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FY Ended March 2016 Full Year Briefing and Medium-Term Management Plan May 27th, 2016 Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. Contents FY Ended March 2016 Full Year Results ------------ p.3 p.10 Business Environment -------------------------------------FY Ending March 2017 Full Year Forecasts -------- p.20 Future Activities ----------------------------------------- p.25 p.39 Mid-term business plan -------------------------------------Returning earnings to shareholders ------------------- p.42 Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 1 FY Ended March 2016 News Release Related News on Financial Results ■2015 Aug. 7 Financial Results for the 1st Quarter of FY2015 Sep. 17 Notice regarding the determination of the shareholders’ hospitality program for the fiscal year ended March 31, 2016 Oct. 26 Revision of earnings estimates Nov. 11 Financial Results for the 2nd Quarter of FY2015 Dividend of surplus (Interim dividend) ■2016 Feb. 8 Revision of earnings estimates Notice regarding operating loss incurred due to revaluation of inventory assets Feb. 10 Financial Results for the 3rd Quarter of FY2015 Mar. 16 Revision of earnings estimates May 6 Notice regarding the revision of earnings forecast and reversal of deferred tax assets Dividend of surplus Notice regarding the formulation of new medium-term management plan Related News on Business and New Products ■2015 Oct. 5 Began sales of “Pachislot Hyakkaryoran Samurai Girls”(a pachislot game machine) made by Daxel Co., Ltd. ■2016 Mar. 1 Began sales of “Tanteikageki Milky Holmes TD” (a pachislot game machine) made by Daxel Co., Ltd. Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 2 FY Ended March 2016 Full Year Results Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 3 FY Ended March 2016 Full Year Results Consolidated Statements of Income (Summary) Net Sales Net Sales and Operating Income ¥47,004 Million 3,525 Operating Income ¥-894 Million Ordinary income ¥-749 Million Net income 5,338 226 ¥-1,676 Million 1,425 58,861 FY Ended March 2015 54,043 FY Ended March 2016 47,004 Gross profit-net 15,659 14,279 -1,380 -3,721 Selling, general and administrative expenses 14,233 15,174 941 -1,826 Operating Income 1,425 -894 -2,319 -1,894 Ordinary income 1,566 -749 -2,315 -1,749 874 -1,676 -2,550 -2,226 3,834 5,330 1,496 -470 (Millions ¥) Net Sales Net income Research and development expenditure 売上高 Net Sales Operating Income 営業利益 YoY Vs. Forecasts Change Change -7,039 -5,996 (Note) The planned ratio is the value of earnings projection for the term ending in March 2016 announced on November 11, 2015, as well as the planned ratio described in the materials for the briefing of the second quarter closing of the term ending in March 2016 held on November 26, 2015 targeting institutional investors and analysts. 56,954 54,043 47,096 FY2012 Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. -894 47,004 FY2013 FY2014 FY2015 FY2016 4 Net Sales YoY Change -¥7,039 Million Information System Segment (Millions of yen) (Net sales in this segment were 34,076 million yen and segmentoperating income was 2,277 million yen.) Demand for hall computer replacements stagnated because selfimposed regulations significantly decreased customer motivation to invest in existing pachinko parlors. As to the data display terminals including “VEGASIA” (CR unit) and “BiGMO PREMIUM,” the business was not as active as the previous year when the highest sales for this business were recorded. Information System Segment -3,028 2014/3期 FY2015 Results 売上高 56,954 2014/3期 売上 高, 51015 Control System Segment 制御システム Control System 売上高 Segment -3,964 ‐3,949 2014/3期 売上 高, 47051 (Net sales in this segment were 12,986 million yen and segment-operating deficit was 1,319 million yen.) 2015/3期 FY2016 売上高 Results 54,043 Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. The sales of our leading products, the display units, fell below the previous year affected by a decrease of number of models and total sales volume. On the other hand, the sales of control units and peripheral components recorded higher results than the previous year due to increased production efficiency and their incorporation in a higher number of models. As for pachislot game machines, despite an initial plan to sell a total of 30,000 units of 4 models, only 5,100 were sold due to the fact that the completion of 3 models was delayed to the next fiscal year ending March 2017. 