International CES Final Report

Transcription

International CES Final Report
2013
International CES
January 6-11, 2013
Final Report
presented
by
THE MEDIA PROFESSIONAL’S INSIDE PERSPECTIVE
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2013 International Consumer Electronics Show
This Report is Made Possible With the Support of our Executive Sponsors
www.ETCentric.org
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2013 International Consumer Electronics Show
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INTRODUCTION
The following report is the Entertainment Technology Center’s post show analysis of the 2013 International CES. To access the videos and written reports that
were posted live during the show, please visit: http://www.etcentric.org/.
Over the course of one week, January 6-11, 2013, the Entertainment Technology Center tracked
the most interesting and breaking entertainment technology news coming out of this year’s event.
The ETC team reported on new product announcements, evolving industry trends and whisper suite
demonstrations. Reports were made available via ETC’s collaborative online destination for entertainment media news and commentary, ETCentric: The Media Professional’s Inside Exchange; its
accompanying email newsletter, The Daily Bullet; and social networks Facebook and Twitter.
The result was nearly 100 postings over a 7-day period (in addition to dozens of pre-show posts).
Those stories from the site, rounded out with after-show research and observations, formed the
basis for this report.
We hope you find the reports useful in putting your finger on the pulse of consumer entertainment
technology. As always, we are looking for feedback from you on ETCentric and this report. Please
send your comments to info@etcenter.org.
The CE Tech Team:
George Gerba, Consultant
Carolyn Giardina, Journalist
Dennis Kuba, Consultant
Philip Lelyveld, Consultant
Don Levy, Consultant
Edie Meadows, ETC CAO/Program Manager
Tim Miller, Consultant
Erick Moen, Consultant
Paula Parisi, Journalist
Adrian Pennington, Journalist
Rob Scott, ETCentric Editor
Ken Williams, ETC Executive Director & CEO
Special Thanks to our Interns:
Michael Lei, Ryan Mahuron, Karla Robinson, David Tobia, Emily Wilson
Disclaimer: The opinions expressed in this report do not represent the thoughts, intentions, plans or strategies of any of ETC’s sponsors, people, institutions or organizations that may or may not be related to the ETC. This report may include links to other resources operated by third parties. These
are provided as a convenience to our readers for verification of the information or opinion contained therein. We are not responsible for the content on
any other sites or any products or services that may be offered through other sites, and the inclusion of such links does not signify any endorsement
of, affiliation with, or sponsorship of the other site or organization. Some photos enclosed herein courtesy of CEA or the vendor being discussed. ETC
asserts no rights to such photographs.
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2013 International Consumer Electronics Show
TABLE OF CONTENTS
INTRODUCTION
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EXECUTIVE SUMMARY
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OVERVIEW
6-12
The Internet of Everything
CE All About Lifestyle
Ninja Innovation
4K: Show Standout
Key Products and Services
CE TRENDS
CEA Trends to Watch
3D TV Adoption
3D Sessions at CES
Second Screen Summit
13-16
CE OUTLOOK
17-20
State of the Global CE Industry
5 Technology Trends to Watch
Mergers and Aquisitions
SOCIAL BUZZ
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20-22
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2013 International Consumer Electronics Show
MAJOR THEMES
4K/ULTRA HD
Ultra HDTVs on Display
Upscaling Solutions
4K Delivery
4K Production
Panasonic 4K Tablet
Defining Ultra HD
Where Did 3D Go?
Notable News
23
CONNECTED TVS &
DISPLAY TECHNOLOGIES 29
Curved OLED
IGZO Technology
Prototype UHD
Google TV
Samsung Evolution Kit
Notable News
ULTRAVIOLET
Hollywood Studios
UltraViolet Rollout
Common File Format
Consumer Confidence
Notable News
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TABLETS & ULTRABOOKS
35
Windows 8
Ultrabooks and All-in-Ones
Touchscreens
Notable News
SMARTPHONES
Innovation Trends
Bigger Screens and UHD
Thinner Phones
Windows 8
BlackBerry
T-Mobile
Notable News
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CAMERAS & CAMCORDERS 39
Canon’s New DSLR
Sony and Panasonic 4K Camcorders
GoPro Leads the Action Sports Market
Notable News
AUDIO
DTS Ultra HD
Monster
Beats
Additional Products
Notable News
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AUTOMOTIVE
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THE CONNECTED HOME
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GAMING
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DIGITAL HEALTH
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Communication
Security and Diagnostics
Self-Driving Tech
The Future
Notable News
Samsung
Technicolor
Qualcomm and AT&T
Notable News
Razer Edge
Project Shield
New Gaming Ecosystem
Notable News
Digital Health Revolution
Healthcare Goes Mobile
Product Standouts
Notable News
NEW & EMERGING TECHNOLOGIES
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THE CLOUD
CEA Research
Cloud Savvy
Next Steps
Notable News
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Portable Projection
Hecto Laser TV
3D Printing
MakerBot Replicator 2
3D Systems CubeX
Kickstarter Impact
Nectar Fuel Cell System
Notable News
ADDENDUM A
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ADDITIONAL STORIES POSTED ON
ETCENTRIC.ORG
Panels, Sessions, Presentations
Content Distribution
3D
Measuring Viewer Response
Miscellaneous
ADDENDUM B
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SOCIAL MEDIA TRACKING
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EXECUTIVE SUMMARY
T
he following CE Tech Report provides analysis of the 2013 International CES,
the world’s largest annual consumer technology trade show and conference.
Presented by the Consumer Electronics Association (CEA), held January 8-11 in
Las Vegas.
Overview
The CEA announced that this year’s CES was the largest in the show’s history, with 1.92 million
square feet of exhibit space and more than 3,250 exhibitors showcasing some 20,000 new products.
The confab generated more than 150,000 attendees from more than 170 countries.
“Innovation abounded at the 2013 CES and executives from every major industry that touches technology were here this week,” said Gary Shapiro, president and CEO of the CEA. “Innovation prevailed across 37 football fields of technology at the 2013 International CES. Our event is the biggest
mobile show to kick-off the year and showcase our new mobile future.”
The Internet of Everything
Mobile was indeed a major theme at CES, as evidenced by the pre-show keynote (traditionally
reserved for Microsoft) delivered this year by Qualcomm CEO Paul Jacobs, who discussed what it
means to be “Born Mobile.” Complementary to this new era of mobility were themes of “connected” everything and “smart” everything in what logically serves as the next step toward realizing the
oft-discussed “Internet of Things” — or what companies such as Qualcomm and Cisco are now
calling the “Internet of Everything.”
“Mobile is transforming the whole world, and the expansion of connected devices is opening up
tremendous business, social and educational opportunities,” said Shapiro, introducing Jacobs to the
stage. “Global mobile revenues are estimated to reach $1.5 trillion — and that was last year; it will
even be more this year. That is about 2 percent of total GDP in the world.”
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“Companies of all kinds — not just technology and telecommunications firms — are linking ‘things’
as diverse as smartphones, cars and household appliances to industrial-strength sensors, each
other and the Internet,” wrote Andrew Rose in Wired. “The technical result may be mundane features
such as intercommunication and autonomous machine-to-machine (M2M) data transfer, but the potential benefits to lifestyles and businesses are huge.”
According to former Microsoft Windows President Steven Sinofsky, this year’s CES was about “refinement across many product lines.” This includes mobile, service integration, build quality, social
integration, connected life and more. Mobile took top prize for being “front and center for every
product” at CES, which goes hand-in-hand with social integration and connected life — all of which
is happening via mobile devices.
“For sure, the connection of our lives to the Internet continues as a trend,” he wrote in the Learning
By Shipping blog. “It is really amazing how many analog things are being digitized — door locks,
luggage tags, mouth guards, and more.”
Our “Connected World” is rapidly evolving. According to Cisco’s Internet Business Solutions Group,
some 37 billion intelligent “things” will be connected to the Internet by 2020 — and by 2050 a PC will
have the processing power of nine billion brains (the group also claims that the number of connected
things has already surpassed the human population). Since 99 percent of physical things remain not
yet connected to the Internet, the potential for growth in this space could represent opportunities we
have yet to imagine. For example, according to Gartner, people themselves will someday become
nodes on the Internet, regularly emitting information.
CE All About Lifestyle
One significant takeaway in regards to CE products and services becoming much more about lifestyle is that design seems to be overtaking technology, which itself is no longer so novel since consumers have come to expect it. Rather, it is how the technology is presented to the consumer and
how we use it. The consumer doesn’t really care how it works; they just expect it to work. This was
an undercurrent at the show seen across all product categories, from refrigerators to automobiles to
smartphones to cable TV user interfaces.
It used to be that CES was an evangelist for technology and as such it lusted after tech jewels as
ends in themselves. Now that the technology has gotten good enough to allow design to “waste”
cycles on ease and convenience, our relationship with it is very quickly changing and the scale of
adoption will be almost universal.
CES is changing into a trade show of experiences — a kind of accessory marketplace that reflects
the values in its products. As such, CES will probably grow in size of vendors at a lower price point
as the larger “fashion houses” (think Apple and Microsoft) stage their own runway events based on
their internal workings and the accessory marketplace will continue to focus on one event to maximize its effect and minimize their costs to do business with their peers.
We will probably see more manufacturers emerge with individual design ethics that the public can
differentiate and their spaces will be filled by the lifestyle accessory and apparel companies that
complete those designed experiences.
For the studios, making sure they are on the right side of that easy, convenient, designed experience
as we hit the next level of digital is still the primary challenge they face that will determinate their
long term health. This needs to be just as designed as every other aspect of the entertainment experience or others will invent it.
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Ninja Innovation
Whether design or tech is leading the charge, CES was once again characterized by innovation this
year, in what Gary Shapiro has referred to as “Ninja Innovation.”
“Each year at CES, exhibitors display the kind of creative, agile risk-taking that defines ninja innovation,” he wrote in Forbes during the show. “For example, this year we are seeing Ultra High-Definition televisions, digital health and fitness products, a variety of mobile-connected devices, and new
in-car technologies from eight of the top 10 automotive makers.”
“So while our political system continues to show its brokenness in Washington, there is still reason
to hope for America’s future,” he added. “Innovation is happening all around us. Ninja innovators
are creating jobs, driving growth and putting America back on the path to prosperity.” (Shapiro was
promoting his latest book at the show, Ninja Innovation: The Ten Killer Strategies of the World’s Most
Successful Businesses.)
4K: Show Standout
Ninjas aside, we felt that the show seemed more
evolutionary than revolutionary, especially in regards
to the emerging Ultra HD format — and one of the
standouts this year, 4K technology. Whereas 3D
drew a great deal of attention last year (and smart
TVs and HDTV the years prior), 4K generated a great
deal of excitement (considering its recent arrival) —
not just with TVs, but also in terms of production,
camera prototypes and more.
Some 50 Ultra HDTVs were on display at the show,
including new models from Panasonic, LG’s touchscreen Ultra HD and Sony’s Ultra HD OLED display.
Samsung earned CNET’s Best of CES Award in the TV category with its 85-inch 4K unit with full-array LED backlight. Additionally, Sharp showed an 8K prototype.
Sony and Panasonic both showed 4K camcorder prototypes. Sony and Canon are shipping highend 4K cinema cameras, and there were some compelling DSLRs at the show, including the Canon
EOS-1D C, one of the only cameras at the show capable of recording full 4K resolution footage to
onboard storage media.
One of the more interesting surprises was an ultra-thin 20-inch 4K tablet from Panasonic featuring
an LCD display with a resolution of 3840 x 2560. The company was pitching the tablet at applications for digital photo editing and architectural design, although a Panasonic spokesperson revealed
that two 4K movies were loaded onto it and that unnamed studio execs had expressed interest.
While there seemed to be a lot of discussion regarding the outrageous cost of large screen 4K TVs
(the two 84-inch models currently on the market run $20,000-$25,000), CEA notes that much like
what we saw with HDTVs over time, the pricing will come down. CEA estimates that the average
wholesale cost of a 4K TV in 2013 will be around $7,000, which is expected to drop to $2,800 in
2014. This sentiment was echoed in the panelists, including Verge editor-in-chief Joshua Topolsky
and Wall Street Journal technology columnist Walt Mossberg on the CES supersession “Arguing
the Future 2”, who noted that it takes about five years for an innovation cycle to reach mass market
levels.
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Sony’s Bravia X900A Series of 4K Ultra HD TVs are due in 65” and 55” versions this spring to join the 84”
CES seems to go through cycles, where after a year of obvious innovation it has a long period of
enhancements and “me too” products. This year Sony showed Quantum Dot-lit displays,
Panasonic introduced a 4K tablet, and DTS demonstrated its headphone-based 3D solution (not
new, but somewhat of a relaunch because of its licensing agreements). This year may be a prelude
to an exciting 2014 CES as these and other concepts get launched into products.
It is difficult to predict, but there is a year of innovation out there as technology jumps forward and
the game changes, while the industry has to react. If this was a reactionary year (as evidenced by the
120,000 square feet dedicated to 440 companies showing Apple-related products in the iLounge),
we anticipate that next year will be a distribution year, characterized by the beginning of massive
business change – but probably not a technical revolution.
Whether this change is driven by 4K remains a question, as the technology will develop at a pace
we cannot yet predict. However, it seems likely that screen sizes will continue to grow, eventually
causing demand for 4K – and screen costs will drop with the introduction of new substrates. Screen
production may also go from optical to printing, allowing the per-square-inch cost to plummet. In
the mean time, package goods could answer the need for many of the 4K versions – which is good
news for home video divisions. Shooting or mastering in 4K to protect future value makes sense for
any product expected to have a long shelf life.
4K: A Contrarian Perspective
The new technology that garnered the most attention at this year’s show was certainly 4K displays,
with every major manufacturer showing large, higher resolution sets. Now referred to by most (but
not all) manufactures with the “Ultra HD” moniker, these large displays were the central focus of the
booths of Sharp, Sony, Samsung, Toshiba, Panasonic, and LG. 4K technology was also evident on
the content-creation side, with Canon, Sony, and Panasonic all showing off cameras capable of capturing 4K footage.
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Sizes of the new Ultra HDTVs ranged from 50 inches all the way up to 110 inches, and while most
manufacturers were using traditional semiconductors, Panasonic and Sony both showed 4K displays
using Organic LED (OLED) technology. Samsung earned CNET’s Best of CES Award in the TV category with its 85-inch 4K unit with full-array LED backlight.
The other major caveat with Ultra HD sets is the question of content. With only two 4k-capable consumer media players on the market, and only a handful of films packaged for 4K distribution, current
content options are extremely limited. Several manufacturers (most notably Sharp and Toshiba) touted software solutions that they claim can “up-convert” HD footage from 2K to 4K on the fly, but the
results seemed noticeably inferior to native 4K content.
The degree to which 4K continues to drive development moving forward remains an open question,
and not just a technological one. Though the resolution offered by Ultra HD is certainly an improvement, whether or not large numbers of consumers see a real value has yet to be proven. Even though
the price of these sets will certainly come down, the content offerings at present are extremely limited,
and some broadcasters have expressed reluctance to embrace the format. New production technologies may cause a precipitous drop in price in years to come, but using current technologies and at
current price points, Ultra HD seems likely to remain a niche luxury item.
Panasonic’s Mr. Kazuhiro Tsuga delivers the opening keynote at the 2013 International CES.
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Key Products and Services
A number of other CE products, services and
trends emerged at this year’s CES, all of which
are expected to have an impact on entertainment
media:
»» There were some compelling video display
technologies in addition to 4K, including LG, Sharp and Samsung’s bendable
OLED and Hisense’s transparent 3D TV. Of
course, nearly every display this year was
billed as “smart.”
»» 3D continues as an important area; many
of the sets at CES were 3D-capable. We
saw a number of compelling glasses-free
solutions from the likes of Stream TV Networks and Dolby 3D.
»» The “Internet of Everything” may be starting in the Connected Home. We saw
some interesting solutions for connectivity
from Samsung, Technicolor, Qualcomm
and AT&T.
»» If the Connected Home is the launching
pad for a new level of personal device
connectivity, the automobile may be it’s
logical extension. We saw an unprece© 2013 etc@usc
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dented number of automobile-related
products and services linking everything
form personal communication and social
media to entertainment, navigation, vehicle diagnostics, safety and traffic and
weather.
»» The smartphone as a magic wand that
can control other devices will snowball
thanks to an explosion of Wi-Fi chips
embedded in everything from new TVs to
refrigerators.
