1 mini-tasks

Transcription

1 mini-tasks
MINI-TASKS
During the 24h BEST Engineering Competitions, there’ll be some mini-tasks for both TD
and CS teams.
There’ll be a ranking list for each mini-task. The games will be played in the living room
B120, following this schedule:
23h~00h: Liar’s dice session
02h~03h: 24 Game session
04h~06h: Singstar session
06h~07h: Jenga session
To play these games you need to sign up in the store B221 before each session starts.
Then the organization will inform you about the draw order.
The overall results will be the sum of all the points obtained by each team in each minitask.
During the competition, if you need some clarification about the Team Design task,
please ask the TD responsibles:
Rita Mendes – 927783892
Jorge Mateus – 916237150 / 926900179
…or ask a organizer for them.
And the best team will win…
-
50€ FNAC voucher!!!
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24 GAME SINGLE DIGITS
The game is played with doubled-side cards, each as a
different combination of 4 digits (number 9 is filled in
red to differ from number 6). The objective of the
game is to think out how the numbers can be
combined by adding, subtracting, multiplying, or
dividing to yield the result of 24. Each card has one of
three levels of difficulty: 1 Dot (easy); 2 Dots
(medium); and 3 Dots (tough), this value is on the
corner of the card.
How to play
1. There are 4 players (from different teams in the competition) around a table with an
organizer coordinating the game.
2. The coordinator places the card in play and counts the points of the players. He will
put one card each round in game.
3. There is at least one solution to every card. The competitors must use all four
numbers on the card but each only once.
4. The player who first touches the card with just one finger and gives the correct
solution will add the card’s points (1, 2 or 3) to his/her current score. The player has 3
seconds to say the last operation (for example 4x6=24) and 12 seconds more to give the
complete solution (for example 2 +2 = 4, 2x3 = 6, 4x6 = 24)
5. The player who won the card keeps it until the end of the game.
6. When all the 15 cards are played, the coordinator sums the cards values of each
player.
Special rules
- When the players touch the card at the same time, wins the player who says the last
operation first.
- When players cannot find the solution of the card in play, it is removed.
- Participants have to remain seated and silent during the game, so there is a higher
concentration during the game.
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- Participants aren’t allowed to use paper, calculators or writing materials.
It’s foul when
- The participant doesn’t answers within the allotted time;
- The solution given is incorrect;
- The participant touches the card with more than one finger.
Once it is marked a foul, the card that was in play goes back to the deck of cards.
With two fouls the participant is disqualified but keeps the points accumulated.
Final classification
In the end of the game, the points of each team element will be accumulated and added
to their team’s score. The team with the most points earned in each category will be the
first, and so on. Only the best 10 teams will earn points.
Team’s ranking
Points
per team
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
24
22
18
16
14
12
10
8
6
4
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LIAR’S DICE
Liar's dice, also known as Perudo, originated with indigenous peoples in South
America. When the conquistador Francisco Pizarro arrived in the New World in the 16th
century, he vanquished the Incas, and
brought many of their cultural
developments to Spain. Among these was
a game that, over the centuries, has
evolved to become the exciting, bluffingintensive dice game we call liar's dice.
This is one variant of liar’s dice game. This
game is played with one set of six
standard dice and a cup. Each player has
three lives and is out of the game when
he has lost them all. The winner is the
final player with a life.
How to play
1. The game is played by 10 persons from different teams in the competition,
sitting around a table.
2. Each player rolls one dice and the player with the highest score will be the first
to play. In a tie, they simply re-roll until one gets a higher score.
3. The first player rolls the 6 dice and makes a bid, for example, “three 3s”. He then
offers the (usually hidden) dice to the player on his left.
4. The next player may choose to accept the dice, or he may challenge. If the bid is
challenged, the dice are exposed and:
-
If the hand equals or betters the stated bid, the recipient loses a life and the
dice pass to the player on the recipient's right who starts again.
If the hand is worse than the bid then the player that made the bid loses a
life and the recipient becomes the starting player.
If he accepts the dice he looks at the dice, and chooses up to three dice to
roll again and does it. He conceals the result from the rest of the table, and
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makes a new bid. Subsequent bids must, again, be higher than previous
ones: more of a kind is always better than less of a kind; higher numbers
beat lower numbers; if there is a tie in the major part of the hand, evaluate
the next most significant part of the hand. Examples: 111123 is better than
666555, because four 1s is better than three 6s and three 5s; 666432 is
better than 555444, because three 6s is better than three 5s.
5. When a player loses three times (lives), is eliminated from the game. The winner
is the final player with a life.
Classification of
each element
in the game
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
Points per
element
10
9
8
7
6
5
4
3
2
1
5
Final classification
In the end of the game, the points of each team element all the Liar’s Dice games will be
accumulated and added to their team’s score. The team with the most points earned
will be the winner.
Team’s ranking
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
Points
per team
24
22
18
16
14
12
10
8
6
4
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JENGA
The word jenga is derived from “kujenga” which means build. The game is
played with 48 wooden blocks, the length of each block is three times larger than the
width, and each block is slightly smaller in height than in width. The blocks are stacked in
a tower, whose floors are composed of three adjacent blocks along their sides with
greater length; each floor is perpendicular to the previous.
How to play
1. This game will be played by 6 team elements of different teams in the
competition. The player who builds the tower play´s first.
2. A move consists of removing one and only one block off any height that is not
the top level. The block removed should be placed horizontally in the top of the
tower, so that a set of 3 removed blocks forms a new level.
