between phases was chosen, as the project does not purely consist of software
development.
When choosing an agile methodology, the choice was between Scrum and Kanban.
Scrum is a more prescribed tool in many ways because it comes with a framework of
"rules" for the team to follow, like having indirectly limitations of Work in Progress(WIP)
as each sprint is locked and defined. Also building scrum-teams with specialized roles and
activities within the iteration process would have been to up scaled for our project. We
therefore believe that scrum would fit a larger, more development focused project better
then our diverse project. Scrum has constraints and a defined framework to follow, it is
not possible to change this basis framework and still call it Scrum [35]. We would have
to follow this framework or define it as not being Scrum to use it on our project.
Kanban is defined as a more non-prescribed methodology, with only two solid rules,
which is:
1. Visualize the work flow
2. Directly limit the WIP lists, or swim lanes, on the Kanban board to a certain number.
It is possible to build upon Kanban with self defined activities and choose to edit the
methodology in between the phases of our project. Kanban is perceived as a agile methodology that, if used correctly, fits our project.
Kanban does not define a time boxed iterative working process, but meetings twice
every week(regular Monday and Thursday meetings) will be used to go though the work
that has been done on each task. The meetings will be used to demo current tasks,
review these tasks, plan and decide which task should enter the board. Workload will be
reviewed every Thursday and room will be made for redefining the limit of WIP. This is
referred to as the Retrospective meeting.
There is a consensus against having a time log in our group, because we feel that it
adds unnecessary overhead and we do not think time is a good measurement for contribution effort. Participation will be tracked durint the mandatory meetings as this will
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allow for necessary changes to be made in order to improve participation.
3.1.1
Visualizing the Workflow
Workflow will be visualized by creating for differetn implementation of Kanban boards
in the Trello collaboration tool [36]. Three of these will be connected towards the actual
project phases; research, code review, and development. These will be named as their
respective connected phase. The last board will represent all tasks not directly related
towards the main phases, such as; organizing meetings, sending emails, etc. All group
members can claim tasks from all the lanes on all boards. Exceptions are listed in the table
comments. Boards include a product backlog. Also, lists inside boards have a work in
progress limit number. These numbers limit the amount of tasks allowed in each column
simultaneously.
All tasks in the code-review list will be sent to the code audit board and have to be
completed there before it can continue on the development board and enter the test-lane.
3
2
1
2
2
To do Design Development Code-review Test Release
Table 4: Development board
The group member that claims a task from the to do list is responsible for that task until it
reaches the done-lane.
4
4
4
To do Research Present Done
Table 5: Research Board
The person that has written the code can not do the code-review on that specific piece of
code. This board lacks lane limits because we are not familiar enough with audit
methodology to set these with confidence.
To do Review Solutions Done
Table 6: Code Audit Board
3.2
Project Phases
Three different high level plans have been considered for the project work. All three
consist of the same components, the difference lies in the order they are completed in.
The plan components are as follows:
3.2.1
Research
The goal for this phase is to perform all research needed to start the development or
code review phase. Suricata source code will be the main reading subject, starting with a
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Lua scripting module comparable to the one we will write and then all source code with
interfaces towards that code. A product of this research will be a conceptual model of
the Suricata program.
3.2.2
Code Review
The code review is one of the two main phases for this project. Our goal with the code
review is to further the overall security of Suricata. We also need to make sure that our
newly written code is secure and well written so that it can be accepted into the project.
The code reviewing will be split into manual code review and static code analysis.
3.2.3
Development
This is the other main phase for the project. The development will be ran as individual
development project with its own methodology. All code will be written and tested during
this phase. While not directly related to programming, a testing environment will be
required during this phase.
3.2.4
Thesis Writing
This phase will be used to collect all documentation from the previous phases, and use
that to build the thesis. The thesis presentation will also be finalized during this phase.
Any bugs or flaws with our code that may surface from late testing or feedback will be
fixed. We will get our code accepted for merging into the Suricata main project. The
documentation and code review findings will also be sent to the Suricata project.
3.2.5
Plan Proposals
Plan 1
This plan is sequential and is based on doing the code review before the development.
Having the code review first is beneficial because the knowledge gained from the code
review will help us during the development phase. We can also focus our work on just one
of the two main phases. This plan also guarantees that everyone in the group gets to work
with both subjects. One issue with this plan is the fact that we need a smaller code review
phase after the development either way because we need to review our own source code.
Having four people working on the same phase at the same time is also probably not the
most effective. This plan also makes the project less agile. It will be harder for us to
implement what we have learned from the code review in the development or vice versa.
Plan 2
During this plan the code audit and development phases will be ran simultaneously. The
group will be split into two teams and each will work on one phase in parallel. With
this approach we can use knowledge gained from one phase in the other. We can also
ensure that each group member gets experience in both phases by swapping assigned
tasks between the teams. Thus the code will to some extent be naturally peer reviewed.
An issue with this approach is that swapping teams will be time consuming. The teams
will have to read up on the changes that has been done by the other team. Team members
will also not be able to specialize if the teams are swapped.
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Figure 7: The three different approaches to the project implementation
Plan 3
This plan is very similar to plan 2 in that the code review and development will be
ran simultaneously. The main difference between the two is that plan 3 does not have
dedicated groups for each phase. Tasks for the code review will be gathered on one board
and tasks for the development on another. Group members can then choose the task they
want to work on themselves. This plan allows us to have all the positive aspects of plan
2 while avoiding the time consuming swapping phase. A potential issue with this plan is
that project members may not get an equal amount of experience in both phases. This
is a minor issue though because the individual would have chosen that himself. Beeing
unable to properly prioritize the chosen tasks would be a more potent issue if the most
pressing tasks were left unchosen.
Plan Choice Rationalization
Plan 3 was chosen for this project. The freedom of choosing what subject to work on was
valued highly. The transition time when we had to swap subjects between the groups
in Plan 2 also seemed like a major issue. Plan 1 was also heavily considered but we
concluded that splitting the phases into two individual time blocks would compromise
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the quality of the first phase in favor of the last.
3.3
Development Methodology
The development is the second our two main phases. It is very important that the group
implements, and operates in, a suitable development methodology. A defined and customized methodology will in most cases increase quality of general project management.
It may also help visualize the work flow with both supporting tools and as a framework
built around cooperation. The methodology in our project and this development phase
is implemented to ensure the best possible environment for cooperation, learning and
quality assurance. In the project plan the group selected Kanban as the agile methodology to use throughout the entire projects. Because Kanban is defined as a customizable
and lightweight methodology, building on two fundamental principles, means that it will
fit with our development phase.
Agile vs. Traditional
At this moment in time there are two very different categories of development methodologies. The oldest of them is the Traditional methodologies. The main philosophy behind
many of the traditional software development methodology is to plan and schedule all
processes before these are started, making them plan-driven processes [37]. One of the
Traditional methodologies, and probably the most known, is the Waterfall method. This
methodology is based upon five fundamental phases of software development, requirements, design, implementation, testing and deployment. The Waterfall method governs
that each of these processes should be completed to their entirety before a new phase
is started, it is not allowed to go back and edit one phase while the project is already
within, or in between, phases.
Agile development methodology is a more product and costumer focused category of
methodologies. Methods like eXtreme Programming, Scrum and Kanban are examples
of agile development methodologies where the process itself is not a goal. Satisfying the
costumer with working software, made in close contact with the costumer, the ability to
responding to change, and focusing on individuals and interactions is the most important
pillars of agile methodology. The Agile manifesto is a manifest formed by seventeen
pioneers within the computer science community, and is also signed by thousands of
people [38]. This manifest states the values of agile software development. It was created
to help others within the profession think about software development, methodologies,
and organization in new, more agile ways. Agile methodologies may be experienced as
more free then the Traditional methods, and although this may be true, all agile methods
have a process framework of some sort, explaining and describing how to use the specific
methodology.
3.3.1
Methodology implementation
As described in the project methodology part, the group members will distribute tasks
to them selves based on if they prefer to participate in the development or in the audit part. This may also shift as different group members are free to change their project
area during this period of the project. It was greed that all group members should be
kept informed on the current status of the development phase to make this work. This is
something that the methodology is able to support by making sure that the work flow is
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visualized and available for all group members. Using the first part of the weekly meetings to share the current status on the development was also made a common practice.
This to help ensure that everyone could at any point take part in the development without extensive training.
The project development phase will also be affected by the implementation of The
Value Method as a secure software development process in parallel with Kanban. This
includes implementing obligatory practices to each phase within the development and
iterate.
Defined by the software development life cycle there are five parts of development:
Requirement, design, implementation, testing, and deployment. Each part will be iterated multiple times during the project, with exception of the deployment phase. The
deployment part of this project consist of a delivery of product to both employer and the
project community. For the development, the practical ramifications of this will cause the
implementation and delivery will be split into two different iterative processes, as we
want to deliver the product with all functionality included and just iterate over improvements or feedback the larger community may discover.
Figure 8: The work flow of development
The requirement phase of the development should consists of both creating a conceptual overview and specification of what is to be implemented, how it should work, and
the requirements of the software. This should include both user requirements and system
requirements, where the latter ideally works as a expansion of the former with the addition of technical specifications, and detailed explanation of how the user requirements is
to be reached. Dedicated software requirements document extending beyond the project
plan will not be created as Kanban is a methodology with focus on agile work flow. The
project plan will be used as foundation of the requirements from the employer, and we
will iterate the more technical details and functionality to be implemented in meeting
with the employer as the project progresses. The software requirements are expected
to gradually grow in quantity as a result of this, but still keep clear connections to its
foundation found in the project plan.
Architectural design will be performed as a part of the software design process, which
will in practice function as a link between the system requirements and the design engineering. The architectural design will map the the actual model of how the implementation should look like, with regards to the functional and non-functional requirements
established in the previous phase. This design process will seek to discover potential design patterns to use, functional and non-functional design principles to follow, and the
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architectural structure of the software to be developed.
Test suite
The test phase of development will include unit, regression, integration and acceptance
tests. Unit tests is the process of testing different components in a system. This could be
done both automatically and manually. The components being tested can range in size
from simple functions and methods to larger functionality implementation. The test is
often ran with defined input and will assert expected output, thereby deeming the test a
success or fail.
Regression tests is basically a test suite made to ensure that there is not introduced
any new bugs or flaws to the software as the implementation is ongoing. This test suite
should be ran whenever untested code is introduced, or when fixing software bugs to
constantly check that the changes did not introduce new problems. The test backlog
should be growing incrementally as new functionality enters the software.
Integration tests check that subsystems integrate properly into larger parts of the
software, and does not break any key components with the introduction of the new
software.
Acceptance testing is the final test suite to be ran. This will ensure that the developed
software meet the requirements set in earlier phases of the development, both system
requirements and user-tests.
Our methods of testing will try to follow the V-model, as seen in Figure 9. This will
connect each testing practice against a specific part of the development process. Using
this testing methods in an agile development methodology is something that we believe
will only enhance the quality of the product and make it easier to discover bugs or flaws
in early stages of development. As each iteration of Kanban will include each of the
four different development phases(probably more then once), the v-model will follow
each iteration. This means that each iteration will try to include all test, except for the
acceptance tests. There is a connection between each type of test and each high level
phase in the SDLC, as shown in the V-model. Unit to implementation, integration to
design, etc. This assures that all phases of the SDLC will be tested against and quality
assured.
Functionality will be manually unit tested on the fly as it is implemented, this will
also result in the need to run regressions tests as unit tests are expected to uncover bugs
or flaws in our code and when more code is being developed. Integration and acceptance
testing will include performance-tests to ensure that the developed code does not slow
down, or in any way drastically affect, the performance of Suricata. It will also test to
check that all functional and non-functional requirements are fulfilled, and all design
principles are properly followed and the architectural model of the result correct.
As the project framework does not include deployment of the code, the last milestone
of this project will be delivery of the product to OISF and the Suricata project. The
delivery will most likely be iterated at the end of the project, as the developed code base
will be reviewed by the Suricata community.
The testing the developed code will undergo is manual unit-tests, regressions tests,
integration tests, and realistically configured performance tests.
To accomplish unit-testing with good code coverage we had to discuss how to design
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Figure 9: V-model, explaining testing connections [3]
and execute the tests.
pcap files were produced that include raw SMTP test traffic in company with a rule set
to trigger the Lua script we wrote to test our functionality. This was done because the our
code will as a API towards Lua for availability of SMTP data. This Lua script will contain
all API calls to test the different functions and will be designed to log and print both
successful output and error messages in case anything goes wrong. This script will also
work as the regression tests suite, as it can implement and keep tests for all functionality
and run through all previous tests when new functionality is introduced.
3.4
Code Review Methodology
The code review together with development is one of the two main phases of this project.
Our goal with the review process is to further the overall security of Suricata. We also
need to make sure that our newly written code is secure and well written so that it can
be accepted into the project. A good starting point is to have a methodology in place.
The review will be split into manual code review and static code analysis.
3.4.1
Manual Code Review
“You might be amused to note that using grep to search code for words like "bug,"
"XXX," "fix," "here," and best of all "assume" often reveals interesting and relevant
tidbits. Any good security source code review should start with that.” [39]
The manual code review needs to get started as soon as possible to get the best
possible understanding of C programming and the project source code. The main issue
with the manual audit will probably be to identify the source files with the most potential
so we don’t waste our time. There will be two different approaches for selecting entry
points in the code to review. The first is focused on reviewing the code with the most
potential. It involves searching through the source code for promising comments such as
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"hack, bug, XXX, TODO, etc." The results should give plenty of entry points to do code
review. Approach number two would be to define what we believe is the most critical
code in Suricata. That approach may not yield the most findings, but it is probably the
most important code to review. These two approaches should amount to a balanced code
review where we get to cover code of a reasonable amount and importance with our
limited time. The methodology for the manual review is based upon a set of different
practices and checklists. The checklist we will use is from Liberty University and contains
different points to be checked in six categories [40].
•
•
•
•
•
•
Structure
Documentation
Variables
Arithmetic Operations
Loops and Branches
Defensive Programming
Smartbears list, "Best practices for code review", will be used as as part of the methodology for the manual review. Smartbear is a company that specialize in development of
tools for testing, monitoring, and more. Their list contains a set of rules for completing
a successful code review [41]. A key point to their list is that a code review should be
done in pairs. There will be two group members doing code review on the same files.
The other practices in their list are:
•
•
•
•
•
•
•
•
•
•
Review fewer than 400 lines of code at a time
Inspection rates should be under 500 lines of code per hour
Do not review for more than 60 minutes at a time
Set goals and capture metrics
Authors should annotate source code before the review
Use checklists
Establish a process for fixing defects found
Foster a positive code review culture
Embrace the subconscious implications of peer review
Practice lightweight code reviews
Not following all the practices mentioned will be followed, just the ones that are relevant
to the project.
3.4.2
Static Code Analysis
Only about half of our total review time frame will go to manual code review, the other
half will be used to do static analysis. This decision came naturally as the Suricata code
base contains more then four hundred thousand lines of code and doing a manual code
review of the entire code base would be a next to impossible task. The quality of static
code analyzers have reached a level were we believe it is possible to use a static analysis
tool for the initial analyzing and to manually iterate over the findings to validate true
positives. We plan to use a static analysis tool on the entire Suricata code base and manually validate the results. Even though static analyzers are a mature tool in the auditing
tool chain the results can not be directly treated as actual security findings. The depth
of the manual confirmation and documentation of the results will probably depend on
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the number of results. We also hope to cross correlate the results with multiple static
analyzers, this may be critical if the number of results we get initially is either very low
or very high.
3.5
Secure Software Development Process
System Development Life Cycle(SDLC) is a term used to describe the process for planning, creating, testing and deploying an information system. A SDLC ensures the quality
of the system developing process, and it consist of phases such as System investigation,
System analysis, design, testing and more. All of the phases aim to ensure a high quality
result based on the customer requirements [42]. KDA is the “customer” in this process,
although we added some requirements ourselves. Part of our goal is to develop secure
software, so securing the different processes during development is an important requirement. We discovered that there are few SDLC with adequate focus on security, and
decided that a Secure Software Development Process(SSDP) would fulfill the security
requirements. So part of the research was to discover and decide on a SSDP that would
compliment our SDLC with a satisfying amount of security in its phases and processes.
This part of the thesis will assess the different SSDPs found a comparison of these, concluding with which SSDP we decided to use.
3.5.1
Assessing SSDPs
The three most acknowledged secure software development cycle frameworks are the
ones looked at. The frameworks assessed in this section: "Security Development Life cycle
(SDL)" by Microsoft, "Comprehensive, Lightweight Application Security Process (CLASP)"
by OWASP, and ”Touchpoints" by McGraw. These are describe in the paper “On the secure
software development process: CLASP, SDL and Touchpoints compared." [43]This paper
was key for gathering knowledge about the processes and making a decision on which of
the processes were most suitable for our development phase. The paper was provided to
us by our thesis supervisor, concluding that this is a reliable resource.
Requirements for the choice of SSDP
•
•
•
•
•
•
Easy to use
Fit to small project
Easily applicable to smaller groups
Easily accessible
Clear and transparent
Having adequate security practices
SDL
The SDL is a result of Microsoft’s proclaimed commitment to trustworthy computing in
2002. SDL is a set of activities which complement Microsoft’s development process and
are particularly aimed at addressing security issues. SDL is made up of seven phases:
Training, Requirements, Design, Implementation, Verification, Release and Response.
Each phase contains at least one “SDL Practice”. The goal of each “SDL Practice” is to
ensure that security is thoroughly addressed in each phase. The practice is described in
detail, making it easy to complete and use. Some of the practices also contains different tools and software, enabling the user to complete the practice. An example could be
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“SDL Practice 12: Perform Fuzz Testing" which has has resources specific to the practice,
including tools for Fuzz testing, videos, training and documentation. [44] [?]
Key characteristics of SDL
• Security as a support to functional quality.
• Several activities have continuous characteristics so you can improve on intermediate results.
• Good methods that guide you trough executing activities.
CLASP
CLASP stands for Comprehensive, Lightweight Application Security Process and was originally defined by Secure Software and later donated to OWASP. CLASP is a lightweight
process for building secure software. It is the result of analyzing several development
life cycle, its system resources and decomposing these in order to develop and create
a set of security requirements. The set’s comprehensive size and its requirements is the
foundation of CLAPS’s best practices enabling the users to systematically address vulnerabilities, resulting in prevention of compromising key security services. In summary
CLASP consist of five features, which then again branch further into other parts of CLASP.
These five features are: CLASP views, CLASP Best Practices, 24 CLASP Activities, CLASP
Resources, and Taxonomy of CLASP. Each of these consist of different practices, activities
and information, all towards developing secure systems and software. [45] [46]
Key characteristics of CLASP
• Having security in a central role.
• Keeping the process light by only supplying activities without defining which activities to select or when to execute them.
• There is an extensive set of resources that facilitate the implementation of activities.
Software Security Touchpoints
The Seven Touchpoints is describe in Gary McGraws book: Software Security: Building
Security In [47]. We refer to The Seven Touchpoints as Touchpoints. Here are the Touchpoints in order of effectiveness:
1.
2.
3.
4.
5.
6.
7.
Code review
Architectural risk analysis
Penetration testing
Risk-based security tests
Abuse cases
Security requirements
Security operations.
The touch points specifies activities or processes that should be done for each phase of
a SDLC, resulting in a secure software and systems. For instance Security requirements
are set in the requirements and use case phase of a project. All of the activities are done
for each iteration of the SDLC. Touchpoints’s activities and processes consists of different
best practices and is adopted by big cooperations such as Cigital, the U.S. Department
of Homeland Security, and Ernst and Young. McGraw categorize the touch points into
two categories, destructive and constructive activities. Destructive activities are related
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to attacks, exploits and breaking software. Contrary, the constructive ones are about
design, defense and functionality. [48]
Key characteristics of Touchpoints
• It incorporates a risk management framework into the software development life
cycle.
• Activities are prioritized allowing for a gradual approach.
• Touchpoints includes resources and examples on how to execute activities.
3.5.2
SSDP Choice Rationalization
Many of the SSDPs have valuable practices and information that is adequate to use for
our thesis. We decided on making our own SSDP based on the most valuable practices
and sections from the other SSDPs. This resulted in a SSDP that we named The Value
Method. Part of the paper referred to earlier in this section is concluding that “SDL is
very thorough in architectural threat analysis” [43] One of our concerns were that we
would change the data received from other parts of Suricata, as we state in 4.1.2. It
is also important that our code is secure as stated in the Problem statement. Which is
why the SDL pracitces that were adequate were added to The Value Method. There are
many practices added to The Value Method from SDL, including, but not limited to, static
analysis, attack surface analysis, threat modeling and attack surface review. Not only will
the activities increase our knowledge of the code base, but they will also give us the
confidence to write code without being afraid of doing collateral damage to other parts
of Suricata. On the other hand, the conclusion for CLASP states that its greatest strength
is the good support for architectural design. However, this is not of great concern, due
to the all ready well established design of Suricata. It was found by comparing SDL with
CLASP that the structure in SDL makes it easier to get a good overview of the processes.
CLASP seemed too big and it was harder to grasp its functions and framework, which
made SDL and Touchpoints functionality a more viable addition to The Value Method,
and by that excluding CLASP entirely from our methodology. Touchpoints on the other
hand, with its flexibility and the mix of black and white activities will be a viable addition
to The Value Method. Some of the touch points overlap with the functionality of SDL.
Therefore we decided to add the parts of Touchpoints that we saw adequate to the thesis
and those that were not present in SDL, to The Value Method. In the end this resulted
with the addition of touch point five: Abuse cases, to The Value Method. Some of the
practices in SDL are meant for bigger projects these will be discarded from The Value
Method or modified to fit into The Value Method. Most of the SDL practices fulfill our
requirements, and that’s why The Value Method is based on SDL. Which practices and
touch points that are included in The Value Method, and which that overlap, will be
elaborated on in the sections to come.
3.6
The Value Method
The Value Method is our own take on a SSDP. It’s a combination of selected parts from
two different SSDPs, Touchpoints and SDL. We decided to make our own SSDP because
could not use all of SDL and there where also activities from Touchpoints that would be
a benefit to our process. Another reason for making our own SSDP was because of the
time constraint and the scope of our development phase. The existing SSDPs are made
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for creating entire systems, while our development goal is to extend the feature set of
Suricata. Many of the processes and practices added through the SSDP are meant for big
projects and would not be feasible to complete during our project. Therefore adjustments
were made to both SDL and Touchpoints to make them fit to a smaller project, resulting in
The Value Method. The Value Method will be closer to SDL than to Touchpoints, however
many of the touch points and the SDL practices overlap, and this will be highlighted in
the explanation of SDL practices and phases. The reason why our SSDP has the word
"Value" is because we get the best value for our thesis by combining two SSDPs instead
of doing both of them.
Practices in The Value Method:
•
•
•
•
•
•
•
•
•
•
•
•
•
3.6.1
Value Practice #1: Security Training
Value Practice #2: Security Requirements
Value Practice #3: Security and Privacy risk assessments
Value Practice #4: Attack Surface Analysis
Value Practice #5: Threat Modeling and Abuse Cases
Value Practice #6: Deprecate Unsafe Functions
Value Practice #7: Perform Static Analysis
Value Practice #8: Perform Dynamic Analysis
Value Practice #9: Perform Fuzz Testing
Value Practice #10: Conduct Attack Surface Review
Value Practice #11: Risk-Based Security Testing
Value Practice #12: Conduct Final Security Review
Value Practice #13: Certify Release and Archive
SDL
SDL consist of many phases and each phase has at least one practices. Each phase and
its practices correspond with a phase of the SDLC, and their function is to apply adequate security in each phase. For instance the requirements phase of SDL corresponds
with the requirements phase of the SDLC. Although its not given that a SDL phase always corresponds with a SLDC phase. An example would be the training phase of SDL,
this phase’s function is a prerequisite that ensures that the software development team
members have appropriate knowledge of how to develop secure software. This section
will explain which practices and processes were chose and why. All of the practices have
specified when in the development process they should be done. SDL is limited to only
be the SDL practices. This is due to the size of the development phase.
SDL in Agile Development
SDL was first developed as an addition to a more traditional way of creating software, the
SDLC. In recent times Agile development methods have become very popular, with Scrum
leading the way. Our development methodology, Kanban is an Agile development method
and we need to fit a secure development strategy into it. Microsoft has a recommended
approach for utilizing SDL in Agile [49]. Their recommendation is to do some practices
for each iteration.
• SDL practice #1
• SDL practice #7
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•
•
•
•
•
SDL practice #8
SDL practice #9
SDL practice #10
SDL practice #15
SDL practice #16
Some can be done for more then one iteration at a time.
•
•
•
•
SDL practice #3
SDL practice #11
SDL practice #12
SDL practice #13
And some are meant to just be done once.
•
•
•
•
•
SDL practice #2
SDL practice #4
SDL practice #5
SDL practice #6
SDL practice #14
After Microsoft released SDL there was some discussions around the web about how
good it was, and if it is viable to retrofit a framework for traditional development methodologies into Agile methods [50][51]. With this in mind we will evaluate each practice in
SDL and select the best parts for our project.
Phase 1: Training phase
SDL Practice #1: Core Security Training
Microsoft describes this practice as a prerequisite for implementing the SDL. This practice
include training in how to use SDL, but also training in secure design, threat modeling,
secure coding, security testing, and best practices surrounding privacy [52].
The entire group have completed the course “Software security”, and we believe that
this, among other courses, have provided us with a sufficient academic background for
completing the development phase of our thesis in a secure way. This includes training in
concepts like secure coding, security design, threat modeling, security testing, how to use
SDL, and best practices surrounding the security of the SDLC. Parts of the research phase
will also serve as Core Security Training, so this process is completed within that phase.
Touchpoints also asses training, but in a different way. The way Touchpoints asses training is through a knowledge management framework, but the book does not completely
elaborate how this knowledge can be used throughout the different touch points [43].
Therefore this practice is not affected by Touchpoints, and completed in the SDL way.
Phase 2: Requirements Phase
SDL Practice #2: Establish security and privacy requirements
This practice defines and integrates security and privacy requirements. It also defines
minimum security and privacy criteria for the application [53].
With security being a main focus in the software we are developing and for the
thesis, it was decided that this SDL Practice will be applied and added to The Value
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Method. Thus ensuring that our contribution to Suricata have well established Security
and privacy requirements. This practice overlap with the touch point: Security requirements [43].
SDL practice #3: Create quality gates/bug bars
This practice defines the accepted level of security and privacy quality. The background
for this is to help the development team understand risks associated with security issues
and identify and fix security bugs during development [53].
Our contribution to Suricata consist of a manageable size of code. This practice will
not be necessary, and not added to The Value Method, as the final contribution should
not include any known bugs. Because the of the small size, it will be easier and fast to
do a thorough code review and audit. However, if we were to discover bugs in our code,
they would be fixed and documented. If we were to create a quality and bug bars, the
bug bar would be set to zero bugs of any kind. The quality bar would be that our code
should be of equal quality compared to the rest of the Suricata code base.
SDL practice #4: Perform security and privacy risk assessments
Investigating software design with cost, known rules and regulations in mind will help a
team to identify which parts of project that require threat modeling and security design
reviews before release. Also the team should determine the Privacy Impact Rating of a
feature, product og service [53].
As mentioned, the security standards of the Suricata project is high. Even tough, we
believe that a security risk assessment will help identifying parts of the project that both
needs further attention to security or detailed threat modeling. Which will also make us
more familiar with the code base, and able to address the different threats discovered.
So this practice will be added to The Value Method.
Phase 3: Design Phase
SDL practice #5: Establish design requirements
The idea in this phase is to address security and privacy early, and to then reduce the risk
of breaking schedule and reduce project expenses. This is done by accurately making
a complete design specifications, including security relevant aspects such as minimal
cryptographic design requirements and a specification review [54].
One threat is lost time which is mentioned in the project plan, there is no budget for
our project. Reducing project expenses is not one of our concerns. Time loss is addressed
through the use of Kanban. Concluding that validating our design specifications against
a functional specification is something we do not consider relevant.
SDL practice #6: perform attack surface analysis/reduction
The purpose of this practice, as the name states, is to perform attack surface analysis/reduction. The purpose of doing an attack surface analysis and to reduce the risks found,
is to reduce the opportunities for an attackers to exploit potential weak spots and vulnerabilities in the system or in code. Also included in the practice is disabling or restricting
access to system services, applying the principle of least privilege, and employing layered
defenses wherever possible [54].
The part of our code that process data retrieved from Lua, is considered an attack
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surface. This is because we do not control the other surfaces where data enter Suricata.
We do also not control the actual Lua scripts written by the user. And we do not know
which system Suricata is deployed in. Thus making it impossible for us to address risks
in the users system services and applying principle of least privilege in the users system.
This practice has been reduced to focus on analyzing the attack surfaces of our code, it
is added in The Value Method with the name, attack surface analysis.
SDL practice #7: Use Threat modeling
This practice states that it is important to have a structured approach during the design
process. It helps the team to effectively and less expensively identity security vulnerabilities. It will also identify threats, to then address and mitigate them [54].
We believe threat modeling will help identifying security vulnerabilities and determine risks from those threats. The threat modeling will also help establishing appropriate mitigations and is included in The Value Method. This practice is corresponding with
Touchpoints’s Architectural Analysis. The Architectural Analysis of Touchpoints is somewhat bigger than SDL’s Threat modeling practice. However, both include threat modeling
trough STRIDE.
Phase 4: Implementation phase
Similar activities exists in Touchpoints.
SDL practice #8: Use Approved Tools
This practices recommends the user of SDL to make and maintain a list of approved tools
and associated security checks such as compiler options and warnings. SDL claims that
this practice will help automate and enforce security practices and at a low cost [55].
Microsoft recommends using one set of approved compiler options and warnings. This
is something that will be adhered to because the Suricata build files that all members use
come with compiler flags for displaying all errors and warnings. Our source code will
also need to be validated by the automated build check tools the Suricata developers use
before it will be approved. These tools run the GCC and clang compiler with another set
of flags. There will however not be a list of approved developer tools like compiler, IDE,
or git clients. This is because we believe that developer freedom helps productivity and
we have trust in the competence of the group members. Potential disagreements in tool
usage or incompatibilities can be dealt with in a more informal manner.
SDL practice #9: Deprecate Unsafe Functions
This practice suggest analyzing all the functions in the project and its APIs. The ones
determined to be unsage should be banned and replaced with safer aleternatives. This is
will reduce the risks of potential bugs [55].
We agree with Microsoft that everyone doing programming and auditing should be
mindful of deprecated functions. Functions are deprecated for a reason, but may still
be available for backwards compatibility. Using unsafe functions is a common pitfall,
especially in C programming. Therefore we include this practice in The Value Method.
SDL practice #10: Perform Static Analysis
Doing Static analysis on the source code ensures that secure coding policies are being
followed, and will also help to reveal bugs, and logical errors [55].
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Our could will be secure and bug free as a requirement. The Suricata source code
should also be secure as stated in the problem statement. Static analysis will therefore
be a significant part of our project. This will make sure that our newly written code is
secure and well written so it can be accepted into the project fulfilling one of our goals.
Therefore this practice is added to The Value Method.
Phase 5: Verification phase
Similar activities exists in Touchpoints.
SDL practice #11: Perform Dynamic Analysis
This practice recommends the team to perform a run-time verification of the softwares
functionality. This should be done with a tool that monitor application behavior for memory corruption, user right issues and other security issues [?].
Our code base is so small, relative to the size of Suricata, that it would be hard to track
potential dynamic analysis findings back to our code. It could however prove valuable to
Suricata in general so it will be performed and it will be added to The Value Method.
SDL practice #12: Perform Fuzz Testing
This practice suggest that the team should do fuzz testing on their software. A fuzz test
is to introduce malformed or random data as input to the software for inducing program
failure. This could reveal potential vulnerabilities in the software [?].
Fuzz testing is valuable to hunt for potential vulnerabilities and results are easier to
track back to our own code. We hope we will be able to perform this practice due its
valuable nature and it will be a great addition to The Value Method.
SDL practice #13: Conduct Attack Surface Review
Revision of attack surface upon code completion will help to ensure that the team have
has changes in design and implementation of the program or the system into account.
This could reveal new attack vectors created. The findings should then be assessed accordingly [?].
This practice could bring valuable information to our project. However if the practice
is completed or not, is dependent on the results of Practice #6: perform attack surface
analysis/reduction. Although it is added to The Value Method.
Phase 6: Release
The affect of Touchpoint is limited in this phase.
SDL practice #14: Create an Incident Response Plan
This practice is about making a Incident Response Plan. It is helpful in the way of addressing new threats that emerge over time [56].
This practice will not be performed. An incident response plan should be tailored to
a specific deployed operation. Our code could be deployed anywhere due to the nature
of open source projects. We also believe that creating a general incident response plan is
hard to get right and other work will be prioritized.
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SDL practice #15: Conduct Final Security Review
The practice is about reviewing all security activities that were completed during all the
different phases in the SDLC. This will ensure that the product, in this case code for
Suricata, is ready for release. This includes analyzing threat models, tool outputs and
performance against the quality gates and bug bard from the Requirements phase in
SDL [56].
Although we do not use all the practices, an extensive security review will help ensure
that the the security practices required have been perfomed, and performed well. It will
also help ensure that our code is consistent with the security requirements set. It is added
to The Value Method. This practice should coincide with our conclusion phase.
SDL practice #16: Certify Release and Archive
This practice recommends certifying software prior to the release, which in turn helps
to ensure that the security and privacy requirements were met. This practice also include archiving all relevant data for performing post-release servicing tasks. Archiving
includes many results of the different practices, but also results of the completion of the
software [56].
This practice is covered to the full extent in the API documentation provided together
with our source code, both to OISF and KDA. Our source code will be archived as it needs
to be publicly available due the software license. The bachelor thesis itself should also
serve as a rather comprehensive documentation of our work. This practice is automatically completed in the process of doing this thesis, but the practice is added to The Value
Method anyway.
Phase 7: Response
SDL practice #17: Execute Incident Response Plan
The last practice suggest that the you should perform the Incident Response plans you
have made in Practice 14 [?].
Due to the fact that we will not make an Incident Response plan makes this practice
excessive and will not be included in The Value Method.
3.6.2
Touchpoints
Touchpoints is the second SSDP that we add to The Value Method. Many of the touch
points do the same as some of the SDL practices. Therefore it was decided to not add the
corresponding ones to The Value Method, and to not add the non-relevant ones either. In
the SDL practise description it is explained where the touch points correspond with the
SDL practices, and where specific points from Touchpoints are located.
Abuse cases
The practice of making the abuse cases are done in the Requirements phase of the SDLC.
The concept of a abuse case is to write a use case where the result of the use case
is a negative one. In order words, a abuse case can describe an unwanted feature in
a software, system or program [57]. Writing abuse cases can then mitigate or create
solutions for avoiding them to happen. That is soul purpose of this practice, and a good
way to create awareness around potential threats in the software or system to then make
it easier to discover other abuse cases later in the development process.
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Risk-Based Security Testing
This is another practice from Touchpoints that we want to incorporate into The Value
Method. Risk-Based Security Testing covers more aspects then we need, what we want
to take with us is the aspects around Abuse cases and the tests that cover them
“... abuses cases developed earlier in the life cycle should be used to enhance a test
plan with adversarial tests based on plausible abuse scenarios.” [58]
Bringing this point with us allows us to test our code based on the assessments from
the abuse cases.
Background & Methodology Summary
The background and methodology chapter is largely based on the work we did during
the research phase. We knew before going in to this project that we would need to
spend a lot of time looking into both technical and organizational subjects. We also
had to look into the main software project we were going to interact with, Suricata.
The underlying software development philosophy of Suricata, free open source software
development is extensively documented. Suricata’s code base consist of more then four
hundred thousand lines of code. The documentation of Suricata is varying in quantity and
of limited quality, especially regarding design and high-level documentation. A brief look
at the code revealed that code comments were sparsely used. The development phase of
our bachelor thesis will result in an addition to the Lua related functionality of Suricata.
On the other hand, the Lua functionality represents a minor part of the complete Suricata
code base.
Because of the size of the Suricata codebase, it would be too time-consuming to familiarize ourself with the entire code base. We decided to focus on the program files
we thought we would be more likely to interface with. Initially couple of core files were
chosen to review and research, on the basis that they were related to extending Lua functionality in Suricata. Afterwards we branched out to other files as more knowledge was
gained about their functionality, how they were related, and if the code was considered
relevant to the thesis. With the advanced level of program code, combined with the lacking documentation, the group deemed it unwise to start the development phase of the
project right away. This was due to a lack of knowledge of how the Suricata code base
was structured, making it difficult to asses where to add our code in the code base. Also,
at the time, we had insufficient understanding of what code was relevant to our addition
of code and which parts of the code we had to interface with to make integrated code of
high quality.
C is the programming language used to write Suricata and none of the group members
have had any previous experience with writing or auditing C code for production. The C
code used in Suricata will at times perform low level operation and uses coding practices
that we have not learned previous to this project. Our understanding of programming in
C had to be advanced due to our lacking knowledge of advanced C and the complexity
of the code base. It could be possible learn "on the fly" as the auditing and development
was performed, but it was decided that this would likely either result in a unacceptable
quality on our early work or it would require us to redo it causing a significant time
loss. This was another motivation for doing an extensive research on the C code used in
Suricata.
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Our final technical research subject was the scripting language Lua. Researching Lua
came naturally as the goal with our development was to integrate Lua scripting functionality into Suricata. Thus we had to look into what Lua is, how it works in relation to
C code in general, and more specifically how it works in relation to Suricata. We would
also most likely need to know how to write our own Lua scripts for testing.
In addition to working with Lua and Suricata we also knew that we needed to work
with e-mail traffic. Thus we needed to look into the underlying Internet Engineering Taskforce standards SMTP and MIME In addition to technical subjects we also researched different methodologies for development, audit and project management. Getting a proper
understanding of the different methodologies and choosing the one most suitable for our
project is quite essential and we dedicated a suitable amount of time in order to make
an educated choice.
We researched three different possible SSDPs that we could add to our project. These
were Microsoft SDL, CLASP and Touchpoints. CLASP was too extensive for our project
and it’s strenghts covered areas of little concern, like architectural desing. SDL and
Touchpoints were the ones deemed most suiting for the project, but neither was a complete fit. We decided that the best for this project would be to select the most valuable
touch points and SDL activities and define our own methodology. This resulted in The
Value Method.
Kanban was chosen as the overall management methodology. The choice was partly
made because we believed the group would not fit well with a strict methodology, and
Kanban allowed us to custom fit the methodlogy to our needs. Another methodology
aspect was the organization of the project phases. There were three proposed sequences
the phases could appear in. The one that allowed all group members to get experience
in every phase was selected.
We also had to define the methodology that specifically addressed the review phase.
Here we decided to define our own approach both for static and manual analysis. We
did not find any methodlogy that said how to practicaly perform these activities so we
defined our own.
All these findings helped create the final high level schedule.
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4
Development
This chapter will familiarize the reader with the development phase of our project and it
will discuss how the extension we made have been specified, implemented, and tested.
The chapter also includes the API documentation of our product and a short summary
discussing the methodology used, developing software with focus on security first, and
implementing our own SSDP into the development phase.
4.1
Requirements
This part of the development process has inherited the functional requirements, goals,
scope, and limitations from the project plan. The requirements specification for this functionality extension of Suricata is largely based on the thesis description and communication with the employer.
Functional Requirements:
• The system extension will facilitate the extraction of SMTP-data between Suricata and Lua.
• The extension will not decrease the general performance of Suricata.
• The extension will allow users to extract sender address and recipient address
of any given mail parsed by Suricata.
• The extension will allow users to extract all fields related to the MIME protocol
in any given mail parsed by Suricata.
• The extension will not break the portability of Suricata [7].
Non-functional Requirements:
• It should be intuitive from the function name, what the purpose of the function
is.
• The extended functionality should be usable to people with only basic knowledge and training with Lua.
Use Case
This document will contain a list of use-cases with a high, and low level detail description. These low-level detailed use cases will optimally contain the following properties:
For a high level use case, brief input to the above "form" will be fulfilling to the
Name, Actors, Purpose, and Description properties. Low level use cases will require more
detailed and in depth description and input to all the attributes above.
A sequence diagram will also be need on with the low level use cases, visualizing the
preferred chain of events.
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4.1.1
Use Case Diagram
Figure 10: Use case diagram of extension to Suricata
Name
Purpose
Actors
Description
Preconditions
Postconditions
Trigger
A fitting 2-5 word name of the use case. What part
of the system does this use case belong to.
What is the purpose of the use case.
The different entities involved in the use case.
A fitting description of the use case and how it will
work.
What conditions needs be fulfilled before the use
case/scenario is set in motion.
Conditions that must be met for a valid end of the
use case.
Chain of events that initiate this use case. Alternative outcome: If variations of a "happy day scenario"
occurs, what is then the outcome or behavior of the
program.
Table 7: Template high level use case
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Name
Actors
Purpose
Description
SMTP support for Lua in Suricata
Surcata, Lua.
The system administrator will be able to write Lua
scripts and create rules for Suircata, matching on
SMTP.
Make Suricata support Lua scripts to define rules
matching on SMTP fields and attributes. The code
will essentially become middle ware allowing Lua
scripts to use data from SMTP. The main SMTP
fields the costumer needs to match on is: mail_from,
mail_to, subject, and attachment.
Table 8: High level use case 1
Name
Actors
Purpose
Description
Extract field: subject from SMTP packet.
Lua, Suricata, User.
Allow Lua script to access field Subject of SMTP
packet.
This function will - Check that the Lua state is accessible/existing. If not - write error output. Extract
transaction from Lua state. Check that transaction
is not null. Create temporary var sufficient to hold
any string residing in SMTPTransaction->subject.
Extract subject field from transaction into the temp
var. Check tempvar to be filled. Push tempvar to Lua
State, return 1 (number of vars pushed) if any check
fail - return error.
Table 9: Low level use case 1
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Name
Actors
Purpose
Description
Precondition
Postconditions
Trigger
Extract list of all MIME fields in current SMTP transaction.
Lua, Suricata, user.
Allow developers to gain knowledge of which MIME
fields the current SMTPTransaction contains.
The functionality will allow developers to gain
knowledge of which MIME fields the current SMTPTransaction contains. It will write to console a list
of the names of all MIME fields found in the data
structure of the SMTPTransaction currently being
parsed by Suricata. Further extension could log the
names of all MIME fields found and the transaction ID of where they were found. This list will be
extracted from flow->smtpState->smtpTransaction>mimedecEntity->listof(mimedecField)
Suricata must be installed with Luajit support enabled. The function must be called from a Lua script.
A Suricata rule must refer to the Lua script in order
for the function to be reachable. A SMTP transaction
needs to be parsed by Suricata to trigger the alert
function.
Use case must write all currently existing MIME
fields to console.
The use case is triggered when preconditions are met
and Suricata generates a alert based on the rule, referencing the Lua script including the initial function
call.
Table 10: Low level use case 2
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Name
Actors
Purpose
Description
Preconditions
Postcondition
Trigger
Specified MIME field extraction.
Lua, Suricata, user
Allow for user to extract the information/value of a
specified MIME field residing in a transaction.
This functionality will input the name of a MIME
field and extract the value of the specified MIME
field to the user. This functionality will enter the
transaction currently being parsed by Suricata and
use existing Suricata support functions to find and
extract the correct MIME field. As this is the only
functionality in our development that will receive
variable input as form of a string from the user, this
input will need to be considered controlled and validated by a ’input validation manager’ as this may
arise security concerns.
Suricata must be installed with Luajit support enabled. The function must be called from a Lua script.
