Digitizer 10000 Instruction Book
Transcription
Digitizer 10000 Instruction Book
DIGITIZER 10000 EasyDesign & EasyEdit Instruction Book © Copyright 1999 - 2004 Wilcom International Pty. Ltd. All Rights reserved. All title and copyrights in and to the DIGITIZER 10000 (including but not limited to any images, animations, text and applications incorporated into the DIGITIZER 10000), the accompanying printed materials, and any copies of the DIGITIZER 10000 are owned by licensor or its suppliers. The SOFWARE PRODUCT is protected by copyright laws and international treaty provisions. Therefore, you must treat the DIGITIZER 10000 like any other copyrighted material. You may not copy the printed materials accompanying the DIGITIZER 10000. Patents The ‘Stitch Processor (SP)’ portion of this DIGITIZER 10000 is covered by the following patents: ! US Patent No.4,821,662 ! European Patent No.0221163 ! Japanese Patent No. 2029491 The portions of the imaging technology of this DIGITIZER 10000 are copyrighted by AccuSoft Corporation. Limited Warranty Except with respect to the REDISTRIBUTABLES, which are provided ‘as is’ without warranty of any kind, JANOME warrants that the Software Media and accompanying documentation are free from defects in materials and workmanship, and that DIGITIZER 10000 will perform substantially in accordance with the accompanying written materials for a period of ninety (90) days from the date of receipt. Some states and jurisdictions do not allow limitations on duration of an implied warranty, so the above limitation may not apply to you. To the extent allowed by applicable law, implied warranties on the DIGITIZER 10000 are limited to ninety (90) days. Limitation of Liability JANOME’s liability under the warranty shall be limited to the cost of the Software Media and Documentation. Under no circumstances shall JANOME be liable for any consequential, incidental, or indirect damages (including, without limitation, damages for loss of business profit, business interruption, loss of business information, or any other pecuniary loss) arising out of the use or inability to use the DIGITIZER 10000. In no event will JANOME be similarly liable to any other party. Note The screen illustrations in this publication are intended to be representations, not exact duplicates of the screen layouts generated by the software. Customer Remedies JANOME’s and its suppliers’ entire liability and your exclusive remedy shall be, at JANOME’s option, either (a) return of the price paid, or (b) repair or replacement of the DIGITIZER 10000 that does not meet JANOME’s Limited Warranty and that is returned to JANOME with a proof of purchase within the warranty period. Any replacement DIGITIZER 10000 will be warranted for the remainder of the original warranty period or thirty (30) days, whichever is longer. P/N W3885 Rev 1 June 2004 1 Chapter 1 Introduction Welcome to DIGITIZER 10000, the leading software application for home embroidery use. DIGITIZER 10000 software is a Windows-based product incorporating many of the conventions with which most PC users are already familiar. First-time users If you are new to DIGITIZER 10000, you’ll be pleased with its flexible digitizing capabilities, the ease with which you can create and edit designs, and how simple it is to add or create your own lettering. However, before you begin working with the product, read the Embroidery Digitizing on page 13. This chapter presents an overview of the basic concepts of digitizing with DIGITIZER 10000 and provides you with important guidelines on how to use this software to achieve the best results. You should also familiarize yourself with Basic Procedures on page 19. Here you will learn how to start the application, create or open a design, print designs, and how to use some of the essential tools and features that DIGITIZER 10000 provides. Upgrade users DIGITIZER 10000 is a greatly-enhanced version of our earlier products. It has many new and expanded features which make digitizing easier and more efficient. This manual contains revised step-by-step instructions that show you how these features are incorporated. As many of the digitizing methods are 2 DIGITIZER 10000 Instruction Book Chapter 1 Introduction more advanced, read the chapter Embroidery Digitizing on page 13 to familiarize yourself quickly with the scope of these improvements. Access to the DIGITIZER 10000 software is controlled by a security device connected to the computer. See the separate Release Notes for more details. Upgrades can be made easily by entering new access codes or replacing the external security device (‘dongle’). See Viewing information online on page 25 for details. About DIGITIZER 10000 There are two products within the software: EasyDesign and EasyEdit. EasyDesign and EasyEdit are described below. EasyDesign EasyDesign uses an ‘object-oriented’ approach to embroidery design, by saving shapes as outlines that can generate stitches automatically, based on preset object details. Embroidery objects can be resized, reshaped and transformed as individual elements within a single design, with the stitches re-generating after every change. EasyDesign lets you create new designs from scratch, combine existing designs and quickly convert bitmap images into a design. It also provides a range of fonts and lettering features for adding monograms and creative lettering to your designs. Using EasyDesign you can: ! Create a new design ! Create embroidery objects using the digitizing tools ! Automatically create embroidery objects using the Click-to-Design and Click-to-Stitch ! Use the image preparation tools to prepare bitmap images ready for use as templates ! Add lettering and create monograms, using different fonts and creative effects ! Insert or scan in an image to ‘trace’ a new design ! Resize, reshape, mirror and rotate individual objects in the design ! Travel through the design to view the stitching sequence ! View or print out information sheets about your design, detailing the number of stitches and colors it uses ! Create special effects, such as appliqué, objects with holes and feathered edging ! Select different stitch types to fill or outline a shape ! Set up and change object values ! Vary the angle of stitching ! Change the stitching sequence ! Load and view designs from your hard disk, CD-ROM or floppy disk. These can be designs from another embroidery software package ! Save files in a number of file formats, including the standard JAN format EasyEdit EasyEdit is based on the traditional embroidery format, where an entire design is a single object, made up of individual stitches. EasyEdit lets you take a stitch-based design, and resize or transform it as a whole, or modify individual stitches for subtle changes and fine tuning. Using EasyEdit you can: ! Open an existing design ! Select and edit individual stitches ! Split the stitch blocks to separate parts of a design ! Cut, copy, duplicate and paste stitch blocks ! Resize, mirror and rotate stitch blocks ! Travel through the design to view stitching sequence ! Load and view designs from your hard disk, CD-ROM or floppy disk. These can be designs from another embroidery software package ! Save files in a number of file formats, including the standard JEF and SEW formats DIGITIZER 10000 documentation DIGITIZER 10000 documentation includes: ! User Manual ! Online Help ! Release Notes User Manual The User Manual is produced in both printed and online form. The online version is accessed from the Help menu. The printed manual is complete with hundreds of step-by-step instructions as well as illustrations and screen dumps to guide you through the digitizing process. The first four chapters in this manual (including this one) contain general information that should be of interest to all readers. DIGITIZER 10000 Instruction Book Chapter 1 Introduction Online Help Online Help is accessed from the Help menu in DIGITIZER 10000. Conventions used in the manual This manual adopts the following conventions: Commands In this manual, commands on a submenu are referred to by both the submenu and command name. For example the Select All command in the Edit menu is referred to as Edit > Select All. Dialog boxes Dialog boxes are referred to as ‘dialogs’ and are shown in the manual only if they provide important information on using DIGITIZER 10000. The screen images provided are intended to be representations, not exact duplicates of the layouts generated by the software. Keyboard conventions Instruction Symbol Action Click [ Click the left mouse button. Right-click ] Click the right mouse button. Double-click . Click the mouse button twice without moving the mouse. Shift-click V+[ Hold down Shift and click a mouse button. Click OK [ or j Click OK with the mouse or press the Enter key on the keyboard to complete the action. Shortcut Description C + S While holding down the Control key (Ctrl), press the lowercase letter S key. C + V + H While holding down the Control key (Ctrl), press Shift and the H key. For a complete list of keyboard shortcuts, refer to the Quick Reference Guide. 3 4 Chapter 2 System Setup With your copy of DIGITIZER 10000, you will receive the following: DIGITIZER 10000 Installation CD, Release Notes, New USB dongle (for new customers), DIGITIZER 10000 Instruction Book, Software license and hardware warranty, and End-user license agreement. You will need to connect peripheral devices for use with DIGITIZER 10000. These may include printers, scanners and embroidery machines. Different devices are set up in different ways — some in Windows, via the Control Panel, others within DIGITIZER 10000 itself. For instructions on connecting devices to your computer and setting up in Windows, see the documentation for the device as well as your Microsoft Windows documentation. If you do not have a CD drive on your computer, ask your DIGITIZER 10000 dealer to make you a set of 3.5" disks from the CD. Note Professional Windows NT, 2000, or XP users — if you are operating under one of these operating systems, you need to log on with Administrator level rights in order to install the software. This does not apply to Windows 98/98SE or Windows ME. Security device DIGITIZER 10000 is controlled by a security device attached to the computer and security access codes entered in the software. Each security device has a unique serial number and identity code so your system can be uniquely recognized. DIGITIZER 10000 Instruction Book Chapter 2 System Setup new USB Port Dongle old Parallel Port Dongle version as you update your software. This way, the installation program will merge all of the user-defined settings with the new settings. Note If you have removed DIGITIZER 10000 using Programs > DIGITIZER 10000 > Uninstall or Add/Remove Programs, the uninstall process may leave some files in the DIGITIZER 10000 folder. You need to manually delete the DIGITIZER 10000 folder and its contents using Windows Explorer. If you do not do this, and then install a new version of EasyDesign, the Security Device Not Found dialog is shown and the new software will not work. Installation options New purchases of DIGITIZER 10000 are shipped with the new DIGITIZER 10000 USB security dongle. The security device plugs into a USB port on your computer. If your computer does not have a USB port, you will need to return the envelope unopened to your local Janome dealer to exchange the packaged USB dongle for a parallel port dongle. If you are not sure where the ports are on your computer, check the computer manual. Note USB connections are not supported under Windows NT. Warning If the security device is removed or loses connection while you are working in DIGITIZER 10000, error messages will display. Cancel the messages, then exit DIGITIZER 10000. You will lose any unsaved changes to your design. Re-attach the security device to your computer, making sure that it is firmly secured, then restart DIGITIZER 10000. Removing previous versions of DIGITIZER 10000 Avoid removing DIGITIZER 10000 by choosing Programs > DIGITIZER 10000 > Uninstall from the Windows Start menu, or by using Add/Remove Programs from the Windows Control Panel. Both of these methods will remove all of the files known to DIGITIZER 10000. Instead we recommend that you let the DIGITIZER 10000 installation procedure uninstall the previous There are three major options available to you when installing V2: ! Install software ! Install Adobe Acrobat Reader ! Browse CD Install software option Click Install Software to install a complete copy of DIGITIZER 10000 onto a PC. This option lets you choose: ! where the software and sample designs will be installed ! which components will be installed — e.g. additional languages, Design Gallery ! which documentation files will be installed. Install Adobe Acrobat Reader option Click this option if you want the latest version of Acrobat Reader on your system. You will need it to read, print and search your Online Manual and Release Notes. Note If you have an earlier version of Acrobat Reader on your PC, we recommend that you upgrade it using Install Adobe Acrobat Reader. See Installing Acrobat Reader on page 7 for details. Browse CD option Click Browse CD to see what is on your DIGITIZER 10000 Installation CD-ROM. See Browsing the Installation CD-ROM on page 8 for details. 5 6 DIGITIZER 10000 Instruction Book Chapter 2 System Setup Installing DIGITIZER 10000 Note Always select Embroidery Software unless you are adding extra components to an existing installation. Use the procedure outlined below to install DIGITIZER 10000 software on your computer. Warning If you are upgrading your software, do not uninstall the current version, install the new version over the old one. If you have already uninstalled the old version, you may need to remove the Digitizer 10000 folder manually using Windows Explorer. To install DIGITIZER 10000 1 2 Close all Windows programs but leave Windows running. Insert the DIGITIZER 10000 Installation CD-ROM. 7 Select the online documents you want to install. Note Adobe Acrobat Reader is used to read, search and print your online documents. See Installing Acrobat Reader on page 7 for details. If you have opted to install extra languages, the Languages dialog will appear. 3 4 5 Note The installation program should start within 30 seconds. If it does not, open Windows Explorer and browse to instpro.exe in the root directory of the Installation CD-ROM. Double-click instpro.exe to start the installation. Click Install Software. Click Next on the Welcome screen. Read the Software License Agreement screen and click Yes if you agree. The Components dialog opens. 8 Select the extra language(s) you want to use with DIGITIZER 10000. Note If online documents are available in the same language(s) you select here (e.g. Japanese), these will be installed automatically. If documents are not available in your selected languages, English documents will be installed. If you have one or more earlier versions of DIGITIZER 10000, the Select Version dialog will appear. 6 Select the components you want to install, and click Next. DIGITIZER 10000 Instruction Book Chapter 2 System Setup Finally, decide whether to reboot your PC before you click Finish. 12 Make sure the dongle is attached correctly to your computer. See Security device on page 4 for details. 11 9 Select the version which contains the user-defined settings you want to keep for your embroidery machines and other peripheral devices. This will ensure that devices set up earlier will continue to work after the new installation. The Choose Destination Location dialog displays. Note Reboot your PC before using the new software. Installing Acrobat Reader Adobe Acrobat Reader is essential for reading, searching and printing your online documentation, which comes in PDF format. Use the following procedure to install Adobe Acrobat Reader from the DIGITIZER 10000 Installation CD-ROM. Tip If you already have Acrobat Reader installed on your PC, open it and check the version (select Help > About Acrobat Reader). If it is earlier than Version 4, uninstall it and follow the instructions below. 10 Choose the folder where you want to install the software. By default, the DIGITIZER 10000 software is installed in the C:\Digitizer 10000 folder. ! To accept the default folder, click Next. ! To change the location, click Browse. Specify an existing folder or create a new one. If you have selected an installation folder that contains an earlier version of DIGITIZER 10000, you will see a Warning. Read and follow the directions — you may want to install V2 to a different folder. To install Acrobat Reader 2 Close all Windows programs, but leave Windows running. Insert the DIGITIZER 10000 Installation CD-ROM. 3 Note The installation program should start within 30 seconds. If it does not, open Windows Explorer and browse to instpro.exe in the root directory of the Installation CD-ROM. Double-click instpro.exe to start the installation. Click Install Acrobat Reader. 1 Otherwise, your existing installation of DIGITIZER 10000 will be uninstalled, and the new software will be installed. A list of the items in your new DIGITIZER 10000 group will appear. 7 8 DIGITIZER 10000 Instruction Book Chapter 2 System Setup 4 Acrobat Reader installs automatically. Follow the prompts on your screen to accept the license agreement and to complete the Acrobat installation. Adjusting view settings in Acrobat Reader You may need to adjust the view settings in Acrobat Reader. To adjust view settings in Acrobat Reader 1 2 3 Click Browse CD. Browse the CD, using the Windows Explorer window that appears. Open your document in Acrobat Reader. 3 Select a chapter by clicking on its Bookmark — e.g. Getting Started. Change the magnification of the view in Reader: ! Click Reader Zoom and select a setting. 200% is good for screen diagrams. Installing a USB driver 4 The USB drivers for Windows 98/ME or 2000/XP are included on your DIGITIZER 10000 Installation CD. You need to install them before connecting your machine to your PC. Note The screen images included here come from a Windows 2000 system. ! Select Zoom In, then click anywhere on the page. Each click increases the magnification. ! Click the Actual Size, or Fit in Window, or Fit Width buttons. To install a USB drivers 1 2 Browsing the Installation CD-ROM Start up the computer. Connect the computer and the machine with the USB cable and turn on the machine. The computer will search for a new hardware and ask to install a device driver. The Browse CD option allows you to use Windows Explorer to inspect the contents of your DIGITIZER 10000 Installation CD-ROM. Try this! Use this feature to find and open any online documents that you have not installed on your PC. 3 Click Next and follow the Hardware Wizard instructions. 4 Click Next. Select the Specify a Location checkbox. To browse the Installation CD-ROM 1 2 Close all Windows programs, but leave Windows running. Insert the DIGITIZER 10000 Installation CD-ROM, and close the CD drawer. The installation program should start within 30 seconds. If it does not, open Windows Explorer and browse to instpro.exe in the root directory of the Installation CD-ROM. Double-click instpro.exe to start the installation. 5 DIGITIZER 10000 Instruction Book Chapter 2 System Setup 6 Click Browse and select the folder D:\Drivers\Win98 where D: is your CD-ROM drive. The computer will locate the driver. Type B connector 7 Click Next to start installing. USB cable (12 Mb/s) Type A connector 3 Note Restart your computer after installing or the software may not work properly. Connecting JANOME MemoryCraft to your PC To connect supported machines — MemoryCraft 10001 and MemoryCraft 10000 V3.0 or higher — to a PC, you need to use either a USB or a JANOME RS-232C cable, depending on the Windows operating system you are using. With Windows 98 or 2000 you have the option of connecting your machine to your PC via a USB port instead of a COM port. However you will need to install a USB driver to make it work. With Windows 95 or NT4.0 you do not have this option. Your JANOME MemoryCraft should be connected to the COM1 or COM2 port of your computer. See your JANOME MemoryCraft manual for details on connecting the machine to your computer. See also Outputting and Storing Designs on page 129. Linking your PC by USB cable If your PC is running Windows 98, 2000, ME, or XP, use the USB cable. To link your PC by USB cable 1 2 Turn on your PC and JANOME MemoryCraft sewing machine. Connect the Type A connector to the PC and the Type B connector to the sewing machine. Note Do not turn the PC or sewing machine off before setup is complete. Install the USB driver for JANOME MemoryCraft. Note This setup procedure is only necessary on first usage. The cable can be disconnected with the power on or off. Linking your PC by RS-232C cable If your PC is running Windows NT, use the RS-232C cable. Note The RS-232C cable can also be used with all other Microsoft Windows operating systems. To link your PC by RS-232C Cable 1 2 Turn off your PC and JANOME MemoryCraft sewing machine. Connect the 9-pin square connector to a COM port of the PC and the round connector to the sewing machine. 9 10 DIGITIZER 10000 Instruction Book Chapter 2 System Setup The port settings must match those of the embroidery machine or selected device. Check the communications setup section of the documentation that came with the device. 4 Note If you encounter a communication error, select a slower speed. Click OK. Setting up scanners RS-232C cable 3 Use Scanner Setup (Image menu) to setup scanners. After the cable is connected, turn the sewing machine and PC back on. Warning Disconnecting the cable before the power is turned off can cause a malfunction. Adjusting machine communication settings Use RS-232C Settings (MemoryCraft menu) to adjust serial port settings. You can select the communication serial port to which the Janome machine is connected (RS232C connections only) and set the communication speed of the serial communication port. See Linking your PC by RS-232C cable on page 9 for details. DIGITIZER 10000 supports TWAIN-compatible scanners. Note Peripheral devices can be connected to your computer via serial ports, parallel ports, a specialized network card or an ethernet network. To set up scanners 1 2 3 4 Connect the scanner using the accompanying instructions. Set it up in Windows using the accompanying instructions and/or the Microsoft Windows documentation. Start DIGITIZER 10000. Select Image > Scanner Setup. The Select Source dialog opens displaying a list of scanner drivers loaded on your computer. To adjust machine communication settings 1 Select MemoryCraft > RS-232C Settings. The Communications Settings dialog opens. Select a communication speed 2 3 Select a communication port Select a communication port (COM1-COM4) for the PC-Link with RS-232C cable. Note Make sure that there is no conflict between JANOME MemoryCraft and any other device. Set the communication speed of the selected COM port to the highest speed available on your PC (baud rate 4800-57600 bps). 5 Select the scanning driver to use, then click Select. Note If you have trouble with scanning after re-starting DIGITIZER 10000, there may be a conflict with previously installed scanner drivers. Re-install DIGITIZER 10000 and test the scanner. If the selected scanner driver does not work in DIGITIZER 10000, select another scanner driver from the list. There are usually two installed for each scanner. Delete recovery files On rare occasions when DIGITIZER 10000 crashes, it may cause files to corrupt. This may destabilize the program when you next try to run it. V2 now DIGITIZER 10000 Instruction Book Chapter 2 System Setup provides a Delete Recovery Files option in the DIGITIZER 10000 Start > Programs menu. This allows you to delete corrupt files. To delete recovery files 1 2 Close EasyDesign. On the Windows taskbar, click the Start button and select Programs > Digitizer 10000 > Delete Recovery Files. Select to delete recovery files The Purge Recovery and Backup Directories dialog opens. 3 Tip To delete backup files as well, select Delete Backup files. Click OK. If some files cannot be deleted, a message will display. Using Windows Explorer, delete any remaining files from the C:\Digitizer 10000\Recover and C:\Digitizer 10000\Backup folders. 11 12 Part I Basics 13 Chapter 3 Embroidery Digitizing DIGITIZER 10000 provides embroiderers with a fast, flexible way of creating and editing embroidery designs. This section provides an overview of the embroidery digitizing process as it applies to DIGITIZER 10000. The DIGITIZER 10000 embroidery digitizing process will consist of some or all of the following stages: ! planning designs ! digitizing designs ! modifying designs ! improving design quality ! adding lettering ! outputting designs Planning designs Good embroidery quality starts with good design. You then need a good quality machine to stitch it out. But then you need to use the correct fabric, threads, backings, tensions, and so on. Keep the following points in mind. details are clearly defined design looks good — shapes, colors, balance stitches are angled to match shapes stitches are neat, smooth and even shapes are filled with correct fill and outline stitches shapes are stitched correctly — no unwanted gaps lettering is clear and easy to read The stitched-out design should also have the following characteristics: ! The design stitches out efficiently on the machine. 14 DIGITIZER 10000 Instruction Book Chapter 3 Embroidery Digitizing ! The fabric has not puckered around the stitched areas. ! The design is free of loose ends. Artwork Artwork in both ‘bitmap’ and ‘vector’ formats can be inserted, pasted or scanned into EasyDesign for use as digitizing templates or ‘backdrops’. Unless you are an experienced digitizer, do not use artwork which is complicated. Possible sources for suitable artwork include: ! books of embroidery patterns and children’s story books ! printed table cloths or tea towels ! business cards, post cards and wrapping paper ! clip art libraries of your word processing or graphics program ! internet or CD clipart libraries ! samples in the EasyDesign Embroidery Album folder ! original artwork — e.g. children’s drawings Digitizing designs Designs created in EasyDesign are composed of ‘embroidery objects’. They are called ‘objects’ because they are discrete entities which can be manipulated independently of each other. Each object has certain defining characteristics or ‘properties’ such as color, size, position, and so on. The most important property of an embroidery object is its stitch type. Digitizing consists of turning the basic shapes of a design into embroidery objects. Different tools are suited to different shapes. You can digitize them manually by marking reference points along an outline, or by using ‘smart’ tools which transform shapes automatically into embroidery objects. Stitches are automatically calculated from design outlines and properties. They are regenerated whenever you press Enter. This means you can scale, transform and reshape DIGITIZER 10000 designs without affecting stitch density or quality. Viewing designs Note Be sure to check the copyright for any images you do not create yourself. If unsure, contact the company and seek permission to use. Design shapes and stitching sequence Before digitizing, you need to analyze and plan design shapes and stitching sequence carefully. Design shapes need to be clearly defined to make them easy to embroider. The best shapes have relatively constant width, with smooth edges, no sharp turns and no small, protruding details. The design sequence defines the stitching sequence, or order in which shapes are stitched out. Or course you can always change the sequence to improve the stitchout — for example, to minimize color changes. Details should be stitched last. See Resequencing embroidery objects on page 78 for details. 3 1 2 4 EasyDesign provides numerous ways to view an embroidery design. You can show or hide needle penetration points and connectors. Zoom in on an area to see more design detail or even Normal view individual stitches. See Zooming in and out on page 28 for details. Use grid lines to help accurately align or size embroidery objects. You can show or hide the grid. See Showing and hiding the grid on page 22 for details. Visualizer You can view completed designs in Visualizer. You can view the stitching sequence by ‘traveling’ through your design by stitches, colors or objects. See Viewing the stitching sequence in EasyDesign on page 29 for details. Stitch types details last 5 There are three basic stitch types available with embroidery machines — Run Line, Satin and Weave Fill. Everything else is a variant of these. The stitch DIGITIZER 10000 Instruction Book Chapter 3 Embroidery Digitizing type you use depends on the object shape, size and the effect you want to achieve. See Fill Stitches on page 45 for details. In EasyDesign, Run Line stitch is both a stitch type and an ‘input method’ (see below). Use Run Line to digitize lines of single run stitching. See Digitizing lines on page 40 for details. Weave Fill for large shapes Embossed Fill for effects Satin for narrow shapes Satin stitch is well suited to stitching narrow shapes or ‘columns’, where each stitch traverses the width of the column. Satin stitch creates a glossy, high-quality effect. See Creating Satin fills on page 46 for details. Weave Fill stitch is suitable for filling large, irregular design shapes to give the appearance of a solid field of stitching. See Creating Weave fills on page 47 for details. Input methods Depending on the shape and stitching you require, you use a different ‘input method’ or ‘tool’ to enter ‘reference points’. Input methods determine whether stitching is an outline, a column of curving stitches, or a fill of parallel stitches. Methods in EasyDesign include Run Line, Turning Angle Fill, Border, and Parallel Fill. column of varying width (ITurning Angle Fill) connecting the pairs define the stitch angles. See Digitizing columns of varying width on page 42 for details. Use Border to digitize columns of constant width. It is typically used for digitizing borders and outlines of larger shapes. You can digitize columns to create thick lines or borders. Border is typically used with Satin stitch. Use the Parallel Fill tool to digitize large and irregular shapes. Most shapes can be digitized with this tool. By digitizing boundaries within Parallel Fill objects, you can create filled objects with holes. See Digitizing complex shapes with fixed stitch angles on page 43 for details. Object properties and templates When you start a new design, EasyDesign uses the default settings or ‘values’ stored in the template. Most designs use the ‘Normal’ template, but you can create and use your own. You can save any combination of settings in your styles to quickly apply to embroidery and lettering objects. You can also store custom object properties in a template, such as favorite stitch or lettering settings. See Managing design templates on page 97 for details. Thread colors and thread charts You need to decide how many different thread colors to use and the sequence in which they will be stitched. When you digitize, you select thread colors from the color palette. Wherever possible, simplify the design to reduce the number of color changes. Always start with the shapes at the back and work your way forward, layer by layer. See Changing thread colors on page 50 for details. large irregular shape (Parallel Fill) narrow column (Border) 1 detail (Run Line) 2 Use the Run Line tool to digitize lines of single or triple run stitching. Run Line places a single row of run stitches along a digitized line. Triple Run Line repeats each stitch three (or more) times for a thicker line.See Digitizing lines on page 40 for details. Use Turning Angle Fill to digitize columns of varying width and stitch angle. Digitized pairs of reference points define the outline, while lines 3 In EasyDesign, you can change the background color of the design window to match the color of your fabric. See Changing backgrounds and display settings on page 51 for details. 15 16 DIGITIZER 10000 Instruction Book Chapter 3 Embroidery Digitizing Digitizing with artwork There are two broad categories of artwork file, both of which can be imported into EasyDesign for use as digitizing backdrops. ! Vector drawings: These consist of outlines which may be colored and may have colored fills. Vector outlines remain thin and clear even at large zoom factors, so you can digitize them accurately. Vector drawings are converted into bitmap images when they are imported into EasyDesign. ! Bitmap images: These consist of colored dots or pixels. When you zoom in on a small area, the outlines become jagged and appear as a series of pixels. Bitmap images can be ‘recognized’ as vector drawings with some success, depending on the quality and suitability of the source image. To create good quality embroidery, you need to choose suitable artwork of either format. For both manual and automatic digitizing purposes, ‘clean’ artwork with a limited number of solid colors and well-defined outlines work best. The Click-to-Stitch and Click-to-Outline tools are useful for quickly creating embroidery objects from images that do not require particular artistic effects or embroidery-specific knowledge. This in turn frees you to spend more time on the artistic or inherently complicated areas of your designs. See Digitizing filled shapes with Click-to-Stitch on page 71 for details. Click-to-Design automatically converts artwork to fully digitized embroidery with little or no intervention. Various forms of artwork can be used—both bitmap and vector—and various levels of user ‘assists’ applied to the process. See Creating embroidery designs with Click-to-Design on page 72 for details. Modifying designs Bitmap image scaled and background removed — ready for manual digitizing Areas recolored and outlines improved — ready for automatic digitizing Artwork that is not in digital format needs to be scanned correctly to produce good quality images. Before using bitmaps for automatic digitizing, you must prepare them using the EasyDesign artwork preparation tools. See Using image preparation tools on page 66 for details. Automatic digitizing With your backdrop imported into the design window, you can apply automatic digitizing features Click-to-Stitch ,Click-to-Outline and Click-to-Design. When you have digitized your design you can modify it as a whole, edit individual objects or even individual stitches. EasyDesign lets you add to designs quickly by duplicating and copying existing objects. It also lets you combine designs by inserting the contents of one file into another. See Combining objects and designs on page 75 for details. Stitching sequence usually occurs in the order in which the design was digitized. However, you can change this by a variety of methods. The Resequence dialog provides a sequential list of objects grouped by object or color. It provides an easy way to resequence selected objects and color blocks. See Resequencing embroidery objects on page 78 for details. DIGITIZER 10000 Instruction Book Chapter 3 Embroidery Digitizing Arranging and transforming objects You can change the position, size and orientation of objects in a design by moving, scaling and transforming them. Group objects together to apply a change to them all at once. See Locking and grouping objects on page 81 for details. Specialized digitizing techniques EasyDesign provides specialized digitizing features to save time as you digitize, and for special effects and appliqué. There are also special methods for cutting holes. Outlines and filled holes Reshaping objects EasyDesign lets you reshape objects with control points. See Reshaping objects on page 85 for details. With Parallel Fill and Turning Angle Fill objects you can set a stitch angle for the entire object. You cannot change the stitch angle of Border objects as the stitches automatically turn to follow the shape. See Adjusting stitch angles on page 88 for details. Editing stitches In EasyEdit you can use Stitch Edit to select and move individual and multiple stitches. You can add stitches to fill gaps and delete stitches. See Editing Stitches in EasyEdit on page 90 for details. Improving stitch quality Embroidery stitches pull fabric inwards where the needle penetrates. This can cause the fabric to pucker, and gaps to appear in the embroidery. Use automatic underlay and pull compensation to achieve smooth, even placement of stitches, and eliminate gaps in your design. These features are object properties, and can be applied, removed or modified at any time. See Changing underlays on page 54 for details. Experienced digitizers can also manually compensate for pull by overlapping objects as they digitize. Larger areas and stretchy fabrics such as knits and pique need more underlay than smaller areas and firm fabrics such as drill or leather. See Compensating for fabric stretch on page 55 for details. EasyDesign provides tools for cutting areas based on existing boundaries. Use Cut Holes to create holes in Parallel Fill objects. See Cutting holes in objects on page 100 for details. Appliqué You can automatically create all the stitching you need for appliqué using Auto Appliqué. See Digitizing appliqué on page 101 for details. Artistic stitch effects and textured edges Use Feather Edge to create rough edges, shading effects, or to imitate fur or other fluffy textures. See Creating feathered edges on page 102 for details. Embossed Fill is a decorative fill stitch in which the needle penetrations form a tiled pattern. Select an existing pattern or create your own. See Creating Embossed fills on page 48 for details. 17 18 DIGITIZER 10000 Instruction Book Chapter 3 Embroidery Digitizing Embroidery stamps You can use stamps such as hearts, leaves or border patterns to create ornamental runs. Stamps can be scaled, rotated and mirrored in the same way as other objects. You can use motifs on their own, or link them together. See Embroidery Gallery Stamps on page 104 for details. Embroidery lettering You can add lettering to designs quickly and easily then edit it. You can apply formatting to lettering objects including italics. See Adding lettering to embroidery designs on page 108 for details. You can add special characters and symbols by means of the Windows Character Map. You can apply horizontal, vertical, and curved baselines to your lettering objects. See Changing lettering orientation on page 116 for details. Using ‘elastic lettering’ you can also distort lettering shapes. See Creating special effects with Lettering Art on page 123 for details. Output, storage and design management You can output embroidery designs in a variety of ways — saving to disk or sending directly to machine for stitching. Designers frequently want to distribute their designs so that they can be seen in real colors, in Visualizer or otherwise. In EasyDesign you can save both design images and production worksheets to disk or email them. See Outputting and Storing Designs on page 129 for details. By default EasyDesign saves to its native file format, JAN. This format contains all information necessary both for stitching a design and for later modification. Saving a design records its file name, location and format, and updates it with any changes you make. JAN format files are automatically compressed to reduce storage, making it possible to save large files. Design gallery Design Gallery provides an efficient way for managing embroidery designs. This design management tool can access design files stored on your computer hard disk, CD-ROM, or floppy disk. It recognizes all design file formats used by EasyDesign. See Design Management on page 144 for details. 19 Chapter 4 Basic Procedures To start using DIGITIZER 10000, you need to know basic procedures, such as starting up, opening and creating designs, and saving. Other basic procedures include showing and hiding the grid, displaying and using toolbars. This section describes how to start DIGITIZER 10000 EasyDesign and DIGITIZER 10000 EasyEdit, how to open designs, start new ones and use the basic commands. It also explains how to turn on and off the grid and measure distances on-screen. You will also find out how to save designs. Starting DIGITIZER 10000 Starting DIGITIZER 10000 EasyDesign Warning DIGITIZER 10000 consists of two main programs — EasyDesign and EasyEdit. EasyDesign is used for creating designs while EasyEdit is used for modifying existing designs. Double-click to start EasyDesign. Open DIGITIZER 10000 EasyDesign using the desktop icon or the Windows Start menu. To start DIGITIZER 10000 EasyDesign ! Double-click the DIGITIZER 10000 EasyDesign shortcut icon on the Windows desktop. 20 DIGITIZER 10000 Instruction Book Chapter 4 Basic Procedures ! Alternatively, select Programs > DIGITIZER 10000 > EasyDesign from the Start menu. The EasyDesign Getting Started dialog opens. Click one of the icons to: ! open an existing design ! digitize an existing image ! free-hand digitize. ! If you select to free-hand digitize, EasyDesign opens with a new, blank design (Design1). Customize the design window by showing or hiding the grid, changing the grid dimensions, and showing and hiding toolbars. See Showing and hiding the grid on page 22 and Showing or hiding toolbars on page 21 for details. Opening designs in EasyDesign Use Open (Standard toolbar) to open an existing design. DIGITIZER 10000 EasyDesign opens JAN files. See also Embroidery design formats on page 126. Warning You cannot open files created with a later version of the software to the one you are running. ! Customize the design window by showing or hiding the grid, changing the grid dimensions, and showing and hiding toolbars. See Showing and hiding the grid on page 22 and Showing or hiding toolbars on page 21 for details. To open a design in EasyDesign 1 Click the Open icon. The Open dialog opens. preview On/Off preview panel Starting DIGITIZER 10000 EasyEdit Double-click to start EasyEdit. Open DIGITIZER 10000 EasyEdit using the desktop icon or the Windows Start menu. design data To start DIGITIZER 10000 EasyEdit ! Double-click the DIGITIZER 10000 EasyEdit shortcut icon on the Windows desktop. Alternatively, select Programs > DIGITIZER 10000 > EasyEdit from the Start menu. EasyEdit opens with a new, blank design (Design1). 2 3 4 Select a folder from the Look In list. If the design is not in JAN format, select a file type from the Files of Type list. Select a design or designs. ! To select a range of items, hold down Shift as you select. ! To select multiple items, hold down Ctrl as you select. DIGITIZER 10000 Instruction Book Chapter 4 Basic Procedures 5 6 Select the Preview checkbox to preview the design (for supported file formats) together with design data. This includes stitch and color numbers, design height and width. Try this! For more information about a selected file, right-click and select Properties from the popup menu. See Viewing design information in Windows Explorer on page 32 for details. Click Open. Opening designs in EasyEdit Use Open (Standard toolbar) to open an existing design. DIGITIZER 10000 EasyEdit opens JEF and SEW files. See also Embroidery design formats on page 126. used commands. See Quick Reference Guide on page 156 for details. Showing or hiding toolbars Toolbars provide quick and easy access to DIGITIZER 10000 commands. You can choose to show or hide them for convenience. Tip To increase your working area, hide unwanted toolbars and use the menu and keyboard commands instead. See also Quick Reference Guide on page 156. To show or hide toolbars 1 Select toolbars to display Warning You cannot open files created with a later version of the software to the one you are running. ! Select the toolbars you want to display. ! Deselect the toolbars you want to hide. To open a design in EasyEdit 1 Select View > Toolbars. Click the Open icon. The Open dialog opens. Note DIGITIZER 10000 toolbars are dockable. To move a toolbar to a more convenient location, click and drag it. To dock it in its normal position, double-click the toolbar title. Click edge of toolbar then drag it 2 3 4 5 Select a folder from the Look In list. If the design is not in JEF format, select a file type from the Files of Type list. Select a design or designs. ! To select a range of items, hold down Shift as you select. ! To select multiple items, hold down Ctrl as you select. Click Open. Selecting commands from toolbars Toolbars provide quick and easy access to DIGITIZER 10000 commands. Click a toolbar icon to activate a command. To select commands from toolbars ! ! Using commands Once you start DIGITIZER 10000, you use commands or tools, and dialogs to complete your tasks. You select commands in DIGITIZER 10000 in the same way as other Windows applications — from menus, toolbars, or popup menus. Keyboard shortcuts are also available for the most frequently Rest the pointer over a tool icon to see its name in a ‘tooltip’. Click the icon to activate the command. Using popup menus Right-clicking a selected object opens a popup menu containing frequently used commands. To use popup menus 1 2 Right-click a selected object. The popup menu opens. Select a command from the menu. 21 22 DIGITIZER 10000 Instruction Book Chapter 4 Basic Procedures Undoing and redoing commands Use Undo (Standard toolbar) to undo a command. Use Redo (Standard toolbar) to reapply a command which has been ‘undone’. If there is no template other than default, the New dialog may not appear. To create new designs with a custom template 1 Select File > New. The New dialog opens. 