Effects List (English)
Transcription
Effects List (English)
Effect Types and Parameters © 2014 ZOOM CORPORATION Manufacturer names and product names are trademarks or registered trademarks of their respective owners. The names are used only to illustrate sonic characteristics and do not indicate any affiliation with the Zoom Corporation. Effect explanation overview Effect type * Ver 1.2 additional effects Parameter SeqFLTR * Parameter range Effect explanation Tempo synchronization possible icon The sequence filter has the flavor of a Z.Vex Seek-Wah. Parameter1 Page01 Page02 Effect screen Step Parameter2 2–8 PTTRN Adjusts number of sequence steps. Sets effect pattern. Shape Reso 0–10 Sets effect sound envelope. Parameter3 1–8 0–10 Speed 1–50 P Sets modulation speed. P Level 0–150 P Adjusts the intensity of the resonance Adjusts the output level. sound. Parameter explanation Pedal control possible icon Automatic assignment icon Contents DYNAMICS / FILTER OVERDRIVE / DISTORTION AMP SIMULATOR MODULATION / SFX DELAY / REVERB PEDAL ( • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • Only) Additional tables • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 2 3 7 10 13 19 24 25 DYNAMICS / FILTER OptComp This compressor is in the style of an APHEX Punch FACTORY. Parameter1 Page01 Drive Parameter2 0–10 Tone Parameter3 0–100 Level Adjusts the depth of the compression. Adjusts the tone. 0–150 P Adjusts the output level. Page02 D Comp This compressor in the style of the MXR Dyna Comp. Parameter1 Page01 Sense M Comp Parameter2 P Adjusts the effect sensitivity. ATTCK Page02 0–10 Tone Adjusts the tone. Page02 0–50 Parameter2 P Ratio Parameter3 1–10 Level Sets the level that activates the Adjusts the compression ratio. compressor. ATTCK 0–150 P Adjusts the output level. 1–10 Adjusts the compressor attack rate. This is a compressor which allows separate settings for the low frequency and high frequency range. Parameter1 Hi Page01 Page02 0–50 Parameter2 P Lo 0–50 Parameter3 P Freq 300Hz–1.5kHz Adjusts the compression depth in the Adjusts the compression depth in the Adjusts the crossover point between the high frequency range. low frequency range. high frequency and low frequency range. Level 0–150 P Adjusts the output level. Tone 0–10 Adjusts the tonal quality of the sound. This compressor is in the style of the dbx 160A. Parameter1 THRSH Page01 Page02 Parameter2 -60 – 0 Ratio Parameter3 1.0 – 10.0 Gain Adjusts the threshold that determines Adjusts the compression ratio. when the effect is activated. Knee Hard, Soft Level Sets the type of knee. 0 – 150 0 – 20 Adjusts the gain after compression. P Adjusts the output level. This is a limiter that suppresses signal peaks above a certain reference level. Parameter1 THRSH Page01 0–50 Parameter2 P Adjusts the reference signal level for the limiter action. REL Page02 SlowATTCK P This compressor provides a more natural sound. Page01 Limiter 0–150 Adjusts the output level. Slow, Fast Parameter1 160 Comp Level Sets compressor attack speed to Fast or Slow. THRSH DualComp * Parameter3 0–10 1–10 Ratio 1–10 Parameter3 P Adjusts the compression ratio of the limiter. Level 0–150 P Adjusts the output level. P Adjusts the delay between the point where the signal level falls below the threshold level and the limiter release. This effect slows the attack of each note, resulting in a violin-like performance. Parameter1 Time Page01 1–50 Adjusts the attack time. Parameter2 P Curve 0–10 Parameter3 P Level 0–150 Set the cur ve of volume change Adjusts the output level. during attack. Page02 3 P DYNAMICS / FILTER ZNR ZOOM's unique noise reduction cuts noise during pauses in playing without affecting the tone. Parameter1 Page01 THRSH 1–25 Parameter2 P Adjusts the effect sensitivity. DETCT Parameter3 GtrIn, EfxIn Level Sets control signal detection level. 0–150 P Adjusts the output level. Page02 Ba GEQ This 7-band graphic equalizer is suitable for the bass frequency range. Parameter1 50Hz Page01 Ba PEQ -12–12 800Hz -12–12 -12–12 4.5kHz -12–12 -12–12 Level 0–150 P This 2-band parametric equalizer is suitable for the bass frequency range. Page01 Page02 Page03 Freq1 Parameter2 20Hz–20kHz Q1 Adjusts EQ1 Q. Freq2 Q2 20Hz –20kHz Adjusts center frequency of EQ2. Level 0–150 Parameter3 0.5, 1, 2, 4, 8, 16 Adjusts center frequency of EQ1. Gain1 -20–20 Adjusts EQ1 gain. 0.5, 1, 2, 4, 8, 16 Gain2 Adjusts EQ2 Q. -20–20 Adjusts EQ2 gain. P Adjusts the output level. This effect divides the signal into two bands (high/low) and lets you freely adjust the mix ratio of the two bands. Parameter1 Hi Page01 Page02 Bottom B 400Hz Adjusts the amount of boost/cut at 10 Adjusts the output level. kHz. Parameter1 Splitter Parameter3 -12–12 Adjusts the amount of boost/cut at Adjusts the amount of boost/cut at Adjusts the amount of boost/cut at 4.5 500 Hz. 800 Hz. kHz. 10kHz Page03 120Hz Adjusts the amount of boost/cut at 50 Adjusts the amount of boost/cut at Adjusts the amount of boost/cut at 400 Hz. 120 Hz. Hz. 500Hz Page02 Parameter2 -12–12 0–100 Parameter2 P Lo 0–100 Parameter3 P Freq 80Hz–2.5kHz Adjusts the mix ratio of the high Adjusts the mix ratio of the low Adjusts the crossover point between the frequency band. frequency band. high frequency and low frequency band. Level 0–150 P Adjusts the output level. Emphasizes the low and high frequencies. Parameter1 Bass Page01 0–10 Parameter2 Trebl 0–10 Parameter3 Level 0–150 P Adjusts the amount of low-frequency Adjusts the amount of high-frequency Adjusts the output level. boost. boost. Page02 Exciter This exciter is in the style of the BBE Sonic Maximizer. Parameter1 Bass Page01 0–100 Parameter2 Trebl 0–100 Parameter3 Level 0–150 P Adjusts the amount of low-frequency Adjusts the amount of high-frequency Adjusts the level of the signal after it phase correction. has passed through the module. phase correction. Page02 4 DYNAMICS / FILTER BaAutoWah You can adjust the mix of this bass guitar auto-wah with the original signal. Parameter1 Sense Page01 Page02 Z Tron * -10 – -1, 1–10 Parameter2 P Adjusts the sensitivity of the effect. Level 0–150 Reso P This is like a Q-Tron Envelope Filter in LP mode. Page01 Page02 -10–-1, 1–10 