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پઈ ૨֨Ѿސरկޢ Њ )NOTG0U_ գߊРԄङИ֢ۧԇםѫͧ)-()ͨީ䃣तИ֢ۧфЏ߂ࠥઁם澝߂ઁࠀङԇधѫ澞 ଉяО࠲ͫ)-() ٝۨ ԅРԄ ͫه֢ۧ۩ڱфЏԇыבङםԃܴݵչࡤٺՀЊ澞֢ۧ۩ ث фЏ١֫ՇيङޏԎ澝ޏՊԗ澝ޏՇ) ٶͫي-() Њ✑ޞͫЉލҶઁޏӦםѫ՟ӣખִङગչӄؠ澝 ৈߣͫ؍Ҷԃࢠૡ۩֢ۧфЏԇсࡶЊՠҁङ䡺ࢵࡌͫОםٺЏउԇы҈ݕבਈלफݎ澝Ҏ݈澝ث ځङԇ䁽ળଳչ߽ךԗङ߆ԇԅਈ澞 ٶङԷ३ͫٝએ )-() ۨО )NOTG0U_ ߄ߑুۨୂӣͫЭۨОИ ֢ۧфЏИܶمՕރङ୍ԇݎثсࡶםѫ澞 я֢ͫޙ ߃ ٶԇஓՇ٢д澦ҼйٺݐИ֢ Їࢁ ਘं帢ޣડԚՕזӲݷஶડࢵङପऽ澧ͫથ ପऽূөИ੮ॐͫرҪકӄיѣЏђзۧਫગࣿוфչ୦։澞▲ઁؔЭॐव۩֢▲࠵ۧڐݹ ߑՃबҼфսङࣿф୦։Џԇ澞ҿࠩͫ澦֢؟ऽજ фߓ۫ऋস澧ङ٢ͫї੮֢ۧث؟фЏऽજ фߓड ङԃچЉލԆͫڠ▲Р߄ڠݒԃङӵࢬд֢ӄۧфЏङਘПӫޏਈԃͫڠ੧Џॆؘԃؘͫ࣫ђȔИ֢Ӳଭȕ ӱȔИ֢ӫଭȕଋङڢїՇھࣲي澞 )-() ݇߿رяۧٶфЏݺޏঌљՃ١֫ՇيՊԗ୍ͫࢵݐӟљݐԈ֢ӄߑۧऀ؟չރऄં ЩОऩङङИ֢֢எރڈ؟ЩّѫͫљՃ֠ંڧ澝Ԉࢨ澝ކ؆ঈֿфࣿङ૧ٵՖङҶࣱރЩ /6 ՠҁםѫͧ=/6)54ͨ澞 ߎवࡤЩՇيङӬੱͫ֨ײяޏѽঈڔڥङםՇ࣪يЈݐӟޏѽ ș ޏЩખִ澞 գۧح✼ͫޞҡڽډЩङѰࣲଝࡌͫРԄۧѰࣲખִ澞 ૦૭֢؟фЏ߂ݺޏঌͫઇ۟фЏ١֫߂ߑޏѫͫ҈ݕф壝ৈՠԇ)ީͫߑ⼛ؘ-() ▲फґܴЋЏ١֫߆ ԇԅਈ澝ӹ䨶ۅԇՠҁନͫڬОुރлԈЩфЏ٫ߛޏ௪ԇܶږङԽԈԃ澞ײя )-() ږܶײфЏԇ Շيङ▲梂䜽䝤ङկۨͫޤޢО۩֢ۧфЏԇݍ૨ङܶږ澞 ۩ћ٥߈ )-() ЊѫⰧآਈלପଋםѫࡰبӱߌߛфЏՇޏيङֿͫ㖂՟ਘѣЏ֨傱যߒזङ фЏՇ࣪يИङՇԃࢵ Շ࣫՟ਘѣЏՊஶ澝લޅ澝٢ق澝Շيङؔदޤ澞 ஸࢁں )NOTG0U_ ুѫॢа १ԈۧѣЏ৻؟नͧ3-+'ͨॢа ࡎҒيۉઃ߄ஒҸ՛ۈࣲ 68+,')+ A Lighting Venus of the Game Industry China Game Business Conference (CGBC) is the largest and highest-standard business conference of the game industry in China which is held concurrently with ChinaJoy. So far, it has successfully held 12 years’ events with great supports and wide participation of game business people in the country. By judging new trends and developments in China's game market and advancing with the times, every year, CGBC will make new plan to adjust the sub-forum structure and contents, to meet the demands of game companies for business exchanges and cooperation, and to provide them direct, convenient and relevant channels for business negotiation heavyweight business conferences in China. ! " # $% & *#+ / 03 Replicable Pilot Reform Experiences” which states domestic and foreign enterprises alike are allowed to engage in 4 /5 67 the production and sales of game consoles and related products in China. Secondly, the promulgation of the "National Intellectual Property Strategy", an initiative that indicates the Central Government is intensifying the supervisions on Intellectual Property, will strongly stimulate independent innovations in China’s game industry, enhance the industry’s hard 9"7 ::9 "Made in China". ";<9"6 3 9 4" introduce the China International Home Digital Entertainment Summit which is purposed to promote the development of = > ? @ F &*>F&%+9 K """ @K>&KO9 "9 /%9Q%9@5 "9$ Game Ethic and Culture Forum” to promote ethical, healthy and happy pursuit of games. 4 " 4 " 4 4" 6 "6 6 " 477= 6 " 6& game industry business. > ;< 9 " O 6 O " $ 4KO U4 changes, adjustments, and strategic layout for further development. 0W #7 Secretary General of MGEA XW9F/Y ऩڣ CONTENTS پ/ Preface 03 ޙ३ ؍/ Events Schedule 08 ѫ֫ٵவ֣/ Floor Plan 10 ҶࣱރЩ IP ՠҁםѫ / World Digital Entertainment IP Cooperation Conference 14 И֢֢எރڈ؟Щّѫ / China International Home Digital Entertainment Summit 32 ޏѽxޏЩખִ/ New Generation · New Entertainment 44 ۧѰࣲЊކԗӣѫ/ The Game Ethics and Culture Forum 56 CGBC Billboard Sponsor CGBC Cooperation Media ޙ३ ؍9INKJ[RK ாऩ+\KTZY *ޞGZK ֪ࢵ<KT[K আԝІهИ֢֢எुރлԈЩيઃѫ ڔٳڐ :NKZN)NOTG*OMOZGR+TZKXZGOTSKTZ +^VU)UTLKXKTIK5VKTOTM )KXKSUT_ ޙ ߃ ٶ 0[R_ZN ЇࢁࡽБⰧୌେڃІك ЇࢁםㅊѫԶ -XGTJ9NGTMNGO(GRRXUUSXJ ,RUUX1KXX_.UZKR6[JUTM9NGTMNGO И֢֢எुރлԈЩ фЏّખִ )*+) )NOTG*OMOZGR+TZKXZGOTSKTZ )UTMXKYY )NOTG0U_=3-))+5 ؒࠪސଌڭܥѫ )NOTG0U_=3-)5LLOIOGR =KRIUSK*OTTKX ޙ ߃ ٶ 0[R_ZN ޙ ߃ ٶ 0[R_ZN ЇࢁࡽБⰧୌେڃІك ЇࢁםㅊѫԶ -XGTJ9NGTMNGO(GRRXUUSXJ ,RUUX1KXX_.UZKR6[JUTM9NGTMNGO ЇࢁࡽБⰧୌେڃІك ЇࢁםㅊѫԶ -XGTJ9NGTMNGO(GRRXUUS XJ,RUUX 1KXX_.UZKR6[JUTM9NGTMNGO દ*ەKZGORY Пொࢦઔ 2KIZ[XKY ࣔӰબ 9VKIOGR/T\OZKJ )NOTG0U_(:U) يઃ )NOTG0U_(:U)+^NOHOZOUT Їࢁ֢ޏஎԨઃИڶ 44澝++ ՚ௗ 9NGTMNGO4K]/TZKXTGZOUTGR+^VU )KTZKX94/+).GRR44++ )NOTG0U_(:U) лԈЩيॐԚ )NOTG0U_(:U)'XKG ]]]INOTGPU_TKZ ޙ ߃ ٶ ߃ ޙ 0[R_ZN '[M[YZTJ ࠩЍїۧߑՃރڈ؟Щ фսيઃѫͧ').ͨ 4K^ZMKT'XIGJK)UTYURKGTJ .USK+TZKXZGOTSKTZ+^VU =3-)(:U( ՠԇيॐԚ =3-)(:U('XKG ]]]]SMIIT И֢ۧԇםѫͧ)-()ͨ )NOTG-GSK([YOTKYY )UTLKXKTIK ͧ]]]INOTGMHIIUSITͨ 3OYY)NOTG0U_ றަם + ௗ 3OYY)NOTG0U_(KG[Z_ 6GMKGTZGZ.GRR+ =)' ऄם܉ॼ + ௗ =UXRJ)_HKX'XKTGGZ.GRR+ Їࢁ֢ޏஎԨઃИ ڶ+ ௗ 9NGTMNGO4K]/TZKXTGZOUTGR+^VU )KTZKX94/+).GRR+ Їࢁ֢ޏஎԨઃИ ڶ+ ௗ 9NGTMNGO4K]/TZKXTGZOUTGR+^VU )KTZKX94/+).GRR+ И֢֢எԈࢨՃ੨ࣿս݉ߓيઃѫ ͧ)'='+ͨ )USOI'TOSGZOUT=UXRJ'SG`OTM +^VU )NOTG0U_(:U( ՠԇيॐԚ )NOTG0U_(:U('XKG ]]]INOTGPU_TKZ )NOTG0U_)UYVRG_ⰧٶԢ + ௗ )NOTG0U_)UYVRG_)GXTO\GRGZ .GRR+ ޙ ߃ ٶ ߃ ޙ 0[R_ZN '[M[YZYZ ޙ ߃ ٶ '[M[YZYZ Їࢁ֢ޏஎԨઃИ= ڶ澝=澝= ௗ 9NGTMNGO4K]/TZKXTGZOUTGR+^VU )KTZKX94/+).GRR=== )NOTG0U_=3-)(:U( ՠԇيॐԚ )NOTG0U_=3-)(:U( 'XKG ЇࢁࡽБⰧୌେڃІࡽكБԶ 6[JUTM(GRRXUUSXJ,RUUX1KXX_ .UZKR6[JUTM9NGTMNGO И֢֢எރڈ؟Щّѫ )NOTG/TZKXTGZOUTGR.USK *OMOZGR+TZKXZGOTSKTZ 9[SSOZ ЇࢁࡽБⰧୌେڃІࡽكБԶ 6[JUTM(GRRXUUSXJ,RUUX 1KXX_.UZKR6[JUTM9NGTMNGO ҶࣱރЩ /6 ՠҁםѫ =/6)54 =UXRJ*OMOZGR+TZKXZGOTSKTZ /TZKRRKIZ[GR6XUVKXZ_ )UUVKXGZOUT)UTLKXKTIK ЇࢁࡽБⰧୌେڃІךكԅਈԶ ,[TIZOUT8UUSXJ,RUUX1KXX_ .UZKR6[JUTM9NGTMNGO ޏѽxޏЩખִ 4K]-KTKXGZOUTx4K] +TZKXZGOTSKTZ ޙ३ ؍9INKJ[RK ாऩ+\KTZY *ޞGZK ֪ࢵ<KT[K દ*ەKZGORY И֢ۧԇםѫͧ)-()ͨ )NOTG-GSK([YOTKYY )UTLKXKTIK ]]]INOTGMHIIUSIT ޙ ߃ ٶ '[M[YZYZ ЇࢁࡽБⰧୌେךڃԅਈԶ ,[TIZOUT8UUSXJ,RUUX1KXX_ .UZKR6[JUTM9NGTMNGO ۧѰࣲЊކԗӣѫ :NK-GSK+ZNOIYGTJ )[RZ[XK,UX[S ЇࢁࡽБⰧୌେڃІࡽكБԶ 6[JUTM(GRRXUUSXJ,RUUX 1KXX_.UZKR6[JUTM9NGTMNGO ИڐۧޙՇৱޙ 0GVGT-GSK*K\KRUVKXY*G_ ЇࢁࡽБⰧୌେڃІࡽكБԶ 6[JUTM(GRRXUUSXJ,RUUX1KXX_ .UZKR6[JUTM9NGTMNGO ԥߑ ֨িۧЋ֫ )UTYURK5TROTK-GSK 9KYYOUT ЇࢁࡽБⰧୌେڃІكЇࢁԶ 澝ࡽБ Զ 澝ࡽБԶ -XGTJ9NGTMNGO(GRRXUUS6[JUTM (GRRXUUS6[JUTM(GRRXUUSXJ ,RUUX1KXX_.UZKR6[JUTM9NGTMNGO १Ԉ॑сۧЋ֫ 3UHORK9UIOGR-GSK 9KYYOUT ЇࢁࡽБⰧୌେڃІكԄҸࠡѫઑԚ 3KKZOTM8UUSXJ,RUUX1KXX_ .UZKR6[JUTM9NGTMNGO ԉЋ֫ 9VUTYUX9KYYOUT ЇࢁࡽБⰧୌେڃІࡽكБԶ 6[JUTM(GRRXUUSXJ,RUUX1KXX_ .UZKR6[JUTM9NGTMNGO ݲږЋ֫ -GSK+TMOTK9KYYOUT ЇࢁࡽБⰧୌେڃІࡽكБԶ 澝ࡽ БԶ 6[JUTM(GRRXUUS6[JUTM (GRRXUUSXJ,RUUX1KXX_.UZKR 6[JUTM9NGTMNGO ԥߑ ֨িۧЋ֫ )UTYURK5TROTK-GSK 9KYYOUT ЇࢁࡽБⰧୌେڃІكЇࢁԶ 澝ࡽБ Զ -XGTJ9NGTMNGO(GRRXUUS6[JUTM (GRRXUUSXJ,RUUX1KXX_.UZKR 6[JUTM9NGTMNGO १Ԉ॑сۧЋ֫ 3UHORK9UIOGR-GSK 9KYYOUT ЇࢁࡽБⰧୌେڃІكԄҸࠡѫઑԚ 澝ךԅਈԶ 3KKZOTM8UUS,[TIZOUT8UUS XJ,RUUX1KXX_.UZKR6[JUTM 9NGTMNGO ԉЋ֫ 9VUTYUX9KYYOUT ЇࢁࡽБⰧୌେڃІكЇࢁԶ -XGTJ9NGTMNGO(GRRXUUSXJ ,RUUX1KXX_.UZKR6[JUTM9NGTMNGO =3-) ّѫ =UXRJ3UHORK-GSK )UTLKXKTIK ЇࢁࡽБⰧୌେڃІࡽكБԶ 6[JUTM(GRRXUUSXJ,RUUX 1KXX_.UZKR6[JUTM9NGTMNGO =3-) ࢁיՇيЊՠҁખִ 5\KXYKGY*K\KRUVSKTZGTJ )UUVKXGZOUT,UX[S ЇࢁࡽБⰧୌେڃІࡽكБԶ 6[JUTM(GRRXUUSXJ,RUUX1KXX_ .UZKR6[JUTM9NGTMNGO =3-) ١֫ੈ୦ખִ 3GXQKZOTM,UX[S ЇࢁࡽБⰧୌେڃІكЇࢁԶ 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AREA MALE RESTROOM ࣔޢᾲ ཐࣕ㜳 ࣔޢᾲ ཐࣕ㜳 ⎜ђ ⎜ђ PUDONG BALLROOM 3 PUDONG BALLROOM 2 ESCALATOR ụ䙐ᖶ 61,(& ਭޛਙཝ CLOAKS ROOM ⎜ђ PUDONG BALLROOM ᴾᰛᴾᰛ -XO\WK -XO\VW ۞⢟ᇚ ࣔޢᾲ ཐࣕ㜳 ࣔޢᾲ ཐࣕ㜳 ࣔޢᾲ ཐࣕ㜳 4 VIP ROOM 5 ᴾᰛᴾᰛ -XO\WK -XO\VW VIP ROOM 4 ⎜ђ ⎜ђ ⎜ђ PUDONG BALLROOM 5 PUDONG BALLROOM 6 PUDONG BALLROOM 7 ݺޤٵѪӢ١ BOARD ROOM VIP ROOM 3 ST RO O M ి䠂䞈ᓍпቸᒩ䶘ഴ RE ᯦䰱ѣᗹ㗚䇵䰪 3 rd Floor of Kerry Hotel VIP ROOM 2 Media Center / Interview Rm VIP ROOM 1 ㅢ⑮ᡅщ䇵䰪 1 Games Interview Rm FEMALE RESTROOM ཐࣕ㜳 ཐࣕ㜳 ཐࣕ㜳 ཐࣕ㜳 FUNCTION ROOM 1 FUNCTION ROOM 2 FUNCTION ROOM 3 FUNCTION ROOM 4 MALE RESTROOM PRE-FUNCTION AREA ᴾᰛ $XJXVWVW TO THE CLUB LOUNGE TO THE BUSINESS CENTRE OFFICE CENTRE FOYER Ս⌞߂䈭ࢃᖶӂቸ Please go to 2nd floor for onsite registration ↙䰞⭫ụ р⎭ ESCALATOR GRAND SHANGHAI BALLROOM 1 р⎭ GRAND SHANGHAI BALLROOM 2 PRE-FUNCTION AREA VIEW TO COURTYARD GARDEN BALCONY р⎭ GRAND SHANGHAI BALLROOM 3 FOYER ᴾᰛ $XJXVWVW CONNECTION TO GRAND BALLROOM FEMALE RESTROOM ࣔޢᾲ ཐࣕ㜳 ࣔޢᾲ ཐࣕ㜳 ࣔޢᾲ ཐࣕ㜳 ࣔޢᾲ ཐࣕ㜳 ࣔޢᾲ ཐࣕ㜳 ࣔޢᾲ ཐࣕ㜳 TO OFFICE TOWER MEETING 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'TOSGZOUT)U2ZJ /6 ײѾէࢯр =NGZIG[YK/6/TZKRRKIZ[GR6XUVKXZ_ZUVKXOYN ࣦ䬰ͫޤਫлԈ嗋з =GTM2KO)NGOXSGTUL>OTM_O ৈߘ:NK+TJ ࢦઔыչޙ३љખִ࣫֫ޙ३Оӕ 6RKGYKXKLKXZUZNKUTYOZKYINKJ[RKULZNKY[SSOZLUX[SLUXYVKIOLOIM[KYZYVKGQKXYGTJGMKTJG Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF ؍䯅ڳ +SVOXK3[RZOSKJOG)UXV ͧ+3)ͨ ۈࣲ 3GXQ ݾਃԷ Ֆ֢ॹИҽם؆ރ؆ࣲ؆ͫב Ֆ֢ॹۨԅם؆ٗ३ॠ؆䫄ͫב Ֆ֢ॹИٌם؆ࣲ؆䫄ͫב ࡣ֢ -XKTUHRK+IURKJK3GTGMKSKTZ*('ͫ םޚז؆Ԩב Empire Multimedia Corp.(EMC) Director ㇎৺Է ٗٶҁй২֢иԝЍक़ގऄڧҸ՛ࢃોսୂ澞 ٶҵ㱌ٗԴ֝澞 ࣫߆ԇй 3-3 জࠎऄڧҸ՛оࡳ֝澞 Education National Chung Hsing University/Math/bachelor of science, National Cheng KUNG University/Engineering Science/Master of Engineering, National sun yat-sen university/MBA, Grenoble Ecole de Management DBA, FUDan University/PHD Working 1999: on Fox movies consumer product department 2000: work with DREAMWORKS Now: MGM Asia 嚁બ 4(' лۼ੧ۈड 1_RK)GO Interactive Entertainment of 嚁үࣿࡂЏйԆܳםךӯоם؆ͫઋߑ䫄ב؆ѹͫਘ ࢄٶૡۧ੧Џͫ ٶך ߄ܨङۧूՇЊս࣎݉ߓ澞߀֨ଗؿבિુ ֺם6)ͫ335 ۧӲ ҁыͫडӲ澦ѣ渍✑Щୂ澧ͫ澦:854澧ͫ澦Ԇԏࡁࢁथ澧ঈךьࣨ؟фսٷ ۨԅיࢁܢڐЏԇ澞 ٶԆҵ 4(' િુםИԢ֪ԚлԈЩЏԇݐٷӟރԕ ܬ澦4('15TROTK澧ͫ澦4(' 㱌Ф澧ͫ澦4(' ਸ਼澧ঈݶ߃ךҵރԞЅ ੂфս澞 NBA(National Basketball Association) Executive Director Kyle Cai graduated from University of Victoria, Master in Computer Science, has over 10 years of experience in large scale game development, IP licensing and oversea operation. He joined Walt Disney since 2003 and responsible as a Chief Producer for various AAA titles including Club Penguin, Tron, Pirates of Caribbean. He recently joined NBA (National Basketball Association) in 2012 as Executive Director, Interactive Entertainment, responsible for all NBA Greater China entertainment business, producing award-winning games including “NBA2K Online”, “NBA My Dream” and “NBA Heroes”. 16 Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF մӛݧ 1GHGS/TI ৻ՠӫыӃۼ٭੧ؒ 1K\OT)NU[ Kabam Inc. Co-Founder & CEO յӜͫކҶࣱ ''' Ҳો१Ԉۧङحৱ 1GHGS Ҹ՛ङ৻ՠӫыӃۼ٭੧ ؒ澞֨յӜކङ٫Јͫ1GHGS ڔࢴࣇؘ࣫澞ђ߂Ӭ֨咰ԶࠡЇ▲ЗІм ыङ֝ͫ▲૨ૣՇͫيӫ ݶь২ҫܴͫٷ䥟ӯͫ֨ ͫٶ١қଋд ь২ҫ澞 ͫٶӫॹй ٶङҸ՛࠳ڔդО 1GHGS澞յӜކЭପଋݷՊࣨ؟ ҵۧչۧіોङږͫڔސдંைۧ੧Џ்ۅङՊஶ澞࠴ͫיյӜކଐ ٮԉ 1GHGS ܢڐЊүۧٵՖङՠҁҼͫЊױੀⵞऄڧӲ࣌ٚףՠҁͫڐ ՇҶࣱԦڇऄڧОׂॅङۧ澞пંڧՠҁѪѴԕܞࡵܬڧЏͧ6GXGSU[TZ 6OIZ[XKYͨ澝ԢহҬ=ͧژGXTKX(XUZNKXYͨ澝জࠎͧ3-3ͨչ 4() ࣱ࣪த֝ ͧ4();TO\KXYGRͨ澞֨յӜކङحЈͫ1GHGS ଐੂڱର ь২ҫङக չ۫ऋ澞ৱԕܬୌٞٞ 'ROHGHG澝હ࠱ -UUMRK澝ਸ਼ࣔ ض/TZKR ՃԢ হҬ= ژGXTKX(XUZNKXY ঈҶࣱ߂םङЩҸ՛չл৻ৠҸ՛澞 ֨ һ գ ӫ Ԅ 1GHGS ӹͫ յ Ӝ ֨ ߀ ކҶ ࣱ க Ҹ ՛ 悄 ԧ Ѫ Ѵͧ)GTGGT 6GXZTKXYͨٗҁͫિુ ࢃ؟ોৱߐ܉չ֨িѮҸ՛ङாऩ澞悄ԧѪѴީ 1GHGS ङӬৱ澞࠴ӹͫյӜކଐ߀֨ں۞ڴୣ੧ *K[ZYINK(GTQ ङॠ܉ ୣ੧ЏԇୂٗҁͫОЇ١ॠ܉Ҹ՛҈ݕѣЏٷչѣЏીԇސவङջત澞 յӜކљѩۨڑ働չѩঈࣿ૯ѡђԆٖם؆ѲұӯӣࡂЏͫੂٗڱࣲࣲ؆؆ ב؆ѹ澞֨Ԇٖם؆ѲұӯӣͫյӜੂކӕՀԆߊȔतԞ䰃ٶ؆ৱȕ-GZKY 3ORRKTTO[S9INURGXY ર३澞 ͫٶյӜކੴ澦ીئ澧,UXZ[TK ߒںછОȔॠ ܉उ߂ѩज़ы࣒ȕФ▲澞 ͫٶѕҵଣ澦ીئ澧ߒ ںȔ ѹ ٍљЈ Џতਸ਼ȕͧ;TJKXࠣԥ澞࠴ͫי澦㬩䩪ܕޞ澧2UY'TMKRKY:OSKY ०ѕ Ȕѩज़ڱЉՕۃઑȕ澞 Kevin Chou is co-founder and CEO of Kabam, a world leader in AAA mobile free-to-play games. Kevin is an entrepreneur who has guided Kabam’s explosive growth, which started with a handful of people working above a dim sum restaurant and has catapulted to $400 million in revenue, sustained profitability, and a valuation of more than $1 billion in 2014. Since co-founding a company in 2006 that became Kabam in 2009, Kevin has led the disruption of the video game industry by revolutionizing the way players access and pay for games. He has secured partnerships with leading game platforms, as well as with Hollywood studio giants such as Disney, Lionsgate, MGM, NBCUniversal, Paramount and Warner Brothers for games based on some of the world’s most beloved movie franchises. Under Kevin’s leadership, Kabam has raised more than $240 million from venture and strategic investors, including some of the world’s largest entertainment and internet companies such as Alibaba, Google, Intel and Warner Brothers. Before co-founding Kabam, Kevin worked at the global venture capital firm Canaan Partners, which is Kabam’s initial investor and where he invested in 14 consumer technology and online media companies. Earlier, Kevin advised public technology companies on M&A and corporate finance as part of Deutsche Bank’s technology investment banking practice. Kevin graduated magna cum laude and Phi Beta Kappa from UC Berkeley with a BS in Business Administration. At UC Berkeley, Kevin was admitted to the inaugural class of Gates Millennium Scholars. In 2014 Kevin was named one Fortune magazine’s prestigious “40 Under 40” and, in 2012, was identified by Fortune as one of the “Smartest People in Tech.” The Los Angeles Times called Kevin “absurdly accomplished.” 17 Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF ߺ࣑ਅҰ 12GHڔѫ॑ ㆇ⥽Ո僯㒆Ӄ )-5 םݺࡣߎޙ؆॑ѫ؆ୂࡂЏ澞 Է д =KH6RGTTKXͫ3UHORKIUTZKTZVXUJ[IKX ङ ٗ ҁ եͫ ٶԆ ҵ 12GH ڔѫ॑澞 १ԈऀځङӫҁՃੈͫӲҁଋךыࡈфս澞 .OJKQGZY[3UXOZG ܛٶѠ )UTZKTZ([YOTKYY зЏୂୂ澞 KLab Inc. ڐٶѠո )UTZKTZ3KJOG ୂ澞 Senior Managing Director and CGO ڢܛڐٶ3UHORK5TROTK-GSK'VV зЏͫӲҁдଋ Ѕऀܴݵۯ ङыࡈםҁ澦㔷濲瀁灆灼灩ヘ澧澞գͫ߃ ٶ3UHORK5TROTK-GSK'VV Ћ Ҹ՛ 12GH-GSKY ڔѫ॑ગॹؼͫޞѠգ॑Ո僯㒆澞 ٶથ॑չ 12GH ڔѫ॑ՠٷեͫؼѠ 12GH ۼ੧㒆մ 12GH-GSKY ୂ▲৺澞 ؼ߃ ٶѠ 12GH ڔѫ॑Ո僯㒆澞 After graduating Hosei University's Faculty of Social Sciences, Morita entered the fields of web design and mobile content production, joining KLab (called "K Laboratory" at the time) in 2002. At KLab, Morita created a multitude of various mobile content, as well as oversaw its post-launch maintenance. The mastermind behind a slew of hits, he was promoted to a managerial role in 2007, eventually climbing up to branch manager in 2008. From 2009, Morita began supervising development of various social apps, many of which attained wild popularity, such as the popular dating sim "Koi Shite Kyabajo"--which boasted over five million users. In December of the same year, the child company KLabGames was born, specializing exclusively in social apps, of which Morita was appointed Director. In 2010, the company was merged with its parent, resulting in Morita becoming a KLab corporate officer, while retaining an executive role in the KLabGames branch. In November, 2010, he was promoted to Director. 