Program Book for MisCon 28
Transcription
Program Book for MisCon 28
2 MisCon 28 Years Later Table of Contents Convention Map . . . . . . . . . . . . . . . . . . 4 Hall Costume Contest . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Who’s Here?. . . . . . . . . . . . . . . . . . . . . . . . 6 MisCon Room Party. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Guests of Honor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 International Film Festival. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Pros . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Kids’ Activities. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Merchants’ Room. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Writers’ Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Major Events. . . . . . . . . . . . . . . . . . . . . . 13 Schedule. . . . . . . . . . . . . . . . . . . . . . . . . . 16 Art Show. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Friday Programming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Art Auction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Saturday Programming. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Costume Pageant . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Sunday Programming. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 As the World Falls Down, a Masquerade Ball . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Monday Programming. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Barbecue. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Convention Committee. . . . . . . . . . . 18 Charity Raffle. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Game Descriptions. . . . . . . . . . . . . . . . 31 Hospitality. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Game Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . See Gaming HQ Gaming. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 My MisCon Plan. . . . . . . . . . . . . . . . . . . 38 Convention Rules General policies MisCon Code of Conduct • MisCon is dedicated to providing a harassment-free environment for everyone. We do not tolerate harassment of conference participants in any form. Harassment includes offensive verbal comments related to gender, sexual orientation, disability, physical appearance, body size, race, religion; sexual images in public spaces; deliberate intimidation; stalking or following; harassing photography or recording; sustained disruption of talks or other events; inappropriate physical contact; and unwelcome sexual attention. • • • • • All persons on the hotel grounds must either be paying hotel guests or convention attendees. An adult must accompany children under age 16 at all times, including during Kids’ Activities. Please obey local, state, and federal laws as well as hotel policies. Do not touch or photograph any artwork. The pool, hot tub, sauna, and workout rooms are only available to guests of the hotel during posted hours of operation. Obtain permission from MisCon Security prior to posting signs at the convention and register room parties with Security. Weapons, alcohol & smoking • • • No exposed weapons (all weapons must be sheathed and peace-bonded). No alcohol consumption is allowed on the premises, except n private rooms or in Joker’s Wild when they are serving alcohol. Smoking is not allowed indoors by Montana state law. The designated smoking area for MisCon is the horseshoe area by the creek. Please do not smoke near convention programming rooms. DO NOT HARASS PEOPLE! Participants asked to stop any harassing behavior are expected to comply immediately. If they don’t, they will be ejected from MisCon. If you are being harassed or have any other concerns, please contact a member of the convention staff. They will be wearing “MisCon Staff” t-shirts. You may also contact hotel staff and ask to be put in touch with the conference chair, Justin Barba. Questions & Information Direct questions to MisCon security and staff. About MisCon Missoula’s science fiction and fantasy convention brings together fans and industry pros to discuss and celebrate interests within the science, speculative fiction, fantasy, and horror genres. It is held in Missoula ever Memorial Day weekend from Friday to Monday. M I S C O N Programming about fandom, science, or the crafts of writing, editing, storytelling, game development, art, and film is developed year-round by passionate, dedicated volunteers. Many of our presenters are renowned professionals in these fields. MisCon also hosts free quarterly Game Days between conventions. Learn more about MisCon events at www.miscon.org or www.facebook.com/misconfanpage. Visit www.miscon.org for a full schedule PDF and the latest Updates. 3 Convention Map Ruby’s Inn — Ground Level Ruby’s Creekside Green Smoking Area The Tent Barbeque Area Rooms 163-166 Gaming 144 Gaming 143 Hospitality Gaming 142 162 Guest Rooms Guest Rooms Upstairs Programmin 262 Gaming 141 Gaming HQ Upstairs Programmin Walkway to rooms 102-130. 161 261 Open Gaming Upstairs Programmin Gaming 160 Pool Black Shield Productions 134-139 Guest Rooms Parking Lot 260 Upstairs Programmin 259 159 Elevator Art Show Rooms 700 Restrooms Merchants Breakfast Nook 600 Gre 4 Front Desk 145-158 Lobby of Doom (Lobby) Registration More Game Rooms are at Joker’s Wild next door. Parking Lot Smoking Area Nor North Reserve Street Registration Hours Friday: 12 p.m. - 8 p.m. Saturday: 10 a.m. - 7 p.m. Sunday: 10 a.m. - 6 p.m. Monday: 10 a.m. - 1 p.m. Security Provided round the clock during the convention. 4 Info Table Staffed from 12 p.m. - 12 a.m. Friday, 9-midnight Saturday and Sunday, and 9-3 Monday. The Info table near registration has mini schedules available and will have information about updates or changes that occur during the convention. Gaming Headquarters Game Schedules and sign-ups are in room 161, Gaming Headquarters. MisCon 28 Years Later Ruby’s Inn — Upper Level M I S C O N Room Information Art Show. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .700 Containment Room . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 Upstairs Programming 4 Creekside Green. . . . . . . . . . . . . . . . . . . . . . . . past room 162 near Grant Creek 262 Gaming HQ. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161 Upstairs Programming 3 261 Upstairs Programming 2 260 Upstairs Programming 1 Guest Rooms Great Hall. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 400 234-244 Hospitality. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162 Info . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . near Registration Pool Kids’ Activities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Board Room, 301 Merchants . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 600 259 The Tent. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . past Room 144 Elevator 233 Great Hall 400 Fitness Rooms Containment Room Registration. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . near Merchants Programming 1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259 Programming 2. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260 Programming 3. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 Programming 4. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262 300 Kids Activities 301 North Hospitality Hours Friday: 2 p.m. - 2 a.m. Saturday: 10 a.m. - 2a.m. Sunday: 10 a.m. - 2 a.m. (closed during BBQ) Monday: 10 a.m. - 2 p.m. Accessibility All MisCon event rooms at Ruby’s Inn and Convention Center and the Joker’s Wild basement are accessible by ramps or the elevator. The Joker’s Wild upstairs is only accessible via stairs. Smoking The smoking area is by the creek to the west toward Hampton Inn, as well as outside Joker’s Wild toward Reserve Street. Visit www.miscon.org for a full schedule PDF and the latest Updates. 5 Guests of Honor Stephen Erikson Fantasy Author Steven Erikson is a New York Times best-selling author of the fantasy series, “Malazan Book of the Fallen.” In addition, he is trained as both an archaeologist and anthropologist, something that adds to his works of fiction and non-fiction. Erikson will participate in panels throughout the weekend, including Developing Cultures for Storytellers, and World Deconstruction 101. For his thesis at the Iowa Writers’ Workshop, Erikson wrote a “story cycle” of short stories titled “A Ruin of Feathers” about an archaeologist in Central America. Subsequently, Erikson received a grant to finish the work which was published by TSAR, a small Canadian publishing house. For his next work Erikson co-won the Anvil Press International 3-Day Novel Contest for which he signed away the rights, a mistake he attributes to inexperience. Later, upon moving to England, Erikson sold what he refers to as his “first real novel” to Hodder and Stoughton, “This River Awakens”. The first four books were published under Erikson’s real name, and are currently out of print. He is best-known for his 10-volume series, “Malazan Book of the Fallen,” which have been met with widespread international acclaim and established him as a major voice in the world of fantasy fiction. His first novel in the series, “Gardens of the Moon” (1999), was well received and was short-listed for a World Fantasy Award. In addition to writing, Erikson paints using oil paints. He lives in Winnipeg, Canada. Website www.stevenerikson.com Todd Lockwood Illustrator Todd Lockwood graduated from The Art Institute of Colorado, in Denver, Colorado, with the award for “portfolio par excellence,” and went to work immediately in design and advertising. Lockwood worked for a design agency for a year and a half, and won numerous awards in the Art Directors Club of New York’s annual show. He then focused his career on illustration, doing freelance illustration for about fifteen years. After networking at Worldcon, his first science fiction convention, Lockwood began illustrating cards for Chaosium and Phil Foglio’s XXXenophile card game, and soon his friend, David Martin, suggested him to an art director at TSR, the publisher of the popular role-playing game Dungeons & Dragons. In 1997, Wizards of the Coast acquired TSR and moved Lockwood and his family to 6 Washington state. Working for WotC, he continued to work on the D&D line and on Magic: The Gathering. Lockwood produced art for the Ravenloft, Forgotten Realms, and Dragonlance campaign settings, as well as cover art for novels based on Forgotten Realms. His work is included in the book, Masters of Dragonlance Art. Lockwood also became the Vice President of Association of Science Fiction and Fantasy Artists (ASFA), which sponsored the Chesley Awards for fantasy art at the World Science Fiction Convention. In 1999, he helped redefine the look of the Dungeons & Dragons game for Third Edition. In 2002, after Hasbro bought Wizards of the Coast, Lockwood returned to freelancing. He and his wife and three children reside in Washington state. Website www.toddlockwood.com MisCon 28 Years Later Guests of Honor Peter Kent Stunt Double Extraordinaire Peter Kent is an accomplished Hollywood stuntman, writer, and movie producer. His career includes 14 years as stunt double (and friend) to Arnold Schwarzennegger. Reconstructive surgery after a car accident had altered Peter’s face so much he began to resemble the Austrian actor. In 1983, after years of being a jack of all trades, he moved from Vancouver, Canada to Los Angeles to pursue a film career. His association with Arnold Schwarzenegger spanned 14 films over 13 years, as friend, workout partner, ski buddy, confidant, chef and dialogue coach. His work on 14 of the largest action pictures (Terminator through Jingle All The Way) carried into his writing career at the suggestions of producer Joel Silver and directors Walter Hill, James Cameron and others. He has completed 6 action and comedy scripts and published his autobiography, Stand Or Fall, Autobiography of a Stuntman (Anchor Books), while also creating many reality and scripted TV concepts, which he continues to do. Returning to Vancouver -- a.k.a. “Hollywood North” -- Peter has become one of the busiest actor/writer/producer/directors in town. He wrote, produced and directed his independent short, “Bombmakers,” founded ARK (Actors Reading for Kids) in honor of his late mother, Margaret, and guest lectured at schools throughout the region, as well as teaching “hands-on” experimental film to Grade 6 and 7 students. Peter was inducted into the Hollywood Stuntmen Hall of Fame in 2009. Peter is still very much connected with the stunt industry, as head of his Vancouver-based stunt school - Peter Kent’s School of Hard Knocks. Check it out on Facebook. Website www.peterhkent.com DAW Books Science Fiction and Fantasy Publisher DAW Books is an American science fiction and fantasy publisher, founded by Donald A. Wollheim and his wife Elsie B Wollheim. The company is said to be “the first publishing company ever devoted exclusively to science fiction and fantasy.” The first DAW Book published was the 1972 short story collection Spell of the Witch World by Andre Norton. The company published numerous books by well-respected authors in the 1970s, including such luminaries as Marion Zimmer Bradley, Fritz Leiber, Edward Llewellyn, Jerry Pournelle, Roger Zelazny and many others. In 1982, C. J. Cherryh’s Downbelow Station was the first DAW book to win the Hugo Award for best novel, which gained the publishing house increased respect within the industry. Until July 1984, all DAW books were characterized by yellow spines and a prominent yellow cover box containing the company’s logo as well as a chronological publication number. When the design was changed the chronological number was retained but moved to the copyright page and renamed the DAW Collectors’ Book Number. As of October 2010, the company had published more than 1,500 titles during its 38-year history. DAW remains closely held by its current publishers, Elizabeth R. Wollheim (Donald’s daughter) and Sheila E. Gilbert. The company’s offices are in New York City. Visit www.miscon.org for a full schedule PDF and the latest Updates. 7 Pros Dave Bara A writer for DAWBook,s Dave has a trilogy coming out in the military science fiction genre. Black Shield Productions Black Shield is a GM production group based in Helena, Montana. S. A. Bolich S. A. Bolich is a full time freelancer with a number of published fantasy stories as well as many nonfiction articles on a wide variety of subjects from travel to history to horses. www.sabolich.info Larry Bonham Larry Bonham is the Managing Editor and Acquisitions Editor for Sky Warrior Book Publishing, LLC as well as an author. His newest novel, “Shield of Honor” debuts at MisCon. He is a student of both Asian and Historical European martial arts. He is married to author and publisher M.H. Bonham. M. H. (Maggie) Bonham M.H. Bonham is an award-winning author of more than 30 books, including Science Fiction, Fantasy and gaming. She’s the publisher of Sky Warrior Book Publishing, LLC and publishes SF/F/H/M. She is also the publisher of Garnet Mountain Press, a nonfiction imprint. Maggie has been a professional writer since 1995 and has written novels, nonfiction books, short stories, courses, educational materials, and articles. www.skywarriorbooks.com Chuck Bordell Writer/artist Chuck Bordell. Source of comic art, pin-ups, fantasy/sci-fi illustrations and various caustic ramblings on whatever Chuck has on his mind at the moment. If you are easily offended, you might want to back up now and save yourself from a seizure. C.J. Cherryh She writes, first and foremost. She figure skates. She travels. She photographs. She sketches. She reads. She does genealogy and history, science, and archaeology. She does some modern and two ancient languages. www.cherryh.com Clay Cooper An Army brat, Clay Cooper did a 4-year stint in the US Air Force as a mechanic on F-117 Stealth Bombers, then joined the US Army. He retired as an Infantry Platoon Sergeant First Class. He served on various combat deployments and peacekeeping missions on 4 continents. He is currently studying energy technology at the University of Montana. His interests include urban gardening, re-purposing things, and firearms. Marlesa (Mouse) Crawford A costumer, and a professional cosplay representative for IGRE Publishing, Ms. Crawford was crowned the costuming queen of the GFGR 2012. Leila Del Duca Leila Del Duca is a comic book ilustrator from Missoula. Kyle Elliott Kyle Elliott is a venture captain in Paizo’s Pathfinder Society’s roleplaying group. Theo Ellsworth Theo Ellsworth is a comic book writer and illustrator from Missoula. Faith (Mizz Mayhem) EmensPearson Costumer, makeup artist, mother of zombies. Mizz Mayhem is known to have been infected with the M28 virus. Eric the Excellent Ms. Campbell is a long-time MisCon costume merchant who used to work for NASA. Fire eating, magic, sword swallowing, and more! Sideshow? Hardly! Ladies and gentlemen, this is the main event! Now is your chance to see the spectacle of a lifetime! Watch, as Eric the Excellent and Sir James of Butte Magic take to the stage, to amaze, mystify, and awe! Rob Carlos www.buttemagic.com www.highanxietystudios.com Jane Campbell The artist guest of honor for MisCon 26, Rob has done paintings for the Robert Jordan Wheel of Time TCG. Add an Accent® offers eleven of his dragons as beautiful pewter figurines. www.colorsmith.com Brenda Carre Writing and drawing have always been Brenda’s bliss. Now she’s retired from her day job as an art instructor she gets to create full time. Brenda writes both long and short fiction in a variety of genres, designs oneof-a-kind jewelry, works in graphite portraiture and is currently at work on the re-draft from Hell. www.brendacarre.com 8 Jane Fancher I’m an author/artist in the Science Fiction and Fantasy genre with nine books and a handful of short stories in my publishing resume. My interests are eclectic, from horses to computers, History to Quantum Physics, with a recently acquired passion for figure skating. www.janefancher.com Diana Pharaoh (Di) Francis Raised on a cattle ranch in Northern California. BA and MA in creative writing and a Ph.D. in literature and theory. www.dianapfrancis.com Ruth Frey Bio-lab technician and a member of the Realms of Avalon, Ms. Frey enjoys being shot at with padded arrows. Sheila Gilbert Sheila Gilbert is the co-president of DAW Books, an American science fiction and fanatasy publisher, along with Betsy Wollheim since 1985. She also co-edited with Betsy Wollheim the DAW 30th Anniversary Fantasy Anthology, and the DAW 30th Science Fiction Anthology, which collected works from Mercedes Lackey, Tad Williams, Kate Elliot, Andre Norton, Christopher Stasheff, and many others. Ann Gimpel Ms. Gimpel is a paranormal author, infection status unknown. James Glass Jim was the Grand Prize winner in Writers of the Future in 1990. Since then he’s sold five novels and thirty-some short stories, appearing in magazines such as Aboriginal S.F., and Analog. His current book The Creators is the third book of the SHANJI