Tony Hawk`s Underground 2: Remix - Sony PSP

Transcription

Tony Hawk`s Underground 2: Remix - Sony PSP
wru.thu92online.com
AcJiVISiox.
ac t iv is ion. c om
lCflVlSloX bia Paciflc,tevel 5,51 BarsonSl, EIph! xsw ?i?1, AuilElia
O2m5 mvision Pubrhhing.
Inc.Acllvbionisareqistered
tadema*aodTflUGs atadema*0i Adlbion Publbhinq,
lnc
All ilqib Bsefled.TonyHawkb aindemafr oirony Hawk,lnc.PSPversiondeveloped
by Neve6offEnletuinment,
Inc.and
shak. MemoryStick0uorMnay bercqukedGoldseparalely).
Ali dghtsreseod- All olhertmdematuandtade namesarelhe
propedyor thenrespedlve
owners
80739.260.AU
ULES.OO033
'+
, 'Plays&tiou"
,
-tF'
hdeMb or qi$d
, UMo ad "608@'@
AllnigilsReed.
ffi1ro2265
tEdemdsoi Sny Compu@
E&ftinmm @.
i :::::::i :,.,:,4 ,:,r .:.r.,,,,1
u r .,
:
',rl:tl1llt:i
PRECAUTIONS
ThisdisccontainsgamesoftwareforthePSPrM(Playstation@Portable)system.
Neverusethis:::
on anyothersystem,
asit coulddamage
it. ReadthePSPrM
system
Instruction
Manualcarefui, ::
ensure
corectusage.
Donot leavethediscnearheatsources
or in directsunlight
or exces:..
moisture.
Donotusecracked
or deformed
discsor discsthathavebeenrepaired
withadhesives
:!
thiscouldieadto mal{unction.
2
I
Pus hdown one s lde of t he
dkc as shown and gentiy pull
upwards to remove lt. Usinq
excesslorce to temove the
disc may result n damage,
Placethe disc as shoer
gently pressing downf,u n t i l i t c l i c k sl i t o p l . r .
(
Storing the disc incon::
may retult in dam.ge.
8
B
HEALTHWARNING
playin a welllit environment.
Always
Take
regular
breaks,
15 minutes
everyhourAvoidp aynq
whentiredor suffering
fromlackof sleep.
Someindividuals
aresensitive
lo flashing
or flickerlng
Iightsor geometric
shapes
andpatterns,
mayhavean undetected
epileptic
condition
andmaJ
your
experience
epileplic
seizures
whenwatching
television
or playingvideogames.
Consult
playing
doctorbefore
you
videogames
ifyouhaveanepileptic
condition
andimmediately
should
experience
playing:
any of the followingsymptoms
whilst
dizziness,
alteredvision,muscle
h{itching,
otherinvoluntary
movement.
lossol awareness,
confusion
and/or
convulsions.
Y
Wa l k i n g a n d C l i m b i n g .
..."...9
Tagging.
Tips
Control
Scoring
Tips
PIRACY
protection
ThePSPrM
system
andthisdisccontaintechnical
mechanisms
designed
to prevent
the
unauthorised
reproduction
of the copyright
workspresenton the disc.Theunauthorised
useof
registered
trademarks
or the unauthorised
reproduction
of copyrightworksby circumventinq
thesemechanisms
or othemise
is prohibited
bylaw
l{ youhaveanyinformation
aboutpirateproductor methods
usedto circumvent
our technica
protection
please
measures
emailanti-piracy@eu.playstation.com
or callyourlocalCustome.
givenat thebackof thismanual.
Seryice
number
PARENTAL
CONTROL
(Playstation@Portable)
ThisPSPrM
Gamesoftwarehasa presetParental
ControlLevelbasedor
its content.
Youcansetthe Parental
ControlLevelon the PSPrM
systemto restridthe playbacf.
of a PSPrMGame
with a Parental
Controltevelthat is higherthanthe levelseton the PSPrr
pleasereferto the PSPrM
system.
Formoreinformation,
systemInstruction
l\y'anual.
9
7
5
3
2
Restricted to 18 and over
Not suitable for under 15 unless
accompanied by an adult
Recommended for
mature players
Parental guidance
recommended
General
utEs-00033
GameO 2005 ActivlsofPublishin0.
Inc. LibraryprogramsO 2003-2005
SonyCompulerEntertalnment
n.
excusivelyliceised10 SonyCompuierEnlertainment
Europe.FoR lloN,lEUSEoNLY Unauthorised
copyin!
p!blr
adaptaton,rental,lending,distribution,
extraction.
re-sae,arcaderse charginglor use, broadcast.
performaice
andintefnel,cabe or anytelecommunications
transmiss
on. accessor useof th s productor anl
trademark
or copyright
workthai formspartoi this productare prohibied.Thecommuncaton of this produc:
ncludessoftwaredeveloped
by the NetBSDFoundation,
Inc. and ils contdbutorsFor a completelst oi
p easeseeww.scei.co.jplpsp-license/pspnet.txt.
contrlbutors
Pubish€dbyActvison Publishing,
Inc.Develop€c
by Neversoit
Entertanment,
lnc.andShaba.
MeterandSpecial
Special
Tricks
Camera
Control
TheN4ain
Menu
Create-A-Modes
IZ
StoryMode
'13
:Multiplayer
Modes. .
14
(WLAN)
Wireless
Features
.
lo
Saving
andLoading
.
17
Create-A-Skater
It
Create-A-Graphic
20i
Create-A-Goal
LZ
Tricks
25
Wireless
Play
28
Game
0ptions
31
Credits
..
33
Customer
Support
Product
License
Agreement
lilr
:irt:
iu:i
:,t,
41
. . .42,:::::::::
.
.
'
..::.:::|
' ':i:':' ..,:::
:r'i,.,rrll:i:l:*llr
i
. i r::::::.:::::::i ::Ii i: i i i:::i
il:i:t::::::,,riir,,l'. :, 1 ,1li:.::::l:i:i:
' :.i Ii :I IIII IIi Ii i i i ii i Ii , .
FB H OC MON E '
P0WER/H0LD
switch
Disccover
DC0UTconnectors
Ad Hoc Mode is a'Wiretess (WLAN) feature thaf allows
Wvoor more individualPSPrMsystemsto communicate
directlywith each other.
GA ME
S H A R IN G
Some software titles feature Game S hari ng
facilities which enable the user lo share specific
game features with other users who do not have a
PSPrMGame
in their PSPrMsystem.
IN FFH S TB U E TU FE
MOTIE
US B
c 0nne c to r
0 PENla tch
r.'r.
' ,;rrt '
:: r:; ; ; ; 1 :i1:
(Playstation'Portable)
according
t0 the
uf,th* F,ISP'"
i::::ti:::::::::.$qt
::::ll::.]']i::indtrucfions,in
manual.
TurnthePSP'"
its instruction
systenr
on
indicator
willlightupgreen.
TheHome
Menuwill
POWER
{,11111.enOihe
Press
theOPEN
latchto openthedisccoverlnseft
:111::11;irrirtrbedispl.iyed.
Hawk'slJnderground
2 Bernlx
discwiththelabelside
illrthe'l91ry.
l:l:::,rrr
rearof thePsP'"systemandthensecurely
closethe
i::::,l:
,l,taclng.{lg
InlrastruclureMode is a Wireless(WLAN) featurethat
allows the PSPrM system to link to a nelwork via a
Wireless(WLAN)AccessPoint(a deviceusedto connect
to a Wirelessnetwork).In order to access Infrastructure
Mode features,several additionalitems are required,
includinga subscription
to an InternetServiceProvider,a
networkdevice(e.9.a WirelessADSL Router),a Wireless
(WLAN) Access Point and a PC. For further information,
and settingup details,pleasereferto the PSPrMsystem
InstructionManual.
ii,,,,,,.,,,l::,!i!c
!*et
,,,i l .iii:i::
Menuandthenselect
theO
*- a iconfromtheHome
:t:r,.',rr::i':r5a1t
the
Animage
of thesoftware
willbedisplayed.
Select
:ili::,.,:,i'run.
press
F0llow
the
theX button
t0 commence
loading.
, l,lmaqq,anO
1111,
forinformation
on
instructions
andreferto thismanual
iii:,, :tOn.screen
thesoftware.
li::11,,1,,1:lusing
/vofe:
Donotejecta PSP"
Game
whileit isplavins
i:,:,,,,,,,it
i il. . , , ,ME MOF Y STleH DUO*
Warningl
KeepMemory
outof reach
of small
StickDuo'"media
::,,,,;,',,,
byaccident,
asthemedia
couldbeswallowed
:::,,,..children,
settings
andprogress,
inserta Memory
StickDuo'"
tt: T0save.game
:,:,i
system.
Savedgame
StickDuo"slot0f thePSP'"
.::,1,t.i!t9,illeMemory
fromthesameMemory
StlckDuo'-or any
.idatartari
.beloaded
previously
gamedata.
saved
containing
:,Ug*oty6tiii&rDuol"
t,
q*-.. ,"
-
pressandholdtheE butt0n.
croqch,
Crouching
whileskating
,111i1iiTo
tut ts.theskatergofaster.
,1,,,,l.utulQ
O L L I E( O RJ U M P )
pressandrelease
ollie(orjump),
theE button.
Anolliecan
r,::.t,::JQ
neperformed
at thetop0f a rampto increase
height
and/or
,,,:,1,,:dlso
,rr'distance
(depending
onthetype0f ramp).
.
G R A BT R I C K S
Toperform
a grabtrick,youmustfirstbein theair.0ncein theai1
press
the@ button
in combination
withoneofthedirectional
' :::i
buttons.
Eachdirection
onthedirectional
buttons
oerforms
a
HOLD :::
grabtrick.Thelonger
youholdthe@ button
different
down
indicator ::::.
grabtrick,thelonger
you'll"tweak"
thatgrabtrick.
D: duringa
Right
speakei
.l't:tl.| :ati.
. Thescoreforthetrickincreases
overthelenoth
oftheorab.
sTART
b.ut6iir
tr:::r:i.
)ELEU I OUEON
Soundbutton '
Displaybutton
F L I PT R I C K S
ToperJorm
a fliptrick,youmustfirstbein theair.oncein theair,
pressthelJ button
in combination
withone0f thedirectional
Eachdirection
performs
buttons.
0nthedirectional
buttons
a
different
fliptrick.
G R I N DT R I C K S
Toperform
a grindtrick,youmustbeneara railor a
grindable
surface.
Firstollie(press
andrelease
theE button),
andthenpressthe
whenneartherail/grindable
sudace
6 button
to perform
a
grindtrick.
. 50-50= Whenparallel
to a rail,pressandholdthe
6 button.
. Nosegrind
= Press
the I directional
buttonandthe
6 button,
.5-0 = Press
the I directional
button
andthe6 button.
. Boardslide/Lipslide
= Rotate
perpendicular
theboard
to a railandpress
the6 button.
,,,,rli::,
1111,,,,,,::,1,,,,,
"
.:
..:
.-:
-:
ttl
.,.t
....:,.r
" '::,,,1;;:::::1
= Press
the I or I
directional
button
andthe
= Pressthe I or ,
directional
button
witha directional
button
at thelip(0rtopedge)
button
the<F and* directional
Press
buttons
to balance.
WAr-LRIDES
Toperform
a wallride.
approach
a wallat a 450angleand0llie
intothewallwhileholding
the@ button.
Press
theE button
t0 wallie.
Press
the I directional
button
andtheE button
to
Tod0a vertwallplant,
launch
offa quarterpjpe
and
ri::trri.:wallieplant.
::,:lr"press
tneE buttononthewayup.
.
STICKER
SLAP
intoa wallandpress
Jumpstraight
theE button
to plantyour
foot0nthewallandkickoffintheoooosite
direction.
WALLPUSH
Skateor manual
straight
intoa wallandholdthe6 button
to
pushoffthewall.
S P I N ET R A N S F E R S
placed
Totransfer
overa spine(twoquarterpipe
ramps
backtopress
back),
theR button
whenlaunching
offofonesideofthe
sDrne.
.:itt:tt,
. t:r
.
8,0!\|E.!.ESS/FASTPTANTS/BEANPLANTS
rt::,.;11r,11t
(varies
Toperform
fastplant
a boneless,
or beanplant
depending
on
quickly
theproskater),
tap t t onthedirectional
buttons
and
release
theE button.
These
tricksallowyoutojumpfarther
and
thtna regular
ollie'
:
,:::' '!'sntt
t: l . t , gOV nruCEIlCBNTBOLS
t,t '
i:::i
rlrlN0LLIE
::::irl,
onthefronloftheboard
, A nollieisanollie(orjump)performed
lll.ll,l
press
ofiherearToperform
a nollie,
the@tuttononce
l.:,',:i instead
prus
whileskating.
Press
theE button
t0 jumpandthe@ bufton
...
either
the l, +, <- orrf directional
butt'nto execute
a nollie
flip
ir,,
PRESSURE
FLIPS
flip
,li::,,::,
,,Press,the
O buttontwiceto moveyourfeetintopressure
po$tion.
Pressure
fliptricksf0llowfrompressure
stance.
andnollietricksgiveyoumorescoring
options,
,..............
. /Vofe.'Pressure
;"..
:;
SKITCHING
press
Toskitch(getpulled
behind
a vehicle),
the I directional
button
whendirectly
behind
a vehicle.
Press
the(r andrf
directional
buttons
during
a skitcht0 balance
theskater.
FLATLAND
TRICKS
Allflatlandtricksstem
fromthe
manual
t I or I t. 0nceina
manual,
tapping
hvice0nthe@ button,6button,
or
@ button
anycombination
ofthosebuttons
willproduce
a variety
0fflatland
Youmustbalance
tricks.
during
thestringofflatland
combos
using
the I andI directional
buttins.