»» By the 2014 CES we should be seeing the
impact of next generation Miracast Wi-Fi
chips, which speed the two-way talk between devices.
»» The story behind tablets and ultrabooks
is that tablets are expanding in power and
size and merging with ultrabooks. True HD
display and quad-core processors were
heady trends for both form factors.
»» Larger tablets emerged this year. Lenovo
hopes to inspire new multiuser computing
experiences with its 27-inch IdeaCentre
Horizon Table PC, essentially an all-in-one
that can also lie flat and features a custom
touch software environment.
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»» YotaPhone is an Android 4.1 Jelly Bean
smartphone that features an e-ink display
on the back designed to conserve battery
life when reading an article or book. Apps
built for the e-ink display include an RSS
reader, an alarm clock and Twitter, while
more are reportedly in development.
»» Vizio showed the first tablet powered by
NVIDIA’s Tegra 4 chip, a 10-inch display
sporting 2560 x 1600 pixels, which could
pen a new path for mobile gamers.
designed to measure/monitor daily activities, the impact of exercise and ongoing
health conditions, often while interacting
with apps. New products from Fitbit, Withings and BodyMedia were the standouts.
Fitbit’s first band-style health tracker, the
$99.95 Flex, made an impression with
the CNET editors, taking the Best of CES
Award in the Wearable/Health category.
»» Mobile gaming took on a new presence,
due in part to Razer Edge, a PC gaming-oriented Windows 8 tablet, NVIDIA’s
Project Shield Android handheld, and the
VR gaming headset Oculus Rift.
»» Smartphones also got bigger: Huawei with
its 6.1-inch screen Ascend Mate and Lenovo with its IdeaPhone K900 dual-core,
5.5-inch screen and a 13.3-megapixel
Sony camera were the Android standouts.
»» The Sony Xperia Z water-resistant
phone offers quad-core, 1080p and a
13-megapixel camera with a new HDR
algorithm that improves images subject to
backlighting.
»» There has been a significant increase
in cloud services and development, but
there still seems to be some confusion
regarding the definition of “the cloud.”
»» Rugged, durable, sports cameras are
gaining in popularity — and connected
functionality (as well as potential broadcast capabilities) — with new models from
the likes of GoPro and Liquid Image.
»» We saw advances in desktop 3D printers,
including the MakerBot Replicator and 3D
Systems CubeX.
»» Headphones reflecting an increasing consumer demand for greater audio fidelity
were on display throughout the show. DTS
demonstrated its Headphone:X technology; Monster showcased numerous celebrity branded, fashion forward headphones.
Others drew crowds as well.
»» Digital health is bigger than ever with a
wide array of new sensor-based devices
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Microsoft’s Steve Ballmer and Qualcomm’s
Dr. Paul Jacobs speak at the pre-show keynote for
the 2013 International CES.
»» Misfit Wearables projected a marketplace
with more than 60 million wearable devices in the next 18 months with 30 million
already in consumers’ hands.
»» We also saw biometrics and brain wave
tech solutions from the likes of Technicolor, Valencell, NeuroSky and InteraXon
intended for gaming and app interaction
— as well as potential measurement of
audience response.
»» Tobii Gaze technology is already employed in marketing research, game and
website development to understand
where users focus their visual attention.
CEA highlighted additional noteworthy products
launched at CES: “the Valve SteamBox, Tobii
eye recognition technology, the Kickstarterfunded Pebble smartwatch, Qualcomm’s Vuforia
augmented reality, multi-device connectivity from
UltraViolet, NFC technology from LG and Sony,
tabletop applications from Lenovo, MakerBot’s
Replicator 2x and Samsung’s Smart TVs with
voice recognition.
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CE Trends
CEA Trends to Watch
Shawn DuBravac, CEA’s chief economist and senior director of research, outlined a number of anticipated CE trends worth noting:
»» Mobile devices will move away from their primary role as a communication tool.
»» 65 percent of time spent on mobile devices today involves non-communication activities.
»» Smartphones and tablets are becoming devices for peripheral services.
»» Mobile devices will transition from serving as a second screen to potentially a primary screen.
»» While we currently use “smart” as a synonym for connectivity, we are in fact moving toward
building intelligence.
»» An increasing number of companies are working on gesture and voice recognition.
Dubravac’s 2013 CES Trends to Watch prezi is accessible via the CEA site.
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3D TV Adoption
Approximately 21 percent of U.S. homes now have a 3D-capable television set, after 5.6 million sets
were sold in 2012, according to the CEA. While 3D TV sales have fallen short of industry’s hopes,
video viewing in 3D is on the rise, with 42 percent of 3D-capable HDTV owners watching at least five
hours per week. “Consumer interest in 3D TVs and 3D content continues to grow as ownership rates
increase,” says Kevin Tillmann, a senior research analyst at CEA.
The estimated 5.6 million 3D sets sold in 2012 represent 18 percent of total TV sales, which is up
from 8 percent of total sales the previous year.
“Three years ago, at the 2010 International CES, consumer-electronics makers including Panasonic,
Sony and Samsung launched 3D TVs with great fanfare, while Discovery, Sony and Imax announced
plans for the dedicated 3net network and ESPN detailed its plans for ESPN 3D,” notes Multichannel
News. “After the initial hype, the momentum behind 3D television stalled. But according to the CEA’s
research, 3D video viewing in the home is increasing.”
In addition to the 42 percent who watch at least five hours of 3D content per week, CEA reports that
9 percent indicate they’re watching more than 15 hours weekly.
Movies lead the charge with 48 percent noting they watched a 3D Blu-ray disc. Some 42 percent
have watched live 3D programming and 30 percent say they have played 3D video games. “Overall,
68 percent of 3D TV owners rate the visual experience of 3D programming as ‘excellent’ or ‘good,’
the CEA found.”
“Continuing to expand and innovate with 3D content will be extremely important for future usage
and will continue to drive sales,” suggests Tillmann.
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3D Sessions at CES
The International 3D Society and 3D@Home Consortium hosted a series of 3D sessions that sent
a message that 3D has arrived. Conversations included 3D coming to CE devices such as TVs and
mobile devices (MasterImage’s Matt Liszt showed a tablet playing 3D content). Speakers asserted
that 3D is not just for entertainment, citing as examples education and medical applications. And
speakers shared their views on how 4K fits into the 3D dialogue.
On dramatic series content: John Cassy of BSkyB reported that the company was experimenting
with shooting 3D on a 2D schedule and not interfering with the 2D production. BSkyB is looking at
shows that are “loved in 2D.” But the company is not looking to produce a lot of this content just yet,
as it is getting scripted 3D content from Hollywood “so we are not looking to compete… We’d love
to see U.S. studios do more, though we understand that there needs to be a return on investment.”
Cassy on sports production: “Sport is one of BSkyB’s big drivers for 3D.” How feasible is it to produce 3D 4K sports? BSkyB doesn’t know yet. It is still learning and asking questions about the
potential investments in infrastructure that might be needed.
Tom Cosgrove of 3net: “4K is coming; it makes 3D look that much better… We look at 4K [production] as a way to future proof our content.”
Bryan Burns of ESPN: “By the time we get [to 4K] we will be on to 8K or whatever. I don’t want to
make the capital investment [in 4K]… There might be a gradual evolution. We are experimenting with
a 4K camera [to blow up images to create close ups]… I don’t see us heading to 4K production or an
ESPN 4K channel.”
Several speakers said they don’t believe glasses are as much of a hindrance to 3D in the home as
some might suggest. Still, autostereo is on the way.
According to International 3D Society president Jim Chabin, 2012 was another strong year for 3D at
the box office, with five of the top 10 films of the year being released in 3D. According to figures from
the Society:
»» Of the domestic $10.8 billion box office, more than $2.5 billion came from 3D movies.
»» More than 50 movies will be released in 3D during 2013, including “Man of Steel,” “Jack the Giant Slayer,” “Star Trek Into Darkness,” “The Great Gatsby,” and a 3D version of “Jurassic Park.”
»» Ten 3D networks are planned and mandated by the Chinese government. One 3D network is on
the air now, and nine more are mandated within 5 years.
»» More than 40 TV networks and/or programming services are available in 3D worldwide.
»» YouTube 3D offers 20,000 3D videos.
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2013 International Consumer Electronics Show
SECOND SCREEN SUMMIT
During CES, representatives from television
networks, software companies, cable providers
and advertising firms gathered for the Second
Screen Summit. 2012 was a busy year for second screens, as multiple companies, along with
the Olympics, came out with companion products. But the direction and profitability of second
screens remain in question.
While audiences are undeniably increasing their
sociability during television viewing, it’s difficult
to tell how second screen apps will make money
independently.
“According to Nielsen stats, $266 billion dollars
were spent on TV ads during the first half of
2012. On the other hand, Delivery Agent, a firm
that provides e-commerce platforms for major
networks, says merchandising sales they handle
for second screen apps only rake in several hundred thousand dollars in each instance,” reports
Engadget.
Alan Wolk, global lead analyst for Kit digital,
imagines going beyond mere companion app
content. “In Wolk’s vision of the near future,
cable companies will focus on using tablets that
act as remote controls and TV guide replacements with baked-in second screen experiences,” notes the post.
But control of the second screen app experience
may prove a balancing act between the networks, cable providers and various third parties.
“Every Comcast, Verizon and AT&T will give you
a tablet app that has all this remote control functionality on it,” explains Wolk. “They will then buy
up whether it’s GetGlue, Viggle, Miso or whatever and it will all be incorporated into these different apps which they will use to compete with
each other.”
Some networks are beginning to package shows
together within second screen apps, while others
are even brainstorming about second screens
during the writing and production stages of TV
show creation.
“Since an ever growing number of people carry
second screens in their pockets and shoulder
bags every day, apps are bound to continue
proliferating as factions vie for more eyeballs and
a cut of the revenue,” notes Engadget.. “Concerted efforts towards consolidation are sure to
occur, but we’re still very much in the wild west
of the second screen.”
“Wolk goes so far as to suggest that cable providers will focus on making tablets their main
hardware presence in the living room instead of
leaning on set-top boxes. He also estimates that
tablets will be offered up on lease like set-top
boxes, but pitched to consumers as ‘free.’”
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CE Outlook
State of the Global CE Industry
Steve Koenig, director of industry analysis for
CEA, presented State of the Global CE Industry
during a pre-show event. Highlights of the presentation included:
»» While most major international markets
suffered a 1 percent drop in GDP last year,
it is expected that as developing economies improve we will still only see single
digit growth during a modest recovery.
»» Developed markets will remain down or
flat.
»» Growth drivers are centered on China’s internal market, and India will most likely experience small growth.
»» Brazil was down 1 percent and expected to
grow 4 percent this year.
»» Brazil is struggling to energize its growth
engine while Europe experienced 4 percent negative growth and any recovery is
closer to flat. Japan is also flat.
© 2013 etc@usc
17
»» The U.S. may reach 2 percent growth,
viewed in this context as good depending
on fiscal issues that will be addressed by
congressional moves in the U.S.
»» Developing economies will lead the
bounce back over the next year and lead
steady growth as mature markets stutter.
»» The rate of growth between 2009 and next
year is about six times in developing areas
as they move strongly towards mobile
solutions.
»» Tablets and smartphones will dominate
many areas. Mobile devices are driving
the market, equally contributing to the national and global marketplace, while there
is a collapse of some categories as they
soak up new tasks. This may drive new
form factors as this trend continues.
»» Emerging markets may double the growth
of mature economies over the next year
and drive innovation as these devices accommodate even more traditional product
tasks.
»» Countries with fast-growing economies
and large emerging middle classes are expected to lead the way in new CE revenue
growth.
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2013 International Consumer Electronics Show
You can access the slideshow on the CEA site.
Key takeaways according to the summary slide:
»» Global tech device spending to return to
growth in 2013.
»» Emerging markets still setting the pace,
but it’s a slower pace.
5 TECHNOLOGY TRENDS TO WATCH
The CEA’s annual technology trends forecast
looks ahead and provides a detailed perspective
on five emerging technology trends that they
believe will drive the next wave of progress and
innovation and impact consumers. The 2013
report contains a detailed analysis on:
»» Smartphones and tablets soaking up the
growth, defying lower growth environment.
»» 3D printing
»» Smartphones and tablet growth coming
from product diversification, lower price
devices.
»» The evolution of audio
»» TV upscaling important opportunities for
the industry, but not game changers.
www.ETCentric.org
»» The next-generation of TVs and displays
»» How wireless technology is changing lives in
Africa
»» The impact of technology on education
© 2013 etc@usc
2013 International Consumer Electronics Show
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Business: Mergers & Acquisitions
“The consumer electronics industry continues to undergo significant change and foster innovation
despite a weak economic backdrop and lingering high unemployment,” reports Gary Rabishaw,
managing director of consumer electronics practice for Intrepid Investment Bankers LLC.
“In 2012, the industry continued to attract a significant amount of capital, ranging from early-stage
VC to private equity, and strategic merger and acquisition activity,” he wrote in the It Is Innovation (i3)
section of the CEA site. “A few sectors dominated the CE M&A landscape in 2012: audio technologies, mobile telecommunications and content, and home automation, as companies and investors
poured capital into intellectual property-rich companies that offered technological differentiation or
held valuable market share.”
“Indeed, the capital and merger activity in the CE industry in 2012 was economic Darwinism at its
best: emerging companies with innovative solutions and technologies attracted capital and strategic acquirer interest. Meanwhile, commoditized sectors that are largely price-driven suffered from a
challenged consumer environment and continued to consolidate or witness casualties, retail continued to be challenged by the online world, and all things Apple continued to exert strong consumer
gravitational pull.”
Notable 2012 Deals: Audio Technologies
»» Apple acquired Italy’s Redmatica Srl, producer of music editing software for iPhones, iPads
and Macs.
»» Gibson Guitar acquired a 17 percent stake in Onkyo Japan and a majority interest in Onkyo
USA to expand its product line and bolster R&D.
»» DTS Inc. acquired SRS Laboratories for $148 million to expand into streaming content and
mobile application markets.
»» Wireless audio system maker Sonos raised $135 million from investors.
»» Jawbone maker AliphCom raised about $40 million.
»» HTC Corp. made the decision to divest premium assets, selling back a 25 percent stake in
Beats Electronics.
»» Avid Technologies, also faced with challenges to its core businesses, took a similar approach
by exiting the consumer segment and divesting M-Audio to inMusic.
Notable 2012 Deals: Mobile Telecommunications
»» Japan’s SoftBank acquired a 70 percent share of Sprint Nextel for $20 billion, providing SoftBank with a portfolio of spectrum assets and positioning Sprint to compete with AT&T and
Verizon.
»» Google acquired Motorola Mobility for $12.4 billion to secure IP assets related to its Android
mobile operating system.
»» In the face of its legal battles with Apple, Samsung acquired CSR’s technology and handset
division, including the chipmaker’s patents in Wi-Fi and Bluetooth components.
»» Apple acquired mobile and network security leader AuthenTec for $356 million, providing
Apple with fingerprint detection technology which could be used for its mobile e-wallet application.
»» Lilliputian Systems raised $60 million from investors to commercialize its lightweight portable
system for powering mobile phones and other CE devices.
»» Additional technologies attracted investment capital: mobile payments and security, face recognition software, GPS and navigation technologies and mobile content.
© 2013 etc@usc
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2013 International Consumer Electronics Show
Notable 2012 Deals: Home Automation
»» The Blackstone Group spent $2 billion to acquire home security and home automation services company Vivint Inc.
»» Vivint subsequently launched a $75 million fund to offer residential solar financing and installation.
»» Lighting company Leviton Manufacturing acquired Home Automation Inc., manufacturer of
security/home automation solutions.
»» Savant, maker of Apple-based home automation systems, acquired lighting control company
Lite-Touch from Nortek. Regarding what to watch for in 2013, Rabishaw wrote: “We expect a continuation in 2013 of the CE
trends seen in 2012 and will follow new technologies like 3D printing, next-generation televisions
and the rising importance of audio in entertainment. We see further consolidation in industries such
as telecommunications and AV retailing where scale is critical and competition is fierce. In fact, the
industry’s biggest retailer is in play. Former Best Buy CEO Richard Schulze hopes to take the retail
giant private in what may be a roughly $9 billion transaction.”
