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Untitled
‫پ‬ઈ
૨֨Ѿ‫ސ‬रկ‫ޢ‬
Њ )NOTG0U_ գߊРԄङИ֢࢕ۧ֌ԇ‫ם‬ѫͧ)-()ͨީ䃣तИ֢࢕ۧфЏ߂‫ࠥઁם‬澝߂௤ઁࠀङ֌ԇधѫ澞
ଉяО࠲ͫ)-() ٝۨ ԅРԄ ‫ͫه‬૗‫ۧ࢕֢۩ڱ‬фЏ֌ԇы‫ב‬ङ‫ם‬ԃ‫ܴݵ‬չ‫ࡤٺ‬ՀЊ澞୓‫ۧ࢕֢۩ ث‬
фЏ١֫Շ‫ي‬ङ‫ޏ‬૟Ԏ澝‫ޏ‬Պԗ澝‫ޏ‬Շ‫) ٶ࠿ͫي‬-() Њ‫✑ޞ‬଒ͫЉ‫ލ‬Ҷ‫ઁޏ‬Ӧ‫ם‬ѫ՟ӣખִङગ৥չӄ‫ؠ‬澝
ৈߣ‫ͫ݌؍‬Ҷԃࢠૡ۩֢࢕ۧфЏ֌ԇсࡶЊՠҁङ䡺ࢵ஬ࡌͫО‫םٺ‬Џउ֌ԇы‫҈ݕב‬ਈ‫ל‬फ‫ݎ‬澝Ҏ݈澝‫ث‬
‫ځ‬ङ֌ԇ䁽ળ࢑ଳչ‫߽ך‬ԗङ߆ԇԅਈ澞 ‫ٶ‬ङԷ३ͫٝ৆એ )-() ۨО )NOTG0U_ ߄ߑুۨୂӣͫЭۨОИ
֢࢕ۧфЏИ‫ܶم‬Օ‫ރ‬ङ୍୏঴֌ԇ‫ݎث‬сࡶ‫ם‬ѫ澞
я‫֢ͫޙ ߃ ٶ‬ԇஓՇ٢д澦Ҽй‫ٺݐ‬И֢ Їࢁ ਘं帢‫ޣ‬ડ௠ԚՕ‫ז‬Ӳ‫ݷ‬ஶડࢵ৆௠ङପऽ澧ͫથ
ପऽূөИ੮ॐͫ‫ر‬Ҫકӄ‫י‬૏ѣЏђз࢕ۧ࢕ਫગ‫ࣿו‬фչ୦։澞଑▲ઁؔЭ௄ॐव۩֢଒▲࠵‫ۧ࢕ڐݹ‬
ߑՃबҼфսङࣿф୦։Џԇ澞ҿࠩͫ澦֢‫؟‬ऽજ фߓ۫ऋস੽澧ङ௃٢ͫї੮֢‫ۧ࢕ث؟‬фЏऽજ фߓड঒
ङԃ‫چ‬Љ‫ލ‬Ԇ‫ͫڠ‬଑▲Р‫߄ڠݒ‬ԃङӵࢬд֢ӄ࢕ۧфЏङਘПӫ‫ޏ‬ਈԃͫ‫ڠ׍‬੧Џॆ‫ؘ‬ԃͫ‫ؘ࣫‬ђȔИ֢Ӳଭȕ
ӱȔИ֢ӫଭȕଋ࢒ङ‫ڢ‬їՇ‫ھࣲي‬澞
)-() ‫݇߿ر‬я‫ۧ࢕ٶ‬фЏ‫ݺޏ‬ঌљՃ١֫Շ‫ي‬Պԗ୍ͫࢵ‫ݐ‬ӟљ‫ݐ‬Ԉ֢ӄ‫ߑۧ࢕ऀ؟‬չ‫؁ރ‬ऄં
‫׼‬ЩОऩङङИ֢֢எ‫׼؁ރڈ؟‬ЩّѫͫљՃ֠৉‫ંڧ‬澝Ԉࢨ澝‫ކ‬؆ঈ௅ֿфࣿङ૧‫ٵ‬ՖङҶࣱ‫׼؁ރ‬Щ /6
ՠҁ‫ם‬ѫͧ=/6)54ͨ澞
ߎवࡤ‫׼‬ЩՇ‫ي‬ङӬੱͫ֨‫ײ‬я‫׽ޏ‬ѽঈ‫ڔڥ‬ङ‫ם‬Շ‫׋࣪ي‬Ј‫ݐ‬ӟ‫׽ޏ‬ѽ ș ‫׼ޏ‬Щખִ澞
գ‫ۧ࢕ح✼ͫޞ‬ҡ‫ڽډ‬ЩङѰࣲଝࡌͫРԄ࢕ۧѰࣲખִ澞
૦૭֢‫؟‬фЏ߂‫ݺޏ‬ঌͫઇ۟фЏ١֫߂‫ߑޏ‬ѫͫ‫҈ݕ‬ф壝ৈՠԇ‫)ީͫߑ⼛ؘ‬-() ▲फґܴЋЏ١֫߆
ԇԅਈ澝ӹ䨶‫֌ۅ‬ԇՠҁନ‫ͫڬ‬О‫ुރ‬лԈ‫׼‬ЩфЏ٫ߛ‫ޏ‬௪֌ԇܶ‫ږ‬ङԽԈԃ澞‫ײ‬я )-() ‫ږܶײ‬фЏ֌ԇ
Շ‫ي‬ङ▲梂䜽䝤ङկ‫ۨͫޤޢ‬О۩֢࢕ۧфЏ֌ԇ‫ݍ‬૨ङܶ‫ږ‬澞
۩ћ٥߈ )-() ЊѫⰧ‫آ‬ਈ‫ל‬ପଋ‫ם‬ѫࡰ‫ب‬ӱߌߛфЏՇ‫ޏي‬ङ௅ֿͫ௅㖂՟ਘѣЏ֨傱য‫ߒז‬ङ
фЏՇ‫׋࣪ي‬ИङՇԃࢵ Շ࣫՟ਘѣЏՊஶ澝લ‫ޅ‬澝٢‫ق‬澝Շ‫ي‬ङؔद‫ޤ‬澞
ஸ‫ࢁں‬
)NOTG0U_ ু‫׹‬ѫॢа୸
१Ԉ࢕ۧѣЏ‫৻؟‬नͧ3-+'ͨॢа୸
ࡎ‫׺‬Ғ‫يۉ‬ઃ߄ஒҸ՛‫ۈ‬৆ࣲ
68+,')+
A Lighting Venus of the Game Industry
China Game Business Conference (CGBC) is the largest and highest-standard business conference of the game industry
in China which is held concurrently with ChinaJoy.
So far, it has successfully held 12 years’ events with great supports and wide participation of game business people in the
country. By judging new trends and developments in China's game market and advancing with the times, every year, CGBC
will make new plan to adjust the sub-forum structure and contents, to meet the demands of game companies for business
exchanges and cooperation, and to provide them direct, convenient and relevant channels for business negotiation
heavyweight business conferences in China.
! " # $% & *#+ / 03
Replicable Pilot Reform Experiences” which states domestic and foreign enterprises alike are allowed to engage in
4
/5
67
the production and sales of game consoles and related products in China. Secondly, the promulgation of the "National
Intellectual Property Strategy", an initiative that indicates the Central Government is intensifying the supervisions on
Intellectual Property, will strongly stimulate independent innovations in China’s game industry, enhance the industry’s hard
9"7
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"Made in China".
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3
9
4"
introduce the China International Home Digital Entertainment Summit which is purposed to promote the development of
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Game Ethic and Culture Forum” to promote ethical, healthy and happy pursuit of games.
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game industry business.
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changes, adjustments, and strategic layout for further development.
0W
#7
Secretary General of MGEA
XW9F/Y
ऩ‫ڣ‬
CONTENTS
‫پ‬/ Preface
03
‫ޙ‬३‫ ݌؍‬/ Events Schedule
08
ѫ֫‫ٵ‬வ֣/ Floor Plan
10
Ҷࣱ‫׼؁ރ‬Щ IP ՠҁ‫ם‬ѫ / World Digital Entertainment IP Cooperation Conference
14
И֢֢எ‫׼؁ރڈ؟‬Щّѫ / China International Home Digital Entertainment Summit
32
‫׽ޏ‬ѽx‫׼ޏ‬Щખִ/ New Generation · New Entertainment
44
࢕ۧѰࣲЊ‫ކ‬ԗӣѫ/ The Game Ethics and Culture Forum
56
CGBC Billboard Sponsor
CGBC Cooperation Media
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1 Games Interview Rm
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TO THE BUSINESS CENTRE
OFFICE CENTRE
FOYER
੢Ս⌞߂䈭ࢃᖶӂቸ
Please go to 2nd floor
for onsite registration
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᯦䰱ѣᗹ㗚䇵䰪
3 rd Floor of Kerry Hotel
VIP ROOM 2
Media Center / Interview Rm
VIP ROOM 1
ㅢ⑮ᡅщ䇵䰪
1 Games Interview Rm
FEMALE
RESTROOM
ཐࣕ㜳঻ ཐࣕ㜳঻ ཐࣕ㜳঻ ཐࣕ㜳঻
FUNCTION
ROOM 1
FUNCTION
ROOM 2
FUNCTION
ROOM 3
FUNCTION
ROOM 4
MALE RESTROOM
PRE-FUNCTION AREA
ᴾᰛᴾᰛ
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TO THE CLUB LOUNGE
TO THE BUSINESS CENTRE
OFFICE CENTRE
FOYER
੢Ս⌞߂䈭ࢃᖶӂቸ
Please go to 2nd floor
for onsite registration
↙䰞⭫ụ
р⎭঻
ESCALATOR
GRAND SHANGHAI
BALLROOM 1
ᴾᰛᴾᰛ
-XO\WK -XO\VW
р⎭঻
GRAND SHANGHAI
BALLROOM 2
PRE-FUNCTION
AREA
VIEW TO
COURTYARD
GARDEN
BALCONY
р⎭঻
GRAND SHANGHAI
BALLROOM 3
FOYER
ᴾᰛᴾᰛ
-XO\WK -XO\VW
ᴾᰛ
-XO\VW
CONNECTION
TO
GRAND
BALLROOM
FEMALE
RESTROOM
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ࣔ‫ޢ‬ᾲ
ཐࣕ㜳঻
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TO OFFICE TOWER
MEETING CENTRE
PRE-FUNCTION
AREA
MALE
RESTROOM
ࣔ‫ޢ‬ᾲ
ཐࣕ㜳঻
ࣔ‫ޢ‬ᾲ
ཐࣕ㜳঻
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⎜ђ঻
PUDONG
BALLROOM 3
PUDONG
BALLROOM 2
ESCALATOR
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CLOAKS
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VIP ROOM 5
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VIP ROOM 4
⎜ђ঻
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PUDONG
BALLROOM 5
PUDONG
BALLROOM 6
PUDONG
BALLROOM 7
‫ݺޤٵ‬Ѫ੠Ӣ١
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ROOM
VIP ROOM 3
ST
RO
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M
ి䠂䞈ᓍпቸᒩ䶘ഴ
RE
᯦䰱ѣᗹ㗚䇵䰪
3 rd Floor of Kerry Hotel
VIP ROOM 2
Media Center / Interview Rm
VIP ROOM 1
ㅢ⑮ᡅщ䇵䰪
1 Games Interview Rm
FEMALE
RESTROOM
ཐࣕ㜳঻ ཐࣕ㜳঻ ཐࣕ㜳঻ ཐࣕ㜳঻
FUNCTION
ROOM 1
FUNCTION
ROOM 2
FUNCTION
ROOM 3
FUNCTION
ROOM 4
MALE RESTROOM
PRE-FUNCTION AREA
ᴾᰛ
$XJXVWVW
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TO THE BUSINESS CENTRE
OFFICE CENTRE
FOYER
੢Ս⌞߂䈭ࢃᖶӂቸ
Please go to 2nd floor
for onsite registration
↙䰞⭫ụ
р⎭঻
ESCALATOR
GRAND SHANGHAI
BALLROOM 1
р⎭঻
GRAND SHANGHAI
BALLROOM 2
PRE-FUNCTION
AREA
VIEW TO
COURTYARD
GARDEN
BALCONY
р⎭঻
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FOYER
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TO
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FEMALE
RESTROOM
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PRE-FUNCTION
AREA
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RESTROOM
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ᴾᰛ
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VIP ROOM 4
⎜ђ঻
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PUDONG
BALLROOM 6
PUDONG
BALLROOM 7
ᴾᰛ
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‫םޚז‬؆Ԩ‫ב‬
Empire Multimedia Corp.(EMC)
Director
㇎৺৆Է
‫ٗٶ‬ҁй২֢иԝЍ঵क़‫ގ‬ऄ‫ڧ‬Ҹ՛ࢃો֌սୂ୹澞
‫ٶ‬଒ҵ㱌ٗԴ֝஄澞
࣫߆ԇй 3-3 জ௤ࠎऄ‫ڧ‬Ҹ՛оࡳ֝஄澞
Education
National Chung Hsing University/Math/bachelor of science,
National Cheng KUNG University/Engineering Science/Master of Engineering,
National sun yat-sen university/MBA,
Grenoble Ecole de Management DBA,
FUDan University/PHD
Working
1999: on Fox movies consumer product department
2000: work with DREAMWORKS
Now: MGM Asia
嚁બ
4('
л‫ۼ׼‬੧‫ۈ‬ड
1_RK)GO
Interactive Entertainment of
嚁૝үࣿࡂЏйԆܳ‫ם‬৓‫ך‬ӯо‫ם‬؆ͫઋ঑ߑ䫄‫ב‬؆ѹͫਘ ‫ࢄٶ‬ૡ࢕ۧ੧Џͫ
‫ٶך ߄ܨ‬ङ࢕ۧूՇЊս࣎݉ߓ৆௠澞߀֨ଗ‫ؿב‬િુ‫ ֺם‬6)ͫ335 ࢕ۧӲ
ҁыͫडӲ澦ѣ渍✑Щୂ澧ͫ澦:854澧ͫ澦Ԇԏࡁࢁथ澧ঈ‫࠮ך‬ь঴ࣨ‫؟‬фս‫ٷ‬
ۨԅ‫יࢁܢڐ‬Џԇ澞 ‫ٶ‬Ԇҵ 4(' િુ‫ם‬ИԢ֪ԚлԈ‫׼‬ЩЏԇ‫ݐٷ‬ӟ‫࠮ރ‬ԕ
‫ܬ‬澦4('15TROTK澧ͫ澦4(' 㱌Ф஄澧ͫ澦4(' ਸ਼஢澧ঈ‫ݶ߃࠮ך‬ҵ‫ރ‬ԞЅ঴
ੂ‫׫‬фս澞
NBA(National Basketball
Association)
Executive Director
Kyle Cai graduated from University of Victoria, Master in Computer Science, has over 10 years of
experience in large scale game development, IP licensing and oversea operation. He joined Walt Disney
since 2003 and responsible as a Chief Producer for various AAA titles including Club Penguin, Tron,
Pirates of Caribbean. He recently joined NBA (National Basketball Association) in 2012 as Executive
Director, Interactive Entertainment, responsible for all NBA Greater China entertainment business,
producing award-winning games including “NBA2K Online”, “NBA My Dream” and “NBA Heroes”.
16
Лု஝ߚ‫* ˭ޡ‬1 Ռͻܸ͘
8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF
մӛ‫ݧ‬
1GHGS/TI
৻ՠӫ‫׷‬ыӃ௙‫ۼ٭‬੧ؒ
1K\OT)NU[
Kabam Inc.
Co-Founder & CEO
յӜ‫ͫކ‬Ҷࣱ ''' ঴Ҳો१Ԉ࢕ۧङ௅‫ح‬ৱ 1GHGS Ҹ՛ङ৻ՠӫ‫׷‬ыӃ௙‫ۼ٭‬੧
ؒ澞֨յӜ‫ކ‬ङ٫௅Јͫ1GHGS ‫୸׍ڔࢴࣇؘ࣫‬澞ђ߂Ӭ֨咰௑ԶࠡЇ▲ЗІм
ыङ֝஄ͫ▲૨௏ૣՇ‫ͫي‬ӫ‫ ݶ‬ь২ҫͫ‫ܴٷ‬৒䥟ӯͫ֨ ‫ͫٶ‬١қ૝ଋд
ь২ҫ澞
‫ͫٶ‬ӫॹй ‫ٶ‬ङҸ՛࠳‫޾ڔ‬դО 1GHGS澞յӜ‫ކ‬Эପଋ‫ݷ‬Պࣨ‫؟‬଒
ҵ࢕ۧչ࢕ۧіોङ‫ږͫڔސ‬௅дંை࢕ۧ੧Џ்੾‫ۅ‬ङՊஶ澞࠴‫ͫי‬յӜ‫ކ‬ଐ
‫ٮ‬ԉ 1GHGS ‫ܢڐ‬Њ௅ү࢕ۧ‫ٵ‬ՖङՠҁҼ঩ͫЊ‫ױ‬ੀⵞऄ‫ڧ‬Ӳ࣌ٚ‫ף‬ՠҁͫ‫ڐ‬
ՇҶࣱԦ‫ڇ‬ऄ‫ڧ‬Оׂॅङ࢕ۧ澞଑п‫ંڧ‬ՠҁѪѴԕ‫ܞࡵܬ‬੏‫ڧ‬Џͧ6GXGSU[TZ
6OIZ[XKYͨ澝ԢহҬ‫=ͧژ‬GXTKX(XUZNKXYͨ澝জ௤ࠎͧ3-3ͨչ 4() ࣱ࣪த֝
ͧ4();TO\KXYGRͨ澞֨յӜ‫ކ‬ङ௅‫ح‬Јͫ1GHGS ଐੂ‫ڱ‬ର ь২ҫङ௎க܎૏
չ۫ऋ܎૏澞܎૏ৱԕ‫ܬ‬஋ୌٞٞ 'ROHGHG澝હ࠱ -UUMRK澝ਸ਼ࣔ‫ ض‬/TZKR ՃԢ
হҬ‫= ژ‬GXTKX(XUZNKXY ঈҶࣱ߂‫ם‬ङ‫׼‬ЩҸ՛չл৻ৠҸ՛澞
֨ һ գ ӫ Ԅ 1GHGS ӹͫ յ Ӝ ‫ ֨ ߀ ކ‬Ҷ ࣱ ௎ க ܎ ૏ Ҹ ՛ 悄 ԧ Ѫ Ѵͧ)GTGGT
6GXZTKXYͨٗҁͫિુ ‫ࢃ؟‬ોৱ‫ߐ܉‬չ֨িѮ‫׽‬Ҹ՛ङ܎૏ாऩ澞悄ԧѪѴީ
1GHGS ङӬ‫܎׷‬૏ৱ澞࠴ӹͫյӜ‫ކ‬ଐ߀֨‫ں۞ڴ‬ୣ੧ *K[ZYINK(GTQ ङॠ‫܉‬
܎૏ୣ੧ЏԇୂٗҁͫОЇ١ॠ‫܉‬Ҹ՛‫҈ݕ‬ѣЏ‫૆ٷ‬չѣЏીԇ‫ސ‬வङջત澞
յӜ‫ކ‬љѩ‫ۨڑ‬働չѩঈࣿ૯ѡђԆٖ‫ם‬؆Ѳұӯӣ߻ࡂЏͫੂ‫֌ٗڱ‬঒ࣲࣲ؆؆
‫ב‬؆ѹ澞֨Ԇٖ‫ם‬؆Ѳұӯӣ߻ͫյӜ‫ੂކ‬ӕՀԆ௙ߊȔत਺Ԟ䰃‫ٶ‬؆ৱȕ-GZKY
3ORRKTTO[S9INURGXY ર३澞 ‫ͫٶ‬յӜ‫ކ‬ੴ澦ી‫ئ‬澧,UXZ[TK ߒ‫ں‬છОȔॠ
‫܉‬उ߂ѩज़ы࣒ȕФ▲澞 ‫ͫٶ‬ѕҵଣ澦ી‫ئ‬澧ߒ‫ ں‬Ȕ ѹ ٍљЈ֌
Џতਸ਼ȕͧ;TJKXࠣԥ澞࠴‫ͫי‬澦࡯㬩䩪‫ܕޞ‬澧2UY'TMKRKY:OSKY ०ѕ
Ȕѩज़‫ڱ‬ЉՕ‫ۃ‬ઑȕ澞
Kevin Chou is co-founder and CEO of Kabam, a world leader in AAA mobile free-to-play games.
Kevin is an entrepreneur who has guided Kabam’s explosive growth, which started with a handful of
people working above a dim sum restaurant and has catapulted to $400 million in revenue, sustained
profitability, and a valuation of more than $1 billion in 2014.
Since co-founding a company in 2006 that became Kabam in 2009, Kevin has led the disruption of
the video game industry by revolutionizing the way players access and pay for games. He has secured
partnerships with leading game platforms, as well as with Hollywood studio giants such as Disney,
Lionsgate, MGM, NBCUniversal, Paramount and Warner Brothers for games based on some of the
world’s most beloved movie franchises. Under Kevin’s leadership, Kabam has raised more than $240
million from venture and strategic investors, including some of the world’s largest entertainment and
internet companies such as Alibaba, Google, Intel and Warner Brothers.
Before co-founding Kabam, Kevin worked at the global venture capital firm Canaan Partners, which
is Kabam’s initial investor and where he invested in 14 consumer technology and online media
companies. Earlier, Kevin advised public technology companies on M&A and corporate finance as part
of Deutsche Bank’s technology investment banking practice.
Kevin graduated magna cum laude and Phi Beta Kappa from UC Berkeley with a BS in Business
Administration. At UC Berkeley, Kevin was admitted to the inaugural class of Gates Millennium
Scholars. In 2014 Kevin was named one Fortune magazine’s prestigious “40 Under 40” and, in 2012,
was identified by Fortune as one of the “Smartest People in Tech.” The Los Angeles Times called Kevin
“absurdly accomplished.”
17
Лု஝ߚ‫* ˭ޡ‬1 Ռͻܸ͘
8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF
ߺ࣑ਅҰ
12GH߼‫ڔ‬ѫ॑
ㆇ⥽Ո僯㒆Ӄ )-5
‫םݺࡣߎޙ‬؆॑ѫ؆ୂࡂЏ澞
৆ Է д =KH6RGTTKXͫ3UHORKIUTZKTZVXUJ[IKX ङ ٗ ҁ ৆ ௠ եͫ ‫ ٶ‬Ԇ ҵ
12GH ߼‫ڔ‬ѫ॑澞
१Ԉ‫ऀځ‬ङӫҁՃ଍ੈͫӲҁଋ‫࠮ך‬ыࡈфս澞
.OJKQGZY[3UXOZG
‫ܛٶ‬Ѡ )UTZKTZ([YOTKYY зЏୂୂ୸澞
KLab Inc.
‫׷ڐٶ‬Ѡո )UTZKTZ3KJOG ୂ୸澞
Senior Managing Director and CGO
‫ ڢܛ׷ڐٶ‬3UHORK5TROTK-GSK'VV зЏͫӲҁд૝ଋ Ѕऀ‫ܴݵۯ‬
ङыࡈ‫ם‬ҁ澦㔷濲瀁灆灼灩ヘ澧澞գ‫ͫ߃ ٶ‬3UHORK5TROTK-GSK'VV Ћ୹‫׿‬
Ҹ՛ 12GH-GSKY ߼‫ڔ‬ѫ॑ગॹ‫ؼͫޞ‬Ѡգ॑Ո僯㒆澞
‫ٶ‬થ॑չ 12GH ߼‫ڔ‬ѫ॑ՠ‫ٷ‬եͫ‫ؼ‬Ѡ 12GH ‫ۼ‬੧㒆մ 12GH-GSKY ୂ୸▲৺澞
‫ؼ߃ ٶ‬Ѡ 12GH ߼‫ڔ‬ѫ॑Ո僯㒆澞
After graduating Hosei University's Faculty of Social Sciences, Morita entered the fields of web design
and mobile content production, joining KLab (called "K Laboratory" at the time) in 2002. At KLab,
Morita created a multitude of various mobile content, as well as oversaw its post-launch maintenance.
The mastermind behind a slew of hits, he was promoted to a managerial role in 2007, eventually
climbing up to branch manager in 2008. From 2009, Morita began supervising development of
various social apps, many of which attained wild popularity, such as the popular dating sim "Koi Shite
Kyabajo"--which boasted over five million users. In December of the same year, the child company
KLabGames was born, specializing exclusively in social apps, of which Morita was appointed Director.
In 2010, the company was merged with its parent, resulting in Morita becoming a KLab corporate
officer, while retaining an executive role in the KLabGames branch. In November, 2010, he was
promoted to Director.
儁ࠬ޴
‫૷ֲސुރ‬ў‫ڐ‬ՇͧЇࢁͨ
儁ࡋߓүࣿީ 6O^KRSGZOI ङӫ‫׷‬ыӃ )+5ͫ१Ԉ॑с࢕ۧङ‫ڐ‬Շৱ澞 ‫ͫٶ‬љ
Ȕପଋ࢕ۧߛࢬՇЍउ՟֪ыћङ‫઻۝‬ԃȕОࣲ‫ھ‬ӫॹдҸ՛澞6O^KRSGZOI ‫ࢵࢾ܋‬
߄ஒҸ՛
‫֨ݹ‬ӫҁऱ࠳ѩज़ङ॑с࢕ۧͫ௴ԋࣨ‫؟‬ћӯऀ॑сৠৌੂ‫৻ך޾ڱ‬঩澞
ӫ‫׷‬ыӃ)+5
儁үࣿ߀֨ ;HOYULZ ‫ܛ‬ѠӲҁ‫ۈ‬डՃ‫ۼ‬੧Ӳҁыͫ٫௅֝஄‫ܢڐ‬доࡳ֪Ԛङৠ஼
9GSYUT3U]
Pixelmatic
Founder & CEO
չ۴ߑ॑с࢕ۧ١֫澞儁үࣿ߀િુ‫ڐ‬Շ‫ݼ߄ٷ‬଍ੈ૧‫ٵ‬Ֆͧৠ஼չ O59ͨ335
ঌऋ࢕ۧȍоࡳ࣍澦௧ࡣ୹Фਸ਼஢‫ޗ‬㦄͹ࣦ֢澧澝
澦啺‫רׅ‬৛澧չ澦੒਩‫ش‬তࢲ‫ר‬৛澧澞
澦੒਩‫ش‬তࢲ‫ר‬৛澧ީ ;HOYULZ ӱऩӹО࠲߂Оۨԅङ॑с࢕ۧͫ֨ ,GIKHUUQ Ї
ਘࣀ‫୸׍‬௤ଇ ‫ך‬Ѕդࣨ‫؟‬澞֨଒ҵ ;HOYULZ ӹͫ儁үࣿ֨࢓ւԢङ‫ޏ‬ӫҸ՛
9OZKSGYNKX િુЏԇ‫ڐ‬Շչ଍ੈ澞9OZKSGYNKX ૗‫ڱ‬д ‫૷ڳٶ‬ङ (R[K9Q_
/TTU\GZOUT+^IKRRKTIK‫׫‬ாͫեߛੴ 9GRKYLUXIKIUS ‫૆ݶ‬澞
Samson Mow is the founder and CEO of Pixelmatic, a developer of social mobile games. He founded
the company in 2011 with a mission to spark the imaginations of people everywhere through games.
Pixelmatic’s focus is on creating engaging games that are truly social and encourage new connections
to be made.
Previously, Samson was a director of production and executive producer at Ubisoft, where he
spearheaded expansion into Asian markets for web, social, and mobile games. Samson oversaw
ongoing development and live operations of the cross-platform (web and iOS) MMO strategy game
“Might & Magic: Heroes Kingdoms” in Asia, along with the social games “Castle & Co” (Facebook, mixi,
Naver) and “The Smurfs & Co” (Facebook, mixi). “The Smurfs & Co” is Ubisoft’s most successful social
game to date, reaching over 10 million users through organic growth. Prior to Ubisoft, Samson was in
charge of business development and operations at Sitemasher, a Vancouver based startup developing
a SaaS platform for building websites and apps. Sitemasher was the winner of the 2008 Blue Sky
Innovation Excellence Award from Microsoft and was later acquired by Salesforce.com and rebranded
as Site.com.
