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GLOBAL GAMES AND GAMING MAGAZINE I OCTOBER 2014 I WWW.G3NEWSWIRE.COM I WWW.G3-247.COM INTERNATIONAL GAMING NEWS I KNOWLEDGE I STATISTICS I MARKET INFORMATION I DIGITAL AND PRINT WWW.G3NEWSWIRE.COM mexico WWW.G3-247.COM - THE GAMING MEDIA VAULT New details emerge regarding Mexico’s update of its gaming legislation 1 0 GermaNy Germany licences 20 online sports-betting 2 2 providers, but puts them all on hold New Jersey Multiple blows rain down on Atlantic City as 4 0 Trump Ent. files for bankruptcy The Big Deal gTeCh-igT G3 interviews Renato Ascoli INTERACT WITH G3 VIA GOOGLE+, FACEBOOK, TWITTER, LINKEDIN, G3I AND G3NEWSWIRE APPS FROM THE APPLE STORE, GOOGLE PLAY AND BLACKBERRY WORLD myaNmar Myanmar considers casino bill as economy 4 7 looks to international investment Subscribe Subscribe at G3-247.com to read every G3 magazine, download every market report and much more... Download The latest magazine is available to digitally download via G3-247.com or via the App Store and Google Play Store Contents octoBer 2014 04 09 05 08 06 11 07 10 02 12 03 01 WWW.G3-247.COM SOUTH AMERICA NEWS 01: pArAGuAy New proposals would give betting union a much stronger voice and the state more control over the gaming industry EMEA NEWS 04: sWedeN svenska spel has asked the swedish government for permission to begin operations of an online casino in 2015. – G3Newswire pg 08 – G3Newswire pg 16 02: mexico New details regarding mexico’s update of its gaming laws reveal plans to change the minimum entry age requirement 05: uK Aristocrat inks deal to divest Aristocrat lotteries for €10.5m in cash as playtech expands its lotteries reach in europe – G3Newswire pg 10 – G3Newswire pg 18 03: pANAmA the casino industry in panama has been unfairly maligned with claims that casinos are unable to open bank accounts 06: GermANy 20 sports betting licensees chosen in Germany – yet licences cannot be issued as losing applicants pursue lawsuits – G3Newswire pg 12 – G3Newswire pg 22 NORTH AMERICA NEWS 07: the BAhAmAs in a summer of industry corporate buyouts, Jcm Global is to acquire futurelogic to its portfolio for us$72.2m ASIA & OCEANIA NEWS 10: south KoreA las vegas sands has proposed a marina Bay sands style integrated resort in south Korea allowing locals to gamble – G3Newswire pg 36 – G3Newswire pg 44 08: mArylANd horseshoe casino Baltimore celebrated its grand opening in style by welcoming Baltimore’s most influential citizens. 11: JApAN Japanese government signals its intent by setting up a task force to advise on the future direction of the domestic industry – G3Newswire pg 38 – G3Newswire pg 46 09: NeW Jersey As trump entertainment files for bankruptcy protection, further casinos in Atlantic city are now due for closure 12: myANmAr until recently one of the most isolated economies on the planet, myanmar is now forging ahead with big casino plans – G3Newswire pg 40 – G3Newswire pg 47 G3Newswire.com delivers daily international gaming industry news and information, with the G3Newswire newsletter circulated three times per week to a 8,000+ database of gaming industry influencers THE BIG DEAL - IGT/GTECH A complemeNtAry offeriNG lottery titan Gtech and casino giant iGt plan to become the world’s largest end-toend gaming supplier – interview pg 50 moviNG With the times Betfred.com’s michelle livingstone discusses the complexities of engaging with customers across mobile and tablets – interactive pg 64 portuGAl oNliNe G3 interviews Adolfo mesquita Nunes, portugal’s secretary of state for tourism about the country’s new online legislation – interactive pg 66 SINGLE WALLET GAMING oNe choice for the siNGle-miNded single Wallet Gaming offers operators the ability to connect their customers to every facet of their gaming business – G3-247 report pg 52 Gaming Publishing samson House, 457 manchester road, manchester m29 7Br, United Kingdom 0 3 Comment octoBer 2014 Listening to Apple CEO, Tim Cook, preaching last month to his congregation at the Flint Center, Cupertino, California, he delivered a range of new product announcements from bigger bolder iPhones to the new iOS8 and the much discussed Apple Watch. Most of the announcements had already been leaked in the press, but a big surprise was the reveal that Apple had been working on a NFC (Near Field Communication) Payment solution. A demonstration showed a customer frustratingly taking seconds to pay by swipeable Magnet Stripe, as compared to the seconds of incredible ease via the iPhone 6. Later Mr. Cook also showed that payments could also be made via the Apple Watch - again in blindingly fast seconds. What was striking was that Apple portrayed this announcement as a world’s first, as though Apple had suddenly invented NFC payments, which of course it hasn’t. It was a slick presentation nonetheless and Apple did stress that this was not the first time that this had been attempted, quoting Jenna Wortham of the New York Times, who recently said: “A truly mobile wallet has long been described as imminent. but it remains elusive... most have been a disappointment or have not yet worked well enough for mainstream adoption.” Mainstream adoption is going to take years to come to fruition, but that’s not true for the gaming industry. Single Wallet solutions are available right now from a host of providers supplying not just retail solutions, but multi-channel payment acceptance, Bundle single from mobile, tablet and in-location. And while Apple hopes to create a buzz around its own wallet with brand, tying users to their ‘i’ devices, the solutions loyalty available to the gaming community also offer branding opportunities, but this time for the operprogrammes ator offering this fast, simple and easy payment and there’s a solution. Bundle this with loyalty programmes and there’s a massive incentive for players to massive player continue to play online, in-location and via incentive... mobile, all within the same branded account. editoriAl AdvertisiNG editor Lewis Pek lewis@gamingpublishing.co.uk +44 (0) 1942 879 291 commercial director John Slattery email: john@gamingpublishing.co.uk +44 (0)7917 166471 News editor Phil Martin phil@gamingpublishing.co.uk +44 (0)161 236 6669 Associate editor (mAlAGA) Karen Southall karensouthall@gmail.com consultant John Carroll (BillerBecK) carroll@carrollconsulting.de correspondent James Marrison jamesmarrison@gmail.com contributors Daniel Lindsay David Addison Bepi Mottes Mark Gibson Rasmus Sojmark 0 4 Advertising executive James Slattery email: james@gamingpublishing.co.uk +44 (0)7917 166471 productioN sub editor Lisa Nichols senior designer Gareth Irwin production manager Paul Jolleys subscriptions manager Jennifer Pek commercial Administrator John Pek Events octoBer 2014 September 30-October 2, 2014 G2E 2014 Location Sands Expo & Convention Center, Las Vegas, Nevada, United States Organiser Reed Exhibition Companies 383 Main Avenue Norwalk Connecticut puzzled by CASH MANAGEMENT? CPI has put all of the pieces together. Now, the industry’s leading brands – CashCode, Conlux, MEI, Money Controls, NRI and Telequip – have been combined into one comprehensive portfolio. CPI is more than products. It is a one-stop shop for coin, note and cashless solutions that lower transaction costs from the point of sale to the deposit. The products and expertise that represent these brands will accelerate expectations for automated payment systems. Visit www.CranePI.com and let us assemble the pieces to add value to your application. October 9, 2014 BOS Bookmakers Trade Fair Location Wolverhampton Race Course, United Kingdom Organiser Bookmakers Office Supplies Ltd., PO Box 9 Woodbridge ENADA Rome 2014, Italy CranePI.com 0 6 Rimini Italy 47900 Tel: +39 0541 744250 Email: s.bodellini@riminifiera.it Web: www.enada.it October 15-16, 2014 The Autumn Coin-op Show, UK Location Chelsea Football Club, United Kingdom Contact Karen Cooke Organiser Swan Events Technology that counts. United Kingdom IP12 3JN Tel: +44 1394 383420 Web: www.bosmag.co.uk/bookmakers-trade-fair-2014/ October 15-17, 2014 Location Rome Expo Centre, Rome, Italy Contact Sonia Bodellini Organiser Rimini Fiera Spa Via Emilia 155 United States, CT 06851 Contact Brett DeWeese Tel: +1 203-840-5341 Fax: +1 203 840 9662 Email: bdeweese@globalgamingexpo.com Web: www.globalgamingexpo.com Office 10, Clare Lodge 41 Hollybush Lane Harpenden, Herts United Kingdom AL5 4AY Tel: +44 1582 767254 Email: karencooke@eagexpo.com Web: www.coin-opshow.co.uk October 21-23, 2014 EiG European iGaming Congress & Expo 2014 Location Arena Berlin, Berlin, Germany Contact Shane Mortimer Organiser Clarion Events Fulham Green, Bedford House October 21-22, 2014 BEGE 2014 – Balkan Entertainment & Gaming Expo Location Inter Expo Center, Sofia, Bulgaria Contact Milena Tsankarska Organiser BEGE 7 Kukush Str, Sofia, Bulgaria 1345 Tel: +359 2 812 9474 Email: milena@balkangamingexpo.com Web: www.balkangamingexpo.com October 27-28, 2014 Mobile & Tablet Gambling Summit USA Location Atlantic City, New Jersey, US Contact Jonny Clegg Organiser Bullet Business 7-9 Fashion Street 69-79 Fulham High Street London, United Kingdom SW6 3JW Tel: +44 207 384 7700 Email: shane.mortimer@clarionevents.com Web: www.eigexpo.com London United Kingdom E1 6PX Tel: +44 207 375 7193 Email: jonny@bulletbusiness.com Web: www.bulletbusiness.com /mobile-tablet-gambling-usa October 31-November 1, 2014 Summit for iGaming in Malta Location Intercontinental Bay Arena, St Julian's, Malta Organiser SiGMA Sundial Court No 7 Victor Denaro Street Malta MSD 1604 Contact Eman Pulis Tel: +356 9926 3626 Email: info@maltaigamingsummit.com Web: www.maltaigamingsummit.com 0 7 G3Newswire south AmericA NeWs www.g3newswire.Com move afooT To Change gaming law New proposals would give betting union a much stronger voice and the state more control over the gaming industry Paraguay - Legislation el DipuTaDo honDureño augusTo Cruz ha presentado una importante propuesta nueva para cambiar la ley del juego en el país. Miembro del Partido Democristiano, Augusto Cruz ha propuesto una ley que supondría un cambio en el tipo fiscal para las máquinas tragaperras y afectaría a las máquinas tanto de los negocios locales como de los casinos. la asoCiaCión De loTerías De paraguay junTo con la diputada Karina Rodríguez han mantenido encuentros con el Presidente de la Cámara de Diputados, Hugo Velázquez, para debatir cambios importantes en las leyes del juego de Paraguay Las nuevas propuestas le darían en el futuro mucho más peso a la asociación por lo que respecta a los procesos de licitación y dejarían en manos del Estado un mayor control sobre el sector. una nueva legislaCión soBre el juego poDría aprobarse en México este mismo mes, según indica Fernando Zárate Salgado, Presidente de la Comisión del juego en la Cámara de Diputados La nueva ley tiene como objetivo regular el juego en el país, salvaguardar los derechos de los jugadores y evitar el blanqueo de dinero. el seCTor De los Casinos en panamá se ha visto sacudido por un escándalo, con quejas relativas a que los casinos no pueden abrir cuentas bancarias debido al hecho de que se les ha empezado a asociar injustamente con actividades de blanqueo de dinero. Las reclamaciones se formularon durante el XVIII Congreso Hemisférico de Prevención del Lavado de Dinero y el Combate del Financiamiento del Terrorismo, celebrado en la capital panameña. svenska spel, el monopolio sueCo Del juego de propiedad estatal y operador de los cuatro casinos del país, le ha solicitado al Gobierno permiso para operar un casino online en 2015. playTeCh ha susCriTo un aCuerDo Con el proveedor global de sistemas y contenidos Aristocrat Leisure Limited para adquirir Aristocrat Lotteries por 10,5 millones de euros en efectivo, bajo reserva de ciertos ajustes y a la espera de acordar definitivamente las condiciones del contrato. sg gaming ha finalizaDo el lanzamienTo De su nueva consola Clarity en los establecimientos de Ladbrokes. La consola Clarity se instaló en la totalidad de las 2228 oficinas de apuestas con licencia propiedad de Ladbrokes, y se trata de un elemento clave en la estrategia de la empresa para 2014 y sus intenciones de mantener una oferta sólida dentro del sector. el operaDor De juego griego opap se esTá aliando con el gestor de un fondo británico (Global Family Partners) con intención de ganar la licencia griega de apuestas en carreras de caballos. Se está ofreciendo una licencia de 20 años para realizar apuestas en carreras de caballos como parte de un plan de privatización acordado con los acreedores internacionales de Atenas. Las carreras de caballos están siendo operadas actualmente por ODIE, que registró un volumen de pérdidas neto de 23,4 millones de euros en 2012. 