FLIPSAND GRABS
DOUBLE-TAP
Press
anydirection
onthedirectional
buttons
anddoubletap
the
Flip0r Grabbutton
twiceto busta double
0r moreadvanced
version
0f thebase(single
tap)trick.These
tricksscoremore
points
thanthebasetricks.
tit,i
t:':,
:::rr
]:.i
t:
buttons.
Whileholding
byusingthedirectional
the
i,intheair,double
tap I directional
button
t0 do
button
to doa frontflipand
;:dqubte
tap I directional
buttons
to doa frontsrde
or
the:i:'orI directional
(depending
onwhichwayyourbodyisfacing)
IDE
iiie,'l Oirectional
button
twice,thentaptheR button
to do
1809
AC IDD RO P S
jumping
Press
theRbutton
while
over
ramp
a quarterpipe
toacid
(See
dropinto
drop
intothe
theramp.
ramp.
You
You
cando
can
dothis
thiswhile
wf skating
0rwalking.
theWark
ngsection
onthenextpage.)
,r0liltti
M0il:
yoirqpecial
meterisfilled,quickly
flicktheanalogstickto
::Whqn
gointoslovi-m0
focuscontrol.
Nowyoucanvieweverytrickand
land':it
Justkeepyourspecial
clean:
meterupandyourcombo
gohgto stayin focusmode,FocusMlode
is limitedin tvvoways:
at a time.
.1i Yoqqanonlyuseit for15 seconds
'Z mq:,may
notexecute
Focus
Modeinthesamec0mbo
more
.r thonthreetimes.
,:]i.pllfl.l|:0Tll.|:ti
iia:::,.,l
'il'Asyouskatearound,
youmayfindprojectiles
(likeapples,
for
example).
Press
the@ button
to pickthemupandthe@ button
t0 throw.
Finda pedestrian
andtryto nail'em.
xyjl'.n'Nli
ANll0l.l[/BlN
li
;:lrrl]],:,
ri:::lr'YY61g1P6
ln TlnyHawk'sunderground
2 Remixyoucangetoffyour
skateboard
andwalkor run.Toswitchfromskating
to walking,
presstheL button.
WhileinWalkMode,usethedirectional
il:i
buttons
yourskater.
oI analog
stickto control
Bypressing
andholding
the
...
yourskater
willruninstead
E button,
of walk.
,
i::::,rl
/Vofe:
Using
theanalog
yourskater
stickto c0ntrol
!::,,.:,
5i'
whileinWalkModemakes
theskater
run.notwalk.
whether
0rnotyou're
holding
theE button
down.
.CLIMBIN6./HHN6IN6
youmustfirstbeinWalkMode;
Toclimband/or
hang,
thenjump
(using
theE nutton;
neara wallor hanging
wireandpressthe
R button
to grabtheledge.
press
Whilehanging,
thet and..)
directi0nal
to m0veyourposition
buttons
andpressI to climbup
ontotheledgesudace.
Youcanalsojumpintoa wallandpress
theE button
to doa walljump.
/Vofe:
Notallledges
allowclimbing
0rhanging.
TAtititNti
Walkoverto a wallandlaydownyourveryowngraffititagby
pressing
the6 button
whileyou're
facinga flatiurface.
iou-can
alsousethenewCreate-A-Graphic
mode(seepage19)to
yourtagandmakeit yourown.
customise
4,,,,
:ua
:::
':iu
'll
toqet
illtggs0iisoilgl!{4t0'illiaitiiutedr1'
Youcanconfigure
ha{:0diiferent
tricksetup.
EditSkater/
dnywilyyoulikeusingthein-game
inenu.
yourspecial
:triQla
havehighpo;ntvalues.
Expand
tricksbyplaying
through
StoryMode
jumpoffyourboard
yourcombo
run
)ttit.
andcontinue
iiiilli:::liiililiiii:d:iimiteO
time.Usethismoveto getyourspeed
backup
youthinkyourc0mb0
(Just
teeptricking
before
isover),
llill,,,,tttttltand
$00HtNti
TtPti
grabandfliptrickswhilecatching
airforhigher
scores.
l::]l:l:lii:iii]l:i:l:i,Combine
in a freeskatesession),
a run(unless
everytimeyou
lrDuring
.,repeat
a trick,thetrick'spointvaluedecreases.
Togeta high
goingto haveto thinkaboutyour"line'andmix
you're
score,
I Upthetricksyouperform.
from
r,.Switch
tricksarewodhmoreanddevalue
separately
tricks.
t.,'fQ-gular
jiry to trickintoandoutof everygrind.
tricksforhugescores.
? Usespecial
. Every
trickin a combo
addsto yourscoremultiplier.
,l:::::::t
,,rilliil.
. Nollie
tricksscoremorepoints
thanregular
ollietricks.
. Trickacross
gaps(thebluetexttransfers)
t0 maximise
y0ufc0mDos.
. Whenlanding
froma quarterpipe,
reveft
thenmanual
t0
yourcombo.
continue
everytypeoftrick-liptricks,manuals,
ved
Youcancombo
grinds,
to linkthemtogether.
tricks,
etc.-anduserevert
arealsospinetransfers
andskitching-you
canlink
rlheie.
yourcombos,
those.iit
tool
.i:
. l:::, ::
THrSt{$
|:0rAr.
Asyouscorepointsin Tony
Hawk'sundergrlund
2 Remix.youl
Meter(themeterinthetopleftofthescreen)
Special
fillsup.
When:ihe
meteris
::.t:ii:
ti,,l:,glowiitg,and
pui$iii(i:ini
c0lour,
:.ri::ii,i
,'.,,.ygucan:,perform
tricksthat
specia|
,,,,,,,,,,,
normally
:rt,,ttttl'you
i:'i,,,r
C0nn0t.
TheSpecial
Meter
increases
asyou
perform
tricks,so
you'llbeablet0 bustsomespecial
tricksin themiddle
of yourfirst
youstartwithfourspecial
Bydefauli,
combo.
tricks.
Youcanearn
trickslotsbycompleting
exiraspecial
special
tasksin StoryM0de.
Special
tricksareperformed
using
multipie
directional
buttons
withthecorresponding
tricldgrind/grab
button.
Tryplaying
through
StoryModeto
earnmorespecial
tricks,
t:l||\/|:RA
l:IINTRIII.
Youcanusetheanalog
strckto movethecamera
andcheckout
youwhenyou'reskating.
press
what'saround
Whilewalking,
the
t0 control
thecamera
withtheanalog
stick.
@ button
Tt{E
[ltAtN
[/|:Nll
you
Thel\4ain
Menuof TonyHawk'sUnderground
2 Rernlxallows
to select
fromall
qame
thedifferent
modes.
PresJI
or I onthe
directional
buttons
to rotatethewheel
to thedesired
menuoption.
Press
theE buttonto
the
select
highlighted
menu
option.
:ltr::
:1:
,::::l:::]:l
::tt:::,r
..'.:
y0u
youcantradewithfriends.
Pick
m'any,olher
typesof goalsl
called
,hal!:ftiinfttitioil,
halfall-out
andup-an6-ror'nn
&fidiltlqskaliRgveterans
ft lg on*otaikindunderground
competition
Bits
BamMargera
s teamin a skating
fiestathat
worldwide
wakeof chaos
fromthehundreds
of insane
sluntsandchallenges
thatawaity0ul
mooe
goalslike
school?
Complete
alltheoldfavourite
highscoresandmorein IheT1nyHawk's
plussixotherre-released
Z nemlxlevels,
levelswith
,UAderyi1nnA
tennewgoalsperlevelanda two-minute
timelimit.The
a
to gonext.
E R E FTE .H .TB IE H
gatjgfi*d
yourown!
withtil'tiicks weputinthegame?
Design
],]i:l:]::tNOt
6H ME B P TION S
yourpreferences
it }/oui
one-stop
shop
forsetting
andsaving
or
::::,,
]t,].,:,fliS
yourgame.
Youcanchange
thec0ntroller
set-up,
adjust
sound
l.t:l:::rflading
checkoutlevelrecords,
entercheatcodes
orwatchmovies.
::',t'::settings,
\/011r:
!iT0|lY
THEsTt]FY
You're
anup-andI IU I F E LESS PLHY
prowith
.lx,:
r ,coming
lti,i
.':r.serious
skills
Takey0urgameskillsto thelimitlGetready
to battleupto four
r" whenskating
players
gamesl
in overtenmultiplayer
Check
outtheWireless
Play
(seepage27)t0 learnmoreabouthowto connect
legend
TonyHawk
section
to otneir:ir,:,ri
youto join
invites
histeamof
in an
skaters
HI6H sEOBE /FBEE SHFTE
unprecedented,
Choose
a levelandtryto doyourbestskating
withina two-minute
around{he-world
c0mpetition-an
all-out
skating
blitzkrieg
where
session.
Youcansethighscores
andnewrecords
inthismode.
you'llrackuppoints
foryourteamthrough
serious
hard-core
skaiing
TheTraining,
Santa
CruzandBarcelona
levels
areopenforskating
andridiculous
stunts"
lt'sTony's
teamversus
Bam's
teamin an
fromthebeginning.
Toearnaccess
to andchoose
alternate
levels,
skating
competition.
underground
Twoteams,
international
citiesand
either
StoryModeor Classic
Mode.
uoumustplaythrough
hundreds
of funnyandrnsane
challenges
await.
"
.
I
:i:::':::Lrr.
:.:
,::::l:::,
r:'t!lt[/lTli-A-[ll011Eli
-sHFTEH
i:.i:,,,,',.,.l'cnenrE-F
skater?
Create-A-Skater
allowsyouto
::li::t l,l Wantto maketheultimate
to skatewithin
lliil,,,l',,.stat tromscratchandcreateyourowncharacter
anymodeof TonyHawk'sUnderground
2 Renix'
.rl,..,,,
:" EFEFTE-H-6HEPl{lC
:1,:;1:,L:
graffiti
l'::l,] Wantto reallyleaveyourmark?Makeyourownunique
',r.::r.,r:
bylayering
andcustomising
tonsof images
andthenuse
. .design
graphic
it to tagupthelevels.
Youcanalsoplaceyourcreated
0n
yourCreate-A-Skater,
applicable
itemsandevenyour
clothing
skateboard
. ll.:
deck.
*t.
PHUsE MENU
Continue
to thegame.
- Return
ViewGoals
unlocked
sofar.
- Seethelistof goalsyou've
yourtextmessages.
TextMessages
- Scrollthrough
Level- Moveyourcharacter
Change
to anyunlocked
level.
Youroptions- Access
theEditTricks,
EditAppearance,
Game
Progress,
ViewGaps
andViewStatsmenus.
Game0ptions- Access
theSaveGame,
Cheats,
Sound
Options,
Control
Setup
andDisplay
Options
menus.
0uit- Exitthegame.
r:::l:l::.
rliIl.,i,riIl:l;r
',:l
1".
", ;
.*
t:--
^
l
gbals,
otrgb
r in thePause
Menut0 gethints.Asyouskate.l00k
velforyourteammate,
whohashisownsetof
cqilpteialolCb}/oufindhim,pressthe@ buttonto
goals.
andunlock
unlock
hisgoals.
You'll
You'll
haveto seek
character
o,lhat
t,iharactei
fiid yourteammate
aswellasa guestanda secret
skater
(!llfie,,possible
goalsforthatlocation.
0ncegoalshave
thembyplaying
asyourself
or as
, youcancomplete
characters.
Good
luck!
tTlPLAYlrR
[/l0ll|:li
WIREL E S S
PL FV
GrabyourPSP"
andconnect
wirelessly
to as
ttaUiftPLHYEFEHMEs
.,::ll,
,:111l'::
:.a : . a : ' . ...: ., : : ,
TRICKATTACK
Theplayer
withthehighest
scoreat theend0f thetimelimitwins!
j
SC O RE
GHALL ENGE
to trickattack,
thematchendswhenthefirstskater
except
,,:::..,,,...,Simitar
thetargetscore
iia, ,,' reaches
ti:i.
i':':
MAMB0
il:r,, lll':00MSO
,:':Theplayer
whobuststhebiggest
,:a::,:.
combo
during
thetimelimitwinsl
' " Makeyourcombos
yourhighesl
count,
because
scoring
combo
will
l.l1i:rrrr
beYourscoreforthematch'
l,l
SLAP!
;ii;,
Thisone'seasyto explain:
Theplayer
whoslapsthemostwins!
,i,l
Whentwoskaters
collide,
thefasterplayerstaysstanding.
S0bust
:..,
get
Meterfull,andthenstartitapping
.- sometricksto yourSpecial
theotherskaiers
aroundl
a
:-l:lll
*-\
, ,_
1..--l
.....]..
, ^'
.
-
:aliil'thefirstplayerto findit
you'llhavea crownabove
your
Klng.
Whihyou'reKing,
becomes
, headandyour.score
wlllstartgoingup.Tokeepthings
fair,youll
whilewearing
skateslower
thecrown.
SlaptheKingaround
to
stealthecrown.ThefirsfplayEaiib
!old:thecrownforthepreset
timelimitwins!
Irp:Follow
theanowdisplayed
atthe
topofthescreen
to locate
thecrown.
GRAFFITI
withthem0st"tagged"
objects
winslobstacles
are
::rr-I Theplayer
,, tagged
withyourcolour
bytricking
offthem.Tryto stealyour
friend's
tagsbypulling
higher
scores
andbigger
combos
offthe
,
sameobject.
.
FIREFIGHT
disbelief
fora moment,
.Suspend
. .Youcanshootfireballs
fromthe
yourcombo,
your
bottom
of yourskateboard!
