Cary Design guidelines
Transcription
Cary Design guidelines
C• A• R•Y Design Guidelines Prepared for: The Town of Cary North Carolina Prepared by: Frazier Associates and Strategic Land Planning August 2001 BACKGROUND Cary’s Vision .................................................................... 2 Purpose of Design Guidelines ............................................. 3 How to Use These Design Guidelines ................................... 4 DESIGN PRINCIPLES 1. 2. 3. 4. 5. 6. 7. Create Human Scale .................................................... 6 Create a Sense of Place ................................................ 8 Connect Uses .............................................................10 Provide Transitions.....................................................12 Reduce Parking Impacts ..............................................14 Plan for Pedestrians, Bicyclists, and Transit Users ..........16 Provide Open Space ....................................................18 DEVELOPMENT TYPES How to Use This Section ..................................................22 1. Activity Centers .........................................................23 2. Office/Industrial Parks and Transitional Office Areas ......28 3. Other Nonresidential Uses ...........................................30 4. Residential Areas .......................................................32 5. Corridor Conversion and Redevelopment Areas ...............34 GUIDELINES TOOL KIT How to Use the Tool Kit ...................................................37 1. Circulation ................................................................38 A. Roads .............................................................38 B. Pedestrian Routes ............................................45 C. Bicycle Routes .................................................48 D. Transit ...........................................................50 E. Streetscape Environment ..................................52 2. Site ........................................................................57 A. Parking ..........................................................57 B. Building Setback and Arrangement ....................66 C. Landscaping ....................................................70 D. Other Site Features ..........................................73 3. Buildings ..................................................................76 A. Entrance Orientation ........................................76 B. Building Mass ..................................................78 C. Building Elements and Materials ........................80 4. Open Space ...............................................................88 A. Gathering Places ..............................................89 B. Recreation and Natural Areas ............................92 C. Private Outdoor Space ......................................94 5. Transitions and Screens ..............................................95 A. Architectural ...................................................96 B. Landscape .......................................................99 TABLE OF CONTENTS CARY DESIGN GUIDELINES Design Guidelines 1 CARY DESIGN GUIDELINES ACKNOWLEDGMENTS TOWN OF CARY COUNCIL Glen Lang, Mayor Jack Smith, Mayor Pro Tem Marla Dorrel Jennifer Robinson Nels Roseland Jess Ward Harold Weinbrecht TOWN OF CARY STAFF Jeff Ulma, A.I.C.P., Director, Planning Department Jim Parajon, A.I.C.P., Manager, Land Use and Transportation Division Scott Ramage, A.I.C.P., Manager, Growth Management Division FOCUS GROUP MEMBERS Frank Baird, Capital Associates Rick Carnagua, Citizen John Eick, Planning & Zoning Board Boots Elam, ETD, Inc. Mike Hunter, W & W Partners, Inc. Mark Ivy, Citizen Tim Joyce, Cary YMCA Eric Kenney, Altman Corporation John Powell, Appearance Commission Ted Powell, Konover Property Trust Scott Radway, Kimley-Horn & Associates Chuck Smith, Withers & Ravenal, Inc. Linda Teal, Citizen CONSULTANTS Frazier Associates 213 North Augusta Street, Staunton, VA 24401 Strategic Land Planning, Inc. 132 North Main, Suite 100, Woodstock, VA 22664 © Frazier Associates, Strategic Land Planning and The Town of Cary. BACKGROUND Design Guidelines 1 C• A• R•Y Background What Kind of Place Does Cary Want To Be? Cary citizens clearly want the Town to be a special kind of place, a specific place, a community. The Land Use Plan notes that “Cary’s residents care passionately about the appearance, design, and form of their community.” The following features were identified in particular and form the basis of the vision for Cary: Attractive Appearance - Emphasis on urban design. Highly Connected Roads and Paths - Safe, convenient travel ways that provide multiple routes and are accessible not just to motorists but also to pedestrians and bicyclists. Activity Nodes - Not strip development but instead “activity centers,” envisioned as mixed-use nodes with commercial, office, institutional, and high-density residential development clustered in a pedestrian-friendly manner. Natural Landscapes - Preserved natural areas and also enhanced landscape in developed areas. Transit-Friendly Development - A development pattern that offers the potential for economical and efficient transit services. Vibrant - A community with unique and interesting places and focused areas of activity and human interaction. 2 Design Guidelines CARY’S VISION Cary has established its vision for future development through the extensive public planning process that resulted in the Land Use Plan. Key objectives of the vision are to retain a sense of place, to have a more human-scale and pedestrian-oriented environment, avoid strip development along arterials, focus commercial activity into discrete nodes, and to increase connectivity. Design and Community The Town of Cary has many assets including a prime location near Raleigh and Research Triangle Park, an attractive landscape, a strong economic position, and high development standards. Creating places conducive to “community” is one role of urban design. A subtext throughout the Land Use Plan is the connection between development patterns and the function of a community. What is desired are places that encourage informal, casual interactions and meetings. Many such places are found in the public realm, such as along important sidewalks, paths, or within open spaces or in parks as well as in a variety of shopping areas. Hierarchy of Places A sense of place implies distinct places, rather than the run-on blur of much modern development. People move daily from where they live, to where they shop, to where they work, to where they play. These places can and should feel different from each other. One aspect of the Design Guidelines is establishing ways to make all parts of Cary connected while at the same time make them distinct from each other. Some places are used more intensively than others. A hierarchy, a feeling of distinction between areas, can reinforce the balance of places that makes up a community. Throughout this manual, the attempt is made to illustrate this hierarchy or distinction of places: some are “going through” places (corridors), others are “destinations” (activity centers, office/industrial parks, other nonresidential areas) and others are “where we live” (residential areas). The vision for these different uses is to be well-connected, but functional. This concept simply requires that new development is planned with its neighboring developments in mind, specifically in how they relate through circulation and architectural design. When successfully executed, each development can be distinct but also blend with its neighbors. PURPOSE OF DESIGN GUIDELINES To address this challenge, the Town’s Land Use Plan lays a comprehensive groundwork for changing the pattern of new development with the goal of achieving a more attractive, functional, and citizen-friendly design. That plan called for the development of a design guidelines manual to put these concepts into action. These Design Guidelines present general design priorities and core design principles that can be adapted to individual circumstances of site and subdivision layout. While specific examples are provided, the enduring strength of guidelines relies on their flexibility. Not every case and circumstance can be anticipated, nor is the goal to prescribe the design of every development in Cary. In fact, given the level of sophistication of the market in Cary, it is anticipated that developers will be able to build on these principles and create unique, livable, and viable projects that meet the vision. The Design Guidelines are therefore a direct result of the public planning process used to develop the Land Use Plan. This manual was developed by consultants, Frazier Associates and Strategic Land Planning, in close collaboration with Town staff. Ample input was provided, through in-depth workshops with a focus group made up of citizens and developers. The Cary Design Guidelines Manual is intended to serve a number of purposes. They are to: 1. Educate property owners, developers, the public, and plan reviewers on what is expected and desired for new development throughout the Town of Cary; 2. Present clear principles and priorities for achieving this vision; 3. Present clear policy guidelines and criteria for development to implement the design vision; and 4. Illustrate specific techniques to use when planning and designing developments. How Guidelines Relate to Other Ordinances This manual is an official policy document that expands upon the priorities and goals of the design principles set forth in the Land Use Plan. While the document provides specific recommendations for development, it cannot, and is not intended to, cover all circumstances. Rather, the structure and content of the manual are meant to give developers and reviewers the perspective to address the unique conditions of each project, while giving builders the flexibility to develop their own designs that meet the intent, principles and spirit of the guidelines. Each development project must follow all relevant Town ordinances and policies. These include but are not limited to the variety of chapters in the Unified Development Ordinance. Design Guidelines 3 C• A• R•Y Background HOW TO USE THESE DESIGN GUIDELINES This manual moves from the general to the specific. After this background section, its three main sections are Design Principles, Development Types, and Guidelines Tool Kit. The Design Principles Section is an important reminder of the reason for the manual. It puts into a visual form the essence of the concepts developed in the Land Use Plan (LUP). Seven basic design principles were drawn from the LUP. These are illustrated and examples are given in order to guide the design of new construction. The Development Types Section puts these design principles into practice. For each major development type, a checklist clarifies what is expected for projects of that type. “Illustrative development patterns” provide annotated, visual representations of conceptual designs that meet Cary’s vision. The Guidelines Tool Kit Section gives specific guidance on the individual elements that make up a project. It is organized by topic (circulation, site planning, buildings, open space, and transitions) and provides text guidelines accompanied by illustrations and additional tips. All users should read the Design Principles section. Property owners, developers, architects, engineers, and other members of the development team can then consult the Development Types section that discusses the type of development they are considering. In designing that development, they can refer to the Guidelines Tool Kit section for each relevant element. 4 Design Guidelines DESIGN PRINCIPLES Design Guidelines 5 C• A• R•Y Design Principles Design Principles for Development in Cary and How to Use Them 1. Create Human Scale. 2. Create a Sense of Place 3. Connect Uses 4. Provide Transitions 5. Reduce Parking Impacts Seven design principles were distilled from the Cary Land Use Plan. They are explained in this section and form the basis for the recommendations made in the Development Types and Guidelines Tool Kit sections of this document. They are: 1. Create Human Scale; 2. Create a Sense of Place; 3. Connect Uses; 4. Provide Transitions; 5. Reduce Parking Impacts; 6. Plan for Pedestrians, Bicyclists, and Transit Users; and 7. Provide Open Space. 1. CREATE HUMAN SCALE 6. Plan for Pedestrians, Bicyclists, and Transit Users 7. Provide Open Space c Human scale is the proportional relationship of buildings and spaces to people. When components in the built environment are ordered in such a way that people feel comfortable then human scale has most likely been used. By contrast, a place that is out of human scale, either too small or too large, will tend to make people feel uncomfortable. The reaction is to avoid such a place or to move through it quickly. Significant buildings and sites use monumental scale to create a sense of importance. In these cases, the human scale elements are often incorporated into the project as well. Human scale can be further reinforced by the choice of materials, textures, patterns, colors, and details. a Characteristics of Human Scale Development b The photo above shows elements that give human scale to buildings: a. A building element that marks the height of the first floor such as a cornice; b. A sign hung so it is visible to the walking pedestrian; c. Trees that provide a protective canopy to walk under. The tree canopy is approximately the same height as the cornice in a. 6 Design Guidelines 1. The dimensions of building height and width, street width, streetscape elements, building setback, and other elements are combined so that they establish a comfortable realm for people to move around in and interact in. The dimensions of human interaction govern the design rather than the dimensions of vehicular circulation and convenience. 2. Buildings are arranged to enclose and define space. This may include locating buildings close to a sidewalk, creating spacial definition. 3. Buildings have limited height at pedestrian paths and sidewalks. Taller buildings have upper stories that are set back. There is a gradual transition of heights and mass, with the greatest concentration in the center of activity centers. 4. Building articulation and design details reduce the perceived mass of large buildings. Elements such as openings at street level, decorative elements that mark floor heights such as cornices, porches and awnings are used to break the building down to human dimensions. 5. Residential forms and proportions are used on commercial and office buildings next to residential areas. 6. Street trees with protective canopies enclose and define the streetscape. 7. Street widths are limited when possible, bulb-outs are used at crosswalks, and medians are used to break the street into dimensions comfortable for pedestrians. 8. Streetscape elements such as sidewalks wide enough for comfortable pedestrian movement, distinctive sidewalk paving, pedestrian-scale streetlights and other fixtures are used to relate to the human dimension. Building Elements A large mass without defining architectural elements (above) gives observers no visual reference to themselves. Without elements that bring the building into scale, the person can feel disoriented. Architectural features such as cornices, windows, vertical divisions such as columns and piers, break the same mass down to human scale. The person is attracted to be near and in the spaces created by such buildings. Space Spaces between buildings can be out of human scale, causing a feeling of being lost in a sea of emptiness. Creating human scaled spaces that are defined by either buildings or landscape features provide more friendly, inviting places. Space has no closure. 5x x Space is too large as defined by buildings. The most comfortable community spaces are in the ratio of two or three horizontal units to one vertical unit. 2-3 x x Comfortable human scale space is enclosed by buildings. Comfortable human scale space is enclosed by landscaping and building. Design Guidelines 7 C• A• R•Y Design Principles 2. CREATE A SENSE OF PLACE 1. Create Human Scale 2. Create a Sense of Place 3. Connect Uses A “sense of place” creates an image that remains in your mind when you leave that area. This sense can be built on a particular distinctive element, such as a landmark building or a grove of mature trees or a special view. It also can be a mosaic of details that creates a fine-grained streetscape. Individuality of design can give a sense of place, and so can a theme of common design elements, particularly in the public realm. . 4. Provide Transitions Characteristics of Sense of Place 5. Reduce Parking Impacts 6. Plan for Pedestrians, Bicyclists, and Transit Users 7. Provide Open Space 1. Civic open spaces may be located in central parts of a development. 2. Amenities such as fountains, clocks, or seating areas are provided. 3. Gateways into an area are marked with signature architecture, public art, and/or landscaping. 4. A landscaping and/or streetscape theme is used to define the area or the inherent features of a place. 5. The architecture relates to human scale, is pedestrian friendly and is harmonious with neighboring buildings and the setting. 6. Outdoor spaces are defined by building arrangement, landscaping, and/or site elements such as fences or walls. 7. A materials palette or architectural theme may be established for specific areas. 8. Special features and buildings may be used to terminate vistas. 9. While an architectural style or landscape theme may create a unified design, some variety and individual expression within that theme provides vitality to an area. Because the Town Clock in Cary marks the heart of the community it helps to create a sense of place. A clock located at another location corner may not have the same effect. 