18
Лု஝ߚ‫* ˭ޡ‬1 Ռͻܸ͘
8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF
劏‫ݞ‬
Ԙчற‫ٶ‬ऄ‫ڧ‬Ӳ࣌Դ
Դ୸ԉࣲ
߀ѠИ‫ڧ‬Ԣহࠦ‫߄ંڧڃ‬ஒҸ՛Ԁ‫੶ۈ‬଎м‫ٶ‬澝ߊ୿િુИ২ՠ‫ܠ‬澝И২ԣ‫ܠ‬澝௚
࢔ՠ‫ܠ‬澝֢ф࣌ঈ‫ך‬य़ঝֺԝѿୂऄ‫ڧ‬ङ܎૏Ӳҁչੈ୦Շ੧ͺҿե߀‫ܛ‬Ѡѩ懣ऄ
‫ڧ‬И‫ۈڶ‬৆ࣲ৺ԇͫિુѩ懣ऄ‫ڧ‬ைଳչஓিઌஃЏԇ澞Ѡ৺ߊ୿ͫ߀ՀЊ܎૏Ӑ
ঌ‫ٷ‬Ӳҁ澝Շ੧‫࣌ڧ‬澦䡓ࣛङी‫ף‬澧澝澦வ傮澧澝澦ࣥ۫‫ב‬澧澝澦 Зऄઢ澧澝澦࣊
.[3OT
‫ە‬շՒ૴१澧澝澦܎դࣙ澧澝澦ґܴପઢ澧澝澦䡓ࣛङ૔૱澧ঈͫ߄वЙ‫ئ‬ङऄ‫ڧ‬
Youth Film Studio of Beijing Film
фЏ١֫଍ҁ▲ি৆௠澞
Academy
Specially Invited Researcher
Has been serving as the Vice-President of Warner China Film HG Corp. for 5 years. During the time,
was responsible for film investment, production, marketing and distrubution, involving Sino-US Coproduction, Sino-US Assistant roduction, Mainland and HK Co-production and Domestic films. After
that, has been the General Manager of YOUKU Movie Center, reponsible for the business of movie
channel, subscription-based and pay-per-view services.
մ㇟
Ԙч҄஻॑Ԉࢨ‫ކ‬ԗѮ‫߄ݮ‬ஒҸ՛
ӲҁыӃ /6 ݉ߓ‫ۈ‬ड
‫ॹࣞٶ ٶ‬િુ‫ߎޙ‬Ԉࢨ١֫ͫђ࣍ߓ‫ږ‬଒ӱ֌սԗ݉ߓ澝࢕ۧԗ݉ߓͫ
؏ۨ۴Ԅֺࠥ݉ߓ‫ڐ‬Շ澝 ࠩҫ '8 Ԫ࣎݉ߓ‫ڐ‬Շљ‫ٷ‬Њূӣиࠩҫ࢕ۧऀ‫ۯ‬ङ
ࢨ௎ৠৌଇۨՠҁ澞
‫ͫ߃ ٶ‬٫௅֝஄Ԇҵ҄஻॑ͫિુ‫ޖ‬Ј /6 ݉ߓЏԇ‫ٷ‬॥ߢ‫ يڐ‬/6 ӄ‫৻ؠ‬
)NU[
ՠࣿф澝࢕ۧՠҁՇ‫৻ڐ‬଍澝֌սԗ੨ࣿ݉ߓঈ‫ސך‬வՠҁͫҿИ֌սԗ‫ސ‬வͫٝ
Beijing JY Animation Co., Ltd.
ЊԘч૝ંͧԽ 5+ͨଇۨ۫ऋՠҁͫߌߛІ‫رٶ‬ஏ৒‫ݐ‬ӟ௤ঀত২ङы‫ڥ‬۴Ԅֺࠥ澞
Producer, IP Sales & Licensing
‫ ٶ‬0? ۨԅ঎঳ыࡈԈइ澦௲‫׿‬ङ下ࣱ澧ۨОҿИ֢֪Ԛࣞ‫؟‬їࣲ澦௲‫׿‬ङ下
Executive
ࣱ澧ީ 0? Ԉࢨআ▲ୂ‫ږ‬଒ङҶߓङԈइҁսͺ
‫ ٶ‬0? ۨԅ঎঳‫ࡇ֢ߎޙ‬Ԉइ澦তࢲ‫ؗ‬Օ㱌澧ͫۨОҿИ֢֪Ԛࣞ‫؟‬їࣲͫ澦塴
ঃ‫ޏش‬澧澝澦⫼֏ ' 㱌澧澝澦তࢲ‫ؗ‬Օ㱌澧ީ 0? ԈࢨङІ‫ם‬ս࣎澞
2013 -2014 Independently responsible for the Japanese animation business, mainly charge of the
merchandizing and gaming, animation model development, and the 2.5D AR card authorization.
Successfully cooperated with Manfeng Net.
April 2015, joined JY Animation Co., ltd, responsible for IP licensing business and cooperation with
other team in Merchandizing and Gaming. Now our team has set up a strategic cooperation with
Beijing Chaoshi (the former OE) and will launch several models in the future three years.
ெй朌
੒࢔лԈத֝
௤঴Ԁ‫੶ۈ‬
7O?[T^OGU
‫ٶ ߄ܨ‬л৻ৠՃৠৌ࢕ۧ੧ЏђЏ৆௠ͫ߀Ѡ୐ٌ‫؁ރ‬୦։৆ࣲ澞
‫ٶ‬Ԇҵ੒࢔лԈͫүեિુ੒࢔лԈ࢑ଳ澝١֫ঈबҼٗҁ澞 ‫ٶ‬ѠҸ՛
Ԁ‫ͫ੶ۈ‬ҶவિુҸ՛‫ޅ‬ѽ١֫ੈ୦Ճ‫ٗٺݐ‬ҁ澞 ‫߃ ٶ‬૜ͫѠ੒࢔лԈ௤
঴Ԁ‫੶ۈ‬澞
She has 12 years working experience on Internet and Online Game Industry, once served as the Sales
Linekong
SVP
Manager for Kingsoft.
Ever since she entered Linekong in 2007, she has been taking charge of channel, marketing etc. She
served as the Vice President in 2013 to take full charge of total marketing. She served as the Senior
Vice President in May, 2015.
19
Лု஝ߚ‫* ˭ޡ‬1 Ռͻܸ͘
8PSME%JOHJUBM&OUFSUBJONFOU*OUFMMFDUVBM1SPQFSUZ$PPQFSBUJPO$POGFSFODF
ପ‫ٴڎ‬
Їࢁ২ߐऄ‫ڧ‬Ӳ࣌Դ
Դ୸
7/'40/'46/4Shanghai Animation Film Studio
President
୛‫ͫٵڏ‬अͫ䫄‫ב‬澞࣫ѠЇ‫ڧ‬த֝ӫҁঌӦୂПѠ澝Їࢁ২ߐऄ‫ڧ‬Ӳ࣌ԴԴ୸澝Ї
‫ڧ‬ऄପԀ‫ۈ‬৆ࣲ澝Ї‫םڧ‬৶㬙֣֣Ҹ՛‫ۼ‬੧嗋зঈ৺澞
П੽ҁս͹ऄ‫ڧ‬澦௤ৰ 澧ͧ‫ۈ‬Ӳ࣌ыͨͫԈइऄ‫ڧ‬澦‫ם‬昭‫* ؝מ‬澧ͧঌӦ澝
Ӳ࣌ыͨঈͺऄંକ৒ӽ澦ࢾ娑䯡澧ͧ‫ۈ‬Ӳ࣌ыͨ澝ऄંԈइ঩ӧ࣌澦‫ם‬৶㬙֣֣澧
ͧӲ࣌ыͨঈ澞
QIAN JIANPING: Male, MD. He is director of SMG creation department; president of Shanghai
Animation Film Studio; executive director of TUTU Animation Company. He is producer of film: 1977;
MONKEY KING(animation film: 3D);
producer of TV series JIAO YULU and TUTU(animation series).
ߺًТप
‫ߎޙ‬Б‫ޥ‬Ԉइ
ऽդӲҁы
଒ҵБ‫߄ͫޥ‬व ѿ‫ٶ‬ԈइӲҁ৆௠澞֨Б‫ޥ‬ԈइҁОӲҁыͫ߀િુӲҁ
澦䍓下௤۴澧澝澦֧‫ ़ޤבވ‬տଗ‫ގ‬௰୐ ‫؝‬澧澝澦㝹ࣦӫЍ঵澧ঈ‫ୂך‬ऽդԈ
इҁս澞ऩӹ‫ܛ‬ѠБ‫ޥ‬Ԉइ‫ޖ‬Јࢽ‫ݮ‬Ԉइ澦ߑ֘ы‫@ ׮ص‬澧Ӳҁыͫ‫ٷ‬િુ‫ڢܛ‬գ
դ۴࢕ङӲҁ澞
3UXO_GSG?UYNONOJK
‫ߎޙ‬Б‫ޥ‬Ԉइۨॹй ‫ͫٶ‬ऩ߶ީӫଭ▲ЗোеҶЍउ؇‫׿‬չыћȔ㱌‫۝‬ȕչȔ٥
TOEI ANIMATION Co.,Ltd
߈ȕङࢅ࣫‫ۅ‬ѣЏ澞ऩ߶ۨО Ѝ঵‫ંڧ‬ПࡶङԈइЏउ 4U澞
Producer
Joined TOEI ANIMATION in 1990, has 20 years of experience in making animation. As a producer was
responsible for making "Slam Dunk", "Saint Seiya Hades Gold Twelve Temples", "Ring ni kakero" and so
many well-known animation works. At present, as the hit animation TOEI ANIMATION's "Robot Girls Z"
producer, and is responsible for making the mobile game of it.
Japanese TOEI ANIMATION was founded in 1956, the mission of the company is to create "dream" and
"Hope" for children and people all over the world. The goal of the twenty-first Century is to become
the film and television mainstream, animation industry No.1.
喓悿
И֢࠶⛋‫ش‬પ‫؟‬
喓悿ީੋդИ֢࠶⛋‫ش‬પ‫؟‬澞 ‫ٶ‬љ‫׮ה‬ҁ澦୞曔朡冘澧࠵ҵ࠶⛋‫ش‬પӫҁ澞
‫ߛٶ‬ঃ凖Љ恅ͫО࢔Ֆ࠶⛋‫ش‬પउ֊▲ߌђзଋআи՟৺ЏङЋ৺࠶⛋ҁ‫؟‬澞ҁ
սई୦ࢁӄ‫י‬澞әԝ‫ߛٶ‬һՇ੮И澝୸ক࠶⛋‫ش‬પ ୂͫҿИ澦୞曔朡冘澧澝澦ࣽ
ԝЬ⽸澧澝澦‫ޗ‬㓟ҸП澧澝澦୸Ӻब‫ۃ‬澧ঈ㇊ࠩੴ愬ࡆ‫ڧ‬Џ澝И‫ס‬ऄંՖ澝ՖࢗИ
9NOGU?O
Chinese writer
ંঈ‫ۨܠ‬ऄ‫ڧ‬չऄંӽ澞
Shiao Yi is a well-known Chinese writer of over 55 novels in the martial art/fantasy genre. In 1960, He
published his first novel Iron Goose and Frosty Feather. Mr.Shiao Yi is the only full time working writer
in this genre within the past 32 years. Shaw Brothers, China Central Television and China Television
have produced some of his works- including 19th Assassin, The Princess Without Worry, and Love Gaze
on the Sword into films and TV series.
20
Лု஝ߚ‫* ˭ޡ‬1 Ռͻܸ͘
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䰶‫⤽ޕ‬
Їࢁପ৮Ғ‫ێ‬ॠ‫߄܉‬ஒҸ՛
嗋зӃ‫ۈ‬৆ࣲ
Їࢁପ৮Ғ‫ێ‬ॠ‫߄܉‬ஒҸ՛嗋зӃ )+5 䰶޴⥭ͧৠդ৯䗽ͨͫީИ֢߂‫ޝ‬ङ࢕ۧ
ђЏৱФ▲澞ҿ֨ ‫ٶ‬ӫ‫ڏ‬И֢௙З࢕ۧҸѫȔৠৌԝ‫؁‬ӋȕͫђИ૚ӟд▲
‫܅‬ৠ࢕੧ЏӬߊङׂीыմ澞 ‫ٶ‬Ԇҵ࢕ۧ੧Џͫ߀Ѡ‫מ‬䃝॑Ԛ࢕ۧзЏୂ‫ۈ‬
৆ࣲ澞 ‫ͫٶ‬Њ‫ۧ࢕ߎޙ‬੧Џতਸ਼һգ‫ॹڏ‬дЇࢁପ৮Ғ‫ێ‬ॠ‫߄܉‬ஒҸ՛澞ҿ
7OT@NO?UTM
‫ث‬Ԉࢨ /6 ଍ҁङࢋԼ੿આͫ‫ݷ‬ՊдЏӄ‫ ث‬/6 ҅ऀङरࡣͫ‫ٷ‬৆۴‫ږ‬଒Շ੧дԝѿ
Shanghai Access Bright Co., Ltd.
࠮ऽդԈࢨ /6 Ճ‫ݷ‬৚۴࢕фս澞࣫‫ޖ‬Ј‫߄ܨ‬澦‫ؗुރ‬ા澧澝
澦塴ঃ‫ޏش‬澧澝
澦.KRRU1OZZ_澧澝
Director and CEO
澦঳ѫ‫ם‬ҁ۫澧澝澦ո଍ीФ୹澧ঈ▲‫܅ם‬ऽդԈࢨ /6 ‫ݷ‬৚۴࢕澞
ପ৮҉‫ੋߎޙۺ‬դԈࢨ /6ͧऽજфߓͨङЙ‫ئ‬૏࢛ͫ֨И֢଒੧ /6 ࢕ۧ‫ݷ‬৚‫ڐ‬Շ澝
଍ੈ澝Շ੧澝иࠩ݉ߓͫљՃԈࢨ੨ࣿս‫ڐ‬Շ澝иࠩ݉ߓ澝Ԉࢨ‫ݮ‬ӟ݉ߓङ‫ۅࡤٺ‬
ঞВ৆ੈࠥ‫ڔ‬澞֨१Ԉл৻ৠ੓⥩Շ‫ي‬ङ‫ם‬䉸ФЈͫପ৮ऩ߶ۨО௅үङȔࡤ‫׼‬Щȕ
Ҹ՛澞
The director and CEO of Shanghai Access Bright Co., Ltd. Qin Zhi Yong (screen name: old cat ( ৯䗽 )),
is one of China's earliest practitioners of game and created China's first game guild in 1998 called
the network cross army and from the guild a number of online games industry's initial cornerstone
personnel came out. 2001 to join the game industry, has served as general manager of the games
division of Tian Ya community ( ‫מ‬䃝॑Ԛ ). In 2013 established Shanghai Access Bright jointly with the
Japanese game industry elite , Ltd. Having profound insights in operation of animation IP, Shanghai
Access Bright is changing the perceptions of the industry's use of IP, and has introduced and released
more than a dozen well-known animation IP and IP based mobile games. Now it has a large number
of well-known animation IP based game like "Digimon", "Crayon Sinchan", "Hello Kitty", "DATEALIVE",
"STEINS;GATE" and so on.
Shanghai Access Bright Co., Ltd. holding the rich resources of the famous Japanese animation IP
and in China developing the IP based game, doing operation and distribution, sub-licensing, and IP
derivative merchandising, secondary authorization, animation broadcasting, reaching the operating
mode of a broad mandate of fans. In the boom of the mobile Internet, Shanghai Access Bright aims to
become the leading pan entertainment company.
喓‫׀‬ㅋ
‫ޯ׭‬Ѯ‫׽‬த֝П‫٭‬
И২ऄ‫ڧ‬௤ّખִП‫٭‬
喓ׁㅻүࣿީࠦ૧И২ङ‫ױ‬ੀⵞऄ‫ڧ‬ӲҁՇ੧Ҹ՛ ‫ޯ׭‬Ѯ‫׽‬த֝ङӫ‫׷‬ыչ௙
‫ۼ٭‬੧ؒ澞
喓үࣿЭީআ▲ୂИ২ՠ‫࣌ܠ‬澦‫ەޙח‬Ԉ澧ङӲ࣌ы澞ѕ‫ٶޝ‬ҏۨд২֢ग‫؝‬չИ
֢‫ٺ‬ऄ‫قۈ‬ङআ▲ࠩ‫ث‬ઢͫ‫ٷ‬ԣԉۨॹдИ֢ऄ‫ڧ‬த֝չ߂եஉ࠼‫׼‬Щՠҁङআ▲
6KZKX9NOGU
ЗИ২ड़⦃ਁߓׂ୐ͫ܎૏‫ݡܠ‬д澦࣪‫҅ڥ‬ৱ澧ঈऄ‫ڧ‬澞
Orb Media Group
գ‫ͫޞ‬喓үࣿଐ‫ܛ‬Ѡ▲‫چ▲ٶ‬ङИ২ऄ‫ڧ‬௤ّખִП‫٭‬澞Њѫৱ߄И২ऄ‫ڧ‬Ҹ՛௤
US-China Film Summit
‫ߣߑڄݺͫك‬௅‫ح‬չ੧ЏЋ‫؟‬澞ّѫٝۨО߂ۨԅङ‫ױ‬ੀⵞչИ֢ऄ‫ڧ‬ՠҁङ௎է
Chair
߶ՃЏԇ‫ٵيܢ‬Ֆ澞
ஔдऄ‫ڧ‬ӲҁչИ২‫ކ‬ԗсࡶͫ喓үࣿଐਚԃй‫ߥص‬ㆃҶࣱ‫׽‬ѽङѮ‫ݮ‬չ‫ܛͫٺݐ‬
ѠԘ২ऱыज़ਭऩͬ 19ZGXȔ‫܇ج‬Ј▲З࠶ߐਸ਼஢ȕП‫٭‬澞
Peter Shiao is the founder and CEO of Orb Media Group, a Los Angeles and China based producer,
financier and marketer of films and digital content aimed at uniting international and Chinese
markets. Prior to the formation of Orb, he founded the first ever China facing private equity film fund
in partnership with China Film Group Corporation. He also produced the first official US-China film coproduction, RESTLESS.
Peter currently serves as chair of the annual US-China film summit and Entertainment and Media
programs (EMASIA) for the Asia Society of Southern California.
21
Лု஝ߚ‫* ˭ޡ‬1 Ռͻܸ͘
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愰ࠔ؊
਒઒лԈ‫׼‬ЩзЏ৩
ԈࢨЏԇୂ‫ۈ‬৆ࣲ
1KT@U[
愰࠳؋үࣿ࣫‫ܛ‬Ѡ਒઒л‫׼‬ԈࢨЏԇୂ‫ۈ‬৆ࣲͫީ਒઒л‫׼ࡤ׼‬Щ۫ऋङП੽Џԇ
٫‫ף‬ыФ▲ͫީȔ਒઒Ԉࢨȕङ‫ۈ‬િુы澞
愰࠳؋үࣿ߄वԝ‫ٶך‬ङл৻ৠ੧ЏՃ‫׼‬Щ‫ކ‬ԗзЏђЏ৆௠ͫӛҙ‫ݽ‬୩ङऀ‫ࡰۯ‬
‫ب‬չЙ‫ئ‬ङ঒ࣲ৆௠ͫ‫ڢܛ‬дȔ਒઒Ԉࢨȕս࣎‫ޅ‬ՠչЏԇ‫ڏ‬ગङ୍Ѡͫ֨І‫ٶ‬ӄ
ԗனО‫رͫޅ‬Ȕ਒઒Ԉࢨȕ۸ଭО֢ӄ߂‫ם‬ङԽӫࢨइ‫ٵ‬ՖչԽӫԈइாऩㄢԗׂ֪ͺ
Tencent IEG
ࣤ௅֝஄॥ߢ‫ݍ‬ফչ‫ݐ‬଒ऀл৻ৠ‫ޞ‬їङࠥ‫ڔ‬۸ଭչ‫ٺݐ‬ऽդԈࢨ /6 ङ‫ۃޏ‬૨ͫӟ
General Manager of Animation
սԽӫৠৌԈइ澦‫ؽ‬Ҭ澧澝澦ࣦ࣎㒤՗澧‫ࣇږ‬ৠৌࢽ䉸ͫ୸ߊ‫ل‬йл৻ৠऀ‫ۯ‬Ԉࢨ
and Comics Department
Ҽࡨ‫چ‬ӹӧ澞
Kenzou( 愰࠳؋ ), General Manager of Tencent IEG Animation and Comics Department, is one of the
main leaders of Pan- Entertainment of Tencent and the person in charge of “Tencent Animation and
Comics”.
Kenzou has more than 10 years’ experience in the Internet industry and entertainment culture with
profound insight and rich management experience. Within 3 years, Kenzou established and reorganized the Animation & Comics brand of Tencent, making it China’s biggest original comic platform
and the incubator base of the original animation project.
He also leads the Animation & Comics team to explore and promote mode creation of the internet
era and new ideas of the popular IP of Animation & Comics. including the publishing of the original
internet animation ‘Zombie brother’ and ‘Taoist Priest’, which are highly praised by internet users.
ӧ䛩
+'3UHORK ‫ם‬ИԢԚ
‫ۈ‬৆ࣲ
Ө䛪үࣿ࣫Ѡ +'3UHORK ‫ם‬ИԢԚ‫ۈ‬৆ࣲ▲৺澞
Ө䛪үࣿਘ ‫ٶ‬Ԇҵ +' 3UHORKͫ௅‫֝ح‬஄‫ ر‬+'6UV)GV ֨Ҷࣱц߄ध
ઉङѧ୾࢕ۧфս‫ږ‬ҵИ֢ͫ߿݇И֢ऀ‫ۯ‬ङࢃોЮۛչ١֫ࣔ‫ګ‬଒੧୓‫ۅث‬
‫ڐ‬Շչߎ֪ԗ଍ੈ澞澦࣒ࠛ‫۫ם‬Ҩ‫ؽ‬澧঩ӧ֨䰠‫܈‬д֢எսૅङգ‫ޞ‬澝޾壝ҵ
2KU2O[
дȔ୸ֽȕ澝Ȕԅ‫נ‬ȕঈИ֢ҫপͫ֨И֢१Ԉ࢕ۧ١֫ЇՈ‫ڱ‬дٚ‫ۨם‬ԅͫ
EA Mobile, Greater China
+'6UV)GV Э书࠴ۨОд‫י‬૏࢕ۧҸ՛֨И֢١֫ङۨԅਸ҆澞
GM
ׂ й +'6UV)GV ֨ И ֢ ङ ۨ ԅͫ ਘ ‫ ٶ‬૜ͫ Ө 䛪 ү ࣿ ‫ ׷ ڐ‬િ ુ +'
3UHORK ֨‫ם‬ИԢԚङЏԇ澞
Ө䛪߄૝ଋԝм‫ٶ‬ङ࢕ۧ੧ЏђЏ৆௠澞֨Ԇҵ +' 3UHORK ӹͫ୸ߊ֨আЬֽ
١ٗҁͫԷѠ୦։‫ۈ‬ड澝܎૏঒ࣲ‫ۈ‬ड澝ЏԇՇ‫ي‬૏ࢋ‫ۈ‬डঈ৺澞֨‫ר‬ଜ澝௧
⡮Ѝउ澝դ‫ر‬І֢ঈ࢕ۧङфսઁӦ澝࢑ଳ‫ڏ‬ગ澝١֫Շ‫ي‬澝фսӟՍঈ‫ސ‬வ
ҟӟд帖ࣣ澞
Ө䛪үࣿࡂЏй௚࢔‫ם‬؆ͫੂ 3(' ؆ѹ澞
Mr.Leo Liu is now the GM of EA Mobile, Greater China.
Leo joined EA Mobile in July 2010. Leo oversees EA/PopCap’s profitable Chinese game operations,
including both its publishing organization, as well as the studio responsible for adapting and
expanding EA/PopCap’s casual games according to local consumer habits and market requirements.
“Plants vs Zombies” has been added more Chinese elements like the Great Wall, Kungfu and has been
having huge success in China mobile game market, EA/PopCap has become a successful model as a
foreign gaming company in China market.
With EA/PopCap’s success in China, Mr.Leo Liu has been running the role of managing overall business
for EA Mobile in Greater China.
Leo has more than fifteen years' experience in game industry. Before joining EA Mobile, he had been
working at The9 Limited in a variety of roles, including Sales Director, Investment Management
Director and Senior Business Development Director. While at The9 he contributed to the success of
series titles: MU Online, World of Warcraft, and World of Fighter.
Leo obtained his MBA degree from Hong Kong University.
22
Лု஝ߚ‫* ˭ޡ‬1 Ռͻܸ͘
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ࢶ䬯
‫ޤ‬ਫлԈ
૏ࢋ࢕ۧы澝߀ѠҰ؋Ԣ‫ח‬ङ )55ͫФեҁО৻ՠӫ‫׷‬ы )55 ӫԄд੒࢔
лԈͫПܴ଍ੈд澦୼ଳ澧ঈ‫࠮ך‬৆Ӂ࢕ۧ澞 ࣫Ѡ‫ޤ‬ਫлԈ嗋з୸‫ॹࣞٷ‬ӫԄ
嗋з୸
䀲ٞৠৌ澝‫ޤ‬ਫлԈঈ‫؟ך‬Ҹ՛澞
=GTM2KO
Senior game practitioners, used to be the COO of Guangyu Game , as co-founder & COO founded
Linekong. Presided over the operation of “Ask Tao” and so many classic games. As the Chairman of
Sinyee Interactive
Sinyee Interactive now and founded independent Sinyee Interactive , Mud Networks etc.
Chairman
‫ژ‬؊‫ٻ‬
,OXKLR_-GSKY
ӫ‫׷‬ыӃ )+5
‫ڙ‬؋‫ټ‬3OINGKR@NGTM,OXKLR_-GSKYӫ‫׷‬ыչ )+5ӹࢋⴽИற‫ؗ‬лԈৠ
ৌਁѡ߄ஒҸ՛২֢ӣҸ՛௙‫ۼ٭‬੧୸Ӄࢁ‫י‬зЏୂ‫ͫ੶ۈ‬િુИற‫יࢁؗ‬١
֫۫ऋՇ‫܎ͫي‬૏չ‫ږۧ࢕ͫ૆ݶ‬଒չҶࣱͧஔИ֢ͨ۱߄֪Ԛङ࢕ۧ଍ੈչ
‫ٺݐ‬澞3OINGKR@NGTM ‫ٶ ߄ܨ‬ङл৻ৠٗҁ৆௠ ‫ٶ‬঒ࣲ৆௠ ͫ‫֨ٶ‬
3OINGKR@NGTM
২֢ङ࢕ۧ଍ੈ৆௠ͫђ ‫׷ڐٶ‬ਚԃйИ澝ஸ࢕ۧфս֨ࠬ২ङՇ੧澞֨
Firefly Games
‫߃ ٶ‬ੴ২֢‫׽‬ѽ०О‫ږ‬௅২֢࢕ۧ‫ކ‬ਫ‫ז‬ҽङы࣒澞֨ @7-GSK Ѡ৺
Founder and CEO
ߊ୿֨Ԙ২ۨԅ଍ੈ‫࠮ރ‬۴࢕фսͫҿИД࠮ੴ -UUMRK 6RG_ ‫ࠩך‬Ҷࣱ‫਼ͫݐ‬
֨‫ך‬З١֫ੴછО‫߂چٶ‬Չࠪଌ࢕ۧ澞3OINGKR ߀৆ۨԅ‫ױر‬ੀⵞऄ‫ ڧ‬/6 ٫ҵ
И֢澞ԆҵИற‫יࢁؗ‬Фӹͫ3OINGKR߀Ѡ৺২֢8G_,RGSK+TZKXZGOTSKTZ
/TI ՠѪӫ‫׷‬ыՃ௙‫ۼ٭‬੧୸ͫۨԅ֪‫֢࠮ךر‬ӄ࢕ۧԴ֌ङ஼࢕фս٫ӱࢁ
‫י‬଒੧଍ੈ澞Ԇҵ 8G_,RGSKФӹͫ3OINGKRҁО <KYZMGSKङԘ২િુыͫ
٫௅֝஄֨২֢‫ݐ‬ӟ‫ۧ࢕ঀۯؚ‬Ȕԅ‫נ‬Ѝउȕਸ਼‫ٷ࣍ކ‬Ո‫ڱ‬ٚ‫ۨם‬ԅ澞3OINGKR
й ‫֨ٶ‬২֢Ԇٖٖॹ‫ם‬؆ੂ‫ڱ‬ઋ঑ߑ䫄‫ב‬؆ѹͫ ‫֨ٶ‬ஸ֢௤◒‫ם‬؆
ੂ‫֌ڱ‬Џ঒ࣲ䫄‫ב‬澞
As the Founder and CEO of Firefly Games and former CEO of ZQGame Inc. (U.S. Subsidiary) and
President (Overseas) of ShenZhen ZQGame (a publicly traded online gaming company with 3000
employees and 30+ studios worldwide), Michael Zhang is a serial entrepreneur in online/mobile
gaming, E-commerce and social network businesses with 18 years working (12+ years management)
experience. In Jan., 2015, Michael founded Firefly Games Inc., a global publisher and developer of
mobile games for iOS and Android with offices in Los Angeles and Shanghai. Michael was in charge of
global strategies, M&A, game publishing, licensing and operations for all territories outside of China
when he worked at ZQGame. In 2008 he co-founded and became the CEO of Ray Flame Entertainment
Inc., a MMO-browser/SNS game publisher/developer in Los Angeles. Prior to Ray Flame, Michael
was the General Manager of THS International Inc., the world largest MMORPG virtual currency
provider. Also he served the U.S. General Manager position of an Online Game Publisher – VestGame
Entertainment. Michael received MS of Computer Science in the U.S. and MBA in Korea.