Thehigher
thebigger
fireballs
Yourobjective
become.
isto knockouttheotherplayers.
withthe I directional
Shoot
fireballs
button
andthe@ button
or
the I directional
button
andthe@ button,
Youcankeeptapping
fordouble,
the@ button
tripleandevenquadruple
fireballsl
The
skillleveldetermines
howmuchof a combo
scoreit takest0
(1 iseasy,
launch
a massive
fireball
5 is hard).
ETIMISKATE
Thisgameis in thesameveinasTrickAttack;
however,
thistime
youhavemultiple
pergamewitha variable
stages
timelimit.Inthe
player
firststage,
ihetimecounts
downandthelowest
scoring
at
theend0fthatroundgetseliminated
fromthegame.
This
continues
untilonlyoneskater
is leftstanding,
andhe0rsheis
proclaimed
thewinner!
,t:::
':::
S C A V E N G EHRU N T
Eachp|ayerp|acesfiVec0insthroughoutthe|eve|'Bethe
topickupa|lthecoins,inc|udingyourownfiVe,0rat|eastb
oneto pickupihemostcoinsbefore
thetimelimitrunsout,and
youwin!
GOALATTACK
goalsin GoalAttack.Compete
PlayStoryMode0r yourowncreated
against
eachothert0 seewhocancomplete
allthegoalsfirst!The
player
selects
whichgoalsareactive.
server
Race
around
thelevel.
(orteam)who
andtalkto a judgeto activate
a goal.Theplayer
i::t.
,
I lt andreturnit to yourbasefora capture.
b€at yourbaseforyout0 score.
lf yourflag
r basq;A!i:{r,q!ll
h/illp0intt0 its location.
Findthe
hagil.aniJ:Siapiihim
or herto returnyourflag!
',
:ir',l.ea$t,3B4KB
ftee,space
',"::],'Of
:',,1."
available
on
rr' youfMemory
" StiikDu0'".T0
. checkyouitree
and/or
delete
.,.,,r.r.$Pace
'f : existing
saveddata,
usethesavedatautility
intheH0lvlE
menu0f yourPSP.".
T0loada
previously
game,
saved
select
LoadGame
fromthe0ptions
Menu,
(0rthewordof yourchoice-behave!)
tiilaSsic,,H:0.R.S.E.
tOthePSPain a newHot-Seat
version!
You
(upt0 a maxof four)playwitha single
PSP'"'.
In
contest,
naila trick.thenwatchas
"'
chooses
thenumber
of players
andtheskater
they
...... Thefirstplayer
passaround
want.Then,
thePSP'"
to everyplayer
sotheycan
getsbackto thefirst
select
theirown
skater.
oncethePSP'"
player,
thegamebegins.
Thefirstplayer
triesto hammer
outa
sick_score,
sick
score,
andthenthenextplayefs
turncomes
up.Remember,
..
butalso
.- thefirstoneto getallthelettersnotonlytastesdefeat,
doessoinfront0f threefriends!
FBEESKATE
Keepit realwitha no-time,
no-score
andno-rules
session.
justlikeyoudo0nthestreet,
Skate
minus
theever-present
cops
rt:and$eeurity
guards,
r,::r:::::tt
games
Bydefault,
allonline
startoutin Free
,';1StatgNlode.
1;;;1111..lll'
':'l
':,,,i],,.,,,.
:,:
::ttip:ttr'
:
. ..:
.:aa:,aaa
l/rf
tRtit.|:titi
F|:ATIf
REti
ll/l|t,ANl
titlesthatsuppod
Wireless
functionality
allowyouto
]ii::il:]:,'
',rrSoftwai€
communicate
withotherPSP"systems,
download
dataand
iri:li:::1l1
:li::l.]:',.C0mpete
against
otherplayers
viaconnection
t0 a wireless
local
(WLAN).
areanetwork
Youcanadjust
thenetwork
settings
t0 allow
connection
to a WLAN.
There
aretwoWLAN
modes,
AdHocMode
andInfrastructure
Mode,
lvofe:
Plavers
areresponsible
forWireless
fees.
'11;:1';':i
l1:r:i:',HU HOC MOUE
feature
thatallows
two0r more
:::::l AdHocmodeisa Wireless
jndividual
PSP"'
systems
to communicate
witheachother
directly
:;.lll
.
.:,::::::a:a
. . , : , : a ::
. . . : l . r' :il
-'i
l
. TheStory/Skater
filerequires
384K8.
Thisfilecontains
both
yourskater
andhisor herprogress
through
StoryModeas
youmayhaveearned.
wellasanyunlockables
utl
. TheWireless
preferences
filerequires
320K8.
Thisstores
yourprayer
name,
. TheTricks
filerequires
320K8andcontains
a single
trick.
. TheGoals
filerequires
320KB
andcontains
allthecustom
goalsyou've
created
forthelevels.
Create
upto tengoalsin
goals.
eachlevel-aGoals
filecanstoreupto 120individual
. TheGraphic
filerequires
320K8,
depending
onthe
complexity
of yourimage.
l:REATE.A.!iI{ATER
/Vofe:
Activision
Customer
SuD00rt
cann0t
troubleshoot
user-made
skaters
ln TonyHawk's
Underground
2
Remix,you
can
createnearlyany
kindof skater.
Note:You
cannot
change
orcustomise
cenain
i:ri :i
:]lrllr.:,...ri.,'.
'a
:;;iiii ii;,,r
,es r 'L,.J v u!
.,,;idd
I v,
w u,
rskatetoi.savethe
Savdd
r.
.
tt::ti
E5
' a,aa
Categories
whencreating
a newskateror
P...iec-e
bufadnt
skaterare:
:
= Name,
Age,Sex,Voice,
Hometown,
Stance,
ialil:
GET'YOUR
FACEIN THEGAME
ll:r:'l.:.i.i]..
:alr.
Follow
thesestepst0 getyourfaceinthegame:
. Headoptions= Skincolour.
Face
type,Eyes,
Hairstyle,Hair
Facialhair,Facialhaircolour,
Hatstyle,Hatcolour,
Hat
::::t,::t,:,r,C0i0ur,
logo.Glasses.
Glasses
colour
'
:::l::'
.::i::
t:ta::
,: ,:i::
,'.
:
.t:
r:::::,:,r:ll:rTorso
options= Shirlstyle,
Shidmaincolour,
Shidsecond
ll::::::r::i:::Colour,
AdjuSt
frontlogO,
BacklogO,
AdjUSt
Frontlogo,
back
Backpack,
Backpack
c0l0ur,
Accessories,
Accessories
,,,,,,,.t::,,,:,iOSo,
.:llilt,
.,,:::totour
= Pants,
Pants
colour,
Socks,
Socks
colour,
l::lll::,::,,,:a1;LgCiQptions
,:::lil$hoesll:::l,,
Shoecolour
0ptions= Headtattoo,Chesttatto0,Backtattoo,Left
rf::Tattgg
r:::r.Sleevdtatt00,
LeftBiceptattoo,LeftForearm
tattoo,Right
tattoo
attoo,RightBiceptattoo,RightForearm
:::,t$teevi
options= Body,
Head
top,Face,
Nose,
Jaw,Chest,
:.,QCale
t'**, Forearms,
Hands,
Thishs,
Feet
Calves,
liil:*]ll:r,
Ontio* = Deckgraphic,
Griptape,Wheel
colour
10dcf
. Slicker0ptions= Choose
froma listof graphics
andlogos
d$ignut.yoursticker
of choice
,,,10
r PadOptions
= Elbow
pads,Elbow
padcolour,
Kneepads,
Kneepad
colour
photograph
1. Takea digital
ofyourself
. Makesureit'staken
:it:::'tat",
fromthefrontandhaseven,
(noshadows).
straight
flatlighting
.i.ll:
:::lil:l:,i
i::tt
:l::,:
2.Saveyourpicture
asa JPEG
filet0 thephotodirectory
of a
Memory
StickDuo".
.,
theMemory
3. Place
StickDuo'"intotheMemory
StickDuo-'slot
of yourPSP".
.
4. Inthegame,
select
Download
FacefromtheCreate-A-Skater
menu.
You'll
betakento theFaceMapping
menu.
Choose
the
JPEG
fileyouwantto useandselectDownload
Face.
,.rr.
"
yourfaceintothegame.
Youhavesuccessfully
downloaded
Youcan
proceed
t0 editmapping
of yourface,aswellasfacialtone,colour
or
in nextsection).
skin(instructions
EDITYOURFACE
Follow
thesestepst0 edityourdownloaded
face:
1.Select
EditPointsfromthemenu.
Editthepoints
at which
yourfaceis mapped
0nt0theCreate-A-Skater
byfollowing
theon-screen
instructions.
Youcanconiinue
to edittheface
p0ints
mapping
untilyou're
satisfied.
llllir.:
iiti:i i
ii:*:
r::::i!
:iiti::
'i:it;
',4,1
2. Fudher
match
thecolour
of yourfaceto thesurrounding
skin
MatchYourFacefromthemenu.
byselecting
Thethreebars
represent
hue,saturation
andvalueof thecolour
of yourface.
Don'tworryif ourpresets
aren'twhatyouwant-at thisstage,
youjustwantto getyourfaceblending
seamlessly
withthe
preset
surrounding
facetexture.
Youcantweakthecolour
of
yourskinin thenextstep.
yourskincolour
3.Adjust
or rec0lour
byselecting
Colour
Youl
Skinfromthemenu.
Again,
thethreebarsrepresent
hue,
satufation
andvalue0f thecolour
o1vourskin.
yourdownloaded
You're
doneediting
face!
:l:r:ia: ::
a:::1:i:,,::llll:l:
:
;;"
""_f-
'l
. n.
'ilii
.l
,:,,:,::
:iii:::iiiii:irr,..
::u:t.t
i , : : : : . . .t. .:It:.:.t:::rrr:rru:::
....,...:.,:::r,,,:,,r:::.
.,i'
i1i;.lbe,'rr:
,liju:download
tolind"ihefolderthe
S-ufe'you:'re'rselecting
a picture
thathasa legitimate
(Example:
".jpg").
filename.
extension
APPINGTERMS
provided,
you
technology
theFaceMapping
thattheFaceMapping
technology
is
,andragree
in TznyHawk'sUnderground
or likeness
2 Remix
t,,,,',,
youto gobackandpicka newgraphic
for
,,,,',,' :, This'dlqws
thatlayer.
::,,,,'1.,,,,;,,::.:;,1:;,
' EraseLayer- Wipethatlayercleanandstadover.
Layer-Movetheanalog
sticksidet0 side
,:ttt:::::,
.'l r Transform
t0 rotatethelayer.Movetheanalog
stickupor downto
scalethelayerandmakeit larger
orsmaller.
Thedirectional
movethelayerwithinthecanvas.
buttons
lllliii:'
::!:::
. FlipHorizontally
- Flipthelayerleftto rightto seeits
mrrr0r
rmage.
t:!:: ..
,i!::: '
. FlipVertically
t0 seeits
- Flipthelayertopto b0ttom
mrrr0r
image.
,i{:t:
. SwapBackward
youhavemorethanonelayer,
- When
youcanmovetheselected
layerbehind
theotherlayers
to
getthedesired
visual
effect.
t:REAT|:.lt.IiRl|PHII:
Putyourcreativity
to thetestl Usethisnewtoolt0 layerand
graphic
combine
allkindsof different
elements,
shapes
andtextt0
ownpersonal
logo.
Then,
usethatgraphic
asyour
ii::::::: .creater.\rour
graffiti
tag,de
deckgraphic
0r even0nyourskater
clothesl
Siaf$til&g,
:
l:
a , t : : : :t: ,. . :
OP T I O NS
lrQmtheMain
ffi,';;;,
l:lli. .:,Orearc-n-uooes
:::l::::,.,:ll
.,tl:then
thenCreate-ACreate-A-
l t : i : : , : l i : ,.:i'
r'r:
. l n1
6h hi^
V^
" c:
Granhic
Yorr
GraPhic.
vou
can
^h
:l::::rl.:rr':::
.r choose
to crgate
rti:::.rr'.
::::1,.: a brandneW
,:l:i::,],]graphic,
editthe
:ill:i currentgraphic,
graphic
orsaveyourgraphic.
Youcanalsoselect
.:,. loada previous
graphics
thatyoucanuseorcustomise
and
,rt.,:: froma listof premade
. SwapForward
layerin front0f eachof
- Movetheselected
theotherlayers
to bringit to thefrontofthegraphic.
. Copyto OpenLayer- Create
a newlayerbymakinga
copyof yourcurrentlayer.
. ColoulPalette
a colour
fromoneof the16boxes
- Choose
t0 change
thecolour
ofthegraphic
element
onthatlayer.
AIsousetheHue,Saturation,
Value
andFade
sliders
below
y0urc0lour
t0 customise
selections.
you're
press
When
satisfied
witheachlayer,
the6 button
to
returnt0 thelist0f layersontheleft.Useupt0 tenlayersto create
yourownmasterpiece!
you're
When
satisfied
withyourgraphic,
selectDoneat thebottomof thelayerlistto returnt0 theCreateA-Graphic
menu.
Nowyoucansaveyourgraphic
anduseit in0ame!
.:1..:':':':
:..:1,1.,,'1,.1,
:a:t
a,:.:a:
.,taa.a,,..aa.aal.aa"
:
:i::i:,tll:,::::ll:i;:i:lr!aii
rrr::.:,,r',. :,r.:::
,aiiriti:it:::::::::t:t:
esignyourowngame?
Youcantakeonethelevelsin
your
lndmakeyourowngoalsa.nd
challenges.
Trade
r/thyourfriends
0r playyourgoalsin a multiplayer
of Go*lAtialk.