5 Operating Income YoY Change 前期比 - ¥2,319 Million Research and development cost by segment (Millions ¥) Research and development cost increased significantly due to our aggressive investments in the next-generation product development in the Information Systems Segment. Information System Segment Control System Segment FY2015 差引売上総利益, Results 1425 FY Ended March 2016 YoY Change Vs. Forecasts Change 3,965 +1,255 +165 1,365 +240 +535 Gross profit-net 差引売上総利益 -1,380 1,425 Research and development expenditure -1,495 FY2016 差引売上総利益, Results 894 Other selling, general and administrative expenses +556 -894 Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. Other main items showing a decrease in selling, general and administrative expenses They were attributable to a decrease in provision for allowance for doubtful accounts, sales promotion expenses and personnel expenses 6 FY Ended March 2016 Full Year Results Consolidated Balance Sheets (Summary) Total liabilities and net assets ¥47,139Million Total liabilities ¥17,848 Million Total Net assets ¥29,291 Million 自己資本・自己資本比率 Shareholders' equity Current assets 35,935 YoY Change 29,582 -6,353 Noncurrent assets 17,592 17,557 -34 Total assets 53,528 47,139 -6,388 Current liabilities 20,473 16,676 -3,797 915 1,171 256 Total liabilities 21,389 17,848 -3,540 Total Net assets 32,138 29,291 -2,847 Total liabilities and net assets 53,528 47,139 -6,388 400 5,500 5,099 30,439 32,138 29,291 27,113 0.01times 0.18times 0.17times 60.0% 62.1% +2.1% Receivables turnover period 79.6days 84.1days +4.5days Inventory turnover period 62.9days 73.1days +10.2days Payable turnover period 98.8days 82.4days - 16.4days Number of Shares Outstanding 14,783,272 14,783,272 - Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. FY2016 Shareholders‘ equity ratio 32,260 62.1% 53.7% FY2015 Debt Equity ratio 55.1% FY2014 Debt 2016/3 60.0% FY2013 Noncurrent liabilities 2015/3 FY2012 (Millions ¥) 59.8% Shareholders‘ equity 自己資本比率 Shareholders‘ equity ratio 自己資本 7 FY Ended March 2016 Full Year Results Consolidated Statements of Cash Flows (Millions ¥) FY2015 FY2016 YoY Change Operating CF 817 -4,710 -5,527 Investment CF - 2,142 - 2,511 - 369 Financing CF - 1,441 4,065 + 5,506 Cash and cash equivalents 12,515 9,358 - 3,157 Free Cash Flow (FCF) Research and development expenses (Millions ¥) Research and development expenses Investment CF 11,753 6,000 Operating CF 2,153 5,330 FCF 5,000 1,365 4,000 3,656 3,589 3,834 9,600 5,682 1,124 2,720 3,000 340 1,074 2,028 2,000 2,824 3,965 1,818 -1,656 -4,608 -1,316 817 -2,143 -1,326 2,710 1,000 -4,710 -2,511 1,628 765 902 FY2012 FY2013 -7,221 0 Information System Segment FY2014 FY2015 FY2016 FY2012 FY2013 FY2014 FY2015 FY2016 Control System Segment Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 8 Business results by segment YoY Change (Millions ¥) FY2015 FY2016 YoY Change +1,076 37,104 34,076 - 3,028 Hardware 26,531 23,088 - 3,443 System 10,573 10,988 +415 Subtotal 37,104 34,076 - 3,028 +1,076 16,950 12,986 - 3,964 - 9,014 14,217 10,279 - 3,938 2,733 2,707 - 26 16,950 12,986 - 3,964 - 9,014 54,054 47,063 - 6,991 - 7,937 Information System Segment 4,244 2,277 - 1,967 - 2,023 Control System Segment -1,105 -1,319 - 214 - 1,819 Segment income 3,139 957 - 2,182 - 3,843 Corporate expenses -1,713 -1,852 - 139 - 52 Net sales 54,043 47,004 - 7,039 - 7,996 Operating income 1,425 -894 - 2,319 - 3,894 Information System Segment Control System Segment Units and Parts Pachislot etc. Subtotal Segment sales Net sales Vs. Forecasts Change Control System Segment Similarly, in the Control Systems Segment, the term “units and parts” suggests revenues from sales of OEM boards and parts for pachinko game machines. The term “pachislot and others” indicates revenues of our group companies Genki Co., Ltd. (revenues of consumer game machines) and DAXEL Inc. (revenues of pachislot game machines). 27,184 20,889 31,685 36,065 37,104 34,076 FY2013 FY2014 FY2015 FY2016 16,950 12,986 21,367 25,741 (Note) In the sales composition of the Information System Segment, the term “hard” represents total sales revenue of products, whereas the term “system” represents sales revenues of systems and services, such as MG service. Information System Segment FY2012 Segment income Control System Segment Information System Segment 2,930 1,127 583 4,793 6,069 6,093 4,244 2,277 FY2012 Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. FY2013 FY2014 (1,105) (1,319) FY2015 FY2016 9 FY Ending March 2017 Full Year Forecasts Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 10 Recent industry trends and outlook ■ Recent industry trends 1. In our pachinko industry, pachinko operations based on rental balls at ¥4 have continued to decrease slightly. 2. Due to the effect of adding self-regulation imposed on pachinko and pachislot game machines, pachinko halls, our customers, have been losing their willingness to make investments in existing halls. ■ Industry trends in the present 1. The pachinko industry is also likely to be exposed to the impact of self-regulation during the fiscal year ending March 31, 2017. Therefore, the environment surrounding the industry is expected to be severe continuously for the time being. Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 11 Outlook for FY ending March 31, 2017 Net Sales ¥50,000 million (increase of ¥29.96 million from the previous consolidated fiscal year) ■ Information System Segment ¥31,000 million ・ Carrying on the sales promotion of CR unit “VEGASIA” ・ Promoting constant sales activities of “BiGMO PREMIUM” with a high reputation on the market ・ Selling a new information publication terminal “REVOLA” that was introduced as pilot testing at the end of March 2016 ■ Control System Segment ¥19,000 million ・Orders received are likely to recover since the market is expected to return to a normal status as a result of the acceptance of adaptation criteria on gaming machines. ・Placing a focus on “timely proposals” in a market-friendly manner ・Releasing three models of pachislot game machines during the fiscal year ending March 31, 2017, which were originally to be released in the fiscal year ending March 31, 2016 Other selling, general and administrative expenses ・The Control Systems Segment will incur an increase in sales commissions and advertising expenses on the pachislot game machine sales and the like, and the consumer game business will also incur an increase in advertising expenses and the like. ・The Information Systems Segment will incur an increase in outsourcing expenses. Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 12 FY Ending March 2017 Full Year Forecasts FY2016 FY2017(Projected) YoY Change (Millions ¥) 1st half Net sales 2nd half Total 1st half 2nd half Total 24,225 22,779 47,004 21,500 28,500 50,000 +2,996 Gross profit-net 7,966 6,313 14,279 7,300 9,900 17,200 +2,921 Selling, general and administrative expenses 7,150 8,024 15,174 7,100 9,100 16,200 +1,026 Operating income 815 △ 1,709 △ 894 200 800 1,000 +1,894 Ordinary income 905 △ 1,654 △ 749 200 800 1,000 +1,749 Net income 421 △ 2,097 △ 1,676 120 480 600 +2,276 2,562 2,768 5,330 1,500 2,900 4,400 -930 Depreciation expense 585 775 1,360 850 850 1,700 +340 Capital investment 569 535 1,104 600 900 1,500 +396 Research and development expenses Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 13 Business strategy and measures Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 14 Daikoku Denki’s strengths Daikoku Denki is proud of itself for having what did not exist previously in the industry. ■Machinery and equipment counting the pachinko balls Track records (examples) ■Proprietary system to collect and manage the data for each game machine ■Information terminals to clarify the game machine data to users ■Information services provided to help the hall management The source of Daikoku Denki’s strengths lies in “innovative ideas, sales capabilities and support capabilities.” Strengths (examples) ■Daikoku Denki has a traditional corporate culture to respect innovative ideas and address creative ideas. ■Having offices across the nation Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 15 15 Strategies Make efforts towards stable performance through the sales promotion of data display Ⅰ tools for each machine centering on "VEGASIA", a CR unit, and "BiGMO PREMIUM" as well as the expansion of MIRAIGATE services. Ⅱ Improve profitability over the medium term through new businesses such as the strengthening of the development system of pachislot game machines. Ⅲ Promote aggressive investments towards the development of "next-generation flagship product lines" for pachinko halls. Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 16 Information System Segment Raising the market share 情報システム事業 Information System Segment (市場規模、当社シェア) 30.0% Game machine peripheral 遊技機の周辺機器市場 equipment market 220.0 Our share (estimated) 当社シェア(推定) 25.0% 20.6% 18.2% 200.0 180.0 ホールコンピュータ市場 Hall computer market 24.1% 16.1% 15.6% Our share (estimated) 市場シェア 20.0% 15.9% 当社シェア(%) 遊技機の周辺機器市場規模(10億円) 240.0 (Billions ¥) 13.8% 約35% 35% 15.0% 160.0 10.0% 140.0 163.2 159.2 120.0 150.5 162.3 174.3 175.1 153.8 5.0% (データ出所) 当社推定値 100.0 2008 2009 年度 FY 年度 遊技機の周辺機器市場 Game machine peripheral (10億円)¥) (Billions (A) equipment market (A) 弊社 情報システム Information System 売上 (10億円)¥) (Billions 高(B) Segment (B) Our share (estimated) B/A 当社シェア 推定 (B÷A) 0.0% 2010 2011 2012 2013 2014 (データ出所)遊技機の周辺機器市場規模は矢野経済研究所調べ 2008 2009 当社シェアは当社推定値 2010 2011 2012 2013 2014 163.2 159.2 150.5 162.3 174.3 175.1 153.8 22.6 25.6 23.5 25.7 31.7 36.1 37.1 13.8% 16.1% 15.6% 15.9% 18.2% 20.6% 24.1% (データ) 遊技機の周辺機器市場(A) : 矢野経済研究所調べ (Source of data) Game machine peripheral equipment market: Surveyed by Yano Research Institute 弊社 情報システム 売上高(B) : 情報システムセグメントの外部売上高 Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 17 17 17 Control System Segment Strengthening parts development system and improving its market share on a mid-term perspective 制御システム事業 Control System Segment (売上高、表示ユニット_当社シェア) 表示ユニット_当社シェア(推定) Our share of display unit (estimated) 制御システム売上高(10億円) 17.7% 13.3% 20.0% 14.6% 14.3% 12.9% 25.0% 12.3% 当社シェア(%) Sales of Control System 制御システム_売上高 Segment 15.0% 10.0% (Billions ¥) 5.2% 5.0% 29.7 0.0% 27.2 26.3 21.4 20.9 17.0 11.1 0.0 -5.0% -10.0% 2008 2009 2010 年度 2008 パチンコ 販売台数(A) Number of pachinko machines sold (A) (Thousand (千台) units) 弊社 表示ユニット販売台数(B) Our sales of display unit (B) 2012 2013 2014 (データ出所)表示ユニットの当社シェアは弊社推定 FY 年度 弊社 制御システム 売上高 Sales of Control System Segment 2011 2009 2010 2011 2012 2013 2014 3,339 3,333 2,900 2,604 2,495 2,065 2,016 (Billions (10億円)¥) 29.7 26.3 11.1 21.4 27.2 20.9 17.0 (Thousand units) (千台) 443 430 151 374 443 301 248 13.3% 12.9% 5.2% 14.3% 17.7% 14.6% 12.3% 表示ユニット_当社シェア Our share of display unit 推定 (B÷A) (estimated) B/A (データ出所) パチンコ販売台数 : 矢野経済研究所調べ、 弊社 制御システム 制御システムセグメントの外部売上高 (Source of data) Number of pachinko machines sold : Surveyed by Yano Research売上高 : 弊社 Institute Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 18 18 18 Business strategy Information System Segment Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 19 Generic strategy NEW Call-out Lamp 「REVOLA」 “MIRAIGATE,” an information publication terminal under the brand of Daikoku Denki, has been supported by