Sample file - Dungeon Masters Guild
Transcription
Sample file - Dungeon Masters Guild
BLUFFSIDE: CITY ON THE EDGE FOR CASTLES AND CRUSADES file REDESIGNED AND NEW CONTENT BY: Hal Greenberg, Peter J. Schroeder, Derrick Landwehr, Warren Bailey, Brian Boonstra, Becky Glenn, Doug Herring ART DIRECTOR: Peter Bradley COVER ART: Jason Walton INTERIOR ART: Peter Bradley,Jason Walton, Ruth Ducko, Artem Shukaev, Thuan Minh Pham CARTOGRAPHER: Peter Bradley LAYOUT: Peter Bradley. EDITING: Steve Ege ple PLAYTESTERS: Robert, Chuck Morris, Ross, Darcy, Josh Garlock, Nate Welte and Kurt, Rhianon Miller, Bran Miller, Michael Miller, TJ Dyer, Paul Byra, Steve and Hoss, Robert Miller, James Abbott, Dustin Abott, Amber Abbott, Danielle Brill, Mykayla Sherrer, Hannah Sherrer, Joshua Sherre ORIGINAL CONTRIBUTORS: Sa m Written by James Govreau, Curtis Bennett, Andrew Troman, Jeff Quinn, Warren Bailey Additional Writing: Hal Greenberg, Becky Glenn, Steve Miller, Eric Downton, Renee Downton, Matt Mosher, Charles Plemons III Art Director: Hal Greenberg Editor: Jim Govreau and Becky Glenn Layout and Editing: Becky Glenn Content Editor: Matt Mosher and Charles Plemons III Cartographer: Paul Chapman, Anna Dobritt Cover art: Paul Chapman Pull-out Map: Paul Chapman, Tammy Pressman NPC Tech: Charles Plemons III Interior art: PEB, Ben McSweeney, Brannon Hall, Shane Coppage, Storn Cook, Steve Redinger, Steve Cook, Neal Webb, V. Shane Special thanks to: Doug Herring, Becky Glenn, Adam Williams 1818 North Taylor, #143, Little Rock, AR 72207 email: www.trolllord.com website: www.trolllord.com or www.castlesandcrusades.com Interested in Castles & Crusades ® the role playing game? Want to learn more? There is a large online community of gamers who post home brewed rules, adventure discussion and help incoming players disgest the game and it’s potential. Please visit our online forums at the web address mentioned above and get involved. All are welcome!!! © 2013 Troll Lord Games. All Rights Reserved. Castles & Crusades ® is a Registered Trademark of Troll Lord Games. All Rights Reserved. C&C, Castle Keeper, SEIGE engine, Troll Lord Games, and the Castles & Crusades, SEIGE engine, and Troll Lord Games logos are Trademark of Troll Lord Games. All Rights Reserved. Printed in the United States of America 1 1 7 DISTRICTS OF BLUFFSIDE 7 POINTS OF INTEREST 7 RELIGION 7 APPENDICES 7 MAPS CHAPTER 2: HISTORY 7 8 SEM LA VAH 8 THE BARROKKS 8 THE GREAT SUNDERING 8 THE WALK 8 REDISCOVERY 9 OBSIDIAN TOWER OF THE UNKNOWN 9 10 RUINS 10 SETTLING BLUFFSIDE 10 ADAMANTINE 11 BOOM TOWN 11 SIXAMS DISCOVERED 11 JARMAN DISAPPEARS 11 THE UNDERCITY SORDADON m STEAM GNOMES 11 12 Sa THE GOBLINOID WAR 18 OC3: Sixam Ieuna Aerie 19 OC4: Tribunal of Review and Retribution 19 OC5: Black Boudoir 19 OC6: Golden Lantern 20 OC7: Rooftop Inn 20 OC8: Silver Wyrm 21 OC9: Gardens 21 OC10: Museum of Sem La Vah 22 OC11: Theater on the Bluff 22 OC12: Blander Estate 23 OC13: Hollingsworth Estate 23 OC14: Pomander Estate 23 OC15: Varian Estate 23 OC16: Wellington Estate 24 OC17: Vellum Valley 24 MINING DISTRICT 24 History 24 Mining District Today 25 Points of Interest 25 MD1: Adamantine Gate 25 MD2: Bluffside Regulars Post 17 25 MD3: Tower S3 26 MD4: The Abyss 