Trickspots,sicklines,combo
it:takesis ii'littletimeanda wholelot0f creativity.
the
colleetSKATE,letters
wttiierskatins
or walking.
. COMB0
goalpedestrian,
playerstart
Letteis:-Pldcdthe
r,:rp.oint
andthelettersC-0-M-B:0around
thelevelat your
dlesiied
locations.
Theplayer
willberequired
to collect
all
letters
in a single
combo.
. HighScore- Place
thegoalpedestrian
andplayer
start
point,
andthenproceed
t0 theEditGoalMenu.A
highscore
goalchallenges
theplayer
to reacha targetscoreyouset.
yougetto the
you'll
LevelSelect
lVlenu,
Menu,
of numbers
beloweachleve
level's
Leve{
voull seea set0l
name-thenumbeion
thefarrightisthemaximum
number
of
goalsthatcanbecreated
perlevel.Thenumber
preceding
it is
.
u d rbthat
yu u vu u
the
ur u inumber
l u r [ u 9 r ur
of ggoals
u rd t you've
created
tuatuufor
tut that
Utattuvct,
level,
Select
JE
a
.
levelandyou'llenterit in FreeSkateMode.
Skateupto a
i:l:i:irrrr:,
pedestrian
t0 initiate
a goal,0rpause
andselectView
Goalsto
goal
iumpto a particular
,
;EinN6
l,1illl:.ll
.
'a
YouBowN EoHLs
Youalsousethismodeif youwantto makeyourowngoals.
press
Tomakea goalin a level,
theSTART
button
andselect
Creat€-A-Goal.
lf thisisyourfirstgoal,select
Create
NewGoal.
you'llalsobeableto access
yourothercreated
g0alsfor
Later,
thislevelonthisscreen.
.
:,"
.::. . CONTBOLS
youcreate
a newgoal,thefirsttwostepswillbethe
' :1;,lwhenever
111,];
first,placethepedestrian
thatwillgiveoutthisgoal.
:,t,same:
;::1,,.,
placetherestart
piecewhere
youwanttheplayer
to be
il:,r::' Second,
',,,,. placed
whenheor shestartsthisgoal.Usetheanalog
stickto
or cursor
around
thelevel.
Thedirectional
,::,t, movethepedestrian
'.':" buttons
placean
movethecamera
soyoucanmoreaccurately
itemin thelevel.
The@ and@ buttons
raiseor loweranitem.
:]l
,,1
TheL andR buttons
zoomin andout.Press
theE button
to
place
theiteminthelevel.
Next,
select
fromthefollowing
listof
goaltypes:
o SIGTELetters- Theplayermusicollectallfivelettersin
(person
theatlotted
timet0 win.Place
thegoalpedestrian
i
;
:
. HighCombo
thegoalpedestrian
andplayer
start
- Place
point,
andthenproceed
t0 theEditGoalMenu.
Thisgoal
theplayer
challenges
to complete
a single
combo
at a
selscore.
. Skate-Tricks
andplayerstart
- Placethegoalpedestrian
point,
andthenproceed
t0 theEditGoalMenu.
Inthisgoal,
trickswillappear
ontherighfhand
sideofthescreen
and
theplayer
mustcomplete
thembefore
thescreen
fillsup.
. ComboSkate-Tricks
- Placetheg0alpedestrian
and
ptayer
startpoint,
andthenproceed
t0 theEditGoalMenu.
Combo
Skate-Tricks
arethesameasSkate-Tricks,
onlythe
player
mustdocombinations
of tricksto cleareachblock.
. Tricktris- Placethegoalpedestrian
andplayerstartpoint,
andthenproceed
to theEditGoalMenu.
Tricktris
is like
Skate-Tricks,
onlythetricksappear
in preset
blocks.
rll:::
]:i::t
:i:ai
:aaa
'i ::l
. Trickto theBeat- Select
thetypeoftrickstheplayer
must
complete
t0 therhythm
theyhearin-game.
. CheckpoinURace
cones
around
thelevelto create
- Place
a race.Choose
howtheparticipants
willcompete
in therace
(i.e.,skate,
walk,etc.)andthenlettheml0ose!
. Gap- Place
thegoalpedestrian
andplayer
startpoint,
and
thenselect
a gapor gapsthatthisgoalwillinvolve.
Gap
goals
goalsin
aresome0fthemostuseful
andmodifiable
TonyHawk'sUnderground
2 Benx A gapgoalchallenges
theplayert0 geta gap(0rgaps)andcanalsoaskthemto
doa specific
trickacross
thatgap.Gapgoalscanbe
il
completed
whenskating,
walking
or driving
a vehicle-so
gapgoalscanbeusedt0 setupeverything
fromcotrtp!g{:ii1:::::l
.,
:
createdyourself
0r already
foundin the levels.
ai.i
Trick(Gapsoflly)- Typein thename0f thetrick
,. Re_quired
.ri:.th.e.player
mustd0overthisgap(0rgaps).Makesuret0
si,gl!thetrickexactly
in thetrickstringthat
asit appears
appears
atthebottom
of thescreen
whenthetrickis pulled
:,, inthegame,
oryourgapgoalmaynotwork.
f0r
b€
,Ed il,,
You:ctiii
by
rnegame
thegoalyouwantt0 change
andpressing
Alltheeditable
options
fora givengoalappear
0n
mq nrr
..
Qn m o
. EditSkate-Tricks/Trickhis
- A wh0levariety.
Af + ha An+ innc
. EditPositions
yout0 reposition
- Thisoption
allows
the
youplaced
objects
whenoriginally
creating
thisgoal.You'll
needto replace
themall.
. SetTimeLimit- Setthenumber
of seconds
a player
hast0
complete
thisgoal.Thedefault
is 120(twominutes).
PHUSE MENU OPTIT]N5 sPECIFIC TO
CBEHTE-H-6trHL
'' ::::
::::
,,:,.,:ila
II . . i . .'
'. i t a ,
. SetScore- Forscore-based
qoals,
goals,
setthenumber
of
points
required.
. NameGoal- Typeinthename0f thegoalasyou'dlikeit to
appear
intheViewGoals
Menu.
EDIT TBICHS
. SetGoalText- Typethedescription
of thegoalthatthe
pedestrian
will"say"to theplayer
whenhe0rshetalksto
thegoalpedestrian.
:lil::,l,il . li:
:]..:ll]''
,
:,:ll::,.,
l]:,::
t.:::l::
..
:'iit,t
,::t,::
i'::::,,,'
,, ,
. TestGoal(regulallevelsonly)- Select
thisoption
to
getdropped
intothegameandautomatically
startthe
goal.
current
howtheplayerstartsoutwhen
' Control- Determine
theytrythisgoal.
Youcanalways
choose
between
skating
andwalking'
LoadGoals- Loada newgoalfile.
NoteiAfter
loading
a goalfile,youwon'tseeany
goals
if therearenonefortheparticular
levelyou're
in.
goals,
T0seewhatlevels
g0t0 theLevel
contain
Select
screen,
TRt0t{!i
. l'lamePed- Givethepedestrian
whogivesoutthegoala
unlque
name.
,iiiiii, ,::.,
- Typea message
thatyourpedestrian
,l:,i.t :,.' . o EditWinMessage
:"liill"sav"whena player
beatsyourgoal'
:1.,.,
,'
::::1:1
,
lril::r,,r
Goal- Eliminate
thisgoal.
:t . Delete
SaveGoals- Saveyourworkt0 a Memory
StickDuo'".
A Goals
filecancontain
upt0 120goals,
withupto tenin anysingle
level.
/Vofe.'
Activision
Customer
Support
cannot
troublesh00t
user-made
tricks.
you're
youcanalways
While
skating
inthegame,
edityourtricks.
Swaptricksuntilyoufinda perfect
setto yourliking.
I
I
T0change
youwant
a trickassignment,
select
thetrickcategory
to editgrabtricks,
fliptricks,liptricksandspecial
tricks.
Select
thetrickyouwantto assign
to a trickslot,thenselect
thebutton
youwantto assign
combination
to thattrick.
SPEqHL TF|CHS
Special
tricksalways
presses.
require
at leastthreebutton
All
skaters
startoutwithonlyfourspecial
trickslots,butasyou
goalsin StoryMode,
youcanearnupto seven
complete
moreslots.
'1i'':#; '
,,.l:iiliii
.::,,::i .::t::l ::::i ::i
1i 1r 1,,,,,,
,:l ,
'i4,
i"
I
,
i ..
1{. }.
.
:.
,:' .rr' , :l:;_.]:::::::];::];ti
'esif youwanttheplayer
:herthe@ or @ button
grabper
oiteholdable
ii:::ll:ri:t,.::l
: :: aa::::aaaa:,
:' ,llittii
I
:,durin$
t::created
:
:i
(sometricksonly)- Setthist0 0n if youwantthe
Backward
trickanimation
to playbackwards
instead
0f forwards.
MENU
firsttime.choose
Create
NewTrickt0 enterthe
cljqAse'from
a varietyof pre-made
tricksto seehow
you'llnextbepresented
withthemain"timeline
andacross
the
llll,ln,theupperright,you'llseeyourskater
0fthecurrent
trick.Buildupyourowntrickby
;r:d,timeline
tothetimeline.
Asvouedit.theskater
inthe
Points- Thelength
andcomplexity
of yourcreated
trick
dqlermilies
fie scoreof thetrick.
,Botation UsetheR buttonto toggleplayer-controlled
rotation
I 0n 0r off -fortheduration
of thetrick.Turning
rotation
Offmeans
lhs player
cannot
spinthistrickwhenin theair,butthescorefor
you're
thetrickwillbeincreased
t0 compensate.
When
finished
adding
andmodifying
components
andyouwantto testthetrick
presslhe6 nuttonio returnto theCreate-A-Trick
lvlenu.
Backto Editor- Headbackto thetimeline
your
t0 change
created
trick.
Preview
Trick- Tryyournewtrickin a levelto seehowit
performs.
Thetrickwillbetemporarily
assigned
t0 thet
plusthe@ button
directional
button
to maketesting
easy.
youlike.
NameTrick- Name
thetrickwhatever
-
to moveeachspecific
buttons
component
t0 a different
p.''timritnriirrline. St rayering
different
animations
and
you
Voucanstaftto build
:rotations,
upcomplex
you've
placed
tricks.Highlight
a component
onthe
timellne
andpress
theE button
to modify
options
associated
withthatcomponent.
youmaysee:
Someoftheoptions
ri:la:.i,.r::i:,
willlast,ln seconds.
- Howlongthistrickcomponent
:,,,Durlfion
;,1,1,,,
Starvstop
youcanusethese
- Fora trickwithananimation,
parameters
"chopoff"thefirstor lastpartof the
to effectively
animation.
Forexample,
if youwantto puta kickflip
in your
.
:l,l::::t:trickthatonlyflipshalfway,
settheStartto 0%(thenatural
beginning
0fthetrick)andtheStopto 50%(halfway
,urr,,,,
through
Byusingonlypartsof existing
youcanmake
tricks,
:,li::,'ttnekickflip).
entirely
newtricks.
,t!at',':,
HgldTime(grabsonly)- Youcanforcea grabtrickto holditself
foithis.amount
oftime.
SaveTrick- Savethetrickto a Memory
StickDuo".
gamemode.
Done- Return
to thecurrent
You'll
beaskedif you
wantto keepyourcreated
trickwhenyouexit.Atanyonetime,
youcankeepupt0 tencreated
tricksactive.
Alltentrickswill
besaved
withyourskater
if yousaveto a Memory
StickDuo'".
Additional
trickscanalsobesaved
individually
to a Memory
Stick
Duo".SeeSave
Trickabove
formoreinfo.
/Vofe:
Afteryoumakea trrckanddecide
t0 keepit,
you'llneedto permanently
yourtrickt0yourskater
assign
youwant
intheEditTricks
Menu.
Justselect
thekeycombo
to assign
thetrickto andwhenyouseethelistoftricks,
scrollallthewayto thebottom
to seeyourcreated
tricks.
. ,i:.. taa:l
.,ir''il rl::
..ii::.:,::i:
.a:
--:t-
; i'
, .
::a::
:tuinon'inegame,
youneedto setupthePSP"
. Todothis,g0to heHOME
menu.
Fromthere,
Sdttings.
Whilein Network
Settings,
setthe
currently
in thegameis
- Thenuntberof:plqyers
',. , !r PlqyetS
r' ] llsJqd
at thetopleft(foui,is
themaximum).
Player
names
appear
below
thenumber
of players.
. Mode- Thetypeof game.
game(e.g.,
: .:,'' i Level- Thelevel0fthesetected
Boston,
etc.).
F,o]lsw
directions
to save
yoursettings.
r Skill- Skilllevelgivesyoua roughideahowskilled
the
players
arein a particular
serverlf setto 1,you'llbeplaying
newbies;
5 isfor hardcore
TonyHawk'sUnderground
2 Renix
players
onlyl
Thetopofthescreen
alsodisplays
whether
a gameis currently
in
process
andotherimportant
infoaboutthatspecific
server.
Highlight
a server
andpresstheE button
to tryandjointhatserver.
lf the
hasroom,
thelevelloadsandawayyougo!
server
OnceyouhavesetupthePSP'"
you'reready
forWireless,
t0
connect
withotherplayers.
Select
Wireless
PIayfromtheMain
youwantto playwith.Youcanedil
Menu.
Next,
select
theskater
yourWireless
preferences.
tricksor change
Select
Ready
t0
.
:]:lr.::reontlltue.
Note:lt youcan'tconnect
to otherplayers,
check
theWireless
settings
onyourPSP'"'.