many pachinko halls and pachinko fans. In 2016, the revolution lamp “REVOLA” will spark a new and unprecedented revolution. This segment display shows larger images of data which fans would like to view in a simplified manner. This segment display facilitates visualization and attracts fans even from the passageway! The call button (large, shining and easy-to-understand) is the product that has thoroughly pursued ease-of-use for fans Fan First Beauty Fusion The wide viewing angle LCD panel, with a focus on the visibility of the play, will enhance your enjoyment from whatever angle you look at it. Any data you want to see can be displayed on one screen. Image ads from the pachinko hall can also be advertised clearly. High quality contents can be presented in the screen and sound in line with the image of gaming platform! A sense of togetherness with the gaming platform will lead to a higher quality of hall space. Stylish & Revolutionary Revolution Lamp Huge Dekasegu, beautiful LCD, fusion with the gaming platform and stylish design will create an innovative and high-quality gaming space. Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 20 Generic strategy Information System Segment FY2015 (Millions ¥) 1st half FY2016 2nd half Total 1st half FY2017(Projected) 2nd half Total 1st half 2nd half Total Net Sales 18,217 18,887 37,104 16,089 17,987 34,076 14,000 17,000 31,000 (Annual sales of MG service) 1,627 1,753 3,380 1,868 1,963 3,832 2,050 2,150 4,200 Segment Income 2,618 1,626 4,626 1,320 957 2,277 1,200 1,100 2,300 916 1,794 2,710 1,925 2,040 3,965 1,000 1,700 2,700 Research and development expenditure ■Number of sales Hall computer Note) Business segment sales and income figures include intersegment transactions. 72 59 131 54 59 113 50 70 120 BiGMO Series 11,192 5,933 17,125 6,820 6,592 13,412 - - - BiGMO PREMIUM 30,188 28,399 58,587 21,619 33,368 54,987 17,500 22,500 40,000 - - - - - - 17,500 22,500 40,000 IL-X Series 42,944 39,803 82,747 41,189 31,831 73,200 22,000 28,000 50,000 CR unit “VEGASIA” 53,007 83 halls 56,554 89 halls 109,561 172 halls 44,094 69 halls 53,915 76 halls 98,009 145 halls 30,600 50 halls 39,400 70 halls 70,000 120 halls 11 halls 6 halls 6 halls 12halls 7 halls 8 halls 15 halls Call Lamp REVOLA Face authentication system ■Total subscribership C II Standard 2,585 - 2,668 2,741 - 2,807 2,850 - 2,900 Contents library 1,345 - 1,449 1,502 - 1,575 1,620 - 1,700 DK-SIS members 3,712 - 3,719 3,718 - 3,717 3,721 - 3,730 C II-SIS members 827 - 874 965 - 1,036 1,090 - 1,120 CR unit (pachinko halls) 304 - 393 454 - 527 580 - 700 Third-party stored ball management 636 - 685 726 - 789 800 - 830 Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 21 Business strategy Control System Segment Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 22 Towards the full-scale expansion of pachislot business Detective Opera Milky Holmes TD; Disappeared Seven and Miracle Song This game machine has been co-developed by and with Bushiroad, dealing with a wide range of media mix contents, such as trading card games, animation, comics and smart phone application, and DAXEL, creating new needs in its own “ANIME × SLOT” system distinguishing itself from other peers, releasing high-end models contributing to the improvement of operation rates. It provides a new style of game amusement to users, in particular, by offering an innovative new system enabling users to watch anime at normal game times, as well as adding new animation stories and music thanks to the RTC function incorporated in the system, which has not been so familiarized in the pachislot industry. Sales volume (of May 25 ,2016) about 8,800 Since April 4, 2016, it has arrived onstage in pachinko halls across the country. Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 23 Generic strategy Control System Segment FY2015 1st half Net Sales FY2016 2nd half Total 1st half FY2016 (Projected) 2nd half Total 1st half 2nd half Total 9,675 7,275 16,950 8,144 4,842 12,986 7,500 11,500 19,000 Segment Income 369 -1,474 -1,105 350 -1,669 -1,319 -100 700 600 Research and development expenditure 720 404 1,124 637 729 1,365 500 1,200 1,700 Note) Business segment sales and income figures include intersegment transactions. Video processing unit Sales volume 8 6 14 7 6 13 6 6 12 152,370 95,279 247,649 83,272 41,498 124,770 65,000 91,000 156,000 1 1 2 0 1 1 1 2 3 6,000 1,000 7,000 0 5,100 5,100 9,000 13,500 22,500 ■Pachislot business models Sales volume Main development models CR PACHINKO AKB48 Bara no Gishiki (MAYUYU Ver.) (C)AKS (C)KYORAKU Kyoraku Industrial Co., Ltd CR APPLESEED (C)2004 Shirou Masamune / Seishinsha・ Appleseed film Partner (C) EXCITE EXCITE Corporation Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. CR Drumroid Newgin Corporation Pachislot Hyakkaryoran (C)2010Akira Suzuki / Niθ / HobbyJapan Hyakkaryoran Partners (C)DAXEL DAXEL Co., Ltd 24 Mid-term business plan “Next50” chapter One Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 25 Business environment 17,500 500 (million machines) 14,000 400 10,500 300 Pachinko Halls 7,000 200 3,500 100 0 Installed Pachinko and Pachislo Game Machines 0 2007 2008 2009 2007 Pachinko Hall Installed Pachinko and Pachislot Game Machines 2010 2008 2011 2012 2009 2013 2010 2014 2011 2015 2012 2013 2014 2015 13,585 12,937 12,600 12,479 12,323 12,149 11,893 11,627 11,310 459 453 451 455 458 459 461 460 458 The number of halls in 2015 was 11,310, showing a gradual downward trend. However, the number of game machines installed was 4,580,000 units, leveling off in the past several years. Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 26 Business environment 2015 External environment Our mediumterm initiatives 2016 2019 2020 Hosting the Tokyo Olympic Games Tightening rules Strategic moves towards the medium-term growth and strengthening revenue base Acceleration of the medium-term growth Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 27 Business environment Estimated changes in the market in the mid-term run 1. In the midst of a severe market environment at present, the recovery of the market is likely at a comparatively slower pace. 2. Currently, the industry is working on increasing the number of new fans and improving the amusement quality of pachinko and pachislot game machines. In the future, the market is likely to change, especially in fans’ preferences. 3. In the future, due to changes in the market as well as growing needs to retain new fans, pachinko hall management will be increasingly required to address the importance of data analysis and strategy more than ever. 4. In the future, a new development of pachinko and pachislot game machines will be increasingly required to address the importance of planning ability and efficient development in response to changes in the market. Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 28 Basic policy Direction and objective 1. We will timely address the self-regulation of pachinko and pachislot game machines prevailing in the industry, and proceed with initiatives in consideration of the possibility that the severe business environment could continue for the time being. 2. In the medium-term run, the pachinko and pachislot market is most likely to change in the wake of this imposed self-regulation. The Group will address such changes through dialogue with the market, 3. We will commit ourselves to providing services and products of the highest level in the pachinko industry, aiming to improve the profitability and growth potential through improvement of the market share and the revenue structure over the medium-term. 4. For the purpose of implementing these initiatives, as a new point of view, we will promote an ROE-oriented management. Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 29 Basic policy Quantitative targets (consolidated) Targets (consolidated) Reference FY2015 FY2016 FY2017 (Projected) FY2020 (Targets) Net Sales ¥54,000 million ¥47,000 million ¥50,000 million ¥57,000 million Operation Income ¥1,400 million ¥-900 million ¥1,000 million ¥4,000 million ROE 2.7% -5.5% 2.1% More than 7% Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 30 Business strategy Investment plan Projected Reference FY2015 FY2016 FY2017 (Projected) FY2018 ~ FY2020 (3 years total) Research and development expenditure ¥3,800 million ¥5,300 million ¥4,400 million ¥10,000 million (Total) Depreciation and Amortization ¥1,300 million ¥1,100 million ¥1,400 million ¥4,000 million (Total) Capital Expenditures ¥1,400 million ¥1,300 million ¥1,700 million ¥5,000 million (Total) Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 31 Business strategy Business strategy and measures by segment Information System Segment [FY2020 Medium-term target] Net Sales ¥38,000 million (Sales of products ¥3,070 million, Sales of services 7,300million) Segment income ¥5,000 million [Medium-term strategy and measures] A:Retaining the No. 1 share in the hall computers (i) Releasing the next-generation computer - Releasing the highest level of system services - Establishing new analysis tools using big data and creating new value - Fostering staff having the capability of presenting a proposal to customers (ii) Replacement strategy for the next-generation computer by taking advantage of the market share B:Deepening pachinko fan-friendly services - Accelerating the expansion of pachinko fans (number of users) with the aid of SNS and new services released on the market Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 32 Business strategy Business strategy and measures by segment 2015 2016 2019 Releasing a nextgeneration computer System Service Stuff Self-analysis Making predictions using big data A next-generation hall computer is a system allowing for prediction using big data. Expanding market share Common software Separate application Able to choose and use the optimal service, application or software to meet your hall. Changes in revenue structure Support business Provided by the planner The planner will offer a service to meet your hall. Improvement of customer satisfaction Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 33 Business strategy Business strategy and measures by segment 2015 2016 2019 Services to fans Free application (SNS) This application incorporates a variety of contents and provides comprehensive pachinko and pachislot information. Website This information site enables users to view payout information and a way to handle new machines in the membership halls