Parameter2 P Adjusts the sensitivity of the effect. Level 0–150 Reso Dry 0–100 Adjusts the intensity of the resonance Adjusts level of original sound. sound. P This envelope filter has the flavor of a MOOG MF-101 Low Pass Filter and can be set in a wide range. Parameter1 Page01 Page02 0–100 Parameter2 P Sense Parameter3 0–10 Reso Sets minimum frequency of envelope Sets effect sensitivity. filter. Type HPF, BPF, LPF Chara Sets filter type. Bal Page03 0–100 2Pole, 4Pole VLCTY Adjusts amount of filter applied. P Level 0–150 0–10 P Adjusts the intensity of the resonance sound. Fast, Slow Sets speed of filter action. P Adjusts the balance between original Adjusts the output level. and effect sounds. This is a resonance filter with a sharp envelope. Parameter1 Sense Page01 Page02 1–10 Parameter2 P Peak Adjusts the Q value of the filter. Dry Level 0–100 Adjusts level of original sound. Parameter3 0–10 Adjusts the effect sensitivity. 0–150 Mode Up, Down Selects whether the direction of filter change is up or down. P Adjusts the output level. This talking modulator is suitable for the bass frequency range. Parameter1 Range Page01 1–10 Parameter2 P Reso 0–10 Parameter3 P Sense -10– -1, 1–10 P Adjusts the frequency range processed A d j u s t s t h e i n t e n s i t y o f t h e Adjusts the sensitivity of the effect. by the effect. modulation resonance sound. Bal Page02 Step * Parameter3 0–10 Adjusts the output level. Freq Ba Cry 0–100 Adjusts the intensity of the resonance Adjusts level of original sound. sound. Parameter1 A-Filter Dry Adjusts the output level. Sense M-Filter Parameter3 0–10 0–100 Level 0–150 P Adjusts the balance between original Adjusts the output level. and effect sounds. This special effect gives the sound a stepped quality. Parameter1 Depth Page01 Page02 0–100 Sets the depth of the modulation. Shape 0–10 Adjusts the effect envelope. Parameter2 Rate 0–50 Parameter3 P Sets the speed of the modulation. Level 0–150 Adjusts the output level. 5 P Reso 0–10 P Adjusts the intensity of the resonance sound. DYNAMICS / FILTER SeqFLTR The sequence filter has the flavor of a Z.Vex Seek-Wah. Parameter1 Page01 Page02 RndmFLTR * Step Parameter2 2–8 PTTRN Adjusts number of sequence steps. Sets effect pattern. Shape Reso 0–10 Parameter3 1–8 0–10 Speed 1–50 P Sets modulation speed. P Level 0–150 P Adjusts the intensity of the resonance Adjusts the output level. sound. Sets effect sound envelope. This filter effect changes character randomly. Parameter1 Speed Page01 Page03 Parameter2 P Sets modulation speed. Type Page02 1–50 HPF, BPF, LPF Sets filter type. Level 0–150 Range 0–100 Parameter3 P Reso 0–10 P Adjusts frequency range affected. Adjusts the intensity of the resonance sound. Chara Bal 2Pole, 4Pole Adjusts amount of filter applied. P Adjusts the output level. 6 0–100 P Adjusts the balance between original and effect sounds. OVERDRIVE / DISTORTION Ba Boost This is a simulation of the Xotic EP Booster, which is warm and firm. Parameter1 Page01 Page02 Bass OD Gain 0–100 Parameter2 P Adjusts the gain. Level 0–150 Bass P Adjusts the output level. Gain 0–100 Parameter2 P Adjusts the gain. Bal Page02 0–100 Tone 0–100 Level 0–150 P Adjusts the output level. P Adjusts the balance between the original sound and the effected sound. This is a simulation of the Electro-Harmonix Bass Big Muff. Page01 Page02 Gain 0–100 Parameter2 P Tone Adjusts the gain. Adjusts the tone. Bal NORM, BsBST Parameter3 0–100 Mode 0–100 Level 0–150 P Adjusts the output level. P Adjusts the balance between the original sound and the effected sound. Selects the distortion mode. This Ibanez TS808 emulation has an added parameter that allows you to adjust the volume balance between the original and distorted sounds. Parameter1 Page01 Gain 0–100 Parameter2 P Adjusts the gain. Bal Page02 0–100 Tone 0–100 Adjusts the tone. Parameter3 Level 0–150 P Adjusts the output level. P Adjusts the balance between the original sound and the effected sound. This BOSS DS-1 emulation has an added parameter that allows you to adjust the volume balance between the original and distorted sounds. Parameter1 Page01 Gain 0–100 Parameter2 P Adjusts the gain. Bal Page02 Ba Squeak * Parameter3 Adjusts the tone. Parameter1 Ba Dist 1 -10–10 Adjusts the high frequency level. Simulates the ODB-3 overdrive bass machine from BOSS. Page01 TS+DRY * Trebl Adjusts the low frequency level. Parameter1 Bass Muff Parameter3 -10–10 0–100 Tone 0–100 Adjusts the tone. Parameter3 Level 0–150 P Adjusts the output level. P Adjusts the balance between the original sound and the effected sound. This ProCo RAT emulation has an added parameter that allows you to adjust the volume balance between the original and distorted sounds. Parameter1 Page01 Gain Parameter2 P Adjusts the gain. Bal Page02 0–100 0–100 Tone 0–100 Adjusts the tone. P Adjusts the balance between the original sound and the effected sound. 7 Parameter3 Level 0–150 Adjusts the output level. P OVERDRIVE / DISTORTION BaFzSmile * This FUZZ FACE emulation has an added parameter that allows you to adjust the volume balance between the original and distorted sounds. Parameter1 Page01 Gain Ba Metal Parameter2 P Adjusts the gain. Bal Page02 0–100 0–100 Tone P Gain 0–100 Parameter2 P Adjusts the gain. 0–100 Tone Parameter3 0–100 Level Adjusts the tone. 0–150 P Adjusts the output level. P Adjusts the balance between the original sound and the effected sound. Simulation of the SansAmp BASS DRIVER DI, highly popular among bass players. Parameter1 Page01 Bass Page03 Parameter2 -10–10 Trebl Adjusts the low frequency level. Gain Page02 0–100 P Prese -10–10 Adjusts the super-high frequency level. Blend Level 0–100 P 0–150 P Adjusts the balance between the Adjusts the output level. original sound and the effected sound. Adjusts the gain. Mid Parameter3 -10–10 Adjusts the high frequency level. -10–10 Adjusts the middle frequency level. This is a simulation of the MXR Bass D.I.