The
I nE game
rc
list
ilJL
on
u
t
I
the
Lt
t
E
right
I
t
v
t
t
t
side
J
t
uE
of
ut
the
Lt
t
E
iscreen
u t u E t I Ilists
|JLU d
all
i l the
u t u Wiretess
vvil u
vo ti
server,s
clf
rrenilv nnnino
Rpmi,
servers
currently
runningTnnv
TonyHntvk'c
Hawk'sllndprnrntnd
undergrcund
22 Renix
youcanseeif it already
highlighting
t'heservers,
nas
:,,:t,',,.
.",garur.'6V
:,;1r:,rlle,max
number
of players
or if there's
roomforonemore.
I
: :i: , , " . .
HostGame- starta serverof yourown'
i 1. l,l, '
. JoinGame
shown
to theright.
- Joinoneof theservers
,:]lll,,,t.ll,
. Refresh
'
:::.,r,,
theserver
listontherightofthescreen.
- Update
HOSTINE E 6HME
you'llseetheServer
Whenhosting
a game,
0ptions
l\4enu.
0nce
yourserver
is up,otherplayers
canseeyourgameintheServer
you'llhavethe
Listandattempt
t0joinit.Whenstarting
a server,
following
options:
. Name- Setthenameof yourgameasit willappear
in the
Iistto otherplayers
server
. Level-The levelyouplant0 hostin (canbechanged
at any
timeonceyou'reinthegame).
. LoadGoals
you've
in Create-A- Usethechallenges
created
games
Goalin multiplayer
likeGoal
Attack.
. Players
you'llallowon
number
of players
- Thehighest
y0urserver.
. Teams
- Howmanyteamsyouwantto playwith.Youcan
change
thisoption
oncethegamehasstaded.
. SkillLevel- Rateyourskilllevel:
oneisforbeginners;
fiveis
forhigh-scoring
vets.
. Password
yourserverif youonly
- Youcanpassword-pr0tect
wantpeople
whoknowthepassword
to beableto joiri.!_eave. '
it emptyif youwanteveryone
to beableto join.
:.
'..i .
a a a a ,a
. Ready
you're
ready
: setect
toru'il-'oriinq
ga*iti::ll::
t!!9,when
'g
'tt: :'.'
i::llllil:i:l::::::l:l:
...
-
f-t
to play-you're
. lf youselected
JoinServer
a "client"
to thatserver.
lf
rrver,
you're
considered
the"host"player
bedropped
intoFreeSkateMode
mbstlikely
',yo!l'll
gkate,
youcancruise
around
andgeta feelforthe
ihelevll.Whenthehostplayeris readyto startthegame,
4 njitlfi6tionandthegamewillstart.Afterthegameis
beshown
thefinalrankings
screen
andthen
skate
Stopat Zero- Byrrselecting.Yes,
thegamewillstopall
lr:.:,.,,r;:'
players
whentheclockgetsto zeroandthegameends.
lf youselect
No,players
whoarein a combo
whenthe
timerrunsouthavethechance
to complete
theircombo
before
thegameends.
. Serveroptions- Nearly
identical
llsted
to theoptions
when
youstadedtheserver.
Fromhereyoucanturnteamsonand
off,change
thenameof yourserver,
adda password
to it
player-to-player
andcontrol
whether
collision
is onoroff.
,, Advanced
options- Hereyoucansetgamewide
preferences
suchasNoManuals
or NoWalking.
Any
youchoose
option
applies
to everyplayer
in yourserver.
Somecheats
fromStoryModeevenappear
herewhen
youunlock
them.
,, Display
Options
whatinfoyouwantt0 appear
- Toggle
onyourscreen
whileplaying,
:':li:l:l.ririi ..
,
-
rll::lr
.:a::
. AutoBrake- Bydefault,
your
whenyoupause
thegame,
skater
stopsskating-this
isautobraking.
Youcanturnauto
braking
offto maintain
control
of yourskater
whenmenus
areup.
::",'rr:. SetRestarvco
to Restart
t0 andthen
- Seta pointto return
,.
0nlyavailable
freeskate.
during
.,. ,.,"warpbackt0 thatpoint.
11,
o EditTricks- Change
y0urtricksetup0r loadyourown
,:i'i
,'
created
tricks.
Youcanonlyviewyouriricks-notedit
them-if a gamehasstarted.
,..1:,
t: : : .
. ouit- Exityourgameat anytimebyselecting
ouit.
at:.:.
...
M ENU E VFILHBL E TO H HO ST PLEYEH
you'rehosting
.':. Asthehostplayer,
thegame,
soit'supto yout0
whichgames
areplayed,
whattheoptions
, decide
areandwhen
1,.;1
'
theystart.
You'll
begiventhesamePause
Menuoptions
asthe
clients,
withthefollowing
added
options:
.
'.:
1 . ',
;
*'j*
. Change
Level- Change
to different
levels.
Allplayers
inthe
gamewillmovewithyouto thenewlevel.
you've
Ilp;You
canonlyhostonlevels
already
unlocked.
Unlock
youcanjoin
additional
levelbyplaying
Story
Mode.
Asa client,
played
a gamebeing
inanytypeof level-even
secret
ones!
TEHM PLHY
lf theserver
hasTeams
turned
on,youcanleamupandcombine
There
scores.
canbeupto fourteams.
Youcanhaveanynumber
of pfayers
onanynumber
of teams-play1-on-2or z-on-z-you
you'llseeupt0 four
When
teamsarecreated
decide.
ontheserver,
teamflagsin thelevel.Skateintoa flagto jointhatteamor skate
intoa different
flagto change
teams.
Youcan'tchange
teamsonce
a gamehasstarted.
tiA[/E
0PTtt|N!i
SaveGame;/Load
Game- Please
referto theSaving
andLoading
section
onpage16.
youto setupcontrol
GameSettings- Allows
setting,
sound
ootions,
etc.
r::,.
ri::l:
:::::
i:it:t:
:]i:::::
,,tl
l::t"'
,, Autokick- Select0n for automatic
your..,
a(
?qce-lq,ratiqn,of
;.kurA
G"i ii;i;'; ffi ; ;;i'";tiA,tiQn,,rllturned
;; ; i
Off, use
the@ button
to kick(always
defaults
to On).
to;
> 180o
Spinoo, a,in,;.r,n .ounnr,
*. waytheRandL
playing.
playing.
buttons
buttons
workwhile
work
while
When
When
you
you
Spin
Spin
Taps
Taps
areactive,
are
active,
Devebped.!yii
SHABA
GAMES
.' '. AdamFuia
BraelleyFulton
BrandonLuyen
Chrs Frenton
,' TrickModes- Upyourskater's
tinr s I eoesma
challenge
byactivating
No
ChrisSchoz
Revens.
NoManuals
or NoWalking.
Coro Kaufman
Damon
Redmond
. SoundOptions
- Allows
customisation
of sound
settings:
JasonN shino
Jeff Cooperman
,, Songs- Toggle
thesoundtrack
t0 playRandom
or ln Order.
Jon N,4enzies
JosephWong
* skipTrack- Skipthecurrent
track
,,,llll:'
LelfS monson
LorienFerris
rr
r,rt:t:i.r
- Displays
allmusic
tracks.
Youdecide
whichtracks
NlyramJoire
" Playlist
want
to
hear'
Nate Van Dyke
You
NoahZi berberg
,..l'::r.l,,
PaulHermafn
Stream
Mode-Turn
musicorenvironmental
noises
0n
orOfl
. "
Pau Kwnn
l,.]],,,,,,,1,i:
n F chards
,,, , , : , , , ,,,,, S pe cia lso un ds-Tu r nt hes oundef f ec t f or c om plet ion 0 f aQu
Rick
D'A osio
rutt:rl,l:rrr,:,:
. Specjal
Trick0n or .ff.
Bobed N,4organ
FyanSm th
0nyour
;;;1::;;,
SylvainD!brofsky
', MusicZones- Somemusiconlyplaysbased
characteas
location
withina level.
Turnthesespecial
,:,,1,t,,,
TamsenM tchell
,.
location-based
VlnceFiley
musicsounds
0n or 0ff.
,i',,,.,.
onlyneedt0 taptheB andL buttons
yOur
t0 rotate
skater
in
(always
fixed180"increments
defaults
t0 Off),
t,i,',',|'
'rr'r
t'rr .
. TauntOptions- Customise
theskater's
taunts.
Therearefour
(Button
taunts
thatcanbeedited.
controls
aredisplayed
with
thetaunts.)
::,:,
..Cutscene
Subtitles
- TurnStoryModecutscene
subtifles
Onor
,,'
. Blood- Turnthebloodeffects
0n 0r Off(always
defaults
to 0n).
GameProgress
- Seehowfaryou've
come...and
howfaryouhave
t0 golGetanupdate
youhavein StoryMode0r
onhowmanypoints
howmanygoalsyou've
completed
in Classic
Mode.
Youcanalso
yourstatus
checl(
ongaps.
HighScores
scores
in thegameonthisscreen.
- Viewthehighest
Toggle
Ieftandrightto seeallthelevels.
EachlevelhasfiveBestHiqh
Scores
andfiveBestCombos
aswellasLongest
Grind,
Longest
Manual,
Longest
LipandLongest
Combo
foreachlevel.
".' ,
CheatCodes
secret
codes
frommagazines
- Enter
andonline
fan
gaveyoutheoption
sites.G0ahead
andcheat,..we
t0 dosol
,.,,.:,
' ' : : : a,:
,.
.
.
.
,'t "t,
Movies-Viewallgamemovies.
Somemovies
needto beunl0cked
byplaying
through
StorylVlode.
Production
Testers
Jader Chaves
C int Bapt ste
Jacob Porter
RandyGu llote
Byron Braz
ShabaThanks
lVattWikinson
Wade Brainerd
Neversoft
Actlvslon
FocusTesters
I Falph D'Amato
r Peter Day
lac Drake
Andy Firth
Alan Flores
l',4ke Fr edrich
JakeGe ger
Andy Gentile
Jason Greenberg
Fock Gropper
Kurt Gutietrez
Gary Jesdanun
Joe Jewett
HenryJi
lvllkeKennedy
Adam L ppmann
Greg Lopez
Andy [/]archa
Dana [/]acKenzie
Jeff N/organ
Kevinlvlulhal
No an Nelson
Davd N sen
J os hO'Br en
JohnnyOw
Chrs Peacock
Joe Pease
Scott Pease
Cody Pierson
Davd Powers
JeremiahRoa
DavidRowe
f,4attRusse
John Sahas
Straft Scandrett
AaronSk I man
ChauwaStee
Caro Surla
JasonUyeda
Todd Wahoske
Chr s Ward
Sam Ware
Tao Zheng
Designed,
Developed
andDestroyed
By
THUG2
Engine
andTools
DaveCowling
Kenda
I
Harrison
NEVERSOFT
GatrettJost
ENTERTAINMENT Fuion
Raymond
THUG2
DamlanStones
Development
Team
FredWang
Jon Balley
Neversott
Testers
Ted Barller
N,4ichelle
Deyo
Brad Bulkey
RyanBamsey
Cl ve Burdon
Tony
Wh
te
Rob Burns
N,4att
Canale
:tt:::::ii::.-.::
.r.,,iii.
i:l::li::l:::::ii:ltlt::::::
Neversoft
Support
JacobB egel
Ari Bi ow
L sa Daves
T m Dean
LisaEdmson
Chad Findley
SteveGallacher
ChrisGeorge
RyanJuckett
Har Khalsa
JOeLamas
DanieNeson
Sandy New ands-Jewett
Briaf O es
Chis Parise
Pau Fobinson
BethSanborn
Davd cus Schacher
N,4ark
Scott
ToddSue
DarrenThorfe
John Webb
and
LOgan
Neversoft
Thanks
Jon N4enzies
DaveStohl
N/lke Degler
Ken Schmidt
Doug Wa sh
Ken Ny'!rphy
ConnorJewett
Act vison
Creatve Domain
GameSpy
nf n ty Ward
ShabaGames
SN Systems
Skateab
PianetTonyflawkcom
Additional
Programming,
ArtworkandLevelDesignBy
Supervillain
Studios
SUPERVILLAIN
STUDIOS
TEAM
Tim Campllell
Steve Ganem
ChrisGlenn
Jasonlasenauer
Chrs Rausch
Fob Smith
J os n tay or . ..,,.
::::l:::::::l::::
ACNWSION
STUDIAS
Preddmt,
tn
lu'
Moq 8 D"d
St.L'/ Dr^| ) id..
r sr r Be.eloaum
"";
V,P.
AmericanStudio
- North
.lco e Wil:Lk
:.-- -- -- ::- - - - - Ulan.a"OtVO.
Vi.e Ward
Sffo'
tbpr ^r
V .P ..Gl o b a l Br andMgmt.
lo" Po-e^oa,gel
$ | ^a(so\
THUGZ
story writtenBy
troo trarre'se
WrittenBy
,,,,,,,4rt-ditiqnalscript
Ma'i N Sc^aa
v.0.Actors
, d'n Ceoar
Ben Drshin
N/aLiaar
n i cn 6 \/
,"n,",,"iil
--g"ir"!'
i,.i".
p. lv- r, "r.
PeterA. Hu ne
r::: ' . Art S. Xincnen
'|:..
Phil Lalvlatr
Lanl Mrnella
Joshua Seth
falq.sples
.ii
I
:t:
:19sonspisak
Wa iy Winged
lrr,
DaveW ttenberg
'...
:l.
l::.
,::
'
llt
'i'
.
,oi!,uffik
Bob Br '-ou st
Eric Koston
Bam
r,4arsera
Rodneyl',4u
len
Chad Muska
RyanSheckler
l\,4ike
Va lely
came.s
cut chem st
.i. steve "steve-o"G over
j1T::^
il::"^"
\atas
*i:r ,TI#il#Jl
^aupus
":
:::ill' JasonTo,rll:1r.
