Pro/DESKTOP Tutorials - Engineering Technology Pathways
Transcription
Pro/DESKTOP Tutorials - Engineering Technology Pathways
Pro/DESKTOP Tutorials Return to ProDesktop.net Introduction Pro/DESKTOP in Context Crib Sheet Glossary of Terms Modelling a wooden toy vehicle Level 1:Creating a single component design Level 2: Modifying a design -using the Browser Level 2:Assembling the van Level 3:Creating an orthographic drawing from a design Designing a construction kit Introduction to designing a construction kit and Teachers Guide Level 1:Design possibilities (DMA1) Level 2:Designing and assembling components Level 3:Concurrent design using derived models Designing a wooden toy boat Level 1:Single part modelling (wood) - Children’s Toy Designing a CD Player Level 2: Single part modelling (moulding) - MiniDisc Player Designing a concept aeroplane Level 1: Designing parts -concept aircraft Level 2: Assembling the concept aircraft A design for the TEP radio Level 1:Designing the radio casing Level 2:Assembling the radio Designing a vacuum formed novelty paint palette Level 2:Form It Designing a wooden desk-tidy http://www.prodesktop.net/prod/pd-tut.htm (1 of 2)9/2/2005 9:30:01 AM Pro/DESKTOP Tutorials Level 2:Hold It BAe Eurocollaborator Projects Modelling a Food Tray (Level 1) Modelling an Aircraft Wing and Flap (Level 1) Modelling an Aircraft Undercarriage (Level 2) Designing a Simple "Futuristic" Aircraft (Level 1) Designing and Modelling an Aircraft Cockpit Instrument Panel (Level 3) Return to ProDesktop.net http://www.prodesktop.net/prod/pd-tut.htm (2 of 2)9/2/2005 9:30:01 AM Pro/DESKTOP Introduction Pro/DESKTOP An Introduction Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 1 of 3 3D modelling software offers designers and manufacturers tools which make the transition from initial ideas to finished product faster, more accurate and of a higher quality. The use of 3D software in the context of modern manufacturing practice is outlined below. Why use three dimensional (3D) design software? Why is three dimensional (3D) design software useful? Designers use a wide range of techniques to explore design ideas for themselves and to communicate them to others that include: ● ● ● ● ● informal sketching; isometric and oblique projection; perspective drawing; 1st. and 3rd. angle projection; three dimensional models using a variety of materials Being able to interpret two dimensional drawings requires some practice and that is why designers often resort to perspective sketches and solid models to enable them to communicate their ideas to others with less experience of interpreting drawings. These may include other people in their own company such as marketing personnel and accountants, as well as clients and potential purchasers. 3D software such as Pro/DESKTOP, allows designers to share their ideas much earlier in the design process because the images created on screen are more accessible. One of the benefits this has is that development times for new products can be significantly This is just the sort of information that the other applications such as rapid prototyping, finite element analysis and computer-aided machining need to be able to do their job. Data can usually be easily shared between the design software and this type of application. In the past some of these other applications have required data to be entered in the relevant piece of software independently thus making the design development time much longer and with a considerable increase in the risk that data will be incorrectly entered leading to costly and time consuming errors. In computer-aided machining the information from the design is used to control a machine such as a lathe or milling machine to produce the item automatically. Most applications of this type also allow you to virtually machine your component before using real materials. This allows adjustment to be made to the tool paths to ensure the best finish is achieved in the most efficient manner. Finite element analysis software allows designs to be tested under virtual loads. For example a design for a component of an aircraft wing can be loaded and the stresses in the component will show up as a series of colours on the model allowing an assessment of how the component will perform in use to be made. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Intro/intro.htm (1 of 2)9/2/2005 9:30:09 AM Pro/DESKTOP Introduction reduced. But this is not the only benefit that using a package such as Pro/DESKTOP brings. Once a design is captured in this form the data can be used for a variety of other purposes such as rapid prototyping, finite element analysis and computer-aided machining. When a model is created, for example the rectangular block shown at the top of the page, the software builds up a precise picture of both the outside surface of the block and its interior. This is a type of three dimensional map. This allows the designer to make adjustments long before a physical prototype is made and tested. Rapid prototyping covers a number of processes which are automatically able to create a very accurate solid model from the electronic design in a relatively short period of time. One process used has many similarities to an ink jet printer with which I am sure your are familiar. The machine has two heads. One squirts out a quick setting resin while the other squirts out a wax. It divides the model up into a large number of very thin layers, rather like slicing an onion very thinly. As the head passes back and forth resin is laid down where there is a solid part of the model and wax where there is a hollow. When one whole layer has been created the whole model is lowered by the thickness of the layer and the process is repeated until the whole model has been made. Once the resin is fully cured the wax can be melted out leaving a 3D model. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Intro/intro.htm (2 of 2)9/2/2005 9:30:09 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Crib Sheet Pro/DESKTOP A Crib Sheet Main Menu | Glossary Previous Page | Next Page Page 1 of 3 The Main Screen http://www.prodesktop.net/prod/tutorials/ProDESKTOP/CribSheet/cribsht.htm (1 of 2)9/2/2005 9:32:10 AM Pro/DESKTOP Crib Sheet Features Browser Workplane Browser Components Browser [Components Browser] Main Menu | Glossary © CBI 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/CribSheet/cribsht.htm (2 of 2)9/2/2005 9:32:10 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Glossary Pro/DESKTOP A Glossary Main Menu | Crib Sheet Previous Page | Next Page Page 1 of 5 This glossary is intended to provide you with an explanation of some of the key concepts that are important to your understanding of the way Pro/DESKTOP works. It is not intended to be a comprehensive glossary to all aspects of the software, the online help provides that and you are encouraged to make frequent use of it. When key concepts are introduced for the first few times in the modules they are printed in italics to indicate that an explanation may also be found in this glossary if you later forget what the concept is. Words in the glossary explanations that are in italics are also defined elsewhere within the glossary. assembly In Pro/DESKTOP an assembly is a design which brings together a number of other designs or components. It is like using a kit of parts to build up a more complex model. There are several advantages to taking this approach: ● ● ● each component can be worked on separately; when an assembly requires several identical components the component only has to be created once; if the component is changed then it is immediately updated in any assemblies that use that component. An assembly comprising of one body, four wheels and two axles (not visible) http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Glossary/glossary.htm (1 of 2)9/2/2005 9:32:13 AM Pro/DESKTOP Glossary browser The browser is a powerful feature of Pro/DESKTOP which keeps a record of how your design was created. It looks rather like a family tree. The browser allows you to see step by step how your design was constructed and to also make changes to your design. The browser window is to the left of the design window.There are three parts to the browser window: ● ● The Workplanes browser ● a workplanes browser which keeps a record of all the workplanes and sketches used to create a design; a components browser which keeps a record of all the components and assembly details used to create an assembly; a features browser which keeps a record of all the features, such as extrusions and blends, that have been applied to the design. Main Menu | Crib Sheet © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Glossary/glossary.htm (2 of 2)9/2/2005 9:32:13 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Glossary Pro/DESKTOP A Glossary Main Menu | Crib Sheet components Previous Page | Next Page Page 2 of 5 An assembly is made up from a number of component designs. The components that make up the assembly of the van (not to the same scale) constraint The axle has been constrained to lie on the same axis as the hole in the body. The axle can only slide in and out of the body. A constraint is a rule that an element of a sketch or a component has to obey.When creating a rectangular sketch a constraint is automatically applied to keep the sides at right angles to each other.In an assembly the axis of a spindle may be constrained to lie on the axis of a pulley wheel through which it passes. If either the spindle or the pulley are moved the other must also move to ensure the rule is obeyed.The length of an edge may be constrained to be a certain size. It is important that a constraint of this type is not confused with a dimension. A constraint controls the length of a feature whereas a dimension simply provides information about the size of the feature. The two may look similar on screen but behave in very different ways.Only constraints are available in designs but both constraints and dimensions are available in drawings. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Glossary/gloss02.htm (1 of 2)9/2/2005 9:32:16 AM Pro/DESKTOP Glossary design A ‘design’ in Pro/DESKTOP is the three dimensional representation of your idea that you create on screen. Creating ‘designs’ is what Pro/ DESKTOP is about. See also drawing. A design for a wheel Main Menu | Crib Sheet © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Glossary/gloss02.htm (2 of 2)9/2/2005 9:32:16 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Glossary Pro/DESKTOP A Glossary Main Menu | Crib Sheet dimension Previous Page | Next Page Page 3 of 5 A dimension on a drawing provides information about the size of a feature. It may be the length of an edge or the size of an angle. It must not be confused with a constraint which controls some relationship in a design. Dimensions are only available in a drawing. drawing In Pro/DESKTOP ‘drawings’ are created from ‘designs’. It is possible to create two dimensional drawings in 1st. and 3rd. angle projection very quickly from your three dimensional designs. Pro/DESKTOP is not intended to be used for creating two dimensional drawings from scratch. See also design. A drawing created from a design feature Designs start life as a two dimensional sketch on a workplane. A feature is then applied to turn the sketch into a three dimensional representation of your idea. A rectangular sketch can be extruded to make a cuboid. You extrude toothpaste from the tube as you squeeze it. Another way to think of it is to consider a pack of cards. A single card placed on a flat surface can be thought of as a sketch with almost no thickness. As more cards are placed on top of the first, the sketch (single card) turns into a three dimensional object. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Glossary/gloss03.htm (1 of 2)9/2/2005 9:32:19 AM Pro/DESKTOP Glossary Other features can be applied to designs to create chamfers and blends between surfaces. A chamfer feature applied to the end of a block Main Menu | Crib Sheet © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Glossary/gloss03.htm (2 of 2)9/2/2005 9:32:19 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Glossary Pro/DESKTOP A Glossary Main Menu | Crib Sheet sketch Previous Page | Next Page Page 4 of 5 A sketch in Pro/DESKTOP is a two dimensional shape created on a workplane that is turned into a representation of a solid object by applying a feature. A circular sketch when extruded will turn into a solid rod with a circular cross-section. The sketch, a circle constrained to be a certain size, which, by applying the extrude feature, becomes the design (axle) (not to the same scale) Although a sketch may in some circumstances be used to create more than one feature most features have their own separate sketch. More than one sketch can be created on one workplane. trimetric A view of your design on screen which looks down on one corner. It is similar to the more familiar isometric view but avoids some of the optical illusions that can occur with an isometric view. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Glossary/gloss04.htm (1 of 2)9/2/2005 9:32:22 AM Pro/DESKTOP Glossary A trimetric view Main Menu | Crib Sheet © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Glossary/gloss04.htm (2 of 2)9/2/2005 9:32:22 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Glossary Pro/DESKTOP A Glossary Main Menu | Crib Sheet workplane Previous Page | Next Page Page 5 of 5 Solid objects exist in three planes, one horizontal and two vertical. If you place an object in the corner of a box it is lying on the horizontal plane and is also touching two vertical planes. One of the difficulties with any three dimensional design software is that it has to create the illusion of three dimensions on a two dimensional surface, the screen. In Pro/DESKTOP there are three default workplanes. The base workplane (horizontal), frontal workplane (vertical) and lateral workplane (vertical). The three default workplanes in Pro/DESKTOP. One horizontal and two vertical workplanes Designs start life as a sketch on a workplane. The sketch is then turned into a design by applying a feature such as an extrusion. Additional workplanes can be created during the development of a design. For example a new workplane may be created that is coincident with an existing surface. A new workplane created on the side of a feature Main Menu | Crib Sheet © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Glossary/gloss05.htm9/2/2005 9:32:25 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Crib Sheet Pro/DESKTOP A Crib Sheet Main Menu | Glossary Main Toolbar Features Toolbar http://www.prodesktop.net/prod/tutorials/ProDESKTOP/CribSheet/cribsht2.htm (1 of 2)9/2/2005 9:32:27 AM Previous Page | Next Page Page 2 of 3 Pro/DESKTOP Crib Sheet Views Toolbar Main Menu | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/CribSheet/cribsht2.htm (2 of 2)9/2/2005 9:32:27 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Crib Sheet Pro/DESKTOP A Crib Sheet Main Menu | Glossary Design Toolbar Previous Page | Next Page Page 3 of 3 Macro Toolbar Constraints Toolbar Main Menu | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/CribSheet/cribsht3.htm9/2/2005 9:32:30 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Introduction Pro/DESKTOP An Introduction Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 2 of 3 Using the training materials The training materials consist of several modules, in addition to this introduction. The modules are designed to introduce you to the basic concepts of the software so that you can start designing yourself. The materials do not go into every detail of the software, you will be able to explore these for yourself once you have grasped the fundamental ideas. The basis of Pro/DESKTOP is the creation of single component designs. These components can then be assembled to create more complex designs. Adopting this strategy allows complex designs to be built up out a number of sub units. A very important aspect of the software is the browser which tracks the history of the way in which a component or assembly has been created and provides a powerful way in which designs can be modified. Once your design has been created it is also very easy to produce working drawings from your design. The modules develop your expertise in using each of these aspects of Pro/DESKTOP, single component designs, the browser, assemblies and drawings. What you need to know before starting It is assumed that before starting to use Pro/ DESKTOP you are confident in the following: ● ● ● ● ● If you are not sure about any of these then you may need to seek assistance while working your way through the modules. starting a piece of software in Windows 95 or NT; resizing windows; using a mouse to select menu items from menu options and dialogue boxes and draw simple shapes; saving files to a specified directory; retrieving files from a specified directory. Saving your work http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Intro/intro02.htm (1 of 2)9/2/2005 9:32:32 AM Pro/DESKTOP Introduction Save your work regularly, at least every ten minutes or when you are not sure how the next operation will work. While there is an undo facility provided in the software the best way of not loosing your work is to save it regularly. In some places file names are suggested but you can use any name that makes sense to you. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Intro/intro02.htm (2 of 2)9/2/2005 9:32:32 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Introduction Pro/DESKTOP An Introduction Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 3 of 3 A note on versions These activities have been written using Pro/ DESKTOP. As with all software there will be periodic updates which often have additional features. If you have a later version of the software these initial activities will still be valuable in introducing you to the basic concepts although you may have additional functions available. The glossary A glossary of key concepts that are vital to your understanding of Pro/DESKTOP is provided so that you have ready access to them at all times. The first few times a new concept is introduced it is highlighted in italics in the body of the text. Do make regular reference to the glossary until you are sure of these concepts. Many more terms are explained in the online help files which you are encouraged to use on a regular basis. Other useful material The software has a number of tutorials which you may also like to work through. They may be found in the Help files. British Standards Institution (1980) PD 7308: Engineering Drawing Practice for Schools and Colleges. British Standards Institution While creating drawings it will be valuable for you to have access to the following text. Acknowledgements I am indebted to other members of the Manufacturing by Design team and Michael Brown, Pro/ DESKTOP European Technical Manager, Parametric Technology Corporation for comments on drafts of these materials. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Intro/intro03.htm (1 of 2)9/2/2005 9:32:34 AM Pro/DESKTOP Introduction Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Intro/intro03.htm (2 of 2)9/2/2005 9:32:34 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 1: Creating a single component design Creating a single component design A Pro/DESKTOP Tutorial (Module 1) Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 1 of 10 This design exercise, using Pro/DESKTOP, develops a wooden toy vehicle, suitable for a young child, which has a passing resemblance to the vehicle, in which, a certain television personality (Postman Pat) delivers mail around the Yorkshire Dales. The toy consists of a wooden body made from a single piece if wood, four wooden wheels, which are on wooden axles, pass through holes in the body. Introduction The first activity constructs the body of the wooden toy van. This module explores the following features of Pro/ DESKTOP: ● ● ● ● ● the Pro/DESKTOP window and its main features; creating a sketch; the idea of workplanes on which sketches are created; how to constrain a sketch using the constraint tools; how to use features to turn a sketch into a representation of a 3D object; The later modules show how to modify the design to make it more realistic and also add other components, the wheels and axles, to complete the design. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-01.htm9/2/2005 9:32:36 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 1: Creating a single component design Creating a single component design A Pro/DESKTOP Tutorial (Module 1) Main Menu | Crib Sheet | Glossary Getting Started Previous Page | Next Page Page 2 of 10 1. Launch Pro/DESKTOP. 2. Enlarge the Pro/DESKTOP window up to the full size of the screen if necessary. 3. From the File menu choose New... 4. Choose Design. 5. Select OK. Fig. 2. The opening window of Design Wave The green rectangle with two arrows in it is the horizontal workplane. Shown in Trimetric view (similar to the more familiar isometric view). Fig. 3. The New... dialogue box Fig. 4. The Design Window http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-02.htm (1 of 2)9/2/2005 9:32:39 AM Pro/DESKTOP Tutorial 1: Creating a single component design Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-02.htm (2 of 2)9/2/2005 9:32:39 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 1: Creating a single component design Creating a single component design A Pro/DESKTOP Tutorial (Module 1) Main Menu | Crib Sheet | Glossary Creating a sketch for the body Previous Page | Next Page Page 3 of 10 To create a sketch on the default horizontal workplane 1. Choose the Create Rectangle tool. 2. Draw a rectangle on the workplane. The size and position of your rectangle may be different to the one shown! 3. From the File menu choose Save. 4. Enter the file name ‘BODY’. Fig. 5. The sketch on the base workplane Adding constraints to the sketch To constrain the size of the rectangle. 1. Choose the Constrain Separation tool. 2. Highlight an edge of the rectangle (as it changes from dark blue to pale blue, select this with a click the left mouse button). Fig. 6. The size of the sketch controlled by constraints 3. Select the opposite side of the rectangle, hold down the mouse button and drag to the side. A ‘separation constraint’ between the two lines is applied. Once this constraint has been applied the only way to change the distance between the two lines (or it could be the size of an angle or the length of a line) is to change the size of the constraint. Fig. 7. The finished sketch for the body of the van http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-03.htm (1 of 2)9/2/2005 9:32:43 AM Pro/DESKTOP Tutorial 1: Creating a single component design 4. Repeat this operation for the distance between the other two sides of the rectangle. 5. Choose the Select Constraints tool. Double clicking over a constraint brings up a dialogue box that allows the name and the length of the line to be changed. 6. Change the constraints so that: ❍ ❍ Main Menu | Crib Sheet | Glossary © CBI, 1999 the length of the rectangle is 80mm. the width is 40mm. If a constraint line is highlight so that it is red it can be dragged to a new position by holding down the left mouse button. Previous Page | Next Page Last Updated: 13/08/98 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-03.htm (2 of 2)9/2/2005 9:32:43 AM Pro/DESKTOP Tutorial 1: Creating a single component design Creating a single component design A Pro/DESKTOP Tutorial (Module 1) Main Menu | Crib Sheet | Glossary Turning a sketch into a feature Previous Page | Next Page Page 4 of 10 Pro/DESKTOP uses ‘features’ to turn a 2D sketch into a 3D object. There a number of feature tools in this exercise the Extrude feature is used. 1. Choose the Extrude Profile tool from the tool bar (or from the Feature menu). 2. By default the feature will be called Fig. 8. The Extrude Profile dialogue box ‘extrusion 1’ and the extrusion will be applied to the ‘initial sketch’. ❍ Make sure the Add material option is checked. ❍ Enter 50 in the distance box for the height of the extrusion (This assumes the software has been set up to work in mm). ❍ Make sure the Above workplane option is checked. ❍ Leave the Taper angle at 0. 3. Choose Preview. (it may be necessary to drag the dialogue box to one side). 4. Select the OK button. Fig. 9. The 3D model http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-04.htm (1 of 2)9/2/2005 9:32:46 AM Pro/DESKTOP Tutorial 1: Creating a single component design Looking at the design in different ways There are a number of ways to view a design 1. Click the right mouse button over the drawing. Choose the View sub-menu (alternatively use the View menu. 2. Choose the Tumble option (to stop the design from tumbling press any key on the keyboard). 3. Rotate the design by using the keys on the keyboard. This is quite a good way to view a design. Note how the arrows that indicate the planes change from solid to hollow as the view moves from looking down on the model to looking up underneath Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-04.htm (2 of 2)9/2/2005 9:32:46 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 1: Creating a single component design Creating a single component design A Pro/DESKTOP Tutorial (Module 1) Main Menu | Crib Sheet | Glossary Creating a new plane and a new sketch Previous Page | Next Page Page 5 of 10 To make the holes to accept the axles a new sketch has to be created on a new plane. Remember that each feature starts with a sketch! 1. From the View menu choose Trimetric. 2. Choose the Select Faces tool. 3. Select the front face of the block. Fig. 10. The face to the front will be highlighted by a red line round it The faces are highlighted as pale blue. Select the face with a click of the mouse button. The lines around the face will turn red as the cursor move away from it. Repeat the sequence if necessary until the right face is selected. 4. From the Workplane menu choose Plane of Object. 5. In the dialogue box; ❍ ❍ ❍ Fig. 11. Workplane dialogue box In Workplane name enter ‘axles’. . In Sketch name enter ‘holes’. Select OK. The new plane is on the surface of the block and the new blank sketch will contain the circles to indicate the position of the axle holes. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-05.htm (1 of 2)9/2/2005 9:32:49 AM Pro/DESKTOP Tutorial 1: Creating a single component design Fig. 12. The new workplane on the front face of the block Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-05.htm (2 of 2)9/2/2005 9:32:49 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 1: Creating a single component design Creating a single component design A Pro/DESKTOP Tutorial (Module 1) Main Menu | Crib Sheet | Glossary Adding the axle holes Previous Page | Next Page Page 6 of 10 Two circles will be the sketches for the axle holes. These will be accurately sized and positioned using constraints. 1. From the View menu choose Onto Workplane. This view looks straight onto the side of the block and makes it easier to sketch and accurately position the axles holes. 2. Choose the Create Straight tool. 3. Holding down the Shift key draw a line Fig. 13. The Onto Workplane view inside the block about a quarter of the way up. It does not matter where it starts and finishes. (Holding down the Shift key constrains the line to be horizontal). 4. From the Line menu choose Toggle Construction. This turns the line into a construction line. This line will be useful for aligning the two axle holes up but as a construction line it will never be used as part of the sketch for creating the holes later on. Fig. 14. The horizontal construction line 5. Choose the Create Circle tool. 6. Draw a circle with its centre on one end of the construction line. The construction line changes colour and a small solid square appears on the end of the construction line where the centre of the circle will be. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-06.htm (1 of 2)9/2/2005 9:32:53 AM Pro/DESKTOP Tutorial 1: Creating a single component design 7. Draw another circle at the other end of the construction line. Fig. 15. The circles in approximate position Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-06.htm (2 of 2)9/2/2005 9:32:53 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 1: Creating a single component design Creating a single component design A Pro/DESKTOP Tutorial (Module 1) Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 7 of 10 To position and size the holes 1. Choose the Select Lines tool. 2. Select one of the circles. Hold down the Shift key and select the second circle. (both should be highlighted red). 3. From the Constraint menu choose Equal Radius. Fig. 16. the completed sketch for the axle holes Two circles will be the sketches for the axle holes. These will be accurately sized and positioned using constraints. Both the circles will snap to the same size. The constraint make the two circles always the same size. 4. Choose the Constrain Size tool. 5. Dimension one circle. Place the mouse pointer over the circle. When the line changes colour click, hold the left mouse button and drag to position the constraint. 6. Choose the Select Constraints tool. 7. Change the radius to 3.25mm (The hole will then be 6.5mm in diameter). 8. Choose the Constrain Separation tool. 9. Select the horizontal construction line. 10. Select the line that forms the base of the block, hold the left mouse button and drag to http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-07.htm (1 of 2)9/2/2005 9:32:56 AM Pro/DESKTOP Tutorial 1: Creating a single component design one to position the constraint. 11. Repeat this operation to specify the distance of the centre of the circles from the ends of the block. Note that when the circle itself is highlighted the default measures from the centre of the circle. 12. Choose the Select Constraints tool. 13. Select and change the dimensions so that the: ❍ ❍ ❍ centre of the holes is 6mm above the base; the centre of the left-hand axle hole is 20mm from the left-hand side; the centre of the right-hand axle hole is 15mm from the right-hand side. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-07.htm (2 of 2)9/2/2005 9:32:56 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 1: Creating a single component design Creating a single component design A Pro/DESKTOP Tutorial (Module 1) Main Menu | Crib Sheet | Glossary Projecting the Holes Previous Page | Next Page Page 8 of 10 The sketches (two circles) now have to be turned into features (holes). There is more than one way of doing this but in this exercise the ‘Project’ feature is used. 1. From the Feature menu choose Project Profile. 2. Leave Feature name as projection 1. 3. Choose Sketch to be used as profile as hole if not already selected. 4. Check Subtract material. (To take away the Fig. 17. The Project Profile dialogue box material where the holes are). 5. Check Projection is Below workplane . (The sketch on the top surface so the block is below it) 6. Check Extent as Through to next face. 7. Select OK. 8. Change the view to Trimetric or rotate the block to check that the holes go all the way through. Fig. 18. The body of the van so far Shaping the extrusion The block has holes for the axles but apart from that it does not look much like a model van. Some other features will now be added to make it a more realistic shape. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-08.htm (1 of 2)9/2/2005 9:32:59 AM Pro/DESKTOP Tutorial 1: Creating a single component design Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-08.htm (2 of 2)9/2/2005 9:32:59 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 1: Creating a single component design Creating a single component design A Pro/DESKTOP Tutorial (Module 1) Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 9 of 10 Slope the front to create the windscreen 1. Choose the Select Edges tool. 2. Select the top right-hand edge (It will be highlighted in red). 3. From the Feature menu choose Chamfer Edges... 4. In the dialogue box: ❍ ❍ Fig. 19. Selecting the top edge (it will be highlighted in red) choose Unequal setback; set the size of small s to 5 and the large S to 25; This will create a chamfer that is set back along the top by 5mm and down the front by 25mm. 5. Choose Preview (review the design); 6. Select OK . Fig. 20. Chamfer Edges... dialogue box http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-09.htm (1 of 2)9/2/2005 9:33:02 AM Pro/DESKTOP Tutorial 1: Creating a single component design Fig. 21. The block with a sloping end Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module1/dw001-09.htm (2 of 2)9/2/2005 9:33:02 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 2: Using the Browser Using the Browser A Pro/DESKTOP Tutorial (Module 2) Main Menu | Crib Sheet | Glossary Outcomes Previous Page | Next Page Page 1 of 5 The browser function will be used to modify some aspects of the design created in Module 1. At the end of this module you will understand the following features of Pro/DESKTOP: ● ● ● ● ● Fig. 1. The body so far Getting Started ● the Workplane browser, Feature browser and Components browser; how to select one of the three browsers; how to activate a sketch from the Workplane browser; how to call up a properties dialogue box in the Feature browser; how to update a feature after it has been modified. how to suppress a feature 1. Open the file for the design created in Module 1 or file Design-01.cvp [66kb]. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module2/dw002-01.htm9/2/2005 9:33:04 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 2: Using the Browser Using the Browser A Pro/DESKTOP Tutorial (Module 2) Main Menu | Crib Sheet | Glossary The Browser Previous Page | Next Page Page 2 of 5 1. To the left of the design window is the browser window. The Workplane browser gives a history of the workplanes used in creating the design. The three default workplanes (base, frontal, lateral) will always be present along with any other planes that have been created. In fig. 2 the plane created for the axle holes is also shown. 2. Place the mouse arrow over the word Fig. 2. The Browser Workplane (or the downwards facing arrow to the right) and click the left mouse button. Two other options will appear as shown in fig. 3, Components and Feature. Either of the other two alternative browsers can be selected by placing the mouse arrow over the appropriate word and clicking once with the left mouse button. The Components browser lists all the components used to create an assembly. At the moment this will be blank as the model only contains one component. You will learn more about this Module 3. Fig. 3. The browser options The Feature browser lists all the features, such as extrusions and projections, that you have applied to your design. A + to the left of an item in a tree indicates that that part of the tree may be expanded. To open up the branch place the mouse arrow over + sign and click once with the left mouse button. A number of options are available by placing the mouse arrow over an item in the tree and clicking the right mouse button once. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module2/dw002-02.htm (1 of 2)9/2/2005 9:33:07 AM Pro/DESKTOP Tutorial 2: Using the Browser Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module2/dw002-02.htm (2 of 2)9/2/2005 9:33:07 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 2: Using the Browser Using the Browser A Pro/DESKTOP Tutorial (Module 2) Main Menu | Crib Sheet | Glossary Changing the diameter of the axle holes Previous Page | Next Page Page 3 of 5 1. The holes are on the workplane called ‘axles’. To adjust the size of the holes, activate the Workplane browser from the dropdown menu. Expand the ‘axles’ plane by placing the mouse arrow over the + to the left and clicking once with the left mouse button. 