Social Buzz
“Social media has altered the scope of big conventions over the last few years,” suggests analytics
provider Simply Measured. “The social community’s response to a specific announcement or piece
of tech has the ability to shape, shift or completely change the direction of a product. Brands are
now able to track conversations in real-time to see their impact. This mutually beneficial relationship
is never more important than at trade shows like CES.”
According to 351,355 CES tweets, Simply Measured learned that Samsung was the top trending
brand (kickstarted by an 11 percent share of the pre-show buzz following an appearance by former
President Bill Clinton). Samsung’s durable, bendable smartphone screen saw a fair amount of social
response during live show response.
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2013 International Consumer Electronics Show
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In the Top 10 trending brands, Samsung was followed by HP, Sony, Intel, Audi, Panasonic, Qualcomm, LG, Lenovo and NVIDIA. Interestingly, Apple was ranked #14 in Twitter buzz – and the Razer
Edge gaming tablet cracked the Top 20 of brands generating the most tweets.
Social Media Reflects Trends
Not surprisingly, 4K was the clear leader in terms of top trends, more than doubling the number of
tweets related to most of the competing themes at CES.
“Another hot topic – and a much more surprising one – was healthcare,” notes Simply Measured.
“Led by Verizon’s push for their new iHealth platform that will allow doctors and patients help manage terminal illness more effectively. The insight that this type of tech and involvement has audiences’ interests piqued could drive more brands to become active in the healthcare tech field over the
coming year.”
© 2013 etc@usc
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2013 International Consumer Electronics Show
In the wake of 4K and healthcare followed tablets, smartphones, audio, gaming and ultrabooks.
CNET, Gizmodo, Mashable and Engadget were ranked among the top tweeted news outlets.
MAJOR THEMES CES 2013
We sent our team out to focus on entertainment technologies and services and
report on the show through that lens. Relevant themes that emerged this year
fall into the categories listed in the following sections of this report
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© 2013 etc@usc
2013 International Consumer Electronics Show
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4K/Ultra HD
Ultra HDTVs on Display
The 2013 International CES marked the event during which 4K truly launched in consumer electronics. CEA believes there were roughly 50 Ultra HDTVs in Las Vegas, from manufacturers including LG,
Hisense, Panasonic, Samsung, Sharp, Sony, Toshiba and Vizio.
Still, most view this as a limited market opportunity, at least in 2013. That is due in large part to the
cost of the displays. CEA estimates that the average wholesale cost of a 4K TV in 2013 would be
$7,000, though it would soon begin to drop with the average cost expected to be $2,800 in 2014.
At CES, most set makers did not reveal pricing for their 4K displays, most of which are scheduled to ship
later in the year. Those that are already shipping, such as 84-inch 4K TVs from LG and Sony, are priced
in the $20,000-$25,000 range. But sizes of Ultra HDTVs introduced at CES started at 55-inches and will
therefore make these sets accessible to a wider number of consumers. The televisions also offer features
such as Smart TV and 3D capabilities (numerous 3D stakeholders said they believe 4K will result in better
quality 3D.)
Among the Ultra HDTVs displayed at CES:
»» Adding to its line that started with the aforementioned 84-inch display, Sony unveiled 55-inch
and 65-inch Bravia models. (Sony is also shipping a 4K home projection system).
»» In addition to its aforementioned 84-inch display, LG showed 55-inch and 65-inch models.
»» Samsung showed an 85-inch Ultra HDTV that will be available in March, as well as previewed
a 110-inch 4K display.
»» Sharp introducing an ICC Purios brand 60-inch model that is slated to ship this summer and
an Aquos model planned for the second half of the year.
»» Toshiba showed 4K TVs in a range of sizes up to 84-inches.
»» Hisense showed 4K TVs in a range of sizes up to 110-inches.
»» Panasonic and Sony both generated crowds around stunning prototype 56-inch 4K OLED
displays.
Upscaling Solutions
To introduce 4K, certain manufacturers are offering some sort of upscaling technology that would
allow consumers to watch their HD content on 4K displays. Toshiba, for example, highlighted its
CEVO 4K Engine, which a company spokesperson described as “basically two systems, a quad-core
processor designed specifically for picture quality and a second dedicated dual-core processor for
picture enhancement.”
Companies including Toshiba and Samsung additionally introduced Blu-ray players that include the
ability to upscale content to 4K. To demonstrate playback of native 4K, Toshiba showed 4K content
shot with a RED Epic camera and played from the $1,450 REDRAY 4K Cinema Player.
Meanwhile, Sony announced a “Mastered in 4K” Blu-ray release program that will feature its library
and new titles sourced from 4K masters and presented at 1080p. Upscaling this content provides
“near-4K picture quality,” according to Sony.
At CES, Sony was the first manufacturer to discuss plans to offer a steady amount of native 4K content to the home. The company previewed development of a 4K media player that would be able to
play native 4K content; further details are expected in the spring.
© 2013 etc@usc
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2013 International Consumer Electronics Show
the industry predicts broadcasters could start
shooting and even distributing in 4K by 2016, 8K
may not be too far behind.” -- TVNewsCheck
4K Production
On the production side of the equation, Canon is
now shipping its EOS C500 4K camera (which
was used for the aforementioned Sky Perfect
JSAT experiment), as well as its EOS-1D C DSLR
camera.
4K Delivery
The Blu-ray Disc Association formed a format
extension study task force in late 2012 to evaluate the potential of adding developments such
as 4K. Andy Parsons, head of BDA’s U.S. promotion committee and SVP at Pioneer, reasoned
that due to the bandwidth required to move 4K
content, “we might have to expand the capacity
of the [Blu-ray] disc, but [delivery] makes sense
for package media; it doesn’t make sense for
online.”
Demonstrating that other delivery methods are
also being explored, Eutelsat Communications
launched on January 8 a dedicated demonstration Ultra HD channel for Europe.
Sony of course already offers its F65 4K digital cinematography camera, and it is growing
that line with the F55 and F5, both of which are
scheduled to ship in February. At CES it also previewed a prototype of a 4K camcorder.
Canon’s Larry Thorpe noted that a test 4K channel is also being planned in Korea. He added that
in October, Japan’s Sky Perfect JSAT transmitted
a 4K soccer match in Sendai to a Tokyo-based
cinema.
Netflix and Samsung presented an impressive
demonstration of 4K. While no details were
provided, it is known that Netflix is using encoding technology from eyeIO which has announced
eyeOS UNIX OS for enterprise level 4K video
which will be available by Spring. They will also
support the upcoming H.265 standard through
the eyeIO.265 product. This promises to cut
bandwidth requirements for streaming video by
half.
Similarly, Panasonic also brought a prototype 4K
prosumer camcorder to the show. though both of
these cameras were static displays, not working
prototypes.
A RED Epic was displayed in the Toshiba booth.
The earliest uses of 4K have been largely in feature production, but additional experimental 4K
production is beginning in the U.S. and abroad.
In the U.S., Sony Pictures Television is experi“At the annual Las Vegas trade show on Tuesday, menting with 4K cinematography and post for a
a group of panelists, which included executives
small amount of episodic series work to learn the
from NBC Universal, LG, NHK, Canon and Sony, impact on production budgets and with an eye
discussed the future of 8K TV, which boasts an
on archival use.
eye-popping 7,680 x 4,320 resolution. And while
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© 2013 etc@usc
2013 International Consumer Electronics Show
25
WHERE WAS 3D?
The topic of 3D TV was noticeably quieter this
year, particularly as there was a lot of TV buzz
aimed at new 4K and OLED technology.
But the capability hasn’t gone away; it appears
that, like “Smart” capabilities, 3D is becoming a
fairly standard feature on new displays, including
Ultra HD TVs and OLED TVs. Hisense additionally showed a transparent 3D TV.
CES hosted demonstrations of some autostereo
prototype displays and technologies, including
the Ultra-D system from Stream TV Networks, and Dolby 3D development from Dolby and Philips.
The International 3D Society produced a day of content, during which numerous speakers said
they believed 4K would help 3D by improving the
picture quality. Not all thought glasses-free 3D was
the key to boosting 3D in the home, as some have
suggested.
Offering a 3D update while commenting on available content, International 3D Society president Jim
Chabin said 2012 was a strong year for 3D at the box
office, with five of the top 10 films of the year being
released in 3D. He reported that of the domestic $10.8
billion box office, more than $2.5 billion came from 3D
movies.
Chabin also reported: More than 50 movies will be released in 3D during 2013, including Man of Steel, Jack
the Giant Slayer, Star Trek Into Darkness, The Great
Gatsby, and the 3D version of Jurassic Park; more than 40 TV networks and/or programming services are available worldwide; and YouTube 3D offers 20,000 3D videos.
The next round of news about 3D most likely will be about 1) the integration of 3D into augmented
reality, world-building, and next generation user interface / data navigation experiences, and 2)
a complete range range of consumer methods to relive the theater experience when autostereoscopic screens join active and passive glasses to fit the wants of TV buyers.
CNN, FOX and CBS Sports are
testing 4K in sports to capture
wide shots and then zoom
in for replays (HD playback).
BSkyB in the UK, Sky Deutschland in Germany and TV Globo
in Brazil (host of the 2014 FIFA
World Cup and 2016 Olympics) have all started to test 4K
production for sports or event
coverage.
© 2013 etc@usc
Panasonic 4K Tablet
In related news, Panasonic
unveiled a 20-inch 4K tablet
prototype that features an LCD
display, runs Windows 8 and
is powered by an Intel Core i5
processor and NVIDIA GeForce
graphics. Panasonic pitched
the tablet at applications for
digital photo editing and architectural design, although
a Panasonic spokesperson
revealed that two 4K movies
were loaded onto it and that
unnamed studio execs had
expressed interest.
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2013 International Consumer Electronics Show
Defining Ultra HD
The surge in 4K attention followed an International Telecommunication Union-led agreement
on two UHDTV standards (effectively 4K and 8K).
That occurred in August and since then the focus
in the U.S. and the majority of countries looking
at UHDTV has been on 4K.
The main exception to the 4K push is NHK,
which is developing its 8K Super Hi-Vision system. There were very limited signs of 8K at CES.
Like in 2012, Sharp showed a prototype 85-inch
8K display, playing 8K content provided by NHK.
In October, CEA said that it would define “Ultra
HD” in consumer electronics as TVs, monitors
and projectors for the home that have a display
resolution of at least eight million active pixels,
with at least 3,840 horizontally and at least 2,160
vertically; aspect ratio of at least 16 x 9; and at
least one digital input capable of carrying and
presenting native 4K format video from this input
at full 3840 x 2160 resolution without relying
solely on up-converting.
The panel discussed the possibility of 8K testing
by 2020. NHK describes 8K (or “Super Hi-Vision” or SHV) as last stage of development for
2D television. NHK has already conducted the
first test of 8K during the 2012 London Olympic
Games where they shot the opening and closing
ceremonies, basketball and cycling events. This
was distributed via Internet 2 to London, Tokyo
and Washington. In Tokyo, viewers were able
to watch on a 520-inch screen. NHK hopes to
begin experimental 8K broadcasts in 2020.
The future of both 4K and 8K will require major
investments by device manufacturers, network
providers, and content owners. But in the final
analysis, their future success will rely on creating
a supportive business model.
“It’s not the technology, it’s the business modelWhere is the money? Unlike the previous revolution of HD, we have the device manufacturers
selling the device when people are still scratching their head and saying ‘What do I do?’ That’s
something we’re wrestling with every day. For us
to say ‘We’re going to do this,’ we need someWhile the drumbeat for 4K as the next great video format began at CES 2013, a panel of execu- body to say ‘here’s the business model, here’s
the number of devices in the market, here’s how
tives from NBC Universal, LG, NHK, Canon and
Sony looked ahead at the future of 4K and 8K TV. we’re going to make money.’” - Sheau Ng, VP
research & development, NBC Universal (quote
from the Chicago Tribune)
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© 2013 etc@usc
2013 International Consumer Electronics Show
27
Notable News: 4K/Ultra HD
Connected TVs & Display Technologies
Samsung Plans to Demo 85-inch UHD TV in Las Vegas
http://bit.ly/VR9IUe
Sony Announces Ultra HD Video Player Loaded with 4K
Movies - http://bit.ly/15UxGCb
Curved OLED
Display Tech Expected to Highlight UHD and Connectivity
http://bit.ly/WuG4kV
Ultra High Definition TVs Coming to Las Vegas
http://bit.ly/XG6bsu
Sony Shows 4K OLED Display, Emphasizes 4K Efforts
http://bit.ly/Z0Yfik
Panasonic Premieres 20-Inch Tablet and 4K OLED
http://bit.ly/XG6fbD
In addition to flat OLED panels at CES, both
Samsung and LG generated attention with prototype 55-inch Curved OLED TVs. According
to Samsung, the curved panel provides depth
for a more “life-like viewing experience” and an
immersive panorama effect not possible with flat
panels. The curved screens are said to be ideal
for vast landscapes and nature scenes, similar to
that of an IMAX experience.
A Samsung spokesperson described what he
Sharp Rolls Out IGZO Ultra HD Pro Monitors
http://bit.ly/Wpbi2k
Samsung Launches Ultra HDTVs as Part of New Lineup
http://bit.ly/15mb4t6
BDA Format Task Force is Exploring 4K and 8K
http://bit.ly/Z4k6H5
Panasonic and Fox CTOs Discuss the Future of 4K
http://bit.ly/12eNYXu - http://bit.ly/Y93GOv
Texas Instruments Cautious About 4K for the Home
http://bit.ly/ZF6vHb
Panasonic Shows Proof of Concept 4K Camcorder
http://bit.ly/Z0YH01
Sharp Shows 4K IGZO Monitor, 4K and 8K TVs
http://bit.ly/13rwQgU
Toshiba Teams With RED For 4K Ultra HD Demo
http://bit.ly/146u6Bd
Larry Thorpe Discusses Canon and a 4K Viewpoint
http://bit.ly/Wkv2DT
Technicolor Addresses 4K Upscaling, Color Science
http://bit.ly/XJKXa0
ETC Provides Show Recap, 4K Leading Trend (VIDEO)
http://bit.ly/XJKZyG
views as the benefit: “If you are sitting in the
sweet spot center position, all points are equidistant from your eye, so there is no distortion on
the screen. A round ball stays round as is moves
from one side to the other. The real benefit is going to be when you have larger panels and larger
sweet spots so everyone can enjoy it.”
Pricing was not released for either panel. Samsung’s model is expected to be available in Q4 or
in 2014. The LG unit is available for pre-sale in
Korea with plans to hit the U.S. later this year.
Related, Sharp featured a technical demonstration of flexible OLED technology, and anticipates
numerous uses. “It’s geared toward commercial
applications such as digital signage, but we are
not limiting what the applications could be,” said
Sharp’s Dan Schmidt. LG and Samsung also had
prototype flexible screens.
© 2013 etc@usc
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2013 International Consumer Electronics Show
IGZO Technology
Google TV
Sharp showed a 32-inch 4K IGZO monitor, initially aimed at professional applications such as
CAD, architecture and medical applications. The
Indium Gallium Zinc Oxide (IGZO) technology increases the amount of light transmitted per pixel.
It also features improved energy efficiency and
increased screen-touch sensitivity.
LG unveiled new Google TV offerings at CES,
including 42-, 57-, 50-, 55- and 60-inch models
from the upcoming GA6400 series, and 47- and
55-inch Cinema Screen panels from the new
GA7900 series. Features include: Magic
QWERTY Remote, natural language recognition
via a built-in microphone, and built-in Google
search functions. An updated Home Dashboard
offers convenient access to content from HBO
Go, YouTube and other apps.
A Sharp marketing exec explained that Japan’s
national scientists developed the indium oxide
technology as an open-source standard and
Sharp applied its own proprietary spin. (Literally,
the monitor swivels.)
The company showcased tablets, smartphones
as well as TVs that use IGZO technology. Early
products include two 32-inch professional class
LCD monitors – the PN-K321, which debuts in
February, and a prototype model with 10-point
touchscreen capability.
The touchscreen function allows users to perform multiple gestures simultaneously, handy for
interacting with images, graphics, complex
visuals or architectural designs. According to
Sharp, the monitors offer four times the pixel
resolution of full high definition and are the industry’s thinnest, at 35mm.
“LG Google TV aims to redefine the user experience,” suggests the press release. “The new
Home Dashboard offers varied types of ‘cards’
that act as folders to display apps and other
content. The new ‘My Interest’ Card can even
display useful information including real-time
weather and customizable news.”
