Art Raider Presentation

Transcription

Art Raider Presentation
ART RAIDER
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Designed for teens/young adults
Protagonist: Museum Security Guard
Antagonist: Art Thief & Curator Assistant
Genre: Platformer, much like Mario
Power/Props/Features: The guard’s clothing
will match what time period he is in. Gain
power-ups such as health or increased
jumping height when you discover artifacts
through out each level.
EDUCATIONAL ASPECT
• Levels are heavily based on art history, so as you enter a level
you are completely immersed in things reminiscent of that time
period. You will be surrounded by architecture, art, artifacts
and culture that surrounded the pertaining period.
• As you go on your journey, you have the opportunity to find
artifacts that are scattered throughout each level. If you find
them you will have a note pop up that gives you facts about
what you found as well as a power-up.
• When you pick up equipment such as a flash light, whip, rope,
etc. you are presented with a note that informs you about the
main artifact stolen. Each object always gives you different
information pertaining to the main artifact stolen.
EXAMPLE OF ITEM NOTES
DIFFERENT LEVELS
1st level
Ancient near East
Main art piece stolen: Victory Stele of Naram-sin
Ending location: Ziggurat
2nd level
Egyptian
Main art piece stolen: Menkaure and Khamerernebty
Ending location: Great pyramids
(2) Victory Stele of Naram-sin
3rd level
Greek
Main art piece stolen: Laocoon
Ending location: The Parthenon
(3) Laocoon
4th level
Roman
Main art piece stolen: Augustus of Primaporata
Ending location: The Colosseum
5th level
Byzantine
Main art piece stolen: Justinian and Attendants
Ending location: San Vitale
(5)
Augustus of Primaporta (4)
6th level
Romanesque
Main art piece stolen: Gislebertus, Last Judgement
Ending location: Saint-Lazare Cathedral
7th level
Baroque
Main art piece stolen: Bernini, David
Ending location: Saint Peters Basilica
Bernini’s, David (6)
NEXT STEPS…
• Finish rest of levels and design
• Release for Xbox 360 Windows Phone 7 and
Windows PC via XNA Game Studio
• Game will be released for free and source
code will be distributed.
CITED SOURCES
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http://ancientneareast.tripod.com/Akkad.html (1)
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http://4.bp.blogspot.com/_LNVmkVvPyZ8/TLaJdowpbI/AAAAAAAAAQQ/oJGnF9S_nvs/s1600/Victory+Stele+of+Naram+Sin,+c.+2250+BC.jpg (2)
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http://mousely.com/wiki_image/9/9c/Ac.laocoon.jpg (3)
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http://telanganamatters.org/wp-content/uploads/2011/04/Augustus-of-Primaporta.jpg (4)
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http://www29.homepage.villanova.edu/christopher.haas/images/justinian-sv.jpg (5)
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http://employees.oneonta.edu/farberas/arth/Images/110images/sl13_images/bernini_david4.jp
g (6)
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All game resources covered under the Microsoft Permissive License (Ms-PL)
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Concept art created by students