on their PC, mobile phone or smartphone. Population of fans 11.5 million × Our market share × Enhancing contents for fan services + Releasing new services tailored to the nextgeneration computer systems Media services (video) Latest information on pachinko and pachislot, and programs on how to win the game, etc. are on air via SKY PerfecTV! and Hikari-TV. Aiming to achieve one million members in total fan service Ensuring a stronger tie among fans, halls and Daikoku Pachi-Robo (Free application) 0.12 million members 0.7 million members (projected) Website 0.2 million members 0.2 million members (projected) Media services 0.1 million members 0.1 million members (projected) Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 34 Business strategy Business strategy and measures by segment Control System Segment [FY2020 Medium-term target] Net Sales ¥19,000 million Segment income ¥1,000 million [Medium-term strategy and measures] A: Creating a value of new amusement to contribute to the revitalization of the pachinko industry B: Identifying changes in the market sensitively to implement planning and development generating profits Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 35 Business strategy Business strategy and measures by segment Pachinko business [Building a system allowing for a flexible response to changes in the market environment] (a) Aiming to become a professional group in the industry with a high reputation in proposal capabilities (b) Achieving new hardware, taking advantage of planning and development capabilities (c) Rebuilding a quality assurance system that can provide reassurance and trust Pachislot business (a) Achieving a surplus in the single-year as early as possible Game business (a) Creating a brand for Genki (b) Strengthening and achieving new development capabilities and initiatives to develop new content Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 36 Business strategy Business strategy and measures by segment -- Pachinko Business 2015 2016 2019 2020 Strengthening proposal capability on the basis of DK-SIS Strengthening differentiation strategy Enhancing expertise on the development process and technical capabilities to shorten the development time by six months Strengthening the business base Promoting technical-oriented sales through a combination of sales and development teams for the purpose of improving the speed of business Strengthening profitability Strengthening quality assurance criteria, taking into account the complexity of specifications and the expansion of software and hardware areas Improving reliability Utilizing a new mission-critical system, aiming to improve operational efficiency Strengthening cost competitiveness Improving operational efficiency Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 37 Business strategy Business strategy and measures by segment -- Pachislot and game businesses 2015 2016 2019 Anislo (animation collaborated slot machines) to be welcomed by animation fans Pachislot businesses Improving operational efficiency Improving planning and development capabilities Establishing a revenue base Developing new markets Game businesses Improving operating contribution to halls Cultivating new fans (new game style) Anislo = Enhancing world views and production (planning and development capabilities) Achieving major titles for customers on a continuing basis 2020 Improving technology development capabilities Standardizing development tools Deepening business transactions with customers Marketing its own titles Branding its own titles Improving developer resources and technical capabilities Improving profitability Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 38 Returning earnings to shareholders Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 39 Shareholder special benefit plan We have established a new shareholder special benefit plan! We will present points that can be exchanged for goods, depending on the number of shares and the amount of values held. The number of shares Present points Eligible shareholders 100 ~ 299 shares 3,000 points (worth 3,000 yen) Shareholders holding 100 shares or more as of September 30 of each fiscal year 300 ~ 599 shares 6,000 points (worth 6,000 yen) 500 ~ 699 shares 12,000 points (worth 12,000 yen) 700 ~ 999 shares 15,000 points (worth 15,000 yen) 1,000 shares ~ 20,000 points (worth 20,000 yen) ・Eligible shareholders can select an item among 400 attractive goods, such as gourmets, travel and consumer electronics. ・Points can be carried forward to another year, and the points will be counted 1.1 times from the second year! Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 40 Shareholder special benefit plan Examples of goods for the shareholder special benefit plan that can be selected among about 400 items 3,000 points Raw ham of tuna 6,000 points Hotel’s ice cream Special Rice (5kg) 12,000 points Matsusaka beef Broiled eels (kabayaki) 20,000 points Fine wine Hotel vouchers Puffer (fugu) dishes (4 servings) ※ Points also can be donated to social contribution activities. Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 41 Dividends <Policy> The Company implements "special dividends" according to the revenue based on "consecutive dividends" Stable dividends Special dividends Interim dividend Interim dividend Year-end dividend Year-end dividend The Company pays “Special dividends" according to performance. Stable dividend (¥10 interim dividend and ¥40 year-end dividend). FY2013 FY2014 FY2015 FY2016 FY2017 Stable dividends Interim dividend Year-end dividend Special dividends Total Interim dividend Year-end dividend Total Payout ratio (%) FY2013 10 30 40 10 40 90 32.0 FY2014 10 30 40 10 30 80 36.1 FY2015 10 30 40 30 70 118.3 FY2016 10 40 50 50 - FY2017 (Forecast) 10 40 50 50 123.2 Note) For the fiscal years ending March 2016 and March 2017, we decided to pay ¥50 as a stable dividend portion. In the following fiscal year or later, depending on the industry-wide or our business outlook in the future, please be advised that there is also a possibility that the stable dividend portion will be ¥40. Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 42 Business Environment Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 43 Changes in the size of market total gross profit and shifts in performance by year Although market conditions are projected to be severe in the short term, it is expected to recover towards a ¥4 trillion market size in the medium term Pachinko business scale [Changes in the size of total gross profit and performance by year] (Note) Source of survey materials: Daikoku Denki "DK-SIS" (Trillion ¥) 5 Minor impact on the market Market trends in the present envisioned by the Company (estimate of the Company) Gross profit of Pachislot Gross profit of Pachinko Impact on the size of gross profit. Recovery of ¥4 trillion size of market gross profit 4 Lehman Brothers’ bankruptcy 3 Great East Japan Earthquake 2.58 3.12 3.19 2.8 2.4 2.58 2.29 2.18 2.02 1.34 1.32 1.3 2013 2014 2015 2 Shift to No. 5 unit 1 1.79 1.2 Market size of pachislot dropped significantly 1.08 1.38 1.24 1.15 The market size of pachislot is recovering 0 2007 2008 2009 2007 2010 2008 2011 2009 2012 2010 2011 2012 2013 2014 2015 Size of market gross profit (Trillion ¥) 4.37 4.32 4.27 3.95 3.82 3.78 3.63 3.50 3.32 Number of total game machines (million machines) 459 453 451 455 458 459 461 460 457 13,585 12,937 12,600 12,479 12,323 12,149 11,893 11,627 11,310 5.1 5.0 4.9 4.7 4.7 4.6 4.4 4.3 4.2 Net sales per machine (¥) 29,500 27,300 26,700 24,200 23,700 23,400 22,700 22,100 21,070 Gross profit per machine (¥) 3,960 4,130 4,120 3,780 3,670 3,560 3,400 3,290 3,136 780 830 840 800 780 770 770 760 750 Number of halls (halls) Operating time per day (hour) Gross profit per hour (¥) Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. Consumption tax hike Hosting of Tokyo Olympics 44 Reference) Shifts in the average amount of a corporate worker's pocket money Since the 1990s, pocket money of a corporate worker in Japan has shifted in a downward trend. Trend of increase of the base amount is expanding. Partly due to the shortage of manpower, it is highly assumed that the salaries at Japanese companies will continue to grow for the time being In the short term, due to the impact of the consumption tax hike, the amount of pocket money may decline, but in the medium term, it is anticipated to increase. Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 45 Pachinko business scale Shifts in the number of pachinko halls and installed pachinko and pachislot game machines (halls) 25,000 (thousand machines) 5000 4,580(-17.6) 店舗数 Number of pachinko halls 4000 パチンコ台数 Number of pachinko game machines Peak of total game machines(2004) 4,969,156 machines 20,000 Number of pachislot game パチスロ台数 machines Peak of Pachinko game machines(1996) 3,906,767 machines 2,918(-35.9) 3000 15,000 11,627 (-266) 5,000 ■Number of pachinko halls 11,310 halls 2000 10,000 Peak of Pachislot game machines(2006) 2,003,482 machines Number of total game machines 遊技機総台数 1,661(+418.3) 1000 (-317 halls YoY) ■ Number of game machines 405.0 machines per hall (+9.6 machines YoY) Total 4.58million machines 0 0 (-17,622 machines YoY) 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 ( Source of data ) 2015 White Paper on Adult Entertainment Business and Moral Offense Control by the Community Safety Bureau of the National Police Agency Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 46 Changes in gross profit structure (Comparison of April 2013 - 2016) ■ Gross profit share 49% 14% 2015 2016 ¥4 Pachinko 49% 47% 45% 44% Low rental Pachinko 14% 14% 15% 15% ¥20 Pachislot 34% 35% 36% 37% Low rental Pachislot 3% 4% 4% 4% 2013 2014 2015 2016 ¥4 Pachinko 42% 40% 38% 36% Low rental Pachinko 24% 24% 26% 27% ¥20 Pachislot 28% 29% 29% 29% Low rental Pachislot 6% 7% 7% 8% 15% 15% 14% 2014 44% 45% 47% 2013 ■ Number of machines share 34% 3% 2013/4 ¥4 Pachinko 37% 36% 35% 4% 4% 4% 2014/4 2015/4 2016/4 Low rental Pachinko ¥ 20 Pachislot Low rental Pachislot <Reading and understanding from gross profit share> ○ ¥4 Pachinko to decline continually ○ Low rental Pachinko to increase gradually ○ ¥20 Pachislot to flat from increasing ○ Low rental Pachislot to flat Advance indicators of pachinko hall creation (configuration of the number of machines) Share of ¥4 Pachinko to decline continually Share of low rental Pachinko to flat Share of ¥20 Pachislot to increase slightly Share of low rental Pachislot to increase Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 47 Hall computing system that accounts for the top share of the market at 35% Hall computing system Daikoku Denki excelled in the production of electric circuits at its inauguration, and developed a device to count pachinko balls by utilizing this knowledge and technology. Later, the Company was the first in the industry to provide new products and services such as through a proprietary system to collect and manage the data of each machine, in addition to the development of "Data Robot", an information terminal that displays game machine data to customers, and "DK-SIS", a service to provide information that supports hall management, as well as the launch of the "MIRAIGATE" brand. Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 48 DK-SIS Daikoku Denki Strategic Information System "DK-SIS"—an industry-leading strategic information tool that helps to realize improved hall performance Strengths of DK-SIS ● Accumulation of business know-how with a core of data on approximately 1.42 million game machines and ¥10.2 trillion scale of annual sales ● Provision of various consulting services with DK-SIS data as the backbone ● Strategic proposals and sales activities to game machine manufacturers utilizing DK-SIS data Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 49 Trends in the Number of DK-SIS Members Transition graph of the number of DK-SIS members Market share (estimated value) Number of members 6,000 35.0% 31.0% 29.8% 28.0% 5,000 24.5% 30.0% 26.1% Performance for the term ending in March 2016 25.0% 4,000 Number of members 20.0% 3,000 15.0% 2,000 3,463 3,591 3,719 3,676 3,717 1,000 10.0% 3,717 Number of managed machines 1.42 million machines Sales volume Data corresponding to ¥10.2 trillion 5.0% 0 0.0% FY2012 FY2013 FY2014 FY2015 FY2016 ( million machines) FY2012 FY2013 FY2014 FY2015 FY2016 Number under the management of DK-SIS 1.12 1.20 1.29 1.37 1.42 Number of total game machines 4.58 4.59 4.61 4.60 4.58 The only information strategy tool in the pachinko industry that possesses data on about 30% of the number of pachinko and pachislot game machines nationwide ( Source of data ) 2015 White Paper on Adult Entertainment Business and Moral Offense Control by the Community Safety Bureau of the National Police Agency Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 50 [Reference] Pachinko business scale Dynamic statistical survey of selected service industries - pachinko hall 100% 10% 50% 0% 0% -10% -50% -20% -100% 弊社_売上高(四半期、前年同期比) Net sales (YoY Change) 20% 2011/4 2010年4月 2011/7 2010年7月 2010年10月 2011/10 2011年1月 2012/1 2011年4月 2012/4 2011年7月 2012/7 2011年10月 2012/10 2012年1月 2013/1 2012年4月 2013/4 2012年7月 2013/7 2012年10月 2013/10 2013年1月 2014/1 2013年4月 2014/4 2013年7月 2014/7 2013年10月 2014/10 2014年1月 2015/1 2014年4月 2015/4 2014年7月 2015/7 2014年10月 2015/10 2015年1月 2016/1 of game machines, Net sales of pachinko halls (YoY Number特定サービス産業動態統計_パチンコホール statistical survey of selected service industries) Change: Dynamic 売上高・設置台数(前年同月比、%) 特定サービス産業動態統計_パチンコホール_設置台数(前年比) Number of game machines (YoY Change : Dynamic statistical survey of selected service industries) Net sales of pachinko halls (YoY Change: Dynamic statistical survey of selected service industries) 特定サービス産業動態統計_パチンコホール_売上高(前年比) Net sales of our company (YoY Change) 弊社_売上高(四半期_前年比) ( Source of data ) Dynamic statistical survey of selected service industries - pachinko hall (Ministry of Economy, Trade and Industry : 2015/5/14) Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 51 [Reference] Pachinko business scale Dynamic statistical survey of selected service industries - pachinko hall 2011/4 2011/9 2012/2 2012/7 2012/12 2013/5 2013/10 2014/3 2014/8 2015/1 2015/6 2015/11 Net sales of our Control System Segment (YoY Change) Net sales of pachinko halls (YoY Change: Dynamic statistical survey of selected service industries) Net sales of our Control System Segment (YoY Change) Number of game machines, Net sales of pachinko halls (YoY Change: Dynamic statistical survey of selected service industries) Net sales of our Information System Segment (YoY Change) 2011/4 2011/9 2012/2 2012/7 2012/12 2013/5 2013/10 2014/3 2014/8 2015/1 2015/6 2015/11 Number of game machines, Net sales of pachinko halls (YoY Change: Dynamic statistical survey of selected service industries) Net sales of pachinko halls (YoY Change: Dynamic statistical survey of selected service industries) Net sales of our Information System Segment (YoY Change) ( Source of data ) Dynamic statistical survey of selected service industries - pachinko hall (Ministry of Economy, Trade and Industry : 2016/5/13) Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 52 Disclaimer The contents in this material and comments made during the questions and answers etc. of this briefing session are the judgment and forecasts of the Company’s management based on the currently available information. These contents involve risk and uncertainty, and the actual results may differ materially from these contents/comments. ■Contact details for inquiries Daikoku Denki Co., Ltd. Inquiries: Investor Relations E-MAIL xsomu@daikoku.co.jp Copyright ©DAIKOKU DENKI Co., Ltd. All rights reserved. 53