Chapter 1.1 A Brief History of Video Games Overview First Patent
Transcription
Chapter 1.1 A Brief History of Video Games Overview First Patent
Overview Filmaker history study Orson Welles & Citizen Kane, Shigeru Mihamoto’s » Film more successful but Video Games are catching up. Chapter 1.1 A Brief History of Video Games » Donkey Kong » The Legend of Zelda PPT content from Introduction to Game Development Time Line Approach Other: Robert Bakie (Chapter Author) » http://en.wikipedia.org/wiki/History_of_video_games Editor Steve Rabin (Jon A Preston) First Patent & TV History Early History 1947 – Thomas Godsmith, Jr. & Estle Ray Mann filed a patent described as 1949-1950 First Bouncing Ball program, not interactive. 1952 Graphical Tic Tac Toe by AS Douglas to demonstrate human computer interaction. » “Cathode Ray Tube Amusement Device” – Interactive, simulate firing of air-borne targets » EDSAC computer, player competed against a computer. http://inventors.about.com/od/tstartinventions/ a/Television_Time.htm (television history, 1831 electronic communication, 1862 first transmission of a still image, 1880 Bells photophone to transmit sound, 1900 “television”, 1924 moving silhouette images) 3 Maria Hybinette, UGA Two Maria Hybinette, UGA 4 First Video Game … The First Video Games William 2 Maria Hybinette, UGA Higginbotham and Tennis for Steve » Created in 1958 for the Brookhaven National Laboratory s annual visitor day Russell and Spacewar » Created in 1961 at MIT for the DEC PDP-1 computer » Display was an oscilloscope (side view) » 2 player, maneuver spaceship while trying to shoot other player with torpedoes » Game ran on an analog computer » Switches to control game » Sound effects were a side-effect of the relays that made the game run » Hugely popular within MIT » No one realized its significance » Eventually shipped as a diagnostic program with PDP-1s » Required prohibitively expensive equipment ($120K) » Knob for trajectory & button for » gravity controlled ball. Maria Hybinette, UGA » 1969 ARPANET 5 Maria Hybinette, UGA 6 Games for the Masses Games for the Masses Breaking Into the Amusement Business: Nolan Bushnell and Atari The Advent of Home Video Games: Ralph Baer and the Magnavox Odyssey » Engineering major at the University of Utah » 1966, initial idea for a game machine that would work on home TVs » Background in coin-operated amusement devices » Created a shooting game and ice hockey game » Tried to bring Spacewar to arcades as Computer War » Sold to Magnavox in 1972 7 Maria Hybinette, UGA Games for the Masses Bringing Masses The Console Kings ! Atari Games to the and the 2600 ! Atari VCS (1600) released in 1977 » Atari founded by Nolan Bushnell in 1972 ! Not quite the first cartridgebased home system » Brought Pong to arcades ! Open architecture allowed easy development » Sued by Baer and Magnavox ! First to introduce licensing of a system » Paid a one-time license fee of $700,000 9 Maria Hybinette, UGA 10 Maria Hybinette, UGA The Console Kings The Console Kings Sega Nintendo and Shigeru Miyamoto » Created in 1952 in Japan to sell amusement games on US army bases (Service Games) » Released Donkey Kong arcade machine in 1981 » Released the popular Sega Genesis in 1990 » Released Nintendo Entertainment System in 1985 » Final console was 1999 s Sega Dreamcast » During late 80 s Nintendo owned 90% of the market » Now dedicated to software 11 Maria Hybinette, UGA 8 Maria Hybinette, UGA 11 Maria Hybinette, UGA 12 The Console Kings Sony The Console Kings s PlayStation » Created out of an aborted attempt to launch a CD-ROM based system with Nintendo » Released PlayStation in 1994 » PlayStation 2 released in 2000, maintaining backwards compatibility with hugely popular PS1 » PS3 and PSP current » (ATARI Jaguar (1993) cartridges, stick in CD into cartridge Maria Hybinette, UGA Microsoft » Xbox released in 2001 » Based on a PC-like architecture » Initially significant money lost on each console sold – Foothold in living rooms world wide » Halo and Halo 2 are its most popular games 13 The Designers Apple Computer ! Founded by Steve Jobs, Steve Wozniak and Mike Markkula in 1976 ! Apple II was released in 1977 ! Revolutionized the home computer market ! Commodore ! Commodore Vic-20 Released in 1981 ! Low price and shrewd marketing lead to success ! Commodore 64, released in 1982, became the best selling computer in history ! IBM ! IBM PC introduced in 1981 ! Moderate pricing helped it gain a foothold in the business world ! BIOS licensing model backfired on them, allowing cheap clones to enter the market 15 Maria Hybinette, UGA Maxis and Will Wright » SimCity released in 1989 » Other Sim games followed (SimAnt, SimCopter) » Maxis becomes part of Electronic Arts » Released The Sims in 2000 » The Sims has sold more than 6 million copies so far 16 The Designers Sierra and Ken and Roberta Williams and Sid Meier » Founded by Sid Meier and Wild Bill Stealey » Concentrated on strategic simulations in early years » Sid Meier s Pirates! in 1987 was Sid s first signature game » Genre-defining Railroad Tycoon and Civilization followed Maria Hybinette, UGA http://www.ted.com/talks/lang/en/ will_wright_makes_toys_that_make_worlds .html Maria Hybinette, UGA The Designers MicroProse 14 Maria Hybinette, UGA Home Computers ! and the Xbox » Created first graphical adventure game, Mystery House in 1980 » Great success followed with King s Quest series, Police Quest series, and Leisure Suit Larry series » Published Half-Life 17 Maria Hybinette, UGA 18 The Phenomenons The Designers Space Origin Systems and Richard Garriott » First big Japanese success » Introduced the High Score list to video games » Created the Ultima series » In 1997 created Ultima Online, one of the first Massively Multi-Player Online Role-Playing Games Pac-Man » American debut in 1981 » Attempt to create a completely non-violent game » Studios disbanded in 2000 by EA 19 Maria Hybinette, UGA » Generated $100 million in sales during its lifetime 19 The Phenomenons The 20 Maria Hybinette, UGA The Phenomenons Tangled History of Tetris » Created by Russian programmer Alexy Pajitnov in 1985 ! Square » Helped drive the success of Nintendo s Game Boy Capcom and Resident Evil ! Cyan » Capcom founded in 1979 » Resident Evil has spawned 15 variations and sequels as well as two Hollywood movies 21 The Phenomenons 22 Maria Hybinette, UGA The Studios Activision Pokémon » Created by Japanese video game enthusiast Satoshi Tajiri » Pokémon Red and Green released for Nintendo Game Boy in 1996 » Movies, TV series and multiple sequels have followed Rise and Fall of the Video Game Mascot » Early mascots helped sell game systems and Infocom » Activision founded by former Atari programmers » Lawsuit by Atari created the royalties system still employed by console makers today » Merged with Infocom and gutted it » Mascots are seemingly less popular now » Still a strong player today » Over-exposure and an aging audience may be explanations for this trend Maria Hybinette, UGA and Myst ! Created by Rand and Robyn Miller ! Released in 1993 on the Apple Macintosh ! Helped popularize the CD-ROM drive » Created Street Fighter, Mega Man and Resident Evil Maria Hybinette, UGA and Final Fantasy ! In 1987 released Final Fantasy as a last-ditch effort to stave off bankruptcy ! 15 games have been released since then, selling more than 40 million copies ! Computer-animated Hollywood movie released in 2001 » Became a pop culture sensation The Invaders » Introduced to the US in 1978 23 Maria Hybinette, UGA 24 The Studios Electronic The Studios Arts (EA) Interplay » Created by Trip Hawkins in 1982 » Formed in 1983 » Revolutionary business plan did three things » First big hit was The Bard s Tale in 1985 » Famous for their CRPGs, including Wasteland, Fallout, Baldur s Gate, Baldur s Gate II: Shadows of Amn – Creative talent treated like artists – Creation of in-house tools to aid cross-platform development » Since de-listed from the NASDAQ – Handle own distribution » Now the largest game software company in the world 25 Maria Hybinette, UGA 26 Maria Hybinette, UGA The Studios The Studios LucasArts » Formed in 1982 as an offshoot of LucasFilm Ltd. Blizzard » Released Maniac Mansion in 1987 » Started in 1991 by Frank Morhaime, Allen Adham, and Frank Pearce. » Created strong history of adventure games and Star Wars universe games » Released one of the seminal Real-Time Strategy games, Warcraft, in 1994 Maria Hybinette, UGA » Their latest release, the MMORPG World of Warcraft, has become the fastest selling PC game in history 27 28 Maria Hybinette, UGA The Studios Genres Adventure » Sub-genres include text-based adventure and graphical adventure » Zork by Infocom id » King s Quest by Sierra Software Action » Formed on February 1, 1991 » Successfully utilized Apogee s shareware formula » Superset of all other