trilogy. SHANJI is now out in reprint from ereads.com. A collection of his published short fiction “Matrix dreams and other Stories” has just come out from Fairwood Press. A novelet is in the March issue of ANALOG, and two other stories are in press with that magazine. Jim is a retired physics professor and dean at Eastern Washington University. Wife Gail is a costumer, drummer and healing dancer. www.sff.net/people/jglass John Goff John’s been playing RPGs for over three decades. He’s been writing scenarios and rules for them for nearly that long as well-although it took twenty years before he convinced someone to actually start publishing his work. Tony Gregori Tony is a comic book artist/cartoonist. ang76.deviantart.com Rhiannon Held A Tor author who has two books out, Rhiannon has written enough abbout werewolves that her infections status is apparent: M28 has a string hold on her. She lives in a rainy city to the west. Douglas Herring illustrator, was a game art director for Microsoft. a knight of seattle, he appeared in the movie Knights of Badassdom. Andrea Howe Andrea Howe is Blue Falcon Editing, providing editing services, quality control, and continuity tracking for her clients. www.bluefalconediting.com MisCon 28 Years Later David Lewis Johnson David L. Johnson is a professional illustrator living in Missoula, Montana. His work appears most frequently in tabletop RPG products, including Trail of Cthulhu, Night’s Black Agents, and Scarlet Heroes, as well as a bevy of other books for old school gaming. Eternal Lies, a mega-campaign for Trail of Cthulhu in which his illustrations appear, was recently nominated for an Origins Award. Johnson’s primary media are digital painting, physical pencils and inks, and gouache. He’s excited to discuss drawing and tabletop gaming with anyone who’ll lend an ear. James (Sir James) Jones A sideshow act performer. Sir James was infected with the m28 virus at a young age. He isoften seen kicking the sides of Eric the Excellent. Matt McAdoo Mr. McAdoo is member of Realms of Avalon, and master of crossbow. Christie Meierz Author of the Amazon bestsellers in space opera, The Marann, Daughters of Suralia, and Into Tolari Space, she lives in Pittsburgh with her husband, a software engineer and mathematician, and her youngest son, who is studying engineering. christiemeierz.blogspot.com Vicki Mitchell V.E. (Vicki) Mitchell has been writing for as long as she can remember—mostly, but not entirely, in the field of science fiction. In 1986, she won the national Amazing Stories Calendar Story Contest and sold a short story to a mainstream anthology. (This story was later cut when the book ran too long.) In 1987 one of her stories appeared in the legendary The Moscow Moffia Presents Rat Tales anthology. She sold a different “Rats” story to Pulphouse Publishing for their own Rat Tales anthology (1994). www.v-e-mitchell.com C.L. (Candi) Norman writer from tri cities of washington, a veteran of miscns writers workshop, she writes short stories. J.A. Pitts J. A. Pitts resides in the Pacific Northwest where he hunts dragons, trolls and other beasties among the coffee shops and tattoo parlors. www.japitts.net Erica Pocklington Working as a concept and comic book artist, Erica currently resides in Missoula, where she works remotely on various projects and event art for IGRE Publishing’s Sword Land RPG. Influenced by spending part of her childhood in Japan, she is a fan of the anime and videogame industries. Joyce Reynolds-Ward Pros another but not always, Jeff is also known for beautiful landscapes. Patrick Swenson Patrick is a high school English teacher and has taught for 28 years. His first novel, The Ultra Thin Man, is forthcoming from Tor Books in August 2014. He is a graduate of the Clarion West Writer’s Workshop and has a story forthcoming in the anthology, Like Water for Quarks. He has had stories published at Marion Zimmer Bradley’s Fantasy Magazine, Figment, Northwest Writers, and others. He is currently working on a novel. Patrick is the editor and publisher of Fairwood Press, which publishes books by many MisCon authors. He also created and runs the Rainforest Writers Village, a writer’s retreat in Washington state. www.fairwoodpress.com Joyce is a writer of novels who loves horses and skiing. She is a long-time MisCon guest. Mark Teppo Nikki Rossignol Tiffany Toland-Scott Ken Scholes For a short time she attended art school with an eye toward earning a degree in game design, but she quickly realized that it wasn’t the life for her. Instead, she began promoting and selling her artwork on her own. Nikki Rossignol lives deep in the woods near Missoula, Montana. She is an illustrator, concept artist, dancer, and toy maker. She is the owner/founder of the Puca Bestiary. She dreams vividly and walks alone in the moon-lit forest. Companions to her adventures include; her fox-like dog, a ghostly-white cat, and her wellbearded husband. Ken Scholes is an American fantasy writer. His ecclectic background includes service in the Navy and the Army, a degree in history, a brief stint as a clergyman, an even more brief stint as a label-gun repairman. A prolific short fiction author, his stories have appeared in numerous magazines and anthologies including Realms of Fantasy, Polyphony 6, and Weird Tales. In 2005 his story, “Into the Blank Where Life,” won the Writers of the Future contest. Fairwood Press published his first collection of stories, Long Walks, Last Flights, and Other Strange Journeys, and his first novel, Lamentation, is book one of a five book series called “The Psalms of Isaak,” published by Tor. Ken is also a musician, and will be doing a concert Sunday night at MisCon. See Sunday Programming for details. Jeff Sturgeon Jeff is a northwest artist known for his beautiful awardwinning metal paintings usually involving space in one form or Visit www.miscon.org for a full schedule PDF and the latest Updates. writer and publisher, look up his website Tiffany Toland says she was “all but born with a brush in her hand.” As a child, she always knew she wanted to be an artist and spent hours painting and drawing to increase her artistic skills. To this end, she dropped out of high school to focus more on her artwork, and she obtained a GED shortly after her sixteenth birthday. Her work has since been licensed for a variety of products and has been purchased worldwide. www.tiffanysrealm.com Robin Walker Robin learned how to draw while in the sciences because basic skills and high standards were rarely taken seriously in art schools, as is still the case today. Art is generally perceived by art schools and the public as therapy or a way to socialize while one’s hands are moving. The art trends of the 20th century have been seldom more then the sanctification of the inane. Do get her started on this topic. Betsy Wollheim Betsy Wollheim, born in New York, is the daughter of legendary editor Donald A. Wolheim, and has been intimately involved with professional SF from an early age. In 1975 she began work as an associate editor for DAW Books, which her father founded in 1971. In 1985, she took over as president of DAW, which she still runs, with Sheila Gilbert. In 2012, she took home a Hugo Award for ‘Best Editor, Long Form’ She is married to musician Peter Stampfel. They have two children, and live in New York City. 9 Welcome to MisCon 28! First, please step inside the perimeter and let me welcome you to MisCon 28! Second, do you have your biohazard combat suit handy? I hope so. Well, that or a respirator, hand sanitizer, and some rubber gloves at the very least. I mean, you know--it’s safe inside the perimeter, and the M28 Virus is, well . . . it’s under control. Our scientists assure me everything will be fine. I’m sure you’re not infected! If you’re unclear as to the origins of the M28 Virus, the Resistance and the Illuminati have been battling in the shadows since MisCon 1, and even though the Resistance fought valiantly at MisCon 27, the Illuminati still managed to unleash an experimental virus upon the convention. After consulting with scientists, seers, and sages, we learned the M28 Virus had a one year incubation time and even though we had worried about it reaching outbreak levels this month, it hasn’t. No, really--everything is fine! Our mad scientists have spent the past year working on a cure, and while they haven’t been completely successful, they’ve learned that certain compounds found in Dum Dum suckers can mitigate the effects of the virus. They assure us they’ll find some way to save us all so we don’t need to be quarantined at MisCon: 28 Years Later. Hey, did you hear that? Was it a cough? It sounded like someone was coughing down that hallway. So anyway, I’m sure everything is going to be just fine, but if you’ll excuse me, I have to get to a panel. Yeah, that’s right. I need to get going. Here--have a Dum Dum, be safe, and have a great time. Stay infection free! Welcome to MisCon 28. Justin Barba MisCon Chair 10 MisCon 28 Years Later Merchants’ Room Room 600 • Hours: FRI 12-7 / SAT 10 -7 / SUN 10 -7 / MON 10 -2 Barnes & Noble Montana Grandmas Books, games, and collectibles. Hand crocheted hats based upon sci-fi, fantasy, and horror characters. www.bn.com • (406) 721-0009 • 2640 N. Reserve Street, Missoula, Montana 59808 montanagrandmas@gmail.com • (406) 529-3544 Cast in Stone Pewterworks Muse Comics and Games Hand cast pewter in Missoula MT. Pins, dice, buttons, amulets, etc are in the works and should be available by the con. cispewterworks@gmail.com • (406) 493-1032 Cheeky Geeky Vaudeville A collaboration of talent and performance including dancers, vocalists, actors and performance artists all paying homage to their favorite films, television shows, video games, comic books, Manga and Japanese Animation. Card games, board games, dice, RPGs, comics, trade paperbacks, and miniature games. www.musecomics.com • orders@musecomics.com • (406) 543-9944 Puca Bestiary Handmade mythical and magical creatures (yeti, sasquatchs, brownies, monsters, etc.) made from fur and felt. www.etsy.com/shop/nikkirossignol?ref=si_shop • nikki_rossignol@yahoo.com Quicksilver Fantasies www.facebook.com/CheekyGeekyVaudeville • cgvproductionteam@gmail.com An eclectic assortment of music (filk, folk, Celtic, ethnic, Medieval & Renaissance), books, art, puppets & other strange & wonderful treasures for fen of myth, legend, folklore, SF & Fantasy. Darla Haz Cakes and Crafts Hair flowers made of geeky paper materials, metal wire wrapped ear flowers, fun foam pony ears and other small bits of geeky material. www.mindspring.com/~cornerd/quicksilver/index.htm • mailbox@cornerdoor.com www.facebook.com/Darlahazcrafts • dbabcock2013@ gmail.com Rapunzel’s Garden deals in oddities and objects of beauty. Some of these are handmade, many are rescued and gathered into foster care until they can find a new home. Rapunzel’s Garden Faerie Forge Design Handmade chainmail, wire-wrapped, and resindipped jewelry. Wood-burned jewelry boxes. https://www.etsy.com/shop/rapunzelsgarden • destini@mad. scientist.com https://www.etsy.com/shop/FaerieForgeDesign • ginger_angel@msn.com Tandy Leather Leather, leather working tools, conchos, belts and hardware for straps, holsters and other leather make apparel. Faire Miscellany Hats from Medieval to modern, jewelry, desk pets, capes, embroidered patches, musical instruments, tails, ears, and whatever else we happen to have on hand. spokane009@tandyleather.com • (509) 328-9939 www.etsy.com/shop/FaireMiscellan • FaireMiscellany@yahoo.com The Dungeon Crawl Games Plus Steampunk Costumes, Fantasy Costumes, SciFi Costumes, Jewelry, Art, Patches http://www.gamespluswa.net/ • GamesPlus@Isomedia.com www.facebook.com/TheDungeonCrawl.LootandStuff • jennifer_j_jones@ yahoo.com Miss Haley Bombshell Boutique The Savage Norde Magic the Gathering, Mayfair games, Days of wonder, Games, Comics High quality authentic steel bone corsets, steampunk, cosplay, pin-up & gothic clothing, accessories and Jewelry. https://www.facebook.com/MissHaleyBB • MissHleyBB@live.com MisCon Pick up theme art or logo shirts, badge holders, dice, or a Writers’ Workshop Anthology. merchandise@miscon.org • (406) 544-7083 • P.O. Box 7721, Missoula, Montana 59807 Hand forged Steel,High end art,Gifts and much more. Our work speaks for itself. www.facebook.com/TheSavageNorde • thesavagenorde@gmail.com Xenophile Bibliopole Collectable Science Fiction books, pulps, etc. Woolfolk13@earthlink.net • (509) 585-4877 Visit www.miscon.org for a full schedule PDF and the latest Updates. 11 October 10-12, 2014 TownHouse Inn, 1411 10th Ave S, Great Falls MT 3 fun-filled days of gaming and panels, featuring: Special Guest of Honor: David Nett (Actor/Producer/Writer for GOLD: the Series and Night of the Zombie King) Artist Guest of Honor: CrimsonVermillion (self-published artist) Cosplay Guest of Honor: Marlessa “Mouse” Crawford (the Montana Queen of Cosplay) Montana Guest of Honor: John Ruggles (Sandbaggers Game Club) Also: RPG Writers’ Workshop, Iron GM® Local event, costume contest, art show, and more! Membership just $15 for the whole weekend! Registration open now at www.gfgr.org Call (406)761-4600 for hotel reservations Mention Great Falls Gaming Rendezvous for special rates Questions? Email us at greatfallsgamingrendezvous@gmail.com Look for us on Facebook! 12 MisCon 28 Years Later Major Events Art Show • Payment for a direct sale is required at the time of purchase. Room 700 • Payment by cash or check is due at the time of pickup. PayPal payment is accepted with approval by Bill Singletary for payment by credit card. Hours: FRI 1-7 / SAT 9:30 -5 / SUN 9:30 -4 / MON 9:30 -1 Every year MisCon displays the work of both successful and aspiring artists with a space, science fiction, fantasy, or alternative reality theme. These wonderous works are displayed, sold, and auctioned. MisCon sees art as its purest definition: anything may be considered art. MisCon has never, and will never, restrict the type of art accepted for the art show and auction (except for reasons of available display space). Art may contain adult themes and/or be graphic, and these pieces will not be hidden. MisCon makes every effort to display adult artwork in a tasteful way so patrons with small children may self-censor. Art Show Rules Costume Pageant The Costume Pageant will be on Saturday night at 8:00 p.m. Everyone is urged to come and participate and to cheer their favorite costume entries. The entry form is available online. The cutoff for registration is Noon on Saturday during the convention. No late entries will be accepted. Presentations should be limited to 90 seconds. Winners will be announced immediately following the Pageant. Awards and Prizes will be handed out at that time and you must be present to win. Prize Categories Overall 1st, 2nd, and 3rd Place Art staff are available in the art room at all times, so feel free to ask questions or make comments. Artists entrust their work to MisCon staff, and MisCon takes this responsibility seriously, so please: • Awards are $30, $25, and $20 Cthulhu Cash respectively • Do not touch/handle the art. • $20 Cthulhu Cash • No photography, videos, or cell phone snapshots. Those seen doing so will be asked to delete photos and leave all equipment with staff until the patron is ready to leave the art room. Repeat offenders will be asked not to return. Best of MisCon Theme Youth (age 13 and under) • $20 Cthulhu Cash - and yes, you can win 1st place and best theme! Youth Art Rules The MisCon Young Artist Show is an art show within the MisCon Art Show where young artists can display their art - and maybe even sell some! • Be on time. This includes the Costume Pageant itself and the mandatory Dress Rehearsal (see schedule), The Bidding Process (Silent Auction) • No name tags on your costume (unless you are dressed as a rabid SciFi fan) • This is a family event in a public place. Keep it PG-13 (no nudity). • Absolutely NO fire, explosives or other hazardous effects, period. If you have a question about an effect or prop, check it out with Security or the Costume Director. • NO FLASH PHOTOGRAPHY during the actual contest. There will be an opportunity to take pictures during the intermission period of the show. • Live weapons MUST be peace-bonded and may not be drawn without prior permission from the Security and Costume department staff. 3 bids...............Goes to Live auction • Before the live auction (see below), lists will be posted in the hall to let patrons know whether each piece of art will be in the auction, the minimum bid price, or silent auction sale. Have a routine. This is in addition to the announcement you are having the MC read for you. (This is part of your score!) Suggestions • Stay in character. How you present yourself is as important as the hours spent developing your costume. Art Auction • Auction bid paddles will be signed out to auction patrons. Each patron with a paddle is responsible for all pieces won by that number. Pieces that have a minimum bid of $350 or more will be left in art room during the auction. Practice before the contest, especially if you use music or other props. If you wear glasses, and aren’t Harry Potter, spotters at the stage will be happy to hold them for you, and help you on and off. • When you have won a piece, keep your paddle up until you are acknowledged by a staff member. When you first come onto the stage area, show the judges your costume, not just the audience and be prepared to sell it! • A repair kit is handy. You might have to wait longer than anticipated.. Again, the spotters will be glad to hold it for you during your presentation. • Just because it’s black, doesn’t make it a costume. • Don’t forget your shoes. Galadriel and her elves didn’t own cowboy boots. A great costume can be ruined by a lack of attention to details. Each art piece has a silent bid sheet that lists information about the art, the starting bid, and the direct sale price. The direct sale price which is only available when no other bids are made prior to the Art Auction. Direct Sale Price.......Sold to bidder 0 bids..............Goes to Live auction 1 bid.................sold to bidder 2 bids...............Sold to the highest bidder Great Hall • Sunday, 6 - ? Payment & Pickup •Art may be picked up immediately following the auction and during Art Room hours. To make a special arrangement, contact Bill Singletary, CthulhuBob Lovely, or Justin Barba. Any art left in the auction hall will be taken back to the art room and may be picked up the following morning. Visit www.miscon.org for a full schedule PDF and the latest Updates. 