8 Design Guidelines A well-scaled plaza in the middle of new development provides a sense of place (top), as does the clock tower at Preston Corners in Cary (above right). Residential area front yards, sidewalks and front porches (right) and expanded sidewalks for cafes (below right) provide places for gathering and social interaction. As Cary continues to develop, elements like these can be used to create a sense of place. Design Guidelines 9 C• A• R•Y Design Principles 1. Create Human Scale 2. Create a Sense of Place 3. Connect Uses 4. Provide Transitions 5. Reduce Parking Impacts 6. Plan for Pedestrians, Bicyclists, and Transit Users 7. Provide Open Space 3. CONNECT USES A community is made up of both social and physical connections. Connecting uses means making clear pedestrian and vehicular pathways between developments. It also means intermingling compatible uses. A strong sense of community, the highly valued “small-town atmosphere,” depends on having such convenient and easy access to a variety of activities and uses. This connection of uses is very important to the function of a livable, pedestrian-oriented community such as Cary desires. Because many policies of recent decades have resulted in or even required the separation of projects and uses, this all-important design principle perhaps will require the greatest adjustment in how development occurs. Characteristics of Connectivity 1. Individual developments are joined together with roads and continuous sidewalks and paths versus a collection of separate development pods. Within a development, easy-to-use internal circulation is provided not only for cars but for pedestrians and bicyclists between all buildings and spaces. 2. Street stubs to adjacent developable sites are provided in existing developments for future connections between new projects and uses. 3. Common streetscape elements, materials and designs are used to visually link different areas. 4. Buildings are oriented to roads and sidewalks with orientation to parking areas being secondary. Buildings and whole developments are not isolated from one another with extensive buffers. 5. Pedestrian and vehicular links are provided to parks, schools, and other public destinations. Salt Box Village in Cary is connected with sidewalks to adjoining residential neighborhoods. 10 Design Guidelines a Visual and physical connections are made between this shopping center and the neighboring residential development (a) in the distance. a a Pedestrian connections are made to large office developments (a) from a nearby hotel. This connection to adjoining development also includes outdoor cafes (a), further encouraging pedestrian activity. Plan view Plan developments with sidewalk, street and open space connections. Design Guidelines 11 C• A• R•Y Design Principles 4. PROVIDE TRANSITIONS 1. Create Human Scale 2. Create a Sense of Place 3. Connect Uses 4. Provide Transitions 5. Reduce Parking Impacts 6. Plan for Pedestrians, Bicyclists, and Transit Users 7. Provide Open Space As Cary moves into a pattern of integrated uses and development projects, transitions become more important than ever to ensure compatible neighbors. Traditionally, uses have been separated and projects were designed to stand alone, buffered by landscaping and spacial separation. Cary’s vision calls for bringing buildings in activity centers closer together and requiring connections. With good transitions, potential conflicts can be forestalled. Characteristics of Transitions Between Uses 1. Complementary architectural design including building height, style, color, materials, mass, footprint and decoration is used to make a transition between diverse land uses. 2. Manipulation of massing is used to buffer abrupt changes of scale. For instance, the mass of a multistory development can be stepped back from the street when adjacent to smaller scale development. 3. Transitions between residential and larger commercial areas are created with mid-sized developments that may include higher density residential, small office and/or retail uses. 4 . Primary building elevations that are visible from the street or neighboring developments generally are not devoted to service functions such as delivery, loading docks, maintenance areas, utility equipment, etc. 5. Planted buffers or fences and walls are used when architectural transitions would not be sufficient to reduce negative impacts such as rear service entries. 6. Parks and open spaces can be transition zones between residential and commercial uses. This Cary office development transitions to adjacent residential developments through the use of residentiallycompatible architectural styles. 12 Design Guidelines a b a b This is a transition between townhouses (a) and a multifamily residential structure (b). In this example, small scale retail (a) transitions from a shopping center to medium-density residential development (b). a Architectural transitions are achieved when larger scaled commercial buildings respect the scale and form of adjacent lower density uses (a). Architectural Transition b When design character does not blend, landscape transitions are used to soften and buffer the change of scale and design (b) Landscape Transition Residential Commercial Landscaped areas can create transitions between uses while maintaining connectivity. Design Guidelines 13 C• A• R•Y Design Principles 5. REDUCE PARKING IMPACTS 1. Create Human Scale 2. Create a Sense of Place 3. Connect Uses 4. Provide Transitions 5. Reduce Parking Impacts 6. Plan for Pedestrians, Bicyclists, and Transit Users 7. Provide Open Space A key principle of Cary’s design vision is to reduce the visual impact of parking. This goal includes reducing the image of the “sea of parking” one finds along corridors at retail centers and the “garage-scape” in neighborhoods. Parking is necessary at work, at home, and at destinations throughout the town. However, there is no reason why it needs to dominate the view. Following other design principles should result in a decreased need for parking spaces, as more sites are accessible on foot and in combined trips. At the same time, the careful placement and design of parking areas will do much to determine how successfully Cary can achieve its other goals of full pedestrian access and good connections. Characteristics of Reduced Parking Impacts 1. A portion of parking is placed to the rear or sides of commercial buildings that face a street. This parking is essentially overflow parking for peak usage during the year. 2. Buildings are more prominent than parking lots. 3. On-street parking is provided when feasible to reduce the area of parking lots. 4. Parking is shared between complementary uses such as churches and office buildings. 5. Plantings and pedestrian paths are used to divide large lots into smaller lots. 6. Parking lots are screened with low walls and/or year-round plantings. 7. Parking lots are well-shaded with trees in order to create a more desirable parking area. 8. Garages do not dominate the residential street view. In some cases, access and parking are provided at the rear of some residential units. 9. Structured parking is used in high-density commercial/office areas to reduce the area of necessary surface parking. Parking at Preston Commons is screened and buffered from view so that buildings take on more prominence. 14 Design Guidelines Retail Retail The use of mature landscaping and topography reduce the impact of parking in this large lot. This illustration shows a shopping Center with overflow parking to the side and rear. In this development, on-street parking is provided to reduce the size of parking lots. a Sidewalks and landscaping reduce the impact of a large parking area and provide pleasant connections between uses. (The lot is also directly across from the building in the photo at left.) In the residential development, left, the garage (a) is placed behind the house at an angle. The driveway is shared. In Carpenter Village, above, parking is located in the rear and is not visible from the street. Design Guidelines 15 C• A• R•Y Design Principles 1. Create Human Scale 2. Create a Sense of Place 3. Connect Uses 4. Provide Transitions 5. Reduce Parking Impacts 6. Plan for Pedestrians, Bicyclists, and Transit Users 7. Provide Open Space 6. PLAN FOR PEDESTRIANS, BICYCLISTS, AND TRANSIT USERS Emphasis on the pedestrian experience looms large throughout the vision for Cary. It is intended that it be possible to bike or walk between most destinations and to have transit service between major points. Overcoming obstacles to walking from place to place requires evaluation of all components of development, from road dimensions to building arrangement and to parking lot design. It also requires amenities such as sidewalks, plantings, and street furniture. Continuous routes are the key. Characteristics of Planning for Pedestrians, Bicyclists, and Transit Users 1. Overall, sidewalks, paths and greenways are connectors between communities, between and within neighborhoods, block-to-block and at mid-block to schools and other high volume pedestrian destinations. 2. Sidewalks are continuous along public streets. 3. Sidewalks connect buildings to the public sidewalk and to each other. 4. A system of bicycle and pedestrian paths is provided town-wide. 5. Sidewalks are designed to match the future volume of pedestrian traffic. 6. Safe and frequent crossings are provided for pedestrians. 7. Amenities such as street furniture, shade, and shelter are provided for pedestrians where there is a high volume of usage. 8. Sites for transit stops are reserved at locations appropriate for commuters and activity center users. 9. Bicycle storage is provided at appropriate locations, including parks, focus areas, and office parks. Franklin Street in Chapel Hill includes benches, landscaping and bike racks. These amenities are immediately adjacent to shops and restaurants and close to transit stops. All of these features encourage pedestrian activity. 16 Design Guidelines Sidewalks are provided to connect shopping centers with outparcels. Pedestrian/bike bath connects various uses and developments. Drive aisles are narrow where pedestrian crosswalks occur (top) and sidewalks are provided in residential areas (bottom). This Cary development (top) includes pedestrian amenities and landscaping in the parking lot. Transit stops, once developed will include shelter from the weather (bottom). Design Guidelines 17 C• A• R•Y Design Principles 7. PROVIDE OPEN SPACE 1. Create Human Scale 2. Create a Sense of Place 3. Connect Uses 4. Provide Transitions 5. Reduce Parking Impacts 6. Plan for Pedestrians, Bicyclists, and Transit Users 7. Provide Open Space Even as the amount of land consumed generally has outstripped raw population growth, modern patterns of development generally offer little space for recreation, social gathering, and preservation of natural areas. This design principle calls for outdoor space to be just as integral to the overall development plan as the construction of buildings, roads, and other structures. A wide range of open spaces are possible: public gathering areas in activity centers and office parks; common play areas and miniparks shared by nearby residences; and natural preserves. Setting aside well-designed open areas makes the immediate environs pleasant and fulfilling, giving citizens a convenient outlet for recreation and socialization and doing much to make continued development sustainable in the long run. Characteristics of Usable Community Open Space 1. Open space is provided in central, pedestrian-oriented areas in activity centers neighborhoods and in large office/industrial parks. 2. Scenic views, mature woods or specimen trees, and riparian areas are reserved in new development 3. Residential areas have recreation areas within a five minute walk of each home. Open space can include landscaped walkways between buildings and developments. 18 Design Guidelines Barretts Landing in Franklin, Virginia is a recently created open space in a commercial district. Open space in residential neighborhoods provide a recreational and gathering area. Urban Park in Cary is a good example. Design Guidelines 19 C• A• R•Y Design Principles 20 Design Guidelines DEVELOPMENT TYPES Design Guidelines 21 C• A• R•Y Development Types HOW TO USE THIS SECTION 1. Activity Centers 2. Office/Industrial Parks 3. Other Nonresidential Uses 4. Residential Areas 5. Corridor Conversion and Redevelopment Areas This section describes the general characteristics of development that meet the overall vision for Cary. It is organized around the following development types as defined in the Land Use Plan: • Activity Centers; • Office/Industrial Parks; • Other Nonresidential Development Types; • Residential Areas; • Corridor Conversion and Redevelopment Areas. Two key resources are provided for each major development type: 1. a checklist defining the characteristics that development of that type should display and 2. an illustrative plan that shows options and site relationships that meet the checklist. The desired result is to create individual projects that meet the overall vision for Cary. Please Note: For less-common development types not covered explicitly here, the developer needs to work with Town staff to adapt one of these checklists. The checklists indicate priorities that should be followed in all developments of each type. The annotated illustrations show options and site relationships that meet this checklist. These drawings give a sense of how development areas would look when built out. Elements in these graphics are sized and planned to meet local regulations and market forces. In brief, how to use this section: 1. Locate your development type. 2. Follow the checklist. 3. Review the illustrative plan for ideas. 4. Develop a plan that meets the checklist. 5. Follow the guidelines in the Guidelines Tool Kit section for more specific recommendations. 22 Design Guidelines One of the most challenging and important new expectations for development is providing connections between different areas and uses. The illustrations in this section give an indication of what entire areas might look like under these design guidelines. These areas would be made up of numerous individual projects. The sample illustrations, compared to conventional development, show a connected community. Please Note: The illustrations provided throughout this section are options and examples only. Developers are expected to adapt these concepts, following the checklist, to create pleasing and functional places for the people of Cary to live, work, and play. As conceptual drawings, these illustrations do not show topographical or other site constraints. For example, the grid-like street plans are for clarity and do not imply that all plans must be grids. 1. ACTIVITY CENTERS Description Activity Centers consist of a core “focus area” with shopping, services, recreation, and office and institutional facilities and “support areas” with the highest-density housing. Activity centers are the most critical element of Cary’s Land Use Plan. Activity Centers are characterized by a distinctive identity and a compatible mix of activities and facilities, along with functional and aesthetic unity. TIP: Alternative Patterns for Activity Center Development Three options for development patterns in activity centers are illustrated in this section. Each uses a different integrating Purpose of Area element or design concept to meet The purpose of an activity center is: 1. to have all of the essential facilities for the community concentrated in one convenient location, the focus area; and 2. to provide community focal points and open space and be fully connected to adjoining neighborhoods in the support area and surrounding neighborhoods. the guidelines. Other options also There are three levels of activity centers: • Neighborhood Activity Centers; • Community Activity Centers; and • Regional Activity Centers. Neighborhood Activity Centers provide facilities to serve the daily needs of one or more adjoining neighborhoods. This one convenient location contains small-scale facilities such as a supermarket, a drug store, service stations, small offices and a day-care center. could be developed. These illustrative development patterns show neighborhood activity centers, as the vast majority of activity centers in Cary will be at this level. Buildings and parking areas in these drawings are sized to accommodate large retail operations and a variety of other smaller uses with associated parking as required by code. Each drawing is captioned to explain the features of the plan. Community Activity Centers serve a wider area and therefore are larger and more diverse than neighborhood activity centers. They can contain such facilities as a large supermarket, large drug store, large chain retail/discount store, specialty shops, service stations, churches, parks, midsize offices, and perhaps, a school. Regional Activity Centers serve an entire region. Regional shopping malls, a number of major employers, restaurant and entertainment facilities, and a high school or community college are the kinds of facilities that anchor regional activity centers. Regional centers take up the most land, have the most diverse uses, and are the most intensely developed of the three levels of activity centers. Design Guidelines 23 C• A• R•Y Development Types Checklist: Activity Centers 1. Activity Centers 2. Office/Industrial Parks 3. Other Nonresidential Uses 4. Residential Areas 5. Corridor Conversion and Redevelopment Areas 1. Create Human Scale ____ Height, setback and mass of buildings are coordinated with street width, parking and other elements to create a humanscaled zone of activity. Buildings are arranged to define the spaces between them in a logical and orderly pattern that invites human interaction. See Tool Kit Sections 1-5. ____ Architectural elements and facade articulation are used to reduce building mass, particularly at the first floor level. Windows, material variety and building bays at street level are used to provide human scale. See Tool Kit Section 3. ____ Elements such as shade trees, awnings, canopies, arcades, etc. are used to define and create inviting, pedestrian corridors. See Tool Kit Sections 2, 3. ____ Large expanses of unmodulated parking are avoided. See Tool Kit Section 2. ____ Vast or long areas of blank building walls are avoided in areas where there is high pedestrian usage. See Tool Kit Section 3. 