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*"j1','i::; Fingop gliokln' Good - Nail Poliah Breaks out of Moody Youth - New Study Result3 f.on the Horatio AlOsr Aesoclatlon Kids and PollticE C.nadiar Channela Get Gresn Light th. Red that kids communkate h6 changed dcmatically in ihe last few trds, Portcds home froh suhmer camp arc . thing of the past now that e-oajl'5 become. dandard. ParenB find ttat page6 are a grcdt wry to keep tabs or their ki&.nd c€tluLr ghoner Let thQir ki& check in frcm the fieid. Now that high-te.h gadgri5 ar€ part of kidl averyday tives, maiufactute6 a.e making theri hore desnable to klds with fashion acce*orie, and dretully+hnned promolione. And in JaPan, . cheap n4 fon of portabte phone is making its rayinto the bookbrqs of tchoolgrir. The way t . . ' ' Phonlng Horne, the Hlgt-Tech Way Beeper Style T€eni End telephony in lokyo Sourc€ Li3t .I ; Ihe premjere sdon oi Major League Soccerjn the United States has so far exceeded the.xpectation3 ofth€ le.gue's organizeG. itajor licenrjnq camPaign! and prcmotiont s..rcd to qet lid. - and tn€ir Darents - into the ttadilms h.v€ paid ots- Witi kids flockinq to play th€ sport in rccotd n!mbe6, it seem! that Ame can kids won't be kickinq the lo.car habit anytjme !oon, . Major Goal of New Pro Soccer Loagu€: Provide Kicks for . ' KidE trisior L€agus Socce! Frenchiae3 Sourc. Llst ]\{eat j5 dead. tha(5 what hoard5 of t.eit d€ s.gng, as they plt 6id€ rnimalpDducts in farcr of totu doqs and lentiL ttew. Anjnal testing ir out too, pltting "cruetty.fre€" productr i. trrg€ ded.nd Nanrfactur€n of vegetarian foods arejst bagjnning to tap this qrowing segmen! or their mad(et, as a nelwo.k of kids searh for prod!ct5 to stjsfu their animat-free appetite!, . ' . . . Voggio Kld! C.uolay-Ftoe Kids Q & A With A T6on Veggie A V€g.tarien P.lmen Actlviit Sou.ce Llst rhe m!5tery genre, a perennjat tarcnte orlids, is €xploding, expandi.g troa books and gan.s to include telqiion, 5oftwaE, novi6 and othe. roducts, We t lkto e$erts to crack the c6e ofwhy myst€ry is 50 appealinq to lids, The Appeal of ylteFy ls No ll/lyst€ry After All Source List 3 Noi everyone owns. or wa.t! to pay fori a compuler to ac.e$ the Inie.net. Vjdeo g.ne male6 ,E wodinq overtjme to bnng gamjng (onroles to tte next level Intetnet acces, At th€ 3are tine, therds a rush to <r€rte W s€t top bor€s that wiu aliow ur6 to do then Web sufinE in front of Vtdoo Geme Consoles and th€ lnt€rn€t! Boom ol' Boondoggle? I Want My Weblv Souace Li3t I 5 ii the Japanese animation, or anime, i5 hlgely popularjn Japan, A cutt fofiosing h6 dev.toped United States, driwn nostly by Wu.g adllt mltes. tu popub J.panes€.nine lhows aG rewo ed fo. airing in the U.S., anime i5 gaining a foolhotd with American hds. too, And i(s notjust W card gam€r, rtationery iiem5 and felture fitms are incorpoBtinq the anjme tradition, . ' . Anime in Amer'ic. Animo or the lnternet Source List ' white the potiticat dehte ovs gay dqhts 196 on in Congrc$ add ltate leEishturct, th€rdr no We el.hine the fote.ti.t impa.t of this growi.q mark€t.nd the budnese.s that tery€ it. denying th.t the nunberot . . . . kid3 tiviig in gay hous€nous B on the.i*. Gay 8 Lesbian... W;th Child.en And Baby Makes Th.eo lt'3 a Sociel Sorvlc€ Thing Source Li3t once sotety the reipon5ibiLity of.hurches rid parents, character educetiod - teachlng molab, vatue5, vinue5 - has gone mainstieam. ftom bestaetLinq bools and videos to fede.alty-tunded <hoot cudcuta and PBS proqram r'ng, teachinq hds about vi.tues has brome a public.fhi. Morality Hits the MainEtream Source Liat ' . Paper'zira : - und€rgrcund nagazjnes - have esiablished themselves as ways . with E-Zine3, Kids Say, r'Llsten to u.!'l star34u ! I foryourg people to etDre$ themsetves free of outside inftuen.e, Now, etecvonic vssiois - e-dns - are copPiig up on the Internet