13 Major Events As the World Falls Down, a Masquerade Ball Sat 9 p.m. - 2 a.m, (The Tent) Pro: Holly Frydenlund (DJ HAuLi) This year, MisCon’s apocalyptic Saturday night room party is an outdoor masquerade ball. There will be music, beer from Missoula’s Big Sky Brewery, and DJing from DJ HauLi. Get your costumes ready and be prepared to have fun. All ages welcome at the Masquerade. Barbecue Saturday 11 - 3 PM Join us in the Picnic Area for some BBQ and great entertainment, featuring medieval lawn games with the Realms of Avalon folks, Erik the Excellent, SCA combat, and Belegrim combat demos. Feast includes burgers, hot dogs, chips, fruit, salads and a pop or water. Cost = $8. Charity Raffle Monday 10 am, Great Hall (400) MisCon selects a Montana charity to support each year and is selling raffle tickets at the MisCon table in the Merchants room. All proceeds from the charity raffle will be provided to this year’s charity, Camp Mak-A-Dream. A raffle drawing for several fabulous items donated to the charity will be held Monday at noon in Room 400. Singed books by authors such as Jim Butcher, George R.R. Martin, Kenneth Hite, and Terry Books, games and memorobilia such as signed Munchkin poster and Illuminati cards, and crafts like a peacock hand puppet will be raffled. Hospitality Room 162 Come and get it! Food and beverages are available throughout the convention during hours. Friday: 2:00 p.m. – 2:00 a.m. Saturday: 10:00 a.m. – 2:00 a.m. Sunday Hospitality: 10:00 – 11:00 a.m. (closes for barbecue) Barbecue: 11:00 a.m. – 3:00 p.m. Hospitality: 3:00 p.m – 2:00 a.m. Monday: 10:00 a.m. – noon 14 Gaming Gaming HQ 10 a.m. - 8 p.m. Gaming Rooms (Ruby’s): 10 a.m. - 2 a.m. MisCon has gaming round the clock during the convention. A group of rooms are set aside for throwing dice, moving figs into battle formation, and dealing cards. Not only can you set aside time to meet with your regular gaming group, but it’s also a great opportunity to meet new friends and try out new games. Visit the Gaming HQ room for game schedules, to sign up for scheduled games, and to learn which areas have room for open gaming. Descriptions of games that are planned (so much as possible) are included in this program book, starting on page 37. Hall Costume Contest Photographer at Registration Desk: FRI 12-2p and 4-6p Voting at Info Desk: Sat and Sun 9am-11:50pm Award: Monday at Closing Ceremonies Do you like to dress up for the Con but don’t like to enter the Costume Pageant? Do you look just like your favorite media or game character, at least in the right light? Want to help support a great cause? Then this is the Contest for you! Your picture will be posted for Con-goers to vote on by cash votes. Convention goers shamelessly buy votes for their favorite costume by donating cash. The costume that generates the most votes, i.e. the most cash, wins $30 Cthulhu Cash. Half of the proceeds go to MisCon 28’s official charity, Camp-Mak-A-Dream; the other half goes into MisCon coffers to help promote fun happenings like this. rules • You must wear your badge. • One photo will be taken for each costume entry person. • No nudity allowed—no costume is no costume. • No dangerous or potentially dangerous props or special effects will be allowed. • All weapons MUST be peace bonded. • You may not enter the same costume in both the Hall Costume Contest and the Costume Contest. • Costumes will be judged solely on visual presentation. There are no requirements as to what hours costume must be worn or displayed. For maximum exposure, we recommend costumes be shown as often as possible. Remember votes are donated by con-goers and depends on as many people as possible seeing you and voting for you. MisCon Room Party In addition to the Masquerade ball, there will be official MisCon Room Parties in the Great Hall (Room 400) on Friday and Sunday nights, 10 p.m. - 2 a.m.Great chance to MisCon 28 Years Later Major Events mingle with other guests and pros. Kids’ Activities Ages 18+. Alcohol served to people 21+ showing valid IDs. Board Room• Hours: FRI 3-7 / SAT 10-7 / SUN 10-7 / MON 10-2 International Film Festival Every year MisCon offers the opportunity for filmmakers to share their stories with a large audience. In addition to awards for various categories as decided by select MisCon judges, there will be an Audience Choice award. Audience members will have the opportunity to ballot on the films they’ve seen, voting for their choice for best film in the category of the screening they’ve attended. Audience Choice awards will given to the film with the most votes in each Genre Category (Horror, Sci-Fi, Fantasy and Theme) and the film that receives the most votes overall will be awarded the Audience Choice Best in Show award. Watch the films that made the final cut. Each day has two blocks on a theme, each approximately 50 minutes long. Friday Night Horror Block 1, 8 - 9 pm: Grieta En La Oscuridad, The Story of Lucky: Freedom Deal, Colera Block 2, 9 - 10 pm: Directors on Directing, Tell, Timothy, Your Cold Black Heart, Zugar Zombie Saturday Night Sci-Fi Block 1 8 - 9 pm: Ghost Light, Odd One Out, Hibernation Block 2, 9 - 10 pm: Mona, REM, Recursion Sunday Evening Fantasy Block 1, 6 - 7 pm: A Lavadora, Bad Cat, The Flower in the Bottle Block 2, 7 - 8 pm: Dji. Death fails, Cassandra, Cousas De Meigas (Tales of the Wizard), Tripaliare, Sleeping with the Dead Kids’ activities are designed for children of all ages and allow kids to get involved with MisCon. Activities include crafts like puppet making and coloring, gaming instruction, movies and discussions. Please see the Schedule for details. Please note: These panels are not babysitting opportunities, and all children must be accompanied by an adult. Writers’ Workshop Each year, MisCon holds a workshop for writers where participants have their work critiqued by professional writers and their peers. Participants submit in advance. Even if you didn’t submit, join us for the Writers’ Workshop Meet-and-Greet Friday at 4:00 pm in the Containment Room, where the critiquing pros will be available for questions. MisCon 28: Saturday 11-2:50, Great Hall Registered participants only. Spectators are not allowed. With permission, submissions are included in the writer’s workshop anthology. These are available for purchase from Registration. Entries for MisCon 29 The Writers’ Workshop is an excellent opportunity to have your work read and analyzed by pros who know how the business works. Your manuscript can be a short story, the beginning of a novel, or an unfinished story fragment, as long as it meets the submission guidelines. Submissions for MisCon 29 must be received by mid-April 2015. Check www.miscon.org/writers for submission guidelines, critique process, and more info. Monday Afternoon: Apocolypse Theme 1-2pm: Aemorraghe, The Last Light, Mienin July 12, 2014 November 8, 2014 January 10, 2015 March 14, 2015 Visit www.miscon.org for a full schedule PDF and the latest Updates. 15 Friday Programming Registration: 12- 8 / Info: 12 am - 12 pm / Hospitality: 2 pm-2 am Art Show: 1-7 / Merchants: 12 -7 Schedule subject to change. Updates at Info table and www.miscon.org. Noon - 11:50 PM Volunteers and Information (Miscellaneous) Being a Published Author (Writing) Volunteers check in and get your tasks - and if you have a question or need help, this is your information source Learn about some of the things no one told the panelists about being published. What surprised them, both positive and negative about their newfound status? Making Independent Films (Video and Film Festival) 2:00 - 1:50 AM Friday Hospitality (Miscellaneous) What does it take to write, produce, direct, and actually create independent films? Come find out. Info Table - 1:00 - 1:50 PM Geek Discussion (Geek Discussion) Containment Room (300) - CthulhuBob Lovely Panels are generally themed in advance and the panelists address that topic, unless of course they digress -- which we usually do. There was this one panel with Justin Farrington and me -- but, I digress. Our panelists will discuss whatever topic people want. 2:00 - 2:50 PM Age Limits and Parental Consent (Gaming) Containment Room (300) - Justin Farrington, Marc Johnson, Greg Schneider As you create a scenario for convention use, how do you decide what is and isn’t going to be appropriate for potential players? Can you work with the Game Chair to ensure your sign up sheet indicates this? If you think you should be asking, “Where’s your mom?” you probably should be. Good Reviews, Bad Reviews (Writing) Upstairs 1 (259) - S. A. Bolich, Manny Frishberg, C.L (Candi) Norman How to Write a Good Review: Reader reviews can make or break a book, and they help move a book’s visibility up on Amazon. You can help out your favorite author by writing one, but what should you say? What’s fair and what’s not? What’s helpful and what’s not? Come discover the difference between reader rage and honest feedback, and learn why even one-star reviews can be helpful to a writer. The Appeal Of Conventions (Geek Discussion) Upstairs 2 (260) - CthulhuBob Lovely, Rob (Illuminati Rob) McDonell What attracts us to cons? In what ways are they more and less fun than just hanging out with your geek friends at home or the local game store? Cons offer many opportunities to break out of your normal routine and try other activities, but how often do we take advantage of this? What do our panelists and audience do at cons? 16 Great Hall (400) - Rhiannon Held, J.A. Pitts, Ken Scholes, Patrick Swenson Hospitality (162) Come and get it! Inside these doors you will find all manner of food and drink to satisfy your cravings after a long session in the gaming room, during a break between panels, or whatever else you may be planning at MisCon. 3:00 - 3:50 PM Combat Demo: Realm of Stygia (Fight Demo or Class) Creekside Green (3) - Realm of Stygia The fighters of Realm of Stygia will introduce you to their weapons, armor, the rules of the LARP, then they’ll beat up each other for your viewing pleasure. Crafting the Next Great Epic Fantasy (Writing) Containment Room (300) - Steven Erikson, Sheila Gilbert, Ken Scholes, Betsy Wollheim A discussion of the tenets of epic fantasy, the expectations, and how to begin crafting your own. In a Hole in the Ground, There Lived a . . . (Geek Discussion, Writing) Upstairs 4 (262) - Josh Aronoff, Ben Donnelly How do the Hobbit and LotR hold up against modern epic fantasies? And in what ways did LotR pave the way for the fantasy genre to grow and thrive? Were the Hobbit movies any good? Why or why not? Did you also hate that white orc? Moderator: Jon Caro Great Hall (400) - Jon Caro, Peter Kent Meat Without Bones (Writing) Upstairs 1 (259) - M. H. (Maggie) Bonham, James Glass, Christie Meierz Stories usually have a generalized structure that runs just underneath (Star Wars Episode 4 is a prime example of the Hero’s Journey). How do you make a story work on a mechanical basis without showing the machine? Meet the Artists (Art) Hotel Lobby of Doom - Chuck Bordell, Rob Carlos, Brenda Carre, Todd Lockwood, Jeff Sturgeon, Tiffany Toland-Scott Here’s your first opportunity to meet and hang out with some of MisCon 28’s artists. You can talk art, ask questions, have a cup of coffee, whatever you want. The Better Part of Valor (Gaming) Upstairs 2 (260) - Ryan Goble, John Goff, Rob (Illuminati Rob) McDonell As a player, you may have a GM who only puts stuff in front of you that you are supposed to, and can easily, kill. Otherwise, it’s best to know that dangerous stuff is dangerous and hone your “recognize when should we run” skills. Tin Foil Hats (Kids’ Activities) Board Room - Devon Jelletich Protect your brains from the zombies by creating a state of the art Tinfoil Brain Protector. As a bonus they also protect you from mind control. 4:00 - 4:50 PM Crafting Foam Weapons and Armor (Fight Demo or Class) Upstairs 1 (259) - Realm of Stygia Learn how to create your own foam weapons and armor from the fighters of Realm of Stygia. MisCon 28 Years Later Crazies, Undead Frankenstein, or Voodoo Zombies? (Geek Discussion) Friday Programming Come color for a while! We have all sorts of coloring books from My Little Pony to Batman! This is a supervised event, but a parent still must be present. 6:00 - 6:50 PM Opening Ceremonies (Geek Discussion, Performing Arts) Great Hall (400) - Clay Cooper, Ben Donnelly, CthulhuBob Lovely Party Orientation (Party!) Upstairs 1 (259) - Holly (DJ HAuLi) Frydenlund A discussion on three main types of zombies: Voodoo Zombies, Undead Frankenstein (zombies controlled by a Zombie Master), and Crazies, who are alive but effected by some type of virus or radiation as in 28 Days Later. Are there other archetypes? The Tent (2) - Justin Barba, DAW Books, Steven Erikson, Amy Farrington, Sheila Gilbert, Peter Kent, Todd Lockwood, Betsy Wollheim This is a required meeting for anyone who is throwing a room party at MisCon. It should only last 15 minutes and will go over the rules and regulations your party must follow. Enter the green zone and find out what’s in store for you at MisCon 28. Our seers, scientists, and sages tell us this will likely only run about half an hour unless the forces of chaos force us to go longer. Sharp Pointy Things Don’t Need Reloading (Geek Discussion) 6:00 - 9:50 PM D & D 3.5 Teen Campaign (Kids’ Activities) Make a Comic! (Kids’ Activities) Board Room - Kt Andersen We’ve got the materials, and you’ve got the imagination. Why not join us and create a cool comic? Teaching Yourself to Sew (Costuming) Upstairs 2 (260) - Beth Stoops Learn how to teach yourself the basics of sewing then get some ideas on how to move on to more complicated things. The Place for Modules (Gaming) Upstairs 4 (262) - Justin Farrington, Marc Johnson, Keith Seyffarth Should a GM run published modules? Should they modify modules for their own campaigns? Are they a good starting place for new GMs? What do you need to do to run a module well and provide a good playing experience for your players? Writers’ Workshop Meet and Greet (Writing) Containment Room (300) - Justin Barba, S. A. Bolich, Larry Bonham, M. H. (Maggie) Bonham, Brenda Carre, Steven Erikson, Sheila Gilbert, James Glass, Rhiannon Held, Andrea Howe, Christie Meierz, Vicki Mitchell, C.L (Candi) Norman, J.A. Pitts, Joyce Reynolds-Ward, Ken Scholes, Patrick Swenson, Mark Teppo Participants and Critiquing Authors get together to meet and discuss how the workshop works. They’ll also discuss workshops in general, and how to take criticism. Open to anyone interested in the Writers’ Workshop. 5:00 - 5:50 PM Better Lairs and Abattoirs (Gaming) Upstairs 4 (262) - Kyle Elliott, Ryan Goble, John Goff How do villains find their secret lairs? Do they decorate? What makes a good or bad location for the “Fortress of Doom, Villainy and Generally Despicable Activity?” Coloring Time! (Kids’ Activities) Board Room - Amber Edwards Containment Room (300) - Larry Bonham, Tod Glenn, Matt McAdoo A connoisseur’s guide to edged weapons for the Apocalypse. The Importance of Beta Readers (Writing) Upstairs 3 (261) - Dave Bara, Manny Frishberg, C.L (Candi) Norman, Joyce Reynolds-Ward With the upsurge in self-publishing and the ease with which writers can now self-publish, the importance of beta readers has never been more apparent. Join selfpublished authors as they talk about why beta readers are so essential and how to find (and recognize) a good beta reader of your own. Tour the Art Show! (Art) Hotel Lobby of Doom - Rob Carlos Tour the art show with artist Rob Carlos. Look at this year’s art and get his perspective on what’s happening in there. He’ll also talk about how the art auction will work this year and get you primed to win the art you want. People will meet here then follow Rob to the Art Room. Why Do I Keep Watching This Garbage? (Geek Discussion) Upstairs 2 (260) - Josh Aronoff, Jean Carlos, Marc Johnson What TV Shows do we keep watching even though they’ve become and/or have always been awful? What is about a show that makes it such a train wreck? What guilty pleasure shows fit this category? Writing Strong, Believable Women (Writing) Great Hall (400) - M. H. (Maggie) Bonham, Diana Pharaoh (Di) Francis, Christie Meierz How do you write strong believable women? This is a loaded question, since this panel could be called writing strong, believable characters. But to focus on women, what does a writer need to do to bring female characters to life? Visit www.miscon.org for a full schedule PDF and the latest Updates. Board Room - John Richardson Level 1 Basic Start game for teens age 12ish to 17ish. You don’t need to bring anything but yourself and a set of dice if you’d like. Be prepared to have a good time! 7:00 - 7:50 PM Getting Into Character (Writing) Great Hall (400) - Steven Erikson, Diana Pharaoh (Di) Francis, Peter Kent, Ken Scholes One of the ways writers can write true-to-life, rounded characters is by encapsulating them fully in much the same way actors disappear into a role. Easier said than done, right? In this panel we’ll discuss how you get into a character quickly, especially characters that are nothing like you. Surviving the Apocalypse in RPGs (Gaming) Containment Room (300) - Ryan Goble, Marc Johnson, Rob (Illuminati Rob) McDonell How do you GM a apocalypse-based game where the PCs must survive in a devastated world? Can they sleep safely in the woods at night and sustain themselves by hunting and gathering? What new threats would they face? Would they fight to restore civilization or contribute to the chaos? Trespocolipsis (Performing Arts) The Tent (2) - Laurie Martin, The Sultana Dancers The Sultanas will perform a 30-minute-ish fusion of middle eastern dance, with a healthy dose of jingly costumes, shaking hips and a dash of attitude! 