2. Create a Sense of Place ____ Site plan is organized around an integrating concept that presents a distinctive character for the Activity Center that can be extended and connected as additional development occurs. See examples in this chapter and Tool Kit Section 4. ____ Entry to Activity Center is marked with signature architecture, public art, landscape and streetscape elements and/ or other elements. See Tool Kit Sections 1,2,5. 24 Design Guidelines ____ There is a coordinated streetscape theme including landscaping, streetlights, paving and other materials. Existing mature landscape elements are preserved and maintained where appropriate. See Tool Kit Sections 1,2. ____ There is consistent architectural palette for buildings including coordinated architectural style, roof forms and materials, wall materials, colors and details. Diverse developments within an Activity Center strive to be coordinated without being monotonous or repetitive. See Tool Kit Section 3. ____ By definition, Activity Centers contain the highest concentration of activities in the core area with a gradual transition out towards lower density uses. Therefore, taller buildings are placed in the core area. Enough buildings are placed close to street to provide architectural definition for the core area and to frame and define the street. See Tool Kit Sections 2,3. ____ In a neighborhood activity center, a village scale is emphasized by including smaller-scaled buildings, smaller roads and by orienting portions of development to surrounding side streets and neighborhoods. Medium and high-density residential buildings are limited to about three stories. See Tool Kit Sections 2,3. ____ In a community activity center, there is larger scaled development with more activities. The majority of development is oriented to arterial roads with some development oriented to side streets and surrounding neighborhoods. Medium and high-density residential buildings are limited to about four stories. See Tool Kit Sections 2, 3. ____ In a regional activity center, there is the largest scale of development with a high density of major destinations and urban activity. Prominent businesses are focal points and are integrated into the overall theme of the Activity Center. Parking structures are considered in development plans to create density. Medium and high-density residential buildings are limited to about five stories. Streetscape design reflects the larger scale of the Activity Center. See Tool Kit Sections 2, 3. 3. landscape amenities and by architectural design. See Tool Kit Sections 2, 5. Connect Uses ____ Activity Centers are a mixture of commercial, office, residential and institutional uses. These diverse land uses are linked by a convenient, logical and highly-connected pattern of streets, sidewalks, and shared open spaces. See Tool Kit Sections 1, 4. ____ Connections are made to adjacent developments by streets, sidewalks, paths and open space. See Tool Kit Sections 1, 4. 4. Provide Transitions ____ Internal vehicular, pedestrian and bicycle connections are provided between buildings in a single development project. See Tool Kit Section 1. ____ Building mass is modulated and building height reduced in order to reduce scale from higher density to lower density uses. See Tool Kit Section 5. ____ Strong connections are provided between the outparcel buildings and main buildings in a development both physically with roads, walkways and ____ Architectural elements and treatments are used to create transitions between different uses and intensities. For instance, commercial uses Patterns for Activity Center Development: Alternate #1 “Eyes on the Street” Integrating element: public streets. Most buildings front directly on the street and define a clear edge. The principal buildings on the corner of the arterial street make a strong architectural statement and announce the activity center. A minimum of 20-40% of parking is to the side and rear of the buildings. Buildings can also be linked by civic open space. Design Guidelines 25 C• A• R•Y Development Types 1. Activity Centers 2. Office/Industrial Parks 3. Other Nonresidential Uses 4. Residential Areas 5. Corridor Conversion and Redevelopment Areas adjacent to neighborhood uses employ heights, materials, and roof forms that complements and blends with neighborhood architecture. See Tool Kit Section 5. ____ When transitions cannot be achieved architecturally, landscape and/or open space transitions are used to reduce impacts between different uses and to scale down densities. See Tool Kit Section 5. 5. Reduce Parking Impacts ____ A minimum of 20-40% of the required parking is placed to the side or rear of development projects, reducing large expanses of parking in front of developments. See Tool Kit Section 2. ____ Parking lots are screened with landscaping or decorative walls that also serve to define the character of the district. See Tool Kit Section 2. ____ Parking structures are provided for denser developments at the focus areas. See Tool Kit Section 2. ____ Parking is shared or consolidated between compatible adjacent uses. See Tool Kit Section 2. Patterns for Activity Center Development: Alternate #2 “Main Street Revisited” Integrating element: public streets and mixed uses. Collector street is the core of the activity center. Buildings are closely spaced and front directly on this street. Parking is behind the buildings. Landscaped square provides transition to other mid-block uses, which also are served by smaller cross streets. 26 Design Guidelines 6. Plan for Pedestrians, Bicyclists and Transit Users ____ The layout of buildings, streets and pedestrian paths emphasize pedestrian convenience and provide for direct pedestrian routes by providing breaks in between building masses. See Tool Kit sections 1, 2. ____ Pedestrian and bicycle connections are made with sidewalks and paths between buildings in a development and to adjacent developments and neighborhoods. On-street sidewalks and bicycle paths are provided to connect to Town-wide system. See Tool Kit Section 1. ____ Pedestrian amenities such as walkways, crosswalks, and shade are included in parking lot designs. See Tool Kit Section 2. ____ Buildings are arranged to invite pedestrian activity. See Tool Kit Section 3. ____ Area for future transit stop(s) is reserved in focus area and at multifamily residential complexes. See Tool Kit Section 1. ____ Bicycle storage facilities are provided. See Tool Kit Section 1. 7. Provide Open Space ____ Public gathering spaces are provided in a convenient central location as an integral part of the activity center, such as an architecturally integrated plaza or open civic space. See Tool Kit Section 4. ____ A natural landscaped area, preserved woodland and/or scenic view that provides recreation opportunities, is provided as a focal point or a civic meeting place. See Tool Kit Section 4. ____ Generous sidewalks are used in commercial areas to create a “Main Street” open space. See Tool Kit Section 4. Patterns for Activity Center Development: Alternate #3 “Place on the Plaza” Integrating element: open space/ civic space. A grand plaza gives the activity center focus. Principal buildings orient to the plaza. Parking is buffered from the arterial. Side streets open up circulation and provide sites for smaller buildings. Design Guidelines 27 C• A• R•Y Development Types 1. Activity Centers 2. OFFICE/INDUSTRIAL PARKS AND TRANSITIONAL OFFICE AREAS Description 2. Office/Industrial Parks 3. Other Nonresidential Uses 4. Residential Areas Office Parks and Office and Industrial Parks (hereafter “Office/ Industrial Parks”) are planned concentrations of office and industrial development. These areas accommodate additional office and industrial growth outside of activity centers. They include space, for example, for large firms or those that by size or function are incompatible with the residential, office, and commercial uses in activity centers. Office parks have primarily office uses such as corporate offices and office condominiums. In addition, office and industrial parks can accommodate industrial uses, such as warehousing and light manufacturing. They may have a focus area containing support services such as convenience stores, copy shops, fast-food restaurants, and branch libraries. Purpose of Area 5. Corridor Conversion and Redevelopment Areas 28 Design Guidelines Office/industrial parks provide space for substantial employment centers. They accommodate uses that do not fit the compact, pedestrian orientation of activity centers. Office/Industrial Parks are unified developments, often in campus-like settings with an internal road network and shared open space. The buildings generally relate to each other and share design characteristics. Checklist: Office/ Industrial Parks and Transitional Office Areas 1. Create Human Scale ____ Height, setback and mass of buildings are coordinated with streets, parking and other elements to create a humanscaled zone of activity. Buildings are arranged to define the spaces between them in a logical and orderly pattern that invites human interaction. See Tool Kit Sections 1-5. ____ Architectural elements and façade articulation are used to reduce building mass, particularly at the first floor level. Windows, material variety and building bays at street level are used to provide human scale. See Tool Kit Section 3. ____ Elements such as shade trees, awnings, canopies, arcades, etc. are used to define and create inviting, pedestrian areas. Large expanses of unmodulated parking and vast blank building walls are avoided in areas where there are high traffic pedestrian corridors. See Tool Kit Sections 2, 3. 2. Create a Sense of Place ____ A distinctive identity is provided by using coordinated landscaping and architecture, along with public art, particularly at gateways and gathering places. See Tool Kit Sections 1, 2, 5. ____ A coordinated plan accommodates office and industrial buildings of varied scales and uses and is integrated with the natural environment. See Tool Kit Section 4. ____ Buildings are arranged to define or enclose usable outdoor spaces. See Tool Kit Section 4. ____ Attractive outdoor spaces that include amenities such as furniture and landscaping are provided for gatherings and meetings near uses such as office cafes or delis. See Tool Kit Section 4. 3. Connect Uses ____ The office park is connected by streets, sidewalks, paths and open space both internally and to surrounding developments. See Tool Kit Section 1. ____ Sidewalks connect sites and buildings within the office park. See Tool Kit Section 1. 4. Provide Transitions ____ Buildings have heights and mass compatible with adjacent buildings. When surrounding buildings are residential in scale, taller, larger buildings are in the center of the park with buildings transitioning in size and height to smaller buildings in surrounding area. See Tool Kit Section 5. ____ Architectural elements and treatments are used to create transitions between different uses and intensities. For instance, commercial uses adjacent to neighborhood uses employ heights, materials, and roof forms that complements and blends with neighborhood architecture. See Tool Kit Section 5. ____ When transitions between sites and uses cannot be achieved architecturally, landscape buffers and/or open space transitions are used to reduce impacts between different uses and to scale down densities. See Tool Kit Section 5. 5. Reduce Parking Impacts ____ Lots are designed to avoid large expanses of parking, especially for views from public streets or pedestrian areas. See Tool Kit Section 2. ____ The visibility of parking areas is reduced by placing parking to the side and rear of buildings facing public streets. Ideally, one two-sided bay of parking is placed between the building(s) and the street. See Tool Kit Section 2. ____ Parking is screened from public streets with walls and/or landscaping. See Tool Kit Sections 2, 5. 6. Plan for Pedestrians, Bicyclists and Transit Users ____ Pedestrian and bicycle connections are made with sidewalks and paths between buildings in a development and to adjacent developments and neighborhoods. On-street sidewalks and bicycle paths are provided to connect to Town-wide system. See Tool Kit Section 1. ____ Pedestrian amenities such as walkways, crosswalks, and shade are included in parking lot designs. See Tool Kit Section 1. ____ Buildings are arranged to invite pedestrian activity. See Tool Kit Sections 2, 3. ____ Area for future transit stop(s) are reserved, particularly near large employers. See Tool Kit Section 1. ____ Bicycle facilities are provided at convenient locations to the majority of employers. See Tool Kit Section 1. 7. Provide Open Space ____ Natural areas such as woodlands and scenic views are preserved to provide recreation opportunities for workers, to create outdoor meeting spaces or to provide a natural focal point to the development. See Tool Kit Section 4. ____ Public outdoor spaces are provided near office cafes and delis that are central and/or convenient to the majority of tenants. See Tool Kit Section 4. ____ Existing woodland is used for buffers and screens to adjacent residential development. See Tool Kit Sections 4, 5. Design Guidelines 29 C• A• R•Y Development Types 3. OTHER NONRESIDENTIAL USES 1. Activity Centers (NOT IN ACTIVITY CENTERS OR OFFICE/INDUSTRIAL PARKS) Description 2. Office/Industrial Parks 3. Other Nonresidential Uses 4. Residential Areas 5. Corridor Conversion and Redevelopment Areas These sites provide isolated commercial, office, and institutional uses that may not fit into activity centers or office or industrial parks. Examples include miscellaneous uses such as veterinary clinics, furniture stores, and car dealerships. These are the categories of nonresidential development: • commercial uses outside of activity centers; • office and institutional uses outside of activity centers; • industrial uses outside of activity centers; • commercial low intensity uses; and • transitional office uses. These categories can be applied to infill sites and at the intersections of some arterials not designated as activity centers. Purpose of Area The purpose of these areas is to accommodate the wide range of miscellaneous uses that do not logically fit into activity centers or exist outside of activity centers for other reasons. Located along a major thoughoufare, Pedestrian connections are this retail use has the same setback provided through the buffers from the street as adjoining uses but and from side sidewalks. is buffered from lower intensity uses. 30 Design Guidelines Checklist: Other Nonresidential Uses 1. Create Human Scale ____ Height, setback and mass of buildings are coordinated with adjacent buildings and developments as well as streets and sidewalks to create a humanscaled zone of activity. See Tool Kit Sections 1-5. ____ Architectural elements and façade articulation are used to blend building mass, particularly at the first floor level with adjacent buildings. Windows, material variety and building bays at street level are used to provide human scale. See Tool Kit Section 3. ____ Elements such as shade trees, canopies, arcades, etc. are used to define and create inviting, pedestrian corridors and areas within the development that create human scale and connect uses. See Tool Kit Sections 2, 3. ____ Large expanses of unmodulated parking are avoided. See Tool Kit Section 2. ____ Vast or long areas of blank building walls are avoided in areas where there is high pedestrian usage. See Tool Kit Section 3. 2. Create a Sense of Place ____ New buildings are compatible with important adjacent development including style, setbacks, height, materials, and forms. See Tool Kit Section 3. ____ New buildings are oriented to public streets and to each other in a way that continues or establishes a desirable pattern of development along the street. See Tool Kit Section 3. ____ A streetscape treatment theme is continued or established to create continuity and sense of place. See Tool Kit Section 1. 3. Connect Uses ____ Links are provided within the development and to adjoining development with streets and sidewalks. See Tool Kit Section 1. ____ Paths and bike trails are provided when possible to Town-wide system. See Tool Kit Section 1. ____ Open space is used to connect dissimilar uses by providing a spatial buffer between uses while also providing shared outdoor space. See Tool Kit Sections 4, 5. 4. Provide Transitions ____ Architectural, landscape, or open space transitions are made between different uses to mitigate adverse visual or environmental impacts. See Tool Kit Section 5. ____ Architectural elements and treatments are used to create transitions between different uses and intensities. For instance, commercial uses adjacent to neighborhood uses employ heights, materials, and roof forms that complements and blends with neighborhood architecture. See Tool Kit Section 5. ____ New buildings are compatible in scale to adjacent building by using facade/massing articulation. When new buildings are taller than existing adjacent buildings, additional height should be stepped back from the front facade. See Tool Kit Section 3. ____ Rear yard buffers are continued when buffers have been used in most adjacent developments. See Tool Kit Section 5. 5. Reduce Parking Impacts ____ The visibility of parking areas is reduced by placing parking to the side and rear of buildings facing public streets. Ideally, no more than one twosided bay of parking is placed between the building(s) and the street. See Tool Kit Section 1. ____ Parking is screened from public streets with walls and/or landscaping. See Tool Kit Sections 2, 5. 6. Plan for Pedestrians, Bicyclists and Transit Users ____ Sidewalks are provided along arterials, connectors and local roads with connecting walks to all buildings. See Tool Kit Section 1. ____ Connect pedestrian and bicycle paths to adjacent sites and to Town-wide system when appropriate. See Tool Kit Section 1. ____ Space for a transit stop is provided in the cases of larger commercial, industrial, office, and institutional projects. See Tool Kit Section 1. ____ Bicycle facilities are included in office and industrial areas. See Tool Kit Section 1. 