Quantec Yardstick Manual
Transcription
Quantec Yardstick Manual
QUANTEC YARDSTICK 249x Series Operations Guide Rev. 3.1 pp. 169 to 170 are dedicated to all those fellow-humans who insist on *not* reading operations guides. 2007-2010 QUANTEC Audio Pro UG, Munich 2 Operations Guide Revision 3.1 Revision history Revision 3.1a Revision 3.1 Revision 3.0 Revision 2.3 Revision 2.1 18.02.2010 12.02.2010 28.08.2009 16.01.2009 12.11.2008 bb/wolf bb/wolf bb/wolf bb/wolf bb/wolf Revision 2.0 Revision 1.8 Revision 1.2a Revision 1.2 Revision 1.1 30.10.2008 27.05.2008 17.01.2008 05.07.2007 30.05.2007 bb/wolf bb sq/bb/wolf bb bb Copyright QUANTEC® is a registered trademark of Wolfgang Schwarz / Wolf Buchleitner QUANCOR® is a registered trademark of QUANTEC ProAudio Distribution and copying of this manuscript, commercial exploitation, and imparting of its contents not allowed, unless explicitly permitted. Violation implies liability for damages. All rights for granting patents or registered designs reserved. The merchandise described herein is an EC product. Country of origin: Federal Republic of Germany Impulse Responses created by Quantec room models are an essential element of the YARDSTICK series of devices, and are thus subject to copyright. Any recording of these Impulse Responses (»Room Fingerprints«) for the purpose of inclusion in publicly accessible or freely merchantable collections, e.g. convolution libraries, is prohibited. In particular, this applies to distribution via download (»Internet«) or storage media (»CD, DVD«), regardless of whether for commercial purposes, or free of charge. Moreover, any use of our names and terms, such as Quantec, QRS, or YARDSTICK in conjunction with 3rd-party software or convolution reverberation products is prohibited – even in the form of similar-sounding distortions, or specially designed abbreviations, which are targeted to lead someone to suspect an association with Quantec products. We will prosecute anyone attempting to cheat us out of decades of hard work and we will assert our right to compensation. CE Conformity The equipment described within this document conforms to applicable EC directives 73/23/EWG (Low Voltage Directives), amended by 93/68/EWG, and 89/336/EWG (EMC Directives – Electromagnetic Compatibility), amended by 91/263/EWG, 92/31/EWG and 93/68/EWG. The standards applied here are for Low Voltage directive EN60065:1993 (4.94 – formerly VDE0860) – "Safety requirements for mains operated electronic and related apparatus for household and similar general use", and for EMC directive prEN55103-1:1995 (Emission) and prEN55103-2:1995 (Immunity) – "Product family standard for audio, video, audio-visual and entertainment lighting control apparatus for professional use." The equipment satisfies all of the operating environments of classes E1 to E5 described in EN55103: - E1 - E2 - E3 - E4 - E5 Residential (including both of the classes rural residential and urban residential as described in IEC 1000-2-5) Commercial and light industrial (including theaters) Urban outdoors Controlled EMC environment (for example TV studios) and rural outdoors environment (far away from railways, transmitters, overhead power lines, etc.) Heavy industrial (see EN 50081-2) and environments close to broadcast transmitters Manufacturer QUANTEC Audio Pro UG Sales Technical Documentation Development SW + HW sales@quantec.de techd@quantec.de gurus@quantec.de Mittenwalderstr. 63 D-81377 München Tel.: +49 / 89 / 333034 Web Documentation Downloads: Datasheets, Software Forum http://www.quantec.com/ http://www.quantec.de/download/ http://forum.quantec.de/ 2007-2010 QUANTEC Audio Pro UG, Munich 3 The QUANTEC YARDSTICK 249x Series The YARDSTICK 249x series are high-quality, digital sound processing devices based on the original 1982 QRS algorithm. Due to its unobtrusive, natural character and its superb room simulation, the original QRS has become a lot more than just a well-know production tool for pop music. In the fields of classical music production, chamber music, as well as in movie post-production, the QRS is considered to be the yardstick for all competing products. In other words, whenever a natural sounding ambience is desired, and any kind of artificial reverberation is not, the QRS algorithm has been repeatedly praised by countless sound professionals. QUANTEC YARDSTICK 249x 4 Operations Guide Revision 3.1 The following options are available for controlling the YARDSTICK 249x series: 2492 2493 2496 2498 Device front panel – operation mode 1: menu navigation with wheel and ENTER/EXIT keys Device front panel – operation mode 2: direct access through toggle keys and pushbuttons - - Handheld remote control units: various 241x devices over Ethernet PC / Mac from web browser remote control over Ethernet TBA PC / Mac from HW plug-in (e.g. VST, AU, RTAS, ...) remote control over Ethernet TBA MIDI via DIN MIDI via Ethernet TBA For archiving the Presets, the following options are available: Saving to / loading from PC using RS-232 2492 2493 2496 2498 Saving to / loading from PC / Mac using USB PC / Mac from web browser Preset management via Ethernet TBA PC / Mac from HW plug-in (e.g. VST, AU, RTAS, ...) Preset management via Ethernet MIDI via DIN TBA MIDI via Ethernet TBA 2007-2010 QUANTEC Audio Pro UG, Munich Table of Contents 5 Table of Contents Table of Contents.........................................................................................................5 Introduction.................................................................................................................9 General........................................................................................................................................9 Reverberation Chamber and Virtual Transducers..................................................................9 Device Types and Block Diagrams......................................................................................10 Caption for the block diagrams............................................................................................14 Effect Parameters......................................................................................................................15 Room Size............................................................................................................................15 Density..................................................................................................................................15 RT60 Main...........................................................................................................................16 RT60 Low, RT60 High........................................................................................................16 Low Edge, High Edge..........................................................................................................16 Bass Edge, Bass Gain...........................................................................................................17 Dry Level..............................................................................................................................17 1st Level...............................................................................................................................17 2nd Level..............................................................................................................................18 Dry Delay.............................................................................................................................18 1st Delay...............................................................................................................................18 2nd Delay.............................................................................................................................19 2nd Cut.................................................................................................................................19 Correlation............................................................................................................................19 Dry Source............................................................................................................................20 1st Source.............................................................................................................................20 Pre Level...............................................................................................................................21 Pre Delay..............................................................................................................................21 Pre Cut..................................................................................................................................21 Effect Setup Parameters............................................................................................................22 Discorrelator Pattern 2X, Discorrelator Pattern 88..............................................................22 Direct Path Enable................................................................................................................23 Sample Rate Reference........................................................................................................23 Subsonic...............................................................................................................................23 Correlation Override.............................................................................................................24 Dry/1st Source Override.......................................................................................................24 Basic Functionality...................................................................................................................25 Front Panels...............................................................................................................................30 Displays................................................................................................................................31 Menu Display.......................................................................................................................31 Overview Display.................................................................................................................31 Status LEDs..........................................................................................................................32 Operational Controls............................................................................................................34 Menu Navigation..................................................................................................................34 Overview Display Keys........................................................................................................35 QUANTEC YARDSTICK 249x 6 Operations Guide Revision 3.1 Rear Panels................................................................................................................................38 Audio Interfaces...................................................................................................................39 Integration into an S/PDIF environment..............................................................................43 Remote Data Interfaces........................................................................................................45 Mains Connector..................................................................................................................45 Remote Control via Web Browser............................................................................................46 Preparation............................................................................................................................46 Establishing Connection.......................................................................................................47 Parameter Panel....................................................................................................................49 Status, Hotkeys, and Presets.................................................................................................50 Room Parameters.................................................................................................................51 Input and Output channels....................................................................................................52 Preset Load...........................................................................................................................53 Preset Save...........................................................................................................................54 Preset Archive......................................................................................................................55 Software Updates.................................................................................................................58 Clear Bank............................................................................................................................62 Menu structure..........................................................................................................63 Hotkey Menu...........................................................................................................65 Room.........................................................................................................................................66 Mute Dry...................................................................................................................................67 Mute 1st.....................................................................................................................................68 Mute 2nd...................................................................................................................................69 Scratch and Bypass...................................................................................................................70 Click Generator.........................................................................................................................71 Parameter Up/Down..................................................................................................................72 Display Mode and Menu Shortcut............................................................................................73 Scratch Dump to MIDI.............................................................................................................74 Show T/C & ID.......................................................................................................75 Show In12.................................................................................................................................77 Show Out12...............................................................................................................................78 System Setup...........................................................................................................79 Menu Groups.............................................................................................................................81 Sample Rate Reference.............................................................................................................83 Discorrelator Pattern 2X...........................................................................................................85 Discorrelator Pattern 88............................................................................................................88 Direct Path Enable....................................................................................................................91 Subsonic....................................................................................................................................93 Override Correlation ................................................................................................................95 Override Dry/1st Source...........................................................................................................98 Preset Load..............................................................................................................................100 Hands On: Fast switchover for jump cuts..........................................................................101 Menu Parameter Line Up........................................................................................................102 Overview Parameter Line Up..................................................................................................104 Parameter Display Type..........................................................................................................106 Parameter Follow Me..............................................................................................................107 Bank Archive..........................................................................................................................108 Display Contrast......................................................................................................................109 Bargraph Decay.......................................................................................................................110 2007-2010 QUANTEC Audio Pro UG, Munich Table of Contents 7 LED Intensity..........................................................................................................................111 Show Sensors..........................................................................................................................112 Show Sample Rate..................................................................................................................114 User Entry...............................................................................................................................115 About.......................................................................................................................................117 Input Error Mask.....................................................................................................................119 Origin ID Source.....................................................................................................................121 Destination ID Source.............................................................................................................123 Noise Shaper...........................................................................................................................125 Clock Config...........................................................................................................................126 MIDI Channel.........................................................................................................................127 MIDI Device ID......................................................................................................................128 Note On Table.........................................................................................................................129 Real Time Clock.....................................................................................................................131 Show MAC Address...............................................................................................................133 Show Ethernet.........................................................................................................................134 Configure Ethernet..................................................................................................................135 Restore Setup..........................................................................................................................137 Delete Presets..........................................................................................................................139 Load Scratch B......................................................................................................141 Select Archive B.....................................................................................................................143 Select Slot B............................................................................................................................145 View/Copy Preset B................................................................................................................146 View Parameter B...................................................................................................................147 Load Scratch A......................................................................................................149 Select Archive A.....................................................................................................................151 Select Slot A............................................................................................................................153 Select Parameter A..................................................................................................................154 Change Parameter A...............................................................................................................155 Save Scratch A......................................................................................................157 Select Save Archive A............................................................................................................159 Select Save Slot A...................................................................................................................160 Edit Name...............................................................................................................................161 Plug-in Boot Loader................................................................................................163 Auto Boot................................................................................................................................165 Manual Boot............................................................................................................................166 Error Messages........................................................................................................................167 Common Pitfalls......................................................................................................169 Frequently Asked Questions...................................................................................171 Index.........................................................................................................................191 249x Specifications...................................................................................................199 Manufacturer Library............................................................................................203 Music Library .........................................................................................................................204 Small Rooms......................................................................................................................204 Medium Rooms..................................................................................................................204 Large Rooms......................................................................................................................204 Concert Halls......................................................................................................................205 Sacred Spaces.....................................................................................................................205 QUANTEC YARDSTICK 249x 8 Operations Guide Revision 3.1 Plates..................................................................................................................................205 Various...............................................................................................................................206 Dialog Library ........................................................................................................................207 Containers...........................................................................................................................207 Vehicles..............................................................................................................................207 Small Rooms......................................................................................................................208 Medium Rooms..................................................................................................................208 Large Rooms......................................................................................................................209 Big Rooms..........................................................................................................................209 Outdoors.............................................................................................................................209 Various...............................................................................................................................210 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 9 Introduction General Reverberation Chamber and Virtual Transducers As seen in the block diagrams, the main signal processing is done in the reverberation chamber, having as elements virtual loudspeakers and microphones. The following assumptions were applied to the microphones in the reverberation chamber: ● The distance between any two microphones is large ● The correlation between any two microphones is 50% Background information: At arbitrary locations within a reverberant chamber, an audio signal's content and energy are statistically identical – although scrambled and jagged in very complex patterns. In the far field – and thus at the reverb chamber microphones – a point source is spread such as to eventually lose its spatial location. Integrated over time, all microphones receive an equivalent audio information, and are thus interchangeable. Other than the left/right stage, front/back information doesn't rely on correlation. The initially equivalent virtual room microphones constitute their front and back illusion merely through userdefined staggered post-delay. This is the role of parameter 2nd Delay described on p. Fehler: Referenz nicht gefunden. To preserve the horizontal (left/right) image when virtually stepping towards the back of the room, post-delay is locked in channel pairs. However, for the discrimination of left/right signal, no extra processing is necessary. The ear uses the information of the first wave front as explained by the Haas effect. This first wave emanating from the front has all the required information, and no additional intervention is necessary. A correlation of 50% guarantees that all microphones are located in the same room. No correlation would correspond to having the reverberation microphones distributed into independent rooms, but receiving the same source signal. As an acoustic design element, such an uncorrelated (0% correlation) reverb might be a desired effect. But in a real room, there is always a certain amount of »statistic crosstalk«. As a result, a correlation setting of 50% is the nominal value used by the QRS algorithm since its infancy. QUANTEC YARDSTICK 249x 10 Operations Guide Revision 3.1 Device Types and Block Diagrams The following QUANTEC YARDSTICK 249x series models are currently available: 2492 2 digital AES3 inputs, 2 digital AES3 outputs, variable plug-in sample rates up to 216 kHz (»Varispeed«) LEVEL Mute Dry LEVEL Mute 1 st Dry Σ By pass 1 st Gate Room AES3 RX Gate Room LEVEL Kill Room RT60Lo w RT60Hig h RT60Ma in Ro o m size D e n sity Lo w Ed g e Hig h Ed g e Ba ssGa in Ba ssEd g e Co rre la tio n 2nd Bandwidth Mute 2nd AES3 TX LEVEL 1 st By pass LEVEL Σ Mute 1 st Dry LEVEL Mute Dry Figure 1: Block diagram 2492 Note: An overview of all QUANTEC units can be found on p. 199. 2007-2010 QUANTEC Audio Pro UG, Munich 2492 QRS 01 .1 0 Introduction 2496 2 digital AES3 inputs, 6 digital AES3 outputs, variable plug-in sample rates up to 216 kHz (»Varispeed«) IN1 IN1 IN2 IN1 IN2 Ga te Ro o m RT60Lo w RT60Hig h RT60Ma in Ro o m size D e n sity OUT1 AES3 TX OUT2 IN1 LEVEL IN2 LEVEL Kill Ro o m AES3 RX 11 Mu te D ry IN1 LEVEL Mu te 1 st Σ BYP Mu te 2n d O UT3 Lo w Ed g e Hig hEd g e Ba ssGa in Ba ssEd g e Co rre la tio n LEVEL Mu te 2n d IN1 LEVEL Mu te 1 st IN2 LEVEL Mu te D ry O UT4 Σ AES3 TX BYP IN2 IN1 IN2 IN1 IN2 IN2 OUT5 OUT6 AES3 TX 2496/QRS/01 .1 0 Figure 2: Block diagram 2496 Note: An overview of all QUANTEC units can be found on p. 199. QUANTEC YARDSTICK 249x LEVEL LEVEL LEVEL AES3 RX D-SUB AES3 RX D-SUB AES3 RX D-SUB AES3 RX D-SUB SYNC2 SYNC1 Figure 3: Block diagram 2498 2007-2010 QUANTEC Audio Pro UG, Munich IN8 IN7 IN6 IN5 IN4 IN3 IN2 IN1 Ga te Ro o m RT 60Lo w RT 60Hig h RT60Ma in Ro o m size D e n sity Lo w Ed g e Hig h Ed g e Ba ssG a in Ba ssEd g e Co rre la tio n Kill Ro o m IN1 -8 IN1 -8 OUT8 OUT7 OUT6 IN1 -8 LEVEL LEVEL OUT5 8>1 8>1 LEVEL OUT3 OUT2 OUT1 IN1 -8 IN1 -8 IN1 -8 IN1 -8 IN1 -8 D ire ct 1 st 2n d Σ 2498/Q RS/01 .1 0 AES3 TX D-SUB AES3 TX D-SUB AES3 TX D-SUB AES3 TX D-SUB 2498 LEVEL AES3 RX XLR 12 Operations Guide Revision 3.1 8+2 digital AES3 inputs, 8 digital AES3 outputs, variable plug-in sample rates up to 108 kHz (»Varispeed«) Introduction 13 The 2498 operation modes Mode 2->8 If the SYNC XLR input is locked exclusively, the unit falls back to the 2->8 mode. In this mode, the signal from the SYNC input will be evenly distributed across the entire set of room speakers. All pre-room level settings, delay lines, and filters will be disabled. Mode 8->8 If at least one of the DSUB inputs is locked, the unit fully activates the 8->8 mode. In this mode, all DSUB input signal pairs will be forwarded to their individual room speaker pair. All input signals' levels, delays, and bandwidths may be individually adjusted. Each input pair contributes a quarter of the total echo and resonance density. Note: An overview of all QUANTEC units can be found on p. 199. QUANTEC YARDSTICK 249x 14 Operations Guide Revision 3.1 Caption for the block diagrams LEVEL level setting adjustable delay line tunable low pass filter bargraph stereo selector switch (SPST) virtual loudspeaker virtual microphone pushbutton Σ 8>1 sum/adder 8-in selector 2-in selector AES3 RX AES3 (=AES/EBU) receiver AES3 TX AES3 (=AES/EBU) transmitter Dry direct path (dry) 1st 1st reflection 2nd reverberation path (wet) 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 15 Effect Parameters The effect parameters are divided into 4 groups. The 1st group affects the reverberation: Room Size, Density, RT60 Main, RT60 Low, RT60 High, Low Edge, High Edge, Bass Gain, and Bass Edge. The 2nd controls the mixing of the outputs: Dry Level, 1st Level, 2nd Level, Dry Delay, 1st Delay, 2nd Delay, and 2nd Cut. With the 3rd group, a crossbar can be configured, to bypass the dry signals around the reverberation chamber: Dry Source and 1st Source. The 4th group is only available on units with more than one input pair. With this group, the feeds into the reverberation chamber may be characterized and mixed as separated pairs: Pre Level, Pre Delay, and Pre Cut. Room Size The Room Size of the reverberation chamber takes on values of 1E0 m3, 1E1 m3, 1E2 m3, 1E3 m3, 1E4 m3, 1E5 m3, and 1E6 m3. For software versions 1.x and below, the Room Size parameter has been available on the 2496 and 2498 only. For the 2492, the Room Size has been fixed to 105 m³. For 2.0 and above, the Room Size parameter has been made available on all devices. Density The Density of the reverberant sound field takes on values of 0%, 10%, 16%, 25%, 40%, 63%, 100%, 125%, 160% and 200%. 0% (previously called CONSTANT) results in a constant reflection density. Non-zero values simulate reflected energy within real chambers which varies proportionally with the square of the elapsed time. The 100% setting will closely mimic the former BUILD UP. Due to the 249x series' enormously increased echo density, this is only a rough approximation. Density values above 100% are a compromise between a desired initially high reflection density and a slight tendency for a metallic-sounding reverberation tail. High Density values also greatly lengthen the ends of the tails. QUANTEC YARDSTICK 249x 16 Operations Guide Revision 3.1 RT60 Main RT60 Main sets the reverberation time for a signal to decay by 60dB. Values follow the R20 Renard scale. Start and end values depend on the the Room Size parameter. Here a sample of values: ... 1s, 1.12s, 1.25s, 1.4s, 1.6s ... Beyond the last numerical value the value FREEZE appears, which corresponds to the freeze room. Here, no damping exists and the RT60 is infinite. To mute all input to the freeze room, use hotkey Gate Room; to mute all signals within of the freeze room, use hotkey Kill Room. Note: The QRS algorithm infinitely continues spawning fresh reverberation, even with RT60 set to FREEZE. No loop of previously-calculated samples is played. Gate Room will be automatically activated when entering the Freeze room, and deactivated when leaving it. RT60 Low, RT60 High RT60 Low and RT60 High designate the reverberation times relative to RT60 Main for the low and high frequencies, respectively, and are unit-less. Their values are: 0.1, 0.16, 0.25, 0.4, 0.63, LIN, 1.4, 2.5, 4, 6.3, and 10. The selected coefficient is strictly valid only for the frequency determined by the Low Edge and High Edge parameters. The decay times change vs. frequency in a continuous manner. They typically increase for low frequencies and decrease in the high frequencies. Low Edge, High Edge These two parameters have been introduced with version 2.0. On versions 1.x their values are fixed at 100Hz and 5kHz. The Low Edge (RT60 edge frequency for low frequencies) may be picked from 25Hz, 40Hz, 63Hz, 100Hz, 160Hz, 250Hz, 400Hz, 630Hz, and 1kHz. The High Edge (RT60 edge frequency for high frequencies) may be picked from 1kHz, 1.6kHz, 2.5kHz, 4kHz, 6.3kHz, 10kHz, and 16kHz. There is no concept of crossover behavior for separating low and high frequency channels. The decay times change vs. frequency in a continuous manner. This edge parameter defines the frequency, at which the RT60 coefficient, as determined by the RT60 Low and RT60 High values, just reaches its predetermined value. Or should we say “intersects with”, as above and below that frequency point there is an additional run-out area with an additional x0.7/x1.4 of RT60 overshoot, where the factor loses its tilt, and eventually reaches 0Hz or Fs/2 asymptotically. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 17 Bass Edge, Bass Gain These two parameters have been introduced with version 2.0. Bass Edge specifies the 3dB edge frequency of a low-frequency filter in the reverb-path (»2nd«), which may be chosen from 10Hz, 16Hz, 25Hz, 40Hz, 63Hz, 100Hz, 160Hz, 250Hz, 400Hz, 630Hz, and 1kHz. Bass Gain specifies the impact, i.e. gain or loss in the diffuse path level, reached asymptotically at 0Hz. You may pick from -20dB, -18dB, -16dB, -14dB, -12dB, -10dB, -8dB, -6dB, -4dB, -2dB, ±0dB, +2dB, +4dB, +6dB, +8dB, +10dB, +12dB, +14dB, +16dB, +18dB, and +20dB. Note: Because an important clue for the perception of large rooms is the room's response to shock pressure (»door bangs«), there is no low-cut filtering within the QRS algorithm – it operates down to 0Hz. Dry Level Parameter Dry Level adjusts the direct signal path from -30dB to ±0dB in steps of 1dB and can be disabled using OFF. Individual levels for each output channel pair can be set: DryLEV12 for DigOut 1+2, DryLEV34 for DigOut 3+4, DryLEV56 for DigOut 5+6, DryLEV78 for DigOut 7+8. It is also possible to set each channel's direct path level. To do so, enable the parameters DryLEV1, DryLEV2, etc. under menu item Parameter Line Up (p. 102) of main menu item System Setup. 1st Level Parameter 1st Level sets the level of the first reflection from -30dB to ±0dB in steps of 1dB and can be disabled using OFF. Individual levels for each output channel pair can be set: 1stLEV12 for DigOut 1+2, 1stLEV34 for DigOut 3+4, 1stLEV56 for DigOut 5+6, 1stLEV78 for DigOut 7+8. It is also possible to set each channel's first reflection level. To do so, enable the parameters 1stLEV1, 1stLEV2, etc. under menu item Parameter Line Up (p. 102) of main menu item System Setup. Note: Contrary to the direct path, the QRS algorithm interchanges left/right channels for the first reflection path. Setting both paths to equal delay times and same levels would result in an unmeant mono mixdown. QUANTEC YARDSTICK 249x 18 Operations Guide Revision 3.1 2nd Level Parameter 2nd Level sets the level of the reverberation path from -30dB to ±0dB in steps of 1dB and can be disabled using (OFF). Individual levels for each output channel pair can be set: 2ndLEV12 for DigOut 1+2, 2ndLEV34 for DigOut 3+4, 2ndLEV56 for DigOut 5+6, 2ndLEV78 for DigOut 7+8. It is also possible to set each channel's reverberation path level. To do so, enable the parameters 2ndLEV1, 2ndLEV2, etc. under menu item Parameter Line Up (p. 102) of main menu item System Setup. Dry Delay Parameter Dry Delay adjusts the delay of the direct signal path from 1ms to 250ms in 1ms steps. Individual levels for each output channel pair can be set: DryDLY12 for DigOut 1+2, DryDLY34 for DigOut 3+4, DryDLY56 for DigOut 5+6, DryDLY78 for DigOut 7+8. It is also possible to set each channel's delay. To do so, enable the parameters DryDLY1, DryDLY2, etc. under menu item Parameter Line Up (p. 102) of main menu item System Setup. 1st Delay Parameter 1st Delay adjusts the delay of the first reflection from 1ms to 250ms in 1ms steps. Individual delays for each output channel pair can be set: 1stDLY12 for DigOut 1+2, 1stDLY34 for DigOut 3+4, 1stDLY56 for DigOut 5+6, 1stDLY78 for DigOut 7+8. It is also possible to set each channel's delay. To do so, enable the parameters 1stDLY1, 1stDLY2, etc. under menu item Parameter Line Up (p. 102) of main menu item System Setup. Version 2.3 (and above) offers a new parameter group: 1stDLY1±, 1stDLY3±, 1stDLY5±, and 1stDLY7±. Within the context of first reflection, those parameters introduce a timing offset between a stereo pair's left and right channel. Background: to simulate hard near-field reflections for speaking voices, our Dialog Library makes extensive use of cross-channel echoes. Without intentionally unequal propagation delay times, a cross-channel echo would lose its pronounced spaciality whenever the panpots of the various input signals would be turned away from their left and right extremes. Mono is still mono, even crosswise. Note: Contrary to the direct path, the QRS algorithm interchanges left/right channels for the first reflection path. Setting both paths to equal delay times and same levels would result in an unmeant mono mixdown. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 19 2nd Delay Parameter 2nd Delay adjusts the delay of the reverberation path from 1ms to 250ms in 1ms steps. Individual delays for each output channel pair can be set: 2ndDLY12 for DigOut 1+2, 2ndDLY34 for DigOut 3+4, 2ndDLY56 for DigOut 5+6, 2ndDLY78 for DigOut 7+8. It is also possible to set each channel's delay. To do so, enable the parameters 2ndDLY1, 2ndDLY2, etc. under menu item Parameter Line Up (p. 102) of main menu item System Setup. 2nd Cut Parameter 2nd Cut sets the low pass filter cut-off frequency of the reverberation path. Possible values are: 2.5kHz, 3.1kHz, 4kHz, 5kHz, 6.3kHz, 8kHz, 10kHz, 12kHz, 16kHz, and NONE. These are rounded values from the Renard scale. Individual filters for each output channel pair can be set: 2ndCUT12 for DigOut 1+2, 2ndCUT34 for DigOut 3+4, 2ndCUT56 for DigOut 5+6, 2ndCUT78 for DigOut 7+8. It is also possible to set each channel's 2nd Cut. To do so, enable the parameters 2ndCUT 1, 2ndCUT 2, etc. under menu item Parameter Line Up (p. 102) of main menu item System Setup. The slope steepness is a constant 24 dB per octave, the timing is Bessel. Correlation This parameter has been introduced with version 2.0. With the Correlation parameter, an intentional pairwise crosstalk between the outputs of -0.5, -0.25, ±0, 0.25, and 0.5 may be defined. This will either narrow the stereo image, or compensate an acoustic crosstalk between left and right speaker. Correlation settings from Presets may be centrally overridden from System Setup. More details in the Override Correlation chapter starting on p. 95. QUANTEC YARDSTICK 249x 20 Operations Guide Revision 3.1 Dry Source This parameter has been introduced with version 2.0. The Dry Source parameter assigns, which input channel will be used for a certain output's Dry Level and Dry Delay parameters. The output channels are linked in pairs. Dry Source 12 controls DigOut 1+2, Dry Source 34 controls DigOut 3+4, Dry Source 56 controls DigOut 5+6, Dry Source 78 controls DigOut 7+8. Input pairs may be assigned to outputs pairs. The mappings available are 12, 21, 34, 43, 56, 65, 78, and 87. Those eight sources are always assignable, even if a unit or plugin does provide 2 input channels only. This permits using and maintaining surround plug-ins even on stereo-only devices. Moreover, there is an option to define the mapping for each channel separately. One has to select the parameters Dry Source 1, Dry Source 2, ... in the submenu item Parameter Line Up (starting on p. 102) of the main menu item System Setup. In operation mode 2->X the inputs 3 to 8 will not be fed by audio signals. To prevent the output levels from collapsing, all contradicting settings may be compulsorily bent to 12 or 21. See more details in the submenu item Override Dry/1st Source (starting on p. 98) of the System Setup. 1st Source This parameter has been introduced with version 2.0. The 1st Source parameter assigns, which input channel will be used for a certain output's 1st Level and 1st Delay parameters. The output channels are linked in pairs. 1st Source 12 controls DigOut 1+2, 1st Source 34 controls DigOut 3+4, 1st Source 56 controls DigOut 5+6, 1st Source 78 controls DigOut 7+8. Input pairs may be assigned to outputs pairs. The mappings available are 12, 21, 34, 43, 56, 65, 78, and 87. Those eight sources are always assignable, even if a unit or plugin does provide 2 input channels only. This permits using and maintaining surround plug-ins even on stereo-only devices. Moreover, there is an option to define the mapping for each channel separately. One has to select the parameters 1st Source 1, 1st Source 2, ... in the submenu item Parameter Line Up (starting on p. 102) of the main menu item System Setup. In operation mode 2->X the inputs 3 to 8 will not be fed by audio signals. To prevent the output levels from collapsing, all contradicting settings may be compulsorily bent to 12 or 21. See more details in the submenu item Override Dry/1st Source (starting on p. 98) of the System Setup. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 21 Pre Level Due to the multiple inputs required, this parameter is available on the 2498 only. It has been introduced with version 2.0. With the Pre Level parameter, one may adjust the levels of the reverberation chamber's feeding pairs from -30dB to ±0dB in steps of 1dB, or disable the pair completely (OFF). PreLEV12 controls DigIn 1+2, PreLEV34 controls DigIn 3+4, PreLEV56 controls DigIn 5+6, and PreLEV78 controls DigIn 7+8. Moreover, there is an option to adjust the level of each channel separately. One has to select the parameters PreLEV1, PreLEV2, ... in the submenu item Parameter Line Up (starting on p. 102) of the main menu item System Setup. Pre Delay Due to the multiple inputs required, this parameter is available on the 2498 only. It has been introduced with version 2.0. With the Pre Delay parameter, one may adjust the delays of the reverberation chamber's feeding pairs from 1ms to 250ms in steps of 1ms. PreDLY12 controls DigIn 1+2, PreDLY34 controls DigIn 3+4, PreDLY56 controls DigIn 5+6, and PreDLY78 controls DigIn 7+8. Moreover, there is an option to adjust the delay of each channel separately. One has to select the parameters PreDLY1, PreDLY2, ... in the submenu item Parameter Line Up (starting on p. 102) of the main menu item System Setup. Pre Cut Due to the multiple inputs required, this parameter is available on the 2498 only. It has been introduced with version 2.0. With the Pre Cut parameter, one may adjust the lowpass filters of the reverberation chamber's feeding pairs from 2.5kHz, 3.1kHz, 4kHz, 5kHz, 6.3kHz, 8kHz, 10kHz, 12kHz, 16kHz, to NONE. PreCUT12 controls DigIn 1+2, PreCUT34 controls DigIn 3+4, PreCUT56 controls DigIn 5+6, and PreCUT78 controls DigIn 7+8. Moreover, there is an option to adjust the lowpass of each channel separately. One has to select the parameters PreCUT 1, PreCUT 2, ... in the submenu item Parameter Line Up (starting on p. 102) of the main menu item System Setup. The filter edge frequencies correspond to a Renard scale, but are approximated due to display limitations. The slope steepness is a constant 24 dB per octave, the timing is Bessel. QUANTEC YARDSTICK 249x 22 Operations Guide Revision 3.1 Effect Setup Parameters These parameters are used as general, set-and-forget values for all parameters in the menu group Effect under main menu item System Setup. By name they are: Discorrelator Pattern 2X, Discorrelator Pattern 88, Direct Path Enable, Sample Rate Reference, Subsonic, Correlation Override, and Dry/1st Source Override. These parameters are not stored as part of a Preset, but stored as part of the unit's initialization values. This separation of general and specific parameters makes it easy to accommodate an existing effects library to various application areas, e.g. 2-channel FOH or 6-channel studio. Discorrelator Pattern 2X, Discorrelator Pattern 88 The discorrelator pattern is a property of the virtual room microphones. All microphones in the reverberation chamber have a correlation of 50% towards each other, but an individual discorrelation pattern. Its value would not need to be modified in standalone use. However, if more microphones are desired than output channels available, the solution is to operate two or more YARDSTICKs in tandem. In this case, the discorrelator patterns of the additional unit(s) will have to be accommodated. For example, two 2496 units could be used to simulate a concert hall having 12 microphones with an effective 50% cross-correlation factor. The Discorrelator Pattern 2X parameter assigns the patterns for plug-ins and operation modes with 2 inputs and an unspecified number of output channels (currently 2, 6, or 8). The Discorrelator Pattern 88 parameter assigns the patterns for plug-ins and operation modes with 8 inputs and 8 outputs. This parameter is only available on the 2498. Note: Use only on stable and fully locked digital interfaces. On an analog I/O 2493, quartz crystal inaccuracies can result in phasing errors and interference. For further information, please refer to section »Stereo and 3D Compatibility« on p. 29. A more detailed discussion of the discorrelator pattern appears on p. 85 and 88. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 23 Direct Path Enable The Direct Path Enable allows the direct signal path to be or not be added to the output. In the past, a direct path through an effects box was not available. It was customary to feed the direct path through the mixing console ignoring that the effects would take a different and longer path. Today however, one would want to send direct signals through the effects processor, too, to minimize delay time deviations between the direct and reverb signal. For further information on how to globally enable the direct path for all Presets, please refer to p. 91. Sample Rate Reference This parameter sets the nominal sample rate. As the YARDSTICK can be operated with a variable sample rate (»Varispeed«), it becomes necessary to specify a nominal sample rate. Automatic detection can fail when the varispeed sample rate is close to a standard value (e.g., a 48 kHz signal slowed to 44.1 kHz). Here measurement would fail to detect a nominal sample rate. Workarounds include extracting the sample rate from the Channel Status data, or using a fixed house sync. This parameter also serves to initialize the delay times and other processing constants within the algorithm. For further information on how to set the input for this parameter, please refer to p. 83. Subsonic This parameter has been introduced with version 2.3. For input signals with considerable DC offsets, say, more than 3%, very-low frequency room resonances may gradually build up the DC level, then cross the clipping point, and eventually reach out well into the overdrive region. To be still able to process such deficient input signals, room resonances in the vicinity of air pressure shocks may optionally be suppressed. For further information on globally enabling or disabling these resonances, please refer to p. 93. QUANTEC YARDSTICK 249x 24 Operations Guide Revision 3.1 Correlation Override This parameter has been introduced with version 2.0. This parameter will be determined by the current monitoring situation: loudspeakers or headphones. For loudspeaker monitoring, it may occasionally make sense to reduce an excess width image (positive values), or to partially cancel the acoustic crosstalk between left and right speaker (negative values). For headphone monitoring, the setting should remain at 0 (neutral). An in-depth description on how to adjust this parameter will be available on p. 95. Dry/1st Source Override A Preset defined for operation mode 8->8 may be operated in 2->X mode. Depending on the allowance from the Preset, the sources of direct path and 1st reflection may point to a dead (nondriven) input. With this parameter, when operated in mode 2->X, all contradicting settings may be temporarily bent to the inputs IN12 or SYNC12. If dead sources weren't bent, they unintentionally may get lost. An in-depth description on how to adjust this parameter will be available on p. 98. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 25 Basic Functionality All YARDSTICK series 249x are based on the QUANTEC Room Simulator, or QRS, algorithm. It is controlled by the parameters previously described, and these are grouped into Presets. These Presets generally comprehensively specify a room reverb setting, and can be easily named, timestamped, saved or recalled. The parameters are described on p. 15ff. The YARDSTICK 249x devices offer 2 scratch Presets for temporarily storing a yet unnamed Preset: SCRATCH A (read/write) and SCRATCH B (read-only). SCRATCH A can be edited, whereas SCRATCH B is solely used as a reference, e.g. for A/B comparisons. QUANTEC YARDSTICK 249x 26 Operations Guide Revision 3.1 Unmatched sonic purity Due to the sophisticated characteristics of the QRS algorithm, any QUANTEC room simulator stands out favorably among the competition. But there are quite a few situations where its sonic qualities really shine: ● In the final mix, where it is unobtrusively transparent with virtually no tendency to blur – even with a full dose over the entire set of tracks ● In a multitude of productions in classical music, where any room impression with an artificial smack is undesirable – for stylistic reasons alone ● In the production of movies and radio dramas, where its virtually tangible room illusions simulate real rooms, which – in cramped environments – may actually create a physically unpleasant feeling of pressure ● In movie productions, using its outstanding ambience in spacious effects ● In sound reinforcement and P.A., where those pronounced resonance lines and gaps in the acoustic spectrum of a hall not suited for musical performances can be averaged and smoothed out. As a result, the sound of a general-purpose municipal hall becomes more suitable for music, and the risk of feedback is reduced ● During the musical-improvisatory play with the reverberation onset – or the effervescence of the room Since the sound characteristic of the QRS algorithm – and thus that of YARDSTICK as well – is quite a bit different when compared to the competition, it inevitably will have a significant influence on the number and types of the available parameters. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 27 How many first reflections? People always ask us why the QRS algorithm comes with only a single, meager first reflection – after all, our competitors offer thirty or more early reflections, all of which can be defined individually in position and level. Traditional reverberation algorithms separate their reverberation output, really the room pulse response, into two successive responses each produced by an algorithm, or even a signal processor, of its own: ● The attack response with its discrete initial reflections based on a multi-tap delay line ● The reverberation tail response with a reflection density as large as possible (read infinite). This reverberation is produced by cascaded all-pass networks, cross-coupled delay lines, or other sophisticated structures This is different from what happens in the real world, where both phases of the room response are produced by one and the same signal processor. A natural signal processor – in other words, the elementary structure of a room with its usual six boundaries, as well as the objects (diffusers) in it – creates both the first reflections and the continuous spectra. Thus, for a natural-sounding room, the two phases of the room response should never be separated from each other. For this reason, the initial reflections cannot just be fished out from the total room, and naively be committed to the sound engineer. In this context, we were told of a singer who once put this phenomenon into words. "With this device, I had the impression for the first time that there was no more annoyances between my voice and the room". No wonder as the annoying discontinuity between the attack and decay responses has now vanished. Thus the first reflection of the QRS algorithm is nothing more than an additional effect with which to simulate slap echoes, such as those of a brass section, a backyard, or even mountain ranges. QUANTEC YARDSTICK 249x 28 Operations Guide Revision 3.1 On the frequency-dependent RT60 response of reverb Further features are the frequency-dependent resonators within the QRS algorithm. In stark contrast to some products from the competition, the input signal is not handed over to a number of bandpass separated reverberation generators – or rooms – via a multi-output crossover network. Some competitive units use a crossover network from which one room with, say, 500Hz bandwidth is optimized for the low-end reverberation, a second room between 500Hz and 5kHz for the midrange, and a third room for the high-end reverberation above 5kHz. Again, just as was mentioned for the first reflections: a natural signal processor does all this at the same time. That’s why using a crossover network over several reverberation generators is a design mistake right from the beginning. Equivalent to a natural room, the QRS algorithm treats the boundaries of a room, and also the boundaries of the diffusers inside the room, as resonators (low frequencies), or as absorptive surfaces (high frequencies). This furnishing either absorbs or reflects the arriving broadband sound spectrum according to its frequency components. This is done gradually: the lower the frequency, the less absorption, and thus the more pronounced the room resonance at that frequency. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 29 Stereo and 3D Compatibility The idea is that a real stereo signal, and not some sort of sum of both channels, is fed into the simulated room. This is vital. With simple time-difference stereo, any kind of mixing prior to the reverb input will result in annoying comb filter effects, which will then be superimposed on the simulated room. Since listeners orient themselves mostly by the early diffuse component for their spatial impression, the inherent spatial depth of e.g. a 3D or dummy-head recording would compete and lose against that time-distorted diffuse mush energy. The spatial impression captured by a dummy-head recording would get lost in an overall impression of a comb-filtered room. As an important prerequisite for the superior spatial transparency of the QRS algorithm, both stereo channels are mixed not before the complex phase and frequency behavior of the simulated room. This is the only way to transpose the input signal's spatial transparency into the simulated room. Such an approach even preserves the vertical components of real 3D signals. We challenge you to feed a most finely-structured signal both into the QRS algorithm and a competing product, and not marvel at the QUANTEC unit's ability to handle such a touchy input signal. On the output side, a similar situation exists. It’s not enough for the outputs to be arbitrarily related to each other. Let's consider the limit values. A 100% correlation would yield mono and ruin the room response completely. At the other extrema, a 0% correlation between the outputs would correspond to a listener standing at the door between two similar concert halls. Both concert halls would be fed with the same music from a loudspeaker within each room. As a result, the left ear would receive the left concert hall response and the right ear the right one. If it wasn’t for the inevitable crosstalk from the left concert hall into the right ear, and vice versa, the spatial clues would have been completely destroyed, again. This picture all-too-true illustrates the trick of maximizing the spatial effect of a simulated room: set correct amount of crosstalk between the various outputs. This corresponds to correctly placing the “virtual microphones” that capture the pulse response, before finally carry-out the sound back into the real world. Further information can be found in the description of the room microphones on p. 9, and the description of menu item Discorrelator Pattern on p. 85. QUANTEC YARDSTICK 249x 30 Operations Guide Revision 3.1 Front Panels 2492: 2496: 2498: 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 31 Displays The front panel display elements consist of the Status and Bargraph LEDs, the Menu display, and the Overview display. Menu Display The OLED Menu display can display all settings and information related to the unit. Navigation is done using the Rotary wheel and key pair switch (refer to section Menu Navigation on p. 34). For further information on accessing the menus, please refer to section Menu Structure on p. 63. Overview Display The OLED Overview display can display up to 14 parameters. It is also used to compare the settings of 2 Presets. The display resolution can be set under Display Mode. Param Up and Param Down are used to page through parameters if they can't be all displayed on one screen. On the 2492, access to Display Mode, Param Up and Param Down is done using the Hotkey Menu, whereas the 2496 and 2498 uses dedicated keys (refer to section Function Keys on p. 36). QUANTEC YARDSTICK 249x 32 Operations Guide Revision 3.1 Status LEDs 2492: 2496: 2498: Input/Output Levels Each input and output channel has its own bargraph. Resolution and orientation are unit-dependent. The 2492 has horizontal bargraphs with green LEDs at -80dB, -60dB, -40dB, -20dB, -15dB and -12dB and yellow LEDs at -9dB, -6dB, -3dB, and -1dB. The 2496 has vertical bargraphs with green LEDs at -60dB and -20dB and yellow LEDs at -9dB, -6dB and -3dB. The 2498 has vertical bargraphs with green LEDs at -60dB, -40dB and -20dB and yellow LEDs at -9dB, -6dB and -3dB. The top LED of all units lights at -0.1 dB. When Mute Dry, Mute 1st, or Mute 2nd is active, the bottom bargraph LED becomes red. When Bypass is active, the bargraph displays a wandering dot. 232/MIDI A flashing green LED shows RS-232 serial link or MIDI activity. USB/ETH A flashing green LED shows USB or Ethernet activity. S1/S2 As yet unassigned LEDs for DSP effect use 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 33 ext/sync Depending on LED color, shows the status of the external clock. For the 2492 and 2496, this LED shows the lock status of the audio input. For the 2498, this LED shows the lock status of the SYNC input. Green: The unit is slaved to a stable external clock presented to one of its inputs. Blinking Red: The expected external clock is missing. Random flashing or solid Red: The expected external clock is corrupted. In this case, reading the Input Error Mask (p. 72) will give an indication of the nature of the error. Off: The unit generates the master clock and no clock is detected at the inputs. int A green LED indicates the internal clock is active. The LED turns off when no internal clock is being generated, implying the need for an external clock. 44/48/x2/x4 Indicates the sample rate used: 44 for 44.1kHz, 48 for 48kHz, x2 for a multiplicative factor of 2 and x4 for a multiplicative factor of 4. Green LEDs indicate the standard rates of 44.1kHz , 48kHz , 88.2kHz , 96kHz , 176.4kHz, and 192kHz – they turn yellow when Varispeed is used. More than one LED can be yellow at the same time when the actual rate is close to two frequencies, e.g., a 46kHz clock would have both 44 and 48 LEDs light yellow. Flashing indicates a contradiction between the frequency counter and the statements from the Channel Status data. (Please refer to menu Sample Rate Reference on p. 83). A slow blinking red LED indicates that the sample rate is higher than what hardware (the unit) or software (a plug-in) can accurately process. Lock On the 2498 there is a Lock LED for every single input. A green LED indicates a fault-free signal at the corresponding input. An occasional red flashing, or a permanent red LED, indicates a marginal, or faulty input signal. On On the 2498 there is an On LED for every single output. A green LED indicates that this output emits an AES3 audio signal, or empty AES3 frames. The LED doesn't implicate an audio signal; audio will be signalized by the bargraph. QUANTEC YARDSTICK 249x 34 Operations Guide Revision 3.1 Operational Controls Menu Navigation The Menu display items are selected and traversed using an input wheel and a pair of independent keys, both with opposite-curved tops, having the functions ENT, XIT, and TOG. Wheel -/+ Used to move the menu cursor left or right, to select a Preset, or to modify a parameter value. XIT The XIT (=EXIT) function is obtained by tapping the top key. It moves the menu cursor up, or cancels a parameter value. The XIT control is executed on release of the key to differentiate it from the TOG function. ENT The ENT (=ENTER) function is obtained by tapping the bottom key. It moves the menu cursor down, or confirms a parameter value. The ENT control is executed on release of the key to differentiate it from the TOG function. TOG The TOG (=TOGGLE) function is obtained by tapping one key while the other is being held. Simultaneous tapping also works. The TOG function selects the Hotkey Menu. It is also used in some menus for special selection, such as changing the cursor character. Contrary to the ENT and XIT function, the TOG function is executed as soon as the second key is hit. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 35 Overview Display Keys The Overview display is used to display a large number of algorithm parameters concurrently. On the 2496 or 2498, 10 illuminated keys (top and bottom) and 14 toggle keys (left and right) surround the OLED display. The keys are divided into Mute, Function, and Parameter keys. The 2492 is devoid of these keys, and uses the Hotkey Menu (p. 65) instead to access the algorithm parameters. Mute Keys (Top Row) Gate room Mutes the input to the reverb room. A red LED indicates blocked input signal. Note that existing reverb will be heard to die out in the reverb room. Kill room Stops all signal generation produced by the reverb room. A red LED indicates kill is active. Even if fed with an input signal (as with Gate Room transparent), no echoes can be established within the room. Mute Dry Mutes the direct signal. A red LED indicates Mute Dry is active. Mute status is also shown as a status LED. Mute 1st Mutes the first reflection. A red LED indicates Mute 1st is active. Mute status is also shown as a status LED. Mute 2nd Mutes the reverb path. A red LED indicates Mute 2nd is active. Mute status is also shown as a status LED. QUANTEC YARDSTICK 249x 36 Operations Guide Revision 3.1 Function Keys (Bottom Row) Menu Shortcut Fast switchover between 4 menus parking in background. Allows fast access to 4 menu trees simply by pushbutton. Param Up Move back one page when more than one screenful of parameters is available. An orange LED indicates Param Up is active and there are more parameters on the previous page. Change Scratch Selects between Scratch A and B. The selected Scratch Preset is displayed in the Menu display. Param Down Move forward one page when more than one screen of parameters is available. An orange LED indicates Param Down is active, and if there are more parameters on the next page. Display Mode Selects one of these display modes: 14 Parameters with bargraphs 14 Parameters 4 Parameters Note: If a parameter is grayed out (both name and value), it has been temporarily replaced by a setting in System Setup and cannot be edited. The currently active value will be shown, not the one stored in the Preset. An exception to this rule are Dry Source and 1st Source. Even if the Preset values are currently being displaced by a forced value from Setup, all Source parameters may still be assigned and maintained. The left hand, grayed out values are the forced ones, which are currently audible. The right-hand values represent the still accessible, and maintainable, Preset specifications for multi-channel operation. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 37 6 Parameter Comparison 3 Parameter Comparison Note: The top line in the comparison display modes shows the Preset name. As Scratch B is not editable, it will appear grayed out. Parameter Keys (Sides) Each of 14 toggle keys on both sides of the Overview display can be pushed left or right from its center position, to decrease or increase a parameter value by a single step. Holding the key will autorepeat the stepping. Depending on the display mode, the toggle keys are assigned as follows: 14 Parameters w. bargraphs Keys 1 to 14 are each mapped to one parameter 14 Parameters Keys 1 to 14 are each mapped to one parameter 4 Parameters Left keys 1, 3, 5, and 7 are mapped to 4 parameters. 6 Parameter Comparison Left keys 2 to 7 are mapped to 6 Scratch A parameters. Scratch B parameters can't be modified and thus the right keys are inactive. 3 Parameter Comparison Left keys 3, 5, and 7 are mapped to 3 Scratch A parameters. Scratch B parameters can't be modified and thus the right keys are inactive. QUANTEC YARDSTICK 249x 38 Operations Guide Revision 3.1 Rear Panels 2492: 2496: 2498: The rear panel hosts (from left to right) the Mains Connector, Remote Data Interfaces, and Audio Interfaces. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 39 Audio Interfaces 2492: 2496: 2498: AES3 Inputs Both 2492 and 2496 host one AES3 input signal on an XLR chassis connector for DigIn 1+2. The 2498 accepts an AES3 input signal from its XLR chassis connector SYNC. Four additional AES3 inputs are available on its 25-way female D-SUB connector AES/EBU 8-Ch in / 8-Ch out. AES3 Outputs Both 2492 and 2496 host one or more AES3 outputs on their XLR chassis connectors. The 2492 has one connector (DigOut1+2), whereas the 2496 has three (DigOut1+2, DigOut3+4, DigOut5+6). On the 2498, four additional AES3 outputs are available on its 25-way female D-SUB connector AES/EBU 8-Ch in / 8-Ch out. QUANTEC YARDSTICK 249x 40 Operations Guide Revision 3.1 XLR female connectors The XLR female connectors are terminated with 110Ω. Pin 1 connects to the chassis via a 0.1µF capacitor, to prevent line-voltage ground loops. 3*250µH 55R EMC Filter + 1 - 55R 1,5kV 0.1µF 500V XLR male connectors 250V~ The XLR male connectors deliver 5Vpp at 110Ω. Pin 1 connects directly to the chassis.. 2*250µH 55R EMC Filter 10Vpp 55R 2007-2010 QUANTEC Audio Pro UG, Munich 1 + - Introduction D-SUB female connector 41 On the D-SUB connector, four AES3 inputs terminated with 110Ω are combined with ... 