WS2 workshop2 - Responsive Skins
Transcription
WS2 workshop2 - Responsive Skins
ecoLogicStudio workshop Workshop Staff: ecoLogicStudio - Marco Poletto / Claudia Pasquero [FR] [stem] [sc] [lw] ecoLogicStudio’s work is focusing on a systemic approach to architectural design involving the use of computational design techniques, prototyping technologies, systemic thinking and environmental design. Marco and Claudia, are co-founder of ecoLogicStudio, they teach at the Architectural Association School of Architecture in London, where they are UnitMaster of AA INTER10. They have a long experience in running international workshops focusing on the relationship between digital design, prototyping techniques and ecology. [www.ecologicstudio.com in the section academic] Contact: ecoLogicStudio ltd. [LH] [EM_v2.0] [em_v3.0] [CAR] Marco Poletto Arch. Eng. Hons MA [AA] Director London Floor 1-2 6 Westgate Street E8 2RN +44(0)20 8533 7177 +44(0)77 4601 2757 marco@ecologicstudio.com www.ecologicstudio.com [FR]_Fibrous room: evolving structural logics – Garanti Gallery - Istanbul - Turkey [EM_v2.0]_STEMcloud v2.0 – the Guadalquivir experiment - YOUNIVERSE - Seville Biennale 2008 - Seville - Spain [EM_v3.0]_STEM v3.0 - the Venice Lagoon experiment 11th Venice Biennale - Venice - Italy [SC]_STEMcloud Pavillion – the urbantine - 2nd prize Shoreditch – London - UK [STEM]_screen system - London Biennale 06 –London - UK [CAR]_Carugate shopping mall - roofscape concept, parametric design and testing - Milan - Italy [LH]_Lake House - Country House Haslemere West Sussex - UK - [waiting for planning permission] [LW]_Lightwall house – Cirie’ – Turin – Italy [FC]_Forest of culture Library – Cirie’ – Turin – Italy [eW] ecoLogicStudio workshop Workshop Series Can the dichotomy between obsessive tooling and strong design agenda be overcome? Can innovative software like Grasshopper be the ideal platform to marry computation, creativity and ecologic thinking? What can be done to speed up the process? The workshop series will engage these questions by introducing novel parametric modeling techniques in the context of architectural and landscape design; with Grasshopper as the main modeling platform participants will develop design proposals ranging from landscape remediation to housing prototypes to responsive envelopes; the events will be a platform for learning design techniques, testing new methods and debating their potential applications or evolution. Rhino together with Grasshoper offer the possibility to explore design challenges and agendas within the framework of parametric and computational design with unprecedented fluidity. This feature distinguishes Grassohoper from any other parametric tool and is opening new research and design trajectory for both students and practitioners. ecoLogicStudio has been at the forefront of this investigations and experiments both within the academic environment and in the practice. For this workshop series we have been selecting techniques and related design challenges and turned them into 4 briefs, all involving the use of GH, some in combination with other platforms [Ecotect, Processing]. Architects, Landscape architects, urban designers and students alike will find in the workshops a unique opportunity to improve their technical skills while confronting themselves with the most debated advanced design subjects. Each event will involve 3-4 days of intensive design workshop with staff from experimental design and consultancy practice ecoLogicStudio, special support from Grasshopper developer David Rutten and a final panel-discussion with expert guests from the field of computational design. Titles in the series: -WS1 workshop1 Urban Pavilions -WS2 workshop2 Responsive Skins -WS3 workshop3 Algorithmic Landscapes -WS4 workshop4 The Tree House Prototype [eW] ecoLogicStudio workshop Workshop Format _ Target Audience - architects, landscape designers, urban designers, interior designers, students _ Duration - 3 Days _ Capacity - 15 Attendees _ Infrastructure - Prepared GH Files - Prepared Documentation of Topics Covered - Custom interface _ Format - Intense design workshop with final presentation _Goals - introducing specific parametric design techniques and logics in GH and the related software functionality -test the application of parametric techniques to design briefs -export and graphically post-process parametric material and present design solutions -test new design methods and workflows incorporating design logics [V1] 0.0 [MG] 1000.0 [B1] 0.0 [B2] 0.0 [B3] 0.0 [B4] 0.0 [eW] ecoLogicStudio workshop [Ws2] Responsive Skins SOFTWARE LOGICS 3 Days Field differentiation / dynamic optimization Level beginner WORKSHOP BRIEF advanced DESIGN PARAMETERS Direct real-time radiation and interaction mapping Facade responsive shading behaviour Facade as an interactive billboard DESCRIPTION In this workshop we will use Grasshopper to develop conceptual design solutions for a new type of “soft-skin” building envelop. The term “soft” indicate the focus on a new kind of design informed by data in real-time as well as the possibility to use parametric modelling to draw soft building envelops, inspired by the nature of textiles and embedded with biologically-active or vegetated components. The data feeding is based on a new design interface developed by ecoLogicStudio which allows to directly link the GH model with a web based platform called PACHUBE and finally to the new so called “internet of things”. The Skin will be developed as a site specific project and will respond to the requirements of an existing