7. Provide Open Space ____ For larger developments, conveniently located pedestrian-oriented open space is included in project. For smaller projects, existing open spaces and buffers are incorporated in the site plan. See Tool Kit Section 4. Design Guidelines 31 C• A• R•Y Development Types 4. RESIDENTIAL AREAS 1. Activity Centers Description 2. Office/Industrial Parks 3. Other Nonresidential Uses 4. Residential Areas Cary uses five categories of residential housing: very low density (1 or fewer dwelling units (du/ac); low density (1-3 du/ac); medium density (3-8 du/ac); high density (between 8-30 du/ac in activity centers –8-12 du/ac elsewhere); and traditional neighborhood development (varies between 3-30 du/ac). Housing types range from single-family detached houses to townhouses, duplexes, apartments, and condominiums. The most dense housing is anticipated to be closest to the core (focus area) of activity centers. Density is intended to decrease in a gradual transition out from the core to the support areas and then to the surrounding neighborhoods. Institutional uses such as schools, libraries and churches should be centrally located in the activity center, but also can be interspersed in the neighborhood. 5. Corridor Conversion and Redevelopment Areas 32 Design Guidelines Density increases as residential developments, they are connected developments near arterials and by streets and sidewalks and share Activity Centers. While separate access to open spaces. Checklist: Residential Areas 1. Create Human Scale ____ The relationship between lot size, street width, and building setback, height, design, and arrangement create a human scaled development. See Tool Kit Sections 1-5. ____ Elements such as street trees, pedestrian level lighting, and porches are used to give developments human scale. See Tool Kit Sections 1, 2, 3. 2. Create a Sense of Place ____ Features such as central gathering places, special views or vistas, and parks are used as organizing features and reinforce the sense of place. See Tool Kit Section 4. ____ Buildings within a development complement one another in style and materials without being duplicates of one another or repetitive and monotonous. See Tool Kit Section 3. ____ Buildings are arranged in apartment and multifamily complexes to create shared outdoor spaces for formal and informal gatherings. See Tool Kit Sections 2, 3. ____ Elements such as front yards and porches are incorporated into single family and town home design to reinforce a sense of place. See Tool Kit Sections 2, 3. ____ Theme streetscape treatments are provided using existing vegetation, new plantings and landscape elements along with pedestrian level lighting and other streetscape amenities. See Tool Kit Section 1. ____ Highest-density housing is located closest to the focus area of activity centers. See Tool Kit Section 2. 3. Connect Uses ____ Connections are provided for vehicles, pedestrians and bicyclists, to adjacent shopping, office, and recreation areas. See Tool Kit Section 1. ____ Adjacent residential developments are linked to each other by connecting streets, and continuous walks, paths, trails and open spaces between adjacent residential developments. See Tool Kit Section 1. ____ Vegetated buffers are used along rear property lines when buffers are already in place on existing adjacent developments. See Tool Kit Section 5. 4. Provide Transitions ____ Architectural or landscape transitions are used to avoid conflicts with surrounding development and to transition between different densities and intensities of land use. See Tool Kit Section 5. ____ Higher density residential uses are located in Activity Centers or downtown. See Tool Kit Section 2. ____ Single family attached and detached homes can face one another as long as the latter is no longer than five units or 100 feet. See Tool Kit Section 2. ____ Single family homes face front or sides of other single family homes, not the rear. See Tool Kit Section 2. ____ Vegetated buffers are used along rear property lines when buffers are already in place on most existing adjacent developments. See Tool Kit Section 5. ____ Buffers are used between developments when the existing topography or woodlands provide a better choice for a transition. See Tool Kit Section 5. 5. Reduce Parking Impacts ____ The visual dominance of automobile parking areas and garages is minimized through careful site planning. See Tool Kit Section 2. ____ Garages can be placed along rear alleys (when feasible) to create less emphasis on parking. See Tool Kit Section 2. ____ Buildings front streets and parking is placed to rear and side of lots when feasible. See Tool Kit Section 2. 6. Plan for Pedestrians, Bicyclists and Transit Users ____ The development is pedestrian oriented and has sidewalks along collectors and local roads with connecting paths and sidewalks to adjacent developments and usable open space. See Tool Kit Section 1. ____ Pedestrian and bicycle paths are connected to Town-wide system when appropriate. See Tool Kit Section 1. ____ Space for a transit stop is provided in the cases of larger multifamily projects. See Tool Kit Section 1. 7. Provide Open Space ____ Convenient and functional open space is provided for recreation. See Tool Kit Section 4. ____ Views, woods, environmental areas and assets such as mature trees and stream corridors are preserved. See Tool Kit Section 4. Design Guidelines 33 C• A• R•Y Development Types 1. Activity Centers 2. Office/Industrial Parks 3. Other Nonresidential Uses 5. CORRIDOR CONVERSION AND REDEVELOPMENT AREAS Description Several corridors in Cary are slated for redevelopment, primarily because of roadway widenings. These expanded roadways can cause significant changes and challenges for the adjoining sites, many of which contain existing single-family dwellings. Their continued residential use may be obsolete due to the impact of the widened corridor. Purpose of Area 4. Residential Areas 5. Corridor Conversion and Redevelopment Areas This category identifies areas that likely will undergo wholesale changes. The intent is to provide guidance for new uses or designs or adaptations that serve the function of the area and needs of individual property owners. Buildings along the corridor are residential. They can have similar setbacks from the road, building footprint, lot sizes and spacing between each other. They have front yards and landscaping. 34 Design Guidelines Checklist: Corridor Conversion and Redevelopment Areas 1. New buildings along the corridor Create a Human Scale can be residential ____ If new buildings or additions are constructed on a site, scale and style is compatible with other buildings remaining on the site or adjoining properties. See Tool Kit Section 3. 2. and office infill. They can have similar setbacks from the road, building footprint, Create Sense Of Place ____ The proposed project fits with an overall design scheme for the streetscape and existing buildings. See Tool Kit Section 3. ____ New buildings are compatible in style, size, scale and setback to existing or planned buildings on the street. See Tool Kit Section 3. ____ Respect the predominant setback and orientation of existing buildings. See Tool Kit Section 2. ____ A streetscape treatment theme is continued or established to create continuity and sense of place. See Tool Kit Section 1. 3. Connect Uses ____ Connecting streets, driveways, sidewalks, and streetscape is provided where it is lacking. See Tool Kit Section 1. 4. Provide Transitions ____ Architectural transitions are created by respecting the scale, setback, site treatments and building materials of adjacent properties. See Tool Kit Section 5. ____ Fences, screens or vegetated buffers are used at rear property lines to screen nonresidential uses from residential uses. See Tool Kit Section 5. ____ Generally, new buildings are designed to be residential in appearance and compatible in scale with adjacent residential buildings. See Tool Kit Section 3. lot sizes and spacing between each other. They can preserve front yards and landscaping. 5. Reduce Parking Impacts ____ Shared parking areas and driveways are created between adjacent redeveloped or converted sites when possible. See Tool Kit Section 2. ____ Front and side parking lots are screened with low walls or landscape buffers. See Tool Kit Section 2. ____ Screens and/or buffers are used along rear or side parking lots adjoining residential areas. See Tool Kit Section 5. ____ Multiple adjacent lots share a single access point. See Tool Kit Section 2. ____ Parking and access is located in the side or rear to the extent possible. See Tool Kit Section 2. 6. Plan For Pedestrians, Bicyclists And Transit Users ____ Continuous sidewalks, streetscape elements and streets connect diverse developments and land uses. See Tool Kit Section 1. ____ Pedestrian and bike paths connect to continuous Townwide system where appropriate. See Tool Kit Section 1. 7. Provide Open Space ____ In general, front yards are preserved. If parking is not feasible in rear, one bay of parking that is well screened is provided in the front yard. See Tool Kit Section 4. ____ Existing mature landscaping and trees are preserved and supplemented with streetscape plantings. See Tool Kit Section 4. Design Guidelines 35 C• A• R•Y Development Types 36 Design Guidelines The Guidelines Tool Kit Section gives specific guidance on the individual elements that make up a project. It is organized by topic (circulation, site planning, buildings, open space, and transitions) and provides text guidelines accompanied by illustrations and additional tips. All users should read the Design Principles section first. Property owners, developers, architects, engineers, and other members of the development team can then consult the Development Types section that discusses the type of development they are considering. There is a checklist for each development type that references various items in the Guidelines Tool Kit. In this way the tool kit can be used as a reference during the design process. GUIDELINES TOOL KIT HOW TO USE THE TOOL KIT Design Guidelines 37 C• A• R•Y Guidelines Tool Kit 1. CIRCULATION 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features Circulation includes all of the elements that connect places in the community: roads, pedestrian walks and paths, bicycle routes, public transit, and streetscape features. A. ROADS The hierarchy of roads in Cary are as follows: Arterials are the primary high-volume, multi-lane routes through Cary. Collectors carry traffic between arterials, from lower-order roads to arterials and are the major routes within a development. They also form a secondary network of crosstown connectivity. Local Streets carry traffic from destinations to collector roads. They include cul-de-sacs, loop streets, and alleys. A highly connected development with multiple collectors and local streets. 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space Arter ial Art eria l 5. Transitions and Screens A. Architectural B. Landscape A development with limited connectiveness, using mostly cul-de-sacs. 38 Design Guidelines 1. The road network should provide more than one route between most destinations using roads of varying sizes and types. Assure that future development and redevelopment provides a more connected road system. 2. For major arterials that handle large volumes of traffic: • provide frequent collector roads connecting arterials and developments; • limit local road and driveway access points. Instead, provide frequent collector roads that, in turn, provide access to local roads; • avoid using continuous center two-way turning lanes; and • provide planted medians wherever possible. This diagram illustrates the diffferent types of roads in a highly connected pattern. Design Guidelines 39 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Where arterials enter activity centers, provide: • treatments (a) to announce arrival at activity centers such as decorative lighting, special landscaping, plazas; and • traffic calming devices to slow traffic, such as street trees (b), paving changes, or pedestrian crosswalks (c). Co lle ial cto r rte r A a c b 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape Activity center at the intersection of an Arterial and Collector road. TIPS: Traffic Calming Traffic calming attempts to make streets safer and usable for more than just through vehicular traffic by automobile. The primary goal of this technique is to slow the speed of traffic. Traffic calming is particularly appropriate in neighborhoods and in pedestrian zones such as activity center core areas. Sample Methods: • Narrow streets • Short blocks • Decreased turning radius • Bulbed corners • Traffic circles • On-street parking • Offset intersections, jogs (used in residential areas only) 40 Design Guidelines • Curved roads • Street trees • Changes in paving • Define crosswalks by raising or changing pattern and material Development A Collector 4. Provide collector roads between developments for a secondary means of cross-town connectivity and for alternate routes between destination points: • Avoid having individual developments connect to arterial roads only. • Whenever possible, link to or extend existing or planned arterials, collectors and local roads. Development B Development A Collector Development B Arterial Arterial DO connect to other developments. DON’T make it necessary to return to the arterial. Arterial DO provide roads or stubs to adjoining development. Arterial Arterial Arterial DON’T isolate each development. Design Guidelines 41 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 42 Design Guidelines 5. Provide a road system of collectors and local roads that: • provides multiple access routes to arterial and other collector roads; • has a logical pattern; • allows direct connections to adjoining developments; • connects outparcels; and • accommodates pedestrian and bicycle access. Collector roads between developments allow for multiple access. Roads within developments should provide multiple choices of connections to collectors and arterials. Collector Roads should provide access to multiple developments. Bike and walking paths also provide connections. 6. Provide local roads within developments that keep to the minimum required widths and number of lanes in order slow traffic and maintain pedestrian scale. Reduce the use of culde-sacs. Alternative designs to the conventional cul-de-sac can make connections while still limiting traffic and providing privacy. Consider the following specific options: • Loop roads and circuitous through streets. These types of roads allow residents two means of egress off of a local street but because of their limited access and size, discourage through traffic. Some smaller scale developments could use single-lane versions of these street types, allowing more green space and less roadway. • Consider using alleys in small-lot residential areas and in commercial sites to provide access to service areas while retaining the visual integrity of the facades. • Adapt cul-de-sac streets to provide, where topographically feasible, at least one additional connection to the development such as a pedestrian pathway and/or bike path. Consider limiting the paved turn around area of cul-de-sacs with a landscape island. Putting garages on an alley enables the front of houses to be free of driveways and garages and front on narrower, more intimate streets. This arrangement also would allow houses to face a common green if desired. The garages face an alley in this residential development allowing the development to have narrower streets. This diagram illustrates the different kinds of roads recommended within developments. Design Guidelines 43 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 7. Using Cary’s street requirements, consider choosing the narrowest road widths allowable and appropriate. TIPS: Road Dimensions Width - Narrow roads in neighborhoods can reduce traffic speed and provide human scale. Road widths can be chosen depending on whether two-way traffic lanes are needed, or parking is to be provided on one or both sides. 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features The paving width also can vary. For example, low-traffic alleys might have a single paved lane within unpaved shoulders. Block Length - In pedestrian areas, short blocks are best, as they provide multiple routes. Mid-block crossings can help enliven long blocks. (Follow Connectivity Ordinance.) Spacing - Arterials should be spaced no more than about a mile apart with at 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 44 Design Guidelines least one connecting road between them and preferably more. 2-3 x x The most comfortable community spaces are in the ratio of two or three horizontal units to one vertical unit. 5x x By the time the street cross-section is five times the height of the buildings, human scale begins to be lost. Adding a planted median can mitigate the effects of wide street sections (below). 2-3 x x 2-3 x x B. PEDESTRIAN ROUTES TIPS: The pedestrian network includes sidewalks, designated road crossings, off-road paths, and shared bicycle paths. The pedestrian network should be as complete as the one for cars. What Pedestrians Need People walk when it is safe and 1. Provide, where feasible, unbroken pedestrian routes between developments. Place paths in a logical pattern where people will want to walk. Place sidewalks on both sides of streets. convenient to do so. Keep in mind these basic characteristics of a walking environment: • continuous designated routes between sites; • variety of connected destinations; • feeling of safety including visibility and lighting; • variety of routes; and • comfort (for example: Continuous sidewalks allow people to walk from development to development (above). Sidewalks should connect buildings to each other and to the public sidewalk (right). 