0 8 Members of The Quinella Betting Union of Paraguay along with Deputy Karina Rodríguez have been in talks with the President of the Chamber of Deputies, Hugo Velázquez in order to discuss major changes to Paraguay’s gaming laws. The new proposals would give the union a much stronger voice when it comes to tender processes in the future and would give the state more control over the industry. Together they have urged for the creation of a new technical committee which would meet in order to discuss the issue and draw up plans which will be then presented before The House of Deputies. Members of The Paraguayan Gaming Commission (CONAJZAR) have also been invited to take part. Under the same raft of proposed changes Rodríguez has also laid down plans to give the state wide sweeping powers when it comes to the industry which could limit the role of private enterprise. Stating that there has been a clear lack of transparency in the past when it came to the gaming industry the legislator said that the government has been far too willing to turn a “blind eye” to abuses within the industry in the past. “The specific request is for the state to take action,” he said, “and not simply to open it up to companies out to make a profit from gambling.” Rodríguez also proposes that quinealla be placed under state control “We’ve been dealing with this issue for some time. It has to do with successful experiences in other countries where gambling has become one of the most important sources of revenue for the Treasury,” he said. Secretary General of the union Abraham Diaz echoed Rodríguez’s statement saying that workers’ rights must be respected under any law and claimed that there must be far more transparency in bidding processes in the future. As previously reported, despite some recent positive developments in the casino industry of late, including the announcement of a major new opening in the next months and stricter laws when it comes to tackling illegal gaming, there is growing speculation that the Paraguayan government is now seeking to place the industry in state hands. Fears were sparked by Head of The Paraguayan Gaming Commission (CONAJZAR) Javier Balbuena after a meeting with President Horacio Cartes in August. After the meeting Mr Balbuena spoke of “changing the current model and giving the State major control over gaming income in order to increase profits and increase state investment in social spending.” While gaming has proliferated rapidly over recent years in Latin America, the local industry in Paraguay remains small scale. Although there have been a number of attempts of recent years to open up the market a number of bidding processes have been cancelled over claims of irregularities and the casino industry remains underdeveloped with little foreign investment in the industry. Law put forward to change gaming rules gains ground HONDURAS A major new proposal to change gaming law in Honduras has been put forward by Deputy Augusto Cruz. A member of the Democristiano (Democratic Christian) Party Augusto Cruz has put forward a law which would change the tax rate for slot machines and would affect slot machines in local businesses as well as casinos. In presenting the new proposals the Deputy pointed out that Honduras’s latest gaming bill changed gaming tax rate to 5,000 lemperes (around U.S$210) to 25,000 lemperes (U.S$210 )which was a reduction of almost 80 per cent compared to the previous rate. This, according to Cruz and other proponents of a new gaming leg- islation, is too great. Under the new act Mr. Cruz proposes to establish the previous tax rate which would affect slot machines in casinos, grocery shops, convenience stores, markets, bars, cafes and restaurants as well as other establishment nationwide. The new tax rate, once in place, would be managed by the local mayor’s office. Calls for a repeal of gaming laws in Honduras have been growing of late amongst claims that the industry is not paying enough tax and is being used for money laundering. Deputies belonging to the Partido Anticorrupción (Anti Corruption) Party allied alongside members of the Libre (Free) Party first called for major reform which would affect both casinos and slot parlours nationwide in July. However, the new proposals have caused some controversy with local operators arguing that the tax rate will lead to more closures. Gaming in Honduras remains very small scale and gaming law has remained in many way unchanged since 1977 when Honduras passed its first gaming act. The act was designed specifically so that casinos would attract more tourists and improve tourist infrastructure and allows for table for both games as well as slot machines. However, according to lawmakers who are proposing repeal of the old act, casinos have failed to attract tourists and instead are attracting only locals especially those who are less well off. Licences are valid for 25 years and are renewable after that period every five years and casinos must be part of a five star hotel or resort. G3Newswire south AmericA NeWs www.g3newswire.Com new gaming aCT DeTails emerging New details regarding mexico’s update of its gaming laws reveal plans to change the minimum entry age requirement Mexico - Legislation el Consejero De inTerior y DeporTes De la región alemana de Hesse (HMDIS) ha emitido 20 licencias federales de apuestas deportivas online a toda una serie de operadores tanto locales como internacionales. Todos los operadores con licencia deben respetar las diversas políticas de juego y apuestas deportivas que se recogen en el Tratado sobre el Juego del Estado Alemán («Glücksspielstaatsvertrag»). suzo-happ ha CulminaDo la aDquisiCión De Comesterogroup S.r.l., un proveedor de sistemas de pago electrónico y equipos de autoservicio para los sectores del lavado de coches, el juego, las lavanderías automáticas y el vending. Comesterogroup tiene su sede central en Gessate, una localidad italiana a las afueras de Milán. en esTaDos uniDos se ha heCho púBliCa oTra adquisición importante, de modo que Global Cash Access (GCA), un proveedor de soluciones de manejo de dinero en efectivo y servicios de inteligencia para empresas, ha decidido adquirir la empresa desarrolladora y distribuidora de tecnología para el juego Multimedia Games por un precio de compra total de 931,9 millones de euros (1200 millones de dólares) en efectivo. gameaCCounT neTwork, un DesarrollaDor y proveedor líder de contenidos online y software de juego para B2B a nivel de empresa, ha anunciado una cooperación con un operador estadounidense de casinos con operaciones en varios estados para lanzar una experiencia online de juego simulado para nuevos clientes y patrones ya existentes de casinos elegidos por el cliente en Estados Unidos. Bally TeChnologies ha firmaDo un aCuerDo con el grupo Ontario Lottery Group (OLG) para suministrar por toda la provincia su solución centralizada de sistemas de juego para casino. hay más puesTos De TraBajo en peligro en Atlantic City, toda vez que Trump Entertainment Resorts ha presentado suspensión de pagos según la sección 11 de la ley de bancarrota, una decisión que según los analistas supone una amenaza directa para el futuro de Trump Taj Mahal. las vegas sanDs ha propuesTo un Complejo integrado al estilo Marina Bay Sands en Corea del Sur que les permita a los habitantes locales jugar dentro de la jurisdicción del Gobierno de Seúl. George Tanasijevich, Director Gerente de desarrollo global y Director General de Marina Bay Sands en Singapur, confirmó que el operador basado en Las Vegas ha estado analizando el potencial de Corea del Sur para su próximo gran proyecto. el grupo hoTelero Travellers inTernaTional, propietario y operador de Resorts World Manila en la Bahía de Manila (Filipinas), ha afirmado que la primera fase de su segundo casino, valorado en 1100 millones de dólares, debe estar concluida en el año 2018. Travellers, bajo control del Alliance Global Group y de Genting Hong Kong, comenzará las obras de construcción del Resorts World Bayshore en los próximos tres meses. 1 0 A number of significant details have emerged regarding Mexico’s new gaming act after an interview with Fernando Zárate Salgado, President of the Commission of Gaming in the Chamber of Deputies (right). Mr Salgado outlined a number of wide sweeping changes which would affect the current regulatory body, change the minimum entry age and would establish a raft of new measures when it comes to licensing. According to Mr. Salgado, a new Advisory Council will be composed of the secretaries of Health, Tourism, Economics and Government, as well as non-governmental organisations so that the public may also participate in developing public policy, revise internal rules, establish procedures and have a say as to how casinos found to be operating outside the terms of their licence may be sanctioned. It was also revealed that licences will be valid for ten years and will only be renewable for a further 10 while the minimum entry age will be raised to 21. Crucially, the law will also ban the so called “umbrella” licences whereby operators were able to operate a number of slot parlours and sports betting shops under a single licence. Instead, each casino or gaming establishment will be issued a single licence per gaming establishment. According Mr. Salgado, the drafting of the new bill is currently being hammered out in close consultation with the Mexican Gaming Association (AIEJA) as well as the current regulatory body, which comes for now under the control of the Interior Ministry (SEGOB). All new establishments will have to go through a very “rigorous” process before being approved and will have to meet with a wide number of “comprehensive rules.” Gaming could also be used to promote tourism. According to the AIEJA, talks are already underway with a number of hotel chains. The AIEJA has been lobbying for changes to Mexico gaming laws so that popular tourist destinations in Mexico such as Cancun, Los Cabos and Puerto Vallarta could see hotels with slot parlours on their premises if the new project is given the green light by lawmakers. The new initiative was put forward by the AIEJA in January this year and would allow for 20 to 30 slot machines to be housed in hotel lobbies or dedicated gaming spaces in hotels. Chile adopts new anti-money laundering rules for casinos of five years from the last operation performed by them and must be made available the Financial Analysis Unit as well as the Chilean Gaming Board. CHILE Legal Division Director of the Financial Analysis Unit Javier Cruz Tamburrino and Head of the Chilean Gaming Board (SJC) Renato Hamel Maturana have signed a circular which updates the rules that now apply to casinos operating in the country. The new rules will mean that Chilean casinos will have to meet international guidelines set by the Financial Action Task Force (FATF) when it comes to Money Laundering and Terrorist Financing from now on. In addition, casinos will now be required to develop a Manual on “The Prevention of Money Laundering and Terrorist Financing” which will, amongst other topics, cover the detection and reporting of suspicious transactions and will also develop other guidelines which will include the ethical conduct of staff and casino operators. Mr. Tamburrino said that the signing of the Joint Circular was: “A powerful signal of coordination between two entities that have a common plan to prevent money laundering and terrorist financing.” According to the circular, all casinos in Chile must now have systems in place to safeguard against money laundering and terrorism based on the “Know Your Customer” concept. The “Know Your Customer” concept means that the casino knows the identity of the customer and understands the kinds of transactions