A Suricata rule must refer to the Lua script in order
for the function to be reachable. A SMTP transaction will need to be parsed by Suricata to trigger the
alert function. A string (name of the MIME field) is
needed to be passed as an argument to the functioncall in the Lua script.
Functionality will either return the value of the discovered MIME field. If nothing is found, the function
returns a error string to the Lua state stack.
The use case is triggered when preconditions are met
and Suricata generates a alert based on the rule, referencing the Lua script including the initial function
call with the variable string attached as a function
argument.
Sequence Diagram:
Table 11: Low level use case 3
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Name
Actors
Purpose
Description
Preconditions
Postconditions
Trigger
Extract MailFrom field from SMTPTransaction.
Lua, Suricata, user
As the MailFrom attribute of an SMTP packet is
duplicated to exist both in the fundamental SMTPTransaction struct and as a mimeDecField in the
list of mimeFields connected to a SMTPTransaction,
this functionality will extract the attribute from the
SMTPTransaction. (This is added because the MailFrom attribute is often a point of interest in discovering security breaches or threats among other attributes of interest.)
This functionality will extract the MailFrom attribute
pointed to by the current SMTPTransaction being
parsed. This will cause the string value being appointed to be extracted to the Lua state stack. The
function will then on the Lua-side output the MailFrom attribute value.
Suricata must be installed with Luajit-support enabled. The function must be called from a Lua script.
A Suricata rule must refer to the Lua script in order
for the function to be reachable. A SMTP transaction
will need to be parsed by Suricata to trigger the alert
function.
For this use case to be successful, the function should
output the value being pointed to by the MailFrom
attribute pointer in the currently parsed Transaction.
If the MailFrom attribute is not to be found or have
not yet been appointed its value. The function will
return an error message to the Lua state stack.
The use case is triggered when preconditions are met
and Suricata generates a alert based on the rule, referencing the Lua script including the initial function
call.
Table 12: Low level use case 4
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Name
Actors
Purpose
Description
Preconditions
Postconditions
Trigger
Extract list of rcpt from SMTPTransaction.
Lua, Suricata, user.
As the list of rcpt(recipients) is duplicated(same as
MailFrom) as a list of strings in the fundamental
transaction struct and as a MIME field residing inside
the list of mimeDecEntites, we will write a function
to extract the rcpt-list. This is so that the user does
not have to write rule sets which depend on the implementation of mime but also because the rcptlist
is often the second parameter communicated to the
SMTP server, thereby being the address the emails is
actually sent to.
Rcpt-list extraction will work by navigating down
through flow, smtpState, and to the SMTPTransaction. The list will then have to be iterated, pushing
each value to the Lua state stack. This should preferably be done by pushing as a table. On the Lua side
the function will have to place in a local table variable defined as a = {}
Suricata must be installed with Luajit support enabled. The function must be called from a Lua script.
A Suricata rule must refer to the Lua script in order
for the function to be reachable. A SMTP transaction
will need to be parsed by Suricata to trigger the alert
function. The proper reception of the table in the Lua
script will also have to be defined.
For this use case to be successful, the function should
deliver a table of strings referring to the addresses of
the recipients.
Use case triggers when preconditions are met, Suricata generates a alert based on the rule, referencing
the Lua script including the initial function call.
Sequence Diagram:
Table 13: Low level use case 5
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4.1.2
Value #2: Security and Privacy Requirements
• Our developed software will not leave trace of processed or unprocessed data.
• Our software will not influence the integrity of the data being parsed.
• The software contribution should not introduce new security vulnerabilities to the
Suricata project.
• All potential compiler warnings generated by our code will be documented and
dedicated attention and time for fixing.
• All code we produce will be manually reviewed for security issues
4.1.3
Value #3: Security and Privacy Risk Assessment
We trust data received internally from Suricata. Most vulnerable area of our code base is
the data that our code might receive from the Lua scripts. Input will either be allowed
through parameters to our written functions, or input validation is needed on parameters
passed to our functions.
4.1.4
Value #4: Attack Surface Analysis
All code written by us that interact with data received from both Suricata and Lua scripts
is recognized as attack surface. We discussed reducing our attack surface by never allowing user generated input to reach the Suricata platform. Through the system specifications we found the best solution to extract specific MIME fields is by matching the MIME
field name with user generated input to generalize functionality. This however would
contradict our attack surface reduction method. The alternative solution to this, but not
allowing user input through our code would be to create one function to extract a specific
MIME field per MIME field. This breaks with the principle of modularity and generalized
functions, it would also be impossible to allow users to extract all existing MIME fields,
as we do not possess a complete list of all MIME-fields that can reside within a email
transaction. Our solution to this problem is to allow the user generated input through
only one function, but assure that the input is properly validated before entering the
Suricata data structure, and devote special attention to this area.
Only the documented external interface needs be visible outside the source.
4.2
4.2.1
Design
Principles and Standards
Before, and during, the development of this functionality suite, we The basic security
design principles to be implemented have to carefully followed and evaluated before,
after, and during the development, as well as more general design principles of modern
software development. This includes of the security design principles from our defined
value method and other more general design principles for procedural programming.
Our implementation phase and the code we write will be heavily influenced by the
coding standards and style of the Suricata development team [59]. These will also dictate some of the design features of our code, both aesthetically and to some extend also
functionality-vise. This includes the use of static function declaration whenever possible, specific indentation and syntax for control statements and commenting-practices to
trigger code documentation to be added to Doxygen. Also, OISF have published a list of
banned library functions that has been deemed unsafe or OS specific and thereby not
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allowed to use in the development.
4.2.2
System Arcitecture
The extension our group is building for Suricata will reside inside the Suricata code base
and will not be viewed as a external program. Our code contribution to Suricata will be
a API-extension between Suricata and Lua to allow access to data from Suricata.
Modularity in code is desirable for our extension in such a large code base, as the
development is done in a procedural programming language. As much existing functionality as possible will be reused. In order to get our developed code accepted into the
Suricata main development and release repository, there is a defined manual and automatic quality assurance(QA) process that the submitted code needs to pass. Most of the
automatic QA is handled in a contentious integration testing and build platform named
Travis CI. This is triggered by a pull-request being submitted to the Github repository, the
process is explained in its entirety in the delivery phase.
Only the documented external interface needs be visible outside the source.
4.2.3
Value #5 Threat Modeling and Abuse Cases
STRIDE is a threat model used and developed by Microsoft [60]. It can be quite useful when threat modeling to ask questions like “Can the identifier I check in this code
get spoofed?” Asking all the right questions can be hard or impossible, this is where the
STRIDE model helps. It is an acronym standing for Spoofing, Tampering with data, Repudiation, Information disclosure, Denial of service, and Elevation of privilege. This check
list can then be used so the threat modeler at least covers the basic threat possibilities
provided by the STRIDE model. Using the ’I’ in STRIDE as a basis can help form a question like “Can the potentially sensitive information processed by my code be accessed
from somewhere else in the system”. STRIDE is recommended by the Microsoft SDL for
threat modeling and it will be used as a part of our SSDP for threat modeling.
STRIDE
Spoofing identity:
There is no identity management associated with Suricata.
Tampering:
Data sent internally in Suricata using the internal Lua stack can only be tampered with
if someone can write to the program memory. This is a not an attack vector that can be
easily mitigated and it has a low risk. Our code should not make changes to any data i
retrieves from Suricata. We need to make sure that data integrity is not affected as it is a
real threat. Integrity issues should be impossible without a fault in our code. Thus, data
can only be tampered with if someone can write to the program memory. This is a not an
attack vector that can be easily mitigated and it has a low probability.
Repudiation:
Our code is mostly library functions for the Lua scripts. Logging function calls are not
required or standard for Suricata and there is no identity management to link function
calls to.
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Information disclosure:
Data is only sent internally in Suricata using the internal Lua stack. Data can only be
disclosed if someone can read from the program memory. This is a not an attack vector
that can be easily mitigated and it has a low probability.
Denial of service:
Data is only sent to Lua using the internal Lua stack. The only way to prevent data being
transfered is to stop the Suricata process. This is a not an attack vector that can be easily
mitigated and it has a low risk. We supply a number of functions to the Lua script. These
functions or Suricata itself might halt if a malicious Lua script abuses the function calls.
Such a script could for example call an exhausting function in an eternal loop. This is a
real threat, but it’s hard to mitigate because we do not control how Lua scripts call our
code. Another potential threat is that we may have to work on the Flow structure provided in Suricata, which contains resources that can be accessed from multiple threads.
This might cause a deadlock situation if we don’t use the available mutexes correctly.
Elevation of privilege:
Our code should not have any means to cause privilege escalation. There is no identity
management associated with our code either.
Abuse Cases
1. Input miss-match
With this release of our code , the only function written that accepts user input is
SMTPGetMimeField(String name), and as the declaration states it receives a string as
the only argument. This string argument is used to match and find the expected MIMEfield located in the SMTP traffic. For this function to work, the argument will have to
properly match the actual MIME-field name, if this is not the case, the function will not
return any data to the Lua script.
As the user input is parsed by our code inside Suricata, this was quickly recognized as
a possible entry of attackers. If a potential attacker could have access to the Lua scripts
that rules in Suricata refers to, the attacker would also have a entry point of input to the
running Suricata instance.
In case the attacker use unintended input to the function, the only response our function will return is that it could not find any MIME field matching the input. This mismatch
could be anything from a typo in the argument to a fuzzed string with adaptive length
handed to the function.
2. Input where not should be
With the same prerequisite as the previous abuse case, the attacker needs to have access
to the Lua script referred to by a Suricata rule. The attacker could then deliver arguments
to a calling function that is not designed to handle arguments. If the arguments is formatted according to Lua standards with correct syntax, the function will not accept the
unexpected arguments, thereby ignoring them, and running the function as intended.
3. Input not existing
If an attacker intentionally calls SMTPGetMimeField with no argument-input, Suricata
loops through the existing MIME-fields trying to match with NULL, hits the beyond the
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last item of the list, finds that the entire field is pointing to NULL, then trying to return
NULL. Thereby creating a segmentation fault to Suricata. This needs to be fixed by checking if the input out function gets from the call is NULL. This abuse case is an example of
how they help discover existing bugs and flaws in the software. When found, the group
needs to identify if there is a need for mitigation, then if so, mitigate the bug. -As of April
29th, a fix for this issue has been implemented.
4. Malformed SMTP data
If an attacker sends malformed SMTP data to intentionally crash or critically injure the
running version of Suricata the point of entry will be the data parser engine of Suricata.
This data parser engine will then decide how Suricata should respond. If it feeds malformed data into it’s data-structure, for example MIME-field->value = " ", our code will
do no more then hand this information to the user.
4.3
Implementation
The coding style provided by OISF and Suricata will be followed to the best of our ability,
as stated in design section of the development phase [59]. This contains information on
formatting, flow, functions, variables, comments, filenames, control-statements, goto’s,
unit tests and banned functions.
Value #6 Deprecate Unsafe Functions
The Value Method includes deprecating unsafe functions as a obligatory practice to implement. Deprecating unsafe functions have to some extent already been done through
the Suricata project contribution documentation. As the reseach phase unveiled many
common C coding practices in Suricata, it also highlighted which safe functions to use in
order to reach spesific goals solve problems programatically without compromising the
security of the system.
Tools and Structure
The tools we will use for implementing the code is for each individual developer to
decide, as mentioned in approved tools, and may be everything from a lightweight editor
like Notepad, Vim, Vi, Ed, Emacs, and Nano to full stacked enterprise IDE’s like Eclipce,
Xcode, and JetBrain’s CLion.
The implementation have included three out of four group members with tasks ranging from feature implementation, testing, bug-fixing, documentation, refactoring and
auditing. As the development phase have been an iterative process, the requirement, design, implementation, and to different extents the testing phase is part of almost every
iteration.
4.3.1
Data Structure Architecture
Before we started the implementation of our code, we needed to familiarize ourself with
the data structure of Suricata. This was to a large extend done in the research phase of
this project but needed constant iterations throughout the implementation. As a result of
the research phase, we had the following perception of Suricatas SMTP data structure.
Visualized in Figure 11
The application layer data is found in a Flow, this is the first struct of the SMTP layer.
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Figure 11: SMTP related structs in Suricata
Within the flow there is a SMTPState which contains all data parsed by Suricata that is of
SMTP. To reach the specific mail transaction it’s necessary to extract the SMTPtransaction
currently being parsed by the state. Within that transaction lies the data specific to each
mail and pointers to the lists of MIME fields connected to that mail transaction.
4.3.2
Suricata and SMTP
SMTP is one of the protocols that Suricata has support for parsing. This means that SMTP
packets are recognized by Suricata as such and relevant data is extracted. Having SMTP
and MIME data made easily available in Suricata is essential for our bachelor thesis. The
already excisting SMTP parser makes the job of extracting spesific SMTP and MIME fields
much easier. SMTP is also supported on a superficial level for normal Suricata rules. One
can match on "smtp" instead of a port number while writing rules for good readability and
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rule management. The "smtp" keyword in rules will however not detect traffic on ports
other than port 25. Our Lua scripting project is not the only part of Suricata that benefits
from the available SMTP resources. Suricata has options that can easily be toggled in the
configuration files for automated logging of specific SMTP and MIME data.
SMTP data in Suricata is separated into two logical structures. The first is SMTPState
and the second is SMTPTransaction. SMTPState contains the state of the SMTP parser
and is persistent throughout the parsing session. This structure and the related functions
are responsible for parsing the data flow and extracting the relevant SMTP data. When
the SMTP parser detects a new SMTP transaction it will create a new SMTPTransaction
struct for the SMTP data exclusive to that transaction. That could be for example the
"mail from" message in the SMTP standard. So this means that the data for each SMTP
transaction is stored in it’s respective SMTPTransaction structure. These are in turn stored
as a linked list in the SMTPState structure. All text data from the SMTP transaction
that only shows up once, like "mail from", is stored as pointers to allocated memory set
to the text. Data fields that can show up multiple times are however mostly stored in
linked lists. If the data has it’s own defined structure than it will most likely have a list
of those structures. An example of this is the file_ts pointer in SMTPState that points
to a list of FileContainer structures. They contain all the files sent to the SMTP server
in the parsed traffic. If the data field does not have a dedicated structure, a general
structure like SMTPString can be linked together. This is the case for the rcpt_to_list
where each SMTPString structure in the list contains a pointer to an allocated space with
the name of one recipient and the length of the name. The hierarchy for these structures
is LuaState->Flow->SMTPState->SMTPTransaction. The hitherto unknown structures
are LuaState and Flow. LuaState is our C view into the Lua parser, and it contains the data
that Suricata supplied it with when it called the Lua script that called our C functions.
LuaState contains the Flow structure, this is a general structure for a network flow and
it contains the traffic that we are doing content matching on.
This is what the SMTPState and SMTPTransaction look like, only including the variables we use.
1
2
3
4
5
6
7
8
9
10
11
t y p e d e f s t r u c t SMTPState_ {
SMTPTransaction ∗ c u r r _ t x ;
FileContainer ∗ f i l e s _ t s ;
} SMTPState ;
t y p e d e f s t r u c t SMTPTransaction_ {
MimeDecEntity ∗ m s g _ t a i l ;
u i n t 8 _ t ∗mail_from ;
uint16_t mail_from_len ;
TAILQ_HEAD ( , SMTPString_ ) r c p t _ t o _ l i s t ;
} SMTPTransaction ;
/∗∗< r c p t t o s t r i n g l i s t ∗/
Figure 12: Excert of SMTPState and SMTPTransaction
4.3.3
Suricata and MIME
Suricata extracts MIME information similarly to SMTP data. The parser state information
is separated out into one structure, MimeDecParseState in SMTPTransaction. Transaction
specific data is stored in a MimeDecEntity structure linked list. This includes for example
the actual MIME fields and the filename of attachments. The head and tail to this list is
also located in SMTPTransaction, which is makes for a convenient mapping between an
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SMTP transaction and the belonging MIME transaction The actual MIME header fields
are accessible from the MIME entity’s “field_list.” It contains all the MIME fields that
were set in the SMTP transaction and their values. This includes both the ones in RFC
4021 and the custom ones [61].Finally the structures in "field_list" containing the data
are called MimeDecField and have a pointer to the field name and length, and the value
name and length. The hierarchy of for the MIME fields are LuaState->Flow->SMTPState>SMTPTransaction->MimeDecEntity->MimeDecField. We can however skip accessing
the MimeDecField linked list directly and looping through them because we use the
available MimeDecFindField function.
This is what the MimeDecField look like, only including the variables we use.
1 t y p e d e f s t r u c t MimeDecField {
2
u i n t 8 _ t ∗name ; /∗∗< Name o f t h e header f i e l d ∗/
3
u i n t 3 2 _ t name_len ; /∗∗< Length o f t h e name ∗/
4
u i n t 3 2 _ t v a l u e _ l e n ; /∗∗< Length o f t h e v a l u e ∗/
5
u i n t 8 _ t ∗ v a l u e ; /∗∗< Value o f t h e header f i e l d ∗/
6 } MimeDecField ;
Figure 13: Exert of MimeDecField
4.3.4
Refactoring
Refactoring is the act of modifying source code without changing the feature it delivers [62]. The goal is the make the source code easier to comprehend, extend and maintain. This is usually achieved by a few simple activities like moving code into smaller
functions, using better names for variables, and moving code to a more suited location.
Figure 15 is an excerpt the SMTPGetrcptList function. The function is recreating a lot
of functionality in the if-else statement that can be extracted into a smaller function that
provides the same functionality. The result of this can be seen in Figure 14.
1
2
3
4
5
6
7
8
9
10
if ( l o c k _ h i n t == LUA_FLOW_NOT_LOCKED_BY_PARENT) {
/∗ l o c k f l o w ∗/
FLOWLOCK_RDLOCK( flow ) ;
G e t r c p t L i s t ( l u a s t a t e , flow ) ;
FLOWLOCK_UNLOCK( flow ) ;
} else {
G e t r c p t L i s t ( l u a s t a t e , flow ) ;
}
return 1 ;
Figure 14: After refactoring
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1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
if ( l o c k _ h i n t == LUA_FLOW_NOT_LOCKED_BY_PARENT) {
/∗ l o c k f l o w ∗/
FLOWLOCK_RDLOCK( flow ) ;
SMPTState ∗ s t a t e = ( SMPTState ∗) FlowGetAppState ( flow ) ;
if ( s t a t e == NULL) {
FLOWLOCK_UNLOCK( flow ) ;
return L u a C a l l B a c k E r r o r ( l u a s t a t e , " I n t e r n a l E r r o r : s t a t e not found " ) ;
}
/∗ Removed some c o d e w i t h more c h e c k s and u n l o c k s ∗/
TAILQ_FOREACH( r c p t , &smtp_tx−>r c p t _ t o _ l i s t , n e x t ) {
/∗ F o r e a c h c o n t e n t ∗/
}
FLOWLOCK_UNLOCK( flow ) ;
return 1 ;
} else {
SMPTState ∗ s t a t e = ( SMPTState ∗) FlowGetAppState ( flow ) ;
if ( s t a t e == NULL) {
return L u a C a l l B a c k E r r o r ( l u a s t a t e , " I n t e r n E r r o r : s t a t e not found " ) ;
}
/∗ Removed some c o d e ∗/
TAILQ_FOREACH( r c p t , &smpt_tx−>r c p t _ t o _ l i s t , n e s t ) {
/∗ F o r e a c h c o n t e n t ∗/
}
return 1 ;
}
Figure 15: Before refactoring
4.4
Testing
To accomplish unit testing with good code coverage we had to discuss how to design and
execute the tests. Our code work as a API towards Lua for the availabilty of SMTP data.
pcap files were therfore produced that included raw SMTP test traffic together with a rule
set to trigger the test Lua script which included the tests. This Lua script contained all
API calls to test the different functions and was designed to log and print both successful
output and error messages in case anything went wrong. The script did also work as
the regression tests suite as it implemented and kept tests for all functionality as it was
produced, and it ran through all previous tests when new functionality was introduced.
A excerpt of this Lua script is shown in Figure 16.
We also discussed researching and using different tool sets for creating automated
unit and regression tests but decided that this would extend the research even further,
thereby allowing less time for the development and would most likely consume time
from the finalization of the project report. As we already had figured out one way of
implementing the tests, This seemed unwise and unnecessary as a way of implementing
the tests was already figured out.
4.4.1
Value #8 Perform Dynamic Analysis
Within the regression runs, after tips from the Suricata development community we
downloaded and ran a tool named Valgrind on our test build of Suricata. Valgrind is
a framework for building dynamic analysis tools and a suite of tools that automatically
detects memory management and threading bugs [63]. This did not provide results of
any bugs within this category but proved helpful by both assuring our code did not introduce such bugs and as a way to exclude reasons for other bugs and flaws.
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1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
f u n c t i o n match ( a r g s )
f i l e = i o . open ( " . / l o g f i l e . dat " , " a " )
io . output ( f i l e )
i o . w r i t e ( os . d a t e ( ) )
−−T e s t SMTPGetAttahcmentInfo
−−p r i n t s f i l e n a m e : ’ name ’
−−
md5 :
’md5 ’
l o c a l aa = SMTPGetAttachmentInfo ( )
for i , v i n p a i r s ( aa ) do
for k , b i n p a i r s ( v ) do
print (k , b)
io . write (k)
io . write (b)
end
end
−−T e s t SMTPGetMailFrom
−−p r i n t s a t t r i b u t e MailFrom end
l o c a l bb = SMTPGetMailFrom ( )
p r i n t ( bb )
i o . w r i t e ( bb )
−−T e s t SMTPGetMimeField
−−p r i n t s containment / v a l u e o f s p e s i f i e d Mimefield if found
l o c a l c c = SMTPGetMimeField ( " d a t e " )
p r i n t ( cc )
io . write ( cc )
−−T e s t SMTPGetRcptList
−−p r i n t s t a b l e e n t r i e s .
l o c a l dd = SMTPGetRcptList ( )
for d , e i n p a i r s ( dd ) do
p r i n t (d , e )
io . write (d)
io . write (e)
end
i o . w r i t e ( " T e s t f i n i s h e d , new e n t r y = new t e s t " )
io . close ( f i l e )
end
Figure 16: Excerpt from regression testfile
4.4.2
Value #9 Perform Fuzz Testing
This is a testing practice we did not delegate much of our time to perform as fuzzy testing
is a part of the quality assurance process, this is a testing practice we did not delegate
much of our time to perform. We trust the lead developers of Suricata to have enough
experience on this testing practice that we could focus on other areas of testing.
4.4.3
Value #10 Conduct Attack Suriface Review
The development phase did not really deviate from the conclusions made during the 4th
practice of The Value Method. Because of this, the attack surface review is conducted in
a formal manner.
4.4.4
Value #11 Risk-Based Security Testing
When building the abuse cases, a solid result of this was uncovering bugs of substantial
criticality to our extension. The risk-based testing based of the defined abuse cases was
the trigger to unveil these bugs. An example of this is the third abuse case, this defined
a case where a possible attacker would call our function SMTPGetMimeField in a script
without passing an argument. Our specially built tests uncovered that this scenario would
trigger Suricata to segmentation fault. After supplying a fix for the bug in question, we
re-ran the tests to be sure that the bug was mitigated. This practice was considered useful
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in that we uncovered security issues with the code we had written.
“QA is about making sure good things happen. Security testing is about making sure
bad things don‘t happen.” [64]
4.4.5
Performance Testing
The Suricata software has to operate effectively in a myriad of different environments.
These can range from small single user setup to enormous 10 gigabit business network
environments. Thus we need our code to be able to perform quickly, efficiently, and with
high reliability. Thus we have decided to engage in a performance test to evaluate our
code against the general Suricata performance. Our goal is that we should in no way
limit the Suricata performance.
A small test environment was created to make sure our code is production ready. The
goal was to create emails, send them to a dummy SMTP server locally, and capture the
traffic with Wireshark. The emails were created using the mutt email client which allows
us to send emails using the CLI [65]. Mutt was used as a front end for the msmtp SMTP
client which in turn sent emails to FakeSMTP server [66] [67]. This setup allowed for
automateing the process of sending the emails, enabeling the generation of pcap files
that can simulate high volume environments.
Three different pcap files were ran for simulation during this test. These contain 100,
1000 and 10000 SMTP transactions. The layout of these transactions is located in the
appendix H.1. Each transaction consist of one file attachment, two recipients, a subject
and a message body. We run pcaps with 100, 1000 and 10000 transactions because we
need to infer how much the startup time of Suricata effects the results. The time used
running the pcap files should not increase by a power of 10 with each pcap as the one
with 100 transactions should be more effected by startup time.
The tests and test file generation was preformed on a Lenovo Thinkpad T440s. GPU
acceleration in Suricata was not enabled, but multi threading was. The Suricata version is
Suricata build version 3.0dev and the CPU is a Intel(R) Core(TM) i7-4600U CPU running
at 2.10GHz.
It is stated both in our development requirements and quantitative project goals that
we do not want our code to have a negative effect on the Suricata performance in any
way. That is the main motivation for this performance test.
Test results
Real time usage of either 100, 1000 or 1000 transactions is measured 40 times. Only
results occurring more than once are shown to get rid of outliers, up to five results are
shown. No output is printed to the terminal. This test does not take into account the time
it takes to print the data in the terminal or loop through the retrieved data structures on
the Lua side. All functions are called as such: print(function()), and the needs field is set
to "packet".
Legend:
Amount of results with given time
MIN:SEC:DSEC
Base line score. No smtp rule.
100 transactions:
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29 0:00.05
6 0:00.06
1000 transactions:
13 0:00.17
10 0:00.16
6 0:00.15
5 0:00.18
2 0:00.14
10000 transactions:
4 0:01.31
4 0:01.30
3 0:01.32
3 0:01.14
2 0:01.47
Base line score. No smtp functions enabled, empty Lua script.
100 transactions:
34 0:00.05
1000 transactions:
20 0:00.11
13 0:00.12
6 0:00.10
10000 transactions:
12 0:00.71
12 0:00.70
7 0:00.72
3 0:00.69
2 0:00.73
Score with printing SMTPGetMailFrom enabled.
100 transactions:
37 0:00.05
1000 transactions:
18 0:00.12
10 0:00.11
9 0:00.13
10000 transactions:
13 0:00.83
7 0:00.82
6 0:00.84
2 0:00.99
2 0:00.86
Score with printing SMTPGetMimeField("date") enabled.
100 transactions:
33 0:00.05
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3 0:00.06
1000 transactions:
19 0:00.13
18 0:00.12
10000 transactions:
7 0:00.88
6 0:00.89
6 0:00.87
4 0:01.05
3 0:00.90
Score with printing SMTPGetrcptList enabled.
100 transactions:
35 0:00.05
2 0:00.07
1000 transactions:
18 0:00.12
13 0:00.13
2 0:00.14
10000 transactions:
8 0:00.89
8 0:00.88
5 0:00.87
4 0:00.90
2 0:01.07
2 0:01.06
Score with printing SMTPGetMimeList enabled.
100 transactions:
35 0:00.05
3 0:00.06
1000 transactions:
18 0:00.12
15 0:00.13
2 0:00.14
10000 transactions:
10 0:00.90
5 0:00.89
5 0:00.88
3 0:00.91
3 0:00.87
Score with printing SMTPGetAttachmentFilename enabled.
100 transactions:
34 0:00.05
1000 transactions:
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19 0:00.12
16 0:00.13
3 0:00.14
10000 transactions:
7 0:00.89
6 0:00.91
4 0:01.09
4 0:00.92
4 0:00.90
Score with printing all the above functions.
100 transactions:
30 0:00.05
4 0:00.06
1000 transactions:
31 0:00.16
5 0:00.17
10000 transactions:
5 0:01.30
4 0:01.57
3 0:01.56
3 0:01.32
3 0:01.31
Result Conclusions
There are some conclusions we can make from this test. The most important one is
that our code clearly has no significant impact on the preformance level of Suricata.
This test was done using pcap files exclusively containing SMTP and MIME packets,
which is not comparable to a production environment. There is a small deterioration in
performance once all functions are enabled, but the processing speed and packet density
makes us conclude that the practical effect should be negligible. The main data out lier
is the baseline score with no Suricata rules enabled. These tests probably took more
time because Suricata treats no rules as an error which may invoke some non-optimized
code. The rough doubling in running time between 100 and 1000 transactions is a clear
indicator of how time spent starting and stopping Suricata effects the results. A large
percentage of the 0.05 seconds used to parse 100 transactions probably stems from that.
4.4.6
Automatic Builds for Testing
Achieveing a consistent build of Suricata requires an automated build process [68]. The
benefits of having this is that every time a test is run it is done under the same conditions. Since every group member have experience using Skyhigh, the OpenStack based
cloud solution run on campus, we decided to use that as our infrastructure. Having an
automatic process to build Suricata will save time and will give us some other benefits
over manually building it. The biggest advantage is a consistent environment for each
time Suricata is built as this allows for more focus on the actual code and not trying to
reproduce the steps required to build it. The recipe for how it was done can be found
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in Appendix F, but the gist of it was to accomplish all the tasks listed in the installation
guide from the Suricata documentation [69].
1.
2.
3.
4.
5.
6.
7.
8.
9.
4.5
Create Instance
Manage RSA keys for access
Install Git
Install dev-tools and other libraries needed from the Ubuntu repository
Clone our version of Suricata from Github
Get LuaJIT to enable LUA support in Suricata
Compile LuaJIT
Clone libhtp from Git
Compile Suricata
Delivery
The delivery part of this project has one uncommon property compared to many software
development projects. We are delivering our product to two quite different actors, one
being OISF and the other is our employer, KDA. The delivery part of our project highly
effected by modern open source development trends. The main one being the usage
of the Git version control software and the Git server hosting and managing service
github.com [70]. Suricata is hosted by Github, as is our version of Suricata with our
own code. Our final version of the code is pushed to the Suricata repository for approval,
and KDA will get their product from a Github repository as well. One representative from
KDA has also had access to our development repository for the latter half of development
meaning they had, and will have, access to the latest available version of our code.
This means that the entire delivery process is completed entirely through Github. Both
parties are also supplied with user documentation for our code. KDA can choose to use
this documentation internally while OISF has expressed interest to host it on their wiki
page [71]. Some documentation about data structures in Suircata and how they relate
to each other has also been created, which may be relevant for OISF.
4.5.1
Quality Assurance by OISF
The delivery starts with a quality assurance process by OISF. Quality assurance is commonly implemented in almost any software project of substantial order, both open source
and not. This often consists of both a manual and an automatic part. The QA process is
mainly a platform for reviewing work committed to a project in order to prevent flaws
or bugs, but also to compare the work as a result to the requirements documented and
to assure that the costumer receives the desired product. In the Suricata project the QA
process is described in details on the front page of its repository and in the Redmine
documentation wiki, thereby making the process well established and known to the development community. Anyone can contribute by creating a pull request. This could potentially generate a lot of noise and contributed code of lesser quality, it would be a waste
of developer resources for them to manually disapprove code that does not compile. Familiarizing the developers with the QA process before the QA process is set in motion
may drastically increase the quality bar of delivered product, even before it reaches the
stage of QA.
Regular contributers will automate this process with a pull request script and a au-
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tomated build and quality assurance process. This does however require an account on
the build system which we did not require as this is a one time contribution. OISF provides plenty of guidance and regulations for pull requests even if the automated tools
are not used. We have followed the specific coding standard and guide Github contribution [59] [72]. Once a pull request is made the code will automatically be built using
the clang and GCC compilers with a predefined set of flags. The success or failure result
of the compilations will be attached to the pull request. This could help potential contributers fix errors, even before experienced programmers give their feedback, based on
the potential error messages produced by build failures.
High level QA
“On a high level, the steps are:
• Travis-CI based build & unit testing. This runs automatically when a pull request
is made.
• Review by devs from the team and community
• QA runs.
Overview of Suricata’s QA
Trusted developer and core team members are able to submit builds to our (semi)
public Buildbot instance. It will run a series of build tests and a regression suite to
confirm no existing features break.
The final QA run takes a few hours minimally, and is started by Victor. It currently
runs:
• extensive build tests on different OS’, compilers, optimization levels, configure
features
• static code analysis using cppcheck, scan-build
• runtime code analysis using valgrind, DrMemory, AddressSanitizer, LeakSanitizer
• regression tests for past bugs
• output validation of logging
• unix socket testing
• pcap based fuzz testing using ASAN and LSAN
Next to these tests, based on the type of code change further tests can be run manually:
•
•
•
•
•
•
traffic replay testing (multi gigabit)
large pcap collection processing (multi terabytes)
AFL based fuzz testing (might take multiple days or even weeks)
pcap based performance testing
live performance testing
various other manual tests based on evaluation of the proposed changes
It’s important to realize that almost all of the tests above are used as acceptance tests.
If something fails, it’s up to you to address this in your code.
One step of the QA is currently run post-merge. We submit builds to the Coverity Scan
program. Due to limitations of this (free) service, we can submit once a day max. Of
course it can happen that after the merge the community will find issues. For both
cases we request you to help address the issues as they may come up.” [73]
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4.5.2
Pull Request to Suricata
We did two iterations of pull requests to Suricata before this thesis was finished. Victor
Julian was the OISF representative giving feedback on both iterations. He has the title
of Lead Programmer, meaning that he is probably the most competent person we could
hope to get feedback from. The first iteration provided feedback on 5 sections of the
code and our second iteration had 3 sections that needed feedback. The feedback was
mostly on minor code guideline mistakes like indentation or bracket placements. There
were also a some misunderstandings regarding return values and other details. Some
results were very interesting and valuable as well. Julian did for instance comment on
our one usage of strlen. strlen requires a NULL terminated string and strlen was used
in a situation where the string was not guaranteed to be NULL terminated. This could
have resulted in a potential security issue. It could also be an example of how having
experienced C programmers with knowledge of common pitfalls in the quality assurance
can have a significant impact on the over all quality in a project. More details, including
all feedback in both iterations, is located in the Appendix.B
4.5.3
Value #13 Certify Release and Archive
As previously stated, the API documentation, together with the delivery of our source
code, covers this Value to its full extent. Also, this bachelor thesis serves of a rather
comprehensive documentation of our work and is openly available to the public.
4.5.4
API Documentation
The following section features a complete list of all functions made available for Lua
scripts, description on I/O for each feature, and examples on usage.
The features made available through functions to the users of Suricata are as follows:
SMTPGetMailFrom()
Allows users access the to MailFrom attribute of a SMTPTransaction.
SMTPGetMimeField(string)
Allows users access to specified MIME fields in the SMTPTransaction by passing the name
of the desired mimefield as an string argument to the function. If the field specified is
found, the function will return the value of the desired MIME field.
SMTPGetRcptList()
Allows users access to the complete list of recipients of a SMTPTransaction.
SMTPGetAttachementFilename()
Allows users access to name all attachments and MD5 hash body of all attachments of a
SMTPTransaction.
SMTPGetMimeList()
Currently used only for development purposes. Writes console output on all MIME fields
of a SMTPTransaction. Possible extension could push results to a table in Lua script.
Thereby allowing the user access to script logic around the return values of this functionality.
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SMTPGetMailFrom
SMTPGetMailFrom() - Returns string buffer. May be used on both by assigning output to
variable and by placing function call straight into control statements.
ex1:
local a = SMTPGetMailFrom()
if(a)
print(a)
end
ex2:
if(true)
print(SMTPGetMailFrom())
end
output:
<example@domain.xyz>
Figure 17: SMTPGetMailFrom example
SMTPGetMimeField
SMTPGetMimeField(string) - Returns string buffer. May be used both by assigning output
to variable and by placing function call straight into control statements. Argument string,
should refer to the name of the MIME field desired and is mandatory to the call. Function
will return the value of the specified MIME field if the MIME field is found.
ex1:
local a = SMTPGetMimeField("x-mailer")
if(a)
print(a)
end
ex2:
if(true)
printf(SMTPGetMimeField("subject")
end
output:
1: Microsoft Office Outlook 12.0
2: Re-negotiating usage of project mangament systems
Figure 18: SMTPGetMimeField example
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SMTPGetRcptList
SMTPGetRcptList() - Returns table consisting of key and value. Table variable have to be
initialized before calling the function. The data returned by the function consists of the
separate addresses found in the list of recipients, also known as the rcpt-list.
local a = {}
a = SMTPGetRcptList()
for i, v in pairs(a), do
print(i,v)
end
output: 0
1
<recipient@exampledomain.xyz>
<devel@hig.ntnu.xyz>
Figure 19: SMTPGetRcptList example
SMTPGetAttachmentFilename
SMTPGetAttachmentFilename() - Returns a nested table consisting of two different keyvalue pairs. The outer table contains a index as key, pointing to the nested table with the
file information. Both filename pair(name and value) and MD5-body(name and value)
located within this index table. Just as with SMTPGetRcptList() the table variable have
to initialized before calling the function. Since this consists of a nested table, working on
the inner data(filename and MD5) requires another for loop.
local a = {}
a = SMTPGetAttachementFilename()
for i, v in pairs(a), do
for j, k in pairs(v), do
print(j, k)
end
end
output: filename
md5-body
report.pdf
b63de299836f54017ea6f0801b8c0be6
Figure 20: SMTPGetAttachmentFilename example
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SMTPGetMimeList
SMTPGetMimeList() - This function returns a table with the names of all MIME fields
residing within a mail transaction. Table = index int => mimefieldname
local a = { }
a = SMTPGetMimeList()
for i, v in pairs(a), do
print(i, v) // could also use print(v) to get name output only
end
output: 1
2
subject
user-agent
Figure 21: SMTPGetMimeList example
4.6
Summary
Development is one of the main phases in our project and it ran in parallel with the code
review. This development phase has one special property in that we have extended our
general methodology, Kanban, with a secure software development methodology. It is
a methodology we have defined ourselves and named The Value Method. It should be
noted that the Kanban board was not actively used once the development got going. Task
delegation and task progress was organized between members and communicated orally
as work happened on campus. The use cases were used as a basis for the functionality we
were going to develop while the functional and non-functional requirements were served
as a basis for testing and helped shape general development decisions. We knew from our
research that the Suricata high level documentation was a bit lacking, especially when it
comes to relations between files and data structure. These relations were documented as
we believe the information will prove valuable for future work.
The Value Method is of course extensively incorporated into the development. One
activity we performed and got concrete results from was Value Practice #5: Threat Modeling and Abuse Cases. The abuse cases under this section were tested against and a
segmentation fault bug was found as a result. Other activites where Security and Privacy
Requirements, Security and Privacy Risk Assessment and Attack Surface Analysis. These
tasks combined with the extensive quality assurance and iterative feedback process in
the delivery section has given us confidence in the quality of our source code and the
Suricata contribution process.
One essential part of this development was was the extensive performance test. All
our code functionality was tested with generated pcap files. These pcap files contained
nothing but SMTP traffic and allowed us to adequately test the performance. The results
were largely built up under or goals as there was a miniscule decline in performance
with extreme traffic data.
The actual development went according to plan and got up to feature parity with
our use cases. Writing C code for a large and mature project was a technological challenge. Extra time and personnel resources were used to combat this challenge, and the
development was completed in a timely fashion. Another factor that helped keep the
development phase in line with our schedule was that most of our research into the loca-
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tion of functions, data structure and files related to Lua, SMTP and MIME in Suricata was
really valuable. We did not spend a lot of time searching for data structures and helper
functions.
All source code is readily available for our employer, KDA. They do also have access
to user documentation. The first two round of pull requests were sent to the Suricata
developers as well. There was not enough time to iterate through the pull request process
enough times for our code to be accepted into the Suricata before we had to prioritize
the thesis writing.
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5
5.1
Code review
Manual analysis
We have two main approaches to manual auditing. The first method was, as described
in our methodology, to search for potentially suspicious source code comments. This
method returned too many results for us to manually check the related source code
for each line. We got 476 results from using the “grep-” method. The following bash
command was used to find the suspicious code lines:
1 f i n d ∗ . c | x a r g s grep −HNi " todo \| bug \| hack \| f i x \| xxx \| temporary "
We looked over the list and selected the lines that had the most potential for actual
errors. Many of these lines were however to entangled in advanced logic outside of our
competence. Understanding the lines retrieved would in many cases require us to use a
significant amount of time to backtrack complex logic in related code. We could in many
cases not justify the time for such extensive auditing based on the amount of findings and
the small amounts of confidence we could place in the grep results. This assumption was
supported by the findings from the grep results that were looked more extensively into.
Most of the more manageable grep source lines that were looked into proved to be false
positives with a quick glance. This lead us to believe that the false positive rates would
be similar in the more complex cases so it would not be worth the time to investigate
these.
Three grep source lines that looked like a potential threat, even after a first glance,
were selected and did a more extensive review was performed. Following is the review
notes, conclusions and peer feedback. These files contain raw audit notes, but were kept
as is to showcase the methodology and thought process behind the audit.
5.1.1
Review: alert-unified2-alert.c
Filename: alert-unified2-alert.c
Triggering line: 1401
Line content: filename = SCMalloc(PATH\_MAX); /* XXX some sane default? */
This file was selected by running the grep command on all source code files searching
for "XXX". The particular output was selected because the lack of a sane default can be a
security risk if there is a chance of no parameter being specified. The offending comment
is in the function "Unified2AlertOpenFileCtx" which reads the config, sets the file pointer
and opens the file.
The line that is commented on allocates memory for a file, and points a char pointer to
it. Memory of size PATH_MAX is allocated. PATH_MAX is the not a sane default here as it
is defined to be 4096 in linux/limits.h [74]. The definition of LogFileCtx (the struct containing filename) the comment above the variable filename says that it is the name of the
file. Thus we can assume that the issues raised in this blog post won’t be a problem [75].
If the filename is over 4096 characters the buffer will however overflow. This wiki page
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shows that this 4096 buffer is well within the limits of a probable filename [76]. This
might be the reason as to why PATH_MAX is not a sane default, it’s too large.
Fix solution: Set the max to 255 bytes. Which is the common denominator for most
file systems as seen here [76].
Audit feedback
The comment states that PATH_MAX isn’t the sane default here, and that might seem to
be right. A filename != path, so in theory a new value for filename max (NAME_MAX in
linux/limits.h) would be nice to have, 255 is the normal maximum filename in most file
systems [76]. On a related note, PATH_MAX for filenames are used quite a bit throughout the Suricata code base: log-pcap.c,log-tcp-data.c, util-debug.c, util-logopenfile.c, utilprofiling.c and a few more. With this in mind it would be wrong to change this in just
one place but it might be a good idea to change this everywhere.
5.1.2
Review: decode-ipv6.c
./decode-ipv6.c:185 /todo move into own function and load on demand.
./decode-ipv6.c:187 / xxx unused and broken, original packet is modified in the memcpy
./decode-ipv6.c:196 /todo do this without memcpy since it’s expensive.
This file was selected by running the grep command on all source code files searching for "todo", "xxx". This particular output was selected because the comments hint at
potential optimization.
The comments apply to the function DecodeIPV6xtHdrs. The files general purpose
is for decoding IPV6 packets and the function is for extracting headers from the IPv6
decoded packet. The problematic lines is for now commented out so the code is not in
use. Its commented out because the memcpy call on line 197 will modify the content of
the packet. Suricata just "sniff" packets, it never modifies them.
The out-commented lines could be moved into its own function and called only on
demand with packets of the special header size, and thereby being the correct protocol
for this memcpy call. This mitigation concerning moving it into its own function would
be quite simple. Although, the memcpy would have to be changed and tested to never
modify any packets in the system.
Audit feedback
Unless there is a specific issue/bug in the tracker, we should just leave this as it is.
For something in the same function, at line 209 there is an empty result of a switch
statement ( case PROTO_HOPOPTS ), this results in the next case will go into effect if
there is a hit on PROTO_HOPOPTS, in the next case there is an if statement to look for
PROTO_HOPOPTS so this has been considered. This reveals that there is some intent
behind this, but is it the best solution? I would conclude that this might raise issues if the
code needs to be modified at some point.