8:00 - 9:50 PM Cheeky Geeky Vaudeville! (Performing Arts) Joker’s Downstairs - J.K. (GinnyJones) Hinther The CGV performers will entertain you! 17 Convention Committee MisCon relies on volunteers year-round to plan and staff the convention. Department directors are in bold. Executive Committee Justin Barba, chair@miscon.org Amy Farrington, vicechair@miscon.org Marc Johnson, treasurer@miscon.org Support Nicole Harwood, Executive Assistant Jon Caro, Internal Auditor CthulhuBob Lovely, Chair Emeritus Departments Kids’ Activities Amber Edwards, Crystal Jones, Devon Jelletich, John Richardson, KT Anderson, Amy Farrington Marketing & Design Amy Farrington, marketing@miscon.org Medic Theme Justin Farrington Charity Raffle Operations Costuming Becky Harouz, costume@miscon.org Decor, Misc Room Parties Holly Frydenlund, decor8@miscon.org Amber Edwards, Stewart Fleming, Marc Johnson Film Festival Jon Caro, filmfestival@miscon.org Gaming Stewart Fleming, gaminglogistics@miscon.org Joe Taylor, Cthulhu Bob Lovely, Josh Aronoff Hospitality Nicole Harwood, hospitality@miscon.org Caleb Sperry, David Veto, Devon Jelletich, Josh Harwood, Cthulhu Bob Lovely, Earl Smith, Vicki Voeglin 18 Tech Logistics Keith Seyffarth, tech@miscon.org Brandon Bryan, Dylan O’Leary Merchants CthulhuBob Lovely Earl Smith, security@miscon.org Henry Edwards, Josh Tucker, Reid Jones, Clay Cooper, John Richardson Michael Greytak, design@miscon.org Art Bill Singletary, art@miscon.org Security Jeff Roper, merchants@miscon.org Amy Farrington, vicechair@miscon.org William Matross, HenryEdwards, Josh Pfau, Justin Farrington, Nicole Harwood, Reid Jones, Susanne Caro, Josh Eamon Photography Justin Farrington Volunteers Mariah Leder, volunteer@miscon.org Website Bob Norton, webmaster@miscon.org Keith Seyffarth Writer’s Workshop Kendra Lisum, writers@miscon.org Amy Richardson, Beth Aronoff Program Beth Aronoff, probook@miscon.org Amy Farrington, Justin Barba, Michael Greytak, Susanne Caro Programming Justin Barba, chair@miscon.org Kendra Lisum, department heads Registration Susanne Caro, reg@miscon.org Bridger Nichols Secretary Volunteer for MisCon 29! Help us make next year even better! MisCon needs volunteers to help plan the convention and ensure that it runs smoothly. We welcome all skills and talents. To contribute to the con and help us make MisCon 29 and our quarterly game days a success, register as a volunteer at www.miscon.org/volunteers, or contact a department at the email listed. Bill Singletary, secretary@miscon.org MisCon 28 Years Later Friday Programming Registration: 12- 8 / Info: 12 am - 12 pm / Hospitality: 2 pm-2 am Art Show: 1-7 / Merchants: 12 -7 Schedule subject to change. Updates at Info table and www.miscon.org. Film Festival: Horror (Video and Film Festival) Great Hall (400) - Jon Caro Come watch the horror entries for MisCon 28’s Film Festival. See Major Events (page 15) for titles and info. 8:00 - 11:50 PM LARP: Friday Night Theater (Gaming) Containment Room (300) - Black Shield Productions, Greg Schneider One week ago, the message went out on all channels and the Alliance’s little secret about the Reavers is public knowledge. Now the Alliance Senate is convening to take whatever actions are necessary to keep the Alliance together in the face of the Signal. Assuming that’s what the politicians want. . . Take the role of a member of Senate with your own agenda. Can you save the Alliance? Or will chaos reign and the Browncoats get their way? You get to vote. 9:00 - 9:50 PM Eric the Excellent! (Performing Arts) 10:00 - 1:50 AM Honey Badger Comedy Revival 2 (Party!) Ladies and gentlemen, this is your chance to see the spectacle of a lifetime! Illusions, sword swallowing, fire eating, mentalism, and more! Behold, as Eric the Excellent and Sir James of Butte Magic risk their lives for your entertainment in this death-defying, jaw dropping, and plain ol’ puzzling show of mythic proportions. Independence, Individuality, Self Esteem, and Tolerance. These are the things the Honey Badger can teach us, and the lessons we hold dear. The First Montana Orthodox Church of the Honey Badger is holding a comedy-filled “church service” room party. Come join in the craziness. *Not an actual church . . . yet. 9:00 - 1:50 AM Filk Away! (Performing Arts) MisCon’s Room Party (Party!) BBQ Area (1) - Eric the Excellent, James (Sir James) Jones Upstairs 1 (259) - Come try your hand at Filking! You don’t have to participate, but you’ll probably want to. What? What’s filking? Its a sort of impromptu mishmash of folk or popular music with a science fiction/fantasy twist. Come see for yourself--it’ll be fun. Upstairs 2 (260) - Great Hall (400) - MisCon’s Room Party! Sir Reginald’s Room Party (Party!) Upstairs 3 (261) - SpoCon’s Room Party (Party!) Upstairs 4 (262) - SpoCon’s Room Party. RADCON 6C Sci-Fi / Fantasy Convention February 13 - 15, 2015 Red Lion Inn, Pasco, WA Events: • Classic Costume Ball • Dealers Room • Masquerade • Lan Gaming • Films • 24 hour RPG and Card Gaming • Art Show and Auction • Live Entertainment • 24 hour Anime/SciFi Video Rooms • Programming Panels- Writing, Costuming, Art, History , SciFi Writer Guest of Honor: Jim C. Hines Gaming Guest of Honor: Jen Page Media Guest of Honor: Monte Cook Publisher Guest of Honor: Kevin Anderson Special Guest of Honor: John Dalmas Special Guest of Honor: Dragon Dronet www.radcon.org "Rune Sword" by Jeff Sturgeon Visit www.miscon.org for a full schedule PDF and the latest Updates. 19 Saturday Programming Registration: 10 -7 Info: 9 am -12 pm/Art Show: 10 -5 Hospitality: 10 am-2 am / Merchants: 10 -7 Schedule subject to change. Updates at Info table and www.miscon.org. 9:00 - 11:50 PM Saturday Volunteers and Information (Miscellaneous) The Glass Is Half Full...Or Is It? (Geek Discussion) Volunteers check in and get your tasks - and if you have a question or need help, this is your information source A discussion of optimism, pessimism, and realism. What are the pros and cons? Can Pessimistic heroes win the day? Our panelists will look at fictional examples such as the Lannisters, Luke Skywalker, Eddard Stark, and Captain Mal Reynolds. Still needs panelists Info Table - 10:00 - 10:50 AM Apocalyptic Anime (Geek Discussion) Great Hall (400) - Ben Donnelly A discussion of Apocalyptic anime. IGRE Publishing Q and A (Gaming) Upstairs 1 (259) - Erik Evjen Meet IGRE Publishing - the publishers of Sword Land RPG and the Songs of Ahrea manga. Medieval Modern: A follow up (Costuming) Upstairs 3 (261) - Beth Stoops Last year Beth did a panel on how to wear a t-tunic to work. This is her follow up panel that talks about what she learned from that, and what fellow sewers can learn from the experiment: how it’s changed how she wears what she wear, how she look at patterns, and how much she’s learned about modern clothes. Peter Kent Q and A (Video and Film Festival, Geek Discussion) Containment Room (300) - Justin Barba, Peter Kent MisCon 28 GoH and professional stuntman Peter Kent will discuss his life and career, including the many movies in which he was Arnold Schwarzenegger’s stunt double. Sock Puppets (Kids’ Activities) Board Room - Amy Farrington, Crystal Jones Googly eyes, yarn hair, silly smiles...what’s not to love about a sock puppet? What kind of puppet can you create? The Devolution of American Horror Films (Geek Discussion) Upstairs 2 (260) - Josh Aronoff, Jon Caro, CthulhuBob Lovely What are the origins of horror in film? How should we define “horror?” Chain saws and Blood? Virus outbreaks? Alien invasions? Why are some films great and so many just plain awful? 20 Upstairs 4 (262) - Dave Bara, Rob Carlos, Manny Frishberg, John Goff Tour the Art Show! (Art) Greg Schneider There are many options available to the non-dramatic. Board games cover many concepts, genres, levels of complexity and some are abstract. Card games offer the same possibilities. What if you really want to play that cool role playing game but don’t have the nerve to be dramatic and all “in charactery?” Montana Medicinal Potions (Crafts) The Tent (2) - Crystal Jones Hotel Lobby of Doom - Nikki Rossignol Details to Follow. Tour the art show with artist Nikki Rossignol. Look at this year’s art and get her perspective on what’s happening in there. She’ll also talk about how the art auction will work this year and get you primed to win the art you want. People will meet here then follow Nikki to the Art Room. Origami (Kids’ Activities) 11:00 - 11:50 AM Thinking During the Apocalypse (Geek Discussion) Upstairs 4 (262) - Josh Aronoff, Ruth Frey, Ann Gimpel How do people/societies handle losing everything when disasters happen? To what length will they go in order to reclaim their lives? Are stories like Walking Dead accurate? Foam Fighting Workshop: Archery and Spears (Fight Demo or Class) Creekside Green (3) - Realm of Stygia Learn how to use foam bows and spears in this workshop with Realm of Stygia’s fighters. All ages welcome to attend and check out the equipment. How Technology in Stories Becomes a Reality (Geek Discussion) Upstairs 2 (260) - Dave Bara, C.J. Cherryh, Jane Fancher, Kevin Noel Olson A discussion concerning how various technologies we enjoy today are only possible because they were initially envisioned by science fiction authors. How is this possible? Did each author invest a lot of time and research in exploring the possibilities of scientific advancement? Or did they simply invent the technologies for sensationalism in their books? Examples: Jules Verne: wrote about metro systems, selfprotecting bank vault systems and fax machines in the 1800s. Gene Roddenberry’s communic I like Games, But I’m Not an Actor (Gaming) Upstairs 1 (259) - Justin Farrington, CthulhuBob Lovely, Board Room - Amber Edwards Learn to make traditional or geeked-out origami. Recommended for ages 7 and up. The Art of Todd Lockwood (Art) Containment Room (300) - Todd Lockwood Artist Guest of Honor Todd Lockwood will give a slideshow presentation of his artwork (from book covers to Magic the Gathering cards, to . . . you name it). 11:00 - 12:50 PM Writers’ Workshop (Writing) Moderator: Kendra Lisum Great Hall (400) - S. A. Bolich, Larry Bonham, M. H. (Maggie) Bonham, Brenda Carre, Steven Erikson, Sheila Gilbert, James Glass, Rhiannon Held, Andrea Howe, Christie Meierz, Vicki Mitchell, C.L (Candi) Norman, J.A. Pitts, Joyce Reynolds-Ward, Ken Scholes, Patrick Swenson, Mark Teppo MisCon’s World Famous Writers’ Workshop. Submit your writing to us a month before MisCon, show up at the hotel, and meet with our professional critiquing authors and editors. They’ll help improve your writing. Noon - 12:50 PM Face Painting (Kids’ Activities) Board Room - Kt Andersen, Amber Edwards, Devon Jelletich Face painting! Exactly what it says on the title. Maker’s Spaces (Costuming) Moderator: Beth Stoops Upstairs 4 (262) - Jean Carlos, Marlesa (Mouse) Crawford, Faith (Mizz Mayhem) Emens-Pearson, Erica Pocklington, Beth Stoops How do you find and organize (create?) space for your creative obsession in your home (or garage, back yard, bat cave, whatever)? Our panelists will share how they do it, and time permitting, you can too. MisCon 28 Years Later Medieval Crossbows! (Fight Demo or Class) The Tent (2) - Realms of Avalon , Ruth Frey, Matt McAdoo Check out some medieval crossbows in action. Yes, we’re going to fire crossbows. Mood and Motivation in Art (Art) Upstairs 2 (260) - Rob Carlos, David Lewis Johnson, Nikki Rossignol How do posture, facial expression, color choices and other aspects of a piece of art convey the mood, thoughts and motivation of the subject? Saturday Programming 1:00 - 1:50 PM An Insider’s Take on Video Games (Geek Discussion) Upstairs 4 (262) - Douglas Herring Listen to veteran video game designer and Microsoft Art Director Doug Herring talk about the good old days of Sierra adventure games (through things like Close Combat and Age of Empires to the first X-Box launch and Fable). And get his opinions on game development in general. Anti-Hero, Hero, or Villain? (Geek Discussion, Writing) Containment Room (300) - S. A. Bolich, Steven Erikson, Diana Pharaoh (Di) Francis, James Glass What is an anti-hero? How do antiheroes differ from standard heroes and villains? Do we still love them even though they’re good and bad? What attracts us to them? Who are some of the best ones in modern culture? Creating EVA Foam Armor (Costuming, Crafts) Upstairs 2 (260) - Faith (Mizz Mayhem) Emens-Pearson, J.K. (GinnyJones) Hinther, Erika (Eekie) Noble Reading: C.J. Cherryh (Writing) Containment Room (300) - C.J. Cherryh The Ladies of Cheeky Geeky Vaudeville will do a demonstration on creating armor and props using Craft and EVA foam. C. J. Cherryh will read an excerpt from one of her recent works. Reading: Jane Fancher (Writing) Realm of Stygia Combat Demo (Fight Demo or Class) Jane will be reading from one of her recent works. Creekside Green (3) - Realm of Stygia Zombie Poetry (Kids’ Activities) The fighters of the Realm of Stygia will dazzle you with their combat prowess by beating on each other with foam weapons. Noon - 1:50 PM Finger Loop Braiding (Crafts) Upstairs 1 (259) - The SCA Need a cord or braid to lace your bodice, tie on your sleeves or close your purse? Using loops of threads, your fingers can weave these narrow textiles in a technique which reached a high point in Medieval Europe between 1200 and 1600. Today you can use these braids as hair ties, shoelaces, and drawstrings. Class limit is 10. There is a $5.00 charge for a handout and materials. Upstairs 3 (261) - Jane Fancher Board Room - Kt Andersen Roses are red. Violets are blue. Zombies like brains. And they’ll eat the plants too. Come join us and create your own poetry! Military Operations on Urban Terrain (Fight Demo or Class) Great Hall (400) - Clay Cooper Military Operations on Urban Terrain (MOUT) is the art of breaching doors and securing rooms in order to capture or neutralize enemies. Learn how the US military does it and apply it to your stories and/or game scenarios. 2:00 - 2:50 PM Board Game Extravaganza! (Kids’ Activities) Board Room - Amber Edwards We’re borrowing games from the MisCon Game Library. Maybe you’ll find something new to play, or even an old favorite. Come join the fun! Cross-Play (Costuming) Upstairs 4 (262) - J.K. (GinnyJones) Hinther, Erika (Eekie) Noble In this panel the Ladies (or is that Gentlemen?) of Cheeky Geeky Vaudeville will talk about gender bending and Cosplaying as the opposite gender. DAW Books Presentation (Writing) Containment Room (300) - DAW Books, Sheila Gilbert, Betsy Wollheim What’s new for DAW books? Join Sheila Gilbert and Betsy Wollheim for a presentation on up-and-coming titles from DAW. Multi-Genre Scenario Creation (Gaming) Upstairs 1 (259) - Justin Farrington, Marc Johnson, Greg Schneider If you write one-shot scenarios for home and/or convention use, creating separate stories can take a lot of time. Learn how to use the same basic story flow for several genres, thereby making multiple scenarios at the same time, while avoiding running the same players through essentially the same game more than once. Reading: Joyce Reynolds Ward (Writing) Upstairs 3 (261) - Joyce Reynolds-Ward Joyce will read from one of her recent works. 1:00 - 2:50 PM Fight Choreography Workshop (Fight Demo or Class, Performing Arts) 2:00 - 3:50 PM Pewter Casting Workshop (Crafts) Special GoH Peter Kent will teach participants some simple stunt fighting techniques. You’ll learn 3 basic strikes, then will put together a basic fight scene showing what you’ve learned. Come learn the art of Pewter Casting! Students will learn about casting and will carve a design into Cuttlefish Bone and leave (hopefully) with a casting of their very own. Limit of 10 participants, unlimited number of spectators. A $5 donation is requested to The Tent (2) - Peter Kent Visit www.miscon.org for a full schedule PDF and the latest Updates. BBQ Area (1) - Gene Mealey 21 Saturday Programming Registration: 10 -7 Info: 9 am -12 pm/Art Show: 10 -5 Hospitality: 10 am-2 am / Merchants: 10 -7 Schedule subject to change. Updates at Info table and www.miscon.org. offset the material costs. 2:00 - 4:50 PM Artists’ Corner (Art) Hotel Lobby of Doom - Rob Carlos, Douglas Herring, David Lewis Johnson, Todd Lockwood, Nikki Rossignol, Jeff Sturgeon, Tiffany Toland-Scott, Robin Walker Hang out with some of MisCon’s artists as they draw, paint, or play around with whatever catches their interest. Want to bring your own art materials and make your own stuff? Please do. Want to ask questions about anything art-related? Now is your chance. Just want to eat a sandwich and watch Rob Carlos draw some awesome dragons? Come have a seat. This is an informal hangout session--come and go as you like, or drop in for a few minutes between panels. Join in this hilarious recounting of some . . . interesting . . . viking stories and have a blast. You will laugh. A lot. Warrior Books. Bring your fiction to pitch, as well as any questions you have about publishing and writing! Realistically Surviving the Fall of Society (Geek Discussion) 4:00 - 4:50 PM Circus Freaks, Medical Learn to Perform Thriller! (Kids’ Activities) Upstairs 1 (259) - Marc Johnson, Matt McAdoo, Joyce Reynolds-Ward What skills, gear, knowledge, and mindset does it take to survive various kinds of apocalypses? Do you just need a sheriff’s hat and a Colt Python? A bug out bag and some jerky? A concrete fortress, a rain barrel, and some seeds? Monsters, and Myth (Geek Discussion, Performing Arts) Great Hall (400) - Eric the Excellent, James (Sir James) Jones With the leaps and bounds in medicine and technology, the human life is being extended. Depending on who you talk to, 200 years could soon be commonplace, and in theory, we could live forever. Whether born different or made, unique individuals have inspired humanity throughout history in motifs that range from monster to myth. In this panel, look through the lenses of medicine, myth, and the entertainment industry at those who are different and what they teach us about being human. Do we really want to live forever? What about the next generation? Do we need to curb the population? Is it ethical to try to live forever? The fighters of Realm of Stygia will teach you how to use sword and shield as well as fighting with 2 swords. All ages are welcome to examine the equipment. Keeping Track of Story Elements (Writing) Containment Room (300) - Steven Erikson, Rhiannon Held, Ken Scholes, Mark Teppo Steven Erikson wrote the one of the biggest, most sprawling fantasy epics out there. How does he do it? What are some of his, and other writers’, tips and tricks for keeping track of all those plot lines, characters, histories, personalities, and quirks? Join us and find out! Making Mead (Crafts) Upstairs 4 (262) - Judy Chapman, The SCA Learn everything you ever wanted to know about making mead. Reading: Crazy Funny Viking Stuff (Writing) Upstairs 3 (261) - Krista Wallace 22 Reading: Brenda Carre (Writing) Brenda will read from one of her recent works. Great Hall (400) - Dave Bara, C.J. Cherryh, Brooke Stanley The Tent (2) - Realm of Stygia Not all zombies are looking for brains. Some of them are looking to dance! Come learn how to dance to the song Thriller. Upstairs 3 (261) - Brenda Carre 3:00 - 3:50 PM Do We Really Want To Live Forever? (Geek Discussion) Foam Fighting Workshop: Melee (Fight Demo or Class) The Tent (2) - Kt Andersen, Crystal Jones, Alysa Shifty Disclaimer: These bizarre stories not for the fainthearted or anyone easily upset by unsettling images and descriptions. Shoot the Knight (Fight Demo or Class) So You Want to Cosplay? (Costuming) Creekside Green (3) - Realms of Avalon , Ruth Frey, Matt McAdoo Upstairs 4 (262) - Faith (Mizz Mayhem) Emens-Pearson, J.K. (GinnyJones) Hinther, Erika (Eekie) Noble Come experience the joy Dark Ages peasants felt by filling a knight full of arrows. (Ours are padded, by the way -- the arrows, not the knights.) The Ladies of Cheeky Geeky Vaudeville will teach getting started in Cosplay, rules of respect, and avoiding Cosplay scammers. Superhero Masks & Cuffs (Kids’ Activities) 4:00 - 5:50 PM First Page: Make or Break (Writing) Board Room - Amber Edwards Every superhero needs a good disguise. Come make your own mask and matching cuffs for a super look. Cape not included. 3:00 - 4:50 PM Sky Warrior Books Pitch Session (Writing) Upstairs 2 (260) - Larry Bonham, M. H. (Maggie) Bonham Come pitch your book to Sky Warrior Books! In this two-hour panel, enjoy the undivided attention of Maggie and Larry Bonham, publishers/editors at Sky Containment Room (300) - Sheila Gilbert, Peter Kent, Patrick Swenson, Mark Teppo, Betsy Wollheim Get a first-hand look at how editors react when they read the opening page of your submission. Submit the first page of your story or book to be randomly read aloud by stuntman Peter Kent. Our panel will stop Peter when they would stop reading the submission and tell you why. Submissions will be handed in at the beginning of the panel. Submissions will not be returned and not all submissions will be read. MisCon 28 Years Later Saturday Programming Realm of Stygia Combat Demo (Fight Demo or Class) Creekside Green (3) - Realm of Stygia Realms of Stygia will dazzle you with their combat skills. 