23
Лု஝ߚ‫* ˭ޡ‬1 Ռͻܸ͘
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8[HKT/MOKRQU
.KXXROIN
Propaganda GEM
CEO & Co-Founder
8[HKT/MOKRQUȋ.KXXROINͫӟࣿ֨Վٞտࣻ଻ͫީؔ‫࡯֨ل‬㬩䩪ङࣶ‫ב‬Ҹࡇ澞ѕࣅ
ী‫୹ ݗ݋‬ધઈͫੂ‫ڱ‬Ӏ߄ȔԧտҀȕ২ઉङ+SUX_;TO\KXYOZ_ ּ௳ୌ‫ם‬؆ ङ
3(' ؆ѹͫչࣶ‫ࠆ࡯ב‬.+) ‫ם‬؆ٗ֌঒ࣲߎॠ؆ѹͫѕ߀үեѠ৺й:OLLGT_
)U ੎Ӛ‫[(ͫ ؿ‬RMGXOͧ‫ͨ◒ࠀؗ‬չ)NGUVGXJ 喓଼ ͫ߄वЙ‫ئ‬ङ⼪⚷ս١֫৆௠澞
Фե૴۫‫׼‬Щੈ୦௅ֿͫҁО6XUVGMGTJG Ҹ՛ङ৻ՠӫ‫׷‬ы澞 ֨ଋԾङ ‫ ٶ‬
▲फҁО‫׼‬Щੈ୦ү௜ৱͫ௅‫ح‬वҸ՛‫ޖ‬Јङ6XUVGMGTJG-+36KTZSGXQ չ
68+<'3KJOG‫׿‬Ҹ՛澞
6XUVGMGTJG-+3 ީ֊▲‫ؘ‬எ‫߄ܨ‬Ҷࣱ૏࢛ङ‫׼‬Щੈ୦Ҹ՛澞‫ୂۈ‬ѹйࣶ‫ޙב‬
ӄࣻչ২֢࡯㬩䩪澞ҿӣҸ՛੾तоࡳͫԧ২չࠬࡳ֪Ԛ澞֨8[HKT/MOKRQU
.KXXROIN չՐ‫▲י‬դӫॹՠѪы'TJKXY-XGTGZN ङ٫௅Јͫ6XUVGMGTJG-+3
֨ऄ‫ͫڧ‬ऄંͫ஺Щ‫ڣ‬Ҧ٫ͫંை࢕ۧͫ‫৻י‬չҸҼࡴԈঈबҼ௅ֿͫ߄वॳӟ
ङٗҁЏ働չ‫מ‬੬‫ޗ‬ড়ङ৆Ӂࠛҵࠄ҆澞‫ٷ‬Ќ‫ڱ‬ӱ‫ױ‬ੀⵞә‫ם‬஽঴ऄ‫ڧ‬Ӳ࣌Շ੧
Ҹ՛ङ௤‫ܞࡵ਼ͫݐچ‬੏‫ڧ‬ЏͫԢহҬ‫ڧࣱ࣪ͫژ‬Џͫ Ѝ঵क़ұ‫ގ‬ঈͫୃ߀О
6XUVGMGTJG-+3 ‫ݯ‬ӊ‫਼ݐ‬Ғ澞
8[HKT/MOKRQU.KXXROINО451/'ࠛҵ澦௲‫ؚ‬٪֢澧չ澦Պ‫୐ڥ‬Ӫ澧љՃ (3=֨澦
䬈И崎͹㎸ࢲԣઑ澧ङࠛҵչ৻ՠ‫ٺݐ‬ҟӟдߢ‫ם‬帖ࣣ澞
Over the past 23 years, Ruben Igielko-Herrlich, founding partner of The Propaganda Company, has
served as a vanguard for the entertainment marketing industry with his ventures Propaganda GEM,
PREVA Media, PREVA Digital and Pentmark residing under the group’s umbrella. The companies
under The Propaganda Company are highly recommended by the top movie studios in Hollywood –
Paramount, Warner Bros., 20th Century Fox and Universal Studios.
Propaganda GEM, the only entertainment marketing agency with a truly global network, is
headquartered in Geneva and Los Angeles. Their vast global reach includes additional offices in Asia,
South America and throughout Europe. Under the leadership of Igielko-Herrlich and co-founder
Anders Granath, Propaganda GEM has developed a proven track record of success and seamless
product integrations for feature films, television, music videos, video games, outreach and events.
Globally, the company has used tailor-made strategies to create symbiotic associations between the
client and the program and is acknowledged as being one of the pioneers of branded entertainment,
recognizing and developing innovative communication tools for global corporations by associating
them with various forms of media. Propaganda GEM’s diverse range of prestigious clients have
included The BMW Group (BMW, Mini, Rolls-Royce, BMW Motorrad), Bulgari, Lacoste, Nokia and Piaget.
Igielko-Herrlich is credited with such dominating placements as the memorable Nokia integrations in
both The Matrix and Transformers and the impressive BMW integration and promotional tie-in with
Mission: Impossible – Ghost Protocol.
3GXQ)GVRGT
ফ‫׼ંڧؿ‬ЩҶࣱੈ୦չӣՇ
ં݉ߓЏԇͫԕ‫ܬ‬੒তࢲ澝௲੬ы澝݀௦‫࠸ހ‬஄澝୍ଏࣱ֪澝Ҷவ֛‫ڸ‬澝তࢲ‫॑ޓ‬澝
‫ۯؚ‬фսୂ
‫ٸ‬଍Ф૶澝Ԯகଆ৛澝্ոࡀ٤ঈঈ澞Эड঒ফ‫׼ંڧؿ‬ЩङҶࣱлԈչࣨӀ
௤঴Ԁ‫੶ۈ‬
Џԇͫԕ‫ܬ‬۱߄ङࣨӀঝӰչ‫ݏ‬ӲՖ १Ԉ澝॑с澝ѧ୾࢕ۧ澞
3GXQ)GVRGT
Seasoned executive with over 20 years experience in the global licensing business. Mark Currently
oversees licensing activities for Sony Pictures Entertainment film and television properties. To include:
Smurfs, Men in Black, Ghostbusters, After Earth, Total Recall, Hotel Transylvania, Wheel of Fortune,
Consumer Products, Worldwide
Marketing & Distribution at
Sony Pictures Entertainment
Senior Vice President
24
௛ұ֨Ҷࣱ݉ߓЏԇ‫ސ‬வ‫ٶך ߄ܨ‬ङЙ‫ئ‬৆௠澞ѕ‫ڢ‬ӹિુফ‫׼ંڧؿ‬Щ‫ڧ‬
Jeopardy, Breaking Bad, and many others. Oversees, SPE's Global Interactive and Toy business. To
include, all toy categories and console, mobile, social, casual gaming.
Лု஝ߚ‫* ˭ޡ‬1 Ռͻܸ͘
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㬜ࠬ‫ڟ‬
Ԙчজ䃔Ѝ঵ॠ‫ۧ࢕܉‬Ҹ՛
ӫ‫׷‬ы )+5
㬮ࡋ‫ͫڠ‬Ԙчজ䃔Ѝ঵ॠ‫ۧ࢕܉‬Ҹ՛ӫ‫׷‬ы )+5澞 ‫ٶ‬٫௅জ䃔Ѝ঵ஏ৒ۨ
ОԘч֢‫؍‬ૡࣱ✑Щୂ澝‫םۉٖٺ‬ૡࣱ✑Щୂ澝‫ࡪࡱמ‬ଇૡࣱ✑ЩୂљՃ㿄ਲ厲‫מ‬
ૡࣱ✑Щୂঈ՟‫ם‬И૝✑Щୂؒ‫ސ‬ૡࣱৠৌ࢕ۧङՠҁѪѴङգ‫ͫޞ‬ЭۨОд )('
ؒ‫ސ‬下ࣱৠৌ࢕ۧङࣞ‫؟‬ՠҁ଍ੈ֌澞 ‫ۨٶ‬Оѽਃ‫۫قۈ‬ऋՠҁѪѴͫࣞ‫؟‬
2O?UTMWOGTM
Beijing Mirun Century Technology
and Game Co., Ltd.
Founder and CEO
‫قۈ߄ܨ‬Јً՟ாऩؒ‫ۧ࢕ސ‬଍ੈߓ澞
Li, Yongqiang, the founder and CEO of Beijing Mirun Century Technology and Game Co., Ltd. Under
his leadership, the company has come to be Official Internet Game Partners for Beijing Guoan FC,
Guangzhou Evergrande FC, Tianjin TEDA FC, Jiangsu Shuntian FC and other star clubs of CSL (China
Football Association Super League) in 2013 consecutively, meanwhile CBA (Chinese Basketball
Association) also grant its exclusive rights of gaming operation to Mirun. In 2015, Mirun became a
strategic partner of the General Administration of Sport of China (GASC), possessing the gaming
operation rights for various sports within the supervision of the GASC.
䉑ँ
Ԙч‫ޣ‬ॠۨ‫ں‬ॠ‫܉‬Շ‫߄ي‬ஒҸ՛
)+5
䉣ऱͫԘч‫ޣ‬ॠۨ‫ں‬ॠ‫܉‬Շ‫߄ي‬ஒҸ՛ )+5ͫ߀િુ澦‫௴ޤޢ‬۴澧ͫ澦ъ‫إ‬㦄
ы澧澦ܑ঻࣒ધ澧ঈ࢕ۧͫ߀Њ਒઒澝@_TMGͫ୐ٌͫ஋ୌঈѨ‫ۧ࢕ך‬Ҹ՛ՠҁͫ
‫ر‬ऄ‫ڧ‬澝஺Щͫ‫ޤޢ‬ঈ࣍ߓ१ࠛӱ࢕ۧИ澞ऩӹҸ՛‫ך ߓ࣍ޤޢ߄ܨ‬ѹͫ
࠱޼ ‫ך‬௙ͫ‫מ‬Ј朼֋澦௦⩾ࢰ澧঩ӧࣞ‫޾ͫߓ݉؟‬঎঳‫ך‬ѹ૜ࢵग୐ҁ‫؟‬
3OINGKR6GT
଒੧‫ش‬પؔӲͫЊѨ‫ࢨ֢ך‬ҁ‫؟‬଒੧ՠҁ澞Ҹ՛уЊ֢ӄ஽‫ંڧط‬澝եߊҸ՛澝
Beijing Exchange
ஓিՠҁͫ澝 ‫رٶ‬ӟսԈࢨ‫ם‬ऄ‫ڧ‬չକ৒ӽͫਚԃй‫ם‬ѧ୾‫ކ‬ԗՇ‫ي‬澞
Technology co., LTD
CEO
Michael Pan, CEO of Beijing Exchange Technology co., LTD, was responsible for "iStar Drummer", "Dear
Enemy", " ܑ ঻ ࣒ ધ ", cooperated with Tencent, Zynga, Kingsoft and Alibaba, transferred copyright
such as Movies, Music and Superstars into games.
Beijing Exchange Technology co., LTD dedicated to leisure and culturaal areas, going to cooperated
with top film companies and cinemas in china, to produce comic movies and TV series.
Company owns 150+ Superstars copyright, Music 6000+, Exclusive License for The Ghouls( ௦⩾ࢰ ) by
‫מ‬Ј朼֋ , and signed many platinum writers on qidian.com for customizing their works. Meanwhile,
company has cooperated with many comic book writer for further game cooperation.
୦‫ނ‬
ੋդӲ࣌ы
1[T:GU
the famous film producer
஗‫ੋͫޡ‬դӲ࣌ыͫۨԅӲҁଋѨ‫ך‬ѩज़‫ંڧ‬ҁսͫऄંҁսભ‫ײ‬澦Յவਇ澧澝澦ࣦ
૊Њ‫׻؍‬澧澝澦௱‫ޢ‬Фӹ澧ঈͫऄ‫ڧ‬ҁսԕ‫ܬ‬澦௎‫ג‬澧澝澦इज 澧澝澦‫ࣰٶص‬澧澝
௦⩾ࢰФ澦‫௺ج‬ઙ澧ঈ澞
Kun Tao,the famous film producer, successfully directed numerous excellent films and televison
programmes such as Double Sided Adhesive Tape, Wanggui & Anna, Before Dawn, The Message,
Painted Skin, The Ark of Mr. Chow, Ghost Blows - The Ghouls and so on.
25
Лု஝ߚ‫* ˭ޡ‬1 Ռͻܸ͘
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㬜㈺өͣөॐ ‫מ‬䗽তսघૄзЏୂ
‫ۈ‬৆ࣲ
㬜㈺ө
㬮㉪ӪͧӪঁͨͫ࣫Ѡ‫מ‬䗽তսघૄзЏୂ‫ۈ‬৆ࣲ澞Ӏ߄Й‫ئ‬ङऄ‫֌׿‬ԇ௅‫ح‬৆௠澞
߀৆ҵ৺‫ڢڢ‬ॠ‫ކ‬ऄ‫֌׿‬ԇ‫ۈ‬৆ࣲͫԘч঱؇‫׿‬घૄзЏୂ‫ۈ‬৆ࣲͫчБЗ‫ܔ‬ԗ⽈
зЏୂͧਘੈՃ 656 ‫ٵ‬Ֆͨ‫ۈ‬৆ࣲ澞֨՟З‫ٵ‬Ֆ֮Ո‫⟁ڱ‬ыۨ働澞٫௅घૄзЏ
ୂЈङ‫מ‬䗽֣аۨОҶࣱ߂‫ם‬ङИ‫֣ކ‬аৠЇ‫ٵ‬Ֆ澞
General Manager
㬮㉪ӪͧӪঁͨ, General Manager of Lynx department store. He has extensive leader experience in
e-commerce, was former e-commerce General Manager of dangdang , former General Manage of ч
БЗ‫ܔ‬ԗ⽈зЏୂ , has achieved impressive results in each platform. Lead ‫מ‬䗽֣аֽ becoming the
world's largest bookseller online platform of Chinese books.
‫ם‬Ї朼֊
‫מ‬Ј朼֋ͫߎդ‫ڙ‬䕊୎ͫ‫ࡱמ‬ыͫੴ०ОИ֢߂Ӏ‫઻۝‬ԃङҁ‫ͫ؟‬ҿї੮ҁ澦௦
Lynx department store
ҁ‫ͫ؟‬ҿї੮ҁ澦௦⩾ࢰ澧
‫ם‬Ї朼֊
writer of “The Ghouls
⩾ࢰ澧AC঩ӧ‫ش‬પ௎条▲‫ͫޞ‬ђ৲‫ږ‬૜Ȕथ⹼ȕ‫ش‬પई୦ध੧澞২֢澦‫ޞ‬їյ⣚澧
છખપ͹澦௦⩾ࢰ澧Й‫ئ‬௕ࢠङ‫઻۝‬ԃͫۨО؉߂એы⣲ऩबरङ֪‫ސ‬澞߿݇
ҿҁս‫ݷ‬৚ङऄ‫ڧ‬Ճ؄‫ݮ‬ӽ‫ر‬й ‫߃ ٶ‬Ї‫ͫޥ‬௦⩾ࢰङ૧उ࢕ۧЭՉӱ
дыћङҼࡨͫ௦⩾ࢰީդԀҿ‫ؘ‬ङИ֢আ▲ /6澞
( ௦⩾ࢰ )”
‫מ‬Ј朼֋ , real name is Zhang Muye, born in Tianjin, known as the most imaginative writer in china,
"The Ghouls ( ௦⩾ࢰ )" is his representative work which set off a wave of the "Grave Robber" novels.
"Times" review: The rich imaginations in The Ghouls is pretty impressive. According to the novel, "The
Ghouls" movie and TV series will be released on December 2015, as well as the game. The Ghouls has
become the most valuable IP in china.
࠴А஝
к࢕‫ਁݏ‬
嗋зѫП‫٭‬Ӄ௙‫ۼ٭‬੧ؒ
*UTMLKTM=GTM
Forgame Holdings
к࢕‫ਁݏ‬嗋зѫП‫٭‬Ӄ௙‫ۼ٭‬੧ؒͫિુߎத֝Џԇङ‫ޅ‬ѽѣЏՇ‫ي‬Ճঌऋ‫ۅ‬঒ࣲͫ
љՃՀЊҁӟߎத֝ङП੽ঌऋ‫ۅ‬Ճ৆ੈӐؔ澞 ‫ٶ‬଒ҵл৻ৠ੧Џͫ ‫ٶ‬
‫׷ڐ‬ӫЏͫ֨л৻ৠ੧ЏђЏ ѿ‫ͫٶ‬ӫЏ ‫߄ٶ‬ѿͫऀ֚‫ךٶ‬ङ‫؟▲رͫ୿ޞ‬
ӫЏҸ՛ҟӱЇ١Ҹ՛ͫ۸ॄд૏ߎ١֚֫‫ۧ࢕ثߛٶ‬੧Џङӎ‫҅ͫࣙ࣫د‬ҿѕ࢕
ۧҸ՛रӱдЇ١ङ㫓Ұ澞࠴ӹͫࡓБ௎߀үե֨ৠৌ஺Щ澝ৠৌߒ‫ں‬澝ৠৌ࢕ۧ
Շ੧੧ЏٗҁչӫЏͫ֨‫؁ރ‬ӄ‫ؠ‬Շ੧௅ֿ‫߄ܨ‬Й‫ئ‬ङ৆௠ͫতପл৻ৠੈ୦澞
Chairman and Chief Executive
Officer
3X =GTM OY ZNK )NGOXSGT GTJ )NOKL +^KI[ZO\K 5LLOIKX UL ,UXMGSK .URJOTMY GTJ
XKYVUTYOHRK LUX ZNK U\KXGRR IUXVUXGZK JK\KRUVSKTZ GTJ YZXGZKMOI SGTGMKSKTZ UL ZNK
-XU[VȑYH[YOTKYYGTJVGXZOIOVGZKYOTSGQOTMZNK-XU[VȑYQK_YZXGZKMOIGTJUVKXGZOUTGR
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UTROTKMGSKYNKNGYK^ZKTYO\KK^VKXOKTIKOTZNKLOKRJULJOMOZGRJOYZXOH[ZOUTGTJ/TZKXTKZ
SGXQKZOTM
26
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ࢶ‫ڹ‬
<8 фЏы
ӫ‫׷‬ыӃП৚
ࣦ‫ީں‬ਗ਼‫ؘ࣫ܧ‬௅ֿфЏ‫׽‬ѽȔ<8 фЏыȕӫ‫׷‬ыӃП৚澞 ‫ٶ‬їߍۨО澦‫ם‬Ѩ
૷ў澧ࣔ঳‫ݯ‬७ыͫӀ߄ ‫ۧ࢕ٶ‬澝ॆў澝‫ुރ‬фսછࡹ澝੧Џછખ৆௠澞үե
ђз१Ԉ࢕ۧ澝'VV澝ৠॻ澝‫׽ޏ‬ѽٗҁ‫ٶ ߄ٷ‬љЇӫЏ৆Էͫ࣫Ћࡨйਗ਼‫࣫ܧ‬
‫ؘ‬Њ‫ؘ࣫ڠ׍‬фЏू९澞
=GTM@NO
VR Evangelist
Founder & Chief editor
Wang Zhi is the founder & chief editor of the industrial media named VR Evangelist, which is reporting
about technology, investment, hardware, software and events of VR and AR. He has been a staff writer
for the famous computer magazine called PopSoft at the end of the 1990’s, and has a ten-year writing
period at least for games, hardware and digitals. He’s successively engaged in mobile game, app,
website and new media, and has over 3 years of entrepreneurial experience.
欝ِ
Ԙч湙湦ৠ‫ކ‬ԗਁѡ߄ஒҸ՛
‫ۈ‬৆ࣲ
欝ّүࣿͫ ‫ࡂٶ‬ЏйЇࢁБԢ‫ם‬؆ͫੂ؆‫ב‬؆ѹ澞߀ՀЊ଍ੈଋ‫࠮ך‬їࣲ
չਘूङৠৌ࢕ۧͫ ‫߃ ٶ‬Ԇन湙湦࢕ۧͫԷѠ湙湦࢕ۧ‫ߐ܉‬И‫ۈڶ‬ड澝
Ԁ‫ۈ‬৆ࣲͫ࣫ѠҸ՛‫ۈ‬৆ࣲ澞▲‫چ‬٫௅֝஄үեۨԅ‫ݐ‬ӟ澦ۨա‫࣍ޛۀࡏۃ‬澧澝
澦ۨա‫ ࡏۃ‬澧澝澦ۨա‫ ࡏۃ‬澧澝澦इजЍउ澧澝澦इजЍउ 澧澝澦㱌‫ٹ‬৸㦹澧澝
=KO,KTM
澦ࡊ䂋Ѯ澧澝澦аӺ‫ڣ☭ی‬澧ঈ‫࠮ך‬ԃҁͫ҅湙湦࢕ۧۨО࢕ۧ௅ֿ߂Ӏ‫ڧ‬ր
Beijing Kylin Culture
ԃङҸ՛Ф▲澞
Co.,ltd
General Manager
⩉୼
Ԙчਲ਼࠙‫؁ރ‬ॠ‫߄܉‬ஒҸ՛
Ԁ‫ۈ‬৆ࣲӃ௙‫٭‬଍ੈؒ
Wei Feng, graduated from Dong Hua University in 2001 with a bachelor degree. He has rich experience
in running agent-based model game and self-research and development game. Join in Kylin on June,
2008, he successively held the posts of director in Technology Center, assistant general manager and
now is general manager of Kylin. Lead the team to launch many excellent game of <Nostalgic Genghis
Khan >, <Genghis Khan II>, <Genghis Khan III>,<Pained Skin >,< Pained Skin II >,< Spirit Street >,<The
Outlaws of Marsh >,< Book and Sword >, which make Kylin become one of the most influential game
company.
֢ӄ௙‫؟‬ऄ֌ॼџৠফ‫ؗ‬ৠԀ‫ۈ‬৆ࣲ‫ۈߐ܉‬ड澞
Ԙчਲ਼࠙‫؁ރ‬ॠ‫߄܉‬ஒҸ՛‫ٯ‬ԇԀ‫ۈ‬৆ࣲ ௙‫٭‬଍ੈؒ৻ՠӫ‫׷‬ыͫિ
ુՀЊӲؔ澝‫ޑؘ‬Ҹ՛Շ‫ઁي‬Ӧ澝ੈ୦ঌऋ澞
Ҹ՛ї੮ҁս澦⛋㈁澧澦इ㿄࢖ФЉਧы澧澞
=[@NKT
Beijing Rocen Digital Technology
2000-2003 Vice President & Technical Director of SEARCHBUY.COM.CN – the first domestic e-commerce
bidding network platform;
Co., LTD.
2003-2005 Standing Vice General Manager, Chief Operating Officer & Co-founder of Rocen
Vice President & Chief Operating
Digital, Responsible for and participate in the formulation and implementation of the company's
development planning & marketing strategy.
Officer
Representative works of the company: MAN LAN, Picturing Rivers & Lakes – Bad People.
27
Лု஝ߚ‫* ˭ޡ‬1 Ռͻܸ͘
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ՠ‫׾זۉ‬
'19
嗋з୸
‫ٶ‬૜֨ஔд‫ۧ࢕ߑऀ؟‬Ф‫י‬ଐ‫ࡤٺ‬व۴й੪ߑ澝ৠৌ࢕ۧঈङ灎灈灔灒ਁѡ
߄ஒҸ՛િુ‫ۧ࢕يڐ‬Џԇͫ ‫ٶ‬૜િુ‫ڧ‬Ҧ‫׼‬ЩͫՀЊ՟य़࢕ۧ‫ڧ‬ҦङѣӦ澝
‫ڐ‬Շঈٗҁ澞 ‫ܛٶ‬Ѡљৠৌ࢕ۧ澝॑Ԛ࢕ۧङѣӦӲҁչл৻ৠӄ‫ؠ‬ОПੈ
ङ炃瀽灄ͧ2OOIGͨ嗋з୸澞 ‫ٶ‬૜‫ؼ‬Ѡљ '1( ОИ‫ڶ‬ङ‫ߎޙ‬ҢҦুՠङ଍ੈ
ՠ‫׾זۉ‬
঒ࣲ৆঵ਁѡ߄ஒҸ՛ '19 ङ嗋зͫ ‫ܛٶ‬Ѡ嗋з୸澞
AKS Co., Ltd.
CEO
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‫٘ބ‬
ҰিѮ‫ ׽‬ș ‫ڧوߚڦ‬Џ
‫ۈ‬৆ࣲ
ԷѠҰি‫ڧ‬Џ‫؛‬ѮୂПԃঌӦչ‫׽ޏ‬ѽ଍ੈિુыͫિુд澦ࡪ⳽澧澦գࠅङ҂澧
ঈ‫ރ‬ԝୂ‫࣌ڧ‬ङੈ୦ঌӦչ‫׽ޏ‬ѽ଍ੈ澞 ‫ॹۨٶ‬Ұি‫ڧ‬ЏԈइୂͫિુԈइ
фЏ٢‫ق‬澞 ‫ڧوߚڦॹۨͫٶ‬ЏͫિુҰিѮ‫׽‬Ԉइ澝‫ંڧٹר‬ङ‫ڐ‬ՇչҶ
фЏ୥‫ޅ‬ՠ澞
?O7OGU
Enlight Media Group,
Color Film House
General Manager
ମެҠя
‫ߎޙ‬Յՙ॑߼‫ڔ‬ѫ॑
зЏ‫ߓ࣍ق‬зЏୂ塴
ঃ‫ޏش‬৚૾‫୸؜؜‬
9[`[QO1KTY[QK
Futabasha Publishers Ltd.
Position
28
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‫ޏش‬澫ङ৚૾澞୸ߊ‫ܛ‬Ѡ࠴ߒ‫ۈں‬৚৺ԇͫ࣫֨ҁО塴ঃ‫ޏش‬৚૾‫؜‬৚૾‫ͫ୸؜؜‬
િુ塴ঃ‫ޏش‬ҁսङࢨइ৚૾ͫऄ‫ڧ‬ӲҁͫљՃ࣍ߓ঒ࣲঈٗҁ澞
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‫ٶ‬ԆҵІ◒௬Ҹ՛ 9'48/5 ‫ٷ‬й‫ٶڢ‬ੴࡵଵӱІ◒௬Ҹ՛ 9'48/5 ২֢
‫׿‬Ҹ՛ٗҁͫ֨২֢ҟଋ୦։澝١֫澝֌ս‫ڐ‬ՇՃ঒ࣲঈЏԇͫ ‫ߎޙ֛ٶ‬ե
‫ؼ‬৺йІ◒௬Ҹ՛ 9'48/5 ‫ۈ‬Ҹ՛澞 ‫ٶ‬ਙя▲फ‫ܛ‬ѠІ◒௬‫ਁࡾ׺‬ѡ߄ஒ
Ҹ՛ͧ9'48/5='<+)52:*ͨङ॑୸ͫП੽Џԇ߄‫઻ڥ‬Ӳҁ澝ৠЇ۴ߑЏԇ澝
?GSGS[XG3GINO
Sanriowave
President
ԽֺӲҁ澞
In 1977 joined Sanrio Company, Ltd. and then was sent to the U.S. subsidiary company. In the United
States did the sales, marketing, product development and management business, after came back to
Japan in 1990. Since 1998 so far has served as the president in Sanrio wave Co., Ltd, the main business
is image making, online mobile phone business, prototyping.