action-oriented genres » Created the defining first-person shooter with DOOM » Spacewar, Pong, and Space Invaders helped define the genre Maria Hybinette, UGA » Typified by fast-paced combat and movement 29 Maria Hybinette, UGA 30 Genres A Genres Action-Adventure Fighting » Adventure games with action elements » Players typically fight other players or the computer using swordplay or martial arts » Double Dragon is an example of a side-scrolling fighter » Virtua Fighter, Mortal Kombat, and Street Fighter are examples of versus fighters, where the players fight each other » The Legend of Zelda was first break-out hit » Jak 3, Metroid Prime 2 Echoes, and Resident Evil 4 are modern examples of the genre Platformer » Typified by a character running and jumping in a side-scrolling playing field First-Person » Super Mario Bros., Sonic the Hedgehog, Pitfall! and Super Mario 64 are examples 31 Maria Hybinette, UGA Genres Genres Real-Time Role-Playing Strategy (RTS) » Final Fantasy, Baldur s Gate and Wasteland are some popular examples of the genre » Popularized by Westwood s Dune 2 and Command and Conquer and Blizzard s Warcraft Massively Multiplayer Role-Playing Game (MMORPG) » An RPG set in a persistent virtual world populated by thousands of other players Strategy » Like real-time strategy games, but turnbased » Civilization, X-COM, Master of Orion, and Jagged Alliance are standouts of the genre Maria Hybinette, UGA Game (RPG) » The video game counterpart to pen and pencil games like Dungeons and Dragons » Typically, a game in which the goal is to collect resources, build an army and combat the other player or computer Turn-Based Shooter » Action game where player is behind the eyes of the game character in a first-person perspective » id Software s Wolfenstein 3D and DOOM are the 32 32 earliest popular examples Maria Hybinette, UGA » Ultima Online in 1997 was the first popular one » World of Warcraft is currently the most popular one 33 34 Maria Hybinette, UGA Genres Genres ! Stealth ! Characterized by a focus on subterfuge and planned-out, deliberate play ! Metal Gear in 1987 was one the first ! Popular modern series include Metal Gear, Splinter Cell, and Thief ! Survival Simulation » Based on the simulation of a system Horror » SimCity and The Sims are example of God simulations where you control the lives of a town or a family ! An action-adventure or first-person shooter where survival elements and a fight against the undead are stressed ! Resident Evil is easily the most popular series in this genre Maria Hybinette, UGA » Wing Commander and X-Wing are popular space combat simulation games 35 Maria Hybinette, UGA 36 Genres Genres Racing Rhythm » Games that involve competing in a race in a vehicle » Gauge player s success based on the ability to trigger the controls in time to the beat of music » Typically try to re-create a real-world activity » Sometimes require specialized controllers such as dance pads or bongo drums » Pole Position was first popular racing game Sports » Games that simulate the sporting experience » Konami s Dance Dance Revolution is the pre-eminent title of the genre » Breakouts include John Madden Football and Tiger Woods Golf » Rock Band & Guitar Hero 37 Maria Hybinette, UGA 38 Maria Hybinette, UGA Genres Genres Puzzle » Games that combine pattern matching, logic, strategy and luck with a timed element ! Traditional ! Computerized versions of board, word, and card games ! Battle Chess and the Hoyle series are standouts of this genre » Tetris is the breakout hit of this genre Mini-Games ! Educational » Short, simple games that exist within the context of a larger game ! Games designed to teach grade-school concepts to children and young adults » Mario Party and Wario Ware are popular examples of this genre Maria Hybinette, UGA ! Oregon Trail was the first popular game in this genre ! The Carmen Sandiego series and Mavis Beacon Teaches Typing are more modern popular examples 39 40 Maria Hybinette, UGA Genres Chapter 1.2 Games and Society Serious » A game designed to teach real-world events or processes to adults » Most are privately funded » Popular with the US Government and the medical field Maria Hybinette, UGA 41 Maria Hybinette, UGA 42 Why Do People Play Video Games? Audience and Demographics Goals What Stages Are Real-Time Community 43 Maria Hybinette, UGA Audience and Demographics: ESA 2003 Survey Results broad brushstrokes of a particular