Survivor: LEGO Island - The College of New Jersey
Transcription
Survivor: LEGO Island - The College of New Jersey
Survivor: LEGO Island Subject Area(s) Associated Unit physical science, geometry, problem solving density Associated Lesson none Activity Title Survivor: LEGO Island Grade Level 5 (4‐5) Activity Dependency none Time Required 60 minutes Group Size divide the class into teams of four students each Expendable Cost/Group ~US$0.72 (assuming seven groups of four students) Image 1 ADA Description: Picture shows a logo for the activity, including LEGO blocks and figurine. Caption: Figure 1: Logo for activity Image file name: survivor_logo.jpg Source/Rights: Copyright © 2009 Ashlie Delloiacono Summary Working in teams, students design and build a life raft using marshmallows, uncooked pasta, and Wasa crackerbread. The goal is for students to create the strongest model to hold the maximum number of LEGO people. Students will experiment with different models and strategies to create the most substantive structure. By differentiating models of rafts, students gain an understanding of the principles of density. Engineering Connection Many of today’s most modern cruise vessels have lifeboats to save passengers from dangers that might arise on board the ship. Prior to lifeboats, life rafts were an essential part of a ship’s emergency plans. Engineers must keep density in mind when designing these boats and rafts. They must design these lifeboats and life rafts to maximize the amount of passengers or people they will save by keeping the raft buoyant, but also conserving the largest amount of resources possible, so as to minimize costs. Engineering Category (3) provides engineering analysis or partial design Keywords density, design, design and build, float, life raft, marshmallow, model, pasta, raft, sink Educational Standards New Jersey science (2002) • 5.2.8A.2: Know that scientists are men and women of many cultures who often work together to solve scientific and technological problems. • 5.2.8A.3: Describe how different cultures have made and continue to make contributions to science and technology. New Jersey math (2002) • 4.2.5B.2: Recognize, identify, and describe geometric relationships and properties as they exist in nature, art, and other real‐world settings. New Jersey technology (2002) • 8.2.8B.2: Use hands on activities to analyze products and systems to determine how the design process was applied to create the solution. PreRequisite Knowledge None Learning Objectives After this activity, students should be able to: • Given a variety of supplies, students will be able to effectively design and create and lifeboat which will be able to sustain a number of LEGO figurines. • While building a life raft, identify shapes and objects which increase or decrease the buoyancy of an object. • Understand the density of objects and how it relates to an object’s floatability by designing a life raft from supplies. Materials List Each group needs: • 8 large marshmallows • 10 pieces of uncut, uncooked spaghetti • 3 pieces of Wasa Crisp’n Light crackerbread To share with the entire class: • At least 30 LEGO figurines • Large bowl or tub filled with water • Paper Image 2 ADA Description: Photo shows spaghetti box and spaghetti given to each team. Caption: Figure 2: Spaghetti Image file name: spaghetti.jpg Source/Rights: Copyright © 2009 Ashlie Delloiacono Image 3 ADA Description: Photo shows marshmallows given to each team. Caption: Figure 3: Marshmallows Image file name: marshmallow.jpg Source/Rights: Copyright © 2009 Ashlie Delloiacono Image 4 ADA Description: Photo shows Wasa crackerbread given to each team. Caption: Figure 4: Wasa crackerbread Image file name: wasa.jpg Source/Rights: Copyright © 2009 Ashlie Delloiacono Introduction / Motivation One of the most popular vacations that are taken today are cruises. Imagine for a minute that you and your family are taking a cruise to beautiful Bermuda. Before you set sail, there is a mandatory life boat drill. Does anyone know why they make this drill mandatory? (Answer: (1) so passengers are familiar with the area they must go to in an emergency, (2) how to use the life vests.) Life boats are important; if there was a catastrophe or disaster on board, passengers would be able to evacuate the ship and be safe. Lifeboats originally were not standardized on cruise ships. On the Titanic, there were only enough lifeboats and life rafts for about eleven‐hundred people even though there were over three‐thousand people on board the ship. Does anyone know anything about the Titanic and its story? After the Titanic disaster, cruise lines and cruise ships became more aware of safety and had many more safety concerns; the Titanic disaster claimed the lives of over seventeen‐hundred people and they did not want to have another disaster like this again. As a result, lifeboats became an important part of each cruise