5.1.3
Review: decode-ipv4.c
Filename: decode-ipv4.c
Triggering line: 319 and 332
Line content:
/** \todo What if more data exist after EOL (possible covert channel or data leakage)? */
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/** \todo What if padding is non-zero (possible covert channel or data leakage)? */
This file was selected by running the grep command on all source code files searching for
"todo". This particular output was selected because the comment in question eludes to a
possible security issue.
These are comments for code in the function DecodeIPV4Options. The entire file is
for decoding IPv4 packets, and this function is for decoding and validating IPv4 options.
The lines that might be a problem are the ones responsible for validating the length of
the IPv4 packet. This length value is later used to loop through the packet options. The
length is validated by checking for a an End Of List (EOL) on line 319. A possible issue
here, raised in the comment, is that there might be data hidden after the EOL. I could
not find any research about hiding data after EOL, but it should be theoretically possible.
Recommended mitigation would be checking that plen is 1 and failing hard if it’s not.
The second issue raised is if the packets remaining options length field has less than
2 bytes left. This check is after the EOL check and after the No Operation padding check.
There are no valid fields left that it could be. A missing EOL is not a problem and fits the
standard if the end of the options field is also the end of the IP header. This should be
checked for. The maximum covert channel leakage would be one byte per package which
is in my opinion quite insignificant, though that one byte should be logged.
Audit Feedback
The comment on line 319 pertains to a possible data leakage or covert channel, but it is
quite difficult to see any significant threat here. The if statement checks if the pkt is equal
to IPV4_OPT_EOL, and that should in theory mean that there is no more information
after this.
The comment on line 322 asks about a possible data leakage or covert channel if the
padding is non-zero. The check here is if plen is less then 2, so if it is 1 we might skip
1 byte of data. This 1 byte can be utilized as a covert channel, but it is a pretty small
amount of data. There is also no clear indication how this channel could be exploited in
the wild.
My suggested fix would be to add another else if statement where we check if plen is
1, log it and break out.
5.1.4
Selective Review
Our second approach to manual analysis was to select what we believed was the most
critical code in the Suricata and audit that code. This approach has one obvious fault, that
code has probably been written with care so the chances of finding potential threats could
be slim. There is however also the argumentation that the most critical code should probably be audited more than once, that was the approach we went with. We deduced that
one highly relevant attack surface for Suricata in general is the entry point for network
traffic. This code will in many cases deal with unfiltered network traffic from potentially
malicious actors and is the first line of defense in many network designs.
The investigations into this code, located in source-nfq.c, proved our first assumption
to be true. This code seemed to handle the initial parsing with adequate care. This supports our general impression, namely that Suricata source code is managed by competent
developers. Another issue with the manual audit was the fact that the data traffic quickly
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disappeared into structures, obfuscating the continuation of the data flow.
We did also do manual review, in the form of peer reviews, continuously during the
development phase. These audits were done in a more informal manner as a way to
support the development and keep a continuous, high code security level during the
development.
5.2
5.2.1
Value Practice #7: Perform Static Analysis
Introduction
Static analysis means analyzing the source code and not the binary file the source code
compiles to. Static analyzers work similarly to compilers in that they perform many of the
same steps. The code is compiled to an intermediate language where the static analyzer
is able to understand the program flow. Then certain logical checks are ran on logical
patterns. Checking if variables are used, functions are called with proper parameters,
pointers are set before they are used and so on [77] [78] We used an automated tool for
our static analysis and this section is the results of the static analysis we performed. We
decided to use the clang-analyzer, it is a part of the Clang project which is a front-end for
the LLVM compiler. clang-analyzer has existed for a long time and is a part a part of the
very reputable Clang/LLVM project. Clang/LLVM has an active community and is under
R were also considered but the
continued development. Other alternatives like Fortify
cost of the product and an unclear feature list made us go for a FOSS alternative. The
entire Suricata code base was ran through the static analyzer and each finding has been
validated manually. The results have also been evaluated for the potential risk they pose
to Suricata and remedies are suggested.
All findings we have deemed insignificant are located in the appendix.
5.2.2
Metrics
We have selected the most critical bugs and make individual risk evaluations for each.
The risk is computed as the product of the probability the of bug occurring on a scale
from 1-3 and the potential consequence of the bug on the same scale. We consider risk
scores over 3 to be a potential threat to Suricata. The risk is presented as a matrix with
impact as the X-Axis and probability as the Y-Axis. The cross section is where the risk
score is presented.
Probability
1
2
3
Description
It is theoretically possible but highly unlikely, or impossible, for the bug to occur
The bug can possibly occur
The bug will occur
Table 14: Probability classes
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Impact
1
2
3
Description
Almost inconsequential to the Suricata performance
or code quality
Will cause memory leaks or other instability to Suricata. May impact availability
will most likely stop the Suricata process
Table 15: Impact Classes
5.2.3
Result Discussion
The clang-analyzer organized the results into four categories based on the type of bug it
found. The first category is dead store, it contains bugs where a variable is defined and
then never used afterwards. The logic error category groups bugs that occurs because
a logical misstep by the developer. Memory errors are bugs when the code tries to use
memory it should not access. The Unix API category are bugs that utilizes the Unix API
wrong.
35 bugs where in the Dead store category.
30 Dead assignment
5 Dead increment
1 bugs where in Logic error category.
1 Dereference of null pointer
21 bugs where in the Memory error category.
21 Use-after-free
3 bugs where in the Unix API category.
3 Undefined allocation of 0 bytes
5.2.4
Important Results
Bug 36.
Type: Unix API. Undefined allocation of 0 bytes.
File: detect-engine-mpm.c
Function: DetectSetFastPatternAndItsId
Line: 1345
Conclusion: True positive.
There are two values at the start of this function that causes this issue, struct_total_size
and content_total_size, these are set to 0 at the start of this function and they will get
their actual values in the for loop in line 1335. The precondition for this for bug is
that sig_list in the DetectEngineCtx struct is set to NULL. If this is the case then the
program flow will not enter the for loop leaving the total_size variables on 0. The SCMalloc on line 1345 causes the actual bug because it will allocate an amount of bytes
equal to sizeof(uint8_t) * (struct_total_size + content_total_size). In our case this would
be an allocation of sizeof(uint8_t) * 0, which results in an allocation of 0 bytes. We
recommend adding the following code above line 1344. if((struct_total_size != 0) ||
(content_total_size != 0))
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Probability/ Impact
1
2
3
3
2
Score: 4
1
Table 16: Risk Matrix: Bug 36
Bug 38.
Type: Unix API. Undefined allocation of 0 bytes.
File: util-radix-tree.c
Function: SCRadixAddKey
Line: 749
Conclusion: True positive.
Probability: 2
Impact: 2
Risk score: 4
This is another bug where arithmetics in a SCMalloc call makes it possible for an
undefined allocation of 0 bytes. The SCMalloc call allocates sizeof(uint8_t) * (node>netmask_cnt - i) node->netmask_cnt appears to have a constant value while "i" is set
in a for loop on line 744. "i" is infact guaranteed to be equal to node->netmask_cnt,
causing the undefined allocation, if the "if" statement on line 745 in the "for" loop never
triggers. This is hard to determine because the "if" condition is based on arcane logic
in the radix tree generation function. It is quite likely that the mentioned "if" statement
is designed to always to trigger since i is always equal to node->netmask_cnt and the
allocation bug will always happen if it does not. We can however not guarantee it and
we will therefore recommend that the following code is added above line 749. if(i ==
node->netmask_cnt) return -1;
Probability/ Impact
1
2
3
2
Score: 4
1
Table 17: Risk Matrix: Bug 38
Bug 39.
Type: Unix API. Undefined allocation of 0 bytes.
File: util-pool.c
Function: PoolInit
Line: 166
Conclusion: True positive.
Probability: 1
Impact: 2
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Risk score: 2
This bug requires the argument elt_size for PoolInit to be set to 0. This is not the
case in any PoolInit in the Suricata source code as of yet. If elt_size however is set to 0
then there could be a case where an undefined allocation of 0 bytes would be made. We
recommend changing line 165 from to following to fix this bug. } else if (elt_size > 0) {
Probability/ Impact
1
2
3
3
2
Score: 2
1
Table 18: Risk Matrix: Bug 39
Bug 45.
Type: Memory eror. Use-after-free.
File: unix-manager.c
Function: UnixCommandRun
Line: 545
Conclusion: True positive.
Probability: 2
Impact: 1
Risk score: 2
If UnixCommandRun receives a command that is longer than what’s allowed it will
close the connection to the client and free all related information. The program flow
does not break if this happens so after the information is freed it will continue with the
command execution flow. Finally it will try to access the freed memory, making this a
true positive. Practical testing of this bug reveals that the input gets truncated to the size
of the buffer by the recv system call that retrieves the remote command. This means that
the terminating characters of the string will get removed in most cases, causing the json
parsing of the command to fail and stopping this bug from triggering. This bug can only
be exploited if someone sends a command that longer than the buffer size, but contains
a terminating character before the truncation. Practical tests show that Suricata survives
receiving a command matching the required prerequisites for the bug. Probably because
the json library that is responsible for the function accessing the freed memory does
proper checks. We recommend adding the following after line 543. else { And an extra
closing bracket at the end of the function.
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Probability/ Impact
1
2
3
3
2
Score: 2
1
Table 19: Risk Matrix: Bug 45
5.2.5
Result Summary
The clang-analyzer returned a total of 60 results. This may seem like quite a lot at first,
but most of these were in fact the same type of bug located in different part of the source
code. 35 of the 39 true positives came from essentially the same dead storage bug. Dead
storage is when a variable is set but never used. This might for example occur when code
is removed, but some variables are left in place. We do obviously not regard these types
of bugs as a significant threat, but they should be fixed. They do also skew the results
towards a better true positive rate.
The false positive results were also effected by bugs occurring multiple times throughout the source code. 16 out of the 21 false positive bugs stemmed from the same clanganalyzer issue. The clang-analyzer failed to correctly interpret one macro in the source
code called TAILQ_FIRST. It believed that one pointer could be accessed after it was
freed, but this was not the case. This skewed the results in towards equilibrium, but not
enough to compensate for the dead storage bugs.
Summing the dead storage and use-after-free bugs gives us a total of 51 out 60 bugs
spread over two bug categories. That result was a bit disappointing, but the tool can not
be blamed as it should display similar bugs. It is noteworthy that three of the four bugs
we deemed important were outside these two categories. We did not evaluate any of the
important bugs to have a risk score over four, even though the bugs had some interesting
aspects and were true positives. The broader conclusion is that we are pleased with the
results as false positives and other issues should be expected with the use of automated
tools.
5.3
Summary
We had two main approaches to code reviewing. The first was to search through the
source code for comments with that hinted towards potential vulnerabilities. The second
was to pinpoint the most critical code in Suricata and audit that. Combining these two
methods meant that we could look into source code that had both a higher probability of
containing vulnerabilities but of a lower impact, and code that had a lower probability
of containing vulnerabilities but with a higher impact.
The source code comment based approach yielded a lot of initial results, but auditing
these proved difficult. We admit that this is partly due to a lacking competence in advance
C code, but we also believe that we could not have complicated any better than we did
during the research phase. Another contributing factor was that the source code is really
extensive and one interesting line of code is likely just a small part in a larger logic that
could span thousands of lines. Tracking input and output parameters, variables and such
through the source code proved to be challenging. We did however get some interesting
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results that were investigated thoroughly and yielded conclusive results.
Our second approach, pinpointing critical code, was the most lacking in true positive
and concrete results. Looking through the Suricata source code and interacting with the
developers has left the impression of a mature development project which takes security
seriously. This was reflected the code we defined as critical, as we did not manage to
unearth any security related issues. We note that the data flow into Suricata, quickly
disappeared into abstract data structures, which made us unable to trace the data flow
far. The difficulty we had throughout the audit in the more complex parts of the code can
in part be attributed towards the lacking documentation, both in source code and design
documents. We believe that we are able to make conclusions about the security state of
Suricata based on our code review phase. Though we wish we had found more results
for the sake of our learning outcome.
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6
6.1
Conclusions
Research Conclusion
The purpose of the research phase of our thesis was to make a good foundation for
reaching our quantitative goals, qualitative goals, and goals in our problem statement.
The research phase included research on: Suricata, relevant technologies and protocols
in Suricata, project and development methodologies, audit methodologies and secure
software development processes. On top of that, we created our own secure software
development process, The Value Method.
During the research phase we planned how we would work, and which methodologies
we would use to reach our goals and conclude on our problem statement. Because of the
project phases, the time frame, the groups knowledge of code audit and contributing to
an open source project, we chose the Agile development methodology Kanban. Kanban
was chosen for our thesis and for each of the project phases. This decision was based on
the fact that we wanted the group members involvement in each phase, and resulted in
that the group members knowledge gained during the thesis work would be distributed
among the group members. This was made possible by reiterating on previous work. This
also partly completed our learning outcome for project management. We also decided on
which methodologies in the code review section we would use, enabling us to conclude
on the code review parts of our problem statement.
We made our own secure software development process to supply the development
phase with adequate focus on security, and enabling us to ensure that the requirement of
developing secure code, stated in our problem statement and in our quantitative goals,
were fulfilled. Which also set the baseline for getting the learning outcome of code review
and secure code development.
In the research phase, we used our methodology as planned, and held two weekly
meetings. Our estimates for the Kanban limits in this phase were correct. Specifically,
limiting the research lane to a maximum of four files from Suricata or topics being researched at a time, resulting with group members finishing tasks before starting another.
We used weekly meetings for group members to present their research on the Suricata
source code and other topics, to the rest of the group and we delegated new tasks. The
meetings worked as intended, all group members gained knowledge that was essential
for the next phases. However, we failed to estimate the length of some of the Suricata
source code files, which resulted in less than four presentations at each meeting. The
reason for this was the variable length of each source file, which could vary from two
hundred lines to two thousand lines of code.
Following the research on Suricata’s source code, was technologies related to Suricata
and our planned work of extending Suricata. Among the knowledge gained was the implementation of SMTP, MIME and Lua in Suricata. The result of this can be read about
in the background section, and in the appendix. The research on these technologies was
harder to split between group members, and didn’t really fit into our methodology. This
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resulted in a longer research phase. However, we consider this extra time spent in the
research phase as valuable because of the importance of the knowledge gained form
this(fix settning). We used the results of this research as a base for a lot of our code
structure, and we reused some code sections for our code. Looking into other protocols
with support for Lua, was essential for understanding how to interact with the Lua stack
with our extension to Suricata. Having the other protocol implementations for Lua as a
starting point, gave us insight in the location of the other source files that define Lua
related functionality, in Suricata. We also got a good understanding of where the MIME
and SMTP data was located and how to extract and use them. Along with the knowledge
gained from the research on this code came the underlying learning process of advanced
C, helping us towards the learning outcome of Advanced C programming. The research
done in the Background and Methodology sections set the baseline for achieve us the
learning learning outcome stated. The research phase set the strong foundation we were
hoping for. And there is no doubt that the result of the research phase is in direct correlations with goals reached in the other phases of the thesis.
6.2
Development Conclusion
The development phase was one of our two main phases. The goal for the development
phase was, as described in the problem statement, to develop an extension to Suricata
in a secure way by using established secure development practices. The development
phase was completed with the agile development method Kanban, along with The Value
Method. There are five different phases under development: Requirements, Design, Implementation, Testing and Delivery. The use cases for the extension were made in cooperation with KDA.
The Value Method was used throughout the entire development phase. In the requirements phase, security requirements were added through Value practice 2: Security
Requirements, and Value practice 3: Perform Security and Privacy risk assessment. These
practices ensured that security was thoroughly addressed in this phase. The security requirements were taken into account throughout the development phase.
In the design phase security was addressed with two Value practices: Attack Surface
Analysis, and Use Threat Modeling and Abuse Cases. The result of the Attack Surface
Analysis practice was, even when tailored to our project, extensive. However we got
one result out of it and a solution was found. The Threat Modeling and Abuse Case
practice was valuable. It identified threats and they were mitigated accordingly. The
abuses cases created the wanted awareness, and uncovered a serious bug during the
risk-based security testing that was not revealed during ordinary testing.
Security was addressed in the implementation phase with two Value practices: Deprecate Unsafe functions, and Perform Static Analysis. The Suricata project contribution
elaborates on the use of deprecated functions. It also highlights which safe functions to
use instead. Static analysis is covered in the code review conclusion.
In the testing phase security was addressed with three value practices: Perform Dynamic Analysis, Perform Fuzz Testing and Risk-Based Security Testing. The dynamic analysis did not yield any results, which was assuring to us since that meant that our code
did not introduce such bugs. The other practices are elaborated in their full extent under implementation. All of our testing implies that our security requirements are fulfilled,
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especially after the pull request iterations are completed. We can then conclude that our
security requirements were fulfilled. We did not leave trace of processed or unprocessed
data. Our extension did not influence the integrity of the data being parsed. And we did
not introduce new security vulnerabilities to the Suricata project.
The last phase, Delivery, consists of having our code accepted into the Suricata project,
delivering our user documentation and complete the QA process. The QA process is run
and facilitated by OISF. It contains a lot of checks to ensure the quality of any submitted
code and keeps the code quality in Suricata at a very high level. This is a step we have
not completed yet, due to our need to prioritize completing this thesis. Value practice
#12 and #13 combined with the OISF QA process will ensure, and verify, the quality of
our code. The OISF QA process also covers Value practice #9: Perform Fuzz Testing. We
did not have sufficient time to complete a fuzz test, but we are glad to see that the OISF
QA covers this part of The Value Methodology.
There were a few issues that have been identified throughout the development phase.
The development was more time consuming than what was anticipated, effecting our
code review phase in a negative way. We believe this could have been remediated by
using our project management methodology, Kanban, more strictly. There was also two
code related issues that were not anticipated and caused some issues during the phase
execution. The first was that we were informed during the pull request feedback that
our email attachment extraction functionality extracted attachment information that was
persistent across SMTP session. That could potentially have been fixed had it been discovered earlier, but it was too late for rewriting code under delivery. Not discovering that
fault earlier was a shortcoming in our testing, though we believe it is a hard to discover
such an edge case.
The other code related issue is tangentially related. It was discovered during testing,
and confirmed with Suricata developers, that Suricata does not have application layer
support for recognizing SMTP sessions. It would be optimal if Lua rules triggered once
per SMTP session, this is not the case as it triggers multiple times. These two issues are
however the only known shortcomings with the developed code.
The functional requirement, “the extension will facilitate the extraction of SMTP-data
between Suricata and Lua”, was completed by all of our functions. The other requirements are fulfilled by specific functions. The extension will allow users to extract all
fields related to the MIME protocol in any given mail parsed by Suricata. This is fulfilled
by the SMTPGetMimeList function, and the SMTPGetMimeField funtion. The extension
does not decrease the general performance of Suricata, as seen by our performance tests.
The extension will allow users to extract sender address and recipient address of any
given mail parsed by Suricata. This is fulfilled by the SMTPGetMailFrom and SMTPGetRcptList functions. The system will still be portable to all operating systems supported by
Suricata [7].
To help us achieve our non-functional requirements we created an extensive set of
user documentation. The user documentation will be delivered to KDA, OISF and the
Suricata project, as stated in our project goals. This documentation will help people with
basic knowledge and training with Lua. The other requirement pertained to function
names and that the intention behind the function should be clear from its name. We
believe that this was fulfilled because we did not get any comments on it during our pull
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requests, and that indicates that there where no issues with the naming.
In general, The Value Method provided adequate security focus for the development
phase. Our belief is that we had a great learning outcome regarding Secure code development. Although some of the practices were too extensive for the size of our project,
we still believe it was a valuable addition to our development phase.
As there is still some work to be done to get our code accepted into Suricata, we can
not say that we completed our goal of extending Suricata in a secure way. But due to the
OISF QA process and the relevant Value practices, we can be confident that our extension
will meet OISFs security expectations when it gets accepted. When this is done, we will
have reached the goal of extending Suricata in a secure way by using established secure
development practices.
The development phase resulted in five new API functions providing support for writing Lua scripts to extract data from Suricata’s SMTP and MIME data structures(appendix
link). Thus solving part of our problem statement. We have iterated through the pull request process two times, but there is still a few things that require our attention. However
we had to prioritize writing our thesis. We will complete the goal of submitting documentation after our pull request have gone through. Both of these goals will be future work.
We did not reach our goal of zero percent decrease in general Suricata performance. Still,
we believe that the performance decrease is of an insignificant nature, and that users will
not be affected. As seen from our performance test on the Lua engine, running a simple
Lua script, can process ten thousand SMTP packets a second, this is a goal we achieved.
From the development phase we had great learning outcome in: Contributing to open
source software development, Advanced C programming, Working with projects of great
magnitude, Project management, Documenting findings in a scientific way, IDS technology and working with an external actor and employer.
6.3
Code Review Conclusion
Code review is one of the two main phases in this thesis. Two different approaches to
code reviewing were used. The first was manual analysis and the second was automated
static analysis. Both static and manual analysis was performed according to a predefined
methodology. It is stated in Value practice 2#: Security and Privacy Requirements, that
“All code we produce will be manually reviewed for security issues.” Manual analysis was
used continuously during the development, but in an informal manner. It was however
always performed by a different group member than the one who wrote the code. This
was to ensure the continuous high security and quality level of the code under development. The goal of the code review phase was, as described in the problem statement, “to
verify the implementation of such as system,” referring to Suricata.
Manually reviewing source code can be an extensive task, so selecting entry points for
reviewing is essential for the outcome of the review. Two different methods were used
for this.
One approach had a focus on a high probability for results but with a low potential
impact. The method here was to search through the source code looking for comments
that eluded to security issues. This approach yielded the best and most concrete results.
No high impact vulnerabilities were found, but the information gathered helped form an
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opinion of the general security level in the Suricata source code.
The second approach to code entry points was to evaluate the most critical code
and review it. This method had a low probability for results, as such code would hopefully be written with care, but potential vulnerabilities would have a high impact. The
second approach yield few concrete results as the code quality was good and the code
complexity was challenging. We conclude that combining the first and second approach
complemented each other and resulted in a balanced manual analysis.
Static analysis is in our custom methodology as Value practice #7 and was performed
with the tool clang-analyzer. This activity was performed as intended and the results were
satisfying. All results were manually validated, reviewed and solutions were suggested.
Few high impact bugs were found, supporting our conclusion about the quality of the
Suricata implementation.
Kanban was used throughout the code review phase as a group management methodology. It was however not strictly enforced, which may have been a factor in some faults
with the review phase. The time spent before a peer reviewed the results of a code review
was to long. Shortening that time could have helped to make the phase more effective,
allowing for more results. We believe that using Kanban more strictly would have forced
more time to be spent in the code review phase. The methodology has tools like backlog and to do lanes for tasks, forcing correct prioritization. The methodologies we used
during manual and static analysis gave the results more strength, for example the peer
review. The entry points used during the manual audit were especially good and allowed
for the most effective auditing.
We conclude that the sparse, high impact, results of the manual code review phase
was because of the high quality of care put into the Suricata implementation, and of the
expertise of its community. The community surrounding Suricata is alive and proactive.
Suricata’s issue trackeris active and new tickets are closed within a reasonable amount of
time, this is an indicator of the well-being of an open source project [79]. One essential
result of the manual code review was the discovery of Suricatas sparse documentation
and commenting. There were few comments in the code, and the ones that were found
were usually high level descriptions of functions. That was definitely a large contributing
factor to the hardships faced during the manual code review.
Overall the high impact results of the code review phase was sparse, though this is
also a result in itself. This observation is important, because it shows that the Suricata
project keeps security in mind during all the aspects of development, keeping the code
base clean from bugs and other potential risks and threats. This is reflected throughout
both the manual and the static code review. The manual and static audit reflect the high
quality of work that lies behind the Suricata project and the knowledge in its community.
Another cause for the sparse result is our experience with advanced C code. Manual code
audit is rarely practiced in our Bachelor course in Information security and in Software
engineering. For this reason we believe that result of the manual audit would have been
better if our knowledge and skills in the subjects were better.
Even tough our results are sparse, we managed to complete all the goals we set for
our review. Static analysis was performed on the entire code base, and code fixes have
been suggested for all discovered bugs or flaws. We also believe that some of our audit
findings have helped raise the general security of the Suricata project. Performing the
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code review has been a learning process, and the learning outcome goal of executing a
code review has most definitely been fulfilled.
In the end we believe we did verify the Suricata project to the best of our ability. The
results from the code review phase support our general belief, namely that the Suricata
implementation is secure, which is our answer to the problem statement.
6.4
Main conclusion
The problem of our thesis was to verify a security system and add an extension to such a
system in a secure way by using established secure development practices. The thesis is
divided into two main phases. In these phases we show that we verify a security monitoring system, and that we have added an extension to such a system in a secure way by
using established secure development practices.
The result of the first main phase, the development phase, show that the extension
made have enabled the users of Suricata to write Lua scripts that can act upon SMTP
traffic. It has been shown, during this phase, that the extension was developed with
established security practices.
The result of the second main phase, the code review phase, show that the thesis have
verified the implementation of a security system, in our case Suricata.
The results show that users can have confidence in using our extension of the security
monitoring system Suricata. And our results show that users can have confidence in using
the security monitoring system Suricata in general.
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7
7.1
Future Work and Lessons Learned
Future Work
Extracting filename and MD5 for attachments
One requested feature was to extract the filename and MD5 sum for all email attachments. This feature was implemented, tested, documented and delivered to the Suricata
developers. However we had made an error as there are two locations in the Suricata
datastructures where filenames are stored. The filenames we retrieved were persistent
across SMTP transactions making our approach for filename and MD5 sum extraction
unsuitable. The feature is not currently implemented in our code and is future work.
Completion of the pull request process
We have not completed the pull request process with Suricata. The results is that our
code has not been added to Suricata yet. This is part of the future work that we need to
complete.
Rework the SMTP parser
Suricata does not support recognition of an SMTP session on the application layer. Suricata is only capable recognizing SMTP packets. However, support for general stream
sessions is included, but does not work optimally with SMTP. It makes Lua rules toward
SMTP data trigger several times for a SMTP session. To fix this one has to rewrite the
SMTP parser, which was too extensive for our thesis. Fixing this would enhance the SMTP
related Lua functionality in Suricata.
Complete manual review of the entire Suricata source code
Because we did not complete a full manual audit of the entire Suricata code base, we believe that this should be done in the future. This would give a more accurate verification
of the security of Suricata. This process would become quite extensive, and could prove
hard to do because of Suricatas constant updates and changes. But it is by all means
possible with an adequate amount of resources and knowledge.
Static analysis with different tools
We performed static analysis with the clang-analyzer but we believe, for even more accurate result, that these results should be cross-referenced using several static analysis
tools for an even better verification of Suricata’s security.
Lua support for other protocols
Creating Lua support for other protocols in Suricata could be valuable functionality for
Suricata users.
7.2
Lessons Learned
One lesson we learned trough the project was that enforcing group work to happen on
campus was valuable. It made the communication in the group faster and important
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decisions were quickly addressed. We saw a significant drop in productivity when the
group was not physically together. We used the git version control software for the entire
project. It was reassuring to know that work could always be restored to previous versions. It was helpful that everyone had access to each others work so that the knowledge
could be spread out among the members.
We learned that investing a lot of time into research is important and valuable when
working on large projects, such as this. Our results would have been of significant lower
quality if it were not for the thorough research phase.
We learned that it is important to use methodologies strictly to ensure correct prioritization. We used Kanban for our development phase, however we had a loose relation
to it during this phase. We lost valuable time because of this, which was an important
lesson. Starting to write code in well established, large, projects is time consuming. We
learned that one has to put a significant amount of time into becoming familiar with data
structures and functions used in the code if one wants to contribute to it. We also learned
that a QA process is time consuming, and that it can take a substantial amount of time
and iterations before getting your code included into production.
Security reviewing a program is more difficult than we were prepared for. It was very
time consuming to get a good understanding of the softwares structure and functionality.
Especially in our case as the software was poorly documented.
With the entire process and project completed the group feels that we gained a lot of
new, useful knowledge. Both for creating and verifying software with security in mind,
and for managing and participating in large projects. We also feel that we managed to
meet, or exceed, the desired learning outcome inn all the areas we outlined at the start
of our thesis project.
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https://redmine.openinfosecfoundation.org/
projects/suricata/wiki/Coding_Style. Visited Feb. 2016.
[60] Stride. https://en.wikipedia.org/wiki/STRIDE_%28security%29. (Visited May
2016).
[61] 2016. Rfc 4021: Permanent mail header field registrations. https://tools.ietf.
org/html/rfc4021#section-2.1. (Visited May 2016).
[62] Wikipedia.
2016.
Code refactoring — wikipedia, the free encyclopedia.
https://en.wikipedia.org/w/index.php?title=Code_refactoring&
oldid=717403162. [Online; accessed 10-May2016].
[63] Valgrind home. http://valgrind.org/. (Visited May 2016).
[64] McGraw, G. Software Security, Building Security In, 87. Addison Wesley, 2006.
[65] 2016. The mutt e-mail client. http://www.mutt.org. (Visited May 2016).
[66] 2016. msmtp. http://msmtp.sourceforge.net. (Visited May 2016).
[67] 2016. Fakesmtp. https://nilhcem.github.io/FakeSMTP/. (Visited May 2016).
[68] 2016. Automated builds: The key to consistency.
articles/Automated-Builds. (Visited May 2016).
http://www.infoq.com/
[69] 2016.
Installation from git with luajit.
https://redmine.
openinfosecfoundation.org/projects/suricata/wiki/Installation_from_
GIT_with_luajit. (Visited May 2016).
[70] 2016. Suricata github repository. https://github.com/inliniac/suricata. (Visited May 2016).
[71] Suricata documentation.
https://redmine.openinfosecfoundation.org/
projects/suricata/wiki. (Visited May 2016).
[72] 2016.
Code submission quality criteria.
https://redmine.
openinfosecfoundation.org/projects/suricata/wiki/Code_Submission_
Quality_Criteria. (Visited May 2016).
[73] Julien, V. 2016. Suricata github readme. https://github.com/inliniac/
suricata/blob/master/README.md. Visited Apr. 2016.
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[74] 2016.
Where is path max defined in linux.
https://stackoverflow.
com/questions/9449241/where-is-path-max-defined-in-linux. (Visited Feb.
2016).
[75] 2016. Path_max simply isn’t. http://insanecoding.blogspot.no/2007/11/
pathmax-simply-isnt.html. (Visited Feb. 2016).
[76] 2016. Comparison of file systems. https://en.wikipedia.org/w/index.php?
title=Comparison_of_file_systems&oldid=719823852. Visited May2016.
[77] Clang analyzer. http://clang-analyzer.llvm.org/. (Visited May 2016).
[78] Static analysis.
https://en.wikipedia.org/w/index.php?title=Static_
program_analysis&oldid=711385436. (Visited May 2016).
[79] Suricata - issues. https://redmine.openinfosecfoundation.org/projects/
suricata/issues. (Visited May 2016).
[80] 2016. Suricata user guide. https://redmine.openinfosecfoundation.org/
projects/suricata/wiki/Suricata_User_Guide. (Visited May 2016).
[81] Queue handling. http://www.netfilter.org/projects/libnetfilter_queue/
doxygen/group__Queue.html. (Visited May 2016).
[82] Installation from git with luajit. https://redmine.openinfosecfoundation.org/
projects/suricata/wiki/Installation_from_GIT_with_luajit. (Visited May
2016).
[83] Registration of mail and mime header fields. https://tools.ietf.org/html/
rfc4021. (Visited May 2016).
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util-lua-smtp.c
/∗ C o p y r i g h t (C) 2014 Open I n f o r m a t i o n S e c u r i t y F o u n d a t i o n
∗
∗ You can copy , r e d i s t r i b u t e o r m o d i f y t h i s Program under t h e t e r m s o f
∗ t h e GNU G e n e r a l P u b l i c L i c e n s e v e r s i o n 2 a s p u b l i s h e d by t h e F r e e
∗ Software Foundation .
∗
∗ T h i s program i s d i s t r i b u t e d i n t h e hope t h a t i t w i l l be u s e f u l ,
∗ b u t WITHOUT ANY WARRANTY ; w i t h o u t e v e n t h e i m p l i e d warranty o f
∗ MERCHANTABILITY o r FITNESS FOR A PARTICULAR PURPOSE . S e e t h e
∗ GNU G e n e r a l P u b l i c L i c e n s e f o r more d e t a i l s .
∗
∗ You s h o u l d have r e c e i v e d a c o p y o f t h e GNU G e n e r a l P u b l i c L i c e n s e
∗ v e r s i o n 2 a l o n g w i t h t h i s program ; i f not , w r i t e t o t h e F r e e S o f t w a r e
∗ Foundation , I n c . , 51 F r a n k l i n S t r e e t , F i f t h F l o o r , Boston , MA
∗ 02110−1301, USA .
∗/
/∗∗
∗
∗
∗
∗
∗
∗
∗
∗/
\file
\ author
\ author
\ author
\ author
\ author
c a s e c B a c h e l o r s group
L a u r i t z Prag Sømme <lauritz24@me . com>
L e v i T o b i a s s e n < l e v i . t o b i a s s e n @ g m a i l . com>
S t i a n Hoel B e r g s e t h <s t i a n . b e r g s e t h @ h i g . no>
V i n j a r H i l l e s t a d <v i n j a r . h i l l e s t a d @ h i g . no>
#include " s u r i c a t a −common . h "
#include " debug . h "
#include " c o n f . h "
#include
#include
#include
#include
" threads . h"
" threadvars . h"
" tm−t h r e a d s . h "
" output . h "
#include " app−l a y e r −smtp . h "
#ifdef HAVE_LUA
#include <l u a . h>
#include <l u a l i b . h>
#include " u t i l −l u a . h "
#include " u t i l −lua−common . h "
#include " u t i l −f i l e . h "
/∗
∗ \ b r i e f i n t e r n a l f u n c t i o n u s e d by SMTPGetMimeField
∗
∗ \param l u a s t a t e l u a s t a t e s t a c k t o u s e and push a t t r i b u t e s t o
∗ \param f l o w network f l o w o f SMTP p a c k e t s
∗ \param name name o f t h e a t t r i b u t e t o e x t r a c t from M i m e D e c F i e l d
∗
∗ \ r e t v a l 1 i f s u c c e s s m i m e f i e l d found and pushed t o s t a c k . R e t u r n s e r r o r
∗ i n t and msg pushed t o l u a s t a t e s t a c k i f e r r o r o c c u r s .
∗/
static int GetMimeDecField ( l u a _ S t a t e ∗ l u a s t a t e , Flow ∗flow , const char ∗name)
{
/∗ e x t r a c t s t a t e from f l o w ∗/
SMTPState ∗ s t a t e = ( SMTPState ∗) FlowGetAppState ( flow ) ;
/∗ c h e c k t h a t s t a t e e x s i s t s ∗/
if ( s t a t e == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " I n t e r n a l e r r o r : no s t a t e i n flow " ) ;
}
/∗ p o i n t e r t o c u r r e n t t r a n s a c t i o n i n s t a t e ∗/
SMTPTransaction ∗smtp_tx = s t a t e −>c u r r _ t x ;
if ( smtp_tx == NULL) {
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return L u a C a l l b a c k E r r o r ( l u a s t a t e , " T r a n s a c t i o n ending or not found " ) ;
}
/∗ p o i n t e r t o t a i l o f msg l i s t o f M i m e D e c E n t i t y s i n c u r r e n t t r a n s a c t i o n . ∗/
MimeDecEntity ∗mime = smtp_tx−>m s g _ t a i l ;
/∗ c h e c k i f m s g _ t a i l was h i t ∗/
if (mime == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " I n t e r n a l e r r o r : no f i e l d s i n t r a n s a c t i o n " ) ;
}
/∗ e x t r a c t MIME f i e l d b a s e d on s p e s i f i c f i e l d name . ∗/
MimeDecField ∗ f i e l d = MimeDecFindField (mime , name) ;
/∗ c h e c k MIME f i e l d ∗/
if ( f i e l d == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r : m i m e f i e l d not found " ) ;
}
/∗ r e t u r n e x t r a c t e d f i e l d . ∗/
if ( f i e l d −>v a l u e == NULL || f i e l d −>v a l u e _ l e n == 0) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r , p o i n t e r e r r o r " ) ;
}
return L u a P u s h S t r i n g B u f f e r ( l u a s t a t e , f i e l d −>value , f i e l d −>v a l u e _ l e n ) ;
}
/∗∗
∗ \ b r i e f F u n c t i o n e x t r a c t s s p e c i f i c MIME f i e l d b a s e d on argument from l u a s t a t e
∗ s t a c k then pushing the a t t r i b u t e onto the l u a s t a t e s t a c k .
∗
∗ \param l u a s t a t e l u a s t a t e s t a c k t o pop and push a t t r i b u t e s f o r I /O t o l u a
∗
∗ \ r e t v a l 1 i f s u c c e s s m i m e f i e l d found and pushed t o s t a c k . R e t u r n s e r r o r
∗ i n t and msg pushed t o l u a s t a t e s t a c k i f e r r o r o c c u r s .
∗/
static int SMTPGetMimeField ( l u a _ S t a t e ∗ l u a s t a t e )
{
if ( ! ( LuaStateNeedProto ( l u a s t a t e , ALPROTO_SMTP) ) ) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " e r r o r : p r o t o c o l not SMTP" ) ;
}
int l o c k _ h i n t = 0 ;
Flow ∗ flow = LuaStateGetFlow ( l u a s t a t e , &l o c k _ h i n t ) ;
/∗ c h e c k t h a t f l o w e x i s t ∗/
if ( flow == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r : no flow found " ) ;
}
const char ∗name = LuaGetStringArgument ( l u a s t a t e , 1) ;
/∗ l o c k c h e c k ∗/
if ( l o c k _ h i n t == LUA_FLOW_NOT_LOCKED_BY_PARENT) {
FLOWLOCK_RDLOCK( flow ) ;
/∗ g e t s p e c i f i c MIME f i e l d ∗/
GetMimeDecField ( l u a s t a t e , flow , name) ;
/∗ u n l o c k f l o w mutex t o a l l o w f o r m u l t i t h r e a d i n g ∗/
FLOWLOCK_UNLOCK( flow ) ;
/∗ r e t u r n number o f f i e l d s pushed t o l u a s t a t e ∗/
} else { /∗ i f mutex a l r e a d y l o c k e d ∗/
GetMimeDecField ( l u a s t a t e , flow , name) ;
}
return 1 ;
}
/∗∗
∗ \ brief
∗
∗ \param l u a s t a t e l u a s t a t e s t a c k t o pop and push a t t r i b u t e s f o r I /O t o l u a
∗ \param f l o w network f l o w o f SMTP p a c k e t s
∗
∗ \ r e t v a l 1 i f t h e m i m e l i s t t a b l e i s pushed t o l u a s t a t e s t a c k .
∗ R e t u r n s e r r o r i n t and msg pushed t o l u a s t a t e s t a c k i f e r r o r o c c u r s .
∗/
static int GetMimeList ( l u a _ S t a t e ∗ l u a s t a t e , Flow ∗ flow )
{
SMTPState ∗ s t a t e = ( SMTPState ∗) FlowGetAppState ( flow ) ;
if ( s t a t e == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r : no SMTP s t a t e " ) ;
}
/∗ C r e a t e a p o i n t e r t o t h e c u r r e n t S M T P t r a n s a c t i o n ∗/
SMTPTransaction ∗smtp_tx = s t a t e −>c u r r _ t x ;
if ( smtp_tx == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r : no SMTP t r a n s a c t i o n found " ) ;
}
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/∗ C r e a t e a p o i n t e r t o t h e t a i l o f M i m e D e c E n t i t y l i s t ∗/
MimeDecEntity ∗mime = smtp_tx−>m s g _ t a i l ;
if (mime == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r : no mime e n t i t y found " ) ;
}
MimeDecField ∗ f i e l d = mime−>f i e l d _ l i s t ;
if ( f i e l d == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r : no f i e l d _ l i s t found " ) ;
}
/∗ C o u n t e r o f MIME f i e l d s found ∗/
int num = 1 ;
/∗ l o o p t r o u g h t h e l i s t o f m i m e F i e l d s , p r i n t i n g e a c h name found ∗/
lua_newtable ( l u a s t a t e ) ;
while ( f i e l d != NULL) {
if ( f i e l d −>name != NULL) {
l u a _ p u s h i n t e g e r ( l u a s t a t e , num++);
L u a P u s h S t r i n g B u f f e r ( l u a s t a t e , f i e l d −>name , f i e l d −>name_len ) ;
l u a _ s e t t a b l e ( l u a s t a t e ,−3) ;
}
f i e l d = f i e l d −>n e x t ;
}
return 1 ;
}
/∗∗
∗ \ b r i e f L i s t s name and v a l u e t o a l l MIME f i e l d s which
∗ i s i n c l u d e d i n a SMTP t r a n s a c t i o n .
∗
∗ \param l u a s t a t e l u a s t a t e s t a c k t o pop and push a t t r i b u t e s f o r I /O t o l u a .
∗
∗ \ r e t v a l 1 i f t h e t a b l e i s pushed t o l u a .
∗ R e t u r n s e r r o r i n t and msg pushed t o l u a s t a t e s t a c k i f e r r o r o c c u r s
∗
∗/
static int SMTPGetMimeList ( l u a _ S t a t e ∗ l u a s t a t e )
{
/∗ Check i f r i g h t p r o t o c o l ∗/
if ( ! ( LuaStateNeedProto ( l u a s t a t e , ALPROTO_SMTP) ) ) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r : p r o t o c o l not SMTP" ) ;
}
/∗ mutex l o c k i n d i c a t o r v a r ∗/
int l o c k _ h i n t = 0 ;
/∗ E x t r a c t network f l o w ∗/
Flow ∗ flow = LuaStateGetFlow ( l u a s t a t e , &l o c k _ h i n t ) ;
if ( flow == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r : no flow found " ) ;
}
/∗ c h e c k i f f l o w a l r e a d y l o c k e d ∗/
if ( l o c k _ h i n t == LUA_FLOW_NOT_LOCKED_BY_PARENT) {
/∗ m u t e x l o c k f l o w ∗/
FLOWLOCK_RDLOCK( flow ) ;
GetMimeList ( l u a s t a t e , flow ) ;
FLOWLOCK_UNLOCK( flow ) ;
} else {
GetMimeList ( l u a s t a t e , flow ) ;
}
return 1 ;
}
/∗∗
∗ \ b r i e f i n t e r n a l f u n c t i o n u s e d by SMTPGetMailFrom
∗
∗ \param l u a s t a t e l u a s t a t e s t a c k t o pop and push a t t r i b u t e s f o r I /O t o l u a .
∗ \param f l o w f l o w t o g e t s t a t e f o r SMTP
∗
∗ \ r e t v a l 1 i f mailfrom f i e l d found .
∗ R e t r u n s e r r o r i n t and msg pushed t o l u a s t a t e s t a c k i f e r r o r o c c u r s
∗/
static int GetMailFrom ( l u a _ S t a t e ∗ l u a s t a t e , Flow ∗ flow )
{
/∗ E x t r a c t SMTPstate from c u r r e n t f l o w ∗/
SMTPState ∗ s t a t e = ( SMTPState ∗) FlowGetAppState ( flow ) ;
if ( s t a t e == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " I n t e r n a l E r r o r : no s t a t e " ) ;
}
SMTPTransaction ∗smtp_tx = s t a t e −>c u r r _ t x ;
if ( smtp_tx == NULL) {
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return L u a C a l l b a c k E r r o r ( l u a s t a t e , " I n t e r n a l E r r o r : no SMTP t r a n s a c t i o n " ) ;
}
if ( smtp_tx−>mail_from == NULL || smtp_tx−>m a i l _ f r o m _ l e n == 0) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " MailFrom not found " ) ;
}
L u a P u s h S t r i n g B u f f e r ( l u a s t a t e , smtp_tx−>mail_from , smtp_tx−>m a i l _ f r o m _ l e n ) ;
/∗ R e t u r n s 1 b e c a u s e we n e v e r push more t h e n 1 i t e m t o t h e l u a s t a c k ∗/
return 1 ;
}
/∗∗
∗ \ b r i e f E x t r a c t s mail_fr om p a r a m e t e r from SMTPState .