.
..i'
"::: Jef:llvlitchei:ir'r
JOnSWan
: rJovanyZuniga
Anthon\iD'Angelo
ChrisKeithley
Wi,lBubin
Lorenkinielta
Christlan
Murillo
Dane Cheng
JasonLvergood
EliasJ menez
Tom Chua
Dan Hamamura
LsraeBarco
Ashlegh Boslet
Kevn Chao
RyanRuff
Direcrol,Gtobar JJ"??til",lX
BrandManagement
Jetf Kaltreder
clobalBrandManaoer
cary Preffer
;u",n,,
......"tyr!
I"g o*,0.,;;;,,;;
-D.Tq.Io"
Editing
& Production
...._._.I{ovie
900 F ms
.
Baitsvideos
4"vdaovagdzi^e
Amm Cari lo
Jonas A^de.son
D.ego Fa /a
Activisifl Publishiflg
KalhyV'aoecf
u,,l'[f.f"J,"n
htm iloYie
Crative Doma n
ACTIVISION
SPECTAL
THANKS
Joannewong
Manaoelco]Dorate
C;;;;"i.rii;;;q ,h [/n o r.o oon
pubticist,corporate
communications
Aaron Grant
paulaCuneo
Stacy Rivas
rt - f "'tlie,1?,f.r1wrc
JY,X[
EiH%
Bran Bright
gu do'
9 "
K^ t vuh"
JUd vdd6Derel qarra
NathanLum
,:tl
Manager,
Technical
Requirements
Group
l\,4ar
lena R xford
'at,:,a,
ACTlVlSloN,INC
SeniorLead,Technical
1UALITYASSURANCE/
Marketin./Licensin.
Requirements
Group
'
CUST1MER
SUPP1RT
con."urt.nt
Si6nRodrguezy G bson
ca P dto
ProiectLead
Lead,Technical
BlackSuf Productons
AlexColeman
Requiremenls
Group
Nisht
Lead
Aaron
Camacho
shift
CREATTVE
SEBVTCES
Frankso
Testers,
Technical
v.p.,creativeservices
Requirements
Group
& Operations
Senior0A ProiectLead
Robert
Lara
Dense Walsh
John Hosser
N,4arc
V
llanueva
Director,
Creative
Manager
Services qualityAssurance
KyleCarey
N,4atthew
Jae Favazza
Stainner
Customer
SupportLeads
Manager,
CJeative
ServicesManager
OANightshift
GaryBolducAdam Hartsfleld
Jil Barry
PhoneSuppod
lllchaelli l
TestTeam
CreativeAgency
E ma I Supporl
DerekFaraci
CreativeDomain
ManuarDe.sign&talout
T:".tX'3ffil3T'
o | 60 lv' o> | L
oo, ...,
Acrtvtst}N
LEGAL BH5:tJ::-5:Yf:5
GeorgeRose
GregDeutsch
Ph T_erz
an
Jay Komas
l\'4chael.Larson
ele K m
-D?n Denton
Erika
IENTRAL
TECHNILIGI
^::L:Iil:"
hennvTreanra'ositoor Lead
F ck Hotgutn
Dan Fredman
Traviscumm ngs
H deki omega
GianlLrca
Galo
.[:y#ff:"
3ffi:H;
Kevn Dandrdge
Andre Nutter
CS/QA
Special
Thanks
J ,r Summers
Jascn\ /oig
T m VanlavJ
Nadfe TheuzI ot
Fd Ciune
[,4attNlcClure
Jason Pottef
G ennV stante
AnthonyKorotko
Jeffrylvoxey
HenryVllanueva
IndraYee
Nick Westfe d
Todd Komesu
Joule l\,4ddlelon
W i l e Boton
ChadS edhotf
Je.n ter Vil el o
Jeren) Shode I
N cl, travaza
I lll. SarahPepin
.
Mike Rlxford.
TyLerRtvers
ACTIVISION
UK
SeniorVice-President
TriciaBerlero
GeneralManagerUK
RogerWalkden
MarketingDirector
AlisonTurner
UKSalesDirector
Bob Butrdge
Marketing
Manager
Tim Wood ey
BrandManaqer
GrantG e
Headof Publishing
Services
Nathaie Fanson
Creative
ServicesManager
JackieSutton
Localisation
Manager
- PCGroup
TamsinLucas
SeniorLocalisation
ProjectManager
lvlarkNutt
Localisation
Proiect
Managers
SimonDawes
Charotte l-larris
C or nneC al os
Etnes
Gir
G obe
fiawk Clothlng
Hawk Sho-^s
nuney
N,4atlx
Nixon
Qu ks ver
Shody's
vo com
VonZipper
Birdhouse
C rca
DVS
E ectric
ndependent
RDS
The Frm
V sion Streetwear
O d Star Skates
Bazout
Random
VIDEO
FOOTAGE
900 F lms
SteveChalme
Brett Hardy
N4ark
Jeremlas- Bu id
Wordwde nc
Bam lVargera
Jam e l,4osberg
Chad [,4uska
LabanPheidas
Wee N,4an
GRAFFITIARTISTS
Amaze
B gfoot
Craoa
Daek
JAZ
European
0perations
Manager
feather C arke
Production
Planners
Lynnei\,4oss,
Victora F sher
Headol European
Corporate
Communications
T m Poning
PRExecutive
Vicky Cayzer
sPoNs0Rs
,
4 Star
Adio
A most
Element
eS
Epik
^as
Kero
Kiam
^az
Kr x l
Leo
Nels
Obey G ant
Riot
Seks
Shaba
WA Crue
Yosh
Th s product contains .r ',
softwari: technologyf idiri,rir
the Independent
JFEG.,l,.ll
Gr c up.@ 1991- 1998, :
I homasG. Lane.
I
Ring ol Fire
PeJo'red
by
Joh-ny Cosa
rTiiji?:rCrownRecords
N/usicby 25 ia Llfe
' . Lj'rics by R ck Healey
NoJumper
Cables
(DJpaWLRemix)
lrademark
Performedby
AesopRock
Counesyof Defn t ve
Jux Recordlngs
Writtenand Producedby
AesopRock/ i. Bavtz for
21 Baooka Salute
(SESAC)
Remixedby DJ paWL/
P annacchino
for paWL
maoetnrs
Fecordedand mixedby
NASAat Defint ve Jux
stud os. Ass sted by
SpenceBoogie.
l,4astefedby T ppy at
The Hit Factory
Fromthe Defint ve Jux ful
lengthBazookaTooth.
o:?;l"J;l:1"
.
The
lhe MaDonald's
McDonald s
trademarks and logos.
includ ng the Golden
Arches" logo and al
oihtr related nte ectua
p€ny are owned and
llt:lili:i:i.i-o.
,.i::::rrLeensedby l\,4cDonald's
cq|po*ttn
.:::ttt,'l,lli
th"
,:::i:::,'t::I!{OTOnOLA
-O are
Logo
:t:i::t:trrttt9ii/lizedrN/
:ll::::I lfegisteredin the
lll:lliill.,.,.US Patent&
I':,:Traoemart<
l::::::
ottice.
I otherprocluctor
1',]]]]'1.1;.:A
,S€ryicenamesare the
r:ai:::::
rrr rr i: , ,pro
1. p e r t y o f t h e l r
owners.
t.,:.r .:.respective
.,,i:'rr @lvlotorola,Inc. 2004
Tryingto Find
a Balance
Pedormedby
Atmosphere
Wrtten by S ug and Ant
Pub shed by Upsde
DownHead50%/
TurnThat Snare
Down50%
t., SoBe and thd Two Lizards Co!rtesy of Bhymesayers
D^esrgn
ne trademarks
of
Ent./Eptaph
5OUtnbeacn ue!erage
Company,nc.
T o p B i l l in'
,:i
Pedormedby Aud o Two
Writtenby KlrkRobinson
:.l:il Shrek s a res stered
:::l. , trademarkof
ProducedUnderL cense
,lli
DreamWorksL.L C.
FromAtlantc
r'
Shrek2, ShrekEar
RecordingCorp
::, Desgn, Shrek"S" TM& O
By Arrangement
,:l: 2004 DreamwofksL.L.C
wth Warner
Strategc lvlarketng
@ l 9BBAt antic
Recordng Corp
Deadly
Sinners Hot Buttermik N4usic,nc.
''
Pedormedlly
(ASCAP).Al rightsfor
, :1... .3 inches.ofb ood
Nonh and SouthAmerica
Wfitten bY
:::::::i:
controled and
l::t::::t,..:.
3 inchs al biood
adm n steredby
l:l:lit:::,rr.Coudesyaildbi
N/lanagement
ll Napsterand the Napster
,
ogo are trademarksof
rl:: Napster,LLC that may be
regsteredin the US
',:,
,:ii. and/or other countries.
:
MUstE
Rykomuslc,
Inc.{PRS)
Ol988 Songsof
Unversa lnc. ollo tsef
and Frst Prio.ty
lVusicPubl.
All rights reseryecl.
Usedby permission.
PunksJumpUp
to GetBeatDown
Performedby
BrandNubian
By Rudoph ls ey,Ronald
lsiey,O'Kely s ey Jr,
LorenzoDe Chalus
r
and Dereklvurphy
ProducedUnderLlcense,,r,,
..
From E ektra
.
EntertanmentGroup
By Arrangement ::lr:ii
withWarner
.,t:,:,
Str ategicM ar ketlng.,.::i:.
@ 1992Elektr a' " .:l' ll::
rnrenarnmenl
uroup
Pubisheclby
EN,4l
Apri N,4us
c Inc.
O1993 Universal
NlusicCorp
All rights feserved.
nternatonaCopyrght
Secured.
Usedby permisson.
Cheesecake
Wrttenby Camaros
(TorbenJo ma,
ChristlanSandaker,
KarianneStenbock)
Fromthe album
"Romantque" Black
Baloon Records2002
Producedand mxed
oy Sven O sen
Recordedat
Athet c SoundStudos,
Halden,NoMay.
P&C2002
BlackBa loonFecords
r::
ii:t' Coudesyotr
:::toolurlbraRectjid6.
Br' a'alge-e-t
w t-
Sijni l/usic L]censing
Writien by June Carter
and'Merle Kilgore
Soldier
Unknown
HenormeoDy
The Casuates
Writtenby The Casualtles
e ^ ^ 6 rrc . ^
Whirlwind
Pyramid
Pedormedby The D.O.C
Writtenby TracyCurry
\ry{ten lly Jimmy Jngram,
Published
by
. Rmsdl D'Amato.
Dolarz N Sense
qob Da\o) and
(8l\,4
N,4uzick
)
RalphD Amato
ProducedUnder License
FeaturlngSieph N,4affel
oJ
From Elektra
Have Another
Used by:Permissionof
PaintedDdsed
N,4usic
Corp.
q^ ^ ^
Sin CityI
Pe'forreo bu
De"d f1o troao
d a (\ ,
^l
SideoneDummy
Records
Drumsof Fire
PerJormedby
Cut Chemist
Writienby Lucas
lvlacFadden
Collresyof StabieSound
lvonkey on Lead
Fecorded a1
qo r d \ldl . Sruoio-
Fountan Valley,CA
BeatYourHeartoul
Performedby
The DistI ers
Wrtten by
BrodyArmstrong
Producedunder cense
from WarnerBros
Fecords.rc.
By arrangement
wth Warner
...d.-o
va -^.rg
O 2003 ReprseRecords
D.bi tedb.Cna
R***
Awesome
Pedormedby Das Oath
Pub shed by Das Oath
Copyrghtby
Dim [/]ak,Inc.
Songso/b/o D stila
Nat on N,4us
c (B[,41]
tr .to d r .m a .t
Gr
S-roleg c lva " .t nq
@ 19Bg Atlantic
Recordno CorD
BreakonThrough
Pedormedby The Doors
Writtenbv The Doors
ProducedUnderLcense
Ffom Elekira
tr .ta d r
n m a .t
Gr ^
n
By atrangement
withWarner
Strategc lvlarketifg
o-oor
fla_i-d
EntedanmentGroup
Duol
ioob
The Doors
l\,4uslc
Company
Liberate
HereI Am
Pedormed by Disturlled
Performed by
(DanDonegan,
SonicReducer
DavidDraman,
Performedby DeadBoys
Steve 'Fuzz'Kmak,
Wrtten by Cheetah
l\,4ike
Wengren)
Producedunder icense
Crome Stiv Bator,
JohnnyB itz,
from WarnerBros
Jeff l\,4agnumDavid
Records,lnc.
Thomas,and JlmmyZero.
By arrangemenl
ProducedUnderLicense
wtft Warner
FromWarnerBros
StrategicNlarketing
Records,Inc.
@2002WarnerBros.
By Atrangemeni
Fecords,lfc.
wth Warner
O 2002 WB lVrsic Corp.
r n
By atrangement
wlth Warner
The Exposion
Wrtten by DavidWalsh
(Bostondzmusic),
Daman Genuardi(Contra
Contra),Matt Hock
(Radice X),
Sam Cave (B ue Alarm),
AndrewBlack
(Born n [,4ay)
Fromthe a bum
Black Tape
Courtesyof V rgin
Recordsand Tarantulas
(ASCAP) and ]\4other
Sirateg c [4arketing
Under lcensefrom
Cu ture Publishing(ASCAP)
D - 9- Sr e
EN,4
Flm &
ReccrasConrpany
Al rghts on behaf of tsef
TelevsionMusic
O1978 CBGBSNlls c
afd N/oiherCu ture
Corp c/o LarrySper, nc
Plblshingadministered
Mid-life Ctisis
(ASCAP),New York, NY
by WB l\4usc Corp.