+, which has both clean and distortion channels. Parameter1 Page01 Bass Page03 Parameter2 -10–10 Mid Adjusts the low frequency level. Gain Page02 0–100 P Parameter3 -10–10 Trebl -10–10 Adjusts the middle frequency level. Adjusts the high frequency level. Blend Level 0–100 P 0–150 Adjusts the gain. Adjusts the balance between the Adjusts the output level. original sound and the effected sound. Color CHAN OFF, ON P CLN, DIST Sw i t ch e s b e t we e n c l e a n a n d distortion channels. Turns preset EQ OFF or ON. This is a simulation of the Xotic Bass BB Preamp, which has a tube-like, thick sound. Parameter1 Page01 Gain 0–100 Parameter2 P Adjusts the gain. Blend Page02 DI5 P Adjusts the balance between the original sound and the effected sound. Bal Page02 Bass BB 0–150 Adjusts the output level. This BOSS Metal Zone emulation has an added parameter that allows you to adjust the volume balance between the original and distorted sounds. Page01 D.I Plus Level Adjusts the tone. Parameter1 BassDrive Parameter3 0–100 0–100 Bass Parameter3 -10–10 Trebl Adjusts the low frequency level. P Level 0–150 -10–10 Adjusts the high frequency level. P Adjusts the balance between the Adjusts the output level. original sound and the effected sound. This simulates the AVALON DESIGN U5 preamp. Parameter1 Page01 Page02 Gain 0–100 Adjusts the gain. HiCut Parameter2 P Tone OFF, 1–6 Adjusts the tone. OFF, ON Cuts high frequencies when ON. 8 Parameter3 Level 0–150 Adjusts the output level. P OVERDRIVE / DISTORTION Bass Pre This is a preamp model with a semi-parametric equalizer for the mid-range. Parameter1 Page01 Page02 AC Bs Pre Bass Parameter2 0–10 Trebl 0–10 Adjusts the low frequency level. Adjusts the high frequency level. Mid Freq -10–10 Adjusts the middle frequency level. Parameter3 Level 0–150 P Adjusts the output level. 100Hz–4.5kHz Adjusts the center frequency of the mid-range. This is a preamp model with a graphic equalizer. Parameter1 Page01 Page02 Page03 Gain 0–100 Parameter2 P Depth 0–10 Adjusts the gain. Adjusts the low frequency level. Bass L-Mid -10–10 -10–10 Parameter3 Level 0–150 P Adjusts the output level. LM_F 32Hz – 6.3kHz Adjusts the low frequency level. Adjusts the low mid frequency level. Adjusts the L-Mid center frequency. Mid H-Mid Trebl -10–10 Adjusts the middle frequency level. -10–10 Adjusts the high mid frequency level. 9 -10–10 Adjusts the high frequency level. AMP SIMULATOR SVT Simulation of the ultimate rock bass amp, the Ampeg SVT. Parameter1 Page01 Bass Adjusts the low frequency level. Mid_F Page02 -10–10 32Hz–6.3kHz Parameter2 Mid Parameter3 -10–10 Trebl Adjusts the high frequency level. Gain Level 0–100 P Adjusts the center frequency of the Adjusts the gain. mid-range. Ultra Page03 OFF, Low, Hi, Both, Cut CAB Page01 Bass See Table 1 Mix 0–100 P Adjusts the mix balance of the signal after the pre-amp and the signal after the cabinet. 32Hz–6.3kHz Parameter2 Mid Parameter3 -10–10 Trebl OFF, ON Adjusts the low-frequency character. -10–10 Adjusts the middle frequency level. Adjusts the high frequency level. Gain Level 0–100 P Adjusts the center frequency of the Adjusts the gain. mid-range. Deep Page03 -10–10 Adjusts the low frequency level. Mid_F Page02 CAB 0–150 P Adjusts the output level. See Table 1 Mix 0–100 P Adjusts the mix balance of the signal after the pre-amp and the signal after the cabinet. Selects the cabinet. Simulation of the Hartke HA3500 famous for its aluminum cone. Parameter1 Page01 Bass 32Hz–6.3kHz Parameter2 Mid Parameter3 -10–10 Trebl -10–10 Adjusts the middle frequency level. Adjusts the high frequency level. Tube Level 0–100 P 0–150 P Adjusts the center frequency of the Adjusts the mix of tube and transistor Adjusts the output level. mid-range. type sounds. Comp Page03 -10–10 Adjusts the low frequency level. Mid_F Page02 SMR P Simulation of the Fender BASSMAN 100. Parameter1 HRT3500 0–150 Adjusts the output level. Emphasizes high and low frequencies. Selects the cabinet. B-Man -10–10 Adjusts the middle frequency level. OFF,1–10 Adjusts the amount of compression. CAB See Table 1 Mix 0–100 P Adjusts the mix balance of the signal after the pre-amp and the signal after the cabinet. Selects the cabinet. Simulation of the SWR SM-900, famous for its hi-fi sound. Parameter1 Page01 Bass Adjusts the low frequency level. Mid_F Page02 32Hz–6.3kHz Parameter2 Mid 0–10 Parameter3 -10–10 Trebl -10–10 Adjusts the middle frequency level. Adjusts the high frequency level. Gain Level 0–100 Adjusts the center frequency of the Adjusts the gain. mid-range. ENHNC Page03 -10–10 CAB See Table 1 This tone control changes the frequency Selects the cabinet. and level according to the knob position. 10 P 0–150 P Adjusts the output level. Mix 0–100 P Adjusts the mix balance of the signal after the pre-amp and the signal after the cabinet. AMP SIMULATOR Flip Top Simulation of the Ampeg B-15 made famous by the Motown sound of the 1960s. Parameter1 Page01 Bass Adjusts the low frequency level. Mid_F Page02 -10–10 32Hz–6.3kHz Parameter2 Mid Parameter3 -10–10 Trebl Adjusts the high frequency level. Gain Level 0–100 P Adjusts the center frequency of the Adjusts the gain. mid-range. Ultra Page03 Off, Low, Hi, Both CAB Page01 Bass See Table 1 Mix 0–100 P Adjusts the mix balance of the signal after the pre-amp and the signal after the cabinet. 32Hz–6.3kHz Parameter2 Mid Parameter3 -10–10 Trebl OFF, ON -10–10 Adjusts the middle frequency level. Adjusts the high frequency level. Gain Level 0–100 P Adjusts the center frequency of the Adjusts the gain. mid-range. BRGHT Page03 -10–10 Adjusts the low frequency level. Mid_F Page02 CAB 0–150 P Adjusts the output level. See Table 1 Mix 0–100 P Adjusts the mix balance of the signal after the pre-amp and the signal after the cabinet. Emphasizes high frequencies when ON. Selects the cabinet. Simulation of the Aguilar DB750 famous for its powerful sound. Parameter1 Page01 Bass -10–10 Adjusts the low frequency level. Mid_F Page02 32Hz–6.3kHz Parameter2 Mid Parameter3 -10–10 Trebl Char OFF, Deep, Brght, Both -10–10 Adjusts the middle frequency level. Adjusts the high frequency level. Gain Level 0–100 P Adjusts the center frequency of the Adjusts the gain. mid-range. Page03 CAB 0–150 P Adjusts the output level. See Table 1 Mix 0–100 P Adjusts the mix balance of the signal after the pre-amp and the signal after the cabinet. Selects one of 4 types of preset tones. Selects the cabinet. Monotone P Simulation of the acoustic 360 well known for its gutsy midrange. Parameter1 Ag Amp 0–150 Adjusts the output level. Emphasizes high and low frequencies. Selects the cabinet. acoustic -10–10 Adjusts the middle frequency level. Simulation of the POLYTONE MINI-BRUTE III with its distinct midrange, often used by Jazz musicians. Parameter1 Page01 Bass Adjusts the low frequency level. Mid_F Page02 32Hz–6.3kHz Parameter2 Mid Dark, Brght, Flat Parameter3 -10–10 Trebl -10–10 Adjusts the middle frequency level. Adjusts the high frequency level. Gain Level 0–100 Adjusts the center frequency of the Adjusts the gain. mid-range. Char Page03 -10–10 CAB See Table 1 Selects one of 3 types of preset tones. Selects the cabinet. 