Asiasoft Corporation PLC. (AS)
Transcription
Asiasoft Corporation PLC. (AS)
Asiasoft Corporation PLC. (AS) 2Q12 Opportunity Day 22nd August 2012 Agenda Disclaimer The information contained in this presentation is for information purposes only and does not constitute an offer or invitation to sell or the solicitation of an offer or invitation to purchase or subscribe for shares of Asiasoft Corporation Pcl. (“Asiasoft”) in any jurisdiction nor should it or any part of it form the basis of, or be relied upon in any connection with, any contract or commitment whatsoever. This presentation may include information which is forward-looking in nature. Forward-looking information involve known and unknown risks, uncertainties and other factors which may impact on the actual outcomes, including economic conditions in the markets in which Asiasoft operates and general achievement of Asiasoft business forecasts, which will cause the actual results, performance or achievements of Asiasoft to differ, perhaps materially, from the results, performance or achievements expressed or implied in this presentation This presentation has been prepared by Asiasoft. The information in this presentation has not been independently verified. No representation, warranty, express or implied, is made as to, and no reliance should be placed on, the fairness, accuracy, completeness or correctness of the information and opinions in this presentation. None of Asiasoft or any of its agents or advisers, or any of their respective affiliates, advisers or representatives, shall have any liability (in negligence or otherwise) for any loss howsoever arising from any use of this presentation or its contents or otherwise arising in connection with this presentation This presentation is made, furnished and distributed for information purposes only. No part of this presentation shall be relied upon directly or indirectly for any investment decision-making or for any other purposes This presentation and all other information, materials or documents provided in connection therewith, shall not, either in whole or in part, be reproduced, redistributed or made available to any other person, save in strict compliance with all applicable laws Page 2 Agenda Agenda • Territory Overview • Asiasoft Overview • Next Steps • Appendices Page 3 Territory Overview Online Game Publishers in Thailand TOTAL: 78 Games 111 Games 34 New Games 27 New Games 129 Games 44 New Games 143 Games 154 Games 13 New Games 14 New Games 5 4 39 Companies (6 New companies) (No company closed ) 3 33 Companies (5 New companies) (5 close company) 2 1 26 Companies (6 new companies) (3 close Company) 2009 40 Companies (1 New company) (No company closed ) 33 Companies (8 New companies) (1 close company) 2010 2011 1Q2012 2Q2012 7 new companies entered the market during 6M12 mostly operating web games Page 5 Agenda New Game Launch Online Game 3KWar Gangza Giga Slave Band Master Golden Land SD Gundam Capsule Fighter Online 12 Tails Online IL Soul Bringer 3 Kingdom 2 Poke Elf Cloud Nine Latale Online Kitsune New 13 games from 8 Publishers Publisher Asiasoft/Funbox Asiasoft/Funbox Asiasoft/Funbox Asiasoft/Funbox EMMO Golden Soft I Digital Connect INI3 Digital INI3 Digital Onnud 20 TOT Winner Online Winner