0.1µF 55R EMC Filter 55R 0.1µF ... four AES3 outputs providing 5Vpp at 110Ω. 55R 0.1µF EMC Filter 10Vpp 55R 0.1µF By loosening the two hex bolts and rotating the D-SUB connector, the pinning layouts for YAMAHA and TASCAM devices can be selected. Many other manufacturers are supporting one of these quasi standards. A 3 meter cable snake will be included in the shipment, which provides all inputs on female XLR cable connectors, and all outputs on male. The D-SUB connector is mounted to match the snake. At the time of writing, the YAMAHA variant is being used. QUANTEC YARDSTICK 249x 42 Operations Guide Revision 3.1 Pinout of the D-SUB (female) connector: CH 1/2 IN + CH 1/2 IN CH 1/2 IN SHIELD CH 3/4 IN + CH 3/4 IN CH 3/4 IN SHIELD CH 5/6 IN + CH 5/6 IN CH 5/6 IN SHIELD CH 7/8 IN + CH 7/8 IN CH 7/8 IN SHIELD CH 1/2 OUT + CH 1/2 OUT CH 1/2 OUT SHIELD CH 3/4 OUT + CH 3/4 OUT CH 3/4 OUT SHIELD CH 5/6 OUT + CH 5/6 OUT CH 5/6 OUT SHIELD CH 7/8 OUT + CH 7/8 OUT CH 7/8 OUT SHIELD Not Connected YAMAHA 1 14 10 2 15 12 3 16 13 4 17 13 5 18 22 6 19 23 7 20 24 8 21 24 9,11 Lynx Apogee Mackie TC TASCAM 24 12 25 10 23 11 21 9 22 7 20 8 18 6 19 4 17 5 15 3 16 1 14 2 13 AES59 Digidesign Panasonic IZ Technology 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 43 Integration into an S/PDIF environment S/PDIF output to AES/EBU input (»Echo Send«) The main problem results from the S/PDIF signaling voltage, which is only one tenth compared to AES/EBU. Depending on the sample rate, the proposed circuits' usefulness may be limited to cable length of just a few feet! The first circuit will operate with any YARDSTICK - 2492, 2496, and 2498. A custom transformer is required, but its few turns can easily be stitched by hand. It's based on a ferrite toroid core with a diameter of 6.3 to 10 mm, and an AL value of more than 2000. The S/PDIF primary requires 8, the AES/EBU secondary 10 turns of enameled or teflon-coated wire. Turning sense and polarity are irrelevant. 1 2 75Z 3 75Z 110Z For both 2492 and 2496, there is an even simpler solution without any transformer. But this one works only there, not with the 2498. 47R 75Z 1 2 3 75Z 110Z 2492, 2496, and 2498 all recognize Consumer Channel Status format of such a retrofitted input. Any embedded sampling frequency data will be evaluated correctly. Incoming Channel Status information will be transparently forwarded to the outputs. QUANTEC YARDSTICK 249x 44 Operations Guide Revision 3.1 AES/EBU output to S/PDIF input (»Echo Return«) For the case of the outputs, there are two electrically equivalent circuits, one with a Π and one with a T structure. Both may be used arbitrarily with any of the YARDSTICKs: 2492, 2496 and 2498. Both terminate the AES/EBU output with a balanced load of 110Ω. From the viewpoint of the S/PDIF input, both networks look like an unbalanced 75Ω source with the correct voltage level. Preferring one or the other may entirely be left to the currently available selection of resistor values at your repair shop. 180R 2 1 75R 3 110R 75Z 75Z 75Z 75Z 56R 110Z 36R 2 1 56R 22R 3 56R 110Z Whenever the shield within the S/PDIF device is not grounded through the Cinch connector, the cable shield may alternatively be grounded at the AES/EBU end. Simply connect the cable shield to XLR pin 1. Don't ground both sides, as you will end in a mains power ground loop where high compensatory currents may flow. As the output level margins are ample, the output cable length is much less critical than the input cable length. Note: The 2492, 2496, and 2498 output Channel Status format depends on the format on the input. When fed with Consumer, the unit will output Consumer, too. Any kind of mixed operation, such as Consumer In, Professional Out, or vice versa, is not supported. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 45 Remote Data Interfaces RS-232 Allows a serial connection to a PC, for software updates or storing Presets. Also allows the connection of a remote control and source its power. USB Allows connection of a Hi-Speed USB link to a PC for loading and storing Presets. With LED activity indicator. MIDI Allows the use of MIDI signals for Preset and parameter changes. Connectors for MIDI in, MIDI thru, and MIDI out are provided. Ethernet A 10Base-T Ethernet interface is provided with a green LINK LED and yellow ACT LED. Its MAC address is printed on the left side of the rear panel next to the mains connector. Ethernet permits the YARDSTICK to be connected to a network allowing retrieval of Presets from a central server, or for remote operation using a web browser. Mains Connector The internal power supply is designed to function at 115V and 230V mains voltage. The selection is done automatically by the unit. Maximum power consumption of the 249x units lies between 12 VA and 20VA (refer to section 249x Specifications on p. 199). Connection to mains is done using a 3-terminal cable. QUANTEC YARDSTICK 249x 46 Operations Guide Revision 3.1 Remote Control via Web Browser Starting from software version 3.0, all YARDSTICKs may be controlled from remote via Ethernet and a web browser. The two requirements are a browser which supports Javascript version 1.5, and an integration of the YARDSTICK into the studio's Ethernet LAN structure. For the simplest case, an Ethernet cross cable is all that's required. Amongst the web browsers standing out from the crowd due to their quick Javascript responses are Apple Safari 4, Google Chrome 3, Mozilla Firefox 3.5, and Opera 10. See more details about recommended browsers on the remote control splash page, which will be described on p. 47. Hypothetically speaking, it would be easy to control a device located on the other side of the earth. But, with more than LAN-typical ping delays, a slow initial loading of the screen and a lagging input response may stretch performance beyond acceptability. This should not prevent a patient user to help his on-site colleague from his home office or hotel, or to carry out non-critical jobs such as Preset administration, or installing of new software. Or, in the case of the author, taking screen shots for the Operations Guide. Preparation The device's Ethernet interface needs to be configured manually or via DHCP. More details are available in the Configure Ethernet chapter starting from p. 135. To protect the unit from being contacted by hostile browsers, and to prevent DOS attacks (»Denial of Service«) against the unit, it is expressly recommended to hide it behind a firewall. The temporal distance between browser and unit directly influences the operation latency of the device. Estimate reasonable latencies with a test ping from the browser PC to the unit. We recommend not to exceed ping times of a few milliseconds. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 47 Establishing Connection One way of establishing a connection requires entering the IP number into the browser's address field. If the IP numbers are dispatched by a DHCP server, one can verify the IP number, which has been assigned to the YARDSTICK at turn-on, from the Show Ethernet menu item described on p. 134. Please configure your DHCP server to always allocate the same IP number whenever a certain MAC address tries to connect again later. Customers with access to a DNS server may assign a plain text name to this IP number. This allows for entering a meaningful name into the browser's address field, instead of a number. After confirming the entry, the browser establishes connection with the YARDSTICK, and the following splash screen will be displayed: QUANTEC YARDSTICK 249x 48 Operations Guide Revision 3.1 Use the Parameter Panel link for operating a YARDSTICK from the web browser. Alternative plug-ins may be launched from the Select Plug-in dropdown menu. For a newlyinstalled plug-in, its bank number will be followed by an 'N', which will disappear while booting-up for the first time. To replace a plug-in, simply select the desired bank. After a confirmation, the unit starts rebooting. While waiting, there will be a countdown in the browser window, which, when reaching '0', will try to establish connection with the new plug-in. If that fails, the reason might be that a new IP number has been allocated to the YARDSTICK by the DHCP server. Use the Preset Archive link to archive Presets from the YARDSTICK's Local or Bank archives to PC or Mac files. Putting them back into the unit is possible, too, but to the Local archive only. Use the Software Management link to update existing, to install additional, or to delete obsolete plug-ins. All links open new windows – if necessary, you need to enable that in your browser. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 49 Parameter Panel A browser window will be opened, which represents a summary of all parameters available from the plug-in of the currently attached YARDSTICK unit. The graphical layout is identical for all QRS plug-ins. For various units, certain elements are grayed out and inactive, whenever not available due to hardware restrictions. Whenever all black boxes are empty or inactive, communication with the YARDSTICK has been suspended. As soon as communication will be re-established, those boxes will fill up again. QUANTEC YARDSTICK 249x 50 Operations Guide Revision 3.1 Status, Hotkeys, and Presets The topmost window pane covers all status information, Hotkeys, and administration of the Presets. All input bargraphs are on the left; all output bargraphs on the right. If any inputs or outputs are not available, they are grayed out. The topmost row displays status information about the active plug-in, the text string from the User Entry field (see p. 115), and the current sample rate. The plug-in identifier consists of its name and version number. The User Entry string acts as an identification, and should be individually assigned to each unit. This ID helps to select an individual unit from a bunch of similar ones. From rows 2 and 3, the Preset sources for Scratch A and B may be selected with drop-down menus, and then transferred to the appropriate Scratch buffers by hitting the Load A and Load B buttons. Starting from version 3.1, an additional source File has been added. If selected, clicking the button opens a new window to upload the Preset using the browser. See more about this feature in the Preset Load (p. 53) section. From row 4, a target position may be preselected for deposing the contents of Scratch A to an archive. Hitting the Save A button queries for a Preset name, then triggers the final transfer. Again from version 3.1, an additional destination File has been added. If selected, clicking the button opens a new window for saving the Preset with the browser. See more about this feature in the Preset Save (p. 54) section. From rows 5 and 6, either Scratch A or Scratch B may be selected for monitoring. These two rows also visualize the original source paths of the two Scratch Presets. The key pair Dump A to MIDI and Dump B to MIDI triggers a MIDI port burst transmission of the corresponding Scratch Dump. See more details in the Scratch Dump to MIDI section (p. 74). Row 7 represents a collection of Hotkeys. Note: The contents of any browser drop-down list represents a snapshot from the inside of the YARDSTICK. Whenever Local slots are written or erased, drop-down lists need to be rebuilt. Rebuilding a drop-down list may undo its current manual preselection. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 51 Room Parameters The center window pane covers all room parameters. The topmost row displays parameter names; while the second row displays parameter values. Below the text fields are the sliders, which can be moved by mouse actions. One can change a value either by clicking and dragging the slider button, or, while the mouse cursor has been positioned anywhere on the slider track, by rotating the mouse wheel. When modified, a parameter value will instantly be transmitted to the unit, and while underway, will be displayed grayed out. As soon as the confirmation from the unit has dropped in, the display turns yellow again. For short Ping times, the gray interval may hardly be noticed at all. QUANTEC YARDSTICK 249x 52 Operations Guide Revision 3.1 Input and Output channels The bottom window pane incorporates all parameters which are assigned to any of the unit's input or output channels. The topmost row displays parameter names; while rows 2 to 5 display the parameter values of the various input and output channel pairs. Below the text fields are the sliders, which can be moved by mouse actions. One can change a value either by clicking and dragging the slider button, or, while the mouse cursor has been positioned anywhere on the slider track, by rotating the mouse wheel. With the bottom row tick boxes, one may establish links between more than two channels. Whenever a tick box has been activated, all parameters under that name will be modified simultaneously. After a newly dropped tick, all sliders jump into lockstep immediately after the first modification; and will stay in lockstep up to a later deactivation. Any parameters not available on this unit or plug-in are being displayed without slider knob, and with a gray inactive in the parameter value field(s). 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 53 Preset Load Whenever a source File has been selected in the Parameter panel, clicking the Load A or Load B button will open a new window. This window allows to select the file which contains the desired Preset. Generally, a file name consists of date and time of its most recent modification, followed by the Preset name. Preset files always carry the .QYP extension. By hitting the Daten absenden button, the file will be uploaded and written to the corresponding Scratch register. Note: Within the context of Factory Presets, indicating date or time is meaningless. Such a calendaric zero date is usually represented by 700101000000. Any Preset file, which name starts with that number, therefore contains a Factory Preset not yet modified by the user. QUANTEC YARDSTICK 249x 54 Operations Guide Revision 3.1 Preset Save From the Parameter window, clicking the Save A button opens a dialog window to enter the name of the Preset. Initial suggestion is the Scratch A name (line 5 of the Parameter window). The name may be no longer than 8 characters, and must not contain any special characters. For both the Local or Scratch B targets, when clicking OK , the Preset will immediately be copied to the selected slot, or to the Scratch B register. For a File target, clicking OK opens a new dialog window to enter the required file name. The suggested file name consists of date and time of its most recent modification, followed by the Preset name. Note: Within the context of Factory Presets, indicating date or time is meaningless. Such a calendaric zero date is usually represented by 700101000000. Any Preset file, which name starts with that number, therefore contains a Factory Preset not yet modified by the user. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 55 Preset Archive From this browser window, the plug-in's Presets may be archived on a PC or Mac, and also written back from there to the YARDSTICK again. The upper pane of this window emblematizes the YARDSTICK, the lower pane the PC or Mac. On the left are all the download transfers from device to PC/Mac (»Download«), on the right all upload transfers back to the YARDSTICK (»Upload«). The topmost left drop-down menu group allows to define a source within the device. If All slots (bulk) has been set, all slots of the Local or Bank archive will be transferred. Otherwise, a user may select specific slots. The Bank archive is only available when enabled from the Bank Archive (p. 108). Within the bottom left field, an appropriate file name is being suggested, which can be altered arbitrarily. File names for Presets consist of date and time of its most recent modification, followed by the Preset name. File names for entire archives are composed of device type, plug-in name, the user entry field, and the Bank number. According to browser type and configuration, this may already be your final chance to change the target file name. CAUTION! - Never change the file extension (QYP for Presets, QYB for archives), as you will inhibit future writebacks. Note: The contents of any browser drop-down list represents a snapshot from the inside of the YARDSTICK. Whenever Local slots are written or erased, drop-down lists need to be rebuilt. Rebuilding a drop-down list may undo its current manual preselection. Note: Within the context of Factory Presets, indicating date or time is meaningless. Such a calendaric zero date is usually represented by 700101000000. Any Preset file, which name starts with that number, therefore contains a Factory Preset not yet modified by the user. QUANTEC YARDSTICK 249x 56 Operations Guide Revision 3.1 Clicking Download to Host initializes the file transfer. The screen text states transfer times for ideal conditions (short ping times). According to browser type and configuration, the user may decide which place a file will be transferred to. Otherwise, the file will be dropped into a predefined download folder. The top center area highlighted in red is for bulk or single-slot erasure When clicking Clear, a confirmation box pops up. A bulk erasure will take some time, while the buttons are inactive until finished. By the way, there is no need to clear a slot before uploading a new Preset From the lower right, a file for uploading to the device may be selected. The file extension alone determines if a single slot (QYP) or the entire Local archive (QYB) will be written to. Clicking Upload to Device initializes the file transfer. The screen text states transfer times for ideal conditions (short ping times). Before overwriting a Local archive with a QYB file, the following confirmation screen appears: By clicking Flash Now , the entire Local archive will be erased and overwritten with the contents of the file. This may take several seconds. When finished, the program will return to the 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 57 Archive window startup page. Clicking Abort will immediately take you back to the Archive window startup page; without any modification. With each transfer of a QYP file, only one Preset will be written. This requires you to select one of the 250 target slots. To facilitate your selection, various target slots will be suggested. The top 3 suggestions are inferred from information within the QYP file itself: slot number, Preset name, and Preset date. Sorting this information according to number, name, and date results in the 3 topmost drop-down menus. Line 4 simply offers the next free slot number. Line 5 is useful for transferring multiple Presets in rapid succession, as it facilitates placing them into consecutive slots. Line 6 reoffers the slot that has been cleared lately. It's quite common that some of the suggestions remain unspecified. This may happen whenever contradicting indicators are found, or if no slot has been cleared within an ongoing session yet. By hitting the appropriate Flash Now button, the Preset will be moved to the slot shown on the corresponding drop-down menu. Then the program will return to the Archive window startup page. Clicking Abort will immediately take you back to the Archive window startup page; without any modification to the Local archive. QUANTEC YARDSTICK 249x 58 Operations Guide Revision 3.1 Software Updates A browser window will be opened, which allows to install a new plug-in into a bank, or to delete a plug-in from a bank. This installing method differs fundamentally from the previous approach of temporarily attaching a unit to a PC with an RS-232 serial port. First, a serial port is no longer needed on the PC, second, the update software is now independent of the PC operating system, and third, the installation process is much, much faster now. As the installation will be controlled from a currently running plug-in, there is no way of directly overwriting this active plug-in. Any other bank on the unit may be accessed for installing or deleting. If a need arises to erase or overwrite this currently active plug-in, just boot another one and do the job from there. From Select Bank a target bank may be selected from a drop-down menu. To facilitate navigation, the bank numbers are complemented by names and version numbers of all plug-ins already installed. When opening this browser window, the topmost unused bank will be preassigned. If there is no empty bank left, the 1st or 2nd bank will be preassigned – depending on the currently active bank. Which means the bank not currently blocked by the actively running plug-in. An empty bank will be assigned EMPTY. This does not necessarily mean that this bank is totally blank, i.e. that there are no residual data at all. EMPTY just means that in this bank, no valid installation is being recognized. There may well be residuals from an aborted installation, or Preset residuals from an abandoned plug-in. The active bank is the one the currently running plug-in has been booted from. It will be displayed gray in the drop-down menu, which means it cannot be selected for overwriting. By hitting the Clear this bank NOW! button, a new window will pop up, and the selected bank will be erased without further inquiry! Get more information from the Clear Bank section on p. 62. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 59 By hitting the Install software in this bank button, a form will pop up to either enable entering a file name, or select any one from the files available. By hitting the Browse and Reset buttons, one may select a file for installation, or cancel the selection. The procedure may differ slightly according to browser type or operating system. The file to be selected requires a .QYC extension. Files for the various plug-ins may be downloaded from http://www.quantec.de/download/ CAUTION! Renaming files may lead to problems while installing them! Hitting Submit Query confirms a selection, and starts the upload of the file to the unit. Note that this is just the upload, not the final installation. From a LAN, an upload should not take more than a few seconds. Around the globe, one may expect a minute or two. Note: According to the language of the operating system and the web browser used, the labeling of the buttons may differ considerably. If in doubt, you can try to get a clue from the position of the button in question. QUANTEC YARDSTICK 249x 60 Operations Guide Revision 3.1 Before the plug-in will be ultimately installed, there is a final prompt for confirmation. If a consistent plug-in cannot be located within the target bank, e.g. because it has been explicitly erased before, the top warning will be suppressed. All information about the unit and the plug-in will be checked for plausibility. If both match, the bottom warning will be suppressed. By hitting the Flash NOW! or Flash ANYWAY! button respectively, the installation of the plug-in will finally start up running. A green bar will indicate progress. 2007-2010 QUANTEC Audio Pro UG, Munich Introduction 61 A successful installation will be confirmed by the following page: Whenever required, hitting Start over again would initialize an new sequence, which permits installing another plug-in to any of the banks. Otherwise, the installation procedure may be terminated by hitting Close window QUANTEC YARDSTICK 249x 62 Operations Guide Revision 3.1 Clear Bank From within the Software Update browser window, hitting the Clear this bank NOW! button initializes a complete erasure of the entire contents of a bank. Sometimes it makes sense to deliberately strip off any debris, in order to prevent an accidentally compatible plug-in to include or revive Presets or other residuals from long-forgotten installations. A new window will pop up: A green bar will indicate the progress of erasure. When finished, the window will close automatically. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 63 Menu structure Menus are ordered into 6 main menus each having associated menu items. In addition, there is the Hotkey Menu. All main menus are shown below: 2492, 2496, and 2498: QUANTEC YARDSTICK 249x 64 Operations Guide Revision 3.1 All main menus are similarly displayed. The first line shows the plug-in name, followed by the string Main Menu, an icon of an ear, and the selected Scratch Preset (A or B). The stylized ear with the A or B character indicates which Scratch is being audible at the moment. The second line displays the name of the Main Menu selected. Wheel è Wheel ç Exit Enter Toggle Next main menu item Previous main menu item (Full stop) (not assigned) Selects main menu item Show T/C & IDs Jump to the Hotkey Menu Rotating ç and è pages through the main menus. ENTER confirms the selection. TOGGLE jumps to the Hotkey Menu, unless a local function is defined. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 65 Hotkey Menu The Hotkey Menu is an additional menu sequence that can be accessed from almost all menus and menu items using the TOGGLE keys – unless TOGGLE is assigned to specific local function. The Hotkey Menu forms a group of the most-often-used functions, and also serves as normal input for units lacking the Overview display keys. A Hotkey Menu is easily noticed as it partially hides the menu from which it was called. Wheel è Wheel ç Exit Enter Toggle Next hotkey item Previous hotkey item Function depends on menu item Function depends on menu item Exit the Hotkey Menu Rotating ç and è scrolls through the hotkey menus. The Hotkey Menu list can be traversed in both directions when the symbols < and > are visible. When the start or end point of the menu list has been reached, a | symbol appears indicating a full stop. Each menu item displays two functions. The EXIT key is associated to the top function, the ENTER key to the lower one. TOGGLE exits the Hotkey Menu and the displays returns to the last active menu. QUANTEC YARDSTICK 249x 66 Operations Guide Revision 3.1 Room This menu item gives access to functions GATE and KILL. These functions are mainly, but not necessarily, used in the freeze room setting. Wheel è Wheel ç Exit Enter Toggle Next hotkey item Previous hotkey item (Full stop) Enable/Disable Kill Enable/Disable Gate Exit the Hotkey Menu Rotating ç and è scrolls through the hotkey menus. EXIT enables or disables KILL. A checkmark ü indicates KILL is enabled. KILL halts the reverberation output from the reverb room. ENTER enables or disables GATE. A checkmark ü indicates GATE is enabled. GATE stops the direct signal from entering the reverberation room. TOGGLE exits the Hotkey Menu and the display returns to the last active menu. Note: The Density parameter also applies to the freeze room. Gate will be automatically activated when entering the Freeze room, and deactivated when leaving it. Note: Keys XIT and ENT react only upon release. This is counter-intuitive but vital in order to distinguish them from the TOGGLE operation. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 67 Mute Dry This menu item is used to mute the dry or all signal paths. Wheel è Wheel ç Exit Enter Toggle Next hotkey item Previous hotkey item Enable/Disable Mute Dry Enable/Disable Mute All Exit the Hotkey Menu Rotating ç and è scrolls through the hotkey menus. EXIT enables or disables Mute Dry. A checkmark ü in the center row indicates Mute Dry is enabled. ENTER mutes all signal paths, allowing a quick way to mute all outputs. Hitting ENTER again resets the outputs to their previous settings. Note: Function Mute All can also be accomplished by enabling Mute Dry, Mute 1st, and Mute 2nd. In this case however, disabling Mute All would not unmute the previous 3 parameters. These will have to be individually re-enabled. TOGGLE exits the Hotkey Menu and the display returns to the last viewed menu. Note: Keys XIT and ENT react only upon release. This is counter-intuitive but vital in order to distinguish them from the TOGGLE operation. QUANTEC YARDSTICK 249x 68 Operations Guide Revision 3.1 Mute 1st This menu item is used to mute the first or all signal paths. Wheel è Wheel ç Exit Enter Toggle Next hotkey item Previous hotkey item Enable/Disable Mute 1st Enable/Disable Mute All Exit the Hotkey Menu Rotating ç and è scrolls through the hotkey menus. EXIT enables or disables Mute 1st. A checkmark ü in the center row indicates Mute 1st is enabled. ENTER mutes all signal paths, allowing a quick way to mute all outputs. Hitting ENTER again resets the outputs to their previous setting. Note: Function Mute All can also be accomplished by enabling Mute Dry, Mute 1st, and Mute 2nd. In this case however, disabling Mute All would not unmute the previous 3 parameters. These will have to be individually re-enabled. TOGGLE exits the Hotkey Menu and the display returns to the last viewed menu. Note: Keys XIT and ENT react only upon release. This is counter-intuitive but vital in order to distinguish them from the TOGGLE operation. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 69 Mute 2nd This menu item is used to mute the second or all signal paths. Wheel è Wheel ç Exit Enter Toggle Next hotkey item Previous hotkey item Enable/Disable Mute 2nd Enable/Disable Mute All Exit the Hotkey Menu Rotating ç and è scrolls through the hotkey menus. EXIT enables or disables Mute 2nd. A checkmark ü in the center row indicates Mute 2nd is enabled. ENTER mutes all signal paths, allowing a quick way to mute all outputs. Hitting ENTER again resets the outputs to their previous setting. Note: Function Mute All can also be accomplished by enabling Mute Dry, Mute 1st, and Mute 2nd. In this case however, disabling Mute All would not unmute the previous 3 parameters. These will have to be individually re-enabled. TOGGLE exits the Hotkey Menu and the display returns to the last viewed menu. Note: Keys XIT and ENT react only upon release. This is counter-intuitive but vital in order to distinguish them from the TOGGLE operation. QUANTEC YARDSTICK 249x 70 Operations Guide Revision 3.1 Scratch and Bypass This menu item gives access to functions Scratch and Bypass. Function Scratch toggles between Scratch Presets A or B. Function Bypass routes the input signal directly to the output Wheel è Wheel ç Exit Enter Toggle Next hotkey item Previous hotkey item Toggle between Scratch A and Scratch B Enable/Disable Bypass Exit the Hotkey Menu Rotating ç and è scrolls through the hotkey menus. EXIT toggles between SCRATCH A and SCRATCH B. ENTER enables or disables function Bypass. A checkmark ü indicates Bypass is enabled. In Bypass mode, the various devices act as follows: 2492: The input pair will be forwarded 1:1 to the output pair. 2496: The input pair will be forwarded to all output pairs. 2498: In operation mode 2->8, the SYNC12 input pair will be forwarded to the OUT12 output pair; OUT34, OUT56, and OUT78 will all be muted. 2498: In operation mode 8->8, the IN12 input pair will be forwarded to the OUT12 output pair. IN34 goes to OUT34, IN56 to OUT56, and IN78 to OUT78. Note: All Bypass modes are forwarding their input signal bit by bit and as fast as possible to the corresponding output(s). As all sound effect algorithms induce some latency, turning Bypass on and off will cause audible phase jumps. As an alternative, a sound effect may be muted by activating either the Gate or Mute2nd button. As all Mutes provide a soft crossfade, any audible clicks will be avoided. Note: Keys XIT and ENT react only upon release. This is counter-intuitive but vital in order to distinguish them from the TOGGLE operation. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 71 Click Generator This menu item allows turning on and off a click test generator and to adjust its repetition rate. The click test generator has been introduced with version 2.1. Wheel è Wheel ç Exit Enter Toggle Next hotkey item Previous hotkey item Change repetition rate Enable/Disable click generator Exit the Hotkey Menu Rotating ç and è scrolls through the hotkey menus. EXIT steps between repetition rates of 1, 2, or 5 seconds. ENTER turns the click generator on or off. A checkmark enabled. ü indicates that the generator is While the pulse generator is enabled, all input channels are driven by a 0dB full-level pulse of 56 to 78µs width. Any regular audio payload will be temporarily displaced. The exact pulse width depends on the current sample rate: • 38,5kHz .. 54kHz: 3 samples • 77kHz .. 108kHz: 6 samples • 154kHz .. 216kHz: 12 samples Note: As useful as an A/B comparison with the Bypass function, it likewise makes sense to occasionally verify the characteristics of the current room by stimulating it with a click. That's why both functions have been placed side by side Note: A listening test with a click signal may also come in handy for becoming acquainted with the impact of the various frequency-dependent RT60 filter parameters on room characteristics. Note: Keys XIT and ENT react only upon release. This is counter-intuitive but vital in order to distinguish them from the TOGGLE operation. QUANTEC YARDSTICK 249x 72 Operations Guide Revision 3.1 Parameter Up/Down Depending on the unit or display mode, not all parameters can be shown in one overview display. In this case, this menu is used to page through multiple overview displays. Wheel è Wheel ç Exit Enter Toggle Next hotkey item Previous hotkey item Page forward to the next overview display Page backward to the previous overview display Exit the Hotkey Menu Rotating ç and è scrolls through the hotkey menus. EXIT displays the next overview display. ENTER displays the previous overview display. TOGGLE exits the Hotkey Menu and the display returns to the last viewed menu. Note: Keys XIT and ENT react only upon release. This is counter-intuitive but vital in order to distinguish them from the TOGGLE operation. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 73 Display Mode and Menu Shortcut This menu item gives access to functions Display Mode and Menu Shortcut. Wheel è Wheel ç Exit Enter Toggle Next hotkey item Previous hotkey item Select DsplyMod Swap menus Exit the Hotkey Menu Rotating ç and è scrolls through the hotkey menus. EXIT selects one of various overview display presentation modes described on p. 36. ENTER directly jumps, through one of the menu shortcuts, to a previously selected distant menu position. The selected menu appears in the back display portion. There are 4 menu shortcuts. After initial Software installation, the default menus point to important main menu entry points. Using a shortcut allows normal navigation through the entire menu. Should one use another shortcut, the present shortcut's menu position is being parked for a subsequent return. TOGGLE exits the Hotkey Menu and the display returns to the last viewed or MenuShrt selected menu. Note: Keys XIT and ENT react only upon release. This is counter-intuitive, but vital in order to distinguish them from the TOGGLE operation. QUANTEC YARDSTICK 249x 74 Operations Guide Revision 3.1 Scratch Dump to MIDI This menu item has been introduced with version 3.1. It triggers a manual Scratch Dump through the unit's MIDI out port. Wheel è Wheel ç Exit Enter Toggle Next hotkey item (Full stop) Previous hotkey item Dump Scratch A Dump Scratch B Exit the Hotkey Menu Rotating ç and è scrolls through the hotkey menus. EXIT triggers a Scratch A Dump, ENTER a Scratch B Dump. Such a dump, encoded into a MIDI paket, can be recorded on a dedicated DAW MIDI track, a second or two before the start of a session. Whenever the session will be played back later, the Scratch will be reinitialized via MIDI. Hitting both keys in sequence composes a pair of dumps for both Scratch A and Scratch B. In this way, you can prepare a second room situation for an impending jump cut – without the need for a dedicated MIDI controller. The acoustic change can then be triggerd manually by swapping both Scratches (e.g. by hitting the A/B button). Caution! The original Scratch mapping will be included with every Scratch Dump. Whenever the YARDSTICK receives a Scratch Dump, it will only be audible right away if it matches the current Scratch selection. Otherwise, it will be silently installed in background TOGGLE exits the Hotkey Menu and the display returns to the last viewed or MenuShrt selected menu. Note: Keys XIT and ENT react only upon release. This is counter-intuitive, but vital in order to distinguish them from the TOGGLE operation. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 75 Show T/C & ID This main menu item is used to access Timecode data, and origin and destination IDs of the audio input and output channels. Depending on the unit, different menu items are available: 2492: 2496: 2498: Since the menu items are build up identically for all inputs and outputs, only Show In12 and Show Out12 will be explained. QUANTEC YARDSTICK 249x 76 Operations Guide Revision 3.1 This main menu item appears as follows: Wheel è Wheel ç Exit Enter Toggle Next main menu item Previous main menu item (Full stop) (not assigned) Selects main menu item Show TCOD In 1+2 Jump to the Hotkey Menu 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 77 Show In12 This menu item is used to display timecode data and the origin and destination IDs of the AES3 inputs. Certain units have more than one input, but their structures are identical. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item (Full stop) Go to main menu item Show T/C & ID (not assigned) Jump to the Hotkey Menu The first line displays the input channel number, and potentially ClkM (»Clock Master«), which reminds here that this input supplies the master clock. The second line shows the 4-byte Origin ID after the O:, and Destination ID after the D:. In this example, the inverted "0"s indicate that no ID is set. The third line shows the Local Sample Address using the format HH:MM:SS:FF (hours, minutes, seconds, and frames). The fourth line shows the Time Of Day using the format HH:MM:SS:FF (hours, minutes, seconds, and frames). Rotating ç and è selects the next or previous AES3 interface. EXIT returns to main menu item Show T/C & ID. Note: As there are 2 channels (left/right), the display alternates between channels every second. QUANTEC YARDSTICK 249x 78 Operations Guide Revision 3.1 Show Out12 This menu item is used to display timecode data and the origin and destination IDs of the AES3 outputs. Certain units have more than one input, but their structures are identical. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item (Full stop) Go to main menu item Show T/C & ID (not assigned) Jump to the Hotkey Menu The first line displays the output channel number. The second line shows the 4-byte Origin ID after the O:, and Destination ID after the D:. In this example, the inverted "0"s indicate that no ID is set. The third line shows the Local Sample Address using the format HH:MM:SS:FF (hours, minutes, seconds, and frames). The fourth line shows the Time Of Day using the format HH:MM:SS:FF (hours, minutes, seconds, and frames). Rotating ç and è selects the next AES3 interface. EXIT returns to main menu item Show T/C & ID. Note: As there are 2 channels (left/right), the display alternates between channels every second. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 79 System Setup All system setup settings are grouped into menus under System Setup. These menus have been grouped into the following menu groups: 2492, 2496: 2498: The items specific to each menu group are tabulated on p. 81. QUANTEC YARDSTICK 249x 80 Operations Guide Revision 3.1 This main menu item appears as follows: Wheel è Wheel ç Exit Enter Toggle Next main menu item Previous main menu item (not assigned) Go to menu group Effect Jump to the Hotkey Menu Rotating ç and è scrolls through the main menus. ENTER selects main menu item System Setup. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure Menu Groups This section describes the menu groups under System Setup. The first one is called Effect. Wheel è Wheel ç Exit Enter Toggle Next menu group item Previous menu group item (Full stop) Return to main menu item System Setup Go to menu group Effect Jump to the Hotkey Menu Rotating ç and è scrolls through the menu group items. EXIT returns to the main menu. ENTER jumps to selected menu group. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 81 82 Operations Guide Revision 3.1 The menu groups are composed of the following items: Effect Preset Display Status DIO1 DIO2 Midi RTC Ethernet Defaults 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 83 Sample Rate Reference This menu item sets the reference, or equivalently, the nominal sample rate. This parameter is described on p. 23 in section Effect Setup Parameters. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Select the sample rate source Jump to the Hotkey Menu Rotating ç and è scrolls through the menu group items. EXIT returns to the menu groups. ENTER goes to the next menu to select the sample rate source. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 84 Operations Guide Revision 3.1 Wheel è Wheel ç Exit Enter Toggle Next source Previous source Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu Rotating ç and è steps through all sample rate choices: FIX 44.1 FIX 48 CS FB=FIX 44.1 CS FB=FIX 48 CS FB=MEAS MEASURE Always lock to one of the standard rates of 44.1 kHz, 88.2 kHz, or 176.4 kHz. Measurement determines which of the 3 is used. Always lock to one of the standard rates of 48 kHz, 96 kHz, or 192 kHz. Measurement determines which of the 3 is used. Use the input Channel Status data to determine the sample rate. When more than one input is present, then the input clock rate is used. Should this rate differ from the measured one, the sample rate falls back to FIX 44.1. Use the input Channel Status data to determine the sample rate. When more than one input is present, then the input clock rate is used. Should this rate differ from the measured one, the sample rate falls back to FIX 48 Use the input Channel Status data to determine the sample rate. When more than one input is present, then the input clock rate is used. Should this rate differs from the measured one, the sample rate falls back to measured one. WARNING: Using Varispeed may cause ambiguity problems. The sample rate is set to the measured input sample rate. When more than one input is present, then the input clock rate is used. WARNING: Using Varispeed may cause ambiguity problems. EXIT cancels the modified value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 85 Discorrelator Pattern 2X This menu item is used to set the discorrelator pattern for the reverberation chamber outputs. This selection is only valid for plug-ins with 2 inputs. For the 2498, this means: valid for its 2->8 mode only. This parameter is defined and discussed on p. 22 in section Effect Setup Parameters. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Set the output discorrelator pattern Jump to the Hotkey Menu Rotating ç and è scrolls through the menu group items. EXIT return to the menu groups. TOGGLE jumps to the Hotkey Menu. ENTER go on to set the discorrelator pattern for the output QUANTEC YARDSTICK 249x 86 Operations Guide Revision 3.1 At this point a prompt appears after Output – which can now be selected. Wheel è Wheel ç Exit Enter Toggle Next outputs Previous outputs Exit selection Confirm selection Jump to the Hotkey Menu Rotating ç and è selects an output (2492. 1 to 2, 2496. 1 to 6, 2498. 1 to 8). EXIT exits selection. ENTER confirms the selection and moves the cursor to the pattern selection. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 87 At this point a prompt appears after Pattern – which can now be modified. Wheel è Wheel ç Exit Enter Toggle Next pattern Previous pattern Cancel pattern Confirm pattern Jump to the Hotkey Menu Rotating ç and è selects a pattern from a list. The size and numbering of a pattern list depends on the plug-in type. The numbering may be discontinuous due to the internal structures of the room models, but this is irrelevant to the user. There is an additional OFF pattern, which will be used to mute an unused output. EXIT cancels a modified pattern and returns to the output selection. ENTER confirms a modified pattern and returns to the output selection. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 88 Operations Guide Revision 3.1 Discorrelator Pattern 88 This menu item is used to set the discorrelator pattern for the reverberation chamber outputs. This selection is only valid for 2498 plug-ins in 8->8 mode. This parameter is defined and discussed on p. 22 in section Effect Setup Parameters. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Set the output discorrelator pattern Jump to the Hotkey Menu Rotating ç and è scrolls through the menu group items. EXIT return to the menu groups. TOGGLE jumps to the Hotkey Menu. ENTER go on to set the discorrelator pattern for the output 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure At this point a prompt appears after Output – which can now be selected. Wheel è Wheel ç Exit Enter Toggle Next outputs Previous outputs Exit selection Confirm selection Jump to the Hotkey Menu Rotating ç and è selects one of the 8 outputs ( 2498: 1 to 8). EXIT exits selection. ENTER confirms the selection and moves the cursor to the pattern selection. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 89 90 Operations Guide Revision 3.1 At this point a prompt appears after Pattern – which can now be modified. Wheel è Wheel ç Exit Enter Toggle Next pattern Previous pattern Cancel pattern Confirm pattern Jump to the Hotkey Menu Rotating ç and è selects a pattern from a list. The size and numbering of a pattern list depends on the plug-in type. The numbering may be discontinuous due to the internal structures of the room models, but this is irrelevant to the user. There is an additional OFF pattern, which will be used to mute an unused output. EXIT cancels a modified pattern and returns to the output selection. ENTER confirms a modified pattern and returns to the output selection. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 91 Direct Path Enable This menu item enables or disables the direct path. This parameter is described on p. 23 in section Effect Setup Parameters. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Jump to enable/disable direct path Jump to the Hotkey Menu Rotating ç and è scrolls through the menu group items. EXIT returns to the menu groups. Pressing ENTER makes a prompt appear, allowing the direct path to be set. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 92 Operations Guide Revision 3.1 Wheel è Wheel ç Exit Enter Toggle Enable direct path Disable direct path Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu Rotating è and ç toggles between enable (Ena.) and disable (Dis.) the direct (dry) path. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 93 Subsonic This parameter has been introduced with version 2.3. This menu item allows or suppresses extra-low-frequency resonances within the reverberation chamber. Arguments for enabling or disabling this type of resonances have been discussed on p. 23 in section Effect Setup Parameters. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Jump to allow or suppress extra-low-frequency resonances Jump to the Hotkey Menu Rotating ç and è scrolls through the menu group items. EXIT returns to the menu groups. Pressing ENTER makes a prompt appear, allowing or suppressing extra-low-frequency resonances. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 94 Operations Guide Revision 3.1 Wheel è Wheel ç Exit Enter Toggle Allow extra-low-frequency resonances Suppress extra-low-frequency resonances Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu Rotating è and ç toggles between allowing (ON) or suppressing (OFF) extra-low-frequency resonances. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 95 Override Correlation This parameter has been introduced with version 2.0. This menu item allows to temporarily displace the Preset value of the Correlation parameter. The idea behind this has been outlined on p. 24 under the Effect Setup Parameters section. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Modify setting Jump to the Hotkey Menu Rotating ç and è scrolls through the menu group items. EXIT returns to the menu groups. Pressing ENTER makes a prompt appear, allowing the setting to be changed. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 96 Operations Guide Revision 3.1 Wheel è Wheel ç Exit Enter Toggle Force Correlation from Setup Allow Correlation from Preset Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu Rotating è and ç toggles between Setup and Preset. Preset is the standard setting and uses Correlation from the parameter. Setup overrides the Correlation values from all Presets with a standard setting from Setup. The Correlation parameter will be grayed out, and may no longer be modified in Edit Scratch A by the toggle switches or a remote control. It's always the active one which will be displayed. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. With Preset one resorts to the selection of the menu items, while Setup enables entering an individual override value for each output pair. For the 2492, one may immediately assign a correlation value, while for 2496 and 2498, the next step is selecting an output pair. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure Wheel è Wheel ç Exit Enter Toggle Select output pair Select output pair Cancel selection Confirm selection Jump to the Hotkey Menu Rotating è and ç selects the output pair to be modified. ENTER confirms the output pair and allows to pick and assign one of the correlation values. Wheel è Wheel ç Exit Enter Toggle Select new value Select new value Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu Rotating ç and è sets the override value for Correlation. EXIT cancels the modified value and reloads the previous setting. ENTER confirms the modified setting. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 97 98 Operations Guide Revision 3.1 Override Dry/1st Source This menu item allows to temporarily displace the Preset value of the Dry Source and 1st Source parameters if operation mode 2->X is active. The idea behind this has been outlined on p. 24 under the Effect Setup Parameters section. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Modify setting Jump to the Hotkey Menu Rotating ç and è scrolls through the menu group items. EXIT returns to the menu groups. Pressing ENTER makes a prompt appear, allowing the setting to be changed.. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure Wheel è Wheel ç Exit Enter Toggle 99 Override source Don't override source Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu Rotating è and ç selects Preset or Input12/21 For the operation modes 2->X only, Input12/21 forces all Dry Source and 1st Source parameters to 12 or 21. The Source parameters may still be edited, but all 34, 56, and 78 settings will be redirected to 12. In the same way, all 43, 65, and 87 settings will be redirected to 21. For the display, all redirected settings are preceded by a dim 12 or 21. When writing to a Preset, the brightly displayed original values will be used. Preset always uses all settings from the Preset. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 100 Operations Guide Revision 3.1 Preset Load This menu item is used to configure if a confirmation step is required or not to select a Preset in menu items Select Slot A and Select Slot B. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Change the configuration Jump to the Hotkey Menu Pressing ENTER replaces the colon with a prompt indicating that the configuration can be modified. Wheel è Wheel ç Exit Enter Toggle Change configuration Change configuration Cancel selection Confirm selection Jump to the Hotkey Menu Rotating è and ç changes the number of steps required to change a Preset in menu items Select Slot A (p. 153) and Select Slot B (p. 145). Selecting Select loads a Preset immediately, whereas selecting Enter requires a confirmation with ENTER to load a Preset. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 101 Hands On: Fast switchover for jump cuts The simplest way would be loading old and new room situation to Scratch A and B. When the jump cut occurs, simply hit the A/B button. When switching between small rooms, there's only the gap for the intentional fading down and up again. The larger the room size, the longer the transition will take, which, by surprise, will still sound organically. To name the numbers: 1E0=>5ms, 1E1=>15ms, 1E2=>40ms up to 1E6=>almost 1sec (always take the room size you are switching to). For repeated jump cuts in rapid succession, select Enter mode first, then copy the required room sequence to adjacent Preset slots in the user area. By stepping the wheel, retrieve them sequencially, then fire them off with the ENTER key. QUANTEC YARDSTICK 249x 102 Operations Guide Revision 3.1 Menu Parameter Line Up This menu item is used to change the order of the Menu parameter list in main menu item Edit Scratch A. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Edit parameter list Jump to the Hotkey Menu Pressing ENTER brings up a parameter which can now be relocated. Wheel è Wheel ç Exit Enter Toggle Next parameter position Previous parameter position Cancel selection Confirm the new value Selects a parameter Rotating è and ç scrolls through the parameter positions in the range of 1 to 64. EXIT cancels the modified value. ENTER confirms the selected value. Pressing TOGGLE moves the prompt to the parameter name which may now be changed. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure Wheel è Wheel ç Exit Enter Toggle 103 Next parameter Previous parameter Cancel selection Confirm the new value Select this parameter position Rotating è and ç scrolls through the parameter list. The parameters vary depending on the unit. The parameters are described on p. 15. An empty position in the list is shown by the entry *UNUSED*. This token is also used to indicate the end of the list after which parameter names appear blank. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. Pressing TOGGLE moves the prompt to the parameter position, which may now be changed. QUANTEC YARDSTICK 249x 104 Operations Guide Revision 3.1 Overview Parameter Line Up This menu item is used to change the order of the Overview parameter list in main menu item Edit Scratch A. All Display modes may be configured individually. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Edit parameter list Jump to the Hotkey Menu Pressing ENTER brings up a menu to select one of the Display modes.. Wheel è Wheel ç Exit Enter Toggle Select display mode Select display mode Cancel selection Confirm selection Jump to the Hotkey Menu Rotating è and ç selects a display mode. EXIT leaves selection. ENTER confirms the selection and opens the menu to configure the parameter positions. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure Wheel è Wheel ç Exit Enter Toggle 105 Next parameter position Previous parameter position Cancel selection Confirm the new value Selects a parameter Rotating è and ç scrolls through the parameter positions in the range of 1 to 64. EXIT cancels the modified value. ENTER confirms the selected value. Pressing TOGGLE moves the prompt to the parameter name which may now be changed. Wheel è Wheel ç Exit Enter Toggle Next parameter Previous parameter Cancel selection Confirm the new value Select this parameter position Rotating è and ç scrolls through the parameter list. The parameters vary depending on the unit. The parameters are described on p. 15. An empty position in the list is shown by the entry *EMPTY*. The token *UNUSED* is used to indicate the end of the list after which parameter names appear blank. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. Pressing TOGGLE moves the prompt to the parameter position, which may now be changed. QUANTEC YARDSTICK 249x 106 Operations Guide Revision 3.1 Parameter Display Type This menu item is used to change the parameter appearance in main menu item Edit Scratch A. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Configure appearance Jump to the Hotkey Menu Pressing ENTER replaces the colon with a prompt. Wheel è Wheel ç Exit Enter Toggle Next appearance type Previous appearance type Cancel selection Confirm the new value Jump to the Hotkey Menu Rotating è and ç scrolls through appearance types 1 to 3. Lines 3 and 4 immediately reflect the effect on font and style of the appearance type. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 107 Parameter Follow Me This menu item is used to change the behavior of main menu item Edit Scratch A when directly picking parameters from the parameter keys. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Configure Parameter Follow Me Jump to the Hotkey Menu Pressing ENTER replaces the colon with a prompt. Wheel è Wheel ç Exit Enter Toggle Enable Parameter Follow Me Disable Parameter Follow Me Cancel selection Confirm the new value Jump to the Hotkey Menu Rotating è and ç toggles Parameter Follow Me (ON) or (OFF). When in Edit Scratch A with Parameter Follow Me turned on, the menu display and input wheel automatically switch over to the parameter being picked from the parameter key. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 108 Operations Guide Revision 3.1 Bank Archive Since version 2.3 it is possible to tap a plug-in from a foreign bank, and load its contents to the local Scratch. This menu item selects the bank to be used for this kind of Preset transfer. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Select Bank Archive Jump to the Hotkey Menu Pressing ENTER replaces the colon with a prompt. Wheel è Wheel ç Exit Enter Toggle Select Bank Archive Select Bank Archive Cancel selection Confirm selection Jump to the Hotkey Menu Rotating è and ç selects a bank, or allows to disable those cross-references completely (OFF). A bank will only be advertised if a compatible plug-in has been installed there. This is the reason for potential discontinuities in the numbering. To help navigating through the plug-ins, the two lower rows show name, device type, and version number. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. Note: Whenever a formerly tapped bank becomes invalid, e.g. because of being erased, or being overwritten, Bank Archive will be reset to OFF. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 109 Display Contrast This menu item is used to adjust the display contrast. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Adjust contrast Jump to the Hotkey Menu Pressing ENTER replaces the colon with a prompt. Wheel è Wheel ç Exit Enter Toggle Increase contrast Decrease contrast Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu Rotating è and ç adjusts the display contrast to values in the range of 1 to 127. The immediate effect can be seen on the bottom gray level scale. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. Note: High contrast levels lower the life expectancy of the display. QUANTEC YARDSTICK 249x 110 Operations Guide Revision 3.1 Bargraph Decay This menu item is used to adjust the bargraph decay rate. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Adjust the decay rate Jump to the Hotkey Menu Pressing ENTER makes a prompt appear. Wheel è Wheel ç Exit Enter Toggle Increase the decay rate Decrease the decay rate Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu Rotating è and ç adjusts the bargraph decay rate to values of 2.5s, 5s, or 10s. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. Note: The decay rate is the time required for a bargraph to fall by 20dB. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure LED Intensity This menu item is used to adjust the bargraph and status LED brightness. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Adjust brightness Jump to the Hotkey Menu Pressing ENTER replaces the colon with a prompt. Wheel è Wheel ç Exit Enter Toggle Increase brightness Decrease brightness Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu Rotating è and ç adjusts the LED intensity to values of 1 to 15. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 111 112 Operations Guide Revision 3.1 Show Sensors This menu item displays the internal voltage and temperature sensor values. Moreover, since version 3.0 the elapsed hours counter may be displayed here. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Display value for this sensor Jump to the Hotkey Menu ENTER brings up the sensor measurements. Wheel è Wheel ç Exit Enter Toggle Next sensor Previous sensor Return Return Jump to the Hotkey Menu Rotating è and ç displays all the voltage and temperature sensor values and the elapsed hours counter. These values have been made available to help report operating problems. They strongly depend on the hardware version of the unit, so providing nominal values here would be of no practical use. EXIT and ENTER return to the previous menu. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure List of Power Supply Sensors: PVCC PV50 PVCORE PTEMP PTCOOL PTHOT 3.3V power supply (voltage) 5V power supply (voltage) Core power supply (voltage) Voltage regulator IC (temperature) Filter capacitors (temperature) (cool spot) Schottky diode (temperature) (hot spot) List of Control-I/O Sensors: CVCC CV232 CVUSB CTBAT 3.3V power supply (voltage) RS-232 power supply (voltage) USB power supply (voltage) RTC Lithium battery (temperature) List of Auxiliary Sensors: Elapsed Elapsed hour counter QUANTEC YARDSTICK 249x 113 114 Operations Guide Revision 3.1 Show Sample Rate This menu item shows both the measured sample rate and the sample rate deducted from Channel Status data. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Display sample rates Jump to the Hotkey Menu ENTER brings up the sample rate values. Wheel è Wheel ç Exit Enter Toggle (not assigned) (not assigned) Return Return Jump to the Hotkey Menu The third line shows the sample rate deducted from the Channel Status data. A P or C prefix indicates Professional or Consumer Channel Status format. The fourth line shows the sample rate measured by a frequency counter. All readouts refer to the manually or automatically selected clock source. In the above example both sample rates are inconsistent. Either the Channel Status data of the AES3 input have been assigned erroneously, or the studio is being operated with +8.8% varispeed. Both EXIT and ENTER close the display. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 115 User Entry This menu item is used to display and assign a name of up to 16 characters to the YARDSTICK. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Change unit name Jump to the Hotkey Menu The unit name is mainly used to identify the YARDSTICK when using a remote control. QUANTEC YARDSTICK 249x 116 Operations Guide Revision 3.1 Pressing ENTER allows the input of a new name. Wheel è Wheel ç Exit Enter Toggle Next ASCII character Previous ASCII character Cancel and restore the previous unit name Store the new unit name Move cursor to the right The third line displays the current unit name. In this example, the cursor underlines the first letter Q. At the end of the second line, the character being modified is duplicated. Rotating è and ç scrolls through the ASCII characters for the underlined character. The ASCII characters include capitals, numeric, and symbolic characters. Pressing TOGGLE moves the cursor to the next character. This last character is used as the starting character in this new position. Moving right past the last character puts the cursor back to the start of the string. Pressing EXIT replaces the modified unit name with the previously-stored one. Once the name has been correctly entered, pressing ENTER stores it. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 117 About This menu item is used to display Hardware and Software type, plug-in name, version number, and internal Personal ID (PID). Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Show software information Jump to the Hotkey Menu Pressing ENTER reveals the name of the plug-in, the expected device, and the plug-in version. Wheel è Wheel ç Exit Enter Toggle (not assigned) (not assigned) Return to previous menu Show hardware information Return to previous menu Note: Inconsistent device numbers (e.g. 249x) in hardware and software versions indicate an incorrect software version, which has been installed in spite of a warning message from the installation tool. This may lead to undefined behavior and stability problems! QUANTEC YARDSTICK 249x 118 Operations Guide Revision 3.1 Pressing ENTER reveals both the device type and the hardware version number. Wheel è Wheel ç Exit Enter Toggle (not assigned) (not assigned) Terminate About display Display PID# Terminate About display ENTER displays the Personal ID (PID) assigned to this particular YARDSTICK. The last PID digits are always set to the unit's serial number. In this example, the unit's serial number is 00265. Pressing any key at this point returns to the version numbers display. Note: Inconsistent device numbers (e.g. 249x) in hardware and software versions indicate an incorrect software version, which has been installed in spite of a warning message from the installation tool. This may lead to undefined behavior and stability problems! 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 119 Input Error Mask This menu item is used to enable or disable input error notifications. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Select error source Jump to the Hotkey Menu Pressing ENTER lets select an error source. Wheel è Wheel ç Exit Enter Toggle Next error source Previous error source Cancel and return to previous menu Modify the mask for this error source Jump to the Hotkey Menu Rotating è and ç scrolls through the possible detected error sources: Prty Error BPhs Error Conf Error Vldty Error CSCRC Error Slip Error Parity Error: binary sum on samples block not equal to block parity Bi-Phase Error: errors in detecting the bi-phase coded signal. Confidence Error: signal level is too low Validity Error: audio signal not valid Channel Status Cyclic Redundancy Check (CRC) Error Slip Error: the sample rate of an input rub against an external or internal clock source EXIT cancels the selection. QUANTEC YARDSTICK 249x 120 Operations Guide Revision 3.1 Pressing ENTER makes a prompt appear after the error code: Wheel è Wheel ç Exit Enter Toggle Enable error notification Disable error notification Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu Rotating è and ç enables (On) or disables (Off) an error indication. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. Note: This menu item enables you to conduct research regarding the cause of a red Lock LED. Simply turn-off all error sources, one after the other, until the LED turns to green again. If you are done, don't forget to enable all unnecessarily mapped-out error sources again, to ensure that future errors will be noticed immediately and reliably. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 121 Origin ID Source This menu item is used to set the source of the AES3 Channel Status Origin ID. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Select ID source Jump to the Hotkey Menu Pressing ENTER replaces the colon with a prompt. The handling of the Channel Status Origin ID can now be changed. Wheel è Wheel ç Exit Enter Toggle Next source Previous source Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu Rotating è and ç toggles the Channel Status Origin ID source between INPUT or FORCE. Setting the source to INPUT passes the incoming Channel Status Origin ID unmodified. Setting the source to FORCE replaces the incoming Channel Status Origin ID with a user-defined value. EXIT cancels the modified value and restores the previously-stored value. TOGGLE jumps to the Hotkey Menu. ENTER confirms the new setting. If the setting FORCE was selected, a 4-character value must be defined. QUANTEC YARDSTICK 249x 122 Operations Guide Revision 3.1 Wheel è Wheel ç Exit Enter Toggle Next ASCII character Previous ASCII character Cancel setting Store ASCII character Move cursor to the right Rotating è and ç scrolls through the ASCII characters for the underlined character. The ASCII characters include capitals, numeric, and symbolic characters. EXIT cancels any changes in handling the Channel Status Origin ID. ENTER confirms the new character and moves the cursor to the next character position. Pressing TOGGLE moves the cursor to the next character. Moving right past the last character puts the cursor back to the start of the string. Note: This function only operates on the Professional Channel Status Format. An input having the Consumer Channel Status Format is always passed unmodified. Settings from this menu item will be ignored. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 123 Destination ID Source This menu item is used to set the source of the AES3 Channel Status Destination ID. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Select ID source Jump to the Hotkey Menu Pressing ENTER replaces the colon with a prompt. The handling of the Channel Status Destination ID can now be changed. Wheel è Wheel ç Exit Enter Toggle Next source Previous source Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu Rotating è and ç toggles the Channel Status Destination ID source between INPUT or FORCE. Setting the source to INPUT passes the incoming Channel Status Destination ID unmodified. Setting the source to FORCE replaces the incoming Channel Status Destination ID with a user-defined value. EXIT cancels the modified value and restores the previously-stored value. TOGGLE jumps to the Hotkey Menu. ENTER confirms the new setting. If the setting FORCE was selected, a 4-character value must be defined. QUANTEC YARDSTICK 249x 124 Operations Guide Revision 3.1 Wheel è Wheel ç Exit Enter Toggle Next ASCII character Previous ASCII character Cancel setting Store ASCII character Move cursor to the right Rotating è and ç scrolls through the ASCII characters for the underlined character. The ASCII characters include capitals, numeric, and symbolic characters. EXIT cancels any changes in handling the Channel Status Destination ID. ENTER confirms the new character and moves the cursor to the next character position. Pressing TOGGLE moves the cursor to the next character. Moving right past the last character puts the cursor back to the start of the string. Note: This function only operates on the Professional Channel Status Format. An input having the Consumer Channel Status Format is always passed unmodified. Settings from this menu item will be ignored. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 125 Noise Shaper This menu item is used to enable or disable the 16-bit Noise Shaper. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Change noise shaper Jump to the Hotkey Menu Pressing ENTER replaces the colon with a prompt. The noise shaper can now be enabled or disabled. Wheel è Wheel ç Exit Enter Toggle Enable noise-shaping Disable noise-shaping Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu Rotating è and ç toggles between noise shaper (ON) or (OFF). The noise shaper is located near the output just before the line driver. Using a filter, it accumulates the bits lost due to 16-bit truncation until a 16-bit LSB appears, then adds it back to the 16-bit data stream. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 126 Operations Guide Revision 3.1 Clock Config This menu item is used to configure a 2498 clock source. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Change clock source Jump to the Hotkey Menu Pressing ENTER replaces the colon with a prompt. Wheel è Wheel ç Exit Enter Toggle Modify clock source Modify clock source Cancel and restore the previous value Confirm the new value Jump to the Hotkey Menu With è or ç the clock source may be one of AUTO, SYNC, IN12, IN34, IN56, or IN78. The selected input will act as a master clock for the unit. When AUTO has been selected, the master clock will automatically be negotiated amongst the locked inputs. The priority order of the inputs is: SYNC, IN12, IN34, IN56, and IN78. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 127 MIDI Channel This menu item is used to select the MIDI Channel. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Modify the MIDI channel Jump to the Hotkey Menu Pressing ENTER makes a prompt appear left to the MIDI channel to be edited. Wheel è Wheel ç Exit Enter Toggle Increment MIDI channel Decrement MIDI channel Cancel selection Confirm the new value Jump to the Hotkey Menu Rotating è and ç scrolls trough the MIDI channel values from 01 to 16. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. Note: Details about MIDI control and the YARDSTICK MIDI implementation are documented in the 249x MIDI Interface document; available for download at http://www.quantec.de/download/ QUANTEC YARDSTICK 249x 128 Operations Guide Revision 3.1 MIDI Device ID This menu item is used to select the MIDI Device ID. The MIDI Device ID is required for routing System Exclusive messages to the right unit. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Modify the MIDI Device ID Jump to the Hotkey Menu Pressing ENTER makes a prompt appear left to the MIDI Device ID to be edited. Wheel è Wheel ç Exit Enter Toggle Increment MIDI Device ID Decrement MIDI Device ID Cancel selection Confirm the new value Jump to the Hotkey Menu Rotating è and ç scrolls trough MIDI Device IDs from 000 to 127. The bottom row displays the ID in hexadecimal representation ($00) . EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. Note: Details about MIDI control and the YARDSTICK MIDI implementation are documented in the 249x MIDI Interface document; available for download at http://www.quantec.de/download/ 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 129 Note On Table This menu item edits the Note On Table. With this table, a Note Number can be assigned to a sound effect parameter. A Note Number is being used in Note On Messages. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Select parameter Jump to the Hotkey Menu Pressing ENTER associates the Note On message to the selected parameter. Wheel è Wheel ç Exit Enter Toggle Next parameter Previous parameter Cancel and restore the previous value Select this parameter and edit the note number Jump to the Hotkey Menu Rotating è or ç scrolls through the parameters list. The parameter are described on p. 15. Following the parameter name is its associated note number. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 130 Operations Guide Revision 3.1 Pressing ENTER makes a prompt appear beside the note number to be edited. Wheel è Wheel ç Exit Enter Toggle Increase note number Decrease note number Cancel change in note number Confirm note number Jump to the Hotkey Menu Rotating è and ç scrolls through the note numbers with value from 001($00) to 127($7F) in addition to ignore Note On messages altogether (OFF). Each parameter should be assigned a unique note number. EXIT cancels the modified value and restores the previously-stored value. ENTER confirms the selected value. TOGGLE jumps to the Hotkey Menu. Note: Details about MIDI control and the YARDSTICK MIDI implementation are documented in the 249x MIDI Interface document; available for download at http://www.quantec.de/download/ 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure Real Time Clock This menu item is used to display and set the Real Time Clock. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Show RTC Jump to the Hotkey Menu Hitting ENTER displays the present date and time of the RTC. Wheel è Wheel ç Exit Enter Toggle (not assigned) (not assigned) Return to previous screen Set the RTC Jump to the Hotkey Menu The RTC format currently follows the ISO Format (YY-MM-DD HH:MM:SS). TOGGLE jumps to the Hotkey Menu. Hitting ENTER displays a prompt. Date and Time can now be modified: QUANTEC YARDSTICK 249x 131 132 Operations Guide Revision 3.1 Wheel è Wheel ç Exit Enter Toggle Increment value Decrement value Cancel date/time Confirm date/time Jump to next value Rotating è and ç modifies the year, month, day, hour, minute, and second. The symbol > always moves to the left edge of the group of values to be modified. EXIT cancels the changed value and restores the previously-stored value. ENTER confirms the new value and sets the RTC accordingly. TOGGLE advances the cursor > to the next position. Note: The RTC time stamps each Preset. The internal clock should thus be regularly verified and adjusted. An automatic procedure using the Internet Network Time Protocol (»NTP«) is in preparation. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 133 Show MAC Address This menu item displays the MAC address of the Ethernet interface. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups (not assigned) Jump to the Hotkey Menu The MAC address is shown on the third line in hexadecimal format. It also has been laser-printed on the rear panel. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 134 Operations Guide Revision 3.1 Show Ethernet This parameter has been introduced with version 3.0. This menu item displays the assignments of the Ethernet interface. Whenever the DHCP setting in the Configure Ethernet chapter (more details starting p. 135) has been set to auto, this menu item is the only way of verifying the allocated DHCP values right from the unit's front panel. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Show Ethernet assignments Jump to the Hotkey Menu Hitting ENTER jumps to the display of IP address, Netmask, and Gateway. Wheel è Wheel ç Exit Enter Toggle (not assigned) (not assigned) Return Return Jump to the Hotkey Menu The values for IP address, Netmask, and Gateway are being displayed as 4 octets each in a decimal representation. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 135 Configure Ethernet This menu item displays and configures the Ethernet interface. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Configure Ethernet Jump to the Hotkey Menu Pressing ENTER makes a prompt appear and the Ethernet interface can now be modified. Wheel è Wheel ç Exit Enter Toggle Next setting Previous setting Cancel setting Confirm setting Jump to the Hotkey Menu Rotating è and ç toggles between the Ethernet interface setting: auto or man. Selecting auto permits automatic configuration using the values obtained over DHCP after power-on. This requires access to a DHCP server configured appropriately. The assigned values can be read from Show Ethernet. Selecting man. allows for manual entry of IP address, Netmask, and Gateway. EXIT cancels the entered values and returns them to their previously-store values. ENTER confirms either confirms the auto setting, or proceeds to the IP address field. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 136 Operations Guide Revision 3.1 The format of the IP address, Netmask, and Gateway is shown as 12 digit specifiers. A prompt after IP, NW, or GW indicates the values are editable: Wheel è Wheel ç Exit Enter Toggle Increment underlined digit Decrement underlined digit Cancel the change and restore previously-stored value Confirm new 12 digit value, move to next line Move cursor to the right Rotating è and ç increments or decrements the underlined digit. Note that a group of 3 digits has a range of 000 to 255. To make setup easy, octet digits may be adjusted one by one. Controlled by the cursor _ position, an octet's value may be modified in steps of 1, 10, or 100. EXIT cancels the entered values and restores the previously-stored values. ENTER confirms the new 12 digit value and the cursor moves to the next line. Hitting ENTER thus jumps from IP address to Netmask to Gateway, and then returns to menu group Ethernet. TOGGLE moves the cursor to right. Moving right from the last position returns the cursor to the first position. Note: Please configure your DHCP server to always allocate the same IP number whenever a certain MAC address tries to connect again later. Note: Values for the IP address, Netmask, and Gateway are assigned by the network's system administrator. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 137 Restore Setup This menu item restores the manufacturer configuration of the System Setup section. CAUTION! You will lose all settings of all menu items within System Setup. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Go to confirmation step Jump to the Hotkey Menu ENTER confirms the selection and advances to a confirmation step. Wheel è Wheel ç Exit Enter Toggle (not assigned) (not assigned) Cancel Overwrite Setup configuration with factory default Jump to the Hotkey Menu EXIT cancels the confirmation step. The Presets remain unchanged. ENTER overwrites the entire Setup configuration with the factory defaults. Thereafter the following message indicates the update has been done. QUANTEC YARDSTICK 249x 138 Operations Guide Revision 3.1 Wheel è Wheel ç Exit Enter Toggle Back to select a menu item Back to select a menu item Back to select a menu item Back to select a menu item Back to select a menu item Any further keystroke returns control to selection of the menu items. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 139 Delete Presets This menu item deletes the contents of one or all slots within the Local archive. CAUTION! The contents of erased slots cannot be restored. Wheel è Wheel ç Exit Enter Toggle Next menu item Previous menu item Return to the menu groups Go to slot selection Jump to the Hotkey Menu ENTER confirms the selection and advances to the slot selection. Wheel è Wheel ç Exit Enter Toggle Select slot Select slot Cancel selection Go to confirmation step Jump to the Hotkey Menu Rotating ç and è either selects the global (AllSlots) option, or allows for selecting a single slot in the range of 001 to 250 . Next to the slot number, the name of the Preset stored therein is shown. EXIT cancels the selection. QUANTEC YARDSTICK 249x 140 Operations Guide Revision 3.1 ENTER confirms the selection and advances to a confirmation step. Wheel è Wheel ç Exit Enter Toggle (not assigned) (not assigned) Cancel Erase slot Jump to the Hotkey Menu EXIT cancels the confirmation step. The slot contents remain unchanged. ENTER erases the contents of the selected slot, then returns back to selection, to optionally continue with erasing another slot. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 141 Load Scratch B This main menu item handles the loading of a Preset into SCRATCH B. Note that SCRATCH B is read-only. If parameter changes are foreseen, the read/write capable SCRATCH A should be used instead. QUANTEC YARDSTICK 249x 142 Operations Guide Revision 3.1 This main menu item appears as follows: Wheel è Wheel ç Exit Enter Toggle Next main menu item Previous main menu item (not assigned) Select main menu item Select Archive B Jump to the Hotkey Menu Rotating ç and è scrolls through the main menus. ENTER proceeds to menu Load Scratch B. The first menu item is Select Archive B. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 143 Select Archive B This menu item is used to select the archive from which the Preset will be read and subsequently loaded into SCRATCH B. Wheel è Wheel ç Exit Enter Toggle Next archive Previous archive Return to main menu item Load Scratch B Confirm the new value (not assigned) Rotating è and ç scrolls through the archives Music-Lib, Dialog-Lib, Bank, Local, or Scratch A. Both the File and MIDI archive is for display only. Music-Lib selects an archive with Factory Presets for this plug-in. The archive contains Presets optimized for music, with no unpleasant or obtrusive early reflections. It is always available. For ease of operation, the Presets have been grouped hierarchically: SMAll Rooms, MEDium Rooms, LARge Rooms, CONcert Halls, SACred Spaces, PLAtes, and VARious. Hitting ENTER once allows to select a group. Hitting ENTER again confirms the group, and proceeds to the submenu item Select Slot B. Dialog-Lib selects an archive with Factory Presets for this plug-in. The archive contains lively Presets optimized for dialogs, with generously added early reflections. It is always available. For ease of operation, the Presets have been grouped hierarchically: CONtainers, VEHicles, SMAll Rooms, MEDium Rooms, LARge Rooms, BIG Rooms, OUTdoors, and VARious. Hitting ENTER once allows to select a group. Hitting ENTER again confirms the group, and proceeds to the submenu item Select Slot B. Bank taps into the Local archive of a plug-in located in another bank of the same unit. This archive appears only after having selected a valid bank in Bank Archive (System Setup, p. 108). ENTER continues to menu item Select Slot B. Local selects the locally-stored archive, and is thus always available. ENTER continues to menu item Select Slot B. Scratch A selects Preset SCRATCH A, and is thus always available. ENTER continues to menu item View Parameter B. QUANTEC YARDSTICK 249x 144 Operations Guide Revision 3.1 File is just a pseudo archive. It notifies that the Scratch A Preset has been imported from a PC or Mac file. When turned aside, it cannot be reconstructed any more. If a parameter needs to be modified, hitting ENTER will take you down the menu to open Select Parameter A. MIDI is just a pseudo archive. It notifies that the Scratch A Preset has been imported from a Scratch Dump through the MIDI port. When turned aside, it cannot be reconstructed any more. If a parameter needs to be modified, hitting ENTER will take you down the menu to open Select Parameter A.. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 145 Select Slot B This menu item is used to move a Preset located in a preselected archive slot into SCRATCH B. Music-Lib, Dialog-Lib: Wheel è Wheel ç Exit Enter Toggle Local, Bank: Increment slot Decrement slot Select menu item Select Archive B Confirm the new value Jump to the Hotkey Menu The second line displays the archive. The display layouts vary according to the type of archive. For the Factory Presets in Music-Lib and Dialog-Lib, the display shows on its third line – after the B> – a mnemonic (first three characters) of the group name (SAC for SACred Spaces), followed by the name of the Preset (Cathedrl). For the User Presets in Local and Bank, the display shows on its third line – after the B> – the slot number (001), followed by the name of the Preset (MyPreset). The symbols A, B, or A/B indicate this Preset has already been loaded to SCRATCH A or SCRATCH B. The fourth line displays the date and time of the last change to this slot. The string No Timestamp appears if a Factory Preset is selected, as only User Presets do record date and time of their most recent modifications. Rotating è and ç scrolls through the slot numbers. Depending on the setting of Preset Load (p. 100) in the System Setup, the Preset either loads immediately, or waits for pressing ENTER. A loaded Preset is indicated by the presence of symbols B or A/B at the end of the third line. EXIT returns to menu item Select Archive B. ENTER confirms the selection and goes to menu item View/Copy Preset B as soon as the Preset is loaded. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 146 Operations Guide Revision 3.1 View/Copy Preset B This menu item is used to select whether to copy the Preset SCRATCH B to SCRATCH A, or to display its parameters. Music-Lib, Dialog-Lib: Wheel è Wheel ç Exit Enter Toggle Local, Bank: Toggle between View and Copy Toggle between View and Copy Select menu item Select Slot B Confirm the new value Jump to the Hotkey Menu The second line displays the archive. The display layouts vary according to the type of archive. For the Factory Presets in Music-Lib and Dialog-Lib, the display shows on its third line – after the B> – a mnemonic (first three characters) of the group name (SAC for SACred Spaces), followed by the name of the Preset (Cathedrl). For the User Presets in Local and Bank, the display shows on its third line – after the B> – the slot number (001), followed by the name of the Preset (MyPreset). The symbols A, B, or A/B indicate this Preset has already been loaded to SCRATCH A or SCRATCH B. The fourth line displays options Copy to ScratchA or View Parameter. Rotating è and ç toggles between Copy to ScratchA and View Parameter. EXIT returns to menu item Select Slot B. ENTER confirms the selection. Confirming Copy to ScratchA copies the Preset to SCRATCH A, then goes to menu item Select Parameter A of main menu item Edit Scratch A. Confirming View Parameter goes on to menu item View Parameter B. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 147 View Parameter B This menu item is used to view the SCRATCH B parameters. Wheel è Wheel ç Exit Enter Toggle Next parameter Previous parameter Select menu item View/Copy Preset B Select menu item View/Copy Preset B Jump to the Hotkey Menu The second row shows the loaded Preset's archive (Local) and name (Backyard). The third and fourth row displays the selected parameter's name, value, and a bargraph of its value. Since SCRATCH B parameters are read-only, they have been grayed out. Rotating è and ç scrolls through the parameter list. The order of the parameter list can be modified using menu item Parameter Line Up (p. 102) in main menu item System Setup. EXIT or ENTER return to menu item View/Copy Preset B. TOGGLE jumps to the Hotkey Menu. Note: The appearance of the parameters can be configured under menu item Parameter Display Type in main menu item System Setup. QUANTEC YARDSTICK 249x 148 Operations Guide Revision 3.1 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure Load Scratch A This main menu item handles the saving of a Preset into SCRATCH A. QUANTEC YARDSTICK 249x 149 150 Operations Guide Revision 3.1 This main menu item appears as follows: Wheel è Wheel ç Exit Enter Toggle Next main menu item Previous main menu item (not assigned) Select menu item Select Archive A Jump to the Hotkey Menu Rotating ç and è scrolls through the main menus. ENTER proceeds to menu Load Scratch A. The first menu item is Select Archive A. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 151 Select Archive A This menu item is used to select the archive from which the Preset will be read and subsequently loaded into SCRATCH A. Wheel è Wheel ç Exit Enter Toggle Next archive Previous archive Return to main menu item Load Scratch A Confirm the new value (not assigned) Rotating è and ç scrolls through the archives Music-Lib, Dialog-Lib, Bank, Local, or Scratch B. Both the File and MIDI archive is for display only. Music-Lib selects an archive with Factory Presets for this plug-in. The archive contains Presets optimized for music, with no unpleasant or obtrusive early reflections. It is always available. For ease of operation, the Presets have been grouped hierarchically: SMAll Rooms, MEDium Rooms, LARge Rooms, CONcert Halls, SACred Spaces, PLAtes, and VARious. Hitting ENTER once allows to select a group. Hitting ENTER again confirms the group, and proceeds to the submenu item Select Slot A. Dialog-Lib selects an archive with Factory Presets for this plug-in. The archive contains lively Presets optimized for dialogs, with generously added early reflections. It is always available. For ease of operation, the Presets have been grouped hierarchically: CONtainers, VEHicles, SMAll Rooms, MEDium Rooms, LARge Rooms, BIG Rooms, OUTdoors, and VARious. Hitting ENTER once allows to select a group. Hitting ENTER again confirms the group, and proceeds to the submenu item Select Slot A. Bank taps into the Local archive of a plug-in located in another bank of the same unit. This archive appears only after having selected a valid bank in Bank Archive (System Setup, p. 108). ENTER continues to menu item Select Slot A. Local selects the locally-stored archive, and is thus always available. ENTER continues to menu item Select Slot A. Scratch B selects Preset SCRATCH B, and is thus always available. ENTER continues to menu item View Parameter A. QUANTEC YARDSTICK 249x 152 Operations Guide Revision 3.1 File is just a pseudo archive. It notifies that the Scratch A Preset has been imported from a PC or Mac file. When turned aside, it cannot be reconstructed any more. If a parameter needs to be modified, hitting ENTER will take you down the menu to open Select Parameter A. MIDI is just a pseudo archive. It notifies that the Scratch A Preset has been imported from a Scratch Dump through the MIDI port. When turned aside, it cannot be reconstructed any more. If a parameter needs to be modified, hitting ENTER will take you down the menu to open Select Parameter A. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 153 Select Slot A This menu item is used to move a Preset located in a preselected archive slot into SCRATCH A. Music-Lib, Dialog-Lib: Wheel è Wheel ç Exit Enter Toggle Local, Bank: Increment slot Decrement slot Select menu item Select Archive A Confirm the new value Jump to the Hotkey Menu The second line displays the archive. The display layouts vary according to the type of archive. For the Factory Presets in Music-Lib and Dialog-Lib, the display shows on its third line – after the A> – a mnemonic (first three characters) of the group name (SAC for SACred Spaces), followed by the name of the Preset (Cathedrl). For the User Presets in Local and Bank, the display shows on its third line – after the A> – the slot number (001), followed by the name of the Preset (MyPreset) The symbols A, B, or A/B indicate this Preset has already been loaded to SCRATCH A or SCRATCH B. The fourth line displays the date and time of the last change to this slot. The string No Timestamp appears if a Factory Preset is selected, as only User Presets do record date and time of their most recent modifications. Rotating è and ç scrolls through the slot numbers. Depending on the setting of Preset Load (p. 100) in the System Setup, the Preset either loads immediately, or waits for pressing ENTER. A loaded Preset is indicated by the presence of symbols A or A/B at the end of the third line. EXIT returns to menu item Select Archive A. ENTER confirms the selection and goes to menu item Select Parameter A under main menu item Edit Scratch A as soon as the Preset is loaded. TOGGLE jumps to the Hotkey Menu. QUANTEC YARDSTICK 249x 154 Operations Guide Revision 3.1 Select Parameter A This menu item is used to inspect the SCRATCH A parameters. Wheel è Wheel ç Exit Enter Toggle Next parameter Previous parameter Return to menu item Edit Scratch A Select this parameter and go to menu item Change Parameter A Jump to the Hotkey Menu The second row shows the loaded Preset's archive (Local) and name (Backyard). The third and fourth row displays the selected parameter's name, value, and a bargraph of its value. Rotating è and ç scrolls through the parameter list. The order of the parameter list can be modified using menu item Parameter Line Up (p. 102) in main menu item System Setup. EXIT returns to menu item Edit Scratch A. ENTER continues to menu item Change Parameter A. TOGGLE jumps to the Hotkey Menu. Note: The appearance of the parameters can be configured under menu item Parameter Display Type in main menu System Setup. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 155 Change Parameter A This menu item is used to modify a selected SCRATCH A parameter. Wheel è Wheel ç Exit Enter Toggle Increment parameter value Decrement parameter value Cancel parameter change Confirm parameter value Jump to the Hotkey Menu The second row shows the archive (Local) as well as the Preset name (Backyard). The third and fourth row displays the parameter's name, value, and a bargraph of its value. Rotating è and ç scrolls through the parameter values. A complete listing of these is given on p. 15. EXIT cancels the parameter value change. The old value is restored and menu item Select Parameter A is selected. ENTER confirms the new value and menu item Select Parameter A is selected. TOGGLE jumps to the Hotkey Menu. Note: The appearance of the parameters can be configured under menu item Parameter Display Type in main menu item System Setup. QUANTEC YARDSTICK 249x 156 Operations Guide Revision 3.1 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 157 Save Scratch A This menu item is used to store Preset SCRATCH A into a memory slot chosen from an archive location. QUANTEC YARDSTICK 249x 158 Operations Guide Revision 3.1 This main menu item appears as follows: Wheel è Wheel ç Exit Enter Toggle Next main menu item Previous main menu item (not assigned) Select menu item Select Save archive A Jump to the Hotkey Menu Rotating è and ç scrolls through the menu items. ENTER selects menu Archive A. Save Scratch A. The first menu item is TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Select Save Menu structure 159 Select Save Archive A This menu item selects the archive for Preset SCRATCH A. Wheel è Wheel ç Exit Enter Toggle Next archive Previous archive Return to menu item Save Scratch A Confirm the new value (not assigned) Rotating è and ç scrolls through the archive options: Local, or Scratch B. Local selects the locally-stored archive and is thus always available. ENTER continues with menu item Select Save Slot A. Scratch B selects Preset SCRATCH B and is thus always available. ENTER copies the Preset to SCRATCH B and continues with main menu item Save Scratch A. EXIT returns to main menu item Save Scratch A. QUANTEC YARDSTICK 249x 160 Operations Guide Revision 3.1 Select Save Slot A This menu item is used to select the memory slot for Preset SCRATCH A. Wheel è Wheel ç Exit Enter Toggle Select slot Select slot Select menu item Select Save archive A Confirm the new value Jump to the Hotkey Menu The second line displays the archive, and the third line – after the A> – the slot number (001) and name (Backyard) of the Preset. The symbols A, B, or A/B indicate this Preset has already been loaded to SCRATCH A or SCRATCH B. The fourth line displays the date and time of the last change to this slot. The string No Timestamp appears if a Factory Preset is selected, as only User Presets do record date and time of their most recent modifications. Rotating è and ç scrolls through the slot numbers. EXIT returns to menu item Select Save Slot A. Note that slot A was not saved. ENTER confirms the slot number and continues with menu item Edit Name. Note that the Preset has not been stored yet, as a Preset name is required first. TOGGLE jumps to the Hotkey Menu. 2007-2010 QUANTEC Audio Pro UG, Munich Menu structure 161 Edit Name This menu item is used to name a Preset using a string of up to 8 characters. Wheel è Wheel ç Exit Enter Toggle Next ASCII character Previous ASCII character Return to menu item Select Save Slot A Confirm the new value Move cursor to the right The second line displays the archive, and the third line – after the A> – the slot number (001) and name (Backyard) of the Preset. The symbols A, B, or A/B indicate this Preset has already been loaded to SCRATCH A or SCRATCH B. The fourth line displays the date and time of the last change to this slot. The string No Timestamp appears if a Factory Preset is selected, as only User Presets do record date and time of their most recent modifications. Rotating è and ç scrolls through the ASCII characters for the underlined character. The ASCII characters include capitals, numeric, and symbolic characters. EXIT returns to menu item Select Save Slot A. Note that slot A was not saved. ENTER stores the named Preset into the selected slot and returns to menu item Select Save Archive A. TOGGLE moves the cursor to the next character. Moving right past the last character puts the cursor back to the start of the string. QUANTEC YARDSTICK 249x 162 Operations Guide Revision 3.1 2007-2010 QUANTEC Audio Pro UG, Munich Plug-in Boot Loader 163 Plug-in Boot Loader The YARDSTICK 249x series is able to maintain multiple effect plug-ins within a single device. Depending on the device type, there are 15 or 63 banks available. A plug-in generally requires one bank. Complex plug-ins with substantial amounts of code, or plug-ins with extraordinary large Preset libraries, may occasionally be stretched over several banks, e.g. a convolver-type reverb with an extensive library of room fingerprint samples. Plug-ins are managed by a dedicated software: the plug-in boot loader SWITCH. It has been optimized for plug-ins of software version 2.0 and above. To complement an installation of different plug-ins, SWITCH may also be used to install a newer version of the same plug-in in a separate bank. This enables a risk-free test bed, as each bank supplies an individual sandbox for the Presets, and thus avoids accidental altering or damaging of an existing Preset collection. Older versions, 1.x by name, cannot be bundled without some restrictions, as various specifications cannot be accessed. A comprehensive plug-in name, a software version, and a device type are all missing. Occasionally, conflicts may arise with device drivers not downward compatible, as old software may operate with the old driver only, and new software with the new one. Traditionally, previous 1.x software may be installed solely in the boot bank 0; which is exactly the place claimed by SWITCH. Before overwriting bank 0 with its own installation, SWITCH searches for a previous 1.x effect there, and offers relocating it (including all Presets) to a rearward bank from 1 to 15 (or 63). Not before that relocation has been successfully finalized, SWITCH asks for confirmation to start its own installation. If denied, a new installation of other 1.x software could be dumped to bank 0, which, once again, will be relocated with the next installation of SWITCH. By repeatedly using this trick, multiple banks could be equipped with e.g. versions 1.6, 1.7, and 1.8, including Presets. Besides the current 2.x plug-ins, all those historic versions would be available for immediate selection and startup, too. A useful idea might be to create numerous virtual effect units for your entire staff. With a multiple installation of the same plug-in in a single device, each sound engineer may be assigned an individual bank on that unit. When returning to the studio after hours or weeks, an engineer will find his unit with an exact snapshot of the settings from the moment he has left it. This holds true for even the tiniest details: position within the menu tree, status of the Mute buttons, and even temporary parameter changes, not yet written back to scratch or to the library, will reappear like magic. Additional information on SWITCH can be found in the FAQs on p. 174. Starting with version 2.3, a new archive Bank has been introduced. This enables read-only access to the User Presets (Local) of other banks. To protect the external archives, write access to foreign banks is disabled. If such a „tapped“ Preset has been altered, it can only be saved to the Local archive of the own bank. QUANTEC YARDSTICK 249x 164 Operations Guide Revision 3.1 This allows for two interesting strategies: on the one hand, potentially precious Preset collections from older installations can still be used after one or more software updates. On the other hand, a system operator may establish a facility-wide public Preset archive on a specially rededicated bank. To collect Presets from his users, the sys-op temporarily mounts the various users' Local banks onto his own Bank archive, then copies generally useful Presets to his Local archive, which in turn will later be referenced by his cohorts.. Additional information on how to select a bank for mounting can be found at Bank Archive (System Setup on p. 108). Additional information on how to access Presets from a foreign bank can be found at the FAQs starting from p. 178. 