2. Within developments, identify a complete pedestrian pathway system linking all buildings, green spaces and other destinations. Design with emphasis on pedestrian convenience and safety. • Link buildings to the public sidewalk and to each other as appropriate. • Add walk-throughs in parking lots. • Provide crosswalks in front of building entrances. • Provide breaks in large building masses to allow pedestrians to pass-thru, particularly through shopping centers. shade, benches) Also, keep in mind that a 5 minute walk covers an average of 1/4 mile of distance. As an area such as an activity center is planned, keep in mind this dimension for connecting uses. Crosswalks are particularly important in shopping center parking lots. Sidewalks through parking lots add safety for pedestrians. Different uses in adjacent developments are connected by pedestrian paths. Design Guidelines 45 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment • Place special emphasis on connecting to pedestrian pathways that link schools, transit, recreation areas, and other major destinations. • Place sidewalks throughout residential areas. • Place sidewalks on both sides of streets whenever possible. • Include off-road walking paths that will provide direct routes between destinations if the roadside sidewalks cannot provide direct access. 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials Sidewalks should be provided to make it possible to walk safely throughout residential areas. Low-traffic areas may need sidewalks on only one side. 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 46 Design Guidelines Walking paths that are not along streets can make direct connections between destinations. Note that this path is paved and well lit for safety. 3. At busy intersections, between major pedestrian destinations, between shopping centers and their parking, and at mid-block points where feasible, employ techniques to signal a pedestrian zone both to the automobile and the pedestrian. These techniques include: • crosswalks that are slightly raised; • crosswalks that are a material other than asphalt and are textured; • crosswalks that are wide, at least 10 feet; and • bulb-out corners that reduce the length of the crosswalk for the pedestrian. TIPS: Reduce Crossing Distance To improve pedestrian safety at corner crossings, limit the distance from curb to curb. Crosswalks articulated with raised pavers or contrasting material slows traffic and makes major crossings safer for pedestrians. 4. Design sidewalks appropriately for the site and the expected amount of foot traffic. In commercial areas where foot traffic is expected, sidewalks should be a minimum of ten feet. Sidewalks in residential areas can be six feet and under, depending on the type of street and size of road. Keep curb radius to a minimum to reduce length of crosswalk Another option for local access 5. Provide pedestrian paths/bike connections between streets, especially to connect cul-de-sacs and at mid-block points. roads is the extended curb that further reduces the crosswalk. This illustration shows connection between developments and cul-desacs via bike and pedestrian paths. Avoid a wide turning radius, which makes it harder for pedestrians to cross because of reduced sight distance, increased speed of cars, and greater distance that must be covered. When wide turning radius is required, place the pedestrian crossing at the narrowest part of the throat of the intersection. This path connects two cul-de-sacs. Design Guidelines 47 C• A• R•Y Guidelines Tool Kit C. BICYCLE ROUTES 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement Bicycle routes include: • designated bike paths; • shared pedestrian-and-bike facilities such as greenways, paths, and sidewalks; and • on-street bike lanes. It is a goal to conveniently and safely provide bicycle connections between most destinations. 1. Provide for bicycle traffic along major commuting corridors and between major destinations, with particular emphasis on connecting residential areas to schools, recreation areas, and activity centers. C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape Parking Landscaped Buffer Bike Path This photograph illustrates the relationship of a pedestrian/bike path to a major connecting corridor. 2. Provide new bike paths to connect to planned or existing municipal paths or paths of adjoining developments. a b 48 Design Guidelines Corridor Here the road(a), is separated from the pedestrian/bike path (b). 3. Provide facilities to store or lock bicycles at appropriate sites, including schools, major recreation areas, transit stations, office parks, public institutions, and activity center focus areas. 4. Develop an easily identifiable marking system of signs and road markings to designate bicycle routes and crossings. Parking Lane Road Sidewalk Marked bike lanes are useful when roads will serve both forms of traffic in redevelopment areas or in the heart of activity centers where landscaped buffers are not possible. Signage and caution are required, however, to avoid bicycle-automobile collisions. Bike Lane Provide connections for pedestrians and bicyclists within and between developments. Bicycle racks can take very different forms, from simple, single elements like these to more elaborate units for longer term storage and weather protection. Design Guidelines 49 C• A• R•Y Guidelines Tool Kit D. TRANSIT 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials As Cary grows, public transportation options will increase as well. Transit is anticipated to include buses, vans and other services, and possibly light rail. As new development is planned, keep the following in mind: • continuous street networks with frequent connector streets provide the best environment for transit systems; and • sidewalks are necessary to connect transit stops with destinations. 1. Along potential transit routes, primarily along major commuting arterials and collector streets, plan for transit stops/bus pullover sites. • In particular, provide sites at activity centers and major commercial developments. • Provide sites close to the entrances of major destinations such as industrial and office parks. • Provide sites at entrances to residential developments, particularly medium and high density residential developments. • Locate sites at pathway connections and park-and-ride lots. 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 50 Design Guidelines Transit routes should be planned to connect major destinations, and stops should be located close to the center of the development. 2. Ensure that the width and design of the roads can accommodate pullover and turning movements of the transit vehicle anticipated. These specifications will vary depending on the type of transit used. 3. Provide a wayfinding sign system for pedestrians, bicyclists, and transit users. Provide safe pullover areas (a) and stops on through streets to avoid turn-around and blocking traffic with transit vehicles. c b Transit stops can serve both light rail and bus. There should be shelter from the weather. Provide unobstructed paved areas (b) for front and rear access doors of transit vehicle. a Provide sidewalks and paths for pedestrian, bicycle and vehicle access (c) to the transit stop. Cary eventually could have significant light rail service. 4. Include amenities appropriate to the projected boarding rates. At major stops, include shelter from the weather, seating, bike storage areas, signs and information boards, newspaper stands, trash recepticles, and lighting. Bus stop in an area that is similar to an activity center in Cary. Stops are located near major buildings and through streets. Design Guidelines 51 C• A• R•Y Guidelines Tool Kit E. STREETSCAPE ENVIRONMENT 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape “Streetscape” is the general term applied to all of the elements that make up the public realm surrounding thoroughfares: street paving, sidewalks, planting strips, lighting, traffic signals, outdoor street furniture, public signs, and utilities. Cary’s vision calls for streetscapes that act as connective outdoor space and help to weave a common community fabric. Streetscape elements can lend to human scale, contribute to a sense of place, and help to link destinations. Such elements may include: • sidewalks along the edge of buildings where there is retail and commercial activity; • tree-lined sidewalks and paths that provide enclosure; and • paving materials and landscaping that give texture and visual definition to public spaces. Allee of Trees Sculpture or Fountain Landscaped Open Space Street Trees Special Paving Planted Median Sidewalks “Permeable Buildings” with Entrances and Windows onto Sidewalk This drawings shows examples of streetscape elements that give the street human scale. These elements help to make a place a more inviting destination. 52 Design Guidelines 1. Along arterials that connect activity centers to each other or to other major developments, use street trees, streetlights, planted medians, underground utilities and other features to strengthen the visual and physical link between destinations. Insure that all site distance requirments are met as plans are made. a b c Along major arterials traffic generally moves at a faster rate. Large scale landscaping with full size trees (a) are needed to create visual continuity and connectivity. At the same time, the proximity of the tree canopy to the sidewalk (b) also provides a walkable “human” scale to this busy arterial. Low plantings (c) reinforce the human scale as well. In areas where pedestrian movement is anticipated and desired, special paving and pedestrian scaled light fixtures (12-14 feet) make this otherwise autooriented area more inviting and human-scaled. Trees at both sides of this wide sidewalk along an arterial road provide an inviting, human-scaled environment on an otherwise auto-oriented area. Design Guidelines 53 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Announce gateways to activity centers, and possibly neighborhoods, with distinctive streetscape elements. These can include signs, special paving at crosswalks, grouped plantings, fountains, and other signature features. 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 54 Design Guidelines a At entries to developments or activity centers, streetscape elements such as landscaped medians (“a” above) or signature buildings (“b” below) provide a gateway b 3. In activity center cores, use coordinated streetscape elements to give the area a distinctive identity. These elements can be repeated but perhaps spaced less frequently as developments move away from the center of the activity center. For instance, in the heart of the activity center, pedestrian scaled lighting may be spaced more frequently and have more powerful illumination to allow higher light levels. As development moves out to residential areas, lighting may be less intense with wider spacing, but the same light fixture could be used. Likewise, taller auto-oriented lights used on arterials approaching activity centers can use similar pole and base design as pedestrian lights in activity center. Coordinated streetscape elements are found in Cary at Chatam and Academy streets and include decorative lights and paving. Elements like planters, trees, public banners, and coordinated streetlights and furniture can bring coherence to an activity center. These same elements can be repeated in smaller amounts in other developments within proximity to the activity center. Design Guidelines 55 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 4. In residential settings, provide street trees, sidewalks, paths and pedestrian-scaled lighting to fit the style of architecture of the development. Provide planting strips that are in proportion to street width and type. For instance, planting strips along arterials may be wider than planting strips along residential local streets. Coordinate strips with utility requirements as well. 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 56 Design Guidelines Sidewalks and a planting strip with shade trees enhance residential streetscapes. 5. Coordinate the total visual effect of all streetscape elements within a development or along an arterial or major collector, including paving, sidewalks, street trees and plantings, lighting, traffic signals, signs, street furniture, and utilities. Develop and use a common palette of colors, materials, and design. 6. Coordinate streetscape elements of individual developments with adjacent developments. While they need not match, they should coordinate and not clash. 2. Site / A. Parking TIPS: 2. SITE Site elements are critical to the feel and function of new development. This chapter includes recommendations for the major site decisions of: parking; building setback and arrangement; landscaping; and other site elements such as lighting. A. PARKING Automobiles are so much a part of everyday life that space needs to be made for them wherever people live, work, and play. At the same time, however, one of the key principles of these guidelines is Number 5: Reduce Parking Impacts. In this section, the guidelines will address how parking can be adequate, convenient but unobtrusive. These techniques include: • reducing the scale of parking areas; • siting a portion of parking out of view; • providing pedestrian amenities within parking areas ; and • using landscaping to screen parking and to reduce overall visual impact of large parking areas. How Much Parking? Standard parking requirements may call for more spaces than are actually needed. Evaluation of standards and case-by-case flexibility can result in reduced impact of parking. Retail - Industry studies show that, except at Christmas, businesses use only about 60 percent of their parking. Research indicates that actual average parking demand for shopping centers is just under 4 spaces per 1000 square feet of gross floor area. Therefore, place 40 percent of parking to side and rear of the buildings. Mixed Use - Studies show that less parking is needed in mixed use areas. Spaces can be shared among uses with different times of peak demand and many of the trips tend to be local, not involving a car. Studies indicate that 30 to 40 percent of a downtown’s retail customers already live or work there. Activity centers could also achieve such benefits. Shared Access - Pedestrian connections to adjoining properties can reduce the required When parking impacts are reduced, more attention is drawn to buildings. number of parking spaces for the same reasons. Design Guidelines 57 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 1. Reduce the scale of parking lots. • Break parking lots into modules or multiple smaller lots using techniques such as the natural topography, logically placed landscaped pedestrian paths to destinations, and by linear aisles of plantings. Avoid large expanses of asphalt. • Reduce the amount of parking lots through such methods as providing on-street parking, using off site parking such as municipal lots, sharing parking among complementary uses, providing pull-in spaces in front of shops and creating overflow lots. These techniques may require some flexibility when applying parking standards. • Consider parking structures in high-density areas such as Activity Centers to create closer knit development and reduce parking impacts. Use attractive architectural designs (meeting guidelines for other buildings). 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space Break large parking areas into modules using pedestrian paths, topography, and landscaping. Office Use 5. Transitions and Screens A. Architectural B. Landscape Church Use Residential Use Parking to the rear of buildings and shared parking among compatible uses reduce the amount of visible parking. 58 Design Guidelines A variety of parking may exist within a shopping center including: nose-in parking or parallel parking. TIPS: Parking Decks Parking garages can: • increase building capacity • improve parking lot-building ratio • make pedestrian links more feasible • serve as catalyst for additional uses/redevelopment • add multistory presence • be attractive Design The newest generation of parking garages can be designed to fit in with the architecture of the area pull-in spaces in front of buildings; and shared lots. In this case, a neighborhood center and a church use the same lot. Regulated on-street parking can serve higher density residential areas such as this street with apartment complexes. and make a positive design statement. a Parking garages, such as the building on the far left in this photo (a), can significantly reduce the amount of ground needed for parking, while fitting in with the character of the district. Design Guidelines 59 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site a portion of parking out of view. • Generally, site a minimum of 20-40 percent of parking to the rear and sides of buildings. • Limit the amount of parking between the street and principal buildings oriented to streets, (such as outparcels in shopping centers) to no more than one double row of nose-in parking between the building and the street to which it is oriented. • Screen parking lots from the street and from adjoining development, using low fences or walls, berms, or yearround landscaping. 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 60 Design Guidelines This office development is set close to the street with a single aisle of parking in front (a). a b Using the natural grade, the bulk of the parking is behind this building, on the second level (b). In a similar development with a single aisle of parking, the building and parking is set below the grade of the street. Landscaping provides partial screening of parking however the building is less visible than the example above. Trees and shrubs screen parking from the street and provide a pleasant pedestrian environment. A popular and successfully redeveloped area in Shirlington, Virginia, has parking in the rear (left), reached through a pedestrian walkway from the shops (right). This office park has parking between the buildings and street, but it is well landscaped. Overflow parking can reduce the size of the main lot. Salt Box Village combines parking in front with additional parking on side of the development. Design Guidelines 61 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Reduce the visibility of garages. • Avoid allowing a garage to become the primary architectural feature when a home is viewed from the street, especially for small-lot and attached housing. • Orient garages for townhouses and very small lot detached homes to the rear (a). Avoid placing them on the first-floor front facade. • Consider placing the garage behind the building setback, preferably facing to the side or rear of detached homes (b). • Consider placing garages and parking in the rear with alley access (c). • Consider ways to reduce overall visual impact such as placing driveways side-by-side on adjoining lots. a 3. Buildings A. Entrance Orientation b c B. Building Mass C. Building Elements and Materials Some options for garage placement. 