2. Place the mouse arrow over the holes sketch in the Workplanes browser and press the right mouse button once. The following options will appear. Fig. 4. The Workplane browser expanded 3. With the left mouse button select the Activate sketch option. In the design window the sketch from which the holes were created will now be active. (If you do not get the menu shown in fig. 5 deselect the option by selecting another and try again and make sure you are using the right mouse button and not the left) 4. Choose the Select Constraints Fig. 5 Activating the sketch for the axle holes tool from the tool bar on the right and select the radius of the hole by double clicking with the left mouse button. In the dialogue box that pops up change the radius from 3.25mm to 3.5mm and click on OK. 5. To update the design, place the mouse pointer over the Update icon on the menubar. The lower one should be shining green, and click the left mouse button once to update the design. As the change is very small you may not be able to see the difference without examining the design in greater detail. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module2/dw002-03.htm (1 of 2)9/2/2005 9:33:10 AM Pro/DESKTOP Tutorial 2: Using the Browser You might like to examine the design in more detail and make sure that the hole is now not too close to the edge of the block. If you think it is you could adjust the distance of the centre line from the lower surface of the block. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module2/dw002-03.htm (2 of 2)9/2/2005 9:33:10 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 2: Using the Browser Using the Browser A Pro/DESKTOP Tutorial (Module 2) Main Menu | Crib Sheet | Glossary Changing the front of the cab Previous Page | Next Page Page 4 of 5 1. To given the front of the cab a larger slope. The slope was produced using the Chamfer Edges feature to the extrusion. To alter this you need to access the Features browser. 2. Select the Features browser. 3. The features applied to your model are shown in the order in which they were applied. The blend used to create the rounded edges on the design was applied after the chamfer. Fig. 6. The Features browser 4. Place the mouse arrow over the chamfer 1 item and click the right mouse button. 5. Select the Properties item and a dialogue Fig. 7 The Feature pop up menu box will pop up which allows you to change the properties of the chamfer. Notice that this is identical to the dialogue box that appeared when you first created the chamfer. ❍ Change the value of s, the horizontal setback, to 10mm ❍ Change the value of S, the vertical setback, to 30mm. ❍ Close the dialogue box. Note that the design is not updated until the update button (traffic lights) is activated. (Notice that the Update marker has moved to above that item showing that items below that point have not yet been updated.) 6. Save your updated design. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module2/dw002-04.htm9/2/2005 9:33:13 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 2: Using the Browser Using the Browser A Pro/DESKTOP Tutorial (Module 2) Main Menu | Crib Sheet | Glossary Expanding the feature tree Previous Page | Next Page Page 5 of 5 1. Notice that there is a + sign to the left of chamfer item in the feature tree. Place the mouse pointer over the + sign and click the left mouse button once. 2. It tells you that chamfer 1, the front of the cab, was applied to extrusion 1, the extrusion that formed the main body. This type of information can be extremely useful if you wish to make modifications to your design. Fig. 8. The expanded tree for the chamfer Suppressing features 1. Having applied a feature, such as the blends on the edges you might like to see the block again without them. Rather than change the size of the blend it can be temporarily suppressed allowing you to see the block without them. 2. In the Features browser place the mouse arrow over the blend 1 item. Click the right mouse button and select Suppress. Fig. 9. The blend 1 suppressed Notice that the icon next to ‘blend 1’ is now in outline. The ‘update’ arrow has also moved to above this item. 3. Update the design. The block now has no blends and the update arrow has moved down to immediately above the ‘Finish’ flag. 4. The blend can be reinstated by de-selecting Suppress and updating the design. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module2/dw002-05.htm (1 of 2)9/2/2005 9:33:16 AM Pro/DESKTOP Tutorial 2: Using the Browser Extension Work Try modifying the size of the blend applied to the edges of the body. Module 3 The components of the van body, will be assembled with the wheels and axles to complete the model. The wheels and axles are provided as files. Attempt to design your own. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module2/dw002-05.htm (2 of 2)9/2/2005 9:33:16 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 3: Assembling the van Assembling the van A Pro/DESKTOP Tutorial (Module 3) Main Menu | Crib Sheet | Glossary What is an assembly? Fig. 1. The completed van Outcomes Previous Page | Next Page Page 1 of 6 In this module the body designed in Modules 1& 2 will be assembled with the wheels and axles to complete the van. An assembly uses single components designs that have already been created and assemble them together. This is a very efficient way of producing complex designs as it means individual components can be worked upon separately which keeps the working area uncluttered. In the van where a number of similar components are used, two axles and four wheels, each item need only be created once. Copies of the original are used in the assembly. An important feature of this type of software is that if the original components are subsequently changed those changes will immediately be reflected in the final assembly in which they are used. At the end of this module you will understand the following features of Pro/DESKTOP: ● ● ● ● ● ● ● ● how to create an assembly; how to add a component to an assembly; how to move a component manually using ‘shift point-to-point’; how to centre the axes of two or more components; how to mate planes; how to use clash detection; how to change the colour of components in an assembly; how to use the components browser to examine an assembly structure. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module3/dw003-01.htm (1 of 2)9/2/2005 9:33:22 AM Pro/DESKTOP Tutorial 3: Assembling the van Getting Started 1. From the File menu create a New ‘design’ 2. From the Assembly menu choose Add component.. 3. From Directory ‘Module3’ choose the file Design-01.cvp. (Remember you adjust your view by resizing the window and using the viewing options (right-hand mouse button)). Fig. 2. The fist component added to the assembly Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module3/dw003-01.htm (2 of 2)9/2/2005 9:33:22 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 3: Assembling the van Assembling the van A Pro/DESKTOP Tutorial (Module 3) Main Menu | Crib Sheet | Glossary Adding a component (1) Previous Page | Next Page Page 2 of 6 1. From the Assembly menu choose Add component.. 2. Choose the file Axle.cvp [8kb]. The axle was originally drawn standing up. When a component is added to a design it is oriented in relation to the current active plane. In this case the active plane is the base plane and so it has been inserted standing on end. The assembly tools allow it to be re-aligned to line up the axis of the axle with the axis of the rear axle hole in the body Fig. 3. The added axle 3. Choose the Select Faces tool from the tool bar. 4. Select the curved surface of the axle by clicking once with the left mouse button. (selec the curved surface and not one of the two ends) 5. Hold down the Shift key and select the curved surface of the hole for the rear axle. (to correct a mistake just click outside both of the components and start again) Fig. 4. Axle centred on the rear axle hole 6. Having selected both curved surfaces selected From the Assembly menu choose Centre Axes. 7. The axle and the hole in the body are now constrained to lie on the same line but the axle can slide in and out of the body. Constraining one component to position http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module3/dw003-02.htm (1 of 2)9/2/2005 9:33:25 AM Pro/DESKTOP Tutorial 3: Assembling the van itself in relation to another component is an important aspect of creating assemblies in Pro/DESKTOP. (Notice that it is the axle that has aligned with the hole, not the hole with the axle. This is because the software aligns the chosen axis of the most recently added component (the axle) with the chosen axis of the older component (the body).) 8. Examine the model from different views by using the keys on the keyboard. Return your view to the trimetric by choosing Trimetric from the View menu before moving on to the next exercise. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module3/dw003-02.htm (2 of 2)9/2/2005 9:33:25 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 3: Assembling the van Assembling the van A Pro/DESKTOP Tutorial (Module 3) Main Menu | Crib Sheet | Glossary Adding a component (2) Previous Page | Next Page Page 3 of 6 1. From the Assembly menu choose Add component.. 2. Choose the file Wheel.cvp [29kb]. 3. To make it easier to align the wheel with the axle you are now going to move the wheel a small distance away from the body. Choose Fig. 5. The assembly with a wheel added From the tool bar . Move Select Parts the mouse arrow over the design. Whole components will be highlighted as you move over them. Highlight the wheel and click once with the left mouse button to select it. Click the right mouse button and choose Shift Point-to-Point. The mouse arrow will be replaced by a small cross (+) 4. Place the cross near or over the highlighted component. Click and hold the left mouse button and drag in the direction you wish to move the wheel. When you let go of the mouse button the wheel will move the same distance as the length of the line you draw and in the same direction. Note that the component is moved in the same plane it was placed in - in this case the base plane. Fig. 6. The wheel moved to a new location 5. Choose Select Face from the tool bar. 6. Select the end of the axle nearest to you (see fig. 6) and the bottom of the hole in the wheel. Needs Zoom View with focus of ready selected. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module3/dw003-03.htm (1 of 2)9/2/2005 9:33:28 AM Pro/DESKTOP Tutorial 3: Assembling the van Remember that you will have to hold down the Shift key to make the second selection. You will have to be careful selecting the face in the bottom of the axle hole in the wheel. You may find it helpful to alter the way in which you view the design. (Try enlarging the part of the design you are interested in and also tipping it.) 7. When you have both faces selected, then from the Assembly menu choose Mate Planes. Fig. 7. The wheel centred on the axle The wheel will move so that the bottom of the hole is lying on the same plane as the end of the axle. This is now a constraint and the bottom of the hole must maintain this relationship with the axle at all times. If you have difficulty in seeing that the end of the axle and the bottom of the hole are on the same plane rotate your view using the keys until you are looking directly onto either the front or back of the van. You should then be able to clearly see that they are lying on the same plane. (Mate Planes aligns two components up so that they oppose each other whereas Align Planes constrains two components to face in the same direction. If your choice does not have the desired effect use the ‘undo’ button or choose undo option from the Edit menu and try the other.) 8. Use the Select Faces tool to select the surface of the shaft and the surface of the hole in the wheel. 9. From the Assembly menu choose Centre Axes. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module3/dw003-03.htm (2 of 2)9/2/2005 9:33:28 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 3: Assembling the van Assembling the van A Pro/DESKTOP Tutorial (Module 3) Main Menu | Crib Sheet | Glossary Moving the axle into place Previous Page | Next Page Page 4 of 6 1. From the View menu Onto Workplane to look straight down on the assembly. 2. Choose the Select Parts tool. Move the mouse arrow over the axle to highlight it and click once with the left mouse button to select it. Click the right mouse button and choose Shift Point-to-Point. The mouse arrow will be replaced by a small cross (+) Fig. 8. The axle positioned 3. Place the cross near or over the highlighted axle. Click and hold the left mouse button and drag in the direction you wish to move the axle. When the mouse button is released the axle will move approximately the same distance as the length of the line drawn. Note however that this time, unlike when moving the wheel, the axle can only move in the direction of the axis of the axle hole as it is constrained to move only in that direction. 4. Repeat this several times to position the wheel so that it is just clear of the body. Further adjustment can be made when the second wheel has been added to the other end of the axle. It is not possible to use a mating condition to position the axle. The length of the axle is such that when the two wheels are properly in place on the axle the wheels will have some clearance on either side of the body to allow it to rotate freely. A mating condition requires one surface to align directly up with another. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module3/dw003-04.htm (1 of 2)9/2/2005 9:33:31 AM Pro/DESKTOP Tutorial 3: Assembling the van Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module3/dw003-04.htm (2 of 2)9/2/2005 9:33:31 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 3: Assembling the van Assembling the van A Pro/DESKTOP Tutorial (Module 3) Main Menu | Crib Sheet | Glossary Adding a second wheel Previous Page | Next Page Page 5 of 6 1. Using the procedures used above: ❍ ❍ ❍ add another wheel; mate the plane at the bottom of the hole in the wheel with the other end of the rear axle; centre the axis of the hole in the wheel with that of the axle. 2. You may find it easier if you rotate your assembly around, so that you are looking at the end of the axle you are adding the wheel to. 3. This completes the assembly of the rear Fig. 9. The completed van axle. You may need to use the Shift Pointto-Point to adjust the position of the axle in relation to the body. If you have difficulty in moving the axle to the right position to give clearance for both wheels from the body you could try zooming in on just one end of the axle. The size of the smallest move that you can make is controlled by the size of the invisible grid. A readout of the grid (and screen arrow position) is given at the top of the design window when certain tools, such as the Shift Point-to-Point are selected. This grid automatically adjusts itself depending on the size of the zoom, the higher the magnification the smaller the size of the grid and visa versa. 4. Add the second axle and two more wheels to complete the van. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module3/dw003-05.htm (1 of 2)9/2/2005 9:33:34 AM Pro/DESKTOP Tutorial 3: Assembling the van Clash detection 1. By careful inspection you will be able to see that the wheels are clear of the body. It might not be quite so easy to see if the axle is too big for the axle hole. Pro/DESKTOP provides an analysis tool that automatically interrogates the design for such clashes. 2. Make sure you have no components selected by clicking outside the design. 3. From the Assembly menu choose Clash Detection. Fig. 10. The Clash detection report box There will be a short pause while the software interrogates the design. In this case there maybe a clash between the body and the third wheel added to the assembly. It also reports the volume, or the amount of overlap, of the clash. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module3/dw003-05.htm (2 of 2)9/2/2005 9:33:34 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 3: Assembling the van Assembling the van A Pro/DESKTOP Tutorial (Module 3) Main Menu | Crib Sheet | Glossary Changing the colour of components Previous Page | Next Page Page 6 of 6 1. Each new design is allocated a colour automatically by the software. On different occasions creating exactly the same object will be unlikely to result in the same colour. Components can however be allocated a colour. 2. Select the Select Parts tool. Move the mouse arrow over the body to highlight it and click once with the left mouse button to select it. Fig. 11. The Set Component Colour dialogue box 3. Select the Assembly file menu and choose Set Component Colour (This is the international spelling of colour). 4. Experiment with the various options to set the colour. 5. Select OK. The Components browser 1. In Module 2 you learnt how to use some of the features of the browser but because you were using only a single component design the components browser did not have any information in it. You will now have a brief look at the type of information the components browser provides. 2. In the Browser choose the Components option. Note it lists each of the components that makes up the assembly. 3. Under each of the expanded nodes the http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module3/dw003-06.htm (1 of 2)9/2/2005 9:33:39 AM Pro/DESKTOP Tutorial 3: Assembling the van mating conditions are listed denoted by the clamp symbol. The axle is centred while the wheel is both centred and mated. 4. Explore the options available using the right mouse button. It is possible highlight the relevant component in the assembly and to delete a mating condition. This completes the activities for this module. Fig. 12. The components browser Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module3/dw003-06.htm (2 of 2)9/2/2005 9:33:39 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 4: Creating a drawing from your design Creating a drawing from your design A Pro/DESKTOP Tutorial (Module 4) Main Menu | Crib Sheet | Glossary Introduction Previous Page | Next Page Page 1 of 9 In Pro/DESKTOP designs are three dimensional representations on a two dimensional screen. A working drawing can be created directly from the design. In this module the drawing facilities are used to create a drawing, in 1st. angle projection,. The drawing can be annotated with notes, dimensions and tolerances. Fig. 1. The completed drawing of the van Outcomes At the end of this module you will understand the following features of Pro/DESKTOP: ● ● ● ● ● ● how to create a drawing in 1st. angle orthographic projection from a design; how to scale a drawing to fit a given size of paper; how to add a modelling view; how to add a projected view; how to add dimensions; how to add annotations; Familiarity with 1st. and 3rd. angle orthographic projection is assumed. Throughout this activity 1st. angle projection is used. A file called FirstAngle.cvp [10kb] is available to support this Module. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-01.htm (1 of 2)9/2/2005 9:33:43 AM Pro/DESKTOP Tutorial 4: Creating a drawing from your design A note on paper sizes The guidance for this activity assumes printing will be on A4 paper. Adjustments to the scale of the drawing will be necessary to take advantage of any additional space available on a larger printer or plotter. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-01.htm (2 of 2)9/2/2005 9:33:43 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 4: Creating a drawing from your design Creating a drawing from your design A Pro/DESKTOP Tutorial (Module 4) Main Menu | Crib Sheet | Glossary Getting Started Previous Page | Next Page Page 2 of 9 1. From the File menu select a New ‘drawing’. (Note that previously you have chosen new ‘design’) 2. In the dialogue box choose the ISO A4 format making sure that the width is set to 297mm and the height 210mm. These are the sizes of a piece of A4 paper with the longest side horizontal. It is often referred to as landscape format. 3. Choose the Scale tab. 4. It is necessary to scale the drawing to fit on Fig. 2. The create drawing dialogue box the paper. To calculate the scale of the drawing that will best fit the paper. Add the total dimensions in the vertical and horizontal directions, an allowance for the spaces between view an information box at the bottom of the drawing and an allowance for the part of the paper around the edge that the printer cannot print on. These will need to be scaled to fit on the A4 paper. (The paper size and scale can be altered later but it is easier if you get it right before you start the drawing.) Fig. 3. The ‘Scale’ tab The dimensions for this drawing can be draw full size, or a scale of 1:1. 5. Place a 1 in each of the boxes and click OK . The dashed line represents the edge of the chosen paper size. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-02.htm (1 of 2)9/2/2005 9:33:46 AM Pro/DESKTOP Tutorial 4: Creating a drawing from your design Fig. 4. The drawing screen Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-02.htm (2 of 2)9/2/2005 9:33:46 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 4: Creating a drawing from your design Creating a drawing from your design A Pro/DESKTOP Tutorial (Module 4) Main Menu | Crib Sheet | Glossary Placing a front elevation Previous Page | Next Page Page 3 of 9 1. Without closing the drawing window from the File menu choose Open to load the design. (A file called Assembly.cvp [7.5kb] is available to support this Module.) 2. All of the views in your drawing will be generated from this design. The view of the design in the design window is normally the view that will be transferred to the drawing. 3. To enable switching back and forth between Fig. 5. The ‘design’ and ‘drawing’ windows cascaded the design window to the drawing window from the Window menu. choose Cascade (Alternatively you can activate any window by selecting it from the list given at the bottom of the Window menu.) The active window will have a tick to the left of it. 4. In the Design window go to the View menu and choose Front Elevation. 5. Switch to the Drawing window 6. From the Drawing menu choose Add Fig. 6. The front view added to your drawing Modelling View. (Note that by default the view has a red box around it, however choice is given if more than one design is open) 7. With the highlighted Select View tool place the mouse arrow over the red line hold down the left mouse button and drag the view towards the top left-hand corner of the drawing. (If the box around your view is not http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-03.htm (1 of 2)9/2/2005 9:33:50 AM Pro/DESKTOP Tutorial 4: Creating a drawing from your design highlighted click once over the dashed line around the view before holding down the left mouse button and dragging.) Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-03.htm (2 of 2)9/2/2005 9:33:50 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 4: Creating a drawing from your design Creating a drawing from your design A Pro/DESKTOP Tutorial (Module 4) Main Menu | Crib Sheet | Glossary Placing an end elevation Previous Page | Next Page Page 4 of 9 In 1st. angle orthographic projection the end elevation is on the right of the front elevation. A ‘projected view’ set up a relationship between the drawing views adding another modelling view does not do this. 1. From the right hand tool bar choose the tool.. Highlight the Select Features vertical line that represents the back of the van and click the left mouse button. 2. From the Drawing menu choose Add Projected View. An end elevation will added to the drawing. 3. With the highlighted Select Views tool hold down the key and drag the side elevation to the right. (Holding down the key maintains the correct alignment to the side elevation.) Adding a plan view 1. Repeat the above procedure to add a plan view. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-04.htm (1 of 2)9/2/2005 9:33:53 AM Pro/DESKTOP Tutorial 4: Creating a drawing from your design Fig. 7. The three views Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-04.htm (2 of 2)9/2/2005 9:33:53 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 4: Creating a drawing from your design Creating a drawing from your design A Pro/DESKTOP Tutorial (Module 4) Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 5 of 9 Adding a border 1. Select the Create Rectangle tool and draw a rectangle, starting in the bottom lefthand corner and moving up towards the top right-hand corner, that sits just inside the green dotted line denoting the edge of the paper. 4. Select the Constrain Separation tool from the right hand tool bar. Click with the left mouse button on the top line of the rectangle. Press and hold the left mouse button on the bottom line of the rectangle and drag to the left outside the rectangle. A separation constraint will be added between the top and bottom lines of the rectangle. 2. Choose the Select Lines tool and select the bottom left-hand corner of the rectangle. Hold down the left mouse button drag the end of the highlighted line. Drag it to the position 20, 20 as shown in the readout at the top of the drawing window 3. The bottom left-hand corner of the rectangle is now 20mm from the left-hand edge of the paper and 20mm from the bottom edge of the paper. 5. Repeat this procedure to constrain the separation of the left and right sides of the rectangle. When Constrain Separation is used the sketch always retains its relationship to the axes of the plane, although it may be moved, making it much easier to obtain the correct views for insertion into a drawing. 6. Choose the Select Constraints tool. Double click on the constraint dimension of the bottom line. In the Properties dialogue box change the length of the bottom line to 257mm long. (The border needs to be the length of the paper, (297mm) less twice the width of the border (2*20 or 40mm). 297-40=257) 7. Change the length of the vertical line needs to 170mm (i.e. 210-40=170mm) NOTE The constraints can be left in the drawings as they will not appear in any printout. NOTE also that the change in separation has not altered the position of the bottom lefthttp://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-05.htm (1 of 2)9/2/2005 9:33:59 AM Pro/DESKTOP Tutorial 4: Creating a drawing from your design hand corner of the rectangle. The software does not move the first corner to be created. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-05.htm (2 of 2)9/2/2005 9:33:59 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 4: Creating a drawing from your design Creating a drawing from your design A Pro/DESKTOP Tutorial (Module 4) Main Menu | Crib Sheet | Glossary Removing hidden detail Previous Page | Next Page Page 6 of 9 In this is a general assembly view the hidden detail is not really required, it clutters the views without adding any valuable information. 1. Choose the Select View tool select the principle view, the front elevation. 2. Select the Properties option 3. De-select the Show hidden lines option 4. Select OK. Fig. 8. The Properties dialogue box The hidden lines will be removed from the front elevation. 5. Repeat the procedure for the end elevation and plan. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-06.htm9/2/2005 9:34:12 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 4: Creating a drawing from your design Creating a drawing from your design A Pro/DESKTOP Tutorial (Module 4) Main Menu | Crib Sheet | Glossary Adding dimensions Previous Page | Next Page Page 7 of 9 Defining how dimensions will appear 1. From the Tools menu choose Options. 2. Select the Placement tab. 3. Make sure that the following options are selected: ❍ Level - Above line; ❍ Orientation - Along line. (This will ensure that all your dimensions are applied in accordance with British Standards.) Close the dialogue box. Fig. 9. The Placement tab of the Options dialogue box 4. Select the Linear Dimension tool. Enlarge the end elevation to fill the screen (right mouse button, View, Zoom In and drag a bounding box over the area to be enlarged. 5. Select the line on the outer edge of the left hub. 6. Select the outer edge of the right-hand hub. Fig. 10. Drawing with dimensions added In this is an overall drawing it is only appropriate to add a few overall dimensions, such as the length, height and width. Each dimension, such as length, should only be placed once on a drawing. Pro/ Hold down the left mouse button and drag the dimension downwards. The dimension line will appear and will be placed when the left mouse button is released. To reposition a dimension line choose the Select [Select Annotation Annotation tool. Click and drag on the dimension line.) icon] 7. Repeat the same for the length of the http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-07.htm (1 of 2)9/2/2005 9:36:12 AM Pro/DESKTOP Tutorial 4: Creating a drawing from your design DESKTOP permits dimensions using a number of styles, set this drawing to BSI recommendations vehicle placing the dimension below the plan. 8. Finally insert the total height of the vehicle to the right of the side elevation. Note By default, Pro/DESKTOP assumes that you will want dimensions from a surface to the centres of arcs and circles, the dimension length shown is from the top of the van to the centre of the axle. Changing the height dimensions [Select 9. Choose the Select Annotation Annotation tool. Select the dimension arrow. icon] 10. Click the right mouse button and choose the Properties option. 11. Select the Measurement tab and under Distance click Outside. Close the dialogue box and the dimension will now give the total height of the vehicle. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-07.htm (2 of 2)9/2/2005 9:36:12 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 4: Creating a drawing from your design Creating a drawing from your design A Pro/DESKTOP Tutorial (Module 4) Main Menu | Crib Sheet | Glossary Adding a pictorial view Previous Page | Next Page Page 8 of 9 It can often be useful to add a pictorial view (Isometric, Trimetric etc) to a drawing. In Design window 1. From the View menu choose Trimetric. In the Drawing window 2. From the Drawing menu choose Add Modelling View. A trimetric view will be added to your drawing and can be placed in the bottom right corner of the sheet. 3. Use the right mouse button, in Properties remove the hidden detail and adjust the scale to comfortably fit in the space available. This view does not have to be the same scale as the orthographic projection. Adding some annotation Fig. 11. Suggested layout for information box at foot of drawing All drawings should have some basic information on them such as the name of the design. You can add these in boxes by using the drawing tools and textual note tool. Lines can be constrained to horizontal or vertical by holding down the key while drawing. 1. Choose the Textual Note tool. 2. Drag a text box with a leader line attached. 3. (To create a text box without a leader line attached hold down the key while dragging.) Each textual note will initially be created with http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-08.htm (1 of 2)9/2/2005 9:36:17 AM Pro/DESKTOP Tutorial 4: Creating a drawing from your design the word ‘note’ in it. [Select 4. Choose the Select Annotation Annotation tool and either icon] 5. Double click with the left mouse button on the ‘note’ or click once with the right mouse button and choose Properties. Enter text. Text boxes can be moved around by highlighting and dragging. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-08.htm (2 of 2)9/2/2005 9:36:17 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 4: Creating a drawing from your design Creating a drawing from your design A Pro/DESKTOP Tutorial (Module 4) Main Menu | Crib Sheet | Glossary Tidying up Previous Page | Next Page Page 9 of 9 Remember! When moving the principal view (front elevation) the projected views (end elevation and plan) will retain their correct position in relation to the principal view. To move either the end elevation or the plan hold down the Shift key to maintain the alignment of the view with the principal view. Fig. 12. The finished drawing Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module4/dw004-09.htm9/2/2005 9:36:19 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 5: Designing a Construction Set Designing a Construction Set A Pro/DESKTOP Tutorial (Module 5) Main Menu | Crib Sheet | Glossary Context Previous Page | Next Page Page 1 of 2 This design exercise, using Pro/DESKTOP, simulates members of a design team producing designs for the components of a new construction kit. A specification of the joining method has been identified along with the spacing between the components. Fig 1. A stool Introduction In this first activity you will design, model and assemble the components for a new construction kit. Objectives At the end of this module you will understand the following features of 3D design using Pro/ DESKTOP: 1. How CAD can support concurrent design techniques. 2. How to assemble components Fig 2. A spoked wheel 3. How to produce sketches of a component, which complies with the requirements set out in the design brief provided. 4. How to create designs derived from others. 5. How to created a Pro/DESKTOP model of a component 6. How to test a component by assembling it with others in the ‘kit’. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module5/dw005-01.htm (1 of 2)9/2/2005 9:36:22 AM Pro/DESKTOP Tutorial 5: Designing a Construction Set Joining method Struts, 80mm long with a 4mm round peg, 4mm long which fits into a 4mm-diameter hole (a minimum of 5mm deep). Module spacing The main spacing is 100mm between centres. Multiples and sub-divisions can be used. Concurrent design Pro/DESKTOP can be used to co-ordinate design work by several people. A joining system is predefined and students base their designs for a finial on this. Changes to the joining system are immediately reflected in all components based on it. In industry designers rely on CAD to maintain and update links between components that are being designed concurrently, often by several members of the design team. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module5/dw005-01.htm (2 of 2)9/2/2005 9:36:22 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 5: Designing a Construction Set Teacher's Guide A Pro/DESKTOP Tutorial (Module 5) Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 2 of 2 The design activity consists of three modules, focussed practical tasks (FPT), design make activities (DMA) and a concurrent design activity. FPT’s Students are taught how to use Pro/DESKTOP to create two components. A corner joining block and connecting strut. DMA’s Students sketch new components for the construction kit. Tutors help students to create Pro/ DESKTOP component from one of their ideas to add to those produced previously. Concurrent engineering exercise In allowing students to generate their own ideas tutors will need to moderate the complexity of students’ ideas to reflect their expertise with Pro/ DESKTOP. Corner FPT1 The corner block should be a cube in one piece with side 20mm long. Holes 4mm diameter should pass through the block starting at the centre of each face at right angles to them. Strut FPT2 The strut is should be in one piece with pegs 4mm diameter and 4mm long at each end. There should be shoulder larger than 4mm diameter at the base of each peg. Assembly FPT3 Components of the kit must mate correctly and assemble successfully. Ideally components should be created by different students and stored in a shared directory. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module5/dw005-02.htm (1 of 2)9/2/2005 9:36:24 AM Pro/DESKTOP Tutorial 5: Designing a Construction Set Concurrent design exercise The teacher describes pre-defined connection information and shows students how to develop a decorative finial from a common file. Components created in this way are assembled to check compliance with the initial specification. The teacher now redefines the connection system and shows students how to update their designs. Changes made to the component are updated automatically in all related assemblies. Additional components DMA1 Pupils produce designs of their own to extend the range of models that can be created using the kit. Items produced should assemble successfully with all other existing components Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module5/dw005-02.htm (2 of 2)9/2/2005 9:36:24 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 6: Design possibilities (DMA1) Design possibilities (DMA1) A Pro/DESKTOP Tutorial (Module 6) Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 1 of 1 The knowledge and skills acquired during the previous activities sould be sufficient to allow the design of additional components to make the construction kit more versatile. Research other similar construction kits and make a note of the different types of components. Your list may include some of the following. ● ● ● ● ● ● Solid pulleys Axles (plain or splined) Tyre for a wheel or pulley Angle strip(s) to replace struts Beams of square or ‘I’ section Flat covering plate(s) or bases It may help to focus in on a particular model that could be made from the construction kit. What additional components will be needed? Collaborate with other colleagues to produce the components that are required. Sketch ideas for an additional component you would like to design using Pro/DESKTOP. Try to select a component that is not too complex for your level of skill and one you can visualize how to create in Pro/ DESKTOP. The following two lists increase in difficulty: 1. Skills: Modified extrusion, modified rotation, simple sweep, single assembly ❍ House features e.g.Doors, windows, roof panels, chimney ❍ Side plate(s) to look like a vehicle ❍ Gears (simplified profile) ❍ Pulley with holes or slots ❍ Hub for a wheel ❍ Rim sections for a wheel ❍ Bearing block ❍ 450 corner block ❍ 600 corner block ❍ Winding handle ❍ Hook http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module6/dw006-01.htm (1 of 2)9/2/2005 9:36:28 AM Pro/DESKTOP Tutorial 6: Design possibilities (DMA1) ❍ ❍ Perforated plate(s) Textured plate(s) 2. Skills: Complex extrusion or rotation, modified sweep, multiple assembly ❍ ❍ ❍ Turntable Wheels derived from a hub, struts, rim and tyre Diagonal struts to connect 450 or 600 corner blocks Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module6/dw006-01.htm (2 of 2)9/2/2005 9:36:28 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 7: Designing and assembling components Designing and assembling components A Pro/DESKTOP Tutorial (Module 7) Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 1 of 6 There are three task s within the module which construct a corner cube, a connecting strut and finally demonstrate how to assemble them. Designing a corner block The shape should be a cube with sides 20mm long. 4mm diameter holes run through the centre of the block in all three axes from the centre of each face. With Pro/DESKTOP running, 1. From the File menu select New... 2. Choose Design 3. Choose the Create Rectangle tool 4. Draw a 20mm square on the base workplane. Fig. 1. A cube 5. From the Feature menu choose Extrude Profile... 6. Enter 20mm in the Extrusion-Distance entry box. 7. Check that the Add material option is checked. Fig. 2. 8. Select OK This constructs a 20mm cube [40kb]. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module7/dw007-01.htm (1 of 2)9/2/2005 9:36:31 AM Pro/DESKTOP Tutorial 7: Designing and assembling components Fig. 3. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module7/dw007-01.htm (2 of 2)9/2/2005 9:36:31 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 7: Designing and assembling components Designing and assembling components A Pro/DESKTOP Tutorial (Module 7) Main Menu | Crib Sheet | Glossary To create a 4mm-diameter hole through the cube from the top face Previous Page | Next Page Page 2 of 6 1. Use the Select Faces tool to select the top face of the cube. 2. From the Workplane menu choose Plane of object... 3. Enter the name ‘Top face’ of the sketch in the New Workplane dialogue box. Fig. 4. A cube 4. Select OK. This creates a new workplane called 'Top face' on the top of the cube with a new sketch called 4mm hole. 5. Use the Create Circle Fig. 5. tool to draw a 4mm diameter circle at the centre of the top face of the cube. 6. Use the co-ordinate readout near the top of the design window to make the circle the correct size. (4mm) 7. Use the Select Lines tool to select the circle. Fig. 6. 8. From the Feature menu choose Project Profile... 9. Make the entries shown below in the dialogue box. 10. Select OK http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module7/dw007-02.htm (1 of 2)9/2/2005 9:36:34 AM Pro/DESKTOP Tutorial 7: Designing and assembling components The circle will be projected through the block creating a 4mm-diameter hole 11. Repeat the above sequence for the two faces on the front of the cube. Start with the step where a face is selected. 12. Save the corner block. Fig. 7. Fig. 8. Summary The real test of how well you the design specification has been met will be to assemble the block with other components. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module7/dw007-02.htm (2 of 2)9/2/2005 9:36:34 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 7: Designing and assembling components Designing and assembling components A Pro/DESKTOP Tutorial (Module 7) Main Menu | Crib Sheet | Glossary Designing a Strut Fig. 9. A Strut Creating the strut Previous Page | Next Page Page 3 of 6 The strut [22kb] should have pegs 4mm diameter and 4mm long at each end. There should be shoulder larger than 4mm diameter at the base of each peg, and the distance between shoulders should be 80mm. When assembled with 20mm corner blocks the cubes will be at 100mm [14kb] between their centres With Pro/DESKTOP running, 1. From the File menu select New... 2. Choose Design Fig. 10. Shapes are created from a ‘profile’ which is then manipulated to produce a solid shape. It is simpler to draw the profile for the strut looking straight onto the workplane. 3. From the View menu choose Onto Workplane 4. Draw the following shape to size using the co-ordinate readout near the top of the design window using the dimensions shown (but without adding the dimensions). Fig. 11. Having created the profile for the strut. It has to be rotated around an ‘axis’. This requires the creation of a ‘sketch’. 5. From the Workplane menu select New Fig. 12. Sketch... 6. Fill-in the dialogue box with the name ‘axis’ http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module7/dw007-03.htm (1 of 2)9/2/2005 9:36:38 AM Pro/DESKTOP Tutorial 7: Designing and assembling components 7. Create a horizontal line extending beyond both ends of the profile drawing. This is the axis. All that remains is to revolve the profile around the axis. 8. From the Feature menu select Revolve Profile... 9. Fill-in the dialogue box as shown. 10. Select OK Fig. 13. 11. Save the drawing of the strut. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module7/dw007-03.htm (2 of 2)9/2/2005 9:36:38 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 7: Designing and assembling components Designing and assembling components A Pro/DESKTOP Tutorial (Module 7) Main Menu | Crib Sheet | Glossary Modifying your strut Previous Page | Next Page Page 4 of 6 The original shape can be modified, e.g. to create a waisted strut. 1. From the View menu choose Onto Workplane. 2. Press the F9 key to view the design as a wireframe. 3. From the Workplane menu choose Sketches... 4. Choose initial sketch. 5. Using the Select Line tool select the top horizontal line 6. Drag the centre of the line down by 2mm in the centre to create a curve [28kb]. 7. Choose the Update button to update the design. 8. Save the new strut with a different name. Summary The strut should fit any other component in the kit Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module7/dw007-04.htm9/2/2005 9:36:41 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 7: Designing and assembling components Designing and assembling components A Pro/DESKTOP Tutorial (Module 7) Main Menu | Crib Sheet | Glossary Starting an assembly Previous Page | Next Page Page 5 of 6 With Pro/DESKTOP running. 1. From the File menu select New... 2. Choose Design 3. From the Assembly menu choose Add Component... 4. Choose the file containing the corner block Fig. 14. created earlier. The corner block will appear in the design window. 5. Using the same steps above add the strut created earlier. These two components can now be assembled with each other. You may find that the two components are embedded in each other! This is only a temporary state because they have not yet been moved or assembled. Fig. 15. 6. Choose the Select Face tool (it will also select a curved surface or cylinder). 7. Holding down the Shift key. 8. Select the cylinder forming the peg on one end of the strut. 9. Select a hole to insert the peg into. Fig. 16. 10. Release the Shift key. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module7/dw007-05.htm (1 of 2)9/2/2005 9:36:44 AM Pro/DESKTOP Tutorial 7: Designing and assembling components Both cylinders are highlighted. The first stage in the assembly will be to centre the axes of these cylinders. 11. From the Assembly menu select Center Axes Final assembly of these two components is achieved by ‘mating’ two planes (surfaces). 12. Using the Shift key technique of multiple Fig. 17. highlighting select the two surfaces forming the shoulder and the surface of the cube 13. From the Assembly menu select Mate Planes. The components are now assembled. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module7/dw007-05.htm (2 of 2)9/2/2005 9:36:44 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 7: Designing and assembling components Designing and assembling components A Pro/DESKTOP Tutorial (Module 7) Main Menu | Crib Sheet | Glossary Check for clashes Previous Page | Next Page Page 6 of 6 Make sure nothing is selected in the assembly. 1. From the Assembly menu choose Clash Detection. Pro/DESKTOP will look for areas where components overlap and report the volume of each overlap. If your designing was accurate there should be no clashes. Extension work Use the same techniques to combine several components to create a more complex assembly. The same component can be used any number of times. Summary The criteria for success can be measured by how easy it was to assemble the components and whether there were any clashes. 1. Do they fit together properly? 2. Were there any clashes? In order for them to work correctly however, components of the kit must conform to the specifications for each part. If you have the opportunity, try creating a range of components with your colleagues. This will save time and reflect the way designers work in modern companies. Files will need to be saved in a shared directory to give you all access. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module7/dw007-06.htm9/2/2005 9:36:49 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 8: Concurrent design using derived models Concurrent design using derived models A Pro/DESKTOP Tutorial (Module 8) Main Menu | Crib Sheet | Glossary Connection specification Previous Page | Next Page Page 1 of 7 Using an existing Pro/DESKTOP design as a starting point for a component ensures greater accuracy. A file has been created in Pro/DESKTOP that specifies an alternative peg shape for the construction kit. This design will be substituted into an existing design for a shelf made from the construction kit.When changes are made to a core component in a design these changes are transmitted to all uses of that that component in the design. This is the basis of concurrent engineering practice, where changes made by one designer are shared by everyone working on the project. Fig. 1. Importing a new design With Pro/DESKTOP running, 1. From the File menu select New... 2. Choose Design 3. From the Assembly menu choose Add Component. 4. Open the file ‘Connection.cvp’ [23kb] The connection drawing will be very small and highlighted in the centre of the design window. Fig. 2. 5. Right click in the design window and from the menu choose Zoom-in. Drag a box tightly around the highlighted connection drawing. The shape shown has the connection peg completed but the decorative ‘finial’ is only http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module8/dw008-01.htm (1 of 2)9/2/2005 9:36:54 AM Pro/DESKTOP Tutorial 8: Concurrent design using derived models provided in profile. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module8/dw008-01.htm (2 of 2)9/2/2005 9:36:54 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 8: Concurrent design using derived models Concurrent design using derived models A Pro/DESKTOP Tutorial (Module 8) Main Menu | Crib Sheet | Glossary Creating a workplane for the profile shape Previous Page | Next Page Page 2 of 7 1. In the Browser on the left hand side of the screen select Workplanes. 2. Right mouse click on Frontal 3. From the menu select New Sketch 4. Fill-in the dialogue box as shown. Fig. 3. The Workplanes Browser This automatically becomes the active sketch. Fig. 4. Pop-up menu Fig. 5. New Sketch dialogue box http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module8/dw008-02.htm (1 of 2)9/2/2005 9:36:57 AM Pro/DESKTOP Tutorial 8: Concurrent design using derived models Drawing the profile 1. From the View menu select Onto Workplane. 2. Draw the outline shape of your finial remembering it must be an enclosed shape with no gaps. (Don’t forget the central straight line.) Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module8/dw008-02.htm (2 of 2)9/2/2005 9:36:57 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 8: Concurrent design using derived models Concurrent design using derived models A Pro/DESKTOP Tutorial (Module 8) Main Menu | Crib Sheet | Glossary Creating a workplane for the profile shape Previous Page | Next Page Page 3 of 7 In the workplane browser 1. Right mouse click on 'Frontal' 2. From the menu choose New Sketch 3. Enter 'Finial axis' as the sketch name. 4. Select OK Fig. 6. Pop-up menu 5. On this sketch draw a vertical axis line. It must extend above and below the profile shape. Fig. 7. Revolving the shape In the workplane browser 1. From the Feature menu choose Revolve Profile... Use the Finial profile and Finial axis sketches. 2. From the File menu choose Save As... Give the design a filename. 3. Select OK. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module8/dw008-03.htm (1 of 2)9/2/2005 9:37:04 AM Pro/DESKTOP Tutorial 8: Concurrent design using derived models The finial is now available as a component for assembly into models. Leave the finial design open before moving on to the next task. Creating an assembly The finial will be added to a design for a model shelf made form the construction kit components. 1. Open the file called ‘Shelf.cvp’ [11kb]. Zoom to fit the drawing to the screen. Fig. 8. The 'Shelf' file Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module8/dw008-03.htm (2 of 2)9/2/2005 9:37:04 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 8: Concurrent design using derived models Concurrent design using derived models A Pro/DESKTOP Tutorial (Module 8) Main Menu | Crib Sheet | Glossary Adding a component Previous Page | Next Page Page 4 of 7 1. From the Assembly menu choose Add Component. 2. Choose the finial design file created in the previous section. 3. Select OK The finial will appear in the design window as a highlighted component but may be a long way from where it is to be assembled. Moving the component 1. Right click on the highlighted finial. 2. Select Shift Point to Point command from the menu that appears. 3. Drag the finial to be near the socket it will be assembled into. Fig. 9. Pop-up menu Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module8/dw008-04.htm9/2/2005 9:37:09 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 8: Concurrent design using derived models Concurrent design using derived models A Pro/DESKTOP Tutorial (Module 8) Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 5 of 7 Putting components together 1. Use the Select Faces tool to select the mating face of the finial. 2. Holding down the shift key, select the mating face of the corner block 3. From the Assembly menu choose Mate Faces. Fig. 10. 4. The peg will be aligned with the top of the corner block. Now align the axes of the shoulder on the peg and the hole in the corner block. 5. Using the Select Faces tool, select the cylinder on the peg which makes up the shoulder. 6. Holding down the shift key select the hole in the corner block. Fig. 11. 7. From the Assembly menu choose Align Axes. The finial will now be assembled to the corner block. Repeat the process to place finials on the remaining two blocks at the rear of the shelf. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module8/dw008-05.htm (1 of 2)9/2/2005 9:37:15 AM Pro/DESKTOP Tutorial 8: Concurrent design using derived models Fig. 12. Checking for clashes Before redefining the connection shape check the shelf design for clashes where components interfere with each other. 1. Make sure nothing is selected in the shelf design 2. From the Assembly menu choose Clash Detection. Pro/DESKTOP will process all components and report clashes. In this case there should be none. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module8/dw008-05.htm (2 of 2)9/2/2005 9:37:15 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 8: Concurrent design using derived models Concurrent design using derived models A Pro/DESKTOP Tutorial (Module 8) Main Menu | Crib Sheet | Glossary Redefining the connection Previous Page | Next Page Page 6 of 7 Leave the ‘Shelf’ assembly open when doing the next exercise. 1. Open the file called ‘Connection’ 2. Choose the Select Constraints Fig. 13. tool. 3. Double click on the dimension which defines the radius of the circle surrounding the hexagon shape. 4. Change the radius to 2.5mm 5. Use the Update tool to update the design of the connection. There is no need to save ‘Connection.cvp’. The changes have already been passed on to all components and assemblies which use this design. Checking updating designs ‘Finial.cvp’ [60kb] and the ‘Shelf.cvp’ designs should be open in Pro/DESKTOP. 1. From the Window menu choose the ‘Finial’ design Notice how the hexagonal peg is larger, representing the changes made to the original. Fig. 14. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module8/dw008-06.htm (1 of 2)9/2/2005 9:37:24 AM Pro/DESKTOP Tutorial 8: Concurrent design using derived models 1. From the Window menu choose the ‘Shelf’ Checking for clashes design Any changes to the hexagonal peg are buried in the assembly. Checking for clashes should reveal the now oversize hexagonal peg. 2. Make sure nothing is selected in the shelf design 3. From the Assembly menu choose Clash Detection. There should be more clashes reported than there are finials on the shelf. This is because all of the struts were created using the ‘Connection’ file for the ends. The changes to that original file have been passed on to all other components that use it. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module8/dw008-06.htm (2 of 2)9/2/2005 9:37:24 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 8: Concurrent design using derived models Concurrent design using derived models A Pro/DESKTOP Tutorial (Module 8) Main Menu | Crib Sheet | Glossary Modifying parts in context Previous Page | Next Page Page 7 of 7 To modify a component from within an assembly. 1. In the Windows menu choose the Finial design. 2. Choose the Select Parts tool. 3. Select the Connection component. Fig. 15. 4. Right click on the Connection to open the Contextual menu. 5. From the menu choose Open part in context. The rest of the finial is ‘greyed out’ because editing is taking place on the Connection file. 6. Change the dimension of the hexagon back to 2mm. 7. Update the design. 8. Close the Connection window The Finial window shows the changes made to the Connection file reflected in the design. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module8/dw008-07.htm9/2/2005 9:37:29 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 10: Single part modelling - Foundation Children’s Toy Single part modelling - Foundation Children’s Toy A Pro/DESKTOP Tutorial (Module 10) Main Menu | Crib Sheet | Glossary Introduction Previous Page | Next Page Page 1 of 4 This task will: ● ● ● ● ● Context Provide a basic tutorial in 3D modelling Develop basic 3D drawing skills to draw a single part using Design Wave. Enable the user to draw simple blocks for design work. Draw products which could be the result of wood or plastic projects in Manufacturing at KS3 or KS4. Work to set dimensions Most toys today are manufactured using plastics. Wooden toys are also popular with young children, although they do tend to be on the more expensive side of the market. Design a pull along toy which has an educational value, e.g. it teaches number, shape or colour. Your design for the proto-type should be manufactured from workshop resistant materials. The finished solution should also be capable of being mass-produced using plastics, either injection moulded or vacuum formed. As part of your design work you will need to consider the educational value of the toy and the manipulative capabilities of the end user. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module10/dw010-01.htm (1 of 2)9/2/2005 9:37:36 AM Pro/DESKTOP Tutorial 10: Single part modelling - Foundation Children’s Toy Developing the design ● ● ● ● Teachers Guide Research into what makes particular toys popular, include in your research reference to materials used, prices & manufacturing process. Investigate the safety requirements of toys for children. You may need to use the Internet and search for sites that offer information on "Safety". Investigate what is meant by "educational" Visit a day nursery to research what toys young children like using. All projects within MBD.3 are organised in the same way: There is guidance as to "How to Draw". This may be taken as a "Focused Practical Task". The teacher may wish to extend these tasks into a Design & Make assignment. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module10/dw010-01.htm (2 of 2)9/2/2005 9:37:36 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 10: Single part modelling - Foundation Children’s Toy Single part modelling - Foundation Children’s Toy A Pro/DESKTOP Tutorial (Module 10) Main Menu | Crib Sheet | Glossary To draw a sketch of the boat Previous Page | Next Page Page 2 of 4 1. 2. 3. 4. 5. Open Design Wave From the File menu select New Choose Design Select OK Maximise the screens 6. Choose the Create Rectangle tool. 7. Move the pencil cursor to the workplane Fig 1. (Green rectangle with arrow on). 8. Move to just inside the top left of the green rectangle. 9. Press and hold and drag the cursor down to the right to create a rectangle. Release the mouse button to finish creating the rectangle. To constrain the rectangle to a set size 1. Choose the Constrain Separation 2. 3. 4. 5. Fig 2. 6. 7. tool Move over a side of the rectangle (The selected line goes light blue) Select the line by clicking the left mouse button. (The line turns red) Select the opposite line, press, hold and drag the cursor to create the constraint outside the rectangle Repeat on the other two lines that make up the rectangle Double-click the left mouse button on the constraint to open the Properties dialogue window. Enter a length of 150mm for the length and then repeat on the other constraint to set this to 75mm. These will constrain the dimensions of the rectangle. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module10/dw010-02.htm (1 of 2)9/2/2005 9:37:44 AM Pro/DESKTOP Tutorial 10: Single part modelling - Foundation Children’s Toy To change the shape of the sketch to form the bottom of the boat. To round the end of the rectangle; 1. Choose the Select Lines tool 2. Select the shortest side of the rectangle (right hand side) Cursor changes to an arc 3. Hold the left mouse button down and drag out the line to form an arc To draw the pointed end of the boat 1. From the View menu choose Plan 2. Choose the Select Lines tool 3. Draw two lines from the ends of the rectangle to form a triangle. 4. Select the line that forms the base of the triangle 5. Delete the line using the Del key Fig 3. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module10/dw010-02.htm (2 of 2)9/2/2005 9:37:44 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 10: Single part modelling - Foundation Children’s Toy Single part modelling - Foundation Children’s Toy A Pro/DESKTOP Tutorial (Module 10) Main Menu | Crib Sheet | Glossary To change the sketch into a 3D feature to form the body of the boat Previous Page | Next Page Page 3 of 4 1. Choose the Select Lines tool and drag a box over the whole sketch. (Hold down the left mouse button and drag over the drawing, the drawing will turn red when selected 2. From the View menu choose Isometric 3. Choose the Extrude Profile tool 4. In the dialogue box enter a distance of 50mm, check the Add material and Above workplane 5. Select OK. Fig 4. To create a new workplane on which to draw a rectangle on the face of the block 1. Choose the Select Faces tool 2. Select with the right mouse button in the 3. 4. 5. 6. 7. 8. 9. drawing area From the View menu choose Autoscale. (The block fills the screen area) Move the cursor to slightly inside the top face , so that all the top face edges are prehighlighted, in light blue Select the face by clicking the left mouse button,( the line goes red.) Click the right mouse button.(Notice that the pop-up menu has changed to contain items that are applicable to the currently selected object.) Choose Workplanes and then Plane of Object. Select OK to accept the default names. From the View menu and then Plan. (It is http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module10/dw010-03.htm (1 of 3)9/2/2005 9:37:53 AM Pro/DESKTOP Tutorial 10: Single part modelling - Foundation Children’s Toy easier and more accurate to draw a rectangle on the workplane in plan view than on the isometric view). To draw a rectangular cabin on the top of the hull 1. Choose the Create Rectangle tool 2. Draw a suitable rectangle to form the sketch of the base of the cabin 3. Choose the Extrude Profile tool 4. In the dialogue box enter a distance of 50mm, check the Add material and Above workplane 5. Select OK. 6. From the View menu choose Isometric Fig 5. To create a new workplane on which to sketch a circle for a chimney 1. Choose the Select Faces tool. 2. Select with the right mouse button in the drawing area 3. Choose View and then Autoscale (This 4. 5. Fig 6. 6. 7. makes the block fill the screen area) Select the top face of the cabin (the lines goes red) From the Workplane menu choose Plane of Object. Select OK to accept the default names. From the View menu choose Plan. 8. Choose the Create Circle tool 9. Draw the circle towards the front of the boat 10. Move the cursor to the outside edge of the circle and double click the left mouse button 11. In the Properties dialogue box enter the Radius as 10mm, 12. Select OK. Main Menu | Crib Sheet | Glossary http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module10/dw010-03.htm (2 of 3)9/2/2005 9:37:53 AM Previous Page | Next Page Pro/DESKTOP Tutorial 10: Single part modelling - Foundation Children’s Toy © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module10/dw010-03.htm (3 of 3)9/2/2005 9:37:53 AM Last Updated: 13/08/98 Pro/DESKTOP Tutorial 10: Single part modelling - Foundation Children’s Toy Single part modelling - Foundation Children’s Toy A Pro/DESKTOP Tutorial (Module 10) Main Menu | Crib Sheet | Glossary To change the circular sketch to a chimney feature Previous Page | Next Page Page 4 of 4 1. From the View menu choose Isometric. 2. Choose the Extrude Profile tool 3. In the Extrude dialogue box check Above workplane, Add material, and set the distance to 25mm. 4. Select OK.(This will draw in the chimney) 5. From the View menu choose Isometric to see the design. To draw a sketch of the port holes on the cabin 1. Choose the Select Faces tool 2. Select the side of the cabin. 3. From the Workplane menu select Plane of Object 4. Select OK to accept the names 5. From the View, menu choose Front Elevation. 6. Choose the Create Circle tool 7. Draw a circle to represent a porthole near the left side of the boat Fig 7. 8. Double click on the circle 9. In the Properties dialogue box change the 10. 11. 12. 13. Radius to 10mm. Select OK From the Edit menu choose Duplicate. In the Duplicate circle dialogue box change the X direction number to 4 and enter the Spacing as 30mm. Select OK http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module10/dw010-04.htm (1 of 3)9/2/2005 9:38:00 AM Pro/DESKTOP Tutorial 10: Single part modelling - Foundation Children’s Toy To extend the portholes as a feature through the cabin 1. Select the Project Profile tool. 2. In the dialogue box check Below workplane, Through to next face and Subtract material. 3. Select OK 4. From the View menu choose Isometric to view the result To complete the shape by adding a radius the top surfaces 1. Choose the Select Faces tool 2. Select the top surface of the deck,(the selected lines turn from blue to red) 3. Select the Blend Edges tool 4. In the Blend dialogue box enter a radius of 3mm 5. Select OK 6. Repeat for the deck workplane Fig 8. To show the finished design in orthographic mode 1. Select on the drawing with the right mouse 2. 3. 4. 5. 6. button Choose Shaded. Select on the drawing with the right mouse button Choose Split (This will show the boat in Orthographic projection and Isometric on the same screen) Drag the cross hair cursor to the centre point of your screen and press the left mouse button. (The views can be sized by dragging the centre cross hair in various directions). From the File menu choose Save. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module10/dw010-04.htm (2 of 3)9/2/2005 9:38:00 AM Pro/DESKTOP Tutorial 10: Single part modelling - Foundation Children’s Toy Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module10/dw010-04.htm (3 of 3)9/2/2005 9:38:00 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 9: Designing a CD Player Designing a MiniDisc Player A Pro/DESKTOP Tutorial (Module 9) Main Menu | Crib Sheet | Glossary To draw a sketch of the player case Previous Page | Next Page Page 1 of 6 1. 2. 3. 4. 5. Open Pro/DESKTOP From the File menu select New Choose Design Select OK Maximise the screens 6. Choose the Create Rectangle tool. 7. Move the pencil cursor to the workplane Fig. 1. The 'New' window (Green rectangle with arrow on). 8. Move to just inside the top left of the green rectangle,. 9. Press and hold and drag the cursor down to the right to create a rectangle. Release the mouse button to finish creating the rectangle. Fig. 2. To constrain the rectangle to a set size 1. Choose the Constrain Separation 2. 3. 4. 5. Fig. 3. 6. tool Move over a side of the rectangle (The selected line goes light blue) Select the line by clicking the left mouse button. (The line turns red) Select the opposite line, press, hold and drag the cursor to create the constraint outside the rectangle Repeat on the other two lines that make up the rectangle Double-click the left mouse button on the Constraint to open the Properties dialogue window. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module9/dw009-01.htm (1 of 2)9/2/2005 9:38:06 AM Pro/DESKTOP Tutorial 9: Designing a CD Player 7. Enter a length of 100mm and repeat for the other constraint to make the width 80mm. To create a block feature from this sketch 1. Choose the Select Lines 2. 3. 4. 5. tool. (the lines will turn red when selected) From the View menu choose Isometric Choose the Extrude Profile from the Features Toolbar In the dialogue box enter a distance of 25mm, check the Add material and Above workplane Select OK. Fig. 4. The 'Extrude Profile' window Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module9/dw009-01.htm (2 of 2)9/2/2005 9:38:06 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 9: Designing a CD Player Designing a MiniDisc Player A Pro/DESKTOP Tutorial (Module 9) Main Menu | Crib Sheet | Glossary To create a sketch of a circle on the case which will be raised to form a moulding Previous Page | Next Page Page 2 of 6 1. Choose the Select Faces tool. 2. Select with the right mouse button in the 3. 4. 5. Fig. 5. 6. 7. drawing area Choose View, and then Autoscale (This makes the block fill the screen area) Move the cursor slightly inside one of the edges of the top face when all the top face edges of the rectangle are pre-highlighted in light blue. Select the face (the line goes red) From the Workplanes menu choose Plane of Object. In the dialogue window select OK to accept the default names From the View menu choose Plan. 8. Choose the Create Circle tool. 9. Draw the circle towards the left hand side of the rectangle. 10. Move the cursor to the outside edge of the circle and double click the left mouse button 11. In the Properties dialogue box enter the Radius to 25mm and set the Centre to (-15, 0) to move the circle to the required place. 12. Select OK. Fig. 6. To extrude the circle to form the moulding 1. From the View menu choose Isometric. 2. Choose the Extrude Profile tool 3. In the Extrude dialogue box check Above workplane, Add material, and distance 10mm. 4. Select OK. (This will draw a disc on the top of the rectangle). http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module9/dw009-02.htm (1 of 2)9/2/2005 9:38:11 AM Pro/DESKTOP Tutorial 9: Designing a CD Player Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module9/dw009-02.htm (2 of 2)9/2/2005 9:38:11 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 9: Designing a CD Player Designing a MiniDisc Player A Pro/DESKTOP Tutorial (Module 9) Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 3 of 6 To produce a moulded button from the disc 1. Choose the Select Faces tool 2. Select the top surface of the deck,(the 3. 4. 5. 6. Fig. 7. 7. 8. To create sketches for a series of three switches on the end of the player case 1. Choose the Select Faces tool 2. Select the right hand side of the player case. 3. From the Workplane menu select Plane of 4. 5. 6. 7. Fig. 8. selected lines turn from blue to red) From the Feature toolbar choose the Blend Edges tool. In the Blend dialogue box enter a radius of 5mm. (This will round off the top edges of your extruded circle.) Select the bottom of the circular moulding From the Feature toolbar choose the Blend Edges tool. In the dialogue box enter a Radius of 5mm. (This will round the edge to the case) Press the right mouse button and from the menu select View then Tumble. This will rotate your design and let you see your progress so far. Press Esc on the keyboard to stop and return to the isometric view. 8. 