11 P 0–150 P Adjusts the output level. Mix 0–100 P Adjusts the mix balance of the signal after the pre-amp and the signal after the cabinet. AMP SIMULATOR SuperB Simulation of the Marshall Super Bass that made rock history. Parameter1 Page01 Bass Adjusts the low frequency level. Mid_F Page02 G-Krueger 32Hz–6.3kHz Parameter2 Mid 0–10 -10–10 Adjusts the high frequency level. Gain Level 0–100 P CAB 0–150 P Adjusts the output level. See Table 1 Mix 0–100 P Adjusts the mix balance of the signal after the pre-amp and the signal after the cabinet. Adjusts the super-high frequency level. Selects the cabinet. Simulation of the famous metal bass amp Gallien-Krueger 800RB from the eighties. Page01 Bass -10–10 Adjusts the low frequency level. Mid_F Page02 32Hz–6.3kHz Parameter2 Mid Parameter3 -10–10 Trebl Color Off, Low, Mid, Hi Adjusts the preset tone. -10–10 Adjusts the middle frequency level. Adjusts the high frequency level. Gain Level 0–100 P Adjusts the center frequency of the Adjusts the gain. mid-range. Page03 CAB 0–150 P Adjusts the output level. See Table 1 Mix 0–100 P Adjusts the mix balance of the signal after the pre-amp and the signal after the cabinet. Selects the cabinet. This simulation of the Eden WT-800 can be used with a wide variety of playing styles. Parameter1 Page01 Bass 32Hz–6.3kHz Parameter2 Mid Parameter3 -10–10 Trebl 0–10 -10–10 Adjusts the middle frequency level. Adjusts the high frequency level. Gain Level 0–100 P Adjusts the center frequency of the Adjusts the gain. mid-range. ENHNC Page03 -10–10 Adjusts the low frequency level. Mid_F Page02 Mark B Trebl Adjusts the middle frequency level. Parameter1 Heaven Parameter3 -10–10 Adjusts the center frequency of the Adjusts the gain. mid-range. Prese Page03 -10–10 CAB 0–150 P Adjusts the output level. See Table 1 Mix This tone control changes the frequency Selects the cabinet. and level according to the knob position. 0–100 P Adjusts the mix balance of the signal after the pre-amp and the signal after the cabinet. This simulates the Italian Markbass Little Mark III. Parameter1 Page01 Bass Adjusts the low frequency level. Mid_F Page02 32Hz–6.3kHz Parameter2 Mid 0–6 Adjusts low and high frequencies. Parameter3 -10–10 Trebl -10–10 Adjusts the middle frequency level. Adjusts the high frequency level. Gain Level 0–100 Adjusts the center frequency of the Adjusts the gain. mid-range. Color Page03 -10–10 CAB See Table 1 Selects the cabinet. 12 P 0–150 P Adjusts the output level. Mix 0–100 P Adjusts the mix balance of the signal after the pre-amp and the signal after the cabinet. MODULATION / SFX Tremolo This effect varies the volume at a regular rate. Parameter1 Page01 Page02 Depth 0–100 Parameter2 P Adjust the depth of the modulation. Wave Rate 0–50 Parameter3 P Adjusts the rate of the modulation. Level 0–150 P Adjusts the output level. UP 0–UP 9, DWN 0–DWN 9, P TRI 0–TRI 9 Sets the modulation waveform. Slicer This effect creates a rhythmical sound by continuously slicing the input. Parameter1 PTTRN Page01 Page02 Phaser Parameter2 1–20 Speed 1–50 Sets effect pattern. Sets modulation speed. THRSH Level 0–50 Adjusts effect threshold. 0–150 Parameter3 P Bal 0–100 P Adjusts the balance between original and effect sounds. P Adjusts the output level. This effect adds a phasing variation to the sound. Parameter1 Page01 Rate 1–50 Parameter2 P Sets the speed of the modulation. Color Parameter3 4 STG, 8 STG, inv 4, inv 8 Level Sets the tone of the effect type. 0–150 P Adjusts the output level. Page02 DuoPhase This effect combines 2 phasers. Parameter1 Page01 RateA 1–50 Parameter2 P RateB 1–50, SyncA, RvrsA Parameter3 P Level 0–150 P Adjusts speed of LFO A modulation. Adjusts speed of LFO B modulation. Adjusts the output level. Page02 Page03 WarpPhase * ResoA 0–10 P ResoB DPT_A 1–100 P Adjusts depth of LFO A modulation. DPT_B P Link Seri, Para, STR 1–100 P Adjusts depth of LFO B modulation. This phaser has a one way effect. Parameter1 Page01 Page02 Vibrato 0–10 Adjusts resonance of LFO A modulation. Adjusts resonance of LFO B modulation. Sets how 2 phasers are connected. Speed 1–50 Parameter2 P Sets modulation speed. DRCTN Reso 0–10 Parameter3 P Sets effect resonance. Level 0–150 P Adjusts the output level. Go, Back Sets direction of warping. This effect automatically adds vibrato. Parameter1 Depth Page01 Page02 0–100 Parameter2 Rate 0–50 Parameter3 P Sets the depth of the modulation. Sets the speed of the modulation. Tone Level 0–10 Adjusts the tone. 0–150 Adjusts the output level. 13 P Bal 0–100 P Adjusts the balance between original and effect sounds. MODULATION / SFX TheVibe This vibe sound features unique undulations. Parameter1 Page01 Page02 Ba Chorus Speed 0–50 Parameter2 P Sets modulation speed. Wave 0–100 P Adjusts modulation waveform. Depth Depth Page02 P Mode Level VIBRT, CHORS Sets effect to vibrato or chorus. 