2007-2010 QUANTEC Audio Pro UG, Munich Plug-in Boot Loader 165 Auto Boot During power-up, SWITCH scans all banks sequentially for installed plug-ins, then automatically initializes the previous plug-in. For a short time, the following message will be flashed to the display: The first line shows the number of plug-ins installed in this unit. The second line shows the bank number where a previously configured power-on plug-in will be loaded from. The lower two lines output the plug-in identifier, the device type, and the plug-in version number. Note: For older versions 1.x, no more than QRS, 249x, and 1.x is being listed here. QUANTEC YARDSTICK 249x 166 Operations Guide Revision 3.1 Manual Boot A manual boot can be enforced by turning on the unit while pressing both the ENT and XIT keys, up to the moment the first display message is showing up. Wheel è Wheel ç Exit Enter Toggle Next bank Previous bank Discard selection Confirm the new selection (not assigned) The first line shows the number of plug-ins installed in this unit. The second line shows the bank number where the plug-in will be loaded from. A trailing N signalizes a newly-installed plug-in not yet launched since its installation. The lower two lines output the plug-in identifier, the device type, and the plug-in version number. Turning è and ç selects a bank. Only banks with an installed plug-in will be shown, so empty banks will cause gaps in the numbering sequence. EXIT discards a selection. The most-recent plug-in will be loaded again. ENTER confirms a selection. The selected bank will be preassigned for future auto boots, and the plug-in from that bank will be initialized. Note: Whenever a new plug-in has been installed, a Manual Boot will be enforced. The mostrecent plug-in will remain default. If required, the new one with the N needs to be formally selected. Note: Plug-ins and occupied banks may be erased from the installation tool, simply by clicking the CLEAR BANK button. For safety reasons, clearing a bank from the device's menu is not possible. 2007-2010 QUANTEC Audio Pro UG, Munich Plug-in Boot Loader 167 Error Messages Following power-up, all banks will be scanned for installed plug-ins. If no plug-in can be detected, the device halts with the following message: Causes: Either all the banks have been erased completely, or SWITCH has been installed on a device where only software of version 1.x has been installed previously, which has been overwritten instead of relocated. Solution: Install a plug-in with software version 2.x or higher, then reboot the unit. Finally, there is a test whether the auto boot plug-in is still available in the bank assigned for powerup. If that test fails, a Manual Boot will be enforced with a modified header line. Causes: The plug-in from the preassigned bank has been erased. An installation on top of the preassigned bank has been prematurely aborted. After an update of the SWITCH software, all preassigned information will purposely be lost. Solution: First try to reinstall the damaged plug-in to the preassigned bank. Watch for potential aborts and verify that the plug-in is being installed up to the end. In the last resort, simply turn the wheel and select a different bank. QUANTEC YARDSTICK 249x 168 Operations Guide Revision 3.1 2007-2010 QUANTEC Audio Pro UG, Munich Common Pitfalls 169 Common Pitfalls Problem: Whenever I double or quadruple the input sample rate, the RT60 scales by ½ or ¼. . Cause: Your YARDSTICK doesn't recognize the input sample rate properly. Solutions: 1. Verify the Channel Status bits of your mixing console's "effect send" path, and fix them as necessary. 2. If only one style of sample rates being used in the studio: go to the YARDSTICK's System Setup Sample Rate Reference and force FIX 44.1 or FIX 48; the x1, x2, or x4 multiplier will be recognized automatically. 3. If all styles of sample rates are being used in the studio: go to the YARDSTICK's System Setup Sample Rate Reference and select Measure. CAUTION! Measuring the frequency may be ambiguous due to the overlap of the varispeed sidebands. Problem: I absolutely cannot agree with the chorus who is praising the sound of the QRS algorithm in such rhapsodic manner. With my YARDSTICK, particularly female voices sound unpleasant and discolored, just as the entire signal has been fed through a comb filter or flanger. Even changing room size or RT60 does help precious little. Cause: The direct path may exist twice: through the YARDSTICK, and through the mixing console. Solutions: 1. Disable the direct path in your console. 2. Go to System Setup Direct Path Enable and disable the direct path in your YARDSTICK. 3. If available, hit the mini pushbutton Mute Dry (lights up red). 4. Hit TOGGLE and enter the Hotkey Menü. Look for Mute Dry and enable it. QUANTEC YARDSTICK 249x 170 Operations Guide Revision 3.1 Problem: The YARDSTICK seems to process the the input clock erroneously. The Lock LED flashes irregularly, and occasionally I even hear clicks and gaps. Cause: The AES3 input level is too low, or enters the unit unbalanced. Background: all QUANTEC devices provide a much higher commonmode rejection ratio (CMRR) than usual. EFT bursts of up to 1kV on the AES3 inputs and outputs are being absorbed without any audible clicks. But if the driver is unbalanced, e.g. a grounded S/PDIF output, the audio frame signal will be suppressed more or less, too. Even if your sound card's operations guide promises a ground-lifted output, this states by no means that this output is also ground-balanced. S/PDIF outputs generally provide a capacitor of 0.01 to 0.1µF between the Cinch connector's cold side to chassis. Without this cap, the sound card would emit its dirty-ground noise via the transformer stray capacity to the cable shield, which, from an EMC point of view, would be absolutely unacceptable. In the 50/60Hz range of mains power, such a cold-end capacitor may certainly be advertised as “ground-lift”. But in the RF Range, such a circuit is ground-referenced and completely unbalanced. Solutions: 1. Feed the unit with a standard, ground-balanced AES3 signal (regardless of center grounded or floating). 2. When feeding the unit with an S/PDIF signal, please note the comprehensive adapter cable section on p. 43. An important note concerning our room models Impulse Responses created by Quantec room models are an essential element of the YARDSTICK series of devices, and are thus subject to copyright. Any recording of these Impulse Responses (»Room Fingerprints«) for the purpose of inclusion in publicly accessible or freely merchantable collections, e.g. convolution libraries, is prohibited. In particular, this applies to distribution via download (»Internet«) or storage media (»CD, DVD«), regardless of whether for commercial purposes, or free of charge. Moreover, any use of our names and terms, such as Quantec, QRS, or YARDSTICK in conjunction with 3rd-party software or convolution reverberation products is prohibited – even in the form of similar-sounding distortions, or specially designed abbreviations, which are targeted to lead someone to suspect an association with Quantec products. For additional legal notes see our disclaimer on p. 2. 2007-2010 QUANTEC Audio Pro UG, Munich Frequently Asked Questions 171 Frequently Asked Questions Due to the room resonances, the spectral components of the diffuse signal are not identical with those of the direct signals, particularly for small rooms. When mixing direct and diffuse signals, how are the readouts from the display to be interpreted? With pink noise and a psophometric filter (»dBA«), the levels of both the direct and the diffuse components are almost identical, with an error of ±0.2dB or less. It's all very well to say that, but getting the right data seems to be not as trivial as it looks prima facie. Can I verify that by my own with a do-it-yourself recipe? Yes. Set the unit's parameters as follows: DryLEV ±0, 1stLEV OFF, 2ndLEV ±0, Density 0, BassGain ±0, RT60Hi LIN, RT60Lo LIN, and 2ndCut NONE. Feed all relevant inputs simultaneously with pink noise of -20dB. First disable the diffuse signal, and measure the direct level with the psophometer. The enable the diffuse signal again, but turn off the direct signal instead. Again with the psophometer, check the output level for every combination of room size and RT60. Jul 2008, updated Feb 2010 While installing new software, I experience problems with XSOFT and RS-232. How can I verify the interaction between my PC, an attached USB-to-RS-232 adapter, and the YARDSTICK, which is connected to the USB adapter via a null-modem cable? When clicking the Download program's START button, a small dialog box will pop up and, at the same time, a BREAK signal will be output from the serial port. Do not confirm the dialog box yet. First check if the BREAK from the PC appears at the unit indeed. Check the voltage at pin 3 of your RS-232 port (at the PC or USB adapter end of the null-modem cable), or pin 2 (at the device end). While the BREAK is active, the voltage must be between +5 and +15 volts. Whenever a YARDSTICK sees a BREAK while being turned on, it responds by sending another BREAK back to the PC. If you click the dialog box now, the PC verifies that back BREAK. As soon as a back BREAK is recognized, the PC enters the XSOFT protocol. You can verify the back BREAK at pin 3 of the device, or at pin 2 near the PC. Be aware that a back BREAK needs a functional cable link, i.e. both connectors plugged in. For connecting your multimeter, try to remove the hood from one of the connectors. Jul 2008 QUANTEC YARDSTICK 249x 172 Operations Guide Revision 3.1 In contrast to the printed circuit board of competitors' products for 96 and 192 kHz operation, I cannot locate SRC chips (SRC=Sample Rate Converter) inside the YARDSTICK. To me, it seems that QUANTEC burdens the sample rate conversion job on the DSP, don't you? No way – there's not any sample rate conversion at all. If, as it's the case for the 2492 and 2496, we explicitly allow 192 kHz operation, the entire algorithm operates at 192 kHz then, and all delay cells are quadrupled compared to 48 kHz. Or, from the other side: if a 2492 YARDSTICK with a 2492_QRS_22x4_SIMPLE plug-in is operated at just 48 kHz, a lackadaisical DSP has to wait 75% of its time for the next sample. Jul 2008, updated Jan 2010 To me it appears that its predecessors sound more mellow and with more bass than the 249x YARDSTICKs. Do I hear too much into things? You are right, and I'll give you the low down. Besides the basic RT60 setting, there are the RT60Lo and RT60Hi parameters for modifying the reverberation time gradually towards lower and higher frequencies. One should expect that both parameters modify nothing but the reverberation time, and there should be almost no audible effect when e.g. fed with stationary pink noise. This exactly is the behavior of the new 249x series. With the older 2402 YARDSTICK and its DSP limitations, the result is a bit different. Besides the influence on reverberation time, there is always a frequency-dependent boost or cut in the reverberation level. If e.g. RT60Lo will be set to 2.5, the bass will be a bit louder, too, just as the bass potentiometer of a Baxandall filter network would be operated in parallel. In the same manner, the treble level will be reduced when setting RT60Hi to e.g. 0.25. The frequency characteristic is so simple that it could be mimicked with an equalizer in the effectsend or return path of your console. In fact, it's identical to a Baxandall equalizer with 6dB/octave. Now back to the 249x series: for high frequency components, you may reduce their levels with the good old Bandwidth filters (renamed to 2nd CUT recently). For low frequency components, there is a new parameter pair called Bass Gain and Bass Edge – available since Rev. 2.0. This allows to archive bass gains and bass edges in the Presets. Jul 2008, updated Feb 2010 With headphones, an output correlation of 50% does a wonderful job. But when monitoring with loudspeakers, we will run into the problem that the left speaker also hits the right ear, and the right speaker also hits the left ear. Is there a way to counterbalance that? Available since Rev. 2.0, there is a new parameter correlation, which unbalances, or detunes, the device's output matrix in order to optionally emphasize or deemphasize the lateral or the center signal. This multi-step parameter is available for each output pair separately. With an appropriately allotted emphasis for the lateral signal, crosstalk between speakers may be compensated, at least to a certain degree. Jul 2008 2007-2010 QUANTEC Audio Pro UG, Munich Frequently Asked Questions 173 Why are there no analog inputs and outputs anymore? – The world is analog, and many recording studios still swear on analog audio technology. AD/DA converters age at a much higher rate than outboard signal processors. This means that separate AD/DA converters typically are a more economical approach. Digital audio inputs and outputs are an almost perfect interface: full 24 bits in and out – no noise, no distortion, and, if required, double or quadruple sample rates. Our units are designed for an operating life of 15 to 20 years. Analog inputs and outputs, especially A/D and D/A converter chips, are changing from year to year. What today means the spearhead of technology has to be paid for with astronomical prizes – but may turn out to be outdated in just a few years. Here is an example: our 2493 builds on (currently still) high-performance and thus expensive converters. But what if a new trend will further manifest, which favors IIR instead of FIR anti-alias filters (because of the IIR's non-existent pre-echoes)? What about the 2493 with its timetested linear-phase FIR filters – will these filters turn out to become a problem in a year or two? From our point of view, it doesn't make a lot of sense to burden an outboard unit with possibly doubtful converters, until its end of life. Digital audio ports are much easier to keep up with converter advances. So we recommend: use your digital I/O YARDSTICK with external AD/DA converters, and replace them every few years with a then state-of-the-art model. Then the cost/performance ratio will be your decision, not ours... Aug 2008 Is it realistic to consider rebuilding an existing unit, e.g. from AES3 to Analog? All 249x units are designed with modular subassemblies. So it may look straightforward to exchange one or more modules. The main problem lies in the then obsolete and useless front panel and rear hood, which are costly to be recycled or disposed. Conclusion: never say never... Sep 2008 A very important and huge advantage with the M7 is that its diffuse field can perfectly blend with prerecorded ambiences. For example, I have a live recording which has a lot of live Early Reflections, but because of too much audience, the decay is shorter than it should be. With the M7, I can match the Size very precisely to the recording's space, and I can add diffuse field only to make the reverb tail longer, not to mention that its reverb tail really lives, not static as the recorded real reverb. When I used the 2402, this was my main problem with it. As soon as I wanted to add longer tail to a prerecorded material, the sound field started to be a little more crowded and too spatial. Due to the somewhat restricted DSP power in 1997, the 2402 had one room size only: 100,000 cubic meters, which is extraordinary large. Such a room will never match smaller rooms like clubs. Thirty years ago, one would have solved your problem with a plate. A plate has an incredible density, right away from the start. There are almost no early reflections. In this respect, a plate closely resembles a small reverberation chamber. And possibly resembles the M7 diffuse field generator output. QUANTEC YARDSTICK 249x 174 Operations Guide Revision 3.1 The corresponding QUANTEC approach is easy and straightforward: Pick a 249x YARDSTICK room which has been set one size step smaller than the room you want to correct. All early reflections emerging from this smaller room will be masked by the pronounced live initial reflections. While the live echoes have exhausted, the YARDSTICK has "warmed up", which means it is dense enough and ready to step in. You may fine-tune the switchover timing with appropriate postdelay. As the sizes of the initial-reflection real room, and the late reverb YARDSTICK room, are of the same magnitude, their resonances will blend nicely. Now you can add YARDSTICK reverb tails at will, without being bothered by much-too-late early reflections from a totally wrong room size, way too large to be melted. Oct 2008, updated Jan 2010 I have serious problems with the user interface. The big switches and rotary wheel are ok, but to use only those is quite time consuming. The mini switches are really not very practical if you happen to have big hands, plus you need to be really on top of the unit to see what you are doing. You seem to have overlooked Parameter Follow Me mode. When enabled, the left display follows every mini key pressure immediately, showing the current parameter name and value with larger characters. There is also a large status bar for the selected parameter. You can turn the wheel to modify the parameter. Confirm that Parameter Follow Me (System Setup / Preset) has been turned ON. With the big switches and the rotary wheel, step down the menu Edit Scratch A until you control an arbitrary parameter's value from the rotary wheel. Instead of allocating a new parameter by going up, sideways, then down again, just hit the appropriate mini switch. Oct 2008 If I install a new plug-in on an already used bank, what happens to the Presets of the previous installation? It depends on the type of plug-in. If you simply install a newer version of a functionally identical plug-in, your Presets will be maintained. If the parameters of the new version have been modified or expanded, all previous parameter versions will be recognized by the new software, and appropriately converted on-the-fly. New, previously non-existent parameters will be initialized to uncommitted values, which try to minimize changes of the previous Presets' sonic characteristic. If you install an older version of the same plug-in, and both Preset structures are identical, your Presets will be maintained. If caveats found, the older software assumes an unknown, non-related effect, and the Preset area will be erased. If the over-installation has been done inadvertently, the old Presets can be salvaged as long as the over-installed plug-in has not yet been manually selected, confirmed, and launched. It's only an actively running plug-in, which irrevocably erases or converts the Presets. Example: Whenever a DLY plug-in will be installed on a bank which previously hosted a QRS plug-in, all Presets will be lost. Functionally different plug-ins do all structure their Preset areas at their own discretion, and are blissfully ignorant of any foreign heritage. 2007-2010 QUANTEC Audio Pro UG, Munich Frequently Asked Questions 175 Incidentally, the installation tools' default setting always targets at an unused bank. Oct 2008 How can I recognize that a plug-in will definitely not damage my Presets? Installing only newer versions of otherwise functionally identical plug-ins is a safe bet. Functionally identical means that the identification strings of both plug-ins match in every aspect but the version number. Exceptions from this rule are feasible, but will be documented explicitly. A plug-in can be identified from the 3rd and 4th lines of the plug-in boot loader. This same text will be re-used in the filename of the installation tool. The filename always starts with the device type, followed by the full name of the plug-in, and ends with a version number. Blanks, '.', or other special characters will be replaced by '_'. The boot loader may show the following text: The corresponding installation tool will then be called: 2498_QRS_88x1_COMPLX_20.EXE Oct 2008 What's the use of all that SIMPLE, MEDIUM, and COMPLX stuff, anyhow? For any DSP algorithm, extensive feature lists or higher sample rates can be traded against each other. The QRS algorithm's YARDSTICK 1.x versions have been designed under the assumption to be fully operational even at 192kHz. On the other hand this means that, at 48kHz, the DSP is active only one quarter, and otherwise waiting in idle the rest of the time. For the user, such an approach is straightforward: any sample rate from 38 to 216kHz is acceptable. The unit digests everything, and the operating surface remains consistent. For an ambitious algorithm designer, such an approach may be frustrating. How much more can be realized with the otherwise uselessly wasted double or quadruple DSP power. Before continuing, the designer must come to a momentous decision: If I double complexity, my algorithm cannot be operated at 192kHz anymore; but at least will reach 96kHz. If I need four times the DSP power, 48kHz is the end of the line. Losing a few customers when resorting from 192kHz to 96kHz may not really hurt your company, but losing some 10 to 20% when sacrificing 96kHz will do. Moreover, such a move will alienate all the rest. On the other hand, the entire customer base will be preserved if various complexities of an algorithm will be offered. Sometimes it doesn't make sense to stuff all bells and whistles into one plug-in. Quite often it may be realistic to trade-in some of the less important features for a result, which can be operated at double rate, too. Many a high-end customer may even favorite a featurereduced version. Motto: why should I need Baxandall filters for my $3000 preamp, anyway... Exactly this is the idea of SIMPLE, MEDIUM, and COMPLX. For a SIMPLE plug-in, all unnecessary ballast will be avoided; this is sort of a minimum version, but fully operational up to QUANTEC YARDSTICK 249x 176 Operations Guide Revision 3.1 216kHz. The COMPLX plug-in will be stuffed with all bells and whistles, even if just of occasional use; it's the flagship. And, right in between, a MEDIUM plug-in may be positioned, which provides some potential to play with, but compromises only marginally when it comes to sonic quality. Quite often, the following relations can be assumed: COMPLX:48kHz, MEDIUM:48..96kHz, SIMPLE:48..192kHz; but don't take that for granted. To make it clear, all plug-ins have their maximum sample rate labeled as x1, x2, and x4. The most universal and most commonplace plug-in is definitely the SIMPLE version. If the required design target can be achieved with it, any future plug-in should be limited to this singular version. This reduces maintenance efforts for the software staff, and minimizes gray zones and learning curves for the end user. Oct 2008 Why do QUANTEC Room Simulations sound more impressive and more realistic than real rooms? First a formal objection on the part of the Reverberation Czar! - It goes without saying that natural rooms still sound better than our simulation models, first and foremost because of their outstanding spatiality. However, this only holds true as long as the listener is physically positioned inside the room, and thus gets flooded by the omnidirectional sound waves. As soon as one tries to capture the room impression with microphones, all 3D magic will vanish. Every sound transducer the acoustic event has to come about on its way to our ears is a bottleneck, which strips off a certain amount of the original room response's spatiality and liveliness. This is by no means a devaluation of our state-of-the-art microphones. But fact is that the microphone bundles all the omnidirectionally-arriving signals on its diaphragm, and then tunnels the precious payload through an electrical mono channel. Even if you would totally shut-off one ear while at the church, that does, on no account, sound monaural. As the omnidirectional output of our room acoustic models is fed straight into the audio signal path, instead of being tunneled through a microphone's diaphragm, our models clearly sound more lively than a natural room captured with microphones. What is still unavoidable, even for us, is the bundling through the diaphragm of the playback transducer, currently the final acoustic difference remaining between a QUANTEC Room Simulation model and a person's physical presence inside a real room. From the number of sound transducers involved, three quality classes may be derived: Class 0 – no sound transducer: The listener is physically positioned inside a real room; flooded by the omnidirectional sound waves. Class 1 – one sound transducer: The listener harks attentively to the QUANTEC Room Simulation model through loudspeakers or headphones. Class 2 – two sound transducers: The listener follows a recording where room acoustics have been captured by microphones. Only those components of the natural room acoustics not yet stripped-off by the multiplication of recording and playback transducers will remain. 2007-2010 QUANTEC Audio Pro UG, Munich Frequently Asked Questions 177 While QUANTEC Room Simulation with its parametrized models belongs to class 1, the nowadays extremely popular convolution-type reverberation is clearly at class 2 candidate. Reason is that the convolution chain still comprises of two sound transducers: first the microphones to capture the room's “fingerprint”, then later the playback transducers to monitor the convolution result. Strange: if the room fingerprints would be deducted (i.e. “stolen”) from our Room Simulation models, a convolution-type reverberator would ascend to class 1. Still unachievable for any size of fingerprint library would be our parametrized models' unrivaled ease of ad-hoc characterization. Nov 2008 Out of curiosity, I've installed an older 1.x software on a unit already converted to 2.x. Now all my 2.x plug-ins have vanished, including my valuable Preset collection. Too bad... Keep cool – that's what has happened: The YARDSTICK's bank 0 of a 2.x installation is being used by the SWITCH boot loader, while in version 1.x, the (one and only) effect software has been settled there. If, after an existing 2.x installation, a 1.x software is being installed, it will overwrite the 2.x boot loader. Because of the missing boot loader, the „bridge“ to the 2.x plug-ins and their Preset libraries has gone. But they still exist, safely captured further down the Flash memory. It's just the „access“ which needs to be fixed. How can the access be re-enabled? Download the current SWITCH code from our website, and re-install it to the boot sector again. Additional benefit: the 1.x software, installed by you out of curiosity, will not be overwritten initially, but will be offered by SWITCH to be relocated to a bank further down the Flash memory. Before copying, SWITCH will compile a list of all banks, regardless of occupied or free. Now it's up to you to enter a preferred target bank, wait a few minutes while the installation is being relocated, and then proceed with installing SWITCH until finished. With the next reboot, not only all your 2.x plug-ins are being advertised again, without any change. As an additional bonus, your stray 1.x installation will be offered for booting, too. Dec 2008 When doing some rework on older sessions, I sometimes wish to access earlier versions like 1.6, 1.7, or 1.8 - including the original Presets of that time. Would it be possible to smuggle various 1.x versions into the unit, by repeatedly overwriting the SWITCH boot loader. Then relocate each one to another bank, in order to have all of them at my disposal when reopening a session? That's okay. Dec 2008 QUANTEC YARDSTICK 249x 178 Operations Guide Revision 3.1 I've just finished overwriting my former 2.1 installation with version 2.3. Now I found that only parts of my Preset collection can be used. Amidst my Presets there are lots of voids yawning - I can read EMPTY all over the place. Looks like I've lost parts of my Presets due to compatibility problems... Nope. Those “knocked out teeth” are all those former Factory Presets, which have been haphazardly interspersed with the Local User Preset archive up to version 2.1 – just like a rope of pearls. All older Factory Presets, and many new ones, have been relocated to library directories like Dialog-Lib and Music-Lib. All users may refill those residual EMPTY voids with their own Presets now. Dec 2008 Can I access older User Presets located in a foreign bank? Yes – that's generally possible. Older Presets inherited from previous software versions will be converted to the new Preset format on the fly. If the new Preset format contains parameters not yet available in the older version, similar parameters will be converted (if possible). If all else fails, new parameters will be set to their default values. The idea is to make the updated Preset sound as similar as possible to the one from the older software. In spite of all automatism, we strongly recommend to check the updated Presets thoroughly. Jan 2009 Can I access Factory Presets located in a foreign bank? Yes, but not before they have been copied to the foreign Local archive. Jan 2009 Bullshit! - My YARDSTICK does not fit between the rails of my rack. Aren't those QUANTEC people in a position to adhere to the 19” specs? According to IEC60297, the clearance between the 19” rack rails is required to be 450 mm minimum. Our YARDSTICKs external width is 448.2 mm maximum – so where's the problem? http://www.quantec.de/download/IEC297-1.gif Mar 2009 2007-2010 QUANTEC Audio Pro UG, Munich Frequently Asked Questions 179 Is erasing of a bank mandatory before installing a new plug-in? No. But if a bank has not explicitly been cleared, the previous Setup and all local User Presets remain in that bank. When updating to a newer version of the same plug-in, it often makes sense not to erase that bank. Launched for the first time, a newer plug-in tries to adopt the remaining data, then start to build on that heritage. Before, for whatever reason, installing an older version, a bank should always be cleared in advance! Aug 2008 What about controlling my YARDSTICK from multiple positions? It's possible to operate a YARDSTICK from both front panel and web browser window in parallel. It may haptically be useful to select a parameter from the browser, but modify it by turning the front panel wheel. Or, to select a Preset archive from the browser, but stepping through the Presets from the wheel. The only critical function is the bargraph display. Bargraphs only work on front panel and one browser concurrently. Opening multiple browser windows to control the same YARDSTICK from different PCs would, at the current stage of development, disarrange the bargraphs. Sep 2009 For jump cuts in movie post production, I regularly need a frame-accurate switchover of the room acoustics. With the YARDSTICK I run into two problems: 1. While turning Preset selection, it takes me 2-3 seconds until the Preset has been loaded and will be audible ("Selecting, Initializing..."). 2. If old and new Presets are located near opposite edges of the library, while still underway to the target, I'd risk some Presets being loaded temporarily. Is there a better practice? The simplest way would be loading old and new room situation to Scratch A and B. When the jump cut occurs, simply hit the A/B button. How long would that take? When switching between small rooms, there's only the gap for the intentional fading down and up again. The larger the room size, the longer the transition will take, which, by surprise, will still sound organically. To name the numbers: 1E0=>5ms, 1E1=>15ms, 1E2=>40ms up to 1E6=>almost 1sec (always take the room size you are switching to). And what about repeated jump cuts in rapid succession? Enter Setup and look for the menu item Preset Load (p. 100), then select Enter. While in Enter mode, a Preset will no longer automatically load as soon as the wheel slows to a standstill, but will wait for a confirmation from the ENTER key. This allows for switchover at the push of a QUANTEC YARDSTICK 249x 180 Operations Guide Revision 3.1 button, with the abovementioned initialization delays. A proven trick is to copy the required room sequence to adjacent Preset slots in the user area, and then retrieve them sequentially. Dec 2009 Competitive products always provide plenty of different algorithms: Room, Hall, Plate, Space - exactly what I need in daily routine. As far as I understand, a YARDSTICK has a single algorithm only, which seems a bit narrow-gauged to me, isn't it? No way. You're right that a YARDSTICK does not provide more than that single QRS algorithm, but that's a powerful, all-inclusive solution. Its universalism is hidden within its parameters. Just by well-directed tuning of the various parameters, you can end up inside a bread bin, or a giant cathedral with multiple side naves and transepts. Other than competitive devices, which recommend an optimized reverb for a specific type of sound (e.g. Voice, Guitar, Drums), the QRS algorithm is being defined by the room the musicians are playing in, independent of the construction of their instruments. If I'd squeeze the entire mix through reverb, or a room for your sake, I'd totally loose transparency and comprehensibility. That's true for reverb, but not for QUANTEC Room Simulation. The QRS algorithm applies diffuse components individually for each instrument, according to its momentary style of playing - fully automatically, without any intervention. Just the same as with a real room that never needs to be tailored to a specific instrument. The trick lies simply in an exact simulation of the physical laws effective inside a room. In particular it's the attack behavior, i.e. the gradual effervescence of the room. The longer a tone will be maintained, the further it will climb up the attack slope, and the louder it will tilt over into the reverb tail. With this "launch pad" trick, long tones lead to strong, short tones to gentle reverberation - all of its own volition. All-important: each one individually, i.e. without any interdependency of the envelopes. (»Hallelujah diagrams« - p. 26 and 27). Let's construct an extreme example: if we concurrently feed a room with a flute and a spoken voice, the low-bandwidth, sostenuto flute tones will play around the room much louder, haunting and longer observable, while the short, wide-bandwidth transients of the spoken consonants just tip the room. To clarify the consequence of this approach even further, let's simply exchange the roles for a moment. Sixteenth-note sequences from the flute just tip the room, while a sustained "Aum" will considerably pump up the room response. This is one of the secrets why transparency will be so strikingly maintained with the QUANTEC approach. To get back to your question: it's the QRS algorithm's ability to do all things right with just a single parameter setting. With multiple dedicated algorithms, you'd need multiple reverb units, one for each instrument class. More than once it will take you hours of fiddling about with the various units, until all the individual components will end up coordinated in an acceptable manner. Another QUANTEC premium: all the instruments are always playing together within the same room, and don't live their parallel lives in different rooms. Dec 2009 2007-2010 QUANTEC Audio Pro UG, Munich Frequently Asked Questions 181 Competitive products always provide dozens of adjustable Initial Reflections; but only two with the YARDSTICK. Is QUANTEC running out of reflections? Less is often more, especially in this situation. QUANTEC has recognized very early, that, within a real room, each initial reflection is being emitted from the same structure that also generates the reverberation tail. In its simplest case, a room consists of six boundaries; left, right, front, rear, top, and bottom. If we'd allow a sound engineer to add arbitrary early reflections, which, because of the freedom of choice, can no longer be consistently co-created by the late-reflection structures, would do more harm than good to a coherent sonic image. Physics simply do not allow separately created echo patterns to seamlessly merge with the subsequent room response - disruptions and side actions are inevitable. In this context, we were told of a singer who once put this phenomenon into words. »With this device, I had the impression for the first time that there was no more annoyances between my voice and the room.