2 Select a template from the list. Click OK. You can undo the effects of most commands. If you change your mind, you can redo them again. DIGITIZER 10000 remembers the last few commands you used. To undo and redo commands ! ! To undo a command, click the Undo icon. When DIGITIZER 10000 cannot remember more commands, Undo is dimmed. Click Redo to re-apply an ‘undone’ command. Creating new designs When you start DIGITIZER 10000, a new file — Design1 — is automatically created, ready for you to start digitizing. By default, Design1 is based on the NORMAL template. Templates contain pre-set styles, defaults or objects, to make digitizing quicker and easier. Try this! Whenever you create a new design, save it with a new name. See Saving designs on page 24 for details. Creating new designs with the NORMAL template Click New (Standard toolbar) to start a new design with the NORMAL template. You can create a new design with the NORMAL template. To create new designs with the NORMAL template ! Click the New icon. A blank design opens in the design window. Creating new designs with custom templates You can select a custom template to base your new design on. See also Managing design templates on page 97. 3 Setting grid options Use grid lines to help accurately align or size embroidery objects. Change grid spacing and show center lines as required. Showing and hiding the grid Click Display Grid (View toolbar) to hide or show the grid. You can show or hide the grid at any time. To show and hide the grid ! ! ! Click the Display Grid icon to toggle grid display on or off. Alternatively select View > Grid. Alternatively, right-click a blank part of the design window. This brings up a popup menu: Toggle grid display on/off Try this! You can change the grid spacing, drag the slider. See Setting grid spacing below for details. Setting grid spacing Use Work Environment (Setup menu) to set grid spacing. You can change the spacing of the grid lines. DIGITIZER 10000 Instruction Book Chapter 4 Basic Procedures To set grid spacing 1 2 Select Setup > Work Environment. The Work Environment > Display tab opens. Select the Display Grid checkbox to display the grid. Center Lines off Center Lines display Select Display Grid 3 4 Adjust Grid Spacing by moving the slider. The spacing value is displayed above the slider. Try this! To use these settings as defaults for the current template, click Save. Click OK. Setting hoop options The hoop is displayed when you open DIGITIZER 10000. It represents the embroidery hoop that you connect to your JANOME MemoryCraft. It provides a guideline for sizing and positioning your design. This will hold the fabric tight while stitching. The boundary of the working area within the hoop is displayed as a thin red line. Warning To prevent damage to your machine from grid spacing: 20 mm grid spacing: 10 mm Displaying center lines Use Work Environment (Setup menu) to display center lines. You can choose to display or hide the center lines of the design. Center lines mark the position of the first stitch in the design. the needle hitting the hoop, check that you have the correct hoop selected, and that your design fits within the design area on your embroidery machine. The first stitch for Hoop A, B and C is always in the center of the design area. It is offset for Hoop 1 & 3. If any part of the design is outside the stitching area for the selected hoop, a warning displays when you save the design in JEF or SEW format. This is designed to prevent you from accidently stitching outside this area and damaging your machine by hitting the hoop with the needle. Showing and hiding the hoop Click Display Hoop (View toolbar) to hide or show the hoop. To display center lines 1 Select Setup > Work Environment. The Work Environment > Display tab opens. You can show or hide the hoop at any time. To show or hide the hoop ! Select Display Center Lines 2 3 Select the Display Center Lines checkbox if you want to display the center lines. Try this! To use these settings as defaults for the current template, click Save. Click OK. ! ! Click the Display Hoop icon to toggle grid display on or off. Alternatively select View > Hoop. Alternatively, right-click a blank part of the design window. This brings up a popup menu: Toggle hoop display on/off 23 24 DIGITIZER 10000 Instruction Book Chapter 4 Basic Procedures Measuring distances on screen Try this! You can change the grid spacing, drag the slider. See Setting grid spacing on page 22 for details. Changing hoop size Select Work Environment (Setup menu) to change the hoop size. Make sure you have the correct hoop selected before you stitch out a design. Select the smallest hoop which fits the design from the available range. Select from among the following: Hoop Hoop A (F) Name Standard Hoop B Hoop C Hoop 1&3 Large Free Arm Size 110x126mm (default) 140x200mm 50x50mm 90x120mm 1st Sti. Center Center Center Offset Note When you open certain sample designs, the software assumes that earlier designs created to fit a 110 x 110mm hoop still require this size. If you wish to view older designs on the new size hoop, simply change to another hoop and then switch back to Hoop A (F). To change the hoop size 1 Select Setup > Work Environment. The Work Environment - Display tab opens. Use Measuring Tape (View menu) to measure distances on-screen. Measure the distance between two points on screen using the Measuring Tape command. Measurements are shown in millimeters or inches, depending on the option selected in the Windows Control Panel. See your Windows documentation for more information. Tip For more accurate results, zoom in before you measure. The measurement is always the actual size, and is not affected by the zoom factor. To measure a distance on-screen 1 2 3 4 Select View > Measuring Tape. Click the start point. Move the pointer to the end point and hold the mouse still. The following information displays: ! Position coordinates of the end point (X=, Y=). ! Length of the measured line (L=). Press Esc to finish. Note You can also check the width and height of your design in the status bar. Saving designs DIGITIZER 10000 lets you save designs in native JAN as well as other ‘outline’ and ‘stitch’ file formats. See also Embroidery design formats on page 126. Saving current design Use Save (Standard toolbar) to save the current design. 2 3 Select a hoop from the Hoop list. Click OK. Try this! The hoop background color can be changed. See Changing background colors on page 51 for details. Saving a design records its file name, location and format, and updates it with any changes you make. When you save an existing design under a new name, to a different location or format, you create a copy of the original design. DIGITIZER 10000 Instruction Book Chapter 4 Basic Procedures Tip Save your design early and often. Do not wait until you finish working. You can also set DIGITIZER 10000 to save automatically while you work. See Setting automatic save options below for details. To set automatic save options 1 2 Select Setup > Work Environment. The Work Environment > Display tab opens. Select the Autosave tab. To save a design 1 Click the Save icon. If this is the first time you have saved the design, the Save As dialog opens. Select Autosave 3 4 Try this! To save changes to an existing file but preserve the original, use Save As. folder containing design 5 Select the Auto Save Design Every checkbox. Enter the auto-save frequency in the Minutes field. The design will be saved in the BACKUP folder of your DIGITIZER 10000 installation. It will have the same name as the original file with the extension BAK. Warning Backup files remain in the BACKUP folder until you delete them. To prevent the folder from using too much hard disk space, delete unwanted files regularly. Click OK. Viewing information online design name 2 3 4 5 format list Select the folder where you want to save the design from the Save In list. Enter a name for the design in the File name field. Select a file format from the Save as type list. See Supported embroidery file formats on page 160 for details. Click Save. Once you have saved a design, every time you click Save on the toolbar the file will be updated. Try this! Files saved in JAN format are automatically compressed when saved and decompressed when re-opened. This reduces the storage space required, and makes it possible to save large files to floppy disk, or send them as email attachments. Setting automatic save options Select Work Environment (Setup menu) to set automatic save options. Save your work automatically at regular intervals using Auto Save to protect you from losing work in the event of hardware or software failure. See Problem recovering design files from backup folder on page 185 for details. Select Online Help (Help menu) to the view online help. Select Online Manual (Help menu) to view the online manual. Select Janome Web Page (Help menu) to view the Janome Web Page. User documentation is provided in the form of a printed manual, an online manual and online help. You can access online documents from the main Help menu if you have installed them on the PC. If you have not installed them, you can still select them from the DIGITIZER 10000 Installation CD-ROM. See Browsing the Installation CD-ROM on page 8 for details. You can also access sales and support information about the products directly from the JANOME homepage. Using online help Online help provides quick access to general information on DIGITIZER 10000 features and step-by-step instructions. 25 26 DIGITIZER 10000 Instruction Book Chapter 4 Basic Procedures To use online help 1 2 3 Select Help > Online Help to open the main DIGITIZER 10000 Help window. Click Contents to display the main list of topics. Topics are grouped under high-level headings with ‘book’ icons. Double-click a book to view the list of topics, then double-click a topic. Try this! Alternatively, click Find and enter keywords to search on a specific subject. Viewing the online manual Using the online manual you can quickly search for the information you need using standard Adobe Acrobat™ Reader features. Note DIGITIZER 10000 does not install Acrobat Reader automatically. See Installing Acrobat Reader on page 7 for details. To view the online manual ! Select Help > Online Manual. Note If DIGITIZER 10000 is not running, you can open the online manual directly from Windows Explorer. To do this, navigate to the DIGITIZER 10000\Bin folder, and double-click DSGNEDIT.PDF. Linking to the JANOME website You can access sales and support information about the products easily from within the software. To link to the JANOME website ! Select Help > JANOME Web Page. You are directly connected to the JANOME homepage at: http://www.janome.com.au/ Note You must have a correctly configured web browser on your system together with web access. 27 Chapter 5 Viewing Designs DIGITIZER 10000 provides many viewing features to make it easier to work with your design. Zoom in on an area to see more detail or view the design at actual size. Show or hide various design elements with the available display settings. You can show or hide needle penetration points, connectors and the stitches themselves. In DIGITIZER 10000, you can preview an existing design in different colors on different backgrounds. DIGITIZER 10000 also provides information about designs in a variety of ways and formats. Before even opening DIGITIZER 10000 or your design, you can check the design information for JAN or JEF files directly from Windows Explorer. The design printout too provides essential production information, including a design preview, the size of the design, color sequence and any special instructions. This section explains the design viewing modes available in DIGITIZER 10000 as well as the various design viewing settings. Design viewing modes DIGITIZER 10000 provides many viewing modes to make it easier to work with your design. Zoom in on an area to see more detail or view the design at actual size. 28 DIGITIZER 10000 Instruction Book Chapter 5 Viewing Designs Zooming in and out Click Zoom In (View toolbar) to display a design at twice its current size. Click Zoom Out (View toolbar) to display a design at half its current size. Click Zoom Box (View toolbar) to zoom in on a section of a design. Design viewing settings You can show or hide design elements with a variety of display settings. Show or hide needle penetration points and connectors. Show or hide selected colors. Viewing designs in Visualizer Select Zoom > Whole Hoop (View menu) to view the whole hooped area. Select Zoom > Whole Design (View menu) to view the whole design. Warning Magnify your view of the design by zooming in on individual stitches or details, or zoom out to display more of the design in the window. Click Visualizer (View toolbar) to change between normal view and Visualizer view. Visualizer offers a graphical representation of what the final embroidery will look like. To view designs in Visualizer ! Click the Visualizer icon to switch between Visualizer and normal view. To zoom in and out ! ! ! ! To display a design at twice its current size, select View > Zoom In. To display a design at half its current size, select View > Zoom Out. To zoom in on a section of the design, click Zoom Box and select a zoom percentage. To zoom in on a section of the design, press the B key on your keyboard, then drag a bounding box around the zoom area. Normal view Try this! Use Visualizer together with a background fabric to see how your design will look when stitched out. See Changing background colors on page 51 for details. Viewing the whole design Select Zoom > Whole Design (View menu) to display the whole design in the design window. Viewing needle points and connectors DIGITIZER 10000 provides a number of techniques for quickly displaying the whole design in the design window. To view the whole design ! ! ! ! To view the whole design: ! Select View > Zoom > Whole Design. ! Select View > Show > All Objects. ! Press 0. To view the whole hoop: ! Select View > Zoom > Whole Hoop. To display selected objects in the window: ! Select View > Show > Selected Objects only. To display selected colors in the window, select View > Show > Selected Colors only. See also Design viewing settings on page 28. Visualizer ON Use Display Needle Points (View toolbar) to show or hide the needle points in a design. EasyEdit lets you show or hide needle points in your design. This is useful when you want to select stitches for editing. See Editing Stitches in EasyEdit on page 90 for details. To view needle points and connectors ! ! To show or hide needle points, click the Display Needle Points icon. To hide connecting threads, view design in Visualizer mode. DIGITIZER 10000 Instruction Book Chapter 5 Viewing Designs To view design objects by color needle points displayed 1 Create or open a design. 2 Select View >Show > Selected Color Only. The Select By Color dialog opens. 3 Select the colors you want to view. ! To select a range of items, hold down Shift as you select. ! To select multiple items, hold down Ctrl as you select. Click OK. The design appears with only those colors you selected in view. Viewing selected parts of a design Select Show > Selected Objects (View menu) to show only selected objects in a design. You can set your system to display all embroidery objects in a design, or hide all but the selected objects. To view selected parts of a design 1 2 Create or open a design. Select the required object/s. 4 3 Select View > Show > Selected Objects Only. Only objects that are currently selected are visible. This option is only available when objects are selected. Viewing design objects by color Select Show > Selected Color Only (View menu) to show only selected colors in a design. To help you isolate individual design elements for checking or manipulation, the Selected Color Only function lets you view objects by color. This is particularly useful when you are resequencing objects by color. See also Resequencing objects by color on page 79. Try this! To see the whole design again, select View > Show > All Objects. Viewing the stitching sequence in EasyDesign When working with embroidery designs, you need to understand the stitching sequence. You can view a design’s stitching sequence in EasyDesign by ‘traveling’ through it by colors or objects. DIGITIZER 10000 simulates stitching out by changing stitches from black to their allocated thread color as they are ‘stitched’. 29 30 DIGITIZER 10000 Instruction Book Chapter 5 Viewing Designs Traveling to the start or end of a design Use Jump to Start/End of Design (View toolbar) in conjuction with Forward and Back icons to travel to the start or end of a design. Use the Jump by Color tool or keyboard shortcuts to travel through the design by color. This is useful if you need to locate a specific color change in order to insert an object or delete it from the stitching sequence. See also Quick Reference Guide on page 156. Click Forward (View toolbar) to travel forwards through the stitch sequence. Click Back (View toolbar) to travel back through the stitch sequence. Use the Jump to Start/End of Design tool or keyboard shortcuts to travel quickly to the start or end of the stitching sequence. See also Quick Reference Guide on page 156. To travel to the start or end of a design ! ! To travel to the start of the design, click the Jump to Start/End of Design icon, then click the Back travel icon. To travel to the end of the design, click the Jump to Start/End of Design icon, then click the Forward travel icon. Traveling by object Use Jump by Object (View toolbar) in conjuction with Forward and Back icons to travel to the previous or next object. To travel by color ! To travel to the previous or next color, click the Jump by Color icon, then click the Back or Forward travel icon. Traveling by stitches You can use the shortcut keys to travel by stitches through your design in EasyDesign. Press Esc, then press the left and right arrows to jump backwards by 1 stitch, the up and down arrows by 10 stitches, and the keypad ‘+’ and ‘-’ by 100 stitches. See also Traveling by stitches on page 31. +10 Click Forward (View toolbar) to travel forwards through the stitch sequence. Click Back (View toolbar) to travel back through the stitch sequence. In EasyDesign, use the object travel tool or keyboard shortcuts to travel through the design by object. See also Quick Reference Guide on page 156. This technique is useful if you need to locate a specific object in order to insert another object or delete it from the stitching sequence. Use it in conjunction with the stitch travel tools if you want to ‘nest’ an object. See also Nesting objects on page 76. To travel by object ! To travel to the previous or next object, click the Jump by Object icon, then click the Back or Forward travel icon. Note You cannot travel by object in EasyEdit. Traveling by color Use Jump by Color (View toolbar) in conjuction with Forward and Back icons to travel to the previous or next color change. -1 +1 -10 Viewing the stitching sequence in EasyEdit When working with embroidery designs, you need to understand the stitching sequence. You can view a design’s stitching sequence in EasyEdit by ‘traveling’ through it by stitches or colors. DIGITIZER 10000 simulates stitching out by changing stitches from black to their allocated thread color as they are ‘stitched’. See also Editing Stitches in EasyEdit on page 90. Traveling to the start or end of a design Use Jump to Start/End of Design (View toolbar) in conjuction with Forward and Back icons to travel to the start or end of a design. DIGITIZER 10000 Instruction Book Chapter 5 Viewing Designs Click Forward (View toolbar) to travel forwards through the stitch sequence. Traveling by stitches Use Jump By 1 Stitch (View toolbar) in conjuction with Forward and Back icons to travel by 1 stitch. Use Jump By 10 Stitches (View toolbar) in conjuction with Forward and Back icons to travel by 10 stitch. Use Jump By 100 Stitches (View toolbar) in conjuction with Forward and Back icons to travel by 100 stitch. Click Back (View toolbar) to travel back through the stitch sequence. Use the Jump to Start/End of Design tool or keyboard shortcuts to travel quickly to the start or end of the stitching sequence. See also Quick Reference Guide on page 156. Click Forward (View toolbar) to travel forwards through the stitch sequence. To travel to the start or end of a design ! ! To travel to the start of the design, click the Jump to Start/End of Design icon, then click the Back travel icon. To travel to the end of the design, click the Jump to Start/End of Design icon, then click the Forward travel icon. Traveling by color Use Jump by Color (View toolbar) then use the Forward and Back icons to travel to the previous or next color change. Click Forward (View toolbar) to travel forwards through the stitch sequence. Click Back (View toolbar) to travel back through the stitch sequence. Use the color travel tool or keyboard shortcuts to travel through the design by color. This is useful if you need to locate a specific color change in order to insert a stitch or delete it from the stitching sequence. See also Quick Reference Guide on page 156. Click Back (View toolbar) to travel back through the stitch sequence. Use the stitch travel tools or shortcut keys to travel through the design one or more stitches at a time. You can only travel by stitches, to the start or end of a design or travel by color, as well as edit stitches in EasyEdit. You can jump to the start or end of a design or travel by object or color in EasyDesign. See also Quick Reference Guide on page 156. The current needle position is indicated by a ‘current stitch position marker’. Initially, this is located at the end of the design. When you travel through stitches, the needle position marker moves accordingly. See also Editing Stitches in EasyEdit on page 90. current needle position marker To travel by stitches 1 Travel to beginning of design Travel to end of design To travel by color ! To travel to the previous or next color, click the Jump by Color icon, then click the Back or Forward travel icon. Note See Quick Reference Guide on page 156 for a summary of travel functions. 2 In EasyEdit, select a stitch traveling tool. You can choose from the following: ! Jump By 1 Stitch ! Jump By 10 Stitches ! Jump By 100 Stitches. Travel through the design. ! To travel to the next stitch in the stitching sequence, click the Forward arrow on the toolbar. ! To travel to the previous stitch, click the Back arrow. As you travel, the current position marker moves to show the stitching sequence. Travel backwards one stitch 31 32 DIGITIZER 10000 Instruction Book Chapter 5 Viewing Designs Viewing design information Try this! You can also use the shortcut keys to travel by stitches through your design. Press Esc, then press the left and right arrows to jump backwards by 1 stitch, the up and down arrows by 10 stitches, and the keypad ‘+’ and ‘-’ by 100 stitches. +10 -1 +1 -10 Redrawing the stitching sequence slowly Use Slow Redraw (View menu) to view the stitching and color sequence of a design in slow motion. Slow Redraw lets you view the stitching and color sequence of a design in slow motion. DIGITIZER 10000 provides information about designs in a variety of ways. Before even opening DIGITIZER 10000, you can check design information directly from Windows Explorer. The Open dialog also gives you important file information. The status bar in the design window is another source of information about designs. The print preview provides complete design information. Viewing design information in Windows Explorer For JAN and JEF files, you can view general file information, such as file size and modification dates, through Windows Explorer. With JAN files, you can also check design information. To view design information in Windows Explorer 1 2 In Windows Explorer, select a file. Right-click the file and select Properties from the popup menu. The Properties dialog opens and displays information about the design. Note Slow Redraw cannot be used with Visualizer. To redraw the stitching sequence slowly 1 Click the Slow Redraw icon. The Slow Redraw dialog opens. Click to start Adjust redraw speed 2 3 Use the slider bar to adjust the redraw speed. Click Go. The design is redrawn on-screen according to the stitching sequence and selected speed. 3 4 Check the design information, or click the other tabs for general file information. Click OK. Viewing design information in DIGITIZER 10000 Within DIGITIZER 10000, the Open dialog gives you important file information as well as the status bar in the design window. To view design information in DIGITIZER 10000 ! Click the Open icon. The Open dialog shows limited information about selected designs in the preview panel. DIGITIZER 10000 Instruction Book Chapter 5 Viewing Designs preview On/Off preview panel Try this! Zoom in to view the design preview more closely. Large designs may be displayed over a number of pages. design data ! When you open a design, the status bar shows design information such as total stitch count. total stitch count design dimensions thread color of selected object Previewing design printouts Click Print Preview (Standard toolbar) to preview the design printout on screen. The print preview contains a design preview and essential information, including the size of the design, color sequence and any special stitching instructions. See also Printing designs on page 130. To preview a design printout 1 Click the Print Preview icon. The design printout displays in a preview window. stitching information Design appears at actual size 2 Adjust the view as required: ! To change the orientation of the paper, click Landscape or Portrait. ! To change the information that displays, click Options. See also Setting print options on page 130. ! To print the design, click Print. ! To close the print preview, click Close. 33 34 Chapter 6 Selecting Objects in EasyDesign DIGITIZER 10000 EasyDesign provides various ways to select the objects that comprise an embroidery design. You can select all objects to modify the design as a whole, or individual objects for more precise modification. This section describes how to select objects using the selection tools and keyboard. It shows how to select while traveling through the design and how to select objects of a specific color. You can also select individual stitches in EasyEdit. See also Editing Stitches in EasyEdit on page 90. Selecting all objects in a design The Select tool provides various means for selecting objects including point and click, bounding box selection, and — in conjunction with Shift + Tab keys — first/last and next/previous object selection. See also Quick Reference Guide on page 156. Select all objects to apply changes to a whole design. See also Quick Reference Guide on page 156. To select all objects in a design ! Select Edit > Select All or press Ctrl + A. Sizing handles appear around the entire design. DIGITIZER 10000 Instruction Book Chapter 6 Selecting Objects in EasyDesign Selecting objects with a bounding box Click Select (Edit toolbar) and drag a bounding box around the object to select. With the Select tool activated, you can select objects by dragging a bounding box around them. No objects selected ! All objects selected To select objects with a bounding box To deselect, press X or Esc. 1 Selecting objects by point and click 2 Click the Select icon. Drag a bounding box around the objects you want to select. Objects are selected when you release the mouse button. Click Select (Edit toolbar) and click an object to select it. Warning The simplest way to select objects is by pointing and clicking with the mouse with the Select tool activated. With Shift and Ctrl keys, you can select multiple objects. Drag a bounding box around the objects Note Unless they have already been grouped, only objects completely within the bounding box will be selected when you release the mouse button. See also Grouping objects on page 81. To select objects by point and click 1 2 Click the Select icon. Click the object you want to select. When you click an object, selection handles appear around it. You can click anywhere within these extents to click and drag the object. Objects are selected Selecting a range of objects by point and click Click Select (Edit toolbar) together with the Shift key to select a range of objects. Click an object Hold down Ctrl and click another object Ctrl + ! To select a range of items, hold down Shift as you select. ! To select multiple items, hold down Ctrl as you select. You can select a range of objects by holding down Shift while you click the first and last objects in the range. To select a range of objects by point and click 1 Try this! To select an object which is behind another object, zoom in and click the outline. Alternatively, position the pointer over the object, hold down the 2 key, and click until the object is selected. Each click selects the next overlapping object. 2 3 Click the Select icon. Click the first object in the range and hold down Shift. Click the last object in the range. All objects in the stitching sequence between first and last selected objects are selected. 35 36 DIGITIZER 10000 Instruction Book Chapter 6 Selecting Objects in EasyDesign In EasyDesign, you can select objects as you ‘travel’ through the design. Traveling is usually associated with checking the stitching sequence. See also Selecting stitches while traveling on page 91. Click first object Hold down Shift and click last object To select objects while traveling through a design 1 Note It helps to know the design stitching sequence for this method. See Traveling by object on page 30 for details. Click the Jump by Object icon and travel through the design, stopping just before the object to select. See Traveling by object on page 30 for details. Stop before the first object to be selected Selecting objects with Polygon Select Click Polygon Select (Edit toolbar) to select objects with a bounding box. 2 3 Sometimes the Select tool does not provide fine enough control. The Polygon Select tool lets you select individual objects by drawing an outline around them. Use Polygon Select to select objects with a bounding box. 4 Click the Select icon. Click the Stitch Select While Traveling icon. Continue traveling through the design. As you travel, objects are selected. Objects change color as they are selected To select objects with Polygon Select 1 2 Click the Polygon Select icon. Mark reference points around the object/s you want to select. Mark reference points around object/s to select 3 The objects you want to select must be completely within the outline. Press Enter to select. Selecting objects while traveling through a design 5 When you have finished selecting, click the Stitch Select While Traveling icon again to turn it off. Note If an object is already selected, it is deselected when you travel through it. ! To select more objects, continue traveling with Ctrl held down. ! To leave an object out of the selection, release Ctrl before you travel through it. Selecting colors while traveling through a design Click Select (Edit toolbar) to select objects. Click Jump by Color (View toolbar) to travel by color. Click Select (Edit toolbar) to select objects. Click Jump by Object (View toolbar) to travel by objects. Click Stitch Select While Traveling (View toolbar) to select objects while traveling. Click Stitch Select While Traveling (View toolbar) to select colors while traveling. In EasyDesign, you can select colors as you ‘travel’ through the design. Traveling is usually associated DIGITIZER 10000 Instruction Book Chapter 6 Selecting Objects in EasyDesign with checking the stitching sequence. See also Selecting stitches while traveling on page 91. Tip You can select objects in one color using View > Show > Selected Color only. See Viewing design objects by color on page 29 for details. To select colors while traveling through a design 1 2 Travel through the design, stopping just before the color to select. See Traveling by object on page 30 for details. Click the Jump by Color icon. Stop before the first object to be selected 3 4 5 Click the Select icon. Click the Stitch Select While Traveling icon. Continue traveling through the design. As you travel, colors are selected. Objects change color as they are selected 6 When you have finished selecting, click the Stitch Select While Traveling icon again to turn it off. Note If a color is already selected, it is deselected when you travel through it. ! To select more objects, continue traveling with Ctrl held down. ! To leave an object out of the selection, release Ctrl before you travel through it. 37 38 Part II Digitizing Essentials 39 Chapter 7 Manual Digitizing In DIGITIZER 10000, you build designs from basic shapes or ‘embroidery objects’. Embroidery objects have certain defining characteristics or ‘properties’ such as color, size, position, and so on. They also have properties unique to embroidery such as stitch type and density. Properties for the objects you create are defined as you digitize, but they can be modified at any stage. The most important property for an embroidery object is its stitch type. Different stitch types are suited to different shapes. See Selecting fill stitches on page 45 for details. This section describes how to digitize shapes with the main digitizing methods. It also explains how to adjust digitizing settings to obtain the best results. Using digitizing methods The process of creating embroidery objects on-screen is called ‘digitizing’. Like creating designs in graphics applications, this involves the use of different ‘digitizing’ tools. Digitizing tools in DIGITIZER 10000 are similar to drawing tools except that the end result is an embroidery object rather than a drawing object. Selecting digitizing methods Use Run Line (Digitize toolbar) to place a row of single or triple run stitches along a digitized line. Use Turning Angle Fill (Digitize toolbar) to create columns of varying width and stitch angle. 40 DIGITIZER 10000 Instruction Book Chapter 7 Manual Digitizing Use Border (Digitize toolbar) to digitize columns or borders of fixed width. Use Parallel Fill (Digitize toolbar) to digitize filled shapes. Use Parallel Fill Rectangle (Digitize toolbar) to digitize filled rectangles. Use Parallel Fill Circle (Digitize toolbar) to digitize filled circles. Different digitizing methods or ‘tools’ are suited to creating different shapes or design elements. Digitizing methods divide broadly into two categories — outline and fill. Run Line digitizing methods are used to digitize outlines. Turning Angle Fill and Border are used to create filled columnar shapes with differing characteristics. Parallel Fill, the most commonly used digitizing tool, can be used to create almost any filled shape. Reference points and control points in EasyDesign Once you have selected a digitizing method, you digitize shapes in the same way by marking ‘reference points’ along an outline. In general, you mark a reference point where: ! a curved outline changes curvature ! the outline has corners ! the outline changes from a straight line to curve. The reference points you mark when digitizing the shape become the ‘control points’ of the selected object. Control points appear on object outlines and are used to edit or ‘transform’ objects. Such actions may include reshaping, scaling (resizing), letter spacing, changing entry and exit points. Key to control points = entry point = exit point = corner point = curve point = stitch angle line Most control points can be added, deleted, moved or changed to either corner or curve points. Some control points have a specific function and cannot be deleted — for example, the entry point marker. Digitizing lines Use the Run Line tool to digitize lines of single or triple run stitching. This tool is typically used to add borders to designs. Try this! DIGITIZER 10000 makes it easy to convert lines to Satin borders via the Object Details > Line Stitch tab. See Setting column width and density on page 42 for details. Creating run lines Run Line tool Border tool Parallel Fill tool You always use the left mouse button to mark a corner point, and the right mouse button to mark a curve point. Two points marked with the left mouse button are always connected with a straight line. Three points marked with the right mouse button are always connected with a curved line. Use Run Line (Digitize toolbar) to place a row of single or triple run stitches along a digitized line. Digitize lines of single or triple run stitching with the Run Line tool. Create objects using left and right mouse clicks to mark reference points to form an outline. Use left-clicks to enter corner points and right-clicks to enter curve points. DIGITIZER 10000 Instruction Book Chapter 7 Manual Digitizing You can change the stitch length and type in the Line Stitch tab of the Object Details dialog. Preset Run Line values by changing the current properties before you digitize. See Setting current object details on page 96 for details. Stitch Length 1 Single Triple To create Run Line 1 2 Click the Run Line icon. Digitize the shape of the line by marking reference points. ! Click to enter corner points. ! Right-click to enter curve points. 1 2 1 4 2 5 Double-click the Run Line object. Click the Object Details icon and select the Line Stitch tab. Select Single or Triple 6 2 7 15 14 3 8 13 4 9 12 ! To constrain the line to 15° increments, hold down Ctrl as you digitize. 90° 60° 45° 30° 180° 0° 270° Select either Single or Triple. Click OK. Setting Run Line stitch length 10 Click for corner points Hold down Ctrl to constrain the line to 15° increments ! For a perfect circular arc, mark three points with a right-click. ! Where curves connect — either to a straight line or another curve — click to mark the connection point. 3 6 6 4 1 11 3 5 To set Run Line stitch type Right-click for curve points 19 4 3 2 For Run Line stitches, set the stitch length to suit the digitized shape. Where the object has tight curves, select a shorter stitch length. To reduce the stitch count for flatter curves, increase the stitch length. Note These values only apply to objects created with the Run Line digitizing methods. They do not affect travel runs, or underlay stitching. To set Run Line stitch length 1 2 Enter stitch length 3 Enter a stitch length in the Stitch Length field. Stitch Length 1.7mm Try this! If you make a mistake, press Backspace to delete the last reference point, then continue digitizing. Press Enter to finish digitizing the line. Stitch Length 2.5mm If a line has tight, sharp curves, reduce the length, for example to 1.8mm, so that the stitches follow the line. Changing Run Line stitch type You change the Run Line stitch type in the Object Details dialog. You can choose run or triple run. Run Line places a single row of run stitches along a digitized line. Triple run repeats each stitch three times for a thicker line. Select and double-click the Run Line object. The Object Details > Line Stitch tab opens 4 Try this! Mimic hand-made embroidery by setting the triple run length to 4.0mm. Click OK. 41 42 DIGITIZER 10000 Instruction Book Chapter 7 Manual Digitizing Digitizing columns of fixed width ! Press Spacebar to omit the last stitch and place the exit point on the opposite side of the column. Use Border to digitize satin borders. It is typically used for digitizing borders and outlines of larger shapes. The Border tool uses Satin stitch. Try this! To make a border, ‘close’ the shape by entering the last reference point exactly on top of the first. If the points are not exactly on top of each other, the stitches will not turn smoothly around the corner. Setting column width and density You can set the exact width of Border columns in the Object Details dialog. The value you set becomes the default width for new Border objects. To set the column width and density Creating columns and borders 1 Use Border (Digitizing toolbar) to digitize columns or borders of fixed width. Digitize columns and borders of fixed width with the Border tool. Create objects using left and right mouse clicks to mark reference points to form an outline. Use left-clicks to enter corner points and right-clicks to enter curve points. You can leave the shape open, or create a border by joining the first and last reference points. straight column Select and double-click the object (Border or Run). The Object Details > Line Stitch tab opens. Enter required column width 2 3 4 Enter a width in the Width field. Drag the slider to set the stitch density. ! use a lower density to give a zigzag effect ! use a higher density when using thin thread Click OK. turning column To create columns and borders 1 2 Click the Border icon. Digitize the shape of the column by marking reference points. ! Click to enter corner points. ! Right-click to enter curve points. low density high density Digitizing columns of varying width 4 2 5 7 3 1 3 6 Try this! If you make a mistake, press Backspace to delete the last reference point, then continue digitizing. When you have finished digitizing the line, either: ! Press Enter to keep the last stitch and place the exit point at the last point marked, or Use Turning Angle Fill (Digitize toolbar) to create columns of varying width and stitch angle. Use the Turning Angle Fill tool to digitize columns of varying width and stitch angle. Digitized pairs of reference points define the outline, while lines connecting the pairs define the stitch angles. DIGITIZER 10000 Instruction Book Chapter 7 Manual Digitizing To digitize columns of varying width 1 2 Click the Turning Angle Fill icon. Digitize the column by marking reference points on alternate sides of the column. ! Click to enter corner points. ! Right-click to enter curve points. Mark a pair of points wherever the outline changes, and wherever you want the stitch angle to change. To create Parallel Fill objects Click the Parallel Fill icon. Digitize the boundary of the shape, by marking reference points around the outline of the shape. ! Click to enter corner points. ! Right-click to enter curve points. 1 2 Stitches change their angle gradually Stitches remain parallel between parallel stitch angles Try this! Follow the prompts in the status bar to help you digitize. If you make a mistake, press Backspace to delete the last reference point, then continue digitizing. Close the shape. ! To close the shape with the same type of reference point as the last you digitized — i.e. corner or curve — simply press Enter. ! To close the shape using a different type of reference point, mark the last on top of the first and press Enter. 3 Note The control points in a pair do not have to be the same type. For example, one can be a corner point, the other a curve. 3 Try this! If you make a mistake, press Backspace to delete the last reference point, then continue digitizing. When you have finished digitizing the line, either: ! Press Enter to keep the last stitch and place the exit point at the last reference point you digitized, or ! Press Spacebar to omit the last stitch and place the exit point on the opposite side of the column. 4 6 3 2 8 Try this! If you are joining two columns, omit the last stitch on the first column so that the exit point is close to the entry point of the next column. 