Additional features include the OnLive gaming platform app, a home dashboard, and LG’s
PrimeTime Quick Guide for browsing TV and
movies. The LG Smart TV with Google TV offers
wireless connectivity so users can pair smartphones and tablets with their TV via Wi-Fi.
“The embedded dual core CPU enables easy
menu navigation, fast Internet browsing and
Prototype UHD
video streaming,” claims the release. “The addiTwo prototype consumer Ultra HD offerings were tional processor power allows the TruPicture XD
also on display at the Sharp press conference –
Engine to process images more quickly and prethe 60-inch Purios, introduced as the first Ultra
cisely, resulting in richer colors, deeper contrast
HDTV to get THX certification, and the Aquos 60- and greater overall picture clarity.”
inch LED Ultra-Slim. The Purios also has what
Samsung Evolution Kit
Sharp is calling Integrated Cognitive Creation, or
Samsung unveiled its new Smart TV Evolution
ICC, engineered to trigger specific neural responses to light in a way that tricks the brain into Kit, which will bring software updates to older
Samsung Smart TVs including improvements to
thinking what it sees is real.
CPU, GPU, and other software features. Samsung knows rapidly advancing technology can in
some cases act as a sales deterrent, and hopes
the Evolution Kit will convince consumers to
invest in current Smart TVs by promising technology updates to keep the functionality from
becoming stale.
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© 2013 etc@usc
2013 International Consumer Electronics Show
29
Notable News: Display Technologies
Samsung Plans to Demo 85-inch UHD TV in Las Vegas
http://bit.ly/VR9IUe
“Evolution Kit has opened a new era of Smart TV
and completed a true Smart TV with its innovative concept, which fits in the rapidly changing
IT trends”, said Sunny Lee, Samsung’s EVP of
Visual Display Sales and Marketing Team. “Consumers can enjoy the latest features and services
every year without having to purchase a brand
new set.”
“By simply attaching the Evolution Kit device into
the back of a Samsung Smart TV, consumers
can enjoy the latest features that the 2013 Smart
TVs have to offer,” notes the press release.
“Once the Evolution Kit is attached to the slot,
2012 Smart Hub is transformed to 2013 version.
Every year, consumers will now be able to enjoy
the latest services with Samsung’s Smart TVs.”
The 2013 Smart Hub shows five panels for accessing content such as live TV, VOD, apps and
Internet. Samsung highlights faster Web browsing and improvements in motion and voice control as key features of its Evolution Kit.
Display Tech Expected to Highlight UHD and Connectivity
http://bit.ly/WuG4kV
Samsung to Possibly Unveil 4.99-inch 1080p Touchscreen
http://bit.ly/WuHdJa
LG to Unveil Seven Google TV Models - http://bit.ly/
Y94AKD
LG to Push Cloud and Second Screens in Las Vegas
http://bit.ly/15mchAq
Ultra High Definition TVs Coming to Las Vegas
http://bit.ly/XG6bsu
Sony Shows 4K OLED Display, Emphasizes 4K Efforts
http://bit.ly/Z0Yfik
Panasonic Premieres 20-Inch Tablet and 4K OLED
http://bit.ly/XG6fbD
Smart TV Alliance Announces 5 New Members and SDK
http://bit.ly/TXspU3
CEA Study Indicates U.S. Adoption of 3D TV on the Rise
http://bit.ly/15mcp38 Sharp Rolls Out IGZO Ultra HD Pro
itors http://bit.ly/Wpbi2k
Tobii Takes Eye Tracking Gaze to the Next Level
http://bit.ly/146wTdC
Samsung Launches Ultra HDTVs as Part of New Lineup
http://bit.ly/15mb4t6
Vizio To Launch 3DGO! App On its Smart TVs
http://bit.ly/12ePGIm
Sharp Shows 4K IGZO Monitor, 4K and 8K TVs
http://bit.ly/13rwQgU
Curved OLED Prototypes on Display in Las Vegas
http://bit.ly/13rGMXm
Evolution Kit: Samsung to Provide Smart TV Software
Updates - http://bit.ly/Z4mIoq
Tactus Rises Above Fourth Wall of Touch Displays
http://bit.ly/Y96pr2
Android Devices Are Now YouTube Remotes for TVs
http://bit.ly/Y339e0
Stakeholders Share Their 3D Observations
http://bit.ly/ZF8LxZ
Broadcom Introduces UHD Home Gateway and 5G Wi-Fi
http://bit.ly/ZNaSDO
Roku Announces New Slate of Roku Ready Partners
http://bit.ly/146y7FA
© 2013 etc@usc
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2013 International Consumer Electronics Show
UltraViolet
The Digital Entertainment Content Ecosystem
(DECE) launched UltraViolet in October 2011,
and at CES, stakeholders were on hand to promote awareness and use of the service.
Hollywood Studios
DECE also used CES as a platform to provide an
update on the UltraViolet rollout. According to
the consortium, more than 9 million households
in the U.S., UK and Canada now have UltraViolet
accounts (it did not provide stats on the average
number of movies in each account). The consortium expects to launch UltraViolet in Australia,
New Zealand and Ireland in the coming months,
with France and Germany anticipated later in the
year. Roughly 8,500 UltraViolet titles are available
from BBC, DreamWorks Animation, Fox, Lionsgate, Paramount, Sony Pictures, Starz Anchor
Bay, Universal and Warner Bros.
Common File Format
The Common File Format (CFF) is currently in
B-to-B trials; plans call for end users to start
testing in the coming months.
One high profile 2013 showing occurred when
CEA president and CEO Gary Shapiro was joined
on stage during his opening keynote by Ron
Sanders, president of Warner Home Video; Steve
Beeks, Lionsgate’s co-COO and president of its
motion picture group; David Bishop, president,
worldwide, Sony Pictures Home Entertainment;
Mike Dunn, president of Fox Home Entertainment; and Craig Kornblau, president of Universal
Studios Home Entertainment.
They announced a partnership initiated by their
studios and several CE companies, through
which consumers who purchase certain connected TVs and Blu-ray players can receive as
many as 10 free movies to start an UltraViolet
account. CE participants are LG, Panasonic,
Philips, Samsung, Sony, Toshiba and Vizio.
During the presentation, Sanders pointed to
in-home disc-to-digital services now offered by
Walmart, Best Buy and Flixster. “We are extremely optimistic about in-home disc-to-digital,
and believe it will have profound impact on the
growth of UltraViolet and as well as on consumer
satisfaction,” he said.
UltraViolet Rollout
www.ETCentric.org
During CES, Dolby reported that Sony Pictures
Home Entertainment, Universal Pictures, and
Warner Bros. Home Entertainment intend to encode movies and TV programs in the CFF using
Dolby Digital Plus. In addition to new UltraViolet
releases, there are also plans to go back to offer
Dolby Digital Plus with certain UltraViolet titles
that have already been made available.
Consumer Confidence
In the CES panel discussion, “Conquering The
Cinema Distribution Maze,” studio home entertainment heads David Bishop from Sony Pictures, Twentieth Century Fox’s Mike Dunn and
Thomas Gewecke of Warner Bros. projected as
many as 25 million UltraViolet customers in the
next year, up from the present 9 million. UltraViolet addresses the hesitation that consumers were
© 2013 etc@usc
2013 International Consumer Electronics Show
having in making a purchase amidst evolvingdistribution formats. With access to purchased
content assured, the executives see increasing
consumer confidence and growth in the sellthrough market.
31
Cloud Savvy
Survey results point out that 19 percent identify themselves as “cloud savvy.” Their demographic profile is male, age 35, early tech
adopter. The cloud savvy are likely to make
use of a variety of cloud-based resources on
a wider range of platforms than the average
user. They value “secure” and “free” much
less than the average user, and “connected”
much more.
Next Steps
Notable News: UltraViolet
DECE Counts 9 Million UltraViolet Account Holders
http://bit.ly/108Zu5v
UltraViolet Supporters Choose Dolby Digital Plus
http://bit.ly/Z7nIIf
The Cloud
Overall, there is a clear need to help consumers understand what cloud services are.
Until there is a concerted effort to do so, the
self-identified cloud savvy users will influence, for better or worse, what their friends,
family and coworkers understand about the
cloud.
Computers and portable electronics are the
top CE devices consumers are currently
using to access cloud services. CEA believes
that this will likely expand into the home with
TVs, DVD players and game devices, as well
as move further outside the home, as consumers become more comfortable using the
cloud.
CEA Research
Jessica Boothe, CEA manager of strategic research, presented the findings of her
recently completed research “Cloud Computing and the Implications for Consumer
Tech” at a CEA Research Summit session.
While the majority of online adults are using cloud resources, they overwhelmingly
associate the term “cloud” only with storNotable News: The Cloud
age and primarily use the resources for
LG to Push Cloud and Second Screens in Las Vegas
personal activities, rather than work.
http://bit.ly/15mchAq
The research indicates that 96 percent of What We Expect to See in the Cloud
online adults use cloud resources such
http://bit.ly/YLtvFv
as Pandora, Spotify, Hulu, online banking, Healthcare Professionals Won Over By the Cloud
http://bit.ly/YLtvFv
Dropbox and Google Docs.
CEA Presents Consumer Attitudes Toward the Cloud
Consumers consider the following reahttp://bit.ly/WphJCG
sons for deciding to use cloud resources
The Cloud and Digital Disruption in Marketing
either “very important” or “important”:
http://bit.ly/Z118Qd
easy to use (82 percent), reliable (81 perVerizon Looks for Powerful Answers to Global Issues
http://bit.ly/13rDoMp
cent), free (81 percent) convenient (80
Cisco Intros New Take on Videoscape Unity (VIDEO)
percent) and secure (79 percent). Secure
had the highest “very important” rating, at http://bit.ly/XJNyRk
USB Cloud for Customized, Specified Web Viewing
69 percent. Women valued all of these
http://bit.ly/15meegq
reasons, except “free,” slightly higher
than men.
© 2013 etc@usc
www.ETCentric.org
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2013 International Consumer Electronics Show
Tablets & Ultrabooks
Just as phones are growing larger and blending with tablets, the story behind tablets and ultrabooks
is that tablets are expanding in power and size and merging with ultrabooks. True HD display and
quad-core processors were heady trends for both formats.
Windows 8
A big point of interest was whether manufacturers would jump in with Windows 8 Surface tablets.
Asus unveiled the VivoTab 1366 x 768 Smart Tablet, while Panasonic showcased the FZ-G1 Toughpad 10-inch with full 1920 x 1200 display that runs full Windows 8 for $2,900. A 7-inch RT version
with Android will also be available, for $1,300, both in March. (Panasonic also demonstrated a 20inch 4K tablet running the latest Windows 8 platform and powered by an Intel Core i5 processor and
NVIDIA GeForce graphics.) Dell was another Windows RT supporter with the Latitude 10 targeting
school and light enterprise users.
Vizio showed the first tablet powered by
NVIDIA’s Tegra 4 chip, a 10-inch display
sporting 2560 x 1600 pixels ― and no release date. This Android opens a new path
for mobile gamers.
Ultrabooks and All-in-Ones
Ultrabooks, meanwhile, continue to gain
in oomph to the point where lightweight
portables seem likely to replace traditional
laptops and PCs in new purchases for all
but the most specialized uses. Similarly,
all-in-ones ― tablet-like devices with the
CPUs positioned on the back of the display and a keyboard ― are touchscreen friendly and maintain
a slightly growing market share (though nothing like the explosion in tablets and ultrabooks).
Touchscreens
Touch interface made its way from the tablet to the mobile computing world, and there was a lot of
excitement around Samsung’s new Series 7 Chronos
and Series 7 Ultrabooks, for which prices and availability have not been announced. The Chronos, with its
Intel quad-core processor, 1TB of storage, 2GB external
graphics and 5-pound-plus weight, is a laptop, not an
ultrabook, but it does sport 10-finger touch. The 15.2inch, 1600 x 900 screen is vivid, and with support for
hand gesture control, opens up a new world of possibilities, for work as well as gaming.
Increased mobility coupled with powerful computers,
and large, media-friendly screens coupled with slide-out
keyboards on tablets are blurring the line between work
and play, strengthening the “bring your own device” (BYOD) to work movement, which seems to
indicate people will be spending even more face-time with their computers.
www.ETCentric.org
© 2013 etc@usc
2013 International Consumer Electronics Show
33
Qualcomm Takes Over Microsoft’s Pre-Show Keynote
http://bit.ly/WlPZP0
Broadcom Introduces UHD Home Gateway and 5G Wi-Fi
http://bit.ly/ZNaSDO
RCA Wins One for the Nipper with Mobile TV Tab
http://bit.ly/13u2pXg
Second Screen Use On The Rise, But Revenue Is Not
http://bit.ly/YcdNC9
Vizio First Tablet with NVIDIA Tegra 4 Processor
Notable News: Tablets & Ultrabooks
Panasonic Premieres 20-Inch Tablet and 4K OLED
http://bit.ly/XG6fbD
Polaroid Launches Kids Tablet and Opens Fotobars
http://bit.ly/XoR0CV
Lenovo Debuts Table PC, Android Phone and Laptops
http://bit.ly/Wkxv17
Panasonic Windows 8 Toughpad Gets Ruggedized
http://bit.ly/ZNdBx9
Windows 8 Strong on Surface Pro, Ships This Month
http://bit.ly/YLv32e
Technicolor Launches Qeo for Interoperability
http://bit.ly/12eSght
Qualcomm CEO Wants to Lead the Mobile Generation http://bit.ly/13ekMxi
Intel Core Processor Pushes Touch, Uses Less Power http://bit.ly/Y9atrf
Samsung Expands its Digital Lifestyle Offerings - http://bit.
ly/Y34DVz
DISH Introduces New Second Screen App for iPads
http://bit.ly/VirmBm
Verizon and NFL Eye 2014 LTE-Based Super Bowl
http://bit.ly/XHJhkx
T-Mobile Swings for the Fences with 4G Deal
http://bit.ly/XsqYyI
NSM Group Forms LLC for Secure Memory Tech
http://bit.ly/XLmNvO
Samsung Mobilizing 8-Core Exynos 5 Octa Processor
http://bit.ly/15nDF10
HP Unveils $129 Mobile Wireless
Storage Expander
http://bit.ly/Z2HxPQ
© 2013 etc@usc
Tobii Takes Eye Tracking Gaze to the Next Level
http://bit.ly/146wTdC
Tactus Rises Above Fourth Wall of Touch Displays
http://bit.ly/Y96pr2
Smartphones
Innovation Trends
Smartphones kicked it up several notches this
year. The most ubiquitous trend was two-way
connectivity with other devices. The smartphone
as a magic wand that can control other devices
is a development that will snowball thanks to an
explosion of Wi-Fi chips embedded in everything
from new TVs to refrigerators. By next year’s
CES we should be seeing the impact of next
generation Miracast Wi-Fi chips, which streamline and speed the two-way talk between devices.
Full HD displays and quad-core processing
were other high-end innovations in evidence at
the show, where it became obvious that 4G is a
requirement, with 3G relegated to a Wikipedia
entry. Screens are getting bigger and sharper,
with 2013 kicking off the “year of the phablet”
(part phone, part tablet).
Bigger Screens and UHD
Smartphones also got bigger, Huawei with its
6.1-inch screen Ascend Mate and Lenovo with
its IdeaPhone K900 dual-core, 5.5-inch screen
and 13.3-megapixel Sony camera were among
the oversized Android standouts.
The Sony Xperia Z phone offers quad-core
1080p with a twist ― water resistance ― not to
mention a whopping 13-megapixel camera with
a new HDR algorithm that improves images subject to backlighting.
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2013 International Consumer Electronics Show
Thinner Phones
Phones also
got thinner. Like
Huawei, Alcatel
One Touch is
a China-based
manufacturer
that used CES
to debut the
phones it hopes will make its name in the U.S.
market. In Alcatel’s case, the phone it’s touting
as the “slimmest in the world,” the Idol Ultra. At
6.45 millimeters, it’s 15 percent thinner than the
iPhone 5. (In fact, it’s so thin the website ITProPortal reports “it hasn’t yet received approval
from the FCC, possibly because there’s not
enough shielding material to prevent it from interfering with other radio equipment.”)
Windows 8
Samsung and Huawei showcased Windows 8
phones. Both bucked the bigness trend with
compact 4-inch screens at 480 x 800 that left
some disappointed. Samsung’s ATIV Odyssey
8 is for Verizon Wireless and has a 5-megapixel
camera and upgradability to 64GB of memory.