5:00 - 5:50 PM Chainmail Workshop (Crafts) Hotel Lobby of Doom - The SCA Learn how to make chainmail. A $5.00 materials fee applies to this panel, and it’s limited to 10 participants. Unlimited Observers. Cosplay, Skit Style (Costuming) Upstairs 2 (260) - J.K. (GinnyJones) Hinther, Erika (Eekie) Noble Washington’s only FCBD(tm) Sister Studio) will teach moves and steps covering the basics of this purely improv style of belly dance. Come join the fun, and discover what the fuss is all about! Bring a hip scarf if you have one, loaners will be available. Viking Knit (Crafts) Upstairs 4 (262) - The SCA Learn how to weave metal into bracelets and necklaces in the traditional Viking style. A $5.00 materials fee applies to this panel, and it’s limited to 10 participants. Unlimited observers. 5:00 - 8:50 PM Pathfinder: Teen Campaign (Kids’ Activities, Gaming) Board Room - Devon Jelletich 7:00-8:50 Magic Show Creekside Green Fast-talking magician Evan Disney will astound you with his magic tricks. Keep an eye on your wallets, watches, and see if you can outsmart him. 7:00 - 7:50 PM Art of Swearing (Writing) Containment Room (300) - S. A. Bolich, Brenda Carre, Diana Pharaoh (Di) Francis, Andrea Howe Warning, Will Robinson! Bawdy language and creative insults ahead! After Romero: Euro Zombie Cinema (Video and Film Festival) Eekie and Ruby of Cheeky Geeky Vaudeville will go over the process of creating a Cosplay skit from conceptualization to realization. This is the foundation for how Cheeky Geeky Vaudeville was formed as well as something that is involved at competitions at other conventions. Bread loaves and goats are missing. Fences are broken and the magistrates favorite horse has been painted red. Outhouses have been tipped over, windows broken. In the distance large fires burn in the deep woods and roaring can be heard. Pathfinders, are you ready? This is a campaign geared toward ages 12ish to 18ish. I Don’t Think They Had Those in Victorian England (Geek Discussion) 6:00 - 6:50 PM Creating Conflict (Writing) Costume Contest Prep/ Meeting (Costuming) When creating a campaign or story for the real past, how much accurate historical detail is needed? How do you pull it off effectively? How much is too much? We all know conflict is the heart of any story, but how do you create conflict, how much is enough, and what do you do when you need more conflict? We’ll also discuss how to find the conflict inherent in your characters, plot, and setting. Meet here to get ready for the Costume Pageant. From this meeting, you will proceed into the Containment Room for the pageant itself. How do Evil Societies Function? (Geek Discussion, Gaming) Upstairs 1 (259) - Erik Evjen, Erica Pocklington Great Hall (400) - Ryan Goble, John Goff, Kevin Noel Olson Reading: Larry Bonham (Writing) Upstairs 3 (261) - Larry Bonham Larry will read from one of his recent works. Zombie Biology For Storytellers (Geek Discussion) Upstairs 1 (259) - Susanne Caro, Ruth Frey, Holly (DJ HAuLi) Frydenlund Our panel of lady scientists (an immunologist, a molecular biologist, a biolab technician, and a parasitology enthusiast/limerick-ologist) will present realistic explanations for possible causes of zombies. 5:00 - 6:50 PM American Tribal Belly Dancing (Performing Arts) The Tent (2) - Laurie Martin, The Sultana Dancers Learn some American Tribal Style belly dance! Lulu, who is founder of Blue Amber Belly Dance, (SE Great Hall (400) - Ann Gimpel, Vicki Mitchell, Joyce Reynolds-Ward Upstairs 1 (259) - Josh Aronoff, Dave Bara, Marc Johnson, Christie Meierz Moderator: Jon Caro Great Hall (400) - Jon Caro Discussion, history and a visual sampler of European Zombie movies, focusing on the 70’s and 80’s films inspired by George Romero’s Night of the Living Dead. Moderator: Becky Harouz Hotel Lobby of Doom - Manga: Creating a Modern Epic (Comics, Art) The creators of the manga “Songs of Ahrea” will discuss its origins and creation process, as well as how you can produce manga of your own. An evil society can’t be just blood running in the streets and constant public flayings. How would they look and function? Monsters have children too, you know. Reading: Patrick Swenson (Writing) Jeff Sturgeon Art Demo (Art) Patrick will read from one of his recent works. Containment Room (300) - Jeff Sturgeon Jeff’s award winning art is easily recognizable, come and learn his unique style and techniques while you watch him work. Reading: Beth Stoops (Writing) Upstairs 3 (261) - Beth Stoops Beth will read from one of her recent works. Visit www.miscon.org for a full schedule PDF and the latest Updates. Upstairs 3 (261) - Patrick Swenson Stone and Crystal Healing (Geek Discussion) Upstairs 4 (262) - Gail Glass A group discussion of stone and crystal healing. All healers and interested persons welcome. 8:00 - 8:50 PM Costume Pageant (Costuming) Moderator: Becky Harouz Containment Room (300) - Faith (Mizz Mayhem) Emens23 Saturday Programming Registration: 10 -7 Info: 9 am -12 pm/Art Show: 10 -5 Hospitality: 10 am-2 am / Merchants: 10 -7 Schedule subject to change. Updates at Info table and www.miscon.org. Pearson, Gail Glass plain ol’ puzzling show of mythic proportions. MisCon’s Costume Pageant! Participants will show off their costumes to our panel of judges and the audience. MisCon’s 5th Annual Drag Show (Performing Arts) 8:00 - 9:50 PM Film Festival: Science Fiction (Video and Film Festival) Moderator: Jon Caro Great Hall (400) - Jon Caro Come see the Science Fiction Films entered in MisCon 28’s Film Festival. See Major Events (page 15) for titles and info. 8:00 - 8:50 PM Illuminati Dance Party! (Party) The Tent - Help Illuminati Rob and his new bride Illuminati Joanne celebrate their wedding by dancing up a storm. The dance will segue into the masquerade ball. 9:00 - 9:50 PM Eric the Excellent! (Performing Arts) BBQ Area (1) - Eric the Excellent, James (Sir James) Jones Ladies and gentlemen, this is your chance to see the spectacle of a lifetime! Illusions, sword swallowing, fire eating, mentalism, and more! Behold, as Eric the Excellent and Sir James of Butte Magic risk their lives for your entertainment in this death-defying, jaw dropping, and 24 in advance to riff specific segments of this Zombie classic and the audience will vote for the top three funniest teams. Containment Room (300) - Amanda Michael’s Bouvier, Miss Jade LaRose Anime Music Videos (Comics) It’s a geek-infested drag show! By the old anime and the new, it’s the 10th anniversary of MisCon’s Anime Music Video Party! Come up and see what wild and weird stuff Ben has on tap for this year. Laugh at Gendo’s audition, cry at the Miyazaki tribute, hurl at the Trotting Dead. 9:00 - 1:50 AM As the World Falls Down, a Masquerade Ball (Party!) The Tent (2) - Holly (DJ HAuLi) Frydenlund This year, MisCon’s apocalyptic Saturday night room party is an outdoor masquerade ball. There will be music, beer from Missoula’s Big Sky Brewery, and DJing from DJ HauLi. Get your costumes ready and be prepared to have fun. See Major Events (page 14) for more info. 10:00 - 11:50 PM Riff Contest: Night of The Living Dead (Video and Film Festival) Moderator: Jon Caro Great Hall (400) - Jon Caro Ever wanted to be Mike, Joel or one of the Bots? Think you have what it takes to make the MisCon audience laugh the most? Sign your team for our live riff contest of the original Night of the Living Dead. Teams will sign up Containment Room (300) - Ben Donnelly 10:00 - 1:50 AM RadCon’s Room Party (Party!) Upstairs 3 (261) D20 Girls’ Room Party (Party!) Upstairs 1 (259) SpoCon’s Room Party (Party!) Upstairs 4 (262) 10:00 - 2:50 AM Honey Badger Comedy Revival 2 (Party!) Upstairs 2 (260) - Independence, Individuality, Self Esteem, and Tolerance. The First Montana Orthodox Church of the Honey Badger is holding a comedy-filled “church service” room party. Come join in the craziness. *Not an actual church . . . yet. MisCon 28 Years Later Sunday Programming Registration: 10 -7 / Info: 9 am-12 pm / Hospitality: 10 am-2 am Art Show: 10 -4 / Merchants: 10 -7 Schedule subject to change. Updates at Info table and www.miscon.org. 9:00 - 11:50 PM Sunday Volunteers and Information (Miscellaneous) Info Table - Volunteers check in and get your tasks - and if you have a question or need help, this is your information source 10:00 - 10:50 AM Alignment in RPGs (Gaming) Upstairs 1 (259) - Kyle Elliott, Justin Farrington Even in systems without specific alignments, characters more complex than the “kill the goblins and take their golds” type generally have some sort of ethical bent. Good does not mean stupid, Evil is not as two dimensional as laughing maniacally while eating babies and Neutral is not “I don’t care.” Author Book Signing (Writing) Containment Room (300) - Dave Bara, S. A. Bolich, Larry Bonham, M. H. (Maggie) Bonham, Brenda Carre, C.J. Cherryh, Steven Erikson, Jane Fancher, Diana Pharaoh (Di) Francis, Sheila Gilbert, James Glass, Rhiannon Held, Peter Kent, Todd Lockwood, Christie Meierz, Vicki Mitchell, J.A. Pitts, Joyce Reynolds-Ward, Ken Scholes, Patrick Swenson, Mark Teppo, Betsy Wollheim Sewing for the Straight Figure (Costuming) Upstairs 2 (260) - Beth Stoops A humorous but information panel discussing fitting for techniques for the “straight figure.” 10:00 - 1:50 PM Sunday Art Show (Art) Art Room (700) - The MisCon art show is a special event; every year we bring together the work of many successful and aspiring artists. These wonderful works are displayed, sold, and auctioned just during the wondrous time of MisCon. The art show closes early on Sunday to prepare for the Art Auction. 11:00 - 11:50 AM Dance of Death: the Black Plague (Geek Discussion) Upstairs 1 (259) - Realms of Avalon , Ruth Frey All authors are invited. Steven Erikson’s signing is moderated, and we will maintain a STRICT 3 item maximum per person--zero exceptions. In order to keep the line moving, Steve can only personalize one item per person per trip through the line. The Black Death took a terrible toll on Europe through the middle ages and Renaissance, periodically wiping out large segments of the population. The repercussions of widespread disease and death ranged from practical changes in economic and political situations to more abstract changes in cultural mindsets and artistic expression. Reading historical accounts, it’s no surprise many people caught up in plague outbreaks thought the Apocalypse was approaching -- or had already arrived! Minion Paper Craft (Kids’ Activities) Don’t Bring A Knife To A Gun Fight (Geek Discussion) Everyone needs good minions, so Gru went and made his own. And now you can too! In this panel we’ll be making Minions out of paper though, not corn. Did your character try to flip the safety on his Glock? Perhaps they shot a foe and sent them flying back across the couch? This panel is a basic intro to identification of common firearms, the physics behind them, and how they operate. . Board Room - Amy Farrington Old School Revival Gaming (Gaming) Containment Room (300) - Marc Johnson Moderator: David Lewis Johnson Upstairs 3 (261) - Erik Evjen, David Lewis Johnson Douglas Herring Art Demo (Art) A discussion of the Old School Revival gaming movement and its motives. What is OSR, anyway? Come find out. Illustrator Douglas Herring will demonstrate his fantasy watercolors. Realm of Stygia Combat Show (Fight Demo or Class) The Tent (2) - Realm of Stygia The Realm of Stygia’s fighters will show off their fighting skills while they beat up each other in order to make you happy. Upstairs 2 (260) - Douglas Herring Eric the Excellent! (Performing Arts) Creekside Green (3) - Eric the Excellent, James (Sir James) Jones llusions, sword swallowing, fire eating, mentalism, and more! Behold, as Eric the Excellent and Sir James of Butte Magic risk their lives for your entertainment in this death-defying, jaw dropping, and plain ol’ puzzling show of mythic proportions. Visit www.miscon.org for a full schedule PDF and the latest Updates. GMing Outside the Box (Gaming) Upstairs 4 (262) - Josh Aronoff, Keith Seyffarth, Josh Stribling An introduction to alternate GMing techniques and improvisational skills. It Came from the Slushpile (Writing) Great Hall (400) - Sheila Gilbert, Patrick Swenson, Betsy Wollheim Join our esteemed editors as they relive some of their more intriguing cover letters and writing samples received through their years on the other side of the publishing spectrum. We’ll learn what works and what doesn’t and how to make sure yours is the best it can be. Optical Illusion: Draw Your Hand in 3D (Kids’ Activities) Board Room - Amber Edwards, Crystal Jones Use your drawing skills to create an optical illusion. Reading: Rhiannon Held (Writing) Upstairs 3 (261) - Rhiannon Held Rhiannon will read from one of her current works. 11:00 - 12:50 PM Doctor Who Trivia Cup 2014 (Geek Discussion) Hotel Lobby of Doom - Jon Caro A Doctor Who Trivia Cup, you say? Step out of your Tardis and come test your skills. Do you have what it takes to match trivia wits with other Whovians? 11:00 - 1:50 PM SCA Combat Demo (Fight Demo or Class) The Tent (2) - Gene Mealey, The SCA The SCA will entertain you with a combat demo. They will fight with swords and other melee weapons as well as demonstrate their skill with thrown weapons. 11:00 - 2:50 PM Barbeque with Medieval Lawn Games, Fencing, Shooting the Knight!, and Fun! (Party!) BBQ Area (1) - Realm of Stygia , Realms of Avalon , CthulhuBob Lovely, The SCA Join us in the Picnic Area for some BBQ and great entertainment, featuring medieval lawn games with the Realms of Avalon folks, Erik the Excellent, SCA combat, and Belegrim combat demos. 25 Sunday Programming Registration: 10 -7 / Info: 9 am-12 pm / Hospitality: 10 am-2 am Art Show: 10 -2 / Merchants: 10 -7 Schedule subject to change. Updates at Info table and www.miscon.org. Noon - 12:50 PM Books: From Idea to Marketplace (Writing) Great Hall (400) - DAW Books, C.J. Cherryh, Sheila Gilbert, Todd Lockwood, Betsy Wollheim Noon - 1:50 PM Military Operations on Urban Terrain Day 2 (Fight Demo or Class) Creekside Green (3) - Clay Cooper, Josh Stribling Writer, acquiring editor, copy editor, editor, art director, cover artist, publisher. CJ Cherryh, Betsy Wollheim, Sheila Gilbert, Dave Bara, and Todd Lockwood discuss taking a book from concept to the shelves. Platoon Sergeant Clay Cooper and his team will demonstrate the practical application of Military Operations on Urban Terrain (MOUT). Breaking the Rules of Writing (Writing) 1:00 - 1:50 PM Costuming: Getting Started (Costuming) Containment Room (300) - Dave Bara, M. H. (Maggie) Bonham, Brenda Carre, Ann Gimpel Name some rules of writing. Good. Now let’s destroy them! Upstairs 1 (259) - Marlesa (Mouse) Crawford, Amber Edwards, Faith (Mizz Mayhem) Emens-Pearson, Beth Stoops Business of Art (Art) Upstairs 1 (259) - Jean Carlos, Rob Carlos, David Lewis Johnson, Jeff Sturgeon Are you interested in getting into costuming, but not sure how to get started? Worried about keeping to a budget? Don’t want to (or can’t) sew? This panel will help you work through all these concerns and more. A discussion on how to manage your affairs and make money as a professional artist. Cthulhu Masks (Kids’ Activities) Face Painting (Kids’ Activities) Board Room - Kt Andersen, Amber Edwards, Devon Jelletich Even more face painting! Ladies in Role-Playing (Gaming) Upstairs 2 (260) - Susanne Caro, Amy Farrington Do you have actual females playing in (or, better yet, running) your role-playing campaigns? Do female players make the game better? What can be done to encourage girls to start playing? What to Wear to the Apocalypse (Costuming) Board Room - Devon Jelletich Upstairs 3 (261) - Diana Pharaoh (Di) Francis, James Glass, Joyce Reynolds-Ward Maybe you love researching for a book or story, and maybe you hate it. Regardless, you have to do it, or you risk having your book thrown across the room in disgust. In this panel we’ll learn the best ways to research, how to organize your notes, and how to achieve balance between research and writing. 2:00 - 2:50 PM Apocalyptic Clamour Bellydance Workshop (Performing Arts) Join instructor Blair Logan for a brief choreography for all levels of dance experience. We will review some basic belly dance movements to create our own way to make sense of the surrounding apocalyptic clamour of Miscon--comfortable clothes recommended, shoes not necessary. We will have a quick stretching and warm up intro to the class, and it’s always good to bring some water! Upstairs 4 (262) - Chuck Bordell, Leila Del Duca, Douglas Herring Who is the master of the comic universe? Marvel? DC? Image? Does it even matter? A discussion that aims to discover which one (if either) is the best. Or the worst. Or whatever. Let’s just talk about comics. My Little Pony in the Modern Age (Geek Discussion) Upstairs 2 (260) - Ben Donnelly Reading: Steven Erikson (Writing) 26 Writing What You Don’t Know (Writing) Master of the Comic Universe? (Geek Discussion) Writers’ Workshop Wrap Up (Writing) Writers’ Workshop Participants Only. This is an opportunity for the Writers’ Workshop participants to meet after the workshop and discuss each other’s submissions and critiques without those nasty critiquing authors. Tour the art show with artist Tiffany Toland. Look at this year’s art and get her perspective on what’s happening in there. She’ll also talk about how the art auction will work this year and get you primed to win the art you want. People will meet here then follow Tiffany to the Art Room. The Tent (2) - Blair Logan Examining clothing that people have lying around the house and how it might come in handy in an emergency situation. Moderator: Kendra Lisum Upstairs 4 (262) - Kendra Lisum Hotel Lobby of Doom - Tiffany Toland-Scott Join us as we make cool Cthulhu masks! Why has a kid’s cartoon become so popular with adults? Is it pop culture or an internet phenomenon? And what’s with these bronies anyhow? Come to the panel if you like the show, like to talk about it, or are just wondering what the heck it’s all about. Upstairs 3 (261) - Beth Stoops Tour the Art Show! (Art) Containment Room (300) - Steven Erikson Steve will read from one of his recent works. That GM (Gaming) Great Hall (400) - Justin Farrington, Ryan Goble, John Goff We’ve talked about dealing with problem players in the past, but there are also problem GMs. How do you deal with them? What makes a GM “bad?” Artist Pictionary (Art) Moderator: Jean Carlos Containment Room (300) - Rob Carlos, Todd Lockwood, Nikki Rossignol, Jeff Sturgeon, Tiffany Toland-Scott Join teams with one of our artists and play Pictionary. The artists will build teams from audience members. The hat full of chits of paper, each with a movie, TV show, book or story title, or a character related to the theme. Corsets in Cosplay (Costuming) Upstairs 4 (262) - J.K. (GinnyJones) Hinther Ruby Riddle of Cheeky Geeky Vaudeville will talk about using corsetry in Cosplay as well as how to adapt costume designs to fit your needs. Creating PC Groups for Convention Scenarios (Gaming) Upstairs 1 (259) - Erik Evjen, Marc Johnson, Greg Schneider, Keith Seyffarth MisCon 28 Years Later As a GM, when you’re staying up until 4:00 AM making characters for the great American scenario, how do you balance strengths and weaknesses in the PCs and ensure there will be something relevant for all of them to do? Reading: Ken Scholes (Writing) Upstairs 3 (261) - Ken Scholes Ken will read from one of his recent works. The Skinny on Being Skinny (Writing) Upstairs 2 (260) - Ann Gimpel, Rhiannon Held, J.A. Pitts We’re seeing a plethora of strong female characters coming into focus lately (think Katniss, Tris, and every Whedon heroine ever). But many of these characters conform to a single body type: skinny but strong, powerful, yet delicate. While they may be decent role models, are we (still) sending the wrong message to our audience? Wibbley Wobbley Timey Wimey Fezzes (Kids’ Activities) Board Room - Kt Andersen I wear paper hats now, paper hats are cool. Make a paper fez. The Doctor would approve. Zombies Everywhere! (Writing) Great Hall (400) - Steven Erikson, Diana Pharaoh (Di) Francis, Betsy Wollheim Using zombies to trigger the end of civilization can be read in a number of ways: are zombies the result of scientific experimentation? Genetic manipulation of a virus? Efforts to create a super-soldier? If so, then are we talking anti-science SF? Are they are a natural response to over-crowding and poor hygiene? Join us as we discuss all things zombie (even how we’re sick of zombies). 