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space Avoid placing the garage in front of, or aligned with, the primary house facade for single family houses and duplexes. 5. Transitions and Screens A. Architectural B. Landscape Do This 62 Design Guidelines Don’t Do This Shared garage, behind main setback, with walkway connection. Garage angled and to the rear, reducing visibility and allowing lots to be fairly narrow. Rear garage off alley. Garages combined with accessory dwelling units. Provide on-street parking for townhomes with garages in rear or side. Design Guidelines 63 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 4. Accommodate pedestrian needs around parking areas. • Provide clear pedestrian paths and crossings from parking spaces to main entrances and the street. • Plan parking so that it least interferes with appropriate pedestrian access and connections to adjoining developments. 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features Sidewalk with central planting area extends through this shopping center parking lot. 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 64 Design Guidelines Clearly marked pedestrian walks between parking rows. 5. Provide landscaping within parking areas. • Separate parking aisles with medians planted with shade trees along the length of the islands. Include pedestrian walkways with medians to reinforce connectivity and separate pedestrians from vehicular traffic. • Avoid isolated islands of single trees. In general, provide landscaped tree aisles between every other row of cars. • Use shade trees of sufficient number and size at maturity to shade a substantial portion of the lot. Consider orientations that would provide the greatest shade during summer months. Smaller, more decorative trees can be used closest to buildings. Grouped large trees have more impact. b c c b b a Landscaping is provided at the perimeters (a) and at the intermediate points (b) of the parking lot in these two examples. Pedestrian paths are part of the planted median (c) above. Groups of shade trees are placed every 60’ (d) within the example lot shown below. Isolated single trees cannot overcome the impression of a sea of parking. d d a d b b a Design Guidelines 65 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials B. BUILDING SETBACK AND ARRANGEMENT Building setback and arrangement are critical elements for creating the kind of community envisioned for Cary. They create spaces for pedestrians to move and congregate as well as for parking, and they create continuity between developments. Building arrangement and setbacks help establish an architectural presence at important intersections. • Setback is generally the space between a building and the property line. • Building arrangement refers to the way that buildings are oriented to each other and to the street and how they are sited and arranged on a parcel. 1. Arrange buildings to orient to and help define the street, to frame corners, to encourage pedestrian activity and define spaces, particularly at Activity Centers. • Limit setbacks at major intersections so that the architecture can define the area. • Use compact building arrangements when a project is close to a core of an Activity Center to reduce the feeling of seas of parking, encourage pedestrian activity and define space. • Strive for contiguous building arrangement along the street-face, and avoid large breaks between buildings. 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 66 Design Guidelines Buildings at the core of Activity Centers can have minimal setback from the street. Signature architecture can define entry to the focus areas of Activity Centers. TIPS: Making Corners at Activity Centers The major corners of activity centers need special attention so that all four corners are linked and function as a whole. Building Arrangement - Buildings in general should orient to corners with little setback. This pattern helps establish a street wall, gives pedestrians access, marks the gateway (road entrance), and encourages traffic to slow down. Attempt to align buildings at opposite street corners. Use outparcel buildings to frame corners and define street edges. Do This Avoid This Place buildings next to the street, especially at corners. Avoid deep setbacks behind parking lots or vacant land. Buildings aligned across activity center corner. Pedestrian Focus - Narrow turning radii, crosswalks, and clear paths to building entrances are needed for pedestrians to cross corners. Building Design - Common architectural elements such as colors, roof forms, and materials should be used on all corners of the activity center. Streetscape - Distinctive paving, crosswalks, streetlights, banners, and other elements can tie together the corners. In this solution, a compact building arrangement defines the corner, and buildings are arranged for convenient pedestrian access from parking and sidewalks. Design Guidelines 67 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 68 Design Guidelines 2. Site new buildings so that they relate to adjoining buildings and developments. • If existing buildings front the street, new buildings should have a similar orientation. • Relate setbacks of new construction to setbacks of existing buildings or developments. • Orient a portion of shopping centers to adjoining neighborhoods and to local streets leading into the adjoining neighborhoods. • Provide breaks in large developments and building masses to allow pedestrian connections between developments. • Avoid orienting service areas toward primary elevations of adjoining developments. Place buildings in relation to adjacent development. a Shopping Center a Breaks in large commercial developments (a) provide access to adjacent residential development. 3. Limit setback variation to 20 percent of average setback of existing appropriate development on a street for both residential and non-residential development. 20% 4. Around common open space, use buildings to define edges and provide a comfortable scale. This building arrangement is suitable for apartments and townhouses. It allows for shared open space, parking to the side and rear while buildings face both the street and common area. This office park arrangement allows for circulation connections and common space. 5. Choose building arrangements that offer an attractive termination of vistas. 1 2 In both of these examples, the buildings are aligned to present an attractive view at the end of a street (1) or at the end of a common space (2). Community buildings such as schools, libraries, and government offices are especially appropriate to terminate views and vistas. Design Guidelines 69 C• A• R•Y Guidelines Tool Kit C. LANDSCAPING 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials Landscaping in an urban environment has many roles. It provides scale and enclosure; it provides shade and buffers; and it creates cool, inviting, gathering places in commercial districts and residential areas alike. It can reinforce connections between neighborhoods, as well as being the barrier to unsightly views. There is a strong commitment in Cary to preserving the indigenous landscape of the community. Leaving the landscape as unchanged as possible when development occurs helps retain the Town’s sense of place. Residents have come to expect to see a green landscape that reflects the area’s natural heritage and provides a pleasing local environment. The Unified Development Ordinance (UDO) clearly outlines in great detail the landscaping that is required in new development. 1. Attempt to maintain existing topography and plantings in new development. • Use indigenous species appropriate for site conditions. • Along thoroughfares and corridors, preserve a “tree-save zone” of natural vegetation or add significant landscaping. In the core of Activity Centers, street trees and more formal urban plantings may be more appropriate. 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape Mature trees add character in this Cary subdivision. 70 Design Guidelines • In residential areas, attempt to provide significant tree cover, using species that will provide a canopy at maturity. When feasible, incorporate mature trees into subdivision and lot design. • On commercial and office sites, include trees, shrubs, and other landscaping to provide beauty as well as shade and screens for parking, pedestrian gathering places, and for screening utilities, and other service areas. • In pedestrian zones, use street trees to provide shade and enclosure. • When feasible, incorporate mature specimen trees into streetscape, subdivision and site design. Preserving mature trees in new developments helps to provide a sense of place. A large evergreen tree was preserved in front of this new office building and parking was placed to the rear of the site. Young trees planted in this new subdivision will provide a shade canopy in years to come. Landscaping, along with other site elements in new commercial development provides pleasing gathering places and focal points. Along the major thoroughfares and corridors outside activity center core areas, landscaping buffers development and screens parking from the road. New bermed plantings provide screening of parking areas along this corridor. As these young trees mature, they provide a canopy over the pedestrian zone and provide a strong visual edge to the corridor. This design reinforces the character of the existing mature “tree-save” zones shown above. 71 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 2. Provide natural areas in development plans. • Incorporate existing vegetation and large specimen trees into site design to the extent possible. • Consider reserving from development such features as mature woods and riparian areas. • Use stormwater control ponds to create new park-like settings or natural areas within a development. Take measures such as creating pathways around the ponds and adding landscaping to enhance the park like setting. Generally avoid fencing around ponds however in some cases, limited architectural fencing of modest height may be included to enhance the parklike setting. • Use trees and other landscaping features to help enclose spaces such as parks and gathering places. d a b c Trees and landscaping are used in this neighborhood park to define the space around the edges (a). The landscaping also defines the edge of the street (b), screens the parking(c), and buffers the park from the rears of houses, providing privacy (d). a b In this activity center, trees are used to define and enclose the space along this linear pedestrian zone(a). The buildings are set close to the street and trees are used to provide shade for the sidewalk(b). 72 Design Guidelines This attractive development encircles a stormwater management pond. Illustrative plan shows stream corridor reserved as natural area and as buffer between multi-family and single-family areas. Path along the stream provides recreation and increased circulation. D. OTHER SITE FEATURES Other common site elements include: • fences and walls; • service areas; • utility-related appurtenances such as overhead wires, fuel tanks, utility poles and meters, antennae, and exterior mechanical units; • trash containers; • outdoor lighting; and • signs. 1. Use fences and walls to define edges along major roadways and property lines and to provide screening when landscaping alone is insufficient. Built edges range from fences in neighborhoods to brick walls defining enclosure for office parks. • When walls or fences stretch longer than 50 feet, use designs with texture and modulation to provide a regular rhythm without being monotonous. For example, use vertical piers (generally spaced no more than 25 feet apart) of a different material or width or height. Landscaping shall be used in conjunction with a wall or fence to break up a long expanse. • When a wall is an integral part of an office or commercial development project, use materials from the material palette of the project. • Fence design along major roadways should be aesthetically pleasing and can be made of a variety of materials. Avoid wood stockade, chain link and other utilitarian fences along major roadways. a b This attractive brick wall, helps define the Wimbledon area of Cary. The long wall is broken into segments by stepping the wall(a) and adding plantings (b). 73 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Locate utilities so that they have the least negative visual impact from the street and on adjoining development. When multiple sides of a building have entrances or are highly visible, dumpsters and utilities should be screened. 3. Screen service areas and loading docks that are visible from streets or adjoining development by using berms, landscaping, structures, fences, etc. 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space This landscaped berm screens these loading docks. a This rolling screen hides the entrance to a service area. This entrance lane between two buildings (a) leads to a service area. 4. Site noise-generating features away from neighboring properties, especially residences, or use noise barriers or other means of reducing the impact. For example, place mechanical equipment for nonresidential buildings so that they have minimum impact on adjacent residential uses. 5. Transitions and Screens A. Architectural B. Landscape 74 Design Guidelines Place noise-generating utilities on roof tops. Screen them from view along major thoroughfares and from neighborhoods and parking lots. 5. Provide appropriate lighting for the particular use and area. • Light pedestrian areas with 10-14’ pedestrian scaled/ designed poles. • Provide pedestrian lighting at transit stops and along paths to parking lots and other destinations. • Provide extra lighting and electrical hookups at gathering areas. • Provide lighting under arcades. • Provide lighting of intersections in high traffic areas. This type of general lighting can be provided from taller poles with more powerful lights. In high pedestrian use areas, provide lower, pedestrian level lighting. This situation may occur at the core of Activity Centers in particular. • Coordinate the lighting plan with the landscaping plan to ensure pedestrian areas are well lit and that any conflict between trees and lighting is avoided. • Avoid using building accent lighting that is too bright and draws too much attention to the building. Reasonable levels of accent lighting to accentuate architectural character are recommended. 2 1 In this new development, smaller scaled decorative, pedestrian lights are provided along sidewalk (1), while taller non-decorative general lighting is used in the large parking area (2). These lights are also designed to focus light down and not into the night sky. Monument signs along corridors are sized to be viewed from automobiles travelling at a moderate speed. Large building signs should be well integrated into the architecture. They are scaled primarily for lower speed automobile traffic. These smaller wall signs are designed for pedestrians and very low speed automobiles. 6. Follow these general guidelines for signs (as well as Cary’s sign ordinance): • Coordinate the colors and styles of signs within a development; • Keep signs to the minimum number and size necessary for the use; and • Scale and place signs for both automobile traffic and pedestrians. Small hanging and wall signs are designed for pedestrians. 75 C• A• R•Y Guidelines Tool Kit 3. BUILDINGS 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space The vision for Cary emphasizes denser development at the core of Activity Centers with density decreasing as it reaches the outlying residential areas. This vision for these cores as well as office development areas suggest buildings that will be larger, taller, placed closer together, and closer to street fronts in many areas. In order to maintain the current “feel” of Cary created by mostly one and two-story buildings, certain techniques in building design will be required so that new development will not be in jarring contrast to the existing built environment. A. ENTRANCE ORIENTATION Entrance orientation refers to the direction of prominent entrances and “front” facades of a building. Generally, the entrance facade will be the most prominent elevation of a building. 1. A building can have more than one orientation. For instance, the prominent front elevation can face a major collector or corridor while elevations facing local streets, parking or adjoining developments can have secondary facades and entrances. Design the needed entrances with a hierarchy to properly address the view of the building from various orientations. 5. Transitions and Screens A. Architectural B. Landscape Orient primary elevations to major streets and secondary elevations to parking and side streets. 76 Design Guidelines 2. Orient entrance elevations for convenient access from adjacent buildings, sidewalks, parking, bike paths and transit stops. At a minimum, present a compatible view to adjoining sites. These offices and townhomes front the street and parking while maintaining access from connecting sidewalks. These commercial buildings can be accessed from the street and from parking lots. 3. Orient at least part of public elevations of shopping centers to adjoining neighborhoods. In the Waterford development in Cary, residential and commercial buildings are connected to one another by being oriented to the street and sidewalk. 