࠱㿪呙
ԘчҰ哛૷ў߄ஒҸ՛
Ѕїԧ㱌‫ͧ؝‬Їࢁͨ֌帢߄ஒҸ՛
Ԁ‫੶ۈ‬
߼‫ڔ‬ѫ॑ԧ㱌‫؝‬
4GK/QK`G]G
߼‫ڔ‬ѫ॑Ѕїԧ㱌‫׼؝‬Щ
BANDAI NAMCO
VP
߼‫ڔ‬ѫ॑Ѕїԧ㱌‫֨؝‬ি֢எ֌ԇ‫ۈ‬ड
ਙяЅїԧ㱌‫ͧ؝‬Їࢁͨ֌帢߄ஒҸ՛Ԁ‫੶ۈ‬
Ѕїԧ㱌‫ͧ؝‬Їࢁͨ֌帢߄ஒҸ՛Ԁ‫ࡐ੶ۈ‬㿼呙ͧИ֢դ͹‫ڙ‬㈏ͨͫީИ֢߂
‫ޝ‬ङ࢕ۧђЏৱФ▲澞 ‫ٶ‬ԆҵԘчҰ哛૷ў߄ஒҸ՛ͫ‫ܛ‬ѠђҦপ২ߐ
ӱ * ֺࠥԈҁঈગઋङӲҁͫ‫ث‬йׂ‫ك‬২ߐ‫ڐ‬Շ߄वࢋԼङ‫ݗ݋‬澞‫֨ב׮ڙ‬
‫ٶ‬Ԇҵ‫ڔ߼ߎޙ‬ѫ॑ԧ㱌‫؝‬եͫүեՀЊଋ >(5>ͫ69ͫ69 ঈ‫࢕ऀ؟‬
ۧߑфսङ‫ڐ‬Շͫ ‫بࡰ׷ڐٶ‬ӱИ֢١ׂ֫й 6) ङ࢕ۧ֌ЏџқͫՀЊ
‫ٷ‬િુவէ 6) ঀङूՇாऩͫசव ‫ڔ߼ٶ‬ѫ॑ЅїЊ߼‫ڔ‬ѫ॑ԧ㱌‫؝‬ङ
ՠ‫޾װͫٷ‬Ԇֳؔд଒ҵИ֢澝ОИ֢ऀ‫҈ݕۯ‬ѩૅфսङ‫ࡣ۝‬澞
ंйৠৌфսङ帖ࣣ૞Շުੋͫத֝й ‫ܜٶ‬ӣۨॹд߼‫ڔ‬ѫ॑Ѕїԧ㱌‫؝‬
֨িͫ‫ؼ׷ڐב׮ڙ‬Ѡ߼‫ڔ‬ѫ॑Ѕїԧ㱌‫֨؝‬িङ֢எ֌ԇ‫ۈ‬डͫ‫׷ڐ‬િુо
ࡳ‫ޅ‬ѽङ֌ԇٗҁ澞Ѡ৺ߊ୿Оத֝঎০дআ▲ЗչИ֢ѣЏ଒੧ /6 ՠҁङۨ
ԅࠄ҆ͫԯЊ਒઒ॠ‫߄ͨⴽࢋͧ܉‬ஒҸ՛ՠҁ‫ڐ‬Շ଍ੈङ澬ࢮ‫ڹڧ‬ৱ 52澭澞Ф
եՁүեչЇࢁС࢕ৠৌ‫߄ߐ܉‬ஒҸ՛ۨԅՠҁд澬9* ‫ހ‬ଇ‫ם‬ҁ۫澭澝澬ߑԈ
۫‫ހב‬ଇ 52澭澞 ‫ंٶ‬த֝ѠոОЅїԧ㱌‫ͧ؝‬Їࢁͨ֌帢߄ஒҸ՛Ԁ‫ۈ‬
੶ͫԣԉۨॹத֝֨И֢୓‫ۧ࢕ث‬बҼЏԇङ‫׿‬Ҹ՛љՃિુ‫ޅ‬ѽ۫ऋ澝١֫澝
фսঈबҼٗҁ澞Ѕїԧ㱌‫ͧ؝‬Їࢁͨ҉‫ੋߎޙۺ‬դԈࢨ /6ͧऽજфߓͨљՃ
Ҹ՛ਘ૯ੋդ࢕ۧ /6 ङЙ‫ئ‬૏࢛ͫ֨И֢଒੧ /6 ࢕ۧङ‫ݷ‬৚‫ڐ‬Շͫ଍ੈՇ੧ঈ
৆ੈࠥ‫ڔ‬澞֨१Ԉл৻ৠ੓⥩Շ‫ي‬ङ‫ם‬૟ԎЈͫ‫ـ‬Ҷԃো‫םٺ‬ङঞВљՃऀ‫ۯ‬
‫҈ݕ‬Խ㾪Խնङѩૅфս澞
29
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ઇ‫ݏ‬ॠ‫܉‬
௤঴Ԁ‫੶ۈ‬
‫ّͫڙ‬ઇ‫ݏ‬ॠ‫܉‬௤঴Ԁ‫ͫ੶ۈ‬િુઇ‫ݏ‬଍ੈИ‫ۧ࢕ڶ‬Շ੧ЏԇͫП੽৺ુԕ‫ۧ࢕ܬ‬
଍ੈ澝࢕ۧ١֫Ճ଍ੈ‫ܴݵ‬ঈ߾‫ڶ‬Џԇ澞‫߀ّڙ‬৆үե‫ؼ‬৺й୐ٌ澝ыыঈҸ՛‫ܛ‬
Ѡ௤঴঒ࣲ৺ԇ澞Ԇҵઇ‫ݏ‬Фӹͫ‫ّڙ‬үࣿ֨‫ࣝݜ‬Ҹ՛‫ܛ‬Ѡ࢕ۧзЏୂ‫ۈ‬৆ࣲ৺ԇ澞
‫ٗٶ୸ّڙ‬ҁ֨࢕ۧ੧Џͫ‫࢕ঀ߄ܨ‬澝஼࢕չ۴࢕ङЙ‫ئ‬৆௠ͫ‫ث‬йս࣎‫ٺݐ‬澝‫ݼ‬
@NGTM,KTM
Chukong Technologies
Senior Vice President
ߧੈ୦չতূԗ଍ੈঈ‫ސ‬வङٗҁୃӀ‫ࢋૻו‬ङ‫ؘ۫‬৆௠չਘ૯ࣞӱङ੿આ澞
Zhang Feng is Chukong’s senior vice president of mobile game publishing. He is responsible for
the operation and expansion of Chukong’s publishing business. Prior to joining Chukong, he was
general manager of game division for Sougou. In the past years, he also worked at Kingsoft and
Renren’s management team. Along the development process of China game industry, Zhang Feng
is experienced in client game, web game, and mobile game. He has unique insight in corporate
branding, effect marketing, and game operation which will help Chukong to a higher growth.
31
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3UJKXGZUX 3X<OIZUX.K)NOKL+JOZUX*<()4'YOG
5::
ࢋⴽ١‫ޏ‬Ѩࣨৠৌॠ‫߄܉‬ஒҸ՛௙‫ۼ٭‬੧ؒકЩ‫ٵ‬
3X26>;)+59NKT`NKT/TTUVRG_4KZ]UXQ:KINTURUM_
)U2ZJ
‫ڇ‬ળ͹5:: ࠀ‫ق‬Ј‫׼ڈ؟‬Щङ‫ݍޏ‬઎
6GTKR*OYI[YYOUT͹:NK4K]:UVOIGHU[ZZNK.USK
+TZKXZGOTSKTZ]OZN5::
Щંৠ௙‫ؒߐ܉٭‬ӃЩંкઋ঑嗋з୸ߜࡋ‫ڠ‬
3X?UTMWOGTM?GTM):5UL2KZ\IUS
)NGOXSGTUL2KZ\)RU[J)USV[ZOTM)U2ZJ
ࢋⴽ௧堢ॠ‫߄܉‬ஒҸ՛௙‫ۼ٭‬੧ؒࡲ‫҄ކ‬
3X-GX_.UTM)+59NKT`NKT3UJGT:KINTURUM_)U
2ZJ
ࣱ࣪л‫׼‬Ԁ‫੶ۈ‬㼯؋‫؍‬
3X?OT?[ȑ
GT<6-RUHGR/TZKXGIZO\K+TZKXZGOTSKTZ
ͧ(KOPOTMͨ
)U2ZJ
ৈߘ:NK+TJ
ࢦઔыչ‫ޙ‬३љખִ࣫֫‫ޙ‬३Оӕ
6RKGYKXKLKXZUZNKUTYOZKYINKJ[RKULZNKY[SSOZLUX[SLUXYVKIOLOIM[KYZYVKGQKXYGTJGMKTJG
˗‫ڎڎ‬ᬅࠒऑ஝ߚ‫͘࢏˭ޡ‬
$IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU
৩૒͵ব‫׼ڈ؟ݗ‬ЩЊऄં࢕ۧङ‫ޞ‬їਉ㡨
Opening Address͹9KO`KZNK,GYNOUT6[RYKUL,GSOR_,[TGTJ:<-GSKY
欝ࠌ
И֢৻ପ‫ࡗش‬ॠ‫܉‬
‫ۈ‬৆ࣲӃ , ৻नࣲз୸
欝ࠫ࣫Ѡ‫ࡗش‬ॠ‫߄܉‬ஒҸ՛ͧԽИ֢৻ପࡗ֌‫ۈͨڃ‬৆ࣲՃ , ৻नࣲз୸ͫ۸ଭ
‫ٷ‬٫௅֝஄ۨОИ֢৻ପ௙ЗҸ՛ԗ଍ҁङӫ‫ޏ‬Џԇׂ֪澞‫ࡗش‬ॠ‫܉‬ҁО৻ପ߂߾
‫ڶ‬ङ‫ऀځ‬ӣՇ‫ٵ‬Ֆ澝֊▲ङ۴ߑ࢕ۧ଍ੈ‫ٵ‬Ֆ澝ׂй१Ԉл৻ৠङਈԃ‫ٵݹڐ‬Ֆͫ
‫ޖ‬Ј‫ڃ֌ࡗ߄ܨ‬澝ࡗ࢕ۧ澝৻ପ۴ߑ߆ԇॻ澝< Щ࢕ۧ‫ם‬Զঈ‫ך‬ЗЏӄ௅ү‫ٵ‬Ֆͫ
=KO>OT
Wo Technology Co., Ltd
General manager of WoStore
ऩӹީИ֢৻ପङҶ૏‫׿‬Ҹ՛ͫЋࡨй१Ԉл৻ৠ௅ֿ澞
Ȕߌߛ‫׼ڈ؟‬Щ৻नȕ
ͧ, ৻नͨͫㅠ۞ ,[Z[XK澝,GSOR_澝,[Tͫं‫ࡗش‬ॠ‫߄܉‬ஒҸ՛澝
И֢۴࢕த֝չ /*- һգՇ૜ͫ‫৻ٷ‬ՠ‫ݮٺ‬ऄં੧Џऽդ‫׽‬ѽѨં 'YOG5:: љՃ
Technology Co. Ltd.
‫׼ڈ؟‬ЩфЏ୥И૝ଋ ‫ੋ؟‬դҸ՛ͫ䃣तӄ‫֌҈ݕؠ‬澝‫؟‬ऄԴ֌澝۴߬Դ֌澝
Director of 3F Alliance
ਯ࣌Դ֌澝আІ‫ٵސ‬Ֆ澝‫׽‬ѽ澝܎૏‫ސ‬ঈͫһգӫ‫ڏ‬ङ▲З৻नুৃ澞, ৻नީ
▲З‫ݹڐ‬ङুৃͫؑ‫ݐީޜ‬Ԉুৃӄ՟ѣЏङсࡶЊՠҁͫପଋ‫ߐ܉‬л৻澝૏࢛һ
цঈ‫ם߂ؘ࣫ڔސ‬ஒ‫چ‬ङ‫ך‬૗ͫ‫ݐ‬Ԉ‫׼ڈ؟‬Щ١֫ՃфЏ୥ЇЈ࢕ѣЏҡ‫ڽډ‬ବ
Շ‫ي‬澞
Wei Xin, the incumbent General Manager of Wo Technology Co., Ltd, (formerly named as WoStore of
China Unicom), is acting as a leading role in building China Unicom’s first innovative business base in
company mode. Being Unicom’s most central platform in application distribution, mobile gaming, and
mobile Internet-based opening capacity, Wo Technology Co., Ltd is now the wholly-owned subsidiary
of China Unicom that concentrates on mobile Internet space, and the company currently possesses
several branches of industry-leading platforms, such as WoStore, WoGame, Unicom Mobile Service
Station, and V Gaming Hall, etc.
The 3F Alliance which presents Future, Family, and Fun is co-sponsored by Wo Technology Co., Ltd,
China Hand Tour Group, and IDG; and it is also an organization co-founded by AsiaOTT (a renowned
media in broadcast and television industry) and more than 40 other companies in family fun industrial
chain, including content providers, household electrical appliances, handle manufacturers, chip
manufacturers, the third party platforms, media, and investors, etc. As an open organization, the 3F
Alliance objects to promote the exchanges and cooperations between various enterprises within the
union, to achieve multi-win in a widest range by technological connectivity and resource sharing,
and to accelerate the healthy and rapid development of family fun market and those upstream and
downstream enterprises in this industrial chain.
ѽйِ
*<()4 ‫؁ރ‬ऄંИ‫ކ‬ৠ 'YOG5::
‫ۈ‬৚
<OIZUX.K
Ѿкّүࣿͫ*<()4 ‫؁ރ‬ऄંИ‫ކ‬ৠӫЏ֝஄߾‫ۨڶ‬մͫ࣫Ѡ *<()4 ‫؁ރ‬ऄં
И‫ކ‬ৠ‫ۈ‬৚ͫ'YOG5:: ‫؁ރ‬ऄંоࡳৠ‫ۈ‬৚ͫЇࢁѨં‫؁ރ‬ॠ‫߄܉‬ஒҸ՛Ԁ‫ۈ‬৆
ࣲӃ‫ۈߐ܉‬ड澞‫ٶ ߄ܨ‬ङ‫ٺ‬ऄЊл৻ৠ੧Џ‫ߐ܉‬Њ١֫ٗҁ৆௠ͫҿИ ‫ٶ‬ङ
*<()4 ‫؁ރ‬ऄંИ‫ކ‬ৠ‫ۈ‬৚ٗҁ৆௠ͫ‫ٺث‬ऄৠৌ澝‫؁ރ‬ऄં澝л৻ৠ澝஺ંைऄ‫׿‬澝
ࡶ‫׽‬ѽঈ௅ֿҼ୰‫ߐ܉‬Ճ଍ੈࠥ‫ࢋ߄ڔ‬Ӷङࣲઆ澞
DVBCN&AsiaOTT
Chief Editor
Victor He is one of the key members of the startup team “DVBCN”. He is now the chief editor of DVBCN
and AsiaOTT, two Chinese leading TMT portals, and the vice president and CTO of Shanghai PublicDTV.
With 15 years in the Broadcasting and Internet industry, he has a deep understanding of both the core
technology and operation of BTV networks, DTV, Internet, streaming media and etc.
34
˗‫ڎڎ‬ᬅࠒऑ஝ߚ‫͘࢏˭ޡ‬
$IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU
ࢇ੣Оங͵ҶࣱՃ֢ӄ࢕ۧ١֫ङӣߤЊӹް
Topic: Analysis and Future of Global and Native Game Market
५㨔
)/(4 л৻ৠऄંԀ‫ۈ‬৆ࣲ
ࣱ࣪л‫੶ۈ׼‬
জ㨦ͫ࣫Ѡ֢‫ٺ‬Б‫ސ‬ৠৌͧԘчͨ߄ஒҸ՛Ԁ‫ۈ‬৆ࣲͫિુ )/(4 л৻ৠऄંЏԇ
١֫଍ੈ澞߀ҁО O:GRQ:< ӫ‫׷‬ыФ▲ͫ‫ؼ‬৺йԘч௙ୃ֨িৠৌ‫߄ߐ܉‬ஒҸ՛ͫ
у߀‫ؼ‬৺՗ұ‫ض׺‬ਬ‫ؿ‬ұ‫ͧގ‬И֢ͨлԈॠ‫߄܉‬ஒҸ՛ঈऽդѣЏ澞‫ٶך߄ܨ‬л৻
ৠђЏ৆Էͫђ‫ݎ‬ҵЏԇӱ࢕ۧЏԇ澝ђ‫׽‬ѽЏԇӱऄંЏԇͫӀ‫ו‬Й‫ئ‬ङл৻ৠ
3O>OT
Vice Managing Director of
CIBN Oriental Network (Beijing)
Co., Ltd.
President of Global Interactive
Entertainment (Beijing) Co., Ltd
੧Џӫ‫ھࣲޏ‬Њ৆ੈ‫ؘ‬૪৆௠澞‫֢ث‬ӄऄંՖՃऄ‫ڧ‬Շ੧֌澝֢ӄ଍ੈ֌澝֢ӄ ‫؟‬Пࡶߑ஽ढ‫֌ࠄސ‬չதۨ֌߄‫୏ם‬ङू९Њ૏࢛॥মͺ֨ࢁ‫ࣔͫי‬Ӱީ‫ث‬Ԙ২澝
Ԇܳ‫ם‬澝ࠬࡳঈ֪Ԛ߄वЙ‫ئ‬ङ١֫৆௠澞
Mixin, the Vice President of CIBN Oriental Network, Beijing, Co., Ltd, responsible for market operation
of CIBN Internet TV business. As one of the founders of iTalkTV, worked in Beijing Capital Online
Network Technology Co., Ltd., also worked squaresoft AI Nicks (China) Interactive Technology Co. Ltd
and other famous enterprises. For many years the Internet access service to industry, from the game
business, from the media business, has a wealth of the Internet industry innovation and management
experience. A study on the accumulation of domestic resources and a large number of television and
movie distributors, domestic carriers, 30 domestic mainstream STB solution providers and integrators;
in overseas, especially has a rich experience in the market of North America, Canada, Europe and other
regions.
ࢇ੣Оங͵ਗ਼‫ؘͫ࣫ܧ‬એ҂ङ‫֨۟ە‬Ր▲З৓‫چ‬ୌਘं僝‫ݹ‬
Topic: Virtual Reality: Bloom Your Fantasy with it in Another Dimension
ࢶࡍ
ࢋⴽ١ਗ਼‫ؘ࣫ܧ‬ॠ‫߄܉‬ஒҸ՛
ӫ‫׷‬ыӃ௙‫ۼ٭‬੧ؒ
0KYYOK=GTM
‫ߛٶך‬Ћࡨйਗ਼‫ؘ࣫ܧ‬௅ֿͫऩӹ‫ܛ‬Ѡਗ਼‫ؘ࣫ܧ‬ॠ‫܉‬Ճ৆ѭ‫چ‬ॠ‫) ܉‬+5ͫિુ
Ҹ՛۫ऋઁӦՃ଍ੈ঒ࣲ澞
‫ͫٶ‬ӫॹࢋⴽ৆ѭ‫چ‬ॠ‫߄܉‬ஒҸ՛澞ऩӹથҸ՛ٝ‫ ߄ܨ‬ாਗ਼‫ؘ࣫ܧ‬੧Џब
ҼЋӯͫӫଭд૝ଋ Зۨԅ <8 ࠄ҆ͫ੧Џ䃣त‫ڏ‬উ澝ગઋ澝‫࢕ޓ‬ঈ‫ך‬З௅ֿ澞
‫ࡘͫ߃ ٶ‬䂫‫ڔ‬ਗ਼‫ުףؘ࣫ܧ‬ગ‫ ו‬:.8++-2'99+9* ूՇॹா澞
Shenzhen Virtual Reality
‫ͫ߃ ٶ‬:.8++-2'99+9* ‫ݠ‬۴ ;TOZ_ щब )NOTG0U_ͫ‫ۨٷ‬ОҶࣱআи
Technology Co., Ltd.
࠮୏фङਗ਼‫ףؘ࣫ܧ‬ण澞 ‫ͫ߃ ٶ‬:.8++-2'99+9 ࠳‫ڔ‬ђ৆ѭ‫چ‬ॠ‫܉‬Ӽख़ͫ
Founder & CEO
ࣞॹОࢋⴽ١ਗ਼‫ؘ࣫ܧ‬ॠ‫߄܉‬ஒҸ՛澞થҸ՛Ћࡨй޴ਈॲ‫ۮ‬ગ‫ו‬澝ਗ਼‫ؘ࣫ܧ‬澝‫׍‬
‫ؘ࣫ڠ‬ঈ௅ֿ澞
‫ͫٶ‬ਗ਼‫ؘ࣫ܧ‬ॠ‫܉‬Њ ;TOZ_澝ਗ਼‫ݲږٹ‬澝ԢО澝‫ډבئ‬澝‫ޯח‬ঈଇۨ۫ऋՠҁ澞
Jessie has dedicated herself in VR over the last decade. She is now the CEO of Virtual Reality Technology
Co.,Ltd and Jingweidu Technology Co.,Ltd and being in charge of strategical planning and operation
management.
Shenzhen Jingweidu Technology Co.,Ltd was founded in 2005. The company now owns 46 VR patents
and has created over 200 successful cases for various industry like construction, design and tourism
etc.
In September, 2012. The project Three Glasses D1, an immersive VR headset, was approved.
In July 2014, Three Glasses D1, hand in hand with Unity, made its debut at ChinaJoy, becoming the
second VR headset that has been put into volume production. And in October the same year, the Three
Glasses became independent as Shenzhen Virtual Reality Technology Co.,Ltd, which mainly focuses on
smart wearable devices, VR and AR area.
In 2015, VR technology reached strategic cooperation with Unity, Unreal Engine, Huawei, Foxconn and
Sharp.
35
˗‫ڎڎ‬ᬅࠒऑ஝ߚ‫͘࢏˭ޡ‬
$IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU
ࢇ੣Оங͵Ȕ࢕ۧ ‫؟‬ȕ
Topic: Game+Home
慐Т
:)2 ‫׽ך‬ѽ
‫੶ۈ‬
慐Уүࣿ‫߄ܨ‬Й‫ئ‬ङ֢எ֌ԇ৆௠ͫ‫୸ݰٷ‬й૧֢澝‫ך‬ҫ‫ކ‬ԗЏԇͫӀ‫ו‬ৠৌ࢕ۧ澝
ࡖ૱Ճࢃોऄ‫׿‬фЏङबҼ৆௠澞 ‫ٶ‬Ԇҵ :)2 த֝եͫѠ৺й‫ך‬З୍੽ㇾ
ѹͫ࣫Ѡ :)2 த֝Ԁ‫)੶ۈ‬4ͫ:)2 ‫׽ך‬ѽ‫੶ۈ‬.1澞߀йԆܳ
‫? ם‬UXQ;TO\KXYOZ_Ո‫ڱ‬৆ࡺ؆؆‫୸ͫב‬㿄֌؆ஓ +3('澞
+.GU
TCL Multimedia
President
Mr. Hao is skilled in cross-boarder/culture business and experienced in automotive, on-line gaming
and consumer electronics industry. He joined TCL Corporation in 2004 and took on several key
positions within the organization. He is currently Vice President of TCL Corporation and and president
of TCL Multimedia. Mr. Hao earned a Bachelor’s degree in Economics from York University (Canada)
and EMBA degree from Cheung Kong Graduate School of Business.
ࢇ੣Оங͵䯚ऴ * ॠ‫܉‬͹▲்֫੾ં઄‫׼‬Щङஶոधㅊ
Topic:
K€?5‚=
@
੤‫׀‬㯽
ࢋⴽ૝‫ך‬৓Ұऄ‫߄׿‬ஒҸ՛
‫੶ۈ‬
કׁ㰏үࣿ࣫Ѡ૝‫ך‬৓Ұऄ‫߄׿‬ஒҸ՛‫ͫ੶ۈ‬ਚԃйӫ‫ॹۅޏ‬ѽ‫ڧ‬Ҧުॐ‫ߐ܉‬澝
фսङ‫ڐ‬ՇՃфЏԗͫ ֨И֢Ճ২֢ঈ‫ך‬З֢‫ݕ؟‬сд૝ଋ ாЋӯःબͫ૝
‫ך‬৓֨ ‫ٶ‬哛ੂИ֢֢‫ߐ܉؟‬Շ‫▲ޢ‬ঈ‫ ंੂٶ ͫ׫‬/TZKXTGZOUTGR*
'J\GTIKJ/SGMOTM9UIOKZ_ ௃ՇङȔ‫ * ҄߂چٶ‬१Ԉфս‫׫ם‬ȕঈ࠺哛ͫ⼨ؔ
3OINGKR.Y[
д֨Ҷࣱॹѽ‫ڧ‬Ҧ੧Џङ௅ү֪ѹ澞
SuperD Co., Ltd.
કׁ㰏үࣿ‫߄ܨ‬૝ଋ ‫֨ٶ‬१Ԉৄঀ௅ֿ‫ؼ‬৺Ѩ‫ך‬௤঒৺ѹङђЏ৆Է澞ҿИͫ
President
ѕ֨મׂо‫ٶ ߄ܨ‬ङ૧֢ٗҁ৆௠ͫ߀‫ؼ‬৺મׂо‫ם‬И֢ԚԀ‫੶ۈ‬ՃՖࢗԚ‫ۈ‬
৆ࣲͫકүࣿީ٫௅મׂоЏԇۨԅԩՈ١֫П‫֪ح‬ѹङ௅Ӌы࣒Ф▲澞
કׁ㰏үࣿੂ‫ڱ‬д )GROLUXTOG9ZGZK6UR_ZKINTOI;TO\KXYOZ_ ؆‫ב‬؆ѹՃ ;)2' ङ
3(' ؆ѹ澞
Michael Hsu is the President of SuperD Technology Co. Ltd., the leading technology company
that specializes in the intergrative hardware and software development and commercialization of
comprehensive glasses-free 3D display solution. SuperD has filed over 400 patents in China and
worldwide, and been bestowed the China State Technology's Top Invention Award in 2013, and
awarded "3D Mobile Product of the Year" by International 3D & Advanced Imaging Society (I3DS) in
2014.
Mr. Michael Hsu has over 20 years of working experiences in mobile industry and held various senior
executives positions, including Vice President in sales and marketing in Greater China, and General
Manager of Nokia Taiwan, in his 15 years of career with Nokia, whereas he was instrumental in
successfully turning around the business and driving Nokia into leading market position.
Mr. Michael Hsu received his B.S. degree from California State Polytechnic University and MBA from
UCLA.
36
˗‫ڎڎ‬ᬅࠒऑ஝ߚ‫͘࢏˭ޡ‬
$IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU
ࢇ੣Оங͵‫ޗ‬ஒ୏ȍऄં࢕ۧङࣿ‫ہ‬Њџқ
Topic:Fƒ@
==
‫ڎژ‬
ЇࢁБ‫׽ޏ࣯ޢސ‬ѽ߄ஒҸ՛
࢕ۧЏԇзЏ৩‫੶ۈ‬
‫ͫڏڙ‬Ԩ‫ב‬澞୸ߊђз‫׽‬ѽ੧Џͫ߀Ѡ‫ુ॑ܕ‬Ѡ৚૾ͫ‫ם‬؆‫ݾ‬٤ͫЇࢁБ‫ݮٺސ‬ऄ
Ֆ৚૾澝ઓৱͫЇࢁ‫஁ޏٺކ‬Ѯ‫׽‬த֝৚૾澝ઓৱ澞 ‫ٶ‬૜ԷѠघંପҸ՛੧
‫ۈݺ‬ड澝嗋зѫॢа澝Ҵ‫׹׹‬մͫ࣫ѠЇࢁБ‫׽ޏ࣯ޢސ‬ѽ߄ஒҸ՛࢕ۧЏԇзЏ
৩‫੶ۈ‬澞
@NGTM0OGT
Shanghai Oriental Pearl Media
Co., Ltd.
Zhang Jian, also called Dr. Zhang, has long engaged in media industry. And his previous posts include
newspaper editor, college teacher, the editor & reporter of Shanghai Oriental Television Station,
President of Game Business
and the editor & reporter of SMG as well. He had served successively as the Chief Executive, Board
Secretary, and Party Committee member in BesTV Co. since 2006, while now he is the incumbent
Group
president of game business group in Shanghai Oriental Pearl Media Co.,Ltd.
ࢇ੣Оங͵୍‫چ‬ԗ۴࢕‫ײ‬Ѿђ۴ߑ恱էҶ‫ى‬ԗ
Topic:W9X
X6
6/K
X6&
⽥୼
Ԙч޴懣ઋ঑ߑ߄ஒҸ՛
ӫ‫׷‬ыӃ௙‫ۼ٭‬੧ؒ
?GU@NKT
ACOOO (Beijing) Limited
ҁОИ֢Խӫ࢕ۧूՇउऽդӫЏৱͫ⾕஭֨ ‫ٶ‬ୌӫԄ‫ूۧ࢕؟ރ‬ՇҸ՛ͫђ
6) ԥߑ࢕ۧ澝335 ঀ࢕澝஼࢕ӱ۴࢕ঈ՟‫ޞ‬їͫୃީ‫ږ‬௅䉸ࡶЗ‫ۿڙۅ‬ङ‫ܢڐ‬ৱ澞
‫ۀ‬㡀‫ࢸڠ‬ȔИ֢޴ଭȕ‫ͫۀە‬ӛҙ୸ߊ‫ث‬ӹ࡟‫ߐ܉‬ङҼࡨչ‫ؘ‬૪ͫ ‫⾕ٶ‬஭Շ
‫ݐٷޢ‬ӟҶࣱ௙࠮‫؍‬Ԥ޴ਈԪ࣌ऄ਋ͫ‫ڐݘ‬१Ԉ޴ਈ঩৏଒ӋѮ৏ࠅவऄ਋‫ऀځ‬௅
ֿ‫ٷͫٳپ‬㟬૜‫׽‬ѽ‫ܕ‬ଳࢽ䉸ͫЏउ०થфսȔђભ‫ސך‬வஶ‫ޏ‬дѮ৏ऄ਋ࠅவ‫ځ‬
ऀङ‫ڔڥ‬ȕͫ⾕஭Ӈ‫ڠچ‬ԎۨО /: उ௎Սࡾ‫ط‬ы࣒澞
Initiator and CEO
Mr. Yao Zhen is the initiator and CEO of ACOOO (Beijing) Limited, who is also the independent
developer of oneBoard.
As a famous entrepreneur in original games R&D fields, Mr. Yao has established several game R&D
companies, from console games, MMO games, online games, and now mobile games that are all the
pioneers in that time.
Mr. Yao Zhen invented the worlds’ first Android card computer in 2014 with his feelings of “Made in
China” and focus of latest technologies, which opened a gate for smart mobile systems to desktop PC
fields and raised concern by media. They say “It reforms the traditional PC desktop applications”. Mr.