« What exactly, from the QUANTEC viewpoint, does the established competition do wrong? To preserve complexity, i.e. to minimize DSP power, most competitors split room response into two partial algorithms 1. A multi-tap delay line with a fistful of taps, which, independent of the contents it is fed with, repetitively reiterates the same distinctive early reflection pattern. This approach follows the idea of a raytracing model, where a few initial echoes (»early reflections«) are derived from the geometric circumstances of that room. The temporal and panoramic distribution of the delay line echoes is told to characterize the desired room. 2. Separated from the direct signal by suitable Predelay, follows a continuum with as much density as possible. Allegedly, any room behavior according to size, individual reflections, and room resonances can be completely ignored. What irritates us most: the one and only design target for this continuum is to increase its density beyond limits. This does mean nothing else than, as far as DSP resources can deliver, to end in musically dead "White Noise" - for any type and any size of room. QUANTEC's conclusion: an evermore reiterated pattern is an annoyance, sooner or later. A similar effect is known from cheap loudspeakers, which continuously repeat their impulse response with each and every transient coming in. Second: an "acoustic harassing fire" in contradiction to the room would completely destroy the interaction between tone duration and reverberation level, which is so stunning with the QRS algorithm. Net result: the QRS algorithm would still supply clean reverberation; but its legendary transparency will be lost and gone. But why are there still two adjustable initial reflections, after all? What has been outlined above is basically required for musically inspiring rooms. Movie and radio drama dialogs are a different story. What's needed there over and over again are standard acoustics, painted with a pretty wide brush. Most situations are "nonmusical" rooms with pronounced boundary surfaces in the near field, e.g. a hallway, a car, or a staircase. For such near field simulations, the reverberation tail is generally second-rank, and the emphasis of a simulation is shifting towards early reflections, indeed. There, and only there, one single, representative early reflection for left and right each does make sense. Dec 2009 QUANTEC YARDSTICK 249x 182 Operations Guide Revision 3.1 Compared to the competition, QUANTEC is showing off with a highly idiosyncratic approach for yonks. Such an esoterically prancing idea looks pretty untrustworthy to me, as it suggests that QUANTEC follows other physical laws than the rest of the universe. Seems like pure marketing wishy-washy, isn't it? It goes without saying that QUANTEC is bound to operate within the limits of physical laws, as anybody else. Major difference and unique selling proposition is our way to approach common room-acoustic phenomena via mechanisms and models defined by the air fill of the room. In other words: we focus on the transportation medium of the sonic energy, and include those frequencyselective resonators within a room. This is contrary to the competition, which follows delay line patterns deducted by a raytracing perspective. Translated to a wind instrument, the competition concentrates on the wooden or brass instrument body, while we turn our attention to the vibrating air column within the instrument. Still frivolous. As resonance behavior in the frequency domain may be represented by impulse response in the time domain, and vice versa, simply by Fourier transforming one into the other. Plain-talking: both approaches lead to absolutely identical results; they are two faces of the same coin. Your statement is valid for unlimited resources only, which means abundant DSP power. Whenever one is bound to economize DSP power, because one has a meager 1% compared to that of a real room, one should thoroughly evaluate the important details to devote the scarce resources to, and what uncalled-for knick-knack would go unheard anyway. Point is rather: what can be omitted without harm, and which one of the contrary approaches may lead to music-esthetically pleasing results faster and easier. Well, based on a resonance approach, QUANTEC claim that they're in a position to extract more useful results from limited resources than the competition. Which means they fish out those better 1%, simulate only that, then spoof the auditory system music-esthetically more pleasing than the competition. Exactly. Approaching room acoustics from the frequency domain, instead of geometry, shifts the importance of various physical phenomena essential for the simulation of a certain target room acoustic behavior. Main target for QUANTEC are musically ambitious room acoustics. More than 30 years ago, QUANTEC was the first to recognize that the silver bullet for simulation of musical rooms lies in modeling the engaging and subsiding of resonators. Those who index a room's boundary surfaces, then raytrace geometry, then deduct tapped delay lines from that data, will inevitably dissipate their energies and DSP power on musically meaningless sidelines. Dec 2009 2007-2010 QUANTEC Audio Pro UG, Munich Frequently Asked Questions 183 My reverb unit offers 4 algorithms - a YARDSTICK just one. How come? My Chinese guitar from the DIY store has 4 pickups - an Ovation just one. How come? Dec 2009 With regard to price: why are those YARDSTICKs considerably more expensive than the competition? Just have a quick listen - and you'll put this question aside. Dec 2009 Most competitive units feature a Modulation parameter. Has QUANTEC diligently missed the need for modulation? Yes, as modulation is of no significance for Room Simulation. Without random modulation, all reverberation tails would be equal. True for reverberation, but totally ineffectual for Room Simulation. Here's our competitors' problem: in front of the actual reverberation tail is a cluster of so called initial reflections, which are told to characterize a room according to a raytracing concept. Such a cluster has one major problem - with each and every transient fed into the system, the cluster reiterates the same response over and over again. This kind of "fricative", which sticks out of any plosive like p, t, k, will be fatiguing, and will turn out to become boaring or annoying before long. Quite similar to a cheap loudspeaker, which cannot cope with fast transients, and thus will replay over and over again its critical onset pattern: kprwt, kprwt, kprwt. Our competitors circumvent that problem by randomly moving the initial reflection delay line taps slightly. The goal is that the fricative will mutate quickly, thus prevent the hearing from associating subsequent fricatives with preceding fricatives. Basically, the problem seems to be solved, but unluckily this trick has serious adverse effects due to the inevitable Doppler effect. Moving the taps would result in frequency fluctuations, which detune the incoming signal. The reverb commemorates Chorus effect - it whines, and is no longer "piano proof". But such a chorus reverb may sound ridiculously beautiful, e.g. with a guitar solo. As a creative means of design, chorus reverb certainly has its value. But in a real room, frequency modulation won't happen, so there is no such parameter in the context of Room Simulation. Just a minute! - There's a paper by David Griesinger (»Lexicon«) where he demonstrates that, due to airflow in large rooms, slight frequency deviations can definitely be detected. Extremely thrilling reading for HVAC engineers. But where's the music-esthetical benefit? - Show me one conductor or choirmaster, who pilgrimages to the caretaker to ask him to crank up heating or ventilation - in order to make the room sound more pleasing. It's sort of weird, isn't it? And what's QUANTEC's trick to suppress the undesired regularities within the algorithm? QUANTEC YARDSTICK 249x 184 Operations Guide Revision 3.1 No trick at all. With Room Simulation, this problem simply doesn't occur, as we don't add separate initial reflections. As documented elsewhere, loudness and character of each reverberation tail depends tone by tone on the duration of the stimulus. This will be mixed with the previous history, i.e. longer tones played recently, whose tails remain louder in the mix. Based on individual tone durations, it's quite possible that originally staggered tones will decay with synchronous tails (»Hallelujah diagrams« - p. 26 and 27). The individual composition of each reverb tail according to tone duration and previous history leads to continuously changing interferences between one another. Such interference results in frequencydependent accentuation and cancelation, which is beyond association for human hearing, thus sounds very lifelike and musically pleasing. But without the cumbersome Doppler effect now, which, if noticed too late, could lead to aggravating surprise during subsequent processing steps. Dec 2009 How do I use a YARDSTICK in the context of a 5.1 or 7.1 production? - Part 1 - Original Recording Similar to a mixing console, a YARDSTICK doesn't process encoded material in the sense of x.1. It builds upon the unencoded raw version of the audible material. The effects send path operates out of the console as usual; the effects return will, together with all the direct signals, be encoded to x.1 in a subsequent processing step. There's some danger that through the effects send bundle, certain instruments may enter the device twice, with arbitrary phasing. Example: if the violin microphones overhear the cello section playing behind the violins, the cello sound would come in over two effects send channels. If I'd mix both strings channels to feed the effects send path, I would risk unacceptable comb filter effects on the cello reverberation. Refrain from mixing in advance; benefit from using all 8 effect send paths. Fortunately, the 2498 YARDSTICK offers an unparalleled property: all 8 paths into the simulated room are completely phase-insensitive. In other words: if one would exchange polarity on one of the inputs, there would be no change in sound at all. Conclusion: those cancellations you're afraid of would need some care only if the "small surround" 2496 YARDSTICK with its 2 inputs would be used. If you'd use the "large surround" 2498 YARDSTICK with its 8 input channels instead, none of such cancellations would develop at all. Note: in a surround production, if one would move along a secondary stereo downmix version either, all cancellation problems should have been solved there already - independent of a YARDSTICK. When working on a 5.1 surround production, such a controlled free-rider downmix is an ideal effects send for the "small surround" 2496 YARDSTICK with its 2 inputs and 6 outputs. Dec 2009 2007-2010 QUANTEC Audio Pro UG, Munich Frequently Asked Questions 185 How do I use a YARDSTICK in the context of a 5.1 or 7.1 production? - Part 2 - Post Production Completed x.1 productions, which should be re-opened and augmented with Room Simulation, need to be unassembled (»decoded«) before they can be fed into a simulated room. Fortunately, the 2498 YARDSTICK offers an unparalleled property: all 8 paths into the simulated room are completely phase-insensitive. In other words: if one would exchange polarity on one of the inputs, there would be no change in sound at all. To exploit this feature, assign each single channel of your 5.1 or 7.1 production to one of the 8 virtual driving speakers. Not just the 5 or 7 satellite channels, but all 6 or 8. Regardless of the incoming phasing on the 6 or 8 channels - especially picky would be the crossover frequency between subwoofer and satellites - nothing like cancellations would develop at all. Dec 2009 How do I use a YARDSTICK in the context of a 5.1 or 7.1 production? - Part 3 - Stereo-toSurround Here we take advantage of another inherent convenience of the QRS algorithm: an added simulated room will routinely blend with an already recorded room or reverberation. Contrary to competitors' reverb units, such a double reverberation will not degrade transparency at all, or marginally only. For this type of projects, both 2496 and 2498 YARDSTICKs are applicable likewise. To integrate otherwise idle DSP resources of the 2498's #3 to #8 input channels, please use it in the 2->8 mode, optimized for this purpose (instead of 8->8). Dec 2009 In web forums one can routinely read that 'the QUANTEC' is an outstanding primary reverb. Actually, what's a primary reverb? Many music productions deploy different reverb units and reverb plug-ins, tweaked to specific instrument classes in an optimum way. This requirement for optimum tweaking is the result from a limited range of artifact-free operation of low to medium-cost reverb algorithms, which may be useful for vocals only, or solo instruments only, or percussion only, etc. Argumentum e contrario, one has to be prepared for inacceptable side effects for every wrong instrument class. Because of this persistent "requirement for chasing the instruments", automation is indispensable here. With this strategy, the musicians are playing in separate rooms. It's the job of the primary reverb, a device with outstanding quality, to re-collect them and put them back into a single room. Problem is that a primary reverb generally compromises transparency of the cumulative sound image, and thus will often be used reluctantly. A QUANTEC Room Simulator meets highest standards at this critical position. Most of its Music Library Presets flawlessly process all instrument classes simultaneously, i.e. the entire mix. Side effects such as coloration, clatter, intransparency, or mushy sound are almost nonexistent with a QUANTEC-based primary "reverb". Another peculiarity of primary reverberation is that it is an always-on effect, which means that its settings are modified infrequently. To put it into perspective: automation is seldom required; similar QUANTEC YARDSTICK 249x 186 Operations Guide Revision 3.1 to monitoring speakers. This may explain why, despite unavailable automation, even the very first 1982 Room Simulator generation is still in daily operation worldwide. Jan 2010 2496 or 2498 have more outputs than I need - what to do with surplus outputs? Simply ignore them and leave unconnected. Please avoid mixing surplus outputs to used ones. Due to the 50% correlation output matrix, any cross connection would cancel out 50% of the reflections, which would result in both thinned out and 3dB lower level reverberation. On the other hand, this behavior may come in handy when mixing L and R channels, as the resulting mono signal has lower diffuse energy. Jan 2010 2498 has more inputs than I need - what to do with surplus inputs? Contrary to outputs, you should drive all input pairs in parallel from your less than 8-channel input signal. Each input channel pair contributes 25% towards total number of a room's normal modes and reflections. If one or more inputs remain idle, the resulting reverberation will by unnecessarily thin and a bit lower in volume. Moreover: each input pair of a QRS COMPLEX plug-in behaves like a QRS SIMPLE plug-in. So only a close concert of all inputs will end up in that wonderful COMPLEX sound When driven from one stereo pair only, it's recommended to feed the 2498 through its XLR input. Such operation will not only forward the input signal pair to all 8 virtual speakers, but compensates for any level fluctuations, too. Jan 2010 What exactly is the low-frequency edge for Room Simulation? It should be noted that a room can only produce reverberation on frequencies (»spectral lines«) where there are room resonances (»modes«) available. For any gaps in between, there's never any reverberation. The low-frequency edge is determined by the lowest 'standing wave' that can manifest itself within a given room. This depends very much on the size of a room. For large rooms, the edge is a few Hz, while for boxes and cabinets, room resonances can manifest only above a few hundred Hz. For DC, which would correspond to a constant air pressure, all QUANTEC Room Simulations deliver a zero, which means that DC components are being suppressed. For all those users who'd like to have a hell of a party with their supernova, there is an additional goodie hidden in the Effect Setup menu. With the Subsonic switch, the DC zero will be converted to a pole. In reality, this would mean that a given air pressure in a room would continuously increase over the course of a few minutes, until the room would burst and collapse. In simulation, a DC offset would increase and increase until full level is crossed, and output overflow occurs. In other words: the Subsonic setting would annul the law of energy conservation. Useful for such kind of effects is the AES/EBU port's ability to transfer unlimited DC, which is generally not the case for analog AD/DA. 2007-2010 QUANTEC Audio Pro UG, Munich Frequently Asked Questions 187 The chief attraction is that 0Hz has changed to a pole (»resonance«) now instead of a zero (»cancellation«), which means that there is no lower frequency edge any more. Even below 1Hz there is still a lot of cannonade and boom, which resembles no less than a respectable earthquake. Made-to-measure for those addicts of D-BOX motion code and Action Seats. Jan 2010 More than once one can read an indication that for the 2498, the phasing of the 8 input channels is told to be irrelevant. Already difficult to understand in theory, I cannot imagine such a pipe dream to work in practice? Acoustic quantum mechanics. Come again? Heisenberg uncertainty principle. Weren't we just in audio engineering yet? For simplicity I'll call it "QUANTEC physics". I'm talking about phenomena to become relevant whenever the frequency resolution of an acoustic phenomenon will become more filigree than the frequency resolution of the sense of hearing. Room simulation is such a situation, especially for large rooms, where the distances of room modes ("room resonances", "spectral lines", "standing waves") are often closer than 0.1Hz to one another. Considering that, from a narrow band viewpoint, both phase and amplitude behavior radically change from line to line (40dB are not uncommon), one can only speak about wild, completely irregular random fluctuations. To get hold of meaningful figures at all, a statistical physical definition of the room is an option. Simply use third octave band noise instead of sine waves, and your frequency response will be flat and clean. Unlike a crystal-stabilized sine wave oscillator, the bell-shaped spectral width of a human voice or a musical instrument will stimulate an entire bundle of adjacent room modes simultaneously. The exact hits will change permanently along the way, as the bowed or blown instrument's pitch will fluctuate continuously. Short digression: imagine you have two uncorrelated noise generators identical in construction. If you mix both outputs, the output noise signal increases by 3dB. What do you think you hear if you'd activate the 180° key on generator A or B (or both)? - No change at all - all variants sound absolutely the same! Exactly herein lies the trick for multiple phase-insensitive effect send inputs. Instead of mixing the 8 signals additively before feeding them into the reverberation chamber, they're being forwarded disjoint. Not before the room itself, the various input signals stimulate their individual and not exactly predictable room modes. Which signal eventually hits which room mode at which location remains unknown, and can only be quantified statistically. And once again: unaffected by imaginary (180° or whatever) keys at the inputs. Jan 2010 QUANTEC YARDSTICK 249x 188 Operations Guide Revision 3.1 All YARDSTICK I/Os are AES/EBU. Does that mean that I cannot operate a YARDSTICK in my S/PDIF studio? Not at all. S/PDIF Channel Status bits are being recognized properly. As most sound cards deliver wrong sampling frequency indication beyond x1, there's an optional fallback mode based on an internal sampling frequency counter. For adapter cables and plugs, there's an S/PDIF section in the manual with exact schematics. Jan 2010 Contrary to a much hyped competitive unit, my choir stands amidst the room here, not in front of it. Why does QUANTEC perform better than the other guys? Business secret! Buy our no-hype product and enjoy it. Jan 2010 What's the stunning transparency of QUANTEC Room Simulation based upon? Psychoacoustics - the cocktail party effect in this case. Whom? The cocktail party effect, discovered in 1953, describes the ability of the human auditory system to focus its listening attention on a single talker, among a mixture of conversations and background noises, ignoring other conversations. How is this related to the acoustic transparency of a room? Within such selective perception, the hearing reaches noise suppression from 9 to 15 dB, i.e., the acoustic source, on which humans concentrate, subjectively seems to be many times louder than ambient noise of the same level. This even holds, if the ambient noise is louder than the information by a similar amount (»negative S/N«). On the other hand, a microphone recording would capture mainly background noise, as any selective perception does not apply. Within a room, a side effect of the cocktail party effect would result in a greatly reduced perception of spatiality: the information sounds dry and with minimum reverberation. A microphone positioned at the same place would capture blurred, slushy, and over-reverberating information instead. Once again, QUANTEC seems to be ahead of the pack... That's by no means our merit! - It was surprise to us, too, that even within the scope of the cocktail party effect, perfect Room Simulation behaves just like a real room, and provides the human hearing with the necessary clues. If those clues are unavailable, as it's the case with our competitors' reverberation devices, the human auditory system reacts just like the microphone: the sound is unintelligible, slushy, and with far too much reverberation. 2007-2010 QUANTEC Audio Pro UG, Munich Frequently Asked Questions 189 http://en.wikipedia.org/wiki/Cocktail_party_effect Feb 2010 Whenever I try to adjust a parameter from the mouse wheel, the slider jumps right to the top or bottom stop. Open your mouse driver configuration. Within various mouse wheel properties, you'll find something like advance one screen page per mouse wheel step. This option needs to be disabled. Feb 2010 Whenever I'm recording the impulse response of any QUANTEC Room Simulation, for putting it through my convolution plug-in, its spatiality collapses altogether. To name a number, the 60 to 150 feet depth of a sacred building has completely vanished into thin air. No idea of what's going wrong. Maybe some copy protection QUANTEC has hidden intelligently? It's neither you doing something wrong, nor there's a copy protection. It simply doesn't work. QUANTEC really cannot make a claim for themselves, that proven mathematical and physical methods like convolution and Fourier transforms ironically fail, as soon as they're applied to their Room Simulation algorithm. Nobody did insist on that. It goes without saying that convolution works; you do hear flawless reverberation, don't you? It's just it's spacial depth that you're missing; which has gone flat somewhere in the course of your manipulation. Flawless indeed. But, where exactly, the spatiality has fallen by the wayside? Right from the start - when feeding the unit. In plain language: first I feed the left input with a click, and record the impulse response on both outputs. Then click on the right, and again record both outputs. What's wrong with it? For now, you've recorded no more than two, let's call them "labyrinths": one for 100% left, and one for 100% right. Now hurry to proceed with sampling center, slight left, slight right, and all the rest of it. Just wait! - I've two labyrinths - one for left, and one for right. If I'd feed the unit with a center signal, i.e. mono into both labyrinths at once, the output always delivers the sum of both labyrinths. Generally, this should hold for any panpot settings, right? In the context of Room Simulation, we don't deal with two delayline-based labyrinths, but with hundreds of thousands of resonators distributed throughout the room. From the perfect coordination of all those resonators - and only from there - results that stunning transparency. Feeding the unit with a sine wave test signal and very fine frequency steps (<<1Hz) would stimulate a non-specified subset of those resonators, to a more or less extent. Depending on the phase and amplitude conditions at the two inputs, quite a few resonators may not even respond at all. Moreover, one cannot estimate if a specific resonator will respond to the left, right, or only to a specific phase or amplitude relationship between the two input channels. In other words, as jagged and bumpy as the amplitude and phase behavior of a single labyrinth, is crosstalk between the two QUANTEC YARDSTICK 249x 190 Operations Guide Revision 3.1 labyrinths. The operative point here is that those hundreds of thousands resonators jump wildly with even the slightest frequency drift, while your two labyrinths stubbornly deliver their vector sum, regardless of the frequency - definitely a bit of a yawn. I must admit that my approach would indeed force a majority of those resonators into lockstep. This may paralyze time-of-arrival stereophony, but what puzzles me is that intensity stereophony does collapse likewise. Did I overlook another important detail? Due to the complex crosstalks within a room, one may realistically imagine one resonator at one specific room position, which would respond to either left or right channel, but not both. With mono, genuine Room Simulation may deliver a resonance gap here, while your convolution clone may still deliver the sum, e.g. a peak - as it does with any other resonator. Be aware that you haven't captured those singularities while taking the fingerprints. Moreover, just 1 Hz higher, both approaches might match again, and 2 Hz higher, some completely unexpected behavior could occur. In short: while having sampled the two room fingerprints, you've completely disregarded the "crosstalk domain". Finally, it looks to me that there's no feasible way to counterfeit the QUANTEC Room Simulation algorithm by means of a convolution plug-in? Sure enough, there is one dedicated configuration where a convolution clone would be 100% identical. Would you mind to tell me? The idea is to just lever out the uncapturable "Crosstalk Domain". Take care of feeding your YARDSTICK always with a mono signal. Just feed both left and right input with the click, record both outputs' IRs, and then off to convolution! With this trick, both the YARDSTICK and its convoluted IR clone do really sound exactly the same? Absolutely - both are as flat as pancakes now. Feb 2010 2007-2010 QUANTEC Audio Pro UG, Munich Index 191 Index 1 8 1st Delay..........................................................18 1st Level...........................................................17 1st reflection....................................................24 1st Source..........................................20, 36, 98f. 8->8................................................13, 24, 70, 88 2 3D.......................................................22, 29, 176 AD/DA converter...........................................173 AES/EBU..............................................43f., 188 AES/EBU input................................................43 AES/EBU output..............................................44 AES3......................................121, 123, 170, 173 AES3 input.......................10ff., 39, 77, 114, 170 AES3 interface...............................................77f. AES3 output...............................10ff., 39, 41, 78 AES3 signal.............................................33, 170 algorithm................................9, 23, 25, 175, 180 algorithm.............................................................. QRS algorithm................9, 16f., 26f., 29, 169 ambience......................................................3, 26 analog.............................................................173 archive........108, 143, 145ff., 151, 153ff., 159ff., 163f. attack behavior...............................................180 attack response.................................................27 audio signal....................................9, 20, 33, 119 5 B 5.1................................................................184f. bank...48, 58, 60ff., 108, 151, 163ff., 174, 177ff. bargraph.....................................32, 50, 110, 179 Bargraph LED..........................................31, 111 Bass Edge.........................................................17 Bass Gain.........................................................17 bass potentiometer.........................................172 Baxandall filter..............................................172 2->8......................................................13, 70, 85 2->X...................................................20, 24, 98f. 2492.....10, 15, 30ff., 35, 38f., 63, 70, 75, 79, 86 2496....11, 15, 22, 30ff., 35, 38f., 63, 70, 75, 79, 86 2498....12, 15, 21, 30ff., 35, 38f., 63, 70, 75, 79, 86, 88f., 126 2nd Cut.............................................................19 2nd Delay.........................................................19 2nd Level.........................................................18 3 7 7.1................................................................184f. A QUANTEC YARDSTICK 249x 192 Operations Guide Revision 3.1 Bi-Phase.........................................................119 boot..............................................................165f. boot loader.....................................................175 BREAK..........................................................171 brightness.......................................................111 browser...........................................46ff., 58f., 62 Bypass......................................................32, 70f. C cable snake.......................................................41 CE......................................................................2 center signal...................................................172 Change Scratch................................................36 channel.....................................................17, 20f. channel................................................................. output channel.............................................18 channel pair.......................................................... output channel pair....................................17f. Channel Status.......................................119, 188 Channel Status bit..........................................169 Channel Status data......................23, 33, 84, 114 Channel Status Destination ID.......................123 Channel Status Format..........43f., 114, 122, 124 Channel Status Origin ID...........................121ff. Cinch................................................................44 classical music.................................................26 Click Generator................................................71 clock...............................................................170 Clock Config..................................................126 clock source...........................................114, 126 comb filter................................................29, 169 Comparison................................................25, 37 COMPLX.......................................................175 comprehensibility...........................................180 Confidence.....................................................119 Consumer...............................43f., 114, 122, 124 contrast...........................................................109 convolution library.....................................2, 170 convolution plug-in........................................189 convolution-type reverberation......................177 convolver.......................................................163 copy................................................................146 copyright....................................................2, 170 correlation......................9, 19, 24, 29, 95ff., 172 Correlation Override..................................22, 24 CRC...............................................................119 crossover..........................................................16 crosstalk.......................................................9, 29 D D-SUB.......................................................39, 41 date....................................131f., 145, 153, 160f. DAW................................................................74 DC offsets........................................................23 decay..............................................................173 decay rate.......................................................110 decay response.................................................27 delay........................................................18f., 23 Delay.................................................................... 