Pedormedby
and B ue Dlsquel"4usic
Al rghts reseryed
Fath No lvlore
c/o WarnerChappell
Usedby permisson.
ProducedUnderLicense
lVuslc(ASCAP),
From Lordon S re
Los Angees, CA.
Cetified
Records,Ltd.
A rghts reserved
Pedormedby D verse
By arrangement
Writtenby Jon Krohn,
with Warngr
KennyJenkins
StrategicMarkeiing
Courtesyof
@ .1992S ash.Recardsla,
Chocoate Industries
Publisheilbtr::r:rlll:rl
Pubishedby FJD2
. Bgfhrjling:Mus-igr.rrrrrl
www'llri1.1@Ot rtrrrt,
irr
i:::::::i:lll:l:::a:a:
Uri'ed Staiesand Careoa
adan Stermby J-ive'Sa
Vus e Corp
A l .q ^ l s ,e ".t- d
Lel5e
Useclby permisson
Sire
%r
ihm
BackontheRadio
Recofds
P-^dormedby The Hiss
Courtesyof Sanctuary
RecordsGroup
Panc Movement
LexiconDevil
Pain
Ps{smed by The Germs
Pedormedby
Writtenby DarbyCrash
J mmy Eat World
GeorgeRuthenburg
Prcdured UnclerL cense Writtenlly JamesAdkins,
ThomasJ. Lnton,
From
London
stre
.
RichardBurch
Records,Ltd
anclZacharyLind
By a(angement
Courtesyof
with Warner
Unlversallvlusic
StrategicN,4arket
ng
EnterpIses
@ 1978 SlashFecords
Ol9BO CrashCourse Pub shed by Dreamworks
(ASCAP)and
Songs
tvtustc(SVt)
111;11111i.'l::
.adminlsteredby
TurkeyOn Rye N.4!sic
t::t:l::it:.,..
Musc, lnc. (BN/D (ASCAP)adm n stered by
::t.llt:tr'rFuS
CherryLafe |\,4usic
i'
Publishing
Company,lnc.
lt
, t tit<e
.i.:rr:,.
ll::l.llllI PerJormedbv
(ASCAP)
:
GrandPubt
i,,irrrl
'' r',lrPrOduced
Warsaw
Under Lic-^nse
Performedby Joy Dlvsion
From
ft"lfra
,l:,..1,.'
.rl
ProducedUnderLicense
EntefiainmentGroup
,r'
From London-Sre
. Byarrangement
RecordsLtd.
with Warner
rri:
By arrangement
i;11 StrategiqVarket ng
w th Warner
@
1
9
9
5
El
e
k
1
ra
,
l trr
..,.,.):EntertainrientGroup
StrategicN,4arketing
@ 1978 London
:.rll Writtenby Grand Pulra,
::..
Records Ltd.
E De Barge,
Pubishedby Zomba
lt
RandyDe Barge
:i Puhlishing
admlnistered
by Enterprises,nc. (ASCAP)
o/b/o ZombaMusic
tn" nu." Entedainment
lllll,
Pub shers,Ltd.,Fractured
lVusic.l-lndercensefrom
Holy Calamity
(BearWitness
Blvlc Film & ry Mus c.
ll)
r' Pedormedby Handsome
Grind0n
Boy
N.4odeling
Schoo
,i::
Performedby
.',' Wrtten by Josh Davis.
Kool Savas& [,,4ell]eatz
PaulHuston,
:..,
Producedby N,4elbeatz
Dan Nakamura
l:
Wrttenby S.Yurderi
Producedunderlicense
(PremilmBlendN,4us
. from TommyBoy lvusic
c
Productlons
, .:;. By arrangement
cmbH /
BIVG UF,A)
. ..1.
withWarner
Nlusc by lve beatz
Strategc l\4ar[et]ng
.
(Edt on Opt k/Sony/AT\4
1999Tommv
@
Boy N,4us
c
SweetWilly Bolhar
So it Goes
f,erformed
byTheh,4evns Performed,by
Nebula
o'Op-i. Feco'dsu roerI c6rro lo
S-bso.d BIVCA.ola
l,li- er o G - oF
Black Label
Pedormedby
Lamb of God
Coulresyof
Prosthetc Records
Pubishedby Sony/
AW Songs LLC
That'sWhyThey
Callit a Union
Pedormedby
Less Than Jake
Writtenby Chrs, Roger,
Vnnie Blddy and JR
ProdrcedunderI cense
fromWarnerBros.
Records,nc.
By atrangement
with Warner
Strategic[.,4arketing
@ 2003 WarnerBros. ,
R-^cords.
lnc
Volume
Performedby L bretto
Publshedby Lbretto
Copyrightby
Dim Nlak,Inc.
Endof theWorld
Performedby
The LivlfgEnd
Writtenby ChrlsCheney
ProducedUnderL cense
FromWarnerBros
Fecords,nc.
By arrangement
w th Warner
Strategc N,4arket
ng
@ 2003 WarnerBros
Records,Inc
O 2003 FretSounds
{ASCAP)
NightProwler
Performedby
The LivlngLegends
Counesyof
LegendaryNlusc
P!blishedby
Legendarylvluslc
@ 199 rAone B'o>
Fecords,nc.
Publshed by
{RogerO"oourne,
WriLte-ov \ebJ a
Dod-ced Urde ice^sp
fF.[qr aspsne
lvloebetobame
rror Londo. S're
lVusic(ASCAP)
Fod e G ass)
Re,o.os. Llo.
O 2003 Volca:i'
SoulBrother
#1
PineappleMusic {ASCAP)
:. By arrangement
Pedormedby
Nebulaappearscourtesy
r with Warner
PeteRock & CL Smooth
StrategicN,4arketing
of Liquorand
Writtenby
Poker [,4usic.
@ I994 AtlanticRecords
PeterO. Phillips,
01 995 WB'MUSC
Interesled
coFP (ASCAP),
in Madness ParkerLawrence,
W I am Griffin,Erc Barrler,
PrisonBride Music
Performedby Operatc
(ASCAP)& GreenLantern Writtenby Jesse Fritsch
CarltonF denhour,
HankShockee,
Music (ASCAP)
JosephWard,
Rightson behalfof pr son
Rock and Roll
S mons Darry
High School
bridemusc &
greenlanternmusc
lVatthews
McDanels,
PerJormedby
Marce Theo f.laI
Adm n steredby
The Ramones
(JeffreyHyman,
& M ar l onW l am s
WB ]\,1USIC
CORP
(ASCAP)
ProducedUnderL cense
John Cummngs,
From Elektra
Al rights reserued
Dougas Covin)
EntertanmentGroup
Usedby permisson.
ProducedUnderL cense
By arrangement
FromWarnerBros
withWafner
Whiplash
Records.nc.
Strateg
c N/larketrng
I ca
Pedormedby N.4eta
By arrangement
Witten by James Hetfied
withWarner
@ 1992 Elektra
EntertanmentGroup
Published
by Creeping
Strateglc[/arket ng
Pub shed by Reach
Death lVusc (ASCAP)
@ 1981Sr e
Inc.(ASCAP)
G
oba,
obo
ProducedUnderLlcense
RecordsCompany
tsef and PeteRock
From E ektra
Ol980 WB N/lus
c Corp.
tr ^ ta d r n m ^ n t Gr
(ASCAP)and TacoTunes,
Publsh ng & Reach
' ^
GlobalSongs(BlVl),
By atrangement
Inc.(ASCAP)
WB l,,4usic
Corp.
with Warner
A I rights adm n stered by
StrategicNlarketlng
WB [,4USIC
CORP
That's Life
Al rghts reserved.
@ 1983Elektra
t rn t a d r
nhant
G
Performedby
Usedby permss on.
^' ^
FrankS natra
Writtenby
NeverGiveUp
Fall Back Down
Kely Gordon, Dean Kay
Performedby
Pefformedby Rancd
l\4ikeV and the Rats
Wrtten by Tm Armstrong ProducedUnderLicense
FromWarnerBTos
Wrtten by Nlke Valely,
and Lars Frederksen
Becofds,Inc.
Jasonflampton
CouaresyOf
By arrangement
Used co!rtesy of
He lcat Records
wth Warner
l',/ikeV and the Bats
@ 2003 Eptaph Fecords
StrategicMarketng
Pubishedby
NoW
You re A Rattesnake
@ I 960 Feprse
Records,lnc.
Pedc'Ted by lvlI stry
\'!!1tenbV
Power
of Equality 01 964 renewed1992
Universai-PolyGram
AlienJourgensen
Performedby
nternatofa
Red Hot Ch I Peppers
@ 2004 Counesyoi
Pubishlng nc.
SanctuaryRecordsGfoup
Wrtten by K ed s, Flea,
Al F ghts Reseryed
Published
by
Fruscanteand Smith
Usedby Permisslon
Th rteenlhPlanet,Inc.
ProducedUfder Llcense
FromWarnerBros
BornFeRebel
Records,lnc.
qta^l
P a d ^ rma d
h\
P, I ao
By arrangement
Coudesyof
wth Warner
SanctuaryRecordsGroup
StrategicNlarketing
Publishedby PulseN,4usie
.,,1
i::lr::.t:ti,tl:..
$ltPP0RT
0liliT0|\/|:R
CUSTOMER
SUPPORT
ANDTECHNICAL
0nlineSerVices
withActivision
Forums,
E-Mail
andFileLibrary
Suooon
License
EgoTrippin'
lMafketilig
..Fleklra
Group
iignts reseryeclon
:li:::],'t:lAlt
behaliof itselfand
tii:llt:rrrr'
[/us c
:::l::.:."lStooge-Staffe
All ighls ieserved.
i:r,:"::i,ir
permiss
by
on.
ill,rit.tri:used
.. .
.i:::r,
Rappeas
Delight
,,,r,:','.:
bv
:erfofTe!
>ugarnilr
uang
ll"
:i
Courtesyof Sanctuary
: RecordsGroup
Producedunderlicense
r
from Fhino
a,
EntedainmentCo.
,,
By aria,lgement
i
'rr '.
withWarner
.
Strategii N4arketing
@ 1979 SugarhiI
Records,
I
A Labe o{ Rhtno
.i,
FnlerlainmentCo.
.:.. NileRodgers(Bf,/])50%,
1,, BernardEdwards(BN/ll)
I.
509/o
Sony/Ary Songs LLC
(BNll)50%, Bernards
I
.
Other N,4usic
(adm. by Warner
.
Tamerlane)(Bl\1D50%
All rightson behallof
bernards oiher
.
i,',,i, : music(BMl)
bv Warner
:.1:l:Administered
Tamerane Pubishnq
Corp.tBMl)
Al rghts reserued
Usd lly permisson. i
Pedormedby
The Ultramagnetc l\,4C's
Wrtten by KeithThornion
CedricNliler,
l\,4aurice
Smith.
TrevorRandolph
Coudesyof
Roadrunner
Records
Pubishedby
Warner/ChappelN,4us
c,
SuperstarInternatlona
[/]usicand
N,4aur
ce Smith Nlusic
Al rghts reserved.
Usedby
Performedby
The V olentFemmes
Writtenby GordonGano
ProducedUnderLicense
FromLondon-Sre
Fecords,Ltd.
By arrangement
with Warner
SirategicN,4arketing
l9B3
SIashRecords
@
O 1gB0Gornolvlusic
Courtesyof Gorno Nlusc
It'sGonna
be
a LongNight
Peformed by Ween
Courtesyof Sanctuary
FecordsGroup
Pubishedby
BrowndogMusic
LosAngeles
Performed
by X
Wrtten by John Doe afd
ExeneCeruenka
Publshed by Verelia
N4usic(BN.4l)
and
Pla\,,thing
lVusic
ProducedUnderLlcense
From London S re
Records,Ltd.
By atrangement
witfi Warner
StrategicNlarketing
@ 1980 S ash Records
"LongTrainFunnin"'is
fromthe album"Tll The
Livin End'" wh ch
was recordeoat
SoundHouseStudos
by Jack Endno.
RelapseFelease
Pub sh ng (ASCAP).Al
rghts for Northand South
Amerca controled
and admif steredby
R.vkomusic,
lnc. (ASCAP).
A I rightsfor the rest of
the Word controled and .,r
adminsteredby
Rykomusc,Inc.( PRS) . ' ,r
.:::.
HOOITItrNRL, ,::]
MUSlC
,' ,,,i
urqrna Scorecues
wrtten by Foftus/Pitt
nsky
(lungusamungus
music/
compoundsongs)BNI
Performedand recorded
by Compound
Spec al Thanksto
R chard Fortus
Weadvise
forcostefficiency
thatyouuseouronline
websuppoft.
WebSupport
http://www.activision.c0m/supp0d
0fthewebhasthemostupto-date
Oursupporl
section
pages
Weupdate
information
available.
thesuppod
dailys0please
thatyourequire.
checkherefirstforanysolutions
Thisservice
isavailable
24hoursa day,7 daysa weekandoffers
listof knownissues
a fullycomprehensive
aswellasproviding
the
latest
updates/patches.
TECHNICAL
SUPPORT
INAUSTRALIA
forTechnical
InAustralia,
Support,
HintsandTips,please
call
1902263555,
perminute.
at $2.48(inc.GST)
Callsarecharged
please
InNZforTechnical
Suppod,
call0800160 110.
E-REG
FORAUSTRALIAN
CUSTOMERS
Doyouwantto receive
news0nnewgames
for
andspecial
offers
Activision
customers?
Register
0n-line
at http://ereg.activisi0n.com.au
Complete
theregistration
form& helpuskeepyouinformed
about
games.
Activision
Youwillbenotified
of upcoming
releases
&
special
offers.