in which the customer is likely to engage in. These conditions must now apply to any customer gambling any amount over U.S$3,000 (or its equivalent in other currencies) and also applies to those holding a prominent public office such as Senators, Congressmen, Mayors and High Court Judges amongst others. As instructed in the new circular, casinos must record and maintain information related to the identification and understanding of customers for a minimum period The Financial Action Task Force (FATF) is an intergovernmental organization founded in 1989 on the initiative of the G7. The objectives of the FATF are to set standards and promote effective implementation of legal, regulatory and operational measures for combating money laundering, terrorist financing and other related threats to the integrity of the international financial system. G3Newswire south AmericA NeWs www.g3newswire.Com Chile - enjoy hopes To ConTinue in viña Del mar A company executive from Enjoy has stated that revenues in Chile are beginning to improve after being hit by the smoking ban and stated that the company plans to continue to operate the casino Viña del Mar in 2015 once the municipal licences end. General Manager of the casino of Viña del Mar Rodolfo Prat said that the company has a long standing bond with the local community and expressed his hope that Enjoy will continue to run the casino in the Municipality of Viña del Mar even if the casino comes under the supervision of the Chilean Gaming Control Board next year. Referring to the fact that from the beginning of 2016 the seven municipal casinos will come under the supervision of the Chilean Gaming Board and the tax will be split equally between the local municipality and the central government, Mr. Prat said that the handing over of control to the Gaming Control Board would not greatly affect its operations. This was because the company’s “philosophy is to do things right, independent of the regulator who audits us,” he said. Mr. Prat went on to explain the reason behind the company’s good fortunes in Chile. “Revenues have recovered gradually. And today we are on a good footing, as we have been able to respond to all the needs of our customers,” he said. The casino in Viña del Mar has experienced improved revenue over recent months as a result of a rethinking of the management model that has allowed the company to increase the number of visitors and average bets with the strategy leading to a 29 percent growth in slot machine revenue compared to last year. uruguay - igT anD hru soar To panDora IGT, and one of Uruguay’s most prominent casino operators, HRU, are taking flight to Pandora, announcing the simultaneous rollout of IGT’s award-winning title, James Cameron’s Avatar Video Slots, at two Entertainment Maroñas properties across Uruguay. “James Cameron’s Avatar™ is steeped in both exceptional entertainment and industry-leading innovation,” said Janine Roth, IGT VP of Sales for South America, Central America and the Caribbean. “This game enables our valued partners at Entertainment Maroñas to engage with players who seek the most cutting-edge, compelling gaming experience.” “We are excited to bring our customers one of the mostanticipated game releases of the year,” said Carlos Benavides, Marketing Manager at HRU. “James Cameron’s Avatar™ Video Slots delivers a truly cinematic experience that puts players right in the middle of the highest-grossing movie of all time. Having best-in-class content allows us to maintain our foothold as one of the premier casino destinations in Uruguay.” Housed on IGT’s Center Stage® platform and boasting jawdropping visuals and impressive surround-sound audio, James Cameron’s Avatar™ Video Slots continues to turn heads on casino floors around the world. In this captivating gaming experience, players can explore unlocked content, enjoy customizable options and view never-before-seen bonus content – making players feel as though they have taken flight to Pandora. Banks unfairly penalise Casinos The casino industry in Panama has been unfairly maligned with claims that casinos are unable to open bank accounts Panama - Operations The casino industry in Panama has been hit by a scandal with claims that casinos are unable to open bank accounts due to the fact that they have become unfairly associated with money laundering. The claims were made during the Eighteenth Hemispheric Congress on the Prevention of Money Laundering and Combating the Financing of Terrorism held in Panama City. Organised by the Banking Association of Panama the conference attracts officials and representatives from financial institutions including banks, credit unions, currency exchanges, casinos, insurance companies, and brokerage houses from around the world President of the organising committee, Julio Aguirre said that casinos are increasingly having problems with the money transfer agencies authorised to operate in the Republic of Panama a situation which is particularly serious in light of the fact that casinos all operate under licence by the state. However, casinos are sometimes being denied banking services due to fear that cash payments in casinos have made them vulnerable to money laundering practices by criminal elements. Mr. Aguirre urged the government to take steps whereby a detailed risk profile and assessment could be drawn and analysed thoroughly before shutting down accounts simply because they considered to be high risk. Rather than distancing Panama has been a bright spot in the industry ever since 1998 when the government passed a wide sweeping gaming law which permitted casinos as long as they were part of five star hotel with a minimum of 300 rooms. The boom has coincided with Panama’s growing tourist industry and the gaming market in Panama is showing signs of continued growth. Currently there are 18 fully fledged casinos and 26 slot parlours nationwide. According to the latest statistics, annual earnings for the casino industry in Panama stood at U.S$ 105m while slot parlours earned US$224m last year with the industry employing 7,000 people. CPI expands distribution its