77 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 78 Design Guidelines B. BUILDING MASS Historically, the buildings in Cary were small and pedestrian scaled. Newer, more recent developments are more massive with large big-box stores and expansive parking areas. These developments have lost the human, intimate scale of Cary. Many techniques suggested in this document provide tools for allowing large development while reducing their perceived massiveness. While the footprint of new commercial development may remain large, massing and organization of building forms can help to retain the human scale of Cary. Other techniques for maintaining scale are covered later in this chapter. There is a difference between massively scaled buildings and monumentally scaled buildings. Monumental buildings still relate to the human scale but are carefully made larger to exhibit a sense of importance. Buildings such as churches and institutional buildings are often built with this kind of scale in mind. Massive buildings are simply huge buildings that dwarf and are not intended to relate to human scale. Airplane hangers, for instance, relate to the scale of an airplane and are therefore massive. When large retail stores become as massive as an airplane hanger, they lose their relationship to the human user and feel unfriendly. 1. Use techniques to reduce the perceived mass of large buildings. When making transitions to lower density areas, modulate the mass of the building to relate to smaller buildings. Heights can be greater if the mass is modulated and other scale techniques are adopted. Reduce height near low density uses. 2. Use building mass appropriate to the site. Place buildings of the greatest footprint, massing, and height in activity center core areas or at the heart of office developments where the impact on adjacent uses is the least. 3. Floor-to-floor heights of a building can have an impact on the mass of a building. For instance, typical ceiling heights in a residence are 8-9 feet. First floors of office buildings or retail shops can range from 10-15 feet. Upper floors that include residential or office are generally 8-12 feet in height. Big-box retailers may have floor to ceiling heights exceeding 15 feet. When actual or implied floor-to-floor heights exceed these dimensions on the exterior, then a building may begin to read more massive than human scaled. When articulating large buildings, keep these dimensions in mind. TIPS: Building Heights Recommended Maximum Heights Avoid an unmodulated mass. Use stepped-back height. Activity Centers: Neighborhood activity center • Max: 3-4 stories Community activity center • Max: 4-5 stories Regional activity center • Max: 6-10 stories Neighborhoods adjoining Activity Use varied heights with regular width. Use varied wall surfaces. Centers: • Compatible with nearby residences • Heights transition from adjacent activity center outward to lower density Reduce massive appearance of “big box” retailers by placing smaller retail spaces along the front elevation of the building. neighborhoods Neighborhoods outside of Activity Centers: Street • Max: about 3 stories Plan View Office/industrial Parks: • Max: 4-5 stories High Density Residential Not Near The massing of the transition building (left) is out of scale with neighboring residential and small-scaled commercial buildings (right). Commercial Transition Building Activity Centers: • Max: 4-5 stories Recommended Height Minimums Residential Buildings Core Area of Activity Centers: • Min: 2 stories or 25’ Note: Height is flexible depending on specific site conditions and distance from nearby uses. The massing of the transition building (left) is broken up in order to reflect the massing of adjacent residential and small-scaled commercial buildings. 79 C• A• R•Y Guidelines Tool Kit C. BUILDING ELEMENTS AND MATERIALS 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials This section addresses the design elements that impact the exterior appearance of a building including: • roof form and articulation; • pattern of solids and voids; • facade articulation; • architectural details; • materials and textures; and • color. These elements contribute to a human scale and provide an interesting and coherent architectural character to the Town. Over-scaled features, haphazard designs, and bland use of materials can undermine the overall character and quality of the community. Use these guidelines to create a cohesive architectural character throughout the entire Cary community 1. Use designs that contribute to a human scale. • Avoid large expanses of blank walls where pedestrian movement is desired. • Avoid oversized design elements. • Include human-scale elements, particularly at street level and on facades with a pedestrian focus. Lack of materials and elements that define human scale 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape Human scale achieved This series of diagrams illustrates how architectural elements and materials can break a massive building down to a human scale. 80 Design Guidelines 2. As appropriate, establish a design theme to give a distinctive character to a specific area. • Establish design themes at the core of Activity Centers that: have a palette of materials, forms and features; create a coordinated but inviting mix of buildings and spaces; and establish a unique identity for each activity center. • Establish design themes for residential neighborhoods. For instance, a neighborhood of Colonial Revival-styled houses will have different yard, setback, lighting and fence characteristics from a neighborhood of more neoVictorian styled houses. Establish a palette of house designs and street elements. Variety can be introduced into neighborhoods with a mix of lot and house sizes. • Establish design themes for office and industrial parks. These types of developments can take on a “campus” appearance where roof forms, building heights, materials, and details such as windows all relate more closely to one another, creating a very unified appearance. The theme for Preston Commons in Cary includes classical elements using brick and cast stone details. The theme for this development includes decorative shingles on steeply pitched roofs with wall dormers and brick with cast stone details. 81 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 3. Provide attractive facade treatments on any elevation that is visible from streets or from any primary elevations of adjoining developments. Use the same materials for all building elevations. Avoid blank walls on elevations facing arterials and collector streets. This side elevation uses materials and elements which provide an attractive appearance to the adjoining road. 4. Balance repetition of design elements with room for individuality. • Similar setbacks and spacing can create a similar character while allowing diversity among building designs. • Use repetitive design elements enough to provide continuity but avoid having more than two to three identical buildings in a row. • Provide opportunities for different colors or other individual design elements. • Consider using different styles, but similar scale, quality of construction, and siting. 5. When making transitions between developments, avoid jarring contrasts in materials or building styles. Development “A” Development “B” Avoid using completely different materials and forms in adjoining developments. 5. Transitions and Screens A. Architectural B. Natural 82 Design Guidelines Do use complementary materials and forms in adjoining developments. 6. Strive for designs and materials that reflect the architectural traditions of the region such as gable roofs, brick and siding. 7. Use roof forms that complement the building design and contribute to a human scale. • An articulated roof adds visual interest and human scale. Avoid a monolithic expanse of roof on large-scale buildings. Break the roof mass with elements such as gables, dormers, or parapets. • Steeper forms are associated with more traditional design and can be appropriate in and near neighborhoods. Avoid long stretches of the same roof form. Articulate the roof at frequent intervals, every 30 to 60 feet depending on the type of building. This grocery store uses cross gables to break up roof mass. This development employs a variety of forms with the same roof material to give it continuity. Crescent Commons in Cary uses a variety of heights and shapes to articulate the roof line. While this development employs a variety of roof forms, the siting of the building below the road grade makes the roof appear too large and out of scale with the development. This type of siting occurs frequently in Cary. To solve the problem, either make walls taller and roofs slightly shallower or raise the base elevation of the building to the street such as the building in the photograph to the left. 83 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 8. The relationship of solids (walls) to voids (openings) as well as the number and size of openings in a wall has an effect on the how well a building relates to the user. Aside from allowing natural ventilation and light, windows provide a great deal of design character and warmth to a building. Vertical windows give a more traditional feel, while horizontal windows lend a contemporary look. Generally, retail buildings have a greater area of openings (storefronts and entrances) on the ground floor with solid parapets above. Multistory, mixeduse or office buildings have more glass at ground level and less on upper levels. Residences typically have a greater wall than window area and more vertical openings. • Use a regular pattern of solids and voids. Maintain an overall pattern so that all of the floors seem part of a whole. Use special windows, window groupings, a mixture of large and small windows to create a hierarchy of importance on a building, particularly around entrances. • Use a proportion of openings (vertical or horizontal) that generally is consistent throughout a development. 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space Pattern of solids and voids for mixed use There is a higher ratio of wall to window commercial buildings usually includes openings in residential buildings. large voids on first floor with smaller openings above. 5. Transitions and Screens A. Architectural B. Landscape Multistory mixed-use or office buildings The composition of solids and voids can use a variety of window types and makes attractive even so mundane a patterns to break up building mass. use as this mini-storage building. 84 Design Guidelines 9. Architectural details are important tools to create human scale and architectural character. Techniques include highlighting foundations, lintels, sills and cornices with contrasting materials and breaking up the mass of the building with bands at floor levels or projections at entries. These techniques are only a few of the ways to transform a massive building into one of human scale. Consider the facade design of all buildings; even service buildings can have attractive facades. A number of character-defining techniques were employed in the design of this corner office building including a modulated facade, a variety of brick patterns and several roof forms. A variety of materials and mass-reducing techniques were used on this major retail center above; however, the scale of the building is exaggerated in order to be seen from a distance. Reduced setbacks from major streets would result in reduced need for exaggerate scale. The building at left has similar materials and details but the scale is less exaggerated. Awnings of all kinds can provide a variety of color, protection, enclosure, and interest to a commercial facade. 85 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 10. The choice of materials and texture has great visual significance. Using different materials for such features as foundations, quoins, cornices, and window lintels can add eyecatching details. In addition, coordinating materials within a development can tie together buildings of different sizes, uses, and forms. Modern construction materials offer choices that can provide many different looks and textures. • Use material changes to help reduce mass and provide visual interest. • Choose materials that offer texture and avoid monotonous surfaces. For example, use wood or brick or stone, or new synthetic materials that approximate the look and dimension of these materials. Use these quality materials on all visible sides of commercial, office and residential buildings. Avoid prefabricated building types except in industrial parks. • Choose roof materials that contribute texture, patterns, and color. Standing-seam metal roofs give a traditional feel. Asphalt shingles are offered in a wide variety of styles and colors and can approximate many different looks, even slate. • Use consistent materials on all sides of a building. The design of the grocery store hidden behind these bays successfully breaks the facade into human-scale units using changes in materials. Changes in color, variety of roof form, but similarity of windows create visual interest in this apartment complex. This residential building uses a variety of materials, and textures and roof forms to articulate the facade. 86 Design Guidelines 11. Color is an integral element of the overall design. Brick, concrete, and stone will have an inherent color, created by nature or during the manufacturing process. Other surfaces will get their color from applied materials such as paint. Awnings provide another opportunity for color. • A coordinated palette of colors should be created for each development. This palette should be compatible with adjacent developments. • Set the color theme by choosing the color for the material with the most area. If there is more roof than wall area in a development, roof color will be the most important color choice and will set the tone for the rest of the colors. • Limit the number of color choices. Generally there is a wall color, trim color, accent color, and roof color. • Use natural tints of materials such as reds, browns, tans, grays, and greens as primary colors. Save bright accent colors for awnings and signs on commercial buildings. Brighter palettes of colors can be employed on residential buildings. • Use color variation to break up the mass of a building and provide visual interest. Single building color Tips: Compatibility Compatible designs can integrate diverse land uses and help make the community have a cohesive atmosphere. Compatible does not have to mean “the same.” In fact, the blandness that would result would be undesirable in its own way. The focus should be on maintaining a human-scale and mitigating any features that might be offensive to neighbors. Maintaining Compatibility within a Development Project or Area: • Develop a palette of elements to provide consistency and compatibility of design; • Allow for variations and individuality; • Maintain similar scale and siting; and • Give importance to maintaining similar quality of construction and materials (not necessarily exactly the same style). Relating Buildings to Their Neighbors This large retail building in Cary has a variety of material colors. Multiple building colors A variety of colors provided by changes of materials or paint can create a rich facade for commercial or residential buildings. • Reflect the form of neighboring buildings: • Use similar setback and layout; • Use similar footprint and massing; • Use similar height and width; • Use similar roof form; and • Use similar materials. • Adjust to the needs of neighboring buildings: • Orient potentially bothersome features away from neighbors; • Consider sight lines from windows onto neighboring property; and • Mitigate the mass of building with architectural detailing. 87 C• A• R•Y Guidelines Tool Kit 4. OPEN SPACE 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features Open spaces include preserved natural areas, parks, plazas, playgrounds, squares, greens, and yards. Attractive and convenient outdoor spaces should be provided throughout the Town for everyday use, special events, passive enjoyment and as an attractive visual backdrop for the community. Open spaces serve a variety of functions. In Activity Centers, office parks, and other nonresidential areas, open space provides areas for gatherings, events and functions such as dining or meetings. In other parts of town, open space is used for recreation such as organized sports. Natural areas are preserved for passive recreation such as walking and picnicking. In neighborhoods, open space includes yards and shared areas for playgrounds and neighborhood recreation. 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 88 Design Guidelines A grassy area as natural amphitheater can be an integral part of an open space. An outdoor cafe is part of the open space in this commercial area. A fountain is the focal point of this open space in an office complex. It includes benches and shade trees. This well-proportioned green provides outdoor space for a neighborhood. A. GATHERING PLACES Public gathering spaces create the opportunity for informal interactions that help build a community. They can vary widely in size, in type, and in degree of amenities. For these guidelines, gathering places include plazas, squares and greens that are integral design components of development plans. 1. Public gathering spaces should be used as central organizing elements in Activity Centers and should be conveniently located within an easy five-minute walking distance of any major building. Gathering places should occur in employment centers, office parks or industrial development outside of Activity Centers. Provide the opportunity for outdoor dining in gathering places in commercial areas. The plaza is central to the buildings in this office development. The plaza in this commercial development is central and conveniently located. It also serves as a through-connection to the neighborhood beyond. Plazas or landscaped open spaces are appropriate for office developments. Landscaping, pond, and shade all make this an appealing gathering place in this office park. The gap in this shopping center provides connection to residential development beyond. It is also a good location for restaurants with outdoor dining that function as gathering places for the neighborhood. 