5 6 3 ht ig ra st line 2 Digitizing complex shapes with fixed stitch angles 1 4 13 12 9 7 12 e rv cu 1 4 Use the Parallel Fill tool to digitize large and complex shapes. Most shapes can be digitized with this tool. 8 5 10 11 object is closed automatically 9 7 10 11 last point is marked on top of first with left button Note Boundaries must not overlap. Press Enter. Note To adjust stitch angles in Parallel Fill objects, See Adjusting stitch angles on page 88 for details. 43 44 DIGITIZER 10000 Instruction Book Chapter 7 Manual Digitizing Digitizing circles Use Parallel Fill Circle (Digitize toolbar) to digitize filled circles. ! Drag the pointer until the outline is the required size. ! Release the mouse button. 1 t Digitize circles and ovals with a few clicks. You can use any fill stitch type with circles and ovals. 2 ! To create a square, hold the Ctrl key down whilst dragging the pointer. 1 2 To digitize circles and ovals 1 2 Click the Parallel Fill Circle icon. Digitize the circle. ! Click to mark the center of the circle or oval. A circle outline attaches to the pointer. ! Move the pointer until the outline is the required size, then click to mark the radius reference point. This point also marks the stitch entry point. The stitch angle will be perpendicular to the line connecting the center point and the radius reference point. ! Release the mouse button. center 1 2 Digitizing squares and rectangles Use Parallel Fill Rectangle (Digitize toolbar) to digitize squares and rectangles. t Digitize squares and rectangles with a few clicks. You can use any fill stitch type with squares and rectangles. To digitize squares and rectangles 1 2 Click the Parallel Fill Rectangle icon. Digitize the square and rectangle. ! Click to mark one corner of the rectangle. 45 Chapter 8 Fill Stitches All embroidery objects in DIGITIZER 10000 contain a defining set of settings or ‘values’. The values stored with an object become its ‘properties’. All objects have certain properties in common such as size and position. There are other, more specific properties of objects which depend on the object type. The most important property of all embroidery objects is the stitch type. Stitch properties are defined as you digitize, but they can be changed at any stage. When you create an embroidery object, you can accept the default settings for the particular digitizing method, or apply new ones. Default settings are stored in the design template. See Object Details and Templates on page 95 for details. Warning This section explains how to select a stitch type for an object, as well as change stitch settings to obtain the best results. can change an object’s stitch type at any stage. You can also preset the stitch type by selecting it as ‘current’ before digitizing. See Setting current object details on page 96 for details. To select fill stitches Selecting fill stitches Different stitch types are suited to different objects. When you digitize an object, it uses the current stitch type for the selected digitizing method. However, you 1 Select and double-click the object/s whose stitch type you want to change. The Object Details > Fill Stitch tab opens. 46 DIGITIZER 10000 Instruction Book Chapter 8 Fill Stitches To create objects with Satin Fill 1 With no objects selected, click the Object Details icon. The Object Details > Fill Stitch tab opens. Select Satin Fill Toggle Auto Split on/off 2 3 2 3 Select a fill stitch type: ! Satin Fill: well-suited to stitching narrow columns and shapes. See Creating Satin fills on page 46 for details. ! Weave Fill: consists of rows of run stitches and is suitable for filling large, irregular shapes. See Creating Weave fills on page 47 for details. ! Embossed Fill: use to fill large areas with unique artistic effects. See Creating Embossed fills on page 48 for details. Click OK. Creating Satin fills Satin stitch is well-suited to stitching narrow columns and shapes, where the length of each stitch forms the width of the column. Satin stitches are almost parallel, with every second stitch slightly slanted. Because there are generally no needle penetrations breaking up the fill, Satin stitch creates a glossy, high-quality effect. If a column is too wide, stitches may be loose and not cover the fabric properly. Conversely, in very narrow columns, the stitch density can be too high, and the needle penetrations can damage the fabric. Creating objects with Satin Fill Create Satin Fill objects with the following procedure. Select the Fill Stitch tab and select Satin Fill. Create an object using one of the Border or Turning Angle Fill tools. Note The ability to toggle Auto Split on/off for Satin objects of any input type is available. The feature is off by default. Auto Split OFF Auto Split ON Adjusting Satin stitch spacing Stitch spacing is the distance in millimeters between two needle penetrations on the same side of a column. Where a column is narrow, stitches are tight, thus requiring fewer stitches to cover the fabric. Where a column is very narrow, stitches need to be less dense because too many needle penetrations can damage the fabric. Satin spacing Satin spacing Change the stitch density in Satin fills by dragging the slider in the Object Details dialog. The larger the spacing between stitches, the lower the density. The smaller the spacing, the higher the density. To adjust Satin stitch spacing 1 Select and double-click the Satin object. The Object Details > Fill Stitch tab opens. DIGITIZER 10000 Instruction Book Chapter 8 Fill Stitches Select Weave Fill Move slider to adjust stitch density. 2 3 Move the slider to increase or decrease the stitch density. ! To increase stitch density, move the slider to the right. ! To reduce the density for more open stitching, move the slider to the left. Click OK. density reduced density increased 2 3 Selecting Weave Fill patterns You can select from many Weave Fill patterns. Generally the default size and spacing will produce the best results, but you may like to change the stitch angle. To select a Weave Fill pattern 1 Creating Weave fills Weave Fill stitch consists of rows of run stitches and is suitable for filling large, irregular shapes. Stitches are laid in rows going back and forth across the shape. These can be parallel or slightly turning. Stitch offsets in each row are used to eliminate horizontal split lines. Select the Fill Stitch tab and select Weave Fill. Create an object using the one of the Parallel Fill or Turning Angle Fill tools. Select and double-click the Weave Fill object. The Object Details > Fill Stitch tab opens. Select weave pattern 2 3 Click the ‘spin box’ to cycle through a list of patterns, or enter the number directly into the field. Click OK. Adjusting Weave Fill stitch spacing For Weave Fill, stitch density is determined by the distance between each row of stitches. The spacing setting is the distance between two forward rows. row spacing You can control stitch density in Weave Fill objects by adjusting the pattern, stitch spacing and length. stitch length Creating objects with Weave Fill Create Weave Fill objects with the following procedure. To create objects with Weave Fill 1 With no objects selected, click the Object Details icon. The Object Details > Fill Stitch tab opens. row direction To adjust Weave Fill stitch spacing 1 Select and double-click the Weave Fill object. The Object Details > Fill Stitch tab opens. Adjust stitch spacing 47 48 DIGITIZER 10000 Instruction Book Chapter 8 Fill Stitches 2 3 In the Stitch Spacing field, enter the new spacing value. This value is the distance between each forward row of stitching. ! To increase the density, enter a smaller value. ! To decrease the density, enter a larger value. Click OK. Embossed Fill needle penetrations form a tile pattern. The pattern is repeated along a grid. You can change stitch values to give an even greater variation. Creating fills with Embossed Fill Stitch Spacing: 0.4mm Stitch Spacing: 0.8mm Adjusting Weave Fill stitch length Create Embossed fill objects with the following procedure. To create fills with Embossed Fill 1 Specify the stitch length generated for Weave Fill objects. The stitch length varies slightly in Weave Fill fills to ensure that small stitches are not generated at the edges of the shape. With no objects selected, click the Object Details icon. The Object Details > Fill Stitch tab opens. Select Embossed Fill To adjust Weave Fill stitch length 1 Select and double-click the Weave Fill object. The Object Details > Fill Stitch tab opens. 2 3 Adjust stitch length 2 3 In the Stitch Length field, enter the stitch length you require. Click OK. Select the Fill Stitch tab and select Embossed Fill. Create an object using the one of the Parallel Fill or Turning Angle Fill tools. Turn on Visualizer or view Display Needle Points to see the effect of Embossed Fill. Selecting an Embossed Fill pattern You can select from many Embossed Fill patterns. Generally the default size and spacing will produce the best results, but you may like to change the stitch angle. To select an Embossed Fill pattern Length: 2.5mm Minimum Stitch: 0.4mm Length: 4.5mm Minimum Stitch: 0.4mm 1 Select a pattern Creating Embossed fills Embossed Fill is a decorative stitch type. Use Embossed Fill to fill wide and large areas with unique artistic effects while keeping the appearance of a solid field of stitching. Select and double-click the Embossed Fill object. The Object Details > Fill Stitch tab opens. 2 3 From the Pattern dropdown list, select the required pattern. A preview of the pattern appears. Click OK. DIGITIZER 10000 Instruction Book Chapter 8 Fill Stitches Adjusting Embossed Fill size You can change the size of a pattern to get different effects. 3 This value is the distance between each forward of row patterns. X is the horizontal and Y the vertical spacing. ! To increase the spacing, enter a smaller value. ! To decrease the spacing, enter a larger value. Click OK. Spacing X increased To adjust Embossed Fill size 1 Select and double-click the Embossed Fill object. The Object Details > Fill Stitch tab opens. Spacing Y increased Adjust pattern size Adjusting Embossed Fill stitch angle 2 3 In the Size field, enter the size you require. Click OK. Size 7.00mm You can change the stitch angle to get the best results for each angle. Size 5.00mm Adjusting Embossed Fill spacing To adjust Embossed Fill stitch angle 1 The Embossed Fill spacing setting determines the distance between patterns. You can change the horizontal (X) and vertical (Y) spacing between each repetition. Select and double-click the Embossed Fill object. The Object Details > Fill Stitch tab opens. Adjust pattern orientation Spacing X increased 2 3 In the Rotate field, enter the rotation angle you require. Click OK. Spacing Y increased Rotation Angle 0° To adjust Embossed Fill spacing 1 Select and double-click the Embossed Fill object. The Object Details > Fill Stitch tab opens. Adjust pattern spacing 2 In the Spacing field, enter the new spacing value. Rotation Angle 90° 49 50 Chapter 9 Thread Colors When you digitize, you select thread colors for each object you create from the color chart in the design window. This section describes how to select colors from the color chart and how to change background colors inside and/or outside the hoop. Changing thread colors New objects are digitized using the selected color in the color chart. You can change the color before or after digitizing. Tip If the color chart itself does not appear, you need to select it from the View menu. Selecting a new current color Click Current Color (Digitize toolbar) to open the Color Chart. When you digitize a new object, it automatically takes the color selected in the color chart. This is the ‘current’ color. To select a new current color ! Deselect all objects, and then select a color from the color chart. This color becomes current for all new objects. Recoloring selected objects Change the color of one or more selected objects in your design at any time. You can select all objects of the same color with a single DIGITIZER 10000 Instruction Book Chapter 9 Thread Colors command. Use this feature to apply a change across all objects of the same color. See Viewing design objects by color on page 29 for details. Click a color to change the color inside the hoop To recolor a selected object 1 2 Select the object (or objects) you want to recolor. Select a color from the color chart. color changed Right-click a color to change the color outside the hoop 2 objects selected The objects appear in the new color. The current color does not change. 3 Select a background color. ! Click a color to change the color inside the hoop. ! Right-click a color to change the color outside the hoop. Click OK. Changing backgrounds and display settings Use Work Environment (Setup menu) to change the background color. Background colors are treated as design properties rather than design window settings. This is because the background is an integral part of the color scheme. Outside hoop area recolored Inside hoop area recolored Changing background colors Mixing your own background color In DIGITIZER 10000, you can set the color inside the hoop separately from the color outside the hoop. Use Work Environment (Setup menu) to mix a new background color. To change the background color You can create a new background color. 1 Select Setup > Work Environment. The Work Environment > Display tab opens. To mix your own background color 1 Select Setup > Work Environment. The Work Environment > Display tab opens. 51 52 DIGITIZER 10000 Instruction Book Chapter 9 Thread Colors Select color to change 2 3 4 5 6 7 8 Select the color to be replaced. Click Mix. From the Basic colors table, select a color that closely matches the color you require. Click and drag the cross hairs on the color spectrum to get the exact color you require. Drag the slider on the right of the color spectrum to adjust color brightness. The Hue, Luminosity and Saturation (HLS) and Red, Green and Blue (RGB) values appear in the bottom right-hand corner of the Color dialog. Enter these values directly to define exact colors. When you have mixed the required color, click Add to Custom Colors. Click OK. The new color appears in the background. new color Note The new color is only saved with this design. New designs use the default colors. 53 Chapter 10 Improving Stitch Quality Use underlay and pull compensation to achieve smooth, even placement of stitches, and eliminate gaps in your design. These features are object properties, and can be applied, removed or modified at any time. This section describes how to strengthen and stabilize designs with underlays, how to compensate for fabric stretch. Strengthening and stabilizing with underlays Underlay stitching helps stabilize fabric as you stitch by reducing distortion due to the pull effect. It also raises stitches to prevent them from sinking into thick or soft fabrics. DIGITIZER 10000 generates underlay stitching for objects based on the settings specified in the Underlay dialog. Underlay settings are stored with each object in the same way as other object properties. They are regenerated whenever the object is scaled or transformed. Try this! DIGITIZER 10000 defaults to a zigzag weave underlay, which is generally acceptable for most projects. At times, when you want a full design with extra lift under the stitches, a weave underlay is preferable. On knits, edge run is best. Applying automatic underlay Use Underlay (Edit toolbar) to apply automatic underlay to new or selected objects. The Underlay tool is a toggle button that allows you to apply automatic underlay to new or selected objects based on the settings in the Effects dialog. The Underlay button is deselected by default. 54 DIGITIZER 10000 Instruction Book Chapter 10 Improving Stitch Quality 4 5 To apply automatic underlay ! ! With or without objects selected, click the Underlay icon. With no objects selected, underlay stitches are automatically generated for all new objects. For both new or selected objects, automatically generated underlay stitches are based on current properties. With or without objects selected, click the Underlay icon to toggle the effect off. Select an underlay type from the Stitch Type list. Click OK. Adjusting Center Run and Edge Run underlay settings Center Run places a row of stitches along the center of a column. It is used to stabilize narrow columns (e.g. 2-3mm wide). Edge Run places stitches around the edge of an object. Center Run underlay without underlay Edge Run underlay with underlay Note You cannot use Center Run with Parallel Fill or Parallel Fill Rectangle objects. Changing underlays DIGITIZER 10000 provides a selection of underlay types to choose from: Center Run underlay To adjust Center Run or Edge Run underlay settings 1 2 Select and double-click a fill object. The Object Details dialog opens. Select the Underlay tab. Zigzag underlay Enter required stitch length Edge Run underlay 3 4 Select Center Run or Edge Run from the Stitch Type list. In the Stitch Length box, enter the required stitch length: Weave underlay stitch length: 2.0mm stitch length: 4.0mm To change underlays 1 2 Select and double-click a fill object. The Object Details dialog opens. Select the Underlay tab. 5 Click OK. Adjusting Zigzag underlay settings Select underlay 3 If not already checked, select the Underlay checkbox. Use Zigzag underlay stitching to support wide columns. You can set stitch length properties for Zigzag underlay. The stitch length is the length of each zigzag stitch. DIGITIZER 10000 Instruction Book Chapter 10 Improving Stitch Quality stitch length: 2.0mm Zigzag underlay stitch length: 4.0mm To adjust Zigzag underlay settings 1 2 Select and double-click a fill object. The Object Details dialog opens. Select the Underlay tab. 5 Compensating for fabric stretch Enter required stitch length 3 4 Click OK. Select Zigzag from the Stitch Type list. In the Stitch Length box, enter the required stitch length: stitch length: 2.0mm Embroidery stitches pull the fabric inwards where the needle penetrates. This can cause the fabric to pucker, and gaps to appear in the embroidery. Automatic pull compensation counters this effect by ‘overstitching’ outlines of filled shapes on the sides where the needle penetrates. pull compensation calculated outline stitch length: 4.0mm 5 Click OK. Adjusting Weave underlay settings Weave underlay is used to stabilize large, filled shapes. It resembles an extremely open Weave fill stitch, where rows of stitches are placed across the object to create the underlay. To adjust Weave underlay settings 1 2 Select and double-click a fill object. The Object Details dialog opens. Select the Underlay tab. Enter required stitch length 3 4 Select Weave from the Stitch Type list. In the Stitch Length box, enter the required stitch length: digitized outline Tip Applying underlay stitching, and using appropriate backing and topping when stitching out can also reduce pull effect. Garment settings Garment settings are based on the type of fabric your design will be sewn on. The garment setting will set the pull compensation to suit the fabric you will be embroidering on. Pull compensation keeps your design from having gaps between objects. You can change the garment settings so that the machine will take into account the type of fabric you are stitching on. The garment settings make the necessary changes to the system settings, for example pull compensation. The new settings will be applied to all objects in the design. To change fabric settings 1 2 Select Edit > Select All. Your entire design is selected. Select Setup > Garment. The Fabric Settings dialog opens. 55 56 DIGITIZER 10000 Instruction Book Chapter 10 Improving Stitch Quality 3 4 Select a fabric type from the list. Use standard settings or fine tune the settings using the slider bar. ! Low: For non-stretch fabrics such as denim. ! Medium: For stretch fabrics such as knitted fabrics or T-shirt material. ! High: For stretch fabrics such as lycra. Garment: Denim Stretchiness: Low Garment: Denim Stretchiness: Medium Garment: Denim Stretchiness: High 57 Part III Digitizing with Artwork 58 Chapter 11 Digitizing with Backdrops Artwork can be inserted, pasted or scanned into DIGITIZER 10000 for use as digitizing templates or ‘backdrops’. This section describes how to scan it into DIGITIZER 10000 and edit it before use as a digitizing backdrop. It also describes how to insert into DIGITIZER 10000 and save bitmap images, as well as how to show and hide them as you digitize. Editing images in external graphics packages is also covered. Backdrops can help you to: ! Digitize shapes manually. You trace shapes and lines over the artwork using the appropriate input methods. Using a bitmap image in this way is like using an enlargement drawing and digitizer tablet, except that everything is done on-screen. See Manual Digitizing on page 39 for details. ! Digitize shapes automatically with Click-to-Stitch. You select a shape and Click-to-Stitch automatically determines the required stitches. See Digitizing filled shapes with Click-to-Stitch on page 71 for details. ! Digitize complete images automatically with Click-to-Design. You select the image and Click-to-Design automatically determines the shapes and stitches needed to digitize the design. See Creating embroidery designs with Click-to-Design on page 72 for details. From within DIGITIZER 10000 you can open images in Paint, Corel PhotoPaint, or Paint Shop Pro. Images updated in this way are automatically re-imported into DIGITIZER 10000. DIGITIZER 10000 Instruction Book Chapter 11 Digitizing with Backdrops Choosing suitable artwork For both manual and automatic digitizing purposes, ‘clean’ images, sometimes referred to as ‘cartoons’, work best. Such images have a limited number of solid colors which in turn have well-defined outlines. Ideally, they are: ! well defined, where each shape is made up of pixels of the same color ! clearly ‘blocked’, where each shape is a stitchable size, at least 1 sq mm ! saved at a color depth of at least 256 colors (8 bit), or preferably millions of colors (16 bit). (Images are automatically reduced to 256 colors or less when loaded into DIGITIZER 10000.) Clean picture with well-defined outlines Scanned images Images scanned from hardcopy drawings or existing embroidery typically contain a lot of introduced ‘noise’. While they can be used as input to automatic digitizing, once again, best results are achieved with relatively clean images consisting of solid color blocks. Typically, logos and Image containing a lot of simple drawings scanned scanner ‘noise’ from business cards, letterheads, books, magazines, cards fall into this category. Noisy images typically need to be prepared by reducing the color count and sharpening the outlines. See Image preparation techniques on page 64 for details. Dithered images Dithering is a software technique which combines existing colors in a checkerboard arrangement of pixels. It is typically used to simulate colors that are missing from an image palette. Clean picture with well-defined color blocks Dithered color blocks Complex picture, needs editing to remove background and clean color blocks DIGITIZER 10000 automatic digitizing techniques — Click-to-Design and Click-to-Stitch — produce best results with images of the type found in clipart libraries or created from scratch in a graphics package. Automatic digitizing can work with images from other sources but they require some preparation. This is because most commonly available images are not made up of solid colors. Scanners introduce noise, while graphics packages perform ‘dithering’ and ‘anti-aliasing’ to improve image print quality. Automatic digitizing works least effectively with photographic images which may contain many dithered colors and complex forms. With photographs, however, you can pick out shapes that you want to embroider, leaving out unnecessary detail. Like noisy images, dithered images need to be color-reduced before use. Be aware, however, that while the software is excellent at processing dithered colors within a defined outline, it does not work so well with non-outlined images. See Preparing Images for Automatic Digitizing on page 64 for details. Anti-aliased images Anti-aliasing is a software technique similar to dithering which is used to soften hard outlines where color blocks intersect. It produces smoother outlines by ‘blurring’ the pixels where colors join. 59 60 DIGITIZER 10000 Instruction Book Chapter 11 Digitizing with Backdrops Anti-aliased outlines Where anti-aliasing is deliberately used to blur outlines, these need to be ‘sharpened’ before use with automatic digitizing. See Preparing Images for Automatic Digitizing on page 64 for details. Scanning artwork into DIGITIZER 10000 If you have existing artwork, you can scan it with a TWAIN-compatible scanner using the DIGITIZER 10000 scanning function. It is important to scan your artwork properly if you intend to use one of the automatic digitizing techniques; the scanned image quality will affect the quality of the final embroidered design. Preparing artwork for scanning With embroidery design, less is more. You do not need every detail in an image to create a design. You use the ‘structure’ of the image rather than the fine details of texture and color. To simplify artwork, you can cover it with tracing paper and draw only the essential shapes and lines which will be filled with stitches. When scanning, take away the original artwork and put white paper behind the tracing paper. Shiny surfaces, such as glossy photographs, may not scan well. Cover them with tracing paper. If the artwork has very light colors, highlight outlines with a fine black felt-tip pen. resolution needs to be. Use the following table as a guide. Type of artwork Scanning resolution Business cards, letter heads 150 - 300 dpi Hand sketches 150 - 300 dpi Photos and images 150 - 300 dpi Commercial art, line drawing 72 - 150 dpi Color mode Most scanners also require you to enter color mode information. First decide whether your image is line art (black and white drawing), sketch, color picture, or black and white or color photograph, then choose an appropriate mode. Black and white mode produces the smallest files. Color photograph and grayscale modes generate 256 color images and produce similar sized files. ‘RGB’, ‘True Color’ or ‘millions of colors’ modes generate 16.7 million colors and produce the biggest files. Use the table below to decide which mode is suitable for use with your image. Recom. Descrip. color mode * Colors in image Two colors usually black and white Black / white drawing Line art 2 Drawing Sketch or drawing with shades of gray Grayscale Line art 256 2 Color picture Two Color colors or RGB more Millions of colors Color drawing Source image Example Line art Scanning resolution Most scanners require you to enter scanning resolution information. Resolution determines the number of dots per inch (dpi) used to create a drawing. The higher the value, the clearer the image but larger the file. For digitizing purposes, use a maximum resolution of 300 dpi (dots per inch). A resolution of 72dpi (screen resolution) will usually be sufficient. Generally speaking, the smaller the source image and/or more detail it contains, the higher the 2 16 million 16 million 2 - 256 * Different scanning software uses different terms for the same mode. Scanning tips ! Do not scan line art images in grayscale mode; grayscale scanning produces fuzzy edges. DIGITIZER 10000 Instruction Book Chapter 11 Digitizing with Backdrops ! Scan color images in RGB mode (millions of colors) rather than 256 color mode. You may not notice any difference on screen. In fact the 256 color image may look better than the RGB image. However, DIGITIZER 10000 converts all images to 256 colors or less upon loading. It uses the extra information to produce a better image than if it was originally scanned at 256 colors. Scanned in 256 color mode Scanned in RGB color mode (millions of colors) ! Do not scan color images in CMYK mode as this is only used for images that will be printed and the colors may be different from RGB colors. ! If the image needs to be resized, scale it when you scan it. Scaling afterwards may distort the image. Sharpening Some scanning software lets you apply what is called ‘sharpening’ as you scan. Sharpening compensates for the slight blurring in a scanned image by looking for any differences between colors in the image. Sharpening accentuates these differences which makes the image edges more defined. It does not increase the image details; it just makes them more obvious. In general, use sharpening with images that have well-defined outlines. Do not use it with non-outlined images. Scanned with sharpening TWAIN-compatible scanners. You can use any scanning software provided that it can save the image in one of the compatible formats. To scan images Set up your scanner. See Setting up scanners on page 10 for details. 2 Prepare the artwork for scanning. See Preparing artwork for scanning on page 60 for details. 3 Start DIGITIZER 10000. 4 Create a new file or open a design you want to insert the drawing into. 5 Select Image > Scan. Your scanning program will open. 6 Choose a scanning mode and resolution. See Scanning resolution on page 60 and Color mode on page 60 for details. 7 Preview the image in the scanning program. 8 Select the area to be scanned and scan the image. 9 Scan the artwork. 10 Save the scanned image in a third-party application. See Editing and saving images in third-party applications on page 61 for details. Save in a compatible format image file to the Embroidery Album folder. 1 Editing and saving images in third-party applications Use Touch Up Picture (Image menu) to edit images in a graphics package. Sometimes you need to edit images directly in a third-party graphics package. You would normally do this in order to eliminate backgrounds, flood-fill solid areas with color, or add outlines, close gaps, or reinforce outlines. From within DIGITIZER 10000 you can open images directly in Paint, Photopaint, or Paint Shop Pro. Images updated in this way are automatically re-imported into DIGITIZER 10000. Scanned without sharpening Scanning images Use Scan (Image menu) to scan an image into DIGITIZER 10000. You can scan images directly into DIGITIZER 10000 for use as digitizing backdrops. The scanning feature in DIGITIZER 10000 allows you to use most There are many graphics packages which can help you improve your scanned images. At one end of the spectrum there is the simple Paint program. This comes free with Windows but can handle few formats or color conversions. At the other end, there 61 62 DIGITIZER 10000 Instruction Book Chapter 11 Digitizing with Backdrops are professional tools such as Photopaint. Such programs can do almost anything but may be too expensive for occasional use. A compromise is Paint Shop Pro which has many of the features of the high-end tools but at a much lower cost. To edit and save images in a third-party application 1 2 Select Image > Insert Image to load an image. Select the image. Background may be cleaned, eye area outlined and antlers edited 3 4 Select Image > Touch Up Picture and select a graphics package. The image opens in the graphics package. Edit the image and save. Background cleaned Inserting images Use Insert Image (Image menu) to insert an image for use as a backdrop. Bitmap images can be inserted, pasted or scanned into DIGITIZER 10000 for use as digitizing backdrops. For both manual and automatic digitizing purposes, ‘clean’ images, sometimes referred to as ‘cartoons’, work best. Scanners introduce noise, while graphics packages perform ‘dithering’ and ‘anti-aliasing’ to improve image print quality. See Preparing Images for Automatic Digitizing on page 64 for details. Bitmap image can be used as backdrop To insert images 1 Select Image > Insert Image. The Open dialog opens. Select folder Eye outlined 5 Partially digitized bitmap Select File > Update <Filename>. The image displays in DIGITIZER 10000 overlaid with stripes. This means that it is still open in the graphics package. File still open in the graphics package Select required format 2 3 4 5 Try this! Select File > Exit & Return <Filename> to exit the graphics package and show the updated image in DIGITIZER 10000. The stripes will disappear. Select a folder from the Look In list. Select a file type from the Files of Type list (e.g. BMP). Select the file you want to insert. Click Open. Try this! Select the Preview checkbox to preview the selected file. DIGITIZER 10000 Instruction Book Chapter 11 Digitizing with Backdrops Viewing and hiding images Use Display Images (View toolbar) to show and hide backdrops. You can show or hide a bitmap backdrop temporarily while you digitize. Hiding backdrops does not delete them from the design. To view or hide images ! Click the Display Images icon. When selected, backdrop drawings are visible. Backdrop drawing visible ! Backdrop drawing hidden To hide the drawing, click Display Images again. Try this! Press D on your keyboard to hide an image. Press again to view the image. 63 64 Chapter 12 Preparing Images for Automatic Digitizing DIGITIZER 10000 supports the automatic and semi-automatic digitizing of both bitmap images and vector drawings. The quality of the resulting designs greatly depends on the type and quality of the original artwork. In order to make bitmap images more suitable for automatic digitizing, DIGITIZER 10000 also provides image processing capabilities and links to graphics packages. This section describes how to prepare both outlined and non-outlined images for automatic digitizing. Image preparation techniques Before applying automatic digitizing, you frequently need to improve or ‘clean up’ artwork. To work effectively, both Click-to-Design and Click-to-Stitch require solid color images as input. You can improve artwork both with bitmap editing tools in graphics packages and/or the image processing tools provided in DIGITIZER 10000. In fact, the software will not let you apply Click-to-Design until the image has been suitably processed. Preparing images for automatic digitizing. Outlined vs non-outlined images Before preparing your image you need to know what type you are using. For the purposes of automatic digitizing, there are two categories — outlined and non-outlined. Outlined images ideally have a solid black outline around each colored area. Non-outlined images ideally consist of solid areas of color. Outlined and non-outlined images require different methods of preparation. DIGITIZER 10000 Instruction Book Chapter 12 Preparing Images for Automatic Digitizing image without outlines image scanned in RGB color mode, then colors reduced to 8 image with outlines Image clean up In practice, cleaning up scanned images may involve any one or a combination of the following techniques: ! reducing the number of colors ! adding or emphasizing outlines ! removing noise, dithering or anti-aliasing ! eliminating unnecessary detail ! cropping sections ! eliminating backgrounds See also Choosing suitable artwork on page 59. image scanned in 256 color mode, then colors reduced to 8 Be aware that the Image Preparation tool is good at removing noise and anti-aliasing but not so good at processing dithering in non-outlined images. By contrast, the Outlined Image Preparation tool is excellent at processing dithered colors as it averages all pixels within a defined outline. See also Inserting images on page 62. Image Preparation tool used with non-outlined image — dithered color blocks not completely cleaned, edges fuzzy Color reduction Sometimes an image looks clean but extra colors have been introduced during scanning or in a graphics package. Color reduction means reducing the actual number of image colors in order to eliminate unnecessary detail and reduce each block to a single color. Color reduction also cleans the image, removing noise and anti-aliasing if present. This in turn helps minimize the number of trims and color changes required in the resulting embroidery design. Reduce colors in a non-outlined image using the Image Preparation tool and in an outlined image using the Outlined Image Preparation tool. Color reduction should only be applied if the loss of detail does not affect the image shapes. Before color reduction, the colored areas in the image below include many colors. After reduction, each area is reduced to a single color. The detail is preserved. Outlined Image Preparation tool used with outlined image — dithered color blocks cleaned, edges sharp Outline sharpening Outline sharpening means more clearly defining the outlines bordering distinct color blocks or shapes in the image. These may have been indistinct in the original or made so by the scanning process. Outline sharpening is important for automatic digitizing because it makes it easier for the software to identify the distinct areas which become embroidery objects in the resulting design. Note Outline sharpening only works on images with black or dark outlines. image before color reduction image after color reduction If you are scanning images, make sure you scan them correctly for best results. See also Scanning artwork into DIGITIZER 10000 on page 60. 65 66 DIGITIZER 10000 Instruction Book Chapter 12 Preparing Images for Automatic Digitizing image before outline sharpening achieved by merging different shades into one solid color. Noise filtering is important for automatic digitizing because it makes it easier for the software to identify solid color blocks which become embroidery objects in the resulting design. It also cleans up blurred or mottled areas of color. image after outline sharpening Some images have solid outlines but they may be indistinct or incomplete. These need to be rectified with the DIGITIZER 10000 image preparation tools or a graphics package. See Editing and saving images in third-party applications on page 61 for details. Noise filtering Noise filtering means restoring the solid color blocks of the original image in scanned images. This is image before noise filtering, mottled color image after noise filtering, single colors Image preparation tools Use the image preparation tools to prepare images for automatic digitizing. Your choice of tool depends on the image. There are three tools: Tool Purpose Edit Image Link to a graphics package — e.g. Paint Shop Lets you crop, sharpen, re-color, add Pro — for editing an image outside DIGITIZER outlines, remove noise from an image. 10000. Image Preparation Prepare any non-outlined image. Outlined Image Prepare outlined images. Preparation Note Even if your image looks ready to stitch when inserted into the software, it will need to be image-processed before conversion. The software will not let you apply automatic digitizing techniques without preliminary image-processing. Using image preparation tools It is important to use the correct preparation tools for your image. The example below shows an image with indistinct outlines. If the Outlined Image Preparation tool is used, outlines can be made darker and more distinct, improving stitching. By contrast, using the Image Preparation tool before stitching produces a poorly stitched design. Capabilities Lets you reduce colors to a specified number. It automatically: ! reduces each block to a single color ! removes anti-aliasing, noise and dithering ! removes colors smaller than specified area. Lets you adjust lightness or darkness of outlines. It automatically: ! blends each outlined block into a single color ! removes anti-aliasing, noise and dithering ! sharpens outlines. Image Preparation used — outlines not sharpened, poor stitching image with indistinct outlines Outlined Image Preparation used — improved stitching image with solid outlines DIGITIZER 10000 Instruction Book Chapter 12 Preparing Images for Automatic Digitizing Before using the Outlined Image Preparation tool, make sure that the image contains solid outlines. If there are gaps, separate color areas will be blended into one. Action Use Image Preparation tool in DIGITIZER 10000 Digitize Outlined Image Preparation used image partially outlined, some area not closed Outlined image Non-outlined image Reduce colors and remove noise ! Manual ! Manual ! Click-to-Stitch ! Click-to-Stitch ! Click-to-Design ! Click-to-Design image colors blended Preparing non-outlined images If you need to add outlines, close gaps, or reinforce an outline, you may need to draw it by hand before scanning the image. Or you may add it after scanning in a graphics package. See Editing and saving images in third-party applications on page 61 for details. Tip Try darkening the outlines using the outline appearance slider. Outlined Image Preparation used Image outline completed in graphics package Outlines sharpened Image preparation summary Action Outlined image Non-outlined image Scan image ! Scan in RGB mode ! Use sharpening ! Scan in RGB mode ! No sharpening Scan line drawing Scan in two color mode Touching up in graphics package ! Crop ! Add or edit outlines ! Edit colors ! Remove noise Use Outlined Sharpen outlines Image and remove Preparation tool noise in DIGITIZER 10000 Use Image Preparation (Digitize toolbar) to reduce the number of colors and remove image ‘noise’ in non-outlined images. Use the Image Preparation tool to prepare non-outlined images for automatic digitizing. The tool automatically reduces color blocks in bitmap images to a single color, removing anti-aliasing and noise. You can let the software reduce the color count automatically or specify a precise number. The latter is useful if you want to match design colors to an exact number of thread colors. Tip Depending on the quality of the scanned image, you may need to touch it up manually before processing in DIGITIZER 10000. You would normally do this in order to eliminate backgrounds, flood-fill solid areas with color, or add outlines, close gaps, crop areas or reinforce outlines. See Editing and saving images in third-party applications on page 61 for details. To prepare non-outlined images 1 2 ! Crop ! Edit image shapes ! Edit colors ! Remove noise Select Image > Insert Image to load an image. Select the image. image scanned in RGB color mode — converted to 256 colors upon loading 3 Click the Image Preparation icon. The Image Preparation dialog opens. 67 68 DIGITIZER 10000 Instruction Book Chapter 12 Preparing Images for Automatic Digitizing borders, close gaps, crop areas or reinforce borders. See Editing and saving images in third-party applications on page 61 for details. To prepare outlined images 1 2 Select Image > Insert Image to load an image. Select the image. Enter number of colors The image appears in the preview panel. The Available field shows the number of image colors. reduced to 3 colors 4 5 6 3 Click the Outlined Image Preparation icon. The Outlined Image Preparation dialog opens. reduced to 5 colors Check how many colors are in the image. This is indicated by Available. If there appear to be too many, the image probably contains noise. Enter the number of colors you require. The preview shows you how the design will look. Click OK to apply the changes. Number of colors in image Set outline appearance Preparing outlined images Use Outlined Image Preparation (Digitize toolbar) to sharpen outlines and reduce noise in outlined images. Use the Outlined Image Preparation tool to prepare outlined images for automatic digitizing. The tool automatically sharpens outlines and reduces noise. Areas enclosed by a black outline are reduced to a single color. Outline sharpening makes it easier for the software to recognize distinct areas in the image. These areas then become the embroidery objects of the finished design. Use it particularly if the outlines are blurry, fuzzy or indistinct. 