2:00 - 4:50 PM Realm of Stygia Combat Show (Fight Demo or Class) Creekside Green (3) - Realm of Stygia A foam weapon combat demo with swords, archery, and other weapons, put on by the Realm of Stygia fighters. 3:00 - 3:50 PM Be an Action Hero! (Fight Demo or Class, Performing Arts) The Tent (2) - Peter Kent What does it take to be an action hero? Professional stuntman Peter Kent will teach participants what it takes to be a Hollywood stuntman/woman. He’ll teach some basic stunt moves/techniques. Superhero capes not provided. Sunday Programming Cinched, Brief Corset History + Lacing Demo (Costuming) Huxley’s Brave New World or another type of totalitarian society? Rubby Riddle of the Cheeky Geeky Vaudville will do a revision of her popular panel of corset history as well as a lacing demonstration. Developing Cultures for Storytellers (Geek Discussion, Writing) Upstairs 2 (260) - J.K. (GinnyJones) Hinther Comic Production 101 (Comics, Art) Moderator: Josh Wagner Upstairs 4 (262) - Chuck Bordell, Leila Del Duca, Theo Ellsworth, Tony Gregori, David Lewis Johnson Our team of comic industry professionals will discuss comics, covering everything from breaking in to production, to checking out the local scene. Map Making (Kids’ Activities) Containment Room (300) - Steven Erikson, John Goff, Ken Scholes In this panel we’ll learn how to develop unique cultures, economies, art, history, culture, music, language, expletives, etc. to fill your stories with juicy, realistic details. We’ll discuss how culture influences your characters, your world, and its history. Come learn from anthropologists, archaeologists, and writers. Reading: J.A. Pitts (Writing) Upstairs 3 (261) - J.A. Pitts Board Room - Brenda Carre, Amber Edwards John will read from one of his recent works. Come help create a giant map of a wonderful world of your making! What’s New In Science (Geek Discussion) Mastering the Revision Process (Writing) Containment Room (300) - Ann Gimpel, Andrea Howe, Christie Meierz, Mark Teppo Learn revision techniques for both novels and short stories. Oh, I Wish I Was a Spaceman... (Geek Discussion) Upstairs 1 (259) - Jane Campbell, James Glass, Jeff Howe Private spaceflight is no longer in the realm of fantasy. Commercial enterprises are competing for private and public dollars to rocket to the stars. What is out there, what progress is being made, and how can you be a part of it? Reading: S. A. Bolich (Writing) Upstairs 3 (261) - S. A. Bolich Upstairs 4 (262) - Jane Campbell, C.J. Cherryh, James Glass Fusion reactors? Hand transplants? Adamantium-laced bones? Flying cars? What’s new in science this year? Come find out. World of Yarncraft Year 3 (Crafts) Upstairs 2 (260) - Amy Farrington, Andrea Howe Have you ever gazed longingly at Dr. Who’s scarf and thought, “I bet I could make one of those”? Or created a plushie beholder to keep you company at the game table? You’re not the only one! Join your fellow geeky knitters and crocheters to discuss the crafty inspiration that our favorite geek pastimes provide. Feel free to bring your latest project and work as we talk. Showand-tell is welcome and encouraged! Zombie Gak (Kids’ Activities) Sue will read from one of her recent works. Board Room - Amber Edwards, Crystal Jones Your Internal Adventuring Party (Geek Discussion) Using some simple ingredients (glue, borax, & water) we can create a most wondrous substance. . .gak! Come join us as we whip up a batch of it. Great Hall (400) - Brooke Stanley Learn about your internal adventuring party, and how they battle evil wizards such as viruses and infections! A discussion of the immune system anatomy as well as immune system responses, both normal and abnormal. 4:00 - 4:50 PM Brave New World? (Geek Discussion) Upstairs 1 (259) - Larry Bonham, Manny Frishberg, Joyce Reynolds-Ward Will the current trend in education towards less creativity, conformity and the focus on teaching test subject matter drive our society towards Aldous Visit www.miscon.org for a full schedule PDF and the latest Updates. “That” Guy (Gaming) Great Hall (400) - Erik Evjen, Ryan Goble, Rob (Illuminati Rob) McDonell, Greg Schneider Who is “that” guy? The one who doesn’t bathe? The one who insists on drinking before and/or during game? The rules lawyer? The agitator? You? How do you deal with “that” guy and how do you avoid being him? 5:00 - 5:50 PM Alternative Medicine (Geek Discussion) Upstairs 2 (260) - Gail Glass 27 Sunday Programming Registration: 10 -7 / Info: 9 am-12 pm / Hospitality: 10 am-2 am Art Show: 10 -2 / Merchants: 10 -7 Schedule subject to change. Updates at Info table and www.miscon.org. Art Auction Prep. (Art) Great Hall (400) - Keith Seyffarth Art Auction Preparation. The room is closed as the Art Director and volunteers prepare for the Art Auction. Cosplay Make-Up (Costuming) Upstairs 1 (259) - Faith (Mizz Mayhem) Emens-Pearson, J.K. (GinnyJones) Hinther Mizz Mayhem and Ruby Riddle of Cheeky Geeky Vaudeville will help you complete your Cosplay look with make-up. Reading: Diana Pharaoh Francis (Writing) Upstairs 3 (261) - Diana Pharaoh (Di) Francis Diana will read from one of her recent works. Drinking the perfect cup of coffee? Complete silence? Do you watch a little Tony Robbins then get to it? What do you do? Alien Thinking (Gaming) Upstairs 2 (260) - Kyle Elliott, Rob (Illuminati Rob) McDonell, Greg Schneider Often, “alien thinking” is depicted as simply focusing on just one emotion or being really vicious. How do you avoid being overly simplistic and depict a more complex concept of the perspective of a non-human species? Choosing Older Sewing Machines (Costuming) Upstairs 1 (259) - Beth Stoops How to choose an old sewing machine that will be reliable, simple to use, and easy to fix. are welcome! Importance of Art in RPG Design (Gaming, Art) Upstairs 1 (259) - Erik Evjen, Erica Pocklington How much is a picture worth, especially when you put it in an RPG book? Our panelists will discus the importance of artwork in the RPG industry, from creative output to brand identity to marketing. 8:00 - 8:50 PM Ken Scholes Live in Concert! (Performing Arts) Containment Room (300) - Ken Scholes Come listen to author and all-around cool guy Ken Scholes play live in concert. Stories From Hollywood: a Slideshow (Video and Film Festival, Geek Discussion) 9:00 - 9:50 PM Eric the Excellent! (Performing Arts) Stuntman Peter Kent will show a slideshow of some of the movies he has worked on. Expect some interesting stories about some of the biggest action movies, movie stars, directors, and other people we don’t all hang out or work with. Ladies and gentlemen, this is your chance to see the spectacle of a lifetime! Illusions, sword swallowing, fire eating, mentalism, and more! Behold, as Eric the Excellent and Sir James of Butte Magic risk their lives for your entertainment in this death-defying, jaw dropping, and plain ol’ puzzling show of mythic proportions. BBQ Area (1) - Eric the Excellent, James (Sir James) Jones Containment Room (300) - Peter Kent The Math of RPG-ing (Gaming) Upstairs 4 (262) - Josh Aronoff, Ryan Goble, John Goff How or should you contemplate statistical analysis of the “numbers game” behind the role playing game? Should encounters be gauged to be “winnable?” Do you need to concern yourself with capacities for damage dealing versus damage endurance? 6:00 - 7:50 PM Evolution of a Writing Career (Writing) Upstairs 3 (261) - J.A. Pitts, Ken Scholes JA Pitts and Ken Scholes take us through the evolution of a writing career, what it takes and how to get there. Film Festival: Fantasy (Video and Film Festival) 9:00 - 1:50 AM Filk-o-Mania! (Party!) Upstairs 4 (262) Sing, drum, and have fun with INfilk. 10:00 - 1:50 AM MisCon Room Party (Party!) 5:00 - 8:50 PM D&D 3.5 Round 2 (Kids’ Activities) Containment Room (300) - Jon Caro Round 2! Level 1 Basic Start game for teens age 12ish to 17ish. You don’t need to bring anything but yourself and a set of dice if you’d like. Be prepared to have a good time! 6:00 - 8:50 PM Art Auction (Art) Sir Reginald’s Room Party (Party!) Great Hall (400) - CthulhuBob Lovely, Keith Seyffarth Upstairs 1 (259) Come bid on your favorite piece from the Art Show. The auction will run until everything has gone up for bid, which could be really late. Like midnight. 10:00 - 2:50 AM Honey Badger Comedy Revival 2 (Party!) Board Room - John Richardson 6:00 - 6:50 PM Beating Writer’s/Artist’s/ Creator’s Block (Geek Discussion) Upstairs 4 (262) - M. H. (Maggie) Bonham, Douglas Herring, Vicki Mitchell, C.L (Candi) Norman, Robin Walker Do you experience writer’s block? Or artist’s block? When you do, how do you motivate yourself to create cool stuff? Is it about creating the perfect environment? 28 Enjoy a Sunday evening viewing of the fantastic films of MisCon 27’s International Short Film Festival. See Major Events (page 15) for titles and info. 7:00 - 7:50 PM Confusing Grammar (Writing) Upstairs 2 (260) - James Glass, Rhiannon Held, Andrea Howe When to Use What: Effect versus affect. Past versus passed. Who versus whom. Let’s face it: English is weird. Learn to navigate the more confusing elements of English grammar, but of course all grammar questions Great Hall (400) RadCon Room Party (Party!) Upstairs 3 (261) Upstairs 2 (260) Independence, Individuality, Self Esteem, and Tolerance. These are the things the Honey Badger can teach us, and the lessons we hold dear. The First Montana Orthodox Church of the Honey Badger is holding a comedy-filled “church service” room party. Come join in the craziness. *Not an actual church . . . yet. MisCon 28 Years Later Monday Programming Registration: 10 -1 /Info: 9 am-3 pm/Hospitality: 10 am -2 pm Art Show: 10 -1/Merchants: 10 -2 pm Schedule subject to change. Updates at Info table and www.miscon.org. 9:00 - 2:50 PM Monday Volunteers and Information (Miscellaneous) Info Table - Volunteers check in and get your tasks - and if you have a question or need help, this is your information source 10:00 - 10:50 AM Monday Morning Coffee Klatch (Hour 1) (Writing) The Tent (2) - Justin Barba, S. A. Bolich, Larry Bonham, M. H. (Maggie) Bonham, Brenda Carre, Diana Pharaoh (Di) Francis, Sheila Gilbert, Ann Gimpel, Andrea Howe, Todd Lockwood, Vicki Mitchell, C.L (Candi) Norman, Patrick Swenson, Mark Teppo Come to theTent Monday morning where we’ll ask our attending guests and pros to be available to chat over a steaming cup of joe. This will be an informal gettogether, come and go as you please. Putting the Military in Fiction (Writing) Moderator: Dave Bara Containment Room (300) - Dave Bara, Steven Erikson, James Glass, John Goff What is military fiction and how do you write it convincingly? Is a military background necessary? Do the rules change when you’re writing space opera, military fantasy, or other sub-genres? Raffle! (Charity) Great Hall (400) - CthulhuBob Lovely We will draw winning tickets for MisCon’s charity raffle. Buy some tickets, show up, and you might win something. See Miscon Merchandise table and “Major Events” on page 15 for more info. 10:00 - 12:50 PM Monday Art Show (Art) Art Room (700) - Only art that has not sold is available for sale on Monday. Art is only sold Monday at the direct sale price, if such is provided by the artist. 11:00 - 11:50 AM Mad Libs: Art Edition (Art) Moderator: Tiffany Toland-Scott Great Hall (400) - Rob Carlos, Todd Lockwood, Nikki Rossignol, Jeff Sturgeon Artistic Mad-libs! The audience will supply random nouns, verbs and adjectives, etc., and our artists will draw them. Monday Morning Coffee Klatch (Hour 2) (Writing) The Tent (2) - Brenda Carre, Manny Frishberg, Sheila Gilbert, Ann Gimpel, Andrea Howe, David Lewis Johnson, Vicki Mitchell, J.A. Pitts, Patrick Swenson, Mark Teppo Come to the Tent Monday morning where we’ll ask our attending guests and pros to be available to chat over a steaming cup of joe. This will be an informal gettogether, come and go as you please. Reading: Jim Glass (Writing) Upstairs 3 (261) - James Glass Jim will read from one of his latest works. Sewing for the Round Figure (Costuming) Astronomy for Science Fiction Writers (Writing) Upstairs 3 (261) - Larry Bonham, C.J. Cherryh, James Glass Come learn about the stars -- everything from physics to space travel to black holes! The basics you need to know to write a convincing scifi story. Design a Patronus (Kids’ Activities) Board Room - Amber Edwards Come design your own Patronus. Will it be a cat, a stag, or maybe even a platypus? Encouraging Role-playing in Games (Gaming) Upstairs 2 (260) - Beth Stoops Upstairs 4 (262) - Justin Farrington, John Goff, Rob (Illuminati Rob) McDonell A humorous but information panel discussing fitting for techniques for the “round figure.” How to get your players to embrace role-playing and avoid meta game thinking. What Motivates Cultists? (Gaming) Morality In The End Times (Geek Discussion) Upstairs 4 (262) - Justin Farrington, Ryan Goble, CthulhuBob Lovely You’ve spent the better part of your life deciphering encoded Latin and sacrificing hobos to gather the energies to summon your god Ygthakthaksoo. The time is nigh! The stars are right! Soon you will call forth Ygthakthaksoo, He/She/It of a thousand eyes and randomly forming mouths for the devouring of human flesh! Uh, why? Don’t you think maybe you and the Ygthakthaksoo club might make a target rich environment? World Deconstruction 101 (Writing) Containment Room (300) - Steven Erikson, Rhiannon Held, Ken Scholes You’ve learned all about world building, but what can archaeology and anthropology teach us about deconstructing your world? Should yours be an epic apocalypse or a slow, painful descent into the history books? Great Hall (400) - Diana Pharaoh (Di) Francis, Christie Meierz, J.A. Pitts Does honor still exist in an apocalypse? Is it better to live for yourself or others? Is that even possible? Or is everything kill or be killed? 1:00 - 1:50 PM Drawing, Coloring, Tin Foil Hats, Oh My! (Kids’ Activities) Board Room - Amber Edwards We’ve got one last panel before we go, and we’re going to spend it doing a little bit of everything. Film Festival: Awards and Best of Show (Video and Film Festival) Great Hall (400) - Jon Caro Come see the highlights of MisCon 28’s International Short Film Festival. See Major Events (page 15) for titles and info. Noon - 12:50 PM Art of the Short Story (Writing) Upstairs 2 (260) - S. A. Bolich, M. H. (Maggie) Bonham, Ken Scholes, Mark Teppo The ubiquitous short story panel. Join our talented short story writers as they discuss the ins and outs of short stories, and whether it is still (or ever was) the path to having longer fiction published. Visit www.miscon.org for a full schedule PDF and the latest Updates. M I S C O N 29 Monday Programming Registration: 10 -1pm /Info: 9 am-3 pm/Hospitality: 10 am -2 pm Art Show: 10 am-1 pm/Merchants: 10 am-2 pm Schedule subject to change. Updates at Info table and www. miscon.org. Plot Craft (Writing) Containment Room (300) - Steven Erikson Steven Erikson discusses how he does it. That’s Not Fair! (Gaming) Upstairs 4 (262) - Ryan Goble, CthulhuBob Lovely, Rob (Illuminati Rob) McDonell What expectations and agreements are there at the game table? Should the GM poll the players before a campaign regarding what sort of game they want? How realistic should combat be? How hard should it be to leap a chasm? What about character death? Transitioning Through Time: Scene vs Summary (Writing) Upstairs 2 (260) - Larry Bonham, Diana Pharaoh (Di) Francis, J.A. Pitts How does a writer move the reader through time? Whether you’re writing a sweeping generational saga, or a short story that takes place over the course of a day, how do you move your characters through time, transitioning them from one moment to the next without 30 relying on worn-out cliches? Join us as we talk about transitions, time stamps, and other tricks of the trade for moving your story forward. . Veterans’ Round Table (Geek Discussion) Upstairs 1 (259) - Clay Cooper Are you a military veteran? If so, come hang out with other vets and talk about whatever you want. You’re among family. This panel is only open to military veterans. 2:00 - 2:50 PM Interesting Villains (Geek Discussion, Writing) Great Hall (400) - Who are the most interesting villains in science fiction, fantasy, and horror? What makes them so intriguing? What makes them become “evil” and how can you create a satisfying villain from scratch? 