Program Overview for BRIMS
Transcription
Program Overview for BRIMS
U.S. Army Research Laboratory Human Research & Engineering Directorate Program Overview for BRIMS Dr. Laurel Allender 410-278-6233 lallende@arl.army.mil Outline • • • • ARL-HRED Organization Key R&D Thrusts Tools & Modeling Research Opportunities Army S&T Performing Organizations Personnel G-1 Medical Materiel Infrastructure/ Environmental Medical Medical Command Command Army Army Materiel Materiel Command Command U.S. U.S. Army Army Corps Corps of of Engineers Engineers MEDCOM AMC USACE Research, Research,Development Development and andEngineering Engineering Command Command Strategic Defense Strategic Strategic Missile Missile Defense Command Defense Command SMDC Robin Keesee Deputy to the CG RDECOM effective 6 Mar 05 Army Army Research Research Laboratory Laboratory Edgewood Edgewood Chem-Bio Chem-Bio Center Center Natick NatickSoldier Soldier Center Center Communications Communications and andElectronics Electronics RDEC RDEC TankTankAutomotive Automotive RDEC RDEC Armament Armament RDEC RDEC Aviation Aviation and andMissile Missile RDEC RDEC Army ArmyMateriel Materiel Systems Systems Analysis Analysis Agency Agency ARL ARL ECBC ECBC NSC NSC CERDEC CERDEC TARDEC TARDEC ARDEC ARDEC AMRDEC AMRDEC AMSAA AMSAA Underpinning Science, Technology, and Analysis Science Technology Analysis 6.1 6.2 6.6 Mission Human Research & Engineering Directorate Laboratory & Field Experimentation Basic and Applied Research Conduct broad-based program of scientific research and technology directed toward optimizing soldier performance and soldier-machine interactions to maximize battlefield effectiveness. Improved Performance Research Integration Tool Modeling & Simulation Analysis Provide the Army and ARL with human factors leadership to ensure that soldier performance requirements are adequately considered in technology development and system design. MANPRINT Analysis ARL-HRED Offices Human Research and Engineering Directorate TACOM Warren, MI ARDEC Picatinny Arsenal, NJ NSC Natick, MA MANSCEN Ft Leonard Wood, MO Colorado Springs FE Colorado Springs, CO CAC Ft Leavenworth, KS USAICS Ft Huachuca, AZ USAFAS Ft Sill, OK ARL, HRED, SPD, IMB, ODE APG, MD ARMC&S Ft Knox, KY ATEC & INSCOM Alexandria, VA CECOM R&DC Ft Belvoir, VA USADASCH Ft Bliss, TX JF-COM Norfolk, VA OTC Ft Hood, TX USASOC Ft Bragg, NC AMEDD Ft. Sam Houston, TX AMC FAST --Italy --III Corps CERDEC Ft Monmouth, NJ AMCOM-MSL Redstone Arsenal, AL AMCOM-AVN Redstone Arsenal, AL SC&FG Ft Gordon, GA AVNC Ft Rucker, AL USAIC Ft Benning, GA STTC Orlando, FL JUN 02 Key R&D Thrusts Understanding & Augmenting Cognition • Basic research • Multi-tasking • Attention & cognitive workload • Performance under stress Human Robot Interaction • Teamwork • Scalable displays • Direct link to technology development Decision Making for C2 • Cognitive & computer science • Measures & models for macro cognition • Decision architectures on the networked battlefield Situational Understanding • Future Force Warrior • Information to the Soldier • Multimodal displays M&S: Tools & Research The Tools M&S Research • IMPRINT • Cognition and decision making • Stressors and performance shaping factors • “Ease-of-use” • Linking models – Improved Performance Research Integration Tool • C3TRACE – Command, Control, & Communication: Techniques for Reliable Assessment of Concept Evaluation • ACT-R – Adaptive Control of Thought-Rational Understanding & Augmenting Cognition Target-Present ACT-R Before Window Radio Window 20 seconds – Rhythmic Condition 10-30 seconds – Varied Condition 10 seconds – All Conditions Targe t 4-6 sec. • The effect of timing on performance Target-Absent • Modeling diagrammatic reasoning • Multi-tasking Targe t 4-6 sec. Targe t 4-6 sec. To ne Before Window Radio Window 20 seconds – Rhythmic Condition 10-30 seconds – Varied Condition 10 seconds – All Conditions Targe t 4-6 sec. • Cognitive Robotics Targe t 4-6 sec. Obstacles Goal Targe t 4-6 sec. Targe t 4-6 sec. Targe t 4-6 sec. To ne Enemy Location Robot from Chandrasekaran, Josephson, Banerjee, Kurup, & Winkler Modeling Coalition Teamwork in Effects Based Operations Extending C3TRACE: Process Organization Technology The EBO Process Knowledge Base Development Network 0 Untitled KB operational ISR-products and Analyses from CoE Staff SME 1755 HPTS Effects-based Planning Effects-based Planning JIAI National knowledge X 10 min EBE EBA EBP