∗ A t t r i b u t e may a l s o be a v a i l a b l e from m i m e f i e l d s , a l t h o u g h t h e r e i s no
∗ g u a r a n t e e o f i t e x i s t i n g a s mime .
∗
∗ \param l u a s t a t e l u a s t a t e s t a c k t o pop and push a t t r i b u t e s f o r I /O t o l u a .
∗
∗ \ r e t v a l 1 i f mailfrom f i e l d found .
∗ R e t r u n s e r r o r i n t and msg pushed t o l u a s t a t e s t a c k i f e r r o r o c c u r s
∗/
static int SMTPGetMailFrom ( l u a _ S t a t e ∗ l u a s t a t e )
{
/∗ c h e c k p r o t o c o l ∗/
if ( ! ( LuaStateNeedProto ( l u a s t a t e , ALPROTO_SMTP) ) ) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r : p r o t o c o l not SMTP" ) ;
}
/∗ u s e l o c k _ h i n t t o c h e c k f o r m u t e x l o c k on f l o w ∗/
int l o c k _ h i n t = 0 ;
/∗ E x t r a c t f l o w , w i t h l o c k h i n t t o c h e c k m u t e x l o c k i n g ∗/
Flow ∗ flow = LuaStateGetFlow ( l u a s t a t e , &l o c k _ h i n t ) ;
if ( flow == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " I n t e r n a l E r r o r : no flow " ) ;
}
/∗ c h e c k i f a l r e a d y m u t e x l o c k e d by p a r e n t s ∗/
if ( l o c k _ h i n t == LUA_FLOW_NOT_LOCKED_BY_PARENT) {
/∗ m u t e x l o c k f l o w ∗/
FLOWLOCK_RDLOCK( flow ) ;
GetMailFrom ( l u a s t a t e , flow ) ;
FLOWLOCK_UNLOCK( flow ) ;
} else {
GetMailFrom ( l u a s t a t e , flow ) ;
}
return 1 ;
}
/∗∗
∗ \ b r i e f i n t e r n f u n c t i o n u s e d by SM T P Ge t Rc p L is t
∗
∗ \ params l u a s t a t e l u a s t a t e s t a c k f o r i n t e r n a l communication w i t h Lua .
∗ Used t o hand o v e r data t o t h e r e c i e v e i n g l u a s c r i p t .
∗
∗ \ r e t v a l 1 i f t h e t a b l e i s pushed t o l u a .
∗ R e t u r n s e r r o r i n t and msg pushed t o l u a s t a t e s t a c k i f e r r o r o c c u r s
∗/
static int G e t R c p t L i s t ( l u a _ S t a t e ∗ l u a s t a t e , Flow ∗ flow )
{
SMTPState ∗ s t a t e = ( SMTPState ∗) FlowGetAppState ( flow ) ;
if ( s t a t e == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " I n t e r n a l e r r o r , no s t a t e " ) ;
}
SMTPTransaction ∗smtp_tx = s t a t e −>c u r r _ t x ;
if ( smtp_tx == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " No more tx , or t x not found " ) ;
}
/∗ C r e a t e a new t a b l e i n l u a s t a t e f o r r c p t l i s t ∗/
lua_newtable ( l u a s t a t e ) ;
/∗ r c p t v a r f o r i t e r a t o r ∗/
int u = 1 ;
SMTPString ∗ r c p t ;
TAILQ_FOREACH( r c p t , &smtp_tx−>r c p t _ t o _ l i s t , n e x t ) {
L u a P u s h S t r i n g B u f f e r ( l u a s t a t e , r c p t −>s t r , r c p t −>l e n ) ;
l u a _ p u s h i n t e g e r ( l u a s t a t e , u++);
l u a _ s e t t a b l e ( l u a s t a t e , −3) ;
}
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/∗ r e t u r n 1 s i n c e we a l l w a y s push one t a b l e t o l u a s t a t e ∗/
return 1 ;
}
/∗∗
∗ \ b r i e f f u n c t i o n l o o p s t h r o u g h r c p t −l i s t l o c a t e d i n
∗ f l o w−>SMTPState−>SMTPTransaction , a d d i n g a l l i t e m s t o a t a b l e .
∗ Then p u s h i n g i t t o t h e l u a s t a t e s t a c k .
∗
∗ \ params l u a s t a t e l u a s t a t e s t a c k f o r i n t e r n a l communication w i t h Lua .
∗ Used t o hand o v e r data t o t h e r e c i e v e i n g l u a s c r i p t .
∗
∗ \ r e t v a l 1 i f t h e t a b l e i s pushed t o l u a .
∗ R e t u r n s e r r o r i n t and msg pushed t o l u a s t a t e s t a c k i f e r r o r o c c u r s
∗/
static int SMTPGetRcptList ( l u a _ S t a t e ∗ l u a s t a t e )
{
/∗ c h e c k p r o t o c o l ∗/
if ( ! ( LuaStateNeedProto ( l u a s t a t e , ALPROTO_SMTP) ) ) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r : p r o t o c o l not SMTP" ) ;
}
/∗ c r e a t e l o c k h i n t v a r f o r f l o w l o c k c h e c k . ∗/
int l o c k _ h i n t = 0 ;
/∗ E x t r a c t f l o w , w i t h l o c k h i n t t o c h e c k m u t e x l o c k i n g ∗/
Flow ∗ flow = LuaStateGetFlow ( l u a s t a t e , &l o c k _ h i n t ) ;
if ( flow == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " I n t e r n a l e r r o r : no flow " ) ;
}
/∗ c h e c k i f a l r e a d y m u t e x l o c k e d by p a r e n t s ∗/
if ( l o c k _ h i n t == LUA_FLOW_NOT_LOCKED_BY_PARENT) {
/∗ l o c k f l o w ∗/
FLOWLOCK_RDLOCK( flow ) ;
G e t R c p t L i s t ( l u a s t a t e , flow ) ;
/∗ open f l o w ∗/
FLOWLOCK_UNLOCK( flow ) ;
} else {
G e t R c p t L i s t ( l u a s t a t e , flow ) ;
}
/∗ r e t u r n 1 s i n c e we a l l w a y s push one t a b l e t o l u a s t a t e ∗/
return 1 ;
}
/∗∗
∗ \ b r i e f i n t e r n f u n c t i o n u s e d by SMTPGetAttachmentInfo
∗
∗ \ params l u a s t a t e , l u a s t a t e f o r i n t e r n a l communication t o w a r d s t h e
∗ l u a s c r i p t i n g engine .
∗
∗ \ r e t v a l 1 i f t h e t a b l e i s pushed t o l u a .
∗ R e t u r n s e r r o r i n t and msg pushed t o l u a s t a t e s t a c k i f e r r o r o c c u r s
∗/
static int G e t A t t a c h m e n t I n f o ( l u a _ S t a t e ∗ l u a s t a t e , Flow ∗ flow )
{
/∗ E x t r a c t SMTPState from f l o w ∗/
SMTPState ∗ s t a t e = ( SMTPState ∗) FlowGetAppState ( flow ) ;
if ( s t a t e == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " e r r o r : s t a t e not found " ) ;
}
/∗ g e t F i l e C o n t a i n e r i n SMTPState ∗/
F i l e C o n t a i n e r ∗ f i l e _ c o n = s t a t e −>f i l e s _ t s ;
if ( f i l e _ c o n == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " e r r o r : no f i l e s found " ) ;
}
/∗ p o i n t t o s t a r t o f l i s t f o r i t e r a t i n g t r o u g h ∗/
F i l e ∗ f i l e = f i l e _ c o n −>head ;
if ( f i l e == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " e r r o r : no f i l e ( s ) i n c o n t a i n e r " ) ;
}
int u = 1 ;
/∗ c r e a t e new t a b l e f o r p l a c e m e n t o f f i n d i n g s ∗/
lua_newtable ( l u a s t a t e ) ;
/∗ l o o p t h r o u g h and push f i l e n a m e t o l u a s t a t e t a b l e on s t a c k ∗/
while ( f i l e != NULL) {
l u a _ p u s h i n t e g e r ( l u a s t a t e , u++);
lua_newtable ( l u a s t a t e ) ;
lua_pushstring ( luastate , " filename " ) ;
L u a P u s h S t r i n g B u f f e r ( l u a s t a t e , f i l e −>name , f i l e −>name_len ) ;
l u a _ s e t t a b l e ( l u a s t a t e , −3) ;
87
CASEC
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/∗ c r e a t i n g f o r l o o p temp v a r s ∗/
#ifdef HAVE_NSS
char smd5 [ 2 5 6 ] ;
int i ;
size_t x;
/∗ l o o p s t h r o u g h md5 i n t array , p o r t s i t t o c h a r ∗/
for ( i = 0 , x = 0 ; x < sizeof ( f i l e −>md5) ; x++) {
i += s n p r i n t f (&smd5[ i ] , 255−i , "%02x " , f i l e −>md5[ x ] ) ;
}
/∗ push md5 c h a r a r r a y t o l u a s t a t e s t a c k ∗/
l u a _ p u s h s t r i n g ( l u a s t a t e , " md5−f i e l d " ) ;
l u a _ p u s h s t r i n g ( l u a s t a t e , smd5) ;
l u a _ s e t t a b l e ( l u a s t a t e , −3) ;
/∗ s e t s e l f t o n e x t i n l i s t ∗/
#endif
l u a _ s e t t a b l e ( l u a s t a t e , −3) ;
f i l e = f i l e −>n e x t ;
}
/∗ r e t u r n 1 s i n c e we a l l w a y s push one t a b l e t o l u a s t a t e ∗/
return 1 ;
}
/∗∗
∗ \ b r i e f F u n c t i o n g r a b s p o s s i b l e l i s t o f f i l e −s t r u c t s r e s i d i n g i n s i d e
∗ f l o w−>SMTPState−>F i l e C o n t a i n e r t h e n l o o p s t r o u g h t h i s l i s t , p u s h i n g a t a b l e f o r
∗ e a c h e n t i t y , c o n t a i n i n g t h e f i l e n a m e and MD5 checksum .
∗
∗ \ params l u a s t a t e , l u a s t a t e f o r i n t e r n a l communication t o w a r d s t h e
∗ l u a s c r i p t i n g engine .
∗
∗ \ r e t v a l 1 i f t h e t a b l e i s pushed t o l u a .
∗ R e t u r n s e r r o r i n t and msg pushed t o l u a s t a t e s t a c k i f e r r o r o c c u r s
∗/
static int SMTPGetAttachmentInfo ( l u a _ S t a t e ∗ l u a s t a t e )
{
/∗ c h e c k p r o t o c o l ∗/
if ( ! ( LuaStateNeedProto ( l u a s t a t e , ALPROTO_SMTP) ) ) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r : p r o t o c o l not SMTP" ) ;
}
/∗ c r e a t e l o c k h i n t v a r f o r f l o w l o c k c h e c k .
∗ r c p t v a r f o r i t e r a t o r ∗/
int l o c k _ h i n t = 0 ;
/∗ E x t r a c t f l o w w i t h l u a s t a t e ∗/
Flow ∗ flow = LuaStateGetFlow ( l u a s t a t e , &l o c k _ h i n t ) ;
if ( flow == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " i n t e r n a l e r r o r : no flow " ) ;
}
/∗ c h e c k i f f l o w a l r e a d y m u t e x l o c k e d ∗/
if ( l o c k _ h i n t == LUA_FLOW_NOT_LOCKED_BY_PARENT) {
/∗ m u t e x l o c k f l o w ∗/
FLOWLOCK_RDLOCK( flow ) ;
G e t A t t a c h m e n t I n f o ( l u a s t a t e , flow ) ;
FLOWLOCK_UNLOCK( flow ) ;
} else {
G e t A t t a c h m e n t I n f o ( l u a s t a t e , flow ) ;
}
return 1 ;
}
int L u a R e g i s t e r S m t p F u n c t i o n s ( l u a _ S t a t e ∗ l u a s t a t e )
{
l u a _ p u s h c f u n c t i o n ( l u a s t a t e , SMTPGetMailFrom ) ;
l u a _ s e t g l o b a l ( l u a s t a t e , " SMTPGetMailFrom " ) ;
l u a _ p u s h c f u n c t i o n ( l u a s t a t e , SMTPGetRcptList ) ;
l u a _ s e t g l o b a l ( l u a s t a t e , " SMTPGetRcptList " ) ;
l u a _ p u s h c f u n c t i o n ( l u a s t a t e , SMTPGetMimeList ) ;
l u a _ s e t g l o b a l ( l u a s t a t e , " SMTPGetMimeList " ) ;
l u a _ p u s h c f u n c t i o n ( l u a s t a t e , SMTPGetMimeField ) ;
l u a _ s e t g l o b a l ( l u a s t a t e , " SMTPGetMimeField " ) ;
l u a _ p u s h c f u n c t i o n ( l u a s t a t e , SMTPGetAttachmentInfo ) ;
l u a _ s e t g l o b a l ( l u a s t a t e , " SMTPGetAttachmentInfo " ) ;
/∗ a l l f u n c t i o n s t h a t n e e d s be r e a c h a b l e from l u a have t o be pushed and
∗ s e t g l o b a l l y here .
∗ ex :
88
CASEC
471
∗ l u a _ p u s h c f u n c t i o n ( l u a s t a t e , SmtpGetSmptpState ) ;
472
∗ l u a _ s e t g l o b a l ( l u a s t a t e , " SmtpGetSmtpState " ) ;
473
∗/
474
return 0 ;
475 }
476
477 #endif /∗ HAVE_LUA ∗/
89
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B
Pull Request Feedback
Code Section One
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
if ( smtp \ _ t x == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " No more tx , or t x not found " ) ;
}
/∗ C r e a t e a new t a b l e i n l u a s t a t e f o r r c p t l i s t ∗/
l u a \ _newtable ( l u a s t a t e ) ;
/∗ r c p t v a r f o r i t e r a t o r ∗/
int u = 1 ;
SMTPString ∗ r c p t ;
TAILQ\_FOREACH( r c p t , &smtp \ _tx−>r c p t \ _ t o \ _ l i s t , n e x t ) {
L u a P u s h S t r i n g B u f f e r ( l u a s t a t e , r c p t −>s t r , r c p t −>l e n ) ;
l u a \ _ p u s h i n t e g e r ( l u a s t a t e , u++);
l u a \ _ s e t t a b l e ( l u a s t a t e , −3) ;
}
/∗ R e t u r n s 1 b e c a u s e we n e v e r push more t h e n 1 i t e m t o t h e l u a s t a c k ∗/
“Feedback 1: this seems incorrect, the code above walks a list and could
add more than one item to the stack”
“Feedback 2: after discussing in IRC it does seem this is correct. The comment wording confused me. It would be good to state there that we return 1
because we push one table to the stack.”
This is one instance where Julian misunderstood our code based on a comment in our
code. Every function is supposed to return the amount of items pushed to the Lua stack.
We pushed a table to the stack and looped through an array filling the table with a
variable amount of data. The function was hard coded to return 1 no matter what and this
paired together with an unfortunate wording in a comment about the return statement
was the cause of the confusion. We talked with Julian on IRC and he agreed that we
should return 1 as we only return one table.
Code Section Two
1
int i ;
2
size \ _t x ;
3
/∗ l o o p s t h r o u g h md5 i n t array , p o r t s i t t o c h a r ∗/
4
for ( i = 0 , x = 0 ; x < sizeof ( f i l e −>md5) ; x++) {
5
i += s n p r i n t f (&smd5[ i ] , 255−i , " \%02x " , f i l e −>md5[ x ] ) ;
6
}
7
/∗ push md5 c h a r a r r a y t o l u a s t a t e s t a c k ∗/
8
l u a \ _ p u s h s t r i n g ( l u a s t a t e , " md5−f i e l d " ) ;
9
l u a \ _ p u s h s t r i n g ( l u a s t a t e , smd5) ;
10
l u a \ _ s e t t a b l e ( l u a s t a t e , −3) ;
11
/∗ s e t s e l f t o n e x t i n l i s t ∗/
12 #endif
13
l u a \ _ s e t t a b l e ( l u a s t a t e , −3) ;
14
f i l e = f i l e −>n e x t ;
15
}
16
return 1 ;
“Feedback 1: This shouldn’t we return more than 1 if there are more files?
”
“Feedback 2: dito”
90
CASEC
Here we have the exact same case as in section one, except in another function. We came
to the same agreement as well, the code was fine. The “dito” or ditto is a reference two
the reply in section two.
Code Section Three
1
2
3
4
LuaRegisterDnsFunctions ( lua \ _ s t a t e ) ;
LuaRegisterTlsFunctions ( lua \ _ s t a t e ) ;
LuaRegisterSshFunctions ( lua \ _ s t a t e ) ;
LuaRegisterSmtpFunctions ( lua \ _ s t a t e ) ;
“indent looks off here”
This was good feedback and relates to a indentation error during development where
one line was indented too much. C does not care about indentation so it would not affect
the compiled code, but this shows that the developers enforce their code standard.
Code Section Four
1 #include " u t i l −f i l e . h "
2
3 /∗
4 ∗ \ b r i e f F u n c t i o n e x t r a c t s M i m e D e c F i e l d from
5 ∗ f l o w−>SMTPState−>SMTPTransaction−>MimeDecEntity−>M i m e D e c F i e l d
6 ∗ b a s e d on p a r a m e t e r name , s e t i n p r e v i o u s , s p e s i f i e d f u n c t i o n .
7 ∗
8 ∗ \param l u a s t a t e l u a s t a t e s t a c k t o u s e and push a t t r i b u t e s t o
9 ∗ \param f l o w network f l o w o f SMTP p a c k e t s
10 ∗ \param name name o f t h e a t t r i b u t e t o e x t r a c t from M i m e D e c F i e l d
11 ∗
12 ∗ \ r e t v a l r e t u r n s number o f a t t r i b u t e s pushed t o l u a s t a t e s t a c k ,
13 ∗ or e r r o r i n t + e r r o r msg t o s t a c k
14 ∗/
15
16 static int GetMimeDecField ( l u a \ _ S t a t e ∗ l u a s t a t e , Flow ∗flow , const char ∗name) {
“please put bracket on a new line. See https://redmine.openinfosecfoundation.
org/projects/suricata/wiki/Coding_Style”
This is another code standard issue and a slip up during development. Having a consistent code structure throughout the source code makes reading and maintaining the code
easier.
Code Section Five
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " T r a n s a c t i o n ending or not found " ) ;
}
/∗ p o i n t e r t o t a i l o f msg l i s t o f M i m e D e c E n t i t y s i n c u r r e n t t r a n s a c t i o n . ∗/
MimeDecEntity ∗mime = smtp \ _tx−>msg\ _ t a i l ;
/∗ c h e c k i f msg\ _ t a i l was h i t ∗/
if (mime == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " I n t e r n a l e r r o r : no f i e l d s i n t r a n s a c t i o n " ) ;
}
/∗ e x t r a c t MIME f i e l d b a s e d on s p e s i f i c f i e l d name . ∗/
MimeDecField ∗ f i e l d = MimeDecFindField (mime , name) ;
/∗ c h e c k MIME f i e l d ∗/
if ( f i e l d == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r : m i m e f i e l d not found " ) ;
}
/∗ r e t u r n e x t r a c t e d f i e l d . ∗/
if ( ! ( s t r l e n ( ( const char ∗) f i e l d −>v a l u e ) == f i e l d −>v a l u e \ _ l e n ) ) {
“I’m not sure it’s safe to use strlen (which expects a nul-terminated string)
on this field. In other places (e.g. output-json-email-common.c I see that
BytesToString is used first.)”
91
CASEC
This is really good feedback as this could have been a potential security issue. strlen
was not on the list of deprecated function and we did not consider the possibility of
nullstring missing. Situations like these may highlight the value of experienced programmers. It should be noted that our API documentation, found in Section 4.5.4, was supplied toghether with the pull request. We were recommended to add it to the wiki page
for our code after it has been merged into the project and to create a new pull request
with the incorperated changes [80]. We incorperated all the feedback and sent another
pull request. The iterative feedback loop between us and the developers was a classic
example of open source development.
Our second pull request gathered a second round of feedback from Julian. We got
comments on another three sections of code.
Code Section One
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
if ( f i e l d == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " E r r o r : no f i e l d \ _ l i s t found " ) ;
}
/∗ C o u n t e r o f MIME f i e l d s found ∗/
int num = 1 ;
/∗ l o o p t r o u g h t h e l i s t o f m i m e F i e l d s , p r i n t i n g e a c h name found ∗/
l u a \ _newtable ( l u a s t a t e ) ;
while ( f i e l d != NULL) {
if ( f i e l d −>name != NULL) {
l u a \ _ p u s h i n t e g e r ( l u a s t a t e , num++);
L u a P u s h S t r i n g B u f f e r ( l u a s t a t e , f i e l d −>name , f i e l d −>name\ _ l e n ) ;
l u a \ _ s e t t a b l e ( l u a s t a t e ,−3) ;
}
f i e l d = f i e l d −>n e x t ;
}
return 1 ;
“is this correct if we just had one ’field’ and it’s name was NULL? In this
case we’d not push anything to the stack.”
This is another comment about return values. We return 1 no matter what at one point
in the code but there is one potential flow in the program where no value is pushed to
the Lua stack. In that case we should have returned 0. This is however an easy fix.
Code Section Two
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
/∗ E x t r a c t SMTPstate from c u r r e n t f l o w ∗/
SMTPState ∗ s t a t e = ( SMTPState ∗) FlowGetAppState ( flow ) ;
if ( s t a t e == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " I n t e r n a l E r r o r : no s t a t e " ) ;
}
SMTPTransaction ∗smtp \ _ t x = s t a t e −>c u r r \ _ t x ;
if ( smtp \ _ t x == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " I n t e r n a l E r r o r : no SMTP t r a n s a c t i o n " ) ;
}
if ( smtp \ _tx−>mail \ _from == NULL || smtp \ _tx−>mail \ _from \ _ l e n == 0) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " MailFrom not found " ) ;
}
L u a P u s h S t r i n g B u f f e r ( l u a s t a t e , smtp \ _tx−>mail \ _from , smtp \ _tx−>mail \ _from \ _ l e n ) ;
/∗ R e t u r n s 1 b e c a u s e we n e v e r push more t h e n 1 i t e m t o t h e l u a s t a c k ∗/
return 1 ;
“we can probably have ’return LuaPushStringBuffer(luastate, smtp_tx->mail_from,
smtp_tx->mail_from_len);’ instead?”
This comment is about directly returning the value of the function instead of calling the
function and then returning that value. This saves one line of source code but has no
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CASEC
effect on the compiled code. Returning function calls is a matter of coding style, but was
not listed in the coding standard. Changeing it is not an issue though and will help with
the consistency of the code.
Code Section Three
1
2
3
4
5
6
7
8
9
10
11
12
13
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}
/∗ g e t F i l e C o n t a i n e r i n SMTPState ∗/
F i l e C o n t a i n e r ∗ f i l e \ _con = s t a t e −>f i l e s \ _ t s ;
if ( f i l e \ _con == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " e r r o r : no f i l e s found " ) ;
}
/∗ p o i n t t o s t a r t o f l i s t f o r i t e r a t i n g t r o u g h ∗/
F i l e ∗ f i l e = f i l e \ _con−>head ;
if ( f i l e == NULL) {
return L u a C a l l b a c k E r r o r ( l u a s t a t e , " e r r o r : no f i l e ( s ) i n c o n t a i n e r " ) ;
}
int u = 1 ;
/∗ c r e a t e new t a b l e f o r p l a c e m e n t o f f i n d i n g s ∗/
l u a \ _newtable ( l u a s t a t e ) ;
/∗ l o o p t h r o u g h and push f i l e n a m e t o l u a s t a t e t a b l e on s t a c k ∗/
while ( f i l e != NULL) {
“files are stored per smtp state, not per ’transaction’. Here simply all files
are returned. I think it would make more sense to act only on the files belong
to the current tx?”
This is true and it is a logic slip up made during our development. The filenames that are
per transaction are located elsewere in the code but extracting them requires reworking
a larger part of the function.
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C
C.1
C.1.1
Suricata Source Code Research
Research util-lua-http
Introduction
This file contains functions for retrieving spesific HTTP header information, the HTTP
body or the entire header. All this information is located in the lua_State pointer, a required parameter for all the functions. The LibHTP HTTP parser library is heavily used to
retrieve data from lua_State. All information retrieved is pushed back into luastate and
the success of that is mostly the return value of the functions. Luastate contains the traffick. All information is retrieved and passed somewhere else with LuaDoXYZ(luastate,
orLuastateCastedToSomethingElse) functions. tx = htp_tx_tcontent
C.1.2
Functions
s t a t i c i n t HttpGetRequestHost ( l u a _ S t a t e ∗ l u a s t a t e )
Checks i f t h e p r o t o c o l i s h t t p
R e t r i e v e s and c h e c k s t x from l u a s t a t e
Checks t h a t t h e hostname e x i s t s
Hostname and Hostname l e n g h t i s pushed t o a s t r i n g b u f f e r i n l u a s t a t e
− as t h e t y p e b s t r _ p t r and b s t r _ l e n
Host = en . w i k i p e d i a . org
The domain name o f t h e s e r v e r ( f o r v i r t u a l h o s t i n g ) , and t h e TCP p o r t number on which
t h e s e r v e r i s l i s t e n i n g . The p o r t number may be o m i t t e d i f t h e p o r t i s t h e s t a n d a r d
p o r t f o r t h e s e r v i c e r e q u e s t e d~\ c i t e {web : httphead } .
s t a t i c i n t HttpGetRequestUriRaw ( l u a _ S t a t e ∗ l u a s t a t e )
Checks i f t h e p r o t o c o l i s h t t p
R e t r i e v e s and c h e c k s t x from l u a s t a t e
Checks t h a t t h e URI e x i s t s
URI and URI l e n g h t i s pushed t o a s t r i n g b u f f e r i n l u a s t a t e
− as t h e t y p e b s t r _ p t r and b s t r _ l e n
RequestURI :
Request−URI
= " ∗ " | a b s o l u t e U R I | a b s_ p a t h | a u t h o r i t y
GET h t t p : / /www. w3 . org /pub/WWW/ T h e P r o j e c t . html HTTP/ 1 . 1
s t a t i c i n t HttpGetRequestUriNormalized ( l u a _ S t a t e ∗ l u a s t a t e )
Checks i f t h e p r o t o c o l i s h t t p
R e t r i e v e s and c h e c k s t x from l u a s t a t e
R e t r i e v e s and c h e c k s HtpTxUserData from t x
Checks t h a t t h e URI e x i s t s
URI and URI l e n g h t i s pushed t o a s t r i n g b u f f e r i n l u a s t a t e
RequestURI :
Request−URI
= " ∗ " | a b s o l u t e U R I | a b s_ p a t h | a u t h o r i t y
GET h t t p : / /www. w3 . org /pub/WWW/ T h e P r o j e c t . html HTTP/ 1 . 1
Normalized URI : h t t p : / /w3 . org /pub/www/ t h e p r o j e x t . html
s t a t i c i n t HttpGetRequestLine ( lua_State ∗ l u a s t a t e )
Checks i f t h e p r o t o c o l i s h t t p
R e t r i e v e s and c h e c k s t x from l u a s t a t e
Checks t h a t t h e r e q u e s t l i n e e x i s t s
Request l i n e and r e q u e s t l i n e l e n g h t i s pushed t o a s t r i n g b u f f e r i n l u a s t a t e
− as t h e t y p e b s t r _ p t r and b s t r _ l e n
The Request−L i n e b e g i n s with a method token , f o l l o w e d by t h e Request−URI and t h e
p r o t o c o l v e r s i o n , and ending with CRLF . The e l e m e n t s a r e s e p a r a t e d by SP c h a r a c t e r s .
No CR or LF i s allowed e x c e p t i n t h e f i n a l CRLF sequence~\ c i t e {web : rfc2616 −5}.
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Request−L i n e
= Method SP Request−URI SP HTTP−V e r s i o n CRLF
Method = GET/POST/ e t c
Request−L i n e = Method + URI
s t a t i c i n t HttpGetResponseLine ( l u a _ S t a t e ∗ l u a s t a t e )
Checks i f t h e p r o t o c o l i s h t t p
R e t r i e v e s and c h e c k s t x from l u a s t a t e
Checks t h a t t h e response−l i n e e x i s t s
Response−l i n e and response−l i n e l e n g h t i s pushed t o a s t r i n g b u f f e r i n l u a s t a t e
− as t h e t y p e b s t r _ p t r and b s t r _ l e n
Response−l i n e = Response S t a t u s−L i n e ?
The f i r s t l i n e o f a Response message i s t h e S t a t u s−Line , c o n s i s t i n g o f t h e
p r o t o c o l v e r s i o n f o l l o w e d by a numeric s t a t u s code and i t s a s s o c i a t e d t e x t u a l phrase ,
with
each element s e p a r a t e d by SP c h a r a c t e r s . No CR or LF i s allowed e x c e p t i n t h e f i n a l CRLF
sequence~\ c i t e {web : rfc2616 −5}.
S t a t u s−L i n e = HTTP−V e r s i o n SP S t a t u s−Code SP Reason−P hr a s e CRLF
s t a t i c i n t HttpGetHeader ( l u a _ S t a t e ∗ l u a s t a t e , i n t d i r )
Checks i f t h e p r o t o c o l i s h t t p
R e t r i e v e s and c h e c k s t x from l u a s t a t e
Checks i f t h e " f i r s t argument " i n l u a s t a t e e x i s t s
Gets t h e r e s p o n s e header i f d i r was 1 , e l s e i t g e t s t h e r e q u e s t header
− as t h e t y p e b s t r _ p t r and b s t r _ l e n
b s t r _ p t r and b s t r _ l e n o f t h e v a l u e o f t h e header i s pushed t o l u a s t a t e
Does a l o t o f htp_x_y c a s t i n g o f e l e m e n t s i n l u a s t a t e t o g e t t o t h e header .
s t a t i c i n t HttpGetRequestHeader ( l u a _ S t a t e ∗ l u a s t a t e )
C a l l s HttpGetHeader ( l u a _ S t a t e ∗ l u a s t a t e , i n t d i r )
− with d i r as 0
s t a t i c i n t HttpGetResponseHeader ( l u a _ S t a t e ∗ l u a s t a t e )
C a l l s HttpGetHeader ( l u a _ S t a t e ∗ l u a s t a t e , i n t d i r )
− with d i r as 1
s t a t i c i n t HttpGetRawHeaders ( l u a _ S t a t e ∗ l u a s t a t e , i n t d i r )
Checks i f t h e p r o t o c o l i s h t t p
R e t r i e v e s and c h e c k s t x from l u a s t a t e
R e t r i e v e s and c h e c k s HtpTxUserData from t x
R e t r i e v e s r e q u e s t header and r e q u e s t header l e n g t h from HtpTxUserData
Gets r e s p o n s e i n s t e a d i f d i r i s s e t t o 1
Header and header l e n g t h i s pushed t o l u a s t a t e
L u a P u s h S t r i n g B u f f e r ( l u a s t a t e , u i n t 8 _ t ∗ , u i n t 3 2 _ t ) , has no c a s t i n g t o b s t r _ l e n / p t r i n
this function .
s t a t i c i n t HttpGetRawRequestHeaders ( l u a _ S t a t e ∗ l u a s t a t e )
C a l l s HttpGetRawHeaders ( l u a _ S t a t e ∗ l u a s t a t e , i n t d i r )
− with d i r as 0
s t a t i c i n t HttpGetRawResponseHeaders ( l u a _ S t a t e ∗ l u a s t a t e )
C a l l s HttpGetRawHeaders ( l u a _ S t a t e ∗ l u a s t a t e , i n t d i r )
− with d i r as 1
s t a t i c i n t HttpGetHeaders ( l u a _ S t a t e ∗ l u a s t a t e , i n t d i r )
Checks i f t h e p r o t o c o l i s h t t p
R e t r i e v e s and c h e c k s t x from l u a s t a t e
Gets r e q u e s t header from tx−>r e q u e s t _ h e a d e r s
Gets r e s p o n s e i n s t e a d i f d i r i s s e t t o 1
Header and header l e n g t h i s pushed t o l u a s t a t e
R e s e t s l u a s t a t e with l u a _ n e w t a b l e ( l u a s t a t e ) ( ? )
Loops through h e a d e r s and p u t s them i n t o l u a s t a t e
G e t t i n g raw h e a d e r s i s more c o m p l i c a t e d
s t a t i c i n t HttpGetRequestHeaders ( l u a _ S t a t e ∗ l u a s t a t e )
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CASEC
C a l l s HttpGetHeaders ( l u a _ S t a t e ∗ l u a s t a t e , i n t d i r )
− with d i r as 0
s t a t i c i n t HttpGetResponseHeaders ( l u a _ S t a t e ∗ l u a s t a t e )
C a l l s HttpGetHeaders ( l u a _ S t a t e ∗ l u a s t a t e , i n t d i r )
− with d i r as 1
s t a t i c i n t HttpGetBody ( l u a _ S t a t e ∗ l u a s t a t e , i n t d i r )
Checks i f t h e p r o t o c o l i s h t t p
R e t r i e v e s and c h e c k s t x from l u a s t a t e
R e t r i e v e s and c h e c k s HtpTxUserData from t x
Gets r e q u e s t _ b o d y from HtpTxUserData i f d i r was 0
Gets response_body i f d i r was not
luastate gets reset (?)
Loops through t h e body pushing body chunks t o l u a s t a t e
F i n a l l y i t c h e c k s i f ( body−>f i r s t && body−>l a s t )
Then i t pushes body o f f s e t s t o l u a s t a t e
L a s t o p e r a t i o n i s a b i t vague
s t a t i c i n t HttpGetRequestBody ( l u a _ S t a t e ∗ l u a s t a t e )
C a l l s HttpGetBody ( l u a _ S t a t e ∗ l u a s t a t e , i n t d i r )
− with d i r as 0
s t a t i c i n t HttpGetResponseBody ( l u a _ S t a t e ∗ l u a s t a t e )
C a l l s HttpGetBody ( l u a _ S t a t e ∗ l u a s t a t e , i n t d i r )
− with d i r as 1
int LuaRegisterHttpFunctions ( lua_State ∗ luastate )
Does one l u a _ p u s h f u n c t i o n ( l u a s t a t e , HttpGetRequestHeader )
− f o r each f u n c t i o n mentioned above .
Does one l u a _ s e t g l o b a l ( l u a s t a t e , " HttpGetRequestHeader " ) f o r each as w e l l
returns 0
Allows f o r t h e f u n c t i o n s t o be c a l l e d through l u a s t a t e ?
[ 1] hxxps : / / en . w i k i p e d i a . org / w i k i / L i s t _ o f _ H T T P _ h e a d e r _ f i e l d s
[ 2] hxxps : / /www. w3 . org / P r o t o c o l s / r f c 2 6 1 6 / rfc2616−s e c 5 . html
[ 3] hxxps : / /www. w3 . org / P r o t o c o l s / r f c 2 6 1 6 / rfc2616−s e c 5 . html
C.2
C.2.1
Research util-lua
Introduction
Deklarerer 9 strenger, eller keyer for forkjellige pointere. De forskjellige pointeren er
tv,tx,p,flow,packet alert, file pointer, streaming buffer. I tilegg til en key for flow lock hint
bool og en key for direction.
C.2.2
Functions
Funksjonene:
ThreadVars *LuaStateGetThreadVars(lua\_State *luastate)
Packet *LuaStateGetPacket(lua\_State *luastate)
void *LuaStateGetTX(lua\_State *luastate)
PacketAlert *LuaStateGetPacketAlert(lua\_State *luastate)
File *LuaStateGetFile(lua\_State *luastate)
LuaStreamingBuffer *LuaStateGetStreamingBuffer(lua\_State *luastate)
int LuaStateGetDirection(lua\_State *luastate)
De syv gettene over bruker alle funksjonene “lua\_pushlightuserdata”, “lua\_gettable”. I tileg
void LuaStateSetThreadVars(lua\_State *luastate, ThreadVars *tv)
void LuaStateSetPacket(lua\_State *luastate, Packet *p)
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void
void
void
void
void
C.2.3
LuaStateSetTX(lua\_State *luastate, void *txptr)
LuaStateSetPacketAlert(lua\_State *luastate, PacketAlert *pa)
LuaStateSetFile(lua\_State *luastate, File *file)
LuaStateSetStreamingBuffer(lua\_State *luastate, LuaStreamingBuffer *b)
LuaStateSetDirection(lua\_State *luastate, int direction)
Description
De syv settene over bruker alle to funksjoner: “lua_pushlightuserdata”, “lua_settable”,
hvor “lua_pushlightuserdata” blir brukt to ganger, før “lua_settable” blir brukt. Der sendes
det med en key, og den aktuelle pekeren som skal settes. Tislutt kalles den siste funksjonen, luastate og LUA_REGISTRYINDEX blir sendt med.
Det er et set med funksjoner som skiller seg ut, det er funksjonene: Flow *LuaStateGetFlow(lua_State *luastate, int *lock_hint) void LuaStateSetFlow(lua_State *luastate, Flow *f, int need_flow_lock)
I GetFlow oprrettes det en flowpeker som er null. Bruker “lua_pushlightuserdata”
på lik måte som i de andre gettene bortsett fra at det som returnes lagres som en
flow peker ikke en void peker. I samme funksjon hentes flow lock hint ved hjelp av
“lua_pushlightuserdata” på lik måte som i de andre gettene, untatt at funksjonen som returnerer er “lua_boolean(luastate, -1)” hvor return verdien lagres i pekeren “lock_hint”,
denne variablen gjøres det ikke noe med i funksjonen etter at den er lagret. Deretter
returneres flowpekeren. Tar inn en ekstra paramterer, i forhold til de andre gettene.
I SetfFlow brukes de samme funksjoneene som i de andre setfunksjonene, det eneste
som er forskjellig er keyene som blir brukt(sånn som i de andre), men også at det setes
to variabler, flow og flow lock status hint. Derfor tar funksjonen naturligvis inn en ekstra
paramterer i forhold til de andre settene.
Tilslutt i filen finner vi funksjonene: void LuaPrintStack(lua_State *state) int LuaPushStringBuffer(lua_State *luastate, const uint8_t *input, size_t input_len)
void LuaPrintStack(lua_State *state) får inn en luastate, henter ut størelsen på luastaten, som er en int. Deretter kjøres en for løkke, til størelsen på luastaten, hvor det inne
i for løkken switches på luastatens type og hvilken i i forløkken vi er på. Dette ved hjelp
av funksjonen lua_type, som returnerer en int. Det skrives ut Size level og type. Type kan
være: LUA_TFUNCTION LUA_TBOOLEAN LUA_TNUMBER LUA_TSTRING LUA_TTABLE
Default for switchen vil skrive ut other.
Det skrives ut en streng gitt hvilken type luastate.
int LuaPushStringBuffer(lua_State *luastate, const uint8_t *input, size_t input_len)
Tar inn luastate peker, to unsigned ints kalt *input og input_len. Hvor den første er en
peker.
util-lua.h dfinerer structen LuaStreamingBuffer. Getter også noen av de forskjellige
pointerene vi bruker i .c filen(Flow, PackeAlert, File og Direction). Deklarerer samtlige
funksjoner.
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C.3
C.3.1
Research util-lua-ssh.c
Functions
Funksjon: static int GetServerProtoVersion(lua_State *luastate, const Flow *f) Henter i
hovedsak protokoll versjon. Gjør dette ved å bruke en statepeker, som er Flowen som blir
sendt med i funksjonen, som blir sjekket om er NULL. Om sjekken går gjennom castes
staten til en SSH state peker, som videre sjekker serverens SSH versjon, returnere feil
om det ikke finnes noen server protokol versjon. Tilslutt pushes luastaten, ssh statens
protokoll versjon og lengenden av ssh på LUa stringbuffer og det returneres en variabel.
Funksjon: static int SshGetServerProtoVersion(lua_State *luastate) Får inn en lua
state peker, sjekker om aktuelle protokoll er SSH, hvis ikke melder funksjonen i fra om
at lua_staten ikke er SSH. Neste steg oppretter en flow peker, hvor luastaten sendes med
som variabel, sammen med inten lock_hint som er 0. Om flowen er NULL returneres en
error, og melding skrives ut. Neste if sjekker om LUA flowen er i låst av en parent prosess,
om ikke låses en FLOWLOCK henter deretter kalles GetServerProtoVersion. Dette gjøre
uavhening o mparent er locked eller ikke. Tilslutt returneres det GetServerProtoVersion
i form av en int.
Funksjon: static int GetServerSoftwareVersion(lua_State *luastate, const Flow *f) Får
inn luastate, lager en state peker ved å sende med en Flow peker i FlowGetAppSate.
Sjekker deretter om state er null. Finner software versjon, pusher til luabuffer og returnerer en int.
Funksjon: static int SshGetServerSoftwareVersion(lua_State *luastate) Bruker funksjonen over, forskjellen er at du får tilsendt en lua state istednfor en flow. Sjekker om protocolen til luastaten er ssh og om luastatens flow finnes. Låser av kritisk ecor for å sjekke
server versjon med funksjonen over. Mulig feil i if elsen??
De resterende funksjonene opererer på samme måte, bare at koden her er knyttet opp
mot client istedenfor server. Koden har tilsvarende trekk, som låsing av kritisk sector, og
sjekker etter flow, om protocol er ssh, om app layer staten finnes.
Den siste funksjonen int LuaRegisterSshFunctions(lua_State *luastate), registrer ssh
som protocol i luastaten, og pusher funksjoner til lua.
util lua ssh.h Deklarerer en funksjonen: int LuaRegisterSshFunctions(lua_State *luastate);
C.4
C.4.1
Research util-lua-dns
Introduction
This file contains functions for retrieving spesific information about DNS-packets. The
information about the spesific packet is located within a lua_state pointer, which is passed
to all functions as a parameter, e.g: DnsGetTxId(lua_state *luastate).
From the luastate pointer, there is pulled a tx pointer, by using LuaStateGetTX(), this
tx pointer is of type DNSTransaction stuct, which is defined in app-layer-dns-common.c
All information retrieved is pushed back into luastate.
C.4.2
Functions
s t a t i c i n t DnsGetDnsRrname ( l u a _ S t a t e ∗ l u a s t a t e )
Checks i f t h e p r o t o c o l i s DNS .
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C r e a t e s DNSTransaction p o i n t e r named TX .
Gets t x from l u a s t a t e with LuaStateGetTx ( l u a s t a t e )
Checks i f t x e x i s t s .
S e t s a DNSQueryEnyty ∗query = NULL
E n t e r s a i n t e r n a l f o r e a c h f u n c t i o n p a s s i n g t h e " query " , t h e " query l i s t " from TX ,
and some unused c o n s t or v a r named " n e x t " .
c r e a t e s a Char p o i n t e r , g e t s a bytesteam presumably o f l e n g h t query−>len , then adds
t h e i n t s i z e o f ( DNSqueryEntry ) − t h e i n t s i z e o f t h e e n t i r e dns query .