0–150 P Adjusts the output level. Parameter2 0–100 Rate 1–50 Parameter3 P Mix 0–100 P Sets the depth of the modulation. Sets the speed of the modulation. LoCut Level PreD OFF–800Hz 0–150 P Specifies the low-range cutoff point for Adjusts the output level. the effect sound. OFF, ON Turns pre-delay OFF or ON. By mixing a small amount of the pitch-shifted effect sound with the original sound, a natural bass chorus effect is achieved. Parameter1 Page01 -50–50 Parameter2 P PreD Parameter3 0–50 Mix 0–100 P Adjusts the detuning in cents, which Sets the pre-delay time of the effect Adjusts the amount of effected sound are fine increments of 1/100-semitone. sound. that is mixed with the original sound. Tone Page02 0–10 Level Adjusts the tone. 0–150 P LoCut OFF–800Hz Sets the cut frequency in the low range of the effect sound. Adjusts the output level. This is a stereo chorus with a clear tone. Parameter1 Depth Page01 Page02 0–100 Parameter2 P Sets the depth of the modulation. Tone 0–10 Rate 1–50 Parameter3 P Sets the speed of the modulation. Level Adjusts the tone. 0–150 Mix 0–100 P Adjusts the amount of effected sound that is mixed with the original sound. P Adjusts the output level. This bass chorus ensemble features a sense of three-dimensional movement. Parameter1 Depth Page01 Page02 CoronaTri 0–100 Adjusts bias of waveform modulation. Adjusts the amount of effected sound that is mixed with the original sound. Cent Ba Ensmbl Bias You can cut the low frequencies of this bass chorus effect sound. Page01 StereoCho * Parameter3 P Sets the depth of the modulation. Parameter1 Ba Detune 0–100 Parameter2 0–100 Rate Parameter3 1–50 Mix Sets the depth of the modulation. Sets the speed of the modulation. Tone Level 0–10 Adjusts the tone. 0–150 0–100 P Adjusts the amount of effected sound that is mixed with the original sound. P Adjusts the output level. This is a model of tc electronic's CORONA Tri-Chorus. Parameter1 Page01 Page02 SPEED 0 –100 Parameter2 P DEPTH Parameter3 0 –100 FxLVL Sets modulation speed. Sets the depth of the modulation. TONE DRY 0 –100 Adjusts the tone. OFF/ON P When ON, the original sound and the effect sound are mixed and output together. When OFF, only the effect sound is output. 14 0 –100 Adjusts the volume of the effect. P MODULATION / SFX BaFlanger This is a flanger like the ADA Flanger with an added low-frequency cut for the effect sound. Parameter1 Depth Page01 Page02 VinFLNGR * Rate -10–10 PreD Mix Level 0–50 0–100 P 0–150 P Adjusts the amount of effected sound Adjusts the output level. that is mixed with the original sound. Sets pre-delay time of effect sound. OFF–800Hz Sets the cut-off frequency in the low range of the effect sound. This analog flanger sound is similar to an MXR M-117R. Page01 Page02 0–100 Parameter2 P Rate 0–50 Parameter3 P Reso -10–10 P Sets the depth of the modulation. Sets the speed of the modulation. Adjusts the intensity of the resonance sound. PreD Mix Level 0–50 P Sets pre-delay time of effect sound. 0–100 P 0–150 P Adjusts the amount of effected sound Adjusts the output level. that is mixed with the original sound. This effect adds sound one octave below the original sound. Parameter1 Oct Page01 Page02 0–100 Parameter2 P Dry 0–100 Parameter3 P Tone 0–10 Adjusts the level of the one-octave Adjusts the tonal qualit y of the Adjusts the level of the original sound. lower sound component. oneoctave lower sound component. Low 0–10 Adjusts the low frequency level. Mid 0–10 Level Adjusts the middle frequency level. 0–150 P Adjusts the output level. This effect shifts the pitch up or down. Parameter1 Shift -12–12 , 24 Parameter2 Tone Page01 Page02 Allows fine adjustment of pitch shift Adjusts the output level. amount in Cent (1/100 semitone) steps. -25–25 Level Parameter3 0–10 A d j u s t s t h e p i t ch s h i ft a m o u n t i n semitones. Selecting “0” gives a detuning Adjusts the tone. effect. Fine Ba Pitch Reso Sets the speed of the modulation. Parameter1 PitchSHFT Parameter3 P Sets the depth of the modulation. Depth Ba Octave 0–50 Adjusts the intensity of the modulation resonance. LoCut Page03 Parameter2 0–100 0–150 Bal 0–100 P Adjusts the balance between original and effect sounds. P This pitch shifter was designed specifically for playing single notes in the bass frequency range. Parameter1 Shift Page01 Parameter2 Tone Parameter3 0–10 Bal Adjusts the pitch shift amount in semitones. Selecting "0" gives a detuning Adjusts the tone. effect. Fine Page02 -12–12, 24 -25–25 Level 0–150 Allows fine adjustment of pitch shift Adjusts the output level. amount in cent (1/100 semitone) steps. 15 0–100 P Adjusts the balance between original and effect sounds. P MODULATION / SFX HPS * This intelligent pitch shifter outputs the effect sound with the pitch shifted according to scale and key settings. Parameter1 Parameter2 -6, -5, -4, -3, -m, m, 3, 4, 5, 6 (See Table 2) Scale Page01 Parameter3 C, C#, D, D#, E, F, F#, G, G#, A, A#, B Key Mix 0–100 P Sets the pitch of the pitch-shifted Sets the tonic (root) of the scale used Adjusts the amount of effected sound sound added to the original sound. for pitch shifting. that is mixed with the original sound. Page02 BendCho * Tone 0–10 Level Adjusts the tone. P This effect provides pitch bending that uses the input signal as trigger and processes each note separately. Parameter1 Depth Page01 Page02 MojoRolle * 0–150 Adjusts the output level. Parameter2 0–100 Time 0–50 Parameter3 P Bal 0–100 P Adjusts the effect depth. Adjusts the pitch change time. Adjusts the balance between original and effect sounds. Mode Tone Level Up, Down Sets direction of pitch bend. 0–10 Adjusts the tone. 0–150 P Adjusts the output level. This effect modulates the pitch after picking. Parameter1 Page01 Page02 0–100 Depth Parameter2 P Sets the depth of the modulation. Up-Dn, Up, Down Mode Speed 0–100 Parameter3 P Sets the speed of the modulation. Level 0–150 Rise 0–100 P Sets the time before the effect begins to modulate the pitch. P Sets the direction of pitch modulation. Adjusts the output level. RingMod * This effect produces a metallic ringing sound. Adjusting the “Freq” parameter results in a drastic change of sound character. Parameter1 Freq Page01 Page02 BitCrush 1–50 Parameter2 P Tone Bal Level 0–150 0–100 P Adjusts the balance between original and effect sounds. Sets the frequency of the modulation. Adjusts the tone. P Adjusts the output level. This effect creates a lo-fi sound. Parameter1 Bit Page01 Page02 Bomber Parameter3 0–10 Parameter2 4–16 SMPL Sets bit depth. Tone 0–50 Parameter3 P 0–10 Level 0–150 0–100 P Adjusts the balance between original and effect sounds. Sets sampling rate. Adjusts the tone. Bal P Adjusts the output level. This effect produces an explosive sound when picking. Parameter1 PTTRN Page01 Parameter2 HndGn, Arm, Bomb, Thndr Decay Sets type of effect sound. Page02 Page03 THRSH 0–50 Adjusts effect threshold. Level 0–150 1–100 Parameter3 P Bal 0–100 P Sets length of reverberations. Adjusts the balance between original and effect sounds. Power Tone 0–30 0–10 Adjusts strength of explosive sound. Adjusts the tone. P Adjusts the output level. 