9. 10. Object Select OK to accept the name From the View menu choose Right Elevation. Using the tools from the Part toolbar draw a rectangle and two circles on the elevation. Double click the left mouse button on each circle and in the Properties box, change the Radius to 5mm. Select OK. Select the bottom line of the rectangular switch Move the cursor to the middle of the line http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module9/dw009-03.htm (1 of 2)9/2/2005 9:38:17 AM Pro/DESKTOP Tutorial 9: Designing a CD Player when the curved line icon comes up drag the line inwards to create a curve. Release the mouse button when the line is bent to the required position. 11. Repeat this for the top line of the rectangle. This will produce a sketch for a sculptured button. Fig. 9. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module9/dw009-03.htm (2 of 2)9/2/2005 9:38:17 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 9: Designing a CD Player Designing a MiniDisc Player A Pro/DESKTOP Tutorial (Module 9) Main Menu | Crib Sheet | Glossary To make the three sketches onto button features below the surface of the MiniDisc Player Previous Page | Next Page Page 4 of 6 1. From the View menu choose Isometric. 2. Drag the Select Lines tool over the sketches to highlight all of them 3. Choose the Extrude Profile tool 4. In the Extrude dialogue box check Below workplane, Subtract material, and distance 3mm. 5. Select OK. 6. From the View menu choose Isometric. Fig. 10. To draw the hinge lines on the MiniDisc Player 1. Choose Select Faces tool. 2. Select the top face to the player case followed by Workplane and then Plane of Object. 3. Select OK. 4. From the View menu choose Plan. 5. Choose the Create Rectangle tool 6. Draw a narrow rectangle from side to side to the right of the raised circle. 7. Using the cursor to drag a box over the drawn rectangle to select it. (The rectangle turns red.) Fig. 11. 8. Choose the Extrude Profile tool 9. In the Extrude dialogue box check Below workplane and Subtract material, and set the distance to 3mm. 10. Select OK. (This will create the appearance of a hinged lid). 11. From the View menu choose Isometric. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module9/dw009-04.htm (1 of 2)9/2/2005 9:38:23 AM Pro/DESKTOP Tutorial 9: Designing a CD Player To blend the top edges of the case to give the MiniDisc player the appearance of moulded plastic 1. Choose the Select Faces tool 2. Select the top surface of the player case 3. Choose the Blend Edges tool 4. In the Blend dialogue box enter a radius of 3mm 5. Select OK Fig. 12. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module9/dw009-04.htm (2 of 2)9/2/2005 9:38:23 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 9: Designing a CD Player Designing a MiniDisc Player A Pro/DESKTOP Tutorial (Module 9) Main Menu | Crib Sheet | Glossary To draw a sketch to produce a feature to attach a carrying strap. To create the inner flange Previous Page | Next Page Page 5 of 6 1. Choose Select Faces tool. 2. Select the top face to the rectangle followed by Workplane, Front Elevation 3. Select OK. 4. Choose the Create Circle tool 5. Draw the circle to the right of the rectangle 6. Move the cursor to the outside edge of the Fig. 13. circle and double click the left mouse button 7. In the Properties dialogue box enter the Radius to 8mm and Centre to 0,0 8. Select OK. 9. Choose the Extrude Profile tool 10. In the Extrude dialogue box check Above Figs. 14 & 15. To create the waist workplane and Add material, and set distance to 3mm. 11. Select OK. 1. From the View menu choose Isometric 2. Right click for menu and choose View, and Zoom in. to look closely at the component 3. Drag a box from the centre of the strap hanger outwards to identify the viewing area 4. Choose the Select Edges tool. 5. Select the outside front edge of the strap 6. 7. Fig. 16. 8. 9. hanger feature. Make this a New workplane. From the View menu choose Front Elevation. Draw a circle on the end of the hanger Double click on the circle and in the Properties dialogue box set the radius to 5mm and centre co-ordinate to 0,0. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module9/dw009-05.htm (1 of 2)9/2/2005 9:38:28 AM Pro/DESKTOP Tutorial 9: Designing a CD Player 10. Choose the Extrude Profile tool 11. In the Extrude dialogue box check Above Workplane and Add material, and set distance to 2mm. 12. Select OK. 13. From the View menu choose Autoscale. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module9/dw009-05.htm (2 of 2)9/2/2005 9:38:28 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 9: Designing a CD Player Designing a MiniDisc Player A Pro/DESKTOP Tutorial (Module 9) Main Menu | Crib Sheet | Glossary To create the outer flange Previous Page | Next Page Page 6 of 6 1. From the View menu choose Isometric 2. Right click for menu and choose View, 3. 4. 5. 6. 7. Zoom in. to look closely at the component. Select the front face of the previous extrusion to be the New Workplane Draw a 8mm radius circle and extrude by 3mm. From the View menu choose Isometric From the ViewShaded. From the ViewAutoscale. To change the colour of the drawing 1. Choose the Select Parts tool 2. Drag the cursor over the whole drawing to 3. 4. 5. 6. To show the finished design in orthographic mode select it From the Assembly menu choose Set Component Colour. In the dialogue box choose the colour required. Select OK. From the View menu choose Shaded 1. Select on the drawing with the right mouse 2. 3. 4. 5. button From the Window menu choose Split (This will show the boat in Orthographic projection and Isometric on the same screen) Drag the cross hair cursor to the centre point of your screen and press the left mouse button. (The views can be sized by dragging the centre cross hair in various directions). Select View and Tumble to see the finished drawing. Choose File and Save the Design. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module9/dw009-06.htm (1 of 2)9/2/2005 9:38:34 AM Pro/DESKTOP Tutorial 9: Designing a CD Player Fig. 17. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module9/dw009-06.htm (2 of 2)9/2/2005 9:38:34 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 11: Concept Aircraft Concept Aircraft A Pro/DESKTOP Tutorial (Module 11) Main Menu | Crib Sheet | Glossary Creating components Previous Page | Next Page Page 1 of 5 This tutorial creates the individual aircraft components, drawn to scale in metres. The components will be assembled to make the basic shape of a concept aircraft. The style of the tutorial assumes the user has gained a basic understanding of single part modelling. 1. 2. 3. 4. 5. 6. 7. Open Pro/DESKTOP From the File menu select New Choose Design Select OK Maximise the screens From the Tools menu choose Options In the Options dialogue box change the Model Units to Metres. Fig 1. Drawing the FUSELAGE 1. Choose the Select Workplanes tool. 2. Select one of the Vertical plane (The plane turns red) 3. From the Workplane menu choose New Sketch. 4. Select OK (to accept the default name) 5. With the Create Circle Fig 2. The fuselage 6. 7. 8. 9. tool draw a circle from the centre of the green arrow Double click on the circle to select it In the Properties box set the radius at 1.75 metres. Centre (0.0). Due to the size the circle is not visible. Right click with the mouse button From the View menu choose Autoscale to see the circle http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module11/dw011-01.htm (1 of 2)9/2/2005 9:38:39 AM Pro/DESKTOP Tutorial 11: Concept Aircraft 10. Using the Extrude Profile tool to extrude the circle, below workplane and add material, set the distance to 38 metres. 11. From the menu choose Autoscale to see the cylinder 12. From the File menu choose Save the design as FUSELAGE. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module11/dw011-01.htm (2 of 2)9/2/2005 9:38:39 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 11: Concept Aircraft Concept Aircraft A Pro/DESKTOP Tutorial (Module 11) Main Menu | Crib Sheet | Glossary Drawing the NOSE CONE Previous Page | Next Page Page 2 of 5 1. Start a new Design 2. Choose the Select Workplanes tool. 3. Select the vertical plane (The plane turns red) 4. From the Workplane menu choose New Sketch. 5. Select OK (to accept the default name) 6. With the Create Circle Fig 3. tool draw a circle from the centre of the green arrow 7. Double click on the circle to select it 8. In the Properties box set the radius at 1.75 metres. Centre (0.0). Due to the size the circle is not visible. 9. From the View menu choose Autoscale to see the circle 10. Using the Extrude Profile tool to extrude the circle, above workplane and add material, set the distance to 10.75 metres and Angle to 9. 11. Select OK. 12. Change the colour of the nosecone to Red Fig 4. The nose cone 13. Choose the Select Parts 14. 15. 16. 17. 18. tool drag the mouse over the drawing area. The construction lines turn blue and then red when selected with the right mouse button. From the Assembly menu select Set Component Colour. Select the colour required from the dialogue box Select OK. From the View menu choose Shaded From the File menu choose Save the design as NOSECONE http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module11/dw011-02.htm (1 of 2)9/2/2005 9:38:45 AM Pro/DESKTOP Tutorial 11: Concept Aircraft Drawing the TAIL CONE This is almost the same procedure as for drawing the nose cone. Take care to read the instructions. 1. Start a new Design 2. Choose the Select Workplanes tool. 3. Select the vertical plane (The plane turns red) 4. From the Workplane menu choose New Sketch. 5. Select OK (to accept the default name) Fig 5. The tail cone 6. With the Create Circle tool draw a circle from the centre of the green arrow 7. Double click on the circle to select it 8. In the Properties box set the radius at 1.75 metres. Centre (0.0). Due to the size the circle is not visible. 9. From the View menu choose Autoscale to see the circle 10. Using the Extrude Profile tool to extrude the circle, below workplane and add material, set the distance to 12 metres and Angle to 8. 11. Select OK. 12. Change the colour of the tailcone to your own preference 13. Choose the Select Parts 14. 15. 16. 17. 18. tool drag the mouse over the drawing area. The construction lines turn blue and then red when selected with the right mouse button. From the Assembly menu select Set Component Colour. Select the colour required from the dialogue box Select OK. From the View menu choose Shaded From the File menu choose Save the design as TAILCONE. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module11/dw011-02.htm (2 of 2)9/2/2005 9:38:45 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 11: Concept Aircraft Concept Aircraft A Pro/DESKTOP Tutorial (Module 11) Main Menu | Crib Sheet | Glossary Drawing the WING Previous Page | Next Page Page 3 of 5 In this drawing you will draw one wing without chamfers, so that the drawing can be used for both wings. Once both wings are complete radiuses can be added for aerodynamic shape to your design for each wing. 1. Start a new Design 2. From the View menu choose Plan 3. With the Create Straight Fig 6. 4. 5. 6. 7. Fig 7. The wing 8. tool draw a horizontal line starting from the centre of the green arrow. (Holding down the SHIFT key restrains lines to the vertical or horizontal.) Move the cursor over the line and double click the right mouse button. In the Properties box set the length of line to 31 metres. Select OK (Due to the size the line is not visible.) From the View menu choose Autoscale to see the line from the centre of the green arrow Construct a vertical line from the green arrow/horizontal line. 9. Select the Constrain Separation tool 10. Select the bottom of the vertical line and then the top of the vertical line, hold the left mouse button down and drag to the side. This will gives a dimension which constrains the drawing the length of the line 11. In the Properties box set the line length to 11 metres 12. Select OK. (Due to its size the line is not visible.) 13. Right click the mouse button in the drawing area and choose View menu choose Autoscale. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module11/dw011-03.htm (1 of 2)9/2/2005 9:38:52 AM Pro/DESKTOP Tutorial 11: Concept Aircraft Completing the wing 1. With the Line tool draw a diagonal line to form the edge of the wing. 2. Choose the Select Line Fig 8. tool select the diagonal line with the left mouse button. Move the cursor to the middle of the line and cursor shows a curve icon. Drag the line inwards to create a curve, hold the left mouse button down whilst moving the mouse. Release the mouse button when the line is the required shape. 3. Select the vertical line and bend this outwards using the same method as for shaping the diagonal line. 4. From the Edit menu choose Select All. (All lines will turn red.) 5. Using the Extrude Profile Fig 9. The completed wing tool to extrude the shape, Symmetric about workplane and add material, set the distance to 1 metre This means that the added material for the wing will be 0.5 metres above the workplane and 0.5 metres below the workplane. This becomes important when joining the wing symmetrical about the fuselage of the aeroplane. 6. From the View menu choose Isometric 7. With the Select Parts 8. 9. 10. 11. tool drag the mouse over the drawing area. (The construction lines turn blue and then red when selected with the left mouse button.) From the Assembly menu select Set Component Colour. Select the colour required from the dialogue box Select OK. From the File menu choose Save and name the design as WINGA Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module11/dw011-03.htm (2 of 2)9/2/2005 9:38:52 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 11: Concept Aircraft Concept Aircraft A Pro/DESKTOP Tutorial (Module 11) Main Menu | Crib Sheet | Glossary Drawing the opposite wing Previous Page | Next Page Page 4 of 5 It is not possible to simply rotate this drawing to make the second wing. Follow the instructions below to make a file with a wing which will fit on the other side of the fuselage by rotating the workplane 1. Once WINGA is saved leave the file open. 2. From the Workplane menu choose Transform Axes. (Notice that the green solid arrows which indicate above workplane have now changed to hollow arrows indicating below workplane.) 3. In the Properties box select the Rotate option and enter 90 4. Select OK. (Notice that the green arrow has moved. This has now transformed the wing so that it will become the opposite wing.) 5. From the File menu choose Save and name the design as WINGB Drawing the TAIL FIN 1. Start a new Design 2. From the View menu choose Plan 3. With the Create Straight 4. 5. Fig 10. 6. 7. 8. tool draw a horizontal line to the right from the centre of the green arrow. (Holding down the SHIFT key restrains lines to the vertical or horizontal.) Move the cursor over the line and double click the right mouse button. In the Properties box set the length of line to 9 metres. Select OK (Due to the size the line is not visible.) From the View menu choose Autoscale to see the line from the centre of the green arrow Construct a vertical line from the green http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module11/dw011-04.htm (1 of 2)9/2/2005 9:38:57 AM Pro/DESKTOP Tutorial 11: Concept Aircraft arrow/horizontal line which slopes to the right 9. Select the Constrain Size tool 10. Select the vertical line and drag to the side. 11. 12. Fig 11. 13. 14. This will gives a dimension which constrains the length of the line Double click on the line In the Properties box set the line length to 6 metres Select OK. Right click the mouse button in the drawing area and choose View menu and select Autoscale. 15. With the Create Straight tool draw a horizontal line from the top of the 6 metres line. 16. Make the line 3.5 metres long using a Constraint 17. Draw a line from the right-hand end of the above line to the right-hand end of the 9 metre line. This will give the basic shape of the tail fin. 18. Select the front sloped line using the Select tool and with the arc cursor, drag Line the line inwards to give a curve. 19. To complete the shape of the fin, fillet the top front corner. 20. Select the Fillet Lines tool 21. In the Properties box enter 0.5 metres 22. Move the cursor to the point where the curved line meets the top horizontal line. Both lines will turn blue and the cursor icon changes. Hold the left mouse button down and drag inwards to produce the fillet. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module11/dw011-04.htm (2 of 2)9/2/2005 9:38:57 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 11: Concept Aircraft Concept Aircraft A Pro/DESKTOP Tutorial (Module 11) Main Menu | Crib Sheet | Glossary To extrude the tail fin into a solid shape Previous Page | Next Page Page 5 of 5 1. From the Edit menu choose Select All. (All lines will turn red.) 2. Use the Extrude Profile tool to extrude the shape, Symmetrical about workplane and add material, set the distance to 0.2 metres. (This becomes important when joining the fin symmetrical about the fuselage of the aeroplane. 3. From the View menu choose Isometric 4. From the File menu choose Save and name the design as TAILFIN. Fig 12. The tail fin Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module11/dw011-05.htm9/2/2005 9:39:03 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 12: Assembling the Aircraft Assembling the Aircraft A Pro/DESKTOP Tutorial (Module 12) Main Menu | Crib Sheet | Glossary Introduction Previous Page | Next Page Page 1 of 4 This tutorial assembles a set of basic shapes components to make the of a concept aircraft. The style of the tutorial assumes the user has gained a basic understanding of single part modelling. The following files will need to have been drawn or are available. ● ● ● ● ● ● Fuselage Nose Cone Tail Cone WingA WingB Tailfin Fig 1. The Theory When components are added to an assembly the contents of the design file are not copied into the assembly. Instead the assembly references its contents. When changes are made to a component file the changes are automatically propagated to the assembly. In simple terms, after altering the nose cone design file for example adding a window meand the changes are automatically seen in the assembled aircraft.. Fig 2. Components can be assembled at a specific location and orientation in one of the following ways: ● ● Define and select a new workplane at the target location. Add the component and reposition it later. When a component is added to a drawing, Pro/ DESKTOP positions it such that its base workplane is coincident with the active workplane. In this tutorial a new workplane is defined to http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module12/dw012-01.htm (1 of 2)9/2/2005 9:39:08 AM Pro/DESKTOP Tutorial 12: Assembling the Aircraft provide the target location. All the component designs have been produced with the workplane in a set position in order to make assembly easier. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module12/dw012-01.htm (2 of 2)9/2/2005 9:39:08 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 12: Assembling the Aircraft Assembling the Aircraft A Pro/DESKTOP Tutorial (Module 12) Main Menu | Crib Sheet | Glossary Putting it together Previous Page | Next Page Page 2 of 4 1. 2. 3. 4. 5. 6. 7. 8. 9. Fig 3. 10. 11. Fig 4. 12. 13. 14. Open Pro/DESKTOP From the File menu select New Choose Design Select OK Maximise the screens From the Tools menu choose Options In the Options dialogue box change the Model Units to Metres. From the Tools menu choose Component browser. From the Assembly menu choose Add Component. (Navigate as in any normal windows environment to locate the design files.) In the Component Part dialogue box choose the FUSELAGE to insert the design into the new design sheet. (The design area might appear to go black. This is because of the scale that the aeroplane is drawn in.) Right click the mouse button in the drawing area. Choose View, Autoscale. (The whole fuselage should appear in the drawing area.) From the View menu choose Plan From the Assembly menu choose Add Component add the NOSECONE The workplane of the NOSECONE joins the workplane of the FUSELAGE http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module12/dw012-02.htm (1 of 2)9/2/2005 9:39:19 AM Pro/DESKTOP Tutorial 12: Assembling the Aircraft To add the TAILCONE 1. Right-click the mouse button in the drawing area, choose View, Autoscale to see the whole drawing Fig 5. 2. Choose the Select Lines 3. 4. 5. Figs 6, 7 & 8. 6. 7. tool. (This brings up the green workplane arrow.) Right-click, View, Zoom in on the rear of the plane From the Workplane menu choose Reposition Axes. Position cross hair at the back of the plane central to the fuselage, select to fix the position From the Assembly menu choose Add Component add TAILCONE Right-click the mouse button in the drawing area, choose View, Autoscale Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module12/dw012-02.htm (2 of 2)9/2/2005 9:39:19 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 12: Assembling the Aircraft Assembling the Aircraft A Pro/DESKTOP Tutorial (Module 12) Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 3 of 4 Adding the wings 1. Choose the Select Lines 2. 3. 4. Fig 9. 5. 6. To attach WINGB tool. (This brings up the green workplane arrow. Right-click, View, Zoom in on the rear of the plane From the Workplane menu choose Reposition Axes. Position cross hair on the side of the plane, select to fix the position From the Assembly menu choose Add Component add WINGA Right-click the mouse button in the drawing area, choose View, Autoscale The green workplane arrow has to be repositioned facing outwards from below the fuselage 1. Choose the Select Lines 2. 3. Fig 10. 4. 5. 6. 7. tool. (This brings up the green workplane arrow. Right-click, View, Zoom in on the rear of the plane From the Workplane menu choose Transform Axis and then Rotate enter 270 degrees. From the Workplane menu choose Reposition Axes. Position cross hair on the side of the plane, select to fix the position From the Assembly menu choose Add Component add WINGB Right-click the mouse button in the drawing area, choose View, Autoscale http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module12/dw012-03.htm (1 of 3)9/2/2005 9:39:25 AM Pro/DESKTOP Tutorial 12: Assembling the Aircraft Adding the TAILFIN Fig 11. 1. The green workplane arrow has to be repositioned facing outwards from below the fuselage 2. Components added so far have been on the horizontal plane. The tailfin is added to the vertical plane. This requires the move to a different workplane. Read the instructions carefully! 3. From the View menu choose Front Elevation 4. View, Autoscale (if necessary) 5. Choose the Select Workplanes tool 6. Right click the mouse button in the drawing 7. 8. 9. 10. area and choose View then Zoom in to see in detail the joint between nosecone and fuselage. The workplanes are visible as a small square grid. Select the outside edge of the square. (The line turns blue and then red when selected.) From the Workplane menu choose New Sketch. Select OK (to accept the default name) View, Autoscale. 11. Choose the Select Lines 12. 13. 14. 15. 16. 17. 18. 19. 20. tool. (The green workplane arrow will be shown at the front of the aeroplane. This has to be moved to the rear of the fuselage, where the tail fin is to be positioned.) Right-click, View, Zoom in on the rear of the plane From the Workplane menu choose Reposition Axes. Move the cross hair to the point where the tailfin will start and fix the position From the Assembly menu choose Add Component add TAILFIN Right-click the mouse button in the drawing area, choose View, Autoscale View, Isometric. View, Shaded. From the File menu choose Save and name the design as AEROPLANE ASSEMBLY. From the Workplane menu choose Split. This will give an orthographic and isometric http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module12/dw012-03.htm (2 of 3)9/2/2005 9:39:25 AM Pro/DESKTOP Tutorial 12: Assembling the Aircraft set of drawings Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module12/dw012-03.htm (3 of 3)9/2/2005 9:39:25 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 12: Assembling the Aircraft Assembling the Aircraft A Pro/DESKTOP Tutorial (Module 12) Main Menu | Crib Sheet | Glossary Extension work Previous Page | Next Page Page 4 of 4 To enhance the appearance of the assembled plane the edges could have a radius blend applied. Use a radius of 0.9 metres. Modification such as adding windows, engines, undercarriage, even additional wings can be executed to any component drawing that forms part of the assembly. N.B. Remember that modifications to design components should be made to the design and not to the assembly. By doing this modifications will be automatically shown in the assembly. This type of design work using CAD assembly is known as "Electronic Product Definition". British Aerospace use this technique for the design of their new aircraft including the new A3XX which will challenge the Boeing 747. The design team no longer use conventional paper based drawings. This is a major development in design, beyond the traditional work-share arrangements of the Airbus Industries consortium, where individual partners took specific responsibility for certain aspects of the design. With "Electronic Product Definition", design teams from around the world are able to work on integrated components, each drawing on the combined skills of all partners. This means that a component in the fuselage might be designed by a team from Germany whilst also being worked on by a design team from Britain. This shows the international co-operation that now has to go into the manufacture of such an expensive product. Design is now about working in a global market and in global teams. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module12/dw012-04.htm (1 of 2)9/2/2005 9:39:29 AM Pro/DESKTOP Tutorial 12: Assembling the Aircraft Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module12/dw012-04.htm (2 of 2)9/2/2005 9:39:29 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 13a: Visualising a Radio Visualising a Radio A Pro/DESKTOP Tutorial (Module 13a) Main Menu | Crib Sheet | Glossary Teachers’ Guide Previous Page | Next Page Page 1 of 6 The construction of a radio provides an excellent focus for product design, combining functionality with opportunities for innovative design and use of materials. Whatever the shape and style of the housing it must hold an electronic circuit board, a speaker, controls, and batteries. The arrangement of the component in relation to the shape and size of the casing offers a typical design challenge. Three dimensional CAD provides the opportunity to build a scale model of the radio with all the internal components without the need to use any materials. The design can be easily modified and allows visualisation from all angles before material-based models are constructed. This activity is based on the Technology Enhancement Project (TEP) FM radio, which is readily available to all schools. It assumes previous experience with Pro/DESKTOP at least to simple single part modelling. The skills learnt in this exercise will be of value to students and teachers delivering Systems and Control and Electronic Products at KS4 and GNVQ Manufacturing. ● ● Section 1 Demonstrates the process of drawing the radio case using the basic features of Pro/DESKTOP. Section 2 Demonstrates how the radio components can be added and manipulated. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw013-01.htm (1 of 2)9/2/2005 9:39:37 AM Pro/DESKTOP Tutorial 13a: Visualising a Radio Section 1: Making the radio casing 1. 2. 3. 4. 5. Open Pro/DESKTOP From the File menu select New Choose Design Select OK Maximise the screens 6. Choose the Select Plane tool 7. Select the Vertical plane running from left to right across the screen 8. From the Workplane menu choose New 9. 10. 11. 12. Fig 1. Sketch. Enter the name of the sketch as ‘front panel’ Check that the Workplane option Frontal is selected Select OK From the View menu choose Front Elevation Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw013-01.htm (2 of 2)9/2/2005 9:39:37 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 13a: Visualising a Radio Visualising a Radio A Pro/DESKTOP Tutorial (Module 13a) Main Menu | Crib Sheet | Glossary Previous Page | Next Page Page 2 of 6 To create the profile sketch of the radio casing 1. Choose the Create Rectangle tool. 2. Press hold and drag the cursor to create a rectangle. which is the same width as the workplane bounding box and to just under half way up the workplane. Release the mouse button to finish creating the rectangle. 3. Choose the Constrain Separation tool 4. Move over a side of the rectangle (The 5. 6. Fig 2. 7. 8. 9. selected line goes light blue) Select the line by clicking the left mouse button. (The line turns red) Select the opposite line, press, hold and drag the cursor to create the constraint outside the rectangle Repeat on the other two lines that make up the rectangle Double-click the left mouse button on the constraint to open the Properties dialogue window. Enter a length of 220mm and repeat for the other constraint to make the width 95mm 10. Choose the Create Circle tool 11. Using the origin as the centre drag out a circle. 12. Double click on the circle to bring up the Properties box 13. In the dialogue box enter the radius dimension as 90mm 14. Choose the Delete Line Segment tool 15. Select the unwanted portions of the lines to delete them, so producing the outline of the casing (Remember that if the wrong segment is deleted use Edit and Undo http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw013-02.htm (1 of 2)9/2/2005 9:39:40 AM Pro/DESKTOP Tutorial 13a: Visualising a Radio Delete) 16. Go to File menu and Save use the name ‘casing’ 17. Go to File menu again and select Save Copy As.. and re-save as ‘back’. To extruded the sketch to form a three dimensional feature The file ‘casing’ should be the active file. 1. Choose the Select Lines tool from the Part menu and drag a box over all of the drawing. (the lines will turn red when selected) 2. From the View menu choose Isometric 3. Choose the Extrude Profile tool 4. In the dialogue box enter a distance of 100mm, check the Add material and Below workplane 5. Select OK. Fig 3. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw013-02.htm (2 of 2)9/2/2005 9:39:40 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 13a: Visualising a Radio Visualising a Radio A Pro/DESKTOP Tutorial (Module 13a) Main Menu | Crib Sheet | Glossary To form a hollow casing so that the radio components can be fitted Previous Page | Next Page Page 3 of 6 1. Rotate the object through 360 degrees using the arrow keys on the keyboard until the rear of the casing is visible. 2. Choose the Select Faces tool 3. Select the back of the casing. (A red line appears on the perimeter of the back to show that it has been selected.) 4. Choose Hollow Solids tool 5. In the dialogue box set the Offset to 3mm which will give the wall thickness. You will now see the hollowed out casing 6. From the View menu choose Front Elevation. Fig 4. Adding grill cavity feature to the casing A holes will be inserted for the front face for the speaker grill and the tuning and volume controls. 1. From the Workplane menu choose New Sketch 2. Name the sketch ‘Grill cavity’ and check Add to workplane is showing Frontal 3. Select OK 4. Select the Create Circle tool 5. Using the origin as a centre point drag out a circle to within about 15mm from the outside of the casing. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw013-03.htm (1 of 2)9/2/2005 9:39:44 AM Pro/DESKTOP Tutorial 13a: Visualising a Radio 6. With the Constrain Size tool select on the circle and drag out the constraint 7. Double click on the radius constraint 8. In the Properties window change the radius length to 48mm 9. Choose the Select Lines tool an highlight the circle 10. Choose the Project Profile tool 11. In the Dialogue box check:Through to next face, Below Workplane and Subtract material. 12. Select OK 13. Rotate to see the effect Fig 5. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw013-03.htm (2 of 2)9/2/2005 9:39:44 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 13a: Visualising a Radio Visualising a Radio A Pro/DESKTOP Tutorial (Module 13a) Main Menu | Crib Sheet | Glossary Adding control holes as features to the casing Previous Page | Next Page Page 4 of 6 The holes for the volume and tuning controls need to be located on the front panel. 1. From the View menu and select Front 2. 3. 4. 5. Fig 6. Elevation Name the sketch 'control holes' and ensure that in Add to workplane, Frontal is selected. From the Workplane menu choose New Sketch Name the sketch 'control holes' and ensure that in Add to workplane, Frontal is selected. Select OK 6. Select the Create Circle tool 7. Draw two small circles just below and either side of the grill cavity 8. Choose the Select Lines tool 9. Double click on the left hand circle 10. In the Properties window change the radius length to 5mm and set the Centre as (-50, 60) 11. Repeat for the right hand circle 12. In the Properties window change the radius length to 5mm and set the Centre as (50, 60) (This positions the holes at 35mm from the base and 60mm in from the sides 13. Choose the Select Lines tool an highlight the circle 14. Choose the Select Lines Fig 7. tool, hold down the shift key and select both circles to highlight them 15. Choose the Project Profile http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw013-04.htm (1 of 2)9/2/2005 9:39:47 AM tool Pro/DESKTOP Tutorial 13a: Visualising a Radio 16. In the Dialogue box check:Through to next face, Below Workplane and Subtract material. 17. Select OK 18. Rotate to see the effect Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw013-04.htm (2 of 2)9/2/2005 9:39:47 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 13a: Visualising a Radio Visualising a Radio A Pro/DESKTOP Tutorial (Module 13a) Main Menu | Crib Sheet | Glossary Blending the edges Previous Page | Next Page Page 5 of 6 The casing now has its basic shape, but to give it a plastic moulded look the edges are going to be blended which will add a radius on all the edges. 1. Choose the Select Edges tool and then holding down the Shift key select all the edges to blend, do not blend the holes, base or the back. 2. Choose Blend Edges tool 3. In the Blend edges dialogue window set the Fig 8. Completing the back Radius (mm) to 3mm 4. Go to File menu and Save use the name ‘casing’ again The next stage is to make the back of the casing 1. Open the file ‘Back’ which was saved earlier. 2. From the Workplane menu choose New Sketch 3. Name the sketch ‘backplate’ and ensure that Add to workplane and Frontal is selected. 4. Choose Extrude Profile tool 5. In the dialogue box type in 3mm, Below workplane , Add material 6. Select OK Fig 9. The extrude of 3mm is set so that the back is of the same thickness as the casing http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw013-05.htm (1 of 2)9/2/2005 9:39:50 AM Pro/DESKTOP Tutorial 13a: Visualising a Radio Creating a rebate To allow the back to be properly seated into the casing a rebate is added to locate the back. 1. From the View menu and choose Front 2. 