Aki Järvinen, Game Developer
Transcription
Aki Järvinen, Game Developer
Aki Järvinen, Game Developer Aki Järvinen, PhD, born 1971, has 10+ years of experience from a unique mix of areas: ! Mobile game design Online game design Social game design & development Online gambling design & development Board game design User experience design Business development Management duties Facilitating creative design workshops Lecturing & Academic Research Hobbyist game programming Past Positions 2002 to 2013 Aki Järvinen Game Development resume Mobile Games Game Design for Fathammer, one of the first wave mobile game developers from Finland ! ! ! Games Credited: Fathammer Classics Pack (2004) Geopod XE (2004), Fathammer Ltd. Stuntcar Extreme Advanced (2004), Dell, Inc. Stuntcar Extreme (2003), Tapwave, Inc. Geopod (2002), Fathammer Ltd. Aki Järvinen Game Development resume Online Gambling Designing online gambling products for Finnish National Lottery ! Business responsible for online scratch ticket product category, growing it from zero to 20M€ yearly revenue (2003-8) ! Television Game show concept development ! Promoted to Head of Product Development before moving on Aki Järvinen Game Development resume Kids’ MMO Scandinavian MMO for kids ‘Dr Owl’s Academy’: Aki’s role: Contractor ! Game design & social design tasks, 2008 ! http://www.peliakatemia.fi http://www.owlacademy.com/ Aki Järvinen Game Development resume Online Sports Fantasy League The most popular online sports fantasy league in Scandinavia; sports: Ice Hockey ! Aki’s role: Contractor ! Game re-design and community/ social feature design, 2008 ! http://www.liigaporssi.fi ! Social Games for Facebook In 2010, headed an initiative on Social Games Best Practices globally across Digital Chocolate’s five studios ! As Lead Social Designer, overseed social and viral aspects of game design across projects, contributing to the company’s game portfolio growing into 14M monthly active users ! Product Owner for Safari Kingdom (2010) Lead Designer for Gangs of Boomtown Creative Director, Helsinki studio (2011-2) Executive Producer for Army Attack (2011) Executive Producer for Race Track Rivals (2012) ! Gamasutra feature written at the time: ‘First Five Minutes: How Tutorials Make or Break Your Social Game’ http://www.gamasutra.com/view/feature/4327/ first_five_minutes_how_tutorials_.php Aki Järvinen Game Development resume Present Position Product Lead at Grand Cru ! http://grandcrugames.com ! Leading development on a forthcoming mobile title Aki Järvinen Game Development resume Other Positions & Credits 2009: Consulting on social game design for AvenueSocial, HiveMedia, Nova Digital Strategies, and MeetHi ! 2008-9: Teaching game design and game development & conducting research on Social Games' design and business aspects as Assistant Professor in Game Design, IT University of Copenhagen, Denmark ! 2008: Ph.D. on game design theories and psychology: http://acta.uta.fi/ english/teos.php?id=11046 ! 2008: Board game design for two of the biggest Finnish daily newspapers ! 2002: Teaching games and new media at University of Tampere, Finland ! 2000-2001: Concept design & copywriting for online stores, services & marketing campaigns including advergames at Icon Medialab Finland, New Media Agency ! ! ! Aki Järvinen Game Development resume More Information LinkedIn: http://fi.linkedin.com/in/akijarvinen ! Twitter: http://twitter.com/aquito ! Blog (inactive since 2012): http://games4networks.wordpress.com ! Email: aki@mygamestudies.com