place and period of time information stands out? » 50% of all Americans play games EC (Early Childhood) E (Everyone) E10+ (Everyone 10+) T (Teen) M (Mature) AO (Adults Only) 32 45 Maria Hybinette, UGA Audience and Demographics: ESRB 2003 Statistics 57% of games received an E rating 32% of games received a T rating 10% of games received an M rating 1% 44 Maria Hybinette, UGA Audience and Demographics: ESRB Snapshots What they always accurate? Interaction Facilitating Provides good are demographics? different Content Descriptors Audience and Demographics: ESRB 2003 Statistics (2) 70% of best-selling console games were E or T rated 90% of best-selling PC games were E or T rated received an EC rating Buying habits? Maria Hybinette, UGA 46 Maria Hybinette, UGA 47 Maria Hybinette, UGA habits or development 48 Societal Reaction to Games Societal Reaction to Games Legal Misleading perception of games as being child s play Issues: Night Trap (1992) » Undue attention given quality of the game Violence in video games drawing parental attention » Content comparable to a B-grade slasher movie » Misleading press reports about the player s role Maria Hybinette, UGA 49 Societal Reaction to Games Societal Reaction to Games Issues: Mortal Kombat (1992) Legal Legal Issues: 1993 Senate hearings » Industry was called to the carpet » Threatened with government regulation » Featured quasi-realistic violence » Created a 12-point plan for selfregulation » Virtual gouts of blood » Home release drew attention where the arcade release was largely ignored Maria Hybinette, UGA 50 Maria Hybinette, UGA » Birth of the ESRB 51 Societal Reaction to Games 52 Maria Hybinette, UGA Societal Reaction to Games Issues: Doom (1994) and the 1999 Columbine Massacre Legal Legal City » Shooters were known to play Doom Issues: Grand Theft Auto: Vice » Haitian-American Rights Groups protest game content, launch Federal case » Lawsuits were initiated against the industry, but eventually dropped » Rockstar Games changes game content » Lawsuit moved to Florida courts in hopes of a stringent ruling Maria Hybinette, UGA 53 Maria Hybinette, UGA 54 Societal Reaction to Games Societal Reaction to Games Legal Issues: St. Louis County Ordinance Games and Youth Violence » Current studies on games and youth violence are not flawed and not definitive » Ordinance was passed regulating game access » How does one define violence in the context of video games? » Lawsuit filed by the ESA » Judge upheld ordinance specifying that video games did not contain speech » Ruling was over-turned 55 Maria Hybinette, UGA 56 Maria Hybinette, UGA Societal Reaction to Games Cultural Issues Root of All Evil, or Good, OldFashioned Fun? Worst…Stereotype…Ever » Games are seen as meaningless fun » Shadow Warrior (1997) lampooned Asian cultures and stereotypes » Games are also seen as a troubling source of youth violence » Japanese-American community wasn t amused » Are these views contradictory? » Risk of offending market 57 Maria Hybinette, UGA 58 Maria Hybinette, UGA Cultural Issues: Foreign Diplomacy Cultural Issues: Foreign Diplomacy China Germany » The Index – List of banned games » Controversial elements » Partial list of controversial elements – Changing Historical Facts – Nazi Iconography – Recognizing the sovereignty of disputed territories – Red Blood – Extreme violence Maria Hybinette, UGA 59 Maria Hybinette, UGA 60 Cultural Issues: Foreign Diplomacy Cultural Issues: Cultural Acceptance Japan The » Controversial elements rules are . . . there are no rules – Sex » Violence and sex may lead to a game being banned – Violence » . . . Or they may not » Surprisingly, not controversial » Past bans may be the only accurate predictor of what game types are truly objectionable to a specific culture – EA s Medal of Honor: Rising Sun, a game that depicted the Pacific campaign in WWII 61 Maria Hybinette, UGA Society Within Games: Online Behavior The Society Within Games Good Tools » Everquest Weddings The » Moderators Bad » Communication tools » Addictive properties » Online rivalries becoming offline rivalries » Can games contribute to erratic offline behaviors? The 62 Maria Hybinette, UGA » Fan sites to discuss gameplay and community outside of the game Ugly » Disinhibition and deindividuation occur because of perceived anonymity. » Crimes Maria Hybinette, UGA 63 Maria Hybinette, UGA 64
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