building. Applicants will be able to play with the web-based interactive platform and will engage with Grasshopper as a surface articulation and differentiation engine; starting from the modelling of a surface and it’s evaluation we will than developed the skin as a field of components whose configuration will be the result of negotiation logics applied and tested in real-time. SPECIAL FEATURES _use of custom designed WEB interface _integrate VBscript functionality to your GH scrip _investigate facade design as a dynamic and interactive process EXPECTED OUTPUTS AND SKILLS -The applicants to this workshop will learn how to expand the potentials of GH as a tool of systemic/responsive design. They will learn the basic techniques to develop differentiated facade patterns and field effects and the more advanced will be able to explore the potential for dynamic optimization. -Understand parametric modelling as a tool to conceive and design responsive architectural systems and biologic/vegetated building envelops. [eW] ecoLogicStudio workshop Detailed Schedule: Day 1 Day 1 will introduce design as a bottom up, information based process. GH will be used as a mapping/diagramming tool to capture potential environmental fields [i.e. solar radiation intensity] and real time patterns of human interaction. The exercise will be developed on a specific project site and will start by modelling a new facade for an existing building block. The outcome will be a series of dynamic intensity surfaces, to be populated with a multiplicity of soft-facade components. STEP1 _ define existing building dimension and resolution, set up facade boundaries. STEP2 _ model the facade envelope as a dynamic data-surface - output NURB STEP3 _ implement datascape generation from image and from excel file - output animated NURB STEP4 _ re describe surface by “soft-component” population STEP5 _ opt1: bio-facade; re describe facade surface with contouring, point cloud and proximity networks STEP6 _ opt2: fabric-facade; re describe the facade surface with proliferation of soft components STEP7 _ iteration through the steps and production of short animations movies [eW] ecoLogicStudio workshop Detailed Schedule: Day 2 Day 2 will introduce responsiveness and real/relayed time design. GH will be hooked up with Processing and with a web database called PACHUBE; this will allow real time data streams from real urban sensors to inform and evolve our facade proposal. Time will be the main variable of the day, and GH will become a platform incorporate time as a design factor in the project. The outcome will be a new level of differentiation and articulation of the “soft-facade” components and a new set of videos to describe the evolution process. STEP1 _ install and run Processing and hook up to a specific data stream in PACHUBE. STEP2 _ integrate the Gh script with a Vb component able to read input data streams [Vb script provided] STEP3 _ process the data stream in a usable list [learn data list management and data trees in GH] STEP4 _ connect the new data list to the facade model STEP5 _ opt1: bio-facade; explore differentiated growth/shrinkage STEP6 _ opt2: fabric-facade; explore real-time responsiveness, fabric differentiation STEP7 _ iteration through the steps and production of short animations movies [eW] ecoLogicStudio workshop Detailed Schedule: Day 3 Day 3 will be of full design production. The facade components will find final articulation and evolution videos will be produced; the various design stages will also be baked and rendered for the final presentation. The outcome will be a final video sequence of the responsive facade, a baked catalogue of variations and a final rendered image. STEP1 _ rationalise and clean the GH script. STEP2 _ develop the final facade sequence STEP3 _ run the and capture the final animation STEP4 _ introduction of baking with attributes techniques [Vb script provided] STEP5 _ bake facade variation catalogue - min. 5 steps STEP6 _ bake model for rendering STEP7 _ run final render STEP8 _ prepare output material [eW] ecoLogicStudio workshop Expected Outputs By the end of the workshop each student is expected to produce: OUTPUT1 _ a few video sequences illustrating the generation and differentiation of the “soft-skin” OUTPUT2 _ a baked catalogue of variations of the skin’s model OUTPUT3 _ a final rendered image Final Presentation / Discussion event The workshop will officially run across 4 days in two consecutive weeks. The first two days will be dedicated to the acquisition of new skills and techniques, whereas the final two days will be of full design production and or presentation and exchange. The final afternoon will be devoted to presentations and discussion with invited guests, the ecoLogicStudio team, leading parametric designers and the London based Gh community. This event will be the fist of a series promoting exchange between Gh users and in particular to stimulate the discussion around the use of Gh as a conceptual design tool. The final day schedule and guests list will be confirmed during the workshop days and will follow this structure: -Morning: meeting with applicants to collect final presentation material and set up projections -2pm: setting up of a real-time experiment of urban sensing from Pachube to be exhibited in the afternoon -4pm: arrival of invited guests from top architectural design practice [KPF, ZHA, etc.] -4.15pm: presentations starts -5.30pm: break -6.00pm: open roundtable discussion with the extended GH community starts -7.30pm: end of the event and visit to local pub [eW]