BLUE 1761 Evaluate Intel X 10 min Effects-based Execution 1763 Collaborate with staff X 15 min 1757 International, HPTS Recomendation Coalition, Alliance Agreements M 18 min X 1762 Evaluate Collection Effects-based Assessment IPB MN knowledge International Laws Effects-based Execution MNIG RA SoSA X 10 min Effects-based Assessment 1759 AGM X 20 min Higher Guidance & Intent 1764 National D - How to Adjust Policies Plan & Strategies Decision Decision Enemy Who Enemy What Enemy Where Enemy When Friendly Who Friendly What Friendly Where Friendly When Friendly How Time Since Update (min) 10 2 10 10 10 10 10 10 0 Frequency /Volatility Category D D A A D D A A D Decay Rate (% per min) 1 1 5 5 1 1 5 5 1 Info Quality (%) 90 98 50 50 90 90 50 50 100 Average Info Quality (%) 74.2 time The Impact of Culture on Coalition Teamwork Cultural Factors Independent v. Interdependent Risk Tolerant v. Risk Averse Impact Teamwork Information Sharing Decision Making Negotiation Egalitarianism v. Status Communication Cultural impacts on teamwork will be included in the model through careful construction of communication events and through the flow of communications through the organizational and process structures. Using Models of Recognition Primed Decision Making for Prediction, Analysis, & Aiding • Decision modeling for a network-centric battlefield simulation - exploit complementary relationship between two M&S environments – A network model that provides rich, constructive simulation of the UAV and its environment, but a comparatively abstract representation of the human control of the UAV – Task network models of UAV control provide a detailed model of the human operator, but a comparatively abstract representation of the operator’s environment 508 Dynamic Re-tasking 501 Flight M 142 600 502 Search Target P 504 Detect Target 503 Monitor AV T 505 Inflight T Modificati • Embedding intelligent agents in battlefield systems to assist Soldiers in their real-time decision making 506 Target Exploitati 510 Icing 520 Generator Failure 530 Signal Degradation Intermittent Link Loss T 507 Flight 540 Payload Failure 550 AVO/MPO Console Fails 560 GPS Failure Stressors & Performance Shaping Factors IMPRINT Vibration & thermal - FY04 Vigilance, training, time, team - FY05 DoD benchmarked stressors C3TRACE State stressors – e.g., self efficacy Making Modeling Easier “Standard” • Streamline tool functionality “Pro” • A graphical interface specification that creates a hybrid ACT-R / task network model Linking Models for Systems of Systems Modeling Combined Arms Mission • INF PLT use CL I UAV for route recon. • INF SQ use SUGV for red target detection at danger area. • MCS use ARV-R acoustic sensors to detect BLOS red armor target. • Both INF & MCS use CL I UAV to conduct BDA of red armor targets and update both COPS. Phase 5 – Assault of an Enemy Position 1st Plt UAV identifies vehicle east of bridge as red armor target SUGV Operator moves S UGV further E ast along Route Bama M CS VC M onitors mission C OP for SA ARV-A in Support by Fire Position A Tm crosses Raccoon Creek & establishes support by fire position 3 rd Plt ARV-R Acoustic Sensors detect vehicle east of bridge B Tm Crosses Raccoon Creek to Assault Position N W E 1st Sqd ICV S Mounted & Dismounted Model Infantry Squad with Unmanned Assets (SQ & PLT) Architecturethat that Architecture Integrates Integrates IndividualIMPRINT IMPRINT Individual Models Models (MCS.INF,RAVEN, RAVEN, (MCS.INF, ARV-R, ARV-R, etc)Into IntoCommon Common etc) Simulation Simulation Mobile Combat System (MCS) Platoon with Unmanned Assets (PLT) MATREX Conceptual Framework III.C4.2003.05 Modeling Architecture for Technology Research & Experimentation Linked model representations • Observable environment features terrain & weather • Entities - tanks, helicopters Linked model • Aggregate level -representations units • Sensors, C3 network & messages • Observable environment features - terrain & weather • And human performance • Entities - tanks, – Provides MATREX more helicopters, soldiers realistic timing of C3 traffic (incorporates human delays) • Aggregate level - units & – Provides human performance forces model (IMPRINT) more realistic communications load • Sensors for human workload metrics • C3 network & messages Maneuver Commander IMPRINT Model 4 Evaluate Need to Issue Report 3 Evaluate Need to Issue Command Report Order 1 Process In-coming C2 Command Formation Bad Monitor Situation