I t c h e c k s i f t h e c h a r p o i n t e r c c o n t a i n s anything , i f so , p l a c e s s t r l e n o f c i n t o
i n p u t _ l e n v a r i a b l e , then c h e c k s i f i n p u t _ l e n i s l a r g e r then 2∗ query−l e n .
i f so i t i s c o n s i d e r e d a i n v a l i d l e n g t h and r e t u r n s l u a c a l l b a c k e r r o r .
e l s e , i t p l a c e s t h e l u a s t a t e , p o i n t e r c , and i n p u t _ l e n i n t o r e t ( i n t v a r i a b l e )
trough a a L u a P u s h B u f f e r f u n c t i o n . Then f r e e s t h e c p o i n t e r .
General purpose o f t h i s f u n c t i o n :
Push each query name o f t h e query−l i s t i n t h e b y t e s t r e a m t o t h e l u a s t a t e .
Main a t t r i b u t e from pckg : rrname
s t a t i c i n t DnsGetTxid ( l u a _ s t a t e ∗ l u a s t a t e )
Checks i f dns p r o t o c o l i n l u a s t a t e .
c r e a t e s t x p o i n t e r o f DNSTransaction trough LuaStateGetTX ( l u a s t a t e )
u s e s l u a _ p u s h i n t e g e r ( l u a s t a t e , tx−>t x _ i d ) t o add t h e i d o f TX t o l u a s t a t e v a r .
then r e t u r n s 1 i f s u c c e s s .
General purpose o f t h i s f u n c t i o n :
Pushes t h e t x I d o f t h e pckg t o t h e l u a s t a t e .
s t a t i c i n t DnsGetRcode ( l u a _ S t a t e ∗ l u a s t a t e )
i f l u a s t a t e ’ s t x has rcode v a r i a b l e not n u l l , a c h a r rcode [16] i s c r e a t e d .
then DNSCreateRcodeString f u n c t i o n i s c a l l e d with tx−>code , rcode c h a r a r r a y [16] and
and s i z e o f rcode . I t then r e t u r n s t h e i n t from p u s h s t r i n g b u f f e r .
s t a t i c i n t DnsGetRecursionDesired ( lua_State ∗ j )
c h e c k s i f p r o t o c o l i s DNS
C r e a t e s ∗ t x from LuaStateGetTX ( l u a s t a t e )
checks i f tx i s n u l l
pushes boolean from tx−>r e c u r s i o n _ d e s i r e d t o l u a s t a t e
returns success state
s t a t i c i n t DnsGetQueryTable ( l u a _ S t a t e ∗ l u a s t a t e )
check p r o t o c o l
g e t Tx p o i n t e r from l u a s t a t e .
check t x
i n i t 32 b i t u i n t =0
c a l l lua_newtable ( l u a s t a t e )
c r e a t e a DNSQueryEntry p o i n t e r ∗query and s e t i t t o n u l l
TAILQ_FOREACH( query , &tx−>q u e r y _ l i s t , n e x t ) , b a s i c a l l y a f o r e a c h loop trough
t h e q u e r y l i s t − l o a d s o f data .
On each element i n t h i s l i s t :
c a l l l u a _ p u s h i n t e g e r ( l u a s t a t e , u++) i n t 0 i s pushed t o s t a t e
c a l l l u a _ n e w t a b l e ( l u a s t a t e ) , p r o l l y c r e a t e s new t a b l e .
c r e a t e s a c h a r a r r a y r e c o r d [16]
c a l l s DNSCreateTypeString ( query−>type , r eco rd , s i z e o f ( r e c o r d ) )
then t h e y use l u a _ p u s h s t r i n g on both t h e r e c o r d c h a r a r r a y and hardcoded " t y p e "
i n t o the l u a s t a t e
l u a _ s e t t a b l e ( l u a s t a t e , −3) − no i d e a guyes . . . .
C r e a t e s new l o c a l scope with i n t e r n a l { }
c r e a t e s c h a r p o i n t e r , w r i t e s B y t e s T o S t r i n g from query t o t h e c v a r i a b l e .
saves s t r l e n of c .
c h e c k s i f t h e l e n o f c i s l o n g e r then 2 ∗ query−>l e n .
I f so , t h e c h a r p o i n t e r i s f r e e d and e r r o r i s read .
l u a _ p u s h s t r i n g ( l u a s t a t e , " rrname " ) c a l l e d t o push a t t r i b u t e name
then p u s h s t r i n g on t h e v a r i a b l e c , which c o n t a i n s t h e a c t u a l rrname
l u a _ s e t t a b l e ( l u a s t a t e , −3) c a l l e d .
f r e e s char p o i n t e r c .
s t a t i c i n t DnsGetAnswerTable ( l u a _ S t a t e ∗ l u a s t a t e )
check p r o t o c o l
c r e a t e s ∗ t x p o i n t e r from LuaStateGetTx ( l u a s t a t e )
s e t s new i n t " u " t o 0
c a l l s lua_newtable ( l u a s t a t e )
c r e a t e s DNSAnswerEntry ∗answer = NULL
i n i t s f o r e a c h l o o p trough answers i n tx−>a n s w e r _ l i s t
pushes t h e i n t u++ t o l u a t s t a t e
c r e a t e a n o t h e r newtable from l u a s t a t e
c r e a t e c h a r a r r a y r e c o r d [16]
DNSCreateTypeString ( answer−>type , re co rd , s i z e o f ( r e c o r d ) ) i s c a l l e d
^t h e above f u n c t i o n p r o b a b l y t a k e s t h e t y p e from answer and w r i t e s i t t o
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CASEC
t h e r e c o r d v a r as s t r i n g i n t o c h a r a r r a y .
then pushes hardcoded " t y p e " t o l u a s t a t e + r e c o r d c h a r a r r a y
does t h e same f o r t t l a t t r i b u t e .
then d e f i n e s a new scope i n s i d e t h e f o r e a c h l o o p f o r g e t t i n g t h e
r e s t o f t h e a t t r i b u t e s . rrname , addr , addr , addr . most p r o b a b l y t h r e e
d i f f e r e n t ip addresses .
s t a t i c i n t DnsGetAuthorityTable ( l u a _ s t a t e ∗ l u a s t a t e )
check p r o t o c o l i f dns
create ∗tx pointer
with answer l o o p s trough f o r e a c h and pushes a t t r i b u t e s t y p e and t t l t o l u a s t a t e
then s c o p e s a n o t h e r view and f e t c h e s t h e rrname a t t r i b u t e trough b y t e s t o S t r i n g ( )
i n t LuaRegisterDnsFunctions ( lua_State ∗ l u a s t a t e )
i n s e r t i n g and d e f i n i n g a l l f u n c t i o n s i n t h i s f i l e t o be used and c a l l e d from
l u a s t a t e g l o a b a l l y . pushes t h e s e f u n c t i o n s onto t h e l u a s t a t e .
C.5
C.5.1
Research util-lua-common
Description and functions
T h i s f i l e c o n t a i n s f u n c t i o n s commonly used by a l l or some p r o t o c o l s p e s i f i c u t i l −l u a
files .
i n t L u a C a l l b a c k E r r o r ( l u a _ S t a t e ∗ l u a s t a t e , c o n s t c h a r ∗msg )
D e f a u l t e r r o r f u n c t i o n . An e r r o r message i s r e c i e v e d and pushed t o t h e l u a s t a t e .
c o n s t c h a r ∗LuaGetStringArgument ( l u a _ S t a t e ∗ l u a s t a t e , i n t a r g c )
F u n c t i o n g e t s t h e argument as s t r i n g and r e t u r n s i t .
Check i f
creates
returns
Else , i t
a r g c i s s t r i n g , r e t u r n s n u l l i f not .
const char ∗ s t r , d e l e g a t e s t o s t r i n g of argc to s t r .
n u l l i f s t r not f i l l e d , or ! s t r l e n ( s t r ) .
r e t u r n s t h e s t r i n g s t r , ergo , t h e argument passed .
v o i d L u a P u s h T a b l e K e y V a l u e I n t ( l u a _ S t a t e ∗ l u a s t a t e , c o n s t c h a r ∗key , i n t v a l u e )
F u n c t i o n o n l y pushes key and v a l u e t o t h e l u a s t a t e .
Value pushed as number .
Then u s e s s e t t a b l e ( l u a s t a t e , −3) ;
v o i d L u a P u s h T a b l e K e y V a l u e S t r i n g ( l u a _ S t a t e ∗ l u a s t a t e , c o n s t c h a r ∗key , c o n s t c h a r ∗ v a l u e )
F u n c t i o n pushes key t o l u a s t a t e s t a c k , then c h e c k s i f v a l u e i s N u l l and pushes " ( n u l l ) "
or containment o f
value to l u a s t a t e stack .
l u a _ s e t t a b l e ( l u a s t a t e , −3) a f t e r w o r d s .
v o i d LuaPushTableKeyValueArray ( l u a _ S t a t e ∗ l u a s t a t e , c o n s t c h a r ∗key , c o n s t u i n t 8 _ t
∗ value , s i z e _ t l e n )
F u n c t i o n pushes key .
runs l u a P u s h S t r i n g B u f f e r ( l u a s t a t e , value , l e n ) which pushes v a l u e i n t and l e n t o
luastate .
l u a _ s e t t a b l e ( l u a s t a t e , −3) a f t e r w o r d s .
s t a t i c i n t LuaCallbackStreamingBufferPushToStack ( lua_State ∗ luastate , const
L u a S t r e a m i n g B u f f e r ∗b )
Uses l u a _ p u s h s t r i n g with b−>data as c h a r ∗ , ergo , f i l l s l u a s t a c k with payload .
pushes b o o l s u s i n g lua_pushboolean , adding b−>f l a g s & o u t p u t _ s t r e a m i n g _ f l a g _ o p e n / c l o s e
to the l u a s t a t e
stack .
s t a t i c i n t LuaCallbackStreamingBuffer ( lua_State ∗ l u a s t a t e )
c r e a t e s t h e c o n s t L u a S t r e a m i n g B u f f e r ∗b = L u a S t a t e G e t S t r e a m B u f f e r ( l u a s t a t e ) ;
R e t u r n s t h e i n t o f t h e above f u n c t i o n .
s t a t i c i n t LuaCallbackPacketPayloadPushToStackFromPacket ( l u a _ S t a t e ∗ l u a s t a t e , const
P a c k e t ∗p )
R e t r i e v e s a P a c k e t s t r u c t p o i n t e r ∗p , where t h e p a c k e t payload g e t s pushed t o t h e
l u a s t a t e s t a c k by
l u a _ p u s h s l s t r i n g ( l u a s t a t e , ( c o n s t c h a r ∗)p−>payload , p−>p a y l o a d _ l e n ) ;
then i t r e t u r n s 1 no m a t t e r what .
s t a t i c i n t LuaCallbackPacketPayload ( l u a _ s t a t e ∗ l u a s t a t e )
C r e a t i n g P a c k e t ∗p by L u a S t a t e G e t P a c k e t ( l u a s t a t e )
R e t u r n s t h e f u n c t i o n above by p a s s i n g t h e p a c k e t j u s t popped from t h e l u a s t a t e .
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CASEC
s t a t i c i n t L u a C a l l b a c k T i m e S tr i n g P u s h T o S t a c k Fr o m P a c k e t ( l u a _ S t a t e ∗ l u a s t a t e , c o n s t P a c k e t
∗p )
F i l l s t h e l u a s t a t e s t a c k with h e a d e r i n f o r m a t i o n , i n t h i s case , t h e timestamp from t h e
packet .
C r e a t e s a c h a r A r r a y t i m e b u f [64]
C r e a t e T i m e S t r i n g (&p−>t s ( i s c a s t e d t o t i m e v a l ) , timebuf , s i z e o f ( t i m e b u f ) ) ;
pushes t h e timebuf−s t r i n g t o t h e l u a s t a t e .
r e t u r n s 1 no m a t t e r what .
s t a t i c i n t LuaCallbackPacketTimeString ( lua_State ∗ l u a s t a t e )
c r e a t e s packed l i k e t h e payload f u n c t i o n ,
r e t u r n s t h e f u n c t i o n above by p a s s i n g t h e p a c k e t j u s t popped from t h e l u a s t a t e .
s t a t i c i n t LuaCallbackTimeStringPushToStackFromFlow ( l u a _ S t a t e ∗ l u a s t a t e , c o n s t Flow
∗ flow )
c r e a t e s t i m e b u f a r r a y o f 64 c h a r s . Uses C r e a t e T i m e S t r i n g f u n c t i o n with flow ’ s timestamp .
pushes t h e t i m e b u f a r r a y onto l u a s t a t e s t a c k a g a i n .
Returns 1;
s t a t i c i n t LuaCallBackFlowTimeString ( l u a _ S t a t e ∗ l u a s t a t e )
I n i t s l o c k e d i n t = 0 , t h i s i s used t o check i f t h e flow should be l o c k e d or not .
When c r e a t i n g t h e flow s t r u c t p o i n t e r , l o c k e d i s passed by r e f e r a n c e t o
LuaStateGetFlow ( ) , w i t h i n t h i s , t h e l o c k e d i n t
i s determined by t h e l u a s t a t e when g e t t i n g t h e flow . I f l u a s t a t e index −1 i s f a l s e or
null , the locked var i s s e t 0 ,
i n a l l o t h e r c a s e s , t h e l o c k e d i n t i s s e t 1 . Thereby , e n t e r i n g t h e l o c k i n g mechanism .
When mutex i s locked , t h e above f u n c t i o n i s c a l l e d with a race−c o n d i t i o n " s a f e "
environment .
F u n c t i o n r e t u r n s 1 or e r r o r .
s t a t i c i n t LuaCallbackTouplePushToStackFromPacket ( l u a _ S t a t e ∗ l u a s t a t e , c o n s t P a c k e t ∗p )
B r i e f : F i l l s l u a s t a t e s t a c k with header i n f o
r e t u r n s : count number o f data i t e m s p l a c e d on t h e s t a c k .
Determines t h e i p v e r s i o n (4 or 6) from packet , then i p v e r number t o l u a s t a t e .
i n i t s s o u r c e i p and d e s t i n a t i o n i p as c h a r a r r a y s , then u s e s p r i n t I n e t f u n c t i o n s t o g e t
a t t r i b u t e s s r c i p and d s t i p and p l a c e
then i n r e s p e c t i v e c h a r a r r a y s .
P r i n t I n e t ( AF_INET , ( c o n s t v o i d ∗)GET_IPV4_SRC_ADDR_PTR ( p ) , s r c i p , s i z e o f ( s r c i p ) ) ;
i f ipv6 , same c a l l j u s t s l i g h t l y d i f f e r e n t param s t r u c t u r e and param f u n c t i o n .
pushes s c r i p and d s t i p t o l u a s t a t e s t a c k .
Checks p r o t o c o l o f p a c k e t s , i f TCP or UDP , pushes p a c k e t s sp and dp t o l u a s t a t e s t a c k ,
( s o u r c e port , d e s t p o r t ?)
e l s e i f ICMP or ICMPV6 , pushes packes t y p e and code .
i f none o f t h e above , puches numbers 0 t w i c e .
s t a t i c i n t LuaCallbackTuple ( lua_State ∗ l u a s t a t e )
C r e a t e s c o n s t p a c k e t ∗p from L u a S t a t e G e t P a c k e t ( ) i n u t i l −l u a . c
i f t h e r e i s a packet , r e t u r n s r e s u l t o f above f u n c t i o n .
s t a t i c i n t LuaCallbackTuplePushToStackFromFlow ( l u a _ S t a t e ∗ l u a s t a t e , c o n s t Flow ∗ f )
b a s i c a l l y t h e same as LuaCallbackTuplePushToStackFromPacket ( ) o n l y t h a t t h i s f u n c t i o n
works with Flow s t r u c t p o i n t e r
and not P a c k e t s t r u c t p o i n t e r .
s t a t i c i n t LuaCallbackTupleFlow ( l u a _ S t a t e ∗ l u a s t a t e )
Almost i d e n t i c a l t o L u a C a l l b a c k F l o w T i m e S t r i n g ( ) . Uses l o c k i n g mechanisms when g e t t i n g
i n f o r m a t i o n on t h e Flow p o i n t e r ,
and p l a c i n g t h i s i n f o r m a t i o n on t h e l u a s t a t e s t a c k .
r e t u r n s r e s u l t o f LuaCallBackTuplePushToStackFromFlow ( ) ;
s t a t i c i n t LuaCallbackAppLayerProtoPushToStackFromFlow ( l u a _ S t a t e ∗ l u a s t a t e , c o n s t Flow
∗f )
c r e a t e s c o n s t s t r i n g p o i n t e r t o A p p r o t o T o S t r i n g ( f−>a l p r o t o )
c h e c k s i s s t r i n g i s n u l l , i n t h a t case , s e t s i t t o " unknown "
then pushes a p p l a y e r p r o t o c o l a t t r i b u t e t o l u s t a t e s t a c k .
s t a t i c i n t LuaCal lbackAp pLayerP rotoFlo w ( l u a _ S t a t e ∗ l u a s t a t e )
Almost i d e n t i c a l t o L u a C a l l b a c k F l o w T i m e S t r i n g ( ) . Uses L o c k i n g mechanisms when g e t t i n g
i n f o r m a t i o n on t h e Flow p o i n t e r ,
and p l a c i n g t h i s i n f o r m a t i o n on t h e l u a s t a t e s t a c k .
r e t u r n s r e s u l t o f LuaCallbackAppLayerProtoPushToStackFromFlow ( ) ;
s t a t i c i n t LuaCallbackStatsPushToStackFromFlow ( l u a _ S t a t e ∗ l u a s t a t e , c o n s t Flow ∗ f )
pushes f o u r numbers t o l u a s t a c k then r e t u r n i n g i n t 4 .
V a r i a b l e s pushed i s
f−>t o d s t p k t c n t
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CASEC
f−>t o d s t b y t e c n t
f−>t o s r c p k t c n t
f−>t o s r c b y t e c h n t
presumably t h i s i s t o d e s t i n a t i o n p a c k e t count
t o d e s t i n a t i o n b y t e s count
t o s o u r c e p a c k e t count
t o s o u r c e b y t e s count
s t a t i c i n t LuaCallbackStatsFlow ( lua_State ∗ l u a s t a t e )
Almost i d e n t i c a l t o L u a C a l l b a c k F l o w T i m e S t r i n g ( ) . Uses L o c k i n g mechanisms when g e t t i n g
i n f o r m a t i o n on t h e Flow p o i n t e r ,
and p l a c i n g t h i s i n f o r m a t i o n on t h e l u a s t a t e s t a c k .
r e t u r n s r e s u l t o f LuaCallbackStatsPushToStackFromFlow ( ) ;
s t a t i c i n t LuaCallbackRuleIdsPushToStackFromPacketAlert ( lua_State ∗ luastate , const
P a c k e t A l e r t ∗pa )
B r i e f : f i l l s t h e l u a s t a t e s t a c k with a l e r t i n f o r m a t i o n
Pushes t h r e e numbers / a t t r i b u t e s t o t h e l u a s t a t e s t a c k .
A t t r i b u t e s pushed :
pa−>s−>i d
pa−>s−>r e v
pa−>s−>g i d
R e t u r n s 3 . The number o f how many data i t e m s pushed t o s t a c k .
s t a t i c i n t LuaCallbackRuleIds ( lua_State ∗ l u a s t a t e )
c r e a t e P a c k e t a l e r t p o i n t e r and d e l e g a t e i t by u s i n g L u a S t a t e G e t P a c k e t A l e r t ( l u a s t a t e )
p a s s t h i s p a c k e t a l e r t i n t o t h e r e t u r n s t a t e m e n t f u n c t i o n as param .
r e t u r n r e s u l t o f above f u n c t i o n , ergo 3 .
s t a t i c i n t LuaCallbackRuleMsgPushToStackFromPacketAlert ( l u a _ s t a t e ∗ l u a s t a t e , c o n s t
P a c k e t A l e r t ∗pa )
pushes a t t r i b u t e pa−>s−>msg t o l u a s t a t e s t a c k .
pa−>s−>msg = r u l e message .
returns 1
s t a t i c i n t LuaCallbackRuleMsg ( l u a _ S t a t e ∗ l u a s t a t e )
c r e a t e P a c k e t a l e r t p o i n t e r and d e l e g a t e i t by u s i n g L u a S t a t e G e t P a c k e t A l e r t ( l u a s t a t e )
p a s s t h i s p a c k e t a l e r t i n t o t h e r e t u r n s t a t e m e n t f u n c t i o n as param .
r e t u r n r e s u l t o f above f u n c t i o n , ergo 1 .
s t a t i c i n t LuaCallbackRuleClassPushToStackFromPacketAlert ( lua_State ∗ luastate , const
P a c k e t A l e r t ∗pa )
f u n c t i o n pushes two a t t r i b u t e s from t h e P a c k e t A l e r t t o l u a s t a t e s t a c k .
pa−>s−>c l a s s _ m s g
pa−>s−>p r i o
pretty selfesxplanitory .
r e t u r n s 2 , number o f a t t r pushed t o s t a c k .
s t a t i c i n t LuaCallbackRuleClass ( lua_state ∗ luastate )
c r e a t e P a c k e t a l e r t p o i n t e r and d e l e g a t e i t by u s i n g L u a S t a t e G e t P a c k e t A l e r t ( l u a s t a t e )
p a s s t h i s p a c k e t a l e r t i n t o t h e r e t u r n s t a t e m e n t f u n c t i o n as param .
r e t u r n r e s u l t o f above f u n c t i o n , ergo 2 .
s t a t i c i n t LuaCallbackLogPath ( lua_State ∗ l u a s t a t e )
A s s i g n s l o g D i r e c t o r y t o a c h a r p o i n t e r , trough a f u n c t i o n : C o n f i g G e t L o g D i r e c t o r y ( ) ;
R e t u r n s t h e f u n c t i o n L u a P u s h S t r i n g B u f f e r ( l u a s t a t e , ( c o n s t u i n t 8 _ t ∗) ld , s t r l e n ( l d ) )
s t a t i c i n t LuaCallbackLogDebug ( l u a _ S t a t e ∗ l u s t a t e )
e x t r a c t s message as c h a r p o i n t e r from f u n c t i o n : LuaGetStringArgument ( l u a s t a t e , 1)
Runs SCLogDebug ( ) f u n c t i o n with t h a t msg as param .
Returns 0;
s t a t i c i n t LuaCallbackLoginfo ( lua_State ∗ l u a s t a t e )
e x t r a c t s msg as c h a r p o i n t e r from f u n c t i o n : LuaGetStringArgument ( l u a s t a t e , 1)
Runs SCLogInfo ("\% s " , msg ) on t h i s a t t r i b u t e .
returns 0;
s t a t i c i n t LuaCallbackLogNotice ( lua_State ∗ l u a s t a t e )
e x t r a c t s msg as c h a r p o i n t e r from f u n c t i o n : LuaGetStringArgument ( l u a s t a t e , 1)
Runs SCLogNotce ("\% s " , msg ) on t h i s a t t r i b u t e .
returns 0;
s t a t i c i n t L ua C al l ba c kl o gW ar n in g ( l u a _ S t a t e ∗ l u a s t a t e )
e x t r a c t s msg as c h a r p o i n t e r from f u n c t i o n : LuaGetStringArgument ( l u a s t a t e , 1)
Runs SCLogWarning (SC_WARN_LUA_SCRIPT , "\% s " , msg ) on t h i s a t t r i b u t e .
returns 0;
s t a t i c i n t LuaCallbackLoError ( lua_State ∗ l u a s t a t e )
e x t r a c t s msg as c h a r p o i n t e r from f u n c t i o n : LuaGetStringArgument ( l u a s t a t e , 1)
Runs SCLogError (SC_WARN_LUA_SCRIPT , "\% s " , msg ) on t h i s a t t r i b u t e .
102
CASEC
returns 0;
s t a t i c i nt LuaCallbackFileInfoPushToStackFromFile ( lua_State ∗luastate , const F i l e ∗ f i l e )
#i f d e f HAVE_NSS {
c r e a t e s and emptys out c h a r a r r a y [33] named md5 .
c r e a t e s md5ptr c h a r p o i n t e r , a s s i g n s t h i s t o b e g i n n i n g o f md5 a r r r a y
i f check f o r f i l e −>f l a g s & FILE_MD5
f o r loop l o o p s trough s i z e o f ( f i l e −>md5) e l e m e n t s
c r e a t e s c h a r a r r a y [ 3 ] named one .
u s e s s n p r i n t f ( one , s i z e o f ( one ) , "\%02x " , f i l e −>md5[ x ] ) t o f i l l b u f f e r one [ 3 ] with
c o n t e n t from
f i l e −>md5[ loop round ] . "\%02x " format s p e c i f i e r means , p r i n t a t l e a s t two d i g i t s , i f < 2 ,
prepend with 0
s t r l c a t (md5, one , s i z e o f (md5) ) w i l l c o n c a t e r n a t e one i n t o md5, then n u l l t e r m i n a t e s t h e
one a r r a y .
} else
c r e a t e n u l l p o i n t e r c h a r ∗md5ptr
then push f i l e −>f i l e _ I d , f i l e −>t x I d , f i l e −>name , f i l e −>name_len , f i l e −>s i z e ,
f i l e −>magic , md5ptr t o l u a s t a t e s t a c k .
r e t u r n 6 , number o f a t t r i b u t e s pushed t o s t a c k .
s t a t i c int LuaCallbackFileInfo ( lua_State ∗luastate )
create F i l e const ∗ f i l e pointer via LuaStateGetFile ( luastate )
i f f i l e p o i n t e r exists , return LuaCallvackFileInfoPushToStackFromFile ( luastate , f i l e )
function .
s t a t i c i n t LuaCallBackFileStatePushToStackFromFile ( lua_State ∗luastate , const F i l e ∗ f i l e )
c r e a t e c o n s t c h a r p o i n t e r ∗ s t a t e and i n i t i t t o "UNKNOWN"
s w i t c h on f i l e −>s t a t e
case closed f i l e : s e t s t a t e to " closed "
case truncated f i l e : s e t s t a t e to " truncated "
case error f i l e : s e t s t a t e to " error "
Push s t a t e , f i l e −>f l a g s & f i l e _ s t o r e d t o l u a s t a t e s t a c k .
r e t u r n 2 , number o f a t t r i b u t e s pushed t o l u a s t a c k .
s t a t i c int LuaCallbackFileState ( lua_State ∗luastate )
i n i t const F i l e pointer ∗ f i l e
i f f i l e not n u l l , r e t u r n L u a C a l l b a c k F i l e S t a t e P u s h T o S t a c k F r o m F i l e ( l u a s t a t e , f i l e )
s t a t i c i n t LuaCallbackThreadInfoPushToStackFromThreadVars ( l u a _ S t a t e ∗ l u a s t a t e , c o n s t
ThreadVars ∗ t v )
c r e a t e u_long t i d var , s e t i t ut SCGetThreadIdLong ( ) ;
push i n t t i d , s t r i n g tv−>name , tv−>threa_group_name t o l u a s t a t e s t a c k .
r e t u r n 3 : number o f a t t r i b u t e s pushed t o l u a s t a c k .
s t a t i c i n t LuaCallbackThreadInfo ( lua_State ∗ l u a s t a t e )
c r e a t e and a s s i g n c o n s t ThreadVars p o i n t e r ∗ tv , s e t i t t o L u a S t a t e G e t T h r e a d V a r s ( l u a s t a t e )
i f t v not e q u a l s NULL , r e t u r n LuaCallbachThreadInfoPushToStackFromThreadVars ( l u a s t a t e ,
tv ) ;
i nt LuaRegisterFunctiona ( lua_State ∗ luastate )
registers all callbacks
does t h i s by u s i n g p u s h f u n c t i o n c a l l , s e t g l o b a l c a l l with " SCpartOfFunctionName " as
parameter .
This i s repeated f o r a l l f u n c t i o n s of the f i l e .
C.6
C.6.1
Research output-lua.c
Description
The file starts with three different structs. the name of the structs are “LogLuaMasterCtx_”,“LogLuaCtx_” and “LogLuaThreadCtx_”. The first struct defines a path to a script
directory. it is defined in a char array called “path”. “LogLuaCtx” has three variables a
mutex a Lua state pointer and a integer. “LogLuaCtx” The last struct contains only a log
Lua CTX pointer.
The first function is named LuaTxLogger. It takes seven variables. This function sa TX
logger for Lua scripts. A single call to this function will run one script on a single transaction. The function looks down a mutex and and uses the Lua state set function on 4
different pointers with four different variables. each function sending four of the 7 vari-
103
CASEC
ables. After that Lua get global function is called with the keyword log hardcoded. after
that Lua Pico function is called this function returns an integer. this integer is checked if
the integer is not equal to 0 an error message is displayed. after this is test the mutex is
unlocked and SC return integer function is called with a 0 as variable.
the next function is also a logger function. it is called Lua streaming logger it hooks
into the streaming logger API and gets called for each chunk of new streaming data. that
function looks down the music mutex after at checking flags and output streaming flag
transaction after that setting the Lua TX pointer. and after that setting other pointers.
under this Lua get global and new table functions are called with the Lua state and with
the word log sent with the function. after this the flags are checked again. and after this
mutex is unlocked and the function SCreturnint is called with a int declared elsewhere
in the code.
Next function called is Luapacketloggeralerts. A single call to this function will run
one script for a single packet. If it is called, it means that the registered condition function has returned true. The script is called once for each alert stored in the packet. The
function takes three variables. The function checks if the package received is either ipv4
or ipv6. if it’s one of them the function continuous. after that the function checks if the
protocol is a valid protocol . if the protocol is not known it will use the function IP get IP
proto and print this. after this check the function will loop through alerts stored in the
packet. this is once more done with the lua_getglobal function with the string “log” sent
with the function, and 4 of the lua state set functions are called. This is all done while
the mutex is locked. after going through the loop the mutex is unlocked and SC return
Int is called with 0.
Linje 228
C.6.2
Functions
static int LuaPacketConditionAlerts(ThreadVars *tv, const Packet *p)
Sjekker om en pakkes allerts sin cnt er større enn null, returnerer true eller false.
static int LuaPacketLoggerTls(ThreadVars *tv, void *thread_data, const Packet *p)
Kjører et script for en enkelt pakke. Setter en del pakker og flows. returnerer en int. Calle
static int LuaPacketConditionTls(ThreadVars *tv, const Packet *p)
Sjekker om conditionen til packeten er riktig, hvis ikke så returnres false.
static
static
static
static
static
static
int
int
int
int
int
int
LuaPacketLoggerSsh(ThreadVars *tv, void *thread_data, const Packet *p)
LuaPacketConditionSsh(ThreadVars *tv, const Packet *p)
LuaPacketLogger(ThreadVars *tv, void *thread_data, const Packet *p)
LuaPacketCondition(ThreadVars *tv, const Packet *p)
LuaFileLogger(ThreadVars *tv, void *thread_data, const Packet *p, const File *ff)
LuaFlowLogger(ThreadVars *tv, void *thread_data, Flow *f)
Disse gjøres på samme måte som TLS og alerts med små variasjoner.
104
CASEC
static int LuaStatsLogger(ThreadVars *tv, void *thread_data, const StatsTable *st)
Lager et lua tabel med en for løkke som pusher en del strenger og verdier til lusatasten. Avsl
Structen LogLuaScriptOptions defineres med
inter.
static int LuaScriptInit(const char *filename, LogLuaScriptOptions *options)
Sjekker om aktuelle funksjoner har init fuknskon og hvilke scripts som trenger. Tar i mot filn
static lua_State *LuaScriptSetup(const char *filename)
Setter opp luastaten med script som mottas. Sjekker feil, returenerer luastaten om det er suce
C.7
C.7.1
Research detect-lua-extensions.c
Introduction
Luastate is a blank sheet for Lua interaction with C, it is a part of the Lua library ( lua.h,
lauxlib.h ) The library is not included in this file, so it must be included somewhere else.
All functions from the Lua library starts with lua_ and the lauxlib functions start with
lual_
Function Enumeration
The file contains the definitions of functions:
•
•
•
•
•
•
•
•
C.7.2
LuaGetFlowvar
LuaSetFlowvar
LuaGetFlowint
LuaSetFlowint
LuaIncrFlowint
LuaDecrFlowint
LuaExtensionsMatchSetup
LuaRegisterExtensions
Function Description
LuaGetFlowvar t a k e s one parameter , a p o i n t e r t o l u a _ s t a t e .
The f u n c t i o n c h e c k s f o r m u l t i p l e c o n f i g u r a t i o n s o p t i o n s from t h e l u a s t a t e s t a c k . I f
t h e r e i s a problem each check w i l l push an e r r o r message onto t h e l u a s t a t e s t a c k so
l u a s c r i p t s can check f o r an a c t on t h e e s e e r r o r s
LuaSetFlowvar t a k e s one paramter , a p o i n t e r t o l u a _ s t a t e
T h i s f u n c t i o n seems t o be a m i r r o r o f GetFlowvar , c h e c k s a l o t o f t h e same i n f o r m a t i o n
but i t a l s o c r e a t e s a b u f f e r a t t h e end o f t h e f u n c t i o n . I t a l s o r e t u r n s 0 , i n s t e a d
o f 1 from GetFlowvar . I n my mind t h a t means t h a t t h e f u n c t i o n s a r e c a l l e d f o r
d i f f e r e n t p u r p o s e s somewhere e l s e i n t h e s u r i c a t a codebase .
LuaGetFlowint t a k e s one paramter , a p o i n t e r t o l u a _ s t a t e .
T h i s f u n c t i o n s l o o k s l i k e a pure copy o f Flowvar , doing s e v e r a l c h e c k s on i n f o r m a t i o n i n
t h e l u a s t a t e and r e t u r n s e r r o r s i f i t doesn ’ t f i n d what i t l o o k s f o r .
L u a S e t F l o w i n t t a k e s one paramter , a p o i n t e r t o l u a _ s t a t e .
T h i s f u n c t i o n s does a l o t o f t h e same c h e c k s as GetFlowint , but r e t u r n s e i t h e r an e r r o r
i f i t doesn ’ t f i n d what i t l o o k s f o r and adds e r r o r messages t o l u a s t a t e or i f i t
f i n d s a l l the t h i n g s i t looks f o r r e t u r n s a 0 to the c a l l i n g function .
L u a I n c r F l o w i n t t a k e s one paramter , a p o i n t e r t o l u a _ s t a t e .
The f u n c t i o n does t h e same c h e c k s as t h e p r e v i o u s f u n c t i o n s , but a t t h e end i t
m a n i p u l a t e s t h e r e t u r n v a l u e from FlowVarGet ( ) by e i t h e r s e t t i n g i t t o 1 ( i f i t i s
NULL ) or i n c r e m e n t i n g what was t h e r e with 1 .
105
CASEC
LuaDecrFlowint t a k e s one paramter , a p o i n t e r t o l u a _ s t a t e .
The f u n c t i o n s does a l l o f t h e same checks , but a t t h e end i t m a n i p u l a t e s t h e r e t u r n
v a l u e from FlowVarGet ( ) b y t e e i t h e r s e t t i n g i t t o 0 ( i f i t i s NULL ) or decrementing
t h e number i t f i n d s .
LuaExtensionsMatchSetup t a k e s 7 parameters , a p o i n t e r t o l u a s t a t e , a p o i n t e r f o r
DetectLuaData , a p o i n t e r f o r DetectEngineThread , a Flow p o i n t e r , an i n t c a l l e d
f l o w _ l o c k e d , a P a c k e t p p o i n t e r , and a u i n t 8 _ t c a l l e d f l a g s .
The f u n c t i o n pushes a s e t o f p r e d e f i n e d s t r i n g s onto t h e l u a s t a t e s t a c k (
s u r i c a t a : l u a j i t d a t a and s u r i c a t a : d e t _ c t x )
I t a l s o g e t s p o i n t e r s from AppLayerParseGetTx and p u t s i t onto t h e l u a _ s t a t e s t a c k i f
t h e r e t u r n v a l u e i s not 0 .
The l a s t a c t i o n i s t o c a l l L u a S a t e S e t D i r e c t i o n with a f l a g c a l l e d STREAM_TOSERVER .
L u a R e g i s t e r E x t e n s i o n s t a k e s one paramter , a p o i n t e r t o l u a _ s t a t e
The purpose o f t h i s f u n c t i o n i s t o r e g i s t e r t h e names o f a l l t h e f u n c t i o n s i n t h i s f i l e
in the l u a _ s t a t e stack .
C.8
C.8.1
Research detect-lua
detect-lua.h
t y p e d e f s t r u c t DetectLuaThreadData {
lua_State ∗luastate ;
uint32_t f l a g s ;
int alproto ;
} DetectLuaThreadData ;
t y p e d e f s t r u c t DetectLuaData {
int thread_ctx_id ;
i n t negated ;
cha r ∗ f i l e n a m e ;
uint32_t f l a g s ;
int alproto ;
cha r ∗buffername ; /∗ b u f f e r name i n c a s e o f a s i n g l e b u f f e r ∗/
u i n t 1 6 _ t f l o w i n t [DETECT_LUAJIT_MAX_FLOWINTS ] ;
uint16_t flowints ;
u i n t 1 6 _ t f l o w v a r [DETECT_LUAJIT_MAX_FLOWVARS ] ;
uint16_t flowvars ;
uint32_t sid ;
uint32_t rev ;
uint32_t gid ;
} DetectLuaData ;
C.8.2
Research detect-lua.c
Short introduction
This file does a lot of things. It checks if the suricata install actually supports lua. It
manages and populates the pool of Lua states. It actually runs Lua scripts to see if it
matches traffick. It also contains 6 unittests for testing functionality. Namely payload
buffer, packet buffer, http buffer and flowints.
Description
# i f HAVE_LUA i s NOT d e f i n e d
s t a t i c i n t DetectLuaSetupNoSupport ( D e t e c t E n g i n e C t x ∗a , S i g n a t u r e ∗b , c h a r ∗c )
P r i n t s an e r r o r about l u a not b e i ng s u p p o r t e d
void DetectLuaRegister ( void )
S e t s some v a l u e s i n s i g m a t c h _ t a b l e [DETECT_LUA]
P r o b a b l y t o s i g n i f y t h a t l u a s u p p o r t not enabled
# I f HAVE_LUA and HAVE_LUAJIT i s d e f i n e d
C r e a t e s a l u a _ S t a t e pool
S t a t e s a r e r e q u i r e d t o be l e s s than 2GB i n memory
The pool i s p r o t e c t e d by mutex l o c k s
#HAVE_LUAJIT i s not r e q u i r e d
106
CASEC
void DetectLuaRegister ( void )
S e t s some v a l u e s i n s i g m a t c h _ t a b l e [DETECT_LUA]
P r o b a b l y t o s i g n i f y t h a t l u a s u p p o r t i s enabled
#HAVE_LUAJIT needs t o be d e f i n e d a g a i n
s t a t i c void ∗LuaStatePoolAlloc ( void )
R e t u r n s a new l u a _ S t a t e
s t a t i c v o i d L u a S t a t e P o o l F r e e ( v o i d ∗d )
C l o s e s t h e l u a _ s t a t e c o n t a i n i n g t h e pool
// P o p u l a t e s t h e l u a s t a t e s pool :
i n t D e t e c t L u a j i t S e t u p S t a t e s P o o l ( i n t num, i n t r e l o a d s )
Locks t h e l u a j i t s t a t e s mutex
Gets ConfNode with ConfGetNode ( " d e t e c t−engine " )
Loops through t h e nodes g e t t i n g " l u a j i t −s t a t e s "
C a l c u l a t e s t h e amount o f t h r e a d s t o know how many l u a j i t _ s t a t e s
− to a l l o c a t e
A l l o c a t e the s t a t e s
Unlock t h e l u a j i t s t a t e s mutex
R e t u r n s −1 i f t h e a l l o c a t i o n f a i l s , e l s e 0
#does NOT r e q u i r e HAVE_LUAJIT anymore
s t a t i c lua_State ∗DetectLuaGetState ( void )
C r e a t e s a new l u a _ S t a t e
# i f HAVE_LUAJIT
Locks t h e l u a j i t s t a t e s mutex
Gets one l u a _ S t a t e from t h e l u a j i t _ s t a t e s pool
Unlocks t h e mutex
#ELSE
l u a _ S t a t e i s s e t t o a new s t a t e
#Does not r e q u i r e HAVE_LUAJIT anymore
Returns the l u a _ S t a t e
s t a t i c void DetectLuaReturnState ( lua_State ∗s )
# i f HAVE_LUAJIT
Locks l u a j i t s t a t e s mutex
C a l l s Poo lRe turn on t h e l u a _ S t a t e
Unlocks l u a j i t s t a t e s mutex
#ELSE
Uses l u a _ c l o s e on t h e l u a _ S t a t e
#does NOT r e q u i r e HAVE_LUAJIT
v o i d LuaDumpStack ( l u a _ S t a t e ∗ s t a t e )
Loops through a l l l u a _ S t a t e s t a t e s and p r i n t s
− s t a c k dump i n f o r m a t i o n .