Huawei’s Ascend W1 comes in bright colors but
its most awesome feature is a whopping 470
hours of standby time, the longest of any smartphone in its class. It will be released in China and
Russia before hitting the U.S. later this year.
BlackBerry
The BlackBerry is getting a makeover. RIM eschewed floor space for a quiet suite, unveiling
its new touchscreen-only BlackBerry Z-10 with
drama worthy of a James Bond film. And the device does have a Bond-worthy feature: its camera captures frames before and after the shutter
snaps, so if the pose isn’t
quite right you can jog it
back.
T-Mobile
T-Mobile announced it
is moving away from the
contract model that allows customers to amorwww.ETCentric.org
tize phone costs over time. The idea is to sell
the phones at a suggested retail price and offer
lower monthly rates. It remains to be seen if that
concept will catch on, either with consumers or
competing providers.
Notable News: Smartphones
Samsung and LG to Debut Flexible Smartphone Screens?
http://bit.ly/14a5Eil
Windows Phone 8 Devices and Hybrid from Huawei
http://bit.ly/WwDquM
Phones to Tout Quad Cores, 1080p and Flexible Screens
http://bit.ly/YcxVnF
Atmel and Canopy Explore Next Wave of Touch Tech
http://bit.ly/XHU7a5
Canopy Unveils Sensus Touch Sensitive Phone Case at
CES http://bit.ly/WtdNRi
Smartphone as Magic Wand: Remote Control for Everything http://bit.ly/15WwluB
Lenovo Debuts Table PC, Android Phone and Laptops
http://bit.ly/Wkxv17
Samsung Rings Up Pair of Windows 8 ATIV Phones
http://bit.ly/14a5YNT
RIM Quietly Shows BlackBerry 10 in Suite Demo
http://bit.ly/VT6kbq
Sony Mobile Dunks 5-Inch Xperia Z Android Phone
http://bit.ly/Y4eiLx
Android Devices Are Now YouTube Remotes for TVs
http://bit.ly/Y339e0
Technicolor Launches Qeo for Interoperability
http://bit.ly/12eSght
Qualcomm CEO Wants to Lead the Mobile Generation
http://bit.ly/13ekMxi
Verizon and NFL Eye 2014 LTE-Based Super Bowl
http://bit.ly/XHJhkx
T-Mobile Swings for the Fences with 4G Deal
http://bit.ly/XsqYyI
NSM Group Forms LLC for Secure Memory Tech
http://bit.ly/XLmNvO
Samsung Mobilizing 8-Core Exynos 5 Octa Processor
http://bit.ly/15nDF10
Qualcomm Takes Over Microsoft’s Pre-Show Keynote
http://bit.ly/WlPZP0
Broadcom Introduces UHD Home Gateway and 5G Wi-Fi
http://bit.ly/ZNaSDO
Tactus Rises Above Fourth Wall of Touch Displays
bit.ly/Y96pr2
http://
© 2013 etc@usc
2013 International Consumer Electronics Show
35
Cameras & Camcorders
The big news in cameras mirrored the big news displays; this year was all about 4K. We saw working 4K-capable professional-grade camcorders from Sony and Canon, as well as proof-of-concept
prototypes of prosumer 4K camcorders from Sony and Panasonic. Also on display was Canon’s new
4K capable DSLR, which had been announced in April 2012, but just went on sale in the beginning
of 2013.
Canon’s New DSLR
Canon showed the production version of its newest DSLR camera, the Canon EOS-1D C. Sharing
the same basic chassis and form factor as its flagship still camera,
the 1D X, the 1D C features several significant changes to both its
hardware and software that are designed to optimize the camera
for motion imaging. Perhaps most significantly, the 1D C was one
of the only cameras at CES capable of recording full 4K resolution
footage to onboard storage media.
Since the introduction of the Canon 5D Mark II back in 2008, the
Canon line of HDSLRs have become immensely popular with both
amateur and professional cinematographers, and have been used
in everything from student films to major studio blockbusters. The
1D C is in many ways the culmination of Canon’s development of
the DSLR as a tool for cinema production, and includes many advances that seem to answer complaints voiced by users of earlier
models.
© 2013 etc@usc
www.ETCentric.org
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2013 International Consumer Electronics Show
At its core, the Canon 1D C remains a still camera, with the basic single lens reflex design found
across all SLRs. Canon says that it will function
beautifully as a still camera, and it shares the
same 18.1-megapixel full frame CMOS sensor
found on the 1D X, powered by dual Digic 5+
image processors. Like the 1D X, the camera can
shoot full resolution still images at the staggering
rate of 14 frames per second, and at ISOs up to
51,200.
Yet the 1D C’s real strength is motion imaging. It
is capable of shooting full 4K up to 30 fps, and
can shoot full 1080p up to 60 fps. It is has been
modified with a much larger heat sink, which
Canon claims will prevent it from overheating
while shooting high-resolution footage in warm
environments. Footage is recorded to dual onboard CF cards, and the camera can record at
full resolution for up to thirty minutes, though at
4K you are piling up data at the rate of almost
4GB per minute, so your cards will be full before
that.
On the outside, the camera features several
modifications targeted at the professional cinematographer as well. It features an external audio port that allows the user to connect a professional grade audio system for sync sound, and
it features a headphone jack for monitoring and
a user-adjustable audio level control (a feature
sorely lacking in earlier Canon DSLRs, and now
available across their entire DSLR line).
It also has a hardened HDMI port that allows
you to securely attach an external monitor. The
button and menu setup is almost identical to
that of the 1D X and should be familiar to anyone
acquainted with the interface on other Canon
models. Like all of Canon’s DSLRs, it comes with
the Canon EF mount, which makes it compatible
with the entire Canon family of lenses, including
their new professional-grade Cinema EOS line.
The camera’s Achilles Heel is certainly its price,
coming in just under $12,000 at retail. That’s
nearly double the cost of the 1D X, and more
than four times the cost of the Canon 5D Mark
III. Yet with its 4K resolution, the 1D C isn’t really
designed to compete with those cameras, being
more comparable to the RED Scarlet, with which
it is fairly competitive on price. For the cinemawww.ETCentric.org
tographer who wants to shoot in 4K, likes the
rugged compact form factor of the DSLR, relishes the idea of being able to use everything from
a 17mm tilt-shift to a 800mm super telephoto,
and has a five-figure budget, the Canon 1D C is
an excellent choice.
Sony and Panasonic 4K Camcorders
Sony is placing an emphasis on 4K. On the
professional end, the company has the highly
regarded F65 digital motion picture camera with
Super 35 image sensor. At CES, they were showing off the NEX FS700, in interchangeable-lens
camcorder that is capable of recording in 4K,
which at $9000 is still a professional-grade
product, but more accessible to student or
documentary productions. Sony also unveiled a
prototype 4K-ready camcorder expected to target the prosumer market (CNET has a 2-minute
video). “We want to bring consumer 4K hi-def
to the masses,” said Amy Koppmann of Sony,
though few technical details were provided, and
the prototype was a static display, not a working
prototype.
Panasonic also had a 4K prototype, but once
again, it was a static display. Like the 4K camcorder from Sony, this is a proof of concept
camcorder. Panasonic says the camera will be at
both prosumer and broadcast applications. The
camera will offer a frame rate of 30 fps, but very
little additional information was provided.
The Sony concept is roughly the same size as
the Panasonic camera. When asked if the form
factor might come down in size, Koppmann was
cautious: “I’d like to say if we’re back here in five
years… I’d love to show you a full lineup of 4K
pocket camcorders, but the first one you’ll see is
probably going to be a more robust [sized camera].”
© 2013 etc@usc
2013 International Consumer Electronics Show
GoPro Leads the Action Sports Market
Action sports camera manufacturer GoPro had
a significantly larger presence at CES this year
than they have had in the past, and they used
that space to display their latest camera, the
Hero3. Available in three different versions, the
Hero3 is a significant upgrade
from previous
GoPro cameras, and offers a
number of technical features that
are clearly targeted at making
it into a camera
that is capable
of delivering
broadcast-quality
footage.
Since the introduction of its
first miniaturized
camera in 2008,
GoPro has been a
favorite of adventure sports consumers. Though
the camera had
no viewfinder,
and only very
basic two button
controls, its compact size, rugged
construction, and
waterproof housing made it a top choice for dirt
bikers, surfers, skiers, skydivers and scuba divers.
The newest camera, the Hero3, keeps the same
basic configuration as their earlier models, but
gets a significant upgrade in terms of power,
flexibility and connectivity.
37
30 fps, and has settings for time-lapse and photo
burst modes.
In what is clearly a bid to make the camera a
credible tool for cinema and television production, the Hero3 also features the ability to manually control white balance, and to record in a
RAW format that yields a very flat image out of
the camera, but
offers the greatest
possible latitude
for color and exposure manipulation
in post-production.
The Hero3 also has
onboard Wi-Fi, and
the new GoPro App
offers live preview,
and control of still
shooting and video
recording from your
tablet or smartphone.
The action sports
market is robust,
and appears to be
growing, as there
were more than a
half-dozen manufacturers at CES
this year showing
off cameras that
are similar to the
GoPro in terms of
size, form factor
and functionality.
Liquid Image’s line of action products, for example, are built into helmets, ski goggles and diving
masks. The Apex HD+ is a full HD video/12MP
photo snow goggle with Wi-Fi for live streaming
to smartphones and tablets. The newest model features an adjustable camera lens with 30
degree tilt.
The Hero3 comes in three versions, and the
top of the line is the Black Edition. The camera
boasts a 12-megapixel sensor, and can record
full 1080p footage at 24, 30, or 60 fps. It is also
capable of capturing still shots in bursts of up to
© 2013 etc@usc
www.ETCentric.org
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2013 International Consumer Electronics Show
Yet none of the GoPro competitors offer the
range of recording options or the kind of advanced controls found on the Hero3, and at a retail price of $399 including a remote control and
a waterproof housing, GoPro remains the clear
leader in this segment, and far and away the best
choice for broadcast-quality work.
Notable News: Cameras & Camcorders
Wireless and Apps Must-Have Features for Cameras
http://bit.ly/XIgwnO
On the Lookout for A/V Production Technologies
http://bit.ly/Y4vsJ0
Samsung Expands its Digital Lifestyle Offerings
http://bit.ly/ZJJaE8/
While the market sacrificed audio quality for the
convenience of MP3 and audio compression,
recording artists, in tandem with manufacturers
and savvy consumers, are leading the market to
deliver studio quality sound and the audience is
listening.
DTS Ultra HD
DTS announced its UHD (Ultra High Definition)
solution and audio enhancement technology,
which is a new approach in audio creation, delivery and playback for Ultra High Definition content. The company considers this to be a major
advance in “immersive audio to complement the
evolutionary steps video is taking with 4K resolution and HEVC.”
Expect Connected Game Devices and Cameras
http://bit.ly/15WuSEu
Disney Tests Trifocal Camera for 3D Production
http://bit.ly/YQcs5c
Production Tools for Personal and Professional Use
http://bit.ly/XLX72g
Tiny Wearable Cameras Join the Downsizing Race
http://bit.ly/13uG2AZ
Polaroid Launches Kids Tablet and Opens Fotobars
http://bit.ly/XoR0CV
Panasonic Shows Proof of Concept 4K Camcorder
http://bit.ly/Z0YH01
Toshiba Teams With RED For 4K Ultra HD Demo
http://bit.ly/146u6Bd
Larry Thorpe Discusses Canon and a 4K Viewpoint
http://bit.ly/Wkv2DT
DTS also introduced the DTS Headphone:X. In
booth demonstrations, listeners first heard a multidimensional, multichannel surround test over
speakers. Then, DTS demonstrated the headphones through which every sound and its discrete placement could be clearly heard.
Monster
GoPro Displays Latest Action Sports Camera (VIDEO)
http://bit.ly/ZJJvXA
Canon Demos its Most Powerful DSLR (VIDEO)
http://bit.ly/Z3iNa8
Audio
Advances in headphones, soundbars, high
quality earbuds and Bluetooth speakers were on
display at CES. On the show floor, in the iLounge
for Apple accessories and in the luxury suites at
the Venetian Hotel, where the state-of-the-art in
listening is featured, the quest for sonic perfection was evident.
www.ETCentric.org
While DTS demonstrated the future, Monster,
continuing its push to be an entertainment brand
itself, compensated for the loss of Dr. Dre and
© 2013 etc@usc
2013 International Consumer Electronics Show
the wildly popular Beats earphones by enlisting a
high-profile group of celebrity ambassadors that
included Nick Cannon, Sheila E, male supermodel Tyler Beckford, and legendary boxer Sugar
Ray Leonard and used a fashion show at their
awards dinner to show off an extensive line of
well engineered and designed headphones.
39
Notable News: Audio
Will We See Any Notable Audio Tech This Year?
http://bit.ly/13uKXC8
Ultra Portable Personal Bluetooth Sound Monitor
http://bit.ly/YdmzQd
Beats
Beats by Dr. Dre not only showed its latest line
of earbuds and headphones but showed a line of
capsule-shaped “BeatBoxes,” Bluetooth connected speakers that deliver the signature Dre
sound.
Additional Products
At the high-end of the earbud spectrum, Sennheiser offers the IE800, a $999.95 pair designed
for the audiofile. Yurbuds, a new sports oriented
earbud, had a gymnast tumbling to show that
their product stays right where it is supposed to.
Automotive
Self-driving, cloud-connected, security-conscious vehicles were themes at this year’s show.
Soon you’ll just hop into your car, throw your
smartphone into the dock and be immediately
charging and connected to Twitter, email and
music through the in-dash infotainment system
while the car takes you to your next destination.
We aren’t there quite yet, but at CES automakers
and tech companies demonstrated new products
and concepts that bring us that much closer.
Communication
Most of the major manufacturers featured soundbars, sleek rectangles of audio projection
designed for home entertainment. The sleekest
of the single source units is not a bar at all but a
disk from B&O, the A9.
© 2013 etc@usc
Cars will be your virtual secretary with numerous
hands-free voice control options, most notably
speech-to-text and text-to-speech technology
for digital communications with the outside world
while on-route. These conversational automobiles are connected through 3G and Wi-Fi
hotspots — some even act as hotspots themselves, as with Chrysler’s Uconnect platform
— and communicate with the cloud for personal
settings, music libraries, apps and more. With
Hyundai’s Blue Link system, you can even have
Apple’s Siri managing your car communications.
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2013 International Consumer Electronics Show
Security and Diagnostics
There were numerous advancements in security, which could eventually make cars nearly impossible
to steal. Delphi unveiled its Vehicle Diagnostics device, which not only helps users keep track of their
cars’ health but also establish geo-fencing, remote access via mobiles, alerts for excessive speed or
RPM and live-tracking
in the event of theft.
Blue Link has the ability
to completely disable
the engine of a stolen
car or throttle its speed
if running.
Hyundai’s concept car
incorporated facial
recognition technology
that both authenticates
the driver and tracks
facial movements to
monitor tiredness. Most
systems offer emergency assistance with a call
button or immediate
notification in the event
of an accident.
Self-Driving Tech
There was also interest in self-driving technology. Lexus demonstrated its automated car to rival
Google’s self-driving vehicles. Audi took a different approach with its “Piloted Driving” simulator.
Rather than complete automation, Audi’s system only becomes available in traffic, giving drivers a
break in slow-moving stretches. Tech company Mobileye creates collision avoidance systems used
by BMW, Ford and others, which include land departure alerts, speed-limit indications, collision
warnings and more. Although the camera tecnology is intended as a “third eye” rather than self-driving system, the company’s booth was visited by multiple Google representatives, according to a
Mobileye employee. Details on the Lexus approach may be viewed here.
The Future
Some companies also provided a glimpse into their vision for the future, showing off ideas they hope
to implement in coming years. There were various charging solutions for upcoming electric cars;
Delphi also showed wireless charging for mobile devices within vehicles. At the Lexus booth, Toyota demonstrated inter-car communication systems aimed at creating a network among vehicles for
sharing weather and traffic information.
