Brochure - Wars and Battles

Transcription

Brochure - Wars and Battles
Brochure
Our vision ......................................................................................... p.2
A portal to History ............................................................................ p.2
Realism for everyone ......................................................................... p.2
An immersive gameplay....................................................................... p.3
3D and 2D views ............................................................................... p.3
Beyond History ................................................................................. p.4
Cross platform game .......................................................................... p.4
Exciting achievements ....................................................................... p.4
Social networks ................................................................................. p.4
Solo game .......................................................................................... p.5
Unique multiplayer experience .......................................................... p.5
The team ........................................................................................... p.6
The Kickstarter ................................................................................. p.6
Facebook.com/warsandbattles
Brochure
www.warsandbattles.com
@warsandbattles
WarsandBattlesTV
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What is Wars and Battles ?
Our vision
Wars and Battles is a project with a huge ambition: to reconcile the sophistication of traditional wargames with
the ease of use of new devices such as smartphones and
tablets. This game is not only made for wargamers, but for
all the gamers that love strategy but are annoyed both by
tablet/smartphone strategy games limitations and by PC
wargames complexity.
We hope that with your support, Wars and Battles will
not be just another video game, but a meeting point for
gamers fond of strategy games, history and battles. Our
dream is to build a solid community around our passion.
Main menu
A portal to History
Wars and Battles is not only a game, it is a portal: it
will be launched in December 2013 with two battles
(Gettysburg 1863 and Normandy 1944).
Then, we plan to launch at least one battle every two
months and we have already five additional battles in
the pipeline (Austerlitz 1805, Kharkov 1943, Market Garden 1944, The Korean War 1950-51 and October War 1973) that will all be launched in the first
half of 2014.
Presentation of the battle - Gettysburg 1863
Realism for everyone
Our game manages more than 20 types of terrain, up
to 400 land units, 50 air units and 15 different scenarios. The game also manages anti-tank and anti-air
weapons, weather, paratroopers, reinforcements, supply, replenishments, fortification, unit orientation and
most of the sophisticated rules that you can find in any
tabletop wargame.
The difference with Wars and Battles is that it has been
designed both by tabletop wargames designers and veteran video game designers who have paid particular
attention to the simplicity required by casual gamers.
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French cuirassier - Austerlitz 1805
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An immersive gameplay
The masterpiece of Wars and Battles is our exclusive rules
system. We developed it to give Wars and Battles the opportunity to incorporate rules adapted to many historical
contexts. You will have the opportunity to use jets and anti-air missiles when playing October War (1973), while
line-formed regiments and cavalry charges will take the
lead during Austerlitz (1805) and Gettysburg battles
(1863).
To make these wargames as realistic as possible, every unit
(and we have hundreds in every battle) is characterized by
more than 130 characteristics such as its life points, quality,
attack and defense capacities, movement, terrain and command bonus, replenishment capacity, supply consumption,
anti-tank and anti-air characteristics, capacity to perform
strategic movements and to do pursuits, and so on: most
of the rules you know in traditional tabletop wargames are
embedded within Wars and Battles.
In order to accelerate the game flow, each turn is divided into sub-steps called impulses where a player will be
allowed to give a limited number of orders to move his
units and/or to launch attacks. This system increases the
back and forth between players and makes the game more
intense.
Normandy 1944 map, designed for Wars and Battles
American units in movement - Normandy 1944
3D and 2D views
Wars and Battles will propose 2D and 3D views, both
views being complementary.
The 3D view is very appealing and will provide the
player only with the key information (attack points for
attackers and defense points for opponents) but it will
also be particularly helpful to experienced wargamer
to understand the landform of Gettysburg 1863 and
the mountain roads of the Korean peninsula (Korean
War 1950).
The 2D view will give the gamers the opportunity to
have more details on the units and to embrace most of
the map at a glance.
3D view - Deserts Rats attacking a Panther regiment
Normandy 1944
2D view - Operation Perch - English and Canadiens
surrounding Caen - Normandy 1944
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Beyond History
We pay the greatest attention to historical details: our first
team member was a historian. But our game is not only a
tribute to history...