儁ࠬ ֲސुރўڐՇͧЇࢁͨ 儁ࡋߓүࣿީ 6O^KRSGZOI ङӫыӃ )+5ͫ१Ԉ॑сۧङڐՇৱ澞 ͫٶљ ȔପଋۧߛࢬՇЍउ՟֪ыћङԃȕОࣲھӫॹдҸ՛澞6O^KRSGZOI ࢵࢾ܋ ߄ஒҸ՛ ֨ݹӫҁऱ࠳ѩज़ङ॑сۧͫ௴ԋࣨ؟ћӯऀ॑сৠৌੂ৻ךڱ澞 ӫыӃ)+5 儁үࣿ߀֨ ;HOYULZ ܛѠӲҁۈडՃۼ੧Ӳҁыͫ٫֝ܢڐдоࡳ֪Ԛङৠ 9GSYUT3U] Pixelmatic Founder & CEO չ۴ߑ॑сۧ١֫澞儁үࣿ߀િુڐՇݼ߄ٷੈ૧ٵՖͧৠչ O59ͨ335 ঌऋۧȍоࡳ࣍澦௧ࡣФਸ਼ޗ㦄ࣦ֢澧澝 澦啺רׅ澧չ澦شতࢲר澧澞 澦شতࢲר澧ީ ;HOYULZ ӱऩӹО࠲߂Оۨԅङ॑сۧͫ֨ ,GIKHUUQ Ї ਘࣀଇ ךЅդࣨ؟澞֨ҵ ;HOYULZ ӹͫ儁үࣿ֨ւԢङޏӫҸ՛ 9OZKSGYNKX િુЏԇڐՇչੈ澞9OZKSGYNKX ڱд ڳٶङ (R[K9Q_ /TTU\GZOUT+^IKRRKTIKாͫեߛੴ 9GRKYLUXIKIUS ݶ澞 Samson Mow is the founder and CEO of Pixelmatic, a developer of social mobile games. He founded the company in 2011 with a mission to spark the imaginations of people everywhere through games. Pixelmatic’s focus is on creating engaging games that are truly social and encourage new connections to be made. Previously, Samson was a director of production and executive producer at Ubisoft, where he spearheaded expansion into Asian markets for web, social, and mobile games. Samson oversaw ongoing development and live operations of the cross-platform (web and iOS) MMO strategy game “Might & Magic: Heroes Kingdoms” in Asia, along with the social games “Castle & Co” (Facebook, mixi, Naver) and “The Smurfs & Co” (Facebook, mixi). “The Smurfs & Co” is Ubisoft’s most successful social game to date, reaching over 10 million users through organic growth. Prior to Ubisoft, Samson was in charge of business development and operations at Sitemasher, a Vancouver based startup developing a SaaS platform for building websites and apps. Sitemasher was the winner of the 2008 Blue Sky Innovation Excellence Award from Microsoft and was later acquired by Salesforce.com and rebranded as Site.com. 18 Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF 劏ݞ ԘчறٶऄڧӲ࣌Դ Դԉࣲ ߀ѠИڧԢহࠦ߄ંڧڃஒҸ՛Ԁ੶ۈмٶ澝ߊિુИ২ՠܠ澝И২ԣܠ澝 ՠܠ澝֢ф࣌ঈךय़ঝֺԝѿୂऄڧङӲҁչੈ୦Շ੧ͺҿե߀ܛѠѩ懣ऄ ڧИۈڶࣲ৺ԇͫિુѩ懣ऄڧைଳչஓিઌஃЏԇ澞Ѡ৺ߊͫ߀ՀЊӐ ঌٷӲҁ澝Շ੧࣌ڧ澦䡓ࣛङीף澧澝澦வ傮澧澝澦ࣥ۫ב澧澝澦 Зऄઢ澧澝澦࣊ .[3OT ەշՒ१澧澝澦դࣙ澧澝澦ґܴପઢ澧澝澦䡓ࣛङ૱澧ঈͫ߄वЙئङऄڧ Youth Film Studio of Beijing Film фЏ١֫ҁ▲ি澞 Academy Specially Invited Researcher Has been serving as the Vice-President of Warner China Film HG Corp. for 5 years. During the time, was responsible for film investment, production, marketing and distrubution, involving Sino-US Coproduction, Sino-US Assistant roduction, Mainland and HK Co-production and Domestic films. After that, has been the General Manager of YOUKU Movie Center, reponsible for the business of movie channel, subscription-based and pay-per-view services. մ㇟ Ԙч҄॑ԈࢨކԗѮ߄ݮஒҸ՛ ӲҁыӃ /6 ݉ߓۈड ॹࣞٶ ٶિુߎޙԈࢨ١֫ͫђ࣍ߓږӱսԗ݉ߓ澝ۧԗ݉ߓͫ ؏ۨ۴Ԅֺࠥ݉ߓڐՇ澝 ࠩҫ '8 Ԫ࣎݉ߓڐՇљٷЊূӣиࠩҫۧऀۯङ ࢨৠৌଇۨՠҁ澞 ͫ߃ ٶ٫֝Ԇҵ҄॑ͫિુޖЈ /6 ݉ߓЏԇٷ॥ߢ يڐ/6 ӄ৻ؠ )NU[ ՠࣿф澝ۧՠҁՇ৻ڐ澝սԗ੨ࣿ݉ߓঈސךவՠҁͫҿИսԗސவͫٝ Beijing JY Animation Co., Ltd. ЊԘчંͧԽ 5+ͨଇۨ۫ऋՠҁͫߌߛІرٶஏݐӟঀত২ङыڥ۴Ԅֺࠥ澞 Producer, IP Sales & Licensing ٶ0? ۨԅыࡈԈइ澦௲ङ下ࣱ澧ۨОҿИ֢֪Ԛࣞ؟їࣲ澦௲ङ下 Executive ࣱ澧ީ 0? Ԉࢨআ▲ୂږङҶߓङԈइҁսͺ ٶ0? ۨԅࡇ֢ߎޙԈइ澦তࢲؗՕ㱌澧ͫۨОҿИ֢֪Ԛࣞ؟їࣲͫ澦塴 ঃޏش澧澝澦⫼֏ ' 㱌澧澝澦তࢲؗՕ㱌澧ީ 0? ԈࢨङІםս࣎澞 2013 -2014 Independently responsible for the Japanese animation business, mainly charge of the merchandizing and gaming, animation model development, and the 2.5D AR card authorization. Successfully cooperated with Manfeng Net. April 2015, joined JY Animation Co., ltd, responsible for IP licensing business and cooperation with other team in Merchandizing and Gaming. Now our team has set up a strategic cooperation with Beijing Chaoshi (the former OE) and will launch several models in the future three years. ெй朌 лԈத֝ Ԁ੶ۈ 7O?[T^OGU ٶ ߄ܨл৻ৠՃৠৌۧ੧ЏђЏͫ߀Ѡٌރ୦։ࣲ澞 ٶԆҵлԈͫүեિુлԈଳ澝١֫ঈबҼٗҁ澞 ٶѠҸ՛ Ԁͫ੶ۈҶவિુҸ՛ޅѽ١֫ੈ୦Ճٗٺݐҁ澞 ߃ ٶͫѠлԈ Ԁ੶ۈ澞 She has 12 years working experience on Internet and Online Game Industry, once served as the Sales Linekong SVP Manager for Kingsoft. Ever since she entered Linekong in 2007, she has been taking charge of channel, marketing etc. She served as the Vice President in 2013 to take full charge of total marketing. She served as the Senior Vice President in May, 2015. 19 Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF ପٴڎ Їࢁ২ߐऄڧӲ࣌Դ Դ 7/'40/'46/4Shanghai Animation Film Studio President ͫٵڏअͫ䫄ב澞࣫ѠЇڧத֝ӫҁঌӦୂПѠ澝Їࢁ২ߐऄڧӲ࣌ԴԴ澝Ї ڧऄପԀۈࣲ澝Їםڧ৶㬙֣֣Ҹ՛ۼ੧嗋зঈ৺澞 Пҁսऄڧ澦ৰ 澧ͧۈӲ࣌ыͨͫԈइऄڧ澦ם昭* ؝מ澧ͧঌӦ澝 Ӳ࣌ыͨঈͺऄંକӽ澦ࢾ娑䯡澧ͧۈӲ࣌ыͨ澝ऄંԈइӧ࣌澦ם৶㬙֣֣澧 ͧӲ࣌ыͨঈ澞 QIAN JIANPING: Male, MD. He is director of SMG creation department; president of Shanghai Animation Film Studio; executive director of TUTU Animation Company. He is producer of film: 1977; MONKEY KING(animation film: 3D); producer of TV series JIAO YULU and TUTU(animation series). ߺًТप ߎޙБޥԈइ ऽդӲҁы ҵБ߄ͫޥव ѿٶԈइӲҁ澞֨БޥԈइҁОӲҁыͫ߀િુӲҁ 澦䍓下۴澧澝澦֧ ़ޤבވտଗގ௰ ؝澧澝澦㝹ࣦӫЍ澧ঈୂךऽդԈ इҁս澞ऩӹܛѠБޥԈइޖЈࢽݮԈइ澦ߑ֘ы@ ص澧Ӳҁыͫٷિુڢܛգ դ۴ङӲҁ澞 3UXO_GSG?UYNONOJK ߎޙБޥԈइۨॹй ͫٶऩ߶ީӫଭ▲ЗোеҶЍउ؇չыћȔ㱌ȕչȔ٥ TOEI ANIMATION Co.,Ltd ߈ȕङࢅ࣫ۅѣЏ澞ऩ߶ۨО ЍંڧПࡶङԈइЏउ 4U澞 Producer Joined TOEI ANIMATION in 1990, has 20 years of experience in making animation. As a producer was responsible for making "Slam Dunk", "Saint Seiya Hades Gold Twelve Temples", "Ring ni kakero" and so many well-known animation works. At present, as the hit animation TOEI ANIMATION's "Robot Girls Z" producer, and is responsible for making the mobile game of it. Japanese TOEI ANIMATION was founded in 1956, the mission of the company is to create "dream" and "Hope" for children and people all over the world. The goal of the twenty-first Century is to become the film and television mainstream, animation industry No.1. 喓悿 И֢࠶⛋شપ؟ 喓悿ީੋդИ֢࠶⛋شપ؟澞 ٶљהҁ澦曔朡冘澧࠵ҵ࠶⛋شપӫҁ澞 ߛٶঃ凖Љ恅ͫОՖ࠶⛋شપउ֊▲ߌђзଋআи՟৺ЏङЋ৺࠶⛋ҁ؟澞ҁ սई୦ࢁӄי澞әԝߛٶһՇ੮И澝ক࠶⛋شપ ୂͫҿИ澦曔朡冘澧澝澦ࣽ ԝЬ⽸澧澝澦ޗ㓟ҸП澧澝澦Ӻबۃ澧ঈ㇊ࠩੴ愬ࡆڧЏ澝ИסऄંՖ澝ՖИ 9NOGU?O Chinese writer ંঈۨܠऄڧչऄંӽ澞 Shiao Yi is a well-known Chinese writer of over 55 novels in the martial art/fantasy genre. In 1960, He published his first novel Iron Goose and Frosty Feather. Mr.Shiao Yi is the only full time working writer in this genre within the past 32 years. Shaw Brothers, China Central Television and China Television have produced some of his works- including 19th Assassin, The Princess Without Worry, and Love Gaze on the Sword into films and TV series. 20 Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF 䰶⤽ޕ Їࢁପ৮Ғێॠ߄܉ஒҸ՛ 嗋зӃۈࣲ Їࢁପ৮Ғێॠ߄܉ஒҸ՛嗋зӃ )+5 䰶⥭ͧৠդ৯䗽ͨͫީИ֢߂ޝङۧ ђЏৱФ▲澞ҿ֨ ٶӫڏИ֢ЗۧҸѫȔৠৌԝӋȕͫђИӟд▲ ܅ৠ੧ЏӬߊङׂीыմ澞 ٶԆҵۧ੧Џͫ߀Ѡמ䃝॑ԚۧзЏୂۈ ࣲ澞 ͫٶЊۧߎޙ੧Џতਸ਼һգॹڏдЇࢁପ৮Ғێॠ߄܉ஒҸ՛澞ҿ 7OT@NO?UTM ثԈࢨ /6 ҁङࢋԼઆͫݷՊдЏӄ ث/6 ҅ऀङरࡣͫٷ۴ږՇ੧дԝѿ Shanghai Access Bright Co., Ltd. ऽդԈࢨ /6 Ճݷ۴фս澞࣫ޖЈ߄ܨ澦ؗुރા澧澝 澦塴ঃޏش澧澝 澦.KRRU1OZZ_澧澝 Director and CEO 澦ѫםҁ۫澧澝澦ոीФ澧ঈ▲܅םऽդԈࢨ /6 ݷ۴澞 ପ৮҉ੋߎޙۺդԈࢨ /6ͧऽજфߓͨङЙئ࢛ͫ֨И֢੧ /6 ۧݷڐՇ澝 ੈ澝Շ੧澝иࠩ݉ߓͫљՃԈࢨ੨ࣿսڐՇ澝иࠩ݉ߓ澝Ԉࢨݮӟ݉ߓङۅࡤٺ ঞВੈࠥڔ澞֨१Ԉл৻ৠ⥩Շيङם䉸ФЈͫପ৮ऩ߶ۨОүङȔࡤЩȕ Ҹ՛澞 The director and CEO of Shanghai Access Bright Co., Ltd. Qin Zhi Yong (screen name: old cat ( ৯䗽 )), is one of China's earliest practitioners of game and created China's first game guild in 1998 called the network cross army and from the guild a number of online games industry's initial cornerstone personnel came out. 2001 to join the game industry, has served as general manager of the games division of Tian Ya community ( מ䃝॑Ԛ ). In 2013 established Shanghai Access Bright jointly with the Japanese game industry elite , Ltd. Having profound insights in operation of animation IP, Shanghai Access Bright is changing the perceptions of the industry's use of IP, and has introduced and released more than a dozen well-known animation IP and IP based mobile games. Now it has a large number of well-known animation IP based game like "Digimon", "Crayon Sinchan", "Hello Kitty", "DATEALIVE", "STEINS;GATE" and so on. Shanghai Access Bright Co., Ltd. holding the rich resources of the famous Japanese animation IP and in China developing the IP based game, doing operation and distribution, sub-licensing, and IP derivative merchandising, secondary authorization, animation broadcasting, reaching the operating mode of a broad mandate of fans. In the boom of the mobile Internet, Shanghai Access Bright aims to become the leading pan entertainment company. 喓׀ㅋ ޯѮத֝П٭ И২ऄڧّખִП٭ 喓ׁㅻүࣿީࠦ૧И২ङױੀⵞऄڧӲҁՇ੧Ҹ՛ ޯѮத֝ङӫыչ ۼ٭੧ؒ澞 喓үࣿЭީআ▲ୂИ২ՠ࣌ܠ澦ەޙחԈ澧ङӲ࣌ы澞ѕٶޝҏۨд২֢ग؝չИ ֢ٺऄقۈङআ▲ࠩثઢͫٷԣԉۨॹдИ֢ऄڧத֝չ߂եஉ࠼Щՠҁङআ▲ 6KZKX9NOGU ЗИ২ड़⦃ਁߓׂͫݡܠд澦࣪҅ڥৱ澧ঈऄڧ澞 Orb Media Group գͫޞ喓үࣿଐܛѠ▲چ▲ٶङИ২ऄڧّખִП٭澞Њѫৱ߄И২ऄڧҸ՛ US-China Film Summit ߣߑڄݺͫكحչ੧ЏЋ؟澞ّѫٝۨО߂ۨԅङױੀⵞչИ֢ऄڧՠҁङէ Chair ߶ՃЏԇٵيܢՖ澞 ஔдऄڧӲҁչИ২ކԗсࡶͫ喓үࣿଐਚԃйߥصㆃҶࣱѽङѮݮչܛͫٺݐ ѠԘ২ऱыज़ਭऩͬ 19ZGXȔ܇جЈ▲З࠶ߐਸ਼ȕП٭澞 Peter Shiao is the founder and CEO of Orb Media Group, a Los Angeles and China based producer, financier and marketer of films and digital content aimed at uniting international and Chinese markets. Prior to the formation of Orb, he founded the first ever China facing private equity film fund in partnership with China Film Group Corporation. He also produced the first official US-China film coproduction, RESTLESS. Peter currently serves as chair of the annual US-China film summit and Entertainment and Media programs (EMASIA) for the Asia Society of Southern California. 21 Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF 愰ࠔ؊ лԈЩзЏ৩ ԈࢨЏԇୂۈࣲ 1KT@U[ 愰࠳؋үࣿ࣫ܛѠлԈࢨЏԇୂۈࣲͫީлࡤЩ۫ऋङПЏԇ ٫ףыФ▲ͫީȔԈࢨȕङۈિુы澞 愰࠳؋үࣿ߄वԝٶךङл৻ৠ੧ЏՃЩކԗзЏђЏͫӛҙݽ୩ङऀࡰۯ بչЙئङࣲͫڢܛдȔԈࢨȕս࣎ޅՠչЏԇڏગङ୍Ѡͫ֨Іٶӄ ԗனОرͫޅȔԈࢨȕ۸ଭО֢ӄ߂םङԽӫࢨइٵՖչԽӫԈइாऩㄢԗׂ֪ͺ Tencent IEG ࣤ֝॥ߢݍফչݐऀл৻ৠޞїङࠥڔ۸ଭչٺݐऽդԈࢨ /6 ङۃޏ૨ͫӟ General Manager of Animation սԽӫৠৌԈइ澦ؽҬ澧澝澦ࣦ࣎㒤澧ࣇږৠৌࢽ䉸ͫߊلйл৻ৠऀۯԈࢨ and Comics Department Ҽࡨچӹӧ澞 Kenzou( 愰࠳؋ ), General Manager of Tencent IEG Animation and Comics Department, is one of the main leaders of Pan- Entertainment of Tencent and the person in charge of “Tencent Animation and Comics”. Kenzou has more than 10 years’ experience in the Internet industry and entertainment culture with profound insight and rich management experience. Within 3 years, Kenzou established and reorganized the Animation & Comics brand of Tencent, making it China’s biggest original comic platform and the incubator base of the original animation project. He also leads the Animation & Comics team to explore and promote mode creation of the internet era and new ideas of the popular IP of Animation & Comics. including the publishing of the original internet animation ‘Zombie brother’ and ‘Taoist Priest’, which are highly praised by internet users. ӧ䛩 +'3UHORK םИԢԚ ۈࣲ Ө䛪үࣿ࣫Ѡ +'3UHORK םИԢԚۈࣲ▲৺澞 Ө䛪үࣿਘ ٶԆҵ +' 3UHORKͫ֝ح ر+'6UV)GV ֨Ҷࣱц߄ध ઉङѧۧфսږҵИ֢ͫ߿݇И֢ऀۯङࢃોЮۛչ١֫ࣔګ੧ۅث ڐՇչߎ֪ԗੈ澞澦࣒ࠛ۫םҨؽ澧ӧ֨䰠܈д֢எսૅङգޞ澝壝ҵ 2KU2O[ дȔֽȕ澝ȔԅנȕঈИ֢ҫপͫ֨И֢१Ԉۧ١֫ЇՈڱдٚۨםԅͫ EA Mobile, Greater China +'6UV)GV Э书࠴ۨОдיۧҸ՛֨И֢١֫ङۨԅਸ҆澞 GM ׂ й +'6UV)GV ֨ И ֢ ङ ۨ ԅͫ ਘ ٶͫ Ө 䛪 ү ࣿ ڐિ ુ +' 3UHORK ֨םИԢԚङЏԇ澞 Ө䛪߄ଋԝмٶङۧ੧ЏђЏ澞֨Ԇҵ +' 3UHORK ӹͫߊ֨আЬֽ ١ٗҁͫԷѠ୦։ۈड澝ࣲۈड澝ЏԇՇيࢋۈडঈ৺澞֨רଜ澝௧ ⡮Ѝउ澝դرІ֢ঈۧङфսઁӦ澝ଳڏગ澝١֫Շي澝фսӟՍঈސவ ҟӟд帖ࣣ澞 Ө䛪үࣿࡂЏйם؆ͫੂ 3(' ؆ѹ澞 Mr.Leo Liu is now the GM of EA Mobile, Greater China. Leo joined EA Mobile in July 2010. Leo oversees EA/PopCap’s profitable Chinese game operations, including both its publishing organization, as well as the studio responsible for adapting and expanding EA/PopCap’s casual games according to local consumer habits and market requirements. “Plants vs Zombies” has been added more Chinese elements like the Great Wall, Kungfu and has been having huge success in China mobile game market, EA/PopCap has become a successful model as a foreign gaming company in China market. With EA/PopCap’s success in China, Mr.Leo Liu has been running the role of managing overall business for EA Mobile in Greater China. Leo has more than fifteen years' experience in game industry. Before joining EA Mobile, he had been working at The9 Limited in a variety of roles, including Sales Director, Investment Management Director and Senior Business Development Director. While at The9 he contributed to the success of series titles: MU Online, World of Warcraft, and World of Fighter. Leo obtained his MBA degree from Hong Kong University. 22 Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF ࢶ䬯 ޤਫлԈ ࢋۧы澝߀ѠҰ؋Ԣחङ )55ͫФեҁО৻ՠӫы )55 ӫԄд лԈͫПܴੈд澦ଳ澧ঈךӁۧ澞 ࣫ѠޤਫлԈ嗋зॹࣞٷӫԄ 嗋з 䀲ٞৠৌ澝ޤਫлԈঈ؟