Notable News: Automotive
Automakers Drive to New Heights in Las Vegas
http://bit.ly/13umJaE
Delphi Demonstrates Cloud Connectivity for Your Car
Audi Unveils Piloted Driving for Traffic Jams
Kenwood Expands Wi-Fi Connectivity in the Car
http://bit.ly/13uRE72
http://bit.ly/Z3vbXD
Cars to Become More Connected and Conversational
www.ETCentric.org
http://bit.ly/Xg29HE
http://bit.ly/12hFxe2
© 2013 etc@usc
2013 International Consumer Electronics Show
41
The Connected Home
The Home of the Future was a popular theme at World’s Fairs and theme parks. Such a home would
include centralized and automated control of appliances, voice commands, picture phones, and the
use of computer technology throughout the house. That Home of the Future concept was in evidence throughout CES with connected solutions from Samsung, Technicolor, Qualcomm and AT&T.
It seems the “Internet of Everything” may start in the Connected Home.
However, the market is moving beyond DIY and has attracted the attention of major corporations. The Home of the Future was in evidence throughout CES with connected solutions from
Samsung, Technicolor, Qualcomm and AT&T. Appliance manufacturers see the advantages of tying
customers to their proprietary systems. And broadband and wireless companies see it as the next
tier of subscription-based services.
Samsung
“The Smart Home” was a major demonstration at Samsung’s booth. One could “send” a movie from
your Samsung tablet to the Samsung television while simultaneously dimming the lights. You could
display and control the use of energy throughout the home. A calendar might alert you on the TV to
an upcoming meeting. One could view and update recipes, family photos, calendars, the weather
and, of course, your supermarket shopping list on the LCD display of your Samsung refrigerator.
Finally, you could give a voice command to your Samsung smartphone to start the washing machine
and view the robotic vacuum cleaner’s video camera even though you were out of the home. All this
is possible in the Samsung Smart Home.
© 2013 etc@usc
www.ETCentric.org
42
2013 International Consumer Electronics Show
Technicolor
Meanwhile, Qualcomm and AT&T announced
a joint project called the Internet of Everything
Technicolor offered some hope with Qeo, which
development platform. Based on Qualcomm’s
they announced at CES. Qeo is a communichipset and modems for 3G and AT&T’s cellular
cations middleware technology that allows for
bandwidth to connect to the Web, the platform
interoperability between devices and applicaseeks “to make the process of creating Intertions across competing brands and ecosystems.
net of Things devices and applications easier.”
In their demonstration, the home system “recogFor example, doctors could remotely monitor
nized” the face of the homeowner as they walked
a patient’s blood pressure, heart rate and gluin and automatically turned on the lights, set the
cose level. The home security system allows the
television to the preferred channel,
homeowner to turn on the lights and HVAC upon
entering, lock and unlock doors, and remotely
view live in-home video feeds. Not surprisingly,
this interoperability extended to the car whose
smart systems could reach into the home.
DIY Systems
Qeo is a communications middleware technology that allows for interoperability between devices and applications across competing brands
and ecosystems. In their demonstration, the
home “recognized” the face of the homeowner
as he walked in and automatically turned on the
lights, set the television to the preferred channel,
started the virtual fireplace and set the proper
room temperature. A calendar alert popped up
on the TV. Parents were able to remotely monitor
and control their children’s TV viewing. (For
example: “Your father thinks you should not
watch this.”) Technicolor announced support for
Qeo from IBM, STMicroelectronics, Seagate,
Avanquest, Telecom Italia and Portugal Telecom.
Qualcomm and AT&T
Most recently, the field was dominated by DIY
systems built around protocols such as INSTEON, ZigBee and Z-Wave. At CES, Fibaro
introduced their Z-wave protocol system already
available in some 43 countries which controls
heating and cooling systems, lights, smoke and
carbon monoxide detectors, doorbells, dehumidifiers and motion sensors. Notable News: The Connected Home
The Smart Home: App-Controlled Bulbs, Security, Thermostats http://bit.ly/Wt8oto
Smartphone as Magic Wand: Remote Control for Everything http://bit.ly/15WwluB
Internet of Everything Starts in the Connected Home
http://bit.ly/13ubD5Z
Technicolor Launches Qeo for Interoperability
http://bit.ly/12eSght
Samsung Expands its Digital Lifestyle Offerings
http://bit.ly/Y34DVz
Broadcom Introduces UHD Home Gateway and 5G Wi-Fi
http://bit.ly/ZNaSDO
Gaming
Mobile gaming took on a new presence at this
year’s show. For CNET’s Best of CES Awards,
both the Best of Show Award and People’s Voice
Award went to the $999 Razer Edge, a PC gaming-oriented Windows 8 tablet. We also noted
the launch of NVIDIA’s Project Shield Android
handheld, the VR gaming headset Oculus Rift,
and the interactive Sifteo game cubes.
www.ETCentric.org
© 2013 etc@usc
2013 International Consumer Electronics Show
Razer Edge
Razer Edge – teased at the 2012 CES under
codename Project Fiona – looks like a tablet, but
has the backbone of a high-end gaming ultrabook. It is a Windows 8 tablet running an Intel
Core i5 or i7 processor and NVIDIA GeForce
graphics. Razer Edge features a handheld dual-controller case, gaming console-like buttons
and sticks, in addition to external HDMI and USB
for connecting to a TV. The dock can be used
with a larger monitor or as a standalone device.
According to CNET: “The Edge went head-tohead with fellow gaming tablet nominee, the
NVIDIA Shield. The Shield got a splashy CES
press conference unveiling and got many of us
talking about the future of tablets and gaming.
We were thrilled, in the middle of this conversation, to spend time with the Razer Edge and
discover that this device offers a lot of what
the Shield promises — a gaming tablet with
an attachable game pad that offers a variety
of streaming and media features — as soon as
February.”
“In a show full of some very big ideas, the Razer
Edge gaming tablet takes the concept of tablet
PCs championed by Windows 8 and devices like
the Microsoft Surface and applies them to gaming,” reports CNET. “In doing so, it succeeds in
showing us where tablets, computing, and even
entertainment will be heading very soon.”
Project Shield
NVIDIA announced Project Shield, a portable
open platform gaming device designed for se© 2013 etc@usc
43
rious gamers that will run both Android and PC
games.
Project Shield will use NVIDIA’s new Tegra 4
and Google’s latest mobile OS, Android Jelly
Bean. The device is designed around a full-size
console-grade game controller, a 5-inch 720p
retinal multi-touch display, and 802.11n 2×2
MIMO game-speed Wi-Fi that purportedly minimizes lags allowing for seamless wireless gameplay. NVIDIA promises 38 hours of gaming from
its rechargeable lithium ion batteries. The device,
currently in beta, features a micro SD slot, HDMI
output and one USB port.
Project Shield plays both Android and PC titles
and provides access to any game on Google
Play. It can also instantly download Android-optimized titles available on NVIDIA’s TegraZone
game store. The unit is capable of streaming
games wirelessly from a PC that is equipped
with an NVIDIA Kepler-based graphics card (GTX
650 or GTX 660M or higher) and display it via
the Shield device to an HDTV (possibly by using
Valve’s Big Picture technology). Price was not
disclosed, but the company hinted at a Q2 2013
release. By then, it will have another name, as
Shield is just a code name.
“We were inspired by a vision that the rise of
mobile and cloud technologies will free us from
our boxes, letting us game anywhere, on any
screen,” said Jen-Hsun Huang, co-founder and
chief executive officer at NVIDIA. “We imagined
a device that would do for games what the iPod
and Kindle have done for music and books, letting us play in a cool new way.”
www.ETCentric.org
44
2013 International Consumer Electronics Show
New Gaming Ecosystem
CES traditionally does not feature many gaming systems, but the changing culture of the industry
has allowed video games to find their way to Las Vegas. Sony made little mention of its video games
at the show, and Microsoft didn’t have a booth, but other consumer brands helped highlight a new
era of video game ecosystem — video games on consumer electronics products.
“This sure was a great CES for gamers,” suggests The Verge. “We got the new high-powered Tegra
4, Exynos 5 Octa, and Snapdragon 800 chips, which are exciting in their own right, and NVIDIA’s
Shield handheld gaming console to make use of this new-gen ARM power directly. Ouya makes a
home console out of Tegra 3, and people seem to love it.”
“After a long rumor cycle, Valve finally confirmed the Steam Box, which has the best shot yet of
bringing PC games into the living room. And then there’s Oculus Rift, which offers a revolution in
how we play these games,” adds the post.
Consumers have become used to purchasing expensive hardware at extremely subsidized prices,
which creates an obstacle for Microsoft and Sony as they prepare to release their next generation
video game consoles.
Since consumers often purchase smartphones for hundreds of dollars less than the hardware is
worth (long term contracts make up the price difference), they may shy away from purchasing a $400
or $500 console. Additionally, people can buy games for smartphones or tablets for under $10, while
console games usually cost $60.
So while Sony and Microsoft (and to some extent Nintendo) have controlled the video game market,
consumer electronics companies have begun to chip away at their control of the market.
“It’s easier to forgive Nintendo, because it’s never pretended to be relevant as a ‘consumer electronics’ company, but it’s odd that Microsoft and Sony are having so much trouble understanding this
trend, or battling it,” suggests The Verge. “They might want to save their gaming announcements for
GDC and E3, but in the meantime their turf is going undefended here at CES.”
“Sony is right, CES isn’t a gaming show, it’s a consumer electronics show. But if iOS and Android
have taught us anything in the past five years, it’s that consumer electronics can play games, too.”
Several announcements during CES by Qualcomm, NVIDIA and even Intel have pushed the mobile
gaming revolution into high gear. This latest chapter in the war for mobile processing superiority has
not been without some new twists. Qualcomm, already installed in virtually every 4G device, initiated
an uncharacteristic marketing blitz to try and install its brand in the mind of consumers. Intel, on the
other hand, is hoping to leverage its unparalleled brand supremacy to make a mark on the mobile
market. NVIDIA, however, appears to have dominated at least the battle of CES by announcing its
own mobile gaming platform, codenamed Project SHIELD.
NVIDIA’s carefully timed first salvo landed on the eve of Qualcomm’s prized opening keynote in the
form its new Tegra 4-powered, Android-based mobile gaming platform. NVIDIA announced a partnership with game publisher Steam to deliver titles to the device and of course Google Play has
also been tabbed as a source for content. At the device’s heart is what NVIDIA claims is the world’s
fastest mobile chip, the Tegra 4. It is 4G LTE capable and has the ability to render 4K video. The new
Tegra also comes with Computational Photography Architecture to enable High Dynamic Range
(HDR) photo and video capture. NVIDIA views SHIELD not only as a company-controlled platform to
show off its new chipset, but as a revolutionary device capable of doing for gaming what the iPod
did for music players.
www.ETCentric.org
© 2013 etc@usc
2013 International Consumer Electronics Show
45
Qualcomm responded by unveiling its newest Snapdragon processor during its CES opening keynote. They went on to demonstrate the processor’s ability to capture and render 4K video as well as
deliver 7.1 surround sound. And even though the keynote as a whole wasn’t as well received as the
company may have hoped, the presentation certainly got the floor buzzing. Qualcomm reiterated its
continued partnership with Microsoft by inviting CEO Steve Ballmer to tout their tablet line. In addition, the company enlisted director Guillermo Del Toro to hype the processor’s theater-like graphic
capabilities in hopes of winning tablet-toting cinephiles over to the cause.
While Qualcomm and NVIDIA try to bring ultra HD graphics to the mobile world, Intel is focusing on
improving mobile device’s oft-maligned battery life via ultra-low power processors. They announced
the newest addition to the Core series family destined for next-generation Ultrabooks and tablets.
This power-saving technology, which only burns an astounding 7 watts, will ultimately be adapted
for use with the Atom line of mobile processors. The company is hoping that its reputation, coupled
with the new Atom lineup, will facilitate entry into the mobile phone market. Intel appears to be playing it safe initially by introducing the Atom line in developing markets, but representatives say the
company will inevitably move into the smartphone sector while exploiting their Core line in tablets.
To further enhance their mobile offerings, Intel also announced their Clover Trail+ line of processors
targeted for powering high-end Android phones.
For the first time, these mobile processors have the ability to reproduce true, console-quality graphics and the power efficiency to sustain it for extended periods of time. The new Snapdragon 800
series, for instance, can process, render and even share UHDTV-quality video while using up only
half the power of its predecessor. And as NVIDIA showed all week, processing power will be at a
premium as mobile devices continue being utilized as second screens or even content sources for
home entertainment systems.
This new gaming ecosystem will undoubtedly yield some partnerships in various devices as HD video and console gaming cross platforms and go mobile. The winner of CNET’s Best of Show award,
the Razer Edge is a good example of this. It premiered the first true PC experience on a mobile
device using an Intel core processor, a dedicated NVIDIA graphics processor and a full version of
Windows 8, not the RT version usually designated for tablet use. Utilizing a complete Windows 8
machine means no extra layer is needed between the game and the OS. Full desktop applications
can run, allowing tablets to access graphics, games and programs previously unavailable, or even
unthinkable, on a tablet. Like most high-end gaming platforms, it won’t be cost effective, retailing for
$1000, but gamers tend to gorge on premium computing technology, and it is a good roadmap for
the device sector as a whole. Eventually, just as Alienware desktops and laptops did for their respective markets in years past, these devices will set the performance bar for mobile computing.
Notable News: Gaming
Modern Gaming Ecosystems Emerges
http://bit.ly/XhEOkA
Expect Connected Game Devices and Cameras
NVIDIA Announces Project Shield and Tegra 4
http://bit.ly/15WuSEu
http://bit.ly/118ysun
New Gaming Ecosystem Emerges: CE Devices Play Games Too
Razer Edge Takes Top Awards in CNET Best of CES
Where is Next-Gen Brain Wave Technology Headed?
Tobii Takes Eye Tracking Gaze to the Next Level
http://bit.ly/ZILlaZ
http://bit.ly/Y4bMF9
http://bit.ly/146wTdC
Canopy Unveils Sensus Touch Sensitive Phone Case at CES
© 2013 etc@usc
http://bit.ly/ViENRO
http://bit.ly/ViF5YR
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2013 International Consumer Electronics Show
Digital Health
“You are the future of healthcare” was a message heard repeatedly in sessions at the Digital
Healthcare Summit and in the Fitness Tech area
on the floor at CES.
Healthcare Goes Mobile
Healthcare of the 21st Century must be tied to
mobile and the Internet. The new healthcare system must serve the greatest number of healthcare workers — the individual. Quality Data and
functionality drive interaction and engagement.
Other panels featured CNN’s Sanjay Gupta and
Dr. Mehmet Oz, who made particular note of the
social component of health and wellness.
Product Standouts
Among the products and technologies announced during the show were:
Digital Health Revolution
Healthcare is too expensive, stress is killing us
and technology enables us to take better care of
ourselves were the general themes of the CES
Supersession, “The Digital Health Revolution:
Body, Mind and Soul.” Moderated by Arianna
Huffington and anchored by Deepak Chopra, the
panel included David Daly, CEO of Life Technologies; Sonny Vu, CEO of Misfit Wearables; and Dr.
Reed Tuckson, executive VP and chief of Medical Affairs at United Healthcare Group.
The panelists sounded an urgent call and
grounded their discussion in economic and
physical reality. While it is a cliché that an ounce
of prevention is worth a pound of cure, the statistics bear this to be a fact. Much of the cost of
healthcare today goes to pay for the treatment
of preventable chronic conditions, said United
Healthcare’s Reed Tuckson, MD. If our habit of
focusing on treatment of preventable conditions
continues, then there will be no money for education, innovation or anything else, he said.
The solution, all agreed, is in the hands of the
technology-en abled consumer. As consumers
become more deeply engaged in their own
health and well-being, there promises to be both
a new market for entertainment content as well
as new kind of consumer, whose choices will be
increasingly informed by lifestyle
www.ETCentric.org
»» The Huffington Post launched “GPS for
the Soul,” a new section designed to provide
tools for healthier, less stressful and more
rested living.
»» Life Technologies, a leader in cancer
treatment, announced Protius, a new platform
that serves as a digital health feedback system based on ingested pharmaceuticals that
provide information on both medication and
its effect.
»» United Healthcare Group announced
its partnership with Konami and the game
“Dance, Dance Revolution.” A version of the
game designed for schools makes physical
activity into play.
»» Misfit Wearables projected a marketplace
with more than 60 million wearable devices in
the next 18 months with 30 million already in
consumers hands.
© 2013 etc@usc
2013 International Consumer Electronics Show
»» GeoPalz debuted its line of child and
family oriented sensors and game play. Representatives of the company said they are in
discussion with several game companies to
incorporate GeoPalz activities into popular
gameplay. The product is all about engaging children and families to be more active,
together.
