Capture the Penguins

Transcription

Capture the Penguins
CAPTURE THE
P
E
N
G
U
I
N
S
6
5
4
3
2
1
A
Capture the Penguins Game
B
C
1
D
E
F
tkawas@mathwire.com
CAPTURE THE
P
E
N
G
U
I
N
S
GAME DIRECTIONS
PLAYERS: 2
MATERIALS:
•
•
•
•
•
Capture the Penguins gameboard
Penguin markers (12 of each penguin)
1 regular six-sided die
1 special six-side die (marked A,B,C,D,E,F)
Capture the Penguins Recording Sheet
GAME DIRECTIONS:
•
•
•
•
Each player takes 12 of one type of penguin.
Players take turns placing one penguin at a time on any empty square
on the gameboard.
When all penguins are placed, play begins.
Player A tosses both dice, forms an ordered pair, and removes a penguin from that space, if possible.
SCORING:
•
•
•
•
If the player removes one of his/her own penguins, he/she scores 10
points.
If the player removes one of his/her opponent’s penguins, he/she
scores 20 points.
If the player cannot remove a penguin, he/she scores no points.
The game ends when one of the players scores 100 points.
Capture the Penguins Game
2
tkawas@mathwire.com
CAPTURE THE
P
E
N
G
U
I
N
S
PENGUIN MARKERS: Cut apart squares. Each player gets 12.
Capture the Penguins Game
3
tkawas@mathwire.com
CAPTURE THE
P
E
N
G
U
I
N
S
Recording Sheet
PTS. TALLY
TOTAL
PTS. TALLY
20
20
10
10
0
0
PTS. TALLY
TOTAL
PTS. TALLY
20
20
10
10
0
0
PTS. TALLY
TOTAL
PTS. TALLY
20
20
10
10
0
0
Capture the Penguins Game
4
TOTAL
TOTAL
TOTAL
tkawas@mathwire.com

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