16 MODULATION / SFX AutoPan * This effect cyclically moves the panning position of the sound. Parameter1 Page01 Page02 Ba Synth Rate 0–50 Parameter2 P Width Sets the speed of the modulation. Sets the width of the panning. Depth Clip 0–10 P Sets the depth of the modulation. Page02 P 0–10 0–100 P Wave Parameter3 Saw, Pulse, PWM Reso 0–10 Adjusts the rate of sound change. Sets the waveform type to "Saw" (sawtooth), "Pulse" (square wave), Adjusts the intensity of the effect or PWM (pulse width modulation character. resulting in fatter sound). Synth Dry 0–100 P Adjusts level of synthesizer sound. 0–100 P Adjusts level of original sound. Level 0–150 P Adjusts the output level. ZOOM original bass synthesizer sound. Parameter1 Sense Page01 Page02 0–100 Parameter2 P Sound Parameter3 1–4 Tone Adjusts the sensitivity for trigger Selects a synthesizer variation. detection. Synth 0–100 P Adjusts level of synthesizer sound. Dry 0–100 0–10 Adjusts the tonal quality of the sound. P Adjusts level of original sound. Level 0–150 P Adjusts the output level. This effect produces a synthesizer sound similar to a talking modulator producing vowels. Parameter1 Page01 Page02 Decay 0–100 Parameter2 P Type Selects a vowel variation. Synth Dry 0–100 P Adjusts level of synthesizer sound. Parameter3 iA, UE, UA, oA Adjusts the rate of sound change. 0–100 Tone 0–10 Adjusts the tonal quality of the sound. P Adjusts level of original sound. Level 0–150 P Adjusts the output level. This effect produces a vintage bass synthesizer sound. Parameter1 Decay Page01 Page02 4VoiceSyn * 0–150 Adjusts the output level. Parameter2 Page01 V−Syn * Level This effect produces the sound of a monophonic (single-note playing) bass synthesizer that detects the pitch of the input signal. Decay SynTlk Parameter3 P Adjusts the amount of waveform clipping. Higher values emphasize the auto-panning effect more. Parameter1 StdSyn L50–R50 0–100 Parameter2 P Sense Parameter3 0–30 Range -10–10 Adjusts the rate of sound change. Adjusts the sensitivity for trigger Adjusts the filter shift range. detection. Synth Dry 0–100 P Adjusts level of synthesizer sound. 0–100 P Adjusts level of original sound. Level 0–150 P Adjusts the output level. This effect type adds synthesizer harmony components to single notes played on the bass. The harmony components are determined by the Mode and Scale parameters. Parameter1 ATTCK Page01 Page02 0–10 Parameter2 P Mode Parameter3 1–9 Scale 1, 2 Ad j u s t s t h e a tt a ck r a t e o f t h e Selects a harmony type from 1 - 9. synthesizer sound. (See Table 3) Selects a harmony variation. Two variations are available for each of the 1-9 modes. (See Table 3) Synth Level 0–100 P Adjusts level of synthesizer sound. Dry 0–100 Adjusts level of original sound. 17 P 0–150 Adjusts the output level. P MODULATION / SFX Z-Syn This bass synthesizer sound adds analog synth fatness. Parameter1 Page01 Page02 Page03 Z-Organ * Wave Parameter2 Saw, Sqr Decay Parameter3 P Tone 0–10 Selects the waveform. Adjusts the speed of tone modulation. Adjusts the tone. Freq Range 0–10 0–20 Reso 0–20 Sets the cut-off frequency of the A d j u s t s t h e a m o u n t o f c u t - o ff Adjusts the intensit y of the filter lowpass filter. frequency modulation. resonance. Synth 0–100 P Adjusts level of synthesizer sound. Dry 0–100 P Adjusts level of original sound. Level 0–150 P Adjusts the output level. This effect simulates an organ sound. Parameter1 Page01 Page02 Defret 0–100 Upper 0–100 Parameter2 P Lower 0–100 Parameter3 P Dry 0–100 Adjusts volume of high frequencies. Adjusts volume of low frequencies. Adjusts level of original sound. HPF LPF Level 0–10 0–10 0–150 P P Adjusts high-pass filter cutoff frequency. Adjusts low-pass filter cutoff frequency. Adjusts the output level. Turns the sound from any bass guitar into a fretless bass sound. Parameter1 Sense Page01 Page02 0–30 Parameter2 P Adjusts the effect sensitivity. Tone Color 1–10 Parameter3 P Level 0–150 Adjusts the harmonics contents of the sound. Higher setting values result in Adjusts the output level. stronger effect character. 1–50 Adjusts the tonal quality of the sound. 18 P DELAY/REVERB Delay This long delay has a maximum length of 4000 ms. Parameter1 Time Page01 Page02 TapeEcho * Mix 0–100 P Adjusts the feedback amount. HiDMP P-P Level 0–10 MONO, P-P 0–150 P Adjusts the treble attenuation of the S e t s d e l ay o u t p u t t o m o n o o r Adjusts the output level. delay sound. pingpong. OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. This effect simulates a tape echo. Changing the “Time” parameter changes the pitch of the echoes. Parameter1 Page01 Page02 1–2000 Parameter2 F.B P 0–100 Sets the delay time. Adjusts the feedback amount. HiDMP Level 0–10 0–150 Parameter3 P Mix 0–100 P Adjusts the amount of effected sound that is mixed with the original sound. P Tail OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. Adjusts the treble attenuation of the Adjusts the output level. delay sound. By turning the feedback up on this stomp-style delay, you can make it self-oscillate. Parameter1 E.LVL Page01 Page02 Parameter2 F.B P OFF, – x8 0–100 Parameter3 P Time 1–600 P Adjusts the feedback amount. Sets the delay time. The Time setting has no effect if Sync is not set to OFF. Mode Tail MONO, STR Sets output to mono or stereo (STR). When stereo, effect sound is output from L channel and unchanged input sound is output from R channel. Activates tempo sync. HiDMP Page03 0–120 Adjusts amount of effect sound mixed with original sound. Sync ModDelay2 Parameter3 P Sets the delay time. Time StompDly 0–100 Adjusts the amount of effected sound that is mixed with the original sound. Tail Page03 Parameter2 F.B 1– 4000 OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. 