Note:
Activision
Asia-Pacific
is committed
t0 safeguarding
the
privacy
0f information
entrusted
to it.Accordingly,
Activision
withallrelevant
legislation
c0mplies
concerning
thecollection,
use,security
anddisclosure
0f personal
information.
ForTechnical
Support
andCustomer
in areasnotlisted,
Service
please
yourlocaldistributor
contact
0rActivision
via0nline.
(Please
notethe0nline
supporl
isavailable
in English
only).
OF TH]SPRODUCT
IS
SOFIWARE
INCLUDED
WITHTHIS
|l1 THF.ASSSCIAT€D
MEDIA,
ANYPRINTED
MATERIALS,
.O,N:LINE
ORELECTRONIC
DOCUMENTATION.
ANDANY
ANDDERIVATIVE
WORKS
OFSUCH
SOFIWARE
COPIES
AND
BY :OPENING
THISPACKAGE.
AND/ORUSINGTHE
YOUACCEPT
THETERMSOF THIS LICENSE
WITH
grantsyouthe non-exclusive,
LICENSE.
Activision
limited
rightandlicense
t0 useonecopyof this
's6lely
andexclusively
for yourpersonal
use.Allrightsn01
grantedunderthis Agreement
are reserved
by
ThisProduct
islicensed,
notsold.Your
license
confers
no
titleor ownership
in thisProduct
andshould
notbeconstrued
asa
saleof anyrightsinthisProduct.
oWNERSHIP.
All title,ownership
property
rightsandinteilectual
rightsin and to this Product
and any and all copiesthereof
.
(including
but not limitedto anytitles.computer
c0de,themes.
objects,
characters,
character
names,
stories,
dialog,
catchphrases,,il
locations,concepts,artwork,animation,sounds,musical
compositions,
audio-visual
effects,
methods
of operation,
moral
rights,and any relateddocumentation,
incorporated
into this
Product)
areownedbyActivision
or its licensors.
ThisProduct
is
protected
bythecopyright
lawsof theUnited
States,
international
copyright
treaties
andconventions
andotherlaws.ThisProduct
licensed
materials
andActivision's
licensors
may
liii::: ,:,qontainS:certain
protect
:
theirrightstntheeventof anyviolation
ofthisAgreement.
PR0GRAM
UTILITIES.
This Program
c0ntainscedaindesign,
. :::programming
l::rr:rr
and processing
utilities,
iools,assetsand other
:resources
("Program
Utilities")
forusewiththisProgram
lil::::r
thatallow
customized
newgamelevels
game
t0 create
andotherrelateo
,,you
11,,,,,,
for personal
("New
::::r:a::
i.fiaterials
usetn connection
withtheProgram
lvlaterials").
TheuseoftheProgram
,:::|1:::rr
Utilities
issubject
t0 the
:::Qame
additional
license
restrictions:
::i,,::.:,,:',,'following
.
.
,111:11,Youagree
that,asa condition
to yourusingtheProgram
Utilities,
t0 usetheProgram
Utilities
::llll:: youwillnotuseorallowthirdpadies
andtheNewGame
Materials
created
byyouforanycommercial
'::::::
lilil.:
purposes,
including
but notlimitedto's'etting,
reniing,
leasing,
licensing,
distributing,
orothenvise
transferring
theownership
0f
tl.,,,.
suchNewGameMaterials,
whether
on a standalonebasisor
.,,,:,
in combination
withtheNewGame
Materials
created
,,:,, . packaged
"il,',
through
anyandall distribution
channels,
including,
.::::.:,t.',,by,,qthers,
without
limitation,
retailsalesandon-line
electronic
distribution.
orencourage
anyproposal
orofier
,,.*]... . .._y,qu
egreenotto solicit,initiate
';.
'",',
.- '
-;^
fromanyperson
or entityt0 create
for
anyNewGame
Materials
commerc-ial
distri-bubon.
Youigreeto..bromptty
inform
Activision
inwriting
ofanyinstances
ofyourreceipt
or
ofanysuchproposal
offer.
to':make
available
the useof the NewGame
,,i,,li iou Oecidti
youagreeto do s0
Materials
created
by youto othergamers,
without
charge.
solely
. N9W
shallnotcontain
modifications
to anyC0M,
oameMaterials
EXE
of'DLL
files0rt0 anyotherexecutable
Product
files.
., NewGamelvlaterials
maybe created
onlyif suchNewGame
...'Materials
canbeusedexclusively
in combination
withtheretail
versionof the Program.
New Gamelvlaterials
may not be
product.
to beusedasa stand-alone
designed
. NewGameMaterials
mustnotcontain
anyillegal,
obscene
or
materials,
defamatory
materials
thatinfringe
rights
ofprivacy
and
publicity
of third partiesor (without
appropriate
inevocable
granted
licenses
specifically
for thatpurpose)
anytrademarks,
worksor otherpr0perties
copyright-protected
0fthirdparties.
. AllNewGame
Materials
mustcontain
orominent
identification
at
leastin anyon-line
description
andwithreasonable
duration
on
(a)thenameandE-mail
theopening
screen:
address
oftheNew
Game
Materials'
creato(s)
and(b)thewords"THIS
IVIATERIAL
lS
NOTMADE
ORSUPPORTED
BYACTIVISION
NOT:
YOUSHALL
. Exploit
thisProgram
or anyof its partscommercially,
including
gaming
to useata cybercafe,computer
butnotlimited
centre
or
anyotherlocation-based
site.Activisi0n
mayoffera separate
Site
youto makethisProduct
License
Agreement
to permit
available :::'
forcommercial
use;seethecontact
information
below.
. Sell,rent,lease,license,
distribute
0r otheMise
transfer
this
prior
Product,
or anycopies
of thisProduct,
without
theexpress
written
consent
ofActivision.
. Reverse
engineer,
derivesourcecode,modify,
decompile,
disassemble,
or create
derivative
worksofthisProduct,
inwhole
0r Inpart,
. Remove,
disable
0r circumvent
anyproprietary
notices
or labels
0n0r withintheProduct.
coniained
. Expodor re-export
thisProduct
or anycopy0r adaptation
in
violation
of anyapplicable
lawsor regulations.
ACTIVISION
LIMITED
90-DAY
WARRANTY.
purchaser
Activision
warrants
t0 the originalconsumer
of this
product
computer
sofiware
thattherecording
medium
onwhichthe
product
:.il:l::
is recorded
software
willbefreefromdefects
in material,.
andworkmanship
for g0 daysfromthedateof purchase.
lf the
recording
mediumis founddefective
within90 daysof ciriginal
purchase,
returnbackto the placeof purchaSe,
withreCeipt
f0r..,,,t,,,
refundor replacement.
:.......::.
....:..
.:rr,,.'i':1.
t,.:,:tl
'::::::l:lil:,.....,,
.:::
defect
hasarisen
ihrough
abuse,
Any
warritnties
, or neglect,
applicable
to this
perioddescribed
t0,:11'lB:90'day
above
THISWARRANTY
SET,FORTH'ABOVE,
ISINLIEUOFALL
WHETHER
ORALORWRITTEN,
EXPRESS
OR
ANY WARRANTY
OF MERCHANTABILITY
PURPOSE
ORNON-INFRINGEMENT,
FOF.A.:.PARTICULAR
RREPRESENTATIONS
ORCLAIMS
OFANY
KINDSHALL
ACTIVISION,
ONOROBLIGATE
2, Yournameandreturn
printed
address,
typedorclearly
3. A briefnotedescribing
the defect,the pr0blem(s)
you
enc0untered
andthe systemon whichyouare running
r
the
product.
,
+ Please
include
a cheque
0r money
orderforAUDg2Sperolsc
i
(subject
replacement
to availability).
I
i
umrnrtoN 0NDAMAGES.
rNN0EVENTWILLACTTvtstoN
BELTABLE
0R C0NSEQUENTTAL
DAMAGES
L::::, ..ton SPrcrnl, tNctDENTAL
FROMPOSSESSION,
USEORMALFUNCTION
OFTHE
i]iill,, RE$ULTING
DAMAGES
T0 PR0PERTY
: PR0DUCIINCLUDING
LOSS0F
[l
G0ODW|LL,
C0MPUTER
FATLURE
0R MALFUNCTT0N
AND,T0 THE
i
EXTENT
PERI\4ITTED
BYLAW,DAMAGES
FORPERSONAL
INJURIES,
lF ACTIVISION
HASBEEN
ADVISED
0F THEPOSS|BtLlTy
0F
il;;11r,.:'EVrru
,::ri:', SUCHDAMAGES.
ACTIVISI0N'S
LIABILITY
SHALLNOTEXCEED
THE
ACTUAL
PRICE
PAIDFORTHELICENSE
TOUSETHISPRODUCT.
SOMESTATES/COUNTRIES
DONOTALLOW
LIMITATJONS
ONHOW
WARRANTY
LASTS
AND/0R
THEEXCLUSI0N
0R
i:u:r L0NGANilVtpLtED
0FINCIDENTAL
0RC0NSEQUENTIAL
DAMAGES,
S0THE
::,,'' LIMITATI0N
AND/0REXCLUSION
l:"' ABoVELIMITATIONS
0R LIMITATIoN
0F
MAYNOTAPPLY
T0 Y0U.THISWARRANry
GMESYOU
,r,,r:,
, LIABILITY
SPECIFIC
LEGAL
RIGHTS,
ANDYOUMAYHAVE
OTHER
RIGHTS
WHICH
VARY
FROIV]
JURISDICTION
TOJURISDICTION.
prejudice
Vvifiout
TERMlllATloN.
t0 any0therrightsof Activision,
thisAgreement
wllltermlnate
automatcally
if youfailto comply
youmustdestroy
In suchevent.
all
withitstermsandconditions.
parts.
ofthisProduct
andall0f itsc0mponent
copies
lNJ{INCTI0N.iBecause
Activisi0.n
wouldbe irreparably
damaged
if
you
theterms0f this,Agfeement
notspecifically
enforced,
tiwere
Activision
without
aglee,lhat
shallbeentitled,
bond,othersecurity
withrespect
orpi00.1.0f
damages,
t0 appropriate
equitable
remedies
ofthisAgreement,
inaddition
as
t0 bieec[es
t0 suchotherremedies
mayothenrvise
haveunderapplicable
Activision
laws.
INDEMNITY.
Youagree
t0 indemnify,
its
defend
andholdActivision,
paftners,
affiliates,
contractors,
otficers,
directors,
employees
and
fromall damages,
losses
arising
agentsharmless
andexpenses
fromyouractsandomissions
the
directly
orindirectly
t0actinusing
pursuant
Product
to thetermsofthisAgreement
ThisAgreement
represents
MISCELLANE0US.
the complete
agreement
concerning
this licensebetweenthe partiesand
supersedes
all prioragreements
and representations
between
them.lt maybeamended
onlybya writing
executed
bybothpadies.
lf anyprovision
of thisAgreement
is heldto beunenforceable
for
anyreason,
suchprovision
shallbe reformed
onlyto the extenl
provisions
necessary
to makeit enforceable
andtheremaining
ol
thisAgreement
shallnot be affected.
ThisAgreement
shallbe
construed
underCalifornia
law as suchlaw is appliedto
between
California
residents
entered
intoandt0 be
agreements
performed
withinCalifornia,
except
asgoverned
byfederal
lawand
jurisdiction
youconsent
t0 theexclusive
of thestateandfederal
California.
coudsin LosAngeles,
youmaycontact
lf youhaveanyquestions
concerning
thislicense,
Activision
at 3100oceanParkBoulevard.
Santa
Monica.
California
90405,+1 (310)255-2000,
Attn.Business
and LegalAffairs,
legal@activision.com.
't300365 91 t*
Austral i a
::
s charoed at local
BeIgique/Belgi6/Belgien
01't 5't5 405
'' .p p e l l o ca l/ L o ka l eko {e n
222 864 1'11
Ceskdrepublika
:: - !a 9:00 - 17:00 Sony Czech.
-: '.fano dle patneich telefonnich sazeb. Pro dalsi nformace a piipadno! dalai pomoc kontaktujte prosim
nebovoeiteteefonnidiso +420222864111
D anmark
70 12 7013
Deutschl and
I 2 Euro/minute)
01805 766 977*
10.00
ble200
80] 'r1 92000*
EtrA66o
::.,{t Xpooon
Espafra
_,
902 102 102
a n a ci o n a l
. rance
0820 31 32 33
l o ca
o u ve n d u l u n d i a u sa m e d i
rel and
:.1 5
0818365065
a t N a ti o n a R a te
srael
09 971170
tal i a
199 116 266
len 8:00- 18:10
e Sab8:00 1300: 11,88cenlesiml
di euro+ IVAal m nuto
r i 4 ,7 5 ce n te si md i e u r o +l VAa l m i n u to .Te e fo n l ce l u l a r s€ .o n d o l p i d n o ta r i ffa i l o p fe sce to
23 436300
L4al ta
0495 574 417
N eder l and
::r o ka l e ko ( e n
New Z eal and
09 415 2447
Norge
81 55 09 70
: ;5 N OK sl a d .vg ft o g d e r e tl € rl .l 9 N OK p r l V n l tl
Osterrei ch
-4
.4 .':'
0820 44 45 404
.
+7 (095)238-3632
P oc c H F
707 23 23'tO*
P or l ugaI
Su isse/S chw ei z/S vi zzera
'
D o F d r o .a /
\a l o r d "r To r '
d u .N -
0848 84 00 85
o
"i e
5uomi
" ..
.:,1',:;1,..
'
06004t1 911
08 547 822 25
Sv er i ge
r d @se
a ti o n .r o m M d i Fr e 1 5 2 1 . L 6 r
08705 99 88 77
.--
tlease
$
call these
Customer
Seruice
Numbers
only
for
PSPIM Hardware
Suppod.