4 The image appears in the preview panel. The Available Colors field shows the number of image colors. Set the outline contrast tolerance by dragging the slider control. This produces a black and white preview of the detected outlines. Tip Depending on the quality of the scanned image, you may need to touch it up manually before processing in DIGITIZER 10000. You would normally do this in order to eliminate backgrounds, crop areas, flood-fill solid areas with color, or add Click to preview results of noise reduction Move slider to sharpen outline and remove speckles DIGITIZER 10000 Instruction Book Chapter 12 Preparing Images for Automatic Digitizing 5 Try this! Move the slider to the right until there is too much black, then move it slowly back to the left. Stop when the image shows all the outlines you need. Click Show Color Areas to see the updated image. Outlines not sharpened Slider control moved to left Slider control moved to right 6 Click OK to apply the changes. zoomed area Outlines sharpened and noise reduced 69 70 Chapter 13 Automatic Digitizing The Click-to-Stitch and Click-to-Outline tools are useful for quickly creating embroidery objects from images that do not require particular artistic effects or embroidery-specific knowledge. This in turn frees you to spend more time on the artistic or inherently complicated areas of your designs. Click-to-Design automatically converts artwork to fully digitized embroidery with little or no intervention. Various forms of artwork can be used—both bitmap and vector—and various levels of user ‘assists’ applied to the process. bitmap image Digitized with Click-to-Stitch bitmap image Digitized with Click-to-Design This section describes how to digitize shapes automatically with the Click-to-Stitch and Click-to-Outline tools, as well as how to automatically convert bitmap images to embroidery designs with the Click-to-Design tool. Digitizing outlines with Click-to-Outline Use Click-to-Outline (Digitize toolbar) to digitize boundaries of shapes in imported artwork. Use Click-to-Outline to digitize boundaries of shapes with run stitching. Current properties are applied. You can change the stitch type to Run Line Single, Run Line Triple, or Satin Line for lighter or heavier outlines. DIGITIZER 10000 Instruction Book Chapter 13 Automatic Digitizing To digitize outlines with Click-to-Outline 1 2 3 4 5 Select the artwork. Scan or insert a bitmap image. See Scanning artwork into DIGITIZER 10000 on page 60 or Inserting images on page 62 for details. Note If you are using a bitmap image as input, it will need to be image-processed before conversion. See Preparing Images for Automatic Digitizing on page 64 for details. Select a thread color from the color toolbar. Click the Click-to-Outline icon. EasyDesign will prompt you to click an image or drawing object. Click the outline you want to digitize. The outline is traced with run stitches. Stitches are generated according to current Run stitch settings. 5 6 DIGITIZER 10000 will prompt you to click a shape. Click the shape you want to digitize. Press Enter. The shape is filled with fill stitches. Object filled with stitches Click the object 7 Note Stitches are generated according to current stitch settings. Digitize the other filled shapes in the design in the same way changing thread color and stitch type as required. More areas filled Click to digitize outlines Digitizing filled shapes with Click-to-Stitch 8 Check the design in Visualizer. All filled areas digitized and shown in Visualizer Use Click-to-Stitch (Digitize toolbar) to digitize shapes in imported artwork. Click-to-Stitch only creates ‘closed’ parallel filled objects. Even if your artwork looks ready to stitch when inserted into the software, it will need to be image-processed before conversion. The software will not let you apply automatic digitizing techniques without preliminary image-processing. See Preparing Images for Automatic Digitizing on page 64 for details. To digitize filled shapes with Click-to-Stitch 1 2 3 4 Scan or load an image. See Scanning artwork into DIGITIZER 10000 on page 60 for details. Select the image and process it. See Preparing Images for Automatic Digitizing on page 64 for details. Select a thread color from the Color chart. Click the Click-to-Stitch icon. Digitizing images automatically with Click-to-Design An extension of Click-to-Stitch technology, Click-to-Design recognizes shapes in artwork and makes decisions about the most suitable stitch types to use. It also determines the stitching sequence based on closest join. Artwork is effectively ‘batch processed’ to create the many embroidery objects that make up a design. Click-to-Design allows you some control over how an image is interpreted during conversion. You can choose to omit selected colors and you can specify the stitch type. Even if your artwork looks ready to stitch when inserted into the software, it will need to be image-processed before conversion. The software will not let you apply automatic digitizing techniques without preliminary image-processing. See Image preparation techniques on page 64 for details. 71 72 DIGITIZER 10000 Instruction Book Chapter 13 Automatic Digitizing Creating embroidery designs with Click-to-Design Use Click-to-Design (Digitize toolbar) to create embroidery designs directly from imported images. In essence, creating an embroidery design with Click-to-Design is simply a matter of selecting the image you want to convert, and clicking the Click-to-Design tool. There are, however, some settings you can adjust to optimize the conversion process for a particular image. Background color omitted 6 command is disabled if the selection contains anything other than an image. 1 Scan or load an image. See Scanning artwork into DIGITIZER 10000 on page 60 for details. Click OK. Click-to-Design converts the artwork to embroidery objects and generates stitches. Note Click Save to save the dialog settings to the template. Software matches colors from the existing palette. If the design does not seem to convert colors properly, check that your monitor is set for 16 Bit Colors. Note Only one image may be selected at a time. The To create embroidery designs with Click-to-Design All colors omitted except black Adjusting stitch settings Click-to-Design lets you adjust stitch settings for fills and details. To change settings 1 2 3 Select the image and process it. See Preparing Images for Automatic Digitizing on page 64 for details. Select the image and click the Click-to-Design icon. The Auto Digitizer dialog opens. Select a processed image and click the Click-to-Design icon. The Easy Stitch dialog opens. Select stitching options Set stitching style for fills Design size and number of thread colors Click to omit colors 4 5 Note Image information is given, including width and height values as well as the number of image colors. Select the stitch types for fills and details. Click Omitted Colors to select omitted colors from automatic stitch processing. 2 Select a stitching style for fills from the list. ! Auto Select: the software works out the best stitch type. ! Weave: suited for most areas. ! Satin: suited for use in small highlight areas. DIGITIZER 10000 Instruction Book Chapter 13 Automatic Digitizing Note Do not use Satin fill for areas where the stitch length exceeds 7mm. Fills: Weave Details: Satin 3 Select a stitching style for details from the list. ! Satin: most suited for use with thicker lines or small shapes of varying width. ! Double Run: most suited for use with thin lines. ! Satin Line: suited for use with thicker lines. Fills: Auto Select Details: Double Run 4 5 Fills: Satin Details: Satin Fills: Weave Details: Satin Line Select any colors that are not to be digitized. Click OK. Click-to-Design converts the artwork to embroidery objects and generates stitches. 73 74 Part IV Modifying Designs 75 Chapter 14 Combining and Resequencing Objects DIGITIZER 10000 lets you add to designs quickly by duplicating and copying existing objects. It also lets you combine designs by inserting the contents of one file into another. Stitching sequence usually occurs in the order in which the design was digitized. However, you can change this by a variety of methods. This section describes how to combine objects and designs by copying and pasting, duplicating, and inserting techniques. It also describes how to resequence objects by cut and paste, by color or object. Combining objects and designs A design or design objects can be copied or cut and placed on the Windows clipboard for temporary storage. It can then be pasted any number of times, within either the same or another design, until replaced on the clipboard. You can also cut, copy and paste lettering objects within and between designs. Copying and pasting objects Click Copy (Standard toolbar) to copy selected objects to the clipboard. Click Paste (Standard toolbar) to paste copied objects in the design. You can copy objects to create multiple, identical objects, or to insert objects from other designs. 76 DIGITIZER 10000 Instruction Book Chapter 14 Combining and Resequencing Objects Objects copied and pasted Objects can be duplicated rather than copied. When an object is duplicated, it is not copied to the clipboard. This leaves the clipboard free for you to cut or copy other objects. Duplicated object spacing increased and color changed to create blending effect Note You can also remove objects from a design using the Cut command and paste them back in again. Cut and Paste changes the stitching sequence in the design. See Resequencing objects with cut and paste on page 78 for details. To duplicate objects 1 To copy and paste objects 1 Select the object/s to copy. 2 3 2 3 Click the Copy icon. The selected object is copied to the clipboard. Travel to the position in the stitching sequence at which you want to paste the object. See Viewing the stitching sequence in EasyEdit on page 30 for details. Travel to the position in the stitching sequence at which you want to place the object. See Viewing the stitching sequence in EasyDesign on page 29 for details. You can place the duplicate between other objects in the sequence, or ‘nest’ it within an object. See Nesting objects on page 76 for details. Select the object/s to duplicate. Select Edit > Duplicate. The duplicate object is placed directly on top of the original, in the specified position in the stitching sequence. Warning Make sure that there is only one copy of an object at any one position. If an object is pasted twice into the same position, it will be stitched twice. Deleting objects Travel to the position Select Delete (Edit menu) to delete selected objects. Various methods are available for deleting objects. 4 You can paste between other objects in the sequence, or ‘nest’ the copied object within an object. See Nesting objects on page 76 for details. Click the Paste icon. The object is pasted in the design. The object remains on the clipboard and can be pasted repeatedly until the next Copy or Cut command. To delete objects ! Select the object/s to delete, and do one of the following: ! Press Delete. ! Select Edit > Delete. Nesting objects object pasted then flipped Duplicating objects Select Duplicate (Edit menu) to duplicate selected objects. You can inset or ‘nest’ an object in the middle of another object’s stitching sequence to prevent long connectors being generated. Nesting lets you create or insert an object at an exact point of the stitching sequence. This feature is particularly useful with stamps, and other designs where long connectors may be generated. DIGITIZER 10000 Instruction Book Chapter 14 Combining and Resequencing Objects 4 The second object is ‘nested’ in the stitching sequence of the first object. All required functions are automatically inserted for the second object. 3 2 1 Try this! To view the connectors that are generated for the nested object, view in normal view. Objects not nested — long connectors Combining designs 4 2 Use Insert Design (Embroidery menu) to combine two or more designs. 3 1 DIGITIZER 10000 lets you insert one design into another. The two (or more) designs can then be saved as a combined design. Objects nested — short connectors and better stitching order To combine designs Note The stitching sequence of nested objects is 1 maintained when stitches are regenerated for either object. However, if you resequence a design containing nested objects it will stitch objects in the original object sequence. 2 To nest objects 3 1 Travel through the first object until the needle position marker is in the place you want to insert the second object. See Viewing the stitching sequence in EasyEdit on page 30 for details. Open the first design. Travel to the position in the stitching sequence where you want to insert the second design. See Viewing the stitching sequence in EasyDesign on page 29 for details. You can insert a design between objects in the sequence, or ‘nest’ the design within an object. Select Embroidery >Insert Design. The Open dialog opens. Traveled to the point 4 2 Insert the second object. To do this, either digitize the object or cut and paste it into position. 5 Object selected 6 Object cut and pasted From the Look In dropdown list, select the folder where the design you want to insert is stored, and select the required format from the Files of type dropdown list. Select the design file to insert, and click Open. The design is inserted at the current needle position. Move the second design into the required position. See Positioning objects using click and drag on page 81 for details. Move the required position 77 78 DIGITIZER 10000 Instruction Book Chapter 14 Combining and Resequencing Objects 7 Try this! To ensure that all the objects in the inserted design stay together, group the design while working with it. See Grouping objects on page 81 for details. Save the combined design under the original or different name. The designs you have inserted are now combined into one design. 4 If you do not move the current needle position marker, the object is pasted at the end of the sequence. Click the Paste icon. needle position marker Resequencing embroidery objects Travel to end of design The embroidery objects in a design form a stitching sequence. Initially, objects are stitched in the order in which they were created. You can change the position of a selected object by cutting it, then pasting it somewhere else in the sequence, or by using the Resequence command. Resequencing objects with cut and paste Click Cut (Standard toolbar) to cut selected objects and place them on the clipboard. Click Paste (Standard toolbar) to paste copied objects in the design. You can resequence objects by cutting an object from the design and pasting it back at a different point in the sequence. This does not change the physical location of the object. Paste object The object is pasted back in the design. Note The object remains on the clipboard and can be pasted repeatedly until the next Copy or Cut command. Resequencing selected objects Use Resequence (Edit toolbar) to resequence selected objects. You can resequence objects by selecting them in the required stitching order. To resequence selected objects 1 Click the Resequence icon. The Resequence dialog opens. 2 Select the Objects option. Select the first object you want to resequence. ! Holding down Ctrl, select multiple objects to resequence. ! Holding down Shift, select a range of objects to resequence. Click the buttons to reposition the selected object/s in the stitching sequence: ! Top: moves it to the start of the sequence ! Up: moves it up one place up in the sequence ! Down: moves it one place down in the sequence To resequence objects with cut and paste 1 2 Select the object/s to resequence. Click the Cut icon. The selected object is removed from the design and moved to the clipboard. 3 Completed design with center stitched first 3 Select and cut object to be changed Travel to the position in the stitching sequence where you want to paste the object. See Viewing the stitching sequence in EasyDesign on page 29 for details. You can paste between other objects in the sequence, or ‘nest’ the cut object within another object. See Nesting objects on page 76 for details. 4 DIGITIZER 10000 Instruction Book Chapter 14 Combining and Resequencing Objects 5 ! Bottom: moves it to the end of the sequence ! Delete: removes it from the sequence Click OK. Reposition selected color 5 Click OK. Resequencing objects by color 3 Click Resequence (Edit toolbar) to resequence objects by color. 5 1 You can resequence objects by color. This reduces the number of color changes in a design. 4 6 2 To resequence objects by color 1 Stitching sequence changed, color changes reduced Click the Resequence icon. The Resequence dialog opens. 2 1 5 4 3 6 Stitching sequence labelled, color changes after each object 2 3 4 Select the Colors option. Select the first color you want to resequence. ! Holding down Ctrl, select multiple objects to resequence. ! Holding down Shift, select a range of objects to resequence. Click the buttons to reposition the selected color/s in the stitching sequence: ! Top: moves it to the start of the sequence ! Up: moves it up one place up in the sequence ! Down: moves it one place down in the sequence ! Bottom: moves it to the end of the sequence ! Delete: removes it from the sequence 79 80 Chapter 15 Arranging and Transforming Objects You can change the position, size and orientation of objects in a design by moving, scaling and transforming them. Group objects together to apply a change to them all at once, or lock them to avoid unintentional modification. You can modify objects directly on-screen, or in the Object Details dialog. You can also access some of these functions using the popup menu. The scalability and stitching quality of a design ultimately depend on its original source. Only native JAN designs contain the complete set of design information required for 100% perfect scaling and transformation. See also Embroidery design formats on page 126. This section describes how to position objects, how to lock and group, as well as how to scale, rotate, skew, and flip objects. Positioning objects Position objects in your design using the mouse to drag them to a new position, nudging them with the arrow keys or by specifying the X:Y coordinates in the Object Details dialog. DIGITIZER 10000 Instruction Book Chapter 15 Arranging and Transforming Objects Positioning objects using click and drag Locking and grouping objects The simplest way to move an object in your design is to click and drag it to a new position. Alternatively, use the arrow keys to ‘nudge’ objects into position. When you lock objects, you can prevent them from being moved or modified by accident. When you group objects, you can apply a change to all objects at once, saving time, and ensuring that the change is consistent across all. To position objects using click and drag 1 2 Select the object/s to move. Click and drag the object to a new position. Locking objects Select Lock (Edit menu) to lock selected objects. Select Unlock (Edit menu) to unlock objects. Cross Hair cursor centers objects Lock objects to prevent them from being moved or modified by accident. For example, locking backdrop images or vector drawings holds them in place as you digitize, transform or reshape the embroidery objects near them. Locked objects can be unlocked for modification at any time. To lock objects ! 3 For more accurate positioning, press the arrow keys to ‘nudge’ the object into the required position. ! Try this! Zoom in to make small adjustments. The distance the object moves depends on the current zoom factor. The greater the zoom factor, the smaller the distance moved. Select the object you want to lock and select Edit > Lock. The selection handles disappear, indicating that the object can no longer be selected or modified. To unlock objects, select Edit > Unlock. All locked objects in the design are unlocked. Try this! Right-click the selected objects and select lock from the popup menu. Positioning objects using object details Grouping objects You can position selected objects relative to the center of a design by entering its X:Y coordinates in the Object Details dialog. Click Group (Edit menu) to group selected objects. To position objects using object details 1 2 Select the object/s to move. Double-click the object to open the Object Details dialog, and select the Dimensions tab. Enter new coordinates 3 4 Enter the new object coordinates in the Position fields. Click OK. The object is centered over the coordinates you set. You can group selected objects or the whole design to keep them together for moving, scaling and transforming actions. To group objects 1 2 Select the objects to group. Select Edit > Group. Select, move, resize, transform grouped objects as a single object Selected objects are combined into a group. This can be selected, moved, resized and transformed as a single object. 81 82 DIGITIZER 10000 Instruction Book Chapter 15 Arranging and Transforming Objects Try this! To select with a bounding outline, simply drag the outline over one component object and the whole group will be selected. See also Selecting objects with a bounding box on page 35. Ungrouping objects Scale objects individually, or select multiple objects and scale them together. To scale objects using click and drag 1 2 Select the object/s to scale. Eight selection handles appear around the object. Click and drag a selection handle to resize the object. Click Ungroup (Edit menu) to ungroup selected objects. When you have finished making changes to a group, you can ungroup it and work with the objects individually. Shift + drag Drag Note You need to ungroup before you can set embroidery properties for any individual object in the group. Scale proportionally Scale proportionally about center ! To scale height and width proportionally, use a corner handle. Drag To ungroup objects 1 2 Select the grouped object. Select Edit > Ungroup. The object is ungrouped, and the component objects selected. scale vertically ! To change the height, use the handles at the center-top or center-bottom. Object is ungrouped, component objects selected Ungrouped objects can be selected individually Drag Scaling objects You can scale objects by dragging the selection handles with the mouse, specifying the exact dimensions in the Object Details dialog, or by setting the distance between reference points on the design. As an object is scaled, the stitch count changes to preserve the current stitch spacing. Note Only native JAN designs contain the complete set of design information required for 100% perfect scaling and transformation. Scale horizontally ! To change the width, use the handles at the center-sides. Try this! To resize around a center anchor, hold down Shift while you resize. Shift + drag Scale vertically in both directions Scale horizontally in both directions Scaling objects using click and drag You can change the height and width of an object, or scale it proportionally using the selection handles. Scale horizontally Shift + drag DIGITIZER 10000 Instruction Book Chapter 15 Arranging and Transforming Objects Scaling objects using Object Details To rotate objects using click and drag You can scale selected objects or a whole design 1 Select the object/s to rotate. using Object Details. This allows stitches to be regenerated and the original stitch density preserved. 2 Click the object a second time. Rotation handles appear at the corners of the object and an anchor point displays at the object’s center. Warning If you scale a stitch design by more than 5%, changes to stitch density will affect the design quality. See also Embroidery design formats on page 126. skew handle rotation handle anchor point To scale objects using object details 1 2 3 4 Select the object/s to scale. Double-click the object to open the Object Details dialog, and select the Dimensions tab. In the Dimensions panel, scale the object as required. Either: ! Enter exact height and width values. ! Enter the new height and width as a percentage of the current dimensions. Click OK. First click displays selection handles 3 4 Note If you click too quickly, the Object Details dialog opens. If required, drag the rotation anchor from the center to a new position. Click a rotation handle, and drag it clockwise or anti-clockwise. An outline and cross-hairs display as you rotate. Drag a corner to rotate about the anchor point original object height scaled by 150% height scaled by 50% width scaled by 125% You can rotate objects directly on-screen or by using the Rotate 45 degrees CCW/CW. Rotating objects using click and drag When you select an object, selection handles display at its extremities. If you click the object again, the handles change to rotation handles. Drag the anchor point Drag a corner to rotate about the anchor point Rotating objects using Rotate CCW/CW Click Rotate CCW/CW (Edit toolbar) to rotate a selected object or design by 45° clockwise. Right-click to rotate by 45° counter clockwise. Note After scaling, the new object size is reset to 100%. Rotating objects Second click displays rotation handles Use Rotate CCW/CW on the Design toolbar to rotate objects by 45° rotations in either direction. To rotate objects using Rotate CCW/CW 1 2 Select object/s with Select. Click Rotate 45 degrees CCW/CW on the toolbar. ! Click to rotate 45° counter clockwise. ! Right-click to rotate 45° clockwise. 83 84 DIGITIZER 10000 Instruction Book Chapter 15 Arranging and Transforming Objects Skewing objects using click and drag You can skew objects along the horizontal plane by clicking skew handles and dragging to the required angle. To skew objects using click and drag 1 2 3 Select the object/s to skew. Click the object a second time. Rotation and skew handles appear around the object. Skew handles are diamond-shaped and appear at the center-top and bottom of the object. Drag the skew handles left or right. The object skews along the horizontal plane. An outline and cross-hairs show the change to the object’s shape. Drag skew handle left or right Flipping objects Click Flip Along Horizontal (Edit toolbar) to flip a selected object or design horizontally. Click Flip Along Vertical (Edit toolbar) to flip a selected object or design vertically. You can flip selected objects horizontally or vertically using Flip Along Horizontal or Flip Along Vertical. original object flip along horizontal flip along vertical flip along horizontal and vertical To flip objects 1 Select the object/s to flip, then either: ! Click the Flip Along Horizontal icon to flip horizontally or Flip Along Vertical to flip vertically. ! Right-click the object and select Flip Along Horizontal or Flip Along Vertical from the popup menu. 85 Chapter 16 Reshaping and Editing Objects DIGITIZER 10000 lets you modify object shapes, stitch angles, and entry and exit points by means of control points. Stitch angle lines and entry and exit markers all appear around selected objects. Control points vary slightly with the object type. Before modifying any design, a good practice is to save a copy under a new name and keep the original in case you want to discard your changes and start again. This section describes how to reshape objects with control points, reshape circle, objects, adjust stitch angles, and change entry and exit points. Reshaping objects You can change the shape of an object by selecting it with the Reshape tool and moving, adding or deleting control points on the outline. For some objects, you can also change control points from corner points to curves. Note The Reshape tool lets you modify shapes without affecting the stitch angles. Reshaping objects using control points Click Reshape (Edit toolbar) to display the control points of selected objects. 86 DIGITIZER 10000 Instruction Book Chapter 16 Reshaping and Editing Objects Change object shapes by selecting them with the Reshape tool and modifying the available control points. To reshape objects using control points 1 2 Select the object to reshape. Select the Reshape icon. Control points appear around the object. entry point exit point Moving control points You can move control points to change an outline shape. curve control point To move control points ! ! corner control point 3 4 5 Modify the outline by adding, deleting, changing or moving the control points, depending on the object type and the required change. Change entry and exit points, and stitch angle as required. Press Enter to apply the changes. Selecting control points Adding control points Control points can be selected individually or together, for repositioning or modification. To select control points ! Click and drag a single control point to a new position. Similarly, click and drag multiple control points to a new position. Click to select a single control point. Use Reshape (Edit toolbar) to reshape selected objects. You can add control points to object outlines by clicking with the Reshape tool selected. Note You cannot add control points to objects created with the Parallel Fill Circle tool. See also Reshaping circle objects on page 87. To add control points ! Holding down Ctrl, click to select multiple control points. 1 2 ! Position the pointer where you want to add the control point. Click to add a control point. ! Left-click to add a corner point. ! Right-click to add a curve point. Click and drag a bounding box around a group of control points to select. Right-click Left-click 3 Adjust the position of the control point by dragging it along the outline as required. DIGITIZER 10000 Instruction Book Chapter 16 Reshaping and Editing Objects Changing control points Reshape object outlines by changing corner control points to curves, or vice versa. Note You cannot change the end points of Turning You can change Circle objects from circles to ovals using the Reshape tool. Circle objects have two reshape control points (used to change the radius and orientation of the object), a center point (used to reposition it), and a stitch entry point. You cannot add, change or delete control points in these objects. Angle Fill columns, or any control point in objects created with the Parallel FIll Circle tool. See also Reshaping circle objects on page 87. entry point 90° To change control points 1 2 stitch angle Select the control point. Press Spacebar. Corner control point changes to curve, and vice versa. Deleting control points control point center point Tip To scale a circle without changing it to an oval, Delete unwanted control points to change an outline or to remove unwanted boundaries from Parallel Fill objects. select it with the Select tool, and use the corner selection handles to scale it. Note You cannot delete the control points from objects created with the Parallel Fill Circle tool. See also Reshaping circle objects on page 87. reshape using corner selection handles To delete control points 1 2 Select the control point or points. Press Delete. To reshape circle objects 1 2 3 Note If the object only has two control points (or two pairs of control points as in the case of Turning Angle Fill objects), deleting one deletes the whole object. Select the Parallel Fill Circle object. Click the Reshape icon. Try this! To move a circle, click the control point in the circle’s center, and drag it to a new position. Click a control point on the circle outline. ! To reshape without changing the orientation, use the control point at the top of the object. reshape control points Reshaping circle objects Use Reshape (Edit toolbar) to reshape circle objects. 4 ! To reshape and spin the object around its center point, use the control point at the side. Press Enter. 87 88 DIGITIZER 10000 Instruction Book Chapter 16 Reshaping and Editing Objects 4 Click OK. Angle: 90° Adjusting stitch angles Angle: 0° Adjusting Parallel Fill stitch angle on-screen Click Reshape (Edit toolbar) to display control Stitch angle adjustments depend on the type of points and stitch angle lines in selected objects. object you are working with. With Parallel Fill objects you can set a stitch angle for the entire object. You can do the same with Turning Angle Fill objects. You can change the stitch angle of Parallel Fill You can also adjust the stitch angle in Turning Angle objects using the Reshape Object tool. Fill and Parallel Fill objects using the Reshape tool. Note You cannot change the stitch angle of Border objects as the stitches automatically turn to follow the shape. You can, however, change the stitch angle of Parallel Fill Circle objects by moving the stitch entry point. To adjust Parallel Fill stitch angles on-screen 1 2 Select a Parallel Fill object. Click the Reshape icon. Control points appear together with a stitch angle line. Adjusting Parallel Fill stitch angle using object properties You can change the stitch angle of Parallel Fill objects using Object Details. 3 4 Parallel Fill with 90° stitch angle Click and drag the line as required. Press Enter. Parallel Fill with 0° stitch angle To adjust Parallel Fill stitch angles using object properties 1 2 Select and double-click a Parallel Fill object. The Object Details > Fill Stitch tab opens. Select the Parallel Fill tab. Try this! To minimize gaps in your embroidery, place the entry and exit points opposite each other on the outside boundary. Then define the stitch angle so it is perpendicular to the line between the entry and exit points. Enter required stitch angle 3 Enter the required stitch angle in the Fill Stitch Angle field. DIGITIZER 10000 Instruction Book Chapter 16 Reshaping and Editing Objects Changing entry and exit points Use Reshape (Edit toolbar) to adjust the entry and exit points of selected objects. You can change the stitch entry and exit points of individual objects. Do this to place the exit point next to adjoining objects for smaller connecting stitches, or to reduce the number of travel runs. Note In Circle objects, the stitch angle is perpendicular to the line connecting the entry point to the circle center. Thus, changing the stitch entry point in a Circle object changes its stitch angle. entry point entry point To change entry and exit points 1 2 Select the object to change. Click the Reshape icon. Control points appear, including entry and exit points. entry point exit point 3 4 Note In Circle objects, only the entry point appears. Select the entry or exit point as required, and drag it to a different position on the object outline. Press Enter. entry point exit point 89 90 Chapter 17 Editing Stitches in EasyEdit With DIGITIZER 10000 EasyDesign stitches are automatically generated from design outlines and properties. This means you can scale, transform and reshape DIGITIZER 10000 designs without affecting stitch density or quality. The DIGITIZER 10000 EasyEdit application allows you to work with traditional stitch-based designs, in the SEW or JEF format. Using EasyEdit, you can fine-tune your designs without having to convert them into JAN format. DIGITIZER 10000 EasyEdit lets you edit individual stitches. You simply select them like any other object and move the needlepoint position as required. You may need to do this particularly when working with ‘stitch’ files which do not contain design outline data. See Embroidery design formats on page 126 for details. This section describes how to select and edit the stitches in a stitch-based design, using DIGITIZER 10000 EasyEdit. Selecting stitches The Stitch Mode tool lets you select single stitches, several stitches, or a range of stitches by selecting their needle points, or dragging a bounding box around them. Selected stitches are highlighted in a different color. DIGITIZER 10000 Instruction Book Chapter 17 Editing Stitches in EasyEdit Selecting all stitches in a design Select all stitches to apply changes to a whole design. See also Quick Reference Guide on page 156. To select stitches with a bounding box 1 2 To select all stitches in a design ! Select Edit > Select All or press Ctrl + A. Sizing handles appear around the entire design. No stitches selected ! bounding box To deselect, press X or Esc. Use Stitch Mode (Edit toolbar) to select individual stitches for editing. You can select individual stitches in Stitch Mode by selecting their needle points. Tip Zoom in and display the needle points for easier selection. To select stitches by needle point 2 stitches selected All stitches selected Selecting stitches while traveling Selecting stitches by needle point 1 Click the Stitch Mode icon. Drag a bounding box around the stitches you want to select. Stitches are selected when you release the mouse button. In EasyEdit, click the Stitch Mode icon. Click a needle point. The needle point changes color and the needle position marker moves to the selected stitch. All stitches after the needle position marker in the stitching sequence appear in black. Use Stitch Select While Traveling (View toolbar) to select stitches while traveling. In EasyEdit, you can select stitches as you ‘travel’ through the design. Traveling is usually associated with checking the stitching sequence. See also Editing Stitches in EasyEdit on page 90. To select stitches while traveling 1 2 3 In EasyEdit, use the travel tools to travel to the first stitch you want to select. Click the Stitch Select While Traveling tool on the Edit toolbar. Click the Stitch Mode tool. Continue traveling through the design. As you select, the stitches/objects become selected. stitches selected selected stitch 4 Selecting stitches with a bounding box Click Stitch Mode (Edit toolbar) to select stitches with a bounding box. In EasyEdit you can quickly select all stitches in a group by dragging a bounding box around them. When you have finished selecting, click the Stitch Select While Traveling tool again to turn it off. Editing stitches In EasyEdit you can insert stitches in an object to fill gaps. You can move or delete individual or clusters of selected stitches. 91 92 DIGITIZER 10000 Instruction Book Chapter 17 Editing Stitches in EasyEdit Stitches inserted Right-click Inserting stitches Use Stitch Mode (Edit toolbar) to insert stitches in an object. You can insert stitches in an object to fill gaps. Inserted stitches are considered part of the object (rather than independent objects). Where possible, edit the object properties rather than individual stitches. For example, to increase stitch density, reduce spacing rather than insert stitches. To insert stitches 1 2 3 In EasyEdit, click the Stitch Mode icon. Zoom into the area you want to edit. Select a needlepoint. 6 Moving stitches Use Stitch Mode (Edit toolbar) to select individual stitches for moving. In EasyEdit, you can move individual or groups of selected stitches. To move stitches 1 2 3 4 Continue right-clicking as required. In EasyEdit, click the Stitch Mode icon. Select stitches and drag them to a new position. The stitch shadow outline shows the new position. Press Enter. Drag stitch to new position The stitch changes color and the needle position marker moves to the selected stitch. Move the mouse pointer where you want to insert the new stitch, and right-click. shadow outline selected stitch Right-click Splitting stitch blocks Use Split Block (Edit toolbar) to split the design at a selected needlepoint. You can split a large stitch block into fragments so that you can reposition, transform or resize it in the design, or delete it altogether. 5 Move the mouse to where you want to insert the next stitch, and right-click. To split stitch blocks 1 2 In EasyEdit, click the Stitch Mode icon. Click the needle point at which you want to split the stitch block. Try this! You can use the traveling tools to move to the stitch needlepoint you require. DIGITIZER 10000 Instruction Book Chapter 17 Editing Stitches in EasyEdit Changing the stitch length In stitch mode, select the needle point at which you want to split the block 3 Click the Split Block icon. This splits the design at the selected needlepoint, with the stitches that come before and after it in the stitching sequence split into separate blocks. Split into two blocks Use Change Stitch Length (Edit toolbar) to change the maximum stitch length in the selected stitch block. In EasyEdit, you can reduce the maximum stitch length for a stitch block containing run line or triple run line stitches. By reducing the maximum stitch length you replace long stitches in the stitch block with several smaller stitches. Note This feature only has an effect if the maximum stitch length is exceeded. Increasing the maximum stitch length has no effect. Because the values are so small, stitch length is always shown in millimeters. The maximum value you can select is 12.7mm. The minimum is 1.0mm. To change the stitch length Deleting stitches 1 Use Stitch Mode (Edit toolbar) to select individual stitches for deletion. You can delete individual or groups of selected stitches. 2 Warning If an object’s stitches are regenerated for any reason, all stitch editing functions are lost. Where possible, edit the object properties rather than individual stitches. See Adjusting Satin stitch spacing on page 46, Adjusting Weave Fill stitch spacing on page 47 and Adjusting Embossed Fill spacing on page 49 for details. 3 To delete stitches 1 2 3 Click the Stitch Edit icon. Select a stitch or stitches. Press Delete. 4 Select the stitch block for which you want to modify the stitch length. Note You can only modify the maximum stitch length for stitch blocks containing run line and triple run line stitches. Click the Change Stitch Length tool on the Edit toolbar. The Change Stitch Length dialog opens. In the Maximum Stitch field, enter the maximum stitch length in millimeters. Click OK. Stitches in the block that exceed the maximum stitch length are split into smaller jump stitches. Select stitches Press Delete Stitch block selected Jump stitches created 93 94 Part V Advanced Digitizing 95 Chapter 18 Object Details and Templates Embroidery objects details include general characteristics such as size and position, as well as embroidery-specific characteristics such as stitch type and density. The particular stitch settings determine how stitches will be regenerated when you reshape, transform or scale an object. When you create an embroidery object, you can accept default settings for the particular input method, or apply new ones. Default settings are stored in the design template. This section explains how to change the object details in your design, as well as how to apply, create and maintain templates in DIGITIZER 10000. Applying and managing object details DIGITIZER 10000 stores three sets of object details — default, current and existing. Note Some object details can be modified on-screen; for example, you can change the size details by scaling the object with the selection handles. Other details, such as stitch spacing or length, are modified in the Object Details dialog. 96 DIGITIZER 10000 Instruction Book Chapter 18 Object Details and Templates Default object details Default object details are the details stored in a design template and become the starting settings used when creating a new design based on that template. Current object details Current object details are the settings used to create new objects. Unless you change these settings, they remain the same as the template defaults. You generally change them to save time when digitizing. For example, you may preset the Satin Fill stitch setting to use a specific density for all new Satin objects you create. Note The change affects new objects in the design, not the template itself. To apply changes to all new designs based on the current template, you need to change the default — not the current — details. Details of existing objects Details of existing objects are the settings stored with each object in the design. You can make the details of a selected object into new current details or new defaults. You can also apply current details to existing objects. Setting current object details Use Object Details (Edit toolbar) to set details for the current design. When you change current object details, the new settings automatically apply to any new objects created in the current design. You can also apply current details to existing objects. Before starting, you can adjust the current object details to new settings. 