agreement with Permaquim ARGENTINA Crane Payment Innovations (CPI) has expanded its distribution agreement with Permaquim S.A. to enhance service in the Latin American gaming market. The goal of this strategic partnership is to increase service across Argentina, Bolivia, Chile, Paraguay and Uruguay with the MEI SC Advance and Money Controls Ardac Elite note acceptors. CPI has already achieved the largest installed base in Latin America. Under the revised agreement, Permaquim S.A. will continue distributing and providing service and support not only for SC Advance but now also Ardac Elite. “Permaquim has an exceptional track record of providing highquality equipment and technical 1 2 legitimate businesses the banks and other financial institutions should draw up profiles which would only exclude only very high risk clients he said. support in the markets they serve,” said Eric Fisher, CPI President of Gaming. “They’re responsive to customers in a manner that provides service consistent with the CPI value proposition. Our strengthened relationship with Permaquim is a commitment to offer Latin American gaming operators a one-stop shop for industry-leading products and service.” Permaquim will be able to assist operators with questions and recommendations for upgrading to SC Advance and Ardac Elite. “Our partnership with CPI has given us the experience and expertise to put our company in a position of absolute leadership,” said Paul Roger, General Manager at Permaquim S.A. “Now, we can satisfy the needs of gaming operators better than ever before.” Mexico New Gaming legislation could be passed into law as early as this month according to fernando Zárate salgado president of the commission of Gaming in the chamber of deputies. the new law aims to regulate gaming in the country, safeguard the rights of players and prevent money laundering. crucially, the new law has found multi party consensus in its draft stage and has been developed alongside all seven political parties in the lower house. in addition those involved in the local industry have also been consulted during the process including major players such as caliente, televisa and codere. the law will ban the so called umbrella licences whereby operators were able to operate multiple locations under a single licence. Insight BrAZil impetus for oNliNe ANd lANd BAsed GroWs With NeW Bill potentially the largest gaming market in south america and arguably already the biggest, with enormous levels of illegal gaming. can Brazil make the next step? A new bill put forward by Brazilian Senator Ciro Nogueira would permit online and land based gaming and would reflect similar legislation in place in countries in Western Europe. The bill would be aimed at generating tax revenue from the industry and regulate the local market, where according to recent government studies turnover made via offshore sports betting sites alone amounts to around US$300m a year on Brazilian sports. The bill also seeks to regulate land based gaming as well. According to Senator Nogueira, the country’s illegal gaming market is already worth around approximately US$18bn. Brazil is potentially the most lucrative market in the region, but the government has been traditionally averse to open up the market even though Brazilians routinely gamble via offshore betting sites and via an illegal street numbers 1 4 game called “The Animal Game.” While gaming online is banned and there have been a number of moves put forward in both the Lower and Upper House to block internet access to offshore betting sites, the huge popularity of online sports betting has of late made the government rethink the issue and consider proposals which would not only provide the national lottery organisation of Brazil (CAIXA) with the right to offer online games but would also end the ban on land based sports betting as well. In January 2012 CAIXA along with the Ministry of Finance began to look at ways to offer sports betting online and in sports betting shop where locals would be permitted to bet on the outcome of local football matches. One of the most significant findings during its investigation was that the amount bet offshore on Brazilian sports was six times the turnover recorded by Timemania — a CAIXA run sports betting game designed specifically to raise cash for local struggling football clubs. Senator Nogueira estimates that today around 8.6 million Brazilians regularly gamble via offshore betting sites. arguing that Brazil now remains “among the 24.48 per cent” member nations of the United Nations who do not allow gambling the bill has now been submitted to the committee on regional Tourism Development in the senate. it will have to then pass through a number of committees before being approved. However, given the reluctance of senators in the past to act on the issue whether the Brazilian government actually does decide to act remains to be seen. The purpose of his new bill is to “legalise what today exists even if it is hidden” according to the bill and seeks to establish clear rules when it comes to both the online industry and land based industry. Arguing that Brazil now remains “among the 24.48 per cent” member nations of the United Nations who do not allow gambling the bill has now been submitted to the Committee on Regional Tourism Development in the Senate. It will have to then pass through a number of committees before being approved. However, given the reluctance of senators in the past to act on the issue whether the Brazilian government actually does decide to act remains to be seen. G3Newswire emeA NeWs www.g3newswire.Com svenska spel piTChes for iCasino svenska spel has asked the swedish government for permission to begin operations of an online casino in 2015. Sweden - iGaming ein umfassenDer neuer vorsChlag zur Änderung des Glücksspielgesetzes in Honduras wurde jetzt vom Abgeordneten Augusto Cruz vorgelegt. Ein entsprechender Gesetzesentwurf des Mitglieds der christdemokratischen Partei würde den Steuersatz für Glücksspielautomaten in lokalen Spielbetrieben, aber auch in Kasinos verändern. miTglieDer von „The quinella BeTTing