New Order Reports HLA RTI Orders Routes Report Queue Command Queue MATREX C3Grid Issue Command Op. Activity Report Needed Cmd Reviewed Cmd Available Rpt Available Rpt Reviewed Monitor External Communications Maneuver Behaviors: -Correlate Forces (COFM) -Select Operational Activity -Request routes -Assess Unit Formation -Issue Commands & Reports Behaviors Federate 6 Issue Report Time Issue Report New Report 5 Issue Command Formation Status 2 Process In-coming C2 Report Reports Orders Route Req. HLA RTI Opportunities • Cross-directorate collaboration in ARL • New US-UK Alliance in “Network Science” • BRIMS Connections! Back-up Slides Augmenting MATREX • Phase I SBIRs, Phase II invited • Charles River Analytics & DCS – Title: Command Decision Modeling in Distributed Combat Simulation – Objectives: • To provide an asymmetric, non-scripted, adaptive model of battlefield decision-making to the C3Grid of the MATREX distributed simulation environment. • To improve the representation of decision making in combat simulations so that it accurately reflects aided, automated, and human processing of information and it’s impact on tactical decision-making. Technical Program Advanced Decision Architectures Collaborative Technology Alliance Consortium Partners Micro Analysis & Design, Inc. (Lead) Klein Associates SA Technologies ArtisTech, Inc. Ohio State University New Mexico State University University of West Florida, Institute for Human and Machine Cognition Massachusetts Institute of Technology Carnegie Mellon University University of Central Florida University of Maryland University of Michigan Wright State University Objectives To work together to develop, test, and transition new user- Technical Areas Cognitive Process Modeling and Measurement Analytical Tools for Collaborative Planning and Execution User-Adaptable Interfaces Auto Adaptive Information Presentation interface technologies and computer science innovations that will facilitate better soldier understanding of the tactical situation, more thorough evaluation of courses of action, and, ultimately, better and more timely decisions. CTA Annual Conference 1-3 June Arlington, VA 6.1 Basic Research IV.C4.2003.03 Command & Control in Complex & Urban Terrain (C2CUT) ATO Goal: To provide C2 capabilities that provide Commanders and Soldiers with enhanced, networked information collection, management and decision aids to: collectively plan the battle, see first, act first, and finish decisively on a complex or urban battlefield. Small Robots Collaborative Technologies TRLs Actual system "flight proven" Field Experiments with Evaluation 2006 2005 2004 2D/3D Battlefield Visualization 2003 O ST RT Tactical Weather Decision Aids A 2002 ST 2001 Actual system "flight qualified" System prototype demonstration in an operational environment. System /subsystem model or prototype demonstration in a relevant environment. Component / breadboard validation in relevant environment. Component / breadboard validation in laboratory environment. Analytical and experimental critical function / proof of concept. Technology concept and /or application formulated. Basic principles observed and reported. Advanced Displays Fed Lab O 2007 ST D EN Situational Understanding (SU) as an Enabler for Unit of Action Maneuver Team Soldiers ATO FY03 FY04 FY06 FY05 Area 1. CIRs IMPRINT workload & display options C3TRACE models Sim & testbed development 2. & early experiments 3. Part task experiments Literature searches, icon studies, haptic studies FoF Model exploration Integrated experiments Predictions Target Audience Soldier Studies 4. 5. Model updates Display modality experiments Identify data needed Insert data into FoF models ARL-TR ARL-TR ARL-TR ARL-TR ARL-TR-XX Display Design Guidelines for FFW and FCS Technology for Human-Robot Interaction (HRI) Soldier Robot Teaming ATO III.C4.2004.04 A joint effort to develop a common user interface that maximizes multifunctional soldier performance of primary mission tasks by minimizing required interactions and workload in the control of ground and air unmanned systems and minimizes unique training requirements TRL 6 Simulation Advanced concepts TRL-4-5 Experimentation OCU concepts & adaptive logics TRL-2-3 Modeling Soldier missions for robotic vignettes – FCS and FFW SRL- 2-3 Roadmap – Technology for HRI Soldier Robot Teaming ATO FY04 FY05 Initial Models FY06 FY07 Modeling Field Final System of data Models System models FY08 