Online Type MMORPG MMORPG Casual Casual WEB FPS MMORPG MMORPG MMORPG WEB MMORPG MMORPG MMORPG Casual 2 games 15% Publisher 7Zeed 7Zeed Asiasoft/Funbox Digicraft INI3 Digital Koramgame Koramgame OH LA LA online (winner) PlayInter SNSPlus White Cherry Soft Co., Ltd Winner Online Winner Online RTS 1 games 8% WEB 2 games 15% FPS 1 games 8% Online Game Zeed VS Zombie Pirate Of Zeed Q Tales GetAmped II Ministry of War Dragon Esprit Swordsman Legend Bubble Ninja League of Legends อัศวินแฟนตาซ ี Crystal Saga Devil Online Born to Fire New 13 games games from Publishers 13 New from 95 publishers WEB 8 games 61% MMORPG 8 games 62% Type WEB WEB MMORPG Casual WEB WEB WEB WEB RTS WEB WEB MMORPG FPS MMORPG 2 games 15% Casual 1 games 8% FPS 1 games 8% Web game has been a new mainstream since 1Q12 totaling 15 new games launched in 6M12 compared with 10 games of MMORPG Page 6 Agenda Market Share by Genre in 2Q12 Others 16% Asiasoft/Funbox 58% Winner Online 10% MMOPRG Golden Soft 13% CASUAL Others 16% TDE/NC True 3% TDE/NC True 10% Asiasoft/Funbox 46% Asiasoft/Funbox 40% Others 32% Golden Soft 9% Golden Soft 5% INI3 Digital 6% Others 79% Winner Online 8% Golden Soft 12% Winner Online 12% Others 1% TDE/NC True 21% Web Game Asiasoft/Funbox 6% FPS Asiasoft/Funbox 20% Golden Soft 1% TDE/NC True 76% MMORPG market share improved from 52% in 1Q12 due to a big success of Dragon Nest Page 7 Source: Company’s data based on 2Q12 Average CCU Proportion base on Max CCU end of Dec 10 Agenda in Singapore Online Game Publishers TOTAL: 5 Games 24 Games 2 New Games 26 Games 25 Games 2 New Games 0 New Games 4 3 2 1 2010 9 Companies 9 Companies (1 New company) 8 Companies (4 New companies) 4 Companies 2011 1Q2012 2Q2012 No new company or new game in 2Q2012. Page 8 Agendain Singapore New Game Launch 2Q11 2Q12 Online Game Publisher Type Heroes of Newerth Garena MOBA Online Game Publisher Type 1 New Games Released from 1 publisher 1Q12 Online Game Publisher Type SD Gundam Online Cherry Credits Casual World of Tanks SEA Gaming TPS/FPS 2 New Games Released from 2 publishers Page 9 Agenda Online Game Publishers in Malaysia TOTAL: 72 Games 106 Games 35 New Games 119 Games 127 Games 14 New Games 41 New Games 10 New Games 4 3 2 1 Companies ( 1 New company) ( 0 close company) 36 Companies (4 New company) (1 close company) 33 Companies (8 new company) (2 close Company) 29 Companies (7 new company) (1 close company) 2010 2011 • 1 new publisher entered the market. • 10 new titles launched in 2Q12 • 2 titles ended service during 2Q12 2012 Q1 2012 Q2 Page 10 Agenda in Malaysia New Game Launch Online Game 魔界 2 Special Force Finding Neverland Online 古域 飘渺西游 Baby War Saga of Hero 小小忍者 傲剑 明珠三国 魔龙传奇 Publisher Cubinet Cubinet CiB ChangYou i1play i1play GamePro GamBunny RMS EZjoy GoPlayPlay Type Client MMORPG Client MMOFPS Client MMORPG Client MMORPG Web MMORPG Web Casual Web MMORPG Web MMORPG Web MMORPG Web MMORPG Facebook MMORPG Online Game 沧海 桃园 游戏江湖 吞食天地 3 百变 Pet Pet Mystic Saga 一马当先 小小名将 大笑西游 修仙魂 Publisher UIGame ChangYou gamersland Koramgame GameView GameView GameView Kingsoft Funnel GamBunny Type Client MMORPG Client MMORPG Client MMORPG Client MMORPG Web Strategy Web MMORPG Web MMORPG Web MMORPG Web MMORPG Web MMORPG Number of titles launch: 10 from 8 publishers Near