Sanrio | 8136 |
Transcription
Sanrio | 8136 |
R LAST UPDATE【2016/2/10】 Sanrio | 8136 | Research Report by Shared Research Inc. Shared Research Inc. has produced this report by request from the company discussed in the report. The aim is to provide an “owner’s manual” to investors. We at Shared Research Inc. make every effort to provide an accurate, objective, and neutral analysis. In order to highlight any biases, we clearly attribute our data and findings. We will always present opinions from company management as such. Our views are ours where stated. We do not try to convince or influence, only inform. We appreciate your suggestions and feedback. Write to us at sr_inquiries@sharedresearch.jp or find us on Bloomberg. www.sharedresearch.jp 01/84 R Sanrio | 8136 | Shared Research Report LAST UPDATE【2016/2/10】 INDEX Key financial data ----------------------------------------------------------------------------------------------------- 3 Recent updates --------------------------------------------------------------------------------------------------------- 4 Highlights ----------------------------------------------------------------------------------------------------------------------- 4 Trends and outlook --------------------------------------------------------------------------------------------------- 5 Quarterly trends and results----------------------------------------------------------------------------------------------- 5 Full-year outlook ------------------------------------------------------------------------------------------------------------ 12 Long-term outlook --------------------------------------------------------------------------------------------------------- 17 Business ----------------------------------------------------------------------------------------------------------------- 19 Business description ------------------------------------------------------------------------------------------------------- 19 Businesses and segments ------------------------------------------------------------------------------------------------ 21 Main products --------------------------------------------------------------------------------------------------------------- 30 Profitability snapshot, financial ratios--------------------------------------------------------------------------------- 34 Strengths and weaknesses ----------------------------------------------------------------------------------------------- 35 Market and value chain --------------------------------------------------------------------------------------------------- 36 Strategy ------------------------------------------------------------------------------------------------------------------------ 42 Historical financial statements ----------------------------------------------------------------------------------- 45 Income statement ---------------------------------------------------------------------------------------------------------- 73 Balance sheet ---------------------------------------------------------------------------------------------------------------- 75 Statement of cash flows -------------------------------------------------------------------------------------------------- 78 Other information---------------------------------------------------------------------------------------------------- 79 History -------------------------------------------------------------------------------------------------------------------------- 79 Major shareholders --------------------------------------------------------------------------------------------------------- 80 News and topics ------------------------------------------------------------------------------------------------------------ 80 Top management----------------------------------------------------------------------------------------------------------- 81 Employees -------------------------------------------------------------------------------------------------------------------- 82 Company profile ------------------------------------------------------------------------------------------------------------ 83 www.sharedresearch.jp 02/84 R Sanrio | 8136 | Shared Research Report Sanrio > Key financial data LAST UPDATE【2016/2/10】 Key financial data Income Statement (JPYmn) Total Sales YoY Gross Profit FY03/07 FY03/08 FY03/09 FY03/10 FY03/11 FY03/12 FY03/13 FY03/14 FY03/15 Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cons. Est. 96,670 93,916 69,767 73,875 76,624 74,954 74,233 77,009 74,562 73,400 -2.3% -2.8% -25.7% 5.9% 3.7% -2.2% -1.0% 3.7% -3.2% -1.6% 38,673 39,292 37,663 40,734 46,168 48,116 49,454 53,359 50,562 FY03/16 YoY -4.2% 1.6% -4.1% 8.2% 13.3% 4.2% 2.8% 7.9% -5.2% GPM 40.0% 41.8% 54.0% 55.1% 60.3% 64.2% 66.6% 69.3% 67.8% 6,222 6,614 6,575 9,289 14,996 18,906 20,198 21,019 17,468 14,000 -14.9% 6.3% -0.6% 41.3% 61.4% 26.1% 6.8% 4.1% -16.9% -19.9% Operating Profit YoY OPM 6.4% 7.0% 9.4% 12.6% 19.6% 25.2% 27.2% 27.3% 23.4% 19.1% 5,575 5,263 5,954 8,249 13,387 18,368 19,646 20,180 18,525 14,300 YoY -13.5% -5.6% 13.1% 38.5% 62.3% 37.2% 7.0% 2.7% -8.2% -22.8% RPM 5.8% 5.6% 8.5% 11.2% 17.5% 24.5% 26.5% 26.2% 24.8% 19.5% 4,150 1,114 -1,495 4,373 9,380 14,378 12,536 12,802 12,804 10,000 -45.5% -73.2% - - 114.5% 53.3% -12.8% 2.1% 0.0% -21.9% 4.3% 1.2% -2.1% 5.9% 12.2% 19.2% 16.9% 16.6% 17.2% 13.6% Recurring Profit Net Income YoY Net Margin Per Share Data 88,148 88,148 88,148 88,148 89,065 89,065 89,065 89,065 89,065 EPS Number of Shares 42.58 7.24 -22.74 44.72 104.76 162.56 142.09 145.24 146.53 116.6 EPS (Fully Diluted) 42.28 7.24 - 42.63 96.58 160.56 142.08 145.20 80.0 Dividend Per Share Book Value Per Share 10 10 10 10 20 40 45 80 80 294.62 257.74 187.08 241.62 301.75 418.13 553.33 699.32 757.07 Balance Sheet (JPYmn) Cash and Equivalents Total Current Assets 16,797 12,968 13,891 18,562 21,133 25,893 35,627 52,265 54,816 39,540 35,338 30,984 38,710 39,846 44,009 55,672 72,238 74,311 Tangible Fixed Assets, net 23,423 22,718 20,063 20,353 19,161 18,078 17,648 19,022 18,891 Other Fixed Assets 32,970 30,418 27,536 26,131 24,221 22,650 19,989 21,359 23,569 259 456 448 493 338 3,869 4,000 4,865 5,254 96,253 88,971 79,087 85,765 83,662 88,748 97,425 117,585 122,124 Intangible Assets Total Assets Accounts Payable 11,614 8,478 6,453 7,732 6,566 4,486 4,481 4,658 4,821 Short-Term Debt 21,127 23,660 19,109 17,636 21,425 17,112 11,852 11,777 10,828 29,373 Total Current Liabilities 38,328 38,250 30,962 32,223 34,755 28,626 24,879 29,288 Long-Term Debt 14,151 9,116 12,734 13,378 10,508 13,544 14,261 14,059 14,261 Total Fixed Liabilities 21,739 17,724 21,278 21,945 19,715 23,043 23,563 26,413 26,481 Total Liabilities 60,067 55,974 52,240 54,168 54,470 51,669 48,443 55,701 55,855 Net Assets 36,182 32,996 26,844 31,594 29,195 37,078 48,982 61,883 66,269 35,279 32,776 31,843 31,014 31,933 30,656 26,113 25,836 25,089 14,438 Interest-Bearing Debt Cash Flow Statement (JPYmn) Operating Cash Flow 5,658 3,810 6,898 8,428 13,211 14,820 17,085 17,448 Investment Cash Flow -349 -2,396 -2,038 -1,559 -2,120 2,005 -485 -8,651 -7,818 -4,795 -3,858 -2,559 -2,483 -8,554 -10,313 -9,651 -5,417 -11,921 Financing Cash Flow Financial Ratios ROA 5.8% 5.7% 7.1% 10.0% 15.8% 21.3% 21.1% 18.8% 15.5% ROE 11.8% 3.2% -5.0% 15.0% 30.9% 43.5% 29.2% 23.2% 20.1% Equity Ratio 37.6% 37.1% 33.9% 36.8% 34.9% 41.8% 50.1% 52.4% 54.0% Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. *Reversal of allowance for sales returns is subtracted from gross profit www.sharedresearch.jp 03/84 R Sanrio | 8136 | Shared Research Report Sanrio > Recent updates LAST UPDATE【2016/2/10】 Recent updates Highlights On February 10, 2016, Sanrio Co., Ltd. announced Q3 earnings results for FY03/16; see the results section for details. On December 25, 2015, Shared Research updated the report following the company 1H FY03/16 earnings briefing. For corporate releases and developments more than three months old, please refer to the News and topics section. www.sharedresearch.jp 04/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 Trends and outlook Quarterly trends and results Quarterly Performance (cumulative) (JPYmn) Sales YoY Gross Profit YoY GPM SG&A Expenses YoY SG&A / Sales Operating Profit YoY OPM Recurring Profit YoY RPM Net Income YoY Net Margin Quarterly Performance (three months) (JPYmn) Sales YoY Gross Profit YoY GPM SG&A Expenses YoY SG&A / Sales Operating Profit YoY OPM Recurring Profit YoY RPM Net Income YoY Net Margin Q1 17,994 4.4% 12,034 0.6% 66.9% 7,717 6.0% FY03/15 Q2 Q3 35,524 55,742 1.7% 24,675 -0.9% 69.5% 16,206 7.1% -2.7% 38,350 -3.9% 68.8% 24,369 5.1% Q4 74,562 -3.2% 50,562 -5.2% 67.8% 33,094 2.3% Q1 17,049 -5.2% 11,534 -4.2% 67.7% 8,064 4.5% FY03/16 Q2 Q3 35,458 55,092 -0.2% 24,171 -2.0% 68.2% 16,993 4.9% -1.2% 36,161 -5.7% 5.6% 45.6% 8,469 43.7% 13,980 44.4% 17,468 47.3% 3,469 47.9% 7,177 46.7% 10,422 -7.7% -13.2% -16.4% -16.9% -19.6% -15.3% -25.5% 3.8% -0.3% -4.7% -8.2% -15.5% -19.5% -28.4% -10.7% -22.2% 23.8% 9,021 25.1% 14,912 23.4% 18,525 20.3% 3,623 23.8% 2,805 25.4% 6,046 26.8% 10,155 24.8% 12,804 6.5% 3.4% 0.1% 0.0% 0.0% 17.0% 18.2% FY03/15 Q2 Q3 17,530 20,218 -0.8% -9.6% 12,641 13,675 -2.2% -9.0% 72.1% 67.6% 8,489 8,163 8.1% 1.3% 48.4% 40.4% 4,153 5,511 -18.2% -20.9% 23.7% 27.3% 4,733 5,891 -3.7% -10.6% 27.0% 29.1% 3,241 4,109 0.8% -4.3% 18.5% 20.3% 17.2% 16.5% Q4 18,820 -4.6% 12,212 -9.2% 64.9% 8,724 -4.7% 46.4% 3,488 -18.8% 18.5% 3,612 -20.4% 19.2% 2,661 0.1% 14.1% Q1 17,049 -5.2% 11,534 -4.2% 67.7% 8,064 4.5% 47.3% 3,469 -19.6% 20.3% 3,623 -15.5% 21.3% 2,806 0.0% 16.5% 15.6% Q1 17,994 4.4% 12,034 0.6% 66.9% 7,717 6.0% 42.9% 4,316 -7.7% 24.0% 4,288 3.8% 23.8% 2,805 6.5% 15.6% 21.3% 2,806 20.2% 7,262 20.5% 5,402 FY03/16 % of FY FY Est. 75.1% 73,400 -1.6% 65.6% 25,739 42.9% 4,316 24.0% 4,288 Q4 74.4% 18.9% 10,676 74.7% 19.4% 7,899 15.2% 14.3% FY03/16 Q2 Q3 18,409 19,634 5.0% -2.9% 12,637 11,990 0.0% -12.3% 68.6% 61.1% 8,929 8,746 5.2% 7.1% 48.5% 44.5% 3,708 3,245 -10.7% -41.1% 20.1% 16.5% 3,639 3,414 -23.1% -42.0% 19.8% 17.4% 2,596 2,497 -19.9% -39.2% 14.1% 12.7% 79.0% 14,000 -19.9% 19.1% 14,300 -22.8% 19.5% 10,000 -21.9% 13.6% Q4 Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. Reversal of allowance for sales returns is subtracted from gross profit Quarterly (3-month) performance figures show the difference from the preceding quarter. www.sharedresearch.jp 05/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 Performance by Segment (cumulative) (JPYmn) Sales YoY Overseas FY03/15 FY03/16 FY03/16 Q1 Q2 Q3 Q4 Q1 Q2 Q3 17,994 35,524 55,742 74,562 17,049 35,458 55,092 4.4% 1.7% -2.7% -3.2% -5.2% -0.2% -1.2% 10,247 20,171 31,187 41,986 9,489 18,196 26,419 3.1% -0.9% -5.2% -7.6% -7.4% -9.8% -15.3% 11,575 23,657 37,328 49,090 10,945 24,574 39,432 YoY 5.2% 4.6% 0.5% 1.4% -5.4% 3.9% 5.6% Licensing 2,182 4,785 7,460 10,198 2,323 5,129 8,133 YoY Domestic YoY Product Sales YoY Theme Parks 1.7% 9.7% 6.1% 7.3% 6.5% 7.2% 9.0% 4,672 9,491 15,498 21,051 4,822 10,161 16,472 3.1% 1.5% -1.1% -1.9% 3.2% 7.1% 6.3% 1,288 3,467 5,085 6,606 1,580 4,176 6,005 YoY 3.1% 0.6% 3.1% 4.0% 22.7% 20.5% 18.1% Others 3,433 5,914 9,285 11,235 2,220 5,108 8,822 YoY 11.4% 8.4% -2.5% 1.1% -35.3% -13.6% -5.0% Operating Profit YoY 4,316 8,469 13,980 17,468 3,469 7,177 10,422 -7.8% -13.2% -16.4% -16.9% -19.6% -15.3% -25.5% Overseas 4,519 8,856 13,710 17,560 3,814 7,080 9,677 YoY -5.3% -10.8% -14.3% -14.5% -15.6% -20.1% -29.4% -201 -386 270 -91 -344 97 745 - - -62.5% - - - 175.9% Licensing 1,556 3,267 5,208 6,936 1,599 3,510 5,610 YoY 2.9% 8.5% 7.6% 6.2% 2.8% 7.4% 7.7% 425 664 1,234 1,816 401 732 1,349 14.9% 2.0% -12.5% -14.6% -5.6% 10.2% 9.3% -300 -281 -383 -611 -129 134 -31 YoY - - - - - - - Others 343 320 630 520 116 292 592 YoY 24.3% 4.9% -10.0% -14.2% -66.0% -8.9% -6.0% -2,225 -4,357 -6,419 -8,753 -2,332 -4,571 -6,775 Domestic YoY Product Sales YoY Theme Parks Eliminations, Company-wide Expenses Performance by Segment (quarterly; thre (JPYmn) Sales YoY Overseas YoY FY03/15 Q1 Q2 Q3 Q4 Q1 Q2 Q3 17,994 17,530 20,218 18,820 17,049 18,409 19,634 -2.9% 4.4% -0.8% -9.6% -4.6% -5.2% 5.0% 10,247 9,924 11,016 10,799 9,489 8,707 8,223 3.1% -4.7% -12.2% -13.7% -7.4% -12.3% -25.4% 14,858 11,575 12,082 13,671 11,762 10,945 13,629 5.2% 4.1% -6.0% 4.4% -5.4% 12.8% 8.7% Licensing 2,182 2,603 2,675 2,738 2,323 2,806 3,004 YoY Product Sales YoY Theme Parks 1.7% 17.4% 0.2% 10.7% 6.5% 7.8% 12.3% 4,672 4,819 6,007 5,553 4,822 5,339 6,311 3.1% 0.0% -4.9% -4.1% 3.2% 10.8% 5.1% 1,288 2,179 1,618 1,521 1,580 2,596 1,829 13.0% YoY 3.1% -0.9% 9.1% 7.2% 22.7% 19.1% Others 3,433 2,481 3,371 1,950 2,220 2,888 3,714 YoY 11.4% 4.5% -17.2% 23.3% -35.3% 16.4% 10.2% Operating Profit YoY 4,316 4,153 5,511 3,488 3,469 3,708 3,245 -7.8% -18.2% -20.9% -18.8% -19.6% -10.7% -41.1% Overseas 4,519 4,337 4,854 3,850 3,814 3,266 2,597 YoY -5.3% -16.0% -20.0% -15.3% -15.6% -24.7% -46.5% -201 -185 656 -361 -344 441 648 - - -26.7% - - - -1.2% Domestic YoY Licensing 1,556 1,711 1,941 1,728 1,599 1,911 2,100 YoY 2.9% 14.1% 6.1% 2.3% 2.8% 11.7% 8.2% 425 239 570 582 401 331 617 14.9% -14.9% -24.9% -18.7% -5.6% 38.5% 8.2% -165 Product Sales YoY -300 19 -102 -228 -129 263 YoY - -82.2% - - - - - Others 343 -23 310 -110 116 176 300 YoY 24.3% - -21.5% - -66.2% - -3.2% -2,225 -2,132 -2,062 -2,334 -2,332 -2,239 -2,204 Theme Parks Eliminations, Company-wide Expenses (% of Est.) FY Est. 75.1% 73,400 72.1% 36,660 -1.6% -12.7% 76.0% 51,884 79.2% 10,272 74.3% 22,166 78.1% 7,687 75.0% 11,759 5.7% 0.7% 5.3% 16.4% 4.7% 74.4% 14,000 -19.9% 71.0% 13,624 -22.4% 198.1% 376 77.7% 7,220 62.3% 2,166 4.1% 19.3% - -227 81.3% 728 39.9% - -9,511 FY03/16 YoY Domestic Q4 Q4 Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. Quarterly (3-month) performance figures show the difference from the preceding quarter. www.sharedresearch.jp 06/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 Overseas Performance by Region (cumula (JPYmn) FY03/15 FY03/16 FY03/16 Q1 Q2 Q3 Q4 Q1 Q2 Q3 10,247 20,171 31,187 41,986 9,489 18,196 26,419 YoY 3.1% -0.9% -5.2% -7.6% -7.4% -9.8% -15.3% Europe 2,826 5,724 8,499 10,861 2,344 4,453 5,830 YoY -0.1% -7.3% -13.4% -16.8% -17.1% -22.2% -31.4% 177 454 700 1,074 411 749 1,143 YoY 5.4% 79.3% 65.5% 44.7% 132.2% 65.0% 63.3% 3,266 5,931 9,261 12,359 2,093 4,129 6,082 -7.8% -18.1% -22.6% -26.1% -35.9% -30.4% -34.3% 691 1,372 2,061 2,645 474 930 1,361 -9.1% 6.7% 2.4% 2.5% -31.4% -32.2% -34.0% Overseas Sales UK North America YoY Brazil YoY Asia Q4 (% of Est.) FY Est. 72.1% 36,660 -12.7% 67.9% 8,583 -21.0% 66.8% 1,710 77.0% 7,899 59.2% -36.1% 78.1% 1,742 -34.1% 71.2% 16,716 3,285 6,679 10,649 15,030 4,152 7,938 11,903 23.9% 23.2% 22.7% 22.3% 26.4% 18.9% 12.3% 1,573 3,276 4,885 6,588 1,382 2,556 3,991 74.0% 5,396 Taiwan 596 1,234 1,933 2,668 754 1,536 2,256 70.8% 3,185 South Korea 430 780 1,142 1,550 479 865 1,292 74.4% 1,736 China 683 1,398 2,689 4,224 1,537 2,930 4,415 69.5% 6,348 4,519 8,856 13,710 17,560 3,814 7,080 9,677 71.0% 13,624 YoY -5.3% -10.8% -14.3% -14.5% -15.6% -20.1% -29.4% Europe 1,441 2,856 4,273 5,260 1,075 2,129 2,528 YoY -1.3% -14.3% -19.1% -21.2% -25.4% -25.5% -40.8% 28 92 237 424 153 228 348 YoY -27.6% 284.5% 742.1% 123.2% 437.4% 147.8% 46.8% YoY Hong Kong Overseas Operating Profit UK North America YoY Brazil YoY Asia 1,428 2,652 4,185 5,016 699 1,227 1,585 -25.3% -32.1% -36.4% -42.4% -51.1% -53.7% -62.1% 378 751 1,070 1,263 216 425 635 -1.5% 7.8% 1.7% -6.2% -43.0% -43.4% -40.7% 11.2% -22.4% 67.9% 3,722 -29.2% 57.3% 607 43.2% 84.3% 1,881 -62.5% 80.1% 793 -37.2% 69.2% 6,621 1,276 2,555 4,002 5,597 1,730 3,071 4,580 26.2% 30.3% 31.8% 55.6% 35.6% 20.2% 17.4% Hong Kong 402 874 1,409 1,944 462 882 1,438 74.7% 1,926 Taiwan 291 603 951 1,294 383 718 1,071 71.6% 1,496 South Korea 205 339 500 696 211 310 472 67.7% 697 China 383 739 1,254 1,871 675 1,250 1,847 69.7% 2,650 YoY Overseas Performance by Region (quarte FY03/15 FY03/16 Q1 Q2 Q3 Q4 Q1 Q2 Q3 10,247 9,924 11,016 10,799 9,489 8,707 8,223 YoY 3.1% -4.7% -12.2% -13.7% -7.4% -12.3% -25.4% Europe 2,826 2,898 2,775 2,362 2,344 2,109 1,377 YoY -0.1% -13.4% -23.7% -27.0% -17.1% -27.2% -50.4% 177 277 246 374 411 338 394 YoY 6.0% 222.1% 44.7% 17.6% 132.2% 22.0% 60.2% (JPYmn) Overseas Sales UK North America YoY Brazil YoY Asia YoY Hong Kong 3,266 2,665 3,330 3,098 2,093 2,036 1,953 -7.8% -28.0% -29.5% -35.0% -35.9% -23.6% -41.4% 691 681 689 584 474 456 431 -9.1% 29.7% -5.4% 2.8% -31.4% -33.0% -37.4% 3,285 3,394 3,970 4,381 4,152 3,786 3,965 24.0% 22.4% 21.9% 21.2% 26.4% 11.5% -0.1% 1,435 1,573 1,703 1,609 1,703 1,382 1,174 Taiwan 596 638 699 735 754 782 720 South Korea 430 350 362 408 479 386 427 China 683 715 1,291 1,535 1,537 1,393 1,485 4,519 4,337 4,854 3,850 3,814 3,266 2,597 YoY -5.3% -16.0% -20.0% -15.3% -15.6% -24.7% -46.5% Europe 1,441 1,415 1,417 987 1,075 1,054 399 YoY -1.4% -24.4% -27.4% -28.8% -25.4% -25.5% -71.8% 28 64 145 187 153 75 120 YoY -28.2% - - 16.1% 446.4% 17.2% -17.2% Overseas Operating Profit UK North America YoY Brazil YoY Asia 1,428 1,224 1,533 831 699 528 358 -25.4% -38.5% -42.6% -61.1% -51.1% -56.9% -76.6% 378 373 319 193 216 209 210 -1.6% 19.6% -10.1% -34.4% -42.9% -44.0% -34.2% 1,276 1,279 1,447 1,595 1,730 1,341 1,509 26.2% 34.8% 31.4% 138.4% 35.6% 4.8% 4.3% Hong Kong 402 472 535 535 462 420 556 Taiwan 291 312 348 343 383 335 353 YoY 18.3% South Korea 205 134 161 196 211 99 162 China 383 356 515 617 675 575 597 Q4 Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. Quarterly (3-month) performance figures show the difference from the preceding quarter. www.sharedresearch.jp 07/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 FY03/15 Performance in Europe (cumulative) (EURmn) Q2 Q3 Q4 Q1 Q2 Q3 14.1 28.2 42.7 55.5 11.7 21.6 29.8 -14.5% -15.5% -19.8% -22.2% -17.1% -23.5% -30.1% 4.5 8.1 12.9 16.4 2.8 5.3 6.6 -12.1% -22.6% -27.1% -30.3% -38.6% -34.6% -49.0% Sales YoY Operating Profit YoY Performance in Europe (quarterly; three months) Q1 Q2 Q3 Q4 Q1 Q2 Q3 14.1 14.1 14.5 12.8 11.7 9.9 8.3 -14.5% -16.6% -26.9% -29.3% -17.1% -29.9% -42.9% 4.5 3.6 4.8 3.5 2.8 2.6 1.3 -12.1% -32.5% -33.5% -40.1% -38.6% -29.7% -73.4% Sales YoY Operating Profit YoY FY03/16 Q1 Q4 Q4 Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. Quarterly (3-month) performance figures show the difference from the preceding quarter. Performance in North America (cumulative) FY03/15 (USDmn) Q2 Q3 Q4 Q1 Q2 Q3 24.3 40.9 64.0 84.8 13.7 25.0 36.7 -11.7% -21.8% -24.8% -30.9% -43.7% -38.9% -42.7% 6.8 9.5 15.8 17.2 2.3 1.7 0.7 -31.8% -46.2% -46.6% -58.2% -65.3% -81.9% -95.3% Sales YoY Operating Profit YoY Performance in North America (quarterly; three months) Q1 Q2 Q3 Q4 Q1 Q2 Q3 24.3 16.6 23.1 20.9 13.7 11.3 11.7 -11.7% -33.0% -29.5% -44.7% -43.7% -31.8% -49.4% 6.8 2.7 6.3 1.4 2.3 -0.6 -1.0 -31.8% -64.8% -47.2% -87.7% -65.3% -123.3% -115.6% Sales YoY Operating Profit YoY FY03/16 Q1 Q4 Q4 Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. Quarterly (3-month) performance figures show the difference from the preceding quarter. Overseas subsidiaries pay master license fees (booked as CoGS) to the parent (the copyright holder) proportional to royalty income. The above figures include master license fees remitted to the parent. Q3 FY03/16 results ▶ ▶ ▶ ▶ Sales: JPY55.0bn (-1.2% YoY) Operating profit: JPY10.4bn (-25.4% YoY) Recurring profit: JPY10.6bn (-28.4% YoY) Net income: JPY7.8bn (-22.2 YoY) Robust product licensing in China and Japan was not enough to offset continued sluggishness in Europe and the US, resulting in a decline in both income and operating profit. Although a weaker yen resulted in a foreign exchange profit of JPY700mn in Q3 the previous year, this year there was little change in the foreign exchange rate, leading to the company only booking a small amount of profit. Net income attributable to owners of the parent came to JPY800mn: although there was a loss in income in the US and Europe due to the high corporate tax rate, profit gain in Asia (where corporate tax rate is lower) meant that the company managed to diminish losses. The Domestic segment yielded sales of JPY39.4bn (+5.6% YoY) and operating profit of JPY700mn (operating profit of JPY200mn in Q3 FY03/15). The Overseas segment yielded sales of JPY26.4bn (-15.3% YoY) and an operating profit of JPY9.6bn (-29.4% YoY). www.sharedresearch.jp 08/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 Domestic The Domestic Licensing business saw sales of JPY8.1bn (+9.0% YoY) and an operating profit of JPY5.6bn (+7.7% YoY). Sales in the Domestic Product Sales sub-segment were JPY16.4bn (+6.3%), and operating profit was JPY1.3bn (+9.3%). Theme Parks business yielded sales of JPY6.0bn (+18.1%), and an operating loss of JPY30mn (JPY380mn loss a year earlier). Domestic licensing business Results were solid for licensed products popular among foreign tourists, such as the instax mini HELLO KITTY camera, and also for cosmetics products such as the "Little Twin Stars (Kiki & Lala)" branded underwear, facewash and powder. The licensed greeting stamps produced by Japan Post also proved popular. In addition to Gudetama, Sanrio won new licensing agreements with broadcasts of its SHOW BY ROCK!! animated series, as well as both product and promotional licenses for use of mainstay characters such as HELLO KITTY, My Melody, and Pompompurin at cafes and corporate promotions. It also produced several collaboration products featuring popular characters from other companies. Domestic product sales Sales were robust, particularly at stores in urban areas, thanks in part to the growing number of tourists visiting Japan. The licensed wet tissue die-cut case product continued to sell well, and the Gudetama character were popular among a wide range of ages. HELLO KITTY products, collaboration products using the "Doraemon" and “Very Hungry Caterpillar” characters, and brand collaborations with Laura Ashley were popular gift purchases at department stores and directly run stores, and even contributed to steady sales recoveries at regional and suburban stores that had struggled. Comparable store sales (at directly run stores and directly run outlets inside department stores) increased 9.0% YoY. Theme park business Visitors to Harmonyland increased 19.6% YoY to 372,000 people. Weather conditions were unfavorable, but the installation of roofs over the parade area was successful, and the new night parades and pool were popular in summer. Warmer temperatures in the winter also aided visitor numbers, with events continuing to perform well. Operating profit was up year-on-year thanks to the increase in visitors, despite higher costs such as increased depreciation on roofing structure/parade upgrades, and higher personnel costs. Sanrio hopes to further increase visitors to the park in Q4, with a character festival to be held in February and renewals of shows and attractions planned in preparation for the 25th anniversary of the park’s opening in March. Sanrio Puroland had 806,000 visitors (+25.0% YoY) as special events such as the “My Melody” 40-year anniversary celebration and opportunities for fans to meet with entertainers proved successful. Attractions such as a musical show with an all-male cast and a game attraction encouraging visitors to visit different areas in the park were also popular. Although there was an increase in expenses, such as personnel expenses, the operating loss narrowed significantly. The Theme Parks business saw sales increase 18.3% YoY, and the operating loss narrow to JPY300mn, on the back of 1,179,000 visitors (+23.3% YoY). www.sharedresearch.jp 09/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 Overseas ▶ ▶ Sales: JPY26.4bn (-15.3% YoY) Operating profit: JPY9.6bn (-29.4% YoY) (sales and profits before eliminations and after master licenses fees paid to the parent were returned to the respective subsidiaries) Europe Sales were JPY5.8bn (-31.4% YoY) and operating profit was JPY2.5bn (-40.8% YoY). Sluggish sales in major Western European countries, the key region for European operations, continued, and sales in Africa and Middle East regions were flat. The company aims to increase brand awareness for its other characters that are less well-known than Hello Kitty and Mr. Men and Little Miss, starting with product licensing before branching out into promotional licensing. It also plans to build solid businesses in core cities such as Hamburg, Milan and London. North America Sales were JPY6.0bn (-34.3% YoY) and operating profit was JPY1.5bn (-62.1% YoY). Retail floor space continued to be encroached on by mass merchandisers' own movie-related entertainment characters, and product licensing revenue declined. The company plans to take a multi-character strategy approach to increase brand awareness of its “Gudetama,” “My Melody,” and “Little Twin Stars” characters through licensee-based flagship stores in major cities. In August 2015 it opened a Hello Kitty licensed store in New York for a limited period of time, which was well-received, and it plans to open another at Universal Studio Orlando in March 2016. It opened its first Gudetama licensed store in the US in November 2015, focusing on selling fashion items, and intends to open further stores across the US due to its good reception. Going forward, it plans to develop various specialty stores before expanding into major retailers. South America Sales were JPY1.3bn (+11.8% YoY) and operating profit was JPY600mn (-40.7%). Both sales and profits were lower due to intensifying competition and a sluggish regional economy. Strategies for increasing sales include working with licensees to expand product licensing categories, hold events targeting general consumers to raise awareness of its characters, and capture more promotion licenses used for corporate promotions. Asia ▶ ▶ Sales: JPY11.9bn (+11.8% YoY) Operating profit: JPY4.5bn (+14.4% YoY) Hong Kong Exports declined as the exporting of some products made in China were transferred to a subsidiary in Shanghai. Revenue from product licensing also declined as more tourists from mainland China visited Japan due to changes in visa regulations and a weak yen. Use in novelty goods by a fast food chain and corporate promotion sales including cafes and events were robust. Sales continued to be solid in Singapore due to sales promotions for post offices. www.sharedresearch.jp 10/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 Taiwan Sales and profits increased due to various character collaborations, including a collaboration with LINE. China Master licensee KTL Company (part of the Hong Kong-based Li & Fung Group) exceeded 200 sub-licenses with continued product category growth, particularly in apparel. South Korea Consumption declined following the drop in foreign tourist numbers (including from China) due to the impact of MERS (Middle East Respiratory Syndrome). For details on previous results, please refer to the Historical Financial Statements section. www.sharedresearch.jp 11/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 Full-year outlook Forecast (JPYmn) Sales 1H Act. 35,524 FY03/15 2H Act. 39,038 FY Act. 74,562 1H Est. 35,458 FY03/16 2H Est. 37,942 FY Est. 73,400 10,849 24675 13,151 25,887 24,000 50,562 11,287 24,171 13,113 24,829 24,400 49,000 SG&A 16,206 16,888 33,094 16,993 18,007 35,000 Operating Profit 8,469 8,999 17,468 7,177 6,823 14,000 9,504 18,525 7,038 14,300 6,758 12,804 4,598 10,000 YoY CoGS Gross Profit YoY GPM SG&A / Sales 1.7% -7.3% -9.1% 66.3% -0.9% 69.5% 45.6% 43.3% YoY OPM -13.2% 23.8% -20.1% 23.1% YoY RPM -0.3% 25.4% -14.6% 24.3% YoY 3.4% -2.8% Recurring Profit Net Income 9,021 6,046 -3.2% -0.2% -5.2% 67.8% -2.0% 68.2% 44.4% 47.9% -2.8% -4.1% 65.4% -15.3% 20.2% -24.2% 18.0% -8.2% 24.8% -19.5% 20.5% -25.9% 18.5% 0.0% -10.7% -32.0% 5,402 -3.1% 66.8% 47.7% 47.5% -16.9% 23.4% 7,262 -1.6% -19.9% 19.1% -22.8% 19.5% -21.9% Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. FY03/15 Forecasts by Segment (JPYmn) YoY FY03/16 1H Act. 2H Act. FY Act. 1H Act. 2H Est. FY Est. 1H Act. 2H Est. 35,524 39,037 74,562 35,458 37,941 73,400 -0.2% -2.8% -1.6% Overseas 20,171 21,815 41,986 18,196 18,464 36,660 -9.8% -15.4% -12.7% Domestic 5.7% Sales FY Est. 23,657 25,433 49,090 24,574 27,310 51,884 3.9% 7.4% Licensing 4,785 5,413 10,198 5,129 5,143 10,272 7.2% -5.0% 0.7% Product Sales 9,491 11,560 21,051 10,161 12,005 22,166 7.1% 3.9% 5.3% 16.4% Theme Parks 3,467 3,139 6,606 4,176 3,511 7,687 20.5% 11.9% Others 5,914 5,320 11,235 5,108 6,651 11,759 -13.6% 25.0% 4.7% Operating Profit 8,469 8,998 17,468 7,177 6,822 14,000 -15.3% -24.2% -19.9% Overseas 8,856 8,704 17,560 7,080 6,544 13,624 -20.1% -24.8% -22.4% Domestic -386 294 -91 97 278 376 - -5.4% - 3,267 3,669 6,936 3,510 3,710 7,220 7.4% 1.1% 4.1% Product Sales 664 1,152 1,816 732 1,434 2,166 10.2% 24.5% 19.3% Theme Parks -281 -330 -611 134 -361 -227 - - - 320 199 520 292 436 728 -8.9% 119.1% 39.9% -4,357 -4,396 -8,753 -4,571 -4,941 -9,511 - - - Licensing Others Eliminations, company expenses Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. Forecasts by Region (JPYmn) Overseas Sales Europe UK North America FY03/15 YoY FY03/16 1H Act. 2H Act. FY Act. 1H Act. 2H Est. FY Est. 1H Act. 20,171 21,815 41,986 18,196 18,464 2H Est. 36,660 -9.8% -15.4% 5,724 5,137 10,861 4,453 4,130 FY Est. -12.7% 8,583 -22.2% -19.6% -21.0% 454 620 1,074 749 961 1,710 65.0% 55.0% 59.2% 5,931 6,428 12,359 4,129 3,770 7,899 -30.4% -41.4% -36.1% -34.1% Brazil 1,372 1,273 2,645 930 812 1,742 -32.2% -36.2% Asia 6,679 8,351 15,030 7,938 8,778 16,716 18.9% 5.1% 11.2% Hong Kong 3,267 3,321 6,588 2,556 2,840 5,396 -21.8% -14.5% -18.1% Taiwan 1,234 1,434 2,668 1,536 1,649 3,185 24.5% 15.0% 19.4% 780 770 1,550 865 871 1,736 10.9% 13.1% 12.0% South Korea China 1,398 2,826 4,224 2,930 3,418 6,348 109.6% 20.9% 50.3% Overseas Operating Profit 8,856 8,704 17,560 7,080 6,544 13,624 -20.1% -24.8% -22.4% 2,856 2,404 5,260 2,129 1,593 3,722 -25.5% -33.7% -29.2% 92 332 424 228 379 607 147.8% 14.2% 43.2% 2,652 2,364 5,016 1,227 654 1,881 -53.7% -72.3% -62.5% Europe UK North America Brazil 751 512 1,263 425 368 793 -43.4% -28.1% -37.2% 2,555 3,042 5,597 3,071 3,550 6,621 20.2% 16.7% 18.3% Hong Kong 874 1,070 1,944 882 1,044 1,926 0.9% -2.4% -0.9% Taiwan 603 691 1,294 718 778 1,496 19.1% 12.6% 15.6% South Korea 339 357 696 310 387 697 -8.6% 8.4% 0.1% China 739 1,132 1,871 1,250 1,400 2,650 69.1% 23.7% 41.6% Asia Source: Shared Research based on company data www.sharedresearch.jp 12/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 Figures may differ from company materials due to differences in rounding methods. Overseas subsidiaries (local currency basis) Europe FY03/15 FY03/16 Act Est. Sales (1,000EUR) Royalties Product sales OP UK Sales (1,000GBP) Royalties Product sales OP North America Sales (1,000USD) South America 42,778 -21.9% -21.3% 1,101 580 -47.3% 16,384 9,312 -43.2% 5,294 8,215 55.2% 5,237 8,134 55.3% 40.6% 58 81 1,574 2,245 42.6% 84,837 48,078 -43.3% Royalties 69,500 36,588 -47.4% 15,337 11,491 -25.1% OP 17,176 166 -99.0% 42,026 33,873 -19.4% 41,935 33,787 -19.4% 91 86 -5.4% 11,428 7,546 -34.0% -36.5% Royalties OP Sales (1,000HKD) 380,368 241,668 Royalties 127,555 115,446 -9.5% Product sales 252,813 126,222 -50.1% OP Sales (1,000NTD) Royalties Product sales (1,000NTD) OP South Korea Sales (1,000KRW) 57,913 -20.5% 487,310 8.3% 404,732 441,154 9.0% 45,062 46,156 2.4% 140,871 150,018 6.5% 10,616,929 11,164,920 5.2% Royalties 9,374,211 8,638,345 -7.8% 1,242,718 2,526,575 103.3% 3,760,548 3,134,382 -16.7% 178,458 242,812 36.1% 109,965 137,146 24.7% 68,493 105,666 54.3% 54,307 63,513 17.0% Sales (1,000CNY) 72,870 449,793 Product sales OP Shanghai 43,358 54,389 Product sales Product sales Taiwan 55,490 Sales (1,000BRL) Hong Kong YoY Royalties Product sales OP Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. In the tables above and the comments that follow, master license fees paid to the parent in Japan have been returned to overseas subsidiaries, in order to accurately reflect revenues generated by overseas subsidiaries. Company forecasts (including consolidated eliminations) Of the JPY73.4bn (-1.6% YoY) in sales forecast for FY03/16, JPY36.6bn (-12.7% YoY) is expected to be generated overseas, with JPY51.8bn (+5.7% YoY) generated domestically. The company forecasts JPY14.0bn (-19.9% YoY) in operating profit. Of this figure, overseas will account for JPY13.6bn (-22.4% YoY), and domestic operations may book an operating loss of JPY300mn (operating loss of JPY90mn in FY03/15). Recurring profit is forecast to be JPY14.3bn (-22.8% YoY), net income JPY1.0bn (-21.9%). The company revised its full-year FY03/16 forecast in October, 2015, lowering its forecasts for sales by JPY2.0bn, operating profit by JPY3.0bn, recurring profit by JPY2.8bn, net income by JPY1.5bn. The revision was prompted by consideration for the ongoing negative macro-economic outlook in Europe and intensified competition in North America, www.sharedresearch.jp 13/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 despite strong Domestic Product Sales performance. Visitors are up for the Theme Park segment, and business has been strong in Asia, particularly mainland China. The dividend plan for the year is unchanged at JPY40 for both interim and final dividends. Japan Domestically, the company is forecasting full-year sales of JPY51.8bn (+5.7%) and operating profit of JPY300mn (operating loss of JPY90bn in FY03/15). The revised company forecast announced in October 2015 revised sales upward by JPY1.3bn, but left operating profit at the same level. Domestic Product Sales ▶ ▶ Sales forecast: JPY22.1bn (+5.3% YoY) Operating profit forecast: JPY2.1bn (+19.3% YoY) Compared to the previous company forecast, the revised company forecast announced in October 2015 projects higher sales by JPY500mn and operating profit by JPY300mn. From FY03/15, Sanrio opened duty-free stores in urban centers and tourist areas targeting sales to foreign tourists. From FY03/16, Sanrio will aim to increase sales by securing retail space at locations frequented by inbound tourists and increasing the line-up of Japanese made products. For online sales, the company intends to generating synergies between online and physical stores to drive sales. Domestic Licensing ▶ ▶ Sales forecast: JPY10.2bn (+0.7% YoY) Operating profit forecast: JPY7.2bn (+4.1% YoY) Compared to the previous company forecast, the revised company forecast announced in October 2015 increases the sales forecast by JPY400mn and operating profit by JPY90mn. The company aims to cultivate a broader customer base, by leveraging My Melody and Little Twin Stars—characters that will celebrate their 40th anniversary during FY03/15—along with new characters such as Kirimi-chan, Gudetama, and Show by Rock, and collaborations with other popular characters. The company aims to boost sales and profits through growth in licensing for communications applications, household goods, pharmaceuticals and post offices. Theme Parks ▶ ▶ Sales forecast: JPY7.6bn (+16.4% YoY) Operating loss forecast: JPY200mn (operating loss of JPY600mn in FY03/15) Compared to the previous company forecast, the revised company forecast announced in October 2015 increases the sales forecast by JPY200mn and operating profit by JPY100mn. At Sanrio Puroland, the company forecasts full-year sales of JPY5.5bn (+4.6% YoY), operating loss of JPY300mn (operating loss of JPY500mn in FY03/15), and 1mn visitors (+8.0% YoY). The company aims to boost attendance with a Student Pass introduced in 2H FY03/15, which has successfully attracted more middle/high school students, and with better provision www.sharedresearch.jp 14/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 of information about events over social media. From June 2015 it will start shows featuring only popular male actors. It hopes to leverage appealing events held at the theme parks such as celebrity fan meetings, cosplay (dressing in costumes), dances and celebrity events. At Harmonyland, the company forecasts full-year sales of JPY1.8bn (+0.7% YoY), operating profit of JPY600mn (+11.9% YoY), and 450,000 visitors (+2.7% YoY). Harmonyland is gaining popularity with more roofed facilities prepared in the park ahead of the Higashi-Kyushu Expressway opening in March 2016. The company hopes to increase sales and move this park back into the black with more facilities not impacted by rain and other weather conditions, and by attracting more visitors from the Miyazaki and Kita-Kyushu areas. Overseas ▶ ▶ Sales forecast: JPY36.6bn (-12.7% YoY) Operating profit forecast: JPY13.6bn (-22.4% YoY) Compared to the previous company forecast, the revised company forecast announced in October 2015 reduces the sales forecast by JPY4.9bn and operating profit by JPY3.0bn. Europe For Europe, the company forecasts full-year sales of JPY8.5bn (-21.0% YoY) operating profit of JPY3.7bn (-29.2% YoY). On a local currency basis, this is sales of EUR43mn (-21.9% YoY) and operating profit of EUR9mn (-43.2% YoY). Compared to the previous company forecast, the revised company forecast announced in October 2015 reduces the sales forecast by JPY1.1bn and operating profit by JPY500mn. With the change of European leadership from Managing Director Rehito Hatoyama to Director Jiro Kishimura, Sanrio will work to develop the Mr. Men and Little Miss characters and other new characters to become the new Hello Kitty, while also working on developing its locations (Hamburg, Milan and London). North America Sales are expected to be JPY7.8bn (-36.1% YoY) with an operating profit of JPY1.8bn (-62.5% YoY), or on a local currency bases, sales of USD48mn (-43.3% YoY) with an operating income of USD100,000 (-99.0% YoY). Compared to the previous company forecast, the revised company forecast announced in October 2015 reduces the sales forecast by JPY1.9bn and operating profit by JPY1.6bn. During the preceding year, a movie distribution company secured shelf space for movie character products at a major mass market retailer. The company lost shelf space, resulting in a reduction in earnings. The ratio of retail shelf space is fixed for one year during FY03/16, so it will be difficult for the company to recover its share of shelf space. From 2H FY03/16 onwards, Sanrio plans to open flagship stores in major cities on a franchise basis as a way of supporting the company’s licensing business. The company intends to work on a multi-character strategy, promoting awareness of Gudetama, My Melody, and Little Twin Stars. As vice-manager, Director Yuko Tsuji is working on a strategy of developing new products to retake shelf space at the major retailers, Gudetama products released in November 2015 were a product of such innovation, and this week its backpack and nametag products were popular at chain stores. The company is aiming at stabilizing North American profits from products and licensed shops to the point where profits www.sharedresearch.jp 15/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 cover its fixed costs. By regaining retail space at the major retailers, Sanrio also hopes to turn around its North American earnings. Asia Sales are expected to be JPY16.7bn (+11.2% YoY) with an operating profit of JPY6.6bn (+18.3% YoY). Compared to the previous company forecast, the revised company forecast announced in October 2015 reduces the sales forecast by JPY1.4bn and operating profit by JPY600mn. The change was primarily due to a reduced forecast for sales and operating profit in Hong Kong and South Korea. In Asia primarily Taiwan and China are expected to see increased sales and profit. In Taiwan, sales are expected to grow to JPY3.1bn (+19.4% YoY) with an operating profit of JPY1.4bn (+15.6% YoY), or on a local currency basis, sales of TWD487mn (+8.3% YoY) with operating profit of TWD150mn (+6.5% YoY). For China, Sanrio expects continued growth with sales of JPY6.3bn (+50.3% YoY) and an operating profit of JPY2.6bn (+41.6% YoY), or on a local currency bases, sales of CNY242mn (+36.1% YoY) with an operating profit of CNY63mn (+17.0% YoY). Currency exchange The effect of currency exchange fluctuations in the overseas subsidiaries during FY03/16 is as follows. Effect of forex movements on overseas OP FY03/15 rate (JPY) FY03/16 rate (JPY) Change Sales (local currency; mn) Forex impact (JPYmn) Operating profit (local currency; mn) Forex impact (JPYmn) EUR 140.71 132.00 -6.2% 43.4 -377 9.3 -81 GBP 174.75 174.00 -0.4% 8.2 -6 2.2 -1 USD 106.38 3.00 10.9% 58.3 677 2.5 28 CNY 17.26 18.40 6.6% 242.8 276 63.5 72 KRW 0.101 0.100 -1.2% 11,164.9 -13 3,134.4 -3 TWD 3.51 3.60 2.6% 487.3 43 150.0 13 HKD 13.72 14.80 7.9% 241.7 261 57.9 62 Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. www.sharedresearch.jp 16/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 Long-term outlook Regarding the new intermediate business plan, which was supposed to be announced at the FY03/14 results briefing, as of May 2015 the company is planning to announce the new plan as soon as prospects improve for the bottoming out European and US results and strongly recognizes the necessity of the intermediate business plan. As of May 2015, Shared Research estimates that the European and US results have a significant impact on medium-term forecasts. The current direction of the management structure is as follows. European business After focusing on the European licensing business in FY03/08, the region has shown dramatic growth until to FY03/11. FY03/11 sales increased to JPY20.8bn (FY03/08 was JPY9.1bn) with an operating income of JPY11.1bn (JPY3.6bn for FY03/08). In addition, the operating income composition ratio was 75% (55% for FY03/08). However, the European business has experienced a continuing decline in revenue and earnings since FY03/12 with FY03/15 sales at JPY11.9bn with an operating income of JPY5.7bn. In addition to the struggling economy under the European debt crisis, the company attributes the decline to the European subsidiary not functioning adequately. When the company began to seriously develop the licensing business in FY03/08, it had eight sales staff managing 60 corporate licensees. As of May 2015, it has expanded to over 800 companies, although the structure did not substantially change until FY03/14. Staff members had their hands full with closing new licensing agreements, and were unable to provide sufficient support for existing customers. From FY03/15, the company has been reorganizing its sales structure, replacing licensees. In addition to increasing sales staff, the sales organization is being restructured to manage major licensees with a dedicated team. From 2H FY03/16, European leadership will change from Managing Director Rehito Hatoyama to Director Jiro Kishimura, and Sanrio will work to develop the Mr. Men and Little Miss characters and other new characters to become the new Hello Kitty, while also working on developing its locations (Hamburg, Milan and London). North American business In North America, the product sales specialty shops were restructured starting from FY03/08 and the focus was shifted to the licensing business. As a result, FY03/14 sales increased to JPY16.7bn (FY03/08 was JPY7.7bn) with an operating income of JPY8.7bn (JPY2.1bn for FY03/08). However, in addition to the effect of chilly market conditions in FY03/15, competition intensified in the character product market due to the release of character products related to hit movies from competing firms. Due to a reduction in the share of retail shelf space held by major licensees, results for the region dropped to sales of JPY12.3bn (declined 26.1% YoY) with an operating income of JPY5.0bn (declined 42.4% YoY). From 2H FY03/16 onward, Sanrio plans to open flagship stores in major cities on a franchise basis as a way of supporting the company’s licensing business. The company intends to work on a multi-character strategy, promoting awareness of Gudetama, My Melody, and Little Twin Stars. Sanrio is aiming at stabilizing North American profits from products and licensed shops to the point where profits cover its fixed costs. By regaining retail space at the major retailers, the company also hopes to turn around its North American earnings. Over the medium-term, Sanrio plans to handle the movie adaption of characters such as “Hello Kitty” and “Mr. Men,” the www.sharedresearch.jp 17/84 R Shared Research Report Sanrio | 8136 | Sanrio > Trends and outlook LAST UPDATE【2016/2/10】 production and distribution as well as consider ways to acquire revenue through related character products, derivative IP and games. In June 2015, Sanrio set up Sanrio Media & Pictures Entertainment, Inc. as a wholly owned subsidiary of its US entity, for the purpose of developing its animated movie and digital content business. Direction of the management structure President Shintaro Tsuji will be responsible for overseeing the Americas and Asia, with Director Yuko Tsuji acting as vice-manager. Director Jiro Kishimura will be responsible for Europe. Managing Director Rehito Hatoyama will focus on the movie business. Since FY03/15 the company has transferred authority to the head of each region and business department and is determining their capabilities and suitability to establish a new management structure. www.sharedresearch.jp 18/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 Business Business description Business overview Founded in 1960 on the concept of “small gift, big smile,” with the goal of creating the kind of society where people make and send each other small gifts to promote friendship. Beginning with the globally popular Hello Kitty character, the company has created many other characters such as My Melody and Little Twin Stars. Sanrio celebrated its 55th anniversary in 2015. Over 50,000 different kinds (as of May 2015) of Hello Kitty merchandise are sold in more than 130 countries and territories, comprising about half of overseas consolidated net sales. Within Japan, Sanrio sells its branded products at Sanrio stores, department stores, and nationwide chain stores. The company also operates two theme parks: Sanrio Puroland (located in Tama, Tokyo) and Harmonyland (located in Oita Prefecture). Additionally, the company is involved in movie production, publishing, and restaurant operations via Kentucky Fried Chicken franchise stores in Saitama and other areas. Shared Research notes that Sanrio is a very unique company not only because of its unique business (as in selling a cute feline character). Shared Research also notes that Sanrio is currently preparing for the next stage of growth as of May 2014. Its business faced a transition period several years ago, and as a result of changes made during this phase, its profitability in overseas markets drastically improved. The company is able to take advantage of its experience in overseas operations, which had been the focus of past reforms, and improve its approach to its domestic operations. The business description part of this report focuses primarily on Sanrio circa 2008-2012. The older Sanrio and the promise of the new Sanrio are discussed in the History and Strategy parts of the report. Business model Character Incubation and Earnings Source Diversification through Business Synergies Product Sales Licensing Overseas Cha ra cter Character i ncubation Incubation Others Theme Parks Character Incubation "Small Gift, Big Smile" Live Entertainment Synergistic Customer Attraction Character licensing a pillar for revenue Sanrio’s business model is extremely simple. The main source of revenues and earnings is character licensing, both in Japan and worldwide. In addition, Shared Research estimates the bulk of business comes from the Hello Kitty character (about 80% of sales). www.sharedresearch.jp 19/84 R Shared Research Report Sanrio > Business Sanrio | 8136 | LAST UPDATE【2016/2/10】 The company has a host of characters other than Hello Kitty, developed internally. In 2011 the company purchased the shares of the UK Mr. Men character company, and indicated that it was keen to continue acquiring established character franchises worldwide to diversify its portfolio. License characters to receive licensing revenue When Sanrio licenses a character, it grants the licensee permission to use the character for merchandise, services, advertising, and sales promotions. The licenses include product licenses (products such as toys, plush toys, T-shirts), promotional licenses (bank cards, drinks and other ad and sales promotions), and space design licenses (cafes, hospitals, hotels and other interior designs). Collaborative Product with Calpis Co., Ltd. Source: Shared Research based on company data The licenses are generally non-exclusive but the nature of licensing agreements differs depending on the region. As a matter of policy, Sanrio refuses licenses for merchandise of a sexual or violent nature. Revenues booked as advance payments in Japan, actual sales in North America The company records royalty earnings upon shipment in Japan and upon receipt of payment in Europe and the US. Sanrio uses a “certificate stamp method” in Japan, whereby it attaches stamps to merchandise before shipping. The certificate stamp system is useful not only for managing product quantities, but also for preventing imitations, serving as a compact certificate of authenticity. The company also uses this system in Asia. In Europe and the US, the company receives quarterly fees from its licensees; these fees are based on the licensees’ actual sales of applicable products. In the product sales segment, the company outsources its in-house developed character goods to specialist manufacturers. These character goods are sold at directly managed Sanrio stores and sales spaces at department stores and other settings nationwide. www.sharedresearch.jp 20/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 Businesses and segments Segment Sales and Profits (JPYmn) Sales FY03/09 FY03/10 FY03/11 FY03/12 FY03/13 FY03/14 Act. Act. Act. Act. Act. Act. Act. 69,768 73,875 76,625 74,954 74,233 77,009 74,562 FY03/15 (YoY) -25.7% 5.9% 3.7% -2.2% -1.0% 3.7% -3.2% Domestic 54,455 53,184 50,735 49,035 48,311 48,422 49,090 (YoY) (Composition) Domestic Licensing (YoY) (Composition) Domestic Product Sales -29.2% -2.3% -4.6% -3.4% -1.5% 0.2% 1.4% 68.4% 62.1% 56.3% 55.2% 54.8% 51.6% 53.9% 9,172 8,463 9,796 9,590 9,505 -67.7% -7.7% 15.8% 9.4% -10.5% -0.9% 7.3% 11.5% 9.9% 10.9% 12.1% 10.9% 10.1% 11.2% 25,881 25,405 24,237 10,714 21,749 21,231 21,461 10,198 21,051 (YoY) -1.2% -1.8% -4.6% -10.3% -2.4% 1.1% -1.9% (Composition) 32.5% 29.7% 26.9% 24.5% 24.1% 22.9% 23.1% 6,194 6,133 6,349 6,606 Theme Parks (YoY) (Composition) Others 6,218 6,206 6,118 -18.9% -0.2% -1.4% 1.2% -1.0% 3.5% 7.8% 7.3% 6.8% 7.0% 7.0% 6.8% 13,184 (YoY) (Composition) Overseas (Composition) Operating Profit 10,584 10,378 11,357 11,107 7.3% 11,235 -10.3% -0.6% -19.3% -1.9% 9.4% -2.2% 1.2% 16.6% 15.3% 11.7% 11.7% 12.9% 11.8% 12.3% 25,119 (YoY) 13,110 4.0% 32,406 39,425 39,725 39,892 45,419 41,986 -11.8% 29.0% 21.7% 0.8% 0.4% 13.9% -7.6% 31.6% 37.9% 43.7% 44.8% 45.2% 48.4% 46.1% 6,575 14,863 14,996 18,906 20,198 21,019 17,468 (YoY) -0.6% 126.1% 0.9% 26.1% 6.8% 4.1% -16.9% Domestic 6,443 5,653 7,074 8,789 8,914 8,743 8,661 (YoY) -3.9% -12.3% 25.1% 24.2% 1.4% -1.9% -0.9% (Composition) 41.6% 31.2% 30.0% 32.6% 32.1% 29.8% 33.0% Domestic Licensing 6,835 5,901 6,561 7,150 6,754 6,530 6,936 (YoY) -8.2% -13.7% 11.2% 9.0% -5.5% -3.3% 6.2% (Composition) 44.1% 32.5% 27.9% 26.5% 24.3% 22.3% 26.5% 1,482 1,531 2,126 Domestic Product Sales (YoY) (Composition) Theme Parks 1,453 1,736 2,087 28.1% 3.3% -5.1% 19.5% 20.2% 1.9% -14.6% 9.6% 8.4% 6.2% 6.4% 7.5% 7.3% 6.9% -924 -568 -523 -497 -519 -611 -1,348 1,816 (YoY) 20.8% -31.5% -38.5% -7.9% -5.0% 4.4% 17.7% (Composition) -8.7% -5.1% -2.4% -1.9% -1.8% -1.8% -2.3% -526 -855 -372 426 570 606 520 -32.8% 62.5% -56.5% -214.5% 33.8% 6.3% -14.2% Others (YoY) (Composition) Overseas (YoY) (Composition) Overhead Expenses -3.4% 9,042 -4.7% 12,478 -1.6% 16,481 1.6% 18,182 2.1% 18,886 2.1% 20,547 2.0% 17,560 3.8% 38.0% 32.1% 10.3% 3.9% 8.8% -14.5% 58.4% 68.8% 70.0% 67.4% 67.9% 70.2% 67.0% 8,910 8,842 8,558 8,065 7,602 8,271 8,753 Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. Domestic operating profit is the simple sum of each business before deducting head office expenses. Composition figures are the simple sum before consolidated eliminations. In the overseas segment, subsidiaries pay royalty income (master license fees) as cost of sales to the parent company in Japan, who is the copyright holder. Note that the above figures include master licensing fees that are remitted to the parent. Domestic Licensing (FY03/15: 11.2% of sales, 26.5% of OP) Allows licensees to use characters, collects licensing fees This segment grants permission for licensees to use the characters, collecting licensing fees for their use. Characters are used for merchandise, advertisements, and sales promotion. Merchandise includes various products such as toys, food, and apparel that feature the characters, character-shaped products (figurines in the shape of characters), and character goods. Merchandise agreements are generally require the remittance of royalties at a fixed rate, based on the retail or wholesale prices of those goods. The company does not disclose its licensing rates, but Shared Research believes that the www.sharedresearch.jp 21/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 rate is around 5-7% for retail, or 10-14% of wholesale prices. Domestic Licensing (JPYmn) FY03/09 FY03/10 FY03/11 FY03/12 FY03/13 FY03/14 FY03/15 Act. Act. Act. Act. Act. Act. Act. Sales 9,172 8,463 9,796 10,714 9,590 9,505 10,198 Operating Profit 6,835 5,901 6,561 7,150 6,754 6,530 6,936 74.5% 69.7% 67.0% 66.7% 70.4% 68.7% 68.0% OPM Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. Sales methodology changed from FY03/09 (Sanrio character merchandise developed by third parties accompanies royalties without exception.) Over 700 domestic licensees Domestic licensees totaled more than 700 companies as of FY03/14, representing various industries, from general merchandise to banking. The domestic market has seen increasingly diversified licensing schemes, including traditional merchandising licensing, licensing to services industries, and promotional licensing (for corporate sales promotion activities) as well as collaborative licensing in recent years (to generate synergies with other parties’ brands). Also, lately licensees have been increasing in the area of leading-edge products, such as smartphone accessories. Character Hello Kitty Jewelpet Cinnamoroll My Melody (& Kuromi) Sugarbunnies Little Twin Stars Shinkansen Industries Major Licensees Samantha Thavasa Japan Limited/Avex Marketing Inc./First Retailing Co., Ltd./Citizen Holdings Co., Ltd./Bridgestone Sports Co., Ltd./crocs. Japan/K.K. kitson Japan/SHO-BI Corporation/FUJIFILM Holdings Corporation/adidas.Japan/Softbank Mobile Corp./Swarovski Japan Ltd./LIBERTY JAPAN LIMITED/Sun-Star Stationery Co., Ltd./NAIGAI Co., Ltd./anteprima Ltd./World Co., Ltd./McDonald's Holdings Co. (Japan), Ltd./Don Quijote Co., Ltd./K.K. Waterdirect/Tokyo Medical University/Pfizer Japan Inc./Shionogi & Co., Ltd./Missha Japan Inc./NIHON L'OREAL/Fukusuke Co., Ltd./Eitaro Sohonpo Co., Ltd./Morozoff Ltd./Bourbon Corp./Izumiya Tokyo-Ten Co., Ltd./Credit Saison Co., Ltd./Yamamoto Noriten Co., Ltd./Morinaga & Co., Ltd./Cedyna Financial Corp./Mizuho Bank, Ltd./Fukoku Mutual Life Insurance Co./MITSUBISHI MOTORS CORPORATION/IKEDA MOHANDO Co.,Ltd./Maxim's de Paris Finance, AV & Home Appliance, Ltd./Itoham Foods Inc./Nippon Flour Mills Co., Ltd./S.T.CORPORATION/The Fukushima minyu/Nippon Travel Agency Co., Ltd./Hisamitsu Pharmaceutical Co., Inc./Kobe Fugetsudo Co., Ltd./Calpis Co., Ltd./Ezaki Glico Co., Ltd./Kibun Healthcare & Cosmetic, Apparel, Foods, Inc./Paris Miki Holdings Inc./Daiwa House Industry Co., Ltd./Hankyu Hanshin Hotels Co., Ltd./Daiwa Resort Co., Ltd./SAIBU GAS Co.,Ltd./Max Hill Co., Ltd./Japan Racing Association/Rosette Co., Ltd. Toys & SHOWA NOTE Co., Ltd./Bandai Co.,Ltd./KOIZUMI FURNITECH CORP./Moonstar Company/Shogakukan Inc./Marumiya Miscellaneous Corporation Goods, SHOWA NOTE Co., Ltd./NAIGAI Co., Ltd./Tokyo Tomin Bank, Ltd./McDonald's Holdings Co. (Japan), Ltd./Bandai Co., Confectionery, Ltd./Daiwa Resort Co., Ltd./MSD K.K.Co. (Japan), Ltd./Asahi Mutual Life Insurance Co. Foods, Automobiles, etc. Samantha Thavasa Japan Limited/anteprima Ltd./SHO-BI Corporation/crocs. Japan/World Co., Ltd./Agatsuma Co., Ltd./Asahi Corporation Co., Ltd./Imagineer Co., Ltd./Fukusuke Co., Ltd./NAMCO BANDAI Games Inc./Sun-Star Stationery Co., Ltd./Hiya Pharmaceutical Co., Ltd./Mitsubishi UFJ NICOS Co., Ltd./Rosette Co., Ltd. TOMY COMPANY, LTD. (master Licensee)/McDonald's Holdings Co. (Japan), Ltd./ Lion Corporation/Sun-Star Stationery Co., Ltd./Marimo Craft Co., Ltd./World Co., Ltd. Asahi Corporation Co., Ltd./NAIGAI Co., Ltd./crocs.Japan/Hisamitsu Pharmaceutical Co., Inc./Sakura Color Products Corp. Source: Shared Research based on company data Domestic Product Sales (FY03/15: 23.1% of sales, 6.9% of OP) As of March 2015, the total number of stores was 210. Sanrio stores have several formats: mainstay “Gift Gate” (99 stores as of March 2014) targeting families; “Vivitix” (10 stores) targeting teenagers; “Hello Kitty Store” (two stores) exclusively selling Hello Kitty goods; “QUESTINA” (one store) targeting adult women; “Hello Kitty Japan” (three stores) exclusively selling souvenirs at famous tourist spots which are operated nationwide either as directly managed or franchise; two outlet stores; four other stores; and 99 consignment buying stores. Sanrio also sells its character merchandise to department stores and general merchandise stores. Busier stores often have a “Sanrio Corner,” which houses all of the retail outlet’s Sanrio merchandise rather than spreading it throughout the store. Store count has been declining due to closing of unprofitable stores. The company has, however, opened new stores in locations with high customer counts, particularly overseas tourist counts according to the company, including in the Haneda Airport International Terminal (2010), in the Tokyo Skytree Town Solamachi commercial complex (2012), and in the DiverCity Tokyo Plaza commercial complex (2012). www.sharedresearch.jp 22/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 Source: Tobu Railway Co., Ltd. Number of Stores in Japan Number of Stores in Japan FY03/06 FY03/07 FY03/08 FY03/09 FY03/10 FY03/11 FY03/12 FY03/13 FY03/14 FY03/15 Total 1,483 1,465 1,416 1,411 1,394 1,354 1,201 1,147 1,094 1,062 Retail 313 311 271 271 261 232 216 209 212 210 Gift Gate (Directly Managed Stores) 164 162 147 140 139 124 109 111 120 121 Stores (Consignment Purchases) in Department Stores 149 149 124 131 122 108 107 98 92 89 1,170 1,202 1,145 1,140 1,133 1,122 985 938 882 852 Wholesale 60 75 56 56 56 62 63 63 51 47 Mass Retailers 960 988 1,004 1,005 998 997 861 810 791 735 Specialty Stores 150 139 85 79 79 63 61 65 40 70 Stores (Outright Purchases) in Department Stores Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. Consignment purchasing is a purchasing method used by Japanese department stores (purchasing takes place upon product sales). Closing unprofitable stores has improved segment profitability. Accordingly, the company expects operating profit margins to improve. Domestic Product Sales (JPYmn) FY03/08 FY03/09 FY03/10 FY03/11 FY03/12 FY03/13 26,197 25,881 25,405 24,237 21,749 21,231 21,461 21,051 Operating Profit 1,157 1,482 1,531 1,453 1,736 2,087 2,126 1,816 OPM 4.4% 5.7% 6.0% 6.0% 8.0% 9.8% 9.9% 8.6% Sales FY03/1403/15 Est. Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. Overseas Business (FY03/15: 46.1% of sales, 67.0% of OP) Overseas Licensing As of March 2014, most of Sanrio’s licensees were in the apparel industry, and the number licensees by region was as follows: ▶ ▶ ▶ ▶ ▶ ▶ ▶ Europe: 713 companies; North America: 372 companies; South America: 310 companies; Taiwan: 220 companies; South Korea: 148 companies; Shanghai: 197 companies; Hong Kong: 266 companies. Examples of European licensees of Sanrio brands include Fashion Lab Ltd. (apparel), Hennes & Mauritz AB (the apparel www.sharedresearch.jp 23/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 company known as H&M), Royer S.A.A. (apparel), and C&A Buying GmbH & Co. Kg (apparel). In North America, major licensees include EVY (children apparel), FAB (accessories), AGE Group (underwear, pajamas), Franco Manufacturing (furniture), and SAKAR (electronics). In South America, Grendene (shoes) is a major licensee. In Asia, a major South Korean licensee is Jinro Int (stationery). In Taiwan, TCC (logistics licensing) is a major licensee. Shanghai licensees include China Merchant (banking) and Chow Tai Fuk (jewelry). Because licensing means Sanrio has to carry neither any merchandise risk nor heavy cost burden, the obvious consequence (as the chart below highlights) was the explosion of the operating profitability—note how the company’s operating profit margins are higher in those regions (especially Europe) where it relies more on licensing agreements and less on direct retailing or wholesaling. Overseas Business Performance (JPYmn) Sales FY03/09 25,119 FY03/10 32,413 FY03/11 39,425 FY03/12 39,725 FY03/13 39,892 FY03/14 45,419 FY03/15 41,986 Europe 12,143 16,464 20,841 18,348 13,301 13,049 10,861 - - - - 699 742 1,074 5,673 6,733 8,205 10,857 14,220 16,731 12,359 UK (Mr. Men) N. America 905 1,426 1,796 1,611 2,108 2,581 2,645 6,403 7,890 8,919 8,906 9,624 12,293 15,030 Hong Kong 3,696 5,386 5,688 5,325 5,410 6,455 6,588 Taiwan 1,269 1,340 1,433 1,558 1,636 2,221 2,668 S. Korea 655 404 645 592 939 1,488 1,550 China 783 726 1,073 1,404 1,546 2,128 4,224 Other - 33 80 27 48 1 - 9,042 12,484 16,482 18,182 18,886 20,547 17,560 5,107 8,203 11,165 9,914 7,016 6,672 5,260 - - - - 231 190 424 1,835 2,326 2,698 5,184 7,579 8,712 5,016 South America Asia Operating profit Europe UK (Mr. Men) N. America 455 763 704 748 1,098 1,346 1,263 1,638 1,265 2,294 2,746 2,993 3,730 5,597 Hong Kong 673 610 992 1,146 1,388 843 1,944 Taiwan 271 221 404 525 593 1,019 1,294 S. Korea 376 160 380 370 319 593 696 China 318 253 519 705 830 1,275 1,871 South America Asia Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. For the above presentation, master license fees paid to the parent are returned to respective overseas subsidiaries. FY03/09 figures for the Americas, Hong Kong and Taiwan are for a nine-month period due to changes in the financial year. Europe Sanrio began full-fledged licensing of its characters in Europe in FY03/08, and earnings in Europe grew significantly. Six European countries—Germany, Italy, France, Spain, Portugal, and the UK (listed in the order of sales levels)—provide around 60% of Sanrio’s sales in this region. Around 2008, Sanrio increased its European licensing team to about 30 and began targeting prominent apparel and other manufacturers. However, subsequent to FY03/13, performance has remained at low levels due to the debt crisis and adjustments coinciding with depressed economic activity. The company aims to restructure its operating structure under Hatoyama’s lead during FY03/16. The company is considering what product categories, licensees, and local markets to introduce for its European operations. Sanrio’s goal of expanding its European licensing base involves meticulously defining target regions, product categories, and price ranges, and then granting multiple licenses in those areas. www.sharedresearch.jp 24/84 R Shared Research Report Sanrio > Business Sanrio | 8136 | LAST UPDATE【2016/2/10】 North America In North America, the company started seriously looking at licensing from FY03/08. However, it had only begun to see performance improvements there from FY03/12, as it had to first restructure the existing directly managed store network and build a coherent strategy for this vast market. In the US, channel strategy is critical. According to the company, the FY03/11 North American channel penetration was only at around 3%, meaning that Sanrio products were available only in limited locations (only 3% of all retail channels in the country) despite Hello Kitty’s high brand recognition. As a result, in FY03/12, the company increased market penetration to 80%. To raise this rate further from here, expanding the product categories available at mass merchandisers such as Walmart and Target is critical. Beginning in FY03/15, Sanrio began sales of its products at over 7,000 locations of CVS Pharmacy (subsidiary of CVS Caremark Corporation; NYSE: CVS), the second largest drug store chain in the United States. In terms of relationships with individual mass market retailers in the US, Sanrio does not have a direct licensing agreement with them, but instead forms licensing agreements with vendors that deliver goods to retailers. As a result, it is common for Sanrio to form comprehensive marketing strategies while consulting with retailers and vendors. Factors taken into consideration include product categories, types, and volumes. Asia Due to the company’s history of expansion into the Asian market, Sanrio can hope for synergistic effects with the Japanese market in the realms of character development and cultivation. The company is adopting a business model in which retail and licensing coexist. However, growth in the proportion of sales attributable to licensing in Asia stands out. In China, as part of its plan to shift the focus of its Asia strategy from wholesaling to licensing, Sanrio signed a master licensing agreement with KT Company and the KT Shanghai Company for China ex-Hong Kong and Macau in January 2012. KT Company is a large trading company based in Hong Kong and part of the Li & Fung Group, which has been aggressively developing its business in China. Sanrio collects a fixed percentage of the sales of KT products, as well as fixed-rate royalties. The business was started in 2012, and Shared Research estimates the agreement includes a guaranteed minimum payment (to Sanrio) of USD80mn–90mn over five years. The agreement covers 17 characters, including Hello Kitty, My Melody, Cinnamoroll, and Kero Kero Keroppi. The company aims to penetrate markets in the region while avoiding certain risks through the use of agents. The company also had a master licensing agreement with Aisis Contents for South Korea from January 2008, but the agreement was cancelled in November 2012 due to contractual violations. Sanrio has been involved in direct licensing in South Korea from FY03/13. In Taiwan, a subsidiary showed growth in licensing. Licensing to the service sector in areas such as airlines, hotels, cafes, restaurants, and hospitals was especially strong, alongside promotional licensing to corporate customers. Sanrio’s overseas licensing strategy is further explained in the Strategy section of the report. Overseas product sales The number of wholesale customers and directly managed stores overseas has been falling as Sanrio focused on developing the licensing business. The decline in North America has been the most notable. According to the company, the number of stores there once numbered over 100. This significant number led to the delay in the strategic shift toward www.sharedresearch.jp 25/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 licensing as the company worked to unwind the store network. Certain stores are still being operated by third parties as Sanrio product outlets to which the company sells merchandise wholesale. Sanrio did not have as many directly managed stores compared to Europe and that facilitated a smoother shift of focus away from direct retailing to licensing. In Asia, existing agents are still operating stores, giving Shared Research reasons to think the company aims for synergies of these stores with its growing licensing business. Overall, the company had 15 directly managed stores worldwide as of the end of FY03/10, but only 1 store as of the end of FY03/15. Store Counts Overseas FY03/07 Europe/ MiddleEast FY03/08 FY03/09 FY03/10 FY03/11 FY03/12 FY03/15 7 7 13 13 3 3 2 1 Stores Managed by Agents 26 26 37 47 52 70 70 57 44 42 39 26 17 Directly Managed Stores 5 4 4 2 - - - - - Stores Managed by Agents 31 28 32 48 47 32 26 4 6 Contract Stores Managed by Agents Contract Stores Managed by Agents - - - - 61 50 55 39 Wholesalers Managed by Agents 2,500 2,600 2,700 2,000 2,300 n/a n/a n/a n/a - Latin America Directly Managed Stores - - - - - 1 - - Stores Managed by Agents - - - - - 9 1 1 - Contract Stores Managed by Agents - - - - - 56 73 65 47 Franchise Stores Managed by Agenct 60 48 20 10 10 - - - - Stores Managed by Agents 10 10 8 5 5 - - - - Contract Stores Managed by Agents - - - - - 14 - - 3 Franchise Stores Managed by Agents 28 29 25 24 25 - - - - Directly Managed Stores - - - - - - - - - Stores Managed by Agents 26 26 26 29 34 38 39 38 35 Taiwan China FY03/14 7 US South Korea FY03/13 Directly Managed Stores Contract Stores Managed by Agents - - - - Stores Managed by Agents 71 49 47 47 13 12 9 6 44 55 47 31 30 120 Contract Stores Managed by Agents - - - - - 58 75 98 Franchise Stores Managed by Agents - 50 61 51 61 - - - - Hong Kong Stores Managed by Agents 28 28 29 25 25 23 22 22 22 Other Asia Stores Managed by Agents - - - 38 35 48 49 49 59 Directly Managed Stores 12 11 11 15 13 4 3 2 1 Stores Managed by Agents 195 171 182 242 249 276 255 203 196 Total Contract Stores Managed by Agents Wholesalers (inc. Franchise Stores) Managed by Agents - - - - 155 260 251 254 232 2,588 2,737 2,806 2,085 2,396 n/a n/a n/a n/a Source: Shared Research based on company data *From FY03/12 the category “wholesalers managed by agents” were renamed “contract stores managed by agents,” and contract stores other than those permanently standing were excluded from calculation. *Contract stores managed by agents conduct wholesale to chain stores. *The table above includes stores that are recognized by the company and its agents. *Stores managed by agents refer to Sanrio shops etc., operation of which are outsourced to partners. Theme Parks (FY03/15: 7.3% of sales) Sanrio Entertainment Co., Ltd. (the company’s wholly owned subsidiary) manages the Sanrio Puroland and Harmonyland theme parks. Theme Parks Number of Visitors (1,000 People) Sanrio Portland Harmony land Average Spend per Visitor (JPY) Sanrio Portland Harmonyland Sales (JPYmn) Sanrio Puroland Harmonyland Direct Operating Profit Sanrio Puroland Harmonyland FY03/07 1,291 940 351 FY03/08 1,154 835 319 FY03/09 1,016 743 273 FY03/10 1,024 723 301 FY03/11 1,087 758 329 FY03/12 1,139 756 383 FY03/13 1,158 769 389 FY03/14 1,207 793 414 FY03/15 1,234 841 393 5,171 4,407 8,229 6,400 1,780 -527 320 0 4,959 4,356 7,663 5,590 1,610 -1,116 -720 -190 4,783 4,304 6,218 4,770 1,380 -1,348 -590 -180 4,657 4,188 6,206 4,630 1,450 -924 -670 -210 4,435 3,897 6,118 4,603 1,473 -568 -461 -107 4,455 3,668 6,194 4,424 1,597 -523 -504 -17 4,274 3,622 6,133 4,454 1,618 -497 -550 53 4,697 3,525 6,349 4,530 1,674 -519 -537 27 4,708 3,463 6,606 4,790 1,558 -611 -593 -15 Source: Shared Research based on company data www.sharedresearch.jp 26/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 Figures may differ from company materials due to differences in rounding methods. Direct operating profit excludes theme park assistance expenses and others. Sanrio Puroland Opened in Tama City, Tokyo, in December 1990, Sanrio Puroland offers shows produced by famous creators, as well as a range of other attractions in a fantasy-world setting. However, by putting the complex indoors to avoid weather complications, the company made it difficult to achieve profitability —the building size (45,900sqm) dictates the limit on the peak traffic during weekends and the running cost, especially electricity charges, are much higher than they would have been if an open air concept was utilized. From April 1, 2014, Sanrio introduced a new ticket pricing structure: Old Age Adult (18 years and New Every day JPY4,400 over) Young adult (12-17 Age Adult (18 years and Weekdays Weekends and Holidays JPY3,300 JPY3,800 over) JPY4,000 Child (3-17 years) JPY2,500 JPY2,700 Child (4-11 years) JPY3,300 Under 2 years Free Free Under 3 years Free years) *All prices include sales tax. By charging admittance for children three years of age, Sanrio can increase its sales per visitor, and the company hopes that price reductions for other age brackets will aid in increasing attendance overall. In 1H FY03/15, the average spend per visitor was JPY4,674, of which JPY1,861 was for admission fees, JPY1,918 for purchasing goods, and JPY894 for food and drinks. In many cases, complimentary tickets and discount coupons reduce the cost of entry for visitors. The company reopened the theme park in July 2013 after renovating some attractions. This is the first time since the park was created that a major renovation took place. Sanrio Town, a new area of the park designed to offer “the most Sanrio-like place in the world” is comprised of four attractions and one restaurant featuring Hello Kitty, My Melody, and Little Win Stars (Kiki & Lala). www.sharedresearch.jp 27/84 R Shared Research Report Sanrio > Business Sanrio | 8136 | LAST UPDATE【2016/2/10】 Live Entertainment at Puroland Photos by SR Inc. Hello Kitty Show at Puroland Photo by SR Inc. A hall with Lady Kitty’s whole piano (Sanrio Town) Source: Shared Research based on company data Harmonyland Surrounded by nature, this open-air theme park opened in Hiji (Hayami-gun, Oita Prefecture) in April 1991. Visitors can enjoy 12 attractions, as well as live performances, including live shows and parades featuring Hello Kitty, Cinnamoroll, and many other characters. A one-day ticket costs JPY2,900 for all visitors who are four and older. In 1H FY03/16, the average spend per visitor was JPY3,823, of which JPY1,688 was for admission fees, JPY1,427 for purchasing goods, and JPY708 for food and drinks. As with Sanrio Puroland, in many cases complimentary tickets and discount coupons reduce the cost of entry for visitors. www.sharedresearch.jp 28/84 R Shared Research Report Sanrio > Business Sanrio | 8136 | LAST UPDATE【2016/2/10】 Parade “NOAH” Source: Shared Research based on company data Overseas Theme Parks Sanrio plans to grow its theme park business overseas but do so via licensing agreements rather than direct investment. However, it plans to do so via licensing agreements rather than direct investment in order to avoid risk. As part of this strategy, the company opened a 2,000sqm Sanrio theme park in Malaysia through a license agreement with a local company in October 2012. In January 2015 Sanrio signed a license agreement with Zhejiang Yinrun Leisure Development to establish the 95,000sqm Hello Kitty Park (provisional name) in China. The park will be one of the central attractions at the Zhejiang Province Anji Angel Park (which will cover 600,000sqm and feature hotels, restaurants, and other amusement parks). The project is a part of the new international leisure development in the Yangtze River Delta, an important part of Zhejiang Province’s 12th five-year-plan to develop tourism within the region. The company also opened theme parks and other attractions based on Sanrio characters in Turkey (March 2013); Jeju Island, South Korea (January 2014); the UK (May 2014), and Thailand (August 2014). In December 2014, the company plans to open a 3D theater in Indonesia. Overseas theme parks Source: Shared Research based on company data www.sharedresearch.jp 29/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 Main products Features of major Sanrio characters Sanrio characters are very different from other characters existing throughout the world. Simply put, Sanrio characters are not characters, rather they are product designs. Founder Shintaro Tsuji thought of ways to sell his products similar to competitors’, questioning how he can differentiate his products from others’. He came up with the concept of fusing characters and products and, to this end, creating characters with simple designs. Shared Research analyzes that simple designs are the advantage of Sanrio characters and enabled the rapid growth of the company’s licensing business. In general, characters of other parties were originally created for illustrated books, animations, games, etc. Due to such origins, designs of these characters are not usually modified from their originals as modification could mean twists in the worlds where these characters exist. Therefore, characters with such origins are subject to strict restrictions when used on products. Hello Kitty According to the official character legend, Hello Kitty was born in 1974 in the suburbs of London (her real name is Kitty White). She did not initially have a surname. Her blood type is A, she is good at baking cookies, and she has a twin sister, Mimmy. Until the end of the 1970s, the character always faced front, but from around 1980 some versions had her head tilted to a side. In the 1990s, she began wearing a variety of costumes. In 1993, she exchanged the ribbon on her head for hibiscus. Later on, Sanrio introduced a greater variety of Hello Kitty goods, including the Hello Kitty Nurse Series (with the character appearing as a nurse) and the Hello Kitty Quilt Series (various goods using shiny quilting cloth). One of the speculated reasons for Hello Kitty’s longstanding popularity is a peculiar feature that differentiates it from most characters ever to hit the market. The character has no mouth. According to the company, in the absence of a mouth, the palette of attributed/projected feelings broadens—the viewer may see the cat as sad or happy depending on her own mood. (Those readers familiar with the Dilbert character may also see limits to this argument, or is it something about wearing nerdy glasses?) Hello Kitty character merchandise is available in more than 100 countries. After receiving the “UNICEF Special Friend of Children” title, in 2008 Japan’s Ministry of Land, Infrastructure, Transport and Tourism (MLIT) named her the ambassador of Japanese tourism in both China and Hong Kong. Cinnamoroll Cinnamoroll is a white-puppy character having a tail resembling a cinnamon roll. The character was created in 2001. Before Cinnamoroll, the company was reluctant to advertise its characters. However, the company adopted an aggressive advertising strategy for this particular character (using TV commercials and magazines), allowing it to gain significant popularity shortly after debut. In 2004, Cinnamoroll goods accounted for about 25% of Sanrio store sales, only trailing Hello Kitty goods. Cinnamoroll’s main target customers range from infants to high school students. Mr. Men As part of its strategy to strengthen its character portfolio, in December 2011 Sanrio acquired all the shares of Mister Men Company (U.K.-based character company) from parent company Chorion Limited. The Mister Men characters were created in 1971 by English artist Roger Hargreaves within the Mister Men illustrated book series. The lineup of characters was later expanded with the Little Miss series. 86 Mister Men and Little Miss characters have appeared in the illustrated books, which have been translated into 15 languages and achieved sales in excess of 100 million copies in more than 30 www.sharedresearch.jp 30/84 R Shared Research Report Sanrio > Business Sanrio | 8136 | LAST UPDATE【2016/2/10】 countries.. According to the Mister Men official website, the characters have a 98% recognition rate in the U.K. In Japan, the company began to provide licensing for Mister Men since July 2013. Starting in the spring of 2014, the company began development of a wide variety of products featuring this character, such as clothing, accessories, stationery, and food, and provide licensing to advertisers, as well as those engaged in sales promotion and education. Mr. Happy (Mr. Men) Source: Shared Research based on company data www.sharedresearch.jp 31/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 Sanrio`s Major Characters Early 1970s Year of Creation Late 1980's Year of Creation Bunny & Matty 1974 Hangyodon 1985 Spunky Barrow 1974 GIMMEFIVE 1985 Hello Kitty 1974 Marron Cream 1985 Just For Fun 1985 Little Wonder Story 1985 Dachonosuke 1985 Roberta 1985 CULTURE SHOCK 1985 Patty & Jimmy Late 1970's Patty & Jimmy 1975 Noranekoland 1986 The Strawberry King 1975 Dynamities 1986 Little Twin Stars 1975 Brownie's Story 1986 Tiny Poem 1975 Tweedle Dee Dee 1986 Little World 1975 Pokopon's Diary 1986 My Melody 1975 PAJAMAS CLUB 1986 Robby Rabbit 1975 Minnie Le Mieux 1986 Small People 1976 B.HILLS KID 1986 Boy & Girl 1976 Umeya Zakkaten 1987 Lullaby Lovables 1977 Duck a Doo 1987 Kisha 1977 Heart Fushion Folio 1987 Peek-a-boo 1977 Gatorgags 1987 Little Twin Stars Ginga Konchu Chibikko Gang 1977 PAU PIPO 1987 Peter Davis 1977 Stillsmall Tales 1987 Howdy 1977 Mimic Mike 1987 Button Nose 1978 Ri-ru-chi-run 1987 Dopey Demons 1978 Kerokerokeroppi 1988 Captain Willy 1978 KAPPA RUMBA 1988 Tuxedo Sam 1979 TABITHADEAN 1988 Wee Marylou 1979 Petit Prier 1988 Kerokerokeroppi Qui-Quaks 1979 Vanilla Bean 1988 Mokuba 1979 Flight of Funcy 1989 Seven Silly Dwarfs 1979 Ikkuchan 1989 Rubit Journey 1979 Pochacco 1989 Trip to Wonderland 1979 Winkypinky 1989 PON PON HIETA 1989 Hello Kitty My Melody Early 1980's Tuxedo Sam www.sharedresearch.jp Puppy Love 1980 Toffeeroo 1989 Twee Dee Drops 1980 Rururugakuen 1989 Mellotune 1981 Donjarahoi 1989 Goropikadon 1982 WARAU ONNA 1989 Cheery Chums 1982 ROSY POSY 1989 The Vaideville Duo 1983 Ahiru no Pekkle 1989 Zashikibuta 1983 Nya Ni Nyu Ne Nyon 1983 Fun Come Alive 1983 Mr. Bear's Dream 1983 The Runabouts 1984 Nezumikozou 1984 Minna no Tabo 1984 Boo Gey Woo 1984 Mores Brothers 1984 32/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 Early 1990's Bad Badtz-Maru Year of Creation Shinkansen Year of Creation 1990 Nemukko Nyago 2000 PUKAPUKA PARADISE 1990 Puchimerikko 2000 Tetsunagikuma 1990 Heysuke 2000 Little Cottonwood Cottage 1990 Hannarikomachi 2000 Pinly Bee Chan 1990 Robow@n 2000 Wafflekids 1990 Chocopanda 2000 U*SA*HA*NA Carousel Design Series 1991 Sweet Coron 2001 Hooty Hoots 1991 U*SA*HA*NA 2001 Kimi-Kame-Rin 1991 Chewppies 2001 Ribonnets 1991 Cinnamoroll 2001 Coara Design Series 1991 Deery-Lou 2002 Monkichi 1992 Pururun Kyupi 2002 Cinnamoroll Patapatapeppy 1992 Hoshinowaguma 2002 We Are Dinosaurs 1992 Puchipuchi Wanko 2002 Paradise Lives 1992 Formulixz 2002 Chu Chu Taako 1992 DokidokiYummy chums 2003 Honeyfield 1992 Pannapitta 2003 My Friend Pero 1992 Chibimaru 2003 Charmmy Kitty 2003 Friendly Kokkochan 1993 Chihuahua & Friends Kobutanopippo 1993 Charmmy Kitty 2004 Benjamin Bear 1993 Sugarbunnies 2004 Pups 1993 Late 2000's Polar Picnic 1993 Kuromi Bad Badtz-Maru 1993 Cinnamonangels 2005 Kappanopappy 1994 Tenorikuma 2005 2006 2005 Sugarbunnies Holly's Bear 1994 Mashumaronyanko Pocketzoo 1994 Best friends' story 2006 Chippy Mouse 1994 Lloromannic 2007 Picke Bicke 1994 Late 1990's Pompompurin Early 2000's Sugarcream Puffs Pankunchi 2007 Kuromi Cherinacherine 2008 Accyangaichiban 1995 Sugarminuet 2008 Teruteruporpn 1995 Jewelpet 2008 Kamokamokamonosuke 1995 NYOKKI & PENNE 2009 PUWAWA 1995 Wish me mell 2010 Jewelpet Chococat 1996 BABYMILO 2010 Pompompurin 1996 Miss Bear's Dream 2010 Rore-More 1996 Framboiloulou 2010 Corocorokuririn 1998 BEETROID 2011 Daisy and Coro Pink No Korisu Pinkuruchan Okigaru Friends Shinkansen Landry Dear Daniel Tonarino Kappasanchi 1998 1998 1998 1999 1999 1999 1999 Go Chan Ichigoman Bonbonribbon 2011 Wish me mell 2011 2012 2012 2012 2012 2012 Ichigoman Darkgrapeman Honeymomo Dreamtale Kubear Show by Rock Kirimi-chan 2013 HikidashiAita 2013 Roppappu the Thief 2013 Gudetama 2013 Gudetama Shirirapper 2013 Sengoku Prison 2013 Shinkaizoku 2014 Hummingmint 2014 Kirimi-chan Source: Shared Research based on company data www.sharedresearch.jp 33/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 Profitability snapshot, financial ratios Profit Margins FY03/07 FY03/08 FY03/09 FY03/10 FY03/11 FY03/12 FY03/13 FY03/14 Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cons. Gross Profit 38,709 39,254 37,688 40,747 