union of Paraguay“ sind zusammen mit der Abgeordneten Karina Rodríguez mit dem Präsidenten der Abgeordnetenkammer, Velázquez im Gespräch, um bedeutsame Änderungen an den Glücksspielgesetzen Paraguays zu diskutieren. Die neuen Vorschläge würden der Union eine viel gewichtigere Stimme verleihen, wenn es um zukünftige Ausschreibungsprozesse geht und würden dem Staat mehr Kontrolle über die Branche verleihen lauT fernanDo záraTe salgaDo, präsiDenT Des Glücksspielausschusses in der mexikanischen Abgeordnetenkammer, könnten neue Rechtsvorschriften bereits in diesem Monat als Gesetz verabschiedet werden. Das neue Gesetze zielt darauf ab, das Glücksspiel im Land zu regulieren, die Rechte von Spielern zu schützen und Geldwäsche zu verhindern. Die kasinoBranChe panamas wurDe von einem Skandal erschüttert, in dessen Verlauf behauptet wurde, dass Kasinos keine Bankkonten eröffnen dürften, da sie ungerechtfertigterweise mit Geldwäsche in Verbindung gebracht würden. Diese Behauptungen wurden anlässlich des 18. Hemisphärischen Kongresses zur Verhinderung von Geldwäsche und zur Bekämpfung der Finanzierung des Terrorismus’ erhoben, der in Panama City stattfand. svenska spel, Der im BesiTz Des sChweDisChen Staates befindliche Glücksspielmonopolist und Betreiber der vier Kasinos des Landes, hat die Regierung um Erlaubnis gebeten, ab 2015 ein Online-Kasino betreiben zu dürfen. playTeCh haT vorBehalTliCh gewisser Anpassungen und der Erfüllung von Abschlussbedingungen einen Vertrag mit dem globalen Anbieter von Inhalten und Systemen, Aristocrat Leisure Limited, über den Erwerb von Aristocrat Lotteries für € 10,5 Mio. in bar geschlossen. sg gaming haT Die einführung seines neuen Clarity-Gehäuses im Ladbrokes-Estate beschlossen. Das Clarity-Gehäuse wurde in allen 2.228 lizenzierten Wettbüros im Ladbrokes-Estate installiert und stellt ein Schlüsselelement in der Strategie von Ladbrokes für das Jahr 2014 dar, mit dem Ziel ein starkes Angebot in diesem Sektor aufrechtzuerhalten. im BesTreBen, Die grieChisChe lizenz für Pferdewetten zu erlangen. ist der griechische Glücksspielbetreiber OPAP eine Partnerschaft mit Global Family Partners, einem britischen Fondsmanager eingegangen. Dabei geht es um eine 20-jährige Lizenz zur Annahme von Pferdewetten als Teil des mit Athens internationalen Geldgebern vereinbarten Privatisierungsplans. Zurzeit werden Pferderennen von ODIE betrieben, die 2012 einen Nettoverlust von € 23,4 Mio. verzeichneten. Bally TeChnologies haT miT Der onTario Lottery Group (OLG) einen Vertrag geschlossen, um die zentrale Systemlösung im Kasinobereich in der gesamten Provinz anbieten zu können. 1 6 Svenska Spel, the state owned gambling monopoly and operator of the country’s four casinos, has asked the government for permission to operate an online casino in 2015. Svenska Spel reported a 6.2 per cent slide in profits and a decline in net gaming revenues to SEK 2.29bn (US $335,906) for the first quarter of 2014. It reiterated its desire to operate an online casino to improve its performance. The operator still showed a profit of SEK 1.243m (US $182,090). ferent way than available today in the market.” Swedish online play at foreign sites already equates to seven per cent of the Swedish gaming market and represents 1.5bn in net sales. Svenska Spel CEO Lennart Käll said: “If you look at our mission, it’s a lot about us to provide attractive games, but at the same time be an alternative to what we call the uncontrolled gambling, to curb unregulated and illegal operators. The primary purpose is not to increase our revenues, but this is all about protecting the consumer and providing opportunities for gaming tools in a completely dif- Sweden’s gambling and lottery authority Lotteriinspektionen has reported that the first half of 2014 saw overall gambling revenues in Sweden drop by three per cent compared to the first half of 2013. Lotteriinspektionen said the market had been ‘sluggish’ with only sports betting showing improvements. Total revenues came in at SEK19.3bn with gaming revenues dropping by 11 per cent, compared to last year, falling to SEK7.8bn. UK William hill is set to be the first bookmaker in europe to introduce age screening across its twitter accounts. the addition of this extra level of security by Britain’s biggest bookmaker will help ensure only users who are of legal age to gamble are able to see content and interact with the brand. Age screening is a way for brands and others to determine online whether a follower meets a minimum age requirement. the new tool will be rolled out across the William hill group, including international locations in italy, spain, the us, and the tom Waterhouse, centrebet, and sportingbet brands in Australia. Novomatic records profits boost in first half to €104m AUSTRIA Austrian-based slot giant Novomatic reported record first half profit of €104m (US$137m) up from €66.8m For the first six months of this year, revenues reached €941m, representing an increase of 15 per cent compared to the first half of 2013. EBIT increased by 20 per cent to €165m. operator in the Netherlands for around €20m marking the Austrian slot giant’s first move as an operator in the Dutch market. Having bought the property in 2013 Novomatic has also relaunched what it describes as ‘the latest flagship operation in Macedonia’ with the new Casino FlamingGO Gala. It also expanded in the UK , where it bought Luxury Leisure Unlimited and SAL Leisure Limited through its Astra division for €68m. Alongside all these acquisitions, Novomatic relinquished its share of the Monticello casino in Chile. The first six months were peppered with new acquisitions. In January it bought Gibraltar’s casino from Gala Coral Group. It also has bought the Loontjens arcade Novomatic recruited more than 1,700 new staff during the first half of the year taking its total to 17,519, up 10.7 per cent than in 2013. Slot machine sales increased by 15 per cent to €941m whilst EBITDA increased by almost nine per cent to €289.1m. Franz Wohlfahrt, Novomatic’s outgoing CEO, said: “The first half year results for 2014 demonstrate that our dual business strategy has once