even split between client and Web titles. Number of titles launch: 11 from 9 publishers Near even split between client and Web titles. Page 11 Agenda Market Share by Genre in 2Q12 CASUAL MMOPRG OVERALL Web Game Source: Company’s data based on 2Q12 Avg. Max CCU FPS Page 12 Agenda Market Share by Genre in 2Q12 MMORPG CASUAL Overall Web Game FPS AS currently has no market share in web game, but will be opening up new web games soon Source: Company’s data based on 2Q12 Avg. Max CCU Page 13 Agenda Market Share by Genre in 2Q12 CASUAL MMOPRG OVERALL Web Game Source: Company’s data based on 2Q12 Avg. Max CCU FPS Page 14 Agenda in Indonesia Online Game Publishers TOTAL: 52 Games 24 New Games 76 Games 80 Games 31 New Games 7 New Games 93 Games 13 New Games 4 31 Companies (0 New companies) (0 closed company) 3 2 1 31 Companies (4 New companies) (2 close company) 29 Companies (11 New companies) (3 closed company) 21 Companies (10 new companies) (1 closed Company) 2010 2011 1Q12 2Q12 No new comer in the market in 2Q12 Page 15 Agenda New Game Launch Game Title Publishers Jade Dynasty Lyto Lost Saga Kreon Ace Online Winner Battle of the Immortals Prodigy TboT OrangeGame Ninjakita Gameweb Living After War Mobius Winning Goal Mobius Heroes Island Bright Star Fortune Gol Online IGLO Game Title Sudden Attac Alliance of Valiant Arms SD Gundam King of Kings Harvest Moon Mercury Red Real Of Titans Dragonest Microvolts Florensia Robo Wars Rosh Online Shadow Company Web, 2, 17% Web, 2, 20% 2011 Casual, 4, 40% Genre RPG Action/Casual TPS/Casual RPG Casual Web RPG Sport/Casual RPG Web RPG, 4, 40% Publishers Asiasoft Asiasoft Megaxus Ingame Prodigy Infinitech Prodigy Infinitech Prodigy Infinitech Kreon Kingslaim Olleh4u Wavegame Crystal Epic Qeon RPG, 4, 33% 2012 Genre FPS/casual FPS/Casual Action/Casual RPG Web FPS/Casual MOBA/RPG RPG TPS/Casual RPG Web RPG FPS/Casual 13 Games From 10 publishers Casual 6, 50% Casual (FPS and Action) is still a mainstay of publishers Page 16 Agenda Market Share by Genre in 2Q12 Megaxus 24% Others 14% Asiasoft 2% OrangeGam e 5% WaveGame 9% Kreon 63% Lyto 45% CASUAL RPG Prodigy 4% WaveGame 4% Kreon 13% TOTAL GameWeb 34% Asiasoft 1% Others 12% Lyto 6% Others 8% Kreon 52% Mobius 6% IGLO 10% WaveGame 13% Others 3% Megaxus 8% Lyto 19% Prodigy 12% Lyto 6% IAH Game 2% InGame 2% WEB FPS/TPS OrangeGame 29% Megaxus 3% Winner Interactive 3% Asiasoft 1% Others 1% Kreon 86% • AS had no market share in web and casual game yet. • Gemscool is a subsidiary of Kreon from Korea. Page 17 Source: Company’s data based on captured CCU in 2Q12 Asiasoft Overview Agenda Consolidated Performance Unit : Million Baht Items Revenues <By Region> Domestic Oversea <By Business Type> Online Distribution Advertising and others COGS Gross Profit GP% SG&A SG&A% Other Revenues EBIT EBIT% EBITDA EBITDA% Tax Non-controlling interests Net Profit Net Profit% Major Adjustment Normalized Profit Normalized Profit% Write-off Adjustment* Profit after adjustment Profit after adjustment% Q2Y11 Q1Y12 Q2Y12 YoY QoQ 407.62 402.22 594.97 ▲ 46.0% ▲ 47.9% 803.00 997.19 ▲ 24.2% 261.27 146.35 261.32 140.90 315.88 ▲ 20.9% 279.09 ▲ 90.7% ▲ 20.9% ▲ 98.1% 538.29 264.71 577.20 ▲ 7.2% 419.99 ▲ 58.7% 381.15 19.28 7.19 220.07 187.54 46.0% 90.56 21.5% 13.87 110.85 26.3% 