3 4 Tabs display at the top of the Object Details dialog. These provide access to all the possible object details settings. Click a tab to view the current settings and change as required. Click OK. Changing details of selected objects You can change the details of a selected object or objects. If you select more than one object, the Object Details dialog will only display tabs that include relevant settings for all selected objects. For example, if you select a Parallel Fill object and an Border object, neither Parallel Fill nor Border tabs will display as these settings do not apply to both objects. If selected objects have different current values for the same setting, the field will be blank. If you enter a new value, it will apply to both objects. To set current object details 1 2 Make sure no objects are selected. Click the Object Details icon. The Object Details dialog opens. Values of selected objects changed Note Changing the details of existing objects does not affect the current or default settings, nor the details of any objects not currently selected. To change details of selected objects 1 2 3 Select the object/s whose details you want to change. Double-click to open the Object Details dialog. Select the tab you want and change the settings as required. DIGITIZER 10000 Instruction Book Chapter 18 Object Details and Templates 4 Click OK. Note You can also create a new template using modified object details as defaults. See Using design templates on page 98 for details. Changing default object details You can change default object details at any time by saving the details of the object you are working with to the current template. Only the settings for that object are saved. Other details retain their current settings. For example, if you make the details of a selected Border object the default, the default Parallel Fill settings will not change. default Satin Line width Managing design templates Templates are special files used to store default settings. Use templates when digitizing frequently-used design types so that you do not have to set the current details every time. For example, a template may include standard objects and sample lettering. It may simply have preferred stitch settings, lettering font and size, and colors set as current details. Or it may have special density, pull compensation or underlay settings set up to suit different fabrics. new Satin Line width Note The change affects all new designs created using this template. If you only want the changes to apply to the design you are working in, change the current — not the default — details. Frequently used hoop or background color can be saved in the template To change default object details 1 2 Select the object/s on which you want to base the defaults. Double-click to open the Object Details dialog. The NORMAL template The NORMAL template is the default template supplied with DIGITIZER 10000. It contains current object details. Creating design templates You create templates from designs containing the required objects and object details. Simply save the design, or elements of it, as a template. Templates look the same as design files, but use the file extension JMT. 3 4 Select the tab you want and change the settings as required. Click Save. The object details are saved to the current template and will apply to any new objects in any design based on this template. Note You cannot overwrite templates by accident. Each time you create a new design from a template, DIGITIZER 10000 opens a duplicate. When you save the design the first time, the Save As dialog opens so you can save the template under a new name. To create a design template 1 2 3 Start a new design or open an existing one. Adjust the object details and effects as required. Add the objects and lettering you want to appear in the template. 97 98 DIGITIZER 10000 Instruction Book Chapter 18 Object Details and Templates Modifying design templates You can modify templates in the same way as a normal design. Lettering added to the template to display with every design 4 5 6 7 Try this! You can enter lettering baselines on their own but it helps to include sample text. You can overtype the sample text when using the template. Select File > Save As. The Save As dialog opens. Select Design Templates (JMT) from Save as type dropdown list. DIGITIZER 10000 automatically opens the DIGITIZER 10000\Template folder. Design templates must be saved here or they will not appear in the template list when you start a new design. Enter a name for the template in the File name field. Click Save. Note Changes apply only to future uses of the template. Existing designs based on the template are not affected. To modify design templates 1 Select File > Open. The Open dialog opens. 2 Navigate to the DIGITIZER 10000\Template folder, then select Templates (JMT) from the Files of type dropdown list. The available template files display. Select the template you want to modify and click Open. Modify object details, styles and other settings as required. Select File > Save As. The Save As dialog opens. From the Save as type dropdown list, select Templates (JMT), and click Save. 3 4 5 6 7 Try this! To create a new template based on the modified one, type a new file name and click Save. Click Yes to confirm. The modified template is ready for use. Saving current details to a template Design 1 Design 2 You can easily save current object details to the current template. See also Applying and managing object details on page 95. Using design templates When you start a new design from the File menu, a list of the available templates appears in the New dialog. See Creating new designs with custom templates on page 22 for details. Note The template list only appears when you start a design from the File menu. If you select the New tool, the NORMAL template is applied by default. To save current details to a template 1 2 3 Access the Object Details dialog. ! To use the current object details, deselect all objects, then click the Object Details icon. ! To use the details for a particular object, select the object, then double-click it. Change object details settings as required. Click Save. DIGITIZER 10000 Instruction Book Chapter 18 Object Details and Templates A confirmation message appears. 4 5 Note Only the current object details — not the objects or other settings in the design — are saved to the template. Click OK to update the template. Click OK to return to the design window. The new settings are saved in the template from which the design was created and are available for use. Deleting design templates Delete templates in the same way as you would any other Windows file, using Windows Explorer. Templates are located in the DIGITIZER 10000\Template folder. 99 100 Chapter 19 Advanced Digitizing Techniques DIGITIZER 10000 provides specialized digitizing features to enhance your embroidery. This section describes how to create cut holes in objects, digitize appliqué objects, apply Feather Edge to embroidery objects, and how to adjust their settings to get the results you want. Cutting holes in objects To cut holes in objects Use Cut Hole (Edit toolbar) to cut holes in selected objects. 1 When one object overlaps another, two layers of stitching will be applied to the same area. The Cut Holes feature allows you to maintain the shapes but remove one of the groups of stitching. Note Cut Hole cannot be used with objects created with the Parallel Fill Circle or Turning Angle Fill objects. Select the Parallel Fill object in which you want to cut a hole. Select the object to cut a hole in 2 3 Click the Cut Hole icon. Digitize the shape you want to cut. DIGITIZER 10000 Instruction Book Chapter 19 Advanced Digitizing Techniques To create appliqué objects Digitize the shape to cut out 4 5 1 2 Click the Appliqué icon. Digitize the boundary of the appliqué, by marking reference points around the outline of the shape. ! Click to create a corner point. ! Right-click to create a curve point. Press Enter. Press Enter again to remove the stitches from the digitized area. Shape is cut out Digitizing appliqué 3 Automatically create all the stitching you need for appliqué using the Appliqué digitizing method. Up to three layers of stitching — guideline, tack and cover — are generated for the appliqué object, depending on the current Appliqué values. The guideline is a layer of run stitches around the outline of an appliqué object. It is the first appliqué layer stitched and is used to position appliqué shapes on the background material. Tacking is used to fix appliqué shapes to a background fabric before cover stitching is applied. When you stitch out appliqué objects, a ‘frame out’ position is automatically set. This shifts the hoop out from under the needle, making it easier to place and trim the appliqué shapes. The frame out settings determine the distance and direction of the hoop movement. Creating appliqué objects Use Appliqué (Digitize toolbar) to digitize appliqué objects. Use Auto Appliqué to produce the stitching you require for appliqué objects. Appliqué objects are digitized in the same way as Parallel Fill objects and may have multiple boundaries. 4 5 Try this! Follow the prompts in the Status Line to help you digitize. If you make a mistake, press Backspace to delete the last reference point, then continue digitizing. Press Enter to close the shape. Click the outline to set the stitch entry and exit points or press Enter to accept the defaults. Press Enter. Try this! When you stitch out an appliqué object, the machine stops between layers. Before you start, lay the fabric over the design and start the machine. When the guideline has been stitched, trim the excess appliqué material and start the machine again for the tack and cover stitch. Adjusting cover stitch settings The cover stitch is the Satin border around the appliqué shape. You can change the width of the cover stitch, and offset it to the inside or outside of the digitized outline. To adjust cover stitch settings 1 2 3 Select and double-click the applique object. The Object Details dialog opens. Select the Appliqué tab. Enter the cover stitch width and offset amount. ! Width: the width of the Satin column. ! Inside: the amount to offset to the inside of the boundary. 101 102 DIGITIZER 10000 Instruction Book Chapter 19 Advanced Digitizing Techniques 4 ! Outside: the amount of offset from the edge of the boundary. Click OK. Satin stitch: Width 3.0mm Adjusting Feather Edge settings Right-click Feather Edge (Edit toolbar) to adjust Feather Edge settings. Adjust the Feather Edge settings to change the amount of feathering, the side of the object to which the effect is applied and the margin in which the stitches should fall. Satin stitch: Width 1.5mm range To adjust Feather Edge settings Creating feathered edges Use Feather Edge to create rough edges, to create shading effects, or to imitate fur or other fluffy textures in your design. 1 2 3 4 Select and double-click the object. The Object Details dialog opens. Select the Feathering tab. Select the Feathered checkbox. Enter a Maximum Width for the feathering, this is the margin in which the stitches will fall. Applying Feather Edge Click Feather Edge (Edit toolbar) to apply the effect to new or selected objects. Apply Feather Edge to create a rough edge along one or more sides of an object. Feather Edge is applied using the current Feather Edge settings in the Object Details dialog. Change these settings before or after applying the effect. See Adjusting Feather Edge settings on page 102 for details. To apply Feather Edge ! Click the Feather Edge icon. The effect is applied to new or selected objects, based on the current Feather Edge settings. Max. Width: 0.5mm 5 Max. Width: 3.0mm Use the Raggedness slider to indicate the required degree of texture: ! left for a smooth texture ! right for a rough texture. DIGITIZER 10000 Instruction Book Chapter 19 Advanced Digitizing Techniques Raggedness: Low less variation in stitch length 6 7 Raggedness: High more variation in stitch length Select the Feathered Side checkbox you require: left or right or both. Click OK. Left Right Left and Right 103 104 Chapter 20 Embroidery Gallery Stamps Stamps are pre-defined design elements, such as hearts, leaves or border patterns, that can be quickly inserted into a design. Stamps generally consist of one or more simple objects. You can use stamps on their own, or link them together along a digitized line. This section describes how to insert stamps into your design, and how to adjust them to get the results you want. Selecting and inserting stamps To select and insert stamps Use Embroidery Gallery (Digitize toolbar) to insert a patterns (stamps) into designs. Add stamps to your design by selecting them from the Embroider y Gallery dialog. Note If a stamp is comprised of two or more objects, these will be automatically grouped when inserted. 1 Click the Embroidery Gallery icon. The Embroidery Gallery dialog opens. DIGITIZER 10000 Instruction Book Chapter 20 Embroidery Gallery Stamps Selected stamp Stamp ungrouped to use partially 2 3 4 Select a stamp. Click OK. The dialog closes and the stamp appears with the anchor point attached to the mouse pointer. Move the pointer to the position you want to add the stamp and click to mark the anchor. Rotating, flipping and scaling stamps You can rotate, flip and scale stamps as you add them to your design using the keyboard and mouse. You can also scale, rotate and flip stamps later just like any other object. anchor point guide point 5 6 7 The mouse pointer moves to the guide point. Move the pointer until the stamp is in the angle you need, then click again to mark the guide. Press Enter. To rotate, flip and scale stamps 1 2 Select a stamp to insert. See Selecting and inserting stamps on page 104 for details. Move the pointer to the position you want to add the stamp, and click to mark the anchor point. Click guide point 8 Repeat to insert the stamp again. Repeat to insert 9 You can rotate stamps as you insert them. See Rotating, flipping and scaling stamps on page 105 for details. Press Esc to finish. 3 The stamp attaches to the mouse pointer. As you move the pointer, the stamp rotates around the anchor point you marked. Rotate the stamp with the mouse. ! To rotate the stamp, move the pointer until the rotation angle is correct, then click again. Hold down Ctrl to constrain rotation angles Note Each stamp is treated as a single object. To edit only a section of a stamp, ungroup the stamp. Drag stamp to rotate Stamp rotated 105 106 DIGITIZER 10000 Instruction Book Chapter 20 Embroidery Gallery Stamps ! To flip the stamp, right-click. Size adjusted Right-click to flip stamp Stamp flipped ! To scale the stamp, press Shift. Move the pointer until the stamp outline shows the required size, then click again. Hold down Shift to scale the stamp Stamp scaled 4 Try this! When flipping and scaling, make sure the stamp is at the required rotation angle, before clicking or right-clicking. Press Esc to finish. Scaling stamps to an exact size You can set the exact size of stamps in a fill. To scale stamps to an exact size 1 2 Select and double-click the stamp object. The Object Details dialog opens. Select the Dimensions tab. Enter new stamp width and height 3 In the Dimensions panel, enter the new dimensions of the stamp in mm or as a percentage of the original. 4 Click OK. 107 Part VI Embroidery Lettering 108 Chapter 21 Lettering Essentials Add lettering to designs quickly and easily via the Lettering Details dialog. Lettering can be edited with the dialog. You can apply formatting to lettering objects in the same way as a word processor, including italics. Both interactive and numeric techniques are available for scaling and spacing lettering. This section describes how to add and edit lettering, change formatting settings, and adjust lettering size and spacing. Adding lettering to embroidery designs Using the Lettering Details dialog, you can specify letter formatting before adding it to the design. This is useful with more complex designs. You can add lettering to a design by entering it in the Lettering Details dialog. Creating lettering with the Lettering dialog Click Lettering (Digitize toolbar) to enter text in the dialog and adjust settings for embroidery lettering. To create lettering with the Lettering dialog 1 Click the Lettering icon. The Lettering Details dialog opens. DIGITIZER 10000 Instruction Book Chapter 21 Lettering Essentials Select font and format Enter text 2 Select baseline 2 3 4 5 6 Enter the text you want to embroider in the text entry panel. To start a new line of lettering, press Enter. Try this! You can insert a color change between two letters by keying a caret (^) symbol. Subsequent letters default to the next color in the palette. Select font, formatting and baseline settings for the lettering. See Selecting fonts on page 109 and Selecting lettering orientation on page 116 for details. Click OK. Click where you want to place the lettering, or mark reference points for the baseline you selected. See Changing lettering orientation on page 116 for details. Press Enter. Note Letters are filled with stitches according to current settings in the Fill Stitch tabs of the Lettering Details dialog. You can change these at any time. See Adjusting Lettering Stitch Settings on page 121 for details. 3 Select a font from the Font list. A sample character of the chosen alphabet appears in the preview window. For samples of the complete selection of standard alphabets, see Standard Fonts on page 165. Try this! Consider letter size before you change alphabets. Some alphabets look best in a smaller size. Others can be stitched at a larger size. See also Scaling lettering via the Lettering tab on page 111. Click OK. The lettering alphabet is set. Editing lettering objects When you have created a lettering object, you can select it and make changes to it via the Lettering tab of the Lettering Details dialog. To edit lettering with the Lettering Details dialog 1 Selecting fonts Click Lettering (Digitize toolbar) to select a font for new or selected lettering objects. Use one of the following techniques to select lettering objects: ! Select a single lettering object: Click the lettering object with the left mouse button. The object changes color and 8 sizing handles appear around it. DIGITIZER 10000 provides a font range suitable for many applications. To select a font 1 Click the Lettering icon. The Lettering Details dialog opens. 2 ! Select a group of lettering objects: Select a lettering object then, holding down the Ctrl key, click other objects as required. ! Select lettering objects with a bounding box: Click and drag a bounding box around the lettering object/s and release the mouse. Double-click the selected lettering object/s. 109 110 DIGITIZER 10000 Instruction Book Chapter 21 Lettering Essentials The Lettering tab of the Lettering Details dialog opens. The largest angle that the lettering can lean at is 45°. (0° is equivalent to no italics.) 3 Click OK. Adjust settings Edit text italic angle 25° Nataly italic angle 45° 3 4 5 6 Edit the text in the text entry panel as required. Make any other adjustments you require. See Selecting lettering orientation on page 116 for details. If you want to save settings to the template, click Save. Click OK. Note Letters are filled with stitches according to current settings in the Fill Stitch tabs of the Lettering Details dialog. You can change these at any time. See Adjusting Lettering Stitch Settings on page 121 for details. Making italic lettering You can slant letters to the right for an italic effect. Enter the degree of slant in the Angle field of the Lettering tab. The default angle is 0°. To slant letters to the left See Transforming lettering with Select on page 114 for details. Scaling lettering When you first create lettering, it may be too big or too small. Size can be adjusted in three ways: ! by scaling on-screen with the Select Object or Reshape tools. ! by adjusting size and height settings in the Lettering tab. ! by adjusting width and height settings in the Dimensions tab. Scaling lettering with Select Use Select (Edit toolbar) to scale lettering objects on-screen. You can scale your lettering objects vertically, horizontally and proportionally with the Select tool. See also Transforming lettering with Select on page 114. To scale lettering with Select 1 To make italic lettering 1 Details dialog opens. Select italic angle 2 Resize Vertically Double-click selected lettering object/s. The Lettering Enter an angle in the Italic field. Click the Select icon and select the lettering object. Resize Proportionally Resize Horizontally 2 Click and drag one of the square control points to resize the object horizontally, vertically or proportionally. DIGITIZER 10000 Instruction Book Chapter 21 Lettering Essentials Scaling lettering via the Lettering tab Drag Use Lettering (Digitize toolbar) to adjust letter height and width. 3 A shadow outline shows the new size of the lettering object as you drag. Release the mouse to complete. Scaling lettering with Reshape Use Reshape (Edit toolbar) to scale lettering objects on-screen. You can scale your lettering objects vertically, horizontally and proportionally via the Lettering tab of the Lettering Details dialog. Tip Change the appearance of an alphabet by changing the letter width in proportion to the height. The original width value is 100%. To scale lettering via the Lettering tab 1 You can scale your lettering objects vertically, horizontally and proportionally with the Reshape tool. See also Rotating lettering with Reshape on page 115. Double-click selected lettering object/s. The Lettering Details dialog opens. Enter letter size and width 2 Enter the size of your lettering object in the Size field. To scale lettering with Reshape 1 2 Select the lettering object. Click the Reshape icon. Resize vertically Size 5% Resize proportionally 3 Resize horizontally 3 Click and drag one of the dark triangular control points to resize the object horizontally, vertically or proportionally. Drag 4 A bounding box shows the new size of the lettering object as you drag. Release the mouse to complete. 4 Size 10% Enter the width of your lettering object in the Width field as a percentage of the height. ! For wide letters, increase the percentage — e.g. 140%. ! For narrow letters, decrease the percentage — e.g. 70%. Click OK. Width 100% Width 70% Width 150% Scaling lettering via the Dimensions tab You can scale your lettering objects vertically, horizontally and proportionally via the Dimensions tab of the Lettering Details dialog. 111 112 DIGITIZER 10000 Instruction Book Chapter 21 Lettering Essentials Drag letter spacing control point Tip Change the appearance of an alphabet by changing the letter width in proportion to the height. The original width value is 100%. 3 Drag the letter spacing control point left or right to adjust the spacing of all letters along the baseline. 4 Release the mouse button to complete and press Esc. To scale lettering via the Dimensions tab 1 Double-click selected lettering object/s. The Lettering Details dialog opens. Adjust width and height settings 2 Adjust the width and height settings either as absolute values (mm) or as a percentage of the current settings. original Width 150% Adjusting individual letter spacing on-screen Use Reshape Object (Edit toolbar) to change individual letter spacing. Height 150% 3 Width and Height 150% Click OK. Adjusting letter spacing Letter and line spacings can be determined before or after creating lettering objects and placing them in your design. You can edit spacing using the Reshape tool. The spacing between letters is calculated automatically as a percentage of letter height. In most cases the default spacing is adequate. Sometimes, however, the spacing between certain letters may appear too large or too small, depending on the shape of neighboring letters. To compensate for this visual effect, you can move one or several selected letters closer or further apart along the baseline to improve spacing. See also Transforming lettering with Select on page 114. Adjusting overall letter spacing on-screen Click Reshape (Edit toolbar) to change letter spacing. The spacing between letters is calculated automatically as a percentage of the letter height. In most cases the default spacing is adequate. Sometimes, however, you may want to change the overall letter spacing. To adjust individual letter spacing on-screen 1 2 3 Select the lettering object. Click the Reshape icon. Click the diamond control point in the middle of the letter. Click diamond control point and hold down Ctrl as you select To adjust overall letter spacing on-screen 1 2 Select the lettering object. Click the Reshape Object icon. DIGITIZER 10000 Instruction Book Chapter 21 Lettering Essentials 4 5 Try this! To select multiple letters, hold down Ctrl as you select. Drag the letter/s along the baseline to adjust the spacing. Release the mouse button to complete and press Esc. Adjusting line spacing on-screen Use Reshape (Edit toolbar) to change line spacing. Change the space between lines in a multiple-line lettering object using the Reshape tool. To adjust line spacing on-screen 1 2 3 Select the lettering object. Click the Reshape icon. Drag the line spacing control point up or down to change line spacing. Drag line spacing control point 4 Release the mouse button to complete and press Esc. 113 114 Chapter 22 Adjusting Lettering Layout DIGITIZER 10000 gives you interactive control over many attributes affecting lettering objects. You can adjust lettering objects as a group as well as the individual letters comprising a lettering object. You can apply horizontal, vertical, and curved orientations to your lettering objects. You can modify orientation type, length, radius and angle, as well as baseline position. This section describes how to adjust lettering objects as well as individual letters. It also describes how to apply and adjust lettering orientations. Transforming lettering objects Apart from scaling, you can use the Select and Reshape tools to skew and rotate lettering objects. See also Scaling lettering on page 110. Transforming lettering with Select Use Select (Edit toolbar) to transform lettering objects on-screen. You can transform lettering objects by manipulating control points on-screen with the Select tool. See also Scaling lettering with Select on page 110. DIGITIZER 10000 Instruction Book Chapter 22 Adjusting Lettering Layout 6 Release the mouse to complete. Rotating lettering with Reshape Use Reshape (Edit toolbar) to rotate lettering objects on-screen. You can rotate lettering objects by manipulating control points on-screen with the Reshape tool. See also Scaling lettering with Select on page 110. To transform lettering with Select 1 2 Click the Select icon and select the lettering object. The resizing control points appear. See Scaling lettering with Select on page 110 for details. Click the lettering object again. Another set of control points appear. These let you rotate and skew the lettering object. skew handle rotation handle To rotate lettering with Reshape 1 rotation point 3 2 Click and drag one of the diamond-shaped control points to skew the lettering object horizontally. Drag Drag 3 4 Drag Click and drag one of the solid square control points on the baseline to rotate the lettering object. A shadow outline shows the skewed lettering object as you drag. Click and drag one of the hollow square control points to rotate the lettering object. Drag 4 5 Select the lettering object. Click the Reshape icon. Control points appear around the lettering object. A shadow outline shows the rotated lettering object as you drag. Click and drag the rotation point itself to a new position before rotating. A baseline shows the rotated position of the lettering object as you drag. Release the mouse to complete. Reshaping letters on-screen Use Reshape (Edit toolbar) to transform individual letters on-screen. Rotation point moved Create special lettering effects by reshaping letter outlines with the Reshape tool. 115 116 DIGITIZER 10000 Instruction Book Chapter 22 Adjusting Lettering Layout the orientation you use. Baselines use default settings to determine their size, spacing and angles. DIGITIZER 10000 gives you interactive control over many baseline settings. Techniques are available to modify baseline type, length, radius and angle, as well as baseline position. To reshape letters on-screen 1 2 Select the lettering object. Click the Reshape icon. Control points appear around the lettering object. Selecting lettering orientation Click Lettering (Digitize toolbar) to select orientation and adjust baseline settings. 3 Click the diamond control point in the middle of the letter, then click the letter outline. Additional control points appear around the outline. Click diamond control point, then click outline 4 Reshape the letter by dragging the control points. See Reshaping objects on page 85 for details. You can select different orientation through both the Lettering Details dialog. You can also adjust baseline settings. You can apply orientation to new or selected objects. Tip Create identical baselines by duplicating or copying them in your design. To select a lettering orientation 1 2 5 Double-click a selected lettering object. The Lettering Details dialog opens. In the Orientation panel, click an orientation icon. Press Esc or click outside the object to finish. Changing lettering orientation Orientation determines the shape of lettering objects in a design. You can place lettering on a straight horizontal or vertical baseline, curve lettering around a circle or arc baseline, or digitize your own. Different reference points are needed depending on The orientation you choose depends on the effect you want to achieve. You need to digitize different reference points depending on the type selected. Options include: ! Horizontal: See Creating horizontal orientations on page 117 for details. ! Vertical: See Creating vertical orientations on page 117 for details. ! Free Line: See Creating circular orientations on page 117 for details. DIGITIZER 10000 Instruction Book Chapter 22 Adjusting Lettering Layout 3 ! Circle Below: See Creating circular orientations on page 117 for details. ! Circle Above: See Creating circular orientations on page 117 for details. Click OK. Creating horizontal orientations Horizontal orientation does not have a fixed or pre-determined length; the baseline extends as long as you keep adding letters. Circle Above To create a horizontal orientation 1 2 3 4 In the Lettering Details dialog, click the Horizontal orientation icon. Enter your text in the text entry box. Click OK. Mark the start point of the baseline on-screen. For a circle you need to mark two reference points, while for an oval you need to mark three. The position of the second reference point determines the justification point of the text. The text is centered around this point. To create a circular orientation 1 2 Creating vertical orientations 3 Vertical orientation does not have a fixed or pre-determined length; the baseline extends as long as you keep adding letters. Line spacing is calculated horizontally while letter spacing is calculated vertically. Letters, by default, are centered along vertical lines. New lines are placed by default from right to left to suit Asian languages. Vertical orientation is effective for embroidering on sleeves, as a decorative effect, and for Asian text. 4 5 In the Lettering Details dialog, click the Circle Above or Circle Below orientation icon. Enter your text in the text entry box. Click OK. Mark the center of the circle on-screen. Mark a point on the circumference to define the radius. 1 To create a vertical orientation 1 2 3 4 In the Lettering Details dialog, click the Vertical orientation icon. Enter your text in the text entry box. Click OK. Mark the start point of the baseline on-screen. Creating circular orientations Use the Circle Above or Circle Below orientation to place letters around a full circle. 2 Click to set radius of circle Click to place center of circle 6 Press Enter for a perfect circle, or click again to form an oval. Click to set radius of oval 3 Tip Vertical lettering best suited to uppercase for Western languages because descenders in lowercase letters are not accommodated in the letter spacing. See Adjusting individual letter spacing on-screen on page 112 for details. Circle Below Click to place center of circle 1 2 Click to set radius of circle As soon as the last point is marked, the letters of your text are positioned around the circle. 117 118 DIGITIZER 10000 Instruction Book Chapter 22 Adjusting Lettering Layout Reshaping horizontal orientations Note Orientation of the text around the oval depends on where you mark the reference points. 3 Reshape straight orientations to place them on an angle. 3 1 2 2 Use Reshape Object (Edit toolbar) to reshape lettering orientations. 1 To reshape a horizontal orientation 1 2 Creating custom orientations Use Free Line orientation to shape lettering around elements in your design. Digitize Free Line baselines by marking reference points to form the required line. The number of reference points and length of baseline are practically unlimited. Select the lettering object. Click the Reshape icon to display control points. Tip The large diamond and cross represent stitching start and end points. You may need to move them to access baseline control points. They will reposition themselves in the new entry and exit points based on the changes you make to the baseline. baseline control points Tip If the baseline has tight curves, or sharp corners, 3 the letters may overlap. For best results, only mark curve points, and digitize lines which have shallow, gentle curves. Drag up or down to change the baseline angle To create a custom orientation 1 2 3 In the Lettering Details dialog, click the Free Line orientation icon. Mark the baseline reference points. ! Mark curve points with the right mouse button. ! Mark corner points with the left mouse button. Press Enter to complete. 4 To change the letter spacing click and drag the open triangle control point. Drag triangle to change spacing evenly along baseline 4 2 1 To change the angle, click and drag one of the large solid squares. 3 5 Press Esc to complete. Reshaping circular orientations Adjusting orientations Orientations can be adjusted on-screen after they have been placed in your design with the Reshape tool. Use Reshape Object (Edit toolbar) to reshape lettering orientations. Reshape Circle Above and Circle Below orientations to change curve depth, justification point and baseline length. DIGITIZER 10000 Instruction Book Chapter 22 Adjusting Lettering Layout To reshape a circular orientation 1 2 Select the lettering object. Click the Reshape icon to display control points. Tip The large diamond and cross represent stitching start and end points. You may need to move them to access baseline control points. They will reposition themselves in the new entry and exit points based on the changes you make to the baseline. Drag triangle to change spacing evenly along baseline 6 Press Esc to complete. Reshaping custom orientations Use Reshape Object (Edit toolbar) to reshape lettering orientations. baseline control points 3 Reshape Free Line orientations by moving, changing, adding or deleting control points along the baseline. To increase the radius drag the control point on the circumference of the circle. To reshape a custom orientation 1 2 Try this! The large diamond and cross represent stitching start and end points. You may need to move them to access baseline control points. They will reposition themselves in the new entry and exit points based on the changes you make to the baseline. Drag up or down to change radius of curve 4 To create an arc baseline drag the two control points apart at the bottom of the circle, one on top of the other. Drag to change circle baseline to arc Move the end points to reposition the text baseline control points 3 4 5 Select the lettering object. Click the Reshape icon to display control points. To adjust the baseline add, delete, change or move reference points like any embroidery object. See Reshaping objects on page 85 for details. To reshape the baseline, click the point on the baseline where you want it to bend (change direction). ! Left-click to bend the line at an angle ! Right-click to bend the line into a curve To change letter spacing, click and drag the triangle control point on the circumference of the circle. Click and drag the baseline where you want it to bend 5 To re-position the baseline, drag any one of the baseline control points up or down. 119 120 DIGITIZER 10000 Instruction Book Chapter 22 Adjusting Lettering Layout Drag to change curvature 6 Press Esc to complete. 121 Chapter 23 Adjusting Lettering Stitch Settings Like all embroidery objects, each lettering object has its own properties. Before you create a lettering object, you may want to adjust the values for the stitch type you are going to use. Alternatively you may want to change the stitch values and effects of existing lettering objects. This section describes changing lettering stitch types in lettering objects and creating special effects with Lettering Art. Applying different stitch types to lettering objects By default, lettering objects are filled with Satin stitch. You can also apply other basic fill stitch types, such as Weave Fill, as with other embroidery objects. See Selecting fill stitches on page 45 for details. Adjusting Satin stitch settings for lettering objects By default, lettering objects are filled with Satin stitch. Where a letter is narrow, stitches are tight, thus requiring fewer stitches to cover the fabric. Where a column is very narrow, stitches need to be less dense because too many needle penetrations can damage the fabric. See also Creating Satin fills on page 46. To adjust Satin stitch settings for lettering objects 1 Double-click a selected lettering object. 122 DIGITIZER 10000 Instruction Book Chapter 23 Adjusting Lettering Stitch Settings 2 The Lettering Details dialog opens. Select the Fill Stitch tab. Pattern 4 Pattern 8 3 4 Move the slider to set the stitch density you want for your lettering. Click OK. 5 Adjust stitch spacing to increase or decrease density. See Adjusting Weave Fill stitch spacing on page 47 for details. Density: 50% Stitch Spacing: 0.6mm Density: 100% Density: 150% Try this! Add extra texture to lettering by applying Feather Edge. See Applying Feather Edge on page 102 for details. Feather Edge added Adjusting Weave Fill stitch settings for lettering objects Stitch Spacing: 0.3mm 6 7 Adjust stitch length to increase or decrease needle penetrations. See Adjusting Weave Fill stitch length on page 48 for details. Click OK. Using the Character Map Use the Windows Character Map to provide quick access to common symbols and letters. The Character Map is usually installed as part of the Windows setup. See your Windows documentation for more details. You can fill lettering shapes with Weave Fill stitching. It is suitable for filling large, irregular lettering shapes. See also Creating Weave fills on page 47. To use the Character Map 1 Open the Windows Character Map. By default, you will find it under Start > Programs > Accessories> Character Map. 2 Double-click a character, or select it and press Select. The character appears in the Characters to copy box. Click Copy to copy the character to the clipboard. To adjust Weave Fill stitch settings for lettering objects 1 2 3 4 Double-click a selected lettering object. The Lettering Details dialog opens. Select the Fill Stitch tab. Select Weave Fill stitch. Select a Weave Fill Pattern. See Selecting Weave Fill patterns on page 47 for details. 3 DIGITIZER 10000 Instruction Book Chapter 23 Adjusting Lettering Stitch Settings 4 Paste it into the text entry panel of the Lettering tab. To do this, press Ctrl + V. 5 Click OK. Click where you want to place the lettering, or mark reference points for the baseline you selected. See Changing lettering orientation on page 116 for details. Press Enter. 6 7 4 Drag one or more handles up or down to distort the object. Drag handle ! To move two handles in opposite directions, hold the Shift key down while dragging a handle. Creating special effects with Lettering Art Shift + drag handle ! To move the handles in the same direction, hold down the Ctrl key while dragging a handle. Use Lettering Art (Embroidery menu) to distort lettering. Apply Lettering Art effects to lettering objects to make them bulge or arch, stretch or compress. Ctrl + drag handle 5 Press Enter to complete and press Esc. Try this! To adjust the control points, select the lettering object and press H. Editing lettering in Lettering Art Distorting lettering objects You can edit lettering in Lettering Art in the Lettering Details > Lettering tab. Two types of Lettering Art effect are available — Straight or Curved. Try this! Lettering Art is typically applied to To edit lettering in Lettering Art lettering objects, but they can also be applied to other types of embroidery object. 1 To distort lettering objects 2 1 2 3 Select the lettering object you want to distort. Select Embroidery > Lettering Art. Select a type: Curved or Straight. Different handles display around the object outline depending on the type. Curved Straight 3 Double-click the lettering object. The Lettering Details > Lettering tab opens. Edit the text as required. Press OK. The lettering is updated. 123 124 DIGITIZER 10000 Instruction Book Chapter 23 Adjusting Lettering Stitch Settings Removing Lettering Art Use Lettering Art > None (Embroidery menu) return an object to its original shape. Return an object to its original shape by removing the Lettering Art. To remove Lettering Art ! ! Select the lettering object. Select Embroidery > Lettering Art > None. The Lettering Art is removed and the letters return to their original shape. 125 Part VII Design Processing 126 Chapter 24 Processing Design Files DIGITIZER 10000 uses three embroidery file formats, JAN, JEF and SEW, allowing you to make the most of both outline and stitch formats. JAN format is an object based format and JEF and SEW formats are stitch based. By default, EasyDesign saves to JAN format and EasyEdit saves to JEF. These formats contains all information necessary both for stitching a design and for later modification. When opening designs created or saved in other formats, DIGITIZER 10000 EasyDesign converts the design internally to JAN format and EasyEdit converts the design to JEF format. You can then modify it using the full range of DIGITIZER 10000 features. in the conversion process. This section describes stitch and outline design formats. Embroidery design formats Outline files Outline or ‘condensed’ files are high-level formats Embroidery designs are saved in one of two formats which contain object outlines, object properties and stitch data. When you open an outline file in — ‘outline’ format or ‘stitch’ format. JAN is an outline format and JEF and SEW are stitch formats. DIGITIZER 10000 EasyDesign, corresponding stitch types, digitizing methods and effects are applied. Note For details of specific formats supported by DIGITIZER 10000, see Supported embroidery file formats on page 160. DIGITIZER 10000 Instruction Book Chapter 24 Processing Design Files Embossed Fill object Outline files can be scaled, transformed and reshaped without affecting stitch density or quality. After modification in EasyDesign, you can choose to save your design to the native JAN format, or to a different format altogether. Stitch files Different embroidery machines speak different languages. Each has its own control commands for the various machine functions. Before you can stitch a design, it must be in a format which can be interpreted by the machine. Stitch or ‘expanded’ designs are low-level formats for direct use by embroidery machines. They contain information about the position, length and color of each stitch. When they are read into DIGITIZER 10000 EasyEdit, stitch files do not contain object information such as outlines or stitch types, but present the design as a collection of stitch blocks. Stitch blocks consist of individual stitches. manual object Stitch designs are generally not suited to modification because stitches are not regenerated. However, DIGITIZER 10000 patented Stitch Processor technology can interpret object outlines, stitch types and spacing from stitch data with some success. In this way, you can re-constitute other stitch file format designs for modification in DIGITIZER 10000 EasyEdit. These ‘recognized’ designs can be scaled with stitches recalculated for the new outlines. Processing is effective for most stitch designs but cannot produce the same level of quality as original outlines and may not handle some fancy stitches. By default, stitch files are converted to outlines and objects upon opening. Designs opened in EasyEdit can be output for stitching in another format or you can edit stitches and add new elements. You can scale stitch format designs, however, because the stitch count does not change, the density increases or decreases with the design size. Thus you should not scale stitch designs by more than ±5% or some areas may be too thickly or too thinly covered. original stitch design design reduced by 5% Note Stitch files can be saved in JAN format once they are opened in DIGITIZER 10000 EasyDesign. File sources While embroidery files are broadly classified as ‘outline’ or ‘stitch’, DIGITIZER 10000 internally tags files as belonging to one of four types – Native Design, Imported Outlines, Processed Stitches, or Imported Stitches. File source Description Native Design Designs created in DIGITIZER 10000 (or equivalent). Imported Outlines Designs read from non-JAN outline where stitches have been generated in DIGITIZER 10000 (or equivalent) from original outlines and stitching data. Processed Stitches Designs read from stitch files where stitches have been regenerated by processing. Imported Stitches Designs read from stitch files, where outlines may or may not have been recognized, but stitches have not been regenerated through stitch processing. Note, however, that if you change a stitch design – e.g. add a lettering object – the status changes to ‘Processed Stitches’ even though the imported stitches may not have been regenerated. For information about the source of a design file, refer to the Properties dialog. See Viewing design information on page 32 for details. 