as: way for lids to settpublish and reach Md€r audiences, From senout torict like AI0S and finding rjob to dati.g fi.s<o€s and tc.tises o. f.vonte nail potish coLrs, e zine5 provide an uflceffored forum fo. kidr !o pubtish whatevet inlerests then. Bestsslling Bestselling Bestsolling Bestselling Bestsolling Xid Videoa Toys Child.en's Bookg Muslc 9ingl.s Kld Audio Radlo AAHS Top 2O Countdo*,n r i bv J (ristine'gucan J 5 J apanese animation, known as anime, has steadily gained a foothold in America. the trend reach cri cal mass and die, forever a cultish niche market, or will it gain a significani and lasting place among America's younger mainstream consumers? W t T l g r Anime (pronounced "ANA-may") has inhigued American audiences since the '60s, mostly playing to a cult following. The 18 and older age group has driven the anime craze, but more and more, younger kids ha\€ jumped on the anime and Japanese pop culture bandwagon. Wiin€ss the craze over Sailor Moon, a Japan€se cartoon character that has gained global popula,rity. The Sailor Moon bmnd has generated $2.5 blllion in worldwide sales of licensed merchandise, including 200 products churned out by 90 manufactur€rs in th€ Uniied States.' Burbank, California-based DIC Entedainm€nt produced the English language \rersion of the t€levision show "Sailor Moon." "We've receirred morc fan mail on the show than on any other show we've produced or distributed, " says Janice Sonski, Executive Drector of Creative Alfairs at DlC. The average age of the metered "Sailor Moon" audience is six-ll years old, and DIC confirms that this audience is split about 60,/40 b€tween girls and boys, r€spectively. The non-metered audience, which is based on huge lntemet response as well as rcgular mail, is teenage bogs and girls. This audience varies from the profile of typical anime fans, which, according to industry players and fans, are genemllv 15-30 yearolds and mostly male. "Sailor Moon" revolws around Serena, the 14 year-old main character, who magically transforms into Sailor Moon, champion of jr.rstice. She's aided by a cat named Luna and the Sailor Scouts, who ar€ each named after oth€r heav€nly bodipJ, ln real life, Serena and the rest of the crowd are normal teenagers. They go to school and are into romance and fashion. L'Hos Do You Cet a T€en out of Bed?,' Nathan tobb, fu5&!.]tu!e, 5/15/46, p.35. Great monstefs, fun transformations, lots of actlon, good versus evil I I , I ! I I ihemes and an ege-pleasing a€sihetlc are reasons Sonski cltes fot the pop- Sixteen year-old Janine Kakazu of Honolulu is a mernber of the 48- ularity of "Sailor Moon" among the member Oahu No Brand Anime Club. (There are an estimat€d 20G maie crowd. When Sailor Moon meets up with a bad guy fiom the "Negaverse," she goes through a 300 anime clubs in the United States.) lGkazu discorrered anime beiore "Sailor Moon" mad€ its way to the U.S. It was the unlque' ness of anime that Some "sailon MoonD fans exhibit a religious devotion to the show. Some own copies of all 6F episodes oF rise at 5:30 a.m. every weekday monning to watch the program. yet the ratings weren,t high enough in the United States to bning it back fon a second yeaF. v€ry pret9 sup€rhero transformation in whlch sh€ whlris and hlirls. During the battle, she flings her moon tiara at her enemles and that usually stuns th€m. She fights courageously, often spitting flippant threats at her foes. In the Amedcan version, she emPloYs a Valley Girl-like vocabtiary, describlng bogs, for example, as "rnaiorly cool." Despite her spunky efforts, she usually doesn't win the battle herself. Tuxedo Mask, whom she has lallen for in a bad way, appears just in the nick of time, saves her and dispels the bad gugs. @.