137.92 32.7% 26.99 0.00 83.76 19.9% 1.05 84.81 20.1% 4.02 88.83 21.1% 360.79 34.29 7.15 220.55 181.68 45.2% 105.32 25.0% 18.32 94.68 22.5% 123.75 29.4% 21.75 (0.24) 73.12 17.4% 2.03 75.15 17.9% 0.78 75.93 18.1% 425.57 163.60 5.80 358.41 236.56 39.8% 118.07 19.5% 9.59 128.08 21.2% 194.37 32.2% 37.77 0.25 89.99 14.9% 10.82 100.82 16.7% 29.38 130.19 21.5% ▲ 11.7% ▲ 748.3% ▼ 19.3% ▲ 62.9% ▲ 26.1% ▲ 18.0% ▲ 377.2% ▼ 18.9% ▲ 62.5% ▲ 30.2% ▲ 30.4% ▲ 12.1% ▼ 30.9% ▲ 15.5% ▼ 47.7% ▲ 35.3% ▲ 40.9% ▲ 57.1% 741.41 44.95 16.65 432.82 370.18 46.1% 187.66 22.8% 20.03 202.56 24.6% 261.74 31.8% 48.60 0.00 153.75 18.7% 11.02 164.77 20.0% 5.82 170.59 20.7% 786.35 197.89 12.95 578.95 418.24 41.9% 223.39 21.8% 27.90 222.75 21.7% 318.12 31.0% 59.52 0.01 163.11 15.9% 12.85 175.97 17.2% 30.16 206.12 20.1% ▲ 39.9% ▲ 73.7% ▲ 100.0% ▲ 204.7% ▲ 7.4% ▲ 23.1% ▲ 929.9% ▲ 433.6% ▲ 18.9% ▲ 34.2% ▲ 631.2% ▲ 3659.7% ▲ 46.6% ▲ 71.5% 1HY11 1HY12 YoY ▲ 6.1% ▲ 340.3% ▼ 22.2% ▲ 33.8% ▲ 13.0% ▲ 19.0% ▲ 39.3% ▲ 10.0% ▲ 21.5% ▲ 22.5% ▲ 100.0% ▲ 6.1% ▲ 16.6% ▲ 6.8% ▲ 418.0% ▲ 20.8% * Including loss on impairment of prepaid license fees and written off other intangible assets Page 19 Agenda CGS and SG&A Breakdown Unit : Million Baht COGS Items Q2Y11 Q2Y12 Royalty Revenue Sharing Amortization Employee Network&Maintenance Depreciation Direct Cost Total 147.08 121.49 25.58 38.90 22.77 6.75 4.58 220.07 185.62 133.44 52.18 42.18 27.77 8.72 94.12 358.41 % to Core Revenue %Change Q2Y11 Q2Y12 36.1% 29.8% 6.3% 9.5% 5.6% 1.7% 1.1% 54.0% 31.2% 22.4% 8.8% 7.1% 4.7% 1.5% 15.8% 60.2% ▲ 26.2% ▲ 9.8% ▲ 104.0% ▲ 8.4% ▲ 22.0% ▲ 29.1% ▲ 1956.4% ▲ 62.9% 1HY11 1HY12 285.17 230.47 54.70 74.46 44.58 13.32 15.30 432.82 318.33 244.92 73.40 82.25 50.42 16.24 111.73 578.95 % to Core Revenue %Change 1HY11 1HY12 35.5% 28.7% 6.8% 9.3% 5.6% 1.7% 1.9% 53.9% 31.9% 24.6% 7.4% 8.2% 5.1% 1.6% 11.2% 58.1% ▲ 11.6% ▲ 6.3% ▲ 34.2% ▲ 10.5% ▲ 13.1% ▲ 22.0% ▲ 630.4% ▲ 33.8% Unit : Million Baht Items SG&A Employee Rental&Utilities Marketing Depreciation Others Selling Other Administrative Total Q2Y11 Q2Y12 45.71 13.06 17.44 4.28 0.36 9.70 90.56 49.36 15.25 30.56 5.56 2.31 15.03 118.07 % to Core Revenue %Change Q2Y11 Q2Y12 1HY11 1HY12 ▲ 8.0% ▲ 16.7% ▲ 75.2% ▲ 29.9% ▲ 537.7% ▲ 55.0% ▲ 30.4% 89.66 25.44 34.52 8.75 6.44 22.85 187.66 94.79 28.79 54.69 11.00 5.64 28.47 223.39 10.8% 3.1% 4.1% 1.0% 0.1% 2.3% 21.5% 8.2% 2.5% 5.1% 0.9% 0.4% 2.5% 19.5% % to Core Revenue %Change 1HY11 1HY12 11.2% 3.2% 4.3% 1.1% 0.8% 2.8% 23.4% 9.5% 2.9% 5.5% 1.1% 0.6% 2.9% 22.4% ▲ 5.7% ▲ 13.2% ▲ 58.4% ▲ 25.8% ▼ 12.4% ▲ 24.6% ▲ 19.0% • Amortization including write-off other intangible assets • Direct cost rose from production cost of Diablo 3 • Higher marketing cost due to launch of Diablo 3 and new games launched in early 3Q12 • 2Q11 Other selling expenses were adjusted Page 20 AgendaStructure Total Revenue Domestic Thailand • Plus Sublicense revenue in Vietnam 54% Overseas Singapore Malaysia Indonesia Philippines 46% • 2Q12 Total Revenue: THB 604.2 million • Overseas contribution jumped from 34% in 1Q12 to 46 % in 2Q12 due to a new subsidiary in MY , and a big success of Diablo 3 in SG and MY Page 21 2Q12 Total Revenue Breakdown GROUP Advertising 1% Advertising Others 3% Distribution 2% Income 10% Others 1% Distribution Income 