0–10 Adjusts the treble attenuation of the delay sound. You can adjust the depth of this modulation delay effect. Parameter1 Time Page01 Page02 Sets the delay time. Rate 1–50 0–100 Parameter3 P Level P 0–150 Adjusts the output level. OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. 19 Mix 0–100 P Adjusts the amount of effected sound that is mixed with the original sound. Adjusts the feedback amount. Sets the speed of the modulation. Tail Page03 Parameter2 F.B 1–2000 P Depth 0–100 Adjust the depth of the modulation. DELAY/REVERB ReverseDL This reverse delay is a long delay with a maximum length of 2000 ms. Parameter1 Time Page01 Page02 MultiTapD * Parameter2 F.B 10–2000 Sets the delay time. Adjusts the feedback amount. HiDMP Level 0–10 Page01 Page02 0–100 P Adjusts the balance between original and effect sounds. P Tail OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. Parameter2 PTTRN 1–3000 Parameter3 1–8 Mix 0–100 P Sets the delay time. Sets the tap pattern, which varies Adjusts the amount of effected sound from rhythmical to random patterns. that is mixed with the original sound. Tone Level 0–10 Adjusts the tone. 0–150 P Tail OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. Adjusts the output level. This effect filters a delayed sound. Parameter1 Time Page01 Page03 Parameter2 F.B 1–2000 Sets the delay time. Rate Page02 1–50 0–100 Parameter3 P Adjusts the feedback amount. Depth P 0–100 P Sets the depth of the modulation. Level Tail 0–150 P Mix 0–100 P Adjusts the amount of effected sound that is mixed with the original sound. Sets the speed of the modulation. Reso 0–10 P Adjusts the intensity of the resonance sound. OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. Adjusts the output level. This effect applies pitch shift to a delayed sound. Parameter1 Time Page01 Page02 Page03 Parameter2 1–2000 Pitch Sets the delay time. F.B 0–100 P Adjusts the feedback amount. Tail TrgHldDly * Bal This effect produces several delay sounds with different delay times. Parameter1 PitchDly * 0–150 Parameter3 P Adjusts the treble attenuation of the Adjusts the output level. delay sound. Time FilterDly 0–100 -12–12 Parameter3 P Mix 0–100 P Sets volume of pitch shift applied to delayed sound. Adjusts the amount of effected sound that is mixed with the original sound. Tone Level 0–10 Adjusts the tone. 0–150 P Adjusts the output level. OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. This delay samples and holds using picking as the trigger. Parameter1 Time Page01 Page02 10 –1000 Parameter2 Duty Parameter3 25–100 Mix 0–100 P Sets the delay time. Sets the time that the sample-andhold Adjusts the amount of effected sound sound is produced. that is mixed with the original sound. THRSH Level 0–30 Adjusts effect threshold. 0–150 Adjusts the output level. 20 P Tail OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. DELAY/REVERB StereoDly This stereo delay allows the left and right delay times to be set separately. Parameter1 TimeL Page01 Page02 Page03 HD Hall Parameter2 TimeR 1–2000 Adjusts delay time of right channel delay. LchFB RchFB 0–100 P P Level 0–150 Adjusts delay feedback of right channel. Adjusts the output level. LchLv RchLv 0–100 P Adjusts delay output of left channel. 0–100 P Adjusts delay output of right channel. P Tail P OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. This is a dense hall reverb. Page01 Page02 Parameter2 1–200 Decay 0–100 Parameter3 P Mix 0–100 P Adjusts the delay between input of the original sound and start of the reverb sound. Sets the duration of the reverberations. Adjusts the amount of effected sound that is mixed with the original sound. LoDMP HiDMP Tail 0–100 P Adjusts low frequency damping in reverb sound. 0–100 P Adjusts high frequency damping in reverb sound. OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. This reverb effect simulates the acoustics of a concert hall. Parameter1 Decay Page01 Page02 1–30 Parameter2 P Tone Parameter3 0–10 Mix 1–100 Level 0–150 0–100 P Adjusts the amount of effected sound that is mixed with the original sound. Sets the duration of the reverberations. Adjusts the tone. PreD P Tail OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. Adjusts the delay between input of the Adjusts the output level. original sound and start of the reverb sound. This reverb effect simulates the acoustics of a room. Parameter1 Decay Page01 Page02 1–30 Parameter2 P Tone Parameter3 0–10 Mix 1–100 Level 0–150 0–100 P Adjusts the amount of effected sound that is mixed with the original sound. Sets the duration of the reverberations. Adjusts the tone. PreD TiledRoom * 0–100 0–100 Adjusts the amount of effected sound that is mixed with the original sound. Adjusts delay feedback of left channel. Parameter1 Room Mix Adjusts delay time of left channel delay. PreD Hall Parameter3 1–2000 P Tail OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. Adjusts the delay between input of the Adjusts the output level. original sound and start of the reverb sound. This reverb effect simulates the acoustics of a tiled room. Parameter1 Decay Page01 Parameter2 P Tone Parameter3 0–10 Mix 1–100 Level 0–150 Adjusts the delay between input of the original sound and start of the Adjusts the output level. reverb sound. 21 0–100 P Adjusts the amount of effected sound that is mixed with the original sound. Sets the duration of the reverberations. Adjusts the tone. PreD Page02 1–30 P Tail OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. DELAY/REVERB Arena * This reverb effect simulates the acoustics of a large enclosure such as a sports arena. Parameter1 Decay Page01 Plate Parameter2 P Tone 1–100 Level Adjusts the delay between input of the original sound and start of the reverb sound. P P Tail OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. Parameter2 1 – 200 Decay 0 –100 Parameter3 P Mix 0 –100 P Page01 Adjusts the delay between input of the original sound and start of the reverb sound. Sets the duration of the reverberations. Adjusts the amount of effected sound that is mixed with the original sound. Color LoDMP HiDMP Page02 Adjusts the reverb time of the low frequencies. Adjusts low frequency damping in reverb sound. Tail Level Page03 0 –100 P OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. 