3. 4. Figs 10 & 11. 5. 6. Elevation Name the sketch and ensure that in Add to workplane, Frontal is selected. From the Workplane menu choose New Sketch Name the sketch ‘rebate’ and check Add to workplane is showing Frontal Select OK Redraw the profile sketch but this time smaller than the original 7. Choose the Constrain Separation tool to set the distance from the edge to be 3mm all round between the profiles 8. From the View menu and choose Isometric 9. Choose Extrude Profile tool 10. In the dialogue box type in Distance 3mm, Above workplane , Add material 11. Select OK Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw013-05.htm (2 of 2)9/2/2005 9:39:50 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 13a: Visualising a Radio Visualising a Radio A Pro/DESKTOP Tutorial (Module 13a) Main Menu | Crib Sheet | Glossary To hollow out the rebate to leave a lip on the back to locate to the casing Previous Page | Next Page Page 6 of 6 1. Choose the Select Faces tool to select the face of the rebate 2. Choose Hollow Solids tool 3. Set the wall offset to 3mm 4. Save the file as ‘Back’ the casing is complete and it is ready for assembly with the other radio components provided as files. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw013-06.htm9/2/2005 9:39:52 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 13b: Assembling the Radio Assembling the Radio A Pro/DESKTOP Tutorial (Module 13b) Main Menu | Crib Sheet | Glossary Section 2: Assembling the radio Adding the Speaker Previous Page | Next Page Page 1 of 3 Use the previously-drawn ‘casing’ file or the sample file ‘radio’ in this exercise. All the components are to scale and can be used to visualise the TEP radio designs accurately. (It is however possible to rescale each of the components if you have modified the radio and are using non standard components.) 1. Open the ‘casing’ or ‘Radioc’ 2. From the Assembly menu choose Add Component 3. Find the file ‘Speaker1’ from the dialogue box. The speaker has now has to be position in the correct location 1. To align the speaker correctly with the hole 2. Choose the Select Edges tool select the edge of the large hole so that a red circle appears 3. Hold down the Shift key on the keyboard and select the rim of the speaker it will also turn red 4. With both are selected from the Assembly menu choose Centre axis which will align the centres of the two components. 5. Choose the Select Faces tool 6. Select the faces of the surfaces which are to 7. 8. Fig 12 9. 10. be joined (the flat front lip of the speaker and the inside face of the speaker casing) Use the arrow keys on the keyboard to rotate the casing through 180 degrees. From the Assembly menu choose Mate Planes (If you had successfully selected the right edges the speaker should have turned around and be aligned to the inside face) From the View menu choose Isometric For a complete view of the radio http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw13b-01.htm (1 of 2)9/2/2005 9:39:56 AM Pro/DESKTOP Tutorial 13b: Assembling the Radio 11. Right button click in the drawing window and from the pop-up menu and select Autoscale (this scales all the components in one view). Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw13b-01.htm (2 of 2)9/2/2005 9:39:56 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 13b: Assembling the Radio Assembling the Radio A Pro/DESKTOP Tutorial (Module 13b) Main Menu | Crib Sheet | Glossary Adding further components Locating the variable resisters for the tuning and volume controls in the holes under the speaker. Previous Page | Next Page Page 2 of 3 1. From the Assembly menu choose Add Component 2. Find the file ‘pot_nut’ from the dialogue box (the component may not be visible at the front!) 3. Select OK 4. Choose the Select Edges tool 5. Select the edge of the hole so that a red circle appears then holding down the Shift key select the front rim of the variable resister 6. Once both are selected from the Assembly menu choose Centre axis 7. Choose the Select Faces Fig 13 tool and select the nut on the variable resistor, make sure it is a face an not an edge) Rotate the casing with the arrow keys to view inside the casing and hold down the Shift key and select the inside face, the same one to which the speaker is attached. 8. When both are selected, from the Assembly menu choose Mate Planes. The variable resistor should now be located correctly. (If it failed to mate correctly from the Edit menu choose Undo Mate Planes and repeat the process). 9. Add the second variable resistor to the other hole using the same process. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw13b-02.htm (1 of 3)9/2/2005 9:40:00 AM Pro/DESKTOP Tutorial 13b: Assembling the Radio Adding further components The Knobs for the controls 1. From the Assembly menu choose Add Component 2. Find the file ‘Switch 8’ from the dialogue box (the component may not be visible at the front, rotate the design and you should be able to view the knob) 3. Select OK 4. Choose the Select Edges tool 5. Select the end of the variable resistor and hold down the Shift key and select the hole on the end of the knob. 6. Once both are selected from the Assembly menu choose Centre axis Fig 14 Adding a grill to the speaker 7. Choose the Select Faces tool and select the front face of the casing and the thinner face of the knob at the same time 8. When both are selected, from the Assembly menu choose Mate Planes. The variable resistor should now be located correctly. (If it failed to mate correctly from the Edit menu choose Undo Mate Planes and repeat the process). 9. Repeat the same process to add the second knob . 1. From the Assembly menu choose Add Component 2. Find the file ‘grill8’ from the dialogue box 3. Select OK (The file will almost open in the correct position as it was created in the same plane.) http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw13b-02.htm (2 of 3)9/2/2005 9:40:00 AM Pro/DESKTOP Tutorial 13b: Assembling the Radio To make a small adjustment to the location 1. 2. 3. 4. Choose the Select Parts tool Select the grill. From the Edit menu choose Point to Point Select on part of the grill and drag out a line to the required position (move a little bit at a time). Once the grill is correctly aligned with the front of the casing rotate the radio to ensure that the grill is not protruding through the speaker or casing. The front of the radio is now complete Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw13b-02.htm (3 of 3)9/2/2005 9:40:00 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 13b: Assembling the Radio Assembling the Radio A Pro/DESKTOP Tutorial (Module 13b) Main Menu | Crib Sheet | Glossary Adding a printed circuit board Previous Page | Next Page Page 3 of 3 1. Rotate the casing using the arrow keys on the keyboard so that back is visible. 2. From the Assembly menu choose Add Component and select the file ‘PCB’. 3. Choose the Select Faces tool 4. Select the bottom face of the PCB and the inside base of the casing 5. When both are selected, from the Assembly menu choose Mate Planes. (The PCB should now be located on the same level as the base but may still be outside the radio case) 6. Choose the Select Parts tool 7. From the Edit menu choose the Point to Point 8. Select the edge of the circuit board and Fig 15 dragging a line to the correct position within the casing (The PCB should now be located on the base of the casing) 9. Use the same process add the battery, the file is called ‘Bat_clip’ 10. Add the backplate, the file is called ‘back’ (Make use that you select the inner face on the back so that it seats correctly). When the components are added they loose their colours it’s possible to change the colours of each component by firstly 11. Choose the Select Parts Fig 16 tool to drag select the component 12. From the Assembly menu choose Set Component Colour 13. Choose your preferred colour from the range 14. From the File menu choose Save copy as http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw13b-03.htm (1 of 2)9/2/2005 9:40:03 AM Pro/DESKTOP Tutorial 13b: Assembling the Radio ‘complete’ the completed radio assembly. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module13/dw13b-03.htm (2 of 2)9/2/2005 9:40:03 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 14: Form It Form It A Pro/DESKTOP Tutorial (Module 14) Main Menu | Crib Sheet | Glossary Introduction - Teacher Notes Previous Page | Next Page Page 1 of 5 ‘Form it’ is a project which is intended to be adaptable to Design & Make Assignments undertaken by pupils following Resistant Materials or Graphic Products elements of Key Stage 3 or 4 Design and Technology courses. The Context for this project is that of providing young children with entertaining paint palettes Pro/DESKTOP enables pupils (and teachers) to communicate a complex 3D model in a fairly straightforward but highly accurate and attractive way. It is hoped that following the Pro/DESKTOP stage pupils may go on to manufacture the design. Fig 1. It assumes limitations as to types and sizes materials for making their formers as well as sizes of Vacuum forming machine platens both of these pupils would have to consider as design constraints. Although this project focuses on the design for a Paint Palette it could be adapted for designing Wall Clocks or almost any vacuum formed shape. Context A children’s’ play area for a holiday resort hotel wishes to have designed a range of vacuum formed paint palettes that can be taken away by holidaymakers as one of the souvenirs of their stay. Problem Design an inexpensive watercolour paint palette that has a ‘funny face’ which children may wish to take away http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module14/dw014-01.htm (1 of 2)9/2/2005 9:40:06 AM Pro/DESKTOP Tutorial 14: Form It Constraints The materials you have available are sheet M.D.F. (Chipboard or Plywood) up to 300mm. square and in thickness’ of 15 and 5 mm only. Available is: ● ● ● a scrollsaw (fretsaw) hand tools drilling machine ‘bits’ of 20 and 50mm. diameter. Disposable plastic cups could be used to hold water within the design these require a hole of 64mm in diameter. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module14/dw014-01.htm (2 of 2)9/2/2005 9:40:06 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 14: Form It Form It A Pro/DESKTOP Tutorial (Module 14) Main Menu | Crib Sheet | Glossary To draw a 2D sketch of the funny-face pallet Fig 2. Previous Page | Next Page Page 2 of 5 1. 2. 3. 4. 5. 6. Open Pro/DESKTOP From the File menu select New Choose Design Select OK Maximise both screens From the Workplanes menu choose New sketch 7. Name the sketch Face ensure that the workplane shows Base 8. In the dialogue window select OK 9. Choose the Create Rectangle tool. 10. Move the pencil cursor to the workplane (Green rectangle with arrow on). 11. Move to just inside the top left corner of the green rectangle,. 12. Press and hold and drag the cursor down to the right to create a rectangle. Release the mouse button to finish creating the rectangle. 13. From the View menu choose Plan To constrain the rectangle to a set size The PARAMETRIC of Pro/DESKTOP uses numerical values to constrain the size of object such as lines or circles or separations. 1. Choose the Constrain Separation 2. 3. Fig 3. 4. 5. tool Move over a side of the rectangle (The selected line goes light blue) Select the line by clicking the left mouse button. (The line turns red) Select the opposite line, press, hold and drag the cursor to create the constraint outside the rectangle Repeat on the other two lines that make up http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module14/dw014-02.htm (1 of 2)9/2/2005 9:40:09 AM Pro/DESKTOP Tutorial 14: Form It the rectangle 6. Double-click the left mouse button on a constraint to open the Properties dialogue window. 7. Enter a length of 300mm and repeat for the other constraint to make the width 300mm. 8. From the View menu choose half-scale to allow some room to work on the edges of the rectangle Fig 4. 9. Choose the Select Lines tool 10. Select the bottom line of the rectangle (it turns red) 11. The curved cursor allows the line to be dragged to form a curve Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module14/dw014-02.htm (2 of 2)9/2/2005 9:40:09 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 14: Form It Form It A Pro/DESKTOP Tutorial (Module 14) Main Menu | Crib Sheet | Glossary To add two ‘ears’ to the sketch Previous Page | Next Page Page 3 of 5 1. From the View menu choose Plan. 2. Choose the Create Circle tool 3. Using the corner as the centre drag out a circle to overlap the top left hand corner of the rectangle 4. Repeat for the other corner 5. Choose the Constrain Size tool 6. Select the edge of a circle and drag out the 7. 8. 9. Fig 4. 10. 11. 12. To produce a continuous profile line which can be extruded to form the moulding constraint dimension Repeat for the other circle Double click on the constraint value of a circle In the Properties dialogue box enter the Radius to 75mm Select OK. Repeat for the other circle Right mouse click into the drawing window and from the pop-up menu choose View, and then Autoscale (This makes the shape fill the screen area) 1. To remove unwanted lines choose the Delete Selected Line Segments tool and select each unwanted segment 2. Use the Undo icon if the wrong line is selected Fig 6. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module14/dw014-03.htm (1 of 3)9/2/2005 9:40:17 AM Pro/DESKTOP Tutorial 14: Form It Turning the sketch into 3D feature 1. From the View menu choose Isometric 2. Choose the Extrude Profile tool 3. In the Extrude dialogue box check Above workplane, Add material, and Distance 15mm. Set the Taper angle to 8 4. Select OK. Fig 5. Shaping the top surface of the palette 1. To add new features to the top surface of the extrusion 2. Choose the Select Faces tool 3. Select the top surface of the palette (turns red). 4. From the Workplane menu select Plane of 5. 6. 7. 8. Fig 6. Object Select OK to accept the name of Workplane 1 From the View menu choose Plan From the Workplane menu select Reposition Axes Move the cursor to the centre of the original rectangle and click once to reposition it 9. Using the Create Circle tool from the Part toolbar draw four circles on the face around the axis 10. Double click the left mouse button on each circle and in the Properties box, change the Radius to 50mm and for each of the four circles set the co-ordinates for the centre of the circles as: ❍ Top left: (-80, 80) ❍ Top right: (80, 80) ❍ Bottom left: (-80, -80) ❍ Bottom right: (80, -80) 11. Select OK after setting the geometry for http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module14/dw014-03.htm (2 of 3)9/2/2005 9:40:17 AM Pro/DESKTOP Tutorial 14: Form It Fig 7. 12. 13. 14. 15. 16. 17. 18. each circle Draw two circles to be a recess in each ‘ear’ Double click on each and in the Properties box set the Radius to 50mm and the centre to: Left ear (-150, 165) Select OK Right ear (150, 165) Select OK From the View menu choose Isometric. 19. Choose the Extrude Profile tool 20. In the Extrude dialogue box check Below Fig 8. workplane, Subtract material, and Distance 5mm and Taper set to 8. 21. Select OK. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module14/dw014-03.htm (3 of 3)9/2/2005 9:40:17 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 14: Form It Form It A Pro/DESKTOP Tutorial (Module 14) Main Menu | Crib Sheet | Glossary To make an extrusion go above this surface ie to create a ‘nose’ feature Previous Page | Next Page Page 4 of 5 Create a "new sketch" on this workplane.to act as a cup holder - 1. From the View menu choose Isometric. 2. From the Workplanes menu choose New Fig 9. sketch 3. Name the sketch Face2 ensure that the workplane shows Workplane 1 4. In the dialogue window select OK 5. From the View menu choose Plan 6. Choose the Create Circle tool 7. Using the Create Circle tool from the Part toolbar draw a circle on the face around the axis 8. Double click the left mouse button on each circle and in the Properties box, change the Radius to 50mm, the centre of the circle should be (0, 0) 9. Choose the Extrude Profile tool 10. In the Extrude dialogue box check Above workplane, Add material, and Distance 30mm and Taper Angle set to 8. 11. Select OK. 12. From the View menu choose Plan. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module14/dw014-04.htm (1 of 2)9/2/2005 9:40:23 AM Pro/DESKTOP Tutorial 14: Form It To hollow the extrusion to take a drinking cup for water 1. Choose the Select Faces tool 2. Select the top surface of the nose feature (turns blue then red). 3. From the Workplanes menu choose Plane of object 4. From the View menu choose Plan 5. Choose the Create Circle Fig 10. tool 6. Using the Create Circle tool from the Part toolbar draw a circle on the face around the axis 7. Double click the left mouse button on each circle and in the Properties box, change the Radius to 32mm, the centre of the circle should be (0, 0) 8. Choose the Extrude Profile tool 9. In the Extrude dialogue box check Below workplane, Subtract material, and Distance 5 mm and Taper Angle set to 8. 10. Select OK. Fig 11. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module14/dw014-04.htm (2 of 2)9/2/2005 9:40:23 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 14: Form It Form It A Pro/DESKTOP Tutorial (Module 14) Main Menu | Crib Sheet | Glossary Rounding the corners to produce moulded shape (filleting) Previous Page | Next Page Page 5 of 5 1. From the View menu choose Isometric 2. Choose the Select Faces tool 3. Select the top surface of the palette (turns red) 4. Choose the Blend Edges tool 5. In the Blend Edges dialogue box set the radius size to 2mm 6. Select OK Fig 12. To show the moulding as formed from a 1mm plastic sheet 1. Rotate the moulding using the arrow keys to view the underside 2. Choose the Select Faces tool 3. Select the bottom surface of the palette (turns red) 4. Choose the Hollow Solids tool 5. In the Hollow dialogue box set the Offset Fig 13. size to 1mm 6. Select OK http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module14/dw014-05.htm (1 of 2)9/2/2005 9:40:29 AM Pro/DESKTOP Tutorial 14: Form It To make a hole in the design 1. Choose the Select Workplanes tool and select the plane on which to draw the sketch 2. Choose New Sketch 3. Draw a circle, rectangle or whatever shape the hole is to be, on an active sketch/ workplane. 4. Choose the Project Profile tool 5. In the Extrude dialogue box check Thru to next face, Subtract material, and Taper set to 8 6. Select OK Fig 14. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module14/dw014-05.htm (2 of 2)9/2/2005 9:40:29 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 16: Hold It Hold It A Pro/DESKTOP Tutorial (Module 15) Main Menu | Crib Sheet | Glossary Introduction - Teacher Notes Previous Page | Next Page Page 1 of 5 ‘Hold it’ is a project which is intended to be adaptable to Design Make Assignments undertaken by pupils following Resistant Materials or Graphic Products elements of KeyStage 3 or 4 Design and Technology courses. The project focuses on the design for a Pencil holder, but could be adapted to any simple assembly. Fig 1. Pro/DESKTOP enables pupils (and teachers) to communicate and model complex 3D concepts in a fairly straightforward but highly accurate and attractive way. This project covers the skills of ‘modelling’ and assembling two ‘objects’. The Pro/ DESKTOP part of the project may preceed traditional design elevation sketches. It is hoped that following the Pro/DESKTOP stage pupils may go on to manufacture the design. Context The context for this project is to design a small, two piece pencil, ruler and eraser holder with opportunity to apply some design control. Simple shapes can be mass manufactured or made as oneoff designs. Problem Design a desktop device that will hold a number of pens, a 150mm ruler and a pencil eraser. The design should include a vertical back panel to prevent accidental knocking of the pencils and to provide opportunity for ‘aesthetic’ designing opportunities. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module15/dw015-01.htm (1 of 2)9/2/2005 9:40:34 AM Pro/DESKTOP Tutorial 16: Hold It Constraints It assumes limitations as to sizes of materials allowing creativity but provides a common form of assembly for the pupils in the group. Available are: ● ● ● ● ● a fretsaw (scrollsaw) hand tools drilling machine ‘bits’ of 12 and 40mm. Diameter the model will be made from a block of softwood 200mm long 80mm deep which is 40mm thick. a sheet of 6mm. M.D.F. (or Plywood) up to 200mm square. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module15/dw015-01.htm (2 of 2)9/2/2005 9:40:34 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 15: Hold It Hold It A Pro/DESKTOP Tutorial (Module 15) Main Menu | Crib Sheet | Glossary To draw a 2D sketch of a block to hold things Previous Page | Next Page Page 2 of 5 1. 2. 3. 4. 5. Open Pro/DESKTOP From the File menu select New Choose Design Select OK Maximise both screens 6. Choose the Create Rectangle tool. 7. Move the pencil cursor to the workplane Fig 2. To constrain the rectangle to a set size (Green rectangle with arrow on). 8. Move to just inside the top left corner of the green rectangle,. 9. Press and hold and drag the cursor down to the right to create a rectangle. Release the mouse button to finish creating the rectangle. The PARAMETRIC of Pro/DESKTOP uses numerical values to constrain the size of object such as lines or circles or separations. 1. Choose the Constrain Separation 2. 3. Fig 3. 4. 5. 6. 7. tool Move over a side of the rectangle (The selected line goes light blue) Select the line by clicking the left mouse button. (The line turns red) Select the opposite line, press, hold and drag the cursor to create the constraint outside the rectangle Repeat on the other two lines that make up the rectangle Double-click the left mouse button on a constraint to open the Properties dialogue window. Enter a length of 200mm and repeat for the other constraint to make the width 80mm http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module15/dw015-02.htm (1 of 2)9/2/2005 9:40:40 AM Pro/DESKTOP Tutorial 15: Hold It (section of the wood to be used). Turning the sketch into 3D feature 1. From the View menu choose Isometric 2. Choose the Extrude Profile tool 3. In the Extrude dialogue box check Above workplane, Add material, and Distance 40mm. The Taper Angle is not set (straight sides) 4. Select OK. Shaping the top surface of the block To be able to ‘model’ on the top of the block (‘drill’ holes and make recesses) the top of the block has to become the ‘drawing’ surface.. 1. Choose the Select Faces tool 2. Select the top surface of the block (edge turns red). 3. From the Workplane menu select Plane of Object 4. Select OK to accept the name of Workplane 1 5. From the View menu choose Plan. Fig 4. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module15/dw015-02.htm (2 of 2)9/2/2005 9:40:40 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 15: Hold It Hold It A Pro/DESKTOP Tutorial (Module 15) Main Menu | Crib Sheet | Glossary Drilling ‘Blind’ Holes Previous Page | Next Page Page 3 of 5 1. In the top surface circles for holding individual pencils can be placed. "create circle" 2. Choose the Create Circle tool 3. Drag out a small circle towards the front left of the top face Fig 6. 4. Choose the Constrain Size tool 5. Select the edge of a circle and drag out the constraint dimension 6. Double click on the constraint value of the circle 7. In the Properties dialogue box enter the Radius to 6mm 8. Choose the Select Lines tool to highlight the circle 9. From the Edit menu choose Duplicate 10. In the dialogue box enter X Direction number 4, Spacing 20mm and Y Direction 2, Spacing 20mm. (This will produce an array of eight holes spaces at 20mm between centres) 11. From the View menu choose Isometric 12. Choose the Extrude Profile tool 13. In the Extrude dialogue box check Below workplane, Subtract material, and Distance 35mm. 14. Select OK. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module15/dw015-03.htm (1 of 3)9/2/2005 9:40:50 AM Pro/DESKTOP Tutorial 15: Hold It To create a recess for paper clips or rubber 1. From the Workplane menu select New Sketch (This will give you a new drawing surface on the same plane) 2. Draw a suitably sized rectangle and a circle on the top surface 3. Use the Constrain Separation tool to size the rectangle (45 x 40mm) 4. Use the Constrain Size Fig 7. tool to size the circle (15mm) 5. From the View menu choose Isometric 6. Choose the Extrude Profile tool 7. In the Extrude dialogue box check Below workplane, Subtract material, and set the Distance to a suitable depth (e.g. 20mm) To create a recess slot for a ruler 1. From the Workplane menu select New Sketch (This will give you a new drawing surface on the same plane) 2. From the Part toolbar select the Create tool Rectangle 3. From the View menu choose Plan 4. Drag out a rectangle going from one end of the block to the other 5. Use the Constrain Separation tool to size the rectangle if necesssary 6. From the View menu choose Isometric Fig 8. 7. Choose the Extrude Profile tool 8. In the Extrude dialogue box check Below workplane, Subtract material, and Distance 35mm. 9. Select OK. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module15/dw015-03.htm (2 of 3)9/2/2005 9:40:50 AM Pro/DESKTOP Tutorial 15: Hold It Chamfering the edges on the top surface gives a professional finish and makes painting easier 1. Choose the Select Faces tool 2. Select the top surface of the block (edge turns red) 3. Choose Chamfer Edges tool 4. In the Chamfer Edges dialogue box enter the Setback size to 2mm 5. Alternatively selected edges can be chosen using the Select Edges tool and holding down the Shift key whilst selecting 6. From the File menu choose Save and save as Block Fig 9. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module15/dw015-03.htm (3 of 3)9/2/2005 9:40:50 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 15: Hold It Hold It A Pro/DESKTOP Tutorial (Module 15) Main Menu | Crib Sheet | Glossary Viewing the Design Previous Page | Next Page Page 4 of 5 1. From the View menu the following can be used to display the finished block ❍ Isometric view. ❍ Trimetric view. ❍ Tumble view (the view is returned to normal on hitting any key) 2. From the Window menu choose Split 3. Selected a suitable point on the page to produce three orthographic view and a 3D view as well Designing a ‘Backplate’ The backplate to the holder is drawn as a separate component and then assembled to the block 1. 2. 3. 4. From the File menu select New Choose Design Select OK Maximise both screens 5. Choose the Create Rectangle tool 6. Drag the cursor to create a long rectangle To constrain the rectangle to a set size 1. Use the Constrain Separation tool to create the constraints on the sides of the rectangle 2. Double-click the left mouse button on a constraint to open the Properties dialogue window 3. Enter a length of 200mm and repeat for the other constraint to make the width 6mm (section of the wood to be used) Fig 10. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module15/dw015-04.htm (1 of 2)9/2/2005 9:40:55 AM Pro/DESKTOP Tutorial 15: Hold It Extrusion - making the shape Three Dimensional 1. From the View menu choose Isometric 2. Choose the Extrude Profile tool 3. In the Extrude dialogue box check Above workplane, Add material, and Distance 200mm 4. Select OK. Fig 11. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module15/dw015-04.htm (2 of 2)9/2/2005 9:40:55 AM Previous Page | Next Page Last Updated: 13/08/98 Pro/DESKTOP Tutorial 15: Hold It Hold It A Pro/DESKTOP Tutorial (Module 15) Main Menu | Crib Sheet | Glossary Shaping the front surface of the backplate Previous Page | Next Page Page 5 of 5 To add some visual interest some of the top of the sheet can be removed. 1. Choose the Select Faces tool 2. Select the front surface of the backplate 3. 4. 5. 6. Fig 12. (edges turns red). From the Workplane menu select Plane of Object Select OK to accept the name of Workplane 1 Use a selection of lines, overlapping circles or rectangles to create a shape. Ensure sides and a top are added to create a continuous profile Create a clean profile using the Delete Selected Line Segments tool to remove unwanted lines 7. Use the Undo icon if the wrong line is selected 8. From the View menu choose Isometric 9. Choose the Project Profile tool 10. In the Project profile dialogue box check Below workplane, Subtract material, and Thru to next face 11. From the File menu choose Save and save as Backplate 12. From the File menu choose Close http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module15/dw015-05.htm (1 of 3)9/2/2005 9:41:04 AM Pro/DESKTOP Tutorial 15: Hold It Assembling the Components 1. From the File menu choose Open and choose Block 2. From the Assembly menu choose Add Component and find Backplate 3. When the component is added the two axes on the ‘initial’ plane converge so it is likely that the objects will merge into each other 4. Choose the Select Faces tool select the front face of the backplate 5. Rotate the drawing using the cursor keys until the back of the block is visible 6. Hold down the Shift key on the keyboard and select the back of the block is also highlighted in red 7. From the Assembly menu choose Mate Planes which will join the front face of the backplate with the rear side of the block. Fig 13. 8. Choose the Select Faces tool 9. Select the end face of back plate and the end of the block 10. From the Assembly menu choose Align Planes, this should take the backplate into position 11. From the View menu choose Isometric Changing the colour 1. Choose the Select Parts 2. 3. 4. 5. tool from the parts menu Select a component from the assembly, the whole part should be outlined in red From the Assembly menu choose Set component colour Select a colour from the range of colour choices Select OK. Fig 14. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module15/dw015-05.htm (2 of 3)9/2/2005 9:41:04 AM Pro/DESKTOP Tutorial 15: Hold It To view the finished design 1. From the Window menu choose Split 2. Position the cross at a suitable distance from the top-left corner of the design window 3. Select at this point. 4. From the File menu choose Save and save as HoldIT Fig 15. Main Menu | Crib Sheet | Glossary © CBI, 1999 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module15/dw015-05.htm (3 of 3)9/2/2005 9:41:04 AM Previous Page | Next Page Last Updated: 13/08/98 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module16/module16.htm Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Modelling A Food Tray (Level One) Page 1 Page 2 Page 3 Page 4 Page 5 Page 6 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module16/module16.htm9/2/2005 9:41:08 AM Page 1 THE PROJECT This is a project which is intended to be adaptable to Design & Make Assignments undertaken by pupils following Resistant Materials or Graphic Products elements of Key Stage 3 or 4 Design and Technology courses. The Context for this project is that of providing passengers with an in-flight meal served in a plastic tray. Pro/DESKTOP enables pupils (and teachers) to communicate a complex 3D model in a fairly straightforward but highly accurate and attractive way. It is hoped that following the Pro/DESKTOP stage pupils may go on to manufacture the design. It assumes limitations as to types and sizes materials for making their formers as well as sizes of Vacuum forming machine platens both of these pupils would have to consider as design constraints. Although this project focuses on the design for a food tray it could be adapted for designing Wall Clocks or almost any vacuum-formed shape. CONTEXT An in-flight meal is part of the flying experience. Decide upon the length of the flight and the meal you wish to serve then……. PROBLEM Design an inexpensive food tray that has the necessary holders for your chosen meal. CONSTRAINTS The materials you have available are sheet and block M.D.F. (Chipboard or Plywood) up to 400mm. square and in thickness’ of 5 to 50 mm. Available is: http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module16/page1.htm (1 of 2)9/2/2005 9:41:15 AM Page 1 ● ● ● ● ● ● a scrollsaw (fretsaw) a range of hand tools . drilling machine ‘bits’ of various diameters. Lathe Milling machine Vacuum Former COLLABORATION This may be possible between local schools or industry to use valuable resources such as CAM equipment. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module16/page1.htm (2 of 2)9/2/2005 9:41:15 AM Page 2 To draw a 2D sketch of the tray… 1. 2. 3. 4. 5. 6. Open Pro/DESKTOP From the File menu select New Choose Design Select OK Maximise both screens From the Workplanes menu choose New sketch 7. Name the sketch Tray ensure that the workplane shows Base 8. In the dialogue window select OK 9. Choose the Create Rectangle tool. 10. 11. Move the pencil cursor to the workplane (Green rectangle with arrow on). 12. Move to just inside the top left corner of the green rectangle,. 13. Press and hold and drag the cursor down to the right to create a rectangle. Release the mouse button to finish creating the rectangle. 14. From the View menu choose Plan The PARAMETRIC of Pro/DESKTOP uses numerical values to constrain the size of object such as lines or circles or separations. To constrain the rectangle to a set size 1. Choose the Constrain Separation tool 2. Move over a side of the rectangle (The selected line goes light blue) 3. Select the line by clicking the left mouse Fig 3. button. (The line turns red) 4. Select the opposite line, press, hold and drag the cursor to create the constraint outside the rectangle 5. Repeat on the other two lines that make up the rectangle 6. Double-click the left mouse button on a constraint to open the Properties dialogue window. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module16/page2.htm (1 of 2)9/2/2005 9:41:21 AM Page 2 7. Enter a length of 400mm and repeat for the other constraint to make the width 250mm. 8. From the View menu choose half-scale to allow some room to work on the edges of the rectangle http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module16/page2.htm (2 of 2)9/2/2005 9:41:21 AM Page 3 Extrude dialogue box 1. From the View menu choose Isometric 2. Choose the Extrude Profile tool 3. In the Extrude dialogue box check Above workplane, Add material, and Distance 20mm. Set the Taper angle to 2 4. Select OK. 5. To add new features to the top surface of the extrusion 6. Choose the Select Faces tool 7. Select the top surface of the tray (turns red). 8. From the Workplane menu select Plane of Object 9. Select OK to accept the name of Workplane 1 10. From the View menu choose Plan or select Extruded base tray the icon 11. Now select the create box tool and draw 2 rectangles in the top section of the tray. 12. Select the constraint tool Applying constraints to the tray and Constrain the 2 rectangles to 175 x 55 mm. 13. With the tool still selected it is possible to constrain the rectangles to the edges of the tray. This will ensure that the rectangles are equidistant. Select one edge of a rectangle and then select an edge of the tray drag out the constraint. 14. Select the properties box by double clicking on the dimension and adjusting it 15. This can be repeated on the opposite side and then also in the centre between the rectangles. 16. Select the create circles tool circle beneath the left rectangle. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module16/page3.htm (1 of 2)9/2/2005 9:41:28 AM draw a Page 3 17. Select the constraint tool highlight the circle and drag the dimension out. 18. Double click the size and resize the radius to 50mm using the properties dialogue box. 19. Select the constraint tool and Constrain the circle in relation to the rectangle http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module16/page3.htm (2 of 2)9/2/2005 9:41:28 AM Page 4 Extrude dialogue box 20. Select the Create Rectanglel tool and draw out to 175 x 175 mm. Do this under the right rectangle. 21. Select the Constraint tool and constrain in relation to the top rectangle. Extruding the tray compartments 1. Select the isometric icon this will orientate the tray and allow you to check the layout. 2. Select the extrude profiles Extruded tray tool enter 50mm in the distance box, above the workplane, taper angle 2 and add material. Click OK. Profiling the edges and faces 1. From the View menu choose Isometric 2. Choose the Select Faces tool 3. Select the top surface of one of the compartments (turns red) Blended edges and faces 4. Choose the Blend Edges tool 5. In the Blend Edges dialogue box set the radius size to 10mm 6. Select OK 7. Repeat for the remaining compartments. Tip: if you hold shift down then all faces can be selected simultaneously. 8. Select the base face of the compartments and repeat the blending process. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module16/page4.htm (1 of 2)9/2/2005 9:41:34 AM Page 4 Creating a hollow shell 1. Choose the Select Parts tool. Highlight the tray blue and then select by clicking the mouse button – lines turn red. 2. Choose the Hollow Solids tool 3. In the Hollow dialogue box set the Offset size to 2mm 4. Select OK http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module16/page4.htm (2 of 2)9/2/2005 9:41:34 AM Page 5 Manipulated Tray 1. Use the arrow keys to manipulate the tray so that the compartments are now underneath. Tip: press the spacebar and use the mouse to manipulate the tray, press the bar one more time to end manipulation. 2. Choose Select Faces tool and highlight the top rectangular face. 3. Select Workplane, Plane of Object and accept the default. 4. Choose View onto Workplane tool. Rectangle "Cutter" 5. Select the Create Rectangle tool and draw a rectangle larger than the tray. 6. Choose the Extrude Profile tool 7. In the Extrude dialogue box enter 15mm distance, Below the workplane, Subtract material, and Taper set to 0 8. Select OK 9. The top of the tray will be removed to reveal the tray with hollowed out compartments. Cutting the hole out for the cup 1. Choose the Select Faces Hollowed out tray tool and highlight the new top face of the tray. Choose Workplane, Plane of Object and accept the default. 2. Select the View onto Workplane 3. Select the Create Circle tool. tool and draw a circle on the centre axis. 4. Choose the Constraint http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module16/page5.htm (1 of 2)9/2/2005 9:41:40 AM tool and drag Page 5 out the dimension. Then double click the size and change to 30mm in the properties dialogue box. 5. Choose the Extrude Profile tool 6. In the Extrude dialogue box enter 20mm distance, Below the workplane, Subtract material, and Taper set to 0 7. Select OK 8. A hole will have been cut through the tray to allow for the placing of a cup. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module16/page5.htm (2 of 2)9/2/2005 9:41:40 AM Page 6 Final Tray We now have a final design for the tray. The traditional route could be to realise this using best workshop practice to produce a vaccum formed tray. It may be necessary to adjust these sizes to fit individual machines. Scaled down models could also be used to reduce material costs for class activities. Split Window Views Files can also be outputted for CNC production but will need to be tailored to your particular machine. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module16/page6.htm9/2/2005 9:41:44 AM Module 17 Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Modelling an Aircraft Wing and Flap (Level One) Page 1 Page 2 Page 3 Page 4 Page 5 Page 6 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module17/module17.htm9/2/2005 9:41:47 AM Page 1 The wing design activity has been put together to demonstrate the use of the loft feature which simplifies some of the more complex design problems found within the earlier Pro/DESKTOP package. Prior to this important addition to the software the cross-section of a wing was difficult to model, but it is hoped by following this example, that many more possibilities can be seen in the production of further designs of both an aircraft nature as well as for project modelling within the curriculum and student project work. Producing the wing Start Pro/DESKTOP and begin a new design. Highlight Workplanes on the features browser. Right click on the frontal workplane option from the browser and select new sketch. Name the new sketch…. "Wing" Use the view onto workplanes tool to view directly onto the frontal workplane. Using the line tool draw the initial cross-section of the wing, and size the design using the constraint tool. the length of the wing cross-section should http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module17/page1.htm (1 of 2)9/2/2005 9:41:55 AM Page 1 be 100mm and the height needs to be 20mm (These sizes can be adjusted to your own designs) In the example shown here (Fig.1) it is important to ensure the wing is drawn at the position shown with the axis indicator on the right of the design. Fig. 1 Use the Select lines tool, and click on the two lines indicated and drag them out into curves as shown. This will give the finished cross-section. (The constraints have been removed for clarity) Fig.2 Fig. 2 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module17/page1.htm (2 of 2)9/2/2005 9:41:55 AM Page 2 Drag a box around the whole drawing (all three sections will turn red indicating they have been selected) and press CTRL+C to copy the drawing to the clipboard. Grey dashed lines will appear to indicate a successful copy. The drawing will be used as a basis for the rest of the wing. Fig 3. Fig. 3 The first stage of the procedure must now be repeated….Right click on frontal in the Workplanes menu on the features browser. Select new sketch from the menu and name the sketch "wing1". The copied sketch must now be pasted onto a new workplane, but this must first be offset by 100mm from the original. To perform this task click on the Workplane menu and highlight Offset Plane. Enter 100 in the distance box. Press CTRL+V to paste the sketch onto this newly offset workplane. Switch to a 3D view by clicking on the 3D views tool, this will show the two sketches on their respective workplanes. Fig. 4 The sketch now needs to be scaled to 75% of the original size. This will ensure an accurate representation of a wing in both length and http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module17/page2.htm (1 of 2)9/2/2005 9:42:03 AM Page 2 cross-section. Whilst the sketch is highlighted in red as shown opposite. Click on the Edit menu and highlight Transform. Click the Scale tab and enter a figure of.75 in the factor field. Click OK and the sketch will be scaled to the correct value. Fig. 4 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module17/page2.htm (2 of 2)9/2/2005 9:42:03 AM Page 3 For a third time the procedure must once again be followed. I.e. ● ● ● ● ● ● Right click on the frontal workplane. Select new sketch. Name the sketch "wing2". Offset the workplane by 300mm Paste the sketch onto the workplane. Scale the sketch to 25% of the original by entering .25 in the factor box. The screen will look like Fig.5 if the steps have been followed correctly. Fig. 5 The Loft Feature Now the sketches making up the wing have been positioned correctly, it is now time to join these and produce a solid model of the wing. From the Feature Menu, highlight Loft Through Profiles option. The prompt box on the left will appear. Fig. 6 The loft feature takes each sketch and projects a solid surface through them to give the desired shape. It is vital to ensure that the same point on each sketch is traced to ensure a correct model. Initially the loft trace will not be positioned correctly to give the correct wing design (it very rarely is, unless each sketch has been drawn individually and all in the same direction!) http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module17/page3.htm (1 of 2)9/2/2005 9:42:10 AM Page 3 The screen should look like Fig. 6 with a curved line representing the loft path. This curved path now must be adjusted so it passes through each sketch at the same point to give a straight line lofted path. The thin point of each sketch will be selected as this is the most easily identifiable point on each wing cross-section. Fig. 7 Click on the Next Point tab on the loft feature dialogue box to move the loft point. Select the next sketch profile by highlighting it, then perform the same operation to move the loft point again. Repeat for the third profile sketch. The final loft profile should look like Fig. 7 Click the OK tab to produce the lofted profile and the basic wing shape. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module17/page3.htm (2 of 2)9/2/2005 9:42:10 AM Page 4 To complete the wing, highlight the edges on the end of the wing and add a radius of 2mm, this will round off the wing to a more realistic shape. This is shown in Fig. 8 Fig. 8 Potential Pitfalls with the Loft Feature The loft feature is powerful and has many possibilities, but it is important to ensure that the loft profile path is correct before clicking the OK tab. In the example in Fig. 9 a simple two sketch loft is used to produce a wedge shaped object. However the loft profile is not on the same point of each sketch. Fig. 9 The desired shape. Fig. 10 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module17/page4.htm (1 of 2)9/2/2005 9:42:17 AM Page 4 The actual shape produced. Fig. 11. By using this method it is possible to produce some very interesting designs, but these may not be suitable for wing designs!! Fig. 10 Fig. 11 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module17/page4.htm (2 of 2)9/2/2005 9:42:17 AM Page 5 The loft feature is not just restricted to sketch profiles which are similar. Complex models can be produced from sketches having completely different shapes. The example on the left shows an example of this. Here, a complex shape forms the top of the model, whilst the second sketch is a simple circle. Fig. 12 Fig. 12 By adding many sketches, it is possible to model the cross-section of a complex aircraft fuselage, and by altering individual sketches the model can be modified and re-lofted until the final shape is produced. Extension Studies This activity highlights the kinematic capabilities of Pro/DESKTOP. By clicking on the hyperlink below Pro/DESKTOP will be loaded with the model shown on the left activated. NOTE: the contents of the floppy disk must be copied into a folder on the hard drive called WING ..\..\Wing\wingassy.des By using the select parts tool you can select the flap, and by keeping the mouse button depressed move the flap up and down. This is a simple example illustrating how parts can be combined using assembly constraints to produce models http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module17/page5.htm (1 of 2)9/2/2005 9:42:25 AM Page 5 which animate. Modelling the Animated Wing The wing was modelled as described in the previous sections. A rectangular sketch was then drawn on the was then drawn on the wing to represent the size of the flap. The wing was then saved. Two extrusions then produce the assembly. The first uses the subtract material option which creates the wing with the cutout. The wing is then saved under a different name. The second extrusion uses the intersect material option which removes the wing and leaves the flap. By using this method the wing and the flap will fit together perfectly. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module17/page5.htm (2 of 2)9/2/2005 9:42:25 AM Page 6 The flap then had a boss added while the wing had a hole extruded in the same position. The boss and wing hole can be seen in Fig. 13 The assembly constraints are important to insure the correct operation of the flap. Select the surface of the boss and the inner surface of the mating hole. Select the Assembly menu and select Centre Axes This will ensure the flap is always aligned with the wing. Fig. 13 Select the inner face of the end of the flap and the inside face of the wing cutout. Under the Assembly menu select Mate Faces. This action will ensure the flap stays in the correct position relative to the cutout. If the last step is omitted the results will be the same as those shown in Fig. 14 Whilst the flap is correct in its rotation plane, it can be moved right through the wing. Revolutionary wing design!! The final action to be performed is to fix the wing in place so that both the wing and flap do not move together when the animation is started. Select the wing from the select parts button. From the Assembly menu select Fix Component. Fig. 14 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module17/page6.htm (1 of 2)9/2/2005 9:42:31 AM Page 6 The wing is now complete and ready for operation. You may wish to modify the wing further by adding wing mounted fuel tanks or other flaps and aerilons. An example of wing mounted fuel tanks is shown in Fig. 15 Fig. 15 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module17/page6.htm (2 of 2)9/2/2005 9:42:31 AM Module 18 Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Modelling an Aircraft Undercarriage (Level Two) Page 1 Page 2 Page 3 Page 4 Page 5 Page 6 Page 7 Page 8 Page 9 Page 10 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/module18.htm9/2/2005 9:42:34 AM Page 1 The undercarriage activity concentrates on the powerful feature of Pro/DESKTOP which allows for the modelling and assembling of parts in context. In this method of modelling, complex assemblies and sub-assemblies can be designed and modified quickly and accurately as all parts are visible and can be used to form the basis for future part modelling. It is assumed that users will have experience of single part modelling, and that they are conversant with basic Pro/DESKTOP terminology and methods. The model also demonstrates the use of assembly constraints to allow for simple kinematic animation of the final assembly. The Files To simplify this activity, all the files needed to complete the assembly are supplied. This means that the user can practice with the assembly constraints when making up the final model. The method of producing parts in context of an assembly situation is well demonstrated. The files and the parts they relate to are highlighted in Fig. 1 It is assumed that the user has prior experience of producing sketch features. The wheel and Tyre Fig. 1 Produce the tyre first by using the revolve http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page1.htm (1 of 2)9/2/2005 9:42:41 AM Page 1 feature and add the wheel in context. Right click frontal from the Workplanes browser menu. Highlight New Sketch and click OK to accept the default name of sketch1 Click View onto Workplane button to view directly onto the active workplane. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page1.htm (2 of 2)9/2/2005 9:42:41 AM Page 2 Draw a line 100mm long passing through the axis of the workplane. If necessary use the constraint tool to determine the length of the line. However the length is not critical as it represents an axis of rotation and will not be used to form the profile of the tyre. Fig. 2 Fig. 2 Right click on the frontal option from the Workplanes menu to create another sketch and click OK to accept the default name of sketch2 Draw the tyre profile shown in Fig. 3 Again the exact shape and size of the tyre profile is not critical as all subsequent parts are to be drawn in context . However, the sizes shown here are suitable for the final assembly. Use the revolve feature from the features menu or click the revolve button,to produce the tyre. Fig. 3 Enter sketch1 as the axis and sketch2 as the profile. Enter 360 as the angle of rotation. If the inputs are correct, the tyre in Fig. 4 should be produced. The colour of the tyre was changed to grey by selecting the part and setting the colour under the Assembly menu. Save the tyre, giving it a name of your choice. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page2.htm (1 of 2)9/2/2005 9:42:49 AM Page 2 Adding The Wheel in Context Under the Assembly menu, select Add new part in context. This will allow you to model a new part whilst keeping the original component on the screen. By adopting this method the wheel can be drawn to fit the tyre exactly without changing the tyre model. The original component, in this case the tyre will appear as a ghost image on the screen. Fig. 4 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page2.htm (2 of 2)9/2/2005 9:42:49 AM Page 3 The image in Fig. 5 shows the tyre as a greyed out background ready to have the wheel sketch added. It is not necessary to change the workplane for the wheel, as the sketch will again be rotated about a sketch. Fig. 5 Right click on the base workplane menu option and select new sketch. Accept the default name of sketch1, and draw the axis of rotation line as shown in Fig. 6 Right click again on the base workplane menu option and select new sketch. Once again accept the default name of sketch2. This sketch will form the sketch profile for the wheel. The actual profile sketch for the wheel does not have to be exactly as shown. The profile of the wheel can be changed to match the design produced by the user. However it is important to ensure that each end of the sketch representing the axle are the same size. Fig. 7 shows an example wheel profile with the dimensions which are important to the subsequent http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page3.htm (1 of 2)9/2/2005 9:42:56 AM Page 3 design of the rest of the undercarriage model. Fig. 6 Fig. 7 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page3.htm (2 of 2)9/2/2005 9:42:56 AM Page 4 Click the revolve feature button or select Revolve profile from the Features menu. Select sketch1 as the axis of rotation and sketch2 as the profile. Enter 360 as the angle of rotation. Then click OK If your inputs are correct the wheel should be produced as shown in Fig. 8 Save the component giving it a suitable name such as wheel. Click close to remove the tyre ghost image. Fig. 8 To produce a model with the wheel and tyre together. Click Add Component from the Assembly menu and select the file name you gave for the tyre. The tyre will then be added in the correct position as the two parts were drawn in context with each other. You should now have a completed wheel Fig. 9 Fig. 10 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page4.htm (1 of 2)9/2/2005 9:43:04 AM Page 4 Fig. 9 Orthographic representation of the wheel/tyre assembly, produced in the drawing function of Pro/ DESKTOP Fig. 10 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page4.htm (2 of 2)9/2/2005 9:43:04 AM Page 5 ASSEMBLY OF THE UNDERAGRRIAGE We have seen how parts can be designed in context, and all the discrete parts making up the final assembly can be made in this manner. However to ensure the design animates, it is necessary to add constraints to each component to correctly predict the behaviour of the whole design. Begin a new design and select the Frontal Workplane by right clicking and selecting a new sketch, accept the default name of Fig. 11 Sketch 1. Open the Assembly Menu and select Add Component, add each component in turn starting with Wheel 1.des (remember to add stick2. des twice) Fig. 11 Each component can be moved independently of the others by clicking the Select Parts button, clicking the part and moving it. Fig. 12 opposite is the result of such an action. Select right view to look directly onto the edge of the wheel and tyre. The two parts will not be aligned depending on how you moved all the parts in the previous activity. Fig. 12 To mate the two parts, select two corresponding faces as shown Fig. 13 From the Assembly menu select Centre Axes. This will align the centre lines of the wheel and tyre. To mate them, select two http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page5.htm (1 of 3)9/2/2005 9:43:11 AM Page 5 corresponding faces again and select Mate from the Assembly menu. The two parts will then be aligned and joined. Fig. 13 Fig. 14 shows two corresponding faces highlighted prior to final mating. Fig. 14 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page5.htm (2 of 3)9/2/2005 9:43:11 AM Page 5 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page5.htm (3 of 3)9/2/2005 9:43:11 AM Page 6 The completed wheel and tyre assembly seen from the right view perspective. Fig. 15 From the Assembly menu Add the frame component. This should be added in the correct position. However the axes of the frame and the wheel sub-assembly must be aligned. Fig. 15 Select the face of the axle and the inside of the axle hole in the frame. Select Centre Axes from the Assembly menu. These parts will now be constrained along their centre axes. Fig. 16 Add the telepole component from the Assembly menu. This should be added at right angles to the assembly completed so far. This is shown on the left. Fig. 16 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page6.htm (1 of 3)9/2/2005 9:43:18 AM Page 6 The telepole may also be added in an intersecting manner as shown in Fig. 17 This is of no concern as the mating constraints will ensure it is properly located on the top surface of the frame. Fig. 17 Highlight the inside face of the pole and the face of the locating boss as shown Fig. 18 From the assembly menu select Centre Axes to permanently align the two components. However this will not prevent the parts from moving apart from each other. To permanently locate them in their exact location, the two faces indicated below Fig. 19 must be highlighted then the option Mate Faces from the Assembly Menu Selected to mate the parts together. Fig. 18 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page6.htm (2 of 3)9/2/2005 9:43:18 AM Page 6 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page6.htm (3 of 3)9/2/2005 9:43:19 AM Page 7 The pole and frame aligned with the faces highlighted ready for mating. Fig. 19 The completed wheel, frame and pole assembly with parts mated and aligned. Fig. 20 Fig. 20 The stick 1 component which slides inside the telepole is added to the assembly and the two corresponding faces are aligned. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page7.htm (1 of 2)9/2/2005 9:43:26 AM Page 7 These two faces are shown in Fig. 21 From the Assembly Menu select Centre Axes This will align the two components and allow them to move together. Fig. 21 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page7.htm (2 of 2)9/2/2005 9:43:26 AM Page 8 The assembled telescopic pole. Fig. 22 Fig. 22 The suspension members are now added in turn and their locating lugs aligned and mated with the holes in the telescopic pole brackets. Fig. 23 shows the first pole added and the centre axes faces highlighted. By selecting Centre Axes from the Assembly Menu the two parts will be permanently aligned. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page8.htm (1 of 2)9/2/2005 9:43:33 AM Page 8 To locate the frame in the correct position it is necessary to highlight the faces shown in Fig. 24 then selecting Mate from the Assembly Menu Fig. 23 Fig. 24 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page8.htm (2 of 2)9/2/2005 9:43:33 AM Page 9 The first suspension strut and telescopic pole located in the correct position. Fig. 25 Fig. 25 The Pivot is added to the assembly and the Centre Axes feature used to centre the pivot with the locating bracket of the suspension frame. The two components are then mated by highlighting the faces as shown in Fig. 26 This permanently locates the pivot in the correct position. NOTE: Use the Fix Component function from the Assembly Menu by highlighting the wheel and the frame. This will prevent strange component movements as the assembly is built from this stage onwards. To fix a part, highlight it and select Fix Component. Fig. 26 Add the Stick 2 component again and select the two faces highlighted on the left. Fig. 27 From the Assembly Menu select Centre Axes to align the two components. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page9.htm (1 of 2)9/2/2005 9:43:40 AM Page 9 The two faces indicated are now highlighted prior to mating. From the Assembly Menu select Mate. The second frame will now spin in spectacular fashion and be located in the correct position on the pivot. Fig. 27 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page9.htm (2 of 2)9/2/2005 9:43:40 AM Page 10 To complete the model, the second suspension strut must be located to the bottom telescopic pole. This procedure is similar to the first location previously carried out. The lug and the hole in the locating bracket must be highlighted and the Centre Axes function selected. This will ensure the two components are correctly aligned. Fig. 28 Existing mating constraints ensure that no further locating or mating of faces is necessary, and the model will now be complete. Fig. 28 Depending on the processing speed of the computer being used, the animation of the assembly may be more effective in wire frame mode. The computing required is greatly reduced in this mode and will make the animation smoother. However the assembly can be manipulated in shaded mode, but performance will be reduced. The wireframe model version of the final assembly is shown on the left. Fig. 29 Fig. 29 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module18/page10.htm9/2/2005 9:43:46 AM Module 19 Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Designing a Simple "Futuristic" Aircraft (Level One) Page 1 Page 2 Page 3 Page 4 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module19/module19.htm9/2/2005 9:43:49 AM Page 1 THE PROJECT This is a project which is intended to use the functions of Pro/DESKTOP to design a jet aircraft without having to resort to complicated assemblies. Pro/DESKTOP enables pupils (and teachers) to communicate a complex 3D model in a fairly straightforward but highly accurate and attractive way. It enables pupils to be able to draw an aircraft in a single session with a high level of success. This will motivate them to produce components for future assembly drawings. Although this project focuses on the design for an aircraft many of the techniques are transferable to other areas of the Technology curriculum. CONTEXT The Eurocollaborator project has an extensive brief but can be refined to two main points. ● ● ● To carry 500 passengers in comfort. To be capable of flight. To be innovative – an aircraft for the 21st century. PROBLEM Design a concept aircraft model – the sky is the limit! CONSTRAINTS Your imagination! http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module19/page1.htm (1 of 2)9/2/2005 9:43:56 AM Page 1 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module19/page1.htm (2 of 2)9/2/2005 9:43:56 AM Page 2 Draw the centreline 1. 2. 3. 4. 5. 6. Draw the profile Open Pro/DESKTOP From the File menu select New Choose Design Select OK Maximise both screens From the Workplanes menu choose New sketch 7. Name the sketch Aircraft ensure that the workplane shows Base 8. In the dialogue window select OK 9. Choose the Create Straight tool. 10. Move the pencil cursor to the workplane 11. 12. 13. 14. 15. Revolved Fuselage (Green rectangle with arrow on). Move to just inside the left edge of the green rectangle 100,0 Click and drag the cursor along to the right to create a line. Release the mouse button to finish creating the straight line. Choose the Constrain tool, highlight the line, click and drag a dimension. Release the mouse button. Click on the dimension and change the Properties box to 500mm. Choose the Create Straight tool and draw a profile as in fig.2. The profile must be closed with no loose ends. REVOLVING THE PROFILE 16. Select Workplanes and choose New Sketch. 17. In the dialogue box type AXIS and click OK. 18. Choose the Create Straight tool. 19. Draw a new line to run along the base of the profile, this will be the axis. 20. Choose the Revolve tool from the menu. 21. In the dialogue box change AXIS to AIRCRAFT and click OK. 22. The profile will have been revolved. Click the http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module19/page2.htm (1 of 2)9/2/2005 9:44:04 AM Page 2 Extruded Wings isometric tool. EXTRUDING THE WINGS 23. Select the Workplanes tool. A set of green 24. 25. 26. 27. 28. workplanes appear. Choose the Frontal plane, this can be done by double clicking on the chosen plane and checking the dialogue box, click OK. Select Workplanes, New Sketch and accept the default sketch 1. Click the View onto Workplane tool. Choose the Create Rectangle tool and drag a rectangle into the desired position. This will be the profile of the wings. Select the Extrude Profiles tool and enter 500mm in the distance box. Then click the symmetric about the workplane button, click OK. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module19/page2.htm (2 of 2)9/2/2005 9:44:04 AM Page 3 Wing Profile 1. Choose the Select Faces Tool. Highlight 2. 3. 4. 5. the top face of one wing, either will do. Select Workplane, Plane of Object, OK. Select the View onto Workplane icon. Choose the Create Straight tool and draw chosen profile on the upper wing. The profile must be closed. Drag the cursor from top left of the wing to bottom right to select the lines in the profile. Mirrored Profile in X axis 6. Select Line, Mirror and X Axis. This will create a copy on the lower wing. 7. Choose the Extrude Profiles tool. Enter 50mm in the distance box! Then Below the Workplane and Subtract Material. Extruded Wings http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module19/page3.htm (1 of 2)9/2/2005 9:44:09 AM Page 3 8. The wings will have been extruded. The structure may be manipulated using the arrow keys or mouse to view the work in progress. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module19/page3.htm (2 of 2)9/2/2005 9:44:09 AM Page 4 Draw Profile of tailfin Extrude the tailfin Draw tailfin profile Extrude tailfin shape TAILFIN 1. Manipulate the aircraft into isometric viewing. 2. Select Workplanes Tool and choose the workplane that runs through the centre of the aircraft. Double click the workplane and click OK. 3. Select Workplane, New Sketch, OK. 4. View onto Workplane. 5. Select the Create Rectangle Tool. 6. Click, drag and release a rectangle to a size of your choice. 7. Select Extrude Profile, distance 100, accept all other values, OK. 8. Choose Select Faces Tool, highlight the side face of the tail. 9. Select Workplane, Plane of Object, OK. 10. View onto Workplane. 11. Select Create Straight Line Tool. 12. Draw out your chosen profile onto the tail. 13. The profile must be closed. 14. The lines in the profile may be manipulated by double clicking. The rubber band icon appears. Click and hold then drag to required radius. 15. Select Extrude Profile Tool set distance to 50, (just to make sure!), below the workplane, subtract material, OK. 16. The basic aircraft is now complete and can be manipulated. Press the spacebar, click and hold the mouse button. The aircraft can be moved around on the screen. 17. Choose Select Edges Tool, click an edge and highlight it red. 18. Select Round Edges Tool and set distance to 8, OK. 19. This can be repeated over all the edges. 20. A quicker method is to choose Select Faces Tool and highlight a face. 21. Select Round Edges Tool and set distance to 8, OK. 22. The whole of the face is rounded in one http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module19/page4.htm (1 of 2)9/2/2005 9:44:15 AM Page 4 attempt. 23. When the aircraft has been completed select File, Save Copy as, AIRCRAFT, save. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module19/page4.htm (2 of 2)9/2/2005 9:44:15 AM Module 20 Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Designing and Modelling an Aircraft Cockpit Instrument Panel (Level Three) Introduction & Console Footpedals VDU Dials Fire Warning Panel Rotary Switches GPS Navigation Display Gyro Throttles Joysticks http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/module20.htm9/2/2005 9:44:18 AM Console Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Introduction & Console Page 1 Page 2 Page 3 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/console/console.htm9/2/2005 9:44:21 AM Page 1 THE PROJECT This is a project that is intended to use the functions of Pro/DESKTOP to design the cockpit Instrumentation. It will make extensive use of assemblies and sub assemblies to build up an animated model. Pro/DESKTOP enables pupils (and teachers) to communicate a complex 3D model in a fairly straightforward but highly accurate and attractive way. This project if viewed in its entirety can seem daunting but if broken down into its constituent parts is easily attainable to designers with a little Pro/DESKTOP experience. Many of the functions have been deliberately included so as to take you step by step through this powerful software. You may find alternative methods of drawing the same components. CONTEXT The Eurocollaborator project has an extensive brief. Some teams will be concentrating on the inside of the aircraft and this project looks at what is traditionally at the front of the aircraft. Will your cockpit design be at the front? – We shall see! PROBLEM Design the cockpit for the new Eurocollaborator jet. The model should be capable of some animation to display the moving parts. CONSTRAINTS This is not a single session design! Plan your sessions and draw the components one at a time. Create a set of folders to store your http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/console/page1.htm (1 of 2)9/2/2005 9:44:29 AM Page 1 designs so that you can easily access them at a later date. A suggested order of drawing in order of difficulty is as follows: ● ● ● ● ● ● ● ● ● ● ● ● COCKPIT FLOOR FLIGHTDECK CONSOLE FOOTPEDALS VISUAL DISPLAY UNIT (VDU) DIALS FIRE WARNING PANEL ROTARY SWITCHES GPS NAVIGATION DISPLAY GYRO THROTTLES JOYSTICKS ASSEMBLY OF ALL INSTRUMENTATION http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/console/page1.htm (2 of 2)9/2/2005 9:44:29 AM Page 2 COCKPIT FLOOR 1. Select the Create Rectangle Tool. Click and drag a box onto the workplane. (Fig. 1). 2. Choose the Constrain Separation Tool. Select two parallel edges and click, hold and drag out a dimension. 3. Repeat step 2 for the remaining two lines. Fig. 1 Click and drag a box onto the workplane. 4. Double click each of the dimensions and size to 2000 square. (Fig. 2). Fig. 2 Constrain the box to 2000mm square. 5. Select the Extrude Profile tool add 50 in the distance box, accept all other settings and click OK. (Fig. 3). Fig. 3 Select Extrude Profiles, set to 50mm. 6. Choose the Select Faces tool and highlight the top face blue, then click the highlighted face to turn it red. (Fig. 4). 7. Select Workplane, Plane of Object OK http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/console/page2.htm (1 of 2)9/2/2005 9:44:35 AM Page 2 8. Select File, Save, FLOOR, save. Fig. 4 Extruded floor 2000 x 2000 x 50 mm. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/console/page2.htm (2 of 2)9/2/2005 9:44:35 AM Page 3 1. Select Create Circle Tool click in the centre of the axes and drag out. Select the constrain tool and click, drag out a constraint. Double click the dimension and a properties box appears. Fig. 1 Cockpit profile 2D sketch Change the radius to 1000mm. 2. Select the Create Straight Tool and draw a horizontal line from left to right through the centre axes of the circle. 3. Select the Scissors Tool and highlight the lower semi circle which will turn light blue. Click the mouse button and the semi circle will be deleted. 4. Select the Create Rectangle Tool and on the left of the base line click and drag a box. Now constrain this box to 500mm x 250mm. Select the Constraint Tool, click on the box and then click on the centre axes of the semi circle. Drag out the constraint and release. Double click the dimension and change to 700mm. 5. Double click the top edge of the box, the bend icon appears, click hold and drag the arc to (–440,400) release the mouse button. 6. This is going to be the footwell for the pilot now this is to be mirrored onto the right side of the console. Select the two straight lines and arc by clicking the lines and holding the shift button. All three lines will be red. 7. Click the pulldown menu Line, Mirror and Y axis. The second footwell will have been created in postion. 8. Select the Scissors Tool and remove the baseline in each of the footwells. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/console/page3.htm (1 of 2)9/2/2005 9:44:42 AM Page 3 Extruding the Console Fig. 2 Extruded console with front box added. 1. Select the Extrude Profile Tool add the distance of 250mm. Accept the rest of the defaults and click OK. 2. Click the Isometric Button and if necessary press the spacebar. An axes appears by clicking snd holding it is possible to drag the new extrusion into any desired position. 3. Choose the Select Faces Tool and highlight the top face blue and click to make red. Select Workplanes, Plane of Object OK. 4. Click View onto Workplane. 5. Select the Create Rectangle Tool and draw a new rectangle along the baseline and centre of the console. 6. Constrain to 400mm x 250mm. 7. Select the Extrude Profile Tool and set the distance to 400mm, accept all other values and click OK. 8. Choose the Select Edges Tool and click all edges that require to be radiused. Remember to hold the shift key to nominate multiple lines. 9. With all required lines highlighted red now select the Blend Edges Tool and enter a radius of 50, click OK. 10. Select File, Save and name file CONSOLE. Save this file in its own folder. Colouring 1. Choose Select Part Move the cursor over the model it will turn blue. Click the mouse button and it will turn red. 2. Select Assembly from the pulldown menu and choose Component Colour. A box appears and any desired colour may be chosen, click OK. Fig. 3 Select Edges, Round Edges. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/console/page3.htm (2 of 2)9/2/2005 9:44:42 AM Switches Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Rotary Switches Page 1 Page 2 Page 3 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/switch/switches.htm9/2/2005 9:44:45 AM Page 1 THE ROTARY SWITCH 1. View onto Workplane 2. Select Create Circle Tool click, drag and 3. 4. 5. 6. 7. 8. 9. Fig. 1 Top switch face. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. release a circle based on the centre axes. Constrain the circle to 10. Select Create Circle Tool click, drag and release a circle based on (0,10). Constrain the circle to 1. Select the Scissors Tool and remove the top arc of the 1mm circle and also the arc of the 10mm circle that cuts through it. Click and highlight the remaining arc of the 1mm circle – the lower half. Select Edit, Duplicate, Circular and then add 20 copies through 360 and click OK. Repeat step 6 to remove unwanted arcs. Can you think of a quicker way? Click the Isometric button. Select Workplane, New Sketch OK. Select Workplane, Offset Plane, -20. Select Half-Scale if necessary to view. View onto Workplane. Select Create Circle Tool click, drag and release a circle based on the centre axes. Constrain the circle to 15. Select View, Zoom in, Select Create Circle Tool click, drag and release a circle based on (0,15). Constrain the circle to 2. Repeat steps 6,7,8,9 and 10. LOFTING 1. Select Feature, Loft Through Profiles. Tip: 2. Fig.2 Duplicate circle, Scissors. 3. 4. 5. Check green loft line and if necessary move to next point so as to align splines. Click OK. Select Faces Tool, choose the top face. Click it red. Select Workplane, Plane of Object OK. View onto Workplane. Select Create Circle Tool click, drag and http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/switch/page1.htm (1 of 2)9/2/2005 9:44:53 AM Page 1 6. 7. 8. 9. 10. 11. 12. release a circle based on the centre axes. Constrain the circle to 5. Select Extrude Profile. Enter 5, Below the Workplane, Subtract Material, click OK. Manipulate the switch onto the base face. Select Faces Tool, choose the base face. Click it red. Repeat steps3,4,5,6. Select Extrude Profile. Enter 5, accept all other defaults click OK. File, Save, ROTARY SWITCH, save. Fig. 3 Lower circle in place. Fig. 4 Lofted switch with cutout for Insert. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/switch/page1.htm (2 of 2)9/2/2005 9:44:53 AM Page 2 THE ROTARY SWITCH COLOURED INSERT 1. View onto Workplane 2. Select Create Circle Tool click, drag and release a circle based on the centre axes. 3. Constrain the circle to 5. 4. Select Extrude Profile. Enter 5, accept the rest of the defaults, click OK. 5. Select File, Save, SWITCH INSERT, save. ASSEMBLY Fig. 1 Extruded Insert. 1. Open SWITCH INSERT. 2. Manipulate so as to be able to view the top 3. 4. 5. 6. 7. face. Choose Assembly, Add Component, Rotary Switch Choose Select Faces, select the base face of the insert also select the inner face of the rotary switch as well (hold shift while selecting). Choose Assembly, Mate Faces, the two components will slide together. Choose Select Parts, highlight blue the insert and click it to turn the lines red. Choose Assembly, Component Colour and select desired colour, click OK. Tip: if difficulty is experienced selecting either the switch or the insert then choose View, Zoom-in tightly then select. Fig. 2 Assembly, Centre axes. 8. Repeat step 7 to choose the colour for the Rotary Switch. 9. Select File, Save Copy as, COMPLETED ROTARY SWITCH, save. CHANGING THE BACKGROUND COLOUR http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/switch/page2.htm (1 of 2)9/2/2005 9:45:00 AM Page 2 1. Open the file COMPLETED ROTARY SWITCH 2. Choose Window, Colour, and select desired colour then click OK. Fig. 3 Coloured switch and background. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/switch/page2.htm (2 of 2)9/2/2005 9:45:00 AM Page 3 THE ROTARY SWITCH PLATE 1. Choose Create Rectangle Tool, click, drag 2. 3. 4. 5. 6. 7. 8. Fig. 1 Corner Hole detail. 9. 10. 11. 12. and release to form a rectangle. Constrain to X= 250 x Y= 120. Select Extrude Profile and add the distance of 5, accept the other defaults and click OK. Choose Select Faces, select the top face, select Workplane, Plane of Object, OK. View onto Workplane, select Create Circle Tool and drag a circle based on the centre of (-90,-30) Constrain this circle to 5. Constrain Separation the circle to the edge of the plate as in the first sketch opposite. With the circle highlighted red select Edit, Duplicate, Rectangular and enter the following measurements: X Direction = 4 Spacing 50 Y Direction = 2 Spacing 50 Click OK. With all 8 circles still highlighted red select Extrude Profile, distance 5, Below Workplane, Subtract Material, OK. Choose Select Edges and highlight the top 4 edges red using shift. Select the Chamfer Tool and set the distance to 3 and click OK. Select File, Save As, SWITCH PLATE, save. ASSEMBLY OF SWITCH PLATE 1. Important Tip: the new component will Fig. 2 Assembly, Add Component. always be planted where the green axes are located. Be prepared to move the axes using Workplane, Reposition Axes. If you cannot see the axes select one of the drawing tools, the axes will appear. 2. Select View onto Workplane. 3. Position the axes in the centre of the bottom left hole. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/switch/page3.htm (1 of 2)9/2/2005 9:45:08 AM Page 3 4. Select Assembly, Add Component, 5. 6. 7. 8. 9. 10. Completed Rotary Switch. Choose Select Faces and highlight the axes of the switch and the hole (shift key). Choose Assembly, Centre Axes. Choose Select Faces and highlight the faces of the switch and the hole (shift key). Choose Assembly, Mate faces. Repeat this for the remaining 7 switches. Select File, Save Copy as, SWITCH PLATE ASSY. save. Fig. 3 Assembly, Centre Axes. Fig. 4 Completed Switch Plate Assembly. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/switch/page3.htm (2 of 2)9/2/2005 9:45:08 AM Footpedals Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Footpedals Page 1 Page 2 Page 3 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/pedals.htm9/2/2005 9:45:11 AM Page 1 RUDDER PEDALS Fig. 1 Draw out Half profile of pedal Fig. 2 Mirror and Extrude the Pedal 1. View onto Workplane. 2. Select Create Straight Line Tool. 3. Click at (-150,50) drag and release a line at (0,80). 4. Click at (-150,50) drag and release a line at (150,0). 5. Click at (0,80) drag and release a line at (150,50). 6. Click at (150,50) drag and release a line at (150,0). (Fig. 1) 7. Choose Select Line and highlight the 4 lines red. Use shift key for multiple selections. 8. Select Line, Mirror X Axes. 9. Select Extrude Profile, set distance to 10, accept all other values, OK. 10. Select Isometric Button, Autoscale if necessary. (Fig. 2) 11. Choose Select Faces, highlight the top face red. 12. Select Workplane, Plane of Object, OK. 13. View onto Workplane. 14. Select Create Rectangle Tool. 15. Click at (-130,40) drag and release a box at (-120,0). Zoom in tight on the box. 16. Select Scissors Tool and remove bottom line 17. Double click the top line of the box, hold the mouse button and drag the line into an arc. Release when suitable radius has been achieved. 18. Choose Select Line and highlight the 3 lines red. Use shift key for multiple selections. 19. Select Line, Mirror X Axes. 20. Select Edit, Duplicate, Rectangular. X Axes = 8 Y Axes = 1, Spacing = 35 21. Select Extrude Profile, set distance to 3, accept all other values, OK. (Fig. 3) 22. Click Isometric Button, Autoscale. 23. Choose Select Faces, highlight the top face of each grip red. 24. Select Round Edges Tool, set to 3, OK. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page1.htm (1 of 2)9/2/2005 9:45:17 AM Page 1 Fig. 3 Edit, Duplicate the treads Fig. 4 Manipulate the underside and extrude 25. View, Manipulate the pedal to the underside. 26. Choose Select Faces, highlight the bottom face red. 27. Select Workplane, Plane of Object, OK. 28. View onto Workplane. 29. Select Create Rectangle Tool. 30. Click at (-30,20) drag and release a box at (30,-20). (Fig. 4) 31. Select Extrude Profile, set distance to 30, accept all other values, OK. 32. Choose Select Faces Tool and select top of new box. 33. Select Workplane, Plane of Object, OK. 34. View onto Workplane and Zoom in on top face. 35. Select Create Rectangle Tool. 36. Click, drag and release a rectangle from (30,6) to (30, -6). 37. Select Extrude Profile, set distance to 30, Below Workplane, Subtract Material, OK. 38. Choose Select Edges. Highlight the top left and right corners. (4 corners) (Fig. 5) 39. Select Round Edges, set to 30 OK. Select File, Save, RUDDER PEDAL, save. Fig. 5 Radius the Edges http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page1.htm (2 of 2)9/2/2005 9:45:17 AM http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page2.htm RUDDER PEDALS 40. File, Open, RUDDER PEDAL, open. 41. Choose Select Faces Tool, highlight the 42. 43. 44. 45. 46. 47. 48. 49. 50. Fig. 1 Constrain the circle to 5 side face of the new bracket. Select Workplane, Plane of Object, OK. View onto Workplane. Select Create Circle Tool. Click, drag and release a circle on the centre axes. (Fig. 1) Select the Constrain Size Tool. Click, drag and release a dimension. Double click the dimension and change to 5. Select Extrude Profile, set distance to 50, Below Workplane, Subtract Material, OK. Select File, Save. PEDAL BRACKET 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. Select New Design. View onto Workplane. Select Create Rectangle Tool. Click, drag and release a rectangle from (-30,6) to (30, -6). Select Extrude Profile, set distance to 30, accept all other values, OK. Choose Select Edges. Highlight the top left and right corners. (2 corners) Select Round Edges, set to 30, OK. (Fig. 2) View, Manipulate the bracket to the underside. Choose Select Faces, highlight the bottom face red. Select Workplane, Plane of Object, OK. View onto Workplane. View, Zoom in to enable fine grid setting. Select Create Rectangle Tool. Click at (-40,16) drag and release a box at (40,-16). Select Extrude Profile, set distance to 75, accept all other values, OK. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page2.htm (1 of 2)9/2/2005 9:45:24 AM http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page2.htm 17. Choose Select Edges. Highlight the top 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. edges red. Select Round Edges, set to 8 OK. Choose Select Faces, highlight the side semi circular face. Select Workplane, Plane of Object, OK. View onto Workplane. Select Create Circle Tool. Click, drag and release a circle on the axes. Select Constrain Size. Click, and drag a dimension from the circle. Double click the dimension and change to 5. Select Extrude Profile, set distance to 12, Below Workplane, Subtract Material, OK. Select File, Save PEDAL BRACKET, save. Fig. 2 Select Round Edges, set to 30, OK Fig. 3 Completed Pedal Bracket http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page2.htm (2 of 2)9/2/2005 9:45:24 AM http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page3.htm PIN 1. 2. 3. 4. New Design. View onto Workplane. Select Create Circle Tool. Click, drag and release a circle on the centre axes. 5. Select Constrain Size Tool. 1. Click, drag and release a dimension from the circle. 2. Double click the dimension and change to 5. 3. Select Extrude Profile, set distance to 30, accept all other values, OK. 4. Select File, Save, PIN, save. ASSEMBLY OF PEDAL 1. Select File, Open, Pedal Bracket, open. 2. Select Assembly, Add Component, Fig. 1 Extruded Pin Pedal, open. 3. Choose Select Faces Tool. Select the 4. 5. 6. 7. 8. 9. 10. centre axes of the Bracket and the Pedal. Use shift for multiple selections. Select Assembly, Centre Axes. Choose Select Faces Tool. Select the side faces of the Bracket and the Pedal. Use shift for multiple selections. Select Assembly, Mate Faces. Select Assembly, Add Component, PIN, open. Move PIN closer to the assembly. Click and hold the mouse button then drag the pin closer to the hole. Choose Select Faces Tool. Select the centre axes of the Pin and the Bracket. Use shift for multiple selections. Select Assembly, Centre Axes. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page3.htm (1 of 4)9/2/2005 9:45:31 AM http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page3.htm 11. Choose Select Faces Tool. Select the face of the Pin and the Bracket. Use shift for multiple selections. 12. Select Assembly, Align Faces. 13. The pin will move inside and align itself with the rest of the assembly. 14. Select File, Save Copy as, PEDAL ASSY, save. Fig. 2 Centre Axes Fig. 3 Mate Faces http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page3.htm (2 of 4)9/2/2005 9:45:31 AM http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page3.htm Fig. 4 Add Component PIN, Centre Axes Fig. 5 Align Faces http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page3.htm (3 of 4)9/2/2005 9:45:31 AM http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page3.htm Fig. 6 Completed Pedal Assembly http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/pedals/page3.htm (4 of 4)9/2/2005 9:45:31 AM GPS System Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] GPS Navigation System Page 1 Page 2 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/nav/nav.htm9/2/2005 9:45:34 AM Page 1 GPS FLIGHT NAVIGATION UNIT KEYBOARD 1. 2. 3. 4. 5. 6. 7. Fig. 1 Constrain Keyboard base 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. Fig. 2 Constrain to square 78 x 78 20. 21. 22. 23. 24. 25. 26. 27. Fig. 3 Draw one key and duplicate in X and Y 28. 29. 30. New Design. View onto Workplane. Select Create Rectangle Tool. Click, drag and release a rectangle. Select Constrain Separation Tool. Click, drag and release the 2 dimensions. Double click the dimensions and adjust to 200 x 100. (Fig. 1) Select Extrude Profile, distance 5, accept all other values, OK. Select View, Isometric. View, Autoscale. Choose Select Faces Tool. Highlight the top face of the plaque. Select Workplane, Plane Of Object, OK. View onto Workplane. Select Create Rectangle Tool. Click, drag and release a rectangle. Select Constrain Separation Tool. Click, drag and release the 2 dimensions. Double click the dimensions and adjust to 78 x 78. (Fig. 2) Constrain the square on 3 of its sides ( top, right and bottom) so that it is 11 from the edge. Select Extrude Profile, distance 5, accept all other values, OK. Select View, Isometric. View, Autoscale. Choose Select Faces Tool. Highlight the top face of the square. Select Workplane, Plane Of Object, OK. View onto Workplane. Select Create Rectangle Tool. Click, drag and release a square in the bottom left corner.. Select Constrain Separation Tool. Click, drag and release the 2 dimensions. Double click the dimensions and adjust to 6 x 6. (Zoom in to be clear Fig. 3). http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/nav/page1.htm (1 of 2)9/2/2005 9:45:41 AM Page 1 31. Choose Select Line, highlight the 4 sides of 32. 33. 34. 35. the square. Select Edit, Duplicate, Rectangular, X=10 and Y=10, Spacing =8 in both cases. All squares will be highlighted red. Select Extrude Profile, distance 5, accept all other values, OK. (Fig. 4) Select File, Save, KEYBOARD,save. Fig. 4 Extruded Keyboard Panel http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/nav/page1.htm (2 of 2)9/2/2005 9:45:41 AM Page 2 GPS FLIGHT NAVIGATION UNIT 1. File, Open, KEYBOARD, open. 2. Choose Workplane Tool. 3. Click the workplane that the square 4. 5. 6. 7. 8. 9. 10. 11. 12. Fig. 1 Constrained Screen profile keyboard fits onto. Select Workplane, New Sketch, OK. View onto Workplane. Select Create Rectangle Tool. Click, drag and release a square. Constrain to 98 x 88 and 6 from the 3 edges (top, left and bottom) Select Fillet Lines and enter 10, OK. Click, hold and drag inwards each of the 4 corners. Select Extrude Profile, distance 5, below the workplane, subtract material, OK. Select File, Save to update design. SCREEN 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. New Design. View onto Workplane. Select Create Rectangle Tool. Click, drag and release a rectangle. Select Constrain Separation Tool. Click, drag and release the 2 dimensions. Double click the dimensions and adjust to 98 x 88. (Fig. 1) Select Fillet Lines and enter 10, OK. Click, hold and drag inwards each of the 4 corners. Select Extrude Profile, distance 10 accept all other values, OK. Select View, Isometric. View, Autoscale. Choose Select Faces Tool. Highlight the top face of the screen. Select Round Edges Tool, enter 5, OK. Select File, Save, SCREEN, save. Fig. 2 Constrain and Fillet screen profile ASSEMBLY OF NAVIGATION UNIT http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/nav/page2.htm (1 of 2)9/2/2005 9:45:48 AM Page 2 1. File, Open, KEYBOARD, open. 2. Select Assembly, Add component, SCREEN, open. 3. Choose Select Faces Tool. 4. Select side face of screen and matching 5. 6. 7. 8. 9. 10. Fig. 3 Completed GPS Display Unit 11. 12. 13. face on keyboard hole. Select Assembly, Mate Faces. Repeat steps 4 and 5 on another face. Select File, Save Copy as, NAV ASSY, save. Select Assembly, Add component, SCREEN, open. Choose Select Faces Tool. Select side face of screen and matching face on keyboard hole. Select Assembly, Mate Faces. Repeat steps 4 and 5 on another face. Select File, Save Copy as, NAV ASSY, save. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/nav/page2.htm (2 of 2)9/2/2005 9:45:48 AM VDU Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Visual Display Unit Page 1 Page 2 Page 3 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/vdu.htm9/2/2005 9:45:52 AM Page 1 VISUAL DISPLAY UNIT (VDU) 1. View onto Workplane. 2. Select Create Rectangle Tool. 3. Click at (-75,75) drag and release a square at (75,-75). 4. Constrain Separation 150 x 150. 5. Choose Select Line and highlight the 4 lines red. Use shift key for multiple selections. 6. Select Line, Offset Chain, enter 10, OK. The direction of the offset is indicated by the red arrow. The arrow should point inside – click the arrow if necessary to change direction. Fig. 1 Constrain and then Extrude 7. Select Fillet radius Tool and enter 10, OK. 8. As the cursor is moved to a corner of the 9. 10. 11. 12. 13. 14. 15. Fig. 2 Detail of Frame Corner 16. 17. 18. 19. 20. square it is highlighted light blue. Click, drag inwards and release. The corner is now rounded off. Repeat this for the remaining 3 outside corners. Repeat this operation again for the 4 inside corners with the radius set to 8. Select the Create Circle Tool. Click, drag and release a circle at (-67.6, 67). Select the Constrain Dimension Tool. Click, drag and release the dimension from the circle. Double click the dimension in the properties box and change the radius to 2.5. Choose Select Lines and highlight the circle red if not already. Select Line, Mirror X Axes. Select Line, Mirror Y Axes. Select Extrude Profile, set distance to 10, accept all other values, OK. Select Isometric Button, Autoscale if necessary. Choose Select Edges Tool and highlight all http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page1.htm (1 of 2)9/2/2005 9:45:59 AM Page 1 outside and inside edges – keep shift key pressed down for multiple selections. 21. Choose Round Edges Tool, set to 2, OK. 22. Select File, Save, VDU FRAME, save. Fig. 3 Extruded Frame http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page1.htm (2 of 2)9/2/2005 9:45:59 AM http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page2.htm VDU SCREEN 1. View onto Workplane. 2. Select Create Rectangle Tool. 3. Click at (-65,65) drag and release a square 4. 5. 6. 7. at (65,-65). Constrain Separation 130 x 130. Select Fillet radius Tool and enter 8, OK. Select Extrude Profile, set distance to 8, accept all other values, OK. Select File, Save, VDU SCREEN, save. Fig.1 Completed VDU screen MACHINE SCREW 1. New Design, Workplane, New Sketch, MACHINE SCREW, OK. 2. View onto Workplane. 3. Select Create Circle Tool. 4. Click, drag and release circle based on the 5. 6. 7. Fig. 2 Circle created on base of head 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. centre axes. Select Constrain Dimension Tool. Click, drag and release dimension and then change in the properties box to 2.5. Select Extrude Profile and set distance to 5, accept all other values, click OK. Choose Select Faces Tool and highlight bottom face. Select Workplane, Plane of Object, OK. View onto Workplane. Repeat steps 3 and 4. Repeat step 5, distance= 1.5. Repeat step 6, distance=10. Choose Select Edges Tool. Highlight the bottom edge of the screw. Select the Chamfer Tool and set to 1, OK. Choose Select Faces Tool and select top face (head) of screw – highlight red. Select Workplane, Plane of Object, OK. Select Create Rectangle Tool. Click, drag and release a rectangle across the head of http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page2.htm (1 of 3)9/2/2005 9:46:08 AM http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page2.htm 18. 19. 20. 21. 22. the screw. Select Constrain Separation Tool and constrain the width to 1. Leave the ends overhanging the screw head. Constrain the rectangle centrally to the head of the screw. Click on one edge of the rectangle and the circle and adjust to suit. Select Extrude Profile and set distance to 2, below workplane, subtract material, click OK. Select File, Save, MACHINE SCREW, save. Fig. 3 Extruded and Chamfered Fig. 4 Slot drawn and constrained to centre http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page2.htm (2 of 3)9/2/2005 9:46:08 AM http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page2.htm Fig. 5 Completed Machine Screw http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page2.htm (3 of 3)9/2/2005 9:46:08 AM http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page3.htm VDU ASSEMBLY 1. Open VDU FRAME. 2. Select Assembly, Add Component, VDU 3. 4. 5. 6. 7. 8. 9. Fig. 1 10. 11. 12. 13. 14. 15. 16. SCREEN, open. The screen should fit automatically into the frame. If it did not then……. Choose Select Faces Tool. Select one face edge of the screen and also a corresponding face edge of the frame (shift key). Select Assembly, Mate Faces. Repeat step 5 for the two remaining faces. Select Assembly, Mate Faces. Select Assembly, Add Component, MACHINE SCREW, open. Drag the screw closer to the hole if necessary. (Fig. 1) Choose Select Faces Tool and select the axes of the screw head and the hole, highlight red. (Fig. 2) Select Assembly, Centre Axes. (Fig. 3) Choose Select Faces Tool and highlight the top head of the screw and also the top face of the frame. (Fig. 4) Select Assembly, Align Faces. (Fig. 5) Repeat for the 3 remaining screws. Select File, Save Copy as, VDU ASSEMBLY, save. TIP: It is easier to fit the machine screws at this stage while the drawing is relatively small. Fig. 2 Once this component is added to the main flightdeck it will be impossible to find a small screw that is added to the design. The scale will be too large. COLOUR: To add colour, choose Select Part, highlight and click the component red. Select Assembly, Component Colour, and make http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page3.htm (1 of 3)9/2/2005 9:46:14 AM http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page3.htm choice, click OK to complete. It may be necessary to Zoom in to differentiate components. REMEMBER: Colour only one screw and this will be applied to all the screws in the design. If different colours are required then save the screw twice with different filenames. Fig. 3 Fig. 4 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page3.htm (2 of 3)9/2/2005 9:46:14 AM http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page3.htm Fig. 5 Fig. 6 Completed VDU assembly with screws http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/vdu/page3.htm (3 of 3)9/2/2005 9:46:14 AM Gyro Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Gyro Page 1 Page 2 Page 3 Page 4 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/gyro/gyro.htm9/2/2005 9:46:17 AM Page 1 THE GYRO DISPLAY 1. View onto Workplane. 2. Select Create Circle Tool. Click, drag and 3. 4. 5. Fig. 1 Join circles together 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. Fig. 2 Check profile before extruding 18. 19. 20. 21. 22. 23. 24. release a circle at (-55, 55). Select Constrain Size. Click, drag and release a dimension from the circle. Double click the dimension and change to 10 in the dialogue box. Choose Select Lines, highlight the circle red. Select Edit, Copy. Edit, Paste. Choose Select Constraints. Double click the dimension and change to 2.5. The circles are now concentric. Choose Select Lines, highlight circles red. Select Line, Mirror, In Both Axes. Select Create Straight Line Tool. Join all 4 outer circles together. (Fig. 1). Choose Select Lines, highlight one of the straight lines red. Select Line, Offset Chain, 10, OK. Repeat for the 3 remaining lines – it is not possible to do all 4 as a group. Select the Scissors Tool, remove the lines that cut through the circles. Select View, Zoom in and check each circle for loose lines. (Fig. 2). Select Extrude Profile, distance 130, accept all other values, OK. Click the Isometric Button View, Autoscale. View onto Workplane. Select Workplane, New Sketch, OK. Choose Select Lines, highlight the outer lines and inner circles red. (Fig. 3). Select Edit, Copy. Edit, Paste. Select Extrude Profile, distance 3, accept all other values, OK. Click the Isometric Button, select View, Autoscale. Choose Select Faces, highlight one of the outside faces of the box. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/gyro/page1.htm (1 of 2)9/2/2005 9:46:25 AM Page 1 25. 26. 27. 28. 29. 30. 31. 32. Fig. 3 Select the outer lines and inner circles 33. Select Workplane, Plane of Object, OK. Select Workplane, Offset Plane –65, OK. View onto Workplane. Select Create Circle Tool. Click, drag and release a circle on the centre axes. Select Constrain Size, click, drag and release a dimension. Double click the dimension and change to 5. Click the Isometric Button View, Autoscale. Select Extrude Profile, distance 130, symmetric about workplane, subtract material, OK. Select File, Save, GYRO DISPLAY,save. Fig. 4 Extruded display box http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/gyro/page1.htm (2 of 2)9/2/2005 9:46:25 AM Page 2 GYRO BALL 1. 2. 3. 4. 5. 6. Fig. 1 Divide the circle in half 7. 8. 9. 10. 11. 12. Fig. 2 Use Scissors to remove unwanted lines 13. 14. 15. 16. 17. 18. Fig. 3 New Sketch dialogue box 19. 20. 21. 22. 23. New Design. View onto Workplane. Select Create Circle Tool. Click, drag and release a circle based on (0,0) Select Constrain Size. Click, drag and release a dimension from the circle. Double click the dimension and change to 50. Select Create Straight Line Tool. Click, drag and release a horizontal line through the circle. (Fig. 1) Select the Scissors Tool. Delete the lower half of the circle and any loose ends of the straight line. (Fig. 2) Select Workplane, New Sketch, AXES, OK. (Fig. 3) Select Create Straight Line Tool. Click, drag and release a horizontal line along the existing baseline. This line is an axis and can be longer or shorter than the baseline. (Fig. 4) Select Revolve Profile. In the dialogue box it is necessary to make sure that the Sketch to use as Axis has AXIS entered. Angle = 180, accept all other values, click OK. (Fig. 5) Press the spacebar. It is now possible to manipulate the hemisphere by clicking and holding the mouse button. Release the button to freeze the position of the component. (Fig. 6) Choose Select Faces Tool. Highlight the base circular face. Select Workplane, Plane Of Object, OK. Select File, Save, SPHERE 1, save. Select File, Save Copy as, SPHERE 2, save. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/gyro/page2.htm (1 of 2)9/2/2005 9:46:33 AM Page 2 The file has been saved twice with different names so that the assembled Gyro Ball may be coloured both yellow and blue. Fig. 4 Axis drawn in place Fig. 5 The Revolve Profile dialogue box Fig. 6 Completed hemisphere http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/gyro/page2.htm (2 of 2)9/2/2005 9:46:33 AM Page 3 ASSEMBLY OF GYRO BALL 1. Select File, Open, SPHERE 1, open. (Fig. 2. 3. 4. Fig. 1 Revolved hemisphere 5. 6. 7. 8. 9. 10. 11. 12. Fig. 2 Manipulate and Select Face 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 1) Choose View, Manipulate. (shortcut is to press the spacebar). Manipulate the hemisphere so that the base circular face is upturned. Choose Select Faces, highlight the circular base face red. (Fig. 2) Choose workplane, Plane of Object, OK. Select Assembly, Add Component, SPHERE 2, open. The 2 hemispheres are now joined together. Select Assembly, Fix Component. Select Workplanes Tool. Select the FRONTAL workplane, double click the workplane to check the dialogue box. Click OK. Select Workplane, New Sketch, OK. The workplane is centrally located through the assembled ball. (Fig. 3) View onto Workplane. Select Create Circle Tool. Click, drag and release a circle based on the centre axes. Select Constrain Size Tool. Click, drag and release a dimension from the circle. Double click the dimension and change to 5 in the dialogue box. Select Extrude Profile, distance 130, symmetrically about the workplane, add material, OK. (Fig. 4) Choose Select Part Tool. Select the top hemisphere by highlighting blue and then clicking to turn it red. Choose Assembly, Component Colour, select yellow, OK. Repeat for lower hemisphere, select blue, OK. Select File, Save Copy as, GYRO BALL ASSY, save. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/gyro/page3.htm (1 of 2)9/2/2005 9:46:40 AM Page 3 Fig. 3 Select workplane to cut through ball Fig. 4 Extrude Profile symmetrically http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/gyro/page3.htm (2 of 2)9/2/2005 9:46:40 AM Page 4 ASSEMBLY OF GYRO DISPLAY UNIT 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. Fig. 1 Highlight the axes 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. Fig. 2 Highlight the end faces of the components Choose File, Open, GYRO DISPLAY, open. Click Isometric Tool. Select View, Autoscale. Select Assembly, Add Component, GYRO BALL ASSY, open. If not already highlighted select the ball and click it red. Click and hold the mouse button. Drag the ball near to the Gyro Display. Choose Select Faces Tool. Highlight the centre axes of the ball. Press the shift key, keep it held down. Highlight the axes on the side of the Gyro Display. It is only necessary to highlight one of the axes on the Gyro Display. (Fig.1) Select Assembly, Centre Axes. The Ball will now move onto the same axes as the Gyro Display. Choose Select Part. Click the Ball and hold the mouse button down. It is possible to slide the Ball along the axes. Do this to enable a good view of the end face of the axle that will fit into the hole. Choose Select Faces Tool. Highlight the end face of the Ball axle. Press the shift key, keep it held down. Highlight the side face of the Gyro Display. (Fig. 2) Select Assembly, Align Faces. The Ball now takes up a central position in the Gyro Display. (Fig. 3) Select File, Save Copy as, GYRO DISPLAY UNIT ASSY, save. TIP: To add this assembled component to the flightdeck it will be necessary to make a hole of the same shape and depth. To do this select the face of the flightdeck console. Select Workplane, New Sketch, OK. View onto Workplane and sketch the http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/gyro/page4.htm (1 of 2)9/2/2005 9:46:48 AM Page 4 shape of the Display Unit. If 2 units are being fitted use Mirror and the appropriate axes. Select Extrude Profile and subtract the material to the required depth. It is possible to go deeper than required so as to give some room for adjustments and also to set instruments below the surface of the console. Fig. 3 Assembled components http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/gyro/page4.htm (2 of 2)9/2/2005 9:46:48 AM Dials Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Dials Page 1 Page 2 Page 3 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/dials/dials.htm9/2/2005 9:46:51 AM Page 1 INSTRUMENT DIAL 1. 2. 3. 4. 5. 6. 