26% DOMESTIC Online Income 85% Others 0% 1% Online Income 72% Distribution Income 43% OVERSEAS Online Income 56% 2Q12 Total Revenue: THB 604.2 million Page 22 2Q12 Group Cost Breakdown Selling Expenses Employee 17% COGS Others 4% Commission 2% Depreciation Others 2% 7% Network and Service 8% Marketing 77% Royalty Fee 45% Total Selling Exp. is THB 39.5mn Administrative Expense Direct Cost 26% Employee Expense 12% Total COGS is THB 358.4 mn Others 25% Depreciation 7% Rental and Center 0% Services 14% Employee 54% Total Admin. Exp. is THB 78.5 mn Page 23 2Q12 Domestic Cost Breakdown Selling Expenses Employee 14% COGS Others 9% Other cost 12% Depreciation 3% Marketing 77% Network Service 7% Royalty Fee 52% Administrative Expense Direct Cost 11% Others 27% Employee Expenses 15% Depreciation 10% Rental and Center Services 11% Employee 52% Page 24 2Q12 Overseas Cost Breakdown Selling Expenses Employee 20% COGS Depreciation 2% Others Network Service 1% 8% Others 2% Royalty Fee 39% Marketing 78% Admin Expenses Direct Cost 41% Others 22% Employee Expenses 9% Depreciation 4% Employee 57% Rental and Center Services 17% Page 25 2Q12 Top 5 Online Games by CCU Group Others 28% Domestic Dragon Nest 15% YulGang 17% Cabal 6% Audition 13% Ragnarok 14% Yulgang 12% Others 42% MapleStory 11% Ragnarok 10% Dragon Nest 22% Audition 10% Overseas Others 18% Cabal 10% MapleStory 37% SDO 10% Sudden Attack 12% MAT 13% Page 26 Remark: Data based on 2Q12 Avg. Max CCU Group RevenueAgenda Breakdown by Genre Casual 21.1% Web-Based FPS 0.0% 3.7% MMORPG 75.2% Casual 18.8% FPS 5.2% Casual 20.1% Web-Based 7.0% FPS 7.3% Web-Based 5.3% MMORPG 68.6% MMORPG 67.7% Page 27 Financial Highlights Online Income &Total Sales COGS Unit: THB mn Unit: THB mn 595.0 438.2 354.3 359.2 309.1 313.9 395.3 441.0 395.4 407.6 393.5 344.7 366.6 346.4 407.7 402.2 360.8 232.5 177.0 248.2 212.7 220.1 220.5 219.5 184.4 426.0 2Q10 3Q10 4Q10 1Q11 2Q11 3Q11 4Q11 1Q12 2Q12 Online Income Total Sales Operating Profit Unit: THB mn 358.4 2Q10 3Q10 4Q10 1Q11 2Q11 3Q11 4Q11 1Q12 2Q12 Net Profit Unit: THB mn 90.0 128.1 110.8 104.4 97.9 91.7 81.1 77.0 85.0 94.7 83.8 73.9 69.2 70.0 68.6 72.6 73.1 58.5 Historical high revenue and profit 2Q10 3Q10 4Q10 1Q11 2Q11 3Q11 4Q11 1Q12 2Q12 2Q10 3Q10 4Q10 1Q11 2Q11 2Q11 4Q11 1Q12 2Q12 Page 28 Source: www.setsmart.com Revenue Trend Total Revenue Online Revenue Unit : Baht Million 1,684 1,473 1,540 1,506 1,360 1,025 1,195 823 Y2009 Y2010 Y2011 1HY2011 1HY2012 Y2009 Y2010 Distribution Revenue Y2011 731 786 1HY2011 1HY2012 Other Revenues Unit : Baht Million 57 Other 217 198 Advertising 47 28 124 20 92 27 45 Y2009 Y2010 Y2011 1HY2011 30 17 13 1HY2012 Y2009 Y2010 28 Y2011 1HY2011 13 1HY2012 Page 29 Agenda Business Highlights in 2Q12 • • • New Game Launch • Thailand (2): KNO (May), QT (May) • Indonesia (1): AVA (Jun) • Philippines (1): AVA (Jun) • Malaysia CiB (1): Ming Chao Chuan Qi (Apr) Distributed Product • Launch of Diablo III on 15 May 2012 • Great response with overwhelming sales volume in SG, TH, and MY M&A: • • Searching for decent investment target New Subsidiary: CiB • Officially consolidated F/S since May 2012 Page 30 Agenda Current Portfolio At the end of 2Q12, AS group operates 54 online game titles in 6 countries: • Thailand 27 Titles • Singapore 7 