1st Delay......................................................18 2nd Delay....................................................19 Dry Delay....................................................18 Pre Delay.....................................................21 delay time deviation.........................................23 delete.................................................................... slot.............................................................139 Density.......................................................15, 66 Destination ID.................................75, 77f., 123 Channel Status Destination ID..................123 device number.............................................117f. device type...........................................108, 165f. DHCP..................................................46f., 134f. DHCP server....................................................48 dialog.............................................181, 203, 207 diffuse component............................................29 diffuse field....................................................173 diffuse path level..............................................17 diffuse signal..................................................171 diffuser...........................................................27f. direct path......................................23f., 91f., 169 Direct Path Enable.....................................23, 91 direct signal......................................35, 171, 203 direct signal path......................................17f., 23 Discorrelator........................................22, 85, 88 discorrelator pattern.........................................22 Display................................................................. Menu display...............................................31 Overview display..................................31, 73 display contrast..............................................109 display element................................................31 display mode......................................37, 73, 104 DNS server.......................................................47 Dry Delay.........................................................18 Dry Level.........................................................17 2007-2010 QUANTEC Audio Pro UG, Munich Index dry path............................................................92 Dry Source...............................................20, 98f. Dry Source ......................................................36 Dry/1st Source.................................................24 Dry/1st Source Override............................22, 24 dummy-head....................................................29 E ear...............................................................9, 176 ear......................................................................... stylized ear..................................................64 Early Reflection.............................................173 echo............................................................27, 35 echo density.....................................................15 effect................................................................27 effect.................................................................... Haas effect.....................................................9 effect parameter...............................................15 effect processor................................................23 Effect Setup Parameters...........83, 85, 88, 91, 93 effervescence...................................................26 EFT burst.......................................................170 elapsed hours counter..................................112f. Error.......................................................119, 167 Ethernet........................................32, 45f., 133ff. Ethernet .............................................................4 F factory default................................................137 Factory Preset....143, 145f., 151, 153, 160f., 178 far field...............................................................9 file....................................................................59 firewall.............................................................46 first reflection....................................17f., 27, 35 flanger............................................................169 Fourier transforming......................................182 FREEZE...........................................................16 freeze room................................................16, 66 frequency...................................................16, 33 frequency behavior..........................................29 frequency-dependent........................................28 front panel......................................................179 193 G Gate..................................................................66 Gate Room.................................................16, 35 Gateway......................................................134ff. generator..........................................................71 ground-balanced.............................................170 ground-lifted..................................................170 H Haas effect.........................................................9 hardware......................................................117f. headphone........................................24, 172, 176 High Edge........................................................16 Hotkey........................................................16, 50 Hotkey Menu...................................................34 I identification....................................................50 IN12.................................................................24 initial reflection..............................................181 input...............................................................186 input..................................................................... AES3 input..................10ff., 39, 77, 114, 170 input bargraph..................................................50 input channel........................................32, 75, 77 input channel pair.............................................52 Input Error Mask......................................33, 119 installation.....................................58f., 61f., 167 installing.........................................................171 intensity..........................................................111 Interface...........................................39, 45, 133f. AES3 interface..........................................77f. Ethernet Interface......................................135 IP address...................................................134ff. IP number.........................................................47 J Javascript.........................................................46 jump cut.................................................101, 179 QUANTEC YARDSTICK 249x 194 Operations Guide Revision 3.1 K key..............................................................35, 37 keys................................................................166 Kill...................................................................66 Kill Room..................................................16, 35 L LAN.................................................................46 LED.........................................32f., 35f., 45, 111 LED...................................................................... Bargraph LED.............................................31 Status LED..................................................31 level............................................................17, 21 library..........................................179, 203f., 207 life expectancy...............................................109 Local Sample Address...................................77f. loudspeaker......................................24, 172, 176 Low Edge.........................................................16 low-frequency edge........................................186 low-frequency filter.........................................17 MIDI track.......................................................74 mini switch.....................................................174 mixing console.........................................23, 203 modulation.....................................................183 mono................................................17f., 29, 176 mouse cursor..................................................51f. mouse wheel..........................................51f., 189 movie...........................................................3, 26 music............................................................203f. Mute.......................................................35, 67ff. Mute 1st............................................32, 35, 67ff. Mute 2nd..........................................32, 35, 67ff. Mute All.......................................................67ff. Mute Dry..................................32, 35, 67ff., 169 Mute Key.........................................................35 N Netmask......................................................134ff. network............................................................45 Noise Shaper..................................................125 nominal sample rate...................................23, 83 note number.................................................129f. Note On Message........................................129f. Note On Table................................................129 M MAC address.................................................133 main menu..........................................64, 73, 142 Mains Connector........................................38, 45 manufacturer..............................................2, 137 master clock...................................................126 Measurement....................................................84 MEDIUM.......................................................175 menu display......................................31, 34, 107 menu group................................................79, 81 Menu Navigation.......................................31, 34 Menu Parameter Line Up...............................102 Menu Shortcut............................................36, 73 microphone..........................................9, 22, 176 microphone.......................................................... reverb chamber microphone..........................9 reverberation microphone.............................9 room microphone........................................29 MIDI........................4, 32, 45, 50, 74, 127f., 152 MIDI Channel..............................................126f. MIDI Device ID.............................................128 O operation mode....................................22, 24, 99 Operational Controls........................................34 Origin ID.........................................75, 77f., 121 Channel Status Origin ID........................121f. output.............................................................186 output................................................................... AES3 output..........................10ff., 39, 41, 78 output bargraph................................................50 output channel..........................18, 22, 32, 75, 78 output channel pair.................................17ff., 52 output pair................................................96, 172 Override...........................................................24 Override............................................................... Correlation Override.............................22, 24 Dry/1st Source Override.......................22, 24 Override Correlation..................................19, 95 Override Dry/1st Source............................20, 98 overview display................................31, 35, 72f. 2007-2010 QUANTEC Audio Pro UG, Munich Index 195 Overview display key......................................65 Q P QRS..............................................................3, 25 QRS algorithm........3, 16ff., 26ff., 169, 175, 180 QUANCOR........................................................2 QUANTEC..........................................2f., 10, 26 QUANTEC Room Simulation.......................177 QUANTEC Room Simulator...........................25 QYB...............................................................55f. QYP...............................................................55f. Param Down....................................................36 Param Up.........................................................36 parameter 9, 17ff., 25f., 36f., 45, 49, 52, 72, 141, 147, 154f. parameter............................................................. effect parameter...........................................15 Parameter Display Type.................................104 Parameter Follow Me.....................................107 Parameter Key..................................................37 Parameter Line Up.......................................17ff. parameter name.............................................51f. parameter position...............................102f., 105 parameter value........................................51, 155 Parity..............................................................119 pattern..............................................22, 86f., 89f. Pattern.................................................................. Discorrelator Pattern.............................85, 88 phase-insensitive..........................................184f. PID.................................................................117 pink noise.......................................................171 plug-in.....48, 52, 55, 58ff., 163, 165, 167, 174f., 179 post-delay...........................................................9 postdelay........................................................174 Power Supply...........................................45, 113 Pre Cut.............................................................21 Pre Delay..........................................................21 Pre Level..........................................................21 Predelay.........................................................181 Preset....22, 45, 50, 96, 98, 100, 141, 143, 145f., 149, 151, 153, 157, 159ff., 163f., 174f., 177f. preset.................................................................... Factory Preset.......143, 145f., 151, 153, 160f. User Preset..............................145f., 153, 163 Preset administration........................................46 Preset Load....................................100, 145, 153 primary reverb................................................185 Professional..............................44, 114, 122, 124 psophometric filter.........................................171 pulse.................................................................29 pulse generator.................................................71 pulse response............................................27, 29 R rack.................................................................178 radio.................................................................26 raytracing.......................................................183 read-only..........................................25, 141, 147 Real Time Clock............................................131 reference...........................................................25 reflection..........................................................24 remote control....................................4, 45f., 115 repetition rate...................................................71 resonance.......................................................93f. resonator...........................................................28 response...................................................17, 27f. response............................................................... attack response............................................27 decay response............................................27 pulse response.............................................27 reverb chamber microphone..............................9 reverb path.......................................................35 reverb room................................................35, 66 reverberation................................................3, 28 reverberation chamber.....................9, 85, 88, 93 reverberation generator....................................28 reverberation microphone..................................9 reverberation onset...........................................26 reverberation output.........................................66 reverberation path..........................................18f. reverberation tail........................................15, 27 reverberation time............................................16 room.........................................................66, 176 Room.................................................................... freeze room..................................................66 Gate Room..................................................35 Kill Room....................................................35 room acoustic.........................................176, 179 QUANTEC YARDSTICK 249x 196 Operations Guide Revision 3.1 room illusion....................................................26 room microphone.......................................22, 29 room parameter................................................51 room resonance........................................23, 171 room response................................................176 room situation................................................101 room size.......................................................15f. RS-232...................................4, 32, 45, 113, 171 RS-232 serial port............................................58 RT60 High.......................................................16 RT60 Low........................................................16 RT60 Main.......................................................16 RTC.............................................................131f. S S/PDIF...................................................43f., 188 S/PDIF input....................................................44 S/PDIF output..........................................43, 170 sample rate. 10ff., 23, 33, 71, 83, 114, 169, 175f. sample rate........................................................... nominal sample rate..............................23, 83 Sample Rate Converter..................................172 Sample Rate Reference..............................23, 83 SCRATCH......25, 36f., 64, 70, 141, 143, 145ff., 149, 151, 153ff., 157, 159ff. Scratch................................................................. Change Scratch............................................36 MIDI..........................................................144 Scratch Dump..................................................74 sensor...........................................................112f. Setup..............................................................179 signal.................................................................... AES3 signal.........................................33, 170 audio signal...............................9, 20, 33, 119 signal path....................................................67ff. signal processor.............................................27f. SIMPLE.........................................................175 simulate............................................................26 simulation model............................................176 Slip Error........................................................119 slope steepness...........................................19, 21 slot..............................56, 139, 145f., 153, 159ff. software.........................46, 117f., 163, 167, 171 Software Update..............................................58 sound transducer............................................176 sound wave....................................................176 SRC................................................................172 status information............................................50 Status LED.......................................................31 Stereo.........................................................22, 29 stereo signal.....................................................29 Subsonic...................................................23, 186 Surround.........................................................185 SWITCH........................................163, 165, 167 SYNC12.....................................................24, 70 T TASCAM.........................................................41 temperature sensor.........................................112 time....................................131f., 145, 153, 160f. Time Of Day..................................................77f. timecode..................................................75, 77f. toggle key...................................................35, 37 transient..........................................................180 transparency.....................................29, 180, 188 U unit name.....................................................115f. USB........................................4, 32, 45, 113, 171 user entry..........................................................55 user interface..................................................174 User Preset........................145f., 153, 163, 178f. V Validity..........................................................119 Varispeed....................................10ff., 23, 33, 84 version......................................117, 165ff., 174f. version number..............................................108 voltage sensor................................................112 W web browser.........................................4, 46, 179 2007-2010 QUANTEC Audio Pro UG, Munich Index 197 X Y XLR........................................................39ff., 44 XSOFT...........................................................171 YAMAHA.......................................................41 YARDSTICK.........................3, 10, 25, 175, 179 QUANTEC YARDSTICK 249x 198 Operations Guide Revision 3.1 2007-2010 QUANTEC Audio Pro UG, Munich 249x Specifications 199 249x Specifications Yards tick 2492 Yards tick 2493 Yards tick 2496 Yards tick 2498 ye s yes ye s yes 0.01 to 100 sec Effe cts Room Sim ulation RT60 Param e tr. m odel 0.01 to 100 sec 0.01 to 100 sec 0.01 to 100 sec RT60 Convolver no no no TBA Room size m 3 1 to 1,000,000 1 to 1,000,000 1 to 1,000,000 1 to 1,000,000 Bandw idth filter yes yes yes yes Density build-up variable variable variable variable 2 (out of 12) 2 (out of 12) 6 (out of 12) 8 no no 2-in / 6-out 8-in / 8-out Virtual m icrophone s M ultichanne l Pre de lay 0 0 0 0.25 sec (8x) Pos tde lay 0.25 sec (2x) 0.25 sec (2x) 0.25 sec (6x) 0.25 sec (8x) M inim um de lay ste p 1 ms 1 ms 1 ms 1 ms Alternative algorithm s TBA TBA TBA TBA Delay Plug-in Other Plug-ins 2 channels 2 channe ls 2 channels 8 channe ls Delay m ax. 128 sec total 128 sec total 128 sec total 128 sec total Subsam ple de lay step 1% ↔ 50ns 1% ↔ 50ns 1% ↔ 50nss 1% ↔ 100ns IIR / FIR filters TBA / TBA TBA / TBA TBA / TBA TBA / TBA Equalize rs / Gate s TBA / TBA TBA / TBA TBA / TBA TBA / TBA Flangers / Choruse s TBA / TBA TBA / TBA TBA / TBA TBA / TBA dual gray scale dual gray scale dual gray scale dual gray scale turnw heel turnw heel turnw heel ±toggles TBA turnw heel ±toggles TBA Use r interface Display(s) Param ete r change Tap delay option Prese t change Prese t m anage m e nt TBA TBA turnw heel turnw heel turnw heel turnw heel MIDI, RS-232, w eb brow ser MIDI, RS-232, w eb brow ser MIDI, RS-232, w eb brow ser MIDI, RS-232, w eb brow ser M e chanical Height Pane l units 1 1 1 1 Depth mm 36 36 36 36 QUANTEC YARDSTICK 249x 200 Operations Guide Revision 3.1 Yards tick 2492 Yards tick 2493 Yards tick 2496 Yardstick 2498 2 2 2 8 Inputs # of channe ls AES / EBU via XLR (# of XLRs) 2 (1) - 2 (1) 2(1) AES / EBU D-SUB25 AES59, Tas cam , Yam aha - - - 8 Analog via XLR (# of XLRs) - 2 (2) - - M ax. full le vel dBu (balance d) - +22 - - Le vel s etting - setup menu - - Input im pedance ohm s - 6k - - Signal-noise ratio dB unw . (A-w e ight) - 111 (114) - - CM RR dB (au) - >70 - - Conform ity IRT Pflichtenhe ft 3/5 - full - - 6 8 Outputs # of channe ls Output inte rpolation 2 2 noise shaping 16, 24 bit none noise shaping 16, noise shaping 16, 24 bit 24 bit AES / EBU via XLR (# of XLRs) 2 (1) - 6 (3) - AES / EBU D-SUB25 AES59, Tas cam , Yam aha - - - 8 Analog via XLR (# of XLRs) - 2 (2) - - M ax. full le vel dBu (balance d) - +22 - - - setup menu - - Le vel s etting Output im pe dance ohm s - 40 - - Signal-noise ratio dB unw . (A-w e ight) - 111 (114) - - Unbalance of im p. dB (au) - >70 - - Unbalance of EM F dB (av) - >50 - - Conform ity IRT Pflichtenhe ft 3/5 - full - - 85..265 Pow e r M ains Voltage Volts 85..265 85..265 85..265 Pow e r diss ipation Watts 14 18 15 20 Capacitor w earout che m istry / s trate gy zerolytic® zerolytic® zerolytic® zerolytic® Sam pling rate kHz Audio data form at internal Word length Block size (BS) M e m ory w ords = sam ples DSP # of Plug-in Bank s 38 - 216 48 / 96 / 192 38 - 216 38 - 108 floating point floating point floating point floating point bits 32 32 32 32 249x latency = 2*BS+3 16 16 16 16 6,291,456 6,291,456 6,291,456 6,291,456 15 15 15 63 2007-2010 QUANTEC Audio Pro UG, Munich 249x Specifications 201 Yardstick 2492 Yards tick 2493 Yardstick 2496 Yardstick 2498 IDs assignable - Use r Bits transparent - IDs assignable, outputs same transparent IDs assignable, outputs per pair transparent Tim ecode - - - internal LSA event list AES3 control bits Channel Status Non-audio inte rface s M IDI in / thru / out in / thru / out in / thru / out in / thru / out Pres et change yes yes yes yes Dynam ic param s yes yes yes yes yes yes yes yes RS-232 USB 2.0 Clas se s supported Ethernet Spee d 802.3af (PoE) Handheld R/C pow e r IP addre ss Inte rnet Protocols Other inte rface s audio, midi, mass audio, midi, mass audio, midi, mass audio, midi, mass storage, firmw are storage, firmw are storage, firmw are storage, firmw are upgrade (TBA) upgrade (TBA) upgrade (TBA) upgrade (TBA) 10BASE-T 10BASE-T 10BASE-T 10BASE-T from hub/sw itch from hub/sw itch from hub/sw itch from hub/sw itch assignable assignable assignable assignable ARP, DNS, ICMP, DHCP, HTTP, XNTP(?), MIDI(?) ARP, DNS, ICMP, DHCP, HTTP, XNTP(?), MIDI(?) ARP, DNS, ICMP, DHCP, HTTP, XNTP(?), MIDI(?) ARP, DNS, ICMP, DHCP, HTTP, XNTP(?), MIDI(?) - - - - Pre se ts # of pres ets Param etrized m ode l w ithin device 250 250 250 250 unlimited unlimited unlimited unlimited w ithin device - - - up to 10 min. exte rnal on PC - - - unlimited exte rnal on PC Conv@16bit/48k Hz Prese t nam ing Prese t handling lik e installing, rem oving, re nam ing, distributing be tw ee n units, ... Phys ical location of prese t library Prese t tim estam ps 8 chars timestamped MIDI, RS-232, or from w eb brow ser on any computer via the unit's internal w ebserver 8 chars 8 chars timestamped timestamped MIDI, RS-232, or MIDI, RS-232, or from w eb from w eb brow ser on any brow ser on any computer via the computer via the unit's internal unit's internal w ebserver w ebserver 8 chars timestamped MIDI, RS-232, or from w eb brow ser on any computer via the unit's internal w ebserver w ithin device, or harddisk of DAW, or company's backed-up office server internal RTC, NTP server w ithin device, or harddisk of DAW, or company's backed-up office server internal RTC, NTP server w ithin device, or harddisk of DAW, or company's backed-up office server internal RTC, NTP server QUANTEC YARDSTICK 249x w ithin device, or harddisk of DAW, or company's backed-up office server internal RTC, NTP server 202 Operations Guide Revision 3.1 2007-2010 QUANTEC Audio Pro UG, Munich Manufacturer Library 203 Manufacturer Library The manufacturer libraries are partitioned according to their designated use. Grouped under two separated headers for music and dialog, both libraries consist of various subgroups, which typically are sorted according to their room sizes. All library Presets have been developed with headphone monitoring in stereo. Basically, the direct signal has been added within the YARDSTICK. If the direct signal will be fed through the mixing console instead, some Presets may sound a bit queer, as level and delay balancing may be broken. Surround channels have not been enabled yet, but may be added at the sound engineer's discretion. Please note that for Radio Drama productions, sound effects are painted with a pretty wide brush. Priority objective was to accentuate typical acoustic peculiarities, even if one room situation or the other turns out to sound a bit disproportionate. QUANTEC YARDSTICK 249x 204 Operations Guide Revision 3.1 Music Library From within the archives, this library is known as Music-Lib. This library contains Presets optimized for music, with no unpleasant or obtrusive early reflections. For ease of operation, the Presets have been grouped hierarchically: SMAll Rooms, MEDium Rooms, LARge Rooms, CONcert Halls, SACred Spaces, PLAtes, and VARious. Small Rooms SMA SMAll Rooms Comment FustyCin Fusty Cinema doesn't work with DirPath through the console Living+F Living Room furnished Living-F Living Room unfurnished new flat Medium Rooms MED MEDium Rooms Comment Theater Small Theater student cellar theater, music club CmbMuStu Chamber Music Studio Large Rooms LAR LARge Rooms Comment Volksbad Müllersches Volksbad public natatorium with tiles 2007-2010 QUANTEC Audio Pro UG, Munich Manufacturer Library Concert Halls CON CONcert Halls Comment CHall3+A Concert hall 10³m³ - with Audience a classic CHall3-A Concert hall 10³m³ - no Audience CHall4+A Concert hall 104m³ - with Audience a classic CHall4-A Concert hall 104m³ - no Audience a classic a classic Sacred Spaces SAC SACred Spaces Comment Oratory Oratory Chapel Small Church vocal music starts here Church Church organ music starts here Cathedrl Cathedral St.Peter St.Peter in Rome TajMahal TajMahal mausoleum various side naves and transepts Plates PLA PLAtes Comment PlaDLY#1 Plate set with Predelay #1 PlaDLY#2 Plate set with Predelay #2 PlaDLY#3 Plate set with Predelay #3 PlaDLY#4 Plate set with Predelay #4 PlaDLY#5 Plate set with Predelay #5 PlaDLY#6 Plate set with Predelay #6 QUANTEC YARDSTICK 249x 205 206 Operations Guide Revision 3.1 Various VAR VARious Comment $99verb Low cost reverb, embarassing what others do wrong (object to be studied) $199verb Low cost reverb, not much better what others do wrong (object to be studied) $299verb Typical FOH reverb what others do wrong (object to be studied) $399verb Home Recording reverb 2007-2010 QUANTEC Audio Pro UG, Munich Manufacturer Library 207 Dialog Library From within the archives, this library is known as Dialog-Lib. This library contains lively Presets optimized for dialogs, with generously added early reflections. For ease of operation, the Presets have been grouped hierarchically: CONtainers, VEHicles, SMAll Rooms, MEDium Rooms, LARge Rooms, BIG Rooms, OUTdoors, and VARious. Containers CON CONtainers Comment Breadbox Breadbox doesn't work with DirPath through the console Cupboard Cupboard solid OSB rear panel Wardrobe Wardrobe booming pressboard rear panel Bathtub Bathtub old free-standing enamel bath tub OilBarrl Oil Barrel Vehicles VEH VEHicles Comment Car Car dialogs while driving TruckCab Truck Cabin trucker romanticism, car radio with country music BoxVan Box Van passenger transportation prohibited Submarin Submarine QUANTEC YARDSTICK 249x 208 Operations Guide Revision 3.1 Small Rooms SMA SMAll Rooms Comment PrvSauna Private Sauna doesn't work with DirPath through the console Tent Tent cotton fabric Parlor Parlor low coloration and versatile SmOffice Small Office Garage Car Garage Kitchen Kitchen Bathroom Bathroom or Lavatory Hall Entrance Hall Medium Rooms MED MEDium Rooms LgOffice Large Office Cinema Cinema Museum Museum Clasroom School Classroom Refectry Refectory Bank Bank BigTop Circus Tent Corridor Long Corridor HalStair Hall and Staircase StairCas Large Staircase Comment low coloration and versatile plastic-coated tarpaulin door to staircase stands open 2007-2010 QUANTEC Audio Pro UG, Munich Manufacturer Library Large Rooms LAR LARge Rooms Comment Theater Theater MuStCarP Multi-Storey Car Park U-Garage Underground Garage Townhall Townhall BigStore Big Store multi-storey shopping mall Cavern Cavern simulated vaults Volksbad Müllersches Volksbad public natatorium with tiles Big Rooms BIG BIG Rooms AirHangr Aircraft Hangar Airport Airport ConcertH Concert Hall PowPlant Power Plant Comment Outdoors OUT OUTdoors Comment AlleyWay Alleyway passage NarrowSt Narrow Street Backyard Backyard SmallSqr Small Square Platform Railroad Station Platform SportsFd Sports Field IceRink Ice Rink SmalPark Small Park Copse Copse brass ensemble or political speech borderline but useful QUANTEC YARDSTICK 249x 209 210 Operations Guide Revision 3.1 Various VAR VARious Comment RRtunnel Railroad Tunnel simulation of vaults with depth Sewerage Sewerage Vienna Labyrint Labyrinth borderline but useful 2007-2010 QUANTEC Audio Pro UG, Munich