ךҸ՛澞 =GTM2KO Senior game practitioners, used to be the COO of Guangyu Game , as co-founder & COO founded Linekong. Presided over the operation of “Ask Tao” and so many classic games. As the Chairman of Sinyee Interactive Sinyee Interactive now and founded independent Sinyee Interactive , Mud Networks etc. Chairman ژ؊ٻ ,OXKLR_-GSKY ӫыӃ )+5 ڙ؋ټ3OINGKR@NGTM,OXKLR_-GSKYӫыչ )+5ӹࢋⴽИறؗлԈৠ ৌਁѡ߄ஒҸ՛২֢ӣҸ՛ۼ٭੧ӃࢁיзЏୂͫ੶ۈિુИறיࢁؗ١ ֫۫ऋՇͫيչږۧͫݶչҶࣱͧஔИ֢ͨ۱߄֪Ԛङۧੈչ ٺݐ澞3OINGKR@NGTM ٶ ߄ܨङл৻ৠٗҁ ٶࣲ ͫ֨ٶ 3OINGKR@NGTM ২֢ङۧੈͫђ ڐٶਚԃйИ澝ஸۧфս֨ࠬ২ङՇ੧澞֨ Firefly Games ߃ ٶੴ২֢ѽ०Оږ২֢ۧކਫזҽङы࣒澞֨ @7-GSK Ѡ৺ Founder and CEO ߊ֨Ԙ২ۨԅੈރ۴фսͫҿИДੴ -UUMRK 6RG_ ࠩךҶ਼ࣱͫݐ ֨ךЗ١֫ੴછО߂چٶՉࠪଌۧ澞3OINGKR ߀ۨԅױرੀⵞऄ ڧ/6 ٫ҵ И֢澞ԆҵИறיࢁؗФӹͫ3OINGKR߀Ѡ৺২֢8G_,RGSK+TZKXZGOTSKTZ /TI ՠѪӫыՃۼ٭੧ͫۨԅ֪֢ךرӄۧԴङфս٫ӱࢁ י੧ੈ澞Ԇҵ 8G_,RGSKФӹͫ3OINGKRҁО <KYZMGSKङԘ২િુыͫ ٫֝֨২֢ݐӟۧঀۯؚȔԅנЍउȕਸ਼ٷ࣍ކՈڱٚۨםԅ澞3OINGKR й ֨ٶ২֢Ԇٖٖॹם؆ੂڱઋߑ䫄ב؆ѹͫ ֨ٶஸ֢◒ם؆ ੂڱЏࣲ䫄ב澞 As the Founder and CEO of Firefly Games and former CEO of ZQGame Inc. (U.S. Subsidiary) and President (Overseas) of ShenZhen ZQGame (a publicly traded online gaming company with 3000 employees and 30+ studios worldwide), Michael Zhang is a serial entrepreneur in online/mobile gaming, E-commerce and social network businesses with 18 years working (12+ years management) experience. In Jan., 2015, Michael founded Firefly Games Inc., a global publisher and developer of mobile games for iOS and Android with offices in Los Angeles and Shanghai. Michael was in charge of global strategies, M&A, game publishing, licensing and operations for all territories outside of China when he worked at ZQGame. In 2008 he co-founded and became the CEO of Ray Flame Entertainment Inc., a MMO-browser/SNS game publisher/developer in Los Angeles. Prior to Ray Flame, Michael was the General Manager of THS International Inc., the world largest MMORPG virtual currency provider. Also he served the U.S. General Manager position of an Online Game Publisher – VestGame Entertainment. Michael received MS of Computer Science in the U.S. and MBA in Korea. 23 Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF 8[HKT/MOKRQU .KXXROIN Propaganda GEM CEO & Co-Founder 8[HKT/MOKRQUȋ.KXXROINͫӟࣿ֨Վٞտࣻͫީؔ֨ل㬩䩪ङࣶבҸࡇ澞ѕࣅ ী ݗધઈͫੂڱӀ߄ȔԧտҀȕ২ઉङ+SUX_;TO\KXYOZ_ ּ௳ୌם؆ ङ 3(' ؆ѹͫչࣶࠆב.+) ם؆ࣲٗߎॠ؆ѹͫѕ߀үեѠ৺й:OLLGT_ )U Ӛ[(ͫ ؿRMGXOͧͨ◒ࠀؗչ)NGUVGXJ 喓଼ ͫ߄वЙئङ⼪⚷ս١֫澞 Фե۫Щੈ୦ֿͫҁО6XUVGMGTJG Ҹ՛ङ৻ՠӫы澞 ֨ଋԾङ ٶ ▲फҁОЩੈ୦үৱͫحवҸ՛ޖЈङ6XUVGMGTJG-+36KTZSGXQ չ 68+<'3KJOGҸ՛澞 6XUVGMGTJG-+3 ީ֊▲ؘஎ߄ܨҶࣱ࢛ङЩੈ୦Ҹ՛澞ୂۈѹйࣶޙב ӄࣻչ২֢㬩䩪澞ҿӣҸ՛तоࡳͫԧ২չࠬࡳ֪Ԛ澞֨8[HKT/MOKRQU .KXXROIN չՐ▲יդӫॹՠѪы'TJKXY-XGTGZN ङ٫Јͫ6XUVGMGTJG-+3 ֨ऄͫڧऄંͫЩڣҦ٫ͫંைۧͫ৻יչҸҼࡴԈঈबҼֿͫ߄वॳӟ ङٗҁЏ働չמ੬ޗড়ङӁࠛҵࠄ҆澞ٷЌڱӱױੀⵞәםऄڧӲ࣌Շ੧ Ҹ՛ङܞࡵ਼ͫݐچڧЏͫԢহҬڧࣱ࣪ͫژЏͫ Ѝक़ұގঈͫୃ߀О 6XUVGMGTJG-+3 ݯӊ਼ݐҒ澞 8[HKT/MOKRQU.KXXROINО451/'ࠛҵ澦௲ؚ٪֢澧չ澦ՊڥӪ澧љՃ (3=֨澦 䬈И崎㎸ࢲԣઑ澧ङࠛҵչ৻ՠٺݐҟӟдߢם帖ࣣ澞 Over the past 23 years, Ruben Igielko-Herrlich, founding partner of The Propaganda Company, has served as a vanguard for the entertainment marketing industry with his ventures Propaganda GEM, PREVA Media, PREVA Digital and Pentmark residing under the group’s umbrella. The companies under The Propaganda Company are highly recommended by the top movie studios in Hollywood – Paramount, Warner Bros., 20th Century Fox and Universal Studios. Propaganda GEM, the only entertainment marketing agency with a truly global network, is headquartered in Geneva and Los Angeles. Their vast global reach includes additional offices in Asia, South America and throughout Europe. Under the leadership of Igielko-Herrlich and co-founder Anders Granath, Propaganda GEM has developed a proven track record of success and seamless product integrations for feature films, television, music videos, video games, outreach and events. Globally, the company has used tailor-made strategies to create symbiotic associations between the client and the program and is acknowledged as being one of the pioneers of branded entertainment, recognizing and developing innovative communication tools for global corporations by associating them with various forms of media. Propaganda GEM’s diverse range of prestigious clients have included The BMW Group (BMW, Mini, Rolls-Royce, BMW Motorrad), Bulgari, Lacoste, Nokia and Piaget. Igielko-Herrlich is credited with such dominating placements as the memorable Nokia integrations in both The Matrix and Transformers and the impressive BMW integration and promotional tie-in with Mission: Impossible – Ghost Protocol. 3GXQ)GVRGT ফંڧؿЩҶࣱੈ୦չӣՇ ં݉ߓЏԇͫԕܬতࢲ澝௲੬ы澝݀௦࠸ހ澝୍ଏࣱ֪澝Ҷவ֛ڸ澝তࢲ॑ޓ澝 ۯؚфսୂ ٸФ澝Ԯகଆ澝্ոࡀ٤ঈঈ澞ЭडফંڧؿЩङҶࣱлԈչࣨӀ Ԁ੶ۈ Џԇͫԕܬ۱߄ङࣨӀঝӰչݏӲՖ १Ԉ澝॑с澝ѧۧ澞 3GXQ)GVRGT Seasoned executive with over 20 years experience in the global licensing business. Mark Currently oversees licensing activities for Sony Pictures Entertainment film and television properties. To include: Smurfs, Men in Black, Ghostbusters, After Earth, Total Recall, Hotel Transylvania, Wheel of Fortune, Consumer Products, Worldwide Marketing & Distribution at Sony Pictures Entertainment Senior Vice President 24 ұ֨Ҷࣱ݉ߓЏԇސவٶך ߄ܨङЙئ澞ѕڢӹિુফંڧؿЩڧ Jeopardy, Breaking Bad, and many others. Oversees, SPE's Global Interactive and Toy business. To include, all toy categories and console, mobile, social, casual gaming. Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF 㬜ࠬڟ Ԙчজ䃔Ѝॠۧ܉Ҹ՛ ӫы )+5 㬮ࡋͫڠԘчজ䃔Ѝॠۧ܉Ҹ՛ӫы )+5澞 ٶ٫জ䃔Ѝஏۨ ОԘч֢؍ૡࣱ✑Щୂ澝םۉٖٺૡࣱ✑Щୂ澝ࡪࡱמଇૡࣱ✑ЩୂљՃ㿄ਲ厲מ ૡࣱ✑Щୂঈ՟םИ✑ЩୂؒސૡࣱৠৌۧङՠҁѪѴङգͫޞЭۨОд )(' ؒސ下ࣱৠৌۧङࣞ؟ՠҁੈ澞 ۨٶОѽਃ۫قۈऋՠҁѪѴͫࣞ؟ 2O?UTMWOGTM Beijing Mirun Century Technology and Game Co., Ltd. Founder and CEO قۈ߄ܨЈً՟ாऩؒۧސੈߓ澞 Li, Yongqiang, the founder and CEO of Beijing Mirun Century Technology and Game Co., Ltd. Under his leadership, the company has come to be Official Internet Game Partners for Beijing Guoan FC, Guangzhou Evergrande FC, Tianjin TEDA FC, Jiangsu Shuntian FC and other star clubs of CSL (China Football Association Super League) in 2013 consecutively, meanwhile CBA (Chinese Basketball Association) also grant its exclusive rights of gaming operation to Mirun. In 2015, Mirun became a strategic partner of the General Administration of Sport of China (GASC), possessing the gaming operation rights for various sports within the supervision of the GASC. 䉑ँ Ԙчޣॠۨںॠ܉Շ߄يஒҸ՛ )+5 䉣ऱͫԘчޣॠۨںॠ܉Շ߄يஒҸ՛ )+5ͫ߀િુ澦௴ޤޢ۴澧ͫ澦ъإ㦄 ы澧澦ܑ࣒ધ澧ঈۧͫ߀Њ澝@_TMGٌͫͫୌঈѨۧךҸ՛ՠҁͫ رऄڧ澝Щͫޤޢঈ࣍ߓ१ࠛӱۧИ澞ऩӹҸ՛ך ߓ࣍ޤޢ߄ܨѹͫ ࠱ ךͫמЈ朼澦௦⩾ࢰ澧ӧࣞͫߓ݉؟ךѹࢵगҁ؟ 3OINGKR6GT ੧شપؔӲͫЊѨࢨ֢ךҁ؟੧ՠҁ澞Ҹ՛уЊ֢ӄંڧط澝եߊҸ՛澝 Beijing Exchange ஓিՠҁͫ澝 رٶӟսԈࢨםऄڧչକӽͫਚԃйםѧކԗՇي澞 Technology co., LTD CEO Michael Pan, CEO of Beijing Exchange Technology co., LTD, was responsible for "iStar Drummer", "Dear Enemy", " ܑ ࣒ ધ ", cooperated with Tencent, Zynga, Kingsoft and Alibaba, transferred copyright such as Movies, Music and Superstars into games. Beijing Exchange Technology co., LTD dedicated to leisure and culturaal areas, going to cooperated with top film companies and cinemas in china, to produce comic movies and TV series. Company owns 150+ Superstars copyright, Music 6000+, Exclusive License for The Ghouls( ௦⩾ࢰ ) by מЈ朼 , and signed many platinum writers on qidian.com for customizing their works. Meanwhile, company has cooperated with many comic book writer for further game cooperation. ୦ނ ੋդӲ࣌ы 1[T:GU the famous film producer ੋͫޡդӲ࣌ыͫۨԅӲҁଋѨךѩज़ંڧҁսͫऄંҁսભײ澦Յவਇ澧澝澦ࣦ Њ؍澧澝澦௱ޢФӹ澧ঈͫऄڧҁսԕܬ澦ג澧澝澦इज 澧澝澦ࣰٶص澧澝 ௦⩾ࢰФ澦௺جઙ澧ঈ澞 Kun Tao,the famous film producer, successfully directed numerous excellent films and televison programmes such as Double Sided Adhesive Tape, Wanggui & Anna, Before Dawn, The Message, Painted Skin, The Ark of Mr. Chow, Ghost Blows - The Ghouls and so on. 25 Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF 㬜㈺өͣөॐ מ䗽তսघૄзЏୂ ۈࣲ 㬜㈺ө 㬮㉪ӪͧӪঁͨͫ࣫Ѡמ䗽তսघૄзЏୂۈࣲ澞Ӏ߄Йئङऄԇح澞 ߀ҵ৺ڢڢॠކऄԇۈࣲͫԘч؇घૄзЏୂۈࣲͫчБЗܔԗ⽈ зЏୂͧਘੈՃ 656 ٵՖͨۈࣲ澞֨՟ЗٵՖ֮Ո⟁ڱыۨ働澞٫घૄзЏ ୂЈङמ䗽֣аۨОҶࣱ߂םङИ֣ކаৠЇٵՖ澞 General Manager 㬮㉪ӪͧӪঁͨ, General Manager of Lynx department store. He has extensive leader experience in e-commerce, was former e-commerce General Manager of dangdang , former General Manage of ч БЗܔԗ⽈зЏୂ , has achieved impressive results in each platform. Lead מ䗽֣аֽ becoming the world's largest bookseller online platform of Chinese books. םЇ朼֊ מЈ朼ͫߎդڙ䕊ͫࡱמыͫੴ०ОИ֢߂Ӏԃङҁͫ؟ҿї੮ҁ澦௦ Lynx department store ҁͫ؟ҿї੮ҁ澦௦⩾ࢰ澧 םЇ朼֊ writer of “The Ghouls ⩾ࢰ澧ACӧشપ条▲ͫޞђ৲ږȔथȕشપई୦ध੧澞২֢澦ޞїյ⣚澧 છખપ澦௦⩾ࢰ澧ЙئࢠङԃͫۨО؉߂એы⣲ऩबरङ֪ސ澞߿݇ ҿҁսݷङऄڧՃݮӽرй ߃ ٶЇͫޥ௦⩾ࢰङ૧उۧЭՉӱ дыћङҼࡨͫ௦⩾ࢰީդԀҿؘङИ֢আ▲ /6澞 ( ௦⩾ࢰ )” מЈ朼 , real name is Zhang Muye, born in Tianjin, known as the most imaginative writer in china, "The Ghouls ( ௦⩾ࢰ )" is his representative work which set off a wave of the "Grave Robber" novels. "Times" review: The rich imaginations in The Ghouls is pretty impressive. According to the novel, "The Ghouls" movie and TV series will be released on December 2015, as well as the game. The Ghouls has become the most valuable IP in china. ࠴А кਁݏ 嗋зѫП٭Ӄۼ٭੧ؒ *UTMLKTM=GTM Forgame Holdings кਁݏ嗋зѫП٭Ӄۼ٭੧ؒͫિુߎத֝ЏԇङޅѽѣЏՇيՃঌऋۅࣲͫ љՃՀЊҁӟߎத֝ङПঌऋۅՃੈӐؔ澞 ٶҵл৻ৠ੧Џͫ ٶ ڐӫЏͫ֨л৻ৠ੧ЏђЏ ѿͫٶӫЏ ߄ٶѿͫऀ֚ךٶङ؟▲رͫޞ ӫЏҸ՛ҟӱЇ١Ҹ՛ͫ۸ॄдߎ١֚֫ۧثߛٶ੧Џङӎ҅ͫࣙ࣫دҿѕ ۧҸ՛रӱдЇ١ङ㫓Ұ澞࠴ӹͫࡓБ߀үե֨ৠৌЩ澝ৠৌߒں澝ৠৌۧ Շ੧੧ЏٗҁչӫЏͫ֨ރӄؠՇ੧ֿ߄ܨЙئङͫতପл৻ৠੈ୦澞 Chairman and Chief Executive Officer 3X =GTM OY ZNK )NGOXSGT GTJ )NOKL +^KI[ZO\K 5LLOIKX UL ,UXMGSK .URJOTMY GTJ XKYVUTYOHRK LUX ZNK U\KXGRR IUXVUXGZK JK\KRUVSKTZ GTJ YZXGZKMOI SGTGMKSKTZ UL ZNK -XU[VȑYH[YOTKYYGTJVGXZOIOVGZKYOTSGQOTMZNK-XU[VȑYQK_YZXGZKMOIGTJUVKXGZOUTGR JKIOYOUTY 3X =GTM NGY KTZKXKJ ZNK /TZKXTKZ OTJ[YZX_ YOTIK GTJ YZGXZKJ NOY U]T H[YOTKYYYOTIK]NOINSGQKYNOSG_KGXYURJKTZXKVXKTK[XZORRTU].KNGYSGJK GYZGXZKXIUSVGT_GROYZKJIUSVGT_]OZNOT_KGXYȑZOSK]NOINHXUQKZNK_KGXRGYZOTM XKYKX\KJ GZZOZ[JK ZNK IGVOZGR SGXQKZ NGJ NKRJ ZU]GXJY ZNK MGSOTM OTJ[YZX_ GTJ NGY YNU]TMROSSKXULNUVKZUZNKUZNKXMGSOTMIUSVGTOKYZUHKIUSKROYZKJ6XOUXZUZNGZ 1K\OTNGYHKKT]UXQOTMGTJOT\KYZOTMOTZNKLOKRJYULUTROTKS[YOIUTROTKSGMG`OTKGTJ UTROTKMGSKYNKNGYK^ZKTYO\KK^VKXOKTIKOTZNKLOKRJULJOMOZGRJOYZXOH[ZOUTGTJ/TZKXTKZ SGXQKZOTM 26 Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF ࢶڹ <8 фЏы ӫыӃП ࣦީںਗ਼ؘ࣫ܧֿфЏѽȔ<8 фЏыȕӫыӃП澞 ٶїߍۨО澦םѨ ў澧ࣔݯ७ыͫӀ߄ ۧٶ澝ॆў澝ुރфսછࡹ澝੧Џછખ澞үե ђз१Ԉۧ澝'VV澝ৠॻ澝ޏѽٗҁٶ ߄ٷљЇӫЏԷͫ࣫Ћࡨйਗ਼࣫ܧ ؘЊؘ࣫ڠфЏू९澞 =GTM@NO VR Evangelist Founder & Chief editor Wang Zhi is the founder & chief editor of the industrial media named VR Evangelist, which is reporting about technology, investment, hardware, software and events of VR and AR. He has been a staff writer for the famous computer magazine called PopSoft at the end of the 1990’s, and has a ten-year writing period at least for games, hardware and digitals. He’s successively engaged in mobile game, app, website and new media, and has over 3 years of entrepreneurial experience. 欝ِ Ԙч湙湦ৠކԗਁѡ߄ஒҸ՛ ۈࣲ 欝ّүࣿͫ ࡂٶЏйЇࢁБԢם؆ͫੂ؆ב؆ѹ澞߀ՀЊੈଋךїࣲ չਘूङৠৌۧͫ ߃ ٶԆन湙湦ۧͫԷѠ湙湦ۧߐ܉Иۈڶड澝 Ԁۈࣲͫ࣫ѠҸ՛ۈࣲ澞▲چ٫֝үեۨԅݐӟ澦ۨա࣍ޛۀࡏۃ澧澝 澦ۨա ࡏۃ澧澝澦ۨա ࡏۃ澧澝澦इजЍउ澧澝澦इजЍउ 澧澝澦㱌ٹ৸㦹澧澝 =KO,KTM 澦ࡊ䂋Ѯ澧澝澦аӺڣ☭ی澧ঈךԃҁͫ҅湙湦ۧۨОֿۧ߂Ӏڧր Beijing Kylin Culture ԃङҸ՛Ф▲澞 Co.,ltd General Manager ⩉ Ԙчਲ਼࠙ރॠ߄܉ஒҸ՛ ԀۈࣲӃ٭ੈؒ Wei Feng, graduated from Dong Hua University in 2001 with a bachelor degree. He has rich experience in running agent-based model game and self-research and development game. Join in Kylin on June, 2008, he successively held the posts of director in Technology Center, assistant general manager and now is general manager of Kylin. Lead the team to launch many excellent game of <Nostalgic Genghis Khan >, <Genghis Khan II>, <Genghis Khan III>,<Pained Skin >,< Pained Skin II >,< Spirit Street >,<The Outlaws of Marsh >,< Book and Sword >, which make Kylin become one of the most influential game company. ֢ӄ؟ऄॼџৠফؗৠԀۈࣲۈߐ܉ड澞 Ԙчਲ਼࠙ރॠ߄܉ஒҸ՛ٯԇԀۈࣲ ٭ੈؒ৻ՠӫыͫિ ુՀЊӲؔ澝ޑؘҸ՛ՇઁيӦ澝ੈ୦ঌऋ澞 Ҹ՛ї੮ҁս澦⛋㈁澧澦इ㿄ФЉਧы澧澞 =[@NKT Beijing Rocen Digital Technology 2000-2003 Vice President & Technical Director of SEARCHBUY.COM.CN – the first domestic e-commerce bidding network platform; Co., LTD. 2003-2005 Standing Vice General Manager, Chief Operating Officer & Co-founder of Rocen Vice President & Chief Operating Digital, Responsible for and participate in the formulation and implementation of the company's development planning & marketing strategy. Officer Representative works of the company: MAN LAN, Picturing Rivers & Lakes – Bad People. 27 Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF ՠזۉ '19 嗋з ٶ֨ஔдۧߑऀ؟Фיଐࡤٺव۴й੪ߑ澝ৠৌۧঈङ灎灈灔灒ਁѡ ߄ஒҸ՛િુۧيڐЏԇͫ ٶિુڧҦЩͫՀЊ՟य़ۧڧҦङѣӦ澝 ڐՇঈٗҁ澞 ܛٶѠљৠৌۧ澝॑ԚۧङѣӦӲҁչл৻ৠӄؠОПੈ ङ炃瀽灄ͧ2OOIGͨ嗋з澞 ٶؼѠљ '1( ОИڶङߎޙҢҦুՠङੈ ՠזۉ ࣲਁѡ߄ஒҸ՛ '19 ङ嗋зͫ ܛٶѠ嗋з澞 AKS Co., Ltd. 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In the United States did the sales, marketing, product development and management business, after came back to Japan in 1990. Since 1998 so far has served as the president in Sanrio wave Co., Ltd, the main business is image making, online mobile phone business, prototyping. ࠱㿪呙 ԘчҰ哛ў߄ஒҸ՛ Ѕїԧ㱌ͧ؝Їࢁͨ帢߄ஒҸ՛ Ԁ੶ۈ ڔѫ॑ԧ㱌؝ 4GK/QK`G]G ڔѫ॑Ѕїԧ㱌؝Щ BANDAI NAMCO VP ڔѫ॑Ѕїԧ㱌֨؝ি֢எԇۈड ਙяЅїԧ㱌ͧ؝Їࢁͨ帢߄ஒҸ՛Ԁ੶ۈ Ѕїԧ㱌ͧ؝Їࢁͨ帢߄ஒҸ՛Ԁࡐ੶ۈ㿼呙ͧИ֢դڙ㈏ͨͫީИ֢߂ ޝङۧђЏৱФ▲澞 ٶԆҵԘчҰ哛ў߄ஒҸ՛ͫܛѠђҦপ২ߐ ӱ * ֺࠥԈҁঈગઋङӲҁͫثйׂك২ߐڐՇ߄वࢋԼङݗ澞֨בڙ ٶԆҵڔߎޙѫ॑ԧ㱌؝եͫүեՀЊଋ >(5>ͫ69ͫ69 ঈऀ؟ ۧߑфսङڐՇͫ بࡰڐٶӱИ֢١ׂ֫й 6) ङۧЏџқͫՀЊ ٷિુவէ 6) ঀङूՇாऩͫசव ڔٶѫ॑ЅїЊڔѫ॑ԧ㱌؝ङ ՠװͫٷԆֳؔдҵИ֢澝ОИ֢ऀ҈ݕۯѩૅфսङࡣ澞 ंйৠৌфսङ帖ࣣՇުੋͫத֝й ܜٶӣۨॹдڔѫ॑Ѕїԧ㱌؝ ֨িͫؼڐבڙѠڔѫ॑Ѕїԧ㱌֨؝িङ֢எԇۈडͫڐિુо ࡳޅѽङԇٗҁ澞Ѡ৺ߊОத֝০дআ▲ЗչИ֢ѣЏ੧ /6 ՠҁङۨ ԅࠄ҆ͫԯЊॠ߄ͨⴽࢋͧ܉ஒҸ՛ՠҁڐՇੈङ澬ࢮڹڧৱ 52澭澞Ф եՁүեչЇࢁСৠৌ߄ߐ܉ஒҸ՛ۨԅՠҁд澬9* ހଇםҁ۫澭澝澬ߑԈ ۫ހבଇ 52澭澞 ंٶத֝ѠոОЅїԧ㱌ͧ؝Їࢁͨ帢߄ஒҸ՛Ԁۈ ੶ͫԣԉۨॹத֝֨И֢ۧثबҼЏԇङҸ՛љՃિુޅѽ۫ऋ澝١֫澝 фսঈबҼٗҁ澞Ѕїԧ㱌ͧ؝Їࢁͨ҉ੋߎޙۺդԈࢨ /6ͧऽજфߓͨљՃ Ҹ՛ਘ૯ੋդۧ /6 ङЙئ࢛ͫ֨И֢੧ /6 ۧङݷڐՇͫੈՇ੧ঈ ੈࠥڔ澞֨१Ԉл৻ৠ⥩ՇيङםԎЈͫـҶԃোםٺङঞВљՃऀۯ ҈ݕԽ㾪Խնङѩૅфս澞 29 Лုߚ* ˭ޡ1 Ռͻܸ͘ 8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF ِژ ઇݏॠ܉ Ԁ੶ۈ ّͫڙઇݏॠ܉Ԁͫ੶ۈિુઇݏੈИۧڶՇ੧ЏԇͫП৺ુԕۧܬ ੈ澝ۧ١֫Ճੈܴݵঈ߾ڶЏԇ澞߀ّڙүեؼ৺йٌ澝ыыঈҸ՛ܛ Ѡࣲ৺ԇ澞ԆҵઇݏФӹّͫڙүࣿ֨ࣝݜҸ՛ܛѠۧзЏୂۈࣲ৺ԇ澞 ٗٶّڙҁ֨ۧ੧Џͫঀ߄ܨ澝չ۴ङЙئͫثйս࣎ٺݐ澝ݼ @NGTM,KTM Chukong Technologies Senior Vice President ߧੈ୦չতূԗੈঈސவङٗҁୃӀࢋૻוङؘ۫չਘ૯ࣞӱङઆ澞 Zhang Feng is Chukong’s senior vice president of mobile game publishing. He is responsible for the operation and expansion of Chukong’s publishing business. Prior to joining Chukong, he was general manager of game division for Sougou. In the past years, he also worked at Kingsoft and Renren’s management team. Along the development process of China game industry, Zhang Feng is experienced in client game, web game, and mobile game. 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Ltd. ڈ؟ЩфЏИଋ ੋ؟դҸ՛ͫ䃣तӄ҈ݕؠ澝؟ऄԴ澝۴߬Դ澝 Director of 3F Alliance ਯ࣌Դ澝আІٵސՖ澝ѽ澝ސঈͫһգӫڏङ▲З৻नুৃ澞, ৻नީ ▲ЗݹڐङুৃͫؑݐީޜԈুৃӄ՟ѣЏङсࡶЊՠҁͫପଋߐ܉л৻澝࢛һ цঈם߂ؘ࣫ڔސஒچङךͫݐԈڈ؟Щ١֫ՃфЏЇЈѣЏҡڽډବ Շي澞 Wei Xin, the incumbent General Manager of Wo Technology Co., Ltd, (formerly named as WoStore of China Unicom), is acting as a leading role in building China Unicom’s first innovative business base in company mode. Being Unicom’s most central platform in application distribution, mobile gaming, and mobile Internet-based opening capacity, Wo Technology Co., Ltd is now the wholly-owned subsidiary of China Unicom that concentrates on mobile Internet space, and the company currently possesses several branches of industry-leading platforms, such as WoStore, WoGame, Unicom Mobile Service Station, and V Gaming Hall, etc. The 3F Alliance which presents Future, Family, and Fun is co-sponsored by Wo Technology Co., Ltd, China Hand Tour Group, and IDG; and it is also an organization co-founded by AsiaOTT (a renowned media in broadcast and television industry) and more than 40 other companies in family fun industrial chain, including content providers, household electrical appliances, handle manufacturers, chip manufacturers, the third party platforms, media, and investors, etc. As an open organization, the 3F Alliance objects to promote the exchanges and cooperations between various enterprises within the union, to achieve multi-win in a widest range by technological connectivity and resource sharing, and to accelerate the healthy and rapid development of family fun market and those upstream and downstream enterprises in this industrial chain. ѽйِ *<()4 ރऄંИކৠ 'YOG5:: ۈ <OIZUX.K Ѿкّүࣿͫ*<()4 ރऄંИކৠӫЏ֝߾ۨڶմͫ࣫Ѡ *<()4 ރऄં Иކৠۈͫ'YOG5:: ރऄંоࡳৠۈͫЇࢁѨંރॠ߄܉ஒҸ՛Ԁۈ ࣲӃۈߐ܉ड澞ٶ ߄ܨङٺऄЊл৻ৠ੧Џߐ܉Њ١֫ٗҁͫҿИ ٶङ *<()4 ރऄંИކৠۈٗҁͫٺثऄৠৌ澝ރऄં澝л৻ৠ澝ંைऄ澝 ࡶѽঈֿҼ୰ߐ܉Ճੈࠥࢋ߄ڔӶङࣲઆ澞 DVBCN&AsiaOTT Chief Editor Victor He is one of the key members of the startup team “DVBCN”. He is now the chief editor of DVBCN and AsiaOTT, two Chinese leading TMT portals, and the vice president and CTO of Shanghai PublicDTV. With 15 years in the Broadcasting and Internet industry, he has a deep understanding of both the core technology and operation of BTV networks, DTV, Internet, streaming media and etc. 34 ˗ڎڎᬅࠒऑߚ͘˭ޡ $IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU ࢇОங͵ҶࣱՃ֢ӄۧ١֫ङӣߤЊӹް Topic: Analysis and Future of Global and Native Game Market ५㨔 )/(4 л৻ৠऄંԀۈࣲ ࣱ࣪л੶ۈ জ㨦ͫ࣫Ѡ֢ٺБސৠৌͧԘчͨ߄ஒҸ՛Ԁۈࣲͫિુ )/(4 л৻ৠऄંЏԇ ١֫ੈ澞߀ҁО O:GRQ:< ӫыФ▲ͫؼ৺йԘчୃ֨িৠৌ߄ߐ܉ஒҸ՛ͫ у߀ؼ৺ұضਬؿұͧގИ֢ͨлԈॠ߄܉ஒҸ՛ঈऽդѣЏ澞ٶך߄ܨл৻ ৠђЏԷͫђݎҵЏԇӱۧЏԇ澝ђѽЏԇӱऄંЏԇͫӀוЙئङл৻ৠ 3O>OT Vice Managing Director of CIBN Oriental Network (Beijing) Co., Ltd. President of Global Interactive Entertainment (Beijing) Co., Ltd ੧ЏӫھࣲޏЊੈؘ૪澞֢ثӄऄંՖՃऄڧՇ੧澝֢ӄੈ澝֢ӄ ؟Пࡶߑढࠄސչதۨ߄םङू९Њ࢛॥মͺ֨ࢁࣔͫיӰީثԘ২澝 Ԇܳם澝ࠬࡳঈ֪Ԛ߄वЙئङ١֫澞 Mixin, the Vice President of CIBN Oriental Network, Beijing, Co., Ltd, responsible for market operation of CIBN Internet TV business. As one of the founders of iTalkTV, worked in Beijing Capital Online Network Technology Co., Ltd., also worked squaresoft AI Nicks (China) Interactive Technology Co. Ltd and other famous enterprises. For many years the Internet access service to industry, from the game business, from the media business, has a wealth of the Internet industry innovation and management experience. A study on the accumulation of domestic resources and a large number of television and movie distributors, domestic carriers, 30 domestic mainstream STB solution providers and integrators; in overseas, especially has a rich experience in the market of North America, Canada, Europe and other regions. ࢇОங͵ਗ਼ؘͫ࣫ܧએ҂ङ֨۟ەՐ▲Зچୌਘं僝ݹ Topic: Virtual Reality: Bloom Your Fantasy with it in Another Dimension ࢶࡍ ࢋⴽ١ਗ਼ؘ࣫ܧॠ߄܉ஒҸ՛ ӫыӃۼ٭੧ؒ 0KYYOK=GTM ߛٶךЋࡨйਗ਼ؘ࣫ܧֿͫऩӹܛѠਗ਼ؘ࣫ܧॠ܉Ճѭچॠ) ܉+5ͫિુ Ҹ՛۫ऋઁӦՃੈࣲ澞 ͫٶӫॹࢋⴽѭچॠ߄܉ஒҸ՛澞ऩӹથҸ՛ٝ ߄ܨாਗ਼ؘ࣫ܧ੧Џब ҼЋӯͫӫଭдଋ Зۨԅ <8 ࠄ҆ͫ੧Џ䃣तڏউ澝ગઋ澝ޓঈךЗֿ澞 ࡘͫ߃ ٶ䂫ڔਗ਼ުףؘ࣫ܧગ ו:.8++-2'99+9* ूՇॹா澞 Shenzhen Virtual Reality ͫ߃ ٶ:.8++-2'99+9* ݠ۴ ;TOZ_ щब )NOTG0U_ͫۨٷОҶࣱআи Technology Co., Ltd. фङਗ਼ףؘ࣫ܧण澞 ͫ߃ ٶ:.8++-2'99+9 ࠳ڔђѭچॠ܉Ӽख़ͫ Founder & CEO ࣞॹОࢋⴽ١ਗ਼ؘ࣫ܧॠ߄܉ஒҸ՛澞થҸ՛Ћࡨйਈॲۮગו澝ਗ਼ؘ࣫ܧ澝 ؘ࣫ڠঈֿ澞 ͫٶਗ਼ؘ࣫ܧॠ܉Њ ;TOZ_澝ਗ਼ݲږٹ澝ԢО澝ډבئ澝ޯחঈଇۨ۫ऋՠҁ澞 Jessie has dedicated herself in VR over the last decade. She is now the CEO of Virtual Reality Technology Co.,Ltd and Jingweidu Technology Co.,Ltd and being in charge of strategical planning and operation management. Shenzhen Jingweidu Technology Co.,Ltd was founded in 2005. The company now owns 46 VR patents and has created over 200 successful cases for various industry like construction, design and tourism etc. In September, 2012. The project Three Glasses D1, an immersive VR headset, was approved. In July 2014, Three Glasses D1, hand in hand with Unity, made its debut at ChinaJoy, becoming the second VR headset that has been put into volume production. And in October the same year, the Three Glasses became independent as Shenzhen Virtual Reality Technology Co.,Ltd, which mainly focuses on smart wearable devices, VR and AR area. In 2015, VR technology reached strategic cooperation with Unity, Unreal Engine, Huawei, Foxconn and Sharp. 35 ˗ڎڎᬅࠒऑߚ͘˭ޡ $IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU ࢇОங͵Ȕۧ ؟ȕ Topic: Game+Home 慐Т :)2 ךѽ ੶ۈ 慐Уүࣿ߄ܨЙئङ֢எԇͫݰٷй૧֢澝ךҫކԗЏԇͫӀוৠৌۧ澝 ࡖ૱ՃࢃોऄфЏङबҼ澞 ٶԆҵ :)2 த֝եͫѠ৺йךЗ୍ㇾ ѹͫ࣫Ѡ :)2 த֝Ԁ)੶ۈ4ͫ:)2 ךѽ੶ۈ.1澞߀йԆܳ ? םUXQ;TO\KXYOZ_Ոڱࡺ؆؆ͫב㿄؆ஓ +3('澞 +.GU TCL Multimedia President Mr. Hao is skilled in cross-boarder/culture business and experienced in automotive, on-line gaming and consumer electronics industry. He joined TCL Corporation in 2004 and took on several key positions within the organization. He is currently Vice President of TCL Corporation and and president of TCL Multimedia. Mr. Hao earned a Bachelor’s degree in Economics from York University (Canada) and EMBA degree from Cheung Kong Graduate School of Business. ࢇОங͵䯚ऴ * ॠ܉▲்֫ંЩङஶոधㅊ Topic: K?5= @ ׀㯽 ࢋⴽךҰऄ߄ஒҸ՛ ੶ۈ કׁ㰏үࣿ࣫ѠךҰऄ߄ஒҸ՛ͫ੶ۈਚԃйӫॹۅޏѽڧҦުॐߐ܉澝 фսङڐՇՃфЏԗͫ ֨И֢Ճ২֢ঈךЗ֢ݕ؟сдଋ ாЋӯःબͫ ך֨ ٶ哛ੂИ֢֢ߐ܉؟Շ▲ޢঈ ंੂٶ ͫ/TZKXTGZOUTGR* 'J\GTIKJ/SGMOTM9UIOKZ_ ՇङȔ * ҄߂چٶ१Ԉфսםȕঈ࠺哛ͫ⼨ؔ 3OINGKR.Y[ д֨ҶࣱॹѽڧҦ੧Џङү֪ѹ澞 SuperD Co., Ltd. કׁ㰏үࣿ߄ܨଋ ֨ٶ१Ԉৄঀֿؼ৺Ѩך৺ѹङђЏԷ澞ҿИͫ President ѕ֨મׂоٶ ߄ܨङ૧֢ٗҁͫ߀ؼ৺મׂоםИ֢ԚԀ੶ۈՃՖԚۈ ࣲͫકүࣿީ٫મׂоЏԇۨԅԩՈ١֫П֪حѹङӋы࣒Ф▲澞 કׁ㰏үࣿੂڱд )GROLUXTOG9ZGZK6UR_ZKINTOI;TO\KXYOZ_ ؆ב؆ѹՃ ;)2' ङ 3(' ؆ѹ澞 Michael Hsu is the President of SuperD Technology Co. Ltd., the leading technology company that specializes in the intergrative hardware and software development and commercialization of comprehensive glasses-free 3D display solution. SuperD has filed over 400 patents in China and worldwide, and been bestowed the China State Technology's Top Invention Award in 2013, and awarded "3D Mobile Product of the Year" by International 3D & Advanced Imaging Society (I3DS) in 2014. Mr. Michael Hsu has over 20 years of working experiences in mobile industry and held various senior executives positions, including Vice President in sales and marketing in Greater China, and General Manager of Nokia Taiwan, in his 15 years of career with Nokia, whereas he was instrumental in successfully turning around the business and driving Nokia into leading market position. Mr. Michael Hsu received his B.S. degree from California State Polytechnic University and MBA from UCLA. 36 ˗ڎڎᬅࠒऑߚ͘˭ޡ $IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU ࢇОங͵ޗஒȍऄંۧङࣿہЊџқ Topic:F@ == ڎژ ЇࢁБޏ࣯ޢސѽ߄ஒҸ՛ ۧЏԇзЏ৩੶ۈ ͫڏڙԨב澞ߊђзѽ੧Џͫ߀Ѡુ॑ܕѠ૾ͫם؆ݾ٤ͫЇࢁБݮٺސऄ Ֆ૾澝ઓৱͫЇࢁޏٺކѮத֝૾澝ઓৱ澞 ٶԷѠघંପҸ՛੧ ۈݺड澝嗋зѫॢа澝Ҵմͫ࣫ѠЇࢁБޏ࣯ޢސѽ߄ஒҸ՛ۧЏԇзЏ ৩੶ۈ澞 @NGTM0OGT Shanghai Oriental Pearl Media Co., Ltd. Zhang Jian, also called Dr. Zhang, has long engaged in media industry. And his previous posts include newspaper editor, college teacher, the editor & reporter of Shanghai Oriental Television Station, President of Game Business and the editor & reporter of SMG as well. He had served successively as the Chief Executive, Board Secretary, and Party Committee member in BesTV Co. since 2006, while now he is the incumbent Group president of game business group in Shanghai Oriental Pearl Media Co.,Ltd. ࢇОங͵୍چԗ۴ײѾђ۴ߑ恱էҶىԗ Topic:W9X X6 6/K X6& ⽥ Ԙч懣ઋߑ߄ஒҸ՛ ӫыӃۼ٭੧ؒ ?GU@NKT ACOOO (Beijing) Limited ҁОИ֢ԽӫۧूՇउऽդӫЏৱͫ⾕֨ ٶୌӫԄूۧ؟ރՇҸ՛ͫђ 6) ԥߑۧ澝335 ঀ澝ӱ۴ঈ՟ޞїͫୃީږ䉸ࡶЗۿڙۅङܢڐৱ澞 ۀ㡀ࢸڠȔИ֢ଭȕͫۀەӛҙߊثӹߐ܉ङҼࡨչؘ૪ͫ ⾕ٶՇ ݐٷޢӟҶࣱ؍ԤਈԪ࣌ऄͫڐݘ१ԈਈӋѮࠅவऄऀځ ֿٷͫٳپ㟬ѽܕଳࢽ䉸ͫЏउ०થфսȔђભސךவஶޏдѮऄࠅவځ ऀङڔڥȕͫ⾕ӇڠچԎۨО /: उՍࡾطы࣒澞 Initiator and CEO Mr. Yao Zhen is the initiator and CEO of ACOOO (Beijing) Limited, who is also the independent developer of oneBoard. As a famous entrepreneur in original games R&D fields, Mr. Yao has established several game R&D companies, from console games, MMO games, online games, and now mobile games that are all the pioneers in that time. Mr. Yao Zhen invented the worlds’ first Android card computer in 2014 with his feelings of “Made in China” and focus of latest technologies, which opened a gate for smart mobile systems to desktop PC fields and raised concern by media. They say “It reforms the traditional PC desktop applications”. Mr. Yao has become a heat discuss in IT. 37 ˗ڎڎᬅࠒऑߚ͘˭ޡ $IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU ࢇОங͵ؚڢԶЩЇл৻ৠ Topic:>/@X F& ژй٢ ڙк٣؏২Ѝउ )55 ؏২ЍउͧԘчͨў߄ஒҸ՛ ٭ੈؒ ۧࣨךৠ৻ՠӫыۈࣲ ?[TLGT@NGTM ۧৠӫы੶ۈ Beijing Perfect World Software Introduction: Yunfan Zhang, COO of Perfect World Technology Co., Ltd. COO Co-Founder & General Manager of DuoWan Game Founder & CEO of 178 Game ࢇОங͵ ਈऄંۧײѾॳՊ Topic:4 = ;< ホ㦨▁ ۨୃজлԈॠ߄܉ஒҸ՛ ӫыӃۼ٭੧ؒ 9[T(OT_O Chengdu Xi Mi Interactive Technology Co., Ltd. Founder & CEO 38 ㄋ㦺▲ͫۨୃজлԈॠ߄܉ஒҸ՛ӫыӃ )+5澞߀Оٌٗҁ߆ԇ ͫٶү եПଋٌङੈ澝Ԛֿ澝ѽ澝ଳ澝ԇঈٗҁͫ߄Йئङࣲչؘ۫ 澞 Sun Binyi, the founder and CEO of Chengdu Ximi Interactivity Science and Technology Co., Ltd., used to work in Kingsoft for ten years, Binyi possesses rich management& operational experiences, he has worked in various fields, such as operation, area, media, channel management, commerce, etc. ˗ڎڎᬅࠒऑߚ͘˭ޡ $IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU ࢇОங͵ਈॆৈՠڐկЩկޏকॾ Topic: Software and Hardware Combination Brings a New Chapter for Music Enlightenment Шٴ ࢋⴽ١ޏѨࣨৠৌॠ߄܉ஒҸ՛ ۼ٭੧ؒ ޏѨࣨީ▲ॹۨޏ؟ङ :< ۧИͫڶПЏԇОۧӄؠՃॆўङूՇ澝Շ੧չ ੈͫҿӫыՃ )+5 કЩٵүࣿࡂЏйࢎԢם؆ࡺࣲ؆ஓ գޞЭީࢋⴽ ١ࡇيॠڐ܉Շ߄ஒҸ՛ङӫԄыФ▲ͫऩӹӃѠਸ਼֢ 6RG_0GS оࡳԚङ嗋зͫ ЭީࢎԢ +3(' ࢋⴽգ؆ѫԀѫ澞 26>; Shenzhen Innoplay Network Technology Co.,Ltd. CEO Innoplay is a new established company of TV game center. Primary business is RD, PUBLISH, OPERATING of game contents and hardware products.The founder and CEO named L.P.Xu who was graduate from Tsinghua University School of Economics and Management. L.P.Xu was one of the founders of Shenzhen Innosystem Technology Ltd, his additional postion is the Chairman of Asia Region of Playjam Ltd.