46,111 48,122 49,435 53,355 50,558 Gross Profit Margin 40.0% 41.8% 54.0% 55.2% 60.2% 64.2% 66.6% 69.3% 67.8% 6,222 6,614 6,575 14,863 14,996 18,906 20,198 21,019 17,468 (JPYmn) Operating Profit FY03/15 OP Margin 6.4% 7.0% 9.4% 20.1% 19.6% 25.2% 27.2% 27.3% 23.4% EBITDA 7,588 8,160 8,178 16,247 16,317 20,122 21,505 22,505 19,030 EBITDA Margin 7.8% 8.7% 11.7% 22.0% 21.3% 26.8% 29.0% 29.2% 25.5% Net Profit Margin 4.3% 1.2% -2.1% 13.5% 12.2% 19.2% 16.9% 16.6% 17.2% Financial Ratios ROA 5.8% 5.7% 7.1% 16.8% 15.8% 21.3% 21.1% 18.8% 15.5% ROE 11.8% 3.2% -5.0% 15.0% 30.9% 43.5% 29.2% 23.2% 20.1% 1.00 1.01 0.83 0.90 0.90 0.87 0.80 0.72 0.62 Total Asset Turnover 10.3 Inventory Turnover Days of Inventory Working Capital Requirement Current Ratio Quick Ratio 35.4 36.7 6.2 58.7 6.8 53.7 7.3 50.1 7.9 8.0 46.0 45.8 7.1 51.3 6.4 56.7 6,910 9,946 7,996 8,016 7,495 8,579 9,381 11,656 10,662 103.2% 92.4% 100.1% 120.1% 114.6% 153.7% 223.8% 246.6% 253.0% 87.0% 77.5% 75.1% 91.4% 89.5% 124.8% 186.0% 221.8% 225.5% 0.15 0.10 0.20 0.27 0.39 0.47 51.1% 60.0% 66.9% 39.4% 37.0% 12.8% OCF / Current Liabilities Net Debt / Equity 9.9 0.64 -19.4% 0.64 -42.7% 0.49 -44.9% OCF / Total Liabilities 0.1 0.1 0.1 0.2 0.2 0.3 0.4 0.3 0.3 Cash Cycle (days) 8.3 20.1 32.8 26.1 15.6 20.4 30.7 36.6 44.2 1,418 3,036 -1,950 -521 1,084 2,275 -994 Changes in Working Capital 20 802 Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. Cost structure In FY03/15, the largest component of the consolidated SG&A expenses was personnel cost (JPY12.1bn, or 36.5%). Operating profit margin was 23.4% in FY03/15, but as the company expands its licensing business, personnel costs and other fixed costs should remain stable or decrease, boosting expected operating profit margins. SG&A Breakdown FY03/07 FY03/08 FY03/09 FY03/10 FY03/11 FY03/12 FY03/13 FY03/14 FY03/15 (JPYmn) Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cons. Advertising 3,182 3,310 3,357 3,578 3,671 3,402 3,580 3,591 3,594 60 94 - 311 514 32 10 854 150 7,295 7,396 7,156 7,368 7,214 7,047 7,068 7,422 7,592 Provision for Bad Debt Director Bonuses and Salaries Miscellaneous Wages - 3,339 3,302 3,194 3,121 2,920 2,794 2,945 3,067 Employee Bonuses 855 879 873 854 901 939 960 1,019 920 Provision for Employee Bonuses 374 419 363 363 365 365 389 447 472 - 19 17 18 19 19 76 16 20 Shipping and Handling 1,559 1,441 1,309 1,207 1,094 949 915 862 841 Rent 3,450 3,374 3,040 3,130 2,971 2,753 2,563 2,642 2,682 891 1,034 1,147 944 873 785 882 899 932 Other 14,782 11,367 10,519 10,473 10,428 9,994 10,018 11,643 12,824 Total 32,451 32,677 31,088 31,445 31,171 29,210 29,255 32,340 33,094 Provision for Director Retirement Depreciation Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. www.sharedresearch.jp 34/84 R Shared Research Report Sanrio > Business Sanrio | 8136 | LAST UPDATE【2016/2/10】 Strengths and weaknesses Strengths ◤ Brand power of Hello Kitty: Sanrio’s original characters led by Hello Kitty enjoy phenomenal recognition and popularity among consumers worldwide. While the character business is often transient, with fads-driven boom-and-bust cycles, Hello Kitty is still popular 40 years after her creation and represents a substantial business franchise. Shared Research believes the significant popularity of Sanrio characters is thanks to the market analysis capability that the company strengthened in its product sales business. ◤ Strong financials: The company’s equity ratio has greatly increased, and the company has become effectively debt free. It has ample free cash flow without the burden of large capex. The strong balance sheet gives Sanrio a considerable acquisition war chest and immunity against external conditions. ◤ Proven track record of successful licensing business: Sanrio has had a considerable success developing its licensing operations in Europe creating a blueprint that can be applied to other markets worldwide, including Japan (see Longer-Term Outlook). Weaknesses ◤ High dependence on a single character: Sanrio’s high reliance on Hello Kitty means that any drop in popularity of the character or a similar decline in operating performance related to it would have serious negative consequences for the company. ◤ Business originated from founders’ passion: Shared Research believes that the company’s founder Shintaro Tsuji has built a business based on his childhood experiences. He appears to be a true idealist, believing that people can communicate with each other just by placing small messages in gifts. He is not against money making, but making money is not the most important thing. His messages of idealism, strange for a typical CEO, permeate the company culture. If this culture is supported by a pragmatic management team focused on value maximization, Sanrio will be a money machine. ◤ Management direction and continuity issues: Shared Research feels that one of the biggest weaknesses Sanrio had was it didn’t have a singular corporate direction. Despite substantial success with licensing in Europe (and increasingly the US), it appears that the company has not decided on a clear improvement strategy for its business in Asia as of FY03/15. Running licensing and product sales businesses at the same time without a distinct strategy could result in disharmonious operations. On the other hand, the company will begin to better coordinate efforts it these operations during FY03/16. Also, who will be the next successor to take control of the company appears to be the next key issue. www.sharedresearch.jp 35/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 Market and value chain Market overview Licensing Business License! Global Magazine published its list of “Top 150 Global Licensors” for 2014 based on global licensing sales. According to this survey, 2014 licensing sales of the 150 licensors (based on retail sales) were USD259.9bn (+3.2% YoY). Licensing sales of the top 10 licensors in the list (USD131.4bn) accounted for over 50% of total global licensing sales. According to the survey, Sanrio had a 2.5% market share with licensing sales of USD6.5bn (making the company No. 6 on the list). Licensing Sales(USD bn) Company THE WALT DISNEY COMPANY Phillips-Van Heusen MEREDITH ICONIX BRAND GROUP MATTEL Sanrio Warner Bros. Consumer Products Major League Baseball Nickleoden Consumer Products HASBRO Other Total Share 45.2 18.0 17.7 13.0 9.0 6.5 6.0 5.5 5.5 5.1 128.4 259.9 17.4% 6.9% 6.8% 5.0% 3.5% 2.5% 2.3% 2.1% 2.1% 1.9% 49.4% - Source: License! Global Magazine The US has the largest licensing market worldwide, responsible for 60%+ (retail store basis) and 70% (royalty basis) of the global licensing market. Licensing Market Scale watail Store .asis (USD aillion) 9urope, 800 hthers , 1,000 woyalty .asis (USD aillion) 9urope, 40 hthers, 40 UK, 50 UK, 1,000 Japan, 120 Ja pa n, 3,000 US, 12,000 US, 600 Source: License Business Management (2009, Nikkei Publishing Inc.) *License Business Management showed market scales based on USD1=¥100. Original USD amounts are shown above. On a simple average basis, royalty sales in the US, Japan, the UK and EU, and others accounted for 5.0%, 4.0%, 5.0%, and 4.0%, respectively, of the global licensing market (2009). www.sharedresearch.jp 36/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 License Product Retail market Share by Property (2009) N. America 12.0% Europe 13.5% 19.5% 22.4% Asia 9.2% 16.8% 29.9% 12.9% 25.6% 23.4% 16.4% S. America 37.3% 6.4% 27.2% Middle East/Africa 37.9% 3.5% 31.0% 20% 40% 0% 22.5% 6.1% 12.1% 7.6% 7.9% 39.1% Oceania 26.4% 60% 18.9% 9.6% 5.4%12.5% 8.2% Character (Entertainment, TV, Movie) Sports Fashion 22.3% Trademark/Brand Art 7.5% 5.2% 16.5% Others 3.5%3.5% 20.7% 80% 100% Source: Ministry of Economy, Trade and Industry and EPM Communications, Inc. data, SR Inc. research Licensing involving characters (entertainment, TV, movies) and fashion accounts for a significant portion of the license product retail market. Asian License Product Retail Market Share by Property (2009) 5.3% Japan 39.0% 7.8% 26.1% 9.3% China (inc. Hong Kong, Taiwan) 39.1% 8.1% 26.4% 10.0% 12.6% Sports 4.9% 11.6% 40.3% 8.1% 22.6% 9.7% India 39.1% 8.7% 23.9% 8.7% Fashion Trademark/Brand 6.5% S.E. Asia Character (Entertainment, TV, Movie) 12.9% Art Others 4.4% 0% 20% 40% 60% 80% 15.2% 100% Source: Ministry of Economy, Trade and Industry and EMP Communications, Inc. data, SR Inc. research In the domestic character product market, character use in the apparel industry has been rising. Domestic Character Product Market Share by Product Category Source: Ministry of Economy, Trade and Industry data, CharaBiz DATA 2011 www.sharedresearch.jp 37/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 Sanrio character goods show a similar trend, with a high percentage of apparel products, toys, and accessories (characters can be easily used on these products). In Japan and the US, however, the company’s sales in the apparel industry are lower than those in Europe, giving reasons for Shared Research to think the Japanese and US markets have room for additional growth. Theme Parks Business According to the Current Survey of Selected Service Industries from the Ministry of Economy, Trade and Industry, 78.2mn people visited amusement and theme parks in 2014 (increase of 4.0% YoY). The leisure industry as a whole suffered due to the Tohoku earthquake in 2011, ,but has since recovered and demand has increased since 2012. This favorable increase can also be attributable to an increase in overseas visitors due to the weakness of the yen against the US dollar. Number of Visitors: Theme Parks & Amusement Parks ('000 people) 80,000 75,000 70,000 65,000 60,000 55,000 50,000 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 Source: METI data, SR Inc. research Theme Parks and Product Sales Businesses Overseas visitors are one ray of hope for the future of the leisure industry in Japan and, in turn, Sanrio’s theme park business, which benefits from tourism, and character business, handling globally renowned characters. In June 2011, the Japan Tourism Agency established the “30 Million Foreign Visitors Program” with the future goal of attracting 30mn tourists. The plan calls for targets of 15mn tourists by 2013 and 20mn by 2020. The number of foreign tourists visiting Japan began increasing from the end of 2012 and broke the 10mn mark with 10.4mn visitors in 2013 and 13.4mn in 2014. The increase in the number of tourists visiting Japan from the Asian region is particularly significant. Visitors to Japan by Country (Number of visitors) p y y( South Korea Taiwan China Hong Kong Thailand Singapore Malaysia Indonesia India 2005 1,747 1,275 653 299 120 94 78 59 59 ) 2006 2,117 1,309 812 352 126 116 86 60 63 2007 2,601 1,385 942 432 90 167 152 64 68 2008 2,382 1,390 1,000 550 82 192 168 67 67 2009 1,587 1,024 1,006 450 178 145 90 64 59 2010 2,440 1,268 1,413 509 215 181 115 81 67 2011 1,658 994 1,043 365 145 111 82 62 59 2012 2,044 1,467 1,430 482 261 142 130 101 69 2013 2,456 2,211 1,314 746 454 189 177 137 75 2014 2,755 2,830 2,409 926 658 228 250 159 88 CAGR 5.2% 9.3% 15.6% 13.4% 20.8% 10.3% 13.8% 11.6% 4.6% Source: Japan National Tourist Organization (JNTO) data processed by SR Inc. Customers The company’s main customers are infants to teenage girls, although the average customer age is gradually rising and there are many adults who are fans of the company’s characters. Although the company itself does not have data on the www.sharedresearch.jp 38/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 number of adults who are Sanrio fans, it claims to have “50 million Hello Kitty fans in Japan.” Based on Japan’s female population (about 65 million as October 2012) and assumptions that many of Hello Kitty fans are female, the company’s claim implies that the majority of Japanese females are Hello Kitty fan. Source: Character Data Bank and company data processed by SR Inc. Peer comparison Within Japan, Anpanman (Nippon Television Network Corp.; TSE1: 9404, and other right-holders), Doraemon (Fujiko F Fujio Production K.K.; unlisted), and Ultraman (Tsuburaya Productions Co., a subsidiary of Fields Corporation; JASDAQ: 2767) are long-selling characters that have a level of recognition similar to that of Hello Kitty. Age 60 40 20 Hello Kitty Character C Character B Character A 10 Ultraman Anpanman Short-Lived Long-Lived Source: Various companies data processed by Shared Research Walt Disney Company character business is probably the closest comparison with Sanrio on a global basis. Like Hello Kitty, Walt Disney characters are popular among wide-ranging age groups, from infants to adults. www.sharedresearch.jp 39/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 Walt Disney overview Results (FY09/14) YoY ( 1,000 Dollar) Sales OP OPM Sales OP Media Networks 21,152 7,321 34.6% 4% 7% Park and Resort 15,099 2,663 17.6% 7% 20% 7,278 1,549 21.3% 22% >100% Consumer Products 3,985 1,356 34.0% 12% 22% Interactive Media 1,299 116 8.9% 22% - 48,813 13,005 26.6% 8% 21% Studio Entertainment Total Main Characters Mickey Mouse, Minnie Mouse, Donald Duck, Goofy, Winnie-the-Pooh Stitch Main Theme Parks Opened Overseas Planned Disney Land Resort (California) 1955 Walt Disney World Resort (Florida) 1971 Aulani Disney Resort & SPA (Hawaii) 2011 Tokyo Disney Resort 1983 Disney Land Paris 1992 Hong Kong Disney Land Resort 2005 Shanghai Disney Resort 2015 Source: The Walt Disney Company data, SR Inc. research Comparison with Walt Disney Number of characters Sanrio Over 400 Disney Over 500 Number of countries introduced 109 n/a Directly managed stores (domestic) 119 47 Source: Company and Oriental Land data processed by SR Inc. Number of countries introduced: As of May 2012 Directly managed stores: As of end-FY03/14 (Sanrio); as of May 2014 (Disney) The Walt Disney Company could also be called a comparison peer in the theme park segment, though the strategy differs between two companies. For Sanrio, theme parks are character incubators, and the means of conveying the philosophy centered on gift giving, gratitude, and other similar themes. For the Walt Disney Company, theme parks can probably be seen as a royalty business. In Japan, the Tokyo Disney Resort, the mainstay business of Oriental Land Co., Ltd. (TSE1: 4661), must generate tangible results to pay royalties to Disney, for example. FY03/15 Tokyo Disney Resort Number of Average Average Spend Visitors (1,000 Admission Fee per Visitor (Yen) People) (Yen) 31,380 10,955 4,660 Product Sales (Yen) Food, Beverage (Yen) 4,043 2,252 Space (sqm) Opened Tokyo Disney Land (Chiba) 510,000 1983 Tokyo Disney Sea 490,000 2001 Sanrio Sanrio Puroland (Tokyo) 841 4,708 1,955 1,852 901 45,900 1990 Harmonyland (Oita) 393 3,463 1,520 1,303 640 235,000 1991 Source: company and Oriental Land data, SR Inc. research According to 2012 data by Character Data Bank, Ltd., 50 Best Characters included 10 Disney characters and three Sanrio characters. www.sharedresearch.jp 40/84 R Sanrio | 8136 | Shared Research Report Sanrio > Business LAST UPDATE【2016/2/10】 50 Best Characters 1. Anpanman 2. Mickey Mouse 3. Pokemon 4. Hello Kitty 5. ONE PIECE 6. Pretty Cure Series 7. Rilakkuma 8. Winnie the Pooh 9. Super Mario Brothers 10. Snoopy 11. Mobile Suit Gundam Series 12. Minnie Mouse 13. Kamen Rider Fourze 14. Thomas & Friends 15. Miffy 16. Kamen Rider Wizard 17. Duffy 18. Tamagotchi 19. Doraemon 20. Tokumei Sentai Go-Busters 21. Jewelpet 22. Kamen Rider Series 23. Cars 24. Shimajiro 25. Hatsune Miku 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43. 44. 45. 46. 47. 48. 49. 50. Inazuma Eleven Stitch Tomica Neon Genesis Evangelion Ultraman Series Licca-chan Inai Inai Baa! My Melody Toy Story Dragon Ball Series Kobito Dukan My Neighbor Totoro Donald Duck Puella Magi Madoka Magica the bear's school Naruto Kaizoku Sentai Gokaiger ShellieMay Mushroom Garden Disney Princess Dragon Warrior Series Little Battlers eXperience Plarail Moomin Sylvanian Families Source: Ministry of Economy, Trade and Industry, CharaBizDATA 2012 *Pink: Sanrio characters; Orange: Disney characters A different survey, by a US culture magazine Paste, was conducted in the US—a nationwide survey on the top 20 cats in the history of popular culture. Hello Kitty ranked fourth; Disney characters Cheshire Cat (Alice in Wonderland), Aslan (The Chronicles of Narnia), and Thomas O’Malley (The Aristocats) ranked in the top 20. Note that cats are not a religious taboo in any nation and are therefore easily developed into characters worldwide. The company claims that Hello Kitty has 50 million fans in Japan and 200 million fans worldwide. Given the worldwide popularity of cats, Shared Research wonders if the number of overseas fans can be increased over time. Whether or not the number eventually approaches the claimed 40%-of-the-population fan base remains to be seen. However, the assumption that the global customer base has room to grow appears valid. The 20 top cat characters 1. The Cat in the Hat, The Cat in the Hat 2. Tom Cat, Tom & Jerry 3. Cheshire Cat, Alice in Wonderland 4. Kitty White (Hello Kitty) 5. Aslan, The Chronicles of Narnia 6. Felix the Cat 7. Thomas O’Malley, The Aristocats 8. Mufasa, The Lion King 9. Lion-O, ThunderCats 10. Garfield, Garfield 11. Milo, The Adventures of Milo and Otis 12. Keyboard Cat (on YouTube, etc.) 13. Smelly Cat, Friends 14. Snowball(s), The Simpsons 15. Salem Saberhagen, Sabrina the Teenage Witch 16. Toonces the Driving Cat, Saturday Night Live 17. Sassy, Homeward Bound: The Incredible Journey 18. Meowth, Pokemon 19. Snacks the Cat, pet of Bethany Cosentino, the vocalist of US rock band Best Coast 20. Mr. Bigglesworth, Austin Powers Source: US culture magazine “Paste” www.sharedresearch.jp 41/84 R Shared Research Report Sanrio > Business Sanrio | 8136 | LAST UPDATE【2016/2/10】 Strategy Early Strategy The company’s business model was to participate in every stage of the supply chain, from product manufacture and transport through sales. Due to this model, the company has had a strong “we do everything ourselves” culture. In terms of sales channel, the company emphasized the importance of directly managed Sanrio Shops inside department stores and mass retailers. The company’s market analysis capability (nurtured through the product sales business) was responsible for the company succeeding in creating many popular characters. Character Strategy The Hello Kitty character is loaded with messages and symbols. The mouth is absent to enable the character to “share” the mood and feelings of a person looking at it. The original color of the ribbon, red, expresses cuteness. As previously stated, Hello Kitty is not a character that originated from movies or comics so she does not have a specific personality. This makes Hello Kitty accessible to everyone and allows the character to be adapted to any type of design. This in turn makes it possible to keep Hello Kitty current and allows producing multiple variations to suit different products, target markets, and sales seasons. “Smiles Not Money” The company put emphasis on seemingly philanthropic activities, such as expanding the circle of friendships and happiness through Hello Kitty, stimulating communication among people through greeting cards, and helping people approach a better, peaceful world. According to the book “The Story of Sanrio,” during the Oil Shocks of the 1970s, the manufacturers were forced to raise prices across the board. Sanrio, with its policy of “good price,” resisted hiking prices of its merchandise. That helped gather substantial publicity and the initiative ended up helping, not hurting company profits. This anecdote serves as a notable example of this strategy that Shared Research would attempt to summarize as “smiles not money.” Strategic shift from FY03/08 Sanrio’s primary strategic shift in recent years was from direct product sales to licensing. In FY03/08 the company began to allocate more management resources to licensing. Europe In Europe, by FY03/12 Sanrio has successfully expanded the licensee base. In FY03/13 and beyond, the strategy in the region is more multifaceted and includes focusing on characters other than Hello Kitty, continuing to develop new licensees while deepening the relationship with the existing ones. Sanrio believes there is little organic growth left in such mature markets as Germany, Italy, France, and Spain, and further increases in character exposure in these countries would be counterproductive (the UK continues to show sustained growth). Subsequent to FY03/13, performance has remained at low levels due to the debt crisis and adjustments coinciding with depressed economic activity. The company aims to restructure its operating structure during FY03/16. At the same time, the company is seeing significant growth potential in the Middle East, Eastern Europe, Russia, and India as well as in the UK where the company has yet to bolster its presence. Sanrio’s strategy is to allow its existing licensees to expand in those markets. At the same time, the company plans to localize its business by hiring personnel who understand local conditions and have experience in licensing business. www.sharedresearch.jp 42/84 R Shared Research Report Sanrio > Business Sanrio | 8136 | LAST UPDATE【2016/2/10】 North America There was a delay in shifting to the licensing business model in this region due to store network restructuring. It was only from FY03/12 that the company started all-out efforts to push the licensing business. To accurately identify the signals of oversaturation, the company is monitoring the sell-through in each region and channel. Cannibalization (e.g., higher sales of Hello Kitty merchandise at Target negatively impacting sales of similar merchandise at Walmart) is also a concern. Sanrio is increasing its market reach by expanding from the East and West coasts into the Midwest. In terms of profitability, the company is aiming to raise operating profit through deeper channel penetration (i.e., increasing the number of categories its characters are presented in). Latin America In Mexico, the company has employed a local agent in 2011 and is looking for licensing business there to expand 150%-200% YoY in two to three years. The company plans to employ agents in Brazil, Chile, Argentina, Peru, and Columbia, fueling expectations for further regional growth. Looking at its success in expanding channels and customer base in areas in the US with a large Hispanic population, Shared Research thinks that success in Mexico is likely. Asia Like in other regions, in Asia Sanrio is increasingly focusing on licensing. In January 2012, it has signed a master license agreement covering China (excluding Hong Kong and Macao) with KT Company and KT Shanghai Company (the agreement took effect in February 2012). The company is expected to speed up new store openings in Indonesia, Thailand, and Singapore through agents, possibly leading to greater character exposure and synergies with the licensing business. Japan It appears to Shared Research that in Japan, a number of legacy issues have been impacting growth and profitability. Two issues loom—whether the current Japanese licensee portfolio strategy is maximizing revenues and the currently low profitability in Tokyo. Behind these two issues is a deeper question of whether Sanrio has a value-maximizing company-wide strategy at all. Things appear to being changing for the company. The company now recognizes the importance of licensing, and, up until now, its licensees had been small and medium-sized domestic companies. However, it is strengthening its relationships with large domestic companies, as well as global companies from Tokyo similar to its strategy in North America and Europe. For FY03/15, operating profit for the domestic license business segment reached JPY6.9bn (operating profit margin of 68.0%), making the licensing the main domestic earnings driver. In FY03/14, the company intends to aggressively invest in systems as part of strengthening its marketing activities, with an aim to strengthen and deriving synergies from its license business and product sales segments. As part of its cost control measures, the company introduced key performance indicators (KPIs) to monitor processes aimed at achieving corporate targets and strategies in FY03/10. The result was a small cultural shift in priorities from sales to profits, highlighting the need to control SG&A expenses. In FY03/12, Sanrio established a “Structural Reform Office,” which conducts vendor negotiations to bring down the cost and frequently employs outside consultants to benchmark www.sharedresearch.jp 43/84 R Shared Research Report Sanrio > Business Sanrio | 8136 | LAST UPDATE【2016/2/10】 best practices. Some early results were encouraging—one anecdote mentions lower China-Japan shipping charges by over 70%. It is instructive to compare the company with US-based Marvel Entertainment, Inc., which was acquired by Walt Disney in 2009. Marvel’s operating profit margin for 1H 2008 (immediately before the acquisition) was 64.1%, and SG&A-to-sales ratio at 25.5%. Sanrio’s SG&A-to-sales ratio in FY03/15 was 44.4%. While two companies may not be the perfect comparison, this example may suggest that Sanrio could be much more profitable in Japan. www.sharedresearch.jp 44/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 Historical financial statements 1H FY03/16 results (announced on October 30, 2015) ▶ ▶ ▶ ▶ Sales: JPY35.4bn (-0.2% YoY) Operating profit: JPY7.1bn (-15.3% YoY) Recurring profit: JPY7.2bn (-19.5% YoY) Net income: JPY5.4bn (-10.6 YoY) Robust product licensing in China was not enough to offset continued sluggishness in Europe and the US, with a decline in both income and operating profit. Although a weaker yen resulted in a foreign exchange profit of JPY400mn the previous year, this year the company recorded a foreign exchange loss, further impacting income. Net income attributable to owners of the parent came to JPY600mn: although there was a loss in income in the US and Europe due to the high corporate tax rate, profit gain in Asia (where corporate tax rate is lower) meant that the company managed to diminish losses. Domestic ▶ ▶ Sales: Operating profit: JPY24.5bn (+3.9% YoY) JPY90mn (JPY300mn operating loss in 1H FY03/15) There was an increase in revenue and profit in the Domestic Licensing, Domestic Product Sales, and Theme Parks sub-segments. Domestic licensing business The Domestic Licensing business saw sales of JPY5.1bn (+7.2% YoY) and operating profit of JPY3.5bn (+7.4% YoY). Results were solid for licensed products popular among foreign tourists, such as the instax mini HELLO KITTY camera, and also for cosmetics products such as the "Little Twin Stars (Kiki & Lala)" branded underwear, facewash and powder. In addition to Gudetama, Sanrio won new licensing agreements with broadcasts of its SHOW BY ROCK!! animated series starting from April. In addition to product licensing, Sanrio won new promotional licenses for use of its characters at cafe convenience stores and corporate promotions. Domestic product sales The Domestic Product Sales sub-segment saw sales JPY10.1bn (+7.1% YoY) and operating profit of JPY700mn (+10.2% YoY). Sales were robust, particularly at stores in urban areas, thanks in part to the growing number of foreign tourists visiting Japan. The licensed wet tissue die-cut case product continued to sell well, and the Gudetama character were popular among a wide range of ages. HELLO KITTY products, collaboration products using the "Doraemon" and “Very Hungry Caterpillar” characters, and brand collaborations with Laura Ashley were popular gift purchases at department stores and directly run stores, and even contributed to steady sales recoveries at regional and suburban stores that had struggled. Comparable store sales (at directly run stores and directly run outlets inside department stores) increased 8.3% YoY. www.sharedresearch.jp 45/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 Sanrio is targeting inbound tourists by increasing