*,r. rx rr.rrc. inhigued her, she says. "Anime prouckes thought; it's more adult," Kakazu points out. She says she likes a variety of cartoons, comedY, s.i-fi and particuia,rly romance. She was biased against "Sailor Moon" the first tlme she watched it, but her friends started talking about it and she sldrted watchtng it. 'lt's entertaining. I can see why lt's poq ular." lGkazu satrs. Mile she doesn't plag vid€o gam€s, site has bought and built some anime-related pla,stic model kits, The anime passlon nrns in the familg. tGkazu's older brother is a member of the UC BerkeleY anime fan ciub. Some "Sailor Moon" fans exhibit a reliqious dewtion to the show. For example! some own copies of all 65 episodes or rise at 5130 a.m. every morning to watch the pro'"veekday gram, Yet the ratings weren't high enough in the United States to bring it back for a second year. Sonski believes that "Sailor Moon" could have gone mainstream if it had been ! , a : J 6 given better clearances. It was launched on more than 87 stations, representing mor€ than 84% of lhe country, but many markets relegated it to unfavorable tim€ sloh, often very early in the morning. Sonski says that in the markets where it did have a good tim€ slot, it was th€ market leader, clearly outiistancing the comp€tition. "Sailor Moon" will go on a production hiatus in the U,S., but DIC will continue to explore other ways for the show to refurn io America's airwaves. Anine I[rough the Ages In Japan, anime is developed jrist as much for adults as for children. The anjme style is found in manga {the Japanas€ €quivalent of comic book), the home video rental mark€t (somelimes ref€ned to as Oriental Animated Video or OA\t), laser disks and vjdeo and computer gam€s, The first anim€ shown on Am€rican television wds 'Astro Boy," a show ihat debuted in 1963 and ran for 10 years. In Japan, it was called "Tetsuwan Atom" ffhe Mighty Atom). "Kimba, the Whiie Uon," 'Gigantor" and "Speed Racer" also ran during the '50s. "Speed Racer" is enjoying r€n€wed popularity in the '90s. In addition to its current (re)run on MTV, Speed Racer now appearc in a Volkswagen comm€rcial which aired in prime time during the @ ^-'-. rN r$Errc^ Summer Olympics. Other anime progrdms that hav€ aired in the U.S. include "Star Blazers and "Robotech" in the '80s and "The Ronin Warriors" in the mid-'9os. The most recent anime entries on American kids' TV include "Dragon Bail Z" and "Magic Knight Rayearth. " Since Japanese anime can be targeted to any age group, ii tak€s on a huge variety of subjects and themes, including adult erotica. The development of fulllength features or s€ri€s are often based on popular manga. "Sailor Moon," for example, had her stad as a manga character in February 1992. The Japanese tide translates as "Pr€tty Soldier Sailor Moon." Anime overall has a certain feel to it, but like any genre, each artist has his own stylistic differences. Characters are olten drawn with large, doelike ey€s and "big hair." American anime fans are quick to point out that the allure lies more in the story than in the animation. One Ian says that she likes anime because of ih€ "tight plots, intellig€ni characters and story iines... and special effects you can achieve ln animation." Anime characters are human with flaws, the stories com€ to an end and characiers actually die. Male-female relationships are a frequent subplot. "Robof€ch was the first cartoon I had ever seen that dealt with deaih, loss, war and other emotions in a realistic way. Things didn't always turn out E ,.1 : -! ,] j rl, .lt It ,]i j; :i .t; 1i a'|tirno shosaban's new @ ^-,r" rt "':;';::;;; rxERrcr "r""''"''""' happily and sometimes the bad guys would win," wiote one adult - a teenager Another fan says, "U.S. fan who started watching anime as cartoons and movies get predictable sometimes, and rehashed... Anime ideas..." While anime. * ,-" ,,.o l:';:,"Jfi:i,lT:-" "" on r"o".k'o*n'.