»» Despite having only 3 working protypes
with them at the show, the Hapifork was a
sensation. The colorful entrenching tool encourages nutrition consumers to slow down
their eating pattern. The fork comes with a
clever app and dashboard that promotes
healthy eating behavior, turning mealtime into
gametime for morsel management.
47
Notable News: Digital Health
Innovation in Digital Health and Fitness Technologies
http://bit.ly/13uU7yy
Healthcare Is Going Digital in 2013: Critical Year Ahead
http://bit.ly/15Xcn2H
Technology Poised to Revolutionize Healthcare
http://bit.ly/Z7WTDO
Healthcare Professionals Won Over By the Cloud
http://bit.ly/YEZ3bW http://bit.ly/U45He8
http://tcrn.ch/10pOp0f
New & Emerging Technologies
The overall trend in Digital Health points to an
increasingly measured self. Where routine monitoring of physical well-being had been the exclusive purview of trained physicians and medical
technicians, day to day measurement of routine
health factors, from diet and exercise to blood
pressure, blood oxygen levels, sleep quality,
body temperature and brain health, are now in
the hands of consumers. Healthcare providers
and insurers recognize the positive econmic impact of a healthier population and companies are
moving aggressively into the space.
This year’s CES exhibited a fascinating array of
products that tend to fly under the radar without
much press attention. However, they should be
of considerable interest to those working in entertainment media.
From a media and entertainment perspective,
the ability of the technology to engage users is
paramount. Making fitness fun and doing so with
an increasing reliance on brands and characters
presents an opportunity for entertainment companies.
Sony introduced a number of small camcorders
that include LED-based projectors that can also
be used with HDMI compatible sources. With
a somewhat less demanding situation the Pico
projector might finally find a path into the relative
mainstream.
© 2013 etc@usc
Portable Projection
While we saw advances in small ultra portable
business projection, the images are still marginal
in most circumstances. Those same technologies when aimed at a new segment though,
perhaps point to a new class of uses that might
resonate with consumers.
www.ETCentric.org
48
2013 International Consumer Electronics Show
Hecto Laser TV
Another area of intense activity was home theater. Although headlines might be generated by
a $100,000 “Limited Edition” run of 30 projectors
from high-end maker Lums, the real news was
from LG and other makers attempting to launch
projection possible for a wider consumer audience. LG’s Hecto Laser TV projector needs only
22-inches to project a 100-inch image onto a
special black screen designed to assist in glare
suppression from a piece of furniture or a ceiling.
While the $10K price will limit the purchases for
this model, the 25,000 hour laser/LED lighting
source might enable the poor man’s home theater in a just a few years.
3D Printing
3D printing continues to innovate on the edges
of the convention and business model. Challenges to copyright abound but the compelling possibilities of both mass customization and instant
consumer gratification will help the innovative
small companies that are pushing the boundaries
for real goods when and where you want them.
This area should remain on the must follow list
since it is unlikely to go away and more likely to
sprout confounding legal issues and real opportunity for the entertainment community as
materials and methods improve and business
grapples with how to rethink what it means to
manufacture an object. Toys seem a natural target, and as such, imagine what happens with virtual reality toy boxes like Disney just announced
meet instant production and interactive play with
those new real and virtual characters.
MakerBot Replicator 2
Brooklyn, New York-based MakerBot Industries
showed its fourth generation desktop 3D printer,
the $2,199 Replicator 2. The latest version features a resolution capability of 100 microns and a
410 cubic inch build volume. MakerBot dropped
the default layer height down to 100 microns
(smaller layers mean higher resolution), which results in smooth surfaces and a reduced need for
post-production. Their tiny booth along a back
aisle far from the main attractions was packed.
3D Systems CubeX
The new $2,499-$3,999 high-end desktop 3D
printer can create objects out of two plastics
(ABS and PLA) in three colors. Since most 3D
printers can only print in one plastic at a time,
the new CubeX may give MakerBot a run for its
money. 3D Systems received the CNET Best of
CES Award in the Emerging Tech category.
Kickstarter Impact
“Kickstarter has really changed the dynamics at
CES,” reports The Verge. “This year, independent
developers are getting as much attention as the
big companies that usually dominate, and many
of them built their products with crowdfunded
cash.” Kickstarter gives the small company or
the entrepreneur a chance to compete with wellknown electronics makers and is leveling a once
very one-sided playing field.
“That’s partly because big companies like Sony,
Asus, Samsung, and the rest tend to look at their
existing technology portfolio and manufacturing
capabilities to get ideas for what to make next,”
suggests the post. “On Kickstarter, by contrast,
the product starts with a need or desire, and the
creators figure out how to build it from there.”
www.ETCentric.org
© 2013 etc@usc
2013 International Consumer Electronics Show
The post cites two watch concepts — the ultrathin CST-1, which “looks like a metal slap bracelet with giant numbers,” and the Pebble smartwatch, which interacts with smartphones and
runs its own apps
“Pebble raised $10.2 million from 68,929 people, making it by far the largest Kickstarter campaign to date. Pebble held a press conference
at CES… to announce that the product would
begin shipping on January 23. Then on Tuesday,
the two engineers behind the CST-1 launched a
Kickstarter campaign of their own, which hit its
$200,000 goal in under 48 hours.”
Whether it involved inventors with booths, startups launching crowdsourcing campaigns during
the show, or backers wandering the halls, talk
of Kickstarter was heavy at CES this year. The
Verge lists other notable success stories including immersive virtual reality gaming headgear
Oculus Rift, weight-sensing skateboard ZBoard
and the Chargecard charger for Android and
iPhone.
Nectar Fuel Cell System
Lilliputian Systems introduced Nectar, a solid-state fuel cell system that sets a new standard
for portable power for mobile devices. Roughly
twice as large as a smartphone, Nectar will
recharge an iPhone 14 times on a roll of quarters-sized cartridge that can be brought with you
on a plane. Intel is supplying the oxide-based
chips that enable the technology.
“After inserting a pod, any USB 2.0 compatible
CE device can have two weeks to a month of
mobile power,” claims the Nectar site. “Unlike
other back-up batteries or recharging devices,
Nectar does not need to ever be plugged in to a
wall outlet.”
The Nectar Mobile Power System and its cartridges have been approved for carry-on and
use aboard commercial aircraft by the UN International Civil Aviation Organization and U.S.
Department of Transportation. Imagine traveling
with one self-contained recharging source on an
entire trip and leaving 110-volt transformers and
cords behind.
© 2013 etc@usc
49
The product will be available by Summer 2013
from Brookstone, but expect professional versions aimed at other devices including cameras
and computing devices in the future. The system
can currently be pre-ordered for $299.99 (additional pods cost $9.99).
Notable News: New & Emerging Technologies
Trends Flying Somewhat Under the Radar
http://bit.ly/XG563P
Launch.it to Power Startup News from Eureka Park
http://bit.ly/YdAyp5
Vuzix Gets Ready to Enter AR Glasses Market with M100
http://bit.ly/Wuq4Vu
Head-Mounted Displays and Wearable Tech
http://bit.ly/12hIk71
Atmel and Canopy Explore Next Wave of Touch Tech
http://bit.ly/XHU7a5
Canopy Unveils Sensus Touch Sensitive Phone Case at
CES http://bit.ly/WtdNRi
Kickstarter Was Seemingly Everywhere This Year
http://bit.ly/XtVOqC
Affordable Drone Technology Implements New Director
Mode http://bit.ly/ZSb8BA
Illumiroom Set To Light Up Your Viewing Experience
http://bit.ly/YHRCTJ
MakerBot Demos New Replicator 3D Printer (VIDEO)
http://bit.ly/WZMgk1
LG Unveils Theater-Like 100-inch Hecto Laser TV
http://bit.ly/Z7XZ2y
Lilliputian Debuts Fuel Cell in Your Pocket
http://www.etcentric.org/2013/01/07/ces-2013-lilliputiandebuts-fuel-cell-in-your-pocket/
Tobii Takes Eye Tracking Gaze to the Next Level
http://bit.ly/YdAUMp
New Lightplay Wi-Fi Projector Works with Android
http://bit.ly/YdAYvM
Virtual Gifting with Vyzar Augmented Reality
http://bit.ly/Y4EhTb
iPad Meets Pressure Sensitive Jot Touch Stylus
http://bit.ly/YEZEKP
www.ETCentric.org
50
2013 International Consumer Electronics Show
Interactive Credit Card Enables Instant Rewards
http://bit.ly/13uVAot
M-GO Launches Streaming Service for Multiple Devices
http://bit.ly/15oi8VY
Tactus Rises Above Fourth Wall of Touch Displays
http://bit.ly/Y96pr2
3D
Playsurface Tabletop Viewer Goes Inside Objects
http://bit.ly/15XdrUh
HP Unveils $129 Mobile Wireless Storage Expander
http://bit.ly/Z2HxPQ
Beam Fulfills the Promise of True Remote Presence
http://bit.ly/VjOYW4
USB Cloud for Customized, Specified Web Viewing
http://bit.ly/15meegq
Addendum A
ADDITIONAL CES
STORIES ON ETCENTRIC
PANELS, SESSIONS,
PRESENTATIONS
Entertainment Matters Program Targets Hollywood
http://bit.ly/12hJaAL
CEA Chief Discusses Top Trends Expected in January
http://bit.ly/Z7YLfI
CEA Chief Economist Presents Trends to Watch
http://bit.ly/URuPog
CEA Presents State of the Global CE Industry
http://bit.ly/VxZCoL
Silver Summit Examines Technologies for All Ages
http://bit.ly/YQEnSo
Panel Looks at Hardware, Software and Innovation
http://bit.ly/15ohYOg
President Clinton Surprises at Samsung Keynote
http://bit.ly/ZxDZ8B
CONTENT DISTRIBUTION
DISH Takes on Broadcasters, Simplifies Mobile TV
http://bit.ly/Wmr4e9
DISH Introduces New Second Screen App for iPads
http://bit.ly/VirmBm
RCA Wins One for the Nipper with Mobile TV Tab
http://bit.ly/13u2pXg
Roku Announces New Slate of Roku Ready Partners
http://bit.ly/146y7FA
www.ETCentric.org
Disney Tests Trifocal Camera for 3D Production
http://bit.ly/YQcs5c
Stakeholders Share Their 3D Observations
http://bit.ly/ZF8LxZ
Vizio To Launch 3DGO! App On its Smart TVs
http://bit.ly/12ePGIm
3D Design Made Easy with Leonar3Do Solutions
http://bit.ly/XMaWxy
MEASURING VIEWER RESPONSE
Emotion is the Future of Content Discovery
http://bit.ly/WxmLYi
Biometric Tech Aims to Revolutionize Entertainment
http://bit.ly/XMaYFH
Where is Next-Gen Brain Wave Technology Headed?
http://bit.ly/Y4bMF9
MISCELLANEOUS
Entertainment Trends Drive New Technologies
http://www.etcentric.org/2013/01/04/ces-2013-entertainment-trends-drive-new-technologies/
A Look at Some of the More Interesting Predictions
http://bit.ly/YdCXjH/
Production Tools for Personal and Professional Use
http://bit.ly/XLX72g
Former Windows President Reflects on Trade Show
http://bit.ly/Y4FauS
Addendum B
SOCIAL MEDIA TRACKING
For the first time, the ETC reporting team filtered
the firehose of CES information to provide a
more targeted and up-to-the-minute flow of CES
information through Twitter and Facebook. The following is a comprehensive list of entertainment technology-relevant new products,
services and technologies announced during the
show broken down by subject areas along with
key CEO interviews and keynotes.