Workload & Cognitive Models for FCS and FFW robotic ops Simulator Crew Issues Workload & Crew size Display Crew function effects TARDEC Simulator Validation Automation Initial Sim. Task study Experiments CTA Robotic Architecture Auto Logic Experiments, Final Taxonomy Operator Control Unit Small robots control, Stereo-Vision Multi-modality experiments Products Prototype Validations Teaming Research TARDEC Intelligent Agent Workload Reduction Software TARDEC Simulations, Demos, & Development of Scalable OCUs Crew issues for mounted control of UAV and UGV systems Logic for Intelligent Agent Allocation- Principles and Requirements for Scalable OCUsHRI teams: Training &Collaboration Technologies ARL -TARDEC IV.MS.2005.04 Enhanced Learning Environment with Creative Technologies (ELECT) ATO Overall Purpose: Incorporate Contemporary Operating Environment (COE) lessons learned into an effective, interactive, simulation training capability that can be rapidly developed, modified, and deployed. Overall Products: • Advanced tools and methods for rapidly creating adaptive, lower cost, interactive training simulations • Single- and multi-user training modules Payoff: ¾STTC ¾ARI ¾ARL-HRED ¾ICT ¾ARL-HRED ¾Develop cognitive task analysis & metrics for cognitive and technological readiness; evaluate & consult on immersion interface designs • Enhanced, immersive, interactive training environments, easily updated based on changes and lessons learned in the COE • Enhanced tools and methods which increase learning & knowledge retention • Enhanced training that can support synchronous or asynchronous, individual or collaborative, small groups • Training modules, tools, and methods for transition to TRADOC in FY06 & 08 Joint objective for the ELECT ATO is to develop the didactic design, methods, tools, and metrics for the use of interactive simulation technology that can be rapidly deployed, modified, and developed to the Future Force. FY05 TRL=3 Current Level METRICS: Training scenarios can’t capture COE lessons No auto-coaching/mentoring Training module development time is 18-24 months Training retention and transfer are indeterminate Pacing Technologies: Authoring and Coaching Tools Learning Model/ Learner Technology Readiness Metrics Soldier Performance and Cognitive Readiness Metrics FY06 FY07 TRL=4 STTC & ICT — Develop new authoring tools and coaching tools; develop single-user training module in FY06; transition module, tools, and methods at end of FY06 ARI — Develop learner technology readiness metrics, pedagogical design, initial learning model, and initial training effectiveness metrics; assess effectiveness of existing comparable single user training module FY08 TRL=5 STTC & ICT — Develop additional methods and tools to support multi-user training module; include synchronous training; transition tools and methods ARI — Develop multi-player pedagogical design and learning model; develop multi-user training effectiveness metrics; assess effectiveness of FY06 single user training module HRED—Develop cognitive task analysis and metrics for HRED—Working with STTC & ICT, cognitive and technologicaldevelop scenario task analysis; develop cognitive task analysis readiness; evaluate and consult for multi-player training module on immersion interface designs TRL=6 STTC & ICT — Incorporate lessons learned with new tools and methods to reduce development time and costs; transition multiuser module, tools and methods ARI — Assess effectiveness of multiuser training module; publish guide summarizing lessons learned which describe how best to design and implement game engine based training HRED — Assess impact of training modules on cognitive and technological readiness METRICS: METRICS: METRICS: Can modify 50% of training module for learner level automatically or by option selection Cognitive load of training is optimal as validated by cognitive readiness metrics Auto-coaching/mentoring available for 40% of applicable portions of training module Can modify 50% of training module to tailor training for multi-users Cognitive load of training is optimal among multi-users as validated by cognitive readiness metrics Auto-coaching/mentoring available for 40% of applicable multi- user needs in training module Can update module for COE lessons in 2 weeks; can construct new scenario in 4 weeks Learning retention 30% greater in content or 30% longer than textbased instruction baseline Learning 30% better than baseline