Yao has become a heat discuss in IT.
37
˗‫ڎڎ‬ᬅࠒऑ஝ߚ‫͘࢏˭ޡ‬
$IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU
ࢇ੣Оங͵‫ؚڢ‬Զ‫׼‬Щ଱Їл৻ৠ Topic:>/@X
F&
‫ژ‬й٢
‫ڙ‬к٣؏২Ѝउ )55
؏২ЍउͧԘчͨ૷ў߄ஒҸ՛
௙‫٭‬଍ੈؒ
‫ۧ࢕ࣨך‬ৠ৻ՠӫ‫׷‬ы‫ۈ‬৆ࣲ
?[TLGT@NGTM
࢕ۧৠӫ‫׷‬ы‫੶ۈ‬
Beijing Perfect World Software
Introduction: Yunfan Zhang, COO of Perfect World
Technology Co., Ltd.
COO
Co-Founder & General Manager of DuoWan Game
Founder & CEO of 178 Game
ࢇ੣Оங͵ ޴ਈऄં࢕ۧ‫ײ‬ѾॳՊ
Topic:4
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ホ㦨▁
ۨୃ੼জлԈॠ‫߄܉‬ஒҸ՛
ӫ‫׷‬ыӃ௙‫ۼ٭‬੧ؒ
9[T(OT_O
Chengdu Xi Mi Interactive
Technology Co., Ltd.
Founder & CEO
38
ㄋ㦺▲ͫۨୃ੼জлԈॠ‫߄܉‬ஒҸ՛ӫ‫׷‬ыӃ )+5澞߀О୐ٌٗҁ߆ԇ ‫ͫٶ‬ү
եП঒ଋ୐ٌङ଍ੈ澝Ԛֿ澝‫׽‬ѽ澝࢑ଳ澝֌ԇঈٗҁͫ߄Й‫ئ‬ङ঒ࣲ৆௠չ‫ؘ۫‬
৆௠澞
Sun Binyi, the founder and CEO of Chengdu Ximi Interactivity Science and Technology Co., Ltd., used
to work in Kingsoft for ten years, Binyi possesses rich management& operational experiences, he has
worked in various fields, such as operation, area, media, channel management, commerce, etc.
˗‫ڎڎ‬ᬅࠒऑ஝ߚ‫͘࢏˭ޡ‬
$IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU
ࢇ੣Оங͵޴ਈ૷ॆৈՠ‫ڐ‬կ஺Щկ੏‫ޏ‬কॾ
Topic: Software and Hardware Combination Brings a New Chapter for Music Enlightenment
੤Ш‫ٴ‬
ࢋⴽ١‫ޏ‬Ѩࣨৠৌॠ‫߄܉‬ஒҸ՛
௙‫ۼ٭‬੧ؒ
‫ޏ‬Ѩࣨީ▲‫ॹۨޏ؟‬ङ :< ࢕ۧИ‫ͫڶ‬П੽ЏԇО࢕ۧӄ‫ؠ‬ՃॆўङूՇ澝Շ੧չ
଍ੈͫҿӫ‫׷‬ыՃ )+5 કЩ‫ٵ‬үࣿࡂЏйࢎԢ‫ם‬؆৆ࡺ঒ࣲ؆ஓ գ‫ޞ‬Эީࢋⴽ
١ࡇ‫ي‬ॠ‫ڐ܉‬Շ߄ஒҸ՛ङӫԄыФ▲ͫऩӹӃѠਸ਼֢ 6RG_0GS оࡳԚङ嗋з୸ͫ
ЭީࢎԢ +3(' ࢋⴽգ؆ѫԀѫ୸澞
26>;
Shenzhen Innoplay Network
Technology Co.,Ltd.
CEO
Innoplay is a new established company of TV game center. Primary business is RD, PUBLISH,
OPERATING of game contents and hardware products.The founder and CEO named L.P.Xu who was
graduate from Tsinghua University School of Economics and Management. L.P.Xu was one of the
founders of Shenzhen Innosystem Technology Ltd, his additional postion is the Chairman of Asia
Region of Playjam Ltd.(Base in UK). And he is also the vice-chairman of EMBA Class Reunion of Qing
Hua University .
ࢇ੣Оங͵‫ޞىם‬їѽ௠Оࣦ
Topic: Big Screen Big Experience
޽ࠬ‫ڟ‬
Щંৠ):5
Щંкઋ঑嗋з୸
?UTMWOGTM?GTM
CTO of Letv.com
Щંத֝ӫ‫ۨ׷‬մ
੿ચдЩંࣿ‫ٶہ‬ङՇ‫ي‬
ੂ)9*4‫߂چٶ‬Ӏџқ):5
A founding member of Letv Group
Has witnessed the 10-year’s development of Letv ecosystem
Awarded CSDN the Best CTO of 2014
Chairman of Letv Cloud
Computing Co., Ltd
39
˗‫ڎڎ‬ᬅࠒऑ஝ߚ‫͘࢏˭ޡ‬
$IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU
ࢇ੣Оங͵ИҽЬֽ֨ऄં࢕ۧѽ௠ङӫ‫ޏ‬
Topic:F=
@O
ࢶ䂎
ИҽЬֽৠৌॠ‫ޗ܉‬୬߄ஒҸ՛
௙‫٭‬଍ੈؒ
=GTM.GU
ZTE9 Ltd.
COO
ࡂЏйտ‫ٗࢣض‬३‫ם‬؆ପҒٗ३ЋЏͫ߀‫ؼ‬৺йԢО֢ӄੈ୦зЏୂͫ9W[GXK
+TO^ И֢ੈ୦ߎୂͫ)/(4 ੈ୦И‫֢ثͫڶ‬ӄପҒфЏ澝ৠৌ࢕ۧ‫׍‬қ߆ԇͫऄ‫׿‬
֌ԇљՃ /6:<5:: фЏ߄वࢋӶࣲઆ澞ऩӹ‫ؼ‬ѠйИҽЬֽ )55ͫિુӄ‫ږؠ‬଒澝
фս଍ੈ澝ੈ୦ঈٗҁ澞
Mr. Hao Wang has been working as the COO of ZTE9 and is responsible for content sourcing, product
operating and marketing. Before joining ZTE9,he had worked in the China domestic marketing
department of HUAWEI, Square Enix and CIBN. He has in-depth know-how of telecommunication,
online game, electronic business and IPT V/OT T industries in China. He has a degree in
telecommunication engineering of Harbin Engineering University.
ࢇ੣Оங͵/6 তս۫ऋ‫ږر‬௅ऄં࢕ۧфЏࣇՇ
Topic:F&/
K„#>Y64=F
‫ژ‬ԫԡ
ЇࢁࡗࠧҒ‫߄ߐ܉ێ‬ஒҸ՛
, ৻नԀࣲз୸ӃИ֢۴࢕
த֝‫ۼ‬੧Ԁ‫੶ۈ‬
=G_TK
Vice President of CMGE
Vice Director-general of 3F
Alliance
‫ڙ‬ԬԢүࣿ࣫Ѡ , ৻नԀࣲз୸ӃИ֢۴࢕த֝‫ۼ‬੧Ԁ‫੶ۈ‬澞ԆҵИ֢۴࢕Фӹͫ
О࣊ՕҒͧԘчͨѮ‫߄ߐ܉׽‬ஒҸ՛৻ՠӫ‫׷‬ыչ )+5澞֨࠴ӹͫ߀‫ؼ‬৺й‫ৢۺݦ‬
‫ܞ‬Ҹ՛ͫ‫ܛ‬Ѡ१Ԉ‫૷ऀځ‬ў‫ୂࠄސ‬оٖԚ‫ۈ‬৆ࣲ澞‫ڙ‬ԬԢүࣿ‫߄ܨ‬২֢Ԣधூ‫ם‬؆
࣪‫׋‬૏࢛䫄‫ב‬չ࣪‫׋‬঩৏ٗ३Ԩ‫ב‬؆ѹ澞֨࠵ҵ /: фЏӹͫ߀֨২֢ޯߥ‫ގ‬ூ‫ם‬؆
Ѡू९৺澞
Wayne Zhang, the vice president of CMGE and vice director-general of 3F Alliance, is also the cofounder and CEO of the Beijing Aikexin Media Technology Co.,Ltd. Before that, he has worked for
Motorola and committed himself to the mobile applications and software projects. Wayne Zhang gets
his PhD in the in University of Washington, majoring in environmental resources and environmental
systems engineering. Before entering the IT industry, he has made lots of researches in Princeton
University.
40
˗‫ڎڎ‬ᬅࠒऑ஝ߚ‫͘࢏˭ޡ‬
$IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU
ࢇ੣Оங͵୍‫ؔޏ‬У‫ڽڈ؟‬Щ ђ‫ڶ‬Շ࣫‫ڽڈ؟‬Щ
Topic:‚W@Y4/W
W
䉑㉄
஋ୌٞٞ‫׼؁ރ‬ЩзЏ৩
߀ѠघзՕЩԘ‫ސ‬Ԛֿ‫ۈ‬डͫਘ ‫ٶ‬Ԇҵ஋ୌٞٞத֝ͫүե‫ܛ‬ѠИ֢҈‫֌ځ‬
Ԙ‫ސ‬Ԛ‫ۈ‬৆ࣲ澝஋ୌٞٞ‫ۈॻކޙ‬৆ࣲ澝И֢҈‫ٺ֌ځ‬Бम‫ۈ‬৆ࣲ澝֢எзЏୂ૏
Ԁ‫੶ۈ‬
ࢋ‫ۈ‬ड澝И֢҈‫ۈ֌ځ‬৆ࣲͫ࣫Ѡ஋ୌٞٞ‫׼؁ރ‬ЩзЏ৩Ԁ‫੶ۈ‬澞
6GT1[T
Mr. Kun Pan is Vice President of Alibaba Digital Entertainment Group currently. Prior to that position,
he served as lots of important positions since 2008 as follows:
Alibaba Digital Entertainment
Group
Vice President
* General Manager in Alibaba 1688.com
* Senior Director of International Business Department
* General Manager of Guangdong Province in Alibaba 1688.com
* General Manager of Alibaba Japanese E-commerce
* General Manager of North China in Alibaba 1688.com
* Regional Director of North China in Pepsi Cola
ࢇ੣Оங͵к࢕ۧ 㟬૜‫ؚ‬Զ‫׼‬Щ‫ڔࠥޏ‬
Topic:ƒ#%9@X#K
⩉⨷淬
ંԨкॠ‫߄܉‬ஒҸ՛
Ԁ‫ۈ‬৆ࣲ
⩹⩧淬ͫ࣫Ѡࡋ‫ંޏ‬Ԩத֝ 4?9+ 9:< Ԁ‫੶ۈ‬澝ԘчંԨкॠ‫߄܉‬ஒҸ՛Ԁ‫ۈ‬৆ࣲͫ
И֢к࢕ۧ੧Џ௅Ӌы࣒澞ऩӹП঒Ҹ՛۫ऋੈ୦֝஄ͫિુк߆ԇ‫ٵ‬ՖՃઆӐ‫ސ‬
ࠄङ١֫‫يܢ‬澝࢑ଳߣ‫ڏ‬Њ۫ऋՠҁঈٗҁ澞 ‫ٶ‬଒ҵ‫؁ރ‬ऄં੧Џͫ֨‫؁ރ‬
‫׽‬ѽ‫ߐ܉‬ङфս澝١֫澝଍ੈչ֌ԇ‫ސ‬வ‫߄ܨ‬ԝѿ‫ٶ‬ङ੧Џ৆௠ͫ‫* ث‬:<澝/6:<澝
=[0[TSOTM
Shibo Cloud Technology Co., Ltd
Deputy General Manager
5:: ߄ࢋ‫ूچ‬९ͫЊ‫ٺ‬ऄ澝ऄҒ澝5:: ଍ੈ֌ґܴव६ؔਧ‫ױ‬ङҼ঩澞ࣔӰ֨࢕ۧ
੧Џ଍ੈЊঌӦ‫ސ‬வ߄ࣞӱ੿આͫਈ‫ۧ࢕ۑࡰچࢋל‬фЏՇ‫ي‬૟Ԏͫ‫ثٷ‬И֢к࢕
ۧфЏՇ‫ي‬ҟӟ୍‫ם‬帖ࣣ澞୸ߊҼࡨкઋ঑澝ંை‫ऀځ‬澝ыߑсл澝ѣЏҒ‫ێ‬ԗঈ
௅ֿ澞߀ՀЊ‫ך‬ாЋӯљՃ‫ך‬ா֢‫߄؟‬Ҽ߶ӕ૜਻澝છ‫ؙٗ‬ҁ澞
Wu Junming, the incumbent vice president of Yongxin Shibo Group and the deputy general manager
of Shibo Cloud Technology Co., Ltd in Beijing, is one of the leading roles in China’s cloud gaming
industry. In 1998, he entered into the digital television industry for the first time. Since then, he has
accumulated more than 10 years’ experience in the products, markets, operations, and business
trades of digital media technology; while keeping on doing deep researches in DTV, IPTV, and OTT,
Mr. Wu has also maintained stable and good business relationships with operators in broadcasting,
telecommunication, and OTT, etc. Also, he is especially insightful in the operational and planning
aspects of the gaming industry, holding original views on its developing trends, and having made
significant contributions to China’s cloud gaming industry. He has showed long-term concern in
varies fields, such as cloud computing, video applications, human-computer interaction, and business
information, etc. While owning several patents, he has also been involved in the procedures of draft
and assessment of many national standards.
41
˗‫ڎڎ‬ᬅࠒऑ஝ߚ‫͘࢏˭ޡ‬
$IJOB*OUFSOBUJPOBM)PNF%JHJUBM&OUFSUBJONFOU4VNNJU
ࢇ੣Оங͵ӫ‫ॆޏ‬ў তսӄ‫ ؠ‬#ͧ‫ڽ‬Щͨ
Topic: Innovative Hardware + Ingenious Games = Inexperienced Entertainment Enjoyment
⩉‫קם‬
ਲٖ填࣐‫؁ރ‬ॠ‫ਁ܉‬ѡ߄ஒҸ՛
Ԁ‫੶ۈ‬
=[:OGTWO
Ҷவિુ填࣐‫ંڧ‬ङ৆ੈ঒ࣲՃ填࣐࢕ۧфսગઋЏԇ澝ॆўूՇЏԇͫӀѽӣ঒
填࣐‫ંڧ‬И‫ڶ‬澝ਫߐИ‫ڶ‬澝/6 ગઋИ‫ڶ‬澝填࣐ू९ஓ澝ࢋⴽӣҸ՛澞
Management of Snail Television and the designing & hardware development operation of Snail
Gaming products, in charge of Snail Television Center, Arts Center, IP Designing Center, Snails Institute,
and its Shenzhen Branch.
Suzhou Snail Digital Technology
Co. Ltd.
Vice President
ࢇ੣Оங͵':+: Յ‫׼ڈ؟ࣇږۧ࢕ى‬Щ
Topic:5@XK
?/@
䑻㾲恁
ࢋⴽ‫ޞ‬઒л৻ॠ‫܉‬
嗋з୸Ӄ௙‫ۼ٭‬੧ؒ
>OUTM0OGTMN[O
9NKT`NKT9NO^[TN[ROGT
:KINTURUM_)U2ZJ
)NGOXSGT)+5
䑼㿄恁ͫ૏ࢋл৻ৠђЏৱͫࢋⴽ‫ޞ‬઒л৻ॠ‫܉‬嗋з୸ͫй ‫ٶ‬ӫॹ ':+: Յ
‫ٵۧ࢕ى‬Ֆͫ۸ଭӟҶࣱআ▲‫ۧ࢕ىך߄ܨ؟‬һцлԈ‫ߐ܉ݏݱ‬ङҸ՛ͫ‫ݐٷ‬ӟ‫؟‬
‫ڈ‬ऄં‫ى‬ЊЗы۴ܴৄঀ‫ى‬बৈՠङ ':+: Յ‫۫ى‬ऋͫପ ଋ :< ऄંৄঀҶଠ୆澝
ਘԈӣՇ঩৏澝ऀ‫ۯ‬ӣߤ঩৏澝‫ݵ‬і঩৏澝࢕ۧ޴ਈॆўગઋ‫ࠄސ‬澝Յ‫ۧ࢕ى‬ঌӦ
ਈԃঈҹ‫ם‬ѩԎߣ‫ڏ‬۴࢕੧Џ੒ࢁ‫ہࣿޏ‬澞
‫ٶך߄ٷ‬л৻ৠ‫ݾ‬ਃ৆Էͫ߀й ‫ॹۨٶ‬Ѕӯଇ‫ݾ‬ਃͫࣤү‫ݐ‬ӟ੧Џআ▲࠮؆
ࣿ޴ਈ؆Юऄ਋澝௙࠮ઔરࢵયߑͫљՃআ▲࠮‫؍‬Ԥ؆ࣿ‫ߡٵ‬ऄ਋澞
Xiong JiangHui, senior Internet practitioners, chairman of Shenzhen Shixunhulian (ATET) Corporation
founded in 2012 to create the ATET Dual-Screen Gaming Platform. As the owner of the world first
multi-screen interactive games shared control technology, company has introduced ATET DualScreen strategy that connects family TV and personal handhold devices, and is on the journey to create
the “new normal” mobile gaming ecology by take advantage of full TV terminal adaptation, automatic
distribution, user analytic, payment, gaming hardware solution and dual-screen game creation
planning capability.
Mr. Xiong has many years’ experiences of online education. He set up the full line of education product
for Malata in 2010, pioneered the industry's first students intelligent learning computer, the first selflecture reading machines, as well as first Android tablet for students.
42
˗‫ڎڎ‬ᬅࠒऑ஝ߚ‫͘࢏˭ޡ‬
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ࢇ੣Оங͵‫ڢ‬ऄ‫ڧ‬଱Ї࢕ۧ
Topic:>
‫ژ‬Ѭ‫ރ‬
▲ЬனмлԈͧԘчͨॠ‫܉‬
‫ڙ‬ѭ‫ޢ‬үࣿй‫ٶ‬Ԇҵ▲ЬனмлԈͧԘчͨॠ‫߄܉‬ஒҸ՛ͧএ०Ȕ лԈȕͨ
‫ܛٷ‬Ѡ )+5ͫҁОҸ՛ӫ‫׷‬ы澝߂Ӭ܎૏ыͫП੽િુҸ՛‫ޅ‬ѽ঒ࣲङٗҁ
߄ஒҸ՛
֨Ԇҵ лԈФӹͫ‫ڙ‬ѭ‫ޢ‬үࣿ߀‫ܛ‬Ѡध‫ם‬ৠৌ‫׼ڈ؟‬Щୂ‫ۈ‬डͫિુध‫؟ם‬
௙‫ۼ٭‬੧ؒ
‫׼ڈ‬ЩЏԇઁӦ澝঒ࣲЊ଍ੈङٗҁ澞
8UHKXZ@NGTM
1905 Interactive Technology
(Beijing) Co,. Ltd
CEO
In 2011, Robert Zhang join 1905 Interactive Technology (Beijing) Co., Ltd (1905 Interactive
Technology for short). As a CEO, founder and first investor, he is responsible for the whole events of
the company.
Before joining 1905 Interactive Technology, Mr. Zhang worked for SNDA as a director of the home
entertainment, responsible for the project, management and operation of home entertainment
events.
43
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ழ޵ʹeழ‫˭ޡ‬᝷‫ڳ‬
/FX(FOFSBUJPOe/FX&OUFSUBJONFOU
ୟ䧻
Їࢁ‫ٹ‬ऄͧ(OROHOROͨ
৻ՠӫ‫׷‬ы
)NKT8[O
‫ٶ ͫࣿٶ‬Ԇҵ୐ٌ૷ўͫ ‫ٶ‬Ѡ୐ٌࡀ朼зЏୂ‫ۈ‬৆ࣲ
‫ٶ‬ख़‫ٌͫ୐ڐ‬ӫॹા‫؍ד‬ҶȍȍИ֢௙Зк‫؍‬ҶԴ֌
‫ٶ‬ા‫؍ד‬Ҷੴ୐ٌ‫ۨͫ૆ٷ‬О୐ٌৠৌ ࣫࣡嵰१Ԉͫ4?9+ )3)3 ङ৻ՠ
ӫ‫׷‬ы
‫ٶ‬ҁО‫܎҅מ‬૏д HOROHOROͫ‫▲ٷ‬फ‫ܛ‬Ѡ HOROHORO ङЏԇு୼
Bilibili
‫࣡ٶ‬嵰१Ԉ /65 եଞӟͫ࠳‫ڔ‬Ԇҵ HOROHORO ۨОՠѪы
Co-founder
Born in 1978 and joined Kingsoft in 2001. Manager of Kingsoft Antivirus BU.
Established Beike Internet Security, the first Cloud Security Vendor in China in 2008.
Joint founder of Cheetah Mobile Inc (NYSE:CMCM) after Beike's acquisition by Kingsoft in 2010.
Angel investor and Business consultant of Bilibili in 2011.
Formally joined Bilibili as a partner after Cheetah IPO exit in 2014.
и◸֡
Ԙч㱌Фֽͧ஋䗌ͨ
)+5
,OMU?[
Beijing Dream Castle Culture Co.,
Ltd(Ali)
CEO
й☨֢үࣿީԘч㱌Фֽ‫ކ‬ԗ߄ஒҸ՛ङ৻ՠӫ‫׷‬ыӃ )+5ͫ‫ࢎ߄ܨ‬Ԣ‫ם‬؆ࣲ؆؆
‫ב‬؆ѹչࢎԢ‫ם‬؆৆঒؆ஓ֢எ 3(' ؆ѹ澞‫ם‬؆ࡂЏљեͫйүࣿ‫ؼ‬৺йऄ઒䥟
ॠિુѣЏ঴૷ў঩৏ङ‫ڐ‬ՇչગઋͫեԆҵԘч滏‫ޏ‬Ғ‫ێ‬঩৏‫ڐ‬Շ߄ஒҸ՛િુ
૷ў‫י‬ԕЏԇ‫يܢ‬љՃ‫ۯؚ‬঒ࣲ澞֨ӫЏФӹ߆ԇй঵࢛૏ߎͫ࠴୿֨ :3:ͫ࣫ї
֌Џ߆ԇͫљՃࢃોঈ௅ֿۨԅ܎૏չ঒ࣲд‫ך‬Зѩज़ாऩ澞㱌ФֽП੽ީ଍ੈȔ஋
䗌ȕ澝Ȕৢ‫ش‬௲ȕ澝Ȕज㡀‫׿‬ȕչȔ઻۷⩧ȕঈऽդԽӫԈࢨ‫֨ͫ઻ڥ‬ଋԾә‫୿ޞٶ‬ୌͫ
Ҹ՛ઁࠥۨҕ‫ۨͫ୸׍‬ԅ֪۸ଭд▲ߚத֣аЊԈइ࣌ङӟ࣍Շ੧澝Ԉࢨյଆфս
‫ڐ‬ՇЊ୦։澝Ԉࢨ‫ߓ݉઻ڥ‬ՠҁй▲ѽङԈࢨфЏ୥澞
Figo Yu is the Co-founder and CEO of Beijing Dream Castle Culture Co., Ltd. and he holds a Bachelor
Degree of Science from Physics Department and an IMBA from School of Economics and Management
in Tsinghua University. After graduation, Figo successively worked for PCCW Limited and Advanced
Systems Development Co., Ltd., taking charge of designing and developing enterprise software system
and software outsourcing and client management respectively. After that he joined GGV Capital,
successfully invested and managed many excellent portfolio companies in the fields of TMT, modern
business service, consumption, etc. Dream Castle owns several well-known cartoon characters such
as Ali the Fox, Luoxiaohei Cat, Pichuaizi Cat and Poo the Elephant. In the past few years, the company
has expanded its scale by several times and successfully built an industrial chain integrating the
publication of comic books and animation episodes, development and sales of cartoon merchandising
products and brand licensing together.
ଐ‫࣏ٻ‬
঱㬩૏ߎ
ՠѪы
ୁ‫ ࣿټ‬7OTMYNKTM@NKTMͫ঱㬩૏ߎИׂ֢୐ՠѪы澞Ћࡨй :3:澝‫׽‬ѽӄ‫ؠ‬澝
ऄ‫֌׿‬ԇչл৻ৠԛऐঈ௅ֿङ܎૏澞֨Ԇҵ঱㬩Фӹͫୁ‫ࣿټ‬үࣿ߀Ѡ㞖Ғ૏ߎ
ՠѪыͫિુд‫ך‬Зл৻ৠҸ՛ङ܎૏澞֨࠴Фӹͫୁ‫ࣿټ‬үࣿүեѠ৺ޯԢࡋଳ
ѫઋзԇ۱澝/(3 И֢澝ࡂԨ঒ࣲջત澝ध‫ם‬лԈ‫׼‬Щ߄ஒҸ՛澞ୁ‫ࣿټ‬үࣿ‫߄ܨ‬
7OTMYNKTM@NKTM
‫םޚז‬؆৆ࡺ؆؆‫ב‬؆ѹ澞
Sequoia Capital
Partner
46
Qingsheng Zheng, Partner of Sequoia Capital China. He focuses on investment in the fields including
TMT, media content, e-commerce and internet healthcare. Prior to joining Sequoia Capital, Mr. Zheng
was the Partner of Trustbridge Partners where he invested in several internet companies. Before that,
Mr. Zheng had been with PwC, IBM, BearingPoint and Shanda Networking. Mr. Zheng holds a bachelor
degree of Economics from Fudan University.
ழ޵ʹeழ‫˭ޡ‬᝷‫ڳ‬
/FX(FOFSBUJPOe/FX&OUFSUBJONFOU
ୟԡ
Ԙч懣޴ͧ֋լͨ
)+5
:UT_)NKT
Beijing Kuzhi (Changba.com)
CEO
ஐԢͫ ‫ٶ‬ӟࣿͫࡂЏйԘч‫ם‬؆ઋ঑ߑ঩澞
‫ͫٶ‬ஐԢ‫ڐ‬Շ‫מ‬ৠ ,:6 ‫ݜ‬ফ‫ޞڢީͫݲږ‬И֢߂‫ם‬ङ‫ކ‬ў‫ݜ‬ফ‫ݲږ‬澞
‫ͫٶ‬ஐԢગઋ‫ؘ࣫ٷ‬И֢߂‫ޝ‬ङ॑сৠৌৠॻ ;;3+IUS澞
‫ͫٶ‬ஐԢ֨Ԙ‫ूם‬९ࣿࡂЏե଒ҵ‫૷ڳ‬оࡳू९ஓ‫ؼ‬৺澞
‫ͫٶ‬ஐԢЊ‫ࠈݟ‬ӫॹдИ֢߂‫ם‬ङࣿࡴҒ‫ݜێ‬ফ‫ݲږ‬ȍ懣઒‫ݜ࢕ޓ‬ফ澞
‫ͫٶ‬ஐԢ‫ر‬懣઒ӟ։ো :XOV'J\OYUXͫ‫ٷ‬Ԇन஋ୌٞٞத֝‫ܛ‬Ѡৠ஼‫ݜ‬ফЏ
ԇિુы澞
‫ͫٶ‬ஐԢख़‫ڐ‬஋ୌٞٞͫ‫׷ڐ‬আиࠩӫЏФ૨澞
‫ͫ߃ ٶ‬ஐԢ‫ݐ‬ӟ۴ߑ 1 ࠱૷ў֋լ澞֋լ֨खஏ呷ߧ 'VV9ZUXK м‫מ‬ӄԟ
ਙ‫ࠣۈ‬আ դͫ‫ٷ‬କ৒І߃ґܴ֨Ҳો୐ࠣӹмդ澞 ‫֋ͫ߃ ٶ‬լ֨Їি▲
‫֚ٶ‬З߃ङ‫ ॄॳ୏ۯऀ୿ޞ‬ьͺ۬ਙ ‫ ॄॳ୏ۯऀͫ߃ ٶ‬ь澞
Tony Chen, born in 1978, graduated from Department of Computer Science of Peking University.
In 1999, he developed Skynet FTP search engine, which was China's largest file search engine at that
time.
In 2003, he designed and implemented China's first social networking sites UUME.com.
In 2004, he entered Microsoft Research Asia after graduated from graduate school at Peking University.
In 2006, he and his partner founded KuXun travel search, China's largest life information search engine.
In 2009, he sold KuXun to Trip Advisor, and then joined Alibaba Group as a leader of Web search
business.
In 2011, he left AliBaba, and started his second venture.
In May 2012, he launched Changba, a mobile phone software for singing karaoke. After Changba
landed on the Apple App Store, it rose up to Top 1 of the total list in five days, and continuously
maintained in the Top 5 of the free golden list for three months. In October 2013, the users of Changba
reached 100 million after it launched for a year and 4 months. Up to November 2014, the users
exceeded 200 million.