sales space in areas frequented by foreign tourists and expanding the range of Japanese-made products. In July, the company opened the Sanrio Gallery Kyoto, a large new street-level store in Kyoto. The EC business also expanded 16.6% YoY with new sites and events with mall operators. Theme park business The Theme Park business saw sales of JPY4.1bn (+20.5% YoY) and operating profit of JPY100mn (200mn operating loss in 1H FY03/15). Harmonyland saw sales of JPY1.0bn (+18.9% YoY) and operating profit of JPY100mn (+90.9% YoY). Weather conditions were unfavorable, but the installation of roofs over the parade area was successful, and the new night parades and pool were popular in summer, with visitors increasing 18.6% YoY to 259,000 people. Operating profit was up year-on-year thanks to the increase in visitors, despite higher costs such as increased depreciation on roofing structure / parade upgrades, and higher personnel costs. Sanrio hopes to recover to a full-year profit by increasing marketing to the areas reached by the extended Higashi-Kyushu Expressway and attracting visitors with the new roof and parades. Sanrio Puroland saw sales of JPY2.9bn (+22.4% YoY) and operating profit of zero (JPY300mn operating loss in 1H FY03/15). Sanrio Puroland had 547,000 visitors (+26.5% YoY) as special events such as the “My Melody” 40-year anniversary celebration proved successful. Sanrio Puroland controlled SG&A expense and increased operating profit by moving away from television and other media for summer vacation advertising, focusing on Chanrio Maker instead. “Chanrio Maker” is a free internet service for that allows users to arrange face, hair and clothing parts and create their own Sanrio styled avatars. Overseas ▶ ▶ Sales: JPY18.1bn (-9.8% YoY) Operating profit: JPY7.0bn (-20.1% YoY) (sales and profits before eliminations and after master licenses fees paid to the parent were returned to the respective subsidiaries) Lower sales and profit in Europe and North America was partially offset by increased earnings in Asia, but overall the Overseas segment saw reduced sales and profit. Europe Sales were JPY4.4bn (-22.2% YoY) and operating profit was JPY2.1bn (-25.5% YoY). On a local currency basis, sales were EUR21mn (-23.5% YoY) and operating profit was EUR5mn (-34.6%). Increased sales in Eastern Europe and the Middle East were not enough to offset sluggishness in major Western European countries, the key region for European operations. North America Sales were JPY4.1bn (-30.4% YoY) and operating profit was JPY1.2bn (-53.7% YoY). On a local currency basis, sales were USD24mn (-38.9% YoY) and operating profit was USD1mn (-81.9% YoY). Retail floor space continued to be encroached on by mass merchandisers' own movie-related entertainment characters, www.sharedresearch.jp 46/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 and product licensing revenue declined. At the same time profit decreased on increased SG&A expense associated with cafes, live events, and other new marketing approaches. South America Sales were JPY900mn (-32.2% YoY) and operating profit was JPY400mn (-43.4%). Both sales and profits were lower due to intensifying competition and a sluggish regional economy. Strategies for increasing sales include expanding product licensing categories, holding events targeting general consumers to raise awareness of its characters, and capturing more promotion licenses used for corporate promotions. Asia Sales were JPY7.9bn (+18.9% YoY) and operating profit was JPY3.0bn (+20.2% YoY). Hong Kong: Exports declined as the exporting of some products made in China were transferred to a subsidiary in Shanghai. Revenue from product licensing also declined on a drop in the number of tourists from mainland China. Use in novelty goods by a fast food chain and corporate promotion sales including cafes and events were robust. Thailand: Sales declined in Thailand after a surge in special orders from financial institutions during the year-earlier quarter, but grew in Singapore and Malaysia on sales promotions for post offices. Taiwan: Sales and profits increased on promotional licensing to distributors and popularity of characters Gudetama adopted along with Hello Kitty, My Melody and Little Twin Stars characters in a major convenience store promotional campaign. China: Master licensee KTL Company (part of the Hong Kong-based Li & Fung Group) exceeded 200 sub-licenses with continued product category growth, particularly in apparel. South Korea: Consumption fell along with foreign tourist numbers, including from China, due to the impact of MERS (Middle East Respiratory Syndrome). Summary of 1H FY03/16 earnings briefing The briefing was attended by President and CEO Shintaro Tsuji, Managing Directors Susumu Emori, Kazuyoshi Fukushima, Rehito Hatoyama, Takahide Nakaya, and Directors Jiro Kishimura and Yuko Tsuji. Earnings briefing by Managing Director Susumu Emori 1H FY03/16 results Sales decreased 0.2% YoY. The fall in overseas sales (-9.8% YoY) was partially offset by higher sales in the domestic segment (+3.9%). The Overseas segment struggled in all areas, and SG&A expenses increased year-on-year. Nevertheless, net income for the quarter was 8% higher than initially estimated, due to improvements in extraordinary income and a reduction in the tax burden. Similarly, lower profit in the Overseas segment was partially offset by increased profit in the Domestic segment. Overseas segment profit fell year-on-year as the Europe and North America businesses struggled, while profit increased YoY for all www.sharedresearch.jp 47/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 domestic segments. The domestic licensing business experienced earnings growth due to deals for LINE stamps, household goods, pharmaceuticals, and an alliance with Japan Post. Comparable store sales increased 8% YoY due to the impact of more inbound tourists and a recovery from the increase in consumption tax in the preceding year. The theme parks business successfully increased visitors with new attractions and efforts to attract visitors, such as corporate tie-ups, enhancement of student discounts, and complementary shareholder tickets. By region, the higher operating profit in Asia (up 60% YoY) was not enough to offset reductions in Europe and North America. Excluding the struggling South Korean subsidiary, all Asian subsidiaries recorded strong operating profit, particularly China, where operating profit rose 69% YoY. Revised full-year FY03/16 company forecasts The company expects FY03/16 overall sales to fall 1.6% from FY03/15, and profits to fall in all segments. However, this is conservative, as it does not include the expected improvement in extraordinary income or the reduced tax burden. Once these are factored in, Shared Research expects net income to outperform company forecasts for FY03/16. In the Overseas segment the company forecasts FY03/16 operating profit to be lower than FY03/15, but that higher Domestic segment operating profit will partially offset the fall. In addition to the factors that contributed to higher 1H earnings, the company believes an increase in domestic profit for the full-year due to deals with convenience stores, the 40th anniversary of My Melody and Little Twin Stars, contributions from new characters Gudetama, Kirimi-chan, and Show by Rock, as well as the impact of the scrap and build of directly owned stores. Operating profit for the Overseas segment will depend on whether or not Asian operations can cover reduced earnings in Europe and North America. Operating profit for China in particular is forecast to rise 41% YoY. Shareholder returns The company’s target ROE is 20%, but the revised company forecast is for a 15.8% ROE. However, this seems conservative as it does not factor in the expected extraordinary income or reduced tax burden. The company is also still considering a share buy-back. Previously, withholding tax was levied on distributions from the German subsidiary to the parent, but the tax treaty between Japan and Germany has been amended. The company has been told informally that this withholding tax obligation will be removed. The company believes that using local retained earnings will make it easier to conduct a share buy-back. Strategic challenges The company is forming a medium-term plan. Before announcing the plan, it plans to turn around the European business by Q4 FY03/15 by growing personnel by double digits. But given the state of the economy and fierce competition, the company is now expecting European results to bottom out in FY03/16 or later. To accelerate earnings improvement, the company is considering changing its Europe director, and employing local personnel from 2H FY03/16. Since 2014, the company has transferred authority to the head of each department, and is determining capabilities and suitability, with the goal of establishing a new management structure by 2016. Overseas, President Shintaro Tsuji manages North and South America, plus Asia, and Director Yuko Tsuji acts as www.sharedresearch.jp 48/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 vice-manager. Director Jiro Kishimura manages Europe. Managing Director Rehito Hatoyama is concentrating on movie related operations. Presentation by President Shintaro Tsuji Sanrio marked its 55th year in August 2015. Since the company was first established, it has aimed to be a unique and exclusive company. The company’s purpose is to create and cultivate a loyal fan base by producing and selling products based on cute characters. That has been the basis of Sanrio’s character business, which has grown to 150 designers and planners who drive its innovation. The company aims to supply at least 100 products a month and 1000 a year, around the world. In terms of government organizations, Hello Kitty has been adopted as special ambassador at Expo Milano, while the Minister of Agriculture, Forestry and Fisheries adopted Kirimi-chan as the ambassador of its “Let’s Eat Fish” project. Meanwhile, stamps with Hello Kitty, Cinnamoroll, Little Twin Stars, and My Melody characters are sold at post offices, with over 90mn stamps sold as of December 2015. Recently added to the stamp line-up is the Gudetama character, an instant sell-out. Sanrio characters have begun to appear on marriage certificates, while Hello Kitty has been adopted as a campaign character for the year-end “Dream Draw” lottery campaign. Companies must go beyond simply making new products, to produce products that people want. According to Sanrio research, customers are drawn to brand names, and Sanrio character brands can be equated to product brand. Sanrio cultivates and values its fans who are young and old, men and women in countries around the world. The company receives many licensing requests from various countries, but if the brand is not used properly it risks alienating fans. For this reason, the company has restricted brand sales to some extent for the last three or four years. It believes characters should be cultivated, and aims to spread character shops around the world. Character cafes have also become popular. It was taking time for US results to recover. This was because in Europe and the Americas, an animated movie released by another company in 2014 was a major hit, and related products continued to sell for a year and a half after release (most hit movie products tend to fizzle out after a year). Shelf space for Sanrio products at the major US retailers was reduced for products related to the hit movie. Many movie companies also began to produce character-related products. Currently new plans and innovations are being formulated under the leadership of Director Yuko Tsuji, together with Sanrio America CEO Murakami, who has 35 years' experience at Sanrio America, and COO Yamamoto, in an effort to win back retail space. The company is also working to develop innovative new products. Gudetama products were an example of such innovation, and its backpack and nametag products were popular at chain stores. In the US, movie-related products have taken shelf space at volume retailers, and in Europe there was a litigation issue with a licensee. As a result, CEO Murakami, COO Yamamoto, and Director Yuko Tsuji have taken charge of the Americas, and Director Kishimura of Europe. Mr. Hatoyama has a big job ahead of him with the movie business, in order for Sanrio movie character products to become more competitive. President Shintaro Tsuji is in the process of training successors, as he plans to hand over the role of President to a new leader in June 2016 Q&A The President's successor President Shintaro Tsuji is intending to resign in June 2016, but given the unique global position of the company, this will not be an easy role to fill. The company may bring in someone in from outside the company. www.sharedresearch.jp 49/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 Gudetama sales forecasts at the company’s 300 US stores Gudetama is an innovation character with a design that makes it difficult to forecast sales. License applications are coming thick and fast. Sanrio emphasizes building fan bases around characters. The outlook for this character is unclear Impact of China economic issues The market for marketing rights in China is estimated at around JPY550bn. Sanrio is working to expand in China with license agent partners. Using experience gained in Europe and the Americas, the company intends to strengthen characters other than Hello Kitty. Currently revenue is around JPY2.0 to 3.0bn, but the company is targeting JPY10.0bn by the year 2020. Q1 FY03/16 results (announced on July 31, 2015) ▶ ▶ ▶ ▶ Sales: JPY17.0bn (-5.2% YoY) Operating profit: JPY3.5bn (-19.6% YoY) Recurring profit: JPY3.6bn (-15.5% YoY) Net income: JPY2.8bn (unchanged YoY) Versus 1H forecasts, sales achieved 47.9% and operating profit achieved 46.9%. According to the company, Q1 results were generally in line with company plans. For Q1 FY03/16, sales declined 5.2% YoY as robust product licensing in Asia was not enough to offset sluggishness in Europe and the US. Operating profit fell 19.6% YoY, but recurring profit declined only 15.5% due in part to foreign exchange gains. Net income attributable to owners of the parent was maintained at the year-earlier level on the booking of JPY300mn in gains from selling investment securities and a more favorable overall tax rate due to more subsidiaries in Asia, where effective tax rates are lower. Domestic The domestic segment yielded sales of JPY10.9bn (-5.4% YoY) and an operating loss of JPY300mn (operating loss of JPY200mn in Q1 FY03/15). Progress toward 1H forecasts was 45.7%. The Domestic Licensing business saw higher sales and profits. Although losses narrowed in the Theme Parks business, special event sales at convenience stores in Other businesses were delayed until Q2, leading to lower sales and profits. Domestic product sales Sales in the domestic product sales sub-segment were JPY4.8bn (+3.2% YoY), and operating profit was JPY400mn (-5.6% YoY). Progress toward 1H forecasts was 50.0% for sales and 56.6% for operating profit. Sales were robust, particularly at stores in urban areas, thanks in part to the growing number of tourists visiting Japan. The instax mini HELLO KITTY camera, a licensed product, and the Gudetama character were popular among a wide range of ages. HELLO KITTY products and collaboration products using the “Very Hungry Caterpillar” character were popular gift purchases, especially at department stores, and even contributed to steady sales recoveries at regional and suburban stores that had struggled. Comparable store sales (at directly run stores and directly run outlets inside department stores) increased 5.1% YoY. www.sharedresearch.jp 50/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 Sales were up but profits were down due to event-related expenses, expansion of duty free stores to respond to a growing number of overseas tourists, and forward investment ahead of the 40 year anniversaries of “My Melody” and “Little Twin Stars.” Domestic licensing business The Domestic Licensing business saw sales of JPY2.3bn (+6.5% YoY) and operating profit of JPY1.6bn (+2.8% YoY). Progress toward 1H forecasts was 47.9% for sales and 47.0% for operating profit. Results were solid for products popular among foreign tourists such as the instax mini HELLO KITTY camera, as well as for post office sales promotion materials, and cosmetics products. In addition to Gudetama, Sanrio captured other new licensing agreements with broadcasts of its SHOW BY ROCK!! animated series starting from April. This along with promotional licenses allowing for use of its characters at cafes and other spaces helped expand sales for the domestic licensing business. According to the company, royalty income from digital content such as free stickers for use in mobile messaging apps increased by 16.3x from FY03/13 to FY03/15, maintaining a high rate of growth. Theme park business The Theme Parks business reported sales of JPY1.6bn (+22.7% YoY), and the operating loss was JPY100mn (JPY300mn loss a year earlier). Progress toward 1H forecasts was 40.5% for sales. Visitors to Harmonyland increased 16.7% YoY to 87,000 people. Weather conditions were unfavorable, but the installation of roofs over the parade area eliminated the need to cancel parades on rainy days. That said, the operating loss for this business increased slightly on higher costs such as beefed up advertising along with expansion into new regions and increased depreciation on roofing structure / parade upgrades. Sanrio hopes to realize improvements on the profit / loss front by targeting Miyazaki and Kita-Kyushu as new areas for attracting visitors to its theme parks. Sanrio Puroland had 202,000 visitors (+31.3% YoY) as special events such as the “My Melody” 40-year anniversary celebration proved successful. The operating loss also narrowed significantly as the company kept SG&A expense at year-earlier levels. In July 2015, Sanrio Puroland released an avatar creation app, “Chanrio Maker,” and it recorded over 10mn downloads within two weeks of its release. By creating an avatar with the app, visitors to Sanrio Puroland can enjoy virtual attractions where the avatar dances with Sanrio characters, along with various other bonuses. Other business Sales were JPY2.2bn (-35.3% YoY) and operating profit was JPY100mn (-66.0% YoY). Progress toward 1H forecasts was 40.0% for sales and 53.4% for operating profit. Due to special event sales at convenience stores being delayed until Q2, both sales and profits were down year-on-year. Overseas ▶ ▶ Sales: JPY9.5bn (-7.4% YoY) Operating profit: JPY3.8bn (-15.6% YoY) (sales and profits before eliminations and after master licenses www.sharedresearch.jp 51/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 fees paid to the parent were returned to the respective subsidiaries) Versus 1H forecasts, sales achieved 48.4% and operating profit achieved 48.8%. Europe Sales were JPY2.3bn (-17.1% YoY) and operating profit was JPY1.1bn (-25.4% YoY). On a local currency basis, sales were EUR12mn (-17.1% YoY) and operating profit was EUR3mn (-38.6% YoY). Progress toward 1H forecasts was 52.4% for sales and 56.6% for operating profit. Better sales in the Near and Middle East regions were not enough to offset sluggishness in major Western European countries, the key region for European operations. However, the rate of decline is slowing in sales and operating profit. According to the company, it has started reorganizing its sales structure in FY03/15, which includes initiatives such as reshuffling its licensees, strengthening its sales force, and assigning dedicated teams of employees to select major licensees. The effects of the above are leading to gradual improvement. Sanrio has also begun working more closely with licensees in areas such as marketing, promotion, and design in efforts to enhance its product lineup. North America Sales were JPY2.1bn (-35.9% YoY) and operating profit was JPY700mn (-51.1% YoY). On a local currency basis, sales were USD14mn (-43.7% YoY) and operating profit was USD2mn (-65.3% YoY). Progress toward 1H forecasts was 45.8% for sales and 41.3% for operating profit. A record-setting cold snap hurt retail in general, as was the case during the same period last year, competition continued to intensify, and product licensing revenue declined. In particular, a movie studio acquired a significant amount of shelf space at major retailers for its characters, hindering the visibility of Sanrio products. At the same time profit decreased on increased SG&A expense associated with cafes, live events, and other new marketing approaches. As future countermeasures, Sanrio plans to increase brand awareness of its “Gudetama,” “My Melody,” and “Little Twin Stars” characters, pushing forward with a multi-character strategy that does not rely solely on Hello Kitty. In June 2015, the company established Sanrio Media & Pictures Entertainment, Inc., a wholly owned subsidiary, with the aim of developing a movie animation and digital content business in the US. As its first project, Sanrio is planning a release of a film based on the “Mr. Men” franchise with a scheduled release date in 2018. In 2019, the company has intentions to release a Hollywood-produced movie featuring Hello Kitty to mark the 45th anniversary of the character’s creation. South America Sales were JPY500mn (-31.4% YoY) and operating profit was JPY200mn (-43.0%). Progress toward 1H forecasts was 46.0% for sales and 43.5% for operating profit. Both sales and profits were lower due to the sluggish regional economy. Strategies for increasing sales include expanding product licensing categories, holding events targeting general consumers to raise awareness of its characters, and capturing more promotion licenses used for corporate promotions. Asia ▶ Sales: www.sharedresearch.jp JPY4.2bn (+26.4% YoY) 52/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements ▶ Operating profit: LAST UPDATE【2016/2/10】 JPY1.7bn (+35.6% YoY) Versus 1H forecasts, sales achieved 46.9% and operating profit achieved 48.5%. Hong Kong Product sales declined as the exporting of some products made in China were transferred to a subsidiary in Shanghai. Revenue from product licensing also declined on a drop in the number of tourists from mainland China. Use in novelty goods by a fast food chain and corporate promotion sales including cafes and events were robust. Other Asian territories Sales declined in Thailand after a surge in special orders from financial institutions during the year-earlier quarter, but grew in Singapore and Malaysia on sales promotions for post offices. Taiwan Robust sales on popularity of character Gudetama and with Sanrio characters adopted in a campaign for a major drug store chain. China Solid performance on a 30% increase in sub-licenses with master licensee KTL Company (part of the Hong Kong-based Li & Fung Group), as well as product category growth. South Korea Sales increased despite worsening consumption, as was the case during the year-earlier period, including sluggish over-the-counter sales at mass retailers. Summary of 1H FY03/16 earnings briefing The briefing was attended by President and CEO Shintaro Tsuji, Managing Directors Susumu Emori, Kazuyoshi Fukushima, Rehito Hatoyama, Takahide Nakaya, and Directors Jiro Kishimura and Yuko Tsuji. Earnings briefing by Managing Director Susumu Emori 1H FY03/16 results Sales decreased 0.2% YoY. The fall in overseas sales (-9.8% YoY) was partially offset by higher sales in the domestic segment (+3.9%). The Overseas segment struggled in all areas, and SG&A expenses increased year-on-year. Nevertheless, net income for the quarter was 8% higher than initially estimated, due to improvements in extraordinary income and a reduction in the tax burden. Similarly, lower profit in the Overseas segment was partially offset by increased profit in the Domestic segment. Overseas segment profit fell year-on-year as the Europe and North America businesses struggled, while profit increased YoY for all domestic segments. The domestic licensing business experienced earnings growth due to deals for LINE stamps, household goods, pharmaceuticals, and an alliance with Japan Post. Comparable store sales increased 8% YoY due to the impact of more inbound tourists and a recovery from the increase in consumption tax in the preceding year. The theme parks business successfully increased visitors with new attractions and efforts to attract visitors, such as corporate tie-ups, enhancement of student discounts, and complementary shareholder tickets. www.sharedresearch.jp 53/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 By region, the higher operating profit in Asia (up 60% YoY) was not enough to offset reductions in Europe and North America. Excluding the struggling South Korean subsidiary, all Asian subsidiaries recorded strong operating profit, particularly China, where operating profit rose 69% YoY. Revised full-year FY03/16 company forecasts The company expects FY03/16 overall sales to fall 1.6% from FY03/15, and profits to fall in all segments. However, this is conservative, as it does not include the expected improvement in extraordinary income or the reduced tax burden. Once these are factored in, Shared Research expects net income to outperform company forecasts for FY03/16. In the Overseas segment the company forecasts FY03/16 operating profit to be lower than FY03/15, but that higher Domestic segment operating profit will partially offset the fall. In addition to the factors that contributed to higher 1H earnings, the company believes an increase in domestic profit for the full-year due to deals with convenience stores, the 40th anniversary of My Melody and Little Twin Stars, contributions from new characters Gudetama, Kirimi-chan, and Show by Rock, as well as the impact of the scrap and build of directly owned stores. Operating profit for the Overseas segment will depend on whether or not Asian operations can cover reduced earnings in Europe and North America. Operating profit for China in particular is forecast to rise 41% YoY. Shareholder returns The company’s target ROE is 20%, but the revised company forecast is for a 15.8% ROE. However, this seems conservative as it does not factor in the expected extraordinary income or reduced tax burden. The company is also still considering a share buy-back. Previously, withholding tax was levied on distributions from the German subsidiary to the parent, but the tax treaty between Japan and Germany has been amended. The company has been told informally that this withholding tax obligation will be removed. The company believes that using local retained earnings will make it easier to conduct a share buy-back. Strategic challenges The company is forming a medium-term plan. Before announcing the plan, it plans to turn around the European business by Q4 FY03/15 by growing personnel by double digits. But given the state of the economy and fierce competition, the company is now expecting European results to bottom out in FY03/16 or later. To accelerate earnings improvement, the company is considering changing its Europe director, and employing local personnel from 2H FY03/16. Since 2014, the company has transferred authority to the head of each department, and is determining capabilities and suitability, with the goal of establishing a new management structure by 2016. Overseas, President Shintaro Tsuji manages North and South America, plus Asia, and Director Yuko Tsuji acts as vice-manager. Director Jiro Kishimura manages Europe. Managing Director Rehito Hatoyama is concentrating on movie related operations. Presentation by President Shintaro Tsuji Sanrio marked its 55th year in August 2015. Since the company was first established, it has aimed to be a unique and www.sharedresearch.jp 54/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 exclusive company. The company’s purpose is to create