127 128 DIGITIZER 10000 Instruction Book Chapter 24 Processing Design Files Opening embroidery files in DIGITIZER 10000 Object/outline recognition EasyEdit lets you take a stitch-based design, and Recognition limitations When you convert a stitch file (JEF or SEW) to outline format (JAN), DIGITIZER 10000 reads stitch data stitch-by-stitch according to the needle DIGITIZER 10000 is made up of two separate applications — EasyDesign and EasyEdit — both penetration points. It recognizes stitch types, spacing and length values, stitch effects, and can determine launched from your Windows desktop. object outlines. All filled areas in a design become fill or outline Note You can only open EasyDesign or EasyEdit, objects with fill or outline stitch properties as well as general properties. Stitch types are assigned as Satin you cannot open both at the same time. EasyDesign uses an ‘object’ approach to embroidery or Weave depending on the pattern of needle design, by saving shapes as outlines that can generate penetrations. If an object is not recognized, it stitches automatically, based on preset object details. contains only general and connector properties only and will not scale well. Embroidery objects can be resized, reshaped and Recognized object outlines and stitch values are transformed as individual elements within a single stored as object details in DIGITIZER 10000. This design, with the stitches re-generating after every means you can scale and transform recognized change. designs in the usual way. You can also change the EasyEdit uses a stitch-based embroidery format, stitch density of the whole or selected parts of a where an entire design is a single object, made up of design, and/or of certain stitch types. individual stitches. resize or transform it as a whole, or modify individual stitches for subtle changes and fine tuning. You can only edit stitches in EasyEdit. Each application creates a different type of embroidery file, giving you the option to save in the format you choose. Which application do I use? Use EasyDesign to... Use EasyEdit to... ! create new designs ! stitch out a design already in a ! add new objects to an stitch-oriented design existing design format ! combine designs in a ! combine and transform single file stitch blocks, or the ! add lettering to a whole design design ! add or remove parts of ! fine tune a design at the stitch level a design ! reshape parts of the design ! automatically digitize a design from an image If you want to scale a design, edit an outline or change a stitch type, use EasyDesign. By default, stitch files are converted to outlines and objects upon opening. If you do not want to scale the design by more than ±5%, or only want to make stitch edits, use EasyEdit. If a stitch type is not recognized accurately, the values in the Object Details dialog will not match the stitches. The stitches will remain the same as in the original design, until you make changes and regenerate them. If you change the design, stitches will be regenerated according to the object properties. 129 Chapter 25 Outputting and Storing Designs You can output embroidery designs in a variety of ways — saving to computer, floppy disk, ATA PC card, or sending directly to machine for stitching. DIGITIZER 10000 supports three sets of machine models: MemoryCraft 10001 and MemoryCraft 10000 V3.0 or higher, MemoryCraft 10000 V2.21, and MemoryCraft 9500 and MemoryCraft 300E. The first two sets of machines both support direct connection although menu options change depending on which machine set is chosen. The MemoryCraft 9500 and MemoryCraft 300E machines do not support direct connection but they do read ATA PC cards. 130 DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs From the same design file, you can also output a design printout. People frequently want to distribute their designs so that they can be seen in real colors, in Visualizer or otherwise. In DIGITIZER 10000 you can save design images to computer, floppy disk or ATA PC card. This section describes how to check and print design information, and how to generate different outputs from your designs. Creating design printouts arrow. This is intended to be used with Janome’s Cloth Setter device for accurate hooping. The design printout contains a design preview as well as essential information, including the design size, the color sequence and the total bobbin. You can customize design printouts before printing. Printing designs Use Print (Standard toolbar) to print a design using the current settings. Use Print Preview (Standard toolbar) to preview a design printout. The Janome Cloth Setter is a device for accurate design centering within a hoop. The device has a transparent plastic bar with marked cross. Create a hard copy of the design using a printer. Set design and printer options before you print, or use the current options. Tip Preview the design before you print to check whether it is correct. See Previewing design printouts on page 33 for details. Note The cloth setter marking is supported for JAN, JEF and SEW files. To set print options 1 To print a design 1 2 3 Select File > Print. The Print dialog opens. Select the printer you want to use, and enter the number of copies of the design you require. 2 Select design mode display options Note To customize the printout, click Options, and change the settings as required. See Setting print options on page 130 for details. Click OK. Setting print options Printout only the information you require. You can specify whether you want to include the hoop, a design image and whether to print in actual size or to fit the page. DIGITIZER 10000 also includes an option to show/print the center of a design with an Access the Print dialog. Either: ! Select File > Print. ! Select File > Print Preview. Click Options. The Print Options dialog opens. Include cloth setter marking 3 Select Template or Design mode checkbox. ! Template Mode: shows an outline of the design with no stitches. DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs ! Design Mode: shows the design as it appears in the design window. Display the design at actual size or to fit the page. Select the checkboxes to display the hoop and/or the image. 4 5 Note The Cloth Setter marking option is available in both Template and Design (Display Actual Size) modes. The option is not available when Fit to Page is selected. Include cloth setter marking as required. The cloth setter marking is displayed at the center of the selected hoop. It appears whether the hoop is displayed or not. Click OK. ! MemoryCraft 9500 and MemoryCraft 300E Newer Janome machines can be connected directly to your PC via the Serial or USB port and cable. See Connecting JANOME MemoryCraft to your PC on page 9 for details. MemoryCraft 10000 V2.2 or earlier firmware must be upgraded to Version 2.21. Visit our website at http://www.janome.com/ to download the necessary upgrade. The MemoryCraft 9500 and MemoryCraft 300E machines do not support direct connection. Supported memory cards DIGITIZER 10000 supports both ATA PC cards and ScanCards. The ATA PC card is a PCMCIA standard PC memory card that is used for storing designs in JEF format to be read/written from/to the JANOME MemoryCraft machine. In the USA and Japan this has been widely used as a replacement for floppy disks. Janome is the first home sewing machine manufacturer to support universal PC memory cards in preference to the machine-specific proprietary memory cards previously used for home embroidery. DIGITIZER 10000 also supports ScanCards. These cards store designs in stitch data format. They are primarily used to transfer designs from computer to older-style embroidery machines. Precautions using ATA PC cards ! Insert the ATA PC card into the sewing machine before turning the power on. ! Do not insert or eject the card, or turn the power off while opening/saving file(s), or accessing file(s). ! Save data stored in the machine’s built-in memory Sending and receiving designs to hard disk or ATA PC card to prevent accidental loss of data due to improper operations or malfunctions. DIGITIZER 10000 gives you the option of sending ! If an ATA PC card is formatted on PC, all designs directly to machine or to memory card. The information on the card will be lost. Check the option you choose depends, in part, on the machine contents of any used cards before formatting you are using. them. ! Only use ATA PC cards supplied by Janome or SanDisk CompactFlash with ATA PC card Note Before design files are sent to machine, they adapter for updating the system program of are automatically converted to JEF stitch file format. JANOME MemoryCraft. Memory capacity should be 8Mb or more. Supported machine models cloth setter marking DIGITIZER 10000 supports three sets of machine models: ! MemoryCraft 10001 and MemoryCraft 10000 V3.0 or higher ! MemoryCraft 10000 V2.21 Note If your computer is a laptop, there is a slot where you can insert the ATA PC card and its adapter directly. If your computer is a desktop, you will need an ATA PC card reader/writer connected to a USB port. 131 132 DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs Machine memory The newer Janome machines have built-in internal memory and a PC memory card slot and can be used as an ATA PC card reader/writer. This allows you to: ! Convert embroidery designs to JEF format and send them to the built-in internal machine memory or ATA PC card. ! Read stitch data from the built-in memory, ATA PC card or design card and save as individual JEF files on your PC. ! Delete stitch data from the built-in memory or ATA PC card. Note The MemoryCraft 9500 and MemoryCraft 300E machines do not support direct connection but they do read ATA PC cards. Splitting large files JANOME MemoryCraft machines originally had a limitation in receiving only up to 32,000 stitches (approximately) at a time. Newer machines will accept up to 64,000 stitches (approximately). DIGITIZER 10000 splits files at the last color change before the limit is reached. If no color change can be found before this, the operation is rejected. Note The ability to split a large design containing more than 32K or 64K stitches when sending to JANOME MemoryCraft machine or ATA PC Card is determined by the machine version selected in Select Machine Version dialog. See Selecting machine models below for details. A maximum of 78 split files (and hence color changes) is possible. The machine will reject a design with more than this number, or in rare instances where one color contains more than the stitch limit. The maximum number of stitches a JANOME MemoryCraft machine can handle is approximately 250,000. A design containing more than this number is rejected. Note The ATA PC card connection menus and icon, and the ability to split a design, are available in both EasyDesign and EasyEdit. Selecting machine models DIGITIZER 10000 supports three sets of machine models: ! MemoryCraft 10001 and MemoryCraft 10000 V3.0 or higher ! MemoryCraft 10000 V2.21 ! MemoryCraft 9500 and MemoryCraft 300E The first two sets of machines both support direct connection although menu options change depending on which machine set is chosen. The MemoryCraft 9500 and MemoryCraft 300E machines do not support direct connection but they do read ATA PC cards. To select a machine model 1 Select MemoryCraft > Select Machine Models. The Select Machine Models dialog opens. Select one of the available machine model sets 2 3 Select one of the available machine model sets. Click OK. This becomes the default machine type until you change it. Menu options change depending on which machine set is chosen: ! If you choose the MemoryCraft 10001 and MemoryCraft 10000 V3.0 or higher option, the MemoryCraft menu items will appear as shown: Send, receive and delete designs from machine Note It is very unlikely that a single file will contain anywhere near 78 colors, or that a single color will contain anywhere near 64K or even 32K stitches, or that a single design will contain more than 250K stitches. Whether you send a design to machine or ATA PC card, EasyDesign names the split JEF files automatically — e.g. My Flower#01, My Flower#02, etc. See Outputting to newer machines on page 133 for details. ! If you choose the MemoryCraft 10000 V2.21 option, the MemoryCraft menu items will appear as shown: DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs Send, receive and delete designs from machine Select destination folder on sewing machine Click to change name of output file See Outputting to older-style machines on page 137 for details. ! If you choose the MC 9500 or MC 300E option, the MemoryCraft menu is effectively deactivated. You have the option of using the ATA PC card menu. See Outputting to newer machines on page 133 for details. Click to send design to machine Outputting to newer machines 2 If you have selected a MemoryCraft 10001 and MemoryCraft 10000 V3.0 or higher machine model as your current machine, the direct machine connection option is available to you. See Selecting machine models on page 132 for details. JANOME MemoryCraft has built-in internal memory and a PC memory card slot and can be used as an ATA PC card reader/writer. This allows you to read stitch data from the built-in memory, ATA PC card or design card and save as individual JEF stitch files on your PC. You can also delete stitch data from the built-in memory or ATA PC card. Sending single designs to machine Use Send to Machine (Standard toolbar) to send a design to a machine for stitching. 3 4 5 If direct machine connection is available to you, you can send design files directly to the built-in machine memory of your JANOME MemoryCraft or ATA PC card. Note This option is available if you have selected a MemoryCraft 10001 and MemoryCraft 10000 V3.0 or higher machine model as your current machine. See Selecting machine models on page 132 for details. To send a single design to machine 1 Do one of the following: ! Click the Send to Machine icon on the Standard toolbar. ! Select MemoryCraft > Send a Design. If the machine is correctly linked, the Send a Design dialog opens. Note The machine itself must be in PC-Link Mode in order to receive the design. To change the name of the output file, do as follows: ! Click Name to change the file name as required. The JEF Name dialog opens. ! Enter a new name and click OK. Select a destination folder in sewing machine memory. Click Send. A confirmation box opens. Click Start. File transfer begins. The selected design is copied to the specified location. Note In the unlikely event that a file exceeds the limits set, it will be rejected by the machine. See Splitting large files on page 132 for details. Sending multiple designs to machine You can send more than one design in JEF file format to your machine at a time. Note This option is available if you have selected a MemoryCraft 10001 and MemoryCraft 10000 V3.0 or higher machine model as your current machine. See Selecting machine models on page 132 for details. To send multiple designs to machine 1 Select MemoryCraft > Send Designs, Receive and Delete. 133 134 DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs The Send Designs, Receive and Delete dialog opens. You can retrieve all the designs from machine memory for editing and/or to store them on hard disk or other location. Alternatively, you can delete all designs from machine memory to free up space. See also Retrieving and deleting designs from ATA PC card on page 136. Select source folder Select designs to send Note This option is available if you have selected a MemoryCraft 10001 and MemoryCraft 10000 V3.0 or higher machine model as your current machine. See Selecting machine models on page 132 for details. Click to select all designs 2 3 Retrieving and deleting designs from machine Select a source folder from the PC list. JEF files only are displayed. Select a file or files in the viewing panel. The preview panel displays an image of the last selected design. The hoop size — e.g. A(F) — is displayed just below the preview panel. To retrieve or delete designs from machine 1 Select MemoryCraft > Send Designs, Receive and Delete. When all designs are retrieved from the machine, the Send Designs, Receive and Delete dialog opens. Tip Click Select All Designs to select all designs in the source folder. Select source folder on sewing machine Select destination folder on sewing machine Click to open folder in built-in machine memory 2 4 5 6 Select a source folder in the build-in machine memory and double-click or click Open. Select destination folder Select a destination folder in the build-in machine memory. Click Send. A confirmation box opens. Click Start. File transfer begins and selected designs are copied to the selected location. Note In the unlikely event that a file exceeds the limits set, it will be rejected by the machine. See Splitting large files on page 132 for details. 3 Select a destination folder on the PC if you intend to receive designs. DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs Click to change name of output file Select designs to receive or delete Click to receive designs Click to write design to card Click to delete designs 3 4 5 Select a file or files to receive or delete. Tip Click Select All Designs to select all designs in the source folder. The preview panel displays an image of the last selected design. The hoop size — e.g. A(F) — is displayed just below the preview panel. Click Receive to copy selected designs to the current location folder on the PC, or Delete to delete them altogether. To change the name of the output file, do as follows: ! Click Name to change the file name as required. The JEF Name dialog opens. ! Enter a new name and click OK. Writing single designs to ATA PC card Use Write to Card (Standard toolbar) to send a design to an ATA PC card. Select destination folder on the ATA PC card If for some reason you are unable to connect your computer directly to your sewing machine, you can write to ATA PC card in a similar way as you would save to floppy disk. The ATA PC card is designated as a drive in your computer. Depending on the configuration of your computer, the drive designation may become E: or F: or some other letter. After writing your design, you simply insert the card into the ATA PC card slot of your machine, and read the design. Note This option is available if you have selected a MemoryCraft 10001 and MemoryCraft 10000 V3.0 or higher machine model as your current machine. See Selecting machine models on page 132 for details. To write a single design to an ATA PC card 1 2 Open the design. Click the Write a Design icon. If the ATA PC card is correctly linked, the Write a Design dialog opens. 4 5 Select a destination folder on the ATA PC card. Click Write. File transfer begins immediately. The design is copied to the selected location. Note In the unlikely event that a file exceeds the limits set, it will be rejected by the machine. See Splitting large files on page 132 for details. Writing multiple designs to an ATA PC card You can send more than one design in JEF file format to your ATA PC card at a time. The 135 136 DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs procedure is very similar to sending multiple design files to machine. File transfer begins immediately. The designs are copied to the selected location. Note This option is available if you have selected a Note In the unlikely event that a file exceeds the limits set, it will be rejected by the machine. See Splitting large files on page 132 for details. MemoryCraft 10001 and MemoryCraft 10000 V3.0 or higher machine model as your current machine. See Selecting machine models on page 132 for details. To write multiple designs to an ATA PC card 1 Select ATA Card > Write Designs, Read and Erase. The Write Designs, Read and Erase dialog opens. Select source folder Retrieving and deleting designs from ATA PC card You can retrieve all the designs from your ATA PC card for editing and/or to store them on hard disk or other location. Alternatively, you can delete all designs from ATA PC card to free up space. See also Retrieving and deleting designs from machine on page 134. Note This option is available if you have selected a MemoryCraft 10001 and MemoryCraft 10000 V3.0 or higher machine model as your current machine. See Selecting machine models on page 132 for details. Select designs to send To retrieve or delete designs from ATA PC card 1 Click to select all designs 2 3 Select a source folder from the PC list. JEF files only are displayed. Select a file or files in the viewing panel. The preview panel displays an image of the last selected design. The hoop size — e.g. A(F) — is displayed just below the preview panel. Select ATA Card > Write Designs, Read and Erase. The Write Designs, Read and Erase dialog opens. Select a folder on the ATA PC card Tip Click Select All Designs to select all designs in the source folder. Click to open folder on ATA PC card Select destination folder on ATA PC card 4 5 Select a destination folder on the ATA PC card. Click Write. 2 Select a folder on the ATA PC card and double-click or click Open. DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs memory, ATA PC card or design card and saved as individual JEF stitch files on your PC. You can also delete stitch files from the built-in memory or ATA PC card. Select destination folder Sending single designs to machine Use Send to Machine (Standard toolbar) to send a design to a machine for stitching. 3 Select a destination folder on the PC if you intend to receive designs. Select designs to receive or delete If direct machine connection option is available to you, you can send design files directly to the built-in machine memory of your JANOME MemoryCraft or ATA PC card. See also Writing single designs to ATA PC card on page 139. Note This option is available if you have selected a MemoryCraft 10000 V2.21 machine model as your current machine. See Selecting machine models on page 132 for details. To send a single design to machine 1 Click to receive designs 2 Open the design. Click the Send to Machine icon. The Send Designs dialog opens. Click to delete designs 4 5 Select a file or files to receive or delete. Tip Click Select All Designs to select all designs in the source folder. The preview panel displays an image of the last selected design. The hoop size — e.g. A(F) — is displayed just below the preview panel. Click Read to copy selected designs to the current location folder on the PC, or Delete to delete them altogether. 3 4 Outputting to older-style machines If you have selected a MemoryCraft 10000 V2.21 machine model as your current machine, the direct machine connection option is available to you. See Selecting machine models on page 132 for details. JANOME MemoryCraft Ver 2.21 or lower machine models have built-in internal memory as well as a PC memory card slot which can be used as an ATA PC card reader/writer. Optionally, you can receive designs directly from any PC design card inserted into the machine. Stitch data is read from the built-in 5 Select a destination for the files to be sent: ! Built-in: internal machine memory. ! ATA PC Card: PC memory card slot on machine which can be used as an ATA PC card reader/writer. See Writing single designs to ATA PC card on page 139 for details. Click Name if you need to save the design with a different name. Click OK. A progress bar shows the progress of the file transfer. Tip You can cancel the file transfer by closing the Send Designs dialog. 137 138 DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs Sending multiple designs to machine Tip You can cancel the file transfer by closing the Send Designs dialog. You can send more than one design in JEF file format to your machine at a time. Note This option is available if you have selected a MemoryCraft 10000 V2.21 machine model as your current machine. See Selecting machine models on page 132 for details. Retrieving designs from machine You can retrieve all the designs from machine memory for editing and/or to store them on hard disk or other location. See also Retrieving and deleting designs from ATA PC card on page 141. To send designs to your machine 1 Select MemoryCraft > Send Designs. The Select Designs dialog opens. Note This option is available if you have selected a MemoryCraft 10000 V2.21 machine model as your current machine. See Selecting machine models on page 132 for details. Click to add To retrieve designs from machine 1 Select source folder Select MemoryCraft > Receive Designs. When all designs are retrieved from the machine, the Receive Designs dialog opens. This allows you to receive one, many, or all designs. Select destination 2 3 4 5 6 7 8 Select a source folder from the Look In list. Select a file or files from the list. The preview panel displays an image of the last-selected design. Click Add to add to the list of files to send. If you add a wrong file, click Clear to remove it from the list. Select any design by name to preview. Select a destination for the files to be sent: ! Built-in: internal machine memory. ! ATA PC Card: PC memory card slot on machine which can be used as an ATA PC card reader/writer. Click Send. The Send Designs dialog opens. Select to send the design to either the built-in memory or PC card slot. Click Start. A progress bar shows the progress of the file transfer. 2 3 Note By default the PC-Link built-in memory is selected. This means that the Select Open/Save folder checkbox is unchecked and the Built-in radio button selected. Select a source for the files to be received as required: ! Built-in: internal machine memory. ! ATA PC Card: PC memory card slot on machine which can be used as an ATA PC card reader/writer. ! PC Design Card: These cards also fit into the PC memory card slot and generally contain stock designs. Note To receive designs from the ATA PC card or PC Design card, first insert it into your JANOME MemoryCraft machine. Select the Select Open/Save Folder checkbox to toggle between the two built-in memory types—PC-Link or Embroidery. If you have selected Built-in memory: DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs ! Unchecked: means designs will be received from the PC-Link built-in memory. ! Checked: means designs will be received from Embroidery built-in memory. If you have selected ATA PC Card: ! Unchecked: means designs will be received from the PC Link folder on the ATA PC card. You must put your machine in PC Link mode and press the ATA PC Card tab. ! Checked: means designs will be received from the Embroidery folder on the ATA PC card. You must put your machine in Embroidery mode and press the Open File Mode tab. A list of all designs resident in the selected memory source will appear. 2 4 5 6 7 Note If you are receiving designs from a PC Design Card, the Select Open/Save Folder option is greyed out. Select a file or files to receive. A checkmark appears beside each selected design. Tip Click Select All Designs to select all designs in the source folder. Click the Auto Preview checkbox to view selected designs. The preview panel displays an image of the last-selected design. Select any design by name to preview it. Click Browse and select a destination folder on the PC. DIGITIZER 10000 must know where to put the design it is receiving, whether from built-in memory or ATA PC card. Click Receive. The selected designs are copied from machine memory to the specified location. Deleting designs from machine You can delete all designs from machine memory to free up space. See also Retrieving and deleting designs from ATA PC card on page 141. Note This option is available if you have selected a MemoryCraft 10000 V2.21 machine model as your current machine. See Selecting machine models on page 132 for details. 3 Note By default the PC-Link built-in memory is selected. For other options, see Retrieving designs from machine on page 138. Select a file or files to delete. A checkmark appears beside each selected design. Tip Click Select All Designs to select all designs in the source folder. Click Delete. A confirmation box opens. The selected designs are deleted from the specified location. Writing single designs to ATA PC card Use Write to Card (Standard toolbar) to send a design to an ATA PC card. If for some reason you are unable to connect your computer directly to your sewing machine, you can write to ATA PC card in a similar way as you would save to floppy disk. The ATA PC card is designated as a drive in your computer. Depending on the configuration of your computer, the drive designation may become E: or F: or some other letter. After writing your design, you simply insert the card into the ATA PC card slot of your machine, and read the design. Note This option is available if you have selected a MemoryCraft 10000 V2.21 machine model, or MemoryCraft 9500 and MemoryCraft 300E as your current machine. See Selecting machine models on page 132 for details. To write a single design to an ATA PC card To delete designs from machine 1 Select MemoryCraft > Delete Designs. When all designs are retrieved from the machine, the Delete Designs dialog opens. This allows you to delete one, many, or all designs. 1 2 Open the design. Click the Write to Card icon. If the ATA PC card is correctly linked, the Write a Design dialog opens. 139 140 DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs procedure is very similar to sending multiple design files to machine. Toggle between two built-in memory types—PC-Link or Embroidery 3 The drive letter will default to the ATA card reader/writer. ! If you have saved your design prior to sending it to the ATA PC card, it will be written by the save name. ! If you have not saved your design, it will be sent by the name of the bitmap or clipart used to create it. To change the name of the output file: ! Click Name to change the file name as required. The JEF Name dialog opens. Note This option is available if you have selected a MemoryCraft 10000 V2.21 machine model, or MemoryCraft 9500 and MemoryCraft 300E as your current machine. See Selecting machine models on page 132 for details. To write multiple designs to an ATA PC card 1 Select ATA Card > Write Designs, Read and Erase. When all designs are retrieved from the card, the Write Designs, Read and Erase dialog opens. This same dialog allows you write, read or delete designs to and from an ATA PC card. Select destination Write to ATA PC card 4 5 ! Enter a new name and click OK. Select the Select Open/Save Folder checkbox to toggle between the two built-in memory types—PC-Link or Embroidery. ! Unchecked: means designs will be received from the PC Link folder on the ATA PC card. You must put your machine in PC Link mode and press the ATA PC Card tab. ! Checked: means designs will be received from the Embroidery folder on the ATA PC card. You must put your machine in Embroidery mode and press the Open File Mode tab. Warning If you are using a laptop computer, you will need to ‘ask permission’ to remove the ATA PC card from your computer. This is done by clicking the controller icon on the Windows toolbar. Click Write. File transfer begins immediately. The design is copied to the selected location. Note In the unlikely event that a file exceeds the limits set, it will be rejected by the machine. See Splitting large files on page 132 for details. Writing multiple designs to an ATA PC card You can send more than one design in JEF file format to your ATA PC card at a time. The Select source folder Select designs to send 2 3 4 Note By default the PC-Link built-in memory is selected on the ATA PC card. Select a source folder from the Look In list. JEF files only are displayed. Select a design or designs to send. The preview panel displays an image of the last selected design. Select the Select Open/Save Folder checkbox to toggle between the two built-in memory types—PC-Link or Embroidery. ! Unchecked: means designs will be received from the PC Link folder on the ATA PC card. You must put your machine in PC Link mode and press the ATA PC Card tab. ! Checked: means designs will be received from the Embroidery folder on the ATA PC card. You must put your machine in Embroidery mode and press the Open File Mode tab. DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs 2 5 Warning If you are using a laptop computer, you will need to ‘ask permission’ to remove the ATA PC card from your computer. This is done by clicking the controller icon on the Windows toolbar. Click Write. File transfer begins immediately. The designs are copied to the selected location. Note In the unlikely event that a file exceeds the limits set, it will be rejected by the machine. See Splitting large files on page 132 for details. Retrieving and deleting designs from ATA PC card You can retrieve all the designs from your ATA PC card for editing and/or to store them on hard disk or other location. Alternatively, you can delete all designs from ATA PC card to free up space. See also Retrieving designs from machine on page 138. Note This option is available if you have selected a MemoryCraft 10000 V2.21 machine model, or MemoryCraft 9500 and MemoryCraft 300E as your current machine. See Selecting machine models on page 132 for details. To retrieve or delete designs from ATA PC card 1 Select ATA Card > Write Designs, Read and Erase. When all designs are retrieved from the card, the Write Designs, Read and Erase dialog opens. This same dialog allows you write, read or delete designs to and from an ATA PC card. Select source location Select source files Copy or delete selected files Select destination folder 3 4 5 Select the source of the designs to be copied or deleted. Note By default the PC-Link built-in memory is selected on the ATA PC card. For other options, see Writing multiple designs to an ATA PC card on page 140. Select a destination folder if you are transferring designs to your computer. The preview panel displays an image of the last selected design. Select a design or designs in the source file listing. Click Read to copy selected designs to the current location folder on the PC, or Erase to delete them. Storing designs on ScanCards ScanCards are used to store designs in stitch data format. They are primarily used to transfer designs from computer to older-style embroidery machines. You can open designs from ScanCards directly into DIGITIZER 10000. Once a design is read, you can output it without change, modify it and output it in its original format. After conversion, the design can be scaled and changed. Save a design as SEW format if you want to save it on a ScanCard. Open in EasyEdit if you need to edit stitches. See Opening embroidery files in DIGITIZER 10000 on page 143 for details. The ScanCard utility you use depends on the type of card reader/writer you have. The following table identifies which utility you need to use. Scan Card - RW ScanCard - SNS Memory Craft Reader/Writer Scan ’n Sew PC Reader/Writer 19000 Scan 19000 DreamVision Envision Scan PC Reading designs from ScanCards Use Read (ScanCard R/W toolbar) to open a design from a ScanCard. You can open SEW files from ScanCards using the ScanCard utilities and your card reader/writer unit. You will need to do this if you want to modify a design between stitch-outs, or if you want to ‘upload’ new designs for editing. Note Memory Cards with series numbers less than 121, or subject to external copyright restrictions, cannot be uploaded for editing. 141 142 DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs Writing designs to ScanCards To read files from ScanCards 1 2 3 4 Use Write (ScanCard R/W toolbar) to write a design to a ScanCard. Connect the reader/writer unit to a serial port on your computer. Note If you are using a reader/writer that is not compatible with ScanCard, refer to its manual for instructions on reading and opening designs. Insert a card in the unit. Select Start > Programs > DIGITIZER 10000 and select the ScanCard - R/W utility. The ScanCard toolbar opens. Click the Read icon. The Read Card dialog opens. When you are ready to stitch out your design, you need to write it to a ScanCard. You write design files using the appropriate ScanCard utility to download to the reader/writer unit and card. You can only write designs if they are in SEW format. Whenever you write designs to a ScanCard, any existing designs on the card are erased. Tip Save existing designs before you write, by reading them in from ScanCard and saving them as SEW files then select them to write back to the ScanCard together with the new designs. See Reading designs from ScanCards on page 141. To write the design to a ScanCard 1 5 Tip You can also press Ctrl + R on your keyboard. Click OK to read the designs on the card. The Save As Individual Sew Files dialog opens. 2 3 4 6 7 8 Select the folder where you want to save the designs. The default folder for DIGITIZER 10000 is Embroidery Album. Enter a file name for the designs. The name you specify will be used for all the files, with a sequential number attached. For example, if you specify ‘Flower’ as the filename, they will be ‘Flower01.SEW’, ‘Flower02.SEW’, and so on. You can rename the files later, if required. Click Save. Connect your card reader/writer unit to a serial port on your computer. Note If you are using a reader/writer that is not compatible with the ScanCard utilities, refer to its manual for instructions on writing designs to ScanCards. Select Windows Start > Programs > DIGITIZER 10000. Select the ScanCard - R/W utility. The ScanCard toolbar opens. Click the Write icon. The Make ScanCard dialog opens. DIGITIZER 10000 Instruction Book Chapter 25 Outputting and Storing Designs 5 6 7 8 9 Tip You can also press Ctrl + W on your keyboard. Select the folder in which the design is saved from the Look In list. If you saved to the default folder, select Embroidery Album. Select the design from the list. When you select a design a preview of it displays in the top-left panel of the dialog. Click Add to add it to the list of designs to write to ScanCard. You can select and add multiple designs. Click Write to Card. Click OK. The design is written to the ScanCard. You can now proceed to stitch out your design, as you would with any other card design. Formatting ScanCards If you encounter a communication error message, check the following: ! connection between the PC and Reader/Writer. ! communication settings between the PC and Reader/Writer. ! serial port number of the PC. ! Reader/Writer power (on/off). To adjust ScanCard communication settings 1 2 Connect the reader/writer unit to a serial port on your computer and open a ScanCard utility. Click the Settings icon. The Communication Settings dialog opens. Select a communication speed Select a communication port Use Format (ScanCard R/W toolbar) to format a ScanCard. ScanCards must be formatted to suit the embroidery machine you intend to use or the machine will not be able to read the design. See your embroidery machine’s manual for details of the appropriate disk type. To format ScanCards 1 2 3 4 Connect the reader/writer unit to a serial port on your computer and open a ScanCard utility. Click the Format icon. The Format dialog opens. 5 3 Tip You can also press Ctrl + F on your keyboard. Click OK to delete the entire stored data in the ScanCard. Adjusting ScanCard communication settings Use Settings (ScanCard R/W toolbar) to adjust the communication settings between your computer and MemoryCraft Reader/Writer. Select the communication port (COM1-COM4) to which the Reader/Writer is connected. Note Make sure that there is no conflict between the Reader/Writer and any other devices. Set the communication speed of the selected COM port to the highest speed available on your PC (baud rate 4800-57600 bps). The port settings must match those of the embroidery machine or selected device. Check the communications setup section of the documentation that came with the device. Note If you encounter a communication error, select a slower speed. Click OK. 143 144 Part VIII Design Management 145 Chapter 26 Design Gallery Basics Design Gallery provides an efficient way for viewing and managing embroidery designs. With this design management tool, you can browse design files stored on your computer hard disk, CD-ROM, or floppy disk, as well as cut, copy, paste and delete them. It recognizes all design file formats used by EasyDesign. See also Supported File and Disk Formats on page 160. This section describes how to use Design Gallery to access and view designs in folders. It also covers cutting, copying, pasting, and deleting designs in folders. Opening Design Gallery and viewing designs Design Gallery does not require a separate installation. It works as an integral part of DIGITIZER 10000 and is easy to set up and get started. Design Gallery displays thumbnails and limited design information whenever a design folder is accessed. You can filter the contents of the display window to show only certain file types. You can also rename folders, add sub-folders and delete folders without leaving Design Gallery. Opening Design Gallery Double-click the desktop icon to open Design Gallery. EasyDesign will also open by default. If EasyDesign is already open, click Design Gallery (Standard toolbar) to open Design Gallery. Navigating to design folders with Design Gallery is very similar to browsing with Windows Explorer. Your access to design folders on your network is only limited by network access rights determined by your System Administrator. Design Gallery lets you view 146 DIGITIZER 10000 Instruction Book Chapter 26 Design Gallery Basics You can list the folder contents in different ways. See Sorting files in folders on page 150 for details. any supported design file type residing in design folders. See also Supported File and Disk Formats on page 160. Note If you start Design Gallery from the desktop or from the Windows Start button, EasyDesign will also open. If your computer is slow or you have many applications running, Design Gallery may not open. Try this! Close Design Gallery in View by Details mode so that it opens more quickly next time. Displaying design thumbnails and summary information Click Thumbnails to display designs as thumbnails only. To open Design Gallery 1 Double-click the Design Gallery icon on the Windows desktop. Alternatively, if EasyDesign is already open, click the Design Gallery icon on the Standard toolbar. Design Gallery and EasyDesign open in separate windows. Design Gallery defaults to the Embroidery Album folder, showing all of your JAN designs as thumbnails. Try this! If EasyDesign is hiding Design Gallery from view, switch between them using the Windows Alt + Tab function. Click Thumbnails and Summary to display designs as thumbnails with stitching details. Click Details to view information about a selected design. The designs in Design Gallery can be listed as thumbnails only (the default), thumbnails and summary information, or design information only. Try this! Designs can also be displayed full screen using EasyDesign. See Opening designs in EasyDesign on page 148 for details. To display design thumbnails and summary information 1 2 2 3 4 Note The thumbnail image generation process can be very slow on older machines or if there are a lot of designs in the selected folder. Holding down the Alt key will abort the redraw. The thumbnail will be drawn using a default yellow exclamation mark. This does not mean that the design is missing. See also Locating missing files on page 147. Drag the split bar between the folders and thumbnails to the left or to the right to resize the window sections. To find a design which is not in the current folder — e.g. C:\Designs — use the folder listing to locate the required folder. Try this! If not all drives or folders are displayed, click the + to the left of My Computer to show all local and network drives available to your PC. Click a folder in the folder listing to display its contents in the display window. Open Design Gallery and select a folder. Use the viewing options to view the designs in the folder in the display format you require: ! To display the designs as thumbnails only, click the Thumbnails icon on the toolbar. Or, select View > Thumbnails. thumbnail view ! To display the designs as thumbnails with stitching details, click the Thumbnails and Summary icon on the toolbar. Or, select View > Thumbnails and Summary. DIGITIZER 10000 Instruction Book Chapter 26 Design Gallery Basics thumbnail and summary view ! To display the designs in a detailed list, click the Details icon on the toolbar. Or, select View > Details. Designs are listed showing design name, file size, file type, version, etc. Click the column header to sort the list. 2 To view designs in another folder, select from the Look in dropdown list. Try this! Alternatively, select View > Browse Location to open the Browse For Folder dialog. details view Note The number of selected designs is displayed in the status bar at the bottom of the Design Gallery window. Viewing designs in the whole window Locating missing files Click Folders to hide the folder listing. It is often more convenient to view designs in folders in the whole window. When doing so, you can always browse for designs using the Look In list or Browse Location option. To view designs in the whole window 1 Click the Folders icon. Designs are now viewable across the window. If users incorrectly move files, the normal design thumbnail is usually replaced by a ‘missing design’ thumbnail when Design Gallery is next opened. Each color indicates the likely cause: Icon Description This means that Design Gallery cannot find the design file. Replace missing files from backup or another source. If this is not possible, delete the record or refresh the directory. See also Refreshing the display on page 148. 