(Base in UK). And he is also the vice-chairman of EMBA Class Reunion of Qing Hua University . ࢇОங͵ޞىםїѽОࣦ Topic: Big Screen Big Experience ࠬڟ Щંৠ):5 Щંкઋ嗋з ?UTMWOGTM?GTM CTO of Letv.com Щંத֝ӫۨմ ચдЩંࣿٶہङՇي ੂ)9*4߂چٶӀџқ):5 A founding member of Letv Group Has witnessed the 10-year’s development of Letv ecosystem Awarded CSDN the Best CTO of 2014 Chairman of Letv Cloud Computing Co., Ltd 39 ˗ڎڎᬅࠒऑߚ͘˭ޡ $IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU ࢇОங͵ИҽЬֽ֨ऄંۧѽङӫޏ Topic:F= @O ࢶ䂎 ИҽЬֽৠৌॠޗ܉୬߄ஒҸ՛ ٭ੈؒ =GTM.GU ZTE9 Ltd. COO ࡂЏйտٗࢣض३ם؆ପҒٗ३ЋЏͫ߀ؼ৺йԢО֢ӄੈ୦зЏୂͫ9W[GXK +TO^ И֢ੈ୦ߎୂͫ)/(4 ੈ୦И֢ثͫڶӄପҒфЏ澝ৠৌۧқ߆ԇͫऄ ԇљՃ /6:<5:: фЏ߄वࢋӶࣲઆ澞ऩӹؼѠйИҽЬֽ )55ͫિુӄږؠ澝 фսੈ澝ੈ୦ঈٗҁ澞 Mr. Hao Wang has been working as the COO of ZTE9 and is responsible for content sourcing, product operating and marketing. Before joining ZTE9,he had worked in the China domestic marketing department of HUAWEI, Square Enix and CIBN. He has in-depth know-how of telecommunication, online game, electronic business and IPT V/OT T industries in China. He has a degree in telecommunication engineering of Harbin Engineering University. ࢇОங͵/6 তս۫ऋږرऄંۧфЏࣇՇ Topic:F&/ K#>Y64=F ژԫԡ ЇࢁࡗࠧҒ߄ߐ܉ێஒҸ՛ , ৻नԀࣲзӃИ֢۴ த֝ۼ੧Ԁ੶ۈ =G_TK Vice President of CMGE Vice Director-general of 3F Alliance ڙԬԢүࣿ࣫Ѡ , ৻नԀࣲзӃИ֢۴த֝ۼ੧Ԁ੶ۈ澞ԆҵИ֢۴Фӹͫ О࣊ՕҒͧԘчͨѮ߄ߐ܉ஒҸ՛৻ՠӫыչ )+5澞֨࠴ӹͫ߀ؼ৺йৢۺݦ ܞҸ՛ͫܛѠ१ԈऀځўୂࠄސоٖԚۈࣲ澞ڙԬԢүࣿ߄ܨ২֢Ԣधூם؆ ࢛࣪䫄בչ࣪ٗ३Ԩב؆ѹ澞֨࠵ҵ /: фЏӹͫ߀֨২֢ޯߥގூם؆ Ѡू९৺澞 Wayne Zhang, the vice president of CMGE and vice director-general of 3F Alliance, is also the cofounder and CEO of the Beijing Aikexin Media Technology Co.,Ltd. Before that, he has worked for Motorola and committed himself to the mobile applications and software projects. Wayne Zhang gets his PhD in the in University of Washington, majoring in environmental resources and environmental systems engineering. Before entering the IT industry, he has made lots of researches in Princeton University. 40 ˗ڎڎᬅࠒऑߚ͘˭ޡ $IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU ࢇОங͵୍ؔޏУڽڈ؟Щ ђڶՇ࣫ڽڈ؟Щ Topic:W@Y4/W W 䉑㉄ ୌٞٞރЩзЏ৩ ߀ѠघзՕЩԘސԚֿۈडͫਘ ٶԆҵୌٞٞத֝ͫүեܛѠИ֢҈ځ ԘސԚۈࣲ澝ୌٞٞۈॻކޙࣲ澝И֢҈ٺځБमۈࣲ澝֢எзЏୂ Ԁ੶ۈ ࢋۈड澝И֢҈ۈځࣲͫ࣫ѠୌٞٞރЩзЏ৩Ԁ੶ۈ澞 6GT1[T Mr. Kun Pan is Vice President of Alibaba Digital Entertainment Group currently. Prior to that position, he served as lots of important positions since 2008 as follows: Alibaba Digital Entertainment Group Vice President * General Manager in Alibaba 1688.com * Senior Director of International Business Department * General Manager of Guangdong Province in Alibaba 1688.com * General Manager of Alibaba Japanese E-commerce * General Manager of North China in Alibaba 1688.com * Regional Director of North China in Pepsi Cola ࢇОங͵кۧ 㟬ؚԶЩڔࠥޏ Topic:#%9@X#K ⩉⨷淬 ંԨкॠ߄܉ஒҸ՛ Ԁۈࣲ ⩹⩧淬ͫ࣫ѠࡋંޏԨத֝ 4?9+ 9:< Ԁ੶ۈ澝ԘчંԨкॠ߄܉ஒҸ՛Ԁۈࣲͫ И֢кۧ੧ЏӋы࣒澞ऩӹПҸ՛۫ऋੈ୦֝ͫિુк߆ԇٵՖՃઆӐސ ࠄङ١֫يܢ澝ଳߣڏЊ۫ऋՠҁঈٗҁ澞 ٶҵރऄં੧Џͫ֨ރ ѽߐ܉ङфս澝١֫澝ੈչԇސவ߄ܨԝѿٶङ੧Џͫ* ث:<澝/6:<澝 =[0[TSOTM Shibo Cloud Technology Co., Ltd Deputy General Manager 5:: ߄ࢋूچ९ͫЊٺऄ澝ऄҒ澝5:: ੈґܴव६ؔਧױङҼ澞ࣔӰ֨ۧ ੧ЏੈЊঌӦސவ߄ࣞӱઆͫਈۧۑࡰچࢋלфЏՇيԎͫثٷИ֢к ۧфЏՇيҟӟ୍ם帖ࣣ澞ߊҼࡨкઋ澝ંைऀځ澝ыߑсл澝ѣЏҒێԗঈ ֿ澞߀ՀЊךாЋӯљՃךா֢߄؟Ҽ߶ӕ澝છؙٗҁ澞 Wu Junming, the incumbent vice president of Yongxin Shibo Group and the deputy general manager of Shibo Cloud Technology Co., Ltd in Beijing, is one of the leading roles in China’s cloud gaming industry. In 1998, he entered into the digital television industry for the first time. Since then, he has accumulated more than 10 years’ experience in the products, markets, operations, and business trades of digital media technology; while keeping on doing deep researches in DTV, IPTV, and OTT, Mr. Wu has also maintained stable and good business relationships with operators in broadcasting, telecommunication, and OTT, etc. Also, he is especially insightful in the operational and planning aspects of the gaming industry, holding original views on its developing trends, and having made significant contributions to China’s cloud gaming industry. He has showed long-term concern in varies fields, such as cloud computing, video applications, human-computer interaction, and business information, etc. While owning several patents, he has also been involved in the procedures of draft and assessment of many national standards. 41 ˗ڎڎᬅࠒऑߚ͘˭ޡ $IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU ࢇОங͵ӫॆޏў তսӄ ؠ#ͧڽЩͨ Topic: Innovative Hardware + Ingenious Games = Inexperienced Entertainment Enjoyment ⩉קם ਲٖ填࣐ރॠਁ܉ѡ߄ஒҸ՛ Ԁ੶ۈ =[:OGTWO Ҷவિુ填࣐ંڧङੈࣲՃ填࣐ۧфսગઋЏԇ澝ॆўूՇЏԇͫӀѽӣ 填࣐ંڧИڶ澝ਫߐИڶ澝/6 ગઋИڶ澝填࣐ू९ஓ澝ࢋⴽӣҸ՛澞 Management of Snail Television and the designing & hardware development operation of Snail Gaming products, in charge of Snail Television Center, Arts Center, IP Designing Center, Snails Institute, and its Shenzhen Branch. Suzhou Snail Digital Technology Co. Ltd. Vice President ࢇОங͵':+: Յڈ؟ࣇږۧىЩ Topic:5@XK ?/@ 䑻㾲恁 ࢋⴽޞл৻ॠ܉ 嗋зӃۼ٭੧ؒ >OUTM0OGTMN[O 9NKT`NKT9NO^[TN[ROGT :KINTURUM_)U2ZJ )NGOXSGT)+5 䑼㿄恁ͫࢋл৻ৠђЏৱͫࢋⴽޞл৻ॠ܉嗋зͫй ٶӫॹ ':+: Յ ٵۧىՖͫ۸ଭӟҶࣱআ▲ۧىך߄ܨ؟һцлԈߐ܉ݏݱङҸ՛ͫݐٷӟ؟ ڈऄંىЊЗы۴ܴৄঀىबৈՠङ ':+: Յ۫ىऋͫପ ଋ :< ऄંৄঀҶଠ澝 ਘԈӣՇ澝ऀۯӣߤ澝ݵі澝ۧਈॆўગઋࠄސ澝ՅۧىঌӦ ਈԃঈҹםѩԎߣڏ۴੧Џࢁہࣿޏ澞 ٶך߄ٷл৻ৠݾਃԷͫ߀й ॹۨٶЅӯଇݾਃͫࣤүݐӟ੧Џআ▲؆ ࣿਈ؆Юऄ澝ઔરࢵયߑͫљՃআ▲؍Ԥ؆ࣿߡٵऄ澞 Xiong JiangHui, senior Internet practitioners, chairman of Shenzhen Shixunhulian (ATET) Corporation founded in 2012 to create the ATET Dual-Screen Gaming Platform. As the owner of the world first multi-screen interactive games shared control technology, company has introduced ATET DualScreen strategy that connects family TV and personal handhold devices, and is on the journey to create the “new normal” mobile gaming ecology by take advantage of full TV terminal adaptation, automatic distribution, user analytic, payment, gaming hardware solution and dual-screen game creation planning capability. Mr. Xiong has many years’ experiences of online education. He set up the full line of education product for Malata in 2010, pioneered the industry's first students intelligent learning computer, the first selflecture reading machines, as well as first Android tablet for students. 42 ˗ڎڎᬅࠒऑߚ͘˭ޡ $IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU ࢇОங͵ڢऄڧЇۧ Topic:> ژѬރ ▲ЬனмлԈͧԘчͨॠ܉ ڙѭޢүࣿйٶԆҵ▲ЬனмлԈͧԘчͨॠ߄܉ஒҸ՛ͧএ०Ȕ лԈȕͨ ܛٷѠ )+5ͫҁОҸ՛ӫы澝߂ӬыͫПિુҸ՛ޅѽࣲङٗҁ ߄ஒҸ՛ ֨Ԇҵ лԈФӹͫڙѭޢүࣿ߀ܛѠधםৠৌڈ؟Щୂۈडͫિુध؟ם ۼ٭੧ؒ ڈЩЏԇઁӦ澝ࣲЊੈङٗҁ澞 8UHKXZ@NGTM 1905 Interactive Technology (Beijing) Co,. Ltd CEO In 2011, Robert Zhang join 1905 Interactive Technology (Beijing) Co., Ltd (1905 Interactive Technology for short). As a CEO, founder and first investor, he is responsible for the whole events of the company. 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Manager of Kingsoft Antivirus BU. Established Beike Internet Security, the first Cloud Security Vendor in China in 2008. Joint founder of Cheetah Mobile Inc (NYSE:CMCM) after Beike's acquisition by Kingsoft in 2010. Angel investor and Business consultant of Bilibili in 2011. Formally joined Bilibili as a partner after Cheetah IPO exit in 2014. и◸֡ Ԙч㱌Фֽͧ䗌ͨ )+5 ,OMU?[ Beijing Dream Castle Culture Co., Ltd(Ali) CEO й☨֢үࣿީԘч㱌Фֽކԗ߄ஒҸ՛ङ৻ՠӫыӃ )+5ͫࢎ߄ܨԢם؆ࣲ؆؆ ב؆ѹչࢎԢם؆؆ஓ֢எ 3(' ؆ѹ澞ם؆ࡂЏљեͫйүࣿؼ৺йऄ䥟 ॠિુѣЏўङڐՇչગઋͫեԆҵԘч滏ޏҒێڐՇ߄ஒҸ՛િુ ўיԕЏԇيܢљՃۯࣲؚ澞֨ӫЏФӹ߆ԇй࢛ߎͫ࠴֨ :3:ͫ࣫ї Џ߆ԇͫљՃࢃોঈֿۨԅչࣲдךЗѩज़ாऩ澞㱌ФֽПީੈȔ 䗌ȕ澝Ȕৢش௲ȕ澝Ȕज㡀ȕչȔ۷⩧ȕঈऽդԽӫԈࢨ֨ͫڥଋԾәޞٶୌͫ Ҹ՛ઁࠥۨҕۨͫԅ֪۸ଭд▲ߚத֣аЊԈइ࣌ङӟ࣍Շ੧澝Ԉࢨյଆфս ڐՇЊ୦։澝Ԉࢨߓ݉ڥՠҁй▲ѽङԈࢨфЏ澞 Figo Yu is the Co-founder and CEO of Beijing Dream Castle Culture Co., Ltd. and he holds a Bachelor Degree of Science from Physics Department and an IMBA from School of Economics and Management in Tsinghua University. After graduation, Figo successively worked for PCCW Limited and Advanced Systems Development Co., Ltd., taking charge of designing and developing enterprise software system and software outsourcing and client management respectively. After that he joined GGV Capital, successfully invested and managed many excellent portfolio companies in the fields of TMT, modern business service, consumption, etc. Dream Castle owns several well-known cartoon characters such as Ali the Fox, Luoxiaohei Cat, Pichuaizi Cat and Poo the Elephant. In the past few years, the company has expanded its scale by several times and successfully built an industrial chain integrating the publication of comic books and animation episodes, development and sales of cartoon merchandising products and brand licensing together. ଐ࣏ٻ 㬩ߎ ՠѪы ୁ ࣿټ7OTMYNKTM@NKTMͫ㬩ߎИׂ֢ՠѪы澞Ћࡨй :3:澝ѽӄؠ澝 ऄԇչл৻ৠԛऐঈֿङ澞֨Ԇҵ㬩Фӹͫୁࣿټүࣿ߀Ѡ㞖Ғߎ ՠѪыͫિુдךЗл৻ৠҸ՛ङ澞֨࠴ФӹͫୁࣿټүࣿүեѠ৺ޯԢࡋଳ ѫઋзԇ۱澝/(3 И֢澝ࡂԨࣲջત澝धםлԈЩ߄ஒҸ՛澞ୁࣿټүࣿ߄ܨ 7OTMYNKTM@NKTM םޚז؆ࡺ؆؆ב؆ѹ澞 Sequoia Capital Partner 46 Qingsheng Zheng, Partner of Sequoia Capital China. He focuses on investment in the fields including TMT, media content, e-commerce and internet healthcare. Prior to joining Sequoia Capital, Mr. Zheng was the Partner of Trustbridge Partners where he invested in several internet companies. Before that, Mr. Zheng had been with PwC, IBM, BearingPoint and Shanda Networking. Mr. Zheng holds a bachelor degree of Economics from Fudan University. ழʹeழ˭ޡڳ /FX(FOFSBUJPOe/FX&OUFSUBJONFOU ୟԡ Ԙч懣ͧլͨ )+5 :UT_)NKT Beijing Kuzhi (Changba.com) CEO ஐԢͫ ٶӟࣿͫࡂЏйԘчם؆ઋߑ澞 ͫٶஐԢڐՇמৠ ,:6 ݜফޞڢީͫݲږИ֢߂םङކўݜফݲږ澞 ͫٶஐԢગઋؘ࣫ٷИ֢߂ޝङ॑сৠৌৠॻ ;;3+IUS澞 ͫٶஐԢ֨Ԙूם९ࣿࡂЏեҵڳоࡳू९ஓؼ৺澞 ͫٶஐԢЊࠈݟӫॹдИ֢߂םङࣿࡴҒݜێফݲږȍ懣ݜޓফ澞 ͫٶஐԢر懣ӟ։ো :XOV'J\OYUXͫٷԆनୌٞٞத֝ܛѠৠݜফЏ ԇિુы澞 ͫٶஐԢख़ڐୌٞٞͫڐআиࠩӫЏФ૨澞 ͫ߃ ٶஐԢݐӟ۴ߑ 1 ࠱ўլ澞լ֨खஏ呷ߧ 'VV9ZUXK мמӄԟ ਙࠣۈআ դͫٷକІ߃ґܴ֨Ҳોࠣӹмդ澞 ͫ߃ ٶլ֨Їি▲ ֚ٶЗ߃ङ ॄॳۯऀޞьͺ۬ਙ ॄॳۯऀͫ߃ ٶь澞 Tony Chen, born in 1978, graduated from Department of Computer Science of Peking University. In 1999, he developed Skynet FTP search engine, which was China's largest file search engine at that time. In 2003, he designed and implemented China's first social networking sites UUME.com. In 2004, he entered Microsoft Research Asia after graduated from graduate school at Peking University. In 2006, he and his partner founded KuXun travel search, China's largest life information search engine. In 2009, he sold KuXun to Trip Advisor, and then joined Alibaba Group as a leader of Web search business. In 2011, he left AliBaba, and started his second venture. In May 2012, he launched Changba, a mobile phone software for singing karaoke. After Changba landed on the Apple App Store, it rose up to Top 1 of the total list in five days, and continuously maintained in the Top 5 of the free golden list for three months. In October 2013, the users of Changba reached 100 million after it launched for a year and 4 months. Up to November 2014, the users exceeded 200 million. ⢣۠ Ԣҽߎ嗋зۈࣲͫॠু܉ િુы ?GTM*OGU 3GTGMOTM*OXKIZUX .KGJUL:3:YKIZUX)NOTG 8KTGOYYGTIK ⣓ۿүࣿީԢҽચӴ嗋зۈࣲՃୣ੧ୂ৻٭ПͫЊߥ؟㨟үࣿһգحҸ ՛ୣ੧ୂङЏԇੈЊՇي澞 ⣓ۿүࣿٶ ߄ܨљЇङୣ੧ङ੧ЏЋ澝ߎ١֫љՃٷсޣঈֿङ ЙئͫثйИ֢ङ :3: Њࢃોս੧Џ߄वࢋԼङࡰبЊઆ澞֨ԆҵԢҽ ߎચӴӹͫ⣓ۿүࣿؼ৺йם߿ݦପͧИ֢ͨୣ੧ୂܛٷѠ嗋зۈࣲͫિુ ם߿ݦପИ֢Ԛ :3: ֿङ੧Џԇ澞⣓ۿүࣿй ٶԆҵם߿ݦପͫ֨ٷ ٶਙ ܛߊٶѠИ֢ԚѣЏ壝ୂ৻٭િુыͫિુչם߿ݦحପ И֢ۯؚ۱߄ߎ١֫сޣङாऩۼ੧ٗҁ澞 ٶӬͫ⣓ۿүࣿੴ㩔ԟО ୣ੧ୂ嗋зۈࣲ澞⣓ۿүࣿй ֨ٶ২֢াԆҵࣶבҒ帡আ▲ࡦבூͫं ࠴ڐҿୣ੧؟ङ৺Џࣿ䃝澞 ⣓ۿүࣿй ࡂٶЏй২֢ւѰࡁоם؆؆ஓͫ ڱੂٷ3(' ؆ѹ澞 Mr. Yang Diao is a Managing Director and Co-Head of Investment Banking to lead China Renaissance's investment banking team alongside Jason Lam and drive the strategic direction of China Renaissance's investment banking business. Mr. Diao brings to his role strong insight into China's TMT and consumer industries, built from 15 years of experience in global capital markets and M&A transactions. He was with J.P. Morgan since 2004 and served as Co-Head of China Corporate Finance from 2009 to 2011, responsible for all capital markets transaction execution activities for Chinese clients. Mr. Diao was promoted to Managing Director at the beginning of 2011, and beginning in 2012 led J.P. Morgan's investment banking coverage for TMT clients in China. He started his investment banking career in New York with Credit Suisse First Boston in 1997. Mr. Diao received his MBA degree from Columbia Business School in 2001. 47 ழʹeழ˭ޡڳ /FX(FOFSBUJPOe/FX&OUFSUBJONFOU 㬧ࠬࡇ Ԣҽߎ 嗋зۈࣲ 3OINGKR*[ China Renaissance Managing Director 㬹ࡋࡦүࣿͫ࣫ОԢҽߎՠѪыͫિુॠ܉澝ѽ澝ପ澝ࢎਈ࢛੧Џङ壝澝 ٷՃӄୂࣲঈٗҁ澞 ֨Ԣҽߊ 㬹үࣿՀЊ۪િુдךЗ :3: ੧Џङ୍ड़⦃澝ݶӃٷாऩͫԕܬ ͓ڶڐৠȍंկޢӫঈ੧ङ ( ͓IUSȍंٚыৠৌ੧ङ ) ͓91 ऄȍݶૠնআ▲ङਁߓ ͓ޣ૱ৠȍ*)3 ঈ੧ङД ͓מਠପȍं㉪ڴߎ੧ङ ) ͓ज⫏ȍं )XUYYROTQ<KTZ[XKY ੧ङ ) ͓Ѯ॔Ҹ՛ȍंԢத֝ЊۨОׂһգ੧ङ ' ͓רৠȍंԽߎЊࢵһգ੧ङ ( ͓ڢڢৠȍं *)3澝Ԣखঈ੧ङ ) ֨ԆҵԢҽߎФӹͫ㬹үࣿѠ৻த֝ۈडͫિુ৻த֝ӃݶٷՃঌऋ ঈЏԇ澞ՀЊչિુд▲ӧ৻த୍֝ङչ୍ুாऩͫԕ৻ܬத֝ ݶ/(36) Џԇঈ澞 㬹үࣿФӹ߀Ѡ৻தۨўڐՇୂࣲͫѣӦୂԀۈࣲչ৻Ӎ৩ўҸ՛ۈ ࣲঈ৺澞ޗ֨߄ٷিқֿӫЏङԷ澞㬹үࣿ֨ /: Џ߄ԝٶރङђЏͫ ߄Йئङࣲ澞 㬹үࣿީࢎԢם؆ٗ؆Յ؆ͫבИםކ؆ 3('澞 Michael Du is partner of China Renaissance. He is responsible for business development, transaction execution and internal management of TMT group. After he joined China Renaissance, Mr. Du has participated in a series of important private placement and M&A deals in TMT industry, including: ͓ Kaixin001 - series B financing by Qiming Ventures ͓ 51.com – series C financing by Giant Interactive ͓ SKT – strategic investment to Magicgrid ͓ BitAuto – 2 rounds financing by DCM etc. ͓ CVT - series C financing by CRCI ͓ PICA – series C financing by Crosslink Ventures ͓ Transn – series A financing by CID and Chengwei ͓ Qihoo – series B financing by Highland and Redpoint ͓ Dangdang – series C financing by DCM and Walden Prior to joining China Renaissance, Mr. Du was the investment director of Lenovo Group and was responsible for M&A & strategic investment of Lenovo Group. He had been involved in a series of important investment and M&A transactions including the acquisition of IBM PC business. Before his investment career, Mr. Du ever served as the manager of software development and Vice GM of Corporate Planning of Legend Advanced Systems, and GM of Legend-CA software Co., Ltd. Mr. Du also has a start-up experience in MVAS area. Mr. Du has more than 10 years operating experience in IT industry. Mr. Du holds a MBA from CUHK and a double bachelor degree from Tsinghua University. 