27 MD5: Miner’s Rest 27 MD6: The Quarry 27 MD7: Adamantine Security Council (ASC) 28 MD8: Great Furnace 28 MD9: Miners & Burrowers Society Guildhouse 28 MD10: Minting Hall 28 MD11: Baths and More 29 ple THE PALACE OF SEM LA VAH OC2: The Palace of Sem La Vah file Table of Contents BLUFFSIDE: CITY ON THE EDGE FOR CASTLES AND CRUSADES CHAPTER 1: INTRODUCTION 12 12 CLIFF DIVING 12 TODAY CHAPTER 3: TIMELINE CHAPTER 4: POPULATION CHAPTER 5: POWER STRUCTURE 12 13 13 14 ADAMANTINE SECURITY COUNCIL 14 MD12: Schoones Estate 29 THE FIVE 14 MD13: Uribe Estate 29 WIZARD COUNCIL 15 TEMPLE DISTRICT 30 RELIGION 15 History 30 VAULT 15 Temple District Today 30 ADVENTURERS CHAPTER 6: BLUFFSIDE PROPER 15 16 Points of Interest 30 TD1: Dine Divine 30 THE OLD CITY 17 TD2: Street of Sorrows 31 History 17 TD3: Carl’s Temple 31 The Old City Today 17 TD4: Castle of Purification 32 Points of Interest 17 TD5: Conflagration of Life and Succor 32 OC1: Dragori Embassy 17 TD6: The Exploratory 33 2 CASTLES & CRUSADES 33 WD19: The Boarding House 47 TD8: Holy Sanctuary of Peace and Protection 34 WD20: The Golden Fleece 48 TD9: Phantasmic Temple 34 WD21: Toppin’ Ya Off 48 TD10: Sem La Vah Redux 34 WD22: Farmer John’s Bountiful Harvest 49 TD11: Teacher’s Library 34 NEW CITY 49 TD12: Valhalla 35 History 49 TD13: Winged Death 35 New City Today 49 MILITARY DISTRICT 36 Points of Interest 50 History 36 NC1: Asylum 50 The Military District Today 36 NC2: Dungeon of Bluffside 50 Points of Interest 36 NC3: Brocail’s Inn 50 M1: Bluffside Regulars Barracks 36 NC4: Bay Divers 51 M2: Take a Bow 36 NC5: Arms 51 M3: Cattle Bane 37 NC6: Bluffside Crier 51 M4: Heavy Metals 37 NC7: Body Worx 52 M5: Denis’ Adventure Exchange 37 NC8: Kinlay’s Outfitters 52 M6: Polearms and More 38 NC9: LaRousa’s Messengers and Guides 53 M7: House of Flesh 38 NC10: Abandoned Warehouse 53 WIZARD DISTRICT 39 NC11: Smith’s Smithy 53 History 39 NC12: Trader’s League Guildhouse 54 The Wizard District Today 39 ple NC13: A Light in the Dark 54 40 40 RUINS OF SEM LA VAH CHAPTER 7: THE UNDERCITY 40 UNDERCITY HISTORY 55 40 SEWER SYSTEM 55 40 Physical Layout of the Bluffside Sewers 55 WD2: Academy of Arcane Arts 41 Dangers of the Sewers 56 WD3: Library of the Magical and the Mundane 41 Denizens of the Sewer 57 WD4: Wizard Council 42 S1: Middenmans’ Wharf 57 WD5: Emerald House 42 S2: Floaters’ Rest 58 WD6: Pearl House 42 S3: Cleansing Tunnels 58 WD7: Topaz House 43 S4: Cube Pits 58 WD8: Sapphire House 43 S5: Umbra Incognita 59 WD9: Agate House 43 UNDER OLD CITY 59 WD10: Amber House 44 Catacombs 59 WD11: Onyx House 44 CA1: Lair of Tamalek 59 WD12: Ruby House 44 Tunnel Network 60 WD13: Amethyst House 45 Warehouse District 60 WD14: Flaming Sphere 45 W1: Warehouse Offices 60 WD15: Atroxi’s Herbs and More 45 W2: Great Winding Room 61 WD16: Griffin’s Gem Emporium 46 Cavern Harbor 61 WD17: Alton’s Alterations and Clothing 46 CH1: Inn Between 61 WD18: Mouse’s General Merchandise 47 CH2: Swinging Wench 62 Wizard Council m The Tainted Ones Points of Interest WD1: Obsidian Tower of the Unknown Sa House Membership file TD7: Grove of Peace and Harmony 54 55 BLUFFSIDE: CITY ON THE EDGE 3 62 SD9: West Tower 78 COACH & SIX MARKET 62 Shipping District 79 CS1: Glimbim’s Curio