⢣۠
Ԣҽ૏ߎ嗋з‫ۈ‬৆ࣲͫ௤ॠ‫ু܉‬
િુы
?GTM*OGU
3GTGMOTM*OXKIZUX
.KGJUL:3:YKIZUX)NOTG
8KTGOYYGTIK
⣓‫ۿ‬үࣿީԢҽચӴ嗋з‫ۈ‬৆ࣲՃ܎૏ୣ੧ୂ৻‫٭‬П঒ͫЊߥ‫؟‬㨟үࣿһգ௅‫ح‬Ҹ
՛܎૏ୣ੧ୂङЏԇ଍ੈЊՇ‫ي‬澞
⣓‫ۿ‬үࣿ‫ٶ ߄ܨ‬љЇङ܎૏ୣ੧ङ੧ЏЋ୸澝૏ߎ١֫љՃ‫૆ٷ‬с‫ޣ‬ঈ௅ֿङ
Й‫ئ‬৆௠ͫ‫ث‬йИ֢ङ :3: Њࢃોս੧Џ߄वࢋԼङࡰ‫ب‬Њ੿આ澞֨ԆҵԢҽ૏
ߎચӴӹͫ⣓‫ۿ‬үࣿ‫ؼ‬৺й‫ם߿ݦ‬ପͧИ֢ͨ܎૏ୣ੧ୂ‫ܛٷ‬Ѡ嗋з‫ۈ‬৆ࣲͫિુ
‫ם߿ݦ‬ପИ֢Ԛ :3: ௅ֿङ܎੧Џԇ澞⣓‫ۿ‬үࣿй ‫ٶ‬Ԇҵ‫ם߿ݦ‬ପͫ‫֨ٷ‬
‫ٶ‬ਙ ‫ܛ୿ߊٶ‬ѠИ֢ԚѣЏ୐壝ୂ୹৻‫٭‬િુыͫિુչ௅‫ם߿ݦح‬ପ
И֢‫ۯؚ‬۱߄૏ߎ١֫с‫ޣ‬ङாऩ‫ۼ‬੧ٗҁ澞 ‫ٶ‬Ӭͫ⣓‫ۿ‬үࣿੴ㩔ԟО܎૏
ୣ੧ୂ嗋з‫ۈ‬৆ࣲ澞⣓‫ۿ‬үࣿй ‫֨ٶ‬২֢া঳Ԇҵࣶ‫ב‬Ғ帡আ▲ࡦ‫ב‬ூͫं
࠴‫׷ڐ‬ҿ܎૏ୣ੧‫؟‬ङ৺Џࣿ䃝澞
⣓‫ۿ‬үࣿй ‫ࡂٶ‬Џй২֢ւѰࡁо‫ם‬؆֌؆ஓͫ‫ ڱੂٷ‬3(' ؆ѹ澞
Mr. Yang Diao is a Managing Director and Co-Head of Investment Banking to lead China Renaissance's
investment banking team alongside Jason Lam and drive the strategic direction of China Renaissance's
investment banking business.
Mr. Diao brings to his role strong insight into China's TMT and consumer industries, built from 15 years
of experience in global capital markets and M&A transactions. He was with J.P. Morgan since 2004 and
served as Co-Head of China Corporate Finance from 2009 to 2011, responsible for all capital markets
transaction execution activities for Chinese clients. Mr. Diao was promoted to Managing Director at
the beginning of 2011, and beginning in 2012 led J.P. Morgan's investment banking coverage for TMT
clients in China. He started his investment banking career in New York with Credit Suisse First Boston in
1997.
Mr. Diao received his MBA degree from Columbia Business School in 2001.
47
ழ޵ʹeழ‫˭ޡ‬᝷‫ڳ‬
/FX(FOFSBUJPOe/FX&OUFSUBJONFOU
㬧ࠬࡇ
Ԣҽ૏ߎ
嗋з‫ۈ‬৆ࣲ
3OINGKR*[
China Renaissance
Managing Director
㬹ࡋࡦүࣿͫ࣫ОԢҽ૏ߎՠѪыͫિુ௤ॠ‫܉‬澝‫׽‬ѽ澝ପ઒澝ࢎ࡬ਈ࢛੧Џङ壝૏澝
‫૆ٷ‬Ճӄୂ঒ࣲঈٗҁ澞
֨Ԣҽߊ୿ 㬹үࣿՀЊ۪િુд‫ך‬З :3: ੧Џङ୍੽ड़⦃澝‫૆ݶ‬Ӄ‫ٷ‬ாऩͫԕ‫ܬ‬͹
͓‫ڶڐ‬ৠȍंկ‫ޢ‬ӫ܎ঈ଒੧ङ ( ૶܎૏
͓IUSȍंٚыৠৌ଒੧ङ ) ૶܎૏
͓91 ऄ઒ȍ‫૆ݶ‬ૠնআ▲ङਁߓ
͓‫ޣ‬૱ৠȍ*)3 ঈ଒੧ङД૶܎૏
͓‫מ‬ਠପ઒ȍं㉪‫ڴ‬૏ߎ଒੧ङ ) ૶܎૏
͓ज⫏ȍं )XUYYROTQ<KTZ[XKY ଒੧ङ ) ૶܎૏
͓Ѯ॔Ҹ՛ȍंԢ‫׺‬த֝ЊۨОׂ୐һգ଒੧ङ ' ૶܎૏
͓‫ר‬੘ৠȍं௤Խ૏ߎЊ঱ࢵ܎૏һգ଒੧ङ ( ૶܎૏
͓‫ڢڢ‬ৠȍं *)3澝Ԣखঈ଒੧ङ ) ૶܎૏
֨ԆҵԢҽ૏ߎФӹͫ㬹үࣿѠ৻‫۝‬த֝܎૏‫ۈ‬डͫિુ৻‫۝‬த֝Ӄ‫૆ݶٷ‬Ճঌऋ
܎૏ঈЏԇ澞ՀЊչિુд▲঩ӧ৻‫۝‬த୍֝੽ङ܎૏չ୍ুாऩͫԕ‫۝৻ܬ‬த֝
‫ ૆ݶ‬/(36) Џԇঈ澞
㬹үࣿФӹ߀Ѡ৻‫۝‬தۨ૷ў‫ڐ‬Շୂ৆ࣲͫѣӦୂԀ‫ۈ‬৆ࣲչ৻‫۝‬Ӎ৩૷ўҸ՛‫ۈ‬
৆ࣲঈ৺澞‫ޗ֨߄ٷ‬ি‫׍‬қ௅ֿӫЏङ৆Է澞㬹үࣿ֨ /: Џ߄ԝ‫ٶރ‬ङђЏ৆௠ͫ
߄Й‫ئ‬ङ঒ࣲ৆௠澞
㬹үࣿީࢎԢ‫ם‬؆ٗ؆Յ؆‫ͫב‬௚࢔И‫םކ‬؆ 3('澞
Michael Du is partner of China Renaissance. He is responsible for business development, transaction
execution and internal management of TMT group. After he joined China Renaissance, Mr. Du has
participated in a series of important private placement and M&A deals in TMT industry, including:
͓ Kaixin001 - series B financing by Qiming Ventures
͓ 51.com – series C financing by Giant Interactive
͓ SKT – strategic investment to Magicgrid
͓ BitAuto – 2 rounds financing by DCM etc.
͓ CVT - series C financing by CRCI
͓ PICA – series C financing by Crosslink Ventures
͓ Transn – series A financing by CID and Chengwei
͓ Qihoo – series B financing by Highland and Redpoint
͓ Dangdang – series C financing by DCM and Walden
Prior to joining China Renaissance, Mr. Du was the investment director of Lenovo Group and was
responsible for M&A & strategic investment of Lenovo Group. He had been involved in a series of
important investment and M&A transactions including the acquisition of IBM PC business.
Before his investment career, Mr. Du ever served as the manager of software development and Vice
GM of Corporate Planning of Legend Advanced Systems, and GM of Legend-CA software Co., Ltd. Mr.
Du also has a start-up experience in MVAS area. Mr. Du has more than 10 years operating experience in
IT industry.
Mr. Du holds a MBA from CUHK and a double bachelor degree from Tsinghua University.
劏‫ރ‬
Ԣ崋Ҭ‫ਁژ‬ѡ߄ஒҸ՛
),5
劏‫ב׮ޢ‬ԆनԢ崋Ҭ‫ژ‬ӹͫ߀үե֨҄ਈͫ‫ܞৢۺݦ‬չ 6XOIK9SGXZ ‫ܛ‬Ѡд ‫ٶ‬
ङ܎૏ࣲીП঒澞劏‫ב׮‬й ‫߃ ٶ‬ԆҵԢ崋Ҭ‫࣫ͫژ‬ѠԢ崋Ҭ‫ژ‬Ѯ‫߄׽‬ஒҸ
՛Ԁ‫ۈ‬Ӄ ),5ͫિુҸ՛۫ऋઁӦͫીԇչЏԇՇ‫ي‬澞
(XKTJG.[
.[G_O(XUZNKXY)U2ZJ
),5
Prior to joining Huayi Brothers, Ms. Hu had served as investment financial officer of Canon, Motorola
and Price Smart over the course of 10 years. In September 2005, Ms. Hu joined Huayi Brothers as Vice
President and CFO. She is responsible for strategic planning, finance and business development.
48
ழ޵ʹeழ‫˭ޡ‬᝷‫ڳ‬
/FX(FOFSBUJPOe/FX&OUFSUBJONFOU
Џँ
৆শИ֢
ՠѪы
Аऱй ‫ٶ‬Ԇҵ৆শИ֢ͫિુл৻ৠͫ‫ޗ‬িչࢃો௅ֿङ܎૏澞‫ث‬й۱‫ݎ‬ઇ
չ܎૏ङѣЏͫѕѫ‫ـ‬Օਈङ֨۫ऋͫ঒ࣲչы۵‫ސ‬வ‫ٮ҈ݕ‬ԉ澞Ԇҵ৆শИ֢Фӹͫ
Аऱ߀৆֨ /*-)GVOZGR ‫ܛ‬Ѡ܎૏৆ࣲङٗҁͫિુ :3: չࢃો௅ֿङ܎૏澞ѕ
ଐ߀չ߅Մ▲૜଍ҁ▲‫؟‬л৻ৠ௅ֿङӫЏҸ՛ͫ‫ܛ‬Ѡ嗋зչ )+5澞֨ੂ‫ ڱ‬3('
؆ѹФӹͫѕ߀֨ध‫ם‬ৠৌٗҁͫީध‫ם‬ৠৌ߂‫ޝ‬ङմٗФ▲澞
'RK^)UTM
АऱࣿйИ֢ͫ‫࢖߄ܨ‬Ԙ‫ם‬؆৆ࡺ؆؆‫ב‬չИ֢ࠬஎٗ֌؆ஓͧ)+/(9ͨ3(' ؆ѹ澞
Matrix Partners China
Џѿ‫ͫ୿ޞ‬ѕ֔ࠪ࢕䀽ͫ‫ͫڧݡ‬ஃયͧ‫ػ‬ҿީԷ՗ঝа书ͨչࣨऄ਋࢕ۧ澞
Partner
Alex Cong joined Matrix Partners China in 2010, and he is responsible for identifying, screening and
evaluating investment opportunities, particularly in the Internet, wireless, and consumer products and
services sectors. He also helps companies in their strategy, management and talent sourcing efforts.
Before joining Matrix, Alex ran an Internet start-up company as CEO and as a board member.
Previously, he worked for IDG Capital as an Investment Manager. Alex was one of the earliest
employees of Shanghai Shanda Network Co. Ltd. (NASDAQ: SNDA).
Alex was born in China and holds a bachelors degree in Economics at Hubei University and an MBA
degree from CEIBS (China Europe International Business School).
Alex spends his free time reading (especially history-related) books, swimming and playing computer
games.
ୟ㨋吤
ઇ‫ݏ‬ॠ‫܉‬
)+5
.GU`NO)NKT
)N[QUTM:KINTURUMOKY
)+5
ஐ㨝吤ͫઇ‫ݏ‬ॠ‫) ܉‬+5ͫિુҸ՛ङ‫ݶ‬ҵ澝ऩ߶‫ؘ࣫‬չՇ‫ي‬澞ѕ‫ٶ ر‬л৻ৠҸ
՛ӫЏ澝଍ੈչ঒ࣲ৆௠帖ࣣোҸ՛澞‫ث‬л৻ৠչ֌ЏՇ‫ي‬ङࢽ࣊‫ږ‬௅ѕ૚Їд▲
ߚକ৒ӫЏФ૨ͫ‫؟ ֨ٷ‬ӫЏѣЏИࢋࢋӶЈдਘٜङԭઓ澞֨ѕۨ‫ؼ‬㦾ࣀङ
ӫЏԷ३Иͫ߂ОऽդङѣЏ੽‫ރ‬
Ԥ ૞ͧ]]]PU_UIUSͫ ԯ Ԥ ૞ о ௛ ତ ङ ӹ ૯ͫ]]]'SG`UTITͨ澝/:
]]]OZIUS澝
࣊Ԫ ]]]^IGXIUSIT澝
धЍ‫ݶ‬੗]]]YYYIIT
չઠઈৠ]]]_KK_GTUXM澞
֨ஐ㨝吤ङ‫ׁڶۑ‬ਃФЈͫЇଚৠॻ֮ۨ୸О՟௅ֿИ௅үङ֌Џ‫ٵ‬Ֆ澞Й‫ئ‬ङ঒
ࣲ৆௠澝তӕङЗыӮ‫ލ‬ԃչ▲କКङۨԅӫЏୃએȔஐ㨝吤ȕІЗ‫ۨ؁‬Ол৻ৠ
ЏउՃ‫ڐ‬Շৱ֥ୌրщङդ‫޾ͫ؁‬Չӱҿѕ֌ЏՃ੧Џ௅ੳङ‫୍س‬澞݇०ͫஐ㨝吤
‫ر‬ѫҶ૯‫܎ڶ‬ҵԘчઇ‫ޯ࣊ݏ‬ॠ‫߄܉‬ஒҸ՛ङӫ‫ٗڏ‬ҁͫ‫ऀرٷ‬ਘٜङ௅‫ح‬ਈԃ澝
ЋЏ৆௠љՃ‫ࡤٺ‬ङ੧Џՠҁ૏࢛٫௅Ҹ՛૚էۨԅ澞
Mr. Haozhi Chen is our co-founder and has served as our chairman of the board of directors and chief
executive officer since our inception. Mr. Chen has over a decade of experience in the operations and
management of internet start-up companies. Mr. Chen co-founded Joyo.com, an e-commerce website
which was sold to Amazon and became Amazon.cn and served as its general manager from November
1998 to March 1999; co-founded it168.com, a retail information and consumer review website
specializing in computers and digital electronics and served as its general manager from March 1999
to June 1999; co-founded XCar.com, a retail information and consumer review website specializing in
motor vehicles and served as its vice general manager from August 2002 to August 2006; co-founded
Yeeyan.org, a website that translates English language articles into Chinese, and served as its general
manager from September 2006 to May 2008; and co-founded SSSC.cn, an online marketplace for
antiques and collectibles and served as its general manager from June 2008 to October 2009.
49
ழ޵ʹeழ‫˭ޡ‬᝷‫ڳ‬
/FX(FOFSBUJPOe/FX&OUFSUBJONFOU
㏎‫ރ‬ன
੒࢔лԈத֝
৻ՠӫ‫׷‬ы‫੶ۈ‬
3OTM^OGTM2OGU
The Founder and President of
Linekong International Group
И֢ৠৌ࢕ۧ੧Џ૏ࢋੈ୦Ћ‫߄ܨͫ؟‬ର ‫ٶ‬л৻ৠՃৠৌ࢕ۧ੧ЏђЏ৆௠澞
֨И֢࢕ۧфЏ‫ޞۧ࢕ঀۯؚ‬ї‫ڐ‬ӫдৠ࢕Ȕ֪‫ݐ‬ȕࠥ‫ڔ‬ү࡜ͫۨԅ‫૷ر‬ў੧Џङ
িЈ‫ऀځڔࠥٺݐ‬ӱ࢕ۧ੧Џ澞
‫ͫ߃ ٶ‬Њ੒࢔ )+5 ّࣦ▲૜ӫԄ੒࢔лԈ澞
‫ٶ‬૜ਙя‫ܛ‬ѠҸ՛嗋зͫ ‫߃ ٶ‬૜Ѡ੒࢔лԈ‫੶ۈ‬澞
‫ͫٶ‬哛ੂ֢‫஁ޏ؟‬ӟ࣍‫ۈ‬০௃ՇङȔИ֢࢕ۧфЏԝ‫ޏם‬୩ы࣒ȕ०՚ͺ
‫ͫٶ‬哛ੂИ֢࢕ۧфЏ‫ٶ‬ѫȔИ֢࢕ۧфЏԝ‫ڧם‬րԃы࣒ȕ०՚ͺ
‫ͫٶ‬哛ੂИ֢࢕ۧ੧Џ‫ٶ‬ѫȔИ֢Ԉࢨ࢕ۧ੧Џȍȍ ‫ޏچٶ‬୩ы࣒ȕ०՚澞
ӫԄ੒࢔лԈФӹͫ߀Ѡ୐ٌ૷ў࢕ۧ଍ੈИ‫ڶ‬Ԁ‫ۈ‬৆ࣲͫિુҶ֢࢑ଳ୦։Џԇ澝
Ԛֿ١֫‫ٺݐ‬Ճՠҁ澝࢕ۧ଍ੈঈٗҁ澞
She is a senior marketing expert in Chinese Online Game Industry and has 16 years working experience
on internet and online game industry. She created “Ground Promotion” mode in Chinese client game
times, applied the offline promotion mode from software industry to game industry successfully.
She and Feng Wang founded Linekong in Mar. 2007.
From 2007 until now she has been serving as the company director, since Jan. 2011 she served as the
president of Linekong.
She was awarded the title of “The Top Ten New Prominent Figure of Chinese Game Industry” by the
General Administration of Press and Publication in 2011;
She was awarded the title of “The Top Ten Excellent Figure of Chinese Game Industry” in the Chinese
Game Industry’s annual conference in 2012;
She was awarded the title of “Chinese Cartoon Game Industry – 2013 annual new prominent figure” in
the Chinese Game Industry’s annual conference in 2013.
She served as the deputy general manager of the game operation center in Kingsoft before
establishing Linekong where she was taking charge of channel marketing, district market promotion &
cooperation, game operation etc.
㬜௉ஞ
ۨୃ௺䄰ৠৌ
)+5
2UTMLKO2O
Chengdu Long Mobile Co., Ltd
CEO
㬮௺௏үࣿީ௺䄰ৠৌङӫ‫׷‬ыչ௙‫ۼ٭‬੧ؒ澞ҁО եङ‫ࣿޏ‬їӫЏৱͫ㬮௺
௏ ‫ࡂٶ‬Џйٕ֚‫ם‬؆৆ࡺ؆ஓͫ߀үե߆ԇй਒઒澝ࢵ‫ޤޢ޴֨ٷͫڶ‬ପѠ
৺‫ޗ‬িзЏୂ‫ۈ‬৆ࣲ澞եй ‫߃ ٶ‬ӫॹд‫ޏ‬୩۴࢕Շ੧Ҹ՛ ௺䄰ৠৌ澞
௺䄰ৠৌ‫ݐ‬㉪ȔՑҟऱ࠳‫ࣨױ‬ङ࢕ۧȕͫ࣫‫߄ܨ‬մٗ դͫүեїࣲՇ੧д澦۫
֪঱ઊ澧澝澦ਘंФ۫澧չ澦ৼࣇ澧ঈ௤սૅչ߄١֫‫ڧ‬րԃङ࢕ۧͫଊବ廅૯О
֢ӄ▲িࣞॹ࢕ۧՇ੧֌澞
Longfei Li is the founder and CEO of Long Mobile. Graduated from theEconomy School of Sichuan
University in 2009, Mr. Li worked in Tencentand tapas mobile and served as the general manager of
mobile divisionof ELEX successively. Then as one of the new generation of entrepreneurs, who was
born after 1985, long-fei li founded the cutting-edge mobile game publisher - Long Mobile. With the
principle of "making really fun game", Long Mobile now has 130 employees and has issued games with
high-quality and big influence such as the Battle Alert, Fight of Freedom and Implosion . Long Mobile
has quickly become a first class independent game publishers in China.
50
ழ޵ʹeழ‫˭ޡ‬᝷‫ڳ‬
/FX(FOFSBUJPOe/FX&OUFSUBJONFOU
޽⯷‫ݞ‬
ԘчЄ‫ٳ‬ыࣿ
)+5
0OGSOT?GTM
Beijing Sevenages
CEO
ߜⰧ‫ީב׮ݽ‬Є‫ٳ‬ыࣿ஺Щӽङӫ‫׷‬ыչ௙‫ۼ٭‬੧ؒ澞
֨ ‫ٶ‬ӫԄЄ‫ٳ‬ыࣿФӹͫߜⰧ‫߀ב׮ݽ‬Ѡ৺й૷ୣத֝Бч‫ୂۈ‬չԢӫ૏ߎ澞
֨࠴ߊ୿ͫߜⰧ‫ثݽ‬২֢澝ࠬࡳ澝‫ߎޙ‬ঈ֢‫֪؟‬Ԛ஺Щӽ١֫ङԷ՗࡟ஶՃՇ‫࣫ي‬
ࣙ଒੧дࢋҵू९ͫ଒৲‫ݽ‬୩֪‫ب‬઄ӱд஺ЩӽфЏ֨И֢‫ם‬ஏङٚ‫ם‬Շ‫ࢪي‬ԃͫ
й ‫ٶ‬Ӭ‫ॹڏ‬дЄ‫ٳ‬ыࣿ‫ކ‬ԗфЏ܎૏ͧԘчͨ߄ஒҸ՛ͫЋࡨй੼‫ސ‬৆Ӂ஺
Щӽङ࣍ߓ‫ږ‬଒Ճߎ֦ԗӲҁͫ‫ٷ‬वԃ۸ଭ澞ଉяО࠲ͫߜⰧ‫ב׮ݽ‬٫௅Є‫֝ٳ‬஄ͫ
ٝ৆ۨԅ‫ږ‬଒Ӳҁд澦7 ‫ם‬ଳ澧澦▲࠵ख‫מ‬澧澦۩ͫ‫׃‬ա峝‫ڴ‬澧ঈ஺Щӽҁսͫ‫ٷ‬
Ո‫ڱ‬дߢ҄ङॕ۰ۨ働ЊՍ䫻澞 ‫ͫ߃ ٶ‬Є‫ٳ‬ыࣿ‫؛‬٢ੂ‫ڱ‬Ԣы‫ކ‬ԗфЏ܎
૏ׂ୐չԢӫ૏ߎङ ' ૶ Ѕыࡇ٠壝૏澞ߜⰧ‫߄ܨݽ‬Ԙч‫ם‬؆‫ކ‬؆؆‫ב‬؆ѹ澞
Jiamin Yang is the founder and CEO of Sevenages Production. Prior to founding Sevenages in 2012, Ms.
Yang has worked for Softbank Group in Tokyo and China Growth Capital in Beijing. Over that period,
Ms. Yang has thoroughly researched the musical industry in America, Europe, Japan, Korean, etc, and
discovered a huge potential market for musicals in China. Established Sevenages in early 2012, Ms.
Yang and her team have been focused on introducing the best western musicals to Chinese audience.
For the past three years, she produced Chinese version of the awards-winning musicals as Avenue Q,
How to Succeed in Business without Really Trying and Man of La Mancha, all of which have been very
successful in China. Sevenages received A-round investment from China Growth Capital and China
Media Capital. Ms. Yang holds a B.S. from Peking University.
‫ڟژ‬
Їࢁ墎塧 ,3
嗋з୸
@NGTM7OGTM
Shanghai Qingting FM
Chairman
ѕީИ֢߂‫ם‬஺ை‫ٵ‬Ֆ墎塧 ,3 ӫ‫׷‬ыӃ嗋з୸ͫИ֢আ▲їл৻ৠӫЏ‫؟‬չ܎૏
ы澞Иࠬ ঴ +3('ͫআ▲ї୹‫ۯ‬ৠॻЇࢁࢽিӫ‫׷‬ыӃ‫ۈ‬৆ࣲͫեۨОআЬֽ
١৻ՠӫ‫׷‬ыͫ‫ٮ‬ԉЬֽ幎২Ї١ԩ௅И֢ԡ‫ۧ࢕א‬㿄ٌ澞
‫߃ ٶ‬ӫԄ墎塧 ,3ͫ‫ڐ‬կ஺ை१Ԉл৻ৠ‫ޞ‬їͫѕӫॹङ࠿‫؟‬Ҹ՛ୃ‫הױۏ‬
йл৻ৠङ௎Ս澞ѕપͫ࠿▲ࠩӫ‫ୃޏ‬ՑީЗ‫ͫ׷ڐ‬଑З੧Џђߛୃ੽޾ӫ‫ޏ‬澞
He is the co-founder and chairman of China largest audio platform Qingting FM . He is the first
generation internet entrepreneurs and investors. 2012 class EMBA of CEIBS. Mr. Zhang is also the
founder and general manager of Shanghai hotline, he became the co-founder of Ninth City later and
helped the firm listed in U.S and get the leading position in China gaming industry.
He established Qingting FM in Sept.2011. The firm initiated mobile audio generation since then. Mr
Zhang believes in constant innovation in this industry and every company he involved in foundation
captured great market opportunities and thrived.
51
ழ޵ʹeழ‫˭ޡ‬᝷‫ڳ‬
/FX(FOFSBUJPOe/FX&OUFSUBJONFOU
⩉ш
Їࢁ߂Ѝ‫ކ‬ԗ
)+5
'ROIK=[
Shanghai Zuibooks
CEO
Їࢁ߂Ѝ‫ކ‬ԗՇ‫߄ي‬ஒҸ՛࣫Ѡङ‫ۼ‬੧‫੶ۈ‬չ /6 ঌӦୂ‫ۈ‬ड澞‫ؼٶ ֨ޝ‬Њ慟
㦞‫ޢ‬үࣿһգӫॹ澦َ澧ٗҁ‫ͫ؜‬ଋ३Иિુд澦َ澧ߒ‫ں‬ङঌӦગઋٗҁ澞
‫ٶ‬ՀЊ֢ӄறަ‫ކ‬؆‫ޖ‬参⣚࣒澦߂‫ش‬પ澧ߒ‫ں‬ङӫ⣚ͫ‫ܛٷ‬Ѡߒ‫ں‬ङ‫ۼ‬੧П৚ͫफ
ਙ ‫߀୿ߊͫٶ‬ӫЈ Ѕӆङԥ߃୦୏঵‫ڣ‬澞 ‫ٶ‬澝 ‫ܛ߀ٶ‬ѠȔ‫ކ‬
؆Ф‫ޏ‬ȕҶ֢‫ޏ‬ыଣ‫םܣ‬૔ङ‫ۈ‬ঌӦͫՇ㠀չׁ⡭дЉ‫ޏص‬ыҁৱ澞
֨Зыӫҁ‫ސ‬வͫ ‫ͫ׷ڐٶ‬љȔ࣊䮠Вȕङঃդ֨澦߂‫ش‬પ澧ߒ‫ں‬ЇՇ੮िকͫ
ӟ࣍ଋ୸ক‫ش‬પ澦㔷࣊ЮொЊҝவਟѫ澧澦橥宾 ș ௺橥‫ב‬ङԞ‫ٶ‬宾঳澧澞Ր‫ͫי‬Э
߄ࢨइ਌ߎҁս澦றަग㕠ѫ澧ͫՃऄ‫ڧ‬৚ӽҁս澦۩ћ঳ѫլ澧澞
‫ٶ‬ՀЊঌӦ澦‫ޞش‬ї澧ऄ‫ڧ‬঩ӧͫ‫ٷ‬Ѡ߂Ѝ /6 ঌӦୂ‫ۈ‬डਙя澞
Alice. Wu is director of IP planning and CEO of ZUI. Earlier in 2004, she co-founded "Island" studio
with Mr. Guo Jingming. During that period, Alice was in charge of the "island" magazine planning
and design. In 2008 she participated in the newly founded monthly magazine "ZUI Novel", which has
become the No.1 youth literature publication in China and once reached sales record of 800,000 in one
single month. Alice worked as executive editor of the magazine till 2014, meanwhile she also served
as the "THE NEXT" National Contest of the new planner in 2010 and 2013, during the competition, she
explored and developed numerous new authors.
Alice’s personal publication include the following works: in 2007, she started to publish short novels in
"ZUI Novel" as debut. Since then she also published long novels as "Love exercises & Masquerade" and
"Forever Knight". In addition, she also contributes to the comic script works "Don't worry in May", and
film work "Take me out".
In 2013 Alice started to participate the planning of "The tiny time" movie series, and worked as Zui IP
Planning Director since then.