On our team we also love Sci-Fi and Heroic Fantasy and
we expect that with the success of Wars and Battles we
will be able to offer you other worlds and other environnments.
Detailed description of the Operation Perch scenario
Cross platform game
Wars and Battles will be released on the most popular
platforms: PC, Mac, iPad, iPhone and Android tablets
and smartphones. More than that, your battles will be
saved in the Cloud so you will be able to start a new
game on your PC and to continue on your sofa with
your tablet or out of your home with your smartphone.
Exciting achievements
You will start Wars and Battles as a Soldier and, with time,
experience and victories you may be promoted to General
or even to Commander in Chief. This will not be an easy
path as to succeed you will have to play many battles and
to win most of them through limited, tactic or strategic
victories.
During your game, some of your achievements will award
you a medal. With skills, time and luck, you may be able
to nail dozens of medals on your chest… and your first
medal could be the Kickstarter Backer!
Social networks
With Wars and Battles you will also share your battles
and achievements with your friends through Facebook
or Twitter.
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Facebook.com/warsandbattles
@warsandbattles
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Solo game
You will be able to play Wars and Battles as a single player
thanks to the Artificial Intelligence we are currently designing. If the stretch goals of our Kickstarter campaign
are met, we will be able to dramatically improve this Artificial Intelligence by respecting the tactical and strategic
schemes of every army and commander, as well as their
evolution over time.
Unique multiplayer
experience
Wars and Battles will include an asynchronous mode, a
traditional one in turn-based strategy game. But with
Wars and Battles, you will be able not only to play
against your friends or any opponents in the world but
you will also play with them.
For example when playing Normandy 1944, you will
lead the American army while one of your friend will
play the British, against one or two opponents that
will play the Germans. You will realize how fighting
together is a tough experience and needs coordination
and skills.
Wars and Battles will also propose you a unique feature:
the ‘Blitz mode’ to play in real timing against an opponent. In this blitz mode, you will have a limited timing
to decide the move and the combat of your units and
will have to take the right decisions quickly, such as a
General in his headquarter.
Overview of the Operation Perch scenario
Normandy 1944
Detailed description of the Operation Perch scenario
Normandy 1944
Ilyushin IL 2 Sturmovik / Kharkov 1943
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The team
Wars and Battles team is made of both video game specialists and wargame veterans. Our project leaders, game
designer, lead programmer and lead artist have all worked
for major studios such as Electronic Arts, Activision and
Ubisoft. The opportunity to work on a new project where
we are able to create our game for once is a fantastic motivation for the team.
But the specificity of Wars and Battles is the importance
given to historians and wargame designers. By chance,
some of the best French wargame specialists are supporting our project, such as Nicolas Stratigos, editor in chief
of the famous wargame magazine Vae Victis and Frederic
Bey, an expert of the Napoleonic battles and author of the
Jours de Gloire series. Many of our wargame designers are
also engaged in the French army and have brought their
experience of combat to the wargame design.
Altogether, our team cumulates more than 50 years of experience in video games and 100 years in wargames.
Support us on Kickstarter from July 15 to August 25
You can get the latest news on www.warsandbattles.com
Everyone in the studio is extremely excited about the possibilities our Kickstarter will
bring to Wars and Battles. It will allow our team to revive the rich tabletop wargame
experience on new hardware such as tablets and smartphones.
We have a primary goal of $50,000 and we expect to reach stretch goals: each step will
see additional battles being released, an improvement of our Artificial Intelligence,
new languages available, the development of a scenario editor, etc.
In addition to Wars and Battles copies, each backer will receive amazing extra content:
PDF or paper version of our Battlepedia, goodies such as medals, dog-tags, T-shirts
and also the opportunity to propose and vote for the 8th battle to come and even to
choose the 9th and 10th battles.
From First Class to General, all contributions will be more than welcome!
The higher it goes, the better the project gets! Support us on Kickstarter!
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