劏ރ Ԣ崋Ҭਁژѡ߄ஒҸ՛ ),5 劏בޢԆनԢ崋Ҭژӹͫ߀үե֨҄ਈͫܞৢۺݦչ 6XOIK9SGXZ ܛѠд ٶ ङࣲીП澞劏בй ߃ ٶԆҵԢ崋Ҭ࣫ͫژѠԢ崋ҬژѮ߄ஒҸ ՛ԀۈӃ ),5ͫિુҸ՛۫ऋઁӦͫીԇչЏԇՇي澞 (XKTJG.[ .[G_O(XUZNKXY)U2ZJ ),5 Prior to joining Huayi Brothers, Ms. Hu had served as investment financial officer of Canon, Motorola and Price Smart over the course of 10 years. In September 2005, Ms. Hu joined Huayi Brothers as Vice President and CFO. She is responsible for strategic planning, finance and business development. 48 ழʹeழ˭ޡڳ /FX(FOFSBUJPOe/FX&OUFSUBJONFOU Џँ শИ֢ ՠѪы Аऱй ٶԆҵশИ֢ͫિુл৻ৠͫޗিչࢃોֿङ澞ثй۱ݎઇ չङѣЏͫѕѫـՕਈङ֨۫ऋࣲͫչы۵ސவٮ҈ݕԉ澞ԆҵশИ֢Фӹͫ Аऱ߀֨ /*-)GVOZGR ܛѠࣲङٗҁͫિુ :3: չࢃોֿङ澞ѕ ଐ߀չ߅Մ▲ҁ▲؟л৻ৠֿङӫЏҸ՛ͫܛѠ嗋зչ )+5澞֨ੂ ڱ3(' ؆ѹФӹͫѕ߀֨धםৠৌٗҁͫީधםৠৌ߂ޝङմٗФ▲澞 'RK^)UTM АऱࣿйИ֢ͫ߄ܨԘם؆ࡺ؆؆בչИ֢ࠬஎٗ؆ஓͧ)+/(9ͨ3(' ؆ѹ澞 Matrix Partners China Џѿͫޞѕ֔ࠪ䀽ͫͫڧݡஃયͧػҿީԷঝа书ͨչࣨऄۧ澞 Partner Alex Cong joined Matrix Partners China in 2010, and he is responsible for identifying, screening and evaluating investment opportunities, particularly in the Internet, wireless, and consumer products and services sectors. He also helps companies in their strategy, management and talent sourcing efforts. Before joining Matrix, Alex ran an Internet start-up company as CEO and as a board member. Previously, he worked for IDG Capital as an Investment Manager. Alex was one of the earliest employees of Shanghai Shanda Network Co. Ltd. (NASDAQ: SNDA). Alex was born in China and holds a bachelors degree in Economics at Hubei University and an MBA degree from CEIBS (China Europe International Business School). Alex spends his free time reading (especially history-related) books, swimming and playing computer games. ୟ㨋吤 ઇݏॠ܉ )+5 .GU`NO)NKT )N[QUTM:KINTURUMOKY )+5 ஐ㨝吤ͫઇݏॠ) ܉+5ͫિુҸ՛ङݶҵ澝ऩ߶ؘ࣫չՇي澞ѕٶ رл৻ৠҸ ՛ӫЏ澝ੈչࣲ帖ࣣোҸ՛澞ثл৻ৠչЏՇيङࢽ࣊ږѕЇд▲ ߚକӫЏФ૨ͫ؟ ֨ٷӫЏѣЏИࢋࢋӶЈдਘٜङԭઓ澞֨ѕۨؼ㦾ࣀङ ӫЏԷ३Иͫ߂ОऽդङѣЏރ Ԥ ͧ]]]PU_UIUSͫ ԯ Ԥ о ତ ङ ӹ ૯ͫ]]]'SG`UTITͨ澝/: ]]]OZIUS澝 ࣊Ԫ ]]]^IGXIUSIT澝 धЍݶ]]]YYYIIT չઠઈৠ]]]_KK_GTUXM澞 ֨ஐ㨝吤ङׁڶۑਃФЈͫЇଚৠॻ֮ۨО՟ֿИүङЏٵՖ澞Йئङ ࣲ澝তӕङЗыӮލԃչ▲କКङۨԅӫЏୃએȔஐ㨝吤ȕІЗۨОл৻ৠ ЏउՃڐՇৱ֥ୌրщङդͫՉӱҿѕЏՃ੧Џੳङ୍س澞݇०ͫஐ㨝吤 رѫҶ૯ڶҵԘчઇޯ࣊ݏॠ߄܉ஒҸ՛ङӫٗڏҁͫऀرٷਘٜङحਈԃ澝 ЋЏљՃࡤٺङ੧Џՠҁ࢛٫Ҹ՛էۨԅ澞 Mr. Haozhi Chen is our co-founder and has served as our chairman of the board of directors and chief executive officer since our inception. Mr. Chen has over a decade of experience in the operations and management of internet start-up companies. Mr. Chen co-founded Joyo.com, an e-commerce website which was sold to Amazon and became Amazon.cn and served as its general manager from November 1998 to March 1999; co-founded it168.com, a retail information and consumer review website specializing in computers and digital electronics and served as its general manager from March 1999 to June 1999; co-founded XCar.com, a retail information and consumer review website specializing in motor vehicles and served as its vice general manager from August 2002 to August 2006; co-founded Yeeyan.org, a website that translates English language articles into Chinese, and served as its general manager from September 2006 to May 2008; and co-founded SSSC.cn, an online marketplace for antiques and collectibles and served as its general manager from June 2008 to October 2009. 49 ழʹeழ˭ޡڳ /FX(FOFSBUJPOe/FX&OUFSUBJONFOU ㏎ރன лԈத֝ ৻ՠӫы੶ۈ 3OTM^OGTM2OGU The Founder and President of Linekong International Group И֢ৠৌۧ੧Џࢋੈ୦Ћ߄ܨͫ؟ର ٶл৻ৠՃৠৌۧ੧ЏђЏ澞 ֨И֢ۧфЏޞۧঀۯؚїڐӫдৠȔ֪ݐȕࠥڔүͫۨԅرў੧Џङ িЈऀځڔࠥٺݐӱۧ੧Џ澞 ͫ߃ ٶЊ )+5 ّࣦ▲ӫԄлԈ澞 ٶਙяܛѠҸ՛嗋зͫ ߃ ٶѠлԈ੶ۈ澞 ͫٶ哛ੂ֢ޏ؟ӟ࣍ۈ০ՇङȔИ֢ۧфЏԝޏם୩ы࣒ȕ०՚ͺ ͫٶ哛ੂИ֢ۧфЏٶѫȔИ֢ۧфЏԝڧםրԃы࣒ȕ०՚ͺ ͫٶ哛ੂИ֢ۧ੧ЏٶѫȔИ֢Ԉࢨۧ੧Џȍȍ ޏچٶ୩ы࣒ȕ०՚澞 ӫԄлԈФӹͫ߀ѠٌўۧੈИڶԀۈࣲͫિુҶ֢ଳ୦։Џԇ澝 Ԛֿ١֫ٺݐՃՠҁ澝ۧੈঈٗҁ澞 She is a senior marketing expert in Chinese Online Game Industry and has 16 years working experience on internet and online game industry. She created “Ground Promotion” mode in Chinese client game times, applied the offline promotion mode from software industry to game industry successfully. She and Feng Wang founded Linekong in Mar. 2007. From 2007 until now she has been serving as the company director, since Jan. 2011 she served as the president of Linekong. She was awarded the title of “The Top Ten New Prominent Figure of Chinese Game Industry” by the General Administration of Press and Publication in 2011; She was awarded the title of “The Top Ten Excellent Figure of Chinese Game Industry” in the Chinese Game Industry’s annual conference in 2012; She was awarded the title of “Chinese Cartoon Game Industry – 2013 annual new prominent figure” in the Chinese Game Industry’s annual conference in 2013. She served as the deputy general manager of the game operation center in Kingsoft before establishing Linekong where she was taking charge of channel marketing, district market promotion & cooperation, game operation etc. 㬜ஞ ۨୃ௺䄰ৠৌ )+5 2UTMLKO2O Chengdu Long Mobile Co., Ltd CEO 㬮௺үࣿީ௺䄰ৠৌङӫыչۼ٭੧ؒ澞ҁО եङࣿޏїӫЏৱͫ㬮௺ ࡂٶЏйٕ֚ם؆ࡺ؆ஓͫ߀үե߆ԇй澝ࢵޤޢ֨ٷͫڶପѠ ৺ޗিзЏୂۈࣲ澞եй ߃ ٶӫॹдޏ୩۴Շ੧Ҹ՛ ௺䄰ৠৌ澞 ௺䄰ৠৌݐ㉪ȔՑҟऱ࠳ࣨױङۧȕͫ࣫߄ܨմٗ դͫүեїࣲՇ੧д澦۫ ֪ઊ澧澝澦ਘंФ۫澧չ澦ৼࣇ澧ঈսૅչ߄١֫ڧրԃङۧͫଊବ廅૯О ֢ӄ▲িࣞॹۧՇ੧澞 Longfei Li is the founder and CEO of Long Mobile. Graduated from theEconomy School of Sichuan University in 2009, Mr. Li worked in Tencentand tapas mobile and served as the general manager of mobile divisionof ELEX successively. Then as one of the new generation of entrepreneurs, who was born after 1985, long-fei li founded the cutting-edge mobile game publisher - Long Mobile. With the principle of "making really fun game", Long Mobile now has 130 employees and has issued games with high-quality and big influence such as the Battle Alert, Fight of Freedom and Implosion . Long Mobile has quickly become a first class independent game publishers in China. 50 ழʹeழ˭ޡڳ /FX(FOFSBUJPOe/FX&OUFSUBJONFOU ⯷ݞ ԘчЄٳыࣿ )+5 0OGSOT?GTM Beijing Sevenages CEO ߜⰧީבݽЄٳыࣿЩӽङӫыչۼ٭੧ؒ澞 ֨ ٶӫԄЄٳыࣿФӹͫߜⰧ߀בݽѠ৺йୣத֝БчୂۈչԢӫߎ澞 ֨࠴ߊͫߜⰧثݽ২֢澝ࠬࡳ澝ߎޙঈ֢֪؟ԚЩӽ١֫ङԷஶՃՇ࣫ي ࣙ੧дࢋҵू९ͫ৲ݽ୩֪بӱдЩӽфЏ֨И֢םஏङٚםՇࢪيԃͫ й ٶӬॹڏдЄٳыࣿކԗфЏͧԘчͨ߄ஒҸ՛ͫЋࡨйސӁ Щӽङ࣍ߓږՃߎ֦ԗӲҁͫٷवԃ۸ଭ澞ଉяО࠲ͫߜⰧבݽ٫Є֝ٳͫ ٝۨԅږӲҁд澦7 םଳ澧澦▲࠵खמ澧澦۩ͫ׃ա峝ڴ澧ঈЩӽҁսͫٷ Ոڱдߢ҄ङॕ۰ۨ働ЊՍ䫻澞 ͫ߃ ٶЄٳыࣿ؛٢ੂڱԢыކԗфЏ ׂչԢӫߎङ ' Ѕыࡇ٠壝澞ߜⰧ߄ܨݽԘчם؆ކ؆؆ב؆ѹ澞 Jiamin Yang is the founder and CEO of Sevenages Production. Prior to founding Sevenages in 2012, Ms. Yang has worked for Softbank Group in Tokyo and China Growth Capital in Beijing. Over that period, Ms. Yang has thoroughly researched the musical industry in America, Europe, Japan, Korean, etc, and discovered a huge potential market for musicals in China. Established Sevenages in early 2012, Ms. Yang and her team have been focused on introducing the best western musicals to Chinese audience. For the past three years, she produced Chinese version of the awards-winning musicals as Avenue Q, How to Succeed in Business without Really Trying and Man of La Mancha, all of which have been very successful in China. Sevenages received A-round investment from China Growth Capital and China Media Capital. Ms. Yang holds a B.S. from Peking University. ڟژ Їࢁ墎塧 ,3 嗋з @NGTM7OGTM Shanghai Qingting FM Chairman ѕީИ֢߂םைٵՖ墎塧 ,3 ӫыӃ嗋зͫИ֢আ▲їл৻ৠӫЏ؟չ ы澞Иࠬ +3('ͫআ▲їۯৠॻЇࢁࢽিӫыӃۈࣲͫեۨОআЬֽ ١৻ՠӫыͫٮԉЬֽ幎২Ї١ԩИ֢ԡۧא㿄ٌ澞 ߃ ٶӫԄ墎塧 ,3ͫڐկை१Ԉл৻ৠޞїͫѕӫॹङ؟Ҹ՛ୃהױۏ йл৻ৠङՍ澞ѕપͫ▲ࠩӫୃޏՑީЗͫڐЗ੧Џђߛୃӫޏ澞 He is the co-founder and chairman of China largest audio platform Qingting FM . He is the first generation internet entrepreneurs and investors. 2012 class EMBA of CEIBS. Mr. Zhang is also the founder and general manager of Shanghai hotline, he became the co-founder of Ninth City later and helped the firm listed in U.S and get the leading position in China gaming industry. He established Qingting FM in Sept.2011. The firm initiated mobile audio generation since then. Mr Zhang believes in constant innovation in this industry and every company he involved in foundation captured great market opportunities and thrived. 51 ழʹeழ˭ޡڳ /FX(FOFSBUJPOe/FX&OUFSUBJONFOU ⩉ш Їࢁ߂Ѝކԗ )+5 'ROIK=[ Shanghai Zuibooks CEO Їࢁ߂ЍކԗՇ߄يஒҸ՛࣫Ѡङۼ੧੶ۈչ /6 ঌӦୂۈड澞ؼٶ ֨ޝЊ慟 㦞ޢүࣿһգӫॹ澦َ澧ٗҁͫଋ३Иિુд澦َ澧ߒںङঌӦગઋٗҁ澞 ٶՀЊ֢ӄறަކ؆ޖ参⣚࣒澦߂شપ澧ߒںङӫ⣚ͫܛٷѠߒںङۼ੧Пͫफ ਙ ߀ߊͫٶӫЈ Ѕӆङԥ߃୦ڣ澞 ٶ澝 ܛ߀ٶѠȔކ ؆ФޏȕҶ֢ޏыଣםܣङۈঌӦͫՇ㠀չׁ⡭дЉޏصыҁৱ澞 ֨Зыӫҁސவͫ ͫڐٶљȔ࣊䮠Вȕङঃդ֨澦߂شપ澧ߒںЇՇ੮िকͫ ӟ࣍ଋকشપ澦㔷࣊ЮொЊҝவਟѫ澧澦橥宾 ș ௺橥בङԞٶ宾澧澞ՐͫיЭ ߄ࢨइߎҁս澦றަग㕠ѫ澧ͫՃऄڧӽҁս澦۩ћѫլ澧澞 ٶՀЊঌӦ澦ޞشї澧ऄڧӧͫٷѠ߂Ѝ /6 ঌӦୂۈडਙя澞 Alice. Wu is director of IP planning and CEO of ZUI. Earlier in 2004, she co-founded "Island" studio with Mr. Guo Jingming. During that period, Alice was in charge of the "island" magazine planning and design. In 2008 she participated in the newly founded monthly magazine "ZUI Novel", which has become the No.1 youth literature publication in China and once reached sales record of 800,000 in one single month. Alice worked as executive editor of the magazine till 2014, meanwhile she also served as the "THE NEXT" National Contest of the new planner in 2010 and 2013, during the competition, she explored and developed numerous new authors. Alice’s personal publication include the following works: in 2007, she started to publish short novels in "ZUI Novel" as debut. Since then she also published long novels as "Love exercises & Masquerade" and "Forever Knight". In addition, she also contributes to the comic script works "Don't worry in May", and film work "Take me out". In 2013 Alice started to participate the planning of "The tiny time" movie series, and worked as Zui IP Planning Director since then. մ杙䃡 Ԙч֚߃ͨࡈ⽘߄ͧॱޤ )+5 @NU[0OTMWO U17.com CEO ߄⽘ࡈԈࢨӫыͫৠ०⽘ࡈ⩧澞ђзл৻ৠЏԇ ٶљЇ澞 ߀ؼ৺йЇࢁ䂠ސৠৌ澞Оक़ٖמЈॠ߄܉ஒҸ՛ӫыФ▲澞ٷүեѠ৺Ԙч ՠޞї澝:53IUS ைଳۼ੧ПͫԘч؏২ॱޞৠॻୂۈड澞 ॹڏٶЗыৠॻȔ߄⽘ࡈȕͫ ֝ڶ߾ٶݕٶ ͫۨڏӟл৻ৠԽ ӫԈࢨЏԇࣲખѽ澝ٷԣҁӫॹࠦИކৠͫ Иߊ֝ੂधםத֝ͫ ࣤ֝ڐӫ߄⽘ࡈٷિુҶவੈٗҁͫ࠳ܛڔѠҸ՛ )+5 ਙя澞 Founder of u17.com. Well known as 17jun. Over 10 years internet experience. Founder of Fuzhou Tianxia Technology, used to work in Bejing Jinghe Generation, Shanghai Haofang Network. Former executive editor of TOM.com and department director of Beijing Perfect World Network Technology Co.,Ltd. Established website u17.com in 2006 and organized management team in 2007. Proposed the theory of internet original animation business and co-founded zongheng.com. Led the team since entrepreneurial stage and received investment from Shanda Group in mid 2009. Managed integral operation work as CEO. 52 ழʹeழ˭ޡڳ /FX(FOFSBUJPOe/FX&OUFSUBJONFOU 愍䑏 ࢋⴽࡪ݈ў ӫы ?[*KTM Shenzhen Togic Software Founder 愍䑐й ⴽࢋ֨߃ ٶӫॹࡪ݈ўܛٷѠۼ٭੧ؒ澞ࡪ݈ўЋࡨйл৻ ৠڈ؟ЩфսͫޖЈࡪ݈ંைЇি߃ރҎۨОԞЅऀۯङऄંঀऀځўͫ գ৻݈ࡪޞՠݐӟ =+(5> ਈߑढͫфս▲Ї١ͫ୦ଊବӏ੧Џӹм澞 ऩӹࡪ݈ٝ؏ۨރԞЅ২ङ ( 壝澞 ֨࠴Фӹͫ ͫٶ愍䑐չ௮Ӫ澝௩Ӌ֨Ԙч৻ՠӫॹପԪৠৌͫܛٷѠͫؒߐ܉٭ થҸ՛եੴݶ澞 ߃ ٶ愍䑐֨ࢋⴽӫॹࢵ 2OT[^ͫ З߃եࢵ 2OT[^ ֨২֢হގଇұۨԅ Ї١澞 Deng Yu established Togic Software in Shenzhen in Aug 2010 and worked as CEO since then. Togic Software focuses on internet family entertainment products. TogicPlayer became a 10million users TV terminal application within few months after launched. At the same time, Togic launched WEBO intelligent set-up box and its sales ranked top 5 immediately after being released into market.. The firm received tens of millions USD B-series investment. Before Togic’s foundation, Deng Yu established Tongcard with Mai Gang and Lu Jun in 2005. Deng Yu worked as CTO. Tongcard was acquired by Tencent later. Deng Yu established Bluepoint Linux in Shenzhen in Sept 1999. The firm successfully listed on NASDAQ after 6 months. 㬃㩊 ॔מЩਁѡ߄ஒҸ՛ 嗋з @N[?K 㬕㩜ͫ॔מлԈ )+5 ԘчٗЏם؆ઋߑՃҿऀځ؆ͫב㿄؆ஓ +3(' ٗ ࣲ䫄߄ܨͫבԝରٶл৻ৠੈࣲ澞 ٶӫԄԘч॔מлԈॠ߄܉ஒ Ҹ՛ͫ੧ৠۧङڐՇЊੈͫ࣫Ѡ॔מлԈ )+5澞 ݐڂٶӟङ '86࠶⛋澦⟁Ӻ澧ͫ▲வЍͫԯੂۨםߢڱԅܴͫٷґܴਧױङۨ働澞㬕㩜ү ࣿٷӫ؟ךڏл৻ৠѣЏ֮ͫੂڱٚۨםԅ澞 Zeus Interactive Chairman Zhu Ye, CEO of Zeus Interactive. Bachelor degree of Beijing University of Technology, majoring in Computer Science Applications. EMBA of CKGSB. Zhu has over 10 years internet operation and management experience. In 2010, he established Beijing Zeus Interactive Co.ltd., which focused on Web game R&D and operation. Zhu is CEO of the firm now. At the end of 2010, the firm launched ARPG Martial-Arts web game Ao Jian which gained great success and kept good record. Zhu Ye also invested and co-founded many successful internet companies. 