0 –100 0–150 P 0 –100 P Adjusts high frequency damping in reverb sound. P Adjusts the output level. This effect reproduces the ambience of a room, to create spatial depth. Parameter1 Size Page01 Page02 Parameter2 1–100 Tone Sets the size of the space. Ref 0–10 Parameter3 0–10 Mix Adjusts the tone. P Level 0–150 0–100 P Adjusts the amount of effected sound that is mixed with the original sound. P Tail OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. Adjusts the amount of reflection Adjusts the output level. from the wall. This effect reproduces only the early reflections of reverb. Parameter1 Decay Page01 Page02 ModReverb 0–150 0–100 Adjusts the amount of effected sound that is mixed with the original sound. Adjusts the output level. Parameter1 EarlyRef Mix This simulates a plate reverb. PreD Air * Parameter3 0–10 Sets the duration of the reverberations. Adjusts the tone. PreD Page02 1–30 Parameter2 1–30 Shape -10–10 Adjusts the duration of the reverb. Adjusts the effect envelope. Tone Level 0–10 Adjusts the tone. 0–150 Parameter3 P Mix 0–100 P Adjusts the amount of effected sound that is mixed with the original sound. P Tail OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. Adjusts the output level. This reverb generates fluctuating echoes. Parameter1 Depth Page01 Page02 Page03 Parameter2 0 – 100 Decay 1 – 30 Parameter3 P Mix 0 – 100 P Sets the depth of the modulation. Adjusts the duration of the reverb. Adjusts the amount of effected sound that is mixed with the original sound. Rate Tone PreD 1 – 50 P 0 – 10 Sets the speed of the modulation. Adjusts the tone. Level Tail 0 –150 Adjusts the output level. P OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. 22 1 – 100 Adjusts the delay between input of the original sound and start of the reverb sound. DELAY/REVERB SlapBack This reverb creates a repeating echo effect. Parameter1 Time Page01 Page02 ParticleR Decay 1–1000 F.B 0–100 Tone P Adjusts the feedback amount. 0–150 1–30 Parameter3 P Mix 0–100 P Adjusts the amount of effected sound Sets the duration of the reverberations. that is mixed with the original sound. Sets the delay time. Level Page03 Parameter2 0–10 DRBal Adjusts the tone. Tail P 0–100 P Sets the ratio of delay and reverb. OFF/ON When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops right when effect is turned off. Adjusts the output level. This unique complex reverb effect models the LINE6 M9 Particle Verb. Parameter1 DWELL 0 – 100 Parameter2 GAIN P Page01 Page02 0 – 100 Parameter3 P MODE STBL, CRTCL, HZD Sets the duration of the reverberations. Adjusts the output gain of the Sets how the reverb sound changes. reverb sound. MIX MONO 0 – 100 P OFF/ON Tail OFF/ON When ON, effect sound continues When OFF, the effect sound is output Adjusts the amount of effected even after effect is turned off. When sound that is mixed with the original in stereo. When ON, the effect sound OFF, effect sound stops right when is output as a mono mix. sound. effect is turned off. 23 PEDAL ( PedalVx Only) This simulates a vintage british wah pedal. Parameter1 Freq Page01 1–50 Parameter2 DryMX P 0–100 Parameter3 P Level 0–150 P Adjusts the mix with the unaffected Adjusts the output level. sound. Adjusts the emphasized frequency. Page02 PedalWah This is a pedal wah effect for bass guitar. Parameter1 Freq Page01 1–50 Parameter2 DryMX P 0 –100 Parameter3 P Level 0–150 P Adjusts the mix with the unaffected Adjusts the output level. sound. Adjusts the emphasized frequency. Page02 PDL Reso Pedal wah with a strong character. Parameter1 Freq Page01 BaPDLPit Parameter2 Reso P 0–100 Parameter3 P Level 0–150 P P Adjusts the amount of original sound in the mix. Use an expression pedal to change the pitch in real time with this effect. Parameter1 Color Page01 1–9 (See Table 4) Parameter2 Tone Parameter3 0–10 Bend Sets the type of pitch change control Adjusts the tone. with the expression pedal. Mode Page02 BaPDLMnP 0–10 Adjusts the intensity of the effect Adjusts the output level. character. Adjusts the emphasized frequency. DryMX Page02 1–50 Up, Down Level 0–150 0–100 P Sets the amount of pitch shift. P Sets the direction of the pitch change Adjusts the output level. to Up or Down. This is a pitch shifter specially for monophonic sound (single-note playing), which allows the pitch to be shifted in real time with the expression pedal. Parameter1 Color Page01 Parameter2 Tone Parameter3 0–10 Bend Sets the type of pitch change control Adjusts the tone. with the expression pedal. Mode Page02 1–9 (See Table 4) Up, Down Level 0–150 Sets the direction of the pitch change Adjusts the output level. to Up or Down. 24 0–100 Sets the amount of pitch shift. P P Additional tables Table 1 [CAB Parameter] Type Modeled cabinet and speakers SVT AMPEG 810E simulation. Sp B MARSHALL 1935A simulation. B-Man FENDER BASSMAN simulation. H3500 HARTKE 4.5XL simulation. SMR SWR GOLIATH simulation. AgAmp AGUILAR GS410 simulation. GK GALLIEN KRUEGER 410RBH simulation. Hvn EDEN D410XLT simulation. acstc ACOUSTIC 301 simulation. Mono POLYTONE MINI BRUTE III combo amp cabinet simulation. FLIP AMPEG B-15 combo amp cabinet simulation. MarkB Markbass 12-inch combo amp cabinet simulation. OFF No cabinet used. Table 2 [Scale Parameter] Setting Scale used Interval Setting −6 6th down 3 −5 5th down 4 4th down 5 −3 3rd down 6 −m 3rd down Major −4 Minor m Table 3 3rd up 4th up Major 5th up 6th up 3rd up (Example : C) Scale1 Scale 2 C Cm Mode 1 Scale 1 Scale 2 F on C F on C Mode 4 Mode 2 C 7 (omit 5) C m7 (omit 5) C MaJ7 (omit 5) C m MaJ7 (omit 5) Mode 3 Scale 1 Scale 2 C7 F7 C MaJ7 F MaJ7 C sus4 C add9 Mode 7 Mode 5 Mode 8 C C Mode 6 Color Interval [Mode Parameter and Scale Parameter] Note played on bass Table 4 Scale used Mode 9 C dim E dim [OUT Parameter] Pedal min Color Pedal max Pedal min Pedal max 1 0cent +1 octave 6 -1 octave + original +1 octave + original 2 0cent +2 octaves 7 -700 cents + original +500 cents + original 3 0cent -100 cents 8 Doubling Detuned + original -∞ (0 Hz) + original +1 octave + original 4 0cent -2 octave 5 0cent −∞ 9 © 2014 ZOOM CORPORATION Z2I-2129-01 25