// Does t h e s i g n a t u r e matching
i n t D e t e c t L u a M a t c h B u f f e r ( D e t e c t E n g i n e T h r e a d C t x ∗ d e t _ c t x , S i g n a t u r e ∗s , SigMatch ∗sm ,
uint8_t ∗buffer , uint32_t buffer_len , uint32_t offset ,
Flow ∗ f , i n t f l o w _ l o c k )
Gets DetectLuaData from Sigmatch−>c t x
Gets DetectLuaThreadData with a f u n c t i o n on DetectLuaData ( c a l l s i t " l u a j i t " )
Uses LuaExtensionsMatchSetup t o s e t some data p a r a m e t e r e s i n
DetectLuaThreadData−>l u a s t a t e
P a s s e s some data t o t h e l u a s t a t e
− " match " , " o f f s e t " and t h e o f f s e t v a r i a b l e , b u f f e r v a r i a b l e
Then i t t r i e s t o run t h e s c r i p t through l u a _ p c a l l on t h e l u a s t a t e
Gets r e t u r n v a l u e from t h e s c r i p t when i t ’ s done running
R e t r i e v e s a t a b l e from t h e s c r i p t i n l u a s t a t e
Gets t h e r e t u r n v a l u e o f t h e s c r i p t
Clears the l u a s t a t e stack
Returns the return value of the s c r i p t
s t a t i c i n t DetectLuaMatch ( ThreadVars ∗ tv , D e t e c t E n g i n e T h r e a d C t x ∗ d e t _ c t x ,
P a c k e t ∗p , S i g n a t u r e ∗s , c o n s t SigMatchCtx ∗ c t x )
Gets DetectLuaData from c t x parameter
Gets DetectLuaThreadData with a f u n c t i o n on DetectLuaData
S e t s f l a g s v a r i a b l e depending on what t h e s t a t e o f p−>f l o w f l a g s i s
107
CASEC
Uses LuaExtensionsMatchSetup t o s e t some data p a r a m e t e r e s i n
DetectLuaThreadData−>l u a s t a t e
P a s s e s some data t o t h e l u a s t a t e ( p a c k e t payload and p a c k e t data )
Checks i f t h e p r o t o c o l i s HTTP
Locks t h e packet−>flow
P u t s t h e packet−>flow−>a l s t a t e i n a H t p S t a t e
Gets some t r a n s a c t i o n d e t a i l s ( index and t o t a l t r a n s a c t i o n s )
Loops through t h e HTTP p a c k e t s
Pushes t h e r e q u e s t l i n e t o l u a s t a t e
Unlocks t h e packet−>flow
Then i t t r i e s t o run t h e s c r i p t through l u a _ p c a l l on t h e l u a s t a t e
Gets r e t u r n v a l u e from t h e s c r i p t when i t ’ s done running
R e t r i e v e s a t a b l e from t h e s c r i p t i n l u a s t a t e
Gets t h e r e t u r n v a l u e o f t h e s c r i p t
Clears the l u a s t a t e stack
Returns the return value of the s c r i p t
s t a t i c i n t DetectLuaAppMatchCommon ( ThreadVars ∗t , D e t e c t E n g i n e T h r e a d C t x ∗ d e t _ c t x ,
Flow ∗ f , u i n t 8 _ t f l a g s , v o i d ∗ s t a t e ,
c o n s t S i g n a t u r e ∗s , c o n s t SigMatchCtx ∗ c t x )
Gets DetectLuaData from SigMatchCtx
Gets DetectLuaThreadData from a f u n c t i o n on DetectLuaData
Uses LuaExtensionsMatchSetup t o s e t some data p a r a m e t e r e s i n
DetectLuaThreadData−>l u a s t a t e
Checks i f t h e p r o t o c o l i s HTTP
Gets H t p S t a t e from t h e s t a t e parameter
Gets t x from H t p S t a t e
Pushes t h e r e q u e s t l i n e t o l u a s t a t e
Runs t h e l u a s c r i p t and g e t s t h e r e t u r n v a l u e
R e t u r n s t h e r e t u r n v a l u e i f t h e s c r i p t r e t u r n s a number
Checks i f t h e s c r i p t r e t u r n s a t a b l e
P r i n t s t h e v a l u e s i n t h e t a b l e as d e b u g i n f o
Gets t h e r e t u r n v a l u e from t h e t a b l e
Returns the return value of the s c r i p t
s t a t i c i n t DetectLuaAppMatch ( ThreadVars ∗t , D e t e c t E n g i n e T h r e a d C t x ∗ d e t _ c t x ,
Flow ∗ f , u i n t 8 _ t f l a g s , v o i d ∗ s t a t e , S i g n a t u r e ∗s , SigMatch ∗m)
Only c a l l s DetectLuaAppMatchCommon with t h e same p a r a m e t e r s
s t a t i c i n t DetectLuaAppTxMatch ( ThreadVars ∗t , D e t e c t E n g i n e T h r e a d C t x ∗ d e t _ c t x ,
Flow ∗ f , u i n t 8 _ t f l a g s , v o i d ∗ s t a t e , v o i d ∗ txv , c o n s t S i g n a t u r e ∗s ,
c o n s t SigMatchCtx ∗ c t x )
Only c a l l s DetectLuaAppMatchCommon with t h e same p a r a m e t e r e s
C r e a t e s a u t _ s c r i p t p o i n t e r t o a b u f f e r t h a t should c o n t a i n a l u a s c r i p t ( u n i t t e s t ) i f
− UNITTESTS i s d e f i n e d
s t a t i c v o i d ∗ D e t e c t L u a T h r e a d I n i t ( v o i d ∗ data )
C a s t s data t o DetectLuaData
A l l o c a t e s memory t h e s i z e o f DetectLuaThread t o a DetectLuaThreadData p o i n t e r
− and s e t s i t t o 0x00
S e t s t h e p r o t o c o l and f l a g s o f t h e p o i n t e r t o t h e v a l u e s i n DetectLuaData
S e t s DetectLuaThreadData−>l u a s t a t e t o t h e r e s u l t o f D e t e c t L u a G e t S t a t e ( )
Opens t h e l i b r a r i e s a s s o c i a t e d with l u a s t a t e
R e g i s t e r s the e x t e n t i o n s of the l u a s t a t e
Pushes s i d , r e v and g i d from DetectLuaData t o t h e l u a s t a t e
# i f UNITTESTS i s d e f i n e d
Loads t h e u n i t t e s t i n t o l u a s t a t e ( t h e u t _ s c r i p t v a r i a b l e )
# i f UNITTESTS i s not d e f i n e d
Loads a f i l e d e f i n e d i n DetectLuaData t o t h e l u a s t a t e
Runs t h e l u a s c r i p t ( t h e l u a s t a t e )
s t a t i c void DetectLuaThreadFree ( void ∗ ctx )
C a s t s c t x t o DetectLuaThreadData
C a l l s D e t e c t L u a R e t u r n S t a t e on t h e l u a s t a t e i n DetectLuaThreadData
F r e e s t h e DetectLuaThreadData p o i n t e r
s t a t i c DetectLuaData ∗ D e t e c t L u a P a r s e ( c o n s t D e t e c t E n g i n e C t x ∗ de_ctx , c h a r ∗ s t r )
C r e a t e a DetectLuaData p o i n t e r and a l l o c a t e data f o r i t
S e t t h e f i l e name a t t r i b u t e o f t h e p o i n t e r with De t e c tL o a d C om p l e te S i g P at h ( de_ctx , s t r )
return the pointer
s t a t i c i n t DetectLuaSetupPrime ( D e t e c t E n g i n e C t x ∗ de_ctx , DetectLuaData ∗ l d )
C r e a t e s a new l u a s t a t e
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CASEC
Opens t h e l u a s t a t e l i b r a r i e s
# i f UNITTESTS i s d e f i n e d
Loads t h e u n i t t e s t i n t o l u a s t a t e
# i f UNITTESTS i s not d e f i n e d
Loads a f i l e d e f i n e d i n DetectLuaData t o t h e l u a s t a t e
Runs t h e l u a s c r i p t
Pushes t h e n i l v a l u e onto t h e s t a c k
Loops through t h e l u a s t a c k
Gets a s t r i n g from t h e s t a c k ( 1 )
Checks i f t h e s t r i n g i s " f l o w v a r " and i f s t a c k index −1 i s a t a b l e
Pushes t h e n i l v a l u e on t h e s t a c k
Loops through t h e f l o w v a r t a b l e
P r i n t s t h e v a l u e s as debug i n f o
Pops i t a f t e r w a r d s but keeps t h e key i n t h e key v a l u e p a i r
Gets t h e i d x o f t h e f l o w v a r v a r i a b l e name from t h e D e t e c t E n g i n e C t x
C r e a t e s a new a r r a y element i n t h e f l o w i n t s a r r a y i n D e t e c t L u a and s e t i t t o
− the r e t r i e v e d flowvar
Pops one v a l u e from t h e s t a c k but keeps t h e key i n t h e key v a l u e p a i r
− i f i t was not a l r e a d y done
Checks i f t h e s t r i n g i s " f l o w i n t " and i f s t a c k index −1 i s a t a b l e
Pushes t h e n i l v a l u e on t h e s t a c k
Loops through t h e f l o w i n t t a b l e
P r i n t s t h e v a l u e s as debug i n f o
Pops one v a l u e from t h e s t a c k but keeps t h e key i n t h e key v a l u e p a i r
Gets t h e i d x o f t h e f l o w i n t v a r i a b l e name from t h e D e t e c t E n g i n e C t x
C r e a t e s a new a r r a y element i n t h e f l o w i n t s a r r a y i n D e t e c t L u a and s e t i t t o
− the r e t r i e v e d f l o w i n t
Pops one v a l u e from t h e s t a c k but keeps t h e key i n t h e key v a l u e p a i r
− i f i t was not a l r e a d y done
Gets a s t r i n g from t h e s t a c k ( 2 )
Pops a v a l u e from t h e s t a c k
P r i n t s t h e two s t r i n g s as debug v a l u e s
Checks i f t h e v a l u e s a r e " p a c k e t " and " t r u e "
S e t s DetectLuaData−>f l a g s t o b i t w i s e i n c l u s i v e or o f 1<<0
Checks i f t h e v a l u e s a r e " payload " and " t r u e "
S e t s DetectLuaData−>f l a g s t o b i t w i s e i n c l u s i v e or o f 1<<1
Checks i f t h e v a l u e s a r e " stream " and " t r u e "
S e t s DetectLuaData−>f l a g s t o b i t w i s e i n c l u s i v e or o f 1<<2
S e t s DetectLuaData−>buffername t o " stream "
Checks i f t h e v a l u e s a r e " h t t p " ( f i r s t 4 c h a r a c t e r s ) and " t r u e "
S e t s DetectLuaData−>a l p r o t o t o ALPROTO_HTTP
S e t s f l a g s depending on what v a l u e ( 1 ) was a f t e r h t t p ( e . g . h t t p . u r i )
− format : DetectLuaData |= x<<y ( x = y = i n t )
S e t s DetectLuaData−>buffername t o v a l u e ( 1 )
Checks i f t h e v a l u e s a r e " dns " ( f i r s t 3 c h a r a c t e r s ) and " t r u e "
S e t s DetectLuaData−>a l p r o t o t o ALPROTO_DNS
S e t s f l a g s depending on what v a l u e ( 1 ) was a f t e r dns ( e . g . dns . r e s p o n s e )
− format : DetectLuaData |= x<<y ( x = y = i n t )
S e t s DetectLuaData−>buffername t o v a l u e ( 1 )
Checks i f t h e v a l u e s a r e " t l s " ( f i r s t 3 c h a r a c t e r s ) and " t r u e "
S e t s DetectLuaData−>a l p r o t o t o ALPROTO_TLS
S e t s DetectLuaData−>f l a g s t o b i t w i s e i n c l u s i v e or o f 1<<18
Checks i f t h e v a l u e s a r e " s s h " ( f i r s t 3 c h a r a c t e r s ) and " t r u e "
S e t s DetectLuaData−>a l p r o t o t o ALPROTO_SSH
S e t s DetectLuaData−>f l a g s t o b i t w i s e i n c l u s i v e or o f 1<<19
Pops one element from t h e l u a s t a c k
Closes the l u a s t a t e
s t a t i c i n t D e t e c t L u a S e t u p ( D e t e c t E n g i n e C t x ∗ de_ctx , S i g n a t u r e ∗s , c h a r ∗ s t r )
C r e a t e s a DetectLuaData p o i n t e r and s e t s i t t o D e t e c t L u a P a r s e ( de_ctx , s t r )
C r e a t e s and a l l o c a t e s a SigMatch p o i n t e r
S e t s s−>a l p r o t o t o DetectLuaData−>a l p r o t o i f both a r e not uknown and don ’ t d i f f e r from
each o t h e r
S e t s t h e SigMatch−>t y p e t o DETECT_LUA
S e t s t h e SigMatch−>c t x t o DetectLuaData ( l u a j i t )
Does some p r o t o c o l c h e c k s and appends a s i g m a t c h t o t h e l i s t i n DetectLuaData depending
on
− which DetectLuaData−>f l a g s a r e s e t and t h e p r o t o c o l
I n c r e m e n t s D e t e c t E n g i n e C t x−>d e t e c t _ l u a j i t _ i n s t a n c e s with 1
// Post−s i g p a r s e f u n c t i o n t o s e t t h e s i d , rev , g i d i n t o t h e
//− c t x , as t h i s i s n ’ t a v a i l a b l e y e t d u r i n g p a r s i n g .
void DetectLuaPostSetup ( Signature ∗s )
Loops through SigMatch ’ s
Gets DetectLuaData from S i g n a t u r e−>s m _ l i s t [ i ]−>c t x
P u t s DetectLuaData−>s i d , r e v and g i d i n s−>id , r e v and g i d
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CASEC
s t a t i c void DetectLuaFree ( void ∗ ptr )
F r e e s t h e p t r−>buffername and p t r−>f i l e n a m e
Frees the pointer sent
#i f d e f UNITTESTS
s t a t i c i n t LuaMatchTest01 ( v o i d )
// T e s t s t h e h t t p b u f f e r
C r e a t e s a c h a r p o i n t e r with t h e t e s t i n g l u a s c r i p t
C r e a t e s a c h a r p o i n t e r with t h e s i g
C r e a t e s two b u f f e r s with t h e t e s t r e q u e s t l i n e s
Gets t h e l e n g t h o f t h e r e q u e s t l i n e s
C r e a t e s a TcpSession , Packet , Flow , S i g n a t u r e , ThreadVars
− D e t e c t E n g i n e T h r e a d C t x and AppLayerParserThreadCtx v a r i a b l e .
Sets the u t _ s c r i p t global v a r i a b l e to the t e s t i n g l u a s c r i p t
I n i t i a l i z e s t h e Flow v a r i a b l e with FLOW_INITIALIZE
S e t s Flow−>p r o t o c t x t o T c p S e s s i o n
S e t s Flow−>p r o t o t o IPPROTO_TCP
S e t s Flow−>f l a g s t o t h e b i t w i s e i n c l u s i v e o f FLOW_PKT_TOSERVER
S e t s Flow−>a l p r o t o t o ALPROTO_HTTP
S e t s flow , f l o w f l a g s and f l a g s on t h e two P a c k e t v a r i a b l e s
I n i t i a l i z e s a TCP stream with S t r e a m T c p I n i t C o n f i g (TRUE)
I n i t i a l i z e s a D e t e c t E n g i n e C t x p o i n t e r with D e t e c t E n g i n e C t x I n i t ( )
P u t s t h e s i g n a t u r e c h a r p o i n t e r i n t h e S i g n a t u r e v a r i a b l e and adds i t i n t o t h e
− D e t e c t Engine C o n t e xt s i g n a t u r e l i s t
C a l l s S i g G r o u p B u i l d ( DetecEngineCtx )
I n i t i a l i z e s t h e t h r e a d s p e s i f i c d e t e c t i o n engine
Locks t h e flow mutex
P a r s e s t h e flow with A p p L a y e r P a r s e r P a r s e f o r r e q u e s t l i n e 1
Unlocks t h e flow mutex
C r e a t e s a H t p S t a t e p o i n t e r t o Flow−>a l s t a t e
Matches t h e s i g n a t u r e a g a i n s P a c k e t 1 with S i g M a t c h S i g n a t u r e
Locks t h e flow mutex
P a r s e s t h e flow with A p p L a y e r P a r s e r P a r s e f o r r e q u e s t l i n e 2
Unlocks t h e flow mutex
Matches t h e s i g n a t u r e a g a i n s P a c k e t 2 with S i g M a t c h S i g n a t u r e
C r e a t e s a FlowVar p o i n t e r and s e t s i t t o FlowVarGet (&Flow , 1) ,
− g e t s f l o w v a r with i d x = 1 from Flow
P u t s " 2 " i n t o FlowVar−>data . f v _ s t r . v a l u e
F r e e s p o i n t e r s and does g e n e r a l cleanup
s t a t i c i n t LuaMatchTest02 ( v o i d )
// T e s t s t h e payload b u f f e r
C r e a t e s a c h a r p o i n t e r with t h e t e s t i n g l u a s c r i p t
C r e a t e s a c h a r p o i n t e r with t h e s i g
C r e a t e s two b u f f e r s with t h e t e s t r e q u e s t l i n e s
Gets t h e l e n g t h o f t h e r e q u e s t l i n e s
C r e a t e s a TcpSession , Packet , Flow , S i g n a t u r e , ThreadVars and
− DetectEngineThreadCtx v a r i a b l e .
Sets the u t _ s c r i p t global v a r i a b l e to the t e s t i n g l u a s c r i p t
I n i t i a l i z e s t h e Flow v a r i a b l e with FLOW_INITIALIZE
S e t s Flow−>p r o t o c t x t o T c p S e s s i o n
S e t s Flow−>p r o t o t o IPPROTO_TCP
S e t s Flow−>f l a g s t o t h e b i t w i s e i n c l u s i v e o f FLOW_PKT_TOSERVER
S e t s Flow−>a l p r o t o t o ALPROTO_HTTP
S e t s flow , f l o w f l a g s and f l a g s on t h e two P a c k e t v a r i a b l e s
I n i t i a l i z e s a TCP stream wwith S t r e a m T c p I n i t C o n f i g (TRUE)
I n i t i a l i z e s a DetectEngineCtx pointer
P u t s t h e s i g n a t u r e c h a r p o i n t e r i n t h e S i g n a t u r e v a r i a b l e and adds i t i n t o t h e
− D e t e c t Engine C o n t e x t s i g n a t u r e l i s t
C a l l s S i g G r o u p B u i l d ( DetecEngineCtx )
I n i t i a l i z e s t h e t h r e a d s p e s i f i c d e t e c t i o n engine
Matches t h e s i g n a t u r e a g a i n s P a c k e t 1 with S i g M a t c h S i g n a t u r e
Matches t h e s i g n a t u r e a g a i n s P a c k e t 2 with S i g M a t c h S i g n a t u r e
C r e a t e s a FlowVar p o i n t e r and s e t s i t t o FlowVarGet (&Flow , 1) ,
− g e t s f l o w v a r with i d x = 1 from Flow
P u t s " 2 " i n t o FlowVar−>data . f v _ s t r . v a l u e
F r e e s p o i n t e r s and does g e n e r a l cleanup
s t a t i c i n t LuaMatchTest03 ( v o i d )
// T e s t s t h e p a c k e t b u f f e r
C r e a t e s a c h a r p o i n t e r with t h e t e s t i n g l u a s c r i p t
C r e a t e s a c h a r p o i n t e r with t h e s i g
C r e a t e s two b u f f e r s with t h e t e s t r e q u e s t l i n e s
Gets t h e l e n g t h o f t h e r e q u e s t l i n e s
C r e a t e s a TcpSession , Packet , Flow , S i g n a t u r e , ThreadVars and
− DetectEngineThreadCtx v a r i a b l e .
Sets the u t _ s c r i p t global v a r i a b l e to the t e s t i n g l u a s c r i p t
110
CASEC
I n i t i a l i z e s t h e Flow v a r i a b l e with FLOW_INITIALIZE
S e t s Flow−>p r o t o c t x t o T c p S e s s i o n
S e t s Flow−>p r o t o t o IPPROTO_TCP
S e t s Flow−>f l a g s t o t h e b i t w i s e i n c l u s i v e o f FLOW_PKT_TOSERVER
S e t s Flow−>a l p r o t o t o ALPROTO_HTTP
S e t s flow , f l o w f l a g s and f l a g s on t h e two P a c k e t v a r i a b l e s
I n i t i a l i z e s a TCP stream wwith S t r e a m T c p I n i t C o n f i g (TRUE)
I n i t i a l i z e s a DetectEngineCtx pointer
P u t s t h e s i g n a t u r e c h a r p o i n t e r i n t h e S i g n a t u r e v a r i a b l e and adds i t i n t o t h e
− D e t e c t Engine C o n t e xt s i g n a t u r e l i s t
C a l l s S i g G r o u p B u i l d ( DetecEngineCtx )
I n i t i a l i z e s t h e t h r e a d s p e s i f i c d e t e c t i o n engine
Matches t h e s i g n a t u r e a g a i n s P a c k e t 1 with S i g M a t c h S i g n a t u r e
Matches t h e s i g n a t u r e a g a i n s P a c k e t 2 with S i g M a t c h S i g n a t u r e
C r e a t e s a FlowVar p o i n t e r and s e t s i t t o FlowVarGet (&Flow , 1) ,
− g e t s f l o w v a r with i d x = 1 from Flow
P u t s " 2 " i n t o FlowVar−>data . f v _ s t r . v a l u e
F r e e s p o i n t e r s and does g e n e r a l cleanup
s t a t i c i n t LuaMatchTest04 ( v o i d )
// T e s t s t h e h t t p b u f f e r , f l o w i n t s
C r e a t e s a c h a r p o i n t e r with t h e t e s t i n g l u a s c r i p t
C r e a t e s a c h a r p o i n t e r with t h e s i g
C r e a t e s two b u f f e r s with t h e t e s t r e q u e s t l i n e s
Gets t h e l e n g t h o f t h e r e q u e s t l i n e s
C r e a t e s a TcpSession , Packet , Flow , S i g n a t u r e , ThreadVars
− D e t e c t E n g i n e T h r e a d C t x and AppLayerParserThreadCtx v a r i a b l e .
Sets the u t _ s c r i p t global v a r i a b l e to the t e s t i n g l u a s c r i p t
I n i t i a l i z e s t h e Flow v a r i a b l e with FLOW_INITIALIZE
S e t s Flow−>p r o t o c t x t o T c p S e s s i o n
S e t s Flow−>p r o t o t o IPPROTO_TCP
S e t s Flow−>f l a g s t o t h e b i t w i s e i n c l u s i v e o f FLOW_PKT_TOSERVER
S e t s Flow−>a l p r o t o t o ALPROTO_HTTP
S e t s flow , f l o w f l a g s and f l a g s on t h e two P a c k e t v a r i a b l e s
I n i t i a l i z e s a TCP stream wwith S t r e a m T c p I n i t C o n f i g (TRUE)
I n i t i a l i z e s a DetectEngineCtx pointer
P u t s t h e s i g n a t u r e c h a r p o i n t e r i n t h e S i g n a t u r e v a r i a b l e and adds i t i n t o t h e
− D e t e c t Engine C o n t e xt s i g n a t u r e l i s t
C a l l s S i g G r o u p B u i l d ( DetecEngineCtx )
I n i t i a l i z e s t h e t h r e a d s p e s i f i c d e t e c t i o n engine
Locks t h e flow mutex
P a r s e s t h e flow with A p p L a y e r P a r s e r P a r s e f o r r e q u e s t l i n e 1
Unlocks t h e flow mutex
C r e a t e s a H t p S t a t e p o i n t e r t o Flow−>a l s t a t e
Matches t h e s i g n a t u r e a g a i n s P a c k e t 1 with S i g M a t c h S i g n a t u r e
Locks t h e flow mutex
P a r s e s t h e flow with A p p L a y e r P a r s e r P a r s e f o r r e q u e s t l i n e 2
Unlocks t h e flow mutex
Matches t h e s i g n a t u r e a g a i n s P a c k e t 2 with S i g M a t c h S i g n a t u r e
C r e a t e s a FlowVar p o i n t e r and s e t s i t t o FlowVarGet (&Flow , 1) ,
− g e t s f l o w v a r with i d x = 1 from Flow
P u t s " 2 " i n t o FlowVar−>data . f v _ s t r . v a l u e
F r e e s p o i n t e r s and does g e n e r a l cleanup
s t a t i c i n t LuaMatchTest05 ( v o i d )
// T e s t h t t p b u f f e r , f l o w i n t s
C r e a t e s a c h a r p o i n t e r with t h e t e s t i n g l u a s c r i p t
C r e a t e s a c h a r p o i n t e r with t h e s i g
C r e a t e s two b u f f e r s with t h e t e s t r e q u e s t l i n e s
Gets t h e l e n g t h o f t h e r e q u e s t l i n e s
C r e a t e s a TcpSession , Packet , Flow , S i g n a t u r e , ThreadVars
− D e t e c t E n g i n e T h r e a d C t x and AppLayerParserThreadCtx v a r i a b l e .
Sets the u t _ s c r i p t global v a r i a b l e to the t e s t i n g l u a s c r i p t
I n i t i a l i z e s t h e Flow v a r i a b l e with FLOW_INITIALIZE
S e t s Flow−>p r o t o c t x t o T c p S e s s i o n
S e t s Flow−>p r o t o t o IPPROTO_TCP
S e t s Flow−>f l a g s t o t h e b i t w i s e i n c l u s i v e o f FLOW_PKT_TOSERVER
S e t s Flow−>a l p r o t o t o ALPROTO_HTTP
S e t s flow , f l o w f l a g s and f l a g s on t h e two P a c k e t v a r i a b l e s
I n i t i a l i z e s a TCP stream wwith S t r e a m T c p I n i t C o n f i g (TRUE)
I n i t i a l i z e s a DetectEngineCtx pointer
P u t s t h e s i g n a t u r e c h a r p o i n t e r i n t h e S i g n a t u r e v a r i a b l e and adds i t i n t o t h e
− D e t e c t Engine C o n t e x t s i g n a t u r e l i s t
C a l l s S i g G r o u p B u i l d ( DetecEngineCtx )
I n i t i a l i z e s t h e t h r e a d s p e s i f i c d e t e c t i o n engine
Locks t h e flow mutex
P a r s e s t h e flow with A p p L a y e r P a r s e r P a r s e f o r r e q u e s t l i n e 1
Unlocks t h e flow mutex
C r e a t e s a H t p S t a t e p o i n t e r t o Flow−>a l s t a t e
111
CASEC
Matches t h e s i g n a t u r e a g a i n s P a c k e t 1 with S i g M a t c h S i g n a t u r e
Locks t h e flow mutex
P a r s e s t h e flow with A p p L a y e r P a r s e r P a r s e f o r r e q u e s t l i n e 2
Unlocks t h e flow mutex
Matches t h e s i g n a t u r e a g a i n s P a c k e t 2 with S i g M a t c h S i g n a t u r e
C r e a t e s a FlowVar p o i n t e r and s e t s i t t o FlowVarGet (&Flow , 1) ,
− g e t s f l o w v a r with i d x = 1 from Flow
P u t s " 2 " i n t o FlowVar−>data . f v _ s t r . v a l u e
F r e e s p o i n t e r s and does g e n e r a l cleanup
s t a t i c i n t LuaMatchTest06 ( v o i d )
// T e s t h t t p b u f f e r , f l o w i n t s
C r e a t e s a c h a r p o i n t e r with t h e t e s t i n g l u a s c r i p t
C r e a t e s a c h a r p o i n t e r with t h e s i g
C r e a t e s two b u f f e r s with t h e t e s t r e q u e s t l i n e s
Gets t h e l e n g t h o f t h e r e q u e s t l i n e s
C r e a t e s a TcpSession , Packet , Flow , S i g n a t u r e , ThreadVars
− D e t e c t E n g i n e T h r e a d C t x and AppLayerParserThreadCtx v a r i a b l e .
Sets the u t _ s c r i p t global v a r i a b l e to the t e s t i n g l u a s c r i p t
I n i t i a l i z e s t h e Flow v a r i a b l e with FLOW_INITIALIZE
S e t s Flow−>p r o t o c t x t o T c p S e s s i o n
S e t s Flow−>p r o t o t o IPPROTO_TCP
S e t s Flow−>f l a g s t o t h e b i t w i s e i n c l u s i v e o f FLOW_PKT_TOSERVER
S e t s Flow−>a l p r o t o t o ALPROTO_HTTP
S e t s flow , f l o w f l a g s and f l a g s on t h e two P a c k e t v a r i a b l e s
I n i t i a l i z e s a TCP stream wwith S t r e a m T c p I n i t C o n f i g (TRUE)
I n i t i a l i z e s a DetectEngineCtx pointer
P u t s t h e s i g n a t u r e c h a r p o i n t e r i n t h e S i g n a t u r e v a r i a b l e and adds i t i n t o t h e
− D e t e c t Engine C o n t e xt s i g n a t u r e l i s t
C a l l s S i g G r o u p B u i l d ( DetecEngineCtx )
I n i t i a l i z e s t h e t h r e a d s p e s i f i c d e t e c t i o n engine
Locks t h e flow mutex
P a r s e s t h e flow with A p p L a y e r P a r s e r P a r s e f o r r e q u e s t l i n e 1
Unlocks t h e flow mutex
C r e a t e s a H t p S t a t e p o i n t e r t o Flow−>a l s t a t e
Matches t h e s i g n a t u r e a g a i n s P a c k e t 1 with S i g M a t c h S i g n a t u r e
Locks t h e flow mutex
P a r s e s t h e flow with A p p L a y e r P a r s e r P a r s e f o r r e q u e s t l i n e 2
Unlocks t h e flow mutex
Matches t h e s i g n a t u r e a g a i n s P a c k e t 2 with S i g M a t c h S i g n a t u r e
C r e a t e s a FlowVar p o i n t e r and s e t s i t t o FlowVarGet (&Flow , 1) ,
− g e t s f l o w v a r with i d x = 1 from Flow
P u t s " 2 " i n t o FlowVar−>data . f v _ s t r . v a l u e
F r e e s p o i n t e r s and does g e n e r a l cleanup
void DetectLuaRegisterTests ( void )
R e g i s t e r s t h e u n i t t e s t s with
− U t R e g i s t e r s T e s t ( " LuaMatchTest0X " , LuaMatchTest0X , 1)
112
CASEC
D
D.1
Manual Code Analysis Results
Result of grep function
. / a l e r t −debuglog . c : 1 1 1 : ∗ \\ todo c o n s t P a c k e t p t r , r e q u i r e s us t o change t h e
. / a l e r t −debuglog . c :150:/∗∗ \\ todo doc
. / a l e r t −debuglog . c : 3 0 8 :
/∗∗ \\ todo improve t h e o r d e r s e l e c t i o n p o l i c y ∗/
. / a l e r t −f a s t l o g . c : 2 6 : ∗ \\ todo Support c l a s s i f i c a t i o n s
. / a l e r t −f a s t l o g . c : 2 7 : ∗ \\ todo Support more than j u s t IPv4 / IPv6 TCP/UDP .
. / a l e r t −p r e l u d e . c : 8 5 0 :
/∗ XXX which one t o add t o t h i s a l e r t ? L e t s s e e how S n o r t
solves this .
. / a l e r t −u n i f i e d 2−a l e r t . c : 1 0 4 4 :
/∗ TODO i n v e r s e o r d e r i f needed , t h i s should be done
on a
. / a l e r t −u n i f i e d 2−a l e r t . c : 7 5 9 :
/∗ Fake d a t a l i n k t o a v o i d bug with o l d barnyard2 ∗/
. / app−l a y e r . c : 2 3 3 :
∗ \\ todo We need t o f i g u r e out a more r o b u s t s o l u t i o n f o r
this ,
. / app−l a y e r . c :643:/∗∗ \\ b r i e f HACK t o work around our broken unix manager ( r e ) i n i t loop
. / app−l a y e r −d c e r p c . c : 1 2 2 9 :
/∗ j u s t a hack t o g e t t h i n g working . We shouldn ’ t be
setting
. / app−l a y e r −d c e r p c . c : 1 4 6 8 : ∗ \\ todo − C u r r e n t l y t h e p a r s e r i s v e r y g e n e r i c . Enable
t a r g e t based
. / app−l a y e r −d c e r p c . c : 1 4 8 7 :
/∗ temporary use . we w i l l g e t r i d o f t h i s l a t e r , once we
have i r o n e d out
. / app−l a y e r −d c e r p c . c : 1 6 0 9 :
/∗ temporary f i x ∗/
. / app−l a y e r −d c e r p c . c : 1 7 6 2 :
/∗ temporary f i x ∗/
. / app−l a y e r −d c e r p c . c : 1 8 4 5 :
/∗ temporary f i x ∗/
. / app−l a y e r −d c e r p c . c : 2 6 : ∗ \\ todo Remove a l l t h e u n n e c e s s a r y per b y t e i n c r e m e n t a l l o o p s
with a f u l l one
. / app−l a y e r −d c e r p c . c : 2 9 0 4 : ∗ \\ todo Needs t o be r e w r i t t e n
. / app−l a y e r −dcerpc−udp . c : 6 : ∗ \\ todo Updated by AS : I n s p e c t t h e p o s s i b i l i t i e s o f s e n d i n g
junk s t a r t a t t h e
. / app−l a y e r −d e t e c t−p r o t o . c : 1 0 9 :
/∗ \\ todo Change t h i s i n t o a non−p o i n t e r ∗/
. / app−l a y e r −d e t e c t−p r o t o . c : 1 2 5 :
/∗ \\ todo we don ’ t need t h i s e x c e p t a t s e t u p time .
Get r i d o f i t . ∗/
. / app−l a y e r −d e t e c t−p r o t o . c : 1 3 9 :
∗ \\ todo Modify c t x _ i p p t o hold f o r o n l y t c p and
udp . The r e s t can be
. / app−l a y e r −d e t e c t−p r o t o . c : 1 5 4 6 : ∗ \\ todo i n c o m p l e t e . Need more work .
. / app−l a y e r −d e t e c t−p r o t o . c : 6 9 :
/∗ \\ todo don ’ t r e a l l y need i t . See i f you can g e t
r i d o f i t ∗/
. / app−l a y e r −d e t e c t−p r o t o . c : 7 1 :
/∗ \\ todo c a l c u l a t e a t runtime and g e t r i d o f t h i s v a r
∗/
. / app−l a y e r −d e t e c t−p r o t o . c : 7 3 :
/∗ \\ todo check i f we can reduce t h e bottom 2 v a r s t o
u i n t 1 6 _ t ∗/
. / app−l a y e r −dns−common . c : 4 3 7 :
DNSDecrMemcap(0 x f f f f , d n s _ s t a t e ) ; /∗∗ TODO
update i f / once we a l l o c
. / app−l a y e r −dns−common . c : 8 0 :
BUG_ON( s i z e > s t a t e −>memuse) ; /∗∗< TODO remove l a t e r
∗/
. / app−l a y e r −dns−common . c : 8 4 :
BUG_ON( s i z e > SC_ATOMIC_GET( dns_memuse ) ) ; /∗∗< TODO
remove l a t e r ∗/
. / app−l a y e r −dns−t c p . c : 1 1 4 :
/∗∗ \\ todo s e t e v e n t ? ∗/
. / app−l a y e r −dns−t c p . c : 1 5 7 :
/∗∗ \\ todo be s m a r t e r about t h i s , l i k e use a pool or
several pools for
. / app−l a y e r −dns−t c p . c : 2 1 1 :
/∗∗ \\ todo s e t e v e n t ?∗/
. / app−l a y e r −dns−t c p . c : 2 3 0 :
/∗∗ \\ todo s e t e v e n t ? ∗/
. / app−l a y e r −dns−t c p . c : 2 8 7 :
/∗∗ \\ todo remove t h i s when PP i s f i x e d t o e n f o r c e i p p r o t o
∗/
. / app−l a y e r −dns−t c p . c : 5 0 1 :
/∗∗ \\ todo remove t h i s when PP i s f i x e d t o e n f o r c e i p p r o t o
∗/
. / app−l a y e r −dns−t c p . c : 9 7 :
/∗∗ \\ todo s e t e v e n t ?∗/
. / app−l a y e r −dns−udp . c : 1 2 0 :
/∗∗ \\ todo s e t e v e n t ? ∗/
. / app−l a y e r −dns−udp . c : 1 7 9 :
/∗∗ \\ todo remove t h i s when PP i s f i x e d t o e n f o r c e i p p r o t o
∗/
. / app−l a y e r −dns−udp . c : 6 9 :
/∗∗ \\ todo remove t h i s when PP i s f i x e d t o e n f o r c e i p p r o t o
∗/
. / app−l a y e r −dns−udp . c : 9 8 :
/∗∗ \\ todo s e t e v e n t ?∗/
. / app−l a y e r −f t p . h : 7 4 :
/∗∗ \\ todo more i f m i s s i n g . . ∗/
. / app−l a y e r −htp . c : 1 5 6 8 : ∗ \\ todo r e a l l y needed ? ∗/
. / app−l a y e r −htp . c : 1 7 4 : ∗ \\ todo T h i s needs t o be a l i b h t p f u n c t i o n .
. / app−l a y e r −htp . c : 2 0 3 : ∗ \\ todo T h i s needs t o be a l i b h t p f u n c t i o n .
. / app−l a y e r −htp . c : 4 0 8 :
/∗ hack : even i f l i b h t p c o n s i d e r s t h e t x incomplete , we
want t o
113
CASEC
. / app−l a y e r −htp . c : 4 1 1 :
∗ we hack around i t here . ∗/
. / app−l a y e r −htp . c :5081:/∗∗ \\ t e s t T e s t \\ c h a r i n query p r o f i l e IDS . Bug 739
. / app−l a y e r −htp . c :5191:/∗∗ \\ t e s t T e s t + c h a r i n query . Bug 1035
. / app−l a y e r −htp . c :5301:/∗∗ \\ t e s t T e s t + c h a r i n query . Bug 1035
. / app−l a y e r −p a r s e r . c : 1 1 0 0 :
/∗∗ \\ todo bug 719 ∗/
. / app−l a y e r −smtp . c : 7 2 1 :
/∗∗ \\ todo decoder e v e n t ∗/
. / app−l a y e r −smtp . c : 7 6 4 :
/∗ kinda l i k e a hack . The mail s e n t i n DATA mode , would
be
. / app−l a y e r −s s l . c : 1 0 0 9 :
/∗ \\ todo f i x t h e e v e n t from i n v a l i d r u l e t o unknown
r u l e ∗/
. / app−l a y e r −s s l . c : 1 0 5 6 : ∗ \\ todo On r e a c h i n g an i n c o n s i s t e n t s t a t e , check i f t h e i n p u t
has
. / app−l a y e r −s s l . c : 1 2 7 2 :
/∗ \\ todo D e t e c t t h e 2 b y t e ones ∗/
. / app−l a y e r −s s l . c : 3 8 7 8 : ∗ \\ t e s t T e s t f o r bug #955 and CVE−2013−5919. The data i s from
the
. / app−l a y e r −t l s −handshake . c : 1 7 7 :
// TODO maybe an e v e n t here ?
. / app−l a y e r −t l s −handshake . c : 1 8 5 :
// TODO do we need an e v e n t here ?
. / conf . c :1283:
∗ used t o t r i g g e r a bug t h a t caused t h e second l e v e l o f t h e name
. / c o n f . c : 3 1 : ∗ \\ todo C o n s i d e r having t h e in−memory c o n f i g u r a t i o n d a t a b a s e a d i r e c t
. / c o n f . c : 3 5 : ∗ \\ todo Get r i d o f a l l o w o v e r r i d e and go with a s i m p l e r f i r s t s e t ,
./ counters . c :618:
/∗∗ temporary l o c a l t a b l e t o merge t h e per t h r e a d c o u n t e r s ,
. / c o u n t e r s . c : 7 5 8 : ∗ \\ todo reimplement t h i s , p r o b a b l y based on s t a t s −j s o n
. / decode . c : 4 4 1 : ∗ \\ todo IPv6
. / decode−e t h e r n e t . c : 1 4 2 : ∗ \\ todo More E t h e r n e t t e s t s
. / decode−g r e . c : 1 3 6 :
∗ \\ todo We need t o make s u r e t h i s does not a l l o w
bypassing
. / decode−g r e . c : 7 2 :
∗ \\ todo We need t o make s u r e t h i s does not a l l o w
bypassing
. / decode . h : 1 0 0 8 : ∗ \\ todo we need more & maybe put them i n a s e p a r a t e f i l e ? ∗/
. / decode−icmpv4 . h : 2 6 3 : ∗ \\ todo T h i s check i s used i n t h e flow engine and needs t o be as
. / decode−icmpv6 . c : 1 5 9 3 : ∗ \\ todo More ICMPv6 t e s t s
. / decode−i p v 4 . c : 2 1 0 :
/∗∗ \\ todo A p a r e n t l y a DOI o f z e r o i s f i n e i n p r a c t i c e − v e r i f y .
∗/
. / decode−i p v 4 . c : 2 7 3 :
/∗∗ \\ todo Wireshark marks t h i s a padding , but s p e c
s a y s r e s e r v e d . ∗/
. / decode−i p v 4 . c : 2 7 9 :
/∗∗ \\ todo May not want t o r e t u r n e r r o r here on
unknown t a g t y p e ( a t l e a s t not f o r 3|4) ∗/
. / decode−i p v 4 . c : 5 3 : ∗ \\ todo T h i s f u n c t i o n needs removed i n f a v o r o f s p e c i f i c v a l i d a t i o n .
. / decode−i p v 4 . h : 6 1 :
/∗∗ \\ todo We may want t o break t y p e up i n t o i t s 3 f i e l d s
. / decode−i p v 6 . c :293:/∗∗ \\ todo move i n t o own f u n c t i o n t o loaded on demand ∗/
. / decode−i p v 6 . h : 1 7 8 : / ∗ XXX ∗/
. / decode−i p v 6 . h : 1 8 3 : / ∗ XXX ∗/
. / decode−i p v 6 . h : 2 2 8 : / ∗ XXX ∗/
. / decode−i p v 6 . h : 2 3 2 : / ∗ XXX ∗/
. / decode−i p v 6 . h : 2 4 3 : / ∗ XXX ∗/
. / decode−i p v 6 . h : 2 4 7 : / ∗ XXX ∗/
. / decode−i p v 6 . h : 2 5 1 : / ∗ XXX ∗/
. / decode−i p v 6 . h : 2 5 5 : / ∗ XXX ∗/
. / decode−i p v 6 . h : 9 1 : / ∗ XXX ∗/
. / decode−pppoe . c : 4 4 4 : ∗ \\ todo More PPPOE t e s t s
. / decode−raw . c : 2 2 0 : ∗ \\ todo More Raw t e s t s
. / decode−s c t p . h : 3 0 : / ∗ XXX RAW∗ needs t o be r e a l l y ’ raw ’ , so no ntohs t h e r e ∗/
. / decode−t c p . h : 2 2 : ∗ \\ todo RAW∗ macro ’ s should be r e t u r n i n g t h e raw value , not t h e h o s t
order
. / decode−t e m p l a t e . c : 5 5 :
/∗ TODO add c o u n t e r f o r your t y p e o f p a c k e t t o
DecodeThreadVars ,
. / decode−udp . h : 2 9 : / ∗ XXX RAW∗ needs t o be r e a l l y ’ raw ’ , so no ntohs t h e r e ∗/
. / decode−v l a n . c :143:/∗∗ \\ todo Must GRE+VLAN and Multi−Vlan p a c k e t s t o
. / d e f r a g . c : 2 1 6 1 : ∗ f a i l . The f i x was simple , but t h i s u n i t t e s t i s j u s t t o make s u r e
. / d e f r a g . c : 2 8 : ∗ \\ todo pool f o r f r a g p a c k e t s t o r a g e
. / d e f r a g . c : 2 9 : ∗ \\ todo p o l i c y bsd−r i g h t
. / d e f r a g . c : 3 0 : ∗ \\ todo p r o f i l e hash f u n c t i o n
. / d e f r a g . c : 3 1 : ∗ \\ todo l o g anomalies
. / d e f r a g . c : 5 0 0 : ∗ \\ todo A l l o c a t e p a c k e t b u f f e r s from a pool .
. / d e t e c t−bytejump . c : 1 9 8 :
∗ \\ todo Should t h i s v a l i d a t e i t i s s t i l l i n t h e ∗ payload ∗?
. / d e t e c t−bytejump . c : 3 0 7 :
∗ \\ todo Should t h i s v a l i d a t e i t i s s t i l l i n t h e ∗ payload ∗?
. / d e t e c t−bytejump . c : 4 3 7 :
/∗∗ \\ todo E r r o r on dups ? ∗/
. / d e t e c t−bytejump . c : 8 3 3 : ∗ \\ todo T h i s f a i l s becuase we can o n l y have 9 c a p t u r e s and
there are 10.
. / d e t e c t−bytejump . c : 9 6 :
/∗ XXX ∗/
. / d e t e c t−bytejump . h : 1 1 0 : ∗ \\ todo The r e t u r n seems backwards . We should r e t u r n a
non−z e r o e r r o r code .
. / d e t e c t−bytejump . h : 5 7 : ∗ \\ todo add s u p p o r t f o r no_stream and s t r e a m _ o n l y
. / d e t e c t−b y t e t e s t . c : 1 5 8 :
∗ \\ todo Should t h i s v a l i d a t e i t i s i n t h e ∗ payload ∗?
. / d e t e c t−b y t e t e s t . c : 3 7 9 :
/∗∗ \\ todo E r r o r on dups ? ∗/
. / d e t e c t−b y t e t e s t . c : 4 9 : /∗ ∗ \\ todo We p r o b a b l y j u s t need a s i m p l e t o k e n i z e r here ∗/
. / d e t e c t−b y t e t e s t . c : 9 8 :
/∗ XXX ∗/
. / d e t e c t−b y t e t e s t . h : 1 2 1 : ∗ \\ todo The r e t u r n seems backwards . We should r e t u r n a
non−z e r o e r r o r code . One o f t h e e r r o r codes i s " no match " . As−i s i f someone
a c c i d e n t a l l y does : i f ( D e t e c t B y t e t e s t M a t c h ( . . . ) ) { match } , then t h e y c a t c h an e r r o r
114
CASEC
as a match .
