Capture the Penguins
Transcription
Capture the Penguins
CAPTURE THE P E N G U I N S 6 5 4 3 2 1 A Capture the Penguins Game B C 1 D E F tkawas@mathwire.com CAPTURE THE P E N G U I N S GAME DIRECTIONS PLAYERS: 2 MATERIALS: • • • • • Capture the Penguins gameboard Penguin markers (12 of each penguin) 1 regular six-sided die 1 special six-side die (marked A,B,C,D,E,F) Capture the Penguins Recording Sheet GAME DIRECTIONS: • • • • Each player takes 12 of one type of penguin. Players take turns placing one penguin at a time on any empty square on the gameboard. When all penguins are placed, play begins. Player A tosses both dice, forms an ordered pair, and removes a penguin from that space, if possible. SCORING: • • • • If the player removes one of his/her own penguins, he/she scores 10 points. If the player removes one of his/her opponent’s penguins, he/she scores 20 points. If the player cannot remove a penguin, he/she scores no points. The game ends when one of the players scores 100 points. Capture the Penguins Game 2 tkawas@mathwire.com CAPTURE THE P E N G U I N S PENGUIN MARKERS: Cut apart squares. Each player gets 12. Capture the Penguins Game 3 tkawas@mathwire.com CAPTURE THE P E N G U I N S Recording Sheet PTS. TALLY TOTAL PTS. TALLY 20 20 10 10 0 0 PTS. TALLY TOTAL PTS. TALLY 20 20 10 10 0 0 PTS. TALLY TOTAL PTS. TALLY 20 20 10 10 0 0 Capture the Penguins Game 4 TOTAL TOTAL TOTAL tkawas@mathwire.com
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