Titles • Malaysia 22 Titles • Vietnam 6 Titles • Indonesia 2 Titles • Philippines 2 Titles Number of Games by Genre Web FPS 4 4 Casual 8 MMORPG 38 Page 31 Source: Some games are operated in more than one country Sudden Attack Agenda Regional Deployment Regional Deployment of Sudden Attack to 7 countries in SEA • Expand SA in • Thailand • Indonesia • Vietnam • Philippines • Malaysia - existing • Singapore - existing • Brunei – existing • Multiple ID login • Multiple Payment Gateway • Rebrand under PlayFPS Page 32 Agenda Gaming Firms AS vs. Asia Leading Company Country Stock Exchange Market Cap. P/E ( USD Million) As of 14 Aug 12 Tencent China SEKH 53,119 33.2 Shanda China 1,300 9.7 Perfect World China NASDAQ NASDAQ 601 3.6 The9 China 115 n/a Gungho Japan NASDAQ JASDAQ 279 11.8 Nexon Korea TYO 6,156 12.2 NCsoft Korea KRX 4,444 37.7 Wemade Korea KOSDAQ 729 28.0 Neowiz Korea KOSDAQ 454 6.7 Softworld Taiwan GTSM 273 51.5 Gamania Taiwan GTSM 140 43.5 Wayi Taiwan GTSM 41 14.6 Thailand SET 170 15.9 AS Page 33 Source: Company’s research Next Steps 2012 Updated Agenda Games Launch Plan 1Q12 (Launched) 2Q12 (Launched) 3Q12 (On Plan) 4Q12 (On Plan) Total New Games in 2012 Existing Games in 2011 Total Games in 2012 ASC 2 1 5 2 10 19 29 Funbox 1 1 1 3 7 10 3 2 6 2 13 26 39 2 3 5 7 13 0 3 2 Thailand Company Thailand ASO (SG) Overseas ASM (MY) CIB (MY) 1 ASID (ID) ASPH (PH)* Overseas Total** ASVN (VN) (Sublicensee) Grand Total** 1 2 1 5 17 22 1 1 1 3 1 4 2 0 2 1 1 2 2 5 5 12 9 38 5 4 11 7 23 30 70 1 1 2 1 5 6 11 6 5 13 8 27 33 77 * Branch office of ASO ** Non-repeat game titles counting Page 35 Agenda New Online Games Coming Right Up • FPS Game • Developed by Nexon Corporation, South Korea • Target towards Asia's gaming market. • Enhanced graphics • Powerful impact physics • Two-dimensional • Social Game • Using facebook ID side-scrolling • More than 3 million MMORPG players in Korea • Cute graphic • Fit for all gamers • Developed by KOG Studios. South Korea. • Cartoon book cut scene style Page 36 Agenda New segment in Playpark Music Sport/Action Web Browser The first Karaoke online game in Thailand Page 37 Agenda World of Warcraft: Mist of Pandaria • The fourth expansion set for the world’s most popular subscription-based massively multiplayer online role-playing game • Contains the biggest variety of new content Blizzard’s ever created for a World of Warcraft expansion • Current subscribers of 9 million in existing version. • Movie preview in Germany, well accepted with 5 million view in YouTube in 4 days • Will be available in stores and online starting from September 25, 2012 Page 38 StarCraft II: Agenda Heart of the Swarm • The first expansion set to Blizzard Entertainment’s sci-fi real time strategy game, StarCraft II: Wings of Liberty • Continues the epic story from Wings of Liberty with an all-new campaign that focuses on Kerrigan, the erstwhile Queen of Blades • New multiplayer content will also be included in the expansion, as well as new features and upgrades to the Battle.net online platform Page 39 Appendices Agenda Company at a Glance Company: Asiasoft Corporation Plc. (AS) Authorized Capital: THB 307,407,762 Foundation: September, 2001 Paid-up Capital: THB 307,407,762 1st Day Trading: 29 May 2008 Par Value: THB 1.00 