. / d e t e c t−b y t e t e s t . h : 6 6 : ∗ \\ todo add s u p p o r t f o r no_stream and s t r e a m _ o n l y
. / d e t e c t . c :11823: ∗
Bug #611 ∗/
. / d e t e c t . c :12090:/∗∗ \\ t e s t bug #815 ∗/
. / detect . c :1967:
/∗ hack : i f we a r e i n p a s s t h e e n t i r e flow mode , we need t o s t i l l
. / detect . c :4171:
/∗ XXX f i x t h i s ∗/
. / detect . c :4690:
/∗ s e t t i n g i t t o d e f a u l t . You ’ ve g o t t a remove i t once you
f i x t h e s t a t e t a b l e t h i n g ∗/
. / detect . c :4900:
∗ \\ todo Support t h i s . ∗/
. / detect . c :9147:
// XXX TODO
. / d e t e c t−c o n t e n t . h : 7 4 :
∗ c a s t i n g . \\ todo check t h i s and f i x i t i f p o s s s i b l e ∗/
. / d e t e c t−dce−opnum . c : 1 2 6 8 :
/∗ todo chop t h e r e q u e s t f r a g l e n g t h and change t h e
. / d e t e c t−dce−opnum . c : 7 2 7 :
/∗ todo chop t h e r e q u e s t f r a g l e n g t h and change t h e
. / d e t e c t−dce−stub−data . c : 1 6 6 :
/∗ todo chop t h e r e q u e s t f r a g l e n g t h and change t h e
. / d e t e c t−dce−stub−data . c : 7 2 2 :
/∗ todo chop t h e r e q u e s t f r a g l e n g t h and change t h e
. / d e t e c t−dns−query . c : 1 0 8 : ∗ \\ todo what should we r e t u r n ? J u s t t h e f a c t t h a t we matched ?
. / d e t e c t−dns−query . c : 1 1 4 2 :
/∗∗ \\ todo should not a l e r t , bug #839
. / d e t e c t−d s i z e . c : 8 9 :
/∗ XXX ∗/
. / d e t e c t−engine−a d d r e s s . c : 1 1 6 2 : ∗ \\ todo do t h e same f o r IPv6
. / d e t e c t−engine−a d d r e s s . c : 1 2 7 0 :
/∗ XXX more ??? ∗/
. / d e t e c t−engine−a d d r e s s . c : 1 2 9 9 :
i f ( r == ADDRESS_EQ || r == ADDRESS_EB) { /∗
XXX more ??? ∗/
. / d e t e c t−engine−a d d r e s s . c : 1 6 4 8 : ∗ \\ todo a r r a y should be ordered , so we can break out
o f t h e loop
. / d e t e c t−engine−a d d r e s s . c : 1 6 8 2 : ∗ \\ todo a r r a y should be ordered , so we can break out
o f t h e loop
. / d e t e c t−engine−a d d r e s s . c : 1 7 8 7 :
/∗ XXX f i g u r e out a way t o not need t o do
t h i s n t o h l i f we s w i t c h t o
. / d e t e c t−engine−a d d r e s s . c : 1 8 7 7 :
/∗ XXX should we r e a l l y do t h i s check e v e r y time we
run t h i s f u n c t i o n ? ∗/
. / d e t e c t−engine−a d d r e s s . c : 2 5 : ∗ \\ todo Move t h i s out o f t h e d e t e c t i o n p l u g i n s t r u c t u r e
. / d e t e c t−engine−a d d r e s s . c : 2 7 1 : ∗
XXX c u r r e n t s o r t i n g o n l y works f o r o v e r l a p p i n g
nets
. / d e t e c t−engine−a d d r e s s . c : 5 0 8 :
/∗ XXX ∗/
. / d e t e c t−engine−a d d r e s s . c : 5 5 6 : ∗ \\ todo I t h i n k f o r t h e f i n a l s e c t i o n : w h i l e ( c i d r > 0) ,
we can s i m p l y
. / d e t e c t−engine−a d d r e s s . c : 5 7 : ∗ \\ todo not MT s a f e ∗/
. / d e t e c t−engine−a d d r e s s . c : 6 3 7 :
/∗ 1 . 2 . 3 . 4 / xxx format ( e i t h e r d o t t e d or c i d r
n o t a t i o n ∗/
. / d e t e c t−engine−a d d r e s s . c : 8 9 0 :
/∗ XXX cleanup ∗/
. / d e t e c t−engine−a d d r e s s . c : 8 9 8 : ∗ \\ todo We don ’ t seem t o be h a n d l i n g negated c a s e s , l i k e
[ addr , ! [ ! addr , addr ] ] ,
. / d e t e c t−engine−a d d r e s s . c : 9 3 5 :
" P l e a s e f i l e a bug r e p o r t on
this .") ;
. / d e t e c t−engine−address−i p v 4 . c : 1 3 4 :
/∗ g e t a p l a c e t o temporary put s i g s l i s t s ∗/
. / d e t e c t−engine−address−i p v 6 . c : 3 8 1 :
/∗ g e t a p l a c e t o temporary put s i g s l i s t s ∗/
. / d e t e c t−engine−a n a l y z e r . c : 7 6 6 :
// todo : warning i f c o n t e n t i s weak , s e p a r a t e
warning f o r p c r e + weak c o n t e n t
. / d e t e c t−engine−a n a l y z e r . c : 8 6 8 :
// todo : warning i f c o n t e n t i s weak , s e p a r a t e
warning f o r p c r e + weak c o n t e n t
. / d e t e c t−engine . c : 1 3 9 9 :
/∗∗ \\ todo we s t i l l depend on t h e g l o b a l mpm_ctx here
. / d e t e c t−engine . c : 1 6 1 6 :
/∗∗ \\ todo g e t r i d o f t h i s s t a t i c ∗/
. / d e t e c t−engine . c : 1 7 1 1 :
/∗ XXX ∗/
. / d e t e c t−engine . c :1820:/∗∗ TODO l o c k i n g ? Not needed i f t h i s i s a one time s e t t i n g a t
s t a r t u p ∗/
. / d e t e c t−engine . c :3226:/∗∗ \\ t e s t bug 892 bad v a l u e s ∗/
. / d e t e c t−engine−c o n t e n t−i n s p e c t i o n . c : 1 2 5 :
/∗ \\ todo u n i f y t h i s which i s phase 2 o f
payload i n s p e c t i o n u n i f i c a t i o n ∗/
. / d e t e c t−engine−c o n t e n t−i n s p e c t i o n . c : 2 7 8 :
/∗ \\ todo Add a n o t h e r o p t i m i z a t i o n
here .
I f cd−>c o n t e n t _ l e n i s
. / d e t e c t−engine−hhd . c :3487:/∗∗ \\ t e s t r e a s s e m b l y bug where h e a d e r s with names o f l e n g t h
6 were
. / d e t e c t−engine−i p o n l y . c :1886:/∗ \\ todo f i x i t . We have d i s a b l e d t h i s u n i t t e s t because
599 e x p o s e s 608 ,
. / d e t e c t−engine−i p o n l y . c : 1 8 8 7 : ∗ which i s why t h e s e u n i t t e s t s f a i l . When we f i x 608 , we
need t o r e n a b l e
. / d e t e c t−engine−i p o n l y . c :2039:/∗ \\ todo f i x i t . We have d i s a b l e d t h i s u n i t t e s t because
599 e x p o s e s 608 ,
. / d e t e c t−engine−i p o n l y . c : 2 0 4 0 : ∗ which i s why t h e s e u n i t t e s t s f a i l . When we f i x 608 , we
need t o r e n a b l e
. / d e t e c t−engine−i p o n l y . c :2294:/∗ \\ todo f i x i t . We have d i s a b l e d t h i s u n i t t e s t because
599 e x p o s e s 608 ,
. / d e t e c t−engine−i p o n l y . c : 2 2 9 5 : ∗ which i s why t h e s e u n i t t e s t s f a i l . When we f i x 608 , we
need t o r e n a b l e
. / d e t e c t−engine−i p o n l y . c :2304:/∗ \\ todo f i x i t . We have d i s a b l e d t h i s u n i t t e s t because
599 e x p o s e s 608 ,
. / d e t e c t−engine−i p o n l y . c : 2 3 0 5 : ∗ which i s why t h e s e u n i t t e s t s f a i l . When we f i x 608 , we
need t o r e n a b l e
. / d e t e c t−engine−i p o n l y . c : 8 9 1 :
/∗ XXX : how a r e we going t o p r i n t t h e s t a t s now? ∗/
115
CASEC
. / d e t e c t−engine−mpm. c : 1 9 3 1 : ∗ \\ todo determine i f a c o n t e n t match can s e t t h e ’ s i n g l e ’
flag
. / d e t e c t−engine−mpm. c : 1 9 3 2 : ∗ \\ todo do e r r o r c h e c k i n g
. / d e t e c t−engine−mpm. c : 1 9 3 3 : ∗ \\ todo r e w r i t e t h e COPY s t u f f
. / d e t e c t−engine−mpm. c : 6 3: / ∗ ∗ \\ todo make i t p o s s i b l e t o use m u l t i p l e p a t t e r n matcher
algorithms next to
. / d e t e c t−engine−payload . c : 3 0 2 :
u i n t 8 _ t ∗ buf = ( u i n t 8 _ t ∗) " we need t o f i x t h i s and y e s
f i x t h i s now " ;
. / d e t e c t−engine−payload . c : 9 3 4 : ∗ \\ t e s t T e s t p c r e r e c u r s i v e matching − bug #529
. / d e t e c t−engine−payload . c : 9 4 : ∗ \\ todo we might a l s o p a s s t h e p a c k e t t o t h i s f u n c t i o n
f o r the pktvar
. / d e t e c t−engine−p o r t . c : 1 0 0 8 : ∗ \\ todo We don ’ t seem t o be h a n d l i n g negated c a s e s , l i k e
[ port , ! [ ! port , p o r t ] ] ,
. / d e t e c t−engine−p o r t . c : 1 2 9 9 :
i f ( r == PORT_EQ || r == PORT_EB) { /∗ XXX more
??? ∗/
. / d e t e c t−engine−p o r t . c : 1 4 5 1 :
/∗ XXX b e t t e r i n p u t v a l i d a t i o n ∗/
. / d e t e c t−engine−p o r t . c : 1 9 6 : ∗ \\ todo XXX c u r r e n t s o r t i n g o n l y works f o r o v e r l a p p i n g
ranges
. / d e t e c t−engine−p o r t . c : 2 5 : ∗ \\ todo move t h i s out o f t h e d e t e c t i o n p l u g i n s t r u c t u r e
. / d e t e c t−engine−p o r t . c : 2 6 : ∗ \\ todo more u n i t t e s t i n g
. / d e t e c t−engine−p o r t . c : 3 5 9 :
/∗ XXX ∗/
. / d e t e c t−engine−p o r t . c : 3 8 9 :
/∗ g e t a p l a c e t o temporary put s i g s l i s t s ∗/
. / d e t e c t−engine−p r o t o . c : 1 3 4 :
/∗∗ \\ todo a r e numeric p r o t o c o l s even v a l i d ? ∗/
. / d e t e c t−engine−p r o t o . c : 1 4 0 :
// XXX
. / d e t e c t−engine−p r o t o . c : 2 5 : ∗ \\ todo move t h i s out o f t h e d e t e c t i o n p l u g i n s t r u c t u r e
. / d e t e c t−engine−s i g o r d e r . c :2130:/∗∗ \\ t e s t Bug 1061 ∗/
. / d e t e c t−f i l e s i z e . c : 7 1 :
s i g m a t c h _ t a b l e [ DETECT_FILESIZE ] . f l a g s |= SIGMATCH_PAYLOAD ;
/∗∗ XXX n e c e s s a r y ? ∗/
. / d e t e c t−f i l e s t o r e . c : 1 0 2 :
/∗ XXX ∗/
. / d e t e c t−f i l e s t o r e . c : 2 6 9 : ∗ \\ todo when we s t a r t s u p p o r t i n g more p r o t o c o l s , t h e l o g i c i n
this function
. / d e t e c t−flow . c : 8 9 :
/∗ XXX ∗/
. / d e t e c t−f t p b o u n c e . c : 2 2 1 :
∗ TODO: As a s u g g e s t i o n , maybe we can add a f l a g i n t h e flow
. / d e t e c t−f t p b o u n c e . c : 6 2 : ∗ \\ todo add s u p p o r t f o r no_stream and s t r e a m _ o n l y
. / d e t e c t−g e o i p . c : 5 0 : ∗ \\ todo add s u p p o r t f o r s r c _ o n l y and d s t _ o n l y
. / d e t e c t−g e o i p . c : 7 3 : ∗ \\ todo add s u p p o r t f o r s r c _ o n l y and d s t _ o n l y
. / d e t e c t . h :758:/∗∗ \\ todo review how many we a c t u a l l y need here ∗/
. / d e t e c t−h o s t b i t s . c : 3 6 1 :
// TODO
. / d e t e c t−h o s t b i t s . c : 5 6 :TODO:
. / d e t e c t−h o s t b i t s . c : 7 1 0 : / ∗ TODO r e e n a b l e a f t e r both i s s u p p o r t e d
. / d e t e c t−icmp−i d . c : 1 9 8 :
/∗∗ \\ todo can B y t e E x t r a c t S t r i n g U i n t 1 6 do t h i s ? ∗/
. / d e t e c t−i p o p t s . c : 1 1 9 :
/∗ Loop through i n s t e a d o f u s i n g o_xxx d i r e c t a c c e s s f i e l d s so
that
. / d e t e c t−i s d a t a a t . c : 1 0 2 : ∗ \\ todo We need t o add s u p p o r t f o r rawbytes
. / d e t e c t−i s d a t a a t . c : 9 6 :
/∗ XXX ∗/
. / d e t e c t−l u a . c : 7 1 4 :
/∗ h a c k i s h , needed t o a l l o w u n i t t e s t s t o p a s s b u f f e r s as s c r i p t s
i n s t e a d o f f i l e s ∗/
. / d e t e c t−l u a . c : 8 0 5 :
/∗ h a c k i s h , needed t o a l l o w u n i t t e s t s t o p a s s b u f f e r s as s c r i p t s
i n s t e a d o f f i l e s ∗/
. / d e t e c t−metadata . c : 2 5 : ∗ \\ todo Do we need t o do a n y t h i n g more t h i s i s used i n s n o r t
host a t t r i b u t e table
. / d e t e c t−msg . c : 6 5 :
/∗ XXX do t h i s p a r s i n g i n a b e t t e r way ∗/
. / d e t e c t−msg . c : 7 0 :
// p r i n t f ( " DetectMsgSetup : format hack a p p l i e d : \\ ’\% s \ \ ’ \ \ n " ,
str ) ;
. / d e t e c t−p a r s e . c :2000:/∗∗ \\ t e s t P a r s i n g bug debugging a t 2010−03−18 ∗/
. / d e t e c t−p a r s e . c :2396:/∗∗ \\ t e s t s i d v a l u e too l a r g e . Bug #779 ∗/
. / d e t e c t−p a r s e . c :2415:/∗∗ \\ t e s t g i d v a l u e too l a r g e . R e l a t e d t o bug #779 ∗/
. / d e t e c t−p a r s e . c :2434:/∗∗ \\ t e s t r e v v a l u e too l a r g e . R e l a t e d t o bug #779 ∗/
. / d e t e c t−p a r s e . c : 3 2 0 1 : ∗ \\ t e s t check v a l i d n e g a t i o n bug 1079
. / d e t e c t−p a r s e . c : 3 6 4 :
/∗ as t h i s i s a bug we should a b o r t t o e a s e debugging ∗/
. / d e t e c t−p a r s e . c : 6 4 6 :
/∗ XXX VJ e x c l u d e h a n d l i n g t h i s f o r none UDP/TCP proto ’ s ∗/
. / d e t e c t−p c r e . c : 1 6 4 :
/∗ XXX ∗/
. / d e t e c t−p c r e . c :1666:/∗∗ \\ t e s t Bug 1098 ∗/
. / d e t e c t−rawbytes . c : 2 5 : ∗ \\ todo P r o v i d e un−normalized t e l n e t dce / r p c b u f f e r s t o match on
. / d e t e c t−r p c . c : 5 5 3 :
s = s−>n e x t = S i g I n i t ( de_ctx , " a l e r t udp any any −> any any
( msg : \ \ " RPC Get XXX C a l l . . no match \ \ " ; r p c :123456 , ∗ , 3 ; s i d : 5 ; ) " ) ;
. / d e t e c t−r p c . c : 8 9 :
/∗ XXX ∗/
. / d e t e c t−sameip . c : 4 7 : ∗ \\ todo add s u p p o r t f o r no_stream and s t r e a m _ o n l y
. / d e t e c t−t a g . c : 2 3 8 :
/∗ TODO: l o a d DETECT_TAG_MAX_PKTS from c o n f i g ∗/
. / d e t e c t−t a g . c : 9 7 :
/∗ XXX ∗/
. / d e t e c t−t a g . h : 4 1 : ∗ TODO: l o a d i t from c o n f i g ( v a r t a g g e d _ p a c k e t _ l i m i t ) ∗/
. / d e t e c t−u r i c o n t e n t . c : 2 4 5 : ∗ \\ todo what should we r e t u r n ? J u s t t h e f a c t t h a t we
matched ?
. / d e t e c t−window . c : 9 2 :
/∗ XXX ∗/
. / d e t e c t−w i t h i n . c : 6 5 : ∗ \\ todo a p p l y t o u r i c o n t e n t
. / d e t e c t−x b i t s . c : 2 5 4 :
// TODO
. / flow−b i t . c : 2 7 : ∗ \\ todo move away from a l i n k e d l i s t i mple ment ati on
. / flow−b i t . c : 2 8 : ∗ \\ todo use d i f f e r e n t d a t a t y p e s , such as s t r i n g , i n t , e t c .
. / flow−b i t . c : 2 9 : ∗ \\ todo have more than one i n s t a n c e o f t h e same var , and be a b l e t o
match on a
116
CASEC
. / flow . c : 2 3 4 : ∗ \\ todo we can ’ t r e s t o r e t h e l a s t t s
. / flow . c : 8 7 8 : ∗ \\TODO handle UDP
. / flow . c : 8 9 9 :
/∗ todo : handle p a s s c a s e ( a l s o f o r UDP ! ) ∗/
. / flow−manager . c : 1 0 3 : ∗ \\ todo Kinda h a c k i s h s i n c e i t u s e s t h e t v name t o i d e n t i f y flow
manager
. / flow−manager . c : 9 1 5 : ∗ \\ todo Kinda h a c k i s h s i n c e i t u s e s t h e t v name t o i d e n t i f y flow
recycler
. / flow−t i m e o u t . c : 5 4 2 :
/∗ \\ todo A l s o s k i p f l o w s t h a t shouldn ’ t be i n s p e c t e d ∗/
. / flow−u t i l . c : 1 4 6 :
/∗ XXX handle d e f a u l t ∗/
. / flow−u t i l . c : 1 5 2 :
i f ( p−>t c p h != NULL) { /∗ XXX MACRO ∗/
. / flow−u t i l . c : 1 5 5 :
} e l s e i f ( p−>udph != NULL) { /∗ XXX MACRO ∗/
. / flow−u t i l . c : 1 6 4 :
} e l s e i f ( p−>s c t p h != NULL) { /∗ XXX MACRO ∗/
. / flow−u t i l . c : 1 6 7 :
} /∗ XXX handle d e f a u l t ∗/
. / host−b i t . c : 2 7 : ∗ \\ todo move away from a l i n k e d l i s t i mple ment ati on
. / host−b i t . c : 2 8 : ∗ \\ todo use d i f f e r e n t d a t a t y p e s , such as s t r i n g , i n t , e t c .
. / i p p a i r −b i t . c : 2 7 : ∗ \\ todo move away from a l i n k e d l i s t i mple ment ati on
. / i p p a i r −b i t . c : 2 8 : ∗ \\ todo use d i f f e r e n t d a t a t y p e s , such as s t r i n g , i n t , e t c .
. / log−pcap . c : 4 0 2 :
/∗ XXX pcap handles , nfq , p f r i n g , can o n l y have one l i n k t y p e ipfw ?
we do
. / log−pcap . c : 4 4 5 :
/∗ s e t t i n g s TODO move t o g l o b a l c f g s t r u c t ∗/
. / log−t l s l o g . c : 3 0 8 :
/∗ todo : l o g i c t o l o g once ∗/
. / output−f i l e . c : 2 0 4 : / ∗ todo ∗/
BUG_ON( t s == NULL) ;
. / output−f i l e d a t a . c : 3 3 0 : / ∗ todo ∗/
BUG_ON( t s == NULL) ;
. / output−flow . c : 1 5 0 : / ∗ todo ∗/
BUG_ON( t s == NULL) ;
. / output−j s o n−drop . c : 8 9 :
j s o n _ t ∗ j s = CreateJSONHeader ( ( P a c k e t ∗)p , 0 , " drop " ) ; / /TODO
const
. / output−j s o n−f i l e . c : 1 5 9 :
/∗ o r i g i n a l l y j u s t ’ f i l e ’ , but due t o bug 1127 naming i t
f i l e i n f o ∗/
. / output−j s o n−f i l e . c : 8 7 :
j s o n _ t ∗ j s = CreateJSONHeader ( ( P a c k e t ∗)p , 0 , " f i l e i n f o " ) ;
//TODO c o n s t
. / output−j s o n−flow . c :113:# i f 0 // TODO
. / output−j s o n−flow . c : 3 2 1 :
j s o n _ t ∗ j s = CreateJSONHeaderFromFlow ( f , " flow " ) ; //TODO
const
. / output−j s o n−flow . c : 4 2 6 :
a f t −>f l o w l o g _ c t x = ( ( OutputCtx ∗) i n i t d a t a )−>data ; //TODO
. / output−j s o n−h t t p . c : 3 7 6 :
j s o n _ t ∗ j s = CreateJSONHeaderWithTxId ( ( P a c k e t ∗)p , 1 ,
" h t t p " , t x _ i d ) ; //TODO c o n s t
. / output−j s o n−h t t p . c : 5 5 6 :
a f t −>h t t p l o g _ c t x = ( ( OutputCtx ∗) i n i t d a t a )−>data ; //TODO
. / output−j s o n−n e t f l o w . c :122:# i f 0 // TODO
. / output−j s o n−n e t f l o w . c : 2 9 6 :
j s o n _ t ∗ j s = CreateJSONHeaderFromFlow ( f , " n e t f l o w " , 0) ;
//TODO c o n s t
. / output−j s o n−n e t f l o w . c : 3 0 7 :
j s = CreateJSONHeaderFromFlow ( f , " n e t f l o w " , 1) ; //TODO
const
. / output−j s o n−n e t f l o w . c : 4 0 8 :
a f t −>f l o w l o g _ c t x = ( ( OutputCtx ∗) i n i t d a t a )−>data ; //TODO
. / output−j s o n−s s h . c : 1 1 7 :
j s o n _ t ∗ j s = CreateJSONHeader ( ( P a c k e t ∗)p , 1 , " s s h " ) ; / /TODO
. / output−j s o n−s s h . c : 3 1 0 :
/∗ todo : l o g i c t o l o g once ∗/
. / output−j s o n−t l s . c : 1 5 3 :
j s o n _ t ∗ j s = CreateJSONHeader ( ( P a c k e t ∗)p , 0 , " t l s " ) ; / /TODO
. / output−j s o n−t l s . c : 3 7 0 :
/∗ todo : l o g i c t o l o g once ∗/
. / output−l u a . c : 4 5 5 : ∗ TODO non−h t t p s u p p o r t
. / output−l u a . c : 4 7 2 :
∗ TODO hardcoded t o HTTP c u r r e n t l y ∗/
. / output−l u a . c : 6 1 0 :
/∗ h a c k i s h , needed t o a l l o w u n i t t e s t s t o p a s s b u f f e r s as s c r i p t s
i n s t e a d o f f i l e s ∗/
. / output−l u a . c : 7 5 5 :
/∗ h a c k i s h , needed t o a l l o w u n i t t e s t s t o p a s s b u f f e r s as s c r i p t s
i n s t e a d o f f i l e s ∗/
. / output−p a c k e t . c : 1 4 5 : / ∗ todo ∗/
BUG_ON( t s == NULL) ;
. / output−s t a t s . c : 1 4 0 : / ∗ todo ∗/
BUG_ON( t s == NULL) ;
. / output−s t r e a m i n g . c : 1 6 0 :
f o r ( t x _ i d = 0 ; t x _ i d < t o t a l _ t x s ; t x _ i d++) { // TODO
optimization store log tx
. / output−s t r e a m i n g . c : 3 7 8 : / ∗ todo ∗/
BUG_ON( t s == NULL) ;
. / output−t x . c : 2 1 5 : / ∗ todo ∗/
BUG_ON( t s == NULL) ;
. / pkt−v a r . c : 2 5 : ∗ \\ todo move away from a l i n k e d l i s t i mple men tati on
. / pkt−v a r . c : 2 6 : ∗ \\ todo use d i f f e r e n t d a t a t y p e s , such as s t r i n g , i n t , e t c .
. / pkt−v a r . c : 2 7 : ∗ \\ todo have more than one i n s t a n c e o f t h e same var , and be a b l e t o
match on a
. / queue . h : 3 3 8 : / ∗ XXX ∗/
. / r e p u t a t i o n . h : 9 2 : / /TODO: Add a timestamp here t o know t h e l a s t update o f t h i s
reputation .
. / respond−r e j e c t . c : 2 5 : ∗ \\ todo RespondRejectFunc r e t u r n s 1 on e r r o r , 0 on ok . . . why?
For now i t should
. / respond−r e j e c t . c : 2 6 : ∗
j u s t r e t u r n 0 always , e r r o r h a n d l i n g i s a TODO i n t h e
t h r e a d i n g model ( VJ )
. / respond−r e j e c t −l i b n e t 1 1 . c : 1 4 7 :
/∗ TODO come up with t t l c a l c f u n c t i o n ∗/
. / respond−r e j e c t −l i b n e t 1 1 . c : 2 3 9 :
/∗ TODO come up with t t l c a l c f u n c t i o n ∗/
. / respond−r e j e c t −l i b n e t 1 1 . c : 2 7 : ∗ \\ todo c a l c u l a t e TTL base on a v e r a g e from stream
tracking
. / respond−r e j e c t −l i b n e t 1 1 . c : 2 8 : ∗ \\ todo come up with a way f o r u s e r s t o s p e c i f y icmp
unreachable type
. / respond−r e j e c t −l i b n e t 1 1 . c : 2 9 : ∗ \\ todo P o s s i b l y d e f a u l t t o p o r t u n r e a c h a b l e f o r UDP
t r a f f i c t h i s seems
. / respond−r e j e c t −l i b n e t 1 1 . c : 3 1 : ∗ \\ todo implement i p v 6 r e s e t s
. / respond−r e j e c t −l i b n e t 1 1 . c : 3 2 : ∗ \\ todo implement pre−a l l o c r e s e t s f o r speed
117
CASEC
. / respond−r e j e c t −l i b n e t 1 1 . c : 3 5 9 :
/∗ TODO come up with t t l c a l c f u n c t i o n ∗/
. / respond−r e j e c t −l i b n e t 1 1 . c : 4 5 1 :
/∗ TODO come up with t t l c a l c f u n c t i o n ∗/
. / runmodes . c : 7 7 3 :
// TODO i f module == parent , f i n d i t ’ s c h i l d r e n
. / runmodes . c : 8 2 3 :
BUG_ON( s c r i p t s == NULL) ; //TODO
. / runmode−unix−s o c k e t . c : 5 0 6 :
// TODO cleanup
. / runmode−unix−s o c k e t . c : 5 8 8 :
// TODO cleanup
. / runmode−unix−s o c k e t . c : 6 6 3 :
// TODO cleanup
. / runmode−unix−s o c k e t . c : 7 4 0 :
// TODO cleanup
. / runmode−unix−s o c k e t . c : 7 9 1 :
// TODO cleanup
. / source−af−p a c k e t . c : 1 1 9 : ∗ \\ todo U n i t t e s t s a r e needed f o r t h i s module .
. / source−af−p a c k e t . c : 1 6 5 9 : ∗ \\ todo C r e a t e a g e n e r a l AFP s e t u p f u n c t i o n .
. / source−af−p a c k e t . c : 1 8 3 1 :
/∗ XXX HACK: flow t i m e o u t can c a l l us f o r i n j e c t e d pseudo
packets
. / source−af−p a c k e t . c : 2 6 6 : ∗ \\ todo U n i t t e s t s a r e needed f o r t h i s module .
. / source−af−p a c k e t . c : 3 1 : ∗ \\ todo watch o t h e r i n t e r f a c e e v e n t t o d e t e c t s u p p r e s s i o n o f
t h e monitored
. / source−af−p a c k e t . c : 4 8 7 : ∗ \\ todo U n i t t e s t s a r e needed f o r t h i s module .
. / source−af−p a c k e t . c : 5 3 4 :
/∗ XXX should t r y t o use read t h a t g e t d i r e c t l y t o p a c k e t ∗/
. / source−af−p a c k e t . c : 5 9 1 :
/∗ XXX t h i s i s m i n i m a l i s t , but t h i s seems enough ∗/
. / source−af−p a c k e t . c : 8 0 0 :
/∗ XXX t h i s i s m i n i m a l i s t , but t h i s seems enough ∗/
. / source−e r f −dag . c : 6 1 8 :
/∗ XXX HACK: flow t i m e o u t can c a l l us f o r i n j e c t e d pseudo
packets
. / source−e r f −f i l e . c : 2 8 1 :
/∗ XXX HACK: flow t i m e o u t can c a l l us f o r i n j e c t e d pseudo
packets
. / source−ipfw . c : 1 6 5 :
SC_CAP_NET_BROADCAST ;
/∗∗ \\ todo u n t e s t e d ∗/
. / source−ipfw . c : 1 8 2 :
SC_CAP_NET_BIND_SERVICE ; /∗∗ \\ todo u n t e s t e d ∗/
. / source−ipfw . c : 4 4 9 :
/∗ XXX HACK: flow t i m e o u t can c a l l us f o r i n j e c t e d pseudo p a c k e t s
. / source−ipfw . c : 5 8 6 :
/∗∗ \\ todo For d i v e r t s o c k e t s , dropping means not w r i t i n g
t h e p a c k e t back t o t h e s o c k e t .
. / source−ipfw . c : 7 7 8 : ∗ T h i s f u n c t i o n i s temporary used as c o n f i g u r a t i o n p a r s e r .
. / source−mpipe . c : 1 0 3 6 :
/∗ XXX HACK: flow t i m e o u t can c a l l us f o r i n j e c t e d pseudo
packets
. / source−mpipe . c : 2 0 3 :
// TODO: Check f o r dual mPipes .
. / source−mpipe . c : 7 8 4 :
// TODO − Save t h e r e s t o f t h e Huge Page f o r o t h e r a l l o c a t i o n s .
. / source−napatech . c : 3 5 4 :
/∗ XXX HACK: flow t i m e o u t can c a l l us f o r i n j e c t e d pseudo
packets
. / source−netmap . c : 1 0 3 3 :
/∗ XXX HACK: flow t i m e o u t can c a l l us f o r i n j e c t e d pseudo
packets
. / source−nfq . c : 1 0 4 1 :
/∗∗ \\ todo add a t e s t on v a l i d i t y o f t h e e n t r y NFQQueueVars
c o ul d have been
. / source−nfq . c : 1 2 2 9 :
/∗ XXX HACK: flow t i m e o u t can c a l l us f o r i n j e c t e d pseudo p a c k e t s
. / source−nfq . c : 1 8 1 :
/∗ XXX c r e a t e a g e n e r a l NFQ s e t u p f u n c t i o n ∗/
. / source−nfq . c : 2 8 : ∗ \\ todo t e s t i f R e c e i v e and V e r d i c t i f both a r e p r e s e n t
. / source−nfq . c : 8 5 2 : ∗ T h i s f u n c t i o n i s temporary used as c o n f i g u r a t i o n p a r s e r .
. / source−nfq . c : 8 7 8 :
/∗ XXX what happens on r v == 0? ∗/
. / source−pcap . c : 3 6 4 : ∗ \\ todo C r e a t e a g e n e r a l pcap s e t u p f u n c t i o n .
. / source−pcap . c : 4 0 1 :
/∗ XXX c r e a t e a g e n e r a l pcap s e t u p f u n c t i o n ∗/
. / source−pcap . c : 7 0 2 :
/∗ XXX HACK: flow t i m e o u t can c a l l us f o r i n j e c t e d pseudo p a c k e t s
. / source−pcap−f i l e . c : 4 1 1 :
/∗ XXX HACK: flow t i m e o u t can c a l l us f o r i n j e c t e d pseudo
packets
. / source−p f r i n g . c : 1 2 3 : / ∗ XXX r e p l a c e with u s e r c o n f i g u r a b l e o p t i o n s ∗/
. / source−p f r i n g . c : 2 6 : ∗ \\ todo remove r e q u i r e m e n t f o r s e t t i n g c l u s t e r so o l d 3 . x
v e r s i o n s are supported
. / source−p f r i n g . c : 2 7 : ∗ \\ todo implement DNA s u p p o r t
. / source−p f r i n g . c : 2 8 : ∗ \\ todo Allow r i n g o p t i o n s such as s n a p l e n e t c , t o be u s e r
configurable .
. / source−p f r i n g . c : 3 9 1 : ∗ \\ todo add a c o n f i g o p t i o n f o r s e t t i n g c l u s t e r i d
. / source−p f r i n g . c : 3 9 2 : ∗ \\ todo C r e a t e a g e n e r a l p f r i n g s e t u p f u n c t i o n .
. / source−p f r i n g . c : 6 1 3 : ∗ \\ todo V e r i f y t h a t PF_RING o n l y d e a l s with e t h e r n e t t r a f f i c
. / source−p f r i n g . c : 6 2 3 :
/∗ XXX HACK: flow t i m e o u t can c a l l us f o r i n j e c t e d pseudo
packets
. / stream . c : 1 8 5 :
e x i t ( EXIT_FAILURE ) ; /∗ XXX ∗/
. / stream . c : 2 2 9 : ∗ \\ todo we may want t o c o n s i d e r non empty queue ’ s
. / stream−t c p . c : 1 3 1 4 :
/∗∗ \\ todo ∗/
. / stream−t c p . c : 1 4 4 2 :
∗ \\ todo improve r e s e t t i n g t h e s e s s i o n ∗/
. / stream−t c p . c : 1 4 9 6 :
/∗∗ \\ todo check i f i t ’ s c o r r e c t or s e t e v e n t ∗/
. / stream−t c p . c : 2 6 : ∗ \\ todo − 4WHS: what i f a f t e r t h e 2nd SYN we t u r n out t o be normal
3WHS anyway?
. / stream−t c p . c : 3 9 1 7 :
/∗∗ \\ todo ∗/
. / stream−t c p . c : 4 0 4 4 :
/∗∗ \\ todo ∗/
. / stream−t c p . c : 4 3 7 1 : ∗ See bug 1238.
. / stream−t c p . c : 5 0 1 3 :
// TODO r e s e t p a c k e t f l a g wrt flow : d i r e c t i o n , HAS_FLOW e t c
. / stream−t c p . c : 5 1 4 9 :
/∗ XXX ∗/
. / stream−tcp−i n l i n e . c : 1 3 3 : ∗ \\ todo What about r e a s s e m b l e d f r a g m e n t s ?
. / stream−tcp−i n l i n e . c : 1 3 4 : ∗ \\ todo What about unwrapped t u n n e l p a c k e t s ?
. / stream−tcp−i n l i n e . c : 1 4 9 :
/∗∗ \\ todo review l o g i c ∗/
. / stream−tcp−r e a s s e m b l e . c : 2 1 6 3 : ∗ \\ todo t h i s f u n c t i o n i s too long , we need t o break i t
up . I t needs i t BAD
118
CASEC
. / stream−tcp−r e a s s e m b l e . c : 2 3 6 8 :
XXX we need a s e t u p f u n c t i o n ∗/
. / stream−tcp−r e a s s e m b l e . c : 2 6 2 6 :
∗ TODO i f i n i t i a l data i s b i g enough f o r p r o t o
d e t e c t , we co u l d do t h e
. / stream−tcp−r e a s s e m b l e . c : 2 8 8 1 : ∗ \\ todo t h i s f u n c t i o n i s too long , we need t o break i t
up . I t needs i t BAD
. / stream−tcp−r e a s s e m b l e . c : 3 0 8 9 :
u i n t 3 2 _ t s m s g _ o f f s e t ; // TODO d i f f with
smsg−>d a t a _ l e n ?
. / stream−tcp−r e a s s e m b l e . c : 3 1 7 8 :
r e t u r n 1 ; // TODO
. / stream−tcp−r e a s s e m b l e . c : 3 2 4 5 :
XXX we need a s e t u p f u n c t i o n ∗/
. / stream−tcp−r e a s s e m b l e . c : 3 3 0 2 : ∗ \\ todo t h i s f u n c t i o n i s too long , we need t o break i t
up . I t needs i t BAD
. / stream−tcp−r e a s s e m b l e . c : 3 4 7 6 : ∗ \\ todo VJ We can remove t h e a b o r t ( ) s l a t e r .
. / stream−tcp−r e a s s e m b l e . c : 3 4 7 7 : ∗ \\ todo VJ Why not memcpy?
. / stream−tcp−r e a s s e m b l e . c : 3 5 7 6 : ∗ \\ todo VJ wouldn ’ t a memcpy be more a p p r o p r i a t e here ?
. / stream−tcp−r e a s s e m b l e . c :5867:/∗∗ \\ t e s t T e s t t h e bug 56 c o n d i t i o n ∗/
. / stream−tcp−r e a s s e m b l e . c :5936:/∗∗ \\ t e s t T e s t t h e bug 57 c o n d i t i o n ∗/
. / stream−tcp−r e a s s e m b l e . c :6004:/∗∗ \\ t e s t T e s t t h e bug 76 c o n d i t i o n ∗/
. / stream−tcp−r e a s s e m b l e . c : 6 1 9 :
∗ a hack though , we ’ r e going t o check n e x t
how we end up with
. / stream−tcp−r e a s s e m b l e . c : 6 6 8 :
∗ a hack though , we ’ r e going t o check n e x t
how we end up with
. / stream−tcp−r e a s s e m b l e . c : 8 7 3 1 :
U t R e g i s t e r T e s t ( " StreamTcpReassembleTest32 −− Bug
t e s t " , StreamTcpReassembleTest32 , 1) ;
. / stream−tcp−r e a s s e m b l e . c : 8 7 3 2 :
U t R e g i s t e r T e s t ( " StreamTcpReassembleTest33 −− Bug
t e s t " , StreamTcpReassembleTest33 , 1) ;
. / stream−tcp−r e a s s e m b l e . c : 8 7 3 3 :
U t R e g i s t e r T e s t ( " StreamTcpReassembleTest34 −− Bug
t e s t " , StreamTcpReassembleTest34 , 1) ;
. / stream−tcp−s a c k . c : 2 6 9 :
/∗∗ \\ todo need a m e t r i c t o a check f o r a r i g h t edge
l i m i t ∗/
. / s u r i c a t a . c :2237:
/∗∗ \\ todo we need an a p i f o r t h e s e ∗/
. / s u r i c a t a . c :2511:
/∗∗ TODO t h i s can do i n t o i t ’ s own fun c ∗/
. / s u r i c a t a . c : 3 7 2 : / ∗ XXX hack : make s u r e t h r e a d s can s t o p t h e engine by c a l l i n g t h i s
. / s u r i c a t a . h : 1 2 3 : ∗ XXX move t o t h e TmQueue s t r u c t u r e l a t e r
. / t h r e a d v a r s . h : 4 4 : ∗ o f a hack f o r s o l v i n g stream−timeout−shutdown .
I s s e t by t h e main
t h r e a d . ∗/
. / tmqh−nfq . c : 4 5 : / ∗ XXX not s c a l i n g ∗/
. / tmqh−p a c k e t p o o l . c : 4 5 0 :
/∗∗ \\ todo make t h i s a c a l l b a c k
. / tm−t h r e a d s . c : 1 0 3 6 :
/∗ XXX c r e a t e s e p a r a t e f u n c t i o n f o r t h i s : a l l o c a t e a t h r e a d
c o n t a i n e r ∗/
. / tm−t h r e a d s . c : 1 1 6 : ∗ \\ todo Deal with po st_p q f o r s l o t s beyond t h e f i r s t .
. / tm−t h r e a d s . c : 3 8 9 : ∗ \\ todo Only t h e f i r s t " s l o t " c u r r e n t l y makes t h e " p ost_ pq "
available
. / unix−manager . c : 5 5 7 : ∗ \\ todo Kinda h a c k i s h s i n c e i t u s e s t h e t v name t o i d e n t i f y unix
manager
. / unix−manager . c : 9 6 7 : ∗ \\ todo Kinda h a c k i s h s i n c e i t u s e s t h e t v name t o i d e n t i f y unix
manager
. / u t i l −b i n s e a r c h . c : 2 5 : ∗ \\ todo r e p l a c e t h i s by a b e t t e r a l g o
. / u t i l −b y t e . c : 1 0 2 :
/∗∗ \\ todo Need s t a n d a r d r e t u r n v a l u e s ∗/
. / u t i l −b y t e . c : 1 2 3 :
/∗∗ \\ todo Need s t a n d a r d r e t u r n v a l u e s ∗/
. / u t i l −b y t e . c : 8 1 :
/∗∗ \\ todo Need s t a n d a r d r e t u r n v a l u e s ∗/
. / u t i l −b y t e . h : 2 6 6 :
/∗∗ \\ todo Need s t a n d a r d r e t u r n v a l u e s ∗/
. / u t i l −b y t e . h : 2 7 3 :
/∗∗ \\ todo P r o b a b l y a more e f f i c i e n t way t o do t h i s . ∗/
. / u t i l −c l a s s i f i c a t i o n −c o n f i g . c : 1 2 2 :
/∗ i f i t i s not NULL , use t h e f i l e d e s c r i p t o r .
The hack so t h a t we can
. / u t i l −coredump−c o n f i g . c : 7 8 :
/∗ todo : use t h e r e g i s t r y t o g e t / s e t dump c o n f i g u r a t i o n
∗/
. / u t i l −cpu . c : 1 7 9 : ∗ \\ todo We’ l l have t o d e a l with removig t i c k s from t h e e x t r a c p u i d s
inbetween
. / u t i l −daemon . c : 1 1 2 :
/∗∗ \\ todo We should check i f wie a l l o w more than 1 i n s t a n c e
. / u t i l −daemon . h : 2 7 : /∗ ∗ \\ todo A d j u s t path ∗/
. / u t i l −debug . c : 1 4 5 4 : ∗ t o have a s i n g l e bug here ( not t h a t you can a f f o r d t o have a bug
. / u t i l −debug . c : 1 7 8 : ∗ \\ todo s y s l o g i s thread−s a f e a c c o r d i n g t o POSIX manual and g l i b c
code , but we
. / u t i l −debug . c : 5 0 3 :
r e t u r n SC_ERR_LOG_FG_FILTER_MATCH ; // b i t hacky , but j u s t
return !0
. / u t i l −debug−f i l t e r s . c : 5 2 7 : ∗ \\ r e t v a l 1 S i n c e i t i s a hack t o g e t t h i n g s working i n s i d e
t h e macros
. / u t i l −decode−der . c : 2 1 5 :
/∗ f i x t h e l e n g t h f o r unknown o b j e c t s , e l s e
. / u t i l −decode−mime . c : 1 1 3 7 :
// TODO
. / u t i l −e r r o r . c : 2 5 : ∗ \\ todo Needs r e f i n i n g o f t h e e r r o r codes . Renaming with a p r e f i x
o f SC_ERR ,
. / u t i l −f i l e . c : 8 5 :
/∗∗ \\ todo make t h i s s i z e c o n f i g u r a b l e ∗/
. / u t i l −hash−lookup3 . c : 8 7 0 : u i n t 8 _ t qqqq [ ] = " x x x T h i s i s t h e time f o r a l l good men t o
come t o t h e a i d o f t h e i r c o u n t r y . . . " ;
. / u t i l −l o g o p e n f i l e . c : 5 5 1 :
/∗ TODO go async here ? ∗/
. / u t i l −l o g o p e n f i l e −t i l e . c : 1 1 1 : ∗ TODO: Check e r r o r s
. / u t i l −l o g o p e n f i l e −t i l e . c : 3 2 9 :
/∗ TODO: Need t o count open f i l e s and c l o s e when
r e a c h e s z e r o . ∗/
. / u t i l −memcmp . h : 4 4 5 :
/∗ TODO Check f o r a l r e a d y a l i g n e d c a s e s . To o p t i m i z e . ∗/
. / u t i l −mem. h : 2 5 : ∗ \\ todo Add wrappers f o r f u n c t i o n s t h a t a l l o c a t e / f r e e memory here .