7. Fig. 1 Profile of Dial outer case 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. Fig. 2 Profile of Dial inner cutout Select New Design. DIAL View onto Workplane. Select the Create Circle Tool. Click, drag and release a circle based on the centre axes. Select the Constrain Dimension Tool. Click, drag and release a dimension from the circle. Double click the dimension and change to 25. Select the Extrude Profile Tool and add 10 in the distance box, accept all other values, click OK. Click the Isometric Button. Choose Select Faces Tool and highlight the top face red. Select Workplane, Plane of Object, OK. View onto Workplane. Select the Create Circle Tool. Click, drag and release a circle based on the centre axes. Select the Constrain Dimension Tool. Click, drag and release a dimension from the circle. Double click the dimension and change to 20. Select the Extrude Profile Tool and add 9 in the distance box, Below the Workplane and Subtract Material, click OK. Click the Isometric Button. Choose Select Edges Tool and highlight the top outside edge red. Select the Chamfer Tool, add distance 2, OK. Select File, Save, DIAL, save. DIAL INSERT 1. Select New Design. DIAL INSERT http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/dials/page1.htm (1 of 2)9/2/2005 9:46:58 AM Page 1 2. View onto Workplane. 3. Select the Create Circle Tool. 4. Click, drag and release a circle based on 5. 6. 7. 8. the centre axis. Select the Constrain Dimension Tool. Click, drag and release a dimension from the circle. Double click the dimension and change to 20. Select the Extrude Profile Tool and add 5 in the distance box, accept all other values, click OK. Select File, Save, DIAL INSERT, save. Fig. 3 Extruded Dial Fig. 4 Extruded Dial Insert http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/dials/page1.htm (2 of 2)9/2/2005 9:46:58 AM Page 2 THE NEEDLE 1. 2. 3. 4. Select New Design. NEEDLE View onto Workplane. Select the Create Straight Line Tool. Click, drag and release a line from (-2.34783,-0) to (2.34783, 0). 5. Click, drag and release a line from (0, 18) to the ends of the previous lines. 6. Double click the dimension and change to 25. 7. Select the Extrude Profile Tool and add 1 in the distance box, accept all other values, click OK. 8. Select File, Save, NEEDLE, save. DIAL ASSEMBLY Fig. 1 The needle profile 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. Open DIAL. Click Isometric Button. Autoscale if necessary. Choose Select Faces and highlight the inside face of the dial red. Select Workplanes, Plane of Object, OK. Select Assembly, Add Component, DIAL INSERT, open. The insert will fit into the dial and will be highlighted red. Select Assembly, Fix Component. Choose Select Faces and highlight the top face of the insert. Select Workplanes, Plane of Object, OK. Select Assembly, Add Component, DIAL NEEDLE, open. The needle will fit onto the insert and will be highlighted red. Select Assembly, Fix Component. It is http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/dials/page2.htm (1 of 3)9/2/2005 9:47:05 AM Page 2 possible to move the needle through 360 to add realism. 14. Select File, Save Copy as, COMPLETED DIAL, save. Fig. 2 Dial Insert assembled into Dial Fig. 3 Needle assembled onto Insert Fig. 4 Completed Dial assembly coloured http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/dials/page2.htm (2 of 3)9/2/2005 9:47:05 AM Page 2 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/dials/page2.htm (3 of 3)9/2/2005 9:47:05 AM Page 3 DIAL PLATE DESIGN 1. Choose Create Rectangle, click, drag and 2. 3. 4. 5. Fig. 1 COMPLETED DIAL. 6. 7. release to form a rectangle. Constrain to 300 x 160. IMPORTANT- the rectangle must be constrained as in Fig 2. E.g. the X-axis =160 and the Y-axis =300. If a hole at each corner is desired. Refer to ROTARY SWITCH instructions on SWITCH PLATE. Select Extrude Profile and add the Distance of 5, accept the other defaults and click OK. Choose Select Faces, select the top face, select Workplane, Plane of Object, OK. Select File, Save, DIAL PLATE, save. DIAL PLATE ASSEMBLY Important Tip: the new component will always be planted where the green axes are located. Be prepared to move the axis using Workplane, Reposition Axes. If you cannot see the axes select one of the drawing tools, the axes will appear. Fig. 2 Dial Plate with first Dial in position. 1. Select View onto Workplane. 2. Select Workplane, Reposition Axes, click 3. 4. 5. 6. 7. 8. the red cursor at (-35, -105). Select Assembly, Add Component, COMPLETED DIAL, open. The DIAL will be highlighted red as a part. Select Edit, Duplicate, Rectangular, enter 2 in the X Direction and 4 in the Y Direction. Spacing is 70 in both boxes, click OK. All the DIALS will be highlighted red. If not then choose Select Part and click each dial with the Shift Key held down. Select Workplane, Fix Component. Select File, Save As DIAL PLATE ASSY. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/dials/page3.htm (1 of 2)9/2/2005 9:47:13 AM Page 3 NOTE- if screws are to be fitted at each corner then it is advised to do it now before this component is added to a larger design. Refer to the VDU Assembly Instructions on how to fit the screws. COLOUR- can be changed by selecting each part and choosing Assembly, Component Colour. The change will be applied to that component family e. g. all the needles are green. How could there be green and red needles? Fig. 3 Duplicate Dialogue box, dial selected as part. Fig. 4 Dial Plate Assembly. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/dials/page3.htm (2 of 2)9/2/2005 9:47:13 AM Throttles Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Throttles Page 1 Page 2 Page 3 Page 4 Page 5 Page 6 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/throttle/throttles.htm9/2/2005 9:47:16 AM Page 1 THROTTLE BODY 1. Select Workplane 2. Double click the Frontal Plane, OK in the 3. 4. 5. 6. 7. 8. Fig. 1 Constrain the circle to 150 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. Fig. 2 Select Workplanes, select the base 19. 20. 21. dialogue box. Select Workplane, New Sketch, OK. View onto Workplane. Select Create Circle Tool. Click, drag and release a circle on the centre axis. Constrain the circle to 150. Select the Create Straight Line Tool. Draw a horizontal line through the centre of the circle dividing it into two semi circles. Select the Scissors Tool and delete the lower semi circle arc and any loose ends of the straight line. Select Extrude Profiles, enter a distance of 150 and accept all other defaults. Click OK. Select Isometric View, adjust the view if necessary using Autoscale, Zoom. Choose Select Workplanes Button and select the Base Workplane, click OK. Select Workplane, New Sketch, OK. Select Front View button. Choose Workplane, Offset Plane and enter 150 distance and click OK. View in Isometric to confirm location of workplane. View onto Workplane. Select Create Rectangle Tool and draw a rectangle across the extruded body. Select Constrain Separation and constrain the width of the rectangle to 10. Leave the length of the rectangle to overshoot each end. Constrain the rectangle to 22 from the edge of the body. Highlight the bottom edge of the rectangle and then highlight the edge of the body. Drag out the dimension and release. Double click the dimension and change the size in the dialogue box. Select Lines and highlight the rectangle red. Use shift to highlight all lines at once. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/throttle/page1.htm (1 of 2)9/2/2005 9:47:23 AM Page 1 22. Selet Edit, Duplicate, Rectangle 23. X Direction= 1 Y Direction= 4, Spacing =32 and click OK. Fig. 3 Constrain the rectangle Fig. 4 Rectangles copied across offset plane http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/throttle/page1.htm (2 of 2)9/2/2005 9:47:23 AM Page 2 EXTRUDING THE SLOTS 1. Select Extrude Profiles and enter 140 in 2. 3. 4. 5. 6. 7. 8. Fig. 1 Extrude Profiles 9. 10. 11. 12. 13. 14. the distance box. Select Below the Workplane and Subtract Material, click OK. Choose the Select Faces Tool. Select the side face of the throttle body. Select Workplane, Plane of Object, OK. Select Workplane, New Sketch, OK. View onto the Workplane. Select the Create Circle Tool. Click, drag and release a circle based on (0,50) as the centre. Select the Constrain Tool and highlight, click, drag and release a dimension from the circle. Double click the dimension and change the radius to 5 and click OK. Select Extrude Profile and enter 150 in the distance box. Select Below the Workplane and Subtract Material, click OK. Select Isometric, View, Autoscale. Choose the Select Edges Tool. Select the two outer edges of the body and highlight red. Use shift to highlight more than one line. Select the Round Edges Tool and add a distance of 2, click OK. Choose File, Save, THROTTLE BODY, save. THE THROTTLE CRANK 1. View onto Workplane. 2. Select the Create Circle Tool. 3. Click, drag and release two circles either Fig. 2 Select the side face of the throttle body side of the axes 4. Select the Constrain Tool and constrain the circles to 10. 5. Select the Constrain Separation Tool and constrain to 250. 6. Choose Select Lines and highlight the two circles red. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/throttle/page2.htm (1 of 2)9/2/2005 9:47:31 AM Page 2 7. Select Edit, Copy 8. Select Edit Paste, directly on top of the donor circles. 9. Double click the left circle dimension and Fig.3 Select Constrain Separation Tool to 250 reduce to 5, click OK. The two circles are concentric! 10. Repeat this operation for the right circle. 11. Select Create Straight Line Tool and join the two circles together, top and bottom. 12. Select the Scissors Tool and remove the inner arcs. Fig. 4 Join the two circles together http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/throttle/page2.htm (2 of 2)9/2/2005 9:47:31 AM Page 3 EXTRUDING THE CRANK 1. Select Extrude Profiles. Enter 10 distance and accept the remaining values. Click OK. 2. Choose File, Save, CRANK, save. CRANK HANDLE 1 1. View onto Workplane. 2. Select Create Circle Tool. Click, drag and 3. 4. Fig. 1 Detail of crank end 5. 6. 7. 8. 9. 10. Fig. 2 Crank extruded 11. 12. 13. 14. release a circle based on the centre axes. Select the Constrain Tool. Click, drag and release a dimension. Double click the dimension and change the size to 12.5 in the dialogue box. Select Extrude Profile. Enter a distance of 40 and accept all other values. Click OK. Manipulate the cylinder so as to view one of the faces. ( spacebar, click and hold the mouse button). Choose Select Faces and highlight the end circular face red. Select Workplane, Plane of Object, OK. View onto Workplane. Select Create Circle Tool. Click, drag and release a circle based on the centre axes. Select the Constrain Tool. Click, drag and release a dimension. Double click the dimension and change the size to 5 in the dialogue box. Select Extrude Profile. Enter a distance of 10 and accept all other values. Click OK. Choose Select Faces and highlight the opposite circular face red. Select the Round Edges Tool and set to 3 click OK. Choose File, Save, CRANK HANDLE 1, save. CRANK HANDLE 2 1. Repeat as Handle 1 but at step 3 the http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/throttle/page3.htm (1 of 2)9/2/2005 9:47:37 AM Page 3 distance is 20. 2. Choose File, Save, CRANK HANDLE 2, save. Fig. 3 Extruded handle 1 with radiused face Fig. 4 Extruded handle 2 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/throttle/page3.htm (2 of 2)9/2/2005 9:47:37 AM Page 4 THROTTLE PIN 1. View onto Workplane. 2. Select Create Circle Tool. Click, drag and release a circle based on the centre axes. 3. Select the Constrain Size Tool and change the dimension to 5. 4. Select Extrude Profiles Tool and enter 150, accept all other values, click OK. 5. Select File, Save, THROTTLE PIN, save. ASSEMBLY OF THE THROTTLE 1. Open the Throttle Body file. 2. Select Assembly, Add Component, 3. 4. 5. Fig. 1 Extruded Throttle Pin 6. Throttle Pin. Choose Select Faces and highlight the length of the Throttle Pin. Hold down the shift key and also select the axes of the pin hole located in the Throttle Body. Select Assembly, Centre Axes. The pin will move into line with the hole. Choose Select Faces and select the end face of the pin. Hold down the shift key and also select the end face of the Throttle Body. Select Assembly, Align Faces. The pin will move into the block. ASSEMBLY OF THE CRANKS 1. Select Assembly, Add Component, Throttle Crank. 2. It may be necessary to choose the Select Parts Tool and click the crank. Click, hold and drag the crank to a suitable space. 3. The Select Parts Tool can have a delay to it. Click the part to highlight it. Then click and hold the mouse button there is a slight delay and the highlight lines blink. The part should now be free to be moved around the design. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/throttle/page4.htm (1 of 2)9/2/2005 9:47:44 AM Page 4 When the mouse button is released the part is left in that position. Fig. 2 Select Assembly, Centre Axes Fig. 3 Select Assembly, Add Component, Throttle Crank. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/throttle/page4.htm (2 of 2)9/2/2005 9:47:44 AM Page 5 CRANK ASSEMBLY 1. Choose the Select Faces Tool and highlight 2. 3. 4. 5. 6. the inner axis of one of the crank holes. Hold the shift key and also select the axes of the pin. Select Assembly, Centre Axes. The crank will move centrally on the axes but not into position. Choose Select Faces and highlight the left face of the crank. Hold the shift key and select the inner face of the required slot. Select Assembly, Mate Faces. The crank will move into the required slot. Repeat this operation for the 3 remaining cranks. To test that the cranks will move choose the Select Parts Tool. Click and hold the chosen crank. The move icon appears with the mouse button still held try to move the crank through the required arc of movement. ASSEMBLING THE HANDLES Fig. 1 Select Faces Tool, Assembly, Centre Axis This uses the same operations as previously carried out for the Cranks. Handle 1 locates onto the two outer cranks. Handle 2 locates onto the two inner cranks. 1. Select Assembly, Add Component, Fig. 2 Centre Axes Throttle Handle 1. 2. Choose the Select Parts Tool and move the handle closer to the required crank. 3. Choose the Select Faces Tool and highlight the inner axes of the crank and the outer axes of the handle. 4. Select Assembly, Centre Axes. The handle will move centrally on the axes but not into position. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/throttle/page5.htm (1 of 2)9/2/2005 9:47:51 AM Page 5 5. Choose Select Faces and highlight the left face of the crank. Hold the shift key and select the outer face of the handle. 6. Select Assembly, Mate Faces. The handle will locate into the required crank. 7. Repeat the steps 1-6 for the second handle. 8. Repeat the steps 1-6 for the two inner handles using component Handle 2. Fig. 3 Select Faces, Mate Faces http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/throttle/page5.htm (2 of 2)9/2/2005 9:47:51 AM Page 6 THROTTLE ASSEMBLY The completed assembly can now be refined by colouring the components. 1. Choose the Select Parts Tool and click Fig. 1 Throttle assembly with animation one of the components, eg. A crank. 2. Choose Assembly, Component Colour and select one of the colours. It is also possible to select a custom shade of any colour. Click OK following selection. 3. All 4 cranks will have assumed the chosen colour. 4. Repeat this operation for the Handles and the Body. VIEWING OPTIONS 1. To change the background colour select 2. 3. Fig. 2 Window split to view orthographically 4. 5. 6. 7. Window, Set Colour. The same colour choice appears as before. The background colour does not print out when printing. To view Orthographically select Window, Split. A crosshair appears that can be positioned to choice. Plant this centrally by clicking once. The screen is instantly split into 4 displaying 3 views of the Throttle assembly and the 3D view as well. To view the 3D design select "Smiley" (Tumble) and the design will randomly rotate displaying all surfaces. "Smiley" can be used at any time and not just when the window has been split. When viewing the design there are several options. The less detail there is in the design the quicker the refresh rate. Therefore working in Wireframe mode will be quick especially if a slow computer is in use. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/throttle/page6.htm (1 of 2)9/2/2005 9:48:00 AM Page 6 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/throttle/page6.htm (2 of 2)9/2/2005 9:48:00 AM Fire Warning Panel Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Fire Warning Panel Page 1 Page 2 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/fire/fire.htm9/2/2005 9:48:03 AM Page 1 FIRE WARNING DISPLAY 1. View onto Workplane. 2. Select Create Rectangle Tool. 3. Click, drag and release 2 rectangles at 90 to each other. 4. Constrain Separation of both rectangles to 5. Fig. 1 Constrain the 2 rectangles 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. Fig. 2 Extrude and add Text Outline 16. 100 x 50 and 200 x 50. Select Scissors Tool and remove inner line to make one outline shape (cut twice). Select Workplane, Reposition Axes and click at top left corner of shape. Select Extrude Profiles. Enter distance 30, accept all other values, click OK. Choose Select Faces and highlight the top face red. Select Workplane, Plane of Object, OK. View onto Workplane. Select Workplane, Reposition Axes and click at (10, -40). Select Line, Add Text Outlines. Type FIRE. Enter distance 25, font should be plain in this case ARIAL REGULAR Click OK. Select Create Rectangle Tool. Click, drag and release a rectangle to cover the face of the lower rectangle. Select Extrude Profiles, enter distance 10, below workplane, subtract material, OK. Select File, Save, FIRE WARNING, save. FIRE LETTERING 1. View onto Workplane. 2. Repeat step 12. 3. Select Extrude Profiles. Enter distance 10, accept all other values, click OK. 4. Select File, Save, FIRE LETTERING, save. SWITCH BEZEL 1. View onto Workplane. 2. Select Create Rectangle Tool. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/fire/page1.htm (1 of 2)9/2/2005 9:48:10 AM Page 1 3. Click, drag and release a rectangle. 4. Constrain Separation to a square 50 x 50. 5. Select Extrude Profiles. Enter distance 5, 6. Fig. 3 Extrude Text Outline 7. 8. 9. 10. 11. 12. 13. 14. 15. accept all other values, click OK. Choose Select Faces and highlight the top face red. Select Workplane, Plane of Object, OK. View onto Workplane. Select Create Rectangle Tool. Click, drag and release a rectangle. Constrain Separation to a square 30 x 30. Select Extrude Profiles, enter distance 5, below workplane, subtract material, OK. Select Edges Tool, highlight top outer edge. Select Chamfer Tool, distance 3, OK. Select File, Save, SWITCH BEZEL, save. Fig. 4 Switch Bezel dimensions http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/fire/page1.htm (2 of 2)9/2/2005 9:48:10 AM Page 2 PUSH BUTTON SWITCH View onto Workplane. Select Create Rectangle Tool. Click, drag and release a rectangle. Constrain Separation into a square 30 x 30. Select Extrude Profiles. Enter distance 20, accept all other values, click OK. 6. Choose Select Faces and highlight the top face red. 7. Select Chamfer Tool, distance 5, OK. 8. Select File, Save, PUSH SWITCH, save. 1. 2. 3. 4. 5. Fig. 1 Extruded Push Button Switch SWITCH ASSEMBLY 1. Open SWITCH BEZEL. 2. View in Isometric. 3. Select Assembly, Add Component, PUSH SWITCH, open. 4. The switch will be placed into the bezel. 5. Select Assembly, Fix Component. 6. Select File, Save, PUSH SWITCH ASSY, save. FIRE WARNING ASSEMBLY Fig. 2 Assembled Switch and Bezel 1. Open FIRE WARNING. 2. View in Isometric. 3. Select Assembly, Add Component, PUSH SWITCH ASSY, open. 4. The switch will appear close by. 5. Choose Select Faces and highlight the base face of the switch assembly and also the face that will hold the switch. Use shift to highlight 2 faces simultaneously. 6. It will be necessary to manipulate the drawing so as to be able to view each of the faces. 7. Select Assembly, Mate Faces. 8. Repeat step 5 to highlight the side faces of the switch and fire warning. 9. Select Assembly, Align Faces. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/fire/page2.htm (1 of 2)9/2/2005 9:48:17 AM Page 2 Fig. 3 Assembled Fire Warning Display 10. Choose Select Part and click the switch. 11. Select Assembly, Fix Component. 12. Repeat these steps to add the 3 remaining switches. 13. Select Assembly, Add Component, FIRE LETTERING, open. 14. Choose Select Faces and highlight the underside face of the lettering and its corresponding position on the warning block. 15. Select Assembly, Mate Faces. 16. Choose Select Faces and highlight the side of the letter F on the lettering and depression. 17. Select Assembly, Mate Faces. 18. Choose Select Faces and highlight the bottom of the letter F on the lettering and depression. 19. Select Assembly, Mate Faces. 20. Select Assembly, Fix Component. 21. Select File, Save As, FIRE WARNING ASSY, save. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/fire/page2.htm (2 of 2)9/2/2005 9:48:17 AM Joysticks Manufacturing by Design Eurocollaborator A Pro/DESKTOP Tutorial [ Crib Sheet ] [ Glossary ] Joysticks Page 1 Page 2 Page 3 Page 4 Page 5 Page 6 Page 7 Page 8 http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/joystick.htm9/2/2005 9:48:23 AM Page 1 THE JOYSTICK 1. Select Create Circle Tool, click, drag and 2. 3. 4. 5. Fig. 1 Circle profile at end of path 6. 7. 8. 9. 10. 11. 12. 13. 14. Fig. 2 Sweep profile dialogue box 15. 16. 17. 18. 19. release a circle based on (-100,0) as the centre of the circle. Select Create Straight Tool and divide the circle into quadrants. Select the Scissors Tool and remove the top left, and bottom two quadrants plus all straight lines. This will leave one quadrant which is linked to the green centre axes. Click the Isometric Button. Select the View Workplane Button. All 3 workplane axes appear. Select the workplane at 90 to the base workplane that contains the arc. If you double click the workplane it will go red and a dialogue box will appear to confirm that it is the FRONTAL workplane. Click OK. Select Workplanes, New Sketch, click OK. Select View onto Workplane. Select Create Circle Tool, click, drag and release a circle. Constrain this circle to 15. Return to Isometric viewing. Select Sweep Profile, accept all values in the dialogue box and click OK. Select the Workplane Button, all three axes appear, double click the base workplane and click OK to accept. Select Workplane, New Sketch, type GRIPS. Select Workplane, Reposition Axes (100,0). Select Create Circle Tool and at coordinates (82,22) click, drag and release a circle. Constrain to 10. Highlight the circle red. Select Edit, Duplicate, Circular. Number of copies 4, angle 50. Four circles will be in place for the finger grips. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page1.htm (1 of 2)9/2/2005 9:48:34 AM Page 1 Fig. 3 Extruded profile from sweep Fig. 4 Grips duplicated http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page1.htm (2 of 2)9/2/2005 9:48:34 AM Page 2 EXTRUDING GRIPS 1. Select Create Circle Tool and at 2. 3. 4. 5. 6. Fig. 1 Grips and thumbgrip drawn 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. Fig. 2 Grips and thumbgrip extruded 17. 18. coordinates (50,104) click, drag and release a circle. Constrain the circle to 15. Select Create Straight Line, from point (50,89) draw a line any length to join the circle. Repeat this. Select the Scissors Tool and cut out the unwanted arc. Select the Extrude Profile Tool. Type 30 distance, symmetric about workplane and subtract material, OK. Select View, Manipulate or just press the spacebar. Click and hold, it is now possible to move the joystick around to view in any desired angle. The joystick needs to be radiused to remove all sharp corners. Choose the Select Faces Tool and highlight each of the four grips. This can be done separately or shift can be held down while selecting all at once. Select Round Edges and type 2, click OK. Employ the same method to radius the thumbgrip and according to taste select a 2 or 3mm radius. Choose the Select Faces Tool and highlight the end of the joystick. You may need to manipulate the joystick so as to see the face. Select Round Edges and type 15, click OK. Select the base circular face of the joystick by using the Select Faces Tool. Choose Workplane, Plane of Object, OK. View onto Workplane. Choose Create Circle Tool. Click, drag and release a circle on the centre axes. Constrain the circle to 10. Select the Extrude Profile Tool, distance 10mm and accept all the other defaults, click OK. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page2.htm (1 of 2)9/2/2005 9:48:37 AM Page 2 19. Select File, Save, JOYSTICK, save. Tip: It is good practice to save the drawing after each step so as to prevent loosing work. Fig. 3 Grips and thumbgrip radiused http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page2.htm (2 of 2)9/2/2005 9:48:37 AM Page 3 JOYSTICK BUTTON 1. Select New Design. 2. Choose Create Circle Tool. Click, drag and Fig. 1 Bending the line to desired radius 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. Fig. 2 Select the Round Edges Tool 15. 16. 17. release a circle based on the centre (0,10). Constrain to 5. Highlight the circle red. Select Line, Mirror, Y axes, OK. View, Autoscale. Select the Create Straight Line Tool. Join the two circles together by clicking on the top of the left circle and then dragging it across to the top of the right circle. Select the straight line (red). Double click and the bend icon appears. Click, hold ang drag the line down to desired radius. Release button. Highlight the new arc red. Select Line, Mirror, X axes, OK. Select the Scissors Tool and remove the inner arcs. Choose the Isometric Button. Select the Extrude Profile Tool. Type 3 and accept all other values. Click OK. Choose the Select Faces Tool and highlight the top face red. Select the Round Edges Tool and type 3 then click OK. Select File, Save, BUTTON, save. ASSEMBLY OF JOYSTICK BUTTON 1. FILE, Open JOYSTICK. 2. Manipulate the joystick to see the thumbrest. 3. Choose Select Faces Tool and highlight the thumbrest plane red. 4. Select Workplane, Plane of Object, OK. 5. Select any of the drawing elements which Fig. 3 Assembly, Set Component Colour will in turn display the green axis. 6. Select Workplane, Reposition Axes to (5,0). 7. Select Assembly, Add Component, http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page3.htm (1 of 2)9/2/2005 9:48:40 AM Page 3 8. 9. 10. 11. BUTTON Click OK. Select Assembly, Fix Component. Choose Select Parts and click the button to highlight red. Select Assembly, Set Component Colour, Choose colour and click OK. Select File, Save As JOYSTICK ASSY, save. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page3.htm (2 of 2)9/2/2005 9:48:40 AM Page 4 JOYSTICK CASE 1. 2. 3. 4. 5. 6. 7. Fig. 1 Profile of case 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. Fig. 2 Extruded case 22. 23. 24. 25. 26. New Design. View onto Workplane. Select Create Circle Tool. Click, drag and release a circle at (0,95). Click, drag and release a circle at (-140,-30). Select Constrain Size Tool. Click, drag and release a dimension from each of the circles and resize to 30. Select Create Straight Line Tool. Join the two circles together. Drag a straight line down through the centre of the top circle. Drag a line across from the lower circle left to right to cross the previous line. Select the Scissors Tool. Delete the lines until the drawing matches Fig. 1. Select Line, Mirror, Y Axes. Select Extrude Profile, set distance to 50, accept all other values, OK. Choose Select Part, click the case red. Select the Shell Solids Tool, thickness 2, OK. Choose Select Faces Tool, highlight the top face of the case red. Select Workplane, Plane of Object, OK. Select Create Circle Tool. Click, drag and release a circle on the centre axes. Select the Constrain Size Tool. Click, drag and release the dimension. Double click the dimension and change to 10, OK. Select Extrude Profile, set distance to 2, Below the workplane, Subtract Material, OK. Select File, Save, JOYSTICK CASE, save. ASSEMBLY OF STICK AND CASE http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page4.htm (1 of 3)9/2/2005 9:48:44 AM Page 4 1. Select File, Open JOYSTICK CASE, open. 2. Select Assembly, Add Component, JOYSTICK, open. 3. Choose Select Faces Tool, highlight the 4. 5. 6. 7. axes of the stick and the hole. Select Assembly, Centre Axes. Choose Select Faces Tool, highlight the faces of the stick and the hole. Select Assembly, Mate Faces. Select File, Save, JOYSTICK ASSY, save. Fig. 3 Select Faces Fig. 4 Centre Axes http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page4.htm (2 of 3)9/2/2005 9:48:44 AM Page 4 Fig. 5 Select Faces then Assembly Mate Faces http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page4.htm (3 of 3)9/2/2005 9:48:44 AM Page 5 STICK BASE BRACKET 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. Fig. 1 Sketch section profile of base 13. 14. 15. 16. 17. 18. Fig. 2 Revolved and radiused profile 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. New Design. View onto Workplane. Select Create Straight Line Tool. Click at (-30,10) drag and release at (30,10). Click at (-30,10) drag and release at (-30,50). Click at (-30,50) drag and release at (-20,50). Click at (-20,50) drag and release at (-20,25). Click at (-20,25) drag and release at (30,25). Click at (30,25) drag and release at (30,10). Select Fillet Lines, set to 5, OK. Click, drag inside and release in turn each of the 3 corners as in Fig. 1. Select Workplane, New Sketch, AXES, OK. Select Create Straight Line Tool. Click, drag and release from ( -30,0) to (30, 0) This line is an axis and can be longer or shorter than the baseline. Select Revolve Profile. In the dialogue box it is necessary to make sure that the Sketch to use as Axis has AXIS entered. Angle = 360, accept all other values, click OK. Press the spacebar. It is now possible to manipulate the bracket by clicking and holding the mouse button. Release the button to freeze the position of the component. Choose Select Faces Tool. Highlight the base circular face. (Fig. 2) Select Workplane, Plane Of Object. View onto Workplane. Select Create Circle Tool. Click, drag and release a circle at (-37,0). Select Constrain Size Tool, constrain the size to 2.5. Choose Select Line Tool, highlight the circle red. Select Edit, Duplicate, Circular, enter 4, 360, OK. (Fig. 3) Select Extrude Profile, enter distance 10, http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page5.htm (1 of 2)9/2/2005 9:48:48 AM Page 5 below workplane, subtract material, OK. (Fig. 4) 29. Select File, Save, STICK BRACKET, save. Fig. 3 Duplicated circles Fig. 4 Completed Bracket http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page5.htm (2 of 2)9/2/2005 9:48:48 AM Page 6 STICK 1. 2. 3. 4. 5. 6. 7. 8. 9. Fig. 1 Sweep profile sketched and constrained 10. 11. 12. 13. 14. 15. 16. 17. 18. Fig. 2 Sweep Profile dialogue box New Design Click View Workplane. Select the BASE Workplane, OK. Select View Half Scale. Select Create Straight Line Tool, click, drag and release a line from (0,0) to (0,250). Select Create Straight Tool and drag a line from (-600,450) to (-300,450). Join the two lines together. Select Fillet Lines, set to 100, OK. Click, drag inside and release 2 fillets based on the 2 corners. (Fig. 1) This will leave the stick profile that is linked to the green centre axes. Click the Isometric Button. Select the View Workplane Button. All 3 workplane axes appear. Select the workplane at 90 to the base workplane that contains the arc. If you double click the workplane it will go red and a dialogue box will appear to confirm that it is the FRONTAL workplane. Click OK. Select Workplanes, New Sketch, click OK. Select View onto Workplane. Select Create Circle Tool, click, drag and release a circle. Constrain this circle to 12.5. Return to Isometric viewing. Select Sweep Profile, accept all values in the dialogue box and click OK. Select File, Save, STICK, save. TIP: always make sure the two axes are at 90 to each other. If the circle will not sweep over the profile try moving the circle workplane further onto the sweep profile. To do this select Workplane, Offset Plane, add a distance, OK. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page6.htm (1 of 2)9/2/2005 9:48:51 AM Page 6 Fig. 3 Completed circular profile swept over stick profile http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page6.htm (2 of 2)9/2/2005 9:48:51 AM Page 7 ASSEMBLY OF STICK 1. Select File, Open, STICK, open. 2. Select Assembly, Add Component, 3. 4. 5. 6. 7. BRACKET, open. Choose Select Faces Tool. Select the centre axes of the Bracket and the Stick Use shift for multiple selections. Select Assembly, Centre Axes. Choose Select Faces Tool. Select the base faces of the Bracket and the Stick Use shift for multiple selections. (Fig. 1) Select Assembly, Mate Faces. Select File, Save Copy as, STICKASSY, save. (Fig. 2) CONNECTOR Fig. 1 Select Assembly, Mate Faces. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. Fig. 2 Completed Stick Assembly 13. 14. 15. 16. New Design. View onto Workplane. Select Create Circle Tool. Click, drag and release a circle on the centre axes. Select Constrain Size Tool. Click, drag and release a dimension from the circle. Double click the dimension and change to 12.5. Select Create Circle Tool. Click, drag and release a circle on the centre axes. Select Constrain Size Tool. Click, drag and release a dimension from the circle. Double click the dimension and change to 20. Select Create Straight Line Tool. Click, drag and release a line from (20,0) to (20,-40). Click, drag and release a line from (-20,0) to (-20,-40). Join the 2 lines together. http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page7.htm (1 of 2)9/2/2005 9:48:55 AM Page 7 17. Select the Scissors Tool, remove the lower 18. 19. 20. 21. arc of the large circle. (Fig. 3) Select Extrude Profile, set distance to 40, accept all other values, OK. Choose Select Edges, highlight the outside edges red. Select Round Edges, enter 5, OK. Select File, Save, CONNECTOR, save. Fig. 3 Profile of Constrained Connector Fig. 4 Completed Connector http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page7.htm (2 of 2)9/2/2005 9:48:55 AM Page 8 ASSEMBLY OF JOYSTICK AND CONNECTOR 1. Select File, Open, JOYSTICK ASSY, open. 2. 3. 4. 5. 6. 7. 8. Fig. 1 Joystick Assembly 9. 10. 11. 12. (Fig. 1) Select Assembly, Add Component, CONNECTOR, open. Choose Select Faces Tool. Select the top face of the Connector and the base face of the Joystick case. Use shift for multiple selections. Select Assembly, Mate Faces. Choose Select Part Tool. Click the Connector and hold the mouse button. The move icon appears and then allows movement of the component. Move the Connector to the centre of the base and release. Select Assembly, Fix Component. (Fig. 2) Select Assembly, Add Component, STICK ASSY, open. (Fig. 3) Choose Select Faces Tool. Select the axes of the Stick and the Connector. Use shift for multiple selections. Select Assembly, Centre Axes. Choose Select Part Tool. Click the Connector and hold the mouse button. The move icon appears and then allows movement of the component. Move the Connector along the stick and release. Choose Select Faces Tool. Select the end face of the Stick and the side face of the Connector. Use shift for multiple selections. (Fig. 4) Select Assembly, Align Faces. Select File, Save, to update the file. (Fig. 5) http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page8.htm (1 of 3)9/2/2005 9:48:58 AM Page 8 Fig. 2 Connector fitted to Joystick Fig. 3 Assembly, Add Component Stick Fig. 4 Select Faces of two components http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page8.htm (2 of 3)9/2/2005 9:48:58 AM Page 8 Fig. 5 Updated Stick Assembly http://www.prodesktop.net/prod/tutorials/ProDESKTOP/Module20/joystick/page8.htm (3 of 3)9/2/2005 9:48:58 AM