147 148 DIGITIZER 10000 Instruction Book Chapter 26 Design Gallery Basics Icon Description Accessing designs in folders This means that Design Gallery has found an up-to-date thumbnail but doesn’t recognize the format. Use Validate and Refresh to update the display. Design Gallery will try to make a replacement next time the folder is opened or refreshed. See also Refreshing the display on page 148. Design Gallery lets you select designs residing in folders. Once selected, you can manipulate them in a variety of ways — e.g. cutting, copying, pasting, editing the record, and converting designs to other formats. You can also open designs in EasyDesign directly from Design Gallery for viewing or editing. Design Gallery recognizes a pre-determined set of file types as per the file type dropdown list. If it sees a design that has the required file suffix — JAN, BMP, etc — but it is unable to read the file, it will display the green question mark. Locate the file and delete it. Refreshing the display Occasionally, your screen will not show changes you have made until you refresh the display. Changes to folders may not display either until you refresh the folder listing. If graphics and thumbnails still do not appear correctly, or if you have updated your DIGITIZER 10000 software, you may need to ‘validate and refresh’. Try this! With the file selected, right-click to open a popup menu which includes the commands Open, Print, Convert, Stitch to Machine, and Delete. Selecting designs in folders Designs must be selected before an action can be performed — e.g. view, open or copy a design. A group of designs, a range, or all the designs in a folder can be selected. A group is made up of any selected designs. A range is a series of consecutive designs. To select designs in a folder 1 2 To refresh the display ! ! ! To refresh the display window, select View > Refresh, or press F5. To refresh folders in the folder listing, select View > Refresh Tree Node. Alternatively, select the node you want to refresh, right-click and select Refresh from the popup menu. To validate and refresh a folder, select Validate and Refresh from either View or popup menus. 3 4 5 Try this! Occasionally, Design Gallery displays red, blue or green question marks and a short description instead of a graphic thumbnail. See Locating missing files below for details. Open Design Gallery and select a design folder. Display designs as thumbnails or as a details list. See Displaying design thumbnails and summary information on page 146 for details. Try this! The thumbnail image generation process can be very slow on older machines or if there are a lot of designs in the folder. Holding down the Alt key will abort the redraw. The thumbnail will be drawn using a default yellow exclamation mark. Sort designs by required category — e.g. sort by customer to list each customer’s designs consecutively. See Sorting files in folders on page 150 for details. Select a design or designs. ! To select a range of items, hold down Shift as you select. ! To select multiple items, hold down Ctrl as you select. ! To select all designs in the current folder, select Edit > Select All. To deselect all selected designs, select Edit > Deselect All, or click any unselected design. Try this! To deselect a single design amongst a group of selected designs, click it again while holding down the Ctrl key. Opening designs in EasyDesign Click Open Design to open a selected design or designs in EasyDesign. DIGITIZER 10000 Instruction Book Chapter 26 Design Gallery Basics Any designs selected in the Design Gallery display window can be opened in EasyDesign for viewing or editing. To open designs in EasyDesign 1 2 3 Open Design Gallery and select a design folder. Select a design or designs. Try this! If you want to open several designs at once, select the details list view. See Displaying design thumbnails and summary information on page 146 for details. Click the Open icon. Alternatively, if displaying designs as thumbnails, double-click a single design thumbnail. The selected design or designs are displayed in the EasyDesign window ready for editing. Reconnecting Design Gallery to EasyDesign Occasionally Design Gallery may encounter a problem preventing it from connecting with EasyDesign. To reconnect Design Gallery with EasyDesign ! ! ! ! Try this! To switch between EasyDesign and Design Gallery: ! Hold down the Alt key, then tap the Tab key until the EasyDesign icon is highlighted. Release the Alt key. Check that your dongle security device is connected. Open Design Gallery and check that it runs correctly on its own — close Design Gallery, then open EasyDesign by clicking its icon on the Windows Desktop. If none of the above correct the problem, re-install EasyDesign. Check that the version of EasyDesign you are running is the same as that registered in Design Gallery Shortcut Properties: ! Right-click the Design Gallery icon on your Windows Desktop, then select Properties. shortcut ! Alternatively, click the EasyDesign icon on the Windows taskbar. Creating new designs with custom templates You can open a new design template in EasyDesign from within Design Gallery. To create new designs with a custom template 1 Select File > New. EasyDesign opens and the New dialog appears. ! ! 2 3 Note If there is no template other than default, the New dialog may not appear. Select a template from the list. Click OK. ! Click the Shortcut tab, and read the last text in the Target field — e.g. ...version2.0A. This version should be identical to the version of EasyDesign you are running. If it is not, change it to the correct version and click OK. Finally, for very advanced computer users only, run Windows regedit.exe and delete the sub-tree under: \Software\Janome\Wilcom ES\9.0\DesignLib\... Install EasyDesign again. 149 150 Chapter 27 Design Gallery Advanced Functions Designs in Design Gallery folders can be sorted in various ways. This is useful when you want to select designs to open, print, and so on. Once a design is selected in an Design Gallery folder, you can open it in EasyDesign. You can also batch-convert your JAN and other design files to and from other file formats directly from Design Gallery. This section describes the more advanced workings of Design Gallery from sorting files to converting designs. It also describes how to print individual and catalogs of designs. Sorting files in folders The simplest way to sort files in Design Gallery folders is by file type — e.g. JAN files only. Designs can be further sorted in the following ways: ! As simple sorts using View > Sort by (Name, Type, Size, or Date). See Running simple sorts using the View menu on page 151 for details. ! As simple sorts using details list headings: by File Name, Size, File Type, Version, Date, Stitches, or Description. See Running simple sorts using the details list on page 151 for details. Limiting file types displayed With Design Gallery you can filter the contents of any design folder to show only certain types of file — e.g. only JAN files. DIGITIZER 10000 Instruction Book Chapter 27 Design Gallery Advanced Functions See Displaying design thumbnails and summary information on page 146 for details. To limit file types displayed 1 2 Open Design Gallery and select a design folder. See Opening Design Gallery and viewing designs on page 145 for details. Click the Files dropdown on the toolbar. Click column heading to sort 3 3 Select: ! All Files to show every file type in the folder. ! Artwork Files to display only BMP and PNG files. ! Any other option to display only files of that type — e.g. templates. Running simple sorts using the View menu 4 Click the heading at a column to be sorted — e.g. Name. The designs will be sorted in the order of the selection. Click the heading again to reverse the order. Printing designs and catalogs You can print design printouts for selected designs, or catalogs containing thumbnails plus limited text details. You can sort your thumbnails or details lists by any of four types. Designs can be sorted whether they are displayed as thumbnails or as a details list. Try this! Before printing, sort designs into useful To run a simple sort using the View menu Printing design printouts 1 2 3 Open Design Gallery and select a design folder. See Opening Design Gallery on page 145 for details. List the designs as either thumbnails or as a details list. See Displaying design thumbnails and summary information on page 146 for details. Select View > Sort by Name, Sort by Type, Sort by Size, or Sort by Date. The designs will be sorted according to the option selected. Running simple sorts using the details list You can sort details lists by clicking the column headings. Designs are arranged according to the heading selected. Repeating reverses the sort order. Designs must be displayed as a details list. groups. For example, sort by Type. See Sorting files in folders on page 150 for details. Use Print to print design printouts for selected design(s). You can print design printouts for selected designs in folders, including images, hoops and Visualizer views for each design. Note Unlike Print Designs, this option can provide all of the design and sewing information available, but it uses more paper to do so. See also Printing design catalogs on page 152. To print a design printout 1 2 To run a simple sort using the details list 1 2 Open Design Gallery and select a design folder. See Opening Design Gallery on page 145 for details. List the designs as a details list. 3 4 5 Open Design Gallery and select a design folder. See Opening Design Gallery on page 145 for details. Select and sort the designs to be printed using Sort. See Sorting files in folders on page 150 for details. Click the Print icon. The Print dialog opens. Select the printer you want to use, and enter the number of copies of the printout you require. To customize the printout, click Options. 151 152 DIGITIZER 10000 Instruction Book Chapter 27 Design Gallery Advanced Functions The Print Options dialog opens. Select print size Select items to include 6 7 8 Set design printout options to show the information you want in the format you require. Set design printout options to show the information you want in the format you require. Click OK when finished, then ensure that your printer settings are correct in the Windows Print Setup dialog. 6 7 9 Note The dialog and the settings available will vary from printer to printer. See your printer manual for details. Click OK. Printing design catalogs Print catalogs of designs containing thumbnails plus limited text details. Try this! If the catalog requires more than one page, you can select which page to print in the Windows Print dialog. Converting design files in folders Use Convert to convert from one design file type to another. To print a design catalog 1 2 3 Open Design Gallery and select a design folder. See Opening Design Gallery on page 145 for details. Select and sort the designs to be printed in the catalog using View > Sort. See Sorting files in folders on page 150 for details. Select File > Print Designs. The Print Designs Options dialog opens. Adjust thumbnail size Include design details 4 5 Click Properties to select a printer, paper size and other options in the Windows Print dialog for the printer attached to your PC. Click OK to print the catalog. You can convert your JAN and other design files to and from other file formats directly from Design Gallery. To convert design files in folders 1 2 3 Change the Scale (%) amount if you want your thumbnails bigger or smaller. Select Summary if you want design details to be printed. The Windows Print dialog opens. Open Design Gallery and select a design folder. See Opening Design Gallery on page 145 for details. Select the file(s) to be converted. See Selecting designs in folders on page 148 for details. Click the Convert icon. The Convert Options dialog opens. Enter location for converted designs Select file types to convert to 4 5 Select the file types you want to convert to. Browse to the folder where you want to store the converted designs, using the ... button and the Browse for Folder dialog. DIGITIZER 10000 Instruction Book Chapter 27 Design Gallery Advanced Functions Organizing designs in folders See Opening Design Gallery and viewing designs on page 145 for details. Select any number of designs. See Selecting designs in folders on page 148 for details. Select Edit > Copy. Change to another folder using the directory if required. A design can be pasted to the same folder as the original design. Select Edit > Paste. If the selected design — e.g. Bear.JAN — is pasted into the current folder, and the current folder contains the original design, or a file of the same name, the new design is automatically named Copy of Bear.JAN. You can then change the name of the new file by right-clicking its name, selecting Rename and typing the new name. Press Enter to complete the name change. You can rename folders, add sub-folders and delete folders without leaving Design Gallery. Note If you rename the file, ensure that the three letter extension — e.g. JAN — is not altered. 2 3 4 5 6 Click OK to start the conversion. The converted designs will be stored in the nominated folder. Renaming, adding and deleting folders Cutting and pasting designs You can rename folders, add sub-folders and delete folders without leaving Design Gallery. When a selected design is cut, the design is removed from the current folder. The design can then be pasted at another location using the Paste command. To rename, add or delete folders To cut and paste designs 1 2 3 Open Design Gallery. See Opening Design Gallery and viewing designs on page 145 for details. Browse to the folders you want to rename, delete or add sub-folders to. Add, rename, or delete folders as required: ! To add a sub-folder to another, select the folder and right-click. Select Add Sub-directory and type in the name when the new sub-folder appears. ! To rename a folder, select it and right-click. Select Rename from the popup menu, and type in the new name. ! To delete a folder, select it and right-click. Select Delete from the popup menu. You will be prompted to confirm the deletion. Copying and pasting designs Once a selected design is copied, it can then be pasted to another location using Paste. A copied design can be pasted any number of times. To copy and paste a design 1 Open Design Gallery. 1 2 3 4 5 6 Open Design Gallery. See Opening Design Gallery and viewing designs on page 145 for details. Select any number of designs. See Selecting designs in folders on page 148 for details. Select Edit > Cut. A confirmation dialog opens. Click Yes to cut the design. Browse to the folder where you want to paste the file or files. Select Edit > Paste to paste the selected design into the new folder. If a design of the same name already exists, each pasted copy is renamed. Renaming designs in folders Duplicate designs, designs with misleading names, and designs with misspelled names can be quickly renamed without opening them. To rename a design in a folder 1 Open Design Gallery. See Opening Design Gallery and viewing designs on page 145 for details. 153 154 DIGITIZER 10000 Instruction Book Chapter 27 Design Gallery Advanced Functions 2 3 Ensure that the design you select is not currently open in EasyDesign. Right-click and select Rename from the popup menu. The Rename Design dialog opens. Enter new name 4 5 Enter the new name. Click OK. The original design name is overwritten. Deleting designs Delete designs to remove them permanently from your PC. To delete designs from Design Gallery 1 2 3 4 Open Design Gallery. See Opening Design Gallery and viewing designs on page 145 for details. Select any number of designs. See Selecting designs in folders on page 148 for details. Select Edit > Delete. A confirmation dialog opens. Click Yes to delete the design. Warning The file is removed permanently from the folder. 155 Part IX Appendices & Index 156 Appendix A Quick Reference Guide DIGITIZER 10000 uses toolbars and shortcut keys to provide quick and easy access to the common commands and menu options. This section provides a list of all keyboard shortcuts available in EasyDesign and EasyEdit, as well as a description of the tools you will find in the toolbars. Unless otherwise stated, the keyboard shortcuts and tool descriptions apply to both EasyDesign and EasyEdit. Keyboard shortcuts To Press Create a new design (EasyDesign only) C + N To Press or Click Select a range of objects V+ [ First and last objects Select next object T V+T C+T Open an existing design C+O Select previous object Save a design C +S Add next object to selection Print a design C+P Add previous object to selection C + V + T Exit an application A+4 Select all objects C+A Open the Color Chart C + R Deselect all objects E or X Group selected objects C +G To Press or Click Ungroup selected objects C+U Choose Select tool O Select multiple objects C +[ To Press Cut an object C+X Copy an object C+C DIGITIZER 10000 Instruction Book Appendix A Quick Reference Guide To Press To travel Keyboard* Keypad * Paste an object C+V 2 C+D 10 stitches forward (EasyEdit only) b Duplicate an object Delete selected objects or last object D 10 stitches backward (EasyEdit only) t 8 1 stitch forward r 6 1 stitch backward l 4 To Press or Click Reshape object (EasyDesign only) H To Press Nudge selected object [+t b l r Show/hide the drawing (EasyDesign only) D Or Show/hide connectors V +C To Press Whole hoop 1 Fit design to window 0 (zero) 2 Zoom into design Z Zoom out of the design V +Z Magnify area B Center current stitch C 6 Return to previous view V 5 C+ R Measure a distance on screen M Redraw the screen R or 4 Tools and toolbars To Press Delete the last reference point (EasyDesign only) B Turn underlay on/off U Display the Lettering Details dialog box (EasyDesign only) A To Press Undo a command C+Z Redo a command C+Y Cancel command E To travel Show/hide color chart You can access commands using the toolbar buttons on the toolbars on your design window. To use a tool, simply move the mouse pointer over it, and click with the left mouse button. Depending on the application you are using, different tools appear on the toolbars. For example, the View toolbar in EasyEdit includes extra jumping buttons for moving through stitches, while EasyDesign provides the Digitize toolbar for creating new objects. Standard toolbar Keyboard* Keypad * *(Num Lock Tool Description Click New to start a new design with the NORMAL template. EasyDesign only. Use Open to open an existing design. *(Press E SC first) OFF) To start of design h 7 To end of design e 1 To next color (EasyDesign only) d 3 Click Print Preview to preview the design printout on screen. To previous color (EasyDesign only) u 9 Click Cut to cut selected objects to the clipboard. 100 stitches forward (EasyEdit only) + Click Copy to copy selected objects to the clipboard. 100 stitches backward (EasyEdit only) — Click Paste to paste copied objects in the design. Use Save to save the current design. Use Print to print a design using the current settings. 157 158 DIGITIZER 10000 Instruction Book Appendix A Quick Reference Guide Tool Description Description Use Send to Machine to send a design to a machine for stitching. Use Split Block to split the design at a selected needlepoint. EasyEdit only. Use Write to Card to send a design to an ATA card. Use Change Stitch Length to change the maximum stitch length in the selected stitch block. EasyEdit only. If EasyDesign is already open, click Design Gallery (Standard toolbar) to open Design Gallery. Use Undo to undo a command. Digitize toolbar Tool Description Use Redo to reapply a command which has been ‘undone’. Use Parallel Fill to digitize filled shapes. EasyDesign only. Click Stop to cancel the function you are using or cancel all selections in a design. Use Turning Angle Fill to create columns of varying width and stitch angle. EasyDesign only. Edit toolbar Tool Tool Description Click Select and click an object to select it. Alternatively, drag a bounding box around the object to select. Click Polygon Select to select objects with a bounding box. Click to mark the selection area in the same way as you would digitize an object. Use Object Details to set details for selected objects or the current design as a whole. EasyDesign only. Click Reshape to display control points and stitch angle lines in selected objects. EasyDesign only. Click Flip Along Horizontal to flip a selected object or design horizontally. Click Flip Along Vertical to flip a selected object or design vertically. Click Rotate CCW/CW (Edit toolbar) to rotate a selected object or design by 45° clockwise. Right-click to rotate by 45° counter clockwise. Click Feather Edge to apply feathering to selected objects. Right-click to adjust Feather Edge settings. EasyDesign only. Use Parallel Fill Rectangle to digitize filled rectangles. EasyDesign only. Use Parallel Fill Circle to digitize filled circles. EasyDesign only. Use Run Line to place a row of single or triple run stitches along a digitized line. EasyDesign only. Use Border to digitize columns or borders of fixed width. EasyDesign only. Use Lettering to add embroidery lettering to designs or edit selected lettering. EasyDesign only. Use Appliqué to digitize appliqué objects. EasyDesign only. Click Current Color to open the Color Chart. Use it to changes colors of selected objects or set the default color for new objects. EasyDesign only. Use Embroidery Gallery to insert a patterns (stamps) into designs. EasyDesign only. Use Image Preparation to reduce the number of colors and remove image ‘noise’ in non-outlined images. EasyDesign only. Use Underlay to apply automatic underlay to new or selected objects. Use Outlined Image Preparation to sharpen outlines and reduce noise in outlined images. EasyDesign only. Use Cut Hole to cut holes in selected objects. You cannot cut holes in Circle or Turning Angle Fill objects. EasyDesign only. Use Click-to-Stitch to digitize shapes in imported artwork. EasyDesign only. Use Resequence to resequence selected objects by object or color. EasyDesign only. Use Click-to-Outline to digitize boundaries of shapes in imported artwork. EasyDesign only. Use Stitch Mode to select individual stitches for editing. EasyEdit only. Use Click-to-Design to create embroidery designs directly from imported images. EasyDesign only. DIGITIZER 10000 Instruction Book Appendix A Quick Reference Guide View toolbar Tool Description Design Gallery Standard toolbar Tool Description Click Zoom In to display a design at twice its current size. Click Open Design to open a selected design or designs in EasyDesign. Click Zoom Out to display a design at half its current size. Use Print to print design printouts for selected design(s). Click Zoom Box to zoom in on a section of a design. Click Visualizer to change between normal view and Visualizer view. EasyDesign only. Use Display Needle Points to show or hide the needle points in a design. EasyEdit only. Click Display Grid to hide or show the grid. Click Display Hoop to hide or show the hoop. Use Display Images to show and hide backdrops. EasyDesign only. Click Stitch Select While Traveling to select stitches while traveling. EasyEdit only. Click Back to travel back through the stitch sequence. This tool is only active when one of the jumping tools is selected. Click Forward to travel forwards through the stitch sequence. This tool is only active when one of the jumping tools is selected. Use Jump By 1 Stitch (View toolbar) in conjuction with Forward and Back icons to travel by 1 stitch. EasyEdit only. Use Jump By 10 Stitches (View toolbar) in conjuction with Forward and Back icons to travel by 10 stitch. EasyEdit only. Use Jump By 100 Stitches (View toolbar) in conjuction with Forward and Back icons to travel by 100 stitch. EasyEdit only. Use Jump by Object in conjuction with Forward and Back icons to travel to the previous or next object. Use Jump by Color in conjuction with Forward and Back icons to travel to the previous or next color change. Use Jump to Start/End of Design in conjuction with Forward and Back icons to travel to the start or end of a design. Use Slow Redraw to view the stitching and color sequence of a design in slow motion. Use Convert to convert from one design file type to another. Click Folders to hide the folder listing. Click Thumbnails to display designs as thumbnails only. Click Thumbnails and Summary to display designs as thumbnails with stitching details. Click Details to view information about a selected design. 159 160 Appendix B Supported File and Disk Formats Details are provided here of the file and disk types supported by DIGITIZER 10000 as well as supported drawing and image formats. Supported embroidery file formats There are two types of embroidery file formats: ! Outline files: Outline or ‘condensed’ files usually contain digitized shapes and lines, selected stitch types and stitch values and effects. ! Stitch files: Stitch files contain only stitches and machine functions and are suited to specific embroidery machines. See Processing Design Files on page 126 for details. Extension Format Read Write JAN Janome Easy Design format " " JEF Janome/Elna/ Kenmore format " " SEW Janome/Elna/ Kenmore format " " JMT Janome template format " " CSD POEM/Singer/ Huskygram EU format " " DST Tajima format " Supported file formats DIGITIZER 10000 supports the following embroidery file formats: DIGITIZER 10000 Instruction Book Appendix B Supported File and Disk Formats Extension Format Read Write EXP Melco stitch format " HUS Husqvarna/ Viking format " " PCS Pfaff format " " PEC Brother format " " PES Brother format " " XXX Singer format " " Supported drawing and image formats Artwork can be imported into DIGITIZER 10000 in both vector and bitmap formats. See Digitizing with Backdrops on page 58 for details. Supported vector drawing formats DIGITIZER 10000 supports the following vector drawing formats: Extension Format Read DXF AutoCAD " EMF Enhanced Metafile " WMF Windows Metafile " Write Supported bitmap image formats DIGITIZER 10000 supports the following bitmap image formats: Extension Format Read Write BMP Windows Bitmap " " JPG JPEG File Interchange " " PCX PC Paintbrush " " WMF Windows Metafile " EMF Enhanced Metafile " Note For licensing reasons, DIGITIZER 10000 no longer supports TIF and GIF image file formats. 161 162 Appendix C Image Samples There are many sample bitmap images included with your DIGITIZER 10000 software. These are installed with your software and are stored in the Embroidery Album folder within the DIGITIZER 10000 folder. Sample bitmap Butterfly.BMP Sample bitmap Beach.BMP Carnation.BMP Btflyside.BMP DaisyHeart.BMP DIGITIZER 10000 Instruction Book Appendix C Image Samples Sample bitmap Sample bitmap Dandelion.BMP Football.BMP Fish.BMP Heart.BMP Flower Basket.BMP Hearts.BMP FLower RIng.BMP Maples.BMP Flower.BMP Moon.BMP Flowers.BMP Motif.BMP 163 164 DIGITIZER 10000 Instruction Book Appendix C Image Samples Sample bitmap Sample bitmap Penguin.BMP Wineglass.BMP Planter.BMP Yacht.BMP Pumpkin.BMP Raspberry.BMP Ribbon.BMP Sax.BMP 165 Appendix D Standard Fonts The table below includes all fonts that are standard with your DIGITIZER 10000 software. For best results when stitching, do not exceed the recommended maximum or minimum sizes. Recommended maximum and minimum heights refer to UPPER CASE letters. Some lower case letters — e.g. a and c — are about 70% the height of a capital letter. Thus you may need to make these characters larger than the recommended minimum. Small, narrow letters may not require automatic underlay depending on size and fabric. If applied, the underlay may show outside the stitched columns. See also Changing underlays on page 54. You can create special characters in each font by holding down the Alt key on your keyboard and typing 0 (zero), its code, using the numbers on the keypad. For example, to type ê with the code 234, type Alt + 0234. The accented letter will appear when you release the Alt key. Note that not all characters are available in all fonts. See also Using the Character Map on page 122. Recommended Sizes Font Sample Min Max in. mm in. mm Adept 0.27 7 1.8 45 Agatha 0.3 8 2.0 50 Bauhaus 0.4 10 2.0 50 166 DIGITIZER 10000 Instruction Book Appendix D Standard Fonts Recommended Sizes Font Sample Min Max in. mm in. mm Book Border 0.6 15 2.1 55 Bookcase 0.25 6 2.0 50 Brassplate 0.25 6 1.2 30 Bravo 0.32 8 3.0 75 Brush 0.32 8 2.0 50 Cafe 0.25 6 2.0 50 Carla 0.4 10 2.0 50 Cecilia 0.4 10 1.4 35 Curly 0.6 15 2.9 75 Derbyshire 0.28 7 2.0 50 Drama 0.28 7 1.6 40 DIGITIZER 10000 Instruction Book Appendix D Standard Fonts Recommended Sizes Font Sample Min Max in. mm in. mm Elf 0.4 10 2.0 50 Fable 0.4 10 1.15 30 Firefly 0.28 7 1.6 40 First Grade 0.5 12 1.15 30 Gaelic 0.44 11 2.0 50 Galant 0.5 13 2.0 50 Gareth 0.28 7 2.0 50 Gaslight 0.25 6 2.4 60 Heidi 0.4 10 2.0 50 Hollowblock 0.4 10 2.4 60 Honeypot 0.32 8 1.2 30 167 168 DIGITIZER 10000 Instruction Book Appendix D Standard Fonts Recommended Sizes Font Sample Min Max in. mm in. mm Jonathan 0.28 7 1.8 45 Jupiter 0.25 6 1.2 30 Kudos 0.27 7 1.2 30 Liberty 0.28 7 2.0 50 Lucky 0.28 7 1.4 35 Maestro 0.4 10 1.6 40 Nation 0.32 8 2.7 70 Natural 0.5 13 3.0 75 Nordic 0.35 9 2.0 50 Old English 0.3 8 2.0 50 Orient 0.32 8 2.0 50 DIGITIZER 10000 Instruction Book Appendix D Standard Fonts Recommended Sizes Font Sample Min Max in. mm in. mm Pageant 0.4 10 3.0 75 Puppet 0.28 7 1.6 40 Radio 0.4 10 2.5 65 Register 0.25 6 1.2 30 Royale 0.5 13 2.4 60 Serif2 0.3 8 1.2 30 Sprite 0.31 8 1.2 30 Student 0.35 9 2.1 55 Student Border Run 1.0 25 3.0 75 Swiss Condensed 0.28 7 2.0 50 169 170 DIGITIZER 10000 Instruction Book Appendix D Standard Fonts Recommended Sizes Font Sample Min Max in. mm in. mm Swiss Modern 0.32 8 1.8 45 Techno 0.32 8 1.8 45 Times 0.4 10 1.8 45 Tourist 0.28 7 1.6 40 Typist 0.5 13 2.0 50 171 Appendix E Embroidery Gallery Stamp Samples Embroidery Gallery is a collection of ready-made design stamps for you to include in your embroidery designs. There are many different stamps to choose from. Once you have added a stamp to your design, it can be edited, resized or transformed. See Embroidery Gallery Stamps on page 104 for details. This section contains samples of the stamps available in DIGITIZER 10000. Use these tables to see what a particular stamp looks like. The stamps are designed to be added as decorative items and are not intended to be greatly enlarged. Do not exceed the recommended maximum size for each stamp as shown in the table. The table also includes its original size. If it has changed for any reason, you can revert to the original settings using the values in these tables. Size mm Stamp 004 005 006 007 Stamp 001 002 % of original W H 22.7 12.8 9.8 8.8 23.4 9.3 003 Min % of original H 17 10.7 18.2 7.7 30.7 9.5 19.4 7.7 13.8 10.4 9.6 9.9 10.4 10.2 19.5 9.5 009 Size mm W 010 Max 012 014 Min Max 172 DIGITIZER 10000 Instruction Book Appendix E Embroidery Gallery Stamp Samples Size mm Stamp 015 W Size % of original H 26.4 9.5 21.4 10.4 Min Max mm Stamp Des2 W % of original H 31 21.8 30 24.2 30.2 18.5 30.1 12 44 25.9 15.4 20.9 27.9 12.4 31.8 17.3 30 11 28.7 4.7 27.7 9.9 15.7 15.7 30.7 14.5 30.2 13.2 30.3 13.6 016 Des3 Antiq1 79 47 100 to fit hoop Des4 Antiq2 Bar1 Bar2 Bar3 90 40 100 to fit hoop 77 9 100 to fit hoop 51 9 100 to fit hoop 36 11 100 to fit hoop Des5 Des6 Bdr1 Des7 Des8 36 11 100 to fit hoop Des9 Bdr2 53 52 100 to fit hoop Des10 Des11 Bdr3 Des12 72 52 100 to fit hoop Des13 Bdr4 40 40 60 150 of original Check Des1 21 15 29.9 8.5 50 140 of original Des14 Des15 Des16 Min Max DIGITIZER 10000 Instruction Book Appendix E Embroidery Gallery Stamp Samples Size mm Stamp Des17 W 30.1 Size % of original H 9.1 Min Max mm Stamp Des010 Des011 Des18 30.3 12.5 Des012 Des19 30.5 10.8 25.3 Des014 Des015 Des21 20.1 H Min Max 4.8 4.3 5.9 8.0 5.9 6.2 5.0 11.4 10 5.2 9.5 9.7 20 18 85 500 25 16 100 to fit hoop 26 28 100 to fit hoop 25 18 100 to fit hoop 25 26 100 to fit hoop 25 20 100 to fit hoop 47 55 100 to fit hoop Des013 Des20 36.5 % of original W 14 Dog1 Des22 10.4 9.9 Des23 Des24 Flora1 29.1 20.7 30.2 9.0 Flora2 Des25 15.8 25.5 Flora3 Des001 Des002 Des003 Des004 Des005 Des006 Des007 9.8 2.4 6.9 6.2 9.9 6.5 5.0 5.8 6.3 9.3 8.0 5.5 8.0 5.3 18.5 10.8 17.9 7.3 Des008 Des009 Flora4 Flora5 Floral1 173 174 DIGITIZER 10000 Instruction Book Appendix E Embroidery Gallery Stamp Samples Size mm Stamp Floral2 Flrsh1 W Size % of original H Min Max 40 41 100 to fit hoop 34 10 100 to fit hoop 49 15 100 200 of original Flrsh2 Flrsh3 40 17 100 200 of original 37 14 100 to fit hoop 40 13 100 to fit hoop 41 17 100 to fit hoop 80 200 of original mm Stamp Kitch5 W % of original H Min Max 25 26 100 to fit hoop 46 30 80 to fit hoop 43 46 35 200 20 20 50 350 4 4 100 to fit hoop 4 4 100 to fit hoop 4 4 100 to fit hoop 4 4 100 to fit hoop 4 4 100 to fit hoop 4 4 100 to fit hoop 4 4 100 to fit hoop 4 4 100 to fit hoop 4 4 100 to fit hoop 4 4 100 to fit hoop 4 4 100 to fit hoop Laurel Leaf1 Flrsh4 Leaf2 FLrsh5 Flrsh6 Flrsh7 30 19 Motif1 Motif2 Motif3 Flrsh8 36 19 100 200 of original Motif4 Flower1 47 32 50 250 Kitch1 25 12 100 to fit hoop Motif5 Motif6 Motif7 Kitch2 24 17 100 to fit hoop Motif8 Kitch3 Motif9 27 28 100 to fit hoop Motif10 Kitch4 25 17 100 to fit hoop Motif11 DIGITIZER 10000 Instruction Book Appendix E Embroidery Gallery Stamp Samples Size mm Stamp Motif12 W Size % of original H Min Max 4 4 100 300 4 3 100 400 4 3 100 to fit hoop 4 3 100 to fit hoop 3 5 100 to fit hoop 3 5 100 to fit hoop 2 3 100 to fit hoop Motif13 % of original H Min Max 4 4 100 to fit hoop 4 4 100 to fit hoop 7 4 100 to fit hoop 6 5 100 200 6 3 100 350 6 4 100 to fit hoop 8 4 100 900 7 6 100 350 10 7 100 to fit hoop 6 6 100 200 8 4 100 to fit hoop 40 52 100 to fit hoop 22 41 100 to fit hoop 8 40 100 to fit hoop 40 42 100 to fit hoop Motif32 Motif15 Motif33 Motif16 Motif34 Motif35 Motif17 Motif36 Motif37 Motif19 W Motif31 Motif14 Motif18 mm Stamp Motif30 2 3 100 to fit hoop Motif38 Motif20 3 3 100 to fit hoop Motif39 Motif21 4 4 100 to fit hoop Motif40 Motif22 4 4 100 to fit hoop 6 5 100 200 2 3 100 800 4 3 100 to fit hoop 4 4 100 to fit hoop 5 4 100 to fit hoop 4 4 100 to fit hoop Ornam1 Motif23 Motif24 Motif25 Ornam2 Motif26 Ornam3 Motif27 Motif28 Ornam4 Motif29 4 4 100 to fit hoop 175 176 DIGITIZER 10000 Instruction Book Appendix E Embroidery Gallery Stamp Samples Size mm Stamp Ornam5 W % of original H Min Max 67 41 80 to fit hoop 30 15 90 to fit hoop 52 14 50 300 23 10 60 420 31 12 60 475 64 19 80 to fit hoop 95 25 80 to fit hoop 65 34 80 to fit hoop 66 24 80 to fit hoop 34 14 80 180 Ornam6 Ornam7 Ornam8 Ornam9 Scroll1 Scroll2 Scroll3 Scroll4 Tulip1 177 Appendix F Embossed Fill Samples This section contains samples of the Embossed Fill patterns available in DIGITIZER 10000. Use the table to see what a particular Embossed Fill looks like. The table also includes the stitch angle. If they have changed for any reason, revert to the original settings using the value in this table. See Creating Embossed fills on page 48 for details. Number Embossed Fill Number Embossed Fill Stitch Angle Blossom3 15° Blossom4 15° Blossom5 15° Blossom6 15° Brick 45° Chain 45° Chevron1 15° Chevron2 15° Stitch Angle Arrow1 15° Arrow2 15° Arrow3 15° Basket 15° Blossom1 15° Blossom2 15° 178 DIGITIZER 10000 Instruction Book Appendix F Embossed Fill Samples Stitch Angle Number Chevron3 90° Diamonds4 15° Chevron4 15° Diamonds5 15° Chevron5 15° Diamonds6 90° Chevron6 90° Diamonds7 45° Circle1 15° Diamonds8 15° Circle2 15° Diamonds9 15° Circle3 90° Doughnut1 15° Circle4 45° Doughnut2 15° Circle5 15° Doughnut3 15° Circle6 15° Feather1 15° Circle7 10° Feather2 90° Clubs 90° Feather3 15° Crazypave 15° Hearts1 90° Diamonds1 15° Hearts2 15° Diamonds2 15° Hearts3 15° Diamonds3 15° Hearts4 90° Number Embossed Fill Embossed Fill Stitch Angle DIGITIZER 10000 Instruction Book Appendix F Embossed Fill Samples Stitch Angle Number Hearts5 10° Rectangle1 45° Knot1 15° Rectangle2 30° Knot2 180° Saturn 15° Knot3 15° Snail 15° Oval1 15° Spades 90° Oval2 15° Splash1 0° Oval3 90° Splash2 90° Oval4 10° Splash3 10° Oval5 10° Square1 45° Patch1 45° Square2 15° Patch2 45° SquarePatch 15° Patch3 45° Squigle1 15° Patch4 8° Squigle2 90° Patch5 8° Squigle3 15° Patch6 7° Star12pnt 15° Patch7 8° Star3pnt 15° Number Embossed Fill Embossed Fill Stitch Angle v 179 180 DIGITIZER 10000 Instruction Book Appendix F Embossed Fill Samples Stitch Angle Number Star4pnt1 15° Triangle4 15° Star4pnt2 15° Triangle5 45° Star5pnt 15° Triangle6 15° Star6pnt 15° Triangle7 15° Star7pnt 15° Triangle8 15° Target1 15° Triangle9 15° Target2 15° Ziggy1 15° Target3 8° Ziggy2 15° Tiles1 15° Ziggy3 15° Tiles2 15° Ziggy4 15° Tiles3 15° Ziggy5 15° Tiles4 15° Tiles5 15° Triangle1 15° Triangle2 15° Triangle3 15° Number Embossed Fill Embossed Fill Stitch Angle 181 Appendix G Weave Fill Samples The patterns shown in this appendix are a part of your DIGITIZER 10000 program. Make sure you apply the correct stitch angle to each pattern. The following samples have been digitized with a stitch angle of 0 degrees. Experiment with different stitch angles to get new effects. See Creating Weave fills on page 47 for details. No Stitch sample No 4 Needle penetration preview 5 1 6 2 7 3 8 Stitch sample Needle penetration preview 182 DIGITIZER 10000 Instruction Book Appendix G Weave Fill Samples No Stitch sample Needle penetration preview No 9 19 10 20 11 21 12 22 13 23 14 24 15 25 16 17 18 Stitch sample Needle penetration preview 183 Appendix H Troubleshooting This section provides help for solving problems in DIGITIZER 10000. It includes procedures for checking your system’s requirements and settings, reverting to original values, and testing disks and connections. It also lists causes for common error messages and problems. Solving problems in DIGITIZER 10000 If you encounter a problem, refer to the following references for help: ! DIGITIZER 10000 User Manual — select Help > Online Manual (or printed version) ! DIGITIZER 10000 Online Help — select Help > Help Topics ! Windows Online Help — select Start > Help ! Windows manual ! Documentation supplied with your hardware. Component Minimum Requirement CPU Pentium II, 166 MHz or higher Getting help If you are unable to solve a problem, you should contact your JANOME reseller. Before seeking help, check that your PC meets the system requirements, and check the Security device messages in this chapter. Minimum requirements for DIGITIZER 10000 To install DIGITIZER 10000 software on your computer, it must meet the following minimum requirements: Operating System Windows® 98, 2000, NT4 †, ME or XP Browser MS Internet Explorer 5.5 or higher Memory (RAM) 64 MB of RAM minimum (96 MB recommended) † USB connections are not supported under Windows NT. 184 DIGITIZER 10000 Instruction Book Appendix H Troubleshooting Component Minimum Requirement Hard Drive 250 MB hard disk space Video Display Super VGA, 65,000 colors or higher Screen Resolution 800 x 600 pixels CD-ROM Drive 24x or higher Machine Connection Available serial or USB port for connection to the JANOME MemoryCraft sewing machine Printer Connection Available parallel port for connection to parallel port printer Dongle Connection USB or parallel port for connection to security device † USB connections are not supported under Windows NT. Checking CPU/RAM specifications Unrecoverable errors Check your CPU and RAM specifications, and the version of Windows you are running to ensure they meet DIGITIZER 10000 requirements. See Minimum requirements for DIGITIZER 10000 on page 183 for details. Problem The system fails and displays ‘unrecoverable’ error. Cause The design you tried to open is corrupt. To check CPU/RAM specifications Suggestion Delete any files in the C:\DIGITIZER 10000Win\Recover folder using Windows Explorer. 1 2 On the Windows desktop, right-click the My Computer icon and select Properties. The System Properties > General tab opens. Check the Windows version, the CPU and the amount of RAM. Checking your hard disk space Check that your hard disk has enough space to run DIGITIZER 10000 effectively. See Minimum requirements for DIGITIZER 10000 on page 183 for details. To check your hard disk space 1 2 Double-click the My Computer icon on your Windows Desktop. The My Computer window opens. Right-click the hard-disk drive icon (usually C:) and select Properties. The Properties > General tab opens. This tab shows the hard-disk capacity as well as any free space. This must be greater than 100 MB or 10% of your total hard drive space, whichever is the greater amount. Security device messages This section describes the messages related to the security device. Most security device messages are caused by incorrect connection, access codes, interference or conflict from another hardware device on the PC. To prevent security device errors, enter all access codes as soon as you receive them. If you skip any access codes, features may become unavailable, or DIGITIZER 10000 may stop working altogether. Try this! After entering new codes, exit DIGITIZER 10000 and then restart. Security device not found (dongle) Message Security device not found DIGITIZER 10000 Instruction Book Appendix H Troubleshooting Cause Software is unable to detect dongle or there is a conflict with another device on your PC. Suggestion Remove any other device that is attached to the same port as the dongle. If the dongle is then found by DIGITIZER 10000, there is a conflict between the devices. Install a second parallel port. The dongle can be attached to either port. Try a different combination of devices if you have 3 or more devices and only 2 parallel ports. Control points missing Problem The control points on selected objects are missing in systems updated to V2.0 from a previous version. This problem may be accompanied by ‘Exception Access Violation Error’ messages followed by a system crash. Cause This problem is related to the video card and occurs more on newer and 3D video cards than older ones. Suggestion Download and install the latest software driver from the video card manufacturer’s Internet website. These are normally free from the provider. Some websites to try include: ! http://www.s3.com/ ! http://www.matrox.com/ ! http://www.trid.com/ ! http://www.tseng.com/ ! http://www.nvidia.com ! http://www.diamondmm.com ! http://www.sis.com ! http://www.cirrus.com ! http://www.ati.com/ Other sites that provide drivers or links to other sites are: ! http://www.download.com/ ! http://www.tucows.com/ ! http://www.windrivers.com/ Design dimensions Problem Dimensions of design are incorrect. Cause If the design’s dimensions are too large or too small, the system units of measurement may be set incorrectly. The units of measurement are set in Windows Regional settings. Suggestion Change the units of measurement in Windows. Select Start > Settings > Control Panel > Regional Settings. Colors change in Visualizer Problem When the design is displayed in Visualizer the color of some of the objects change. Cause In Visualizer, the colors are limited to those available on the embroidery machine. If your design has more colors than are available on your machine, the colors will ‘wrap around’ back to color 1. Suggestion Problem You can’t see the backup design — e.g. DesignName.BAK — in the backup folder. Cause If you have the DIGITIZER 10000 'Auto Save' option enabled, backups of JAN design files will be saved to the C:\DIGITIZER 10000\backup folder. This is a basic way of backing up your files. Switch to normal view to see the actual colors of your design. Missing toolbar buttons Problem Problem recovering design files from backup folder Buttons missing from toolbars Cause Screen resolution is set too low. Suggestion Change the screen resolution to 1024x768 or higher. 