and cultivate a loyal fan base by producing and selling products based on cute characters. That has been the basis of Sanrio’s character business, which has grown to 150 designers and planners who drive its innovation. The company aims to supply at least 100 products a month and 1000 a year, around the world. In terms of government organizations, Hello Kitty has been adopted as special ambassador at Expo Milano, while the Minister of Agriculture, Forestry and Fisheries adopted Kirimi-chan as the ambassador of its “Let’s Eat Fish” project. Meanwhile, stamps with Hello Kitty, Cinnamoroll, Little Twin Stars, and My Melody characters are sold at post offices, with over 90mn stamps sold as of December 2015. Recently added to the stamp line-up is the Gudetama character, an instant sell-out. Sanrio characters have begun to appear on marriage certificates, while Hello Kitty has been adopted as a campaign character for the year-end “Dream Draw” lottery campaign. Companies must go beyond simply making new products, to produce products that people want. According to Sanrio research, customers are drawn to brand names, and Sanrio character brands can be equated to product brand. Sanrio cultivates and values its fans who are young and old, men and women in countries around the world. The company receives many licensing requests from various countries, but if the brand is not used properly it risks alienating fans. For this reason, the company has restricted brand sales to some extent for the last three or four years. It believes characters should be cultivated, and aims to spread character shops around the world. Character cafes have also become popular. It was taking time for US results to recover. This was because in Europe and the Americas, an animated movie released by another company in 2014 was a major hit, and related products continued to sell for a year and a half after release (most hit movie products tend to fizzle out after a year). Shelf space for Sanrio products at the major US retailers was reduced for products related to the hit movie. Many movie companies also began to produce character-related products. Currently new plans and innovations are being formulated under the leadership of Director Yuko Tsuji, together with Sanrio America CEO Murakami, who has 35 years' experience at Sanrio America, and COO Yamamoto, in an effort to win back retail space. The company is also working to develop innovative new products. Gudetama products were an example of such innovation, and its backpack and nametag products were popular at chain stores. In the US, movie-related products have taken shelf space at volume retailers, and in Europe there was a litigation issue with a licensee. As a result, CEO Murakami, COO Yamamoto, and Director Yuko Tsuji have taken charge of the Americas, and Director Kishimura of Europe. Mr. Hatoyama has a big job ahead of him with the movie business, in order for Sanrio movie character products to become more competitive. President Shintaro Tsuji is in the process of training successors, as he plans to hand over the role of President to a new leader in June 2016 Q&A The President's successor President Shintaro Tsuji is intending to resign in June 2016, but given the unique global position of the company, this will not be an easy role to fill. The company may bring in someone in from outside the company. Gudetama sales forecasts at the company’s 300 US stores Gudetama is an innovation character with a design that makes it difficult to forecast sales. License applications are coming thick and fast. Sanrio emphasizes building fan bases around characters. The outlook for this character is unclear www.sharedresearch.jp 55/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 Impact of China economic issues The market for marketing rights in China is estimated at around JPY550bn. Sanrio is working to expand in China with license agent partners. Using experience gained in Europe and the Americas, the company intends to strengthen characters other than Hello Kitty. Currently revenue is around JPY2.0 to 3.0bn, but the company is targeting JPY10.0bn by the year 2020. FY03/15 results (announced on May 15, 2015) ▶ ▶ ▶ ▶ Sales: JPY74.5bn (-3.2% YoY) Operating profit: JPY17.4bn (-16.9% YoY) Recurring profit: JPY18.5bn (-8.2% YoY) Net income: JPY12.8bn (+0.0% YoY) Sanrio is using a design with all of its main characters and a focus on Hello Kitty (ahead of her 40th anniversary), and designs with characters like Gudetama, Kirimi-chan, and Show By Rock originating from SNS and other new markets, to capture new customers in their 20s, in addition to Sanrio’s conventional fan base. However, sales declined 3.2% YoY as robust product licensing in Asia was not enough to offset sluggishness Europe and the US. Operating profit declined 16.9% YoY on sluggish product licensing in Europe and the US along with a higher CoGS to sales ratio due to the weak yen and changes to the domestic sales mix. Recurring profit declined only 8.2% in part to a JPY600mn foreign exchange gain resulting from the yen’s plunge since September 2014. Net income was roughly flat with profits from Asia, where effective tax rates are lower, accounting for a higher portion of overall profits. In Japan, sales were JPY49.1bn (+1.4% YoY), with an operating loss of JPY90mn (JPY470mn operating profit in FY03/14). Overseas sales and operating profit were JPY42.0bn (-7.6% YoY) and JPY17.6bn (-14.5% YoY), respectively. Japan Segment sales were JPY49.0bn (1.4% YoY), and operating loss was JPY90mn (operating profit of JPY470mn in the previous year). The licensing business saw higher earnings, but the product sales business had lower sales and profits, and the theme park business saw a slightly expanded operating loss. Retirement benefit costs increased, meaning that domestic operations saw an overall operating loss despite higher sales. Domestic product sales ▶ ▶ Sales: JPY21.0bn (-1.9% YoY) Operating profit: JPY1.8bn (-14.6% YoY) Domestic product sales faced difficult conditions due to the consumption tax hike and poor weather conditions, but urban stores performed well as foreign tourists increased. Sales of products featuring new characters such as Kirimi-chan and Gudetama also contributed to higher sales and profits. Still, comparable store sales were down 6.8% YoY as visitors to regional stores fell. www.sharedresearch.jp 56/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 Domestic licensing business ▶ ▶ Sales: JPY10.1bn (+7.3% YoY) Operating profit: JPY6.9bn (+6.2% YoY) Gudetama, a new character, contributed to revenues with a free sticker campaign on a mobile messaging service, as well as apparel, small items, and character-themed cafes. A design commemorating Hello Kitty’s 40th anniversary in November 2014, and My Melody apparel and small items produced in collaboration with an apparel brand, were very popular. The adoption of Mr. Men by a major SPA also contributed to earnings. Character cafes featuring characters such as My Melody, Little Twin Stars, Mr. Men and Little Miss, and Pom Pom Purin (which are nearing their 40th anniversary in 2015), led to the acquisition of new licensees and higher product sales. Theme park operations ▶ ▶ Sales: JPY6.6bn (+4.0% YoY) Operating loss: JPY600mn (operating loss of JPY500mn in FY03/14) Harmonyland had 392,000 visitors (-5.3% YoY, or 21,000 fewer than the previous year), mainly because of unstable weather conditions, facility renovation construction, and the cancelation of parades associated with the construction work. Sanrio Puroland had 841,000 visitors (+6.1% YoY) after the company lowered entrance fees in April 2015, staged various events, and began offering duty-free sales to attract foreign tourists. Operating loss at Sanrio Puroland widened on increased advertising to attract customers during the summer, along with higher personnel costs. Others Sales and profits fell because of sluggish sales of products featuring other companies’ characters, the weak performance of the robot rental operations and restaurant operations, and advertising expenses for promoting the movie Nutcracker Fantasy released in November 2014. Overseas ▶ ▶ Sales: JPY41.9bn (-7.6% YoY) Operating profit: JPY17.5bn (-14.5% YoY) Europe ▶ ▶ Sales: JPY10.8bn (-16.8% YoY) Operating profit: JPY5.2bn (-21.2% YoY) On a local currency basis, sales were EUR55mn (-2.2% YoY) and operating profit was EUR16mn (-30.3%). An increase in sales in the Middle East failed to compensate for a decline in the UK and other western European nations. www.sharedresearch.jp 57/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 North America ▶ ▶ Sales: JPY12.3bn (-26.1% YoY) Operating profit: JPY5.0bn (-42.4% YoY) On a local currency basis, sales were USD85mn (-30.9% YoY) and operating profit was USD17mn (-58.2%). In the US, Sanrio lost shelf space at major retailers as movie distribution companies locked in shelf space for character products tied in to hit movies. Together with cold weather, this resulted in lower sales and profits. South America ▶ ▶ Sales: JPY2.6bn (+2.5% YoY) Operating profit: JPY1.2bn (-6.2%) Sales increased overall. Although sales declined in Argentina, where restrictions placed on sending money overseas as part of the government’s debt default measures led to cancellations of licensing agreements, this was offset by strong sales in Mexico, and improvements for shoes, apparel, and license income from department store distributors and others. Operating profit declined as the closing of unprofitable cafes and reworking expenses could not offset higher SG&A expense tied to promoting Hello Kitty’s 40th anniversary. Asia ▶ ▶ Sales: JPY15.0bn (+22.3% YoY) Operating profit: JPY5.5bn (+55.6% YoY) Hong Kong Contributions came from corporate promotions, Sanrio characters used in credit cards issued by banks in Thailand, Hong Kong, and Malaysia, as well as decorations for Christmas illumination and other events, and licensing of merchandising rights for character cafes. South Korea Product licensing sales were subdued, owing to lower sales at major retailers and decreased sales of shoes, foods, stationary, and home appliances, which lost ground to private brands. Business activities in South Korea were lackluster in the wake of a major ferry accident. As a result, the company earned lower licensing revenue from Hello Kitty rooms at major hotels and from cafe restaurants. Even so, sales rose and profits declined only slightly thanks in part to the yen’s weakness. Taiwan A campaign to promote the 40th anniversary of Hello Kitty’s birth was a success, and sales of novelties at convenience stores were strong, alongside solid performance from campaigns at drug stores. By category, sales of apparel were sluggish. However, licensing revenue from household goods and stationary increased, raising overall sales and profits. Taiwan saw an increase in the number of foreign visitors, as was the case for Japan, benefitting the island’s tourism, leisure, and restaurant industries. As a result, Sanrio earned more licensing fees from products sold at cafes and airports. In addition, seven companies, including a convenience store operator, adopted a new character, Gudetama, further contributing to Sanrio’s licensing revenue. www.sharedresearch.jp 58/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 China Revenue from master licensee KTL (part of the Hong Kong-based Li & Fung group) increased in all categories, including accessories, food and household items and with a three-fold increase in licensing fees from shoes. Sales transferred from the Hong Kong subsidiary and to character cafes also rose, leading to an increase in overall sales and profits, even as SG&A expenses were higher. Summary presentation of FY03/15 results Attendees: President Shintaro Tsuji, Managing Director Susumu Emori, Managing Director Kazuyoshi Fukushima, Managing Director Rehito Hatoyama, Managing Director Takahide Nakaya, Managing Director Saburo Miyauchi, Executive Officer Yuko Tsuji (scheduled to assume office as a board member at the Shareholders' Meeting on June 25th.) Earnings results briefed by Managing Director Susumu Emori Results for FY03/15 Sales decreased by 3.2% YoY, which included a decline of 7.6% overseas and a domestic increase of 1.4%. Operating profit dropped by 16.9% YoY due to a struggle in overseas markets. However, net income increased slightly YoY due to the impact of the improvement in foreign exchange for non-operating income and extraordinary items, as well as a reduction of the tax burden. By location, the company struggled in Europe and the US. Domestic product sales were affected by the increase in the consumption tax. Headquarter costs also increased, which resulted in an overall decline in profits. However, the domestic licensing business experienced strong earnings growth due to deals for LINE stamps, convenience stores, the pharmaceutical industry, and the financial industry. Overseas earnings decreased in Europe, North America, and South America. However, this decline was partially offset by earnings growth in Asia. Local subsidiaries in four Asian regions (Hong Kong, Taiwan, South Korea, China) experienced double-digit earnings growth. Forecasts for FY03/16 Sales are projected to increase 1.1% YoY, with a decrease of 2.7% in operating income and a YoY decrease of 10.2% in net income. Estimating from the current exchange rate, net income is expected to increase due to the effect of non-operating income and extraordinary items. By business, profits are forecast to decline overseas while domestic earnings increase across all categories. The contributing factors behind the increase in domestic profits are the impact of inbound tourists, the popularity of new characters (“Gudetama,” “Kirimi-chan”), and the 40th anniversary of “My Melody” and “Little Twin Stars.” The earnings decline is forecast to continue in Europe, North America, and South America, but earnings in Asia are expected to cover the gap. Among the four Asian regions with local subsidiaries, China is showing remarkable growth. Strategic issues The company will announce a new medium-term business plan as soon as prospects improve for the bottoming out European and US results, the current focus. Collaborations with characters owned by other companies will be addressed by project. In fall 2014, the company transferred authority to the head of each business department, and is determining www.sharedresearch.jp 59/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 their capabilities and suitability to establish a new management structure. Overseas, Yuko Tsuji is scheduled to assume the position of director at the next Shareholders' Meeting and will manage the Americas and Asia as the vice-manager, in addition to the existing officers. In particular, the company is considering combining the four local Asian subsidiaries. In addition, Director Jiro Kishimura will be added in the role of supporting and controlling overseas locations from the head office, since overseas planning is involved. Presentation on domestic business by Managing Director Kazuyoshi Fukushima Directly managed stores in the product sales business FY03/15 was a difficult year due to the consumption tax. However, sales were up 130% YoY at the 19 leading shops during the two month period from April to May 2015. Since 2014, the company has been repeatedly closing and opening shops to create enjoyable shopping spaces in favorable locations. One large-scale retailer was able to post robust numbers with its ability to attract customers. Humorous and unconventional characters, which were not part of the main characters such as “Gudetama” and “Kirimi-chan” also contributed. Sales to inbound tourists also contributed. New characters There were requests to develop unconventional Sanrio characters such as “Gudetama,” SHOW BY ROCK!! characters (broadcast starting in April 2015), and “Kirimi-chan.” These initiatives started in 2014 and contributed to results from February to March 2015. The influence of SHOW BY ROCK!! will be reflected in the results for FY03/16. Regional numbers are not strong, and the company will examine the situation to consider the opening and closing of more shops. Domestic major mass market retailers Domestic large-scale retail shops are trending positively YoY. Due to renovations, spots in front of escalators and elevators proved to be good sales locations. While there is some concern that regional mass market retailers are not making inbound contributions, from December 2015 they are starting sales promotions and campaigns to attract customers not via the sales floor. Retailers are boosting their numbers by using the characters in character shows, bathrooms, nursing rooms, self-service registers and other locations. Distribution Sales and profits at convenience stores have doubled over the past five years. The stores have been using sales promotions featuring characters designed by Sanrio. Previous distribution was limited to the commercialization of novelties, but currently other companies' contents comprise 35% of sales to convenience stores. Licensing New characters made the greatest contribution to commercialization. Three years ago the company purchased the UK's “Mr. Men” characters. These characters are contributing to overseas results and are sold in specialty shops in Japan. “Gudetama” and “Kirimi-chan” also contributed to commercialization. Digital licenses have made the most significant contribution to earnings. “Gudetama” was the top selling Line stamp for two consecutive months, November to December 2015. There are no other companies in the industry that manage over fifty characters as Sanrio does. Even older characters such as “Osaru no Monkichi” still have a following. In promotional licensing, Hello Kitty was adopted as the “TAX-FREE” character for use in character-based advertising from last year until this year. In addition, “My Melody” was adopted as the character for a campaign providing Wi-Fi to www.sharedresearch.jp 60/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 foreigners. One department store used “Hello Kitty” for a discount sales promotion in a well-received campaign, which gave a “Hello Kitty” bag as a present for purchases of JPY30,000 or more. Character cafes, which were popular last year, expanded by eleven locations. Character cafes are present in many mass market retailers. The cafes expanded through collaboration with financial institutions and bank cafes. The space licensing business worked on a women's bath design with “Hello Kitty.” This design was adopted by hot springs as well as hotels. Dentists are also using “My Melody” and “Hello Kitty” to differentiate themselves in a highly competitive market. The characters have been adopted for use in service promotions at financial institutions as well as services and cards at various shops. A total of twenty-six life insurance, banks, securities, and credit card companies use the characters. Regional newspaper companies have also adopted the use of “Hello Kitty.” The characters have yielded results in the cleaning industry. Character designs have also been applied to drab coin laundries to make them more enjoyable. Numbers are increasing due to cost effectiveness. Specialty clothing stores are evaluating gift campaigns which present customers with a “Hello Kitty” dish when purchasing a suit. In the golfing industry, there are forty-three “Hello Kitty” golf carts in use. Sanrio has focused on the sales floor and products as the core of its business. They also provide delightful sales promotions and spatial elements such as character shops. No other companies can operate in such a comprehensive manner. They wish to expand these successful examples overseas as well. Presentation on the overseas business by Executive Officer Shintaro Tsuji For its overseas business strategy, the company is aiming for business expansion and stability as well as the achievement of its principles through the following five policies. ◤ Marketing activities: raise awareness of characters by appropriately exposing them to markets and developing a friendly image. ◤ Product sales business: overseas markets do not have the same economic or business environments. There are stages in the degrees of penetration in the character business, and the product sales business is Sanrio's strength during the early stages in a country where character awareness is low. ◤ Merchandising rights business: penetrate distribution to a detailed level in various categories to increase earnings and solidify awareness. ◤ Expansion of the advertising rights business and the space licensing business: the business of licensing spaces to use the characters possesses great potential in countries which are aware of the characters. ◤ Social contribution activities: from the beginning, Sanrio's business expansion has been based on the corporate philosophy of “everyone in the world peacefully helping each other.” Specific examples of each of the policies are presented below. www.sharedresearch.jp 61/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 Marketing activities “HELLO KITTY CON2014,” an event in the US to attract customers in 2014, gathered thirty thousand fans and helped to expand the fan base in North America. Various events are also being held in other countries to attract customers. An annual summer event in Hong Kong was attended by fifty thousand people last year. The “Hello Kitty 40th Anniversary Exhibition” was held in two locations in Taiwan and succeeded in attracting three hundred thousand visitors. A “Hello Kitty marathon” was also held in Taiwan. Magazine and picnic events have also been held for characters other than “Hello Kitty,” such as “My Melody” and “Little Twin Stars.” Staging participatory events helps bring the characters close to customers. Hello Kitty is being used in collaboration with the Italian AC Milan soccer team and a singer with worldwide popularity, as well as being appointed as the special ambassador to the Japan pavilion at the Expo Milano, which started in May. In addition, live shows featuring Sanrio characters are planned for thirty-five cities across the US and Canada. A live show in London featuring all of the characters is planned to start in October 2015. Through these marketing activities the company is committed to increasing the awareness of the characters. Product sales business In the product sales business, the company is systematically opening shops with locally capitalized franchising, in cooperation with local agents in each country. The product sales business is being developed to communicate Sanrio's message. Last year, the company opened shops in famous commercial establishments such as mass market retailers in Cambodia and South Korea. A “Hello Kitty” corner was expanded at a UK mass market retailer. Merchandising rights business This segment is currently the pillar of Sanrio's business. The company is promoting development while paying close attention to quality and over-exposure. Co-branding with manufacturers who provide world-class value is an important measure. There are many examples of co-branding with manufacturers of headphones, street fashion, shoes, etc. Advertising rights business The leading example of this business is the Hello Kitty jet from EVA Air. The Hello Kitty jet is already flying eight routes with a new Houston flight scheduled to start in June 2015. The jet's primary design features “My Melody” and “Little Twin Stars” which celebrated their 40th anniversary this year. Cafe, restaurant business, advertising rights and licensing business This business is widely supported in many markets and has expanded to many shops. In addition to enabling customers to experience character spaces, they also increase license earnings. This type of advertising rights and license business is also expanding to infrastructure businesses such as batting centers and ropeways. The many categories of business expansion include an illuminated advertisement using an entire building face in Hong Kong and a karaoke room in China. The originality of the company's advertising rights and licensing business proposals continue to expand in the hotel, spa, and theme park businesses around the world. The novelty advertising field is also the center of the advertising rights licensing business. For example, there is the “Gudetama” campaign at a drug store in Taiwan. Other examples include a South Korean ice cream, a Malaysian oil company, and a “Tabo” campaign by a consumer electronics store in Hong Kong. www.sharedresearch.jp 62/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 The trust of each country and partner is indispensable to achieve success in a wide range of businesses. The company holds large-scale licensing information sessions at the subsidiaries in each region to communicate with partner companies. Activities to disseminate the corporate philosophy Sanrio promotes the corporate philosophy: No man is an island; small gift, big smile; everyone in the world peacefully helping each other. In order to achieve the realization of such a world, the company contributes to society through entertainment activities and participation in charity events in each country, and hopes the characters will promote friendship all over the world. Presentation on new developments by Managing Director Rehito Hatoyama European business European businesses are projected to bottom out in the fourth quarter of FY03/16. The first quarter is projected to trend positively, but then to decline YoY. Results are still spotty with some regions recovering while others remain severe, and key countries are still in a difficult situation. On the one hand, “Mr. Men” and other new business initiatives are trending favorably in Israel, Eastern Europe, and some regions of Africa. The scale of these markets is small, but by Q4 the impact of the measures from FY03/15 are expected to be reflected in the numbers. New Sanrio developments The competitive environment in Europe and the US is intensifying. In particular, large-scale contents such as movies and animation are rising in prominence. This has become a medium to long-term phenomenon. Companies such as Warner Brothers and Walt Disney published movie release dates from 2018 to 2020. Major studios are also announcing around twenty-five productions annually. About half of those are animation or content products with associated licenses. This is not a short-term phenomenon, but an environmental change that is expected to continue. In this environment, the demand for large-scale works is greater than that for small-scale ones. The European and American competition may spend JPY300bn on production and JPY300bn on marketing costs to fight in the difficult market. In contrast, the impact of Chinese operations is small. While Japan and Asia is a difficult environment for Hollywood-style contents to penetrate, because the global competition is intensifying in some regions, the company is considering entering the movie and animation business. The global movie and animation business will be centered in the US. The company is preparing to establish a corporation in June 2015 with the tentative name of Sanrio Pictures Entertainment. The new company will aggregate “Hello Kitty,” “Mr. Men,” and other Sanrio characters to produce and distribute movie adaptations of Sanrio contents. In addition, the company is also aiming for IP and games derived from related merchandising and digital contents. At the same time, they are also considering promoting appearances by the popular “Hello Kitty” as an on-screen talent. At first, they will utilize the IP of Sanrio characters such as “Mr. Men,” but depending on the situation they are also considering adapting the IP of other companies. The company is thinking of structuring this as an internal venture with the organizer holding equity and driving the business. Movies will be created on a small scale, but the company is