# ";;; brings new I I t I made the Sailor Scouts' personalities more divergent than in the Japanese verston and clarified how all the bad guys were related, something that wasn't entirely clear in the original. In Japan, the story line is up to episode 182 and three fuil-rensth sailor Moon moraes ha'e been released ln the U.S., Buena Sailon Moon and anime in genenat Ili?"T:::Y[1i have a tnemendous foltowing on rhe ::T:ff-r* tnternet. Anime devotees discuss sailorMoonand every aspect of the genne on dozens ,:i::ffi::l, of electnonic mailing lists and Usenet il."*,"r,""'l:fr," diseussion groups. Anime devoiees available in the U.s., ljke NGN, Japanese channel. The International th€ir really developing a strong following." som€ anim€ videos and proqmmChannel plans to add anime to line-up "now that anime is ' a ming commerciallv released in u.p""t or *'" g"n.ijl;"ffry episodes, new rel€ases, relics, anim€ creaiors, volce actors, characters, merchandise and music - on dozens of electronic mailing lists and Us€net discussion groups The Lycos lntern€t search engine yielded nearly 13'000 documents containins the i., ,rr" woro anlme' ""^li""a marke(, somelimes omitting poten' tially offensive scenes. At DlC, Sonski Allmetchardlse n-"n"u u* "Sailor American retailers and powerhouses Moon" for the English-speaking audi- are capitalizing on th€ univ€rsal ence. Rather than doing a straight app€il of the anime genre. Several tmnslation, they set out to make the companies in the U.S, buy th€ rights program campy and fun, with diato subtitle or dub videos and dislogue that sounds more like tribute them to an English-speaking American teenagers talking. Theg audience. Retailers worldwide offer oversaw the versioning of anirn€ videos, laser disl(s, vid€o games (G) ^",*. rN rrEnrca ard related merchandis€. Disney and Tokuma Shoten, a Japanese company which distributes ! I the films of popuiar Japanese animator Hayao Miyazaki, reached an agreement for Disney to distribute eight of Miyazaki's wolks in ihe Unit€d States. Miyazaki's fulLlength animated features have long been popular among American anime clubs and routinely outdraw Disney films like "Aladdln" and "The Lion King" at the box office in JaPan.' 2 t ! Manga Entertainment, Orion and lsland Entertainment all s€i up anime divisions aft€r witnessing the success that Bandai had with Japanese Ior the CD soundtrack, an emplovee at the Planet Anime store in Houston explains that sal€s are so brjsk that they "can't keep it in the store." Bandai America is th€ master toy licens€e for Sailor Moon in the United States. Merchandlse available stateside includes dolls, action figures, shirts, trading cards, lunch boxes, jewelry, posters, puzzles, school supplies, a play castle, t-shirts and even bed sheets - not all of it necessarily from Bandai. Ucensing isn't limited to toys. A rock-pop Sailor Moon album was produced by Rhino Manga Ententainment, Orion and lsland Ententainment all set up anime divisions after witnessing the suecess that Bandai had with Japanese imponts like ..Mighty Monphin power Rangenstt and Rsailor Moon.rt imports like "Mighty Morphin Power Rangers" and "Sailor Moon." PolyGram recently relea-sed a fulllength anime movie, "Ghost in the Shell," which played at smaller venu€s arcund the U-S. and sold out ali five nights when it played at the Honolulu Academy of the Arts. The video of the film reached the #1 spot in the Bjllbqqlcl Top Video list in August. Despite the $37.95 price tag @^-,.,r^rEa,cr Records and is enjoging fr€quent airplay on the children's radio network Radto AAHS. An ice' cream bar touted as 'a raspbery flalored crescent wand frozen con_ fection with bubble gum jewel" was manulactured and distributed b9 Wells' Dai:Y. Sanrio is an Asian merchandising powerhouse whos€ products gene6te $1.2 billion in revenue worldwide.3 Sanrio markets a wide