53 ழʹeழ˭ޡڳ /FX(FOFSBUJPOe/FX&OUFSUBJONFOU ਇ攄 ԘчЅՠؖמ )+5 ,GT0[T Beijing Uni-Media CEO ࡂЏեҵ /(3 Ҹ՛ٗҁͫեऊ؆ࡣ֢ғય 3('澞 ޞڢ֨ͫٶङ֦ৠ )+5 ࣦڳङબЈԆҵ֦ৠͫӫԄ֦ٺճ୦։ୂͫ Ѡ୦։ୂԀۈࣲ澞 ͫڂٶசवޏѽѮٵݮՖՇޏͫࣅۨيѽٺճѮݮਟՖࣀͫם۽৲ޯ ଲШѩૅङԽӫӄؠ澞 ਸ攄ЊҿںգଳՠङױՄ߭㓘ަ澝Ւ⡮ޤشޣঈыݽ୩֪Շ࣫д▲Շߑيͫй ީލॹߑڢӫॹдЅՠؖמ澞Ҹ՛ۨॹեପଋљ澦ЅЅ࡚ӱ澧Ої੮ङѩज़ਘӲ ӽۨОЏӄү敘ͫ▲ٷРۨОૹٶы߂ԾङӫЏৱҸ՛Ф▲澞 Fan Jun, CEO of UniMedia(Wan He Tian Yi), a well-known new media entertainment company. Joined IBM after graduation and received MBA degree in France later. Received the invitation from Tudou CEO Wang Wei and joined the firm in 2006. Fan established Advertisement Sales Department and worked as Deputy General Manager. At the end of 2011, new media broadcast platforms are expanding and becoming mature, but original content with high quality is of poor supply. Fan and his friends Bailey as well as Jiaoshou found it to be a great opportunity to start their own business, so they established Unimedia. The firm became industry leader quickly by many self-produced dramas such as Surprises Series, it is now one of the most popular start-ups for young generations to join in. 㿓Шٴ Їࢁ䙕ߑॠ܉ 嗋з 8UHOT9NKT 9VGXQR_1K_'TOSGZOUT9Z[JOU )NGOXSGT 㿥Щ࣫ͫٵѠߝٖ䙕ߑॠ܉Ғ߄ߐ܉ێஒҸ՛ۈࣲ澞Ҷ֢ੋդԽӫԈइࢦح澝Ӳ ࣌ыͫކਫउޏ୩ )+5ͫ੧ЏӋыͫҶ֢ԝםԈइӫҁы۵澞 㿥 Щ ٵй ٶ૯ ۧ Ԉ ࢨ ੧ Џͫ ߀ Հ Њ澦 ਗ਼ ܧы ࣿ澧 ঈ ۧ ୂ ךӲ ҁͫ ӫ Ԅ ֢ ӄ আ ▲ ߎ ऄ ܉ ॼ ય ࣒澦 ۧ מ۵澧 Њ আ ▲ ؟Ћ Џ ऄ ܉ ॼ ৠ ৌ ऄ ં )NGTTKRA-C澞 ܛڐٶѠИ֢ୂক * ࠶⛋Ԉइ澦䰶߃ޢޞ澧ङࢦحۈ澝 ۈӲ࣌澝ۈӽ澞 㿥Щثࢦحٵйކԗӫ۞фЏӀ߄ךֿङЙئԷЊࢋӶࣲઆͫީӀוੈࣲ澝 ਫߐӫҁ澝)- ॆўߐ܉澝١֫ੈ୦ঈѩज़ङՠֺы۵ͫثйИ֢ङԈࢨۧ фЏՇيҟӟдਧױङ帖ࣣ澞 ٺ؟֢ڱੂͫ߃ ٶऄچٶ قۈȔ֢ф Ԉइԝםӫҁы۵㜦ܴȕͫۨО䂑㿄म֊▲▲ѹੂы۵澞 ٶӬͫѕଐੴ છО چٶԝކםԗ䂑Ф▲澞ͫߍٶѕՁљ֨Ԉࢨउߟӟङ੮࣫哛खȔИ֢ Ԉࢨޏ୩ࠣȕԝޏם୩ы࣒չȔ מЈԈࢨкࠣȍȍچٶфЏ唳ਸ਼ȕ澞 ٶӬͫੂڱȔИ֢Ԉइ؆ѫ澝ٺऄ҄߂چٶ قۈԈइࢦحȕͺգͫ߃ ٶ 哛ੂ֢ٺ؟ऄقۈՇङȔ ѩज़Ԉइӫҁы۵ ߂҄ȕ澞 ͫ߃ ٶ㿥 Щٵ哛ੂИ֢Ԉࢨԝםդ࣌ФԈࢨы࣒ͫঈঈ澞 Robin Shen, the CEO of Sparkly Key, a famous animation director and producer, is the top 10 animation talents in China. Robin began his career with producing the legendary game Virtual Life in 1996. He started the first e-sport magazine Game Talent and the first professional e-sport TV channel Channel[G]. Robin began working as the director, producer and writer for The Legend of Qin in 2004. Robin’s abundant experience and deep understanding in entertainment industry, make him a combine professional in company operation, animation making, CG technique and marketing. Robin was honored as the Top 10 Original Animation Talents in 2009. He’s also named one of the Best 10 Zhejiang Businessmen in 2010. Along with the popularity of The Legend of Qin in China, he has been being offered with Annual Animation Industry Talent, Top 10 Most Creative People. In 2013, he was honored The Best Animation Director and Excellent Animation Elite by State Administration of Radio Film and Television. 55 ۧѰࣲЊކԗӣѫޙ३ :.+685-8'35,:.+-'3++:./)9'4*);2:;8+,58;3 ߊޙ ߃ ޙ *GZK '[M[YZYZ ޞ:OSK ֪ࢵЇࢁࡽБⰧୌםେךك ڃԅਈԶ <KT[K ,[TIZOUT 8UUS XJ ,RUUX1KXX_ .UZKR 6[JUTM 9NGTMNGO գגѮઠޗ 9OS[RZGTKU[Y:XGTYRGZOUT 4U ࡴԈࡶ३չՇઈПொ 'IZO\OZ_6XUIKYYGTJ:UVOIYULZNK2KIZ[XKY Շઈыչ 6GTKR ثઢⰧآ 9VKGQKXYGTJ6GTKROYZY Ҷ३Пܴы 愬ͫࢁڴһற֝ИסৠৌંڧИڶৠৌॠ܉зЏୂୂ 3UJKXGZUX 3X9NGU*KNGOSOTOYZKXUL4KZ]UXQYIOKTIKGTJZKINTURUM_JKVGXZSKTZUL)))?2 ߛآӱ'ZZKTJKK9OMT/T ਚଃ 'JJXKYY һற֝ИסৠৌંڧИڶҴুԀаઓ澝ٯԇԀПѠͫИ֢றٶ ৠ੶ۈ慐էؐ 3X.GU>OGTMNUTMJKV[Z_YKIXKZGX_ULZNKVGXZ_*KV[Z_ JOXKIZUX5L4KZ]UXQYIOKTIKGTJZKINTURUM_JKVGXZSKTZ UL)))?26XKYOJKTZUL)NOTG?U[ZN/TZKXTGZOUTGR И֢ކԗЩ੧ЏԣѫࡣыӃٯԇԀѫӨԢ 3X2O[0OTN[G2KMGRVKXYUTGTJK^KI[ZO\K\OIKVXKYOJKTZ UL)NOTGI[RZ[XKGTJKTZKXZGOTSKTZOTJ[YZX_GYYUIOGZOUT Շ٢আ ࠩ澦И֢ۧࡹچછઋܕճ澧 /YY[K9O^ZN)NOTG-XKKT-GSK+\GR[GZOUTGTJ9ZGZOYZOI 8KVUXZ һற֝ИסৠৌંڧИڶৠৌॠ܉зЏୂୂ愬ࢁڴ 3X9NGU*KNGOSOTOYZKXUL4KZ]UXQYIOKTIKGTJ ZKINTURUM_JKVGXZSKTZUL)))?2 १Ԉл৻ৠޞїङۧࣿфЊކԗত॔ -GSK6XUJ[IZOUTGTJ)[RZ[XGR9VOXOZULZNK3UHORK /TZKXTKZ+XG Ԙчם؆ކԗфЏू९ஓԀஓͫԘчם؆ਫߐ؆ஓԀஓ է⥭ 3X>OGTM?UTM'YYUIOGZK*KGTUL/TYZOZ[ZKLUX)[RZ[XGR /TJ[YZXOKY'YYUIOGZK*KGTUL9INUURUL'XZY6KQOTM ;TO\KXYOZ_ ऀۧۃڐՇфս *K\KRUV6XUJ[IZY]OZN-GSK:NOTQOTM И֢றٶصৠৌڏગѮ৻ݮनٯԇԀॢаّؑޢ 3X3OTM@UTMLKTM*KV[Z_9KIXKZGX_-KTKXGRͫ *OYYKSOTGZOUTULZNK)NOTG?U[ZN2KGM[KUL-XKKT 4KZ]UXQ)UTYZX[IZOUT ࣨ؟лԈ॑ԚײѾ؟ࣨثؘ࣫ङ࠳வڧր .U]6RG_KXY/TZKXGIZ]OZNZNK)USS[TOZ_ZU'INOK\KG 6UYOZO\K/SVGIZUTZNK6RG_KXY ך啺ۧ࣊ױৱԣѫӫыӃۈѫ澝*UUS Ҹѫۈѫ澝۩ ࣊ך啺ۧٵՖ )+5 Ӗщщ 3X2OTM2OGTMROGTM:NKLU[TJKXGTJVXKYOJKTZUL*UUS -GSK2U\KXY'YYUYOGZOUTVXKYOJKTZUL*UUS'YYUIOGZOUT ZNK)+5UL/2U\K3[RZOJUUS-GSOTM6RGZLUXS ѴசवфЏՇۧͫيҸѫײرѾՇם⻑ي =OZNZNK*K\KRUVSKTZULZNK/TJ[YZX_ZNK-GSK=ORRHK .U]ZU*K\KRUVGTJ-XU] ৠৌۧҸѫ৻नࣲзҸѫ澝Ԙ䗐Ҹѫѫ ☨峭Ԙ䗐ৠৌॠ߄܉ஒҸ՛ӫыͫ)+5 䩡噺 3X0OGU=KOZNK6XKYOJKTZUL(KORGTM-GSKY'YYUIOGZOUT 8KT)NKTM(KO]URLTKZ]UXQYIOKTIKGTJZKINTURUM_2ZJ LU[TJKX)+5 ҸѫߌߛङՇيԎ :NK,[ZX[K*K\KRUVSKTZUL-GSKY'YYUIOGZOUT ৠৌۧҸѫ৻नࣲзҸѫ澝Ѩ॔ФֿҸѫѫࡣܞԃ 3X,G2G2OZNK6XKYOJKTZUL@NUTM9NKT@NO?[-GSKY 'YYUIOGZOUT ۧҸѫײѾحږறٶصҡۧډ .U]*U-GSKY'YYUIOGZOUTY2KGJZNK:KKTGMKXYZU6RG_ -GSKY.KGRZNOR_ ৠৌۧҸѫ৻नࣲзͫ9UTM ࠱ৱҸѫѫӶ 3X1K-[:NK*OXKIZUXUL-GSKY'YYUIOGZOUT2KGM[KZNK 6XKYOJKTZUL9UTM-K@NK-GSKY'YYUIOGZOUT ۴ޞїͫۧҸѫײرѾՈޏڱङՇي /TZNK+XGUL3UHORK6NUTK-GSKY-GSKY=ORRHK.U]ZU 'INOK\K4K]*K\KRUVSKTZ ৠৌۧҸѫ৻नࣲзͫ䚐॔㼷Ҹѫѫ )-- И֢Ҹѫ✑ Щୂࣲзୌ 3X-GURO:NK*OXKIZUXUL-GSKY'YYUIOGZOUT2KGM[K ZNK6XKYOJKTZUL0OG2GT9NKT*OGT-GSKY'YYUIOGZOUTZNK *OXKIZUXUL)-- ޙ३؍9).+*;2+ ۧҸѫՇيЊҸѫ৻न ZNK*K\KRUVSKTZUL-GSKY'YYUIOGZOUTGTJOZY XKRGZOUTYNOV]OZN-GSKY'YYUIOGZOUT2KGM[K 3/99 ٹЍەҸѫӫыӃѫ澝ޤ㱌ކԗѮӫы 朼ڶ 3X(G>OT3OYY.[GT9NO7OTM?[GT-GSKY'YYUIOGZOUT ,U[TJKXGTJ6XKYOJKTZ9ZGX*XKGS)[RZ[XK3KJOG ,U[TJKX ۧҸѫ؟ࣨثङڧրԃչ՚Փԃ -'3+-;/2*:5:.+62'?+89/4,2;+4)+'4*'66+'2 ৠৌۧҸѫ৻नࣲзͫઉ۫ৠҸѫѫ௺欐 3X2UTMN[T:NK*OXKIZUXUL-GSKY'YYUIOGZOUT2KGM[K ZNK6XKYOJKTZUL?[@NGT-GSKY'YYUIOGZOUT ђҸѫ֢எѫմળۧҸѫث੧ЏङݐԈҁऀ ,XUSZNK'YYUIOGZOUTUL/TZKXTGZOUTGR3KSHKXYZU:GRQ GHU[ZZNK-GSK/TJ[YZX_ZU6XUSUZKZNK8URKULZNK 6[HROI :*1 ֢எৠҸѫѫѯࢵ 3X9NGTMJOGT6XKYOJKTZUL:*1OTZKXTGZOUTGRUTROTK MGSKY Ȕ଼ڳȕфսՇ٢ Ȕ]KOHGTMȕ6XUJ[IZXKRKGYK һற֝ИסৠৌંڧИڶৠৌॠ܉зЏୂୂ愬ࢁڴ 3X9NGU*KNGOSOTOYZKXUL4KZ]UXQYIOKTIKGTJ ZKINTURUM_JKVGXZSKTZUL)))?2 ѧ( ێXKGQ И֢ৠৌۧҸѫ৻नӁ䮠 )NOTG5TROTK-GSKY'YYUIOGZOUT']GXJY)KXKSUT_ ઓৱЋઘ 6XKYY/TZKX\OK] ৈߘ:NK+TJ ࢦઔыչޙ३љખִ࣫֫ޙ३Оӕ 6RKGYKXKLKXZUZNKUTYOZKYINKJ[RKULZNKY[SSOZLUX[SLUXYVKIOLOIM[KYZYVKGQKXYGTJGMKTJG ͠ေˁӑܸ͘ 5IF(BNF&UIJDTBOE$VMUVSF'PSVN 愬ࡢڳ һற֝ИסৠৌંڧИڶ ЗыԨؚHRUMYOTGIUSITYNGUJN ѕ߀ީࡍ澝) ધઈչԆإઆإङ۴ͫީ֢ӄ߂ޝङ▲܅Зыऄۧࣨ؟չ ৠৌॠ܉зЏୂ л৻ৠ࠳֢ީͫۯऀڔӄл৻ৠ߂ޝङЏͧऀځৠЇચӴͨङݐԈৱ澞 ٶ ୂ আ▲ЗرৠЇચӴٺݐӱ֢ӄআ▲ЗऄંՅէৠЇͫ ٶՀЊдৠլࣲߚ҆ 9NGU*KNGO Network science and technology department of CCCYL Minister չৠլߐ܉ࣲઁਸङӲઌͫ ٶПܴӲؔд澦И֢றٶصৠৌԣѫۧ ߶਼ݐӕ澧ͫ ٶПܴՓڐдȔИறৠԣ ۧછؔѫهѫઑȕͫ ٶПܴӲؔд澦И֢றٶصৠৌԣѫЋًৠৌӄؠࡹچછ҉݇澧ͫީ ৠৌфЏֳؔङܔܨৱչݐԈৱ澞 Blog:blog.sina.com.cn/shaodh He was a master hand of computer assembly language, C language, Encryption and decryptionone of the earliest personal computer game players and internet users in China. He was the earliest domestic internet business applications (internet securities) innovator. In 1997, he was the first person in China who put internet securities into the first two-way television internet. In 2002, he participated in making the internet bar management regulation and the standard of technical management in internet bars. In 2004, he presided to formulate China Youth Internet Association green game recommendation In 2006, he presided to hold China Youth Internet Association 1st meeting of green game evaluation conference In 2010, he presided to formulated China Youth Internet Association exclusive online content greenness evaluation basis. He is green network industry staunchest advocates and facilitator. 慐զ؏ ࢎԢם؆Ҹһࣲ؆ஓ䫄םࡎ࠶ͫב؆ޏЊѮݮ؆ஓԨב һற֝ИסৠৌંڧИڶ Master of Public Policy and Management School, Tsinghua University. Doctor of Journalism and Communication School, Wuhan University. ҴুԀаઓ澝ٯԇԀПѠ И֢றٶৠ ੶ۈ .GU>OGTMNUTM Network science and technology department of CCCYL Deputy secretary of the partyǃ Deputy director China Youth International President 58 ͠ေˁӑܸ͘ 5IF(BNF&UIJDTBOE$VMUVSF'PSVN ӧଟԡ ਚଃ И֢ў੧Џԣѫۧўӣѫ ѫ Address 2O[0OTN[G China e-Game Industry Association President զ⤽ Ԙчם؆ਫߐ؆ஓ Ԙчם؆ਫߐ؆ஓԀஓͫԘчם؆ކԗфЏू९ஓԀஓͫԀ݉ݾ澞ਸ਼֢Ӻࠉם ؆ 0[JMK ؆ஓઘ؆ৱͫਸ਼֢Ѱ ނ3KZXUVUROZGT ם؆؆ஓઘ݉ݾ澞ӃѠ֢ Ԙчם؆ކԗфЏू९ஓ ކ؟ԗфЏӫޏЊՇूي९ׂ֪ԀПѠͫஸ֢ކԗஓுմѫކԗфЏুմͫ Ԁஓ ৻ՠ֢帢Շѫઑͧ;4):'*ͨӫ۞ࡺ؆ߐсࡶৠৌۨմ澞 .GXJ_?UTM>OGTM School of Arts at Peking University Institute for Cultural Industries at Peking University (ICIPKU) Vice Dean ِؐރ ٖٺӍ㈙ৠৌॠ߄܉ஒҸ՛澝Иற Dr. Yong Xiang (Hardy) is an Associate Professor and Vice Dean of the School of Arts at Peking University (SAPKU) and Vice Dean of the Institute for Cultural Industries at Peking University (ICIPKU), where he is working on a Creativity and Management project. He joined the PKU cultural industries research group in 2003. He gained his Ph.D. (2009) in Management at School of Government, PKU for work on The Research on Competency Model of Creative Managers in Chinese Cultural Industries. He gained his MA in Arts Administration at School of Arts(2003), PKU and his BA in Philosophy (Major,2000), Economics (Minor,2000), Department of Philosophy & China Center for Economics Research(CCER), PKU. Since 2005, he taught the courses, Studies on the Management of Creativity, Strategy and Management of Culture Industries etc. at School of Arts, PKU. His academic interest is focusing on cultural & creative industries, management of the art, culture and creativity, and human resource development & management. 䫄ࡂבЏйםٺ؆ރ؆ЊҒێॠ؆؆ஓͫԨؼבયйԢԧࣲٗם؆ऄԃ؆ஓ澞࣫ ѠԢԧࣲٗם؆ރ؆؆ஓރ؆ݾ٤澞 Ӎ㈙ॠͧ܉Ԙчͨ߄ஒҸ՛ ֨ߊङݾ؆ଋ३Иͫѕъऴऩ䧶дЉਧৠৌۧثঈݾਃङѯͫ؞ऩ䧶д▲ࠋ ۈࣲ ࠋ֜ࡘଛйৠৌۧ؏Љۨ؆Џ৲حਚङଞ؆澝ੴ؆ڐஔङࠄ҆ͫӟй▲Зݾਃ И֢றٶصৠৌڏગѮ৻ݮन ٗҁৱ؟֢ثչ॑ѫङુѠͫѕӫԄд֢ӄআ▲؟ՆЉҡډৠৌۧҸञৠॻͫۨ ٯԇԀॢа ОИ֢ՆЉਧৠৌۧআ▲ы澞Одםؘ࣫ङ॑ѫݼञͫѕӫԄдٖٺӍ㈙ৠৌ 3OTM@UTMLKTM ॠ߄܉ஒҸ՛չИறӍ㈙ॠͧ܉Ԙчͨ߄ஒҸ՛ͫљڐՇৠৌфսͫߣڏչ Guangzhou Goyor Network ৠৌⴃ؟ОПЏԇސէͫડ֣ପଋݐԈৠৌކԗङڏગЊѮ܋ݮৠৌ۸ Technology Co.,LtdCY Goyor ଭۨ▲Зޏҽङ澝߄ࣿոԃङфЏͫ৲܋И֢ङৠৌۧչৠৌ࣪ږէ▲Зҡ Network Technology ډ澝ઁਸՇيङଳ澞 (Beijing) Co., Ltd General manager China Youth Green Network Construction & Communication League Deputy Secretary-General Masters graduated from the College of Mathematics and Information Science, Guangxi University. PhD student at South China University of Electric Power. Now, Math Teachers, Mathematics School of South China University. In the long process of teaching, he witnessed online games engendered a bad injury on higher education, saw a pile cases that students indulging in online games could not finish their studies and led to expelled from school. As an educator’s responsibility for the state and society, he founded the first public website at home against unhealthy online games, thereby he became the first one against unhealthy online games in China. In order to achieve greater social benefits, he founded Guangzhou Goyor Network Technology Co., Ltd and CY Goyor Network Technology (Beijing) Co., Ltd. With the main business direction of exploiting green network to establish a harmonious network home, them are trying to promote the culture of the green network construction and communications ,and constructing green network to be a new, viable industry, then leading China's online games and network environment to a healthy, normal development track. 59 ͠ေˁӑܸ͘ 5IF(BNF&UIJDTBOE$VMUVSF'PSVN ங͵ ۧࣨ؟эТ߽ङлԈ॑Ԛ; Topic:>4 ӧ橣敘ͣ㎈䍫ͤ १ॻৠৌॠ߄܉ஒҸ՛ ӫыӃ )+5 ৠդͧ㎸ࢲͨͫߥࠁٺыͫ յٍͫੈ୦ࣲЋЏͫࡂЏԯڐдӫЏԷ३ͫ ڐٶҵۧ੧ЏͫӫԄٵՖȍȍ_K_U[ͫٶ▲֨ٷङޞӄ廅૯ ОЏӄऽդङۧٵՖ澞㌥ّ؟ࣨૣࡴߊޞଇ ы澞ߎवোࣨ؟٫ߛױ ѽङؑूͫޜ९ޏङੈࠥ ڔ૦Џӄ߄ਧױՍ䫻ङҸѫڐيՠҁͫ٫োٵՖࣨ 2O[0[TLKTM-NUYZ ױ؟ङۧѽͫ֨߆ԇࣨ؟ङգٮޞԉҸѫ࠳ઁڽବङۨ澞߂ৄੂڱдٺ Shift Station Network ؟ࣨۧםઍՕͫ֨ЏउڱдਧױङՍ䫻澞࣫ӫԄङҸ՛է࠳ͫଦࢋҵ Technology companies ۧ੧ЏङҿѕֿͫՇي۴ٵՖͫљՃ۴ѽ澞 Founder and CEO Liu Junfeng(Ghost),Guilin, Guangxi,25 years of age,Marketing Management Major.Graduation begins the process of entrepreneurship, in 2012 began to enter the game industry, the founder of the platform - 11yeyou,and within a year of the industry's well-known gaming platform. The peak period of active players up to nearly 6000 people.In the spirit of the purpose of bringing the players a better experience, research new business model,with the industry has a good reputation of the guild to cooperate, bring platform players a better game experience, in service players while helping the association more formal rapid growth.Finally, the majority of gamers recognized in the industry has won a good reputation. Is now the company to start on track, gradually deepening the other areas of the game industry, the development of hand travel platform, as well as hand travel media. ࢇОங͵ଦੴઍऽङৠৌ֝ѽ Topic:%945 䩠噺ͣு䗏ͤ ৠৌۧҸѫ৻नࣲзҸѫ澝 ☨峭Ԙ䗐ৠৌॠ߄܉ஒҸ՛ӫыͫ)+5ͫৠৌॠڐ܉Շ߄ஒҸ՛ )+5ͫИ֢ ۧҸѫ৻नӫыФ▲ͫҶ֢আ▲ۧҸѫԘ䗐Ҹѫӫыͫ恫؈ऄ܉ॼ Ԙ䗐Ҹѫѫ ԣѫ哛ઉԀѫ ☨峭Ԙ䗐ৠৌॠ߄܉ஒҸ՛ӫ Ҷ֢আ▲ЗљৠৌۧҸѫОૺѽؘॹڏѽҸ՛☨峭Ԙ䗐ৠৌॠ߄܉ஒҸ՛ͫ ыӃ )+5 ڐ恐▲ߚۧҸѫҶޏङՇږͫڔࠥيҸѫՇۨيОৠৌۧ֝ѽӋы࣒澞 0OGU=KO.KO2GTM ڏুٶИ֢ۧҸѫ৻नٷЌۨॹৠৌॠڐ܉Շ߄ஒҸ՛ͫ҅৻ڱ Beilang Games Association नЗૺѽ▲࠵࠳ઁԗͫٷЌंй৻नӄҸѫؘԃ৩怭Ԉ▲ޞ澞 President Ren Cheng Bei wolf network science and technology limited company founder, CEO, top travel Ren Cheng Bei wolf network network technology development Co., Ltd. CEO, Chinese top Association League game and one of the founders, the first National Games Association North wolf guild founder, Liaoning Electronic Sports Association vice president of honor science and technology Ltd Founder &CEO 2006 the nation's first online game guild as a carrier to build entity Ren Cheng Bei wolf network science and technology limited company, develop a game model of new, leading the public will become the network game groupleader. Established in 2014, Chinese top Association League game and set up the top travel network science and technology development limited company, the alliance is the carrier further normalization, and because the union associationstrength Chaoqun create a great sensation. 