185 186 DIGITIZER 10000 Instruction Book Appendix H Troubleshooting Suggestion Start Windows Explorer and browse to the C:\DIGITIZER 10000\backup folder. Select the file and select File > Rename. Change the file extension to JAN — e.g. DesignName.JAN — and press Enter. Move the JAN file to your C:\design folder. You can now open the file normally in DIGITIZER 10000. Note: If you cannot see the file extension BAK, you need to change your view settings in Windows Explorer. Problem recovering design files from recover folder Problem You want to use recovery files. Cause Your software crashes due to a hardware or software failure, recovery files usually created. Suggestion Start DIGITIZER 10000. Select File > Open from the top of your DIGITIZER 10000 screen. Navigate to the DIGITIZER 10000> Recover directory, using the Look in: dropdown menu. Select All Files (*.*) from the Files of type: dropdown menu. Select and open the recovery file you want from the list — it will have .EMA as the last part of its name — and check that it is the one you want. Re-name it with the .JAN extension in the Embroidery Album folder (or another of your choice). 187 Glossary This glossary contains many embroidery and computing terms which you may meet while using your DIGITIZER 10000 software. Active window: Describes the windows or icon to which the next keyboard or command will apply. If a window is active, its title bar changes color to differentiate it visually from other open windows. Alphabet: A set of characters of the same design or style including letters, numbers and typographical symbols. Anchor Point: A fixed point used when rotating, scaling, skewing or mirroring a design. Appliqué: Decoration or trimming cut from one piece of fabric and stitched to another to add dimension and texture. Designs with appliqué can be more economical than embroidery alone, if appliqué occupies a significant amount of the design, thereby lowering stitch count. Artwork: Bitmap image or vector drawing used as a backdrop for digitizing. Auto Center: Auto Center automatically maintains the start and end points in a design. Back Appliqué: A fabric piece used behind a design where the front fabric will be cut away to reveal the fabric beneath it. Backdrop: A ‘backdrop’ is an electronic drawing which you can use to digitize designs on-screen. Two types can be used — vector or bitmap. You can insert them from various file sources, or you can copy and paste them via the Windows clipboard. Background: The area inside the active window. Backing: See stabilizer. Backup: The copying of files onto floppy disk or other media so that the data is secure. Usually two copies are made and kept separately. Baseline: The imaginary line on which the letters of an alphabet sit. (Only descenders extend below it.) Bitmap: A picture or other graphic made up of dots rather than of shape outlines or vectors. Typically produced by paint programs, bitmaps have file extensions such as BMP, GIF, TIF and PCX. Blanket Stitch: A stitch is widely used for tacking appliques as a column around the border. The stitches form a comb patter. Bounding outline: The dotted rectangle that appears when you select a range of items. 188 DIGITIZER 10000 Instruction Book Glossary Checkbox: A small square box that appears in a dialog and that can be selected or cleared. When the checkbox is selected, a tick appears in the box. A checkbox represents an option that you can set. Cut: An editing function. To delete a selection from a design. The deletion is stored on the clipboard and can be pasted back into the same or a different design in a chosen location. Click: To press and release the left mouse button quickly. See also ‘right-click’. Default Values: Values that are automatically used Click-to-Stitch: Create an embroidery design by automatically digitizing blocks of color in a picture. Density: Number of stitches per given area (or Click-to-Design: Create an embroidery design by automatically digitizing a picture. Digitizing: Conversion of artwork into a series of Clipboard: A temporary storage area in memory for what was last cut or copied. Stitching on the clipboard can be pasted into designs any number of times. Close button: For Windows, the small box with an unless you override them with special values. stitch lines per distance in a fill). commands read by an embroidery machine’s computer via a card. A modern term for punching, it is a method of programming a design. Artwork is converted into a series of commands to be read by an embroidery machine’s computer. Desktop: The screen background for Windows on which windows, icons and dialogs appear. ‘X’ in it, to the right of the group of three at the right of the title bar. Click the Close button to close a window or an application. Design card: A type of disk used to store COM port: A standard serial port used as a Destination folder: The directory or folder to connection point for peripherals. Other ports may be present if the appropriate internal option cards have been installed. The computer must be informed which port is being used by which peripheral. which you intend to copy or move one or more files. Command: A word or phrase, usually found in a menu, that you can choose in order to carry out an action. Command button: A button in a dialog. It carries out or cancels the selected action. Two common command buttons are labeled Cancel and OK. Configuration: The size and type of computer hardware. Can also be used to mean the options provided with your software. Confirmation message: A message displayed by the software asking you if you are sure you want to proceed. For example, when you want to delete a design. Connectors: Hardware devices to connect cables to ports. If the connection is male, the port is female, and vice versa. The wiring configuration of each device is determined by its function. Copy: To place a copy of a selection onto the clipboard. See Duplicate. Custom designs: Designs created by digitizing artwork or manipulating existing patterns. embroidery designs. Dialog: A box that either requests or provides information. Many dialogs present options to choose among before a command is carried out. Some dialogs present warnings or explain why a command cannot be completed. Disk drive: Computers usually have two types of disk drives. A hard disk which usually supports the mass storage of information and applications. The other type is a floppy disk drive for removable data. One or more floppy disk drives are usual. The floppy disk drive is conventionally called the A: drive and the hard disk is the C: drive. Display: The part of computer which includes the screen. Also known as the monitor. Dithering: A type of optical illusion created by placing two pixels of different color next to each other. The human eye automatically combines the two colors into a third color. Dongle: A small security device which is connected to your computer’s parallel port to let the computer run particular software. Dots per inch (dpi): A measurement of screen or printer resolution; the number of dots in a line one inch long. Abbreviated dpi. DIGITIZER 10000 Instruction Book Glossary Double-click: To rapidly press and release a mouse button twice without moving the mouse. Double-clicking carries out an action such as opening an icon. Download: The process of transferring a copy of a design file from a remote computer or the internet or to an embroidery machine. Drag: An operation of the mouse. Holding the (left) mouse button while moving the mouse. Typically used for moving something on the screen. Editing: Changing aspects of a design using a computerized editing program. Software capability that allows the user to manipulate elements of a design, combine designs and lettering, designs, move points and stitches. Embossed fill stitch: Series of parallel stitches Floppy disk: A flexible disk permanently sealed in a square plastic jacket. Used for information storage ‘off-line’ for security and/or infrequently used data. Folder: A collection of files and subfolders that are stored together on a disk. Part of structure for organizing files on a disk. Font: A set of characters, including letters, numbers and other typographic symbols, of the same design and style. Also called Alphabet, even if it includes non-letter characters. Grayscale: A grayscale picture is made up of 254 different shades of gray, plus solid black and solid white for a total of 256 different tones. Black and white photographs are actually grayscale. Guide stitch: Series of stitches used to align embroideries in multi-hooping situations or to assist in fabric placement for appliqué. commonly used to cover large areas. Different embossed fill patterns can be created by altering the Hard disk: A device for mass information storage. angle, the length and repeat sequence of the stitches. Usually the disk is fixed inside the system unit, and a Embroidery: Decorative stitching on fabric. second hard disk can be added. When you store information on the hard disk it will remain there until Exit: To leave a current window or application. you delete it. As it has a finite capacity, file Extension: The period and three letters at the end management is required. of a filename. An extension identifies the kind of Hardware: Computer equipment, printer, scanner information a file contains, e.g. BMP, ART. and sewing machine. Facing: Also known as ‘stabilizer’ or ‘topping’, this Hoop: Device made from wood, plastic or steel with is material hooped or placed on top of fabric with a which fabric is gripped tightly between an inner ring nap or surface texture to contain the nap and hold and an outer ring and attached to the machine’s the embroidery stitches above it. pantograph. Machine hoops are designed to push the File: A named collection of specifically related fabric to the bottom of the inner ring and hold it information stored on a disk. Designs that have been against the machine bed for embroidering. saved are stored as files. I-beam: One shape taken by the PC pointer, it Filename: The name of a file, including the indicates that text can be input at the point selected. extension, e.g. dog.ART. The shape is like the capital letter ‘I’. Fill stitch: A series of running stitches commonly used to cover large areas. Different fill patterns are created by altering the stitch angle, length or repeat sequence. A series of running stitches commonly combined to cover large areas. Icons: Miniature pictures used in the screen display instead of, or as well as, text. The file list can be displayed as icons with the filenames underneath; the toolboxes which appear in the left of the screen are composed of icons. Finishing: Processes done after embroidery is Jump: A hoop movement without a needle penetration, commonly used to get from one point in a design to another. completed. Includes trimming loose threads, cutting or tearing away excess backing, removing facing or topping, cleaning any stains, pressing or steaming to remove wrinkles or hoop marks and packaging for sale or shipment. 189 190 DIGITIZER 10000 Instruction Book Glossary Lettering: Embroidery using letters or words. Lettering commonly called ‘keyboard lettering’ may be created from pre-defined alphabet styles or fonts, allowing variance of size, height, spacing, density and other characteristics. List box: A single-line dialog that opens to display a list of choices. Maximize button: For Windows, the small box in the center of the group of three at the right of the title bar. Click the Maximize button to enlarge a window to its maximum size. Memory: The place in the computer’s system unit that stores information while you are working with it. If you exit without saving information in memory, it will be lost. Menu bar: The row of text options across the top of the screen. Items can be selected to display drop-down menus. Minimum Stitch Length: The minimum movement of the hoop. It is measured between needle penetration points. Minimize button: For Windows, the small box to the left of the group of three at the right of the title bar. Click the Minimize button to reduce a window to its minimum size. Mirror: A method of reproducing selected objects as if they were a reflection of the original. The location and orientation of the mirrored stitches are determined by location and angle of the axis of reflection relative to the position of the original stitches. Mouse: A device, equipped with control buttons and designed to roll about on the table next to the keyboard. As the mouse moves, its circuits relay signals that move a pointer on the screen. Native file format: A design saved in the original format of the application you are working with is said to be the ‘native’ file format. It can also refer to the stitch file format required by a specific embroidery machine. When saved to another format, it is known as a non-native format. Needle: Small, slender piece of steel with a hole for thread and a point for piercing fabric. A machine needle differs from a handwork needle; the machine needle’s eye is found at its pointed end. Machine embroidery needles come with sharp points for piercing heavy, tightly woven fabric; ball points which glide between fibers of knit; and variety of specialty points, such as wedge points, which are used for leather. Object: In embroidery design terms, a single ‘piece’ of the design created at one time, with a tool. An object has many properties, such as its size, color, sequence in the design, stitch type and values, including the rules for stitching. Parallel port: A connection on a computer, usually LPT1, where you plug in the cable for a parallel printer and/or a dongle. Paste: To insert an object, which has previously been placed on the clipboard by cutting or copying selected objects, into a design. You can paste from the clipboard as many times as you like. Peripherals: Any device connected to a computer which is to some degree controlled by the computer, e.g. an embroidery machine or printer. Pixel: A dot. For example, dots of light that make up the picture on a computer screen. The more pixels there are in a given area — that is, the smaller and closer together they are — the higher the resolution. Pointer: A part of the screen display, the pointer can take various shapes. It is moved by moving the mouse and can be used to point to anything on the screen to make selections and indicate points for input. It also indicates when the computer is working and no input is possible. Port: A connection on a computer where you plug in the cable that carries data to another device. Ports which are used to attach peripherals have names like COM1 or LPT1 so that you can specify where the peripherals are attached. Program: A computer program used for a particular kind of work, such as word processing or database management. Read: To open a design which has been written on a design card or to an embroidery machine. Redraw: The screen display is refreshed. This is useful when parts of the display have become obscured in the course of editing. Resizing: The ability to scale a design to different sizes. May cause density problems unless stitch count can be altered. DIGITIZER 10000 Instruction Book Glossary RGB: RGB stands for red, green, and blue. It is the system used by computer monitors to create color. Right-click: To press and release the right mouse Stitch: A stitch is one needle penetration; also used to refer to the thread laid down from one needle penetration to the next. button quickly. See also ‘click’. Stitch Angle: The angle of stitching of a shape. Satin stitch: A type of fill stitch. The thread is laid across a shape with needle penetration on each side of the shape only, hence it is only suitable for small or narrow shapes. Formed by closely arranged zigzag stitches. Can be stitched at any angle and with varying lengths. A zigzag sewing action where two stitches form a column. It is often used for lettering, outlining, and detail. Stitch Count: The number of stitches in a design. Save: To store (design) information in a file. Each time you save a design, you replace the previous version using the filename. You should save your design frequently. Scanner: A device that converts physical images into digital form so that they can be stored and manipulated by computer. Scanning allows you to use artwork without recreating the design. Scroll bar: The bar at the bottom and right edge of a window whose contents are not entirely visible. Each scroll bar contains a small box, called a scroll box, and two scroll arrows to allow different types of scrolling. Select: To highlight an object or group of objects ready for editing. Only the selected items will be edited. Selection handle: Eight small squares that appear symmetrically at the corners and edges of a bounding box around a selected shape. Serial port: A connection point on a computer, usually COM1, where you plug a plotter or another serial communications devices, such as a modem. Stitch Length: Stitch length is the distance between two needle penetration points. For maximum stitch length, the length is measured according to the X and Y co-ordinates, whichever is greater. Stitch-Pull: When any stitch is sewn into fabric the tension in the thread between needle penetrations can build up and result in Stitch-Pull. Stitch-Pull can cause distortions in your sewn designs, poor stitch registration and even the bunching up of fabric. The amount of Stitch-Pull that results in your design can be affected by the following factors: Stitch Density, Fabric Type, Underlay, Backing Type, Thread Type and Garment Orientation. Stock Designs: Embroidery designs readily available on disks or brand-specific cards. Digitized embroidery designs that are commercially available for general use by embroiderers. Thread: Fine cord of natural or synthetic material with two or more elements twisted together and used for stitching. Machine embroidery threads come in rayon (high sheen), cotton (duller finish), polyester (strong and colorfast), metallics (synthetic core wrapped with metal foil or thin slivers of metal foil) and acrylic (sheen similar to rayon). Title bar: The horizontal bar located at the top of a window and containing the title of the window. On many windows, the title bar also contains the Control menu box and Maximize and Minimize buttons. Topping: Material hooped or placed on top of fabrics that have definable nap or surface texture, such as corduroy and terry cloth, prior to you can use to perform a task instead of using the embroidery. The topping compacts the wale or nap mouse. For example, Ctrl+C for the Copy command. and holds the stitches above it. Includes a variety of Software: The programs which run your computer. substances, such as plastic wrap, water-soluble plastic ‘foil’ and open-weave fabric that has been chemically Stabilizer: Woven or nonwoven material used underneath the item or fabric being embroidered to treated to disintegrate with the application of heat. Also known as facing. provide support and stability. Available in various weights and types such as cutaway, tearaway and Underlay Stitch: Stitches laid down before other washaway. Also know as backing. The more stitches design elements to help stabilize fabrics The stitching your design has, the more backing you will need. action that will attach the backing to the fabric being Professional embroiderers use tear away stabilizers embroidered. It also supports the top embroidery for for woven fabrics and cut-away stabilizers for knits. a more lofty, dimensional look. Underlay stitches are Shortcut key: A key stroke or a series of keystrokes 191 192 DIGITIZER 10000 Instruction Book Glossary made up of a series of single run stitches, usually with a very short stitch length, and are digitized manually or placed automatically under the column (satin) or fill stitch areas of your embroidery design. TWAIN: An industry standard which allows devices (such as scanners) to communicate directly with design and layout programs (such as DIGITIZER 10000). Both device and program must be TWAIN-compliant. This lets you use any TWAIN-compliant scanner with DIGITIZER 10000. Write: To send and store design information to a design card or to an embroidery machine. X and Y co-ordinates: The X and Y values are the horizontal (X) and vertical (Y) distances on a graph or computer screen. Use X values to measure width, and Y values to measure height. 193 Index A anchor points rotation 83 alphabets, see fonts angles, see stitch angle anti-aliasing 59 applications, EasyDesign & EasyEdit 128 appliqué Appliqué tool 101, 158 cover stitch settings 101 creating objects 101 digitizing 101 See also Appliqué arranging objects 80 grouping 81 locking 81 arrow keys, traveling by 32 artistic effects, adding 17 artwork anti-aliased images 59 choosing 59 dithered images 59 preparing for automatic digitizing 64 scanning 60 ATA card reading/deleting designs 136, 141 writing multiple designs 135 ATA cards precautions 131 ATA PC cards 131 saving designs 133 adjusting 118 Auto Split, with Satin Fill 46 applying 116 automatic circular 117 backup 25 custom 118 save options 25 definition 187 underlay 53 free line 118 automatic digitizing horizontal 117 reshaping circular 118 cleaning up images 65 color reduction 65 reshaping custom 119 image preparation tools 66 reshaping horizontal 118 noise filtering 66 vertical 117 outline sharpening 65 bitmap images anti-aliasing 59 preparing images 64 automatic stitching 70, 71 definition 187 adjusting fill stitch settings 72 dithered 59 creating embroidery 72 using as backdrops 62 creating embroidery designs 70 Border tool 42 borders Border tool 40, 158 creating 42 B digitizing 42 Back tool 30, 31, 159 setting width 42 backdrops borders, converting lines 40 digitizing with backdrops 58 boundaries, digitizing for displaying 63 appliqué 101 locking and unlocking 81 bounding box using bitmap images 62 selecting objects 35 backgrounds selecting stitches 91 changing 51 Browse For Folder dialog 147, 152 changing colors 51 browsing for designs 147 color mixing 51 definition 187 baselines 194 DIGITIZER 10000 Instruction Book Index C using toolbars 21 compensating for stretch, see pull catalogs, printing 151, 152 compensation Center Run underlay complex shapes, digitizing 43 adjusting settings 54 condensed files 126 setting values 54 connections Change Stitch Length tool 93, 158 peripheral device settings 9 Character Map reconnecting Design Gallery to dialog 122 EasyDesign 149 using 122 connectors check box, definition 188 definition 188 circle objects, reshaping 87 minimizing with nesting 76 circles, digitizing 44 show/hide 28 circular baselines 117 consecutive objects, selecting 35 reshaping 118 control points 40 Click-to-Design adding 86 automatic digitizing 70, 71 deleting 87 tool 72, 158 moving 86 Click-to-Stitch reshaping objects 85 digitizing artwork 71 selecting 86 tool 70, 71, 158 conversion tables clipboard, definition 188 supported stitch file Cloth Setter 130 formats 160 Color dialog 51 Convert Options dialog 152 color mode 60 Convert tool 152, 159 color reduction, automatic converting digitizing 65 file types 152 colors formats 126 changing 50 See also converting file formats changing background 51 Copy tool 75, 157 Color chart 50 copy, definition 188 current color 50 copying in sample designs 162 and pasting designs 153 mixing background 51 designs 153 resequencing by 79 duplicating objects 76 selecting 50 objects 75 thread colors 50 cover stitches, appliqué 101 traveling by 30, 31 cross stitch, adding 17, 18 columns Current Color tool 50, 158 creating 42 current color, changing 50 digitizing 42 custom baselines 118 setting width 42 reshaping 119 COM1 and COM2 custom templates, selecting 22, definition 188 149 embroidery machine cut & paste connection 9 objects 75 combining resequencing 78 designs 75, 77 cut designs 153 objects 75 Cut Hole tool 100, 158 objects (nesting) 76 Cut tool 78, 157 commands definition 188 popup menus 21 D selecting 21 undo/redo 22 default object details 96, 97 values (definition) 188 Delete command 76 deleting designs 133, 137, 154 designs from ATA card 136, 141 designs from machine 139 folders 153 objects 76 stitches 93 templates 99 density, definition 188 design files, processing 126 Design Gallery icon 145, 158 opening 145 Properties dialog 149 reconnecting to EasyDesign 149 design information, viewing in DIGITIZER 10000 32 design printouts 33 print options 130 printing 130, 151 Design toolbar Rotate CCW/CW 83, 158 designs accessing 148 adding lettering 108 browsing 147 combining 75, 77 converting 152 converting formats (tables) 160 creating new 22 deleting from machine 139 display thumbnails 146 managing 145 measuring 24 opening 20, 148 opening in Easy Edit 21 opening multiple 20 outputting 129 previewing 33 printing 151 receiving and deleting 133, 137 redrawing slowly 32 renaming 153 resequencing 78 sample designs 162 saving 24 selecting 148 sending and receiving 131 sending multiple to machine 133, 138 sending single designs to machine 133 DIGITIZER 10000 Instruction Book Index sending to machine 133, 137 Slow Redraw 32 storing on ATA PC cards 133 Windows Properties 149 summary information 146 Work Environment 23 viewing 27 Work Environment > Autosave viewing in folders 150 tab 25 writing multiple to ATA Work Environment > card 135 Display 23, 51 desktop, definition 188 Write a Design 135, 139 destination folders, definition 188 Write Designs, Read and Erase 136, 140, 141 details lists, sorting 151 Details tool 146, 159 Digitize toolbar Appliqué 101, 158 dialog box, definition 188 dialogs Border 40, 158 Click-to-Design 72, 158 Browse For Folder 147, 152 Character Map 122 Click-to-Stitch 70, 71, 158 Color 51 Current Color 50, 158 Convert Options 152 Embroidery Gallery 104, 158 Design Gallery Properties 149 Image Preparation 67, 158 Embroidery Gallery 104 Lettering 108, 109, 111, 116, 158 Image Preparation 67 Outlined Image Preparation 68, 158 JEF Name 133, 135, 139 Parallel Fill 40, 158 Lettering Details 116 Parallel Fill Circle 40, 44, 158 Lettering Details > Fill Parallel Fill Rectangle 40, 44, 158 Stitch 121, 122 Run Line 39, 40, 158 New 149 Turning Angle Fill 39, 42, 158 Object Details - Lettering 108 Object Details > Appliqué 101 digitizing Object Details > Dimensions 83 circles 44 columns and borders 42 Object Details > Feather 102 complex shapes 43 Object Details > Fill Stitch 45, fills with Click-to-Stitch 71 97 Object Details > Fill Stitch manual 39 tab 46, 47, 48, 49 squares and rectangles 44 Object Details > Underlay 54 with backdrops 58 Object Properties > digitizing methods 39 Dimensions 81 Border 42 Object Properties > Parallel Parallel Fill 43 selecting 39 Fill 88 Open 98 Digitizing toolbar Border 42 Print 130 Print Designs Options 152 Dimensions tab 83 Print Options 130, 151 disk drive, definition 188 Properties (Windows Display Explorer) 32 Grid tool 22, 159 Purge Recover and Backup Hoop tool 23, 159 Directories 11 Images tool 63, 159 Save As 25, 97 Needle Points tool 28, 159 Select By Color 29 display definition 188 Select Machine Models 132 Select Source 10 settings, changing 51 Send a Design 133 viewing selected parts 29 Send Designs 138 distances, measuring 24 Send Designs, Receive and dithering 59 Delete 133, 134, 138 definition 188 Sequence By Color 79 dongles definition 188 security devices 188 DOS disks, opening designs 141 dots per inch (dpi), definition 188 double-click, definition 189 Duplicate command 76 duplicating objects 76 E EasyDesign starting 19 when to use 128 EasyEdit starting 20 when to use 128 Edge Run underlay, adjusting settings 54 edges, applying Feather Edge 102 Edit menu Delete 76 Duplicate 76 Group 81 Lock 81 Ungroup 82 Unlock 81 Edit toolbar Change Stitch Length 93, 158 Cut Hole 100, 158 Feather Edge 102, 158 Flip Along Horizontal 84, 158 Flip Along Vertical 84, 158 Object Details 96, 158 Polygon Select 36 Resequence 78, 79, 158 Reshape 115 Reshape Object 118, 119 Select 35, 36, 110, 114, 158 Split Block 92, 158 Stitch Mode 91–93, 158 Underlay 53 editing stitches 17, 90 inserting stitches 92 moving stitches 92 effects, feather edge 102 Embossed Fill pattern size 49 stitch angle 49 embossed fills, creating 48 Embroidery Gallery dialog 104 Gallery tool 104, 158 embroidery design formats 126 195 196 DIGITIZER 10000 Instruction Book Index files, opening 128 lettering 108 embroidery disks Embroidery Disk Open command 141, 142, 143 formats 143 saving designs 141 embroidery hoop 23 embroidery machine connections 9 See also machine formats Embroidery menu Insert Design 77 Lettering Art 123 Lettering Art > None 124 entry/exit point, changing 89 limiting file types 150 refreshing/validating 148 renaming/adding/deleting 153 sorting 150 fonts definition 189 see also alphabets and lettering selecting 109 formats design 126 embroidery file 126 expanded 127 outline 126 stitch 127 Forward tool 30, 31, 159 free line baselines 118 F G fabric settings 55 fabric stretch compensating for 55 See also pull compensation Feather Edge applying 102 effect 102 settings 102 tool 102 File menu Embroidery Disk > Open 141, garment settings 55 generate stitches 22 generating stitches 22 graphics packages, linking 61 grid, hiding/showing 22 Group tool 81 grouping objects 81 H handles definition 191 Scanner Setup 10 See also selection handles file tree, refresh 148 hard disk, definition 189 file types hardware JMT 97 peripheral device settings 9 stitch files 160 setting up embroidery files machines 9 combining designs 77 Hardware Setup command 10 opening embroidery 128 help splitting large files 132 Online Help command 25 stitch 127 using 25 fill stitches viewing the online manual 26 adjusting settings 72 See also troubleshooting types 45 Help menu fills Janome Web Page 25 Embossed 48 Online Help 25 Satin 46 Online Manual 25 Weave 47 holes, cutting 100 fixed stitch angles 43 Flip Along Horizontal tool 84, 158 hoop definition 189 flipping stamps 105 embroidery 23 floppy disk, definition 189 hiding and showing 23 folders size, changing 24 definition 189 horizontal baselines 117 142, 143 reshaping 118 I icons, definition 189 image sharpening 61 Image menu Insert Image 62 Scan 61 Touch Up Picture 61 Image Preparation dialog 67 tool 67, 158 image preparation preparing non-outlined images 67 preparing outlines 68 summary 67 tools 66 images anti-aliased 59 bitmaps 62 cleaning up 65 color reduction 65 dithering 59 editing 61–62 noise filtering 66 non-outlined 67 outline sharpening 65 outlined vs non-outlined 64 preparation tools 66 scanning 59, 61 sharpening outlines 68 Imported Outlines files 127 Imported Stitches files 127 Insert Design command 77 Insert Image command 62 inserting one object into another 76 stitches 92 installing USB driver 8 italics, lettering 110 J JAN format 126 Janome Cloth Setter 130 Janome Web Page 25 JEF format 127 JEF Name dialog 133, 135, 139 JMT files 97 Jump by 1 Stitch tool 31, 159 DIGITIZER 10000 Instruction Book Index by 10 Stitches tool 31, 159 by 100 Stitches tool 31, 159 by Color tool 30, 31, 159 by Object tool 30, 36, 159 to Start/End Design tool 30, 159 jumping by stitches 31 using the arrow keys 30, 32 K keyboard shortcuts 156 L large files, splitting 132 last stitch, keep or omit 42 layout, adjusting lettering 114 length Center Run underlay stitches 54 Edge Run underlay stitches 54 Run and Triple Run 41 Weave Fill 48 Weave underlay stitches 55 lettering adding 108 adjusting layout 114 adjusting stitch settings 121 adjusting Weave stitch settings 122 changing stitch types 121 creating 108 editing 109 individual letter spacing 112 italics 110 line spacing 113 reshaping horizontal baselines 118 rotating 115 scaling 110, 111 spacing 112 special characters and symbols 122 special effects 123 stitch settings 121 transforming 114 See also baselines See also fonts Lettering Art command 123 distorting objects 123 editing letters 123 effects 123 None command 124 removing 124 Lettering Details dialog 116 Fill Stitch tab 121, 122 lettering orientation 116 Lettering tool 108–158 letters changing spacing 112 reshaping 115 limiting files in folders 150 line spacing, lettering 113 lines, converting to borders 40 lines, digitizing 40 list box, definition 190 locate missing files 147 Lock command 81 locking backdrops 81 objects 81 M machine deleting designs 139 receiving designs 134, 138 See also embroidery machine sending designs 133, 137 sending multiple designs 133, positioning with X:Y coordinates 81 with click and drag 81 moving stitches 92 multiple designs sending to machine 133, 138 writing to ATA card 135 N Native Design files 127 native formats 126 needle points selecting stitches 91 show/hide 28 nesting objects 76 New dialog 22, 149 tool 22, 157 new designs, creating 22, 149 New dialog 149 noise filtering 66 non-outlined images 67 NORMAL template overview 97 using 22 nudging objects 81 138 sending open design 137 sending single designs 133 machine models 131 selecting 132 managing designs 145 maximize button, definition 190 Measuring Tape command 24 memory cards 131 minimum stitch length definition 190 Weave Fill 48 Mirror Along Vertical tool 84, 158 missing files, locating 147 modifying objects changing entry point 89 flipping 84 grouping 81 locking 81 reshaping circles 87 rotating 83 scaling 82 using Lettering Art 123 monograms, definition 190 moving objects nudging 81 O object details 95 applying/managing 95 changing 96 changing defaults 97 changing stitch type 45 current 96 defaults 96 existing objects 96 saving current 96 saving to template 98 templates 97 Object Details - Lettering dialog 108 Object Details dialog 45 Appliqué tab 101 Dimensions tab 81, 83 Feather tab 102 Fill Stitch tab 46, 47, 48, 49, 97 Line Stitch tab 42 Parallel Fill 88 Underlay tab 54 Object Details tool 96, 158 object recognition 128 objects 197 198 DIGITIZER 10000 Instruction Book Index appliqué 101 P arranging 80 palette, see color palette changing colors 50 Parallel Fill combining 75 adjusting stitch angle 88 copying and pasting 75 Circle tool 40, 44, 158 creating with Satin Fill 46 cutting holes 100 cutting holes 100 Rectangle tool 40, 44, 158 definition 190 stitch angle 88 deleting 76 tool 40, 158 duplicating 76 parallel ports, definition 190 editing lettering 109 Paste tool 75, 78, 157 flipping 84 pasting grouping 81 definition 190 locking and unlocking 81 designs 153 moving 80 objects 75 nesting 76 patterns resequencing 75, 78 selecting embossed fills 48 reshaping 85 Weave Fill 47 rotating 83 PC memory cards 131 scaling 82 PCMCIA cards 131 selecting 34 peripheral devices transforming 80 connection settings 9 traveling by 30 definition 190 ungrouping 82 setting up 4 See also modifying objects See also hardware online help 25 pictures, see backdrops Online Manual command 25 pixels, definition 190 open design pointers, definition 190 sending to machine 137 Polygon Select tool 36 Open Design tool 148, 159 popup menus 21 Open dialog 20, 21, 98 ports, definition 190 Open tool 20, 21, 157 positioning objects 80 opening preparing images 67 Design Gallery 145 presetting object details 96 designs 20, 148 preview designs 20 EasyEdit 21 Print Designs Options dialog 152 opening designs Print dialog 130 existing 21 print options 130 from DOS disk 141 Print Options dialog 130, 151 other formats 141 Print Preview tool 33, 130, 157 preview window in Easy Edit 21 Print tool 130, 151, 157, 159 outline printing files 126 catalogs 152 recognition 128 design printouts 151 sharpening 65 designs 130 Outlined Image Preparation Processed Stitches files 127 tool 68, 158 production worksheets outlined images 68 printing 141 outlines program, definition 190 digitizing 70 Properties (Windows Explorer) selecting objects with 35 dialog 32 sharpening 68 pull compensation, overstitching, pull compensating 55 compensation 55 Purge Recover and Backup Directories dialog 11 purge recovery 184 R reading designs from ATA card 136, 141 receiving designs 131, 133, 137 recognition, objects/outlines 128 recoloring objects 50 rectangles, digitizing 44 Redo tool 22, 158 redoing commands 22 redrawing designs 32 refreshing display/folders/tree node 148 removing embroidery software 5 renaming designs 153 folders 153 Resequence tool 78, 79, 158 resequencing by color 79 by selection 78 objects 75, 78 using cut and paste 78 reshape control points, selecting 86 Reshape Object tool 118, 119 Reshape tool 89, 111–115 reshaping letters 115 reshaping objects 85 circles 87 lettering 118 resolution, scanning 60 Rotate CCW/CW tool 83, 158 rotating lettering 115 objects 83 objects by click & drag 83 stamps 105 See also rotating objects Run Line stitch length 41 stitch type 41 tool 39, 40, 158 S sample designs 162 Satin appliqué cover stitch 101 definition 191 digitizing borders 42 DIGITIZER 10000 Instruction Book Index fills, creating 46 overview 46 spacing 46 Save As dialog 25, 97 save options, automatic 25 Save tool 24, 157 saving definition 189, 191 designs 24 object details to a template 98 to embroidery disk 141 scaling lettering 110, 111 objects 82 stamps 105 scaling lettering 110 scaling objects by click & drag 82 on-screen 82 to an exact size 83 using Object Details 83 Scan command 61 Scanner Setup command 10 scanning artwork 60 definition 191 images 59 preparing artwork 60 resolution 60 sharpening 61 tips 60 scroll bars, definition 191 security device messages 184 select all stitches 91 Select By Color dialog 29 Select Machine Models dialog 132 Select Source dialog 10 Select tool 35, 36, 110, 114, 158 selecting baselines 116 colors while traveling 36 definition 191 designs 148 fonts 109 reshape control points 86 stitches 90 stitches with bounding box 91 selecting objects bounding outline 35 consecutive 35 grouping 81 point and click 35 resequencing by selection 78 while traveling 36 with Polygon Select 36 selection handles, rotating 83 individual letters 112 semi-automatic stitching 71 lettering 112 Send a Design dialog 133 lines of lettering 113 Send Designs dialog 138 Weave Fill stitches 47 Send Designs, Receive and Delete special characters and symbols, dialog 133, 134, 138 lettering 122 Send to Machine tool 133, 135, special effects, lettering 123 137, 139, 158 Special menu sending designs 131 Hardware Setup 10 sequence Split Block tool 92, 158 checking in Easy Edit 30 splitting resequencing 78 large files 132 sample designs color stitch blocks 92 sequence 162 squares, digitizing 44 traveling 30 stabilizing with underlays 53 Sequence By Color dialog 79 stamps serial ports, definition 191 rotating/flipping/scaling 105 Set Color command 51 scaling 106 settings selecting/inserting 104 adjusting view 148 Standard toolbar for garments 55 Copy 75, 157 Setup menu Cut 78, 157 Work Environment 24, 25 New 22, 157 Work Environment > Open 20, 21, 157 Display 51 Paste 75, 78, 157 SEW format 127 Print 130, 157 shortcut keys Print Preview 33, 130, 157 definition 191 Redo 22, 158 list 156 Save 24, 157 Shortcut to Windows Properties Send to Machine 133, 137, 158 dialog 149 Undo 22, 158 shortcuts, keyboard 156 Write to Card 135, 139, 158 Show Selected Color Only stitch command 29 angle (definition) 191 Show Selected Objects count (definition) 191 command 29 definition 191 single designs, writing to ATA length (definition) 191 card 135, 139 step stitch 187, 189 size stitch angles Embossed Fill 49 adjusting 88 measuring design 24 Embossed Fill 49 skewing objects fixed 43 by click and drag 84 setting for Parallel Fill 88 with rotation handles 84 turning stitches 42 Slow Redraw stitch blocks, splitting 92 dialog 32 stitch files 127 tool 32, 159 supported formats 160 software stitch length definition 191 changing 93 uninstalling 5 Run and Triple Run 41 sorting Stitch Mode tool 91, 92, 93, 158 using details lists 151 Stitch Select While Traveling using View menu 151 tool 36, 91, 159 spacing stitch settings embossed fills 49 appliqué 101 199 200 DIGITIZER 10000 Instruction Book Index lettering 121 stitch spacing adjusting Satin 46 Weave Fill 47 stitch types applying to lettering 121 overview 45 Run and Triple Run 41 selecting 45 stitch values angle (Embossed Fill) 49 Embossed Fill 48 length (Weave Fill) 48 size (Embossed Fill) 49 stitch type 45 Weave Fill 47 stitches Center Run underlay length 54 deleting 93 digitizing lines 40 editing 17, 90 generating 22 inserting 92 moving 92 selecting 90 selecting all 91 selecting by needle point 91 selecting while traveling 91 selecting with bounding box 91 stitch types 45 traveling by 30, 31 Weave underlay length 55 See also editing stitches See also selecting stitches stitches, generating 22 stitching designs using Send to Machine 138 stitching order, see sequence stitching sequence, viewing 29 storing designs 133 summary information, display 146 symbols, lettering 122 system preferences automatic backup 25 automatic save 25 T templates 95 creating 97 custom 149 deleting 99 managing 97 modifying 98 NORMAL 97 saving object details 98 using 98 using custom templates 22 using the NORMAL template 22 textured edges, adding 17, 18 thread colors 50 See also colors Thumbnails and Summary tool 146, 159 Thumbnails tool 146 title bar, definition 191, 192 toolbars Edit toolbar 158 selecting commands 21 showing 21 tools list of all tools 157 showing toolbars 21 Touch Up Picture command 61 transforming lettering 114 objects 80 traveling by color 30, 31 by stitches 30, 31 overview 30 selecting colors while traveling 36 selecting objects 36 selecting stitches 91 tools, travel by stitches 31 using the arrow keys 32 tree node, refresh 148 troubleshooting 183 purge recovery 184 reverting to factory settings 183 security device messages 184 Turning Angle Fill tool 39, 42, 158 turning stitches 42 TWAIN, definition 192 undoing commands 22 Ungroup tool 82 ungrouping objects 82 uninstalling software 5 Unlock command 81 unlocking backdrops 81 objects 81 USB driver, installing 8 V validating folders 148 vertical baselines 117 View menu Measuring Tape 24 Show Selected Color Only 29 Show Selected Objects 29 Whole Design 28 Whole Hoop 28 view settings, adjusting 148 View toolbar Back 30, 31, 159 Display Grid 22, 159 Display Hoop 23, 159 Display Images 63, 159 Display Needle Points 28, 159 Forward 30, 31, 159 Jump by 1 Stitch 31, 159 Jump by 10 Stitches 31, 159 Jump by 100 Stitches 31, 159 Jump by Color 30, 31, 159 Jump by Object 30, 36, 159 Jump to Start/End Design 30 Slow Redraw 32, 159 Start/End Design 30, 159 Stitch Select While Traveling 36, 91, 159 Visualizer 28, 159 Zoom Box 28, 159 viewing design information 32 images 63 stitching sequence 29 U viewing designs 27 connectors 28 Underlay tool 53 display options 28 underlays adjusting Center Run settings 54 needle points 28 redrawing slowly 32 adjusting Edge Run settings 54 selected parts only 29 adjusting Zigzag settings 54 show all 28 selecting a type 54 Visualizer 28 stabilizing 53 zooming 14, 28 Zigzag 54 viewing modes 27 Undo tool 22, 158 DIGITIZER 10000 Instruction Book Index viewing objects by color 29 Visualizer tool 28, 159 Vizualizer viewing in 28 W Weave Fill stitch lettering object settings 122 Weave Fill, values 47 Weave underlay 55 Whole Design command 28 Whole Hoop command 28 Work Environment command 24, 25, 51 Work Environment dialog Autosave tab 25 Display tab 23, 51 Write a Design dialog 135, 139 Write Designs, Read and Erase dialog 136, 140, 141 X X and Y coordinates setting for objects 81 X co-ordinates definition 192 Y Y co-ordinates definition 192 Z Zigzag underlay 54 adjusting settings 54 Zoom Box tool 28, 159 zoom in/out 14, 28 201