vessel. Each engineer made sure that each ship had enough accommodations in the lifeboats to serve that of the passengers and crewmembers aboard the ship. Engineers are extremely important in the designing of cruise ships. First of all, ships are not always assembled in the same place. Though they are put together in one place, each part is typically manufactured and designed in a separate place. In this way, engineers from many different countries manufacture parts of the ship. Does anyone know any parts of a cruise ship which might be made overseas? What countries do you know of that might make these parts? Today, we are going to be engineers and design a life raft to save survivors of the MS Fiesta. Does anyone know what “fiesta” means? Does anyone know what language it is? (Answer: party in Spanish). We are going to be split up into build teams of four members each. I am going to give you a variety of supplies to use to build this life raft. At the end, we are going to see how many survivors, or LEGO people, your raft will save. Keep in mind some of the concepts we have learned in our mathematics and science classes. Make sure that your raft is going to be less dense than water so that it floats. In addition, be aware of specific shapes which might be stronger and hold more weight than other shapes. These two keys and tools will allow you to create a raft that will maximize the amount of people you will save with your life raft. As with most engineers, we are striving to build the strongest raft with the least amount of materials. Each of you will receive ten pieces of uncooked spaghetti, eight marshmallows, and three pieces of this Wasa crackerbread. Be sure to create your design on paper first, like a real engineer would, then attempt to create your life raft. Good luck. Vocabulary / Definitions Word matter density volume mass Definition Anything that takes up space and has mass. The measure of the amount of matter in anything that takes up space. The amount of space occupied by an object. The amount of matter an object contains. Procedure Image 5 ADA Description: Photo shows large tub of water. Caption: Figure 5: Tub of water Image file name: watertub.jpg Source/Rights: Copyright © 2009 Ashlie Delloiacono Before the Activity • For the testing of the buoyancy and strength of the rafts, prepare a large tub or bowl and fill it with water. • Divide the class into “build teams” of four students each. (Done before the activity so that specialized students will be placed with counterparts which will maximize their efficiency during the activity.) • For each “build team”, set aside 10 pieces of spaghetti, 8 marshmallows, and 3 pieces of crackerbread. With the Students 1. Discuss life rafts and life raft design with the students. Ask students which shape would be the strongest to keep the raft afloat with LEGO figurines on it. Ask students to vote on shapes by a show of hands and record their responses on the board. Students should vote that triangles are the strongest shape. If not, explain how squares would easily fall apart if torque were applied to any corner of the square, causing it to collapse. Image 6 ADA Description: Photo shows example of build’s inside. Caption: Figure 6: Inside of build 1 Image file name: build1inside.jpg Source/Rights: Copyright © 2009 Ashlie Delloiacono Image 7 ADA Description: Photo shows example of build’s outside. Caption: Figure 7: Outside of build 1 Image file name: build1outside.jpg Source/Rights: Copyright © 2009 Ashlie Delloiacono 2. Give each team a set of their build materials: 10 pieces of spaghetti, 8 marshmallows, and 3 pieces of crackerbread, as well as sheets of paper. Remind the team to think carefully about what their design will be before actually creating their design. Ask them to draw out their design on paper. One effective way to create a design that all the team members can agree on is to suggest to each group that everyone draw their own design. The team members can then take ideas from each design and create their team design as a combination of individual design ideas. Explain to each team that their raft will be tested by placing LEGO figurines on them until the raft collapses or there are no more LEGO figurines left. Tell the team that they have a limited amount of resources and that conserving the most resources is important in the case of a tie; whichever team conserves the most resources would win a tie‐breaker. 