3. Both hands can be used to withdraw a block but never simultaneously, ie, only
one hand may be in contact with the tower at every given moment. The blocks
can be touched to find a loose one that can be removed without dropping the
tower. Any block that, when moved, threatens to topple the tower, should be
left in the place from which it was taken, if the player gives up using it, the block
can only be returned with the same hand that was going to be withdrawn.
4. The game ends when a block falls from the tower, except the block that is being
removed. The player who brought down the tower is out of the game, and the
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winner of a match is the one who makes the last recession without knocking the
tower, the runner-up is the one who played before the winner, and so on.
Classification of each
element in the game
Points per
element
1st
6
2nd
5
rd
4
th
3
5th
2
th
1
3
4
6
Final classification
In the end of the game, the points of each team element will be accumulated and added
to their team’s score. The team with the most points earned in each category will be the
winner.
Team’s ranking
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
Points
per team
24
22
18
16
14
12
10
8
6
4
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SINGSTAR
SingStar is a competitive music video game series for PlayStation consoles.
SingStar games require players to sing along with music in order to score points. Players
interface with their console via SingStar microphones while a music video plays in the
background. The pitch players are required to sing is displayed as horizontal grey bars,
which function similar to a musical stave, with corresponding lyrics displayed at the
bottom of the screen. The game analyses a player's pitch and compares it to the original
track, with players scoring points based on how accurate their singing is.
Rules
Each team can only play one song, chosen from the available list of songs. When
subscribing to this mini-task, they will have to choose which song they want to sing.
Then, during the session, each team will have 1 microphone available to sing his song.
The team elements have permission to chose who will sing during the song (they can
sing all together simultaneously, for example).
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Final classification
The team classification will be based on Singstar score in the game: the team with the
highest score will be ranked 1st, and so on.
Team’s ranking
Points per
team
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
24
22
18
16
14
12
10
8
6
4
10
Singstar Amped
Beatste
aks - "Cut Off The Top"
Blind - "Break Away"
Blink 182 – "I Miss You"
Blue Öyster Cult – "(Don't Fear) The
Reaper"
Bonfire - "You Make Me Feel"
Caesars - "Jerk It Out"
Cheap Trick – "I Want You To Want Me"
Die Toten Hosen - "Warum Werde Ich
Nicht Satt?"
Fall Out Boy – "This Ain't A Scene, It's
An Arms Race"
Franz Ferdinand - "Take Me Out"
Free – "All Right Now"
Good Charlotte - "Dance Floor Anthem
(I Don't Want To Be In Love)"
Gotthard - "Lift U Up"
Iggy Pop – "Real Wild Child (Wild One)"
In Extremo - "Kuss Mich"
Judas Priest – "Breaking The Law"
Judas Priest – "You've Got Another
Thing Coming"
Kasabian - "L.S.F."
Mando Diao - "Long Before Rock'n Roll"
O.A.R. - "Love and Memories"
Quiet Riot - "Cum On Feel the Noize"
Scorpions - "Rock You Like A Hurricane"
Skunk Anansie - "Weak"
Soul Asylum - "Runaway Train"
Sublime - "Santeria"
The Doors – "Break On Through"
The Hives - "Walk Idiot Walk"
The Subways - "Rock & Roll Queen"
Warrant - "Cherry Pie"
Wolfmother - "Woman"
Singstar 80’s
Billy Ocean -Caribbean Queen
Billy Joel - Uptown Girl
Blondie - Heart of Glass
Culture Club - Do You Really Want to
Hurt Me
Cyndi Lauper - Time After Time
Dead or Alive - You Spin Me Round
Dexy's Midnight Runn - Come on Eileen
Duran Duran - Rio
Erasure - A little Respect
Europe - The Final Countdown
A Flock of Seagulls - I Ran
Foreigner - I Want To Know What Love
Is
Kim Wilde - Kids in America
Madness - Our House
Madonna - Material Girl
Men At Work - Who Can it Be Now
Nena - 99 Red Balloons
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The Pretenders - Brass in Pocket
R.E.M. - Stand
Run-D.M.C. - It's Tricky
Simple Minds - Don't You Forget About
Me
Soft Cell - Tainted Love
Squeeze - Tempted
Starship - We Built This City
Survivor - Eye of the Tiger
Tears for Fears - Everybody Wants to
Rule the World
Thompson Twins - Hold Me Now
Tina Turner - The Best
Twisted Sister - We're Not Gonna Take
It
Wham - Wake Me Up Before You Go-Go
Singstar 90’s
All saints - Never Ever
Aqua - Barbie Girl
B-52's - Love Shack
Barenaked ladies - One Week
Billy ray cyrus - Achey Breaky Heart
Crash test dummies - MMM MMM
MMM MMM
Divinyls - I Touch Myself
Emf - Unbelievable
Gin blossoms - Hey Jealousy
Lisa loeb - Stay
Mc hammer - U Can't Touch This
Meredith brooks - Bitch
M people - Movin' On Up
Natalie imbruglia - Torn
New kids on the block - Step By Step
Nick cave & kylie minogue - Where the
Wild Roses Grow
Poison - Unskinny Bop
Radiohead - Creep
Rem - Everybody Hurts
Roachford - Only to be with You
Savage garden - I Want You
Seal - Kiss From A Rose
Sir mix a lot - Baby Got Back
Spice girls - Wannabe
Spin doctors - Two Princes
Technotronic feat. Felly - Pump Up The
Jam
The cardigans - Lovefool
The cranberries - Zombie
The cure - Friday I'm In Love
Wet wet wet - Love Is All Around
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