3:00 - 3:50 PM Closing Ceremonies (Geek Discussion) The Tent (2) - Justin Barba, DAW Books, Steven Erikson, Sheila Gilbert, Todd Lockwood, Betsy Wollheim Finish out MisCon 28 in style and catch a sneak peek at what’s in store for you next year at MisCon 29 May 2015. Volunteer for MisCon 29! Help us make next year even better! MisCon needs volunteers to help plan the convention and ensure that it runs smoothly. We welcome all skills and talents. To contribute to the con and help us make MisCon 29 and our quarterly game days a success, volunteer at www.miscon.org or contact a department at the email listed on page 18. MisCon 28 Years Later Game Descriptions Visit Gaming HQ (room 161) between 10 am and 8 pm to see the schedule and sign up for games. Gaming rooms are open 10 am-2 am. Joker’s wild gaming closes at 1:00 am. GMs should check in at HQ. 13th Age RPG 13th Age GM: Ash Law Number of Players: 6 It turns out with 13th Age, you can have your cake and eat it, too. It is essentially a d20 game fused with storyoriented mechanics usually associated with Dungeon World or Fate Core, with the excess crunch trimmed. The result? A lean and mean medium crunch game which is a blast to play, if you enjoy the play-style the designers advocate. A Cold Summer’s Night Call of Cthulhu (Chaosium Games) GM: Robert Brazel Number of Players: 5 The year is 1922. Radio is now broadcasting commercially, Prohibition is on and women get to vote! You all live in Arkham, Massachusetts. You all know famous explorer Walter Hamming Goodman. He lives 20 miles out of town in a very nice house. Six months after a long trip to Norway, Walter was found dead. You all knew him in some way and have been summoned for the reading of his last will at his house. Will you strike it rich? Or is his death an omen of things to come? A Curiosity Call of Cthulhu (Chaosium Games) GM: CthulhuBob Lovely Number of Players: 6 The Reign of Victoria has been good for England, a little too good for the lower classes. Nevertheless, you still maintain a household staff and carry yourself with dignity. Still, money cannot insulate you from boredom. Fortunately, Charles Pendergrass has reemerged. Though no one has seen him for some time, his spectacles have always been amusing. Now he has invited you to visit him in the haunted village of Wookey Hole, near Wells, in Somerset. No game experience is necessary. A Face by Any Other Name Deadlands Noir GM: John Goff Number of Players: 5 (characters provided) The year is 1935, but the history is not our own. In the Confederacy’s largest city, New Orleans, trouble comes not only in the form of the notorious Black Hand gangster, but darker, unnatural menace as well. Track down clues as a hard-nosed private dick, supernatural grifter, mysterious voodoo houngan, or slightly unhinged patent scientist as you work to solve the latest mystery in the Crescent City. Deadlands Noir uses the Savage Worlds rules. A Society of Secrets Shadow Run, 5th Edition GM: Marc Johnson Number of Players: 5 Number of Players: 5 The runs always start off simply; you are to find a person of low value and unknown to the megacorps. Deliver him back to Mr. Johnson or provide proof of the manner of his demise and the Nuyen is yours. To your amazement, there is even a hazard pay clause. But who would have guessed that the University of Washington would have secrets that rival the UCAS or the Aztechnology Corporation? Secrets held for decades and long forgotten; secrets worth killing for... “There are certain discoveries, certain advancements of science that make us step back and realize that our world has now changed forever. Pandora’s box has been opened and we cannot put this knowledge back inside. And for a brief moment while a few select men stand in the midst of that discovery, they are like unto gods. That is why I am here. That is my genius. Right now you don’t believe, but tomorrow? That is a new day.” - Last words of Dr. Harding before he died At Basilisk Fort Bulldogs! Neither Rain nor Sleet nor Apocalypse Dragon Age RPG (Green Ronin) GM: Jim Johnson (JJ) Number of Players: 6 A chance to own a small keep, and its surrounding lands, sounds too good to be true. Only one way to find out. . . Bad Karma Top Secret (SI) GM: Justin Farrington Number of Players: 6 On June 2nd, 1995, an F-16C on a reconnaissance flight was shot down near Mrkonjic Grad, Bosnia. Six days later, just after midnight on June 8th, the pilot made radio contact. Your team will execute a pre-dawn HAHO insertion to eliminate nearby anti-aircraft threats, ensure destruction of the prototype recon pod, and secure our pilot for extraction. Fate GM: Molly Lloyd Number of Players: 6 Just another day in Class D Freight; just another crate to deliver to some backwater system where no other company is willing to go. Of course, this particular system is under apocalypse quarantine and the crate is not to be opened under any circumstances and is to be delivered “at all costs, on penalty of discharge, imprisonment, and/or execution”. What could be inside? Probably something valuable, fragile, or incredibly dangerous. The way your luck runs, why not all three? Caught in the Crosshairs Bare en Annen dag i Midgard Pathfinder (Paizo) Part 1 of 3 GM: Devin Harbour Number of Players: 6 While on patrulje in Midgard the call comes out from Valhalla, Langhus av Rettferdighet, that a spetakkel is in place at the Hoved Fisk Marked and all available units should respond. No one gets away with bryte loven in Midgard. A Gnomish alchemist, Johan Twiggleboom, in the woods has been secretly developing a formula to treat baldness, but he will only sell the formula to the empires of Golarion for 1 billion Platinum. Upset by this development, the Dwarven ambassador plans to steal the formula and share it with the world. Led by a great Elven scientist, Charlene Raja, the party is hired to protect her as they steal the formula from his lab. Beware the hand!! This game will take place in the Judge Dredd Universe. Part 1 of 3 for level 3 characters. Black Shield Meet and Greet Clay-O-Rama Savage Worlds Game System (Pinnacle Entertainment Group) GM: Jeffery Kuether-Ulberg Number of Players: 8 Various Games GM: Black Shield Productions Number of Players: 10 Black Shield GMs will be relaxing from their weekend of gaming in their room. Come by and play a card game, shoot the breeze, or talk us into running something you missed but really want to play. Box Call of Cthulhu (Chaosium Games) GM: Greg Schneider Visit www.miscon.org for a full schedule PDF and the latest Updates. GM: Beth Stoops Number of Players: 8 Sculpt your own uniquely-skilled monster and enter a knock-out, drag-out, no holds barred fight to the death in this classic tabletop game. Elizabeth Stoops will bring modeling clay for the game. Ages 12 and up. Confrontation Pathfinder (Paizo) GM: Dean Keith (Vader) Number of Players: 5 31 Game Descriptions The truth about Lord Carnill’s father was a painful blow to the young lord. Now he wants the PCs to take the fight directly to the Overlord. The time to strike is at hand. Can they defeat him? if they are to preserve a millennia-old organization and Osirion’s past. Cthulhu/Zombie/Dino Hunt Dice Destroy Washington Zombie Dice GM: CthulhuBob Lovely Number of Players: 6 Check out some cool, easy to learn and quick to play dice games from Steve Jackson Games. Feel free to wander off, come back or stay the whole two hours! No experience is necessary, all materials are provided and the winner will receive a prize. Destiny of the Sands 1 of 3: A Bitter Bargain Pathfinder (Paizo) Part 1 of 3 GM: Sean Kelly Number of Players: 6 An information broker has offered Amenopheus, the Sapphire Sage, information on this investigation into his ancient order, the Jeweled Sages, in an ‘exchange of services’. To assist an ally, the Pathfinder Society must deal with a deadly antagonist, sending the PCs to fulfill the bargain and collect its due. The question, what price their foe will demand. Pathfinder Society Scenario, Levels 1-5. Destiny of the Sands 2 of 3: Race to Seeker’s Foll Pathfinder (Paizo) Part 2 of 3 GM: Sean Kelly Number of Players: 6 The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands, but they are not the only ones who seek its power. The Pathfinders must endure the scalding Osirian desert, brave its inhabitants, and watch for hidden dangers if they are to survive. Can the PCs reach the ruins before their rivals claim the prize? Pathfinder Society Scenario, levels 1-5 Destiny of the Sands 3 of 3: Sanctum of the Sages Pathfinder (Paizo) Part 3 of 3 GM: Sean Kelly Number of Players: 6 Discovering that the Jeweled Sage are in grave danger, the PCs set off after notorious jewel thieves before they can disappear with a priceless treasure. The trail leads to the sages’ hidden sanctum deep within the Pillars of the Sun, the Pathfinders must draw upon both their own resourcefulness and the ancient historians’ power 32 Pathfinder Society Scenario, levels 1-5. BattleTech (Classic BattleTech) GM: Ben Donnelly Number of Players: 8 The classic Destroy UM is back and bigger than ever! The infestation of MisCon has reached a breaking point, but there’s a cure. The only problem is, it’s buried underneath Washington DC, and both the Illuminati and the Resistance want it! They’ve hired mercenary teams from all corners of the multiverse. If you’ve ever wanted to see Tyrion Lannister, Saeko Busujima, George Washington and Twilight Sparkle duel to the death, then this rather silly game is for you. No experience nee Drop Into Hell Redux: May 31, 3059 BattleTech (Classic BattleTech) GM: Ben Donnelly Number of Players: 8 At the height of Operation Bulldog, the Sentinels RCAT make a combat drop on Richmond, a world held by Clan Smoke Jaguar. It’s a no quarter fight for control of the Leesburg DropPort, and only one side is walking away from this one. Escape from Frogcatraz Over the Edge GM: Carrie Jones Number of Players: 6 You are in the rather run down zoo in Queens, New York. It was once a grand place, with antique greenhouses of Victorian style and an amazing collection of orchids. But things have fallen on harder times. And now, the exhibits, one by one are being sold off to pay for the (minimal) upkeep. You heard the zoo keeper talking last night. The whole Anura wing has to go. And that means...you. Heaven only knows where they will send you, and there are...rumors. Now is the time...to escape! Escape from Missoula Outlive Outdead GM: Dean Keith (Vader) Number of Players: 6 The Zombie Apocalypse is real. It is happening now. And you are in the middle of it. Try to survive and escape Missoula. Will you make it, or will you turn into a zombie? Play and find out. Fluxx Fluxx (Looney Labs ) GM: Al Beddow Number of Players: 6 For 4-8 players, no experience required. Fluxx is a card game in which the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win. Duty’s Edge Fluxx Board Game (Note: This game will be run three times in different systems: Dungeons & Dragons 4E, Pathfinder, and Savage Worlds. Check schedule to for details.) GM: Joel Thorne Number of Players: 5 Jarl Helmold Ravenblood was recently wed to Saxa Ravenblood, a young woman of great beauty. Soon after they were wed, Lady Saxa was discovered missing. The jarl’s investigation quickly revealed that she had been kidnapped. The Church of Treuec has appeased the distraught Jarl by assigning one of the Order of the Stoneguard to find the kidnapper and bring him to justice. Echoes of the Overwatched Pathfinder (Paizo) GM: Steven Huffstutler Number of Players: 6 When a Pathfinder agent working in the famed Blakros Museum in Absalom falls victim to a terrible, ancient evil, if falls to the PCs to hunt down the released terror before it can retrieve a relic of the mad astronomer Ralzeros the Overwatched. Pathfinder Society Scenario, Levels 1-5. Legend: GM=Game Master • D&D = Dungeons and Dragons Fluxx (Looney Labs ) GM: Al Beddow Number of Players: 6 Everything is in flux in this unique game, from the rules, to the game board, to the color of your pieces! It is more strategic than the original card game and delivers everything you would expect from a name like Fluxx: The Board Game. The ever-shifting landscape is made of tiles that can be rotated or uprooted elsewhere on the table. Occupy the right tile spaces to claim the current goal and reveal the next goal; getting you one step closer to victory! Haunting Of Glimmerpoint (Note: this game is being run several times with varying settings. Check Gaming HQ for details.) Sword Land RPG (Sword Land RPG) GM: Erik Evjen Number of Players: 7 In the Great Forest of North Ahrea, it appears that there are sinister spirits that live within Lake Turen’Dur, particularly manifesting in the lakeside resting grounds known as Glimmerpoint. All sorts of poor folk have gone missing due to the unknown assailants, and it seems that these attacks will not end without intervention. MisCon 28 Years Later COMING PLAY IT NOW AT MISCON 28! www.facebook.com/SwordLandRPG Visit www.miscon.org for a full schedule PDF and the latest Updates. 33 Game Descriptions Visit Gaming HQ (room 161) between 10 am and 8 pm to see the schedule and sign up for games. Gaming rooms are open 10 am-2 am. Joker’s wild gaming closes at 1:00 am. GMs should check in at HQ. Humans!!! the unaltered histories, the Pathfinders plan a daring infiltration to recover the secrets of Taldor’s past victories so that Mendev might benefit from the discovery. unnatural) disaster has happened . . . or will happen during the game. You are a rugged survivor in a world full of people – and things – that want to kill you and take your stuff. So do it to them first! You used to be a musician, doctor, miner, cheerleader, etc., but now you are a zombie and these pesky humans keep trying to kill you. But why? All you want is some nice, delicious brains. They have plenty. Perhaps if you infected more humans, it wouldn’t be such a problem... PFS, level 1-5 This set introduces four new classes and a new, yet eerily familiar, card type: Disasters! Zombies!!! (Twilight Creations) GM: Al Beddow Number of Players: 6 In Humans!!! you choose a Zombie and your abilities are determined based on your pre-zombie occupation. Now you wander around town trying to infect as many people as you can to help with your cause. Illuminati Illuminati (Steve Jackson Games) GM: CthulhuBob Lovely Number of Players: 6 You are “Them,” the Secret Masters, the puppeteers in the dark; rule the world! (And drink lots of coffee.) In My Day Fate GM: Carrie Jones Number of Players: 6 Even the best superhero eventually grows old and retires to the old folks home. But sometimes they need to get out their walker and save the world one more time. Insane Russian Clerics IV Coming to America Over the Edge GM: Carrie Jones Number of Players: 6 After the rigors of solving murder mysteries, keeping the wedding of the Werewolf Queen on track and learning to rock out with a band of English punks, what could be next? Well, a religious conference in Chicago, of course! The whole band of special division Russian Orthodox Fathers are on their way to the new world to debate the heavy theology of Vatican II. But watch out! There are mobsters, Wilds, and a whole lot of spirits here that want a piece of the team! Library of the Lion Pathfinder (Paizo) GM: Kyle Elliott Number of Players: 6 Few societies have so vaunted a tradition of leading crusades as Taldor, yet the constant revisions to its history by scheming factions leaves the truth obscured by countless acts of political modifications. When a secretive ally approaches the Pathfinder Society with information about a hidden archive that contains 34 Mirage And what’s with all these seals running around? Call of Cthulhu (Chaosium Games) GM: Tod Glenn Number of Players: 6 Munchkin Quest On July 1, 1798, the French army under General Napoleon landed in Egypt. In a strange and dangerous land, a party of Savants and their escort strike out with a native guide to investigate a rumored buried city that may hold an undisturbed trove of ancient wonder. Some things should be left buried in the past. Kill the monster, grab the treasure, stab your buddy. That’s what it’s all about. Now, Munchkin comes to the board game. Mists of Mwangi Pathfinder (Paizo) GM: Steven Huffstutler Number of Players: 6 Pathfinder Lugizar Trantos recently returned from the Mwangi Expanse with haunted eyes and a pack full of strange idols. Absalom’s famed Blakros Museum purchased his pieces and Lugizar vanished. The strange monkey idols he pulled from the misty jungles of Mwangi carry with them a fell curse, and now their power has laid claim to the museum. Can the Pathfinder Society uncover the source of the curse in time, or will the Blackrose Museum be forever lost to the mists of Mwangi? PFS Levels 1-5 Monocles and Madness! Pathfinder (Paizo) GM: Dan Talbot Number of Players: 5 There’s trouble in River City with a capital T and that stands for tentacles. At a special lecture by Professor Yolondic van Yonic (“Professor Y” to her students), it has been revealed that reality is not what it seems. Evil clowns and things that nom your sanity are afoot, but you might not be able to see them if you’re not willing to lose some sanity. The crazier you get, the more you can bend reality, but the more you gaze into the abyss, the more it will gaze back at you. Ages 18 and over. Munchkin Apocalypse Munchkin (Steve Jackson Games) GM: Al Beddow Number of Players: 6 It’s the end of the world! In Munchkin Apocalypse, every possible natural (and Legend: GM=Game Master • D&D = Dungeons and Dragons Munchkin Quest (Steve Jackson Games) GM: Al Beddow Number of Players: 6 Cooperate with the whole group, adventure with a partner, or strike out on your own. You don’t know what’s behind a door until you open it... then another tile is added to the dungeon. Battle monsters for power and treasure, or send them after your friends. Reach Level 10, and then get out alive if you can! Munchkin Zombies Munchkin (Steve Jackson Games) GM: Al Beddow Number of Players: 6 It’s the sickest, silliest Munchkin yet! You are zombies, kicking down doors and eating brains. The “monsters” you’re attacking are people, some helpless and some hazardous, with a few rogue zombies thrown in. The armor is whatever you’ve blundered across during your lurching search for brains. So bravely you’ll go forth, with mousetraps on your feet and a bowling trophy protecting your poor rotting head . . . to level up, or to die. Numenera Numenera GM: Sean McClure Number of Players: 6 Numenera, a science-fantasy RPG set in The Ninth World, an earth one billion years in the future, built on the bones of eight greatly-advanced civilizations. The PCs arrive in the town of Redstone as security for a local merchant. Once in town, they discover that all of the locals are experiencing the same, inexplicable dream every time they go to sleep. Can they discover the cause of the dream and find a way to stop it before Redstone completes its slide into madness and eventual death? Nyx Games Day Magic the Gathering Event Magic: The Gathering (Wizards of the Coast) GM: Jason Benner (El Capita’n) Number of Players: 30 MisCon 28 Years Later Format: Legacy (Any cards allowed except a few from Ban list.) Resistance Game Descriptions Prizes: Promo cards for all participants. First place will get a cool item signed by Todd Lockwood!! Pathfinder (Paizo) GM: Dean Keith (Vader) Number of Players: 5 It has been 6 months since the PCs rescued Lord Carnill from jail. Now they must find the Resistance and try to get information about the real cause of the death of his father. Will they get the information? Off to the Leg Braces Will they join the Resistance? Play and find out. Entry: FREE Structure: Swiss pre-lim rounds, then