3. Give all student build teams time to brainstorm, design, and build their model life rafts. Make sure students have enough time to draw sketches, compare with teammates, and compromise on designs before actually building the raft. Image 8 ADA Description: Photo shows example of second build’s inside. Caption: Figure 8: Inside of build 2 Image file name: build2inside.jpg Source/Rights: Copyright © 2009 Ashlie Delloiacono Image 9 ADA Description: Photo shows example of second build’s outside. Caption: Figure 9: Outside of build 2 Image file name: build2outside.jpg Source/Rights: Copyright © 2009 Ashlie Delloiacono 4. After students complete their final builds, ask each team to predict how many LEGO figurines their raft will hold. Ask them to record their predictions on the board. Ask them why they think their build will hold that many figurines. Next, place each team’s raft in the tub or bowl of water. Make sure it floats first before adding and LEGO figurines. Next, add one‐by‐one the figurines until there are no more figurines, there is no more room on the raft, or the raft sinks. Repeat this test for each group’s raft. Record for each group how many figurines it can hold on the raft, next to their prediction. Image 10 ADA Description: Photo shows build 2 floating in tub of water. Caption: Figure 10: Build 2 in tub Image file name: float.jpg Source/Rights: Copyright © 2009 Ashlie Delloiacono 5. Conclude the activity by having a class discussion about the results of the testing. Which raft worked the best and why? What factors aided its ability to sustain the maximum amount of LEGO figurines? What could be done to improve the designs? Have students describe how they might make their rafts stronger and more resilient. Have students design at home a better raft and bring it in the next day for extra credit, if it can hold more LEGO figurines than their team’s counterpart. Safety Issues • Remind students not to eat the food. • Remind students to pick up objects they may drop. Assessment Pre‐Activity Assessment Voting: Ask students which shape would be the strongest to keep the raft afloat with LEGO figurines on it. Ask students to vote on shapes by a show of hands and record their responses on the board. • Which type of shape would be likely to be the strongest and hold the maximum amount of weight relative to other shapes? (Explain how squares are less stable than a triangle, due to their ability to fall easily apart if weight or torque is applied to a corner.) Activity Embedded Assessment Prediction: Ask each team to predict how many LEGO figurines their raft will hold. Ask them to record their predictions on the board. Ask them why they think their build will hold that many figurines. Post‐Activity Assessment Rethinking and Rebuilding: Which raft worked the best and why? What factors aided its ability to sustain the maximum amount of LEGO figurines? What could be done to improve the designs? How might you make your rafts stronger and more resilient? What additional supplies could help? Activity Extensions Explain to students how they just utilized the engineering design process. Ask the students if any of them have heard of this process before. Compare this process to the scientific method as you explain the process to them: 1) Define the problem, 2) Brainstorm ideas, 3) Select the most promising/best design, 4) Communicate the design to others, 5) Create and test the design, and 6) Evaluate and revise the design. Ask the students to think about how they used each step in their design process. Have students note the use of triangles as one of the strongest geometric shapes. Ask students to identify where they have seen triangular geometric shapes on some type of device or structure. Have the student explain how they believe that this triangle helped the structure or device keep its shape. Have students explore in the next lesson these triangles. This could include an activity involving students taking a “field trip” around the school to find supporting shapes which help to keep the building or surrounding buildings from falling down. Have students write their findings down and lead a discussion at the end of the activity about their findings. Activity Scaling • For lower grades, give students a sheet which shows some example designs on it. This sheet will also serve as their area to brainstorm and sketch their ideas. Also, consider providing more marshmallows or more spaghetti, as younger students tend to have to re‐do designs or builds. Students will not re‐design their models the next day. • For upper grades, consider using smaller marshmallows instead of the larger ones. These will provide less buoyancy. In addition, give specifications about the size or shape that the build must take, which will restrict their options. Students will also make a re‐build of their model in the same day for testing. References "Engineering Design Process | Sally Ride Science." Sally Ride Science | Sally Ride Science. 23 Apr. 2009 <http://www.sallyridescience.com/toychallenge/design>. "Lifeboat (shipboard) ‐." Wikipedia, the free encyclopedia. 23 Apr. 2009 <http://en.wikipedia.org/wiki/Lifeboat_(shipboard)>. "Titanic Lifeboats." Titanic‐Titanic.com. 23 Apr. 2009 <http://www.titanic‐ titanic.com/lifeboats.shtml>. Owner Ashlie Delloiacono, The College of New Jersey, School of Education, Department of Math, Science and Technology Version: January 2009