մ杙䃡
Ԙч֚߃‫ͨࡈ⽘߄ͧॱޤ‬
)+5
@NU[0OTMWO
U17.com
CEO
߄⽘ࡈԈࢨӫ‫׷‬ыͫৠ०⽘ࡈ⩧澞ђзл৻ৠЏԇ ‫ٶ‬љЇ澞
߀‫ؼ‬৺йЇࢁ䂠‫ސ‬ৠৌ澞Оक़ٖ‫מ‬Јॠ‫߄܉‬ஒҸ՛ӫ‫׷‬ыФ▲澞‫ٷ‬үեѠ৺Ԙч޳
ՠ‫ޞ‬ї澝:53IUS ைଳ‫ۼ‬੧П৚ͫԘч؏২‫ॱޞ‬ৠॻୂ୹‫ۈ‬ड澞
‫ॹڏٶ‬ЗыৠॻȔ߄⽘ࡈȕͫ ‫֝ڶ߾ٶ‬஄‫ݕٶ ͫۨڏ‬ӟл৻ৠԽ
ӫԈࢨЏԇࣲખѽ঩澝‫ٷ‬ԣҁӫॹ঺ࠦИ‫ކ‬ৠͫ Иߊ֝஄ੂध‫ם‬த֝܎૏ͫ
ࣤ௅֝஄‫ڐ‬ӫ߄⽘ࡈ‫ٷ‬િુҶவ৆ੈٗҁͫ࠳‫ܛڔ‬ѠҸ՛ )+5 ਙя澞
Founder of u17.com. Well known as 17jun. Over 10 years internet experience.
Founder of Fuzhou Tianxia Technology, used to work in Bejing Jinghe Generation, Shanghai Haofang
Network. Former executive editor of TOM.com and department director of Beijing Perfect World
Network Technology Co.,Ltd.
Established website u17.com in 2006 and organized management team in 2007. Proposed the theory
of internet original animation business and co-founded zongheng.com.
Led the team since entrepreneurial stage and received investment from Shanda Group in mid 2009.
Managed integral operation work as CEO.
52
ழ޵ʹeழ‫˭ޡ‬᝷‫ڳ‬
/FX(FOFSBUJPOe/FX&OUFSUBJONFOU
愍䑏
ࢋⴽࡪ݈૷ў
ӫ‫׷‬ы
?[*KTM
Shenzhen Togic Software
Founder
愍䑐й ‫ⴽࢋ֨߃ ٶ‬ӫॹࡪ݈૷ў‫ܛٷ‬Ѡ௙‫ۼ٭‬੧ؒ澞ࡪ݈૷ўЋࡨйл৻
ৠ‫׼ڈ؟‬Щфսͫ‫ޖ‬Јࡪ݈ંைЇি‫߃ރ‬ҎۨОԞЅ঴ऀ‫୏ۯ‬ङऄંঀ‫૷ऀځ‬ўͫ
գ‫৻݈ࡪޞ‬ՠ਒઒‫ݐ‬ӟ =+(5> ޴ਈߑ஽ढͫфս▲৆Ї١ͫ୦୏ଊବӏ଒੧Џӹм澞
ऩӹࡪ݈ٝ؏ۨ‫ރ‬ԞЅ২୐ङ ( ૶壝૏澞
֨࠴Фӹͫ ‫ͫٶ‬愍䑐չ௮Ӫ澝௩Ӌ֨Ԙч৻ՠӫॹପԪৠৌͫ‫ܛٷ‬Ѡ௙‫ͫؒߐ܉٭‬
થҸ՛եੴ਒઒‫૆ݶ‬澞
‫߃ ٶ‬愍䑐֨ࢋⴽӫॹ੒ࢵ 2OT[^ͫ З߃ե੒ࢵ 2OT[^ ֨২֢হ‫ގ‬ଇұۨԅ
Ї١澞
Deng Yu established Togic Software in Shenzhen in Aug 2010 and worked as CEO since then. Togic
Software focuses on internet family entertainment products. TogicPlayer became a 10million users
TV terminal application within few months after launched. At the same time, Togic launched WEBO
intelligent set-up box and its sales ranked top 5 immediately after being released into market.. The firm
received tens of millions USD B-series investment.
Before Togic’s foundation, Deng Yu established Tongcard with Mai Gang and Lu Jun in 2005. Deng Yu
worked as CTO. Tongcard was acquired by Tencent later.
Deng Yu established Bluepoint Linux in Shenzhen in Sept 1999. The firm successfully listed on NASDAQ
after 6 months.
㬃㩊
‫׼॔מ‬Щਁѡ߄ஒҸ՛
嗋з୸
@N[?K
㬕㩜ͫ‫॔מ‬лԈ )+5 ԘчٗЏ‫ם‬؆ઋ঑ߑՃҿ‫ऀځ‬؆‫୸ͫב‬㿄֌؆ஓ +3(' ٗ֌
঒ࣲ䫄‫߄ܨͫב‬ԝର‫ٶ‬л৻ৠ଍ੈ঒ࣲ৆௠澞 ‫ٶ‬ӫԄԘч‫॔מ‬лԈॠ‫߄܉‬ஒ
Ҹ՛ͫ଒੧ৠ஼࢕ۧङ‫ڐ‬ՇЊ଍ੈͫ࣫Ѡ‫॔מ‬лԈ )+5澞 ‫ݐڂٶ‬ӟङ '86࠶⛋஼࢕澦⟁Ӻ澧ͫ▲৆வЍͫԯੂ‫ۨםߢڱ‬ԅͫ‫ܴٷ‬৒ґܴਧ‫ױ‬ङۨ働澞㬕㩜ү
ࣿ܎૏‫ٷ‬ӫ‫؟ךڏ‬л৻ৠѣЏ֮ͫੂ‫ڱ‬ٚ‫ۨם‬ԅ澞
Zeus Interactive
Chairman
Zhu Ye, CEO of Zeus Interactive. Bachelor degree of Beijing University of Technology, majoring in
Computer Science Applications. EMBA of CKGSB.
Zhu has over 10 years internet operation and management experience. In 2010, he established Beijing
Zeus Interactive Co.ltd., which focused on Web game R&D and operation. Zhu is CEO of the firm now.
At the end of 2010, the firm launched ARPG Martial-Arts web game Ao Jian which gained great success
and kept good record.
Zhu Ye also invested and co-founded many successful internet companies.
53
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Beijing Uni-Media
CEO
ࡂЏե଒ҵ /(3 Ҹ՛ٗҁͫեऊ؆ࡣ֢ғય 3('澞
‫ޞڢ֨ͫٶ‬ङ֦઺ৠ )+5 ࣦ‫ڳ‬ङ଺બЈԆҵ֦઺ৠͫӫԄ֦઺‫ٺ‬ճ୦։ୂͫ
Ѡ୦։ୂԀ‫ۈ‬৆ࣲ澞
‫ͫڂٶ‬சव‫׽ޏ‬ѽѮ‫ٵݮ‬ՖՇ‫׽ޏͫࣅۨي‬ѽ‫ٺ‬ճѮ‫ݮ‬ਟՖ‫ࣀͫם۽‬৲԰ޯ
ଲ৞ШѩૅङԽӫӄ‫ؠ‬澞
ਸ攄Њҿ‫ں‬գଳՠङ‫ױ‬Մ߭㓘ަ澝Ւ⡮‫ޤشޣ‬ঈы‫ݽ‬୩֪Շ࣫д଑▲Շ‫ߑي‬଱ͫй
ީ‫ލॹߑڢ‬ӫॹдЅՠ‫ؖמ‬澞Ҹ՛ۨॹեପଋљ澦ЅЅ࡚‫۝‬ӱ澧Ої੮ङѩज़ਘӲ
ӽۨОЏӄү敘ͫ‫▲ٷ‬РۨО‫ૹٶ‬ы߂‫۝‬ԾङӫЏৱҸ՛Ф▲澞
Fan Jun, CEO of UniMedia(Wan He Tian Yi), a well-known new media entertainment company. Joined
IBM after graduation and received MBA degree in France later.
Received the invitation from Tudou CEO Wang Wei and joined the firm in 2006. Fan established
Advertisement Sales Department and worked as Deputy General Manager.
At the end of 2011, new media broadcast platforms are expanding and becoming mature, but original
content with high quality is of poor supply.
Fan and his friends Bailey as well as Jiaoshou found it to be a great opportunity to start their own
business, so they established Unimedia.
The firm became industry leader quickly by many self-produced dramas such as Surprises Series, it is
now one of the most popular start-ups for young generations to join in.
㿓Ш‫ٴ‬
Їࢁ䙕ߑॠ‫܉‬
嗋з୸
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࣌ыͫ‫ކ‬ਫउ‫ޏ‬୩ )+5ͫ੧Џ௅ӋыͫҶ֢ԝ‫ם‬Ԉइӫҁы۵澞
㿥 Щ ‫ ٵ‬й ‫ ܎ ٶ‬૯ ࢕ ۧ Ԉ ࢨ ੧ Џͫ ߀ Հ Њ澦 ਗ਼ ‫ ܧ‬ы ࣿ澧 ঈ ‫ ۧ ࢕ ୂ ך‬Ӳ ҁͫ
ӫ Ԅ ֢ ӄ আ ▲ ߎ ऄ ‫ ܉ ॼ ׿‬ય ࣒澦 ࢕ ۧ ‫ מ‬۵澧 Њ আ ▲ ‫ ؟‬Ћ Џ ऄ ‫ ܉ ॼ ׿‬ৠ ৌ ऄ ં
)NGTTKRA-C澞 ‫ܛ׷ڐٶ‬ѠИ֢௙ୂ୸ক * ࠶⛋Ԉइ澦䰶‫߃ޢޞ‬澧ङ‫ࢦحۈ‬澝
‫ۈ‬Ӳ࣌澝‫ۈ‬৚ӽ澞
㿥Щ‫ثࢦحٵ‬й‫ކ‬ԗӫ۞фЏӀ߄‫ך‬௅ֿङЙ‫ئ‬૏ԷЊࢋӶࣲઆͫީӀ‫ו‬৆ੈ঒ࣲ澝
ਫߐӫҁ澝)- ૷ॆў‫ߐ܉‬澝١֫ੈ୦ঈѩज़ङ৔ՠֺы۵ͫ‫ث‬йИ֢ङԈࢨ࢕ۧ
фЏՇ‫ي‬ҟӟдਧ‫ױ‬ङ帖ࣣ澞 ‫ٺ؟֢ڱੂͫ߃ ٶ‬ऄ‫چٶ قۈ‬Ȕ֢ф
Ԉइԝ‫ם‬ӫҁы۵㜦ܴ‫׫‬ȕͫۨО䂑㿄म֊▲▲ѹੂ‫׫‬ы۵澞 ‫ٶ‬Ӭͫѕଐੴ
છО ‫چٶ‬ԝ‫ކם‬ԗ䂑֌Ф▲澞‫ͫߍٶ‬ѕՁљ֨Ԉࢨउߟӟङ੮࣫哛खȔИ֢
Ԉࢨ‫ޏ‬୩ࠣȕԝ‫ޏם‬୩ы࣒չȔ ‫מ‬ЈԈࢨ௎кࠣȍȍ‫چٶ‬фЏ唳ਸ਼ȕ澞
‫ٶ‬Ӭͫੂ‫ڱ‬ȔИ֢Ԉइ؆ѫ澝‫ٺ‬ऄ‫҄߂چٶ قۈ‬Ԉइ‫׫ࢦح‬ȕͺգ‫ͫ߃ ٶ‬
哛ੂ֢‫ٺ؟‬ऄ‫قۈ‬௃ՇङȔ ѩज़Ԉइӫҁы۵ ߂҄‫׫‬ȕ澞 ‫ͫ߃ ٶ‬㿥
Щ‫ٵ‬哛ੂИ֢Ԉࢨԝ‫ם‬դ࣌ФԈࢨы࣒‫ͫ׫‬ঈঈ澞
Robin Shen, the CEO of Sparkly Key, a famous animation director and producer, is the top 10 animation
talents in China.
Robin began his career with producing the legendary game Virtual Life in 1996. He started the first
e-sport magazine Game Talent and the first professional e-sport TV channel Channel[G]. Robin began
working as the director, producer and writer for The Legend of Qin in 2004.
Robin’s abundant experience and deep understanding in entertainment industry, make him a combine
professional in company operation, animation making, CG technique and marketing. Robin was
honored as the Top 10 Original Animation Talents in 2009. He’s also named one of the Best 10 Zhejiang
Businessmen in 2010. Along with the popularity of The Legend of Qin in China, he has been being
offered with Annual Animation Industry Talent, Top 10 Most Creative People. In 2013, he was honored
The Best Animation Director and Excellent Animation Elite by State Administration of Radio Film and
Television.
55
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9NGU*KNGO
Network science and technology
department of CCCYL
Minister
չৠլ‫ߐ܉‬঒ࣲઁਸङӲઌͫ ‫ٶ‬ПܴӲؔд澦И֢ற‫ٶص‬ৠৌԣѫ৕਩࢕ۧ
‫߶਼ݐ‬ӕ澧ͫ ‫ٶ‬ПܴՓ‫ڐ‬дȔИறৠԣ ৕਩࢕ۧછؔѫ௙‫ه‬ѫઑȕͫ
‫ٶ‬ПܴӲؔд澦И֢ற‫ٶص‬ৠৌԣѫЋًৠৌӄ‫ؠ‬৕਩‫ࡹچ‬છ҉݇澧ͫީ৕
਩ৠৌфЏֳؔङ‫ܔܨ‬ৱչ‫ݐ‬Ԉৱ澞
Blog:blog.sina.com.cn/shaodh
He was a master hand of computer assembly language, C language, Encryption and decryptionone of
the earliest personal computer game players and internet users in China. He was the earliest domestic
internet business applications (internet securities) innovator.
In 1997, he was the first person in China who put internet securities into the first two-way television
internet.
In 2002, he participated in making the internet bar management regulation and the standard of
technical management in internet bars.
In 2004, he presided to formulate China Youth Internet Association green game recommendation
In 2006, he presided to hold China Youth Internet Association 1st meeting of green game evaluation
conference
In 2010, he presided to formulated China Youth Internet Association exclusive online content
greenness evaluation basis.
He is green network industry staunchest advocates and facilitator.
慐զ؏
ࢎԢ‫ם‬؆Ҹһ঒ࣲ؆ஓ䫄‫םࡎ࠶ͫב‬؆‫஁ޏ‬ЊѮ‫ݮ‬؆ஓԨ‫ב‬
һற֝И‫ס‬ৠৌ‫ંڧ‬И‫ڶ‬
Master of Public Policy and Management School, Tsinghua University.
Doctor of Journalism and Communication School, Wuhan University.
ҴুԀаઓ澝‫ٯ‬ԇԀПѠ
И֢ற‫ٶ‬ৠ
‫੶ۈ‬
.GU>OGTMNUTM
Network science and technology
department of CCCYL
Deputy secretary of the partyǃ
Deputy director
China Youth International
President
58
຤੆͠ေˁ஡ӑܸ͘
5IF(BNF&UIJDTBOE$VMUVSF'PSVN
ӧଟԡ
ਚଃ
И֢૷ў੧Џԣѫ࢕ۧ૷ўӣѫ
ѫ୸
Address
2O[0OTN[G
China e-Game Industry Association
President
զ⤽
Ԙч‫ם‬؆ਫߐ؆ஓ
Ԙч‫ם‬؆ਫߐ؆ஓԀஓ୸ͫԘч‫ם‬؆‫ކ‬ԗфЏू९ஓԀஓ୸ͫԀ‫݉ݾ‬澞ਸ਼֢Ӻࠉ‫ם‬
؆ 0[JMK ֌؆ஓઘ୼؆ৱͫਸ਼֢Ѱ‫ ނ‬3KZXUVUROZGT ‫ם‬؆֌؆ஓઘ୼‫݉ݾ‬澞ӃѠ֢
Ԙч‫ם‬؆‫ކ‬ԗфЏू९ஓ
‫ކ؟‬ԗфЏӫ‫ޏ‬ЊՇ‫ूي‬९ׂ֪ԀПѠͫஸ֢‫ކ‬ԗஓு୼‫׹‬մѫ‫ކ‬ԗфЏু‫׹‬մͫ
Ԁஓ୸
৻ՠ֢帢Շѫઑͧ;4):'*ͨӫ۞৆ࡺ؆ߐсࡶৠৌۨմ澞
.GXJ_?UTM>OGTM
School of Arts at Peking
University
Institute for Cultural
Industries at Peking University
(ICIPKU)
Vice Dean
‫ِؐރ‬
‫ٖٺ‬Ӎ㈙ৠৌॠ‫߄܉‬ஒҸ՛澝Иற
Dr. Yong Xiang (Hardy) is an Associate Professor and Vice Dean of the School of Arts at Peking
University (SAPKU) and Vice Dean of the Institute for Cultural Industries at Peking University (ICIPKU),
where he is working on a Creativity and Management project. He joined the PKU cultural industries
research group in 2003. He gained his Ph.D. (2009) in Management at School of Government, PKU for
work on The Research on Competency Model of Creative Managers in Chinese Cultural Industries.
He gained his MA in Arts Administration at School of Arts(2003), PKU and his BA in Philosophy
(Major,2000), Economics (Minor,2000), Department of Philosophy & China Center for Economics
Research(CCER), PKU. Since 2005, he taught the courses, Studies on the Management of Creativity,
Strategy and Management of Culture Industries etc. at School of Arts, PKU. His academic interest is
focusing on cultural & creative industries, management of the art, culture and creativity, and human
resource development & management.
䫄‫ࡂב‬Џй‫ם੼ٺ‬؆‫ރ‬؆ЊҒ‫ێ‬ॠ؆؆ஓͫԨ‫ؼב‬યйԢԧࣲٗ‫ם‬؆ऄԃ؆ஓ澞࣫
ѠԢԧࣲٗ‫ם‬؆‫ރ‬؆؆ஓ‫ރ‬؆‫ݾ‬٤澞
Ӎ㈙ॠ‫ͧ܉‬Ԙчͨ߄ஒҸ՛
֨୸ߊङ‫ݾ‬؆ଋ३Иͫѕъऴऩ䧶дЉਧৠৌ࢕ۧ‫ث‬௤ঈ‫ݾ‬ਃङѯ‫ͫ؞‬ऩ䧶д▲ࠋ
‫ۈ‬৆ࣲ
ࠋ֜ࡘଛйৠৌ࢕ۧ؏Љۨ؆Џ৲‫ح‬ਚङଞ؆澝ੴ؆߻‫ڐ‬ஔङࠄ҆ͫӟй▲З‫ݾ‬ਃ
И֢ற‫ٶص‬৕਩ৠৌ‫ڏ‬ગѮ‫৻ݮ‬न
ٗҁৱ‫؟֢ث‬չ॑ѫङુѠͫѕӫԄд֢ӄআ▲‫؟‬ՆЉҡ‫ډ‬ৠৌ࢕ۧҸञৠॻͫۨ
‫ٯ‬ԇԀॢа୸
ОИ֢ՆЉਧৠৌ࢕ۧআ▲ы澞Од‫ם޾ؘ࣫‬ङ॑ѫ‫ݼ‬ञͫѕӫԄд‫ٖٺ‬Ӎ㈙ৠৌ
3OTM@UTMLKTM
ॠ‫߄܉‬ஒҸ՛չИறӍ㈙ॠ‫ͧ܉‬Ԙчͨ߄ஒҸ՛ͫљ‫ڐ‬Շ৕਩ৠৌфսͫߣ‫ڏ‬չ઴
Guangzhou Goyor Network
ৠৌ‫ⴃ؟‬ОП੽Џԇ‫ސ‬էͫડ֣ପଋ‫ݐ‬Ԉ৕਩ৠৌ‫ކ‬ԗङ‫ڏ‬ગЊѮ‫܋ݮ‬৕਩ৠৌ۸
Technology Co.,LtdCY Goyor
ଭۨ▲З‫ޏ‬ҽङ澝߄ࣿոԃङфЏͫ଒৲‫܋‬И֢ङৠৌ࢕ۧչৠৌ࣪‫ږ׋‬է▲Зҡ
Network Technology
‫ډ‬澝ઁਸՇ‫ي‬ङ૳ଳ澞
(Beijing) Co., Ltd
General manager
China Youth Green Network
Construction & Communication
League
Deputy Secretary-General
Masters graduated from the College of Mathematics and Information Science, Guangxi University.
PhD student at South China University of Electric Power. Now, Math Teachers, Mathematics School of
South China University.
In the long process of teaching, he witnessed online games engendered a bad injury on higher
education, saw a pile cases that students indulging in online games could not finish their studies and
led to expelled from school. As an educator’s responsibility for the state and society, he founded the
first public website at home against unhealthy online games, thereby he became the first one against
unhealthy online games in China. In order to achieve greater social benefits, he founded Guangzhou
Goyor Network Technology Co., Ltd and CY Goyor Network Technology (Beijing) Co., Ltd. With the
main business direction of exploiting green network to establish a harmonious network home, them
are trying to promote the culture of the green network construction and communications ,and
constructing green network to be a new, viable industry, then leading China's online games and
network environment to a healthy, normal development track.
59
຤੆͠ေˁ஡ӑܸ͘
5IF(BNF&UIJDTBOE$VMUVSF'PSVN
੠ங͵ ࢕ۧࣨ‫؟‬஬੽эТ߽ङлԈ॑Ԛ;
Topic:>4
†
ӧ橣敘ͣ㎈䍫ͤ
१ॻৠৌॠ‫߄܉‬ஒҸ՛
ӫ‫׷‬ыӃ )+5
ৠդͧ㎸ࢲͨͫ‫ߥࠁ੼ٺ‬ыͫ յٍͫੈ୦঒ࣲЋЏͫࡂЏԯ‫׷ڐ‬дӫЏԷ३ͫ
‫׷ڐٶ‬଒ҵ࢕ۧ੧ЏͫӫԄ஼࢕‫ٵ‬Ֆȍȍ_K_U[ͫ‫ٶ▲֨ٷ‬ङ‫୿ޞ‬ӄ廅૯
ОЏӄऽդङ࢕ۧ‫ٵ‬Ֆ澞㌥ّ‫؟ࣨૣࡴߊޞ‬௤ଇ଎ ы澞ߎवোࣨ‫؟‬٫ߛ޾‫ױ‬
ѽ௠ङؑ‫ूͫޜ‬९‫ޏ‬ङ଍ੈࠥ‫ ڔ‬૦Џӄ߄ਧ‫ױ‬Ս䫻ङҸѫ‫ڐي‬ՠҁͫ٫ো‫ٵ‬Ֆࣨ
2O[0[TLKTM-NUYZ
‫ױ޾؟‬ङ࢕ۧѽ௠ͫ֨߆ԇࣨ‫؟‬ङգ‫ٮޞ‬ԉҸѫ޾࠳ઁ‫ڽ‬ବङۨ୸澞߂ৄੂ‫ڱ‬д‫ٺ‬
Shift Station Network
‫؟ࣨۧ࢕ם‬ઍՕͫ֨Џउ૗‫ڱ‬дਧ‫ױ‬ङՍ䫻澞࣫ӫԄङҸ՛૚է࠳૳ͫଦ࢏ࢋҵ࢕
Technology companies
ۧ੧Џङҿѕ௅ֿͫՇ‫ي‬۴࢕‫ٵ‬ՖͫљՃ۴࢕‫׽‬ѽ澞
Founder and CEO
Liu Junfeng(Ghost),Guilin, Guangxi,25 years of age,Marketing Management Major.Graduation
begins the process of entrepreneurship, in 2012 began to enter the game industry, the founder of
the platform - 11yeyou,and within a year of the industry's well-known gaming platform. The peak
period of active players up to nearly 6000 people.In the spirit of the purpose of bringing the players a
better experience, research new business model,with the industry has a good reputation of the guild
to cooperate, bring platform players a better game experience, in service players while helping the
association more formal rapid growth.Finally, the majority of gamers recognized in the industry has
won a good reputation. Is now the company to start on track, gradually deepening the other areas of
the game industry, the development of hand travel platform, as well as hand travel media.
ࢇ੣Оங͵ଦ࢏ੴઍऽङৠৌ֝ѽ
Topic:%945„
䩠噺ͣு䗏ͤ
ৠৌ࢕ۧҸѫ৻नࣲзҸѫ澝
☨峭Ԙ䗐ৠৌॠ‫߄܉‬ஒҸ՛ӫ‫׷‬ыͫ)+5ͫ஽࢕ৠৌॠ‫ڐ܉‬Շ߄ஒҸ՛ )+5ͫИ֢
஽঴࢕ۧҸѫ৻नӫ‫׷‬ыФ▲ͫҶ֢আ▲࢕ۧҸѫԘ䗐Ҹѫӫ‫׷‬ыͫ恫؈ऄ‫܉ॼ׿‬
Ԙ䗐Ҹѫѫ୸
ԣѫ哛ઉԀѫ୸
☨峭Ԙ䗐ৠৌॠ‫߄܉‬ஒҸ՛ӫ
Ҷ֢আ▲Зљৠৌ࢕ۧҸѫОૺѽ‫ؘॹڏ‬ѽҸ՛☨峭Ԙ䗐ৠৌॠ‫߄܉‬ஒҸ՛ͫ
‫׷‬ыӃ )+5
‫ڐ‬恐▲ߚ࢕ۧҸѫҶ‫ޏ‬ङՇ‫ږͫڔࠥي‬௅ҸѫՇ‫ۨي‬Оৠৌ࢕ۧ֝ѽ௅Ӌы࣒澞
0OGU=KO.KO2GTM
‫ڏুٶ‬И֢஽঴࢕ۧҸѫ৻न‫ٷ‬Ќۨॹ஽࢕ৠৌॠ‫ڐ܉‬Շ߄ஒҸ՛ͫ҅‫৻ڱ‬
Beilang Games Association
न଑Зૺѽ଒▲࠵࠳ઁԗͫ‫ٷ‬Ќंй৻नӄҸѫ‫ؘ‬ԃ૝৩怭Ԉ▲‫ޞ‬澞
President
Ren Cheng Bei wolf network science and technology limited company founder, CEO, top travel
Ren Cheng Bei wolf network
network technology development Co., Ltd. CEO, Chinese top Association League game and one of the
founders, the first National Games Association North wolf guild founder, Liaoning Electronic Sports
Association vice president of honor
science and technology Ltd
Founder &CEO
2006 the nation's first online game guild as a carrier to build entity Ren Cheng Bei wolf network science
and technology limited company, develop a game model of new, leading the public will become the
network game groupleader.
Established in 2014, Chinese top Association League game and set up the top travel network science
and technology development limited company, the alliance is the carrier further normalization, and
because the union associationstrength Chaoqun create a great sensation.
60
຤੆͠ေˁ஡ӑܸ͘
5IF(BNF&UIJDTBOE$VMUVSF'PSVN
ࢇ੣Оங͵ѴசфЏՇ‫ۧ࢕ͫي‬Ҹѫ‫ײر‬ѾՇ‫ ם⻑ي‬
Topic:>
"
99
ࡄ‫ۿ‬Ԃ
ৠৌ࢕ۧҸѫ৻नࣲзҸѫ
Ѩ॔ФֿҸѫѫ୸
И֢ৠ࢕֥૏ࢋы‫ͫב‬И֢Ҹѫ৻न‫ڐ‬ӫৱͫИ֢ԝ‫ם‬ৠ࢕ҸѫѨ॔Фֿѫ୸ͫৠ
࢕Ф‫؟‬Ҹѫ‫ڐ‬ӫৱ澞 ‫ٶ‬ԆҵҸѫ֥ͫ ‫ٶ‬Ӭӫ‫ڏ‬Ѩ॔Фֿৠ࢕ҸѫͫѨ॔
ФֿҸѫதИдѨ‫ך‬૏ࢋৠ࢕࣊‫ױ‬ৱͫਚԃй۸ଭ▲Зৠ࢕৔ՠсࡶлԈ‫ٵ‬Ֆͫљ
ȔৠৌФ‫ڔࠥ؟‬ȕОࣲ‫ھ‬ङ‫ۧ࢕ֺם‬Ҹѫ࣫͠߄ѫմ ЅѿыͫҸѫۨԅҵ௞૝
,G2G2O
ଋ ࠮࢕ۧͫੂ‫ڱ‬ଋ И֢ԝ‫ם‬ৠ࢕Ҹѫ ‫מ‬Јਸ਼஢ѫԝ‫ם‬Ҹѫ И֢߂Ӏ‫ڧ‬րԃҸ
ZhongShenZhiYu Games
ѫ?? ԝ‫ם‬Ҹѫঈ࠺哛澞 ‫ٶ‬Иӫ‫ڏ‬И֢࢕ۧҸѫ৻नͫऩӹ‫܋‬И࢕৻न۸ଭ
Association
ۨд֢ӄ஽঴ङҸѫ৻नͫ৻नՀЊдࡋ‫ۉ‬Ф‫׈‬௭滏ઓӺࢲऒ௎Ф⣕ӢӺ ࢬ۫
President
:+8' ঈфսङҸѫ࢑ଳ‫৻ͫٺݐ‬नҬ‫ژ‬Ҹѫ୿哛恠Њһ л‫ٮ‬лԉङѩਧսૅͫ
љȔ‫ݕ‬௤Ҹѫ֪ѹ߹ॹҸѫ‫઻ڥޏ‬ȕҁО৻नؑ‫ޜ‬澞
A qualified practitioner of Games Association in China, the founder of Chinese Games Association, the
president of ZhongShenZhiYu Games Association, and the founder of The online games community.