cut to top 8 Pathfinder (Paizo) Part 2 of 3 GM: Devin Harbour Number of Players: 6 After successfully retrieving the baldness formula from Johan Twiggleboom, it is discovered that a super villain is planning on building a flesh-construct that will dominate Golarion. The party must race to stop the planned theft of the body parts needed to complete his monstrous creation. Part 2 of 3 for level 5 characters. Open Gaming Open Gaming Number of Players: 48 These tables are available for open gaming. Please limit yourselves to a 4 hour slot. Pathfinder Kid’s Track Adventure Pathfinder (Paizo) GM: Travis Hightower Number of Players: 6 Kid’s Track offer four lesson plans, broken down by minutes spent on each subject. It discusses the basics of roleplaying games and utilizes the Pathfinder RPG Beginner Box to teach those fundamentals. Each lesson builds on the previous lesson and helps a GM teach children as young as six, what roleplaying games are and how to play roleplaying games, specifically using the Pathfinder Beginner Box rules. Pathfinder Society Scenario Savage World of Krül: Hot Wax d20 System (Open Gaming License) GM: Robert J Parker Number of Players: 6 On a dying world which was once a high-tech paradise ruled by mighty wizard-kings, the survivors fight to uncover the lost treasures of a forgotten age. You are some of these desperate scoundrels, hoping to make some coin to ease your thirst. Lum the Lascivious, warlock fleshmaster, is seeking a group of ruffians to scour the remains of the Waxworks, the former home of his one-time rival Doctor Vizago and is willing to pay a 2000 gp to recover Vizago’s wax tablets, the key to his power. Save the Kingdom, Be a Hero d20 System (Open Gaming License) GM: Joel Thorne Number of Players: 5 The kingdom is in peril, the land is being ravaged by an evil dragon being ridden by an even more evil necromancer. Be the hero and stop evil in its tracks. This game is designed for teenagers ages 10 to 16 or so and will be family friendly. The game is non system specific and is primarily designed as a place to have some fun and be a hero. Secret of Eastvale Dragon Age RPG (Green Ronin) GM: Jim Johnson (JJ) Number of Players: 6 Pathfinder (Paizo) GMs: Kyle Elliott, Steven Huffstutler, Melissa McCallum, Walter Sheppard Number of Players: 6 each game Jorg, a local shopkeeper, pleads for your help. He explains to that a Witch of the Wilds has placed the village under a spell and even kidnapped Ardnis, his only daughter. Scenario TBA Star Fleet Battles Tournament Patrol: D-Day Plus 27 GURPS (Steve Jackson Games) GM: CthulhuBob Lovely Number of Players: 6 You are a U.S. Army Infantry squad on patrol in the Bocage country in France, on July 3rd, 1944. No experience is necessary, all materials are provided and the winner will receive a prize. Star Fleet Battles (Amarillo Design Bureau) GM: Harlan Haskell III Number of Players: 10 This will be a sanctioned miniature Star Fleet Battles Tournament with prizes for the winners of the first few places, depending on number of participants. There will be prizes from Amarillo Design Bureau for at least 1st and 2nd; and more if there are more players. This GM has all materials to run the tournament, including miniatures, maps, and rules for the Tournament. Visit www.miscon.org for a full schedule PDF and the latest Updates. The Blackrose Matrimony Pathfinder (Paizo) GM: Steven Huffstutler Number of Players: 6 The eldest daughter of the prominent Blackrose family is set to wed an influential Hellknight, and the Pathfinder Society is invited to the festivities. Dressed for a wedding befitting royalty, a team of Pathfinders attend the ceremony on behalf of the Decemvirate, but will their presence ultimately strengthen the Society’s relationship with the influential Blackroses, or will events at the wedding bring the already tenuous alliance to a breaking point? Pathfinder Society Scenario, Levels 3-7. The Confirmation Pathfinder (Paizo) GM: Joe Taylor (Quasijoe) Number of Players: 6 Pathfinders undergo 3+ years of training, and their last test before becoming a full Pathfinder agent is the Confirmation. Confirmation is typically an individual affair, but the society recently discovered a site that would be perfect for initiates, but perhaps too dangerous to handle alone. Uncovering this site’s secrets will contribute to the society’s body of knowledge and shape the exciting careers ahead for each of you. Pathfinder Society scenario, levels 1-2. The Glass River Rescue Pathfinder (Paizo) GM: Stewart Fleming (AoF) Number of Players: 6 A Pathfinder leading a diplomatic envoy from the Dwarven holds of the Five Kings Mountains has gone missing, and the balance of power in a time of war hangs on her rescue. The Pathfinder Society’s divinations indicate the agent was waylaid in the nation of Razmiran, when one of her escorted diplomats failed to pay a requested tithe. Now it falls to the party to locate the missing Pathfinder and the dwarven diplomats, and escape with their lives. Pathfinder Society scenario, levels 1-5. The Journey Home: Apocalypse Fate - GM: Black Shield Productions Number of Players: 10 Apocalypse is a role-playing event where players join for as long or short of time as they want. Players take the roles of survivors of an alien zombie extinction event that is in process of destroying civilization. Designed for beginning and advanced players alike, Players will be provide the story that decides the fate of the world throughout the convention with the Finale beginning at 9:00 PM on Sunday. 35 Game Descriptions Visit Gaming HQ (room 161) between 10 am and 8 pm to see the schedule and sign up for games. Gaming rooms are open 10 am-2 am. Joker’s wild gaming closes at 1:00 am. GMs should check in at HQ. The Mysterious Voyage of the SS Admiral Nakhimov Call of Cthulhu (Chaosium Games) GM: Jeffery Kuether-Ulberg Number of Players: 8 At 2200 hours on August 31, 1986, you set sail out of Novorossiysk bound for Sochi on the flagship of the Black Sea passenger fleet. You are due into port tomorrow evening, but tonight you and over 1200 other passengers have cleared the pier and a call goes out that dinner and drinks were being served in the main ball room. This would surely be a night to remember… The Path Fate GM: Casey Almas Number of Players: 6 Two roads diverged in a wood, and I--I took the one less traveled by, And that has made all the difference. -Robert Frost, “The Road Not Taken” The Penumbral Accords Pathfinder (Paizo) GM: Steven Huffstutler Number of Players: 6 The daughters of Absalom’s Blakros family have long been among the most pursued maidens in the Inner Sea. The family’s matriarch approaches the Pathfinder Society to help her break a pact with the denizens of the Plane of Shadow to save her twin daughters from a life of servitude at the hands of the Onyx Alliance. Heading into the fan-favorite adventuring location of Blakros Museum, the PCs have only a short amount of time to break the Penumbral Accords and solidify the ties to the Blakros The Shining Force Part 1: Fall of Grans Pathfinder (Paizo) GM: Casey Almas Number of Players: 6 The Era of Peace has blessed the Island of Grans for nearly a century. But a freakishly powerful storm may have signaled the end of happy days. A devil possessed the King of Granseal before being chased out by Sir Astral and his pupils. The King has dispatched his troops to find and destroy the devil before it can do any harm. Your search has lead you to the Kingdom of Galam, an ally of Granseal, but the allied Kingdom does not seem so friendly... The Sleeper Awakens Call of Cthulhu (Chaosium Games) GM: CthulhuBob Lovely Number of Players: 6 36 ‘Tis the 10th of March, in the year of Our Lorde 1001. You dwell in the towne of Emborough, in Somerset County. No word has come lately from the village of Wookey Hole, where strange things are said to live in the local caves. Trade has stopped and taxes are overdue, so the Bishop is sending a group of men to investigate. No experience is necessary, all materials are provided and the winner will receive a prize. The Traitor’s Lodge Pathfinder (Paizo) GM: Tyson McCarthur Number of Players: 6 During the attack on Nerosyan, Pathfinders sought out a local venture-captain to aid in the city’s defense. Instead it appeared the leader had not only fled recently but had played a part in the demons’ offensive. The safety and integrity of the Pathfinder Society requires that a team delve into the sealed basement beneath the abandoned lodge to determine what else the turncoat may have set in motion. Pathfinder Society scenario, levels 3-7. The Truesilver Treasure Pathfinder (Paizo) GM: Marc Johnson Number of Players: 5 The roads and villages at the edge of Cormyr are fraught with foes both obvious and subtle as the adventurers protect a secretive Cormyrean noble and his valuable cargo. The Truth of The Dragonmark Pathfinder (Paizo) Part 1 of 3 GM: James Eckert Number of Players: 6 The Pawns of Fate, a respected adventuring group of misfits have been tasked with escorting a Dragonmarked heir on a dangerous yet vital quest into the dark unknown. Their journey will take some unexpected turns leading them to their greatest challenge yet, and the fate of an entire world may well hang in the balance. Act One: TODAY WE RIDE: Friday 4PM Act Two: TONIGHT WE FIGHT: Saturday 6 PM Act Three: TOMORROW WE DIE: Sunday 6 PM Players should be prepared to play all 3 sessions. Troopers Mini Six (Anti-Paladin Games) GM: Dean Keith (Vader) Number of Players: 6 You are troopers in the Mobile Infantry. After the Legend: GM=Game Master • D&D = Dungeons and Dragons disaster of the first battle, the approach changed and you are sent to Planet L for a mop-up operation. Will you kill the bugs, or will you die trying? Join up and find out. Try a New Board Game Czech Games Edition (Czech Gamed Edition) GM: Jason Holt Number of Players: 6 Walk in, sit down, and learn how to play a new board game. Jason Holt from Czech Games Edition will be on hand to teach people how to play Galaxy Trucker, Dungeon Petz, Tash-Kalar, and many other board games. No sign-up necessary. Just come in, pick a game, and learn to play. Voice In The Void Pathfinder (Paizo) GM: Steven Huffstutler Number of Players: 6 Mystery strikes again at the problem-plagued Blackrose Museum in Absalom and its curator, Nigel Aldain, needs your help. When a famed Osirian tomb raider returns to Absalom and disappears in the museum’s basement, Aldain fears the worst. When strange sounds echo from below and several of the curator’s night watchmen go missing, he panics and begs the Society to investigate the mystery and save his museum from the darkness that infests it. Pathfinder Society Scenario Levels 1-7. Warhammer 40K, Infinity, and Kensei Warhammer 40k (Games Workshop) GM: Michael Ulanski Number of Players: 20 Michael Ulanski will be demonstrating Infinity and Kensei, and bringing terrain for open Warhammer 40K gaming. Kensei is a Feudal Japanese/Samurai tabletop miniatures game that can be played as a historic or fantasy (with mythical Japanese Characters and Creatures) game. Infinity is a Sci-Fi Table top Game with a Manga aesthetic (think ‘Ghost in the Shell’ and ‘Blade Runner’). WarMachine Demonstrations WarMachine - GM: Fenris Ulfhamr Number of Players: 8 WarMachine is an intense miniature tabletop strategy game where in rival factions clash on the battlefield using swords, guns, spells, and steam-powered magical/ mechanical constructs called warjacks. Each battle group consists of a number of these ‘jacks and a warcaster who supports them with spell and steel of their own. The various factions bring their own unique MisCon 28 Years Later weapons to bear- from the necromantic iron and bone nightmares to precision clockwork automatons. Where Mammoths Dare Not Tread Pathfinder (Paizo) GM: Tyson McCarthur Number of Players: 6 It’s clear to the Pathfinder Society that fighting across the entire Worldwound would be more costly than approaching the Sky Citadel Jormurdun from the west. Lacking an established basecamp, the PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead—all without falling prey to the area’s powerful megafauna, savage demons, and relentless barbarian tribes. Pathfinder Society scenario, level 7-11. Woolly Call of Cthulhu (Chaosium Games) GM: Tod Glenn Number of Players: 6 Rumors of a secret corporate research lab located in the Bitterroot Valley of Montana and involved in fiendish animal experiments has come to the attention of the local animal rights community. A group of intrepid and socially conscious young college students sets out from the local university to find out what exactly is going on and exposed it to the world. Meanwhile, an internet renowned crypto-zoologist investigates reports of a strange beast in the area. Year of the Shadow Lodge Pathfinder (Paizo) GMs: Kyle Elliott, Stewart Fleming (AoF), Steven Huffstutler, Melissa McCallum, Walter Sheppard Number of Players: 30 When a famous Pathfinder returns to the Grand Lodge in Absalom with a long sought after Azlanti artifact of power, the Society celebrates the achievement by throwing a massive party in Absalom’s arena. When the artifact is stolen during the party, it’s up to you and the other bands of Pathfinders present at the celebration to get it back before it can be used to destroy the Grand Lodge—or worse. This is a multiple table event where the players work cooperatively with the others. Yes, Yes, We’re Magicians Pathfinder (Paizo) Part 3 of 3 GM: Devin Harbour Number of Players: 6 Based on the successes or failures of Scenario 2, the party hurries to stop the completion of the abomination flesh golem. They race into the villain’s lair to do battle against the unfinished flesh golem and the many minions guarding the golem’s final stages of animation. Part 3 of 3 for level 7 characters. Zombie Fluxx Game Descriptions Fluxx (Looney Labs ) GM: Al Beddow Number of Players: 6 Zombie Fluxx is the zombie uprising card game with ever-changing rules. There are six types of cards: Keeper cards (possessions), New Rule cards (changes gameplay rules), Action cards (one-time actions), Goal cards (victory conditions), Creeper cards (undesirable Keepers), Ungoal cards (conditions in which everybody loses). Meet the goal to win the game. A constantly-changing and challenging, but light and ultimately fun game. Zombies ’R’ Us Descent (Fantasy Flight Games) GM: Dan Talbot Number of Players: 5 Got a hankering for a zombie dungeon crawl but are short on odd shaped dice? Come to Zombies’R’Us and shamelessly indulge in mindless slaughter of the livingimpaired. Tactically focused board game with minimalistic rules structure, Descent is an light version of D&D for those who are curious, but don’t want to get a stack of rule books and expansions or character stats best seen on an excel spread sheet. No experience needed, all ages welcome. Zombies!!! Zombies!!! (Twilight Creations) GM: Al Beddow Number of Players: 6 Players take on the role of a survivor amid city streets sprawling with Zombies. Players must conserve bullets and protect their life counters. First player to reach the center of the Helipad tile and kill the Zombie there, or kill a total of 25 zombies wins. Zombies!!! Death Inc Zombies!!! (Twilight Creations) GM: Al Beddow Number of Players: 6 Remember when you just THOUGHT everyone you work with was a...ZOMBIE! Well, turns out the CEO is now the ZEO. Your coworkers moan in addition to the aimless shambling. Suddenly, the receptionist is very interested in you. And the lunch room... Let’s just say, you don’t want what everyone else is having! Zombies!!! Jailbreak Zombies!!! (Twilight Creations) GM: Al Beddow Number of Players: 6 When the zombies come to town, jail wouldn’t be a bad place to be...right!?! While this is good in theory, it only takes one zombie to ruin your plan. The straitjacket might be a problem too! You start out in the mental ward. It’s up to you to see if things get worse from there. Actually, things will get worse. It seems the rest of the inmates have developed a taste for YOUR brains! Visit www.miscon.org for a full schedule PDF and the latest Updates. Zombies!!! Mall Walkers Zombies!!! (Twilight Creations) GM: Al Beddow Number of Players: 6 Zombies!!! Mall Walkers adds a whole new level of excitement to shopping. Enter the front door, find what you need, and try to escape alive! Above all, “Shop ‘til you TRULY drop!” Zombies!!! School’s Out Forever Zombies!!! (Twilight Creations) GM: Al Beddow Number of Players: 6 At Twilight University, the normal curriculum has changed. Instead of studying science and art, students at this school study improvised weaponry and major in SURVIVAL!!! Zombies!!! Send In The Clowns Zombies!!! (Twilight Creations) GM: Al Beddow Number of Players: 6 The circus is in town! This time though, the clowns aren’t funny… They’re hungry and they think you would make a good snack! Visit the Big Top, and the Fortune Teller. Get lost in the Fun House. Enjoy some cotton candy. Actually, forget all that and get ready to run screaming from the growing mob of zombie clowns. Zombies!!! The End... Zombies!!! (Twilight Creations) GM: Al Beddow Number of Players: 6 All of your hard work has paid off and now you stand here in the dark and lonely wood. Be the first player to successfully “undo” the spell that is making the dead rise. To do this, you need to find as many pages from the Book of the Undead as possible; make it to the cabin and perform the spell before the other players. But, watch out for the “dead” d Zombies!!! Zombie Corps Zombies!!! (Twilight Creations) GM: Al Beddow Number of Players: 6 When attacked by the walking dead, when your buddies’ bodies get up to bite you, when the chain of command is not just broken but in tatters, here’s what you do. Stick your head between your legs and kiss your butt goodbye! Zombies!!! 2 Zombie Corps(e) lets you escape the town of the original Zombies!!! and search for the source of the undead epidemic on a nearby military installation. Zombies!!! Zombie Zoo Zombies!!! (Twilight Creations) GM: Al Beddow Number of Players: 6 In Zombies!!! Zombie Zoo, the zoo has been infected and the animals are turning into zombies! The monkeys have escaped, but you still have the ability to override the automatic release on the other cages in the zoo. You must reach these cages in time or the animals will break loose, making your job even harder. 37 My MisCon Plan Use this page to make notes on the panels, games, and events you don’t want to miss. Friday What Where When Saturday Sunday Monday 38 MisCon 28 Years Later M any thank s to the following for their generous support. Visit www.miscon.org for a full schedule PDF and the latest Updates. 39 MUSE COMICS AND GAMES BOARD GAMES CARD GAMES MINIATURE GAMES RPG BOOKS AND SUPPLIES COMIC BOOKS AND GRAPHIC NOVELS SERVING THE MISSOULA COMMUNITY SINCE 1996!!! STOP BY OUR BOOTH OR IN STORE AT 2100 STEPHENS AVE #107 MISSOULA, MT 59801 www.musecomics.com (406)543-9944
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