60 ͠ေˁӑܸ͘ 5IF(BNF&UIJDTBOE$VMUVSF'PSVN ࢇОங͵ѴசфЏՇۧͫيҸѫײرѾՇ ם⻑ي Topic:> " 99 ࡄۿԂ ৠৌۧҸѫ৻नࣲзҸѫ Ѩ॔ФֿҸѫѫ И֢ৠ֥ࢋыͫבИ֢Ҹѫ৻नڐӫৱͫИ֢ԝםৠҸѫѨ॔Фֿѫͫৠ Ф؟Ҹѫڐӫৱ澞 ٶԆҵҸѫ֥ͫ ٶӬӫڏѨ॔ФֿৠҸѫͫѨ॔ ФֿҸѫதИдѨךࢋৠ࣊ױৱͫਚԃй۸ଭ▲ЗৠՠсࡶлԈٵՖͫљ ȔৠৌФڔࠥ؟ȕОࣲھङֺۧםҸѫ࣫͠߄ѫմ ЅѿыͫҸѫۨԅҵ ,G2G2O ଋ ۧͫੂڱଋ И֢ԝםৠҸѫ מЈਸ਼ѫԝםҸѫ И֢߂ӀڧրԃҸ ZhongShenZhiYu Games ѫ?? ԝםҸѫঈ࠺哛澞 ٶИӫڏИ֢ۧҸѫ৻नͫऩӹ܋И৻न۸ଭ Association ۨд֢ӄङҸѫ৻नͫ৻नՀЊдࡋۉФ௭滏ઓӺࢲऒФ⣕ӢӺ ࢬ۫ President :+8' ঈфսङҸѫଳ৻ͫٺݐनҬژҸѫ哛恠Њһ лٮлԉङѩਧսૅͫ љȔݕҸѫ֪ѹ߹ॹҸѫڥޏȕҁО৻नؑޜ澞 A qualified practitioner of Games Association in China, the founder of Chinese Games Association, the president of ZhongShenZhiYu Games Association, and the founder of The online games community. Join guild in 2004, early in 2006 to create an online conference, the domain of the gods of the gods domain association focused many veteran online game enthusiasts, is committed to building a comprehensive online interaction platform, with "network model" for the idea of big game guild! Membership of more than 500000 people, the guild success in more than 30 games, won the China's top ten game guild World heroes will ten guild China's most influential guilds YY 10 case. 2006 years to create Chinese game of trade union, the middle alliance into the domestic top guild alliance, union involved in the tower of eternity The blade of the deer and the cauldron sword spirit high winds Sword 2 guild wars 2 TERA channels to promote products such as guild, union brother blame the fine quality of helping each other between the guild, to "improve the position of the guild Establishing the new image of the guild "as tenet alliance. ࢇОங͵ۧҸѫײѾحږறص०ҡۧډ Topic:W9 5 Y & W մޕ䎒ͣளଛͤ ৠৌۧҸѫ৻नࣲз ֢ӄऽդҸѫ䚐॔㼷િુыͫИ֢ৠৌۧҸѫ৻नࣲзͫ)-- И֢Ҹѫ✑Щୂ ࣲзͫৠфսੈ୦ঌӦͫО҈ݕۧךঌӦٳե▲ͫٺݐफرۧङࣲھ 䚐॔㼷Ҹѫѫ ࡨҵҸѫࣲङ՟Зސவͫ॥ߢحږҸѫӄୂङறٶصۧ澝ҡͫۧډПԈ )-- И֢Ҹѫ✑Щୂࣲз ݐԈИ֢ৠৌۧҸѫ৻नङۨॹͫӯऀҸѫםԃܴݵۧфЏङՇͫيԉԃ @NU[@NO]KO ͣ-GU2Oͤ Games Association League Director JiaLanShenDian Games Association, the Director of CGG ۧङ㉽澞 The president of JiaLanShenDian Games Association which is famouse in China. The director of Games Association League. The director of CGG and the marketing planner of games. He makes marketing promot plans for some games and devotes to diffuse the idea of green game in the games association filed. He advises that teenagers should paly green and heathy games. In addition, he accelerated the foundation of Games Association League which wants to push the development of green game industry. President 61 ͠ေˁӑܸ͘ 5IF(BNF&UIJDTBOE$VMUVSF'PSVN ࢇОங͵ۧҸѫՇيЊҸѫ৻न Topic:the Development of Games Association and its relationship with Games Association League ؍ଟ䬯ͣӵலͤ ৠৌۧҸѫ৻नࣲз 9UTM ࠱ৱҸѫѫ ৠৌۧҸѫ৻नࣲзͫ9UTM ࠱ৱҸѫѫͫһற֝ИסৠৌંڧИ֝ڶৠৌ ۧҸѫ৻नࣔӰ֝ୂݵԀаઓ澞 ۨॹ 9UTM ࠱ৱৠҸѫͺ ۨॹИ֢ ৠҸѫ৻नএ०И৻नͫ࣫߄ࣨ؟ѫմ ךЅЈً৻नۨմҸѫ ؟ך ߃ ٶ哛ੂ▲ࣨѽҹޤՠҁҸѫ͠ 9UTM0OTRKO ͣ1K-[ͤ ߃ ٶ哛ੂ/9 ધٵՖ </6 ՠҁҸѫͫੂڱைଳ͠ ߃ ٶ哛ੂߓ௺ޢםআ▲ڧրԃҸѫߞ Games Association League ߃ ٶҸѫ ыՀԆЇࢁ )0 ৼѫ Director ߃ ٶ哛ੂ </6 ՠҁҸѫ Song singer wilfing guild ߃ ٶ哛ੂԝޤޢםҸѫȕ哛ઉ०՚չߞ President ߃ ٶ哛ੂ Ҷ֢ԝםৠҸѫȕ ߃ ٶ哛ੂкࠣԝ߂םӀыࡈҸѫȕ哛ઉ०՚չߞ ߃ ٶ哛ੂ ?? ࣨךԝםৠҸѫȕ哛ઉ०՚չߞ ۩ћङՍ՚ީ۩ћ܈મȔबԝͫٶਙֳܴصԝٶȕ The Director of Games Association League, Song singer wilfing guild. The Communist Youth League Central Television Network Center Network Games Association Deputy Secretary of Communist Youth League union Special Mission Branch. Established in 2006 Song singer wilfing guild Established in 2007 Chinese pefect alliance referred to as: middle Alliance The existing membership of about 300000 subordinate game player alliance memberassociation of more than 200 Won the 2008 04: play media six star top Cooperation Association Won the 2008 06 months: IS voice platform VIP Cooperation Association, get the topchannel! Won the 2010 06 months: Tencent dragon power influence guild trophies In 2010 07 months guild: 200 people in the Shanghai CJ. Won the 2010 09 months: 17173 top VIP5 cooperation association 2010 November: Tencent won the Ten Star Association "and the honorary title of the trophy 2010 December: 17173 won ten national clathrias union" Won the 2011 01 months: Tencent billboard top ten most popular Association"honorary titles and trophies! 2011: won the July play YY ten clathrias union "honorary titles and trophies Our slogan is: we are committed to "meet in ten years, at least tenyears" 62 ͠ေˁӑܸ͘ 5IF(BNF&UIJDTBOE$VMUVSF'PSVN ࢇОங͵ۧҸѫ֨ۧфЏИङۅڷչ୍ۅ Topic:% F 5 F 欐ͣ㬜ࡇͤ ৠৌۧҸѫ৻नࣲз ઉ۫ৠҸѫѫ ઉ۫ৠҸѫӫы澝ѫͫৠৌۧ੧ЏࢋђЏৱ ৠৌۧҸѫ৻नࣲз澞 ٶӫڏдઉ۫ৠҸѫङӹ૯ȍ௲Ԏԃৠ৻नҸѫͫգٶ哛ੂИԢପघڠ Ҹѫ०՚ ИԢପघڠ২Ҹѫ०՚ ࣨךٶ㻧㻧ޤޢҸѫ ٶ冘ԝ ޏם୩Ҹѫͫ ޤ ޙ ߃ ٶ৮ԝםҸѫͫ ٶ㻧㻧ۧভҸѫݕ 2O(URUTMN[KT դ ঈભך哛ઉ澞ઉ۫ީ▲؟ՠۅৠҸѫͫҸѫЋࡨй֢ӄיতսঀ澝۴ͫ Games Association League Њ֢ӄऽդԴݜ䖨澝धם澝؏২澝ٌঈભךԴଇۨࢋچՠҁҼ澞ਙяઉ۫ Director ৠҸѫٝՇۨيО֢ӄ߂ӀڧրԃङऽդৠҸѫФ▲ͫਘ ٶӫڏҸѫ YuZhan Games Association ٶљߛ ۧघ Ҹѫѫմଲ٢Ҷ֢՟֪ ѫմރۈଇӱ ЅФ ͫךিЈৼ President ѫघࠩ澞ऀȔՄە澝ࠪЩ澝ъӤȕङࣲھࣲवҸѫͫђ৲Эۨؼдઉ۫ৠҸѫͫ ږઉ۫ৠҸѫङҶѽѫմћ߉वଓםङऩ߶࠱⼖ͫ֨ৠҸѫङ૨Ї㜺 ӊ恁䑀ङকॾ澞 The president and founder of Yuzhan Games Association. Senior practitioners in games industry. The Director of Games Association League. He established the Heishili Games Association which is the predecessor of Yuzhan in 2008. Yuzhan harvested many prizes, such as Zhonghuatong Top Hundred Games Association and Zhonghuatong Top Hundred Belle Games Association in 2008, YY Star Games Association in 2010, Jin Ling award of Young Games Association in 2011, 360 Shinning Star Top Ten Games Association in 2012,the nomination of YY Purple Gold Games Association in 2013 etc. Yuzhan is a syntax Games Association, which devotes to cooperate with chinese famouse gemes companies,example of Sohu,Shengda,Wanmei,Jinshan and so on.Since 2008, Yuzhan has been one of the most powerful Games Association.And the association has 300 thousand members, which spread all over the country, and has lead its members play hundreds games. Meanwhile, they has held parties over hundreds. He manage Yuzhan in the idea of ‘friendship, happiness and kindness’, and this made Yuzhan develop rapidly. All members of Yuzhan set up a same big goals that was making a better achievement in many games associations. ࢇОங͵ળۧҸѫङ॑ѫુѠ Topic:# 6 5 ホ҃䛧 䎏௰৻नҸѫї੮ 9[T0OGWO եۧҸѫѫї੮ы࣒Ф▲ ߃ ٶѡݎѠ䎏௰৻नҸѫѫ ߃ ٶѡ٫澦௺جઓ澧▲յӄ߆ڱקԇ֘Ȕ௺ֽ朼Пȕ०՚澞 ߃ ٶѡ٫ৠۧ澦ם昭 ؝מ52澧କ З߃ґܴ ?? ֨িыރ Behalf of yanhuang Alliance ߂ךङם昭Ҹѫ澞 guild ߃ ٶѡї੮ҸѫԆҵӱИ֢ৠৌۧҸѫ৻न ߃ ٶѡ٫ৠۧ澦кޗՅ澧ਙя澞 ߃ ٶѡӫڏљ䎏௰৻न߾ڶࣲكОПুۨङিЈҸ՛澞 Games Association on behalf of 95 years after May 2013 took over as president of the Alliance Guild Glory June 2013 led stationed "Xun Longji" won Server "Dragon Overlord" title within a week. December 2013 led stationed web game "Monkey King OL" 3 consecutive months to maintain maximum number of online YY row guild. January 2014 on behalf of the Society into the Chinese online game Guild Alliance March 2014 led stationed web game "Storm Warriors" so far. Glory alliance to create the next core mainly composed of line management company in June 2014. 63 ͠ေˁӑܸ͘ 5IF(BNF&UIJDTBOE$VMUVSF'PSVN ͠ေˁӑܸ͘ 5IF(BNF&UIJDTBOE$VMUVSF'PSVN ࢇОங͵ײѾيॐۧҸѫ֨ۧ੧ЏИङڷџқ Topic:How Does Games Association Express 朼ڵ 3/99 ٹЍەҸѫӫыӃѫ ޤ㱌ކԗѮӫы 3/99 ٹЍەҸѫӫыӃѫͺޤ㱌ކԗѮӫыͺԢыۧ॑Ԛ৻ՠӫ ыͺۧুৃ॑Ԛԗ߂ޝङݍ૨ৱ澞 ͫ߃ ٶйۧИۨॹЗࡵٮȔٹЍەȕ澞 ৻ͫ߃ ٶՠ֚ॹࣞם ҸѫӫȔ3/99 ٹЍەȕৠҸѫ澞ऩӹҸѫޖЈ߄ܨѫմର = ыͫٯࡴ (G>OT ૣѫմଋЅы澞 Miss HuanShiQingYuan ࡂͫٶЏйۨୃѽਃ؆ஓࡇޕѮѽਃӃޏ؆ЋЏ澞֨ݕӹ▲ٶԡғࢠߎ Games Association ॠ؆ӣեͫ㼼ࣀڒݹґूͫ૯ۧ੧Џͫٷй ٶԆҵۨୃўⴃ߂ףԌ Founder and President ङۧҸ՛Ԫضॠ܉澞 Star&Dream Culture Media Founder சवધٵՖङЇ١չफݮфЏङҽͫй ߃ ٶଃԾҸ՛৺ԇͫӫԄۨୃ ޤ㱌ކԗѮ߄ݮஒҸ՛澞Ҹ՛Пђз֨҈ݕিЩПݮЏԇͫଋߊЉ㚘ङ ԊԃۨОд੧Џ߶ߔ澞 ͫٶਘП৻ՠךѹۧҸѫٝۨդङѫͫљՃךѹђЏыմͫव۴ڏગԢ ыۧ॑Ԛ澞થٵՖઋ֨ߌߛࢄૡঀ澝۴ঈךЗֿͫԎرڷੴ۸ଭۨО߂ Ӏࣔͫ߂ЙئङЍउԢыۧ॑Ԛ澞 The founder and president of the Miss HuanShiQingYuan Games Association; Star&Dream Culture Media founder; Chinese gaming community, co-founder; gaming community-based organizations earliest Pathfinder. September 2009, the establishment of the first gang "Magic World Love" in the game. May 2011, the United Association was founded four separate "MISS Magic World Love" online guild. Association members currently owns more than 50W, based in over 10,000 active members. 2013, graduated from the Chengdu Institute of Physical and national traditional sports journalism. After half a year in advance Xiuman undergraduate credits, gave up security research, to join the game industry, and joined the Chengdu Software Park, prominent among the gaming companies Calvi Technology in 2012. With the rise of voice platform to market and live industry, in May 2013 resigned from their duties, the founder of Dream Star Culture Communication Co., Ltd. Chengdu. The company mainly engaged in business of providing online entertainment anchor, long-term unremitting efforts to become the industry benchmark. 2014, a number of independent joint name of the game has become president of the Society, and a number of practitioners to begin construction of the Chinese gaming community. The platform is expected to end in a number of areas to get involved in future tours, travel and other hand, is bound to be built into the most unique, most abundant world-class Chinese gaming community. 65 ͠ေˁӑܸ͘ 5IF(BNF&UIJDTBOE$VMUVSF'PSVN ࢇОங͵ۧҸѫЏչҸञџқФङߓ੫љՃҸѫ੧Џԗङ͠ۅڷ Topic:W9 5 9=&6= ӕшшͣس㭣ͤ ך啺ۧ࣊ױৱԣѫ ך啺ۧ࣊ױৱԣѫӫыӃۈѫ澝И֢Зষ啺ৠПொҸѫ *UUS Ҹѫ ۈѫ澝۩࣊ך啺ۧٵՖ )+5澞 ӫыӃۈѫ ৠդش㭵ͫڵ؍௰ٌыͫ յٍͫڵ؍ӌЏם؆ऄҒٗێ३ЋЏࡂЏͫީЏӄऽ *UUS Ҹѫۈѫ դङৠৌۧҸѫѫͫۧੈӣߤ٤ͫۧঌӦ٤澞 ڐٶђзۧ੧Џͫ ۩࣊ך啺ۧٵՖ ॹۨٶИ֢Зষ啺ৠПொҸѫ *UUS Ҹѫͫѫմыރ㌥ّߊޞଇ )+5 2OTM2OGTMROGTM ͣ>OGU,KTMͤ Ѕыͫਚԃйۧࣨ؟ङ߆ԇչߓٗҁͫљՃৠзЏङ؛Ѯٗٺݐҁͫ ߀ੂڱԘчȔভॗّѫȕҶ֢ԝ҄Ҹѫঈۧ؟ךԴѽࠩךङҶ֢ԝڠ०՚澞 ך࣊۩ॹۨٶ啺ۧٵՖͫ࠳֪ڔӫЏФ૨ͫପଋਨଂङԊԃͫੴۧםٺ Doom Game Lovers Assosiation ࣨ؟ઍՕͫЭۨОдҸѫԷЇОރЉךङҸѫۧٵՖ澞 ࡨٶӆۨОؘѽ Founder and president ՠࡣङۧࣨۨͫৃু؟ОҶ֢Зंۧࣨॹۨ؟ङՠࡣङؘѽۧࣨͫৃু؟ Doom Association ЇԆЋЏչ࠳ઁङଳ૨澞 President I Love Multi-doom Gaming Platform The founder and president of Doom Game Lovers Assosiation, president of China's first pure sprouting online theme association-Doom Association and the CEO of I Love Multi-doom Gaming Platform. CEO His virtual name is Xiao Feng and comes from Huangshan of Anhui Province. He is now 25 years old and graduated from Anhui Agriculture University studying Electronic and Information Engineering. He is the president of industry's leading online gaming association, game operation analyst and planners. In 2008, he started his career in the game industry. In 2011, he established China's first pure sprouting online theme association Multi-doom and membership reached the peak of nearly 20 thousand people. Committed to the service and rights of game players and promotion of the green online game network, he won Beijing Forbidden Summit Top Ten Associations. Founded in 2012, Multi-doom Gaming Platform was set up, representing the official career path. Through hard work it is recognized by the majority of gamers and becomes one of the few association gaming platform in the history. In 2014, it was registered as a legal entity gamers organization and became the first legal entity gamers organization in China set up by game player, thus stepping onto a more professional and formal way. 66 Mr.Han Zhihai , General Secretary of MGEA,General Secretary of ChinaJoy Organizing Committee, General Manager of Howell Expo. Mr. Ren Yuxin, Chief Operating ᒑᬷڄᯫࣞᤂᖹ߾͊ߵЏၷ M r. X i a o H o n g , C o u n c i l President of MGEA & CEO of Perfect World. M r. D i n g Yi n g f e n g , V P o f Netease. Mr.Wang Gang, GM of Mi Gu Interactive Entertainment. ᎪҞᜇʸᤁЏၷ ֩֝̉ү˭ޡፃေဍѸЏၷ M r. Z h a n g P e n g , G e n e r a l Manager of China Telecom Game Base. ༹॑֗̉үᎪፏሙፃေ स᳁Џၷ ᄈएረү $&0 ဍᖧܣݙ $.(& ˗ڎ $&0 ᐟϤЏၷ .(&" ေ̃͘˟ࣞ ߹Ꮏˇႍ $&0 ᖻЏၷ .(&" ሜ ˺ ᫂ $IJOB+PZ ጸ ނ ͘ሜ˺᫂ ޏηঽፃေ ᭾ঃ๒Џၷ Ms. Wang Fei,CEO of Baidu mobile game. Mr. Xiao Jian, CEO of CMGE. M r. C h e n H a o z h i , C E O o f C h u k o n g Te c h n o l o g y (COCOChina). Mr.Qin Jie, Co-founder of The 9. Mr. Chen Dewen, CO-CEO of Changyou.com Mr. JiXuefeng, President of Giant Network. ଽ࿏ႊᐏࣞ $&0 ᬈॴЏၷ ࢽ̡ᎪፏᜇጢߦЏၷ Ms. Chen Jie, SVP of 360. Mr. Zhu Shunyan, COO of UC. Mr.Zhang Xiangdong. ݉ᘺ ᰴጟҞᜇᬈౕܣݙ 6$ ᯫࣞᤂᖹ߾సᮋ༱Џၷ सՔˌЏၷ M r. N i X i a n l e , C E O o f F L Mobile. Mr. Shi Hai, CEO of Snail Game. ᮻื $&0 ϔԞ˭Џၷ ᔚࢷᚎྦ $&0 ᆃ๒Џၷ M r. X i n g S h a n h u , C E O o f LOCOJOY. Mr. Zhang Dongchen ኄ˵ۢ࣊НՃᐏՌѹ̡ݽ ሠฝЏၷ ᝏሙ $&0 ᬈᓺЏၷ Ms.Wei Xin, General Manager of China Unicom WoStore Mr. Hu Zemin, CEO of Baidu 91wireless. ࠵ෘሙదᬍНՃፃေ ᱐ൕܣݙ ᑋปඟЏၷ Mr. Gao Liandun, Co-founder and Executive President of Idreamsky. ˭ੰᛡᜇԣᐏՌѹ̡ݽ ᰴང㖦Џၷ M r. Ta o Z o u , S e n i o r V i c e President of Kingsoft Corporation Limited and CEO of Westhouse Corporation Limited. ဩ๒ࡣᎪፏሙదᬍНՃ ᰴጟҞᜇԣ᜵ࡣࡐదᬍНՃᯫ ࣞੰᛡ߾ᥴЏၷ M r. G a i Ya n l i n g , V i c e president of Xiao Mi Interactive Entertainment. Mr. Lin Qi, CEO of UUZU. ீ $&0 ݉Џၷ ࠵ዛ̉ޡҞፃေᄦणမЏၷ Mr.Wang Dongfeng, CEO and Chairman of Forgame. Mr. Yao Wenbin, President of Ourpalm. 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