range of small "Dto€y in Altiance fot filff of ToP Animaior in Japan," Andrew Pollick, 7 l?q96. p, c1. N* \ottliB. "Anim oEwr Qsh." Jennifer gsle 7 /2a/96' P. c4 Lee, Soil@ items, inciuding stamp pads, plastic organizers for kids, comb and brush t t i seh, bote pads, stickeE ard ajmost an!'thing that can be made cute for kids. Sanrio generates $7S million in annual sales in the U.S. and sal€s are increasing by 10% nationauy.. Bill Hensley, Mark€ting Manager for the American division of the Sanrio What seerns to dni sa nnio,s o";r;.;' l"T: 15-30. ' Woodhead estimates that retail sales in the U.S. are probably in the $100 million range. Animeiqo has plans io release anime on DVD (Digital Versatjle Djsk) when th€ players come out. (DVD us€s a technology which compresses digital jH51;: .* orisin of the ono;,,;;;, H:t:::j1* .o,. but rather the fact that they're cute. Corporation, sa!,s that Sanrio products are heavily skewed tor_'rard 10 to 13 year-old giris. What seems to drive the popularity of Sanrio s products isn't so much the nationality or odgio of ihe products, but rather th€ fact that they're cute. The product lines are based on characters like Hello Kitty, Keroppi and pochacco, but aren't derived from manga or anime stories. Animeigo licenses Japanese animat€d filrns, strbtitles and dubs them in Engljsh, and releases them on video and laser disk in the U.S. and worldwide. Animeigo has been jn business sinc€ 1989 and has seeb an increase in the anime market. CEO Robe( J. Woodhead says "the major demographic group stretches from about than VHS tape and very clos€ to laser djsk.) Scott MaurlelJo, co-owner of Anime Crash, another merchant capitalizing on the popularity of Japanese pop c1llture. echoes the demographic data showing that few of his customeF are under 17. lf they are, they usually come in with a parent. Mauriello says that model kits ar€ popuiar with the younger ag€ group. According to data from Anime Crash, American sales of anime videos topped $75 million in 1994, which, when compared with Animeigo's $100 million annually, indicates a groq4h in sales volume. Another anime distributof C€ntral Park Media, has over 400 sel€ctions in its catalog, an annual gro\.!th rate of 45% and mor€ than $10 million in sales in 1995.s "AniDe 0raws Cdh, Jennifer qbl4,1nt/96,0.C4. "tM. @.^,r, rr rrEiror video. The quality is much better Lee &rtao In addition to licensed releases, there's a whole underground network trading illegallg dubbed and subbed videos. Hardcore fans ! E g cite a lack of licensed videos and subtitle their own. Many of the clubs trading bootlegs insist that it's a completely not-for-profit endeavor and discourage mass reproduction for profii. The Japanese Animation lndustry Legal Enforcement Division (JAILED), a New York City-based organization, was formed to combat such bootlegging. Popular anime inspires a wide array of related merchandising, including audio CDs, clothing, phone cards, metal figures and post€rs. Plastic, snap-tojit model kits available in th€ U.S. run from $9.95 to $39.95 and are based on airplanes, ships and robots of popular anime. Resinbased Sailor Moon model kits are mor€ rate - and more expensive - in the states. They cost behveen $100 and $130. The anime style is also found in computer and video games. There's a long list of video games based on anime that have been released for the Japanese-speaking audience. A srnaller portion is versioned for an English-speaking audience. Most are action-advenfu re games targeted toward males. There are, however, s€veEl Japanese version Sailor Moon video games and one called Princess Maker, in which the object ls to raise a little girl to be a princess. @ ^",*. rn lrEnrot Anime has also become part of the collectible irading card game phenomenon.6 Pione€r Entertainment released a collectible card