Website: www.asiasoft.net Employee: 550 (at the end of Jun 12) Dividend Policy: At least 30.0% of net profit Network: CEO: Ownership: Business: Thailand, Singapore, Malaysia, At the end of 2Q12, AS procures 54 online game titles Vietnam, Indonesia, and Philippines (including 19 titles of CIB’s) operating in 6 countries: • Thailand 27 Titles Mr. Pramoth Sudjitporn • Singapore 7 Titles • Malaysia 22 Titles (CIB 19 Titles) Individu • Vietnam 6 Titles 0% al • Indonesia 2 Titles 4% Foreign • Philippines 2 Titles ers 15% Foreign Instituti on 10% 0% Manage ment 71% Services: MMORPG ● Casual Games ● FPS ● Web Games ● Game Portal ● Music Online Most of online games are free to play but users can purchase item in game to enhance the game experience. Some particular MMORPG will be charged by playing time. Page 41 Agenda Group Structure and Business Shareholder Structure: 1. Founders 71.13% 2. Asia Investment 9.76% Partners Limited Online Game Publisher Paid-up capital THB 307.4 m Thailand Free Float Asiasoft International Co., Ltd. (ASI) A Capital Co., Ltd. 59.99% Playcybergames 99.99% PlayPark Co., Ltd. Co., Ltd. Paid-up THB 112.0 m Investment Company 99.99% Paid-up THB 20 m Investment Company Paid-up THB 0.25 m Online Game Publisher 30% 40% Funbox Co., Ltd. Thaiware Communication Co., Ltd. Cybergames Corporation Co., Ltd. Paid-up THB 40.0 m Paid-up THB 1.5 m Website Services Paid-up THB 1.0 m Online Game Publisher Overseas 99.99% 99.99% 18.29% 100.00% 100.00% Paid-up THB 5 .0m Game Portal & Entertainment Services on Websites Internet Gaming Services 79.90% Asiasoft Online Pte. Ltd. (ASO) AS Online Sdn. Bhd. (ASM) PT. Asiasoft (ASID) Paid-up SGD 2 .0 m Paid-up RM 4.0 m Paid-up USD 0.8 m Online Game Publisher in Singapore Online Game Publisher in Malaysia Online Game Publisher in Indonesia 61.68% CIB Development Sdn. Bhd. (CIB) Paid-up RM 1.0 m Online Game Publisher in Malaysia Page 42 AS Agenda Roadmap Year Major Incidents 2001 • • Established the company Established Asiasoft Online PTE. LTD. (ASO), a subsidiary in Singapore (100.00%) 2004 • Being awarded ISO 9001:2000 Accreditation (Information Security) 2005 • Sublicensed to CONG TY TNHH CHAU A MEM (CTCM) in Vietnam 2007 • Established AS Online SDN BHD. (ASM), a subsidiary in Malaysia (100.00%) 2008 • • Listed on SET (First day traded: 29 May 2008, IPO Price = THB 12) Acquired 99.99% in Funbox Co., Ltd. (TH) 2010 • • Being awarded ISO 27001:2005 Accreditation (Information Security) Being awarded ISO 9001:2008 Accreditation (Quality Management System) 2011 • • • Set up PT. Asiasoft (ASID), a subsidiary in Indonesia (79.90%) 2Q11: Acquired 40% in Thaiware Communication Co., Ltd. (TH) 4Q11: Acquired 30% in Cybergames Corporation Co., Ltd. (TH) 2012 • • • Set up a branch office in Philippines (ASPH) Acquired 61.68% in CIB Development Sdn. Bhd. (CIB) in Malaysia Established Playcybergames Co., Ltd. (PCG), a subsidiary in Thailand (59.99%) Page 43 Agenda Historical Investment 2001 2005 2007 2008 2011 2012 CIB ASID (Indonesia) (Malaysia) (61.68%) (79.90%) ASO (Singapore) (100%) Sublicensed to CTCM (Vietnam) ASM (Malaysia) (100%) Funbox (Thailand) (99.99%) ASPH Thaiware (Thailand) (40%) Cybergames (Thailand) (30%) (Philippines) (100%) Playcyber games (Thailand) (59.99%) Page 44