considering second-stage capital, fundraising, and utilizing investment funds to develop a large-scale business in phases. As a first step, they have already announced the test start of “Mr. Men” with 21st Century Fox. President Tsuji is working to start this business with the full backing of the company. www.sharedresearch.jp 63/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 Presentation from President Shintaro Tsuji Sanrio will mark its 55 year in August of 2015. Starting with the slogan of families and friends befriending people around the world, the company worked to create the kind of society where people make and send each other small gifts to promote friendship. The phrase “small gift, big smile” is the basis of Sanrio's gift business. Because cute items make good gifts, the company created the characters “Hello Kitty,” “My Melody,” “Little Twin Stars,” and “Cinnamoroll,” and established locations not only in Japan but in 130 countries. In addition, they decided to attach phrases to those characters and create a business to send greeting cards with messages such as “thank you.” These days the Sanrio characters are used not only on gifts but also on trains, buses, airplanes, postage stamps, telegrams, and credit cards. They are used in soccer, hotels, cafes, theme parks, education, administrations, and have been appointed as a special ambassador to the Expo Milano. Various companies around the world are developing their businesses, but in the past 55 years no one has appeared in the social communication gift business with as broad a range of characters. Sanrio is a company that aims to have everyone around the world get along and help each other. The goal of most companies is to increase revenue and expand market share. Sanrio believes that it is unlike any other company, as it is based on the philosophy that helping each other is more important than increasing earnings, and has practiced this philosophy over the past 55 years. While some think that a company should expand revenue, raise dividends, and repurchase treasury stock, Sanrio is devoted to making everyone happier, and maintain that there are companies in Japan that are doing more than increasing revenue. Question and answer session Cash usage and ROE The ROE will probably land at less than 17% with the current income base for this fiscal year. As of the beginning of FY03/16 sales at existing shops were up 104% in the domestic product goods business, and licensing is off to a strong start despite concerns about last year's rebound. The number of theme park visitors in April was up 7pp compared to projections and up 31pp YoY. The company believes that the domestic numbers were better than expected. In overseas markets, Europe is up about JPY100mn compared to projections for the first quarter. First, the company wants to raise current revenues and increase ROE. That may be insufficient, so the company wants to give proper consideration to share repurchasing. China strategy and the master license with Li & Fung Group The Chinese economy is forecasted to be a little weak in 2015 and 2016, but globally it is expected to hit a comparatively high level. The agreement with business partner Li & Fung Group is up for renewal in 2016, but the company is still in discussions with them. Internal business cannibalization due to new characters Among the domestic characters, the ratio of “Hello Kitty” has slightly decreased and in contrast other new characters such as “Gudetama” and “Kirimi-chan” are increasing share. The company thinks that the current balance is good. “Hello Kitty” can be viewed in various ways depending on the generation. “Hello Kitty” is popular with families, but middle school students, who often develop an interest in fashion, tend to temporarily drift away from the character, only to return after www.sharedresearch.jp 64/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 becoming parents. As the company wants to expand its customer base to middle schoolers, who tend to like cute things and be interested in odd characters, three years ago the company proposed food characters. Number one was “Kirimi-chan” and the number two was “Gudetama.” American movie business The company cannot really comment on this topic, because it is still in the planning stages. Basically, they want to think globally about creating Hollywood style movies. The average production cost for an American movie is over JPY10bn, and the advertising costs are also over JPY10bn for a total scale of JPY20bn. It is not possible for the company to self-finance 100% of the costs. Because it is easy to raise money, the company is considering the formation of a fund rather than borrowing. A Hollywood studio with global distribution would likely be a logical partner. Risks with the rise of large-scale contents Spearheaded by President Shintaro Tsuji, the company is pursuing the strengthening and differentiation of product sales. They are also considering measures to bring back the traditional Sanrio. Taking domestic products overseas to strengthen the presence of Sanrio products in Europe and the US is the core strategy. Regarding additional new developments, in the short term the company is planning web contents and animation focused on distribution, and over the medium- to long-term it is preparing to do battle in the distinctive arena of large-scale contents. The company will not wait three to five years, but will implement measures as a team from FY03/16. Direction of the management system and the role of overseas officers Overseas managing officers in the Americas will continue to be supervised by President Shintaro Tsuji. Managing Director Rehito Hatoyama was in charge of local management until now, but as he will focus on shoring up and reorganizing Europe, Yuko Tsuji, who is scheduled to assume the position of director, will join to strengthen this position. Asia has been managed by President Shintaro Tsuji, but the four local subsidiaries will be combined. Because the market is growing, Yuko Tsuji will act as vice-manager. Support for overseas planning is provided from Tokyo to all regions. Director Jiro Kishimura will manage this to enhance the level of support. Cash outflow used for businesses and shareholder returns In general, the company is thinking of using external fundraising for movies. The company is not considering using cash from the balance sheet, and even if it did, it would not be a large sum. The company is not thinking about funding requirements, because the operating capital required to open stores is factored into the plans. There are no current announcements regarding the dividend policy and share repurchasing, but it will consider such measures in a corporate framework. FY03/14 results (announced on May 15, 2014) Sales were in line with company forecasts, but operating profit was 4.9% lower than planned. For the period, the Overseas segment had sales of JPY45.4bn (+13.9% YoY) and operating profit of JPY20.5bn (+8.8%). The Domestic business posted sales of JPY48.4bn (+0.2%) and operating profit of JPY500mn (-64.0%). The Domestic Licensing business saw sales of JPY9.5bn (-0.9% YoY) and operating profit of JPY6.5bn (-3.3%). Sales in the Domestic Product Sales sub-segment were JPY21.5bn (+1.1%), and operating profit was JPY2.1bn (+1.9%). Theme Parks www.sharedresearch.jp 65/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 business sales were JPY6.3bn (+3.5%), and operating loss was JPY500mn (JPY500mn loss a year earlier). In the Domestic business, Domestic Licensing performance was weak, owing to inventory adjustments made by major apparel and gift item licensees. However, commercial licenses for restaurant and convenience store campaigns performed strongly. It appears that the company concentrated on commercial licenses for large domestic companies that are looking to gain a foothold overseas. During the January-March quarter, sales were up 17% YoY, due partly to exceptionally lower sales seen during the previous year. In Domestic Product Sales, apparel and bags utilizing existing characters such as Hello Kitty, My Melody, and Little Twin Stars displayed growth alongside petit gifts geared toward adult consumers. Visits to stores—primarily those in urban areas—by foreign tourists also increased, and rush demand prior to the sales tax hike contributed to sales. The new character Bonbon Ribbon was popular among young women. Comparable store sales (at directly run stores and directly run outlets inside department stores) increased 1.3% YoY. Comparable store sales on a per-month basis during Q4 were: January, up 3%; February, down 3%; March, up 8%. At Sanrio Puroland, sales within the park were up due to the effects of the new Sanrio Town attraction, which was introduced as part of the largest renovation in the park’s history. However, sales for revenues outside of the park are now recorded as part of the parent’s sales, and thus overall sales remained relatively flat YoY, at JPY4.5bn (+1.7%). Transitioning outside park revenues to the parent also reduced CoGS, but SG&A expenses were up due to Sanrio Town, expenses associated with new parades, and expenses for advertising such as television commercials, ultimately resulting in an operating loss of JPY540mn (operating loss of JPY550mn a year earlier). Average spend per customer was JPY2,017 in admission fees (JPY1,748 a year earlier) and JPY1,847 in product sales (JPY1,702), for a total of JPY4,697 (JPY4,274). General and administrative expenses associated with the Domestic business were JPY8.3bn (JPY7.6bn a year earlier). For overseas figures, master license fees paid to the parent are returned to respective overseas subsidiaries. Although countries in southern Europe remained unstable due to debt crises in the region, there were signs that a turnaround was underway as some growth figures entered positive territory. Inventory adjustments continued for some major licensees, and there remained little activity for new licensed products. As a result, licensing sales on a local currency basis were down 20.2%, but the effects of the weaker yen ultimately yielded sales of JPY13.8bn (-1.5% YoY) and operating profit of JPY6.9bn (-5.3%). In North America, licensing for major general merchandise store (GMS) chains was on par with the previous year, and Canadian expansion of large drugs stores and medium-sized chain stores had positive effects on sales. By category, sales for bikes targeted toward chain sporting goods stores were favorable, and growth was seen in toys, sporting goods, and foods. As a result, licensing sales on a local currency basis were up 2.6%. The weaker yen also contributed to sales of JPY16.7bn (+17.7% YoY) and operating profit of JPY8.7bn (+14.9%). Sales were down in Brazil due to financial instability and increased competition from other characters. However, licensing showed significant growth in other Latin American countries such as Mexico, Argentina, and Chile. Licensing sales for the company’s Latin American subsidiary were up 11.3% on a local currency basis. The weaker yen also contributed to sales of JPY2.6bn (+22.4% YoY) and operating profit of JPY1.3bn (+22.6%). In Asia, licensing in China grew significantly, centered on gold accessories. The main categories of accessories, foods, and www.sharedresearch.jp 66/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 household goods now account for approximately 40% of sales and are solid contributors to profits. New master licensing contracts also increased steadily, adding 60 new licensees. In South Korea, positive effects were seen from moving some licensees from master license contracts to direct transaction contracts, and licenses for household goods, stationery, and apparel increased. Taiwan exhibited strong growth for licenses to convenience stores, and new licensees were also acquired for the fashion and toy categories. Promotions for restaurant chains and mobile phones were robust in Hong Kong, and made up for the demand peak seen in the previous year caused by the grand opening of a theme park in Malaysia. Additionally, business conditions worsened for a product sales agent in North America, causing Sanrio to have doubts about collectability of debts and record a provision for allowance for doubtful accounts in the amount of JPY700mn. As a result, sales in Asia were JPY12.3bn (+27.7% YoY) and operating profit was JPY3.7bn (+24.6%). The average exchange rates were JPY97.11 against the dollar (JPY79.93 yen a year earlier) and JPY129.34 against the euro (JPY103.25 a year earlier). *The following is a summary of an earnings briefing session held on May 21 FY03/14 results briefed by Managing Director Susumu Emori Sanrio has achieved its medium-term operating profit target one year early and posted a record operating profit for three years in a row. Gross profit increased 7.9% from a year earlier due to an increase in high-margin licensing revenue. S&G expenses increased 10.5% following an increase in accounts receivable allowance, legal and consulting fees, and overseas labor costs. Even so, operating profit rose 4.1%. Net income rose only 2.1%, however, because of an increase in tax payments. (Sanrio posted smaller extraordinary losses, set aside more taxable allowances, and increased sales in Japan and the US, where taxes were high. The company also had less carried forward losses eligible for a tax break.) The Domestic Licensing business posted a 3.9% increase in operating profit from a year earlier due to strong earnings associated with confectionaries, foods, miscellaneous items, and stationary. The operating profit, which hit bottom a year earlier, began to bounce back. In the Domestic Product Sales, sales rose 1% from a year earlier, registering the first YoY increase in four years since FY03/10. As for overseas, operating profit increased as weak performance in Europe and Hong Kong was offset by strong results in North America and other Asian regions. The company struggled with its licensing operations in key European markets, even though the performance improved in the Middle East and Eastern Europe. In North America, the company increased transactions with large retailers, earning licensing fees from stationary, bedding and food products. In Hong Kong, the company posted a profit decline due to an increase in allowances for doubtful client accounts. However, licensing transactions had a double-digit increase. FY03/15 Target Sanrio may continue to post an increase in sales and profits. The earnings target assumption is based on the exchange rate of JPY100 against the dollar (a decline in the yen’s value by 3% YoY) and JPY135 against the euro (a decline in the yen’s value by 4% YoY). SG&A expenses may increase 3.6% from a year earlier due to advertising and sales promotion efforts commemorating the 40th anniversary of Hello Kitty. The company also expects a 3.6% increase in expenses related to strategic plans, legal fees, retirement benefits following changes in the pension system, and the renovation of Sanrio Puroland. www.sharedresearch.jp 67/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 Domestic licensing and product sales operations may have more sales thanks to the 40th anniversary of Hello Kitty. In Product Sales, the company expects comparable store sales to increase 3%. New store openings may also help increase sales. As for the theme park operations, the number of visitors may increase 11% thanks to the renovation of Sanrio Puroland and advertising efforts. The average spending per customer may increase 13% as the company expands its merchandise offering and services at the theme parks. The amount of deficit at the parks may decline in half. As for overseas, the company may post a profit increase. While earnings may decline in North America, the company is likely to post a double-digit profit increase in Asia. Earnings may also improve in Europe, where the company expects a 1.2% increase in operating profit. Even though the number of licensing transactions may fall in Europe, the rate of decline is slowing. The yen’s weakness may also benefit the company. In North America, transactions with major distributors may slow down, while expenses related to the 40th anniversary may rise. In Hong Kong, Sanrio is likely to have a huge profit increase in the absence of allowances for doubtful accounts. The company may post a 41.7% profit increase in Asia. Sanrio plans to pay ordinary dividend of JPY80 a share for FY03/15, with a dividend payout ratio of 49%. (For FY03/14, the company paid ordinary dividend of JPY60 a share and commemorative dividend of JPY20 a share for the 40th anniversary of Hello Kitty.) Executive Officer Hideo Yamaguchi briefs on the FY03/15 target Sanrio has been expanding rapidly by focusing on licensing operations. There are concerns, however, that creating superior designs may not be adequate for the company to maintain licensing-focused growth. It is essential that the company create a branding strategy. The company must strengthen its product sales because product branding begins at individual stores. 1. Store expansion ▶ ▶ ▶ Refrain from opening stores just for the sake of increasing their number Expand franchise operations, renovate domestic stores Create synergy between licensing and product sales 2. Licensing expansion ▶ Target the service industry in Europe and the US (bank cards, public institutions, hotels; the current focus is merchandise licensing) ▶ ▶ Target sales promotion activities (in Europe and the US) Target Japanese companies seeking to establish brand recognition overseas (License the use of trademarks. Sanrio began to explore such opportunities during FY03/15. 3. Theme parks in the UK, South Korea, Malaysia, and Shanghai 4. Growth strategy with a right mix of revenue sources ▶ ▶ Development of new characters, investments (from various perspectives) Growth through M&As or alliances (medium- to long-term horizon) www.sharedresearch.jp 68/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 5. Other plans ▶ ▶ ▶ ▶ Establishment of shops with funding by local interests (aggressive expansion in Asia) Active use of characters: development of new characters through award events Social contribution: campaigns against cervical cancer through Nal, an affiliated company Komaki, CEO of Nal, will speak at the UN headquarters about the empowerment of the youth through government-private partnership initiatives.) ▶ ▶ ▶ Product sales: promotional items that bear the client’s name, products or services Greeting cards: cooperate with 2,000 nationwide post offices to sell character products Theme park operations: diversify portfolio (create more characters, such as Kirimi-chan, Gudetama, and Show by Rock) ▶ Nutcracker: promote the feeling of mutual trust and the importance of caring for others and reciprocity. The 3D movie will be released in the fall of 2014. ▶ ▶ ▶ Expansion of character operations through M&As: collaborate with a major brand, Mr. Men Dividend: payout of 20%, or JPY80 a share; reward shareholders further. Management structure: build a strong structure with four new outside directors Presentation by President Shintaro Tsuji Sanrio has received many inquiries concerning the appointment of a new president. But the company does not have any such plan at this time, according to Tsuji. The following presentations were given by the heads of each business segment: Domestic Product Sales Sanrio directly operates 210 shops, which posted an increase in sales and profits last year. The company sold more products to foreign tourists than expected. Sales to foreign tourists increased fivefold at one of the stores. In response, Sanrio is now strengthening merchandising for tourists. At the same time, Sanrio is also creating products and services aimed at people of all ages as the country’s population continues to age. The company seeks to create a new store design. Advertising licensing Sanrio does not just sell products. It licenses the use of its characters for advertising and sales promotion campaigns. This business, which began about four years ago, generates sales of about JPY5bn in Japan alone. The company now wants to expand the business outside Japan. The products sold at convenience stores were developed in collaboration with the stores. Sales at convenience stores are about JPY3.5bn annually. The company will develop more products by working closely with retailers. Licensing Sanrio is reviewing its 500 licensees to strengthen its relationships with promising global companies in the medium term. The company is considering using more social networking services, such as graphics provided on a network called LINE. In the long run, the company will reassign many employees and reorganize its business structure. Instead of considering www.sharedresearch.jp 69/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 licensees as clients, the company will cooperate with them to seek further business opportunities. The company wants to improve its brand value in the medium to long term. Design Sanrio began to groom Hello Kitty as a global character around the year 2000. The company also began to promote My Melody and Little Twin Stars around the same time. Sanrio is now planning to market My Melody and Little Twin Stars globally. Greeting card The size of the market is JPY12bn, of which Sanrio has 35%. Major rivals have about 10% of the market each. Sanrio has recently begun to sell products through nationwide post offices. The company will seek to further expand its market share. Popular items include those that have embedded IC chips, pop-up cards, laser-cut cards, and honeycomb-structured cards. These are unique to Japan and likely to attract attention overseas. Sanrio will rely on its technology and craftsmanship in developing greeting cards, which are main products for the company’s social communications business. E-commerce This segment has been steadily growing, with sales exceeding JPY1bn in FY03/14. The company is expanding operations through direct sales (which brought in JPY500mn) and through cooperation with Rakuten and Amazon. Accounting Sanrio is seeking to further strengthen is finances. The company will try to maintain its ROE at around 20% and raise its capital and management efficiencies. Overseas In Europe, Sanrio has been posting a double-digit sales decline for eight straight quarters. The company wants to halt the sales decline during Q4 FY03/15. US Sales declined from a year earlier because of the December cold waves. The company generates sales from distribution, distribution licensing, and licensing operations. Sanrio began operations inside 7,000 stores run by CVS Pharmacy, the second-biggest chain of drugstores in the US. The company also formed a credit card partnership with UMB, a Kansas-based bank. As for licensing, the company will cooperate with 30 MLB teams. China Sales are rising steadily. However, the performance does not match the size of the economy. The company’s relationship with the local licensee, Linh Pham, is amicable. Sanrio is also holding talks with theme parks that will open in the near future in various parts of the country. This could be a great opportunity for the company to ride on the crest of China’s leisure boom. The company expects to benefit from a baby boom as China relaxes its one-child policy. Sanrio is seeking well-balanced growth of entertainment, product sales, and licensing. There are now 130 stores. The goal is to increase the number to 150 by the end of FY03/15. Hong Kong, Singapore, Thailand Sanrio cooperates with a ramen noodle shop operator in Hong Kong. The company’s primary mission in Hong Kong is to www.sharedresearch.jp 70/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 popularize characters other than Hello Kitty. In April, Sanrio started a campaign to promote Tabo at Yoshinoya beef bowl restaurants. The campaign was a success. Now, the company plans another project. In emerging nations, the company has been focusing on licensing operations until now. However, the company plans to hold promotional events using its characters because they are becoming more popular. (For example, the company will promote the use of its characters for various campaigns held by the local post office or shopping centers.) Taiwan Sanrio will expand its alliance with Seven Eleven, which operates 4,500 convenience stores in Taiwan. The company will also partner with other convenience store operators. The company, which also has strong relationships with local government agencies of the island’s tourist destinations, will continue to pursue alliances with public organizations. (An example would be a plan to sponsor a marathon event to promote Hello Kitty.) South Korea There are 160-170 licensees. Sanrio will put more emphasis on the quality of the licensees. Sanrio opened a theme park on Cheju Island, attracting many tourists from China. The company is now preparing for the summer peak season. In addition, there are Hello Kitty cafes in many parts of the country. FY03/13 results (announced on May 15, 2013) Sales were 74.2 billion yen (-1.0% YoY), operating profit was 20.2 billion yen (+6.8% YoY), recurring profit was 19.6 billion yen (+7.0% YoY), and net income was 12.5 billion yen (-12.8% YoY). Sales and operating profit exceeded company forecasts by 1.8% and 5.7%, respectively. Recurring profit was basically in line with forecasts due to foreign currency losses totaling 600 million yen. By segment, overseas sales were 39.8 billion yen (+0.4% YoY) and operating profit was 18.8 billion yen (+3.9% YoY). Domestic sales were 48.3 billion yen (-1.5% YoY) and operating profit was 1.3 billion yen (+81.2% YoY). Domestic Licensing sales were 9.5 billion yen (-10.5% YoY) and operating profit was 6.7 billion yen (-5.5% YoY). Sales in the Domestic Products sub-segment were 21.2 billion yen (-2.4% YoY), and operating profit was 2.0 billion yen (+20.2% YoY). Theme Park sales were 6.1 billion yen (-1.0% YoY), and operating loss was 400 million yen (500 million yen loss a year earlier). The double-digit operating profit growth in the Domestic Products segment was due to lower purchase costs on back of Sanrio increasing direct sourcing from overseas suppliers. Comparable store sales (at directly operated stores and shops inside department stores) fell 2.4% YoY. Domestic licensing performance appeared weak due to stagnant apparel sales. The company intends to strengthen its marketing efforts to grow its domestic licensing business from FY03/14. Even so, the company increased its collaborative efforts on Hello Kitty, My Melody, and Little Twin Stars. General and administrative expenses associated with the Domestic business were 7.6 billion yen (8.0 billion yen a year earlier). In the overseas sales segment, master license fees paid to the parent were returned to respective overseas subsidiaries. Favorable sales in North America made up for sluggish sales in Europe. Sales in Europe were 13.3 billion yen (-27.5% YoY), and operating profit was 7.0 billion yen (-29.2% YoY) negatively affected by currency fluctuations and the economic slowdown in Europe caused by debt crises. Results in Italy and Spain were weaker over the previous year. On the other hand, Mr. Men, which Sanrio acquired in December 2011 had sales of 600 million yen and operating profit of 200 million yen. The company’s performance in Eastern Europe, the Middle East, and Russia was strong as it strengthened its local sales functions. www.sharedresearch.jp 71/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 In North America, the company significantly expanded operations targeting major general merchandise store (GMS) chains (i.e., wider regions, broader merchandise mix), resulting in regional sales of 14.2 billion yen (+31.0% YoY) and operating profit of 7.5 billion yen (+46.2% YoY), attributable to brisk sales of girls’ apparel, accessories, toys, and electric appliances. In Q4 FY03/13 (October to December), royalties (i.e., licensing revenue) increased 42.0% YoY on a local-currency basis, supported by favorable Christmas sales. Cost controls resulted in a 46.2% increase in segment operating profit over the previous year. In Latin America, the company’s business grew particularly in Argentina, Chile, and Columbia, where it held live Hello Kitty shows for better brand recognition, and the transfer of earnings from Mexico (previously included in N. American performance) to the Latin America segment led to regional sales of 2.1 billion yen (+30.9% YoY) and operating profit of 1.0 billion yen (+46.8% YoY). Sales in Asia were 9.6 billion yen (+8.1% YoY), and operating profit was 2.9 billion yen (+3.8% YoY). Hong Kong showed steady growth of licensee numbers, and the February 2012 signing of a master license contract with the KTL Company (part of the Hong Kong-based Li & Fung Group) in China contributed to strong results in Asia. The average exchange rates were 79.93 yen against the dollar (79.62 yen a year earlier) and 103.25 yen against the euro (110.95 yen a year earlier). The impact of the yen’s decline, which began in the middle of November 2012, was limited. www.sharedresearch.jp 72/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 Income statement Income Statement (JPYmn) Total Sales YoY CoGS FY03/07 FY03/08 FY03/09 FY03/10 FY03/11 FY03/12 FY03/13 FY03/14 Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cons. 96,670 93,916 69,767 73,875 76,624 74,954 74,233 77,009 74,562 FY03/15 -2.3% -2.8% -25.7% 5.9% 3.7% -2.2% -1.0% 3.7% -3.2% 57,961 54,662 32,079 33,127 30,513 26,831 24,797 23,654 24,003 50,558 38,709 39,254 37,688 40,747 46,111 48,122 49,435 53,355 YoY -4.0% 1.4% -4.0% 8.1% 13.2% 4.4% 2.7% 7.9% -5.2% GPM 40.0% 41.8% 54.0% 55.2% 60.2% 64.2% 66.6% 69.3% 67.8% 25 13 Gross Profit Provision for Merchandise Return 36 Adjusted Gross Profit 6 19 4 4 38,673 39,292 37,663 40,734 46,168 48,116 49,454 53,359 50,562 33,094 Reversal of Merchandise Return Allowance 56 37 32,451 32,677 31,088 31,445 31,171 29,210 29,255 32,340 SG&A / Sales 33.6% 34.8% 44.6% 42.6% 40.7% 39.0% 39.4% 42.0% 44.4% Operating Profit 6,222 6,614 6,575 14,863 14,996 18,906 20,198 21,019 17,468 -14.9% 6.3% -0.6% 126.1% 0.9% 26.1% 6.8% 4.1% -16.9% 6.4% 7.0% 9.4% 20.1% 19.6% 25.2% 27.2% 27.3% 23.4% 771 706 811 648 620 1,016 714 890 1,587 1,418 2,057 1,431 1,688 2,229 1,554 1,266 1,729 530 5,575 5,263 5,954 13,823 13,387 18,368 19,646 20,180 18,525 YoY -13.5% -5.6% 13.1% 132.2% -3.2% 37.2% 7.0% 2.7% -8.2% RPM 5.8% 5.6% 8.5% 18.7% 17.5% 24.5% 26.5% 26.2% 24.8% 1,235 SG&A YoY OPM Non-Operating Income Non-Operating Expenses Recurring Profit 1,005 437 16 8 451 119 157 387 620 1,532 3,476 1,313 1,676 453 1,122 58 359 1,816 3,069 3,978 2,558 2,766 3,637 6,120 7,673 6,558 Implied Tax Rate 30.5% 73.6% 159.5% 20.4% 22.7% 20.2% 32.8% 37.4% 33.8% Minority Interests -6 -15 11 13 16 17 24 31 38 4,150 1,114 -1,495 9,947 9,380 14,378 12,536 12,802 12,804 YoY -45.5% -73.2% - - -5.7% 53.3% -12.8% 2.1% 0.0% NPM 4.3% 1.2% -2.1% 13.5% 12.2% 19.2% 16.9% 16.6% 17.2% Extraordinary Gains Extraordinary Losses Tax Charges Net Income Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. Historical Results Since FY03/91, the company incurred significant losses due to equity investments it conducted during the period of Japan’s economic bubble in the late 1980s. The problems continued into the 2000s until the company sold all investments in FY03/03 posting an extraordinary loss of 15.2 billion yen. Then in FY03/05, Sanrio posted the impairment loss of about 20.9 billion yen related to the theme parks business, the last of large legacy losses. While the core domestic business remained profitable in the 1990s and early 2000s, weakening performance of the main channels, department stores and mass merchandisers, meant stagnation. Only in the late 2000s, the company focused on strengthening its licensing business, developed licensing relationships with major European companies, and finally started truly making money. Initial CE vs. Results (JPYmn) Sales (Initial CE) FY03/07 FY03/08 FY03/09 FY03/10 FY03/11 FY03/12 FY03/13 FY03/14 FY3/15 Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cons. 100,400 98,826 72,122 69,977 71,203 73,826 74,700 79,700 79,600 Sales (Results) 96,670 93,916 69,767 73,875 76,624 74,954 74,233 77,009 74,562 Initial CE vs. Results -3.7% -5.0% -3.3% 5.6% 7.6% 1.5% -0.6% -3.4% -6.3% Operating Profit (Initial CE) 8,800 6,922 7,685 6,585 9,000 15,157 19,100 21,500 22,000 Operating Profit (Results) 6,222 6,614 6,575 14,863 14,996 18,906 20,198 21,019 17,468 -29.3% -4.4% -14.4% 125.7% 66.6% 24.7% 5.7% Recurring Profit (Initial CE) 7,900 6,063 6,918 5,783 7,970 14,079 18,200 21,400 22,200 Recurring Profit (Results) 5,575 5,263 5,954 13,823 13,387 18,368 19,646 20,180 18,525 -29.4% -13.2% -13.9% 139.0% 68.0% 30.5% 7.9% Net Profit (Initial CE) 4,900 3,486 3,755 4,798 4,726 10,730 12,200 13,300 14,400 Net Profit (Results) 4,150 1,114 -1,495 9,947 9,380 14,378 12,536 12,802 12,804 Initial CE vs. Results -15.3% -68.0% -139.8% 107.3% 98.5% 34.0% 2.8% Initial CE vs. Results Initial CE vs. Results -2.2% -20.6% -5.7% -16.6% -3.7% -11.1% Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. www.sharedresearch.jp 73/84 R Shared Research Report Sanrio > Historical financial statements Sanrio | 8136 | LAST UPDATE【2016/2/10】 Historical Results vs. Estimates In FY03/09, the results fell below the initial forecast due to the aftermath of the financial crisis. Since then the management has focused more on profitability and shifted emphasis towards product licensing. As a result, Sanrio has been beating forecasts ever since FY03/10. Given that cost reductions are usually larger than the company’s expectations, this change impacts profits much more than on sales. For example, in FY03/11, sales were 5.4 billion yen more, while operating profit was 6.0 billion yen more than company’s forecasts; in FY03/12, sales were 1.1 billion yen more, while operating profit was 3.7 billion yen more than company’s forecasts; and in FY03/13, sales fell short, but operating profit was better than the company’s forecasts. During FY03/14, Sanrio booked JPY700mn in operating costs to cover an allowance for doubtful accounts in relation to an export partner in North America, leading to figures slightly below estimates. During FY03/15, the competitive environment in the US intensified, and sales and profits fell below initial expectations due to a delay in the recovery of the licensing business in Europe and the US. www.sharedresearch.jp 74/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 Balance sheet Balance Sheet FY03/07 FY03/08 FY03/09 FY03/10 FY03/11 FY03/12 FY03/13 FY03/14 FY03/15 Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cash and Equivalents 16,797 12,968 13,891 18,562 21,133 25,893 35,627 52,265 54,816 Accounts Receivable 12,832 13,121 9,431 11,019 10,412 9,949 10,752 12,770 11,567 (JPYmn) ASSETS Allowance for Doubtful Inventories -242 -268 -72 -131 -455 -107 -92 -82 -133 5,692 5,303 5,018 4,729 3,649 3,116 3,110 3,544 3,916 Other Current Assets 486 374 2,716 4,531 5,107 5,158 6,275 3,741 4,145 Total Current Assets 39,540 35,338 30,984 38,710 39,846 44,009 55,672 72,238 74,311 10,330 9,559 7,372 7,771 7,178 6,515 6,400 7,289 7,137 855 945 542 449 343 234 157 217 194 11,599 11,397 11,290 11,308 10,816 10,571 10,035 10,290 10,009 1,565 Buildings Equipment, Plant Land Lease Asset - - 356 339 370 439 650 1,284 69 168 17 24 1 4 13 14 12 570 648 486 463 452 315 391 528 657 Total Tangible Fixed Assets 23,423 22,718 20,063 20,353 19,161 18,078 17,648 19,022 18,891 Total Other Fixed Assets 32,970 30,418 27,536 26,131 24,221 22,650 19,989 21,359 23,569 Construction in Progress Other Fixed Assets Total Intangible Assets Total Fixed Assets Bond Issuance Expense Total Deferred Assets Total Assets 259 456 448 493 338 3,869 4,000 4,865 5,254 56,652 53,592 48,052 46,977 43,720 44,598 41,638 45,248 47,714 55 39 51 74 96 141 115 98 97 55 96,253 39 88,971 51 79,087 74 85,765 96 83,662 141 88,748 115 97,425 98 117,585 97 122,124 LIABILITIES Accounts Payable 11,614 8,478 6,453 7,732 6,566 4,486 4,481 4,658 4,821 Short-Term Debt 21,127 23,660 19,109 17,636 21,425 17,112 11,852 11,777 10,218 Lease Obligation - - 196 227 177 169 217 223 265 Income Taxes Payables 430 805 677 1,136 1,000 859 1,168 740 2,715 Provision for Bonuses 374 422 370 365 370 370 395 456 483 Provision for Merchandise Return 117 80 105 118 62 68 49 45 41 4,666 4,805 4,052 5,009 5,155 5,562 6,715 11,387 10,218 Other Current Liabilities Total Current Liabilities 38,328 38,250 30,962 32,223 34,755 28,626 24,879 29,288 29,373 Long-Term Debt 14,151 9,116 12,734 13,378 10,508 13,544 14,261 14,059 14,261 Lease Obligation - - 304 263 290 328 477 493 681 Reserve for Retirement Benefits 6,509 6,816 6,884 6,963 6,779 6,286 6,011 0 0 Other Fixed Liabilities 1,079 1,792 1,356 1,341 2,138 2,885 2,814 11,861 11,539 Total Long-Term Liabilities 21,739 17,724 21,278 21,945 19,715 23,043 23,563 26,413 26,481 Total Liabilities 60,067 55,974 52,240 54,168 54,470 51,669 48,443 55,701 55,855 Issued Capital 14,999 14,999 14,999 14,999 10,000 10,000 10,000 10,000 10,000 Reserves 10,095 10,095 10,095 8,732 6,147 3,476 3,418 3,423 3,423 Retained Earnings 12,657 12,034 9,189 13,478 20,953 32,624 41,186 49,140 53,087 Shareholder Equity Treasury Stock -960 -954 -954 -954 -637 -1,034 -1,884 -1,882 -4,800 Difference in Securities Valuation 459 -839 -1,893 -563 -973 -381 507 787 1,145 Deferred Hedge Gains/Losses -56 -92 -51 -45 -21 -1 15 6 13 -1,042 -2,260 -4,563 -4,083 -6,310 -7,688 -4,465 2,922 5,643 Foregin Currency Translation Adjustment Minority Interest Total Shareholder Equity (Net Assets) Working Capital 30 13 22 30 36 52 85 67 121 36,182 32,996 26,844 31,594 29,195 37,078 48,982 61,883 66,269 6,910 9,946 7,996 8,016 7,495 8,579 9,381 11,656 10,662 Interest-Bearing Debt 35,279 32,776 31,843 31,014 31,933 30,656 26,113 25,836 24,479 Net Debt 18,482 19,808 17,952 12,452 10,800 4,763 -9,514 -26,429 -30,337 Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. Equity Capital As discussed in the income statement section, Sanrio incurred substantial losses due to equity investments made during the period of economic bubble in the late 1980s. As a result of this and deteriorating business performance amid weak Japanese economy, the company found itself in financial trouble after the collapse of the bubble economy in the 1990s, accumulating the interest-bearing debt of nearly JPY200bn. In FY03/03, it posted investment security liquidation losses (JPY15.2bn) following in FY03/04 with impairment losses related to the theme parks business (JPY17.4bn for Sanrio Puroland and JPY3.5bn for Harmonyland). Following these losses, Sanrio needed to bolster its finances and in March 2005 www.sharedresearch.jp 75/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 issued 19.5 billion yen of preferred shares and JPY500mn of common stock. However, the company has its redeemed all of its preferred shares (as discussed below). Stabilized performance in the mid-2000s and the strengthening of the licensing business led to significantly better performance from FY03/10 onward. In FY03/15, the company significantly improved its financial position by reducing its interest-bearing debt to JPY24.5bn, and boosted its net cash position, which is the difference between the interest-bearing debt and cash or cash equivalents, to JPY30.3bn supported by an increase in cash. Equity Ratio 60% 50% 40% 30% 20% FY03/15 FY03/14 FY03/13 FY03/12 FY03/11 FY03/10 FY03/09 FY03/08 FY03/07 FY03/06 FY03/05 FY03/04 FY03/03 FY03/02 FY03/01 FY03/00 FY03/99 FY03/98 0% FY03/97 10% Source: Shared Research based on company data Despite the fact that the company's equity ratio has become more generous, it still maintains a high ROE of 20.1% in FY03/15. ROE 60% 40% 20% 0% -20% -40% -60% -80% FY03/05 FY03/06 FY03/07 FY03/08 FY03/09 FY03/10 FY03/11 FY03/12 FY03/13 FY03/14 FY03/15 Source: Shared Research based on company data Preferred Shares In March 2005, Sanrio issued 9.5 billion yen (950,000 shares) of Class-A preferred shares, 10.0 billion yen (one million shares) of Class-B preferred shares, and 500 million yen (50,000 shares) of common shares. The Class-A shares were underwritten by Mitsubishi UFJ Securities, the Class-B shares were underwritten by Tokyo-Mitsubishi UFJ Bank (900,000 shares) and Mizuho Corporate Bank (100,000 shares). The common shares (50,000 shares) were underwritten by Mitsubishi Corp. Mitsubishi Corp. later sold a portion of these shares in the market. www.sharedresearch.jp 76/84 R Shared Research Report Sanrio > Historical financial statements ▶ ▶ Sanrio | 8136 | LAST UPDATE【2016/2/10】 In September 2010, the company converted 60,000 Class-B preferred shares into 916,870 ordinary shares. In October 2010 (announced in July the same year), the company redeemed 400,000 of its 940,000 Class-B preferred shares using approximately 4.3 billion yen, which included premiums, from funds at hand. ▶ In May 2011 (announced in February the same year), Sanrio redeemed 300,000 of the remaining 540,000 Class-B preferred shares. The company used 3.3 billion yen of its cash balance for the redemption. ▶ In October 2011 (announced in July the same year), Sanrio redeemed the remaining 240,000 Class-B preferred shares for 2.7 billion yen in cash. In April 2007, the company sold all Class-A preferred shares to Sega Sammy Holdings (TSE1: 6460) in line with forming a strategic business tie-up. Inventory Control Inventory has been decreasing. It totaled JPY5.7bn at the end of FY03/07 but declined to JPY3.9bn at the end of FY03/15. There are two primary reasons behind this improvement. First, the licensing business by nature does not entail holding inventory, and inventory levels have fallen as the company’s licensing activities have grown. Second, Sanrio has reduced its use of the consignment purchase method, a buying method common in Japanese department stores. Under the method, Sanrio records revenue only when a retailer actually sells a Sanrio product. Products held for sale are recorded in Sanrio’s inventory rather than in the retailer’s inventory. The number of stores using consignment purchase declined from 131 in FY03/09 to 89 in FY03/15. Shared Research expects that inventory levels will continue decreasing from FY03/15 onward as the company has shifted to a policy of avoiding inventory risk. www.sharedresearch.jp 77/84 R Sanrio | 8136 | Shared Research Report Sanrio > Historical financial statements LAST UPDATE【2016/2/10】 Statement of cash flows The company does not have major capital investment needs. Its business is highly cash flow generative. This is further helped by declining inventory levels as discussed in the Inventory Control sub-section. Cash Flow Statement FY03/07 FY03/08 FY03/09 FY03/10 FY03/11 FY03/12 FY03/13 FY03/14 (JPYmn) Cons. Cons. Cons. Cons. Cons. Cons. Cons. Cons. Operating Cash Flow (1) 5,658 3,810 6,898 8,428 Investment Cash Flow (2) Free Cash Flow (1+2) Financial Cash Flow Depreciation & Amortization (A) Capital Expenditures (B) Working Capital Changes (C) Simple FCF (NI + A + B - C) 13,211 14,820 FY03/15 Cons. 17,085 17,448 14,438 -7,818 -349 -2,396 -2,038 -1,559 -2,120 2,005 -485 -8,651 5,309 1,414 4,860 6,869 11,091 16,825 16,600 8,797 6,620 -4,795 -3,858 -2,559 -2,483 -8,554 -10,313 -9,651 -5,417 -11,921 1,562 1,366 1,546 1,603 1,384 1,321 1,216 1,307 1,486 -1,085 -1,495 -1,131 -1,711 -843 -310 -720 -1,391 -645 1,418 3,036 -1,950 20 -521 1,084 802 2,275 -11,656 3,013 -1,871 927 9,600 10,379 14,200 12,321 10,622 25,377 Source: Shared Research based on company data Figures may differ from company materials due to differences in rounding methods. www.sharedresearch.jp 78/84 R Sanrio | 8136 | Shared Research Report Sanrio > Other information LAST UPDATE【2016/2/10】 Other information History August 1960 As the first step towards building the Social Communication Business, Shintaro Tsuji establishes Yamanashi Silk Center Co., Ltd. 1962 Sanrio’s first original character design, Strawberry, is produced. August 1966 Poetry collection entitled “Ai suru Uta (Loving Songs)” is published marking the start of the publishing business. December 1969 Sanrio Greetings Co., Ltd. is established to plan and sell greeting cards. December 1971 The first “Gift Gate” shop is opened in Shinjuku Ward, Tokyo. April 1973 The company is officially established under its new name, Sanrio Company Co., Ltd. Head office is moved to Gotanda, in Tokyo’s Shinagawa Ward. June 1973 The first Sanrio Salon restaurant is opened in Gotanda TOC building, Tokyo. October 1973 Sanrio Greetings Co., Ltd. merges with Sanrio Co., Ltd. Film production activities commence. 1974 The characters Hello Kitty, Patty & Jimmy are created. December 1974 Sanrio Film Corporation of America (currently Sanrio, Inc.) is established in Hollywood, California. U.S. film production and distribution activities commence. March 1975 Sale of first Hello Kitty product (small purse) started. April 1975 The monthly print publication Strawberry News is launched. August 1975 Sanrio’s first step into the commercial film industry comes with the release of the animated feature film Little Jumbo. The characters Little Twin Stars, and My Melody are created. April 1976 Character merchandise licensing activities begin. April 1978 The movie Who Are the DeBolts? (And Where Did They Get 19 Kids?) wins an American academy award under the documentary feature category. Shintaro Tsuji is an executive producer of the documentary. July 1978 Another feature length film produced by Tsuji, Kitakitsune Monogatari (the Glacier Fox), opens in domestic movie theaters. May 1980 A branch office (currently, Sanrio G.m.b.H.) is opened in Hamburg, West Germany to coordinate development in the European market. April 1982 Sanrio lists shares on the Second Section of the Tokyo stock Exchange. January 1984 Sanrio moves to the First Section of the Tokyo Stock Exchange. October 1985 Sanrio’s first for-TV animated cartoon, Button Nose, is aired. January 1987 Head office moves from Gotanda to Osaki, also in Shinagawa Ward. Sanrio Communication World Co., Ltd. (currently Sanrio Entertainment Co., Ltd.) is established as operating company for Sanrio Puroland. October 1988 Sanrio participates in the establishment of Harmonyland Co., Ltd. (currently Sanrio Entertainment Co., Ltd.), in Hijimachi, Oita Prefecture. April 1990 Sanrio Far East Co., Ltd. is established. December 1990 Sanrio Puroland theme park opens in Tama City, Metropolitan Tokyo. April 1991 Harmonyland theme park opens in Hijimachi, Oita Prefecture. May 1994 Hello Kitty is appointed child goodwill envoy of UNICEF in Japan. September 2001 The character Cinnamoroll is created. May 2008 Hello Kitty is appointed as the “tourism ambassador for Visit Japan Campaign in China and Hong www.sharedresearch.jp 79/84 R Sanrio | 8136 | Shared Research Report Sanrio > Other information LAST UPDATE【2016/2/10】 Kong” by Ministry of Land, Infrastructure, Transport and Tourism. Joint development of Jewelpet character is launched. July 2009 Sanrio Entertainment Co., Ltd. is established for the integrated operation of theme parks. May 2011 Sanrio signs a license agreement with Zhejiang Yinrun Leisure Development to construct China Hello Kitty Park (provisional name). December 2011 Sanrio expands its character portfolio with the purchase in Europe of Mr. Men series of characters. January 2012 Sanrio signs a master license agreement with KT Company (Hong Kong) and KT Shanghai. July 2013 Sanrio Puroland reopens after renovation Major shareholders Top Shareholders Sega Sammy Holdings Kohnan Shoji Kiyokawa Shoji Bank of Tokyo-Mitsubishi UFJ Sumitomo Mitsui Banking Corporation Japan Trustee Services Bank, Ltd. (Trust account) Mizuho Bank, Ltd. Shintaro Tsuji Yuko Tsuji The Master Trust Bank of Japan, Ltd. (Trust account) Fukoku Mutual Life Insurance Company Amount Held 10.6% 7.7% 7.5% 4.3% 4.3% 2.6% 2.1% 2.1% 1.9% 1.4% 1.4% Source: Shared Research based on company data As of March 31, 2015 Dividends and shareholder benefits Sanrio intends to pay a dividend of JPY80 per share in FY03/16 (a payout ratio of 68.6%). News and topics July 2015 On July 2, 2015, the company announced the establishment of a subsidiary in the US. In order to enter the movie and digital animation business, the company has decided to establish a subsidiary in the US. The company does not expect any material impact on earnings for FY03/16. Overview of the new subsidiary ▶ ▶ ▶ ▶ Name: Sanrio Media & Pictures Entertainment, Inc. Company representative: Rehito Hatoyoama, CEO Date of establishment: June 2015 Business: Movie and animation creation, character image and commercial contract, and digital media businesses ▶ ▶ Capital: USD200,000 Founding sponsor: Sanrio Inc. (wholly owned subsidiary in the US) Business description The new subsidiary will create Sanrio character animated movies. The company plans to position the new subsidiary as an www.sharedresearch.jp 80/84 R Sanrio | 8136 | Shared Research Report Sanrio > Other information LAST UPDATE【2016/2/10】 internal venture, grant stock options, and drive independent operations. June 2015 On June 11, 2015, the company announced the acquisition of treasury stock. The company received notification that its second largest shareholder, Kohnan Shoji Co., Ltd. intended to sell some of its stake (total stake of 7.72% of shares outstanding as of March 31, 2015). In view of the impact on the liquidity and market price of the company’s shares, and the company’s financial standing, the company decided to acquire the shares as treasury stock. Note, Shintaro Tsuji, president of Sanrio, serves as the representative director of Kohnan Shoji, which manages the founding family’s assets. The company plans to use its own capital to acquire these shares. As of March 31, 2015, the company holds liquid assets (cash and deposits) of over JPY50bn, meaning it will still hold ample liquid assets after the buyback. Overview of the acquisition of treasury stock ▶ ▶ ▶ ▶ Type of shares: Ordinary shares Number of shares: Up to 2,500,100 Acquisition amount: Up to JPY7.8bn Acquisition period: June 12–July 10, 2015 (21 working days). December 2014 On December 16, 2014, the company announced that it had been named as a defendant in a lawsuit. Motions were filed against the company on December 8, 2014, along with subsidiary Sanrio GmbH (Sanrio Germany) on November 28, 2014, at the Milan District Court. The plaintiff, Camomilla Srl, is seeking approximately EUR140mn (JPY20.6bn) in damages. The company maintains that the lawsuit is frivolous and plans to defend itself in court. May 2014 On May 30, 2014, the company announced a share buyback. Details of the buyback ▶ ▶ ▶ ▶ Type of shares to be acquired: common shares of Sanrio Co., Ltd. Number of shares to be acquired: 1mn shares (1.1% of outstanding shares, excluding treasury stock) Value of acquisition: JPY3.0bn Acquisition period: June 2-June 30, 2014. Top management Founder and company president Shintaro Tsuji is the father of Japan’s character business. Born in 1927, Tsuji began working for the Yamanashi prefectural government in 1949. He left in 1958 to found the Yamanashi Silk Center Co., Ltd., which became Sanrio Co., Ltd. in 1973. Though his current role is to integrate company operations and implement strategic initiatives, Tsuji also has direct involvement in much of the company’s creative work, including preparing www.sharedresearch.jp 81/84 R Sanrio | 8136 | Shared Research Report Sanrio > Other information LAST UPDATE【2016/2/10】 original manuscripts and screenplays for Sanrio productions. He is a member of the Japan Writers Association and the Japan P.E.N. Club. Managing director Susumu Emori, born in 1949, assumes leadership of the corporate planning office. Before joining Sanrio in June 2000, he worked for Mitsubishi Bank (current The Bank of Tokyo-Mitsubishi UFJ, Ltd.; TSE1: 8315). Since joining Sanrio, he led the corporate planning office and was appointed a managing director in 2002. Managing director Kazuyoshi Fukushima, born in 1952, is in charge of the contents business. He joined Sanrio in 1977, and was appointed director in 2000. After leading the licensing business, he became chief director of planning sales in 2010 and then managing director in 2013. One of the key members of the management team is Rehito “Ray” Hatoyama who is responsible for execution in the overseas markets, particularly Europe and the US, and formulating Sanrio’s strategy. Born in 1974, he joined Mitsubishi Corporation in 1997. In 2008, he graduated with an MBA from Harvard Business School and joined Sanrio. In April 2013, Mr. Hatoyama became managing director responsible for the overall supervisory office, the new management planning office, the integrated management strategy head office, international operations and the group-wide reforms office. Managing Director Takahide Nakaya, born in 1953, is responsible for accounting and administration. He joined Sanrio in 1978, and was appointed director and accounting manager in 2004. In 2011 he became deputy chief manager of business strategy, then managing director of accounting in 2014 to which was added the role of managing director of administration in 2015. Managing Director Saburo Miyauchi, born in 1950, is responsible for the product sales business. He joined Sanrio in 1974, and was appointed director and manager of product sales in 2006, becoming managing director in 2014. Employees As of March 2015, the Sanrio Group had 3,005 employees, of whom 1,298 were full-time employees, and 2,707 were temporary employees. By the way The official version of the company’s name, Sanrio, is that it was derived from “San Rio” in Spanish. “San” means “saint” in English, as in the San in San Francisco or San Diego, while “rio” means “river,” as in Rio de Janeiro or Rio Grande. A literal translation of Sanrio is “saint river.” Just as the cradles of civilization emerged near to large rivers, the name expresses the company’s desire to be a river that cradles and revives culture. To borrow the words of company president Shintaro Tsuji, “Our wish is to create communities where people are considerate to each other and live in harmony, and in our management, we aim to be like a river that flows to every corner of the globe, expanding our circle of friends and the circle of friendship.” A different version, unearthed by Shared Research and one that seems to be a more logical explanation given the company’s origin, is that Sanrio is a combination of “Sanri,” a non-standard pronunciation version of Yamanashi prefecture, and “-o,” a postfix added to arrive at a melodic name. This origin was highlighted in an interview with CEO Tsuji in the magazine Hoseki (July 1980 edition) where Tsuji appears to have explained that the name was chosen when he was looking to change the original “Yamanashi Silk Center.” www.sharedresearch.jp 82/84 R Sanrio | 8136 | Shared Research Report Sanrio > Other information LAST UPDATE【2016/2/10】 Company profile Company Name Sanrio Company, Ltd. Head Office 1-11-1 Osaki Shinagawa-ku Tokyo, Japan 141-8603 Phone Listed On +81-3-3779-8111 Tokyo Stock Exchange 1st Section Established Exchange Listing April 23, 1949 April 23, 1982 Website Fiscal Year-End http://www.sanrio.co.jp/english/corporate/index.html March IR Contact IR Web http://www.sanrio.co.jp/english/corporate/ir/index.html IR Mail www.sharedresearch.jp IR Phone 83/84 R Shared Research Report About Shared Research Inc. 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SR represents that if this report is deemed to include an opinion by SR that could influence investment decisions in the Company, such opinion may be in exchange for consideration or promise of consideration from the Company to SR. Contact Details Shared Research.inc 3-31-12 Sendagi Bunkyo-ku Tokyo, Japan http://www.sharedresearch.jp Phone: +81 (0)3 5834-8787 Email: info@sharedresearch.jp www.sharedresearch.jp 84/84