89 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. To create appealing and comfortable outdoor spaces orient buildings to form such areas rather than isolating them in landscaped pods. Use trees, walls, topography, and other site features to further define the space and lend a human scale to the area. Provide shade with trees or overhangs from the buildings. 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials The building creates a gathering place by its shape. This plaza is also a focal point upon entering this commercial development. 3. Consider open space as an organizing element of the site plan. A gathering place can become a focal point for a development scheme. 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 90 Design Guidelines The central open space was the organizing element in this multifamily residential development. Secondary open space, add additional amenities. 4. Provide amenities as needed including: • street furniture, such as benches and picnic tables, lighting, and fountains; • bike racks; • outdoor cafes and seating areas; and • electrical service and lighting for public events. This gathering place includes landscaping amid benches and surrounding shops in a shopping center. TIPS: Types of Common Areas Common areas for residential and some neighborhood commercial developments range from a small pocket park in a row of houses to... ...a larger green in front of an important building to... This gathering place is a wide sidewalk in front of shops and restaurants. Benches, bike racks and landscaping are provided. ...a larger detached green on which commercial and residential buildings can front. This gathering place includes a series of fountains and a place to rest amidst shopping and dining destinations. 91 C• A• R•Y Guidelines Tool Kit B. RECREATION AND NATURAL AREAS 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space Recreation and natural areas are open spaces reserved for outdoor activities and for the enjoyment of nature. Overall community appearance should reflect the natural landscape. In addition, all residents should be able to enjoy open space within easy walking distance of their homes. Recreation areas, such as mini-parks, are generally anticipated to be fairly small in size. They provide space and equipment for outdoor activities within close walking distance of residences. Natural areas can preserve distinctive habitats or natural vegetation, ranging from a particularly impressive mature tree to a greenbelt along a stream corridor. Natural areas can be preserved as a focal point for developments 1. Include private neighborhood recreation areas and children’s playgrounds within residential areas. 2. Whenever feasible, recreation and natural areas should be centrally located within a neighborhood. Provide sufficient open space within easy walking distance of all residents. • Ideally, all residences should be within 1/4 mile walk of a private recreation area, or a Town public park. • Private mini-parks should be a minimum of 1/4 acre in size. 5. Transitions and Screens A. Architectural B. Landscape Play areas of all sizes can be provided in neighborhoods. 92 Design Guidelines 3. In multi-building, multifamily projects, provide centrally located versatile recreation areas on site. These can include level grassy areas, play yards, courtyards, and natural areas along with amenities such as swimming pools, tennis courts and other similar features. Multifamily Project A These two multifamily projects have different approaches to organizing outdoor space. Development A is informal and organized with topography in mind. The outdoor area, however, remains central to the development and provides sufficient area for recreation. This playing field becomes a central recreation area in this neighborhood. Development B is more formal and is organized in a grid pattern, creating rectilinear courtyards. The recreation space is also central to the development and an important element in the organization of the buildings. Multifamily Project B 4. Link recreation and natural areas to town-wide pedestrian systems and greenway systems as feasible. 5. Provide pedestrian connections between open spaces of adjacent developments, subdivisions and multifamily sites. Seek to connect to town-wide network of open spaces and pedestrian system. 6. Preserve natural areas as development is planned. Walking paths in residential neighborhoods should be provided to adjacent greenways, sites and parks. A preserved natural area in a development easily becomes a recreational and focal point. c a b Various densities of residential development can share neighborhood recreation areas including small lot single-family residences (a), townhouses (b), and large lot singlefamily residences (c). 93 C• A• R•Y Guidelines Tool Kit C. PRIVATE OUTDOOR SPACE 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space Private outdoor space includes garden areas, yards, or terraces that are for the exclusive use of the tenant or owner. Most multifamily or attached residential developments have the potential to offer a private or semiprivate outdoor space for each unit. 1. Configure small lots and townhouses to provide private space that has enclosure and privacy. Provide private or semiprivate outdoor space for all units except in very high-density developments where shared outdoor space is recommended. 2. In addition to private space, provide opportunities for shared open space such as parks, greens or courtyards. Small-lot, single Townhouses While each of the units in these developments have their own private outdoor space, a larger shared outdoor space is within an easy walking distance. Townhouses 5. Transitions and Screens A. Architectural B. Landscape Apartments A forecourt provides open space between medium and high density residential developments. 94 Design Guidelines 5. TRANSITIONS AND SCREENS How to Choose Which Type of Transition to Use Transition means making adjustments in siting and in building design to ensure that new development is compatible with its neighbors. The primary ways of accomplishing transitions are architectural (adapting the building) and landscaping (adding open space, edges, screening or buffers). Why Transitions? The vision for Cary calls for development to be interconnected and for buildings in many cases to be close together. A seamless flow from one development project to another and to some extent from one use to another can be achieved — with good transitions. It may be simpler to make buffers of vegetation or distance between neighbors, but this has unintended negative results — excessive land consumption, lack of pedestrian and vehicular connections, haphazard appearance of development, and reduced opportunity for generating a community atmosphere. This section proposes instead transitions between neighbors. Transitions can take many forms and in fact, several tools may be appropriate for the same site. When to Use Transitions Not all changes in use or intensity require a transition. In some cases, very different buildings and uses can function quite well side by side. The design of the building itself may become the transition. Times when transitions are to be considered include: • when changes in use occur between adjacent or nearby sites (especially from any nonresidential use to residential); • when the scale or intensity of a building or development changes dramatically between one site and the next (such as between higherdensity residential to lower-density residential); • when views or uses on a site would be a nuisance for neighbors on adjacent sites; and • when new building types occur in infill locations. a b Either transition type can work in most situations. However, architectural transitions may work better and are preferred in more densely developed areas such as Activity Centers, or in other mixed-use developments. Landscape transitions are preferred when the nature and intensity of uses on adjacent sites is too disparate to transition architecturally, for instance mini storage next to single family use. Architectural and landscape transitions can occur together as well. The objective is to make transitions gracefully between uses and developments and not have jarring juxtapositions. Consider connectivity when making the choice and consider the movement of the pedestrian. (Will they be moving between different destinations, for instance shop-to-shop or shopto-office, or shop-to-home and what will be that experience?) Also consider scale. Can landscaping be used to make a graceful transition between taller buildings in denser developments and smaller buildings in less dense development? Architectural transitions are achieved when larger scaled commercial buildings respect the scale and form of adjacent lower density uses (a). When design character does not blend, landscape transitions are used to soften and buffer the change of scale and design (b). 95 C• A• R•Y Guidelines Tool Kit A. ARCHITECTURAL 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape 96 Design Guidelines An architectural transition means designing a building to take into consideration neighboring buildings and uses. Adapting the architectural form is generally preferred over buffering because it consumes less land and allows a continuity of streetscape and connections. 1. When transition between sites is required, first consider architectural transitions, using vegetated buffers as needed or appropriate. However, small green spaces between developments can provide open space and a transition between similar density developments. 2. Use architectural transitions as gateways between developments and different uses. • Use important civic buildings, such as churches, as gateways into neighborhood developments. • Use pedestrian intensive uses such as post offices, banks, and restaurants as gateways between medium density residential and commercial developments. These types of uses can be housed in special signature buildings at key points that will provide transitions between residential and commercial uses. 3. Relate the new building in higher density developments to its neighbors in lower density developments, particularly in siting, height, massing, roof form, and materials. • In particular, nonresidential development next to residential buildings should be compatible with the residences. For instance, in cases where the new building is taller, upper stories should be set back from the main elevation(s), particularly along the streetfront. Roof forms, facade modulation/articulation and materials further create compatibility by breaking the mass of the new building down to the scale of the residential building. • When single-family detached homes face attached units, the latter should contain no more than about 5 units per building and building length should be no longer than about 100 feet. • Nonresidential buildings facing residential buildings should have similar facades in height, massing and facade modulation. • If the existing pattern of development does not fit this guideline, insure that any new development will fit it. TIPS: a Compatibility vs. Diversity a Compatible form (a) along a residential street (left) helps this corner building make a smooth transition between residential and business. The building has apartments upstairs with retail in front (right). Individual variations in buildings can add depth and character to an area. Rather than aiming to make buildings match each other or look alike, consider having them complement each other. Avoid the most typical “jarring” elements: • abrupt changes in scale; • abrupt changes in site layout; • introduction of nuisance factors like noise and traffic; and • abrupt changes of materials and construction quality. Otherwise, consider allowing compatible diversity: • distinctive designs; • variations in design; and • differences in use. Retail buildings on the left face apartments on the right. The businesses are neighborhood-oriented, such as dry cleaners and take-out food. Service areas are located to the rear, facing a service alley. Three illustrations of architectural transition. 97 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 4. When making architectural transitions, orient potentially bothersome features, utilitarian elevations or noisy uses away from neighbors. For example, avoid service areas facing the fronts of buildings on adjacent sites. Here the service area is between the buildings and not viewed from any public right-ofway. 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape In this example, the business building is oriented so that service and parking is partially screened from residential uses. 5. Buildings facing side elevations of other buildings are acceptable. For example, the front elevations of townhouses can front an attractive side elevation of single family residential buildings. Avoid conditions where front elevations face long blank side elevations of adjacent developments. This relationship discourages pedestrian movement, particularly in commercial areas. a b This is a transition between townhouses (a) and a multifamily residential structure (b). 98 Design Guidelines B. LANDSCAPE Site landscape features can provide transitions as well as screening between new and existing developments. 1. Use open spaces to provide transitions between developments and/or use types while also providing usable, attractive gathering places. Open space can be densely vegetated or open fields. For instance consider creating a neighborhood park or playground between medium density residential and neighborhood commercial uses. Single family residential Townhouses Townhouses Commercial More formal landscaped open-space transitions can provide order to a site plan while separating diverse uses and providing usable outdoor recreation space. Developments can take advantage of vegetated natural areas and use them as open space that divides different densities and types of use. 2. Use landscape edges to provide continuity and connection between developments and/or use types. For instance, a row of trees along a street edge can provide unity between single family and multifamily residential uses. Trees can create an edge where continuity is desired between buildings. 99 C• A• R•Y Guidelines Tool Kit 1. Circulation A. Roads B. Pedestrian Routes C. Bicycle Routes D. Transit E. Streetscape Environment 2. Site A. Parking B. Building Setback and Arrangement C. Landscaping D. Other Site Features 3. Buildings A. Entrance Orientation B. Building Mass C. Building Elements and Materials 3. Screening may include plant materials, such as shrubs and trees, along with fences, walls, and berms. They are included in a development to separate high levels of human activity from mechanical uses such as cars and mechanical equipment. Screening also is used to disguise utilitarian features or unsightly views of rear elevations of buildings or other features. • Use screening when architectural and site adjustments are not sufficient to hide service areas, unsightly site appurtenances, or activities. • Screen parking areas from the road, from pedestrian routes, and from adjoining development as appropriate. (Follow guidelines for Parking Site Design.) Use fences, walls, or year-round waist-high vegetation around parking lots. • Screen service docks, trash storage areas, and other utilities. • Limit walls or fences to shoulder height next to sidewalks or pedestrian areas, and use variegated designs on long stretches (more than twenty-five feet) to avoid monotonous solid surfaces. • Design screening from the palette of materials or vegetation established for either the corridor it is on or the development it is in so that it will blend with the design theme and architecture. Use brick, wood, or PVC. Avoid chain link fences. 4. Open Space A. Gathering Places B. Recreation and Natural Areas C. Private Outdoor Space 5. Transitions and Screens A. Architectural B. Landscape Commercial Use Residential Use There are a variety of methods for providing buffers and screens. Some of the methods are shown here. Note that as distance between incompatible uses decreases, the landscape transition increases in intensity. 100 Design Guidelines 4. Buffers are used to separate sites or uses and vary in depth depending on what is being separated. See the UDO for a very detailed description of current use of buffers in Cary. Buffers are generally heavily vegetated and may be articulated with a variety of landscape elements and/or structures such as fences and walls. Densely vegetated, preserved natural areas can be used as effective buffers when needed. It is preferable to encourage connectivity with architectural or landscape transitions rather than create barriers between developments. • Use of buffers includes shielding residences from hightraffic corridors or other uses that may produce high noise or light levels such as airports, regional shopping malls, and brightly lit existing development. • Use buffers when it is necessary to separate new from existing development that was not designed with connectivity and transitional design in mind. These types of developments may have large service areas that require buffering from new uses. • Limit using buffers to separate neighborhood scale commercial and office uses from residential uses. • When buffers are needed along major arterials, consider using dense landscaping, zones of preserved natural vegetation, or appropriately designed walls or fences to shield uses such as residential development from highspeed traffic. Walls and fences should blend with any design motif set forth for the arterial if it is a corridor enterInformal landscape transitions can separate diverse uses ing an Activity Center. Otherwise, the while providing usable outdoor recreation space such as wall or fence should be constructed in this example above. from the palette of materials and designs set forth in the development it is protecting. 5. Minimize the use of landscaped earthen berms that block pedestrian access between sites and limit the visual connection of related uses. An example of using landscaped buffers between different uses while maintaining connectivity. 101