game in the U.S. called AniMayhem, bas€d on scenes and characters from popular anime such as Bubblegum Crisis, Techni Muyo!, El Hazard and Ranma 1/2. Players start with a base pack, which consists of 75 cards and costs $8.98. Booster packs contain nine cards each and cost $1.98. Th€ popularity of "Sailor Moon" and cult-like followers of anime may indicate that Japan€s€ pop culture has the potential to consistently generate a following outside of Japan, not just in the U.S., but worldwide. "Sailor Moon" will air in New &aland and reruns are scheduled lor Canada, where it premiered as the top-rat€d animatei children's show on Global TV. It also aired in Aush"alia and Europe. It was a top-rated pr€ram in Spain, France, Hong Kong and, of course, Japan. Andy Heyward, President and CEO of DIC, says, "Sailor Moon has continued to gain trcrnendous intemational popr:lariry, as broadcasters around the world have recognized the viability of a unique program such as this that appeals to the undersefted girls' audience. " ' tdito/r note For morc on collectibLe tading ord gamer, s€.'Wi2ard5 ofthe Cirdi," in BIG ELUE BoX, Vot. 1. No. 3, a i I I E I t { ! Anime has pown to haw a logal fan follot{ing whtch has creat€d a nich€ indu*y, but it rermins to be se€Ir whedrer it can adriew [Elnstr€am pop0larity. C'ood art and good stories, along wilh sawry nra*eting, drive the $rccess of any poduct and rclated merchandisng. The success of imports llke "Satlor Moon,' 'Robotech" and "Speed Raced in 0le U.S. indtcates that anltrl€ prlducts can ovelcome cultural barders and nadonal boundades and app€al to at hast a limited porfon of a global rlarkEt That appeal may $€ll coniinr.E to tric&le down to th€ youth rnarket, as developes e<pond thet offerings ard their iarget audi €nce, cr€tir€ a sbonger fan base of kicls for the anime genre, i , I r!, t I @.",", rr rrtrro^ : -,I'T:':"i.:"I.:_,-:;"; alt.blna.ies.Plctures.animo 1 f ec.ert6.anime.markgtplice gcd.org'atlirne'olub rec.artgsnirie'info t ! rec'adg'anime Fec.artr.anifie'lnl3c ! Sorne anirne'related sites on the lnternet: IIIIIIIIIIII-I #J:#;i#-'*" I r l I I < .*im,rlj,:i;Tf_t *{ffiruiiC'* E tt{D AiJGt sESoUncEs sr hltpr4www.caclub.uwatgrloo.ca/ty'm tvanbie/arirtre_li6tJcl6ssic,htmt> Ken Aromdee,s Web slte f€arufts hts €,.renstue Anime and Mansa Resources Ltst 'T;iff;ti#" YA[IITO STAB BIA2ERS <hftF/ trYlv'aole. ! J PAGE hulmar.edu/-3croggkwfYam.toy'ya rnato.html> t This sit€ lncludes charact€r profil€s and scripts from the "Star Blazers' show i IHE WIIIT IS AI{I[IE? IIOI'E < I f PAGE n0 httpt/wwo.besLcony'- gaxlola/Arlne/ whatls.anine.html > l wannt0ns http://er4rrwrv.eng.ohlote.odu/-bFonni/Roniry'> The hom€ pas€ for "Ronin Waniors' < st Th€ What is Anftne? home pag€ features a glossary of antme terms, FAQS (frequendv asked questions) and links io olfi€r anime sites includ€s episode and chamcter ll3ts and links to r€lated sites JAPAiIESE FON tt{l!rE t 0!Ens < *,1,.T#lffi. httpt/www.peopl€.momphls.edd -tsakaguchi4al.horrle.html > Reiko-chanl "Japanese for Anim€ Lovers" ls an online Japanese language tutond uslng anim" characters as teachlng alds ^;::jr*ii..n:.":il3" RAYEAETII HOi.IE PAGE <httpy'/www..ilverlvlnd.org/ rayearth,html> pas€ Home lor lhe "Masic lhight _4"?#ritr*. RayEarth" annDe TV show dt{,t"ffiF AIIII{E IIYPEN GUIDE < httF://www.hyperguide.corn> " :"',1J,#-:i:jll:i.