Shop 63 SH1: Vault of Nypen 79 CS2: Jefrey “Jef” Jefferson’s Tally Shop 63 SH2: Grove of the Sea Druid 79 CS3: Blunt & Blade 63 SH3: South Tower 80 CS4: Blood & Ink 64 SH4: Tumor’s 80 CS5: The Bard’s Tale 64 SH5: The Bleeding Elf 80 CS6: Far & Away 64 SH6: Golden Palace 81 CS7: Mr. Rat 65 SH7: Market 81 NATURAL CAVES 65 Commoners’ District 81 CN1: Guard Outpost 03 65 CD1: Barnacle 81 ACELDAMA 66 CD2: Citadel of Phenbras 82 AC1: Aceldama 66 CD3: Sordadonia 83 AC2: Aceldama Training Room & Cells 67 CD4: Stormrite Ship Yards 83 MINES 68 CD5: Hillary’s House 84 MI1: Chitty Desk 68 DWARVEN HALLS 68 CD6: East Tower CHAPTER 9: GUILDS DH1: Skills Quarter 68 ARCHAEOLOGICAL GUILD DH2: Steaming Anvil 69 DH3: Rested Pipe 69 DH4: Battering Ram 69 DH5: Temple of the Miner CHAPTER 8: SORDADON 70 71 FLAVOR OF SORDADON – THE LOOK Harbor District 71 72 HD1: Lighthouse 72 HD2: North Tower 72 HD3: Pool of Senna 72 HD4: Port Authority 73 HD5: Well of the Worlds 73 HD6: Blackthorne Square 74 HD7: Pinnacle 74 HD8: Blackthorn Trading Coaster 74 Sea District 75 SD1: Fahil’s Flotilla of Fun 75 SD2: Tower of Vost 75 SD3: Tuirein Palace 75 SD4: Harold’s Hole 76 SD5: Sojourn 76 SD6: Naval Academy 77 SD7: Rusted Nail 78 SD8: Scallywag 78 4 CASTLES & CRUSADES 84 85 85 MINERS AND BURROWERS SOCIETY SOCIETY OF ADVENTURERS EXPLORERS 85 AND ple m 71 Sa HISTORY OF SORDADON file CH3: Cavern Harbor TRADER’S LEAGUE CHAPTER 10: SECRET SOCIETIES 85 85 86 CHILL BRINGERS 86 GOLDEN SABRES 86 HAMMERS 86 ORDER OF THE FLAME 86 UMBRA INCOGNITA CHAPTER 11: OUTSIDE BLUFFSIDE 86 87 NEARBY AREAS 87 Farmland of Bluffside 87 F1: Hawk Drydor’s Cabin 87 Bluffside Mountain Rangers 87 RHB: Ranger Home Base 87 Sundered Mountains and Red Mountains 88 Red River and Delue River 88 Coldwind Forest 88 Perten 88 Kirkwood 89 Targ Ak’ala Beng 90 Giant Castle 90 Drashti-Kyung 90 Fortress of the Orcs of the Two-Fisted Clan 90 Burial Mounds of the Barbarian Wilds 90 Waymicol (Waypoint Mining Colony) 90 Mole Man (Homo Talpidae) 121 Waymicol (thorp) 91 Moon Steed 122 Bluffside Defense Outposts 91 Mule Deer 122 FURTHER AFIELD 91 Nevaequarlani 123 Sea of Ishamark 91 Raker 123 Dragon Sands 91 123 Shadow Lynx 123 Snow Leopard 124 THE GODS 92 Snow Racer 124 Good vs Evil 92 Thorn Faerie 124 Let God Sort it Out 92 Old and New 92 Immortal and Once Mortal 92 Tumbleweed APPENDIX 3: GUARDS APPENDIX 4: RACES A God by Any Other Name 92 Dragori 129 Avatars 92 Nevaequarlani 130 Gods in Bluffside 92 Sel’varahn 131 Great Provider 93 Sixam Ieuna 132 Sky and Air 93 Sustainer 94 Steam Gnomes APPENDIX 5: CLASSES Frozen One 94 Great Mother 94 Builder Miner Healer Sufferer ple m Traveler 94 Sa Great Teacher file Ripper 91 92 Steam Gnome Civilizations CHAPTER 12: RELIGION 95 95 95 95 95 125 126 129 133 136 Aristocrat (Charisma) 136 Blood Guardian 137 Bluffside Mountain Ranger (Strength) 139 Cat Burglar (Dexterity) 142 Elven Defender (Charisma) 145 Explorer (Intelligence) 147 Nevae Wanderer 149 Sister of Mercy (Charisma) 150 Purifier APPENDICES APPENDIX 1: NPCS APPENDIX 2: CREATURES 95 96 96 117 Tunnel Fighter (Constitution) APPENDIX 6: SPELLS APPENDIX 7: ITEMS Archaeologist’s Tools 164 Adamantine Guardian 117 Charcoal/Graphite Sticks 164 Arbor Fish 117 Finger Bellows 