© 2013 etc@usc
2013 International Consumer Electronics Show
MEDIA DISPLAYS
Ultra High Definition The Future Of
Television? ow.ly/gHO52
Sony Shows 4K OLED Display,
Emphasizes 4K Efforts ow.ly/
gEKzH
Samsung Launches Ultra HDTVs
As Part Of New Lineup ow.ly/
gDAyz
Ultra HD TVs stole the show at
CES 2013, but they’re just part of
the puzzle ow.ly/gL2ku
CES: Ultra high-def TVs come on
scene in search of content | Variety
ow.ly/gGzp3
Sony announces 65-and 55-inch
Ultra HD TVs at CES ow.ly/
gMaHZ
Westinghouse’s 110-inch 4K television costs $300,000, is built to
order (eyes-on) ow.ly/gHMhE
Touch Screens that Curve, Bend,
and Even Touch Back | MIT ow.ly/
gKqJE
Samsung Unveils Evolution Kits to
Upgrade Your Old TV : TreeHugger
ow.ly/gKnTh
3M’s 84-inch touchscreen table is
great for people with eight hands
(video) ow.ly/gM9rj
LG Ultra HD Touch Display handson (video) ow.ly/gHIUu
Sony SimulView gets even more
bananas in 4K, we go eyes-on
ow.ly/gIXFs
Panasonic and Fox CTOs Discuss The Future of 4K, 3D ow.ly/
gHOoS
TCL shows off MoVo Google TV
box, ‘China Star’ 110-inch 4K TV
ow.ly/gIX0z
Display Tech Expected to Highlight
UHD and Connectivity ow.ly/
gDuMI
Rapoo TV claims to make ‘any
HDTV smart,’ is compatible with
iOS and Android ow.ly/gIWxd
Panasonic has plans for a 4k
OLED too ow.ly/gDLf9
Microsoft and Samsung demo
Illumiroom display, fills room with
images (video) ow.ly/gG6aa
LG Unveils Theater-Like 100-Inch
Hecto Laser TV ow.ly/gDwLN
It’s official: 3D is dead | The Verge
ow.ly/gEPz3
Samsung unveils 55-inch OLED
HDTV, really is planning to release
it this year ow.ly/gDXfr
Sharp Rolls Out IGZO Ultra HD Pro
Monitors ow.ly/gDAdS
Samsung Smart TV Technology
CES 2013 ow.ly/gEHYG
Panasonic introduces My Home
Screen for personalizing your TV
settings ow.ly/gE2kv
Smart TV Alliance Announces 5
New Members and SDK bit.ly/
TXspU2
MEDIA PRODUCTION
Manufacturers Need You to Buy an
Ultra-High-Def 4K TV. Save Your
Money ow.ly/gMabb
Disney Tests Trifocal Camera For
3D Production ow.ly/gEKPY
Vizio’s XVT Ultra HDTVs to bring
4K and glasses-free 3D to the
masses ow.ly/gDYAC
Lynx Laboratories prepping Kickstarter for all-in-one Kinect-like
camera system ow.ly/gHAjb
Eyes-on with Samsung’s new 85inch S9 UHD TV at CES (video)
ow.ly/gDUxW
Swivl Introduces Their Updated
Camera With DSLR, Tablet Support | TechCrunch ow.ly/gLeBt
© 2013 etc@usc
51
Canon Demos its Most Powerful
DSLR (VIDEO) ow.ly/gKA8k
Micron’s new terabyte-class
SSD is under $600 | CNET Blogs
ow.ly/gJ3CA
Rotorconcept’s Livestreamer: A
consumer-friendly drone (pictures)
- CNET ow.ly/gJ3qY
Geonaute’s 360 degree sports
camera catches all the action,
even our hands on ow.ly/gIWOl
Panasonic Shows Proof of Concept 4K Camcorder ow.ly/gIUIu
Cisco Introduces New Version of
Videoscape Unity ow.ly/gIUcB
Lionsgate teams up with Samsung
to convert more films to 3D ow.ly/
gLRhd
Hands-on with the Motorola Solutions HC1 (VIDEO) ow.ly/gG3ox
Panasonic Windows 8 Toughpad
Gets Ruggedized ow.ly/gMv6K
MEDIA DISTRIBUTION
BDA Format Task Force is Exploring 4K and 8K ow.ly/gHPrU
Netflix adds 3-D, Super HD movies
to push ISPs towards its own CDN
ow.ly/gEFPQ
Ustream and Teradek Release
VidiU To Stream Live Events From
Any Camera ow.ly/gLfXA
Redray 4K Cinema Player is ready
to pre-order: $1,450 ow.ly/gM9vc
CES: Second screen is focus of
Future of Television panel | Variety
ow.ly/gKEE6
TEXAS INSTRUMENTS CAUTIOUS ABOUT 4K FOR THE
HOME ow.ly/gIUSN
Sonte switchable film transforms
windows into projection screens
ow.ly/gM9xs
www.ETCentric.org
52
FCC working to expand WiFi
spectrum, wants to avoid wireless
‘traffic jam’ ow.ly/gHMUJ
More Redbox Instant details revealed at CES; Vizio ow.ly/gHMHw
Intel demos ‘headless’ 6-tuner cable gateway for Comcast ow.ly/
gHKML
Emotion Is the Future of Content
Discovery ow.ly/gHQuQ
Plex shows off cloudSync, its new
online digital movie locker, we go
hands-on ow.ly/gFyjJ
DLNA already in use by TV providers, but not exactly what we had in
mind ow.ly/gFpPR
ASUS Qube announced at CES:
Google TV arrives with on-screen
cube interface ow.ly/gE3gL
YouTube’s Felicia Day talks mobile,
future of content | Variety ow.ly/
gEMap
SiliconDust announces two new
HDHomeRun network tuners with
transcoding ow.ly/gMbgC
2013 International Consumer Electronics Show
Vizio To Launch 3DGO! App On Its
Smart TVs ow.ly/gIVfI
Intel partners with Comcast, brings
Xfinity TV viewing to Intel-based
devices ow.ly/gMazS
ActiveVideo announces Cloud TV
developer program ow.ly/gMaDo
Dish launches Hopper with Sling,
a commercial-jumping DVR that
boots live ow.ly/gMaEY
Dish Hopper Transfers for iPad
takes your DVR content offline
(hands-on) ow.ly/gDV07
Disney Tests Trifocal Camera For
3D Production ow.ly/gEKPY
Lionsgate teams up with Samsung
to convert more films to 3D ow.ly/
gLRhd
Oculus Rift: deep inside the immersive, disorienting VR gaming
experience ow.ly/gMjp5
Vizio To Launch 3DGO! App on its
Smart TVs ow.ly/gIVfI
Amped Wireless 2013-era super-range WiFi gear unveiled at
CES ow.ly/gDQKY
HiSense shows off its transparent
3D display, we go eyes-on ow.ly/
gFMlV
HP Pocket Playlist WiFi drive takes
video from Hulu or Netflix ow.ly/
gMbci
Stream TV glasses-free 4K 3D
eyes-on (video) ow.ly/gFLJY
Aereo Announces Expansion, $38
Million in Financing ow.ly/gDZYX
Leonar3Do launches platforms to
bring 3D computing into the mainstream ow.ly/gMat8
ooVoo update lets you and a party
of 11 watch YouTube together
ow.ly/gDMOR
Lynx Laboratories prepping Kickstarter for all-in-one Kinect-like
camera system ow.ly/gHAjb
CEA Presents Consumer Attitudes
Toward The Cloud ow.ly/gDzjd
The 3D sensor that could change
our mobile lives | CNET Blogs
ow.ly/gJ11a
AT&T Screen Pack gives U-verse
TV subs on-demand access to
1,500 films ow.ly/gEGO3
Ultraviolet Supporters Choose
Dolby Digital Plus ow.ly/gDyZ0
UltraViolet to bundle free movies
with Smart TVs and Blu-ray players ow.ly/gFWap
LG To Push Cloud and Second
Screens in Las Vegas ow.ly/gDvnv
Scoop: Google TV to take on Apple TV & Roku with pure streaming
boxes ow.ly/gEAiC
DECE Counts 9 Million Ultraviolet
Account Holders bit.ly/108Zu5u
Dish Takes On Broadcasters, Simplifies Mobile TV ow.ly/gEKpg
It’s official: 3D is dead | The Verge
ow.ly/gEPz3
Studio execs push UltraViolet |
Variety ow.ly/gELSL
CEA Study Indicates U.S. Adoption Of 3D TV On The Rise ow.ly/
gDIcO
www.ETCentric.org
Netflix adds 3D, Super HD movies
to push ISPs towards its own CDN
ow.ly/gEFPQ
3D
Gadmei 3D HD Pad hands-on (video) ow.ly/gIXsR
Extreme Reality’s Extreme Motion
uses 2D webcams for 3D motion
games ow.ly/gMaw4
Stakeholders Share Their 3D Observations ow.ly/gEL0N
Panasonic and Fox CTOs Discuss the Future of 4K, 3D ow.ly/
gHOoS
The old school tech Samsung
used to achieve single lens 3D |
Ars Technica ow.ly/gEMIz
© 2013 etc@usc
2013 International Consumer Electronics Show
3D PRINTING
53
waves and hack-friendly helicopters (video) ow.ly/gFz5J
Gateway and 5G Wi-Fi ow.ly/
gKzOL
Still emerging (for now): The 3D
printers of CES 2013 http://ow.ly/
gM9zq
Atmel and Canopy Explore Next
Wave of Touch Tech ow.ly/gEvE6
Hands-on with the Dyle-, DTV-capable RCA Mobile TV tablet (video)
ow.ly/gE55l
3D Systems second-gen Cube 3D
printer boasts faster prints and
more materials ow.ly/gFEns
LG’s Google TV Magic Remote
adds voice and gesture command
capabilities ow.ly/gE9Kf
Live from the Engadget Stage: an
interview with 3D Systems’ Avi
Reichental ow.ly/gM9CF
QNX builds in-car speech framework with AT&T’s Watson ow.ly/
gDZC7
LG Pocket Photo - Printers - CNET
Reviews ow.ly/gIYzP
MakerBot Demos Its Latest Replicator 3D Printer ow.ly/gITZm
Android Devices Are Now YouTube
Remotes for TVs ow.ly/gEcAR
Gadmei 3D HD Pad hands-on (video) ow.ly/gIXsR
Beats Electronics announces project Daisy music service, appoints
new CEO ow.ly/gI3k6
MOBILE
HP Unveils $129 Mobile Wireless
Storage Expander ow.ly/gIWf7
Interview with MakerBot’s Bre Pettis (VIDEO) ow.ly/gHW2m
USER INTERFACE
Nuance Wintermute hands-on: a
cross-platform, cloud-based personal assistant ow.ly/gHC5k
Intel’s Perceptual Computing
demonstrations hands-on (video)
ow.ly/gEcoo
Cube26′s natural vision control lets
you mute video by placing finger
to your lips ow.ly/gM9G0
Blink now: Haier shows off
eye-controlled TV at CES ow.ly/
gKAVf
Samsung names flexible OLED
display series ‘Youm’ ow.ly/
gG2wn
Panasonic 4K tablet prototype
hands on (update: video) ow.ly/
gEalM
The 3D sensor that could change
our mobile lives | CES 2013 CNET Blogs ow.ly/gJ11a
Samsung announces new Octa
8-core processor at CES 2013
ow.ly/gG7R1
Qualcomm outs Snapdragon 800
and 600: up to 2.3GHz quad-core,
4K video ow.ly/gMb5Q
I took a power drill to an iPhone
at CES | Gadgets - CNET Blogs
ow.ly/gIZBC
Ultra Portable Personal Bluetooth
Sound Monitor ow.ly/gIVIb
Sony Mobile Dunks 5-Inch Xperia
Z Android Phone ow.ly/gIUnu
Qualcomm Atheros’ Skifta app
brings DLNA media streaming to
iOS ow.ly/gI8a0
T-Mobile Swings For the Fences
with 4G Deal ow.ly/gHRG2
Polaroid Launches Kids Tablet and
Opens Fotobars ow.ly/gHQb2
Hands-on with Alliance for Wireless Power’s charging pad prototypes ow.ly/gHZpl
Sharp’s New IGZO Display Gives
Apple’s Retina Serious Competition ow.ly/gM9Xf
NSM Group Forms LLC For Secure Memory Tech ow.ly/gHQHi
Hands-on with Corning’s bendable
Willow Glass (exclusive) ow.ly/
gM9lk
Plair: A Dongle For Streaming
Videos From Your Phone To TV |
Co.Design ow.ly/gLVyy
Neonode’s Proximity multi-sensing technology hands-on (video)
ow.ly/gHuSv
Tactus Rises Above Fourth Wall of
Touch Displays ow.ly/gKA2m
Corning demonstrates how strong
its Gorilla Glass 3 really is (video)
ow.ly/gDQ6Z
Muse brain-sensing headband
thoughts-on (video) ow.ly/gHLHI
Beam Fulfills the Promise of True
Remote Presence ow.ly/gKzZV
Puzzlebox Orbit mind-on: brain-
Broadcom Introduces UHD Home
PC Makers Bet on Gaze, Gesture,
Voice, and Touch | MIT ow.ly/
gKqQh
© 2013 etc@usc
Huawei Unveils World’s Largest Smartphone Screen ow.ly/
gDyBm
www.ETCentric.org
54
Lilliputian Debuts Fuel Cell in Your
Pocket ow.ly/gDxAN
Samsung Rings Up Pair of Windows 8 ATIV Phones ow.ly/gMvbN
Windows 8 Strong on Surface Pro,
Ships This Month ow.ly/gMvf7
2013 International Consumer Electronics Show
Catching up on Nintendo TVii: an
interview with i.TV co-founder Justin Whittaker ow.ly/gHykh
Sony hopes to turn on PlayStation
web shop in US this month ow.ly/
gI8B2
Hands-on with the PowerA’s Moga
Pro ow.ly/gI7ML
RIM Quietly Shows BlackBerry 10
In Suite Demo ow.ly/gMvjp
HEALTH
RCA Wins One for The Nipper
With Mobile TV Tab ow.ly/gMvo5
Technology Poised To Revolutionize Healthcare ow.ly/gEKvz
WEARABLES
A Glut of Gadgets Track Your
Body’s Vital Signs | MIT Technology Review ow.ly/gKq0h
How the future of computing
became screens and sensors on
every appendage ow.ly/gLvB2
Oculus Rift Creator Presents Virtual Reality Goggles - The Hollywood Reporter ow.ly/gELni
Healthcare Professionals Won
Over By The Cloud ow.ly/gIV4k
APPS
STARTUPS/KICKSTARTER
The best startups from CES 2013|
VentureBeat ow.ly/gM9MJ
How Kickstarter stole CES: the
rise of the indie hardware developer | The Verge ow.ly/gL6cE
Lynx Laboratories prepping Kickstarter for all-in-one Kinect-like
camera system ow.ly/gHAjb
Hands-on with Atoms: a Kickstarter-funded ‘modular robotic toy’
(video) ow.ly/gDS2D
CONNECTED HOME
Qualcomm and AT&T bring ‘internet of things’ devices to the
mainstream ow.ly/gDYR1
Pebble smartwatch hands-on (video) ow.ly/gG0LG
Sprint announces FM radio and
Entertain Me app bundle for future
smartphones ow.ly/gFvtz
Technicolor Launches Qeo For
Interoperability ow.ly/gDzNp
CEO Frederic Rose explains Technicolor’s Qeo connection (VIDEOS)
ow.ly/gI27W
Hands-On with the Vuzix M100,
a Google Glass Competitor | MIT
ow.ly/gKr0S
Peter Gabriel brings remixing to
the masses with MusicTiles for iOS
ow.ly/gFt19
Fibaro home automation system
comes to the US (video) ow.ly/
gM9P1
Eyeglasses: Innovega iOptik
hands-on video | The Verge ow.ly/
gL8aU
USPS surprises CES with
eye-popping app that brings mail
to life (video) ow.ly/gLdst
CARS
LG’s Smart Activity Tracker wields
a swipeable touchscreen and
smart TV apps ow.ly/gLTZS
Video: Qualcomm’s Project Gimbal gives your phone contextual
smarts ow.ly/gLvqQ
Toshiba’s concept smartwatch
gets your pulse, emails, and turnby-turn maps ow.ly/gEegr
Tiny Wearable Cameras Join The
Downsizing Race ow.ly/gDxX3
Virtual Gifting with Vyzar Augmented Reality ow.ly/gIVTb
CES: ‘Star Trek Into Darkness’ Unveils High-Tech App - Hollywood
Reporter ow.ly/gELsB
GAMING
NVIDIA Announces Project Shield
And Tegra 4 bit.ly/118ysul
CBS Super Bowl ‘second screen’
stream to include alternate cameras ow.ly/gG4Cu
Is there a self-driving car in your
future? | CES 2013: Car Tech CNET Blogs ow.ly/gJ0Ep
QNX concept features video calling, 3D rear view (video) ow.ly/
gJ0ua
Ford, GM, open up to developers
at CES 2013 | Car Tech - CNET
Blogs ow.ly/gIYQA
Cars To Become More Connected
and Conversational ow.ly/gIVzc
Automakers Drive To New Heights
In Las Vegas ow.ly/gHTJP
Valve hardware engineer Jeff Keyzer on Steambox ow.ly/gLTwW
www.ETCentric.org
© 2013 etc@usc
2013 International Consumer Electronics Show
Delphi Demonstrates Cloud Connectivity For Your Car ow.ly/
gHSSb
JamStik portable MIDI guitar lets
you play and learn on the iPad
wirelessly ow.ly/gKlfQ
Audi Unveils Piloted Driving for
Traffic Jams ow.ly/gHSvc
ONLY AT CES
Kenwood Expands Wi-Fi Connectivity in the Car ow.ly/gHSbd
Wireless mesh networks at
65MPH—linking cars to prevent
crashes | Ars Technica ow.ly/
gKFl4
Audi Demonstrates Smaller Autonomous Car Technology at CES
2013 | MIT ow.ly/gEzue
CES 2013: Toyota Unveils a Lexus
that Drives Itself | MIT Technology
Review ow.ly/gEzm2
CAMERA/DSLR
CES 2013: Canon Demos its Most
Powerful DSLR (VIDEO) ow.ly/
gKA8k
CES 2013: Digital cameras roundup ow.ly/gMt2d
Wireless and Apps Must-Have
Features for Cameras ow.ly/gDv3g
The old school tech Samsung
used to achieve single lens 3D |
Ars Technica ow.ly/gEMIz
AUDIO
CES Is The Wild Wild West, Which
Explains Massive 1600lb Mechanical Spider ow.ly/gM9Sd
Here are five of the weirdest things
we saw at CES this week | VentureBeat ow.ly/gLaS6
Weird Products from CES 2013 Bonnie Cha - AllThingsD ow.ly/
gL8Sm
Cambridge Consultants Tê, the
tea-machine of the future taste
test (video) ow.ly/gL5G7
Interesting finds in the South
Hall: CES 2013 (pictures) – CNET
ow.ly/gIZlf
Crapgadget CES, round one: the
iPotty iPad Dock ow.ly/gIXc3
Luminae glass keyboard: From
vaporware to reality | CNET Blogs
ow.ly/gIYsD
BEST OF CES LISTS
The Verge Awards: The Best of
CES 2013 | The Verge ow.ly/
gL6YO
Highlights from the Best of CES
2013 (video) ow.ly/gJ2ek
55
Qualcomm Takes Over Microsoft’s
Pre-Show Keynote ow.ly/gIW5d
Qualcomm CEO Wants To Lead
the Mobile Generation ow.ly/
gDASO
On Patent Litigation: An interview
with the EFF’s Julie Samuels (VIDEO) ow.ly/gHU6s
The Cloud and Digital Disruption In
Marketing ow.ly/gHRer
Live from CES: Gary Shapiro chats
with FCC Chairman Julius Genachowski ow.ly/gHVnt
Panel Looks at Hardware, Software and Innovation ow.ly/
gHOXR
President Clinton Surprises at
Samsung Keynote ow.ly/gHNX0
MULTI-PRODUCT COMPANIES
Samsung Expands Its Digital Lifestyle Offerings ow.ly/gEgZy
Samsung Mobilizing 8-Core
Exynos 5 Octa Processor ow.ly/
gHNvC
Lenovo Debuts Table PC, Android
Phone and Laptops ow.ly/gHPIb
Panasonic Premieres 20-Inch Tablet and 4K OLED ow.ly/gEKMQ
MISCELLANEOUS
Hands-on with Blue Mics’ Nessie:
a USB mic that masks your flaws
(video) ow.ly/gMaJe
HiFiMAN launches HM-901 ‘high
resolution’ audio player ow.ly/
gL5bz
Olive One $400 high-fidelity
streaming music player, hands-on
ow.ly/gMts4
© 2013 etc@usc
In Depth with our Best of CES winners (video) ow.ly/gJ1b2
Interactive Credit Card Enables
Instant Rewards ow.ly/gIVof
Best of CES 2013: Razer Edge |
Best of CES 2013 - CNET Blogs
ow.ly/gIY1N
KEYNOTES/PANELS/INTERVIEWS
CEA Presents State of The Global
CE Industry bit.ly/VxZCoK
www.ETCentric.org