^., .. -".,lifiT#:jiiiil#"^(O ^",*. Thi6 is a comDanion to Vansuard M€dia's Ahime Hypercuid€s, an ongoins CDROM lal€r whor€ "qoal ls to create ihe uttlnai€ r€ference qtnde to anime on CDROM, oDe flltn at a time..." CDs contah color litll! of the story, charact€r drauings, complet€ storyboar&, disital vtd€oclips, podions of lhe musical Bcore and screensavers o* rHE rxrEnrEl The fotlowing is a seleeted llst of producers, distributors and merchandisers of anime.related re90ulGes! a D. llt3t0li a. Southwart Plaza Building 5750 Binnfi, i217 Houston, 77036'2123 fi 977-9181 J 1713) I E-mailr dlw@advfi'ms.com W€b sile: hitpi,//s1,rw.advf ilrns.com . r distributor ot videos, larer disks and audio CDs "i t t{ t[t E I t{IERf{arI 0t{aL c0[lPAriY, {c. {ArCl Uchida BIdg, 2F 3-17-6 Nakamura Nerima'ku Tokyo. Japan 176 (03)3925-1591 Web 5te: htlp,,Twww.anhe' AI{IME AIiIEBICA 333 Cobah Way Suile 107 Sunnw6le, E Arrrt{fl c Ar{trE CA 94086 mail anam@rahul.net . ALUAI{CE PO. Box 10371 NJ 08906-0371 N€w Bmnswick, a convention sponsored by lhe Fdrdation for Animation and Cornacs Educatlon (FACE) . organizes anime convenlions SANDAI AIiIERICA alilIE 12851 East 156t' Str€et CA 90703 l3t0) 926-0947 cnAsH CeIritos. 13 East 4th Stre€l NY 10003 New York, . l2t2) 254-4670 . r€tail sto.€s f€ahdns anide producE sGh as c€lad. vjd€os, CDs, video gamei and Dodel kits wilmington, NC 28402 (910)251-1850 w*wecom distribuie anime vldeos. Ias€r dlsk. CDi RK MEI'IA NY 10019 c€ntralparkmedia.com Web site: http,//www.animemigo.com audio PA 250 Wast 57th Street l2t2) 977-7456 W€b site http,,//utltt. PO. Box 989 . CEIiTRAL Suite 317 New York. At{ritEtG0, tt{c, E-nla : 172447.37@cor master toy lic€ns€e lor Sailor Moon CD'ROMS, cels, phoDe cdds . dhnbutor of anime videos. laser dlsks. CDs DIC EIiTERTAI I{ I' E I{I 303 Nonh Glenoaks Boulelad Bu6ank. CA 91502 (818)955-5400 . I j . ownr E glish-languase teritory rishts for "Sailor Moon Sailor Moon Fan C.lub: {800} 378-LUNA Gt rxAx t c0., PtTI{ET AiIIiIE 2435 Times Boulevard Houston. TX 77005 1713) s23-7122 r,T0 Web sii€r http:,4wr,w.neosoft.con/-planet 2 5-22 Nakarnachi Musashino-city, Toklo 180 Japan . reiail stole *llins anihe vid€os, toys, CDs. laser disl(s and models Web site http:/,/$Eur'.gainax.co.jp tt !I { ! . ptrducg of snime video and compuber gam€s, videos, rnodel ldis IIOHI SIU F II{f E8I{ATIOI{AT PO. Box 71309 Des Moines. LA 50325-1309 {r JApflTESE II{DUSTRY IEG trr0r{ A I. El{F0BCE EI{r 0tvtsl0t{ IJAIlE0) (800) 338-5827 E rnail; atomu@c€ntsys.com Web siie; http://www.centsys.con . anim€ m€rchandise \800) 917-9799 . organlzation formed to coFbat bootl€sging distdbut6 videG, ].s€r dlscs, CDs, gA BA T EI{TENTIII{iI EXT 10960 Wilshir€ Boul€vard IAr{0A EilTEnIA {ltEt{T, llic, Chiogo, IL 60610 t312175t-O020 Web slt€: htip://wv/iv.manga.com,/mansa "Ghost in $€ Shel' molie CA 90024 (310)235-5100 . 72? N. Hudson Suite 3 . Los Angeles. Drason BaI Z" gANRIO 570 Eccles Avenue San F ancisco, CA 94080 1415) 952-2880 Al MAlt0l{, (Drvrsl0N 0F Pl0illER Et{TEEIAtX I E rl Pt0ltEER . producer of anime characiers and relat€d merchandise, includins He[o Kltty, Keroppi and Pochacco 2265 Ezst 22\th SFe"t Lons B€ach. CA 90810 (213) PTONEER 1746 63371 Web site: http:,/,/n\^ !.pion€a€nt. . dittributor ot anime las€r dlsk. videos and Ani-Mayh€h trading card game CIETY FON TflE PNO OTION OF JAPAX E3E INIMATIOi/ {SPJA) SO 2425 B Channins Suite 684 &rkdey, CA 94704 (310)268-8454 E-mai| inlo@anime expo.org . @ ^-,r. 3orrrcE rr.r organiz* ihe Anim€ Expo 6IRElnllIE PtCtUnES PO, Bol( 591418 llr.3t Holly ,ood, CA 90069 s t I (310) 657€s59 Web slt* htFr//wv,,w.strsamfi nepic, corn . F , t I /ldo(Jltnl dbtibdor of lr'inr€ L's€r dekd cDs and kib vldeo6, 'nodd 8Urrltr IEDn {0ut8D ti B0 it ED tr 132 West 2r.!t Sbeet 4th Floor N€wYorh I.lY 10011 l2r4 242-5317 W.b dte: http:,/A& ,.hyp€rguide.com . €nisrtairmer softww€devdopdl€lrl rh:dio, EodrceB of uP, tilc, @Roltls 1414 A\,€nue of the Am€ncas Nsu,Yodi l.lY 10019 t212) 75+4900 f v . db!|hdo. of "f,l!st KnEht Rarradh" t Ytz 00 Ut{tcl 0t{I P,O. Bo:( 77010 San Fraidsco, CA 94107 t4L5t !i6-7073. EoA 394-3042 E-mail r!€bnusl€r@\rE corn W€b dter http:/,inr! ,.\,rE"coh I I . Amerlcrn dldsion of ShosrEilon UaD'lrres. cornicr publish€ts), dtirth{6 plns. @ ^r,". .ouici rr!r rrt!.h conuc., po6iar.. org.dr€rt, h.b, vt&o!, cotrict and iusazing