119
CASEC
. / u t i l −mpm−ac−bs . c : 1 4 3 2 :
/∗ \\ todo t r i e d loop u n r o l l i n g with r e g i s t e r var , with no
p e r f i n c r e a s e . Need
. / u t i l −mpm−ac−bs . c : 1 4 3 4 :
/∗ \\ todo Change i t f o r s t a t e f u l MPM. Supply t h e s t a t e
u s i n g mpm_thread_ctx ∗/
. / u t i l −mpm−ac−bs . c : 3 6 : ∗ \\ todo − Do a p r o p e r a n a l y i s o f our e x i s t i n g MPMs and s u g g e s t a
good one based
. / u t i l −mpm−ac−bs . c : 3 7 9 :
/∗ TODO f i g u r e out how we can be c a l l e d m u l t i p l e t i m e s
f o r t h e same CTX with t h e same s i d ∗/
. / u t i l −mpm−ac−bs . c : 4 4 9 :
/∗ \\ todo u s i n g i t t e m p o r a r i l y now d u r i n g dev , s i n c e I have
restricted
. / u t i l −mpm−ac−bs . c : 5 9 1 :
" Fatal Error .
E x i t i n g . P l e a s e f i l e a bug
r e p o r t on t h i s " ) ;
. / u t i l −mpm−ac−bs . c : 6 0 5 :
" Fatal Error .
E x i t i n g . P l e a s e f i l e a bug
r e p o r t on t h i s " ) ;
. / u t i l −mpm−ac−bs . c : 6 3 0 :
" Fatal Error .
E x i t i n g . P l e a s e f i l e a bug r e p o r t on t h i s " ) ; \\
. / u t i l −mpm−ac−bs . c : 6 3 9 :
" f i l e a bug r e p o r t on
t h i s " ) , \\
. / u t i l −mpm−ac . c : 1 3 1 2 :
/∗ \\ todo t r i e d loop u n r o l l i n g with r e g i s t e r var , with no p e r f
i n c r e a s e . Need
. / u t i l −mpm−ac . c : 1 3 1 4 :
/∗ \\ todo Change i t f o r s t a t e f u l MPM. Supply t h e s t a t e u s i n g
mpm_thread_ctx ∗/
. / u t i l −mpm−ac . c :1499:/∗ \\ todo T e c h n i c a l l y i t ’ s g e n e r i c t o a l l mpms, but s i n c e we use ac
only , t h e
. / u t i l −mpm−ac . c :1761:/∗ \\ t o d o s
. / u t i l −mpm−ac . c :1791:/∗ \\ todo Reduce o f f s e t b u f f e r s i z e . P r o b a b l y a 100 ,000 e n t r y
would be s u f f i c i e n t . ∗/
. / u t i l −mpm−ac . c : 3 6 : ∗ \\ todo − Do a p r o p e r a n a l y i s o f our e x i s t i n g MPMs and s u g g e s t a
good one based
. / u t i l −mpm−ac . c : 3 7 1 :
/∗ TODO f i g u r e out how we can be c a l l e d m u l t i p l e t i m e s f o r
t h e same CTX with t h e same s i d ∗/
. / u t i l −mpm−ac . c : 4 4 2 :
/∗ \\ todo u s i n g i t t e m p o r a r i l y now d u r i n g dev , s i n c e I have
restricted
. / u t i l −mpm−ac . c : 6 6 2 :
" Fatal Error .
E x i t i n g . P l e a s e f i l e a bug
r e p o r t on t h i s " ) ;
. / u t i l −mpm−ac . c : 6 7 6 :
" Fatal Error .
E x i t i n g . P l e a s e f i l e a bug
r e p o r t on t h i s " ) ;
. / u t i l −mpm−ac . c : 7 0 1 :
" Fatal Error .
E x i t i n g . P l e a s e f i l e a bug r e p o r t on t h i s " ) ; \\
. / u t i l −mpm−ac . c : 7 1 0 :
" f i l e a bug r e p o r t on
t h i s " ) , \\
. / u t i l −mpm−ac−cuda−k e r n e l . cu : 2 5 : ∗ \\ todo − T h i s i s a b a s i c v e r s i o n o f t h e k e r n e l .
. / u t i l −mpm−ac−g f b s . c : 1 3 0 5 :
/∗ \\ todo Change i t f o r s t a t e f u l MPM. Supply t h e
s t a t e u s i n g mpm_thread_ctx ∗/
. / u t i l −mpm−ac−g f b s . c : 1 3 1 3 :
/∗ \\ todo t r i e d loop u n r o l l i n g with r e g i s t e r var , with
no p e r f i n c r e a s e . Need
. / u t i l −mpm−ac−g f b s . c : 1 4 4 0 :
/∗ \\ todo Change i t f o r s t a t e f u l MPM. Supply t h e
s t a t e u s i n g mpm_thread_ctx ∗/
. / u t i l −mpm−ac−g f b s . c : 1 4 4 7 :
/∗ \\ todo t r i e d loop u n r o l l i n g with r e g i s t e r var , with
no p e r f i n c r e a s e . Need
. / u t i l −mpm−ac−g f b s . c : 3 5 : ∗ \\ todo − Do a p r o p e r a n a l y i s o f our e x i s t i n g MPMs and s u g g e s t
a good one based
. / u t i l −mpm−ac−g f b s . c : 3 7 2 :
/∗ TODO f i g u r e out how we can be c a l l e d m u l t i p l e t i m e s
f o r t h e same CTX with t h e same s i d ∗/
. / u t i l −mpm−ac−g f b s . c : 4 4 2 :
/∗ \\ todo u s i n g i t t e m p o r a r i l y now d u r i n g dev , s i n c e I have
restricted
. / u t i l −mpm−ac−g f b s . c : 5 8 4 :
" Fatal Error .
Exiting . Please f i l e a
bug r e p o r t on t h i s " ) ;
. / u t i l −mpm−ac−g f b s . c : 5 9 8 :
" Fatal Error .
Exiting . Please f i l e a
bug r e p o r t on t h i s " ) ;
. / u t i l −mpm−ac−g f b s . c : 6 2 3 :
" Fatal Error .
E x i t i n g . P l e a s e f i l e a bug r e p o r t on t h i s " ) ; \\
. / u t i l −mpm−ac−g f b s . c : 6 3 2 :
" f i l e a bug r e p o r t on
t h i s " ) , \\
. / u t i l −mpm−ac−g f b s . c : 6 4 2 : ∗ \\ todo Use a b e t t e r way t o f i n d union o f 2 s e t s .
. / u t i l −mpm−ac−t i l e . c : 1 0 8 3 :
/∗ TODO − Find b e t t e r way t o s t o r e t h i s . ∗/
. / u t i l −mpm−ac−t i l e . c : 1 1 7 4 :
/∗ TODO: Could be made more compact ∗/
. / u t i l −mpm−ac−t i l e . c : 3 9 5 :
/∗ F i x up t r a n s l a t i o n t a b l e f o r u p p e r c a s e ∗/
. / u t i l −mpm−ac−t i l e . c : 5 2 0 :
/∗ TODO f i g u r e out how we can be c a l l e d m u l t i p l e t i m e s
f o r t h e same CTX with t h e same s i d ∗/
. / u t i l −mpm−ac−t i l e . c : 5 3 : ∗ \\ todo − Do a p r o p e r a n a l y i s o f our e x i s t i n g MPMs and s u g g e s t
a good
. / u t i l −mpm−ac−t i l e . c : 7 5 2 :
" Fatal Error .
Exiting . Please f i l e a
bug r e p o r t on t h i s " ) ;
. / u t i l −mpm−ac−t i l e . c : 7 6 4 :
" Fatal Error .
Exiting . Please f i l e a
bug r e p o r t on t h i s " ) ;
. / u t i l −mpm−b2g . c : 3 0 : ∗ \\ todo Try t o g e t t h e S0 c a l c u l a t i o n r i g h t .
. / u t i l −mpm−b2g . c : 3 9 4 :
/∗ TODO f i g u r e out how we can be c a l l e d m u l t i p l e t i m e s f o r
the
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CASEC
. / u t i l −mpm−b2g . h : 5 5 :
u i n t 1 6 _ t l e n ; /∗∗< \\ todo we ’ r e l i m i t e d t o 32/64 b y t e l e n g t h s ,
u i n t 8 _ t would be f i n e here ∗/
. / u t i l −mpm−b3g . c : 3 0 : ∗ \\ todo Try t o g e t t h e S0 c a l c u l a t i o n r i g h t .
. / u t i l −mpm−b3g . c : 3 4 1 :
/∗ TODO f i g u r e out how we can be c a l l e d m u l t i p l e t i m e s f o r
the
. / u t i l −mpm−b3g . c : 7 6 : /∗ ∗ \\ todo XXX Unused ??? ∗/
. / u t i l −mpm. c : 4 3 3 :
pmq−>p a t t e r n _ i d _ a r r a y _ s i z e = 32; /∗ I n t i a l s i z e , TODO Make t h i s
c o n f i g u r e o p t i o n ∗/
. / u t i l −mpm. c : 4 5 3 :
pmq−>r u l e _ i d _ a r r a y _ s i z e = 128; /∗ I n i t i a l s i z e , TODO: Make
c o n f i g u r e o p t i o n . ∗/
. / u t i l −mpm. c : 5 9 2 :
/∗∗ \\ todo now s e t merged f l a g ? ∗/
. / u t i l −mpm. c : 6 0 1 : ∗ \\ todo memset i s e x p e n s i v e , but we need i t as we merge pmq ’ s . We
might use
. / u t i l −mpm. c : 6 1 4 :
/∗ TODO: R e a l l o c t h e r u l e i d a r r a y s m a l l e r a t some s i z e ? ∗/
. / u t i l −mpm−wumanber . c :2351:/∗∗ \\ todo VJ d i s a b l e d because i t t e s t s t h e o l d match s t o r a g e
∗/
. / u t i l −mpm−wumanber . c : 2 9 : ∗ \\ todo make hash1 a a r r a y o f p t r and g e t r i d o f t h e f l a g
f i e l d in the
. / u t i l −mpm−wumanber . c : 3 1 : ∗ \\ todo remove e x i t ( ) c a l l s
. / u t i l −mpm−wumanber . c : 3 2 : ∗ \\ todo o n l y c a l c p r e f i x c i _ b u f f o r nocase p a t t e r n s ? −− would
be i n a
. / u t i l −mpm−wumanber . c : 3 4 : ∗ \\ todo make s u r e runtime c o u n t e r s can be d i s a b l e d ( a t
compile time )
. / u t i l −mpm−wumanber . c : 3 8 7 :
/∗ TODO f i g u r e out how we can be c a l l e d m u l t i p l e t i m e s
f o r t h e same CTX with t h e same s i d ∗/
. / u t i l −mpm−wumanber . c : 6 9 3 :
/∗ TODO VJ t h e s e v a l u e s a r e chosen p r e t t y much randomly , so
. / u t i l −r e f e r e n c e −c o n f i g . c : 1 2 0 :
/∗ i f i t i s not NULL , use t h e f i l e d e s c r i p t o r . The
hack so t h a t we can
. / u t i l −rohash . c : 3 0 : ∗ \\ todo a b l o o m f i l t e r i n t h e ROHashTableOffsets c o ul d p o s s i b l y
prevent
. / u t i l −rohash . c : 3 3 : ∗ \\ todo maybe add a u s e r c t x t o be r e t u r n e d i n s t e a d , something l i k e
a
. / u t i l −runmodes . c : 4 6 6 :
/∗ \\ todo S e t t h r e a d s number i n c o n f i g t o 1 ∗/
. / u t i l −s t o r a g e . c : 2 0 4 : ∗ \\ todo we co u l d r e t u r n −1 when r e g i s t r a t i o n i s n ’ t c l o s e d yet ,
however
. / u t i l −t h r e s h o l d−c o n f i g . c : 2 8 : ∗ \\ todo Need t o s u p p o r t s u p p r e s s
. / u t i l −t h r e s h o l d−c o n f i g . c : 3 7 7 :
" s i d > 0 and g i d == 0 . P l e a s e f i x t h i s "
. / u t i l −t h r e s h o l d−c o n f i g . c : 5 7 6 :
" s i d > 0 and g i d == 0 . P l e a s e f i x t h i s "
. / u t i l −t h r e s h o l d−c o n f i g . c : 6 7 : / ∗ TODO: " a p p l y _ t o " ∗/
. / u t i l −t h r e s h o l d−c o n f i g . c : 8 8 0 :
/∗ TODO: implement o p t i o n " a p p l y _ t o " ∗/
. / u t i l −u n i t t e s t −h e l p e r . c : 2 3 3 :
/∗ TODO: Add more p r o t o c o l s ∗/
. / u t i l −u n i t t e s t −h e l p e r . c : 4 2 7 :
/∗ TODO: Add more p r o t o c o l s ∗/
D.1.1
Audit: source-nfq.c
Rough audit findings
Remove comment on line 878. It’s not an issue anymore.
Note. Check threading in NFQQueueVars (NFQVerdictCacheFlush, NFQVerdictCacheLen)
There should possibly be a mutex lock on line 898. nfq_set_verdict_mark is used on
line 1115 1119 1147 1151. "This function is deprecated since it is broken, its use is
highly discouraged. Please, use nfq_set_verdict2 instead." [81] It is however only used if
the deprecating function is not available on the machine running Suricata.
nfq_set_verdict_batch and nfq_set_verdict_batch2 is deprecated with no further information. Will also fail silently on kernel 3.1
We might possibly need a mutex on line 318 since qh is multi threaded.
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CASEC
E
Static Code Analysis Results
Bug 1. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1655 Conclusion: True positive.
This error is a true positive. The variable input_len is set to 0 and the function returns
shortly after, leaving the set variable unused. The input_len variable is not, as far as we
are able find out, not used outside the scope of this function. So it should not really
matter if it is set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1655.
Bug 2. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1723 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "parsed"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1723.
Bug 3. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1877 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "parsed"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1877.
Bug 4. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1581 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "parsed"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1581.
Bug 5. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1724 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "input_len"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1724.
Bug 6. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1636 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "input_len"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1636.
122
CASEC
Bug 7. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1681 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "parsed"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1681.
Bug 8. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1608 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "parsed"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1608.
Bug 9. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1701 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "input_len"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1701.
Bug 10. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1682 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "input_len"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1682.
Bug 11. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1635 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "parsed"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1635.
Bug 12. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1785 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "parsed"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1785.
Bug 13. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1582 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "input_len"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1635.
Bug 14. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1761 Conclusion: True positive.
123
CASEC
This is another true positive simular to bug 1. Only this time it reffers to a "parsed"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1761.
Bug 15. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1609 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "input_len"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1609.
Bug 16. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1845 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "input_len"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1845.
Bug 17. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1787 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "input_len"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1787.
Bug 18. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1762 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "input_len"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1762.
Bug 19. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1654 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "parsed"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1654.
Bug 20. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1803 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "input_len"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1803.
Bug 21. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1555 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "parsed"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
124
CASEC
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1555.
Bug 22. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1878 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "input_len"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1878.
Bug 23. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1844 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "parsed"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1844.
Bug 24. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1556 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "input_len"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1556.
Bug 26. Type: Dead store. Dead assignment. File: app-layer-dcerpc.c Function: DCERPCParser Line: 1802 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "parsed"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1802.
Bug 27. Type: Dead store. Dead assignment. File: util-mpm-ac-bs.c Function: SCACBSSearch Line: 1278 Conclusion: True positive.
The variable "state" is set to 0 on line 1278. It is then used in an assignent in a "while"
loop on line 1282. If the code does not enter the while loop it will get an assignment on
line 1290 either way. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1278.
Bug 28. Type: Dead store. Dead assignment. File: util-mpm-ac-bs.c Function: SCACBSCreateModDeltaTable Line: 723 Conclusion: True positive.
The variable "state" is set to 0 on line 723. It is then used in a for loop on line 726,
though it is intitialized to 0 in the for loop as well. This makes the assignement on line
723 redundant. The only affect of this bug is an extra variable assignement and it is
in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 723.
Bug 29. Type: Dead store. Dead assignment. File: util-mpm-ac-bs.c Function: SCABSCreateModDeltaTable Line: 798 Conclusion: True positive.
This is another true positive simular to the above bug 28, except the assignment is
on line 798. The only affect of this bug is an extra variable assignement and it is in our
125
CASEC
opinion not worth the developers time to remove it. The remidating fix would however
be to remove the assignment on line 798.
Bug 30. Type: Dead store. Dead assignment. File: util-mpm-ac-bs.c Function: SCACBSSearch Line: 1196 Conclusion: True positive.
State is set to 0 on line 1196, but the value is never read before another value is
assigned to the variable. The only affect of this bug is an extra variable assignement and
it is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 1196.
Bug 31. Type: Dead store. Dead increment. File: app-layer-smb.c Function: SMBParseByteCount Line: 836 Conclusion: True positive.
This is another true positive where a variable called "input_len" is set, but not used.
The only affect of this bug is an extra variable assignement and it is in our opinion not
worth the developers time to remove it. The remidating fix would however be to remove
the assignment on line 836.
Bug 32. Type: Dead store. Dead increment. File: app-layer-smb.c Function: SMBParseByteCount Line: 835 Conclusion: True positive.
This is another true positive where a variable called "parsed" is set, but not used. The
only affect of this bug is an extra variable assignement and it is in our opinion not worth
the developers time to remove it. The remidating fix would however be to remove the
assignment on line 835.
Bug 33. Type: Dead store. Dead assignment. File: app-layer-smb.c Function: DataParser Line: 680 Conclusion: True positive.
This is another true positive where a variable called "parsed" is set, but not used. The
only affect of this bug is an extra variable assignement and it is in our opinion not worth
the developers time to remove it. The remidating fix would however be to remove the
assignment on line 835.
Bug 34. Type: Dead store. Dead increment. File: app-layer-ssl.c Function: SSLv3ParseHandshakeType
Line: 309 Conclusion: True positive.
This is another true positive simular to bug 1. Only this time it reffers to a "parsed"
variable, also set to 0. The only affect of this bug is an extra variable assignement and it
is in our opinion not worth the developers time to remove it. The remidating fix would
however be to remove the assignment on line 309.
Bug 35. Type: Dead store. Dead increment. File: app-layer-ssl.c Function: SSLv3Decode
Line: 1048 Conclusion: True positive.
This is another true positive where a variable called "input_len" is set, but not used.
The only affect of this bug is an extra variable assignement and it is in our opinion not
worth the developers time to remove it. The remidating fix would however be to remove
the assignment on line 1048.
Bug 36. Type: Logic error. Dereference of null pointer. File: app-layer-dns-common.c
Function: DNSStoreAnswerInState Line: 595 Conclusion: False positive.
This bug referes to a DNSTransaction pointer being used while pointing to NULL. The
function DNSTransactionAlloc is however ran on line 592 setting the resulting allocation
to the tx pointer. There is also an if check on the following line checking if tx points to
NULL, the function will return instantly if this is the case. The offending usage of the
126
CASEC
pointer is after the if check so we have decided that this is a false positive based for the
before mentioned reasons.
Bug 36. Type: Unix API. Undefined allocation of 0 bytes. File: detect-engine-mpm.c
Function: DetectSetFastPatternAndItsId Line: 1345 Conclusion: True positive. Probability: 2 Consequence: 2 Risk score: 4
There are two values at the start of this function that causes this issue, struct_total_size
and content_total_size, these are set to 0 at the start of this function and they will get
their actual values in the for loop in line 1335. The precondition for this for bug is
that sig_list in the DetectEngineCtx struct is set to NULL. If this is the case then the
program flow will not enter the for loop leaving the total_size variables on 0. The SCMalloc on line 1345 causes the actual bug becuase it will allocate an amount of bytes
equal to sizeof(uint8_t) * (struct_total_size + content_total_size). In our case this would
be an allocation of sizeof(uint8_t) * 0, which results in an allocation of 0 bytes. We
recommend adding the following code above line 1344. if((struct_total_size != 0) ||
(content_total_size != 0))
Bug 38. Type: Unix API. Undefined allocation of 0 bytes. File: util-radix-tree.c Function: SCRadixAddKey Line: 749 Conclusion: True positive. Probability: 2 Consequence: 2
Risk score: 4
This is another bug where arithmetics in a SCMalloc call makes it possible for an
undefined allocation of 0 bytes. The SCMalloc call allocates sizeof(uint8_t) * (node>netmask_cnt - i) node->netmask_cnt appears to have a constant value while "i" is set
in a for loop on line 744. "i" is infact guaranteed to be equal to node->netmask_cnt,
causing the undefined allocation, if the "if" statement on line 745 in the "for" loop never
triggers. This is hard to determine becuase the "if" condition is based on arcane logic
in the radix tree generation function. It is quite likely that the mentioned "if" statment
is designed to always to trigger since i is always equal to node->netmask_cnt and the
allocation bug will always happen if it does not. We can however not guarantee it and
we will therefore recommend that the following code is added above line 749. if(i ==
node->netmask_cnt) return -1;
Bug 39. Type: Unix API. Undefined allocation of 0 bytes. File: util-pool.c Function:
PoolInit Line: 166 Conclusion: True positive. Probability: 1 Consequence: 2 Risk score: 2
This bug requires the argument elt_size for PoolInit to be set to 0. This is not the
case in any PoolInit in the Suricata source code as of yet. If elt_size however is set to 0
then there could be a case where an undefined allocation of 0 bytes would be made. We
recommend changeing line 165 from to following to fix this bug. } else if (elt_size > 0)
{
Bug 40. Type: Memory error. Use-after-free. File: util-rohash.c Function: ROHashInitFinalize Line: 243 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 242
correctly. It sets the item variable that clang-analiyzer believes is used after it’s freed to a
new value for each cycle in the while loop. Thus item is set to a new value once it’s used.
Bug 41. Type: Memory error. Use-after-free. File: app-layer-dns-common.c Function:
DNSTransactioFree Line: 299 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 298
127
CASEC
correctly. It sets the "a" variable that clang-analiyzer believes is used after it’s freed to a
new value for each cycle in the while loop. Thus "a" is set to a new value once it’s used.
Bug 42. Type: Memory error. Use-after-free. File: app-layer-dns-common.c Function:
DNSStateFree Line: 432 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 431
correctly. It sets the tx variable that clang-analiyzer believes is used after it’s freed to a
new value for each cycle in the while loop. Thus tx is set to a new value once it’s used.
Bug 43. Type: Memory error. Use-after-free. File: app-layer-dns-common.c Function:
DNSTransactionFree Line: 304 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 303
correctly. It sets the "a" variable that clang-analiyzer believes is used after it’s freed to a
new value for each cycle in the while loop. Thus "a" is set to a new value once it’s used.
Bug 44. Type: Memory error. Use-after-free. File: app-layer-dns-common.c Function:
DNSTransactionFree Line: 292 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 291
correctly. It sets the "q" variable that clang-analiyzer believes is used after it’s freed to a
new value for each cycle in the while loop. Thus "q" is set to a new value once it’s used.
Bug 45. Type: Memory error. Use-after-free. File: unix-manager.c Function: UnixCommandRun Line: 545 Conclusion: True positive. Probability: 2 Consequence: 1 Risk score:
2
If UnixCommandRun recieves a command that is longer than what’s allowed it will
close the connection to the client and free all related information. The programflow
does not break if this happens so after the information is freed it will continue with the
command execution flow. Finally it will try to access the freed memory, making this a true
positive. Practical testing of this bug reveals that the input gets trunctuated to the size of
the buffer by the recv system call that retrieves the remote command. This means that
the terminating characters of the string will get removed in most cases, causing the json
parsing of the command to fail and stopping this bug from triggering. This bug can only
be exploited if someone sends a command that longer than the buffer size, but contains a
terminating character before the trunctuation. Practical tests show that Suricata survives
recieving a command matching the required prerequisetes for the bug. Probably because
the json library that is responsible for the function accessing the freed memory does
proper checks. We recommend adding the following after line 543. else { And an extra
closing bracket at the end of the function.
Bug 46. Type: Memory error. Use-after-free. File: app-layer-smtp.c Function: SMTPTransactionFree Line: 1378 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 1378
correctly. It sets the str variable that clang-analiyzer believes is used after it’s freed to a
new value for each cycle in the while loop. Thus str is set to a new value once it’s used.
Bug 47. Type: Memory error. Use-after-free. File: app-layer-smtp.c Function: SMTPStateFree Line: 1416 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 1415
correctly. It sets the tx variable that clang-analiyzer believes is used after it’s freed to a
new value for each cycle in the while loop. Thus tx is set to a new value once it’s used.
128
CASEC
Bug 48. Type: Memory error. Use-after-free. File: app-layer-dcerpc.c Function: DCERPCUuidListFree Line: 1967 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 1966
correctly. It sets the "entry" variable that clang-analiyzer believes is used after it’s freed
to a new value for each cycle in the while loop. Thus "entry" is set to a new value once
it’s used.
Bug 49. Type: Memory error. Use-after-free. File: util-decode-mime.c Function: MimeDecFreeEntity Line: 194 Conclusion: False positive.
This function loops through a linked list of MimeDecEntity structs freeing each. There
is a if statement checking if the one before this entity in the last was not freed and so you
don’t accidentaly skip parts of the linked list. The clang-analyzer however first assumes
that one MimeDecEntity is freed, then in the next loop iteration it assumes that the child
of the current MimeDecEntity is not NULL, which it is since it was freed just before. That
makes this a false positive.
Bug 50. Type: Memory error. Use-after-free. File: detect-engine-address.c Function:
DetectAddressMergeNot Line: 1222 Conclusion: False positive.
This is another case of a false positive. We are looping through a linked list checking
if the next element is NULL. The clang-analyzer requires an if check in the loop body
checking if the next element is NULL to be true and for there to be another iteration in
the loop. This could only happen if there was a skipped element in the linked list, which
is as far as we can tell not possible.
Bug 51. Type: Memory error. Use-after-free. File: runmodes.c Function: RanOutputFreeList Line: 445 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 442
correctly. It sets the "output" variable that clang-analiyzer believes is used after it’s freed
to a new value for each cycle in the while loop. Thus "output" is set to a new value once
it’s used.
Bug 52. Type: Memory error. Use-after-free. File: runmodes.c Function: RunModeShutDown Line: 488 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 486
correctly. It sets the "output" variable that clang-analiyzer believes is used after it’s freed
to a new value for each cycle in the while loop. Thus "output" is set to a new value once
it’s used.
Bug 53. Type: Memory error. Use-after-free. File: util_var.c Function: CleanVariableResolveList Line: 167 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 166
correctly. It sets the p_item variable that clang-analiyzer believes is used after it’s freed
to a new value for each cycle in the while loop. Thus p_item is set to a new value once
it’s used.
Bug 54. Type: Memory error. Use-after-free. File: detect-engine-port.c Function: DetectPortParseMergeNotPorts Line: 1262 Conclusion: False positive.
There is a null check done on the variable before entering the for loop so there should
be no scenario where the code tried to use ag2 after it has been sent to free.
Bug 55. Type: Memory error. Use-after-free. File: detect-engine-port.c Function: De-
129
CASEC
tectPortMergeNotPorts Line: 1237 Conclusion: False positive.
There is a null check done on the variable before entering the for loop so there should
be no scenario where the code tried to use ag2 after it has been sent to free.
Bug 56. Type: Memory error. Use-after-free. File: output.c Function: OutputDeregisterAll Line: 598 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 597
correctly. It sets the "module" variable that clang-analiyzer believes is used after it’s freed
to a new value for each cycle in the while loop. Thus "module" is set to a new value once
it’s used.
Bug 57. Type: Memory error. Use-after-free. File: app-layer-ssl.c Function: SSLStateFree Line: 1312 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 1311
correctly. It sets the "item" variable that clang-analiyzer believes is used after it’s freed to
a new value for each cycle in the while loop. Thus "item" is set to a new value once it’s
used.
Bug 58. Type: Memory error. Use-after-free. File: app-layer-template.c Function: TemplateStateFree Line: 113 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 112
correctly. It sets the "tx" variable that clang-analiyzer believes is used after it’s freed to a
new value for each cycle in the while loop. Thus "tx" is set to a new value once it’s used.
Bug 59. Type: Memory error. Use-after-free. File: app-layer-dcerpc-udp.c Function:
DCERPCUDPStateFree Line: 795 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 793
correctly. It sets the "item" variable that clang-analiyzer believes is used after it’s freed to
a new value for each cycle in the while loop. Thus "item" is set to a new value once it’s
used.
Bug 60. Type: Memory error. Use-after-free. File: conf.c Function: ConfNodeFree Line:
157 Conclusion: False positive.
This is a false positive. Clang fails to interperate the TAILQ_FIRST macro on line 156
correctly. It sets the "tmp" variable that clang-analiyzer believes is used after it’s freed to
a new value for each cycle in the while loop. Thus "tmp" is set to a new value once it’s
used.
130
CASEC
F
Skyhigh implementation
We want to have a system where building Suricata would be easy, fast and consistent for
every time we would compile it. To achive this we want to create a system for automating
the entire build process.
To create this process we want to use NTNU Gjøviks cloud, Skyhigh. Skyhigh is an
OpenStack powered solution that we have all used as part of IMT 3441 - Database- og
applikasjonsdrift.
There exists multiple automatic build systems, but our needs are pretty simple and
can be solved with a few homemade scripts. What we need are a script that can create
virtual machines, called instances, in Skyhigh and then iniate a script that will pull in
all the dependencies and our code base. It will then need to compile Suricata for us. To
achive this we need to complete everything in this list [82].
1.
2.
3.
4.
5.
6.
7.
8.
9.
F.1
Create Instance
Manage RSA keys for access
Install Git
Install dev-tools and other libraries needed from the Ubuntu repository
Clone our version of Suricata from Github
Get LuaJIT to enable LUA support in Suricata
Compile LuaJIT
Clone libhtp from Git
Compile Suricata
Create Instance:
1 nova boot −−f l a v o r m1. l a r g e −−image " Ubuntu S e r v e r 1 4 . 0 4 . 3 ( T r u s t y Tahr ) amd64 "
2
−−key−name i n t e r n a l −−s e c u r i t y −groups d e f a u l t
3
−−n i c " net−i d=a3ea7663−f f d 8 −42f5 −840f −4425eed38715 "
4
−−user−data i n s t a l l . sh b u i l d−box
This create an instance of size m1.large, 8 GB RAM 60 GB diskspace and 4 vCPU’s. It
installs Ubuntu 14.04.3, an image that was provided by Skyhigh. It adds the public key
of the "internal" key-pair to authorized_keys in the new instance. It adds it to the default
security group. The default security group allows SSH traffic on port 22. the –nic flag
adds it to our network inside Skyhigh. It then supplies the new instance with install.sh,
the script that compiles Suricata. Finally it gives it the name "build-box"
F.2
Manage RSA keys:
The first step in install.sh is to add a premade RSA key to the instance. This allows the
instance to clone our closed github repo.
F.3
Install Git:
1 apt−g e t update && apt−g e t i n s t a l l g i t −y
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The second part of install.sh updates the package index files and grabs Git from the
offical Ubuntu repository.
F.4
Install dev-tools and other libraries from the Ubuntu repository.
1 apt−g e t −y i n s t a l l l i b p c r e 3 l i b p c r e 3 −dbg l i b p c r e 3 −dev b u i l d−e s s e n t i a l
2
a u t o c o n f automake l i b t o o l l i b p c a p−dev l i b n e t 1 −dev
3
l i b y a m l −0−2 l i b y a m l−dev z l i b 1 g z l i b 1 g−dev l i b c a p −ng−dev
4
l i b c a p −ng0 make l i b m a g i c−dev l i b j a n s s o n −dev l i b j a n s s o n 4
5
pkg−c o n f i g l i b n e t f i l t e r −queue−dev l i b n e t f i l t e r −queue1
6
l i b n f n e t l i n k −dev l i b n f n e t l i n k 0
Installs all the packages from the Ubuntu repository that we need to compile and run
Suricata.
F.5
Clone our version of Suricata from Github:
1 g i t c l o n e g i t @ g i t h u b . com : Syoc / s u r i c a t a −c a s e c . g i t
F.6
Get LuaJIT:
1 wget h t t p : / / l u a j i t . org / download / LuaJIT − 2 . 0 . 4 . t a r . gz −O ~/s u r i c a t a −c a s e c / LuaJIT − 2 . 0 . 4 . t a r . gz
As this comes compressed and archived we need to extract it.
1 t a r −x f ~/s u r i c a t a −c a s e c / LuaJIT − 2 . 0 . 4 . t a r . gz
F.7
Compile LuaJIT:
1 cd ~/s u r i c a t a −c a s e c / LuaJIT −2.0.4/
2 sudo make && sudo make i n s t a l l
Moves into the LuaJIT folder and compiles it.
F.8
Clone libhtp from Github:
1 g i t c l o n e h t t p s : / / g i t h u b . com/ OISF / l i b h t p . g i t −b 0 . 5 . x
This clones libhtp with the latest version of the 0.5 branch.
F.9
Compile Suricata
1 . / autogen . sh && . / c o n f i g u r e −−p r e f i x =/u s r / −−s y s c o n f d i r =/e t c /
2
−−l o c a l s t a t e d i r =/v a r / −−enable−l u a j i t
3
−−with−l i b n s s −l i b r a r i e s =/u s r / l i b −−with−l i b n s s −i n c l u d e s=/u s r / i n c l u d e / n s s /
4
−−with−l i b n s p r −l i b r a r i e s =/u s r / l i b
5
−−with−l i b n s p r −i n c l u d e s=/u s r / i n c l u d e / n sp r
6
−−with−l i b l u a j i t −i n c l u d e s=/u s r / local / i n c l u d e / l u a j i t −2.0/
7
−−with−l i b l u a j i t −l i b r a r i e s =/u s r / l i b /
8 make c l e a n && make && make i n s t a l l && l d c o n f i g
This step creates the required makefiles and compiles Suricata. In the end it runs ldconfig
to create the necessary config files to start Suricata.
F.10
Skyhigh resources:
• 5 instances
• 10 vCPU’s
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• 20 GB RAM
• 10 volumes, total space 1 TB.
133
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G
Data Structure Documentation
During our development process we will rely on the existing Suricata infrastructure for
extracting relevant SMTP data. Here we hope to document the data structures Suricata
provides for storing SMTP related information and where they are located. We will also
document the related helper functions for extracting the data, and how to use them.
The following MIME fields are confirmed to be located in MimeDecEntity->field_list:
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
date Message date and time
to Primary recipient mailbox
from Mailbox of message author
cc Carbon-copy recipient mailbox
reply_to Mailbox for replies to message
references Message-IDs of messages in the preceding reply chain.
bcc Blind-carbon-copy recipient mailbox
message_id Message identifier
subject Topic of message
received Mail transfer trace information
priority Message priority (normal, urgent, non-urgent)
sensitivity Message content sensitivity (personal, private, company confidential)
importance Message importance (high, normal, low)
organization The organization associated with the sender
content_md5 The MD5 sum of the content
x_originating_ip Gets the IP of the user if a web-fronten is used. Not in the MIME
rfc
• x_mailer This is for supplying the software used to send the mail. Not in the MIME
rfc
• user_agent This seems similar to x-mailer
Descriptions are from RFC 4021 [83].
Other fields may also be accessable, but these are the ones that are retrieved elsewhere
in the code.
The data structures containing this information, and the functions for retrieving and
manageing this information is primarly located in two files. First we have app-layersmtp.h and app-layer-smtp.c The header file contains the general structures that contain
the SMTP data. The two most relevant structures are SMTPState and SMTPTransaction.
G.1
SMTPState
This structure contains the current state of the SMTP parser. This struct can be thought
of as a way to gain access to the data of the SMTP packet that is currently being parsed,
however it does also contain all parsed SMTP sessions. Relevant variables are:
SMTPTransaction ∗ c u r r \ _ t x
A p o i n t e r t o a s t r u c t c o n t a i n g i n g one SMTP t r a n s a c t i o n , or s e s s i o n , c u r r e n t l y b e i ng
parsed .
134
CASEC
This s t r u c t i s explained l a t e r .
tx \ _ l i s t
A l i s t o f a l l t h e t r a n s a c t i o n s or s e s s i o n s .
uint64 \ _t tx \ _cnt
The number o f t r a n s a c t i o n s making up t h e t o t a l SMTP t r a n s a c t i o n count .
FileContainer ∗ f i l e s \ _ts
T h i s s t r u c t p o i n t e r c o n t a i n s t h e l i s t o f a l l t h e f i l e s be i n g s e n t t o t h e s e r v e r .
uint8 \ _t ∗helo
T h i s i s a c h a r a c t e r a r r a y c o n t a i n i n g t h e c u r r e n t h e l o message i n t h e p a r s e r ( c ou l d be
c l i e n t name or I P )
The SMTPState s t r u c t i s a c c e s s a b l e i f you have a flow p o i n t e r . You can then c a l l :
SMTPState ∗smtp \ _ s t a t e = ( SMTPState ∗) FlowGetAppState ( flow ) ;
G.2
SMTPTransaction
This is the other relevant SMTP structure. It contains data about one SMTP transaction.
uint64 \ _t tx \ _id
The number f o r t h i s t r a n s a c t i o n ( e . g . t h e number t h i s p a c k e t had i n t h e s e s s i o n ) .
MimeDecEntity ∗msg\ _head
A p o i n t e r t o t h e head o f a l i s t c o n t a i n i n g a s t r u c t f o r t h e i n d i v i d u a l MIME p a c k e t s i n
the t r a n s a c t i o n .
MimeDecEntity ∗msg\ _ t a i l
A pointer to the t a i l of the l i s t .
u i n t 8 \ _ t ∗ mail \ _from
The c h a r a c t e r a r r a y c o n t a i n i n g t h e MAIL FROM parameter
SMTPTransaction can be a c c e s s e d through SMTPState with :
SMTPTransaction ∗ t x = s t a t e −>c u r r \ _ t x ;
T h i s i s how you would loop through a l l t h e SMTPTransactions i n t h e SMTPState .
SMTPTransaction ∗ t x = NULL ;
w h i l e ( ( t x = TAILQ\ _FIRST (\& smtp \ _ s t a t e −>t x \ _ l i s t ) ) ) {
Or you c o ul d use t h i s i n s t e a d .
TAILQ\_FOREACH( tx , \&smtp \ _ s t a t e −>t x \ _ l i s t , n e x t ) {
There are also the functions SMTPStateGetTxCnt that returns the number of transactions, and SMTPStateGetTx that returns a transaction with a given number. These two
allow you to loop through all transactions easily.
The other relevant file is util-decode-mime.h. This file mainly contains the structs for
holding the MIME header information. Here we can extract the most relevant data for
rule matching. The main struct is MimeDecEntity.
G.3
MimeDecEntity
This struct contains the MIME Entity (MIME information) for one packet.
MimeDecField ∗ f i e l d \ _ l i s t
T h i s i s a l i s t c o n t a i n i n g a l l header f i e l d s
MimeDecUrl ∗ u r l \ _ l i s t
A l i s t o f a l l URLs i n t h e E n t i t y
T h i s means h o s t names , I P s and URLs t o e x e c u t a b l e f i l e s
∗ Next comes l e n g t h o f body b e f o r e and a f t e r decoding , header , c o n t e n t and anomaly f l a g s ∗
uint8 \ _t ∗filename
The name o f a p o s s i b l e f i l e attachment
uint8 \ _t ∗ c t n t \ _type
Pointer to content type f i e l d
u i n t 8 \ _ t ∗msg\ _ i d
Message i d
s t r u c t MimeDecEntity ∗ n e x t
P o i n t e r to the next e n t i t y in the l i s t
s t r u c t MimeDecEntity ∗ c h i l d
Pointer to the a l i s t of c h i l d e n t i t i e s
We w i l l p r o b a b l y o n l y need MimeDecEntity and i t can be r e t r i e v e d with t h e f o l l o w i n g l i n e
where t x i s a SMTPTransaction .
MimeDecEntity ∗ e n t i t y = tx−>msg\ _ t a i l ;
MIME f i e l d s can e a s i l y be r e t r i e v e d with :
MimeDecField f i e l d = MimeDecFindField ( e n t i t y , " s u b j e c t " ) ;
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H
H.1
Testing
Raw SMTP Transaction
220 debian.studby.hig.no ESMTP SubEthaSMTP null
EHLO localhost
250-debian.studby.hig.no
250-8BITMIME
250-AUTH LOGIN
250 Ok
MAIL FROM:<vinjar>
250 Ok
RCPT TO:<test@test.com>
250 Ok
RCPT TO:<levi@com.com>
250 Ok
DATA
354 End data with <CR><LF>.<CR><LF>
Date: Tue, 26 Apr 2016 13:59:50 +0200
From: demo <demo@test.com>
To: test@test.com, levi@com.com
Subject: test
Message-ID: <20160426115950.GA14177@debian.studby.hig.no>
MIME-Version: 1.0
Content-Type: multipart/mixed; boundary="tThc/1wpZn/ma/RB"
Content-Disposition: inline
User-Agent: Mutt/1.5.24 (2015-08-30)
--tThc/1wpZn/ma/RB
Content-Type: text/plain; charset=us-ascii
Content-Disposition: inline
tesssst
--tThc/1wpZn/ma/RB
Content-Type: text/x-csrc; charset=us-ascii
Content-Disposition: attachment; filename="fizz.c"
#include <stdio.h>
int main(void)
{
136
CASEC
int i = 1;
for(; i <= 100; i++)
{
if(!(i % 3))
printf("fizz");
if(!(i % 5))
printf("buzz");
if(i % 3 && i % 5)
printf("%d", i);
putchar(’\n’);
}
return 0;
}
--tThc/1wpZn/ma/RB-.
250 Ok
QUIT
221 Bye
137
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I
Gantt diagram
Bachelor Thesis Gantt
2
3
4
5
6
7
Project Plan
Project Plan Completed
Research
Research Completed
Code Audit and Development
Code Audit and Development Completed
Finalizing
Report Deadline
Presentation
138
8
9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
CASEC
J
11.01.2016
25.01.2016
29.01.2016
08.02.2016
11.02.2016
16.02.2016
22.02.2016
25.02.2016
29.02.2016
03.03.2016
07.03.2016
10.03.2016
14.03.2016
17.03.2016
31.03.2016
04.04.2016
07.04.2016
18.04.2016
21.04.2016
25.04.2016
02.05.2016
-
Meeting attendance log
Everyone was there
Everyone was there
Everyone was there
Everyone was there
Everyone was there
Everyone was there
Everyone was there
Lauritz gone
Stian and Lauritz gone
Lauritz gone
Everyone was there
Stian gone
Stian gone
Stian gone
Stian gone
Everyone was there
Vinjar gone
Lauritz gone
Everyone was there
Everyone was there
Stian gone
139