Join guild in 2004, early in 2006 to create an online conference, the domain of the gods of the gods
domain association focused many veteran online game enthusiasts, is committed to building a
comprehensive online interaction platform, with "network model" for the idea of big game guild!
Membership of more than 500000 people, the guild success in more than 30 games, won the China's
top ten game guild World heroes will ten guild China's most influential guilds YY 10 case.
2006 years to create Chinese game of trade union, the middle alliance into the domestic top guild
alliance, union involved in the tower of eternity The blade of the deer and the cauldron sword spirit
high winds Sword 2 guild wars 2 TERA channels to promote products such as guild, union brother
blame the fine quality of helping each other between the guild, to "improve the position of the guild
Establishing the new image of the guild "as tenet alliance.
ࢇ੣Оங͵࢕ۧҸѫ‫ײ‬Ѿ‫حږ‬ற‫ص‬०ҡ‫ۧ࢕ډ‬
Topic:W9
5
Y
&
W
մ‫ޕ‬䎒ͣளଛͤ
ৠৌ࢕ۧҸѫ৻नࣲз
֢ӄऽդҸѫ䚐੒॔㼷િુыͫИ֢ৠৌ࢕ۧҸѫ৻नࣲзͫ)-- И֢Ҹѫ✑Щୂ
ࣲзͫৠ࢕фսੈ୦ঌӦͫО‫҈ݕۧ࢕࠮ך‬ঌӦ‫ٳ‬ե‫▲ͫٺݐ‬फ‫ر‬৕਩࢕ۧङࣲ‫ھ‬
䚐੒॔㼷Ҹѫѫ୸
ࡨҵҸѫ঒ࣲङ՟З‫ސ‬வͫ॥ߢ‫حږ‬Ҹѫӄୂङற‫ٶص‬৕਩࢕ۧ澝ҡ‫ͫۧ࢕ډ‬ПԈ
)-- И֢Ҹѫ✑Щୂࣲз
‫ݐ‬ԈИ֢ৠৌ࢕ۧҸѫ৻नङۨॹͫӯऀҸѫ‫ם‬ԃ‫ܴݵ‬৕਩࢕ۧфЏङՇ‫ͫي‬ԉԃ
@NU[@NO]KO
ͣ-GU2Oͤ
Games Association League
Director
JiaLanShenDian Games
Association, the Director of CGG
৕਩࢕ۧङ㉽૜澞
The president of JiaLanShenDian Games Association which is famouse in China. The director of Games
Association League. The director of CGG and the marketing planner of games. He makes marketing
promot plans for some games and devotes to diffuse the idea of green game in the games association
filed. He advises that teenagers should paly green and heathy games. In addition, he accelerated
the foundation of Games Association League which wants to push the development of green game
industry.
President
61
຤੆͠ေˁ஡ӑܸ͘
5IF(BNF&UIJDTBOE$VMUVSF'PSVN
ࢇ੣Оங͵࢕ۧҸѫՇ‫ي‬ЊҸѫ৻न
Topic:the Development of Games Association and its relationship with Games Association League
‫؍‬ଟ䬯ͣӵலͤ
ৠৌ࢕ۧҸѫ৻नࣲз
9UTM ࠱ৱҸѫѫ୸
ৠৌ࢕ۧҸѫ৻नࣲзͫ9UTM ࠱ৱҸѫѫ୸ͫһற֝И‫ס‬ৠৌ‫ંڧ‬И‫׹֝ڶ‬ৠৌ
࢕ۧҸѫ৻नࣔӰ֝‫ୂݵ‬Ԁаઓ澞 ۨॹ 9UTM ࠱ৱৠ࢕Ҹѫͺ ۨॹИ֢
ৠ࢕Ҹѫ৻नএ०͹И࢕৻नͫ࣫߄ࣨ‫؟‬ѫմ ‫ך‬ЅЈً৻नۨմҸѫ ‫؟ך‬
‫߃ ٶ‬哛ੂ͹▲૜ࣨ‫׽‬ѽҹ‫ޤ‬঴஽঴ՠҁҸѫ͠
9UTM0OTRKO
ͣ1K-[ͤ
‫߃ ٶ‬哛ੂ͹/9 ધ஺‫ٵ‬Ֆ </6 ՠҁҸѫͫੂ‫ڱ‬஽঴ைଳ͠
‫߃ ٶ‬哛ੂ͹਒઒‫ߓ௺ޢם‬আ▲‫ڧ‬րԃҸѫ‫ߞ׫‬
Games Association League
‫߃ ٶ‬Ҹѫ͹ ыՀԆЇࢁ )0 ৼѫ
Director
‫߃ ٶ‬哛ੂ͹ ஽঴ </6 ՠҁҸѫ
Song singer wilfing guild
‫߃ ٶ‬哛ੂ͹਒઒ԝ‫ޤޢם‬Ҹѫȕ哛ઉ०՚չ‫ߞ׫‬
President
‫߃ ٶ‬哛ੂ͹ Ҷ֢ԝ‫ם‬ৠ࢕Ҹѫȕ
‫߃ ٶ‬哛ੂ͹਒઒௎кࠣԝ‫߂ם‬ӀыࡈҸѫȕ哛ઉ०՚չ‫ߞ׫‬
‫߃ ٶ‬哛ੂ͹‫ ?? ࣨך‬ԝ‫ם‬ৠ࢕Ҹѫȕ哛ઉ०՚չ‫ߞ׫‬
۩ћङՍ՚ީ͹۩ћ‫܈‬મȔब঳ԝ‫ͫٶ‬ਙ‫ֳܴص‬ԝ‫ٶ‬ȕ
The Director of Games Association League, Song singer wilfing guild.
The Communist Youth League Central Television Network Center Network Games Association Deputy
Secretary of Communist Youth League union Special Mission Branch.
Established in 2006 Song singer wilfing guild
Established in 2007 Chinese pefect alliance referred to as: middle Alliance
The existing membership of about 300000 subordinate game player alliance memberassociation of
more than 200
Won the 2008 04: play media six star top Cooperation Association
Won the 2008 06 months: IS voice platform VIP Cooperation Association, get the topchannel!
Won the 2010 06 months: Tencent dragon power influence guild trophies
In 2010 07 months guild: 200 people in the Shanghai CJ.
Won the 2010 09 months: 17173 top VIP5 cooperation association
2010 November: Tencent won the Ten Star Association "and the honorary title of the trophy
2010 December: 17173 won ten national clathrias union"
Won the 2011 01 months: Tencent billboard top ten most popular Association"honorary titles and
trophies!
2011: won the July play YY ten clathrias union "honorary titles and trophies
Our slogan is: we are committed to "meet in ten years, at least tenyears"
62
຤੆͠ေˁ஡ӑܸ͘
5IF(BNF&UIJDTBOE$VMUVSF'PSVN
ࢇ੣Оங͵࢕ۧҸѫ֨࢕ۧфЏИङ‫ۅ੽ڷ‬չ୍੽‫ۅ‬
Topic:%
F
5
F
௉欐ͣ㬜ࡇͤ
ৠৌ࢕ۧҸѫ৻नࣲз
ઉ۫ৠ࢕Ҹѫѫ୸
ઉ۫ৠ࢕Ҹѫӫ‫׷‬ы澝ѫ୸ͫৠৌ࢕ۧ੧Џ૏ࢋђЏৱ ৠৌ࢕ۧҸѫ৻नࣲз澞
‫ٶ‬ӫ‫ڏ‬дઉ۫ৠ࢕Ҹѫङӹ૯ȍ௲Ԏԃৠ࢕৻नҸѫͫգ‫ٶ‬哛ੂИԢପघ‫ڠ‬
Ҹѫ०՚ ИԢପघ‫ڠ‬২‫׮‬Ҹѫ०՚ ‫ࣨךٶ‬㻧㻧‫ޤޢ‬Ҹѫ ‫୐ٶ‬冘‫׫‬ԝ
‫ޏם‬୩Ҹѫͫ ‫ޤ ޙ ߃ ٶ‬৮ԝ‫ם‬Ҹѫͫ ‫ٶ‬㻧㻧࢕ۧভ୐Ҹѫ‫ݕ‬
2O(URUTMN[KT
դ ঈભ‫ך‬哛ઉ澞ઉ۫ީ▲‫؟‬৔ՠ‫ۅ‬ৠ࢕ҸѫͫҸѫЋࡨй֢ӄ‫י‬তսঀ࢕澝۴࢕ͫ
Games Association League
Њ֢ӄऽդԴ֌‫ݜ‬䖨澝ध‫ם‬澝؏২澝୐ٌঈભ‫ך‬Դ֌ଇۨࢋ‫چ‬ՠҁҼ঩澞ਙяઉ۫
Director
ৠ࢕ҸѫٝՇ‫ۨي‬О֢ӄ߂Ӏ‫ڧ‬րԃङऽդৠ࢕ҸѫФ▲ͫਘ ‫ٶ‬ӫ‫ڏ‬Ҹѫ YuZhan Games Association
‫ٶ‬љߛ ଒௞࢕ۧ૝घ࠮ Ҹѫѫմଲ٢Ҷ֢՟֪ ѫմ‫ރۈ‬ଇӱ ЅФ‫ ͫך‬িЈৼ
President
ѫ૝घࠩ澞ऀȔՄ‫ە‬澝ࠪЩ澝ъӤȕङࣲ‫ھ‬঒ࣲवҸѫͫђ৲Эۨ‫ؼ‬дઉ۫ৠ࢕Ҹѫͫ
‫ږ‬௅ઉ۫ৠ࢕ҸѫङҶѽѫմћ߉व޾ଓ‫ם‬ङऩ߶௤࠱⼖଒ͫ֨ৠ࢕Ҹѫङ૨Ї㜺
ӊ޾恁䑀ङকॾ澞
The president and founder of Yuzhan Games Association. Senior practitioners in games industry. The
Director of Games Association League.
He established the Heishili Games Association which is the predecessor of Yuzhan in 2008. Yuzhan
harvested many prizes, such as Zhonghuatong Top Hundred Games Association and Zhonghuatong
Top Hundred Belle Games Association in 2008, YY Star Games Association in 2010, Jin Ling award
of Young Games Association in 2011, 360 Shinning Star Top Ten Games Association in 2012,the
nomination of YY Purple Gold Games Association in 2013 etc.
Yuzhan is a syntax Games Association, which devotes to cooperate with chinese famouse gemes
companies,example of Sohu,Shengda,Wanmei,Jinshan and so on.Since 2008, Yuzhan has been one of
the most powerful Games Association.And the association has 300 thousand members, which spread
all over the country, and has lead its members play hundreds games. Meanwhile, they has held parties
over hundreds.
He manage Yuzhan in the idea of ‘friendship, happiness and kindness’, and this made Yuzhan develop
rapidly. All members of Yuzhan set up a same big goals that was making a better achievement in many
games associations.
ࢇ੣Оங͵ળ࢕ۧҸѫङ॑ѫુѠ
Topic:#‚
6
5
ホ҃䛧
䎏௰৻नҸѫї੮
9[T0OGWO
ե࢕ۧҸѫѫ୸ї੮ы࣒Ф▲
‫߃ ٶ‬ѡ‫ݎ‬Ѡ䎏௰৻नҸѫѫ୸
‫߃ ٶ‬ѡ٫஄଒௞澦‫௺ج‬ઓ澧▲յӄ‫߆ڱק‬ԇ֘Ȕ௺ֽ朼Пȕ०՚澞
‫߃ ٶ‬ѡ٫஄଒௞ৠ஼࢕ۧ澦‫ם‬昭‫ ؝מ‬52澧କ৒ З߃ґܴ ?? ֨িы‫ރ‬
Behalf of yanhuang Alliance
߂‫ך‬ङ‫ם‬昭Ҹѫ澞
guild
‫߃ ٶ‬ѡї੮ҸѫԆҵӱИ֢ৠৌ࢕ۧҸѫ৻न
‫߃ ٶ‬ѡ٫஄଒௞ৠ஼࢕ۧ澦௎к‫ޗ‬Յ澧ਙя澞
‫߃ ٶ‬ѡӫ‫ڏ‬љ䎏௰৻न߾‫ڶ‬঒ࣲ‫ك‬ОПুۨङিЈҸ՛澞
Games Association on behalf of 95 years after
May 2013 took over as president of the Alliance Guild Glory
June 2013 led stationed "Xun Longji" won Server "Dragon Overlord" title within a week.
December 2013 led stationed web game "Monkey King OL" 3 consecutive months to maintain
maximum number of online YY row guild.
January 2014 on behalf of the Society into the Chinese online game Guild Alliance
March 2014 led stationed web game "Storm Warriors" so far.
Glory alliance to create the next core mainly composed of line management company in June 2014.
63
຤੆͠ေˁ஡ӑܸ͘
5IF(BNF&UIJDTBOE$VMUVSF'PSVN
຤੆͠ေˁ஡ӑܸ͘
5IF(BNF&UIJDTBOE$VMUVSF'PSVN
ࢇ੣Оங͵‫ײ‬Ѿ‫ي‬ॐ࢕ۧҸѫ֨࢕ۧ੧ЏИङ‫੽ڷ‬џқ
Topic:How Does Games Association Express
朼‫ڵ‬
3/99 ‫ٹ‬Ѝ‫ە‬৛Ҹѫӫ‫׷‬ыӃѫ୸
‫ޤ‬㱌‫ކ۝‬ԗѮ‫׽‬ӫ‫׷‬ы
3/99 ‫ٹ‬Ѝ‫ە‬৛Ҹѫӫ‫׷‬ыӃѫ୸ͺ‫ޤ‬㱌‫ކ۝‬ԗѮ‫׽‬ӫ‫׷‬ыͺԢы࢕ۧ॑Ԛ৻ՠӫ
‫׷‬ыͺ࢕ۧুৃ॑Ԛԗ߂‫ޝ‬ङ‫ݍ‬૨ৱ澞
‫ͫ߃ ٶ‬й࢕ۧИۨॹ௙З‫ࡵٮ‬Ȕ‫ٹ‬Ѝ‫ە‬৛ȕ澞 ‫৻ͫ߃ ٶ‬ՠ֚‫ॹࣞם‬
Ҹѫ‫׷‬ӫȔ3/99 ‫ٹ‬Ѝ‫ە‬৛ȕৠ࢕Ҹѫ澞ऩӹҸѫ‫ޖ‬Ј‫߄ܨ‬ѫմର = ыͫ‫ٯ‬௞ࡴ
(G>OT
ૣѫմଋЅы澞
Miss HuanShiQingYuan
‫ࡂͫٶ‬Џйۨୃѽਃ؆ஓࡇ‫ޕ‬Ѯ৏ѽਃӃ‫஁ޏ‬؆ЋЏ澞֨‫ݕ‬ӹ▲‫ٶ‬ԡғࢠߎ
Games Association
ॠ؆ӣեͫ㼼ࣀ‫ڒݹ‬ґूͫ܎૯࢕ۧ੧Џͫ‫ٷ‬й ‫ٶ‬Ԇҵۨୃ૷ўⴃ௎‫߂ף‬Ԍ
Founder and President
ङ࢕ۧҸ՛Ԫ‫ض‬৓ॠ‫܉‬澞
Star&Dream Culture Media
Founder
சवધ஺‫ٵ‬ՖङЇ١չफ‫ݮ‬фЏङҽ૜ͫй ‫߃ ٶ‬ଃԾҸ՛৺ԇͫӫԄۨୃ
‫ޤ‬㱌‫ކ۝‬ԗѮ‫߄ݮ‬ஒҸ՛澞Ҹ՛П੽ђз‫֨҈ݕ‬ি‫׼‬ЩП‫ݮ‬Џԇͫ৆ଋ୸ߊЉ㚘ङ
ԊԃۨОд੧Џ߶ߔ澞
‫ͫٶ‬ਘП৻ՠ‫ך‬ѹ࢕ۧҸѫٝۨդङѫ୸ͫљՃ‫ך‬ѹђЏыմͫव۴‫ڏ‬ગԢ
ы࢕ۧ॑Ԛ澞થ‫ٵ‬Ֆ௄ઋ֨ߌߛࢄૡঀ࢕澝۴࢕ঈ‫ך‬З௅ֿͫԎ‫رڷ‬ੴ۸ଭۨО߂
Ӏࣔ਩ͫ߂Й‫ئ‬ङЍउ঴Ԣы࢕ۧ॑Ԛ澞
The founder and president of the Miss HuanShiQingYuan Games Association; Star&Dream Culture
Media founder; Chinese gaming community, co-founder; gaming community-based organizations
earliest Pathfinder.
September 2009, the establishment of the first gang "Magic World Love" in the game. May 2011, the
United Association was founded four separate "MISS Magic World Love" online guild. Association
members currently owns more than 50W, based in over 10,000 active members.
2013, graduated from the Chengdu Institute of Physical and national traditional sports journalism.
After half a year in advance Xiuman undergraduate credits, gave up security research, to join the game
industry, and joined the Chengdu Software Park, prominent among the gaming companies Calvi
Technology in 2012.
With the rise of voice platform to market and live industry, in May 2013 resigned from their duties,
the founder of Dream Star Culture Communication Co., Ltd. Chengdu. The company mainly engaged
in business of providing online entertainment anchor, long-term unremitting efforts to become the
industry benchmark.
2014, a number of independent joint name of the game has become president of the Society, and
a number of practitioners to begin construction of the Chinese gaming community. The platform is
expected to end in a number of areas to get involved in future tours, travel and other hand, is bound
to be built into the most unique, most abundant world-class Chinese gaming community.
65
຤੆͠ေˁ஡ӑܸ͘
5IF(BNF&UIJDTBOE$VMUVSF'PSVN
ࢇ੣Оங͵࢕ۧҸѫ֌ЏչҸञџқФ୿ङߓ੫љՃҸѫ੧Џԗङ‫͠ۅ੽ڷ‬
Topic:W9
5
‚
9=&6=†
ӕшшͣ‫س‬㭣ͤ
‫ך‬啺࢕ۧ࣊‫ױ‬ৱԣѫ
‫ך‬啺࢕ۧ࣊‫ױ‬ৱԣѫӫ‫׷‬ыӃ‫ۈ‬ѫ୸澝И֢௙Зষ啺঩ৠ࢕ПொҸѫ *UUS Ҹѫ
‫ۈ‬ѫ୸澝۩࣊‫ך‬啺࢕ۧ‫ٵ‬Ֆ )+5澞
ӫ‫׷‬ыӃ‫ۈ‬ѫ୸
ৠդ‫ش‬㭵ͫ‫ڵ؍‬௰ٌыͫ յٍͫ‫ڵ؍‬ӌЏ‫ם‬؆ऄ‫׿‬Ғ‫ٗێ‬३ЋЏࡂЏͫީЏӄऽ
*UUS Ҹѫ‫ۈ‬ѫ୸
դङৠৌ࢕ۧҸѫѫ୸ͫ࢕ۧ଍ੈӣߤ٤ͫ࢕ۧঌӦ٤澞 ‫׷ڐٶ‬ђз࢕ۧ੧Џͫ
۩࣊‫ך‬啺࢕ۧ‫ٵ‬Ֆ
‫ॹۨٶ‬И֢௙Зষ啺঩ৠ࢕ПொҸѫ *UUS Ҹѫͫѫմы‫ރ‬㌥ّ‫ߊޞ‬௤ଇ
)+5
2OTM2OGTMROGTM
ͣ>OGU,KTMͤ
଎ Ѕыͫਚԃй࢕ۧࣨ‫؟‬ङ߆ԇչ৓ߓٗҁͫљՃ৕਩ৠ࢕зЏङ‫؛‬Ѯ‫ٗٺݐ‬ҁͫ
߀ੂ‫ڱ‬ԘчȔভॗّѫȕҶ֢ԝ҄Ҹѫঈ‫ۧ࢕؟ך‬Դ֌‫׽‬ѽ‫ࠩך‬ङҶ֢ԝ‫ڠ‬०՚澞
‫ך࣊۩ॹۨٶ‬啺࢕ۧ‫ٵ‬Ֆͫ࠳‫֪ڔ‬ӫЏФ૨ͫପଋਨଂङԊԃͫੴ‫ۧ࢕םٺ‬
Doom Game Lovers Assosiation
ࣨ‫؟‬ઍՕͫЭۨОдҸѫԷ՗ЇО‫ރ‬Љ‫ך‬ङҸѫ࢕ۧ‫ٵ‬Ֆ澞 ‫ࡨٶ‬ӆۨО‫ؘ‬ѽ
Founder and president
ՠࡣङ࢕ۧࣨ‫ۨͫৃু؟‬ОҶ֢௙Зं࢕ۧࣨ‫ॹۨ؟‬ङՠࡣङ‫ؘ‬ѽ࢕ۧࣨ‫ͫৃু؟‬
Doom Association
૚Ї޾ԆЋЏչ࠳ઁङଳ૨澞
President
I Love Multi-doom Gaming Platform The founder and president of Doom Game Lovers Assosiation, president of China's first pure sprouting
online theme association-Doom Association and the CEO of I Love Multi-doom Gaming Platform.
CEO
His virtual name is Xiao Feng and comes from Huangshan of Anhui Province. He is now 25 years old
and graduated from Anhui Agriculture University studying Electronic and Information Engineering. He
is the president of industry's leading online gaming association, game operation analyst and planners.
In 2008, he started his career in the game industry. In 2011, he established China's first pure sprouting
online theme association Multi-doom and membership reached the peak of nearly 20 thousand
people. Committed to the service and rights of game players and promotion of the green online
game network, he won Beijing Forbidden Summit Top Ten Associations. Founded in 2012, Multi-doom
Gaming Platform was set up, representing the official career path. Through hard work it is recognized
by the majority of gamers and becomes one of the few association gaming platform in the history. In
2014, it was registered as a legal entity gamers organization and became the first legal entity gamers
organization in China set up by game player, thus stepping onto a more professional and formal way.
66
Mr.Han Zhihai , General Secretary
of MGEA,General Secretary of
ChinaJoy Organizing Committee,
General Manager of Howell Expo.
Mr. Ren Yuxin, Chief Operating
ᒑ᝭ᬷ‫ڄ‬ᯫࣞᤂᖹ߾͊ߵ௞Џၷ
M r. X i a o H o n g , C o u n c i l
President of MGEA & CEO of
Perfect World.
M r. D i n g Yi n g f e n g , V P o f
Netease.
Mr.Wang Gang, GM of Mi Gu
Interactive Entertainment.
Ꭺ௜Ҟ঴ᜇʸᤁ࢏Џၷ
֩֝̉ү‫˭ޡ‬঴ፃေဍѸЏၷ
M r. Z h a n g P e n g , G e n e r a l
Manager of China Telecom
Game Base.
༹॑֗̉үᎪፏሙ੿঴ፃေ
स᳁Џၷ
ᄈएረү຤੆ $&0 ဍᖧ‫ܣݙ‬
$.(& ˗‫ڎ‬੤຤ $&0
ᐟϤЏၷ
.(&" ေ̃͘˟ࣞ ߹Ꮏˇႍ
$&0 ᖻ฀Џၷ
.(&" ሜ ˺ ᫂ $IJOB+PZ ጸ ‫ނ‬
͘ሜ˺᫂ ඾‫ޏ‬ηঽ঴ፃေ
᭾ঃ๒Џၷ
Ms. Wang Fei,CEO of Baidu
mobile game.
Mr. Xiao Jian, CEO of CMGE.
M r. C h e n H a o z h i , C E O
o f C h u k o n g Te c h n o l o g y
(COCOChina).
Mr.Qin Jie, Co-founder of The 9.
Mr. Chen Dewen, CO-CEO of
Changyou.com
Mr. JiXuefeng, President of
Giant Network.
ଽ࿏ႊ຤ᐏࣞ $&0 ᬈॴ஡Џၷ
ࢽ̡Ꭺፏ঴ᜇጢߦ࢏Џၷ
Ms. Chen Jie, SVP of 360.
Mr. Zhu Shunyan, COO of UC.
Mr.Zhang Xiangdong.
݉ᘺ ᰴጟҞ঴ᜇᬈౕ‫ܣݙ‬
6$ ᯫࣞᤂᖹ߾సᮋ༱Џၷ
सՔˌЏၷ
M r. N i X i a n l e , C E O o f F L
Mobile.
Mr. Shi Hai, CEO of Snail
Game.
ᮻื $&0 ϔԞ˭Џၷ
ᔚࢷᚎྦ $&0 ᆃ๒Џၷ
M r. X i n g S h a n h u , C E O o f
LOCOJOY.
Mr. Zhang Dongchen
ኄ˵ۢ࣊НՃᐏՌѹ‫̡ݽ‬
ሠฝЏၷ
ᝏ଍ሙ੿ $&0 ᬈ௘ᓺЏၷ
Ms.Wei Xin, General Manager
of China Unicom WoStore
Mr. Hu Zemin, CEO of Baidu
91wireless.
࠵ෘሙ੿దᬍНՃ঴ፃေ
᱐ൕ‫ܣݙ‬
ᑋปඟЏၷ
Mr. Gao Liandun, Co-founder
and Executive President of
Idreamsky.
˭᤯຤੆ੰᛡ঴ᜇԣᐏՌѹ‫̡ݽ‬
ᰴང㖦Џၷ
M r. Ta o Z o u , S e n i o r V i c e
President of Kingsoft Corporation
Limited and CEO of Westhouse
Corporation Limited.
ဩ๒᧛ࡣᎪፏ຤੆ሙ੿దᬍНՃ
ᰴጟҞ঴ᜇԣ᜵ࡣࡐదᬍНՃᯫ
ࣞੰᛡ߾ᥴ๟Џၷ
M r. G a i Ya n l i n g , V i c e president of Xiao Mi Interactive
Entertainment.
Mr. Lin Qi, CEO of UUZU.
຤ீ $&0 ౤݉Џၷ
࠵ዛ̉‫ޡ‬Ҟ঴ፃေᄦणမЏၷ
Mr.Wang Dongfeng, CEO and
Chairman of Forgame.
Mr. Yao Wenbin, President of
Ourpalm.
'PSHBNF ᬷ ‫ ڄ‬ᗉ ̃ ͘ ˟ ࣞ Ъ
$&0 ෎ˌ᮳Џၷ
ଂᡚሙ੿ᗉ̃᫂‫ޅ‬஡॓Џၷ
Mr. Chen Mo,
F o u n d e r, C h a i r m a n , C P O /
CEO,Shenzhen Moklyn
Technology Co.,LTD.
सˌ௾Џၷ
Ӭᡕ຤੆ $&0 ᥦࡣᘺЏၷ
‫ܛ‬᳠ᬷ‫ڄ‬ѹ‫̡ݽ‬Ἳᗉ̃᫂Ъᯫࣞ
ੰᛡ߾njᯫֶ̗ࣞ߾ᬈᳮЏၷ
Mr. Frank Gibeau, EVP of EA
Mr. Tim Sweeney
&" ЛုੰᛡҞ঴ᜇ
'SBOL(JCFBV Џၷ
5JN4XFFOFZ Џၷ
Mr. Song Yang, President of
GYYX.
Mr. Li Liujun, CEO and General
Manager,jing Gang Game.
Аߵ຤੆঴ᜇ߸ภЏၷ
᧛Ѹ຤੆ਵ̃᫂Ъ঴ፃေ
ౄಐйЏၷ
Mr. Arturo Galván, CEO of
Naranya.
M r. R o b e r t W i l l i a m s , Vi c e
President of Amazon.
/BSBOZB$&0
"SUVSP(BMWhOЏၷ
̎ᯱᤦЛုҞ঴ᜇ
3PCFSU8JMMJBNT Џၷ
Mr.Wen Chu,CEO of GW
M r. W u C h u n l e i , C E O o f
Pearlinpalm.
Mr. Liu Yong, founder and CEO
of Rekoo.
Mr.Wang Jian, CEO of Mofang.
com.
௚ဩ຤੆ $&0 ൧௣ᭇЏၷ
བྷᦺ຤੆ѹ‫̡ݽ‬Ъ $&0
ѶһЏၷ
᱒வᎪ $&0ဍϤЏၷ
᫂ۢ͘ $&0஡ԙЏၷ
Mr. Wu Bo, CEO of Muhe Net.
ਣ֗Ꭺፏ $&0 լฉЏၷ
M r. W a n g F e n g , C E O o f
Linekong.
ᗰມ‫ښ‬ጳ $&0 ဍ࢏Џၷ
Mr. Liu Yong, CEO of Yinhan.
ᩐ඾ሙ੿ $&0 ѶณЏၷ
M r. Wu G u o l i a n g , C E O o f
Ourgame.
ᐏ͕ˇႍ $&0 ͐‫್ڎ‬Џၷ
.(&" ረү຤੆͍ˊࠒᐏᄪ఩Ҭ࡙ԼͯᎶὉӒऀԊnjʽ๒Ԋ
ᐏጇႃភ5FMὉ߾வᎪባ 8FCTJUFὉXXXNHFBOFUNjNj&NBJMDPSFGGJDF!NHFBOFU

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