164 Balden 117 Goblin Sleep Poison 164 Bay Guardian 118 Gold Pocket Watch 164 Beetle, Giant Bombardier 118 Hand Shovel 164 Beetle, Giant Fire 118 Lighted Magnifying Glass 164 Bhagaista 119 Miner’s Helmet 164 Chirpotera 119 Nevae Glasses 165 Giant Cave Spider 120 Portable Sand Sifter 165 Giant Eel 120 Ripshot Crossbow 165 Slurry Eel 120 Screw Jack 165 Cave Eel 121 Stethoscope 165 121 String, Spool 165 Giant Tree Slug 151 153 164 BLUFFSIDE: CITY ON THE EDGE 5 Tail Needle 165 Font of the Wisdom of Ages 168 Tail Razors 165 Force Bullet 168 Tail Spikes 165 Guantlet of Ice 168 Instruments of Excellence 168 Tumbler Lock APPENDIX 8: MAGICAL ITEMS 165 166 168 166 Orb of Animation and Control 168 Beetle Armor 166 Magical Nevae Glasses 168 Benandrith 166 Potion of Dead Nose 169 Cloak of Elemental Endurance 166 Reading Glasses 169 Daemonforge 166 Ring of Knocking 169 Everfull Waterskin 166 Ring of the Dauntless 169 Fetish 166 Sixam Sky-charm 169 Cursed Fetish 167 Splat Sack 169 Fetish of Canine Control 167 Sonic Crown 169 Fetish of Disease 167 Staff of Elemental Battle 169 Fetish of Warding 167 Synthia’s Quarterstaff of the Traveler 169 Spell Fetish 167 Wanderer’s Guard 169 Flashdance 167 Fluid Armor 167 1. 2. 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(h) “You” or “Your” means the licensee in terms of this agreement. THE LICENSE: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. 3. OFFER AND ACCEPTANCE: By Using the Open Game Content You indicate Your acceptance of the terms of this License. 4. GRANT AND CONSIDERATION: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content. 6 CASTLES & CRUSADES ple 6. 7. m 5. REPRESENTATION OF AUTHORITY TO CONTRIBUTE: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. Sa OGL OPEN GAME LICENSE Version 1.0a: The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. file Lighthouse Flame Amulet of Healing NOTICE OF LICENSE COPYRIGHT: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder’s name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. 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Castles & Crusades: Monsters & Treasure, Copyright 2005, Troll Lord Games; Authors Robery Doyle and Stephen Chenault Castles & Crusades: Monsters & Treasure, 2nd Printing, Copyright 2007, Troll Lord Games; Authors Robery Doyle and Stephen Chenault Castles & Crusades: Players Handbook, 2nd Printing, Copyright 2006, Troll Lord Games; Authors Davis Chenault and Mac Golden. Haunted Highlands, Copyright 2006, Troll Lord Games; Author Casey Christofferson. Castles & Crusades: Players Handbook, Personalized Edition, Copyright 2007, Troll Lord Games; Authors Davis Chenault and Mac Golden. Castles & Crusades: Players Handbook, 3rd Printing, Copyright 2007, Troll Lord Games; Authors Davis Chenault and Mac Golden. Castles & Crusades: Monsters & Treasure, 3rd Printing, Copyright 2009, Troll Lord Games; Authors Robery Doyle and Stephen Chenault Castles & Crusades: Players Handbook, 4th Printing, Copyright 2009, Troll Lord Games; Authors Davis Chenault and Mac Golden. Castles & Crusades: Players Handbook, 5th Printing, Copyright 2012, Troll Lord Games; Authors Davis Chenault and Mac Golden. Bluffside: City on the Edge Copyright 2012, Samurai Sheepdog.