Brochure - Wars and Battles
Transcription
Brochure - Wars and Battles
Brochure Our vision ......................................................................................... p.2 A portal to History ............................................................................ p.2 Realism for everyone ......................................................................... p.2 An immersive gameplay....................................................................... p.3 3D and 2D views ............................................................................... p.3 Beyond History ................................................................................. p.4 Cross platform game .......................................................................... p.4 Exciting achievements ....................................................................... p.4 Social networks ................................................................................. p.4 Solo game .......................................................................................... p.5 Unique multiplayer experience .......................................................... p.5 The team ........................................................................................... p.6 The Kickstarter ................................................................................. p.6 Facebook.com/warsandbattles Brochure www.warsandbattles.com @warsandbattles WarsandBattlesTV 1 What is Wars and Battles ? Our vision Wars and Battles is a project with a huge ambition: to reconcile the sophistication of traditional wargames with the ease of use of new devices such as smartphones and tablets. This game is not only made for wargamers, but for all the gamers that love strategy but are annoyed both by tablet/smartphone strategy games limitations and by PC wargames complexity. We hope that with your support, Wars and Battles will not be just another video game, but a meeting point for gamers fond of strategy games, history and battles. Our dream is to build a solid community around our passion. Main menu A portal to History Wars and Battles is not only a game, it is a portal: it will be launched in December 2013 with two battles (Gettysburg 1863 and Normandy 1944). Then, we plan to launch at least one battle every two months and we have already five additional battles in the pipeline (Austerlitz 1805, Kharkov 1943, Market Garden 1944, The Korean War 1950-51 and October War 1973) that will all be launched in the first half of 2014. Presentation of the battle - Gettysburg 1863 Realism for everyone Our game manages more than 20 types of terrain, up to 400 land units, 50 air units and 15 different scenarios. The game also manages anti-tank and anti-air weapons, weather, paratroopers, reinforcements, supply, replenishments, fortification, unit orientation and most of the sophisticated rules that you can find in any tabletop wargame. The difference with Wars and Battles is that it has been designed both by tabletop wargames designers and veteran video game designers who have paid particular attention to the simplicity required by casual gamers. Brochure French cuirassier - Austerlitz 1805 2 An immersive gameplay The masterpiece of Wars and Battles is our exclusive rules system. We developed it to give Wars and Battles the opportunity to incorporate rules adapted to many historical contexts. You will have the opportunity to use jets and anti-air missiles when playing October War (1973), while line-formed regiments and cavalry charges will take the lead during Austerlitz (1805) and Gettysburg battles (1863). To make these wargames as realistic as possible, every unit (and we have hundreds in every battle) is characterized by more than 130 characteristics such as its life points, quality, attack and defense capacities, movement, terrain and command bonus, replenishment capacity, supply consumption, anti-tank and anti-air characteristics, capacity to perform strategic movements and to do pursuits, and so on: most of the rules you know in traditional tabletop wargames are embedded within Wars and Battles. In order to accelerate the game flow, each turn is divided into sub-steps called impulses where a player will be allowed to give a limited number of orders to move his units and/or to launch attacks. This system increases the back and forth between players and makes the game more intense. Normandy 1944 map, designed for Wars and Battles American units in movement - Normandy 1944 3D and 2D views Wars and Battles will propose 2D and 3D views, both views being complementary. The 3D view is very appealing and will provide the player only with the key information (attack points for attackers and defense points for opponents) but it will also be particularly helpful to experienced wargamer to understand the landform of Gettysburg 1863 and the mountain roads of the Korean peninsula (Korean War 1950). The 2D view will give the gamers the opportunity to have more details on the units and to embrace most of the map at a glance. 3D view - Deserts Rats attacking a Panther regiment Normandy 1944 2D view - Operation Perch - English and Canadiens surrounding Caen - Normandy 1944 Brochure 3 Beyond History We pay the greatest attention to historical details: our first team member was a historian. But our game is not only a tribute to history... On our team we also love Sci-Fi and Heroic Fantasy and we expect that with the success of Wars and Battles we will be able to offer you other worlds and other environnments. Detailed description of the Operation Perch scenario Cross platform game Wars and Battles will be released on the most popular platforms: PC, Mac, iPad, iPhone and Android tablets and smartphones. More than that, your battles will be saved in the Cloud so you will be able to start a new game on your PC and to continue on your sofa with your tablet or out of your home with your smartphone. Exciting achievements You will start Wars and Battles as a Soldier and, with time, experience and victories you may be promoted to General or even to Commander in Chief. This will not be an easy path as to succeed you will have to play many battles and to win most of them through limited, tactic or strategic victories. During your game, some of your achievements will award you a medal. With skills, time and luck, you may be able to nail dozens of medals on your chest… and your first medal could be the Kickstarter Backer! Social networks With Wars and Battles you will also share your battles and achievements with your friends through Facebook or Twitter. Brochure Facebook.com/warsandbattles @warsandbattles 4 Solo game You will be able to play Wars and Battles as a single player thanks to the Artificial Intelligence we are currently designing. If the stretch goals of our Kickstarter campaign are met, we will be able to dramatically improve this Artificial Intelligence by respecting the tactical and strategic schemes of every army and commander, as well as their evolution over time. Unique multiplayer experience Wars and Battles will include an asynchronous mode, a traditional one in turn-based strategy game. But with Wars and Battles, you will be able not only to play against your friends or any opponents in the world but you will also play with them. For example when playing Normandy 1944, you will lead the American army while one of your friend will play the British, against one or two opponents that will play the Germans. You will realize how fighting together is a tough experience and needs coordination and skills. Wars and Battles will also propose you a unique feature: the ‘Blitz mode’ to play in real timing against an opponent. In this blitz mode, you will have a limited timing to decide the move and the combat of your units and will have to take the right decisions quickly, such as a General in his headquarter. Overview of the Operation Perch scenario Normandy 1944 Detailed description of the Operation Perch scenario Normandy 1944 Ilyushin IL 2 Sturmovik / Kharkov 1943 Brochure 5 The team Wars and Battles team is made of both video game specialists and wargame veterans. Our project leaders, game designer, lead programmer and lead artist have all worked for major studios such as Electronic Arts, Activision and Ubisoft. The opportunity to work on a new project where we are able to create our game for once is a fantastic motivation for the team. But the specificity of Wars and Battles is the importance given to historians and wargame designers. By chance, some of the best French wargame specialists are supporting our project, such as Nicolas Stratigos, editor in chief of the famous wargame magazine Vae Victis and Frederic Bey, an expert of the Napoleonic battles and author of the Jours de Gloire series. Many of our wargame designers are also engaged in the French army and have brought their experience of combat to the wargame design. Altogether, our team cumulates more than 50 years of experience in video games and 100 years in wargames. Support us on Kickstarter from July 15 to August 25 You can get the latest news on www.warsandbattles.com Everyone in the studio is extremely excited about the possibilities our Kickstarter will bring to Wars and Battles. It will allow our team to revive the rich tabletop wargame experience on new hardware such as tablets and smartphones. We have a primary goal of $50,000 and we expect to reach stretch goals: each step will see additional battles being released, an improvement of our Artificial Intelligence, new languages available, the development of a scenario editor, etc. In addition to Wars and Battles copies, each backer will receive amazing extra content: PDF or paper version of our Battlepedia, goodies such as medals, dog-tags, T-shirts and also the opportunity to propose and vote for the 8th battle to come and even to choose the 9th and 10th battles. From First Class to General, all contributions will be more than welcome! The higher it goes, the better the project gets! Support us on Kickstarter! Brochure 6
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