again proved to be the right way to a successful future. We achieved an increase in gaming operation revenues of 17 per cent. A significant growth in turnover was also achieved in the sales, e-business and betting segments.” G3Newswire emeA NeWs www.g3newswire.Com playTeCh & arisToCraT vlT Deal aristocrat inks deal to divest aristocrat Lotteries for €10.5m in cash as Playtech expands its lotteries reach in europe UK - Corporate Der innen- unD sporTminisTer Des DeuTsChen Bundeslandes Hessen hat 20 Bundeslizenzen für OnlineSportwetten zugunsten einer Reihe sowohl internationaler als auch lokaler Betreiber ausgestellt. Alle lizenzierten Betreiber müssen sich jetzt an die verschiedenen Glücksspiel- und Sportwettengrundsätze halten, wie sie im deutschen Glücksspielstaatsvertrag dargelegt werden. suzo-happ haT Die üBernahme Der Comesterogroup S.r.l., eines Anbieters von elektronischen Zahlungssystemen und Selbstbedienungsausstattung für Autowaschanlagen, den Glücksspielbereich, Waschsalons und das Automatengeschäft in ganz Europa abgeschlossen. Der Hauptgeschäftssitz der Comesterogroup befindet sich im italienischen Gessate, ganz in der Nähe von Mailand. eine weiTere grössere üBernahme wurDe in den USA bekannt gegeben, wo Global Cash Access (GCA), ein Anbieter von Lösungen im Bereich des Umgangs mit Bargeld und Business-Intelligence-Services, den Entwickler und Vertreiber von Glücksspieltechnologie Multimedia Games für insgesamt $ 1,2 Mrd. (€ 931,9 Mio.) in bar übernimmt. gameaCCounT neTwork, ein führenDer Entwickler und Anbieter von B2B-Spielesoftware auf Unternehmensebene sowie von Online-Spielinhalten verkündet die Partnerschaft mit einem US-Multi-State Kasinobetreiber zur Einführung eines neuen OnlineSimulationsspielerlebnisses für neue Kunden und existierende Stammkunden von vom Kunden ausgewählten Kasinos in den Vereinigten Staaten. DurCh Die BeanTragung Der insolvenz gemäss Paragraph 11 des Insolvenzgesetzes durch Trump Entertainment Resorts sind in Atlantic City weitere Arbeitsplätze in Gefahr. Analysten sind der Meinung, dass dieser Schritt die Zukunft von Trump Taj Mahal gefährdet. las vegas sanDs haT Der regierung in seoul ein integriertes Ressort im Stile von Marina Bay Sands in Südkorea vorgeschlagen, wo den Einheimischen Glücksspiele angeboten werden sollen. George Tanasijevich, Managing Director of Global Development und CEO von Marina Bay Sands in Singapur, bestätigte dass der Betreiber mit Sitz in Las Vegas-dabei sei, das Potenzial Südkoreas als nächstem Großprojekt zu analysieren. Die Travellers inTernaTional hoTel group, Besitzer und Betreiber von Resorts World Manila in Manila Bay auf den Philippinen, erklärte, dass die erste Phase ihres US$ 1,1 Mrd. teuren zweiten Kasinos bis 2018 beendet sein werde. Travellers, das von der Alliance Global Group und Genting Hongkong kontrolliert wird, will innerhalb der nächsten drei Monate mit den Bauarbeiten an der Resorts World Bayshore beginnen. japans premierminisTer shinzo aBes regierung stellt eine Task Force zusammen, um über die künftige Entwicklung von Kasinos zu beraten, wenn der Gesetzgeber die Einführung integrierter Kasinoressorts genehmigen sollte. Dies ist ein klares Zeichen dafür, dass ein positiver Ausgang für das Kasinokonzept wahrscheinlich ist, denn der Regierung ist sehr daran gelegen, dass die integrierten Ressorts bis zu den olympischen Sommerspielen 2020 in Tokio in Betrieb sind. 1 8 Playtech has entered into an agreement with global content and systems provider Aristocrat Leisure Limited to acquire Aristocrat Lotteries for €10.5m in cash, subject to certain adjustments and satisfaction of closing conditions. It is anticipated that closing will occur shortly. Once complete, the acquisition will position Playtech’s land-based operation as one of the leading suppliers of VLT systems in Europe and Latin America, further extending its reach and diversification across key regulated markets. The deal will also enable Playtech’s land-based division to replicate its success in the UK with its Videobet solution, increase market share within the wider global VLT market and create crossselling opportunities in existing as well as new jurisdictions. Aristocrat Lotteries is based in Stockholm and is the exclusive server-based gaming provider for Norwegian lottery Norsk Tipping’s VLTs and supplies its system to a major operator in Italy – a key jurisdiction for Playtech. The company has also recently completed a successful pilot project in another well-established regulated European country which, if commercialised, is expected to deliver further revenue opportunities. Shay Segev, COO and Head of Retail, Playtech, said: “We’re delighted to be acquiring Aristocrat Lotteries, furthering a key element of Playtech’s retail strategy. Playtech’s multi-channel solution means that this content can be deployed across any location and delivered through any device as well as allowing operators to cross-sell their customers into digital channels. “This is an excellent deal and further strengthens our leading position to retail operators in key regulated markets, while also creating new opportunities to expand in those territories as well as others. The Aristocrat Lotteries business is led by a first-class management team and has an excellent team of developers. We look forward to working closely with them in the future in order to build and further the results they have already achieved.” The divestment comes two months after Aristocrat bought US competitor Video Gaming Technologies for $1.28 billion. CEO and Managing Director Jamie Odell says the developments show how the company is ‘sharpening its focus on the business’ strategic strengths.’ While the latest sale is subject to certain adjustments and closing conditions Aristocrat expects to tie up the deal this financial year. Aristocrat has advised the sale will result in a non-cash write off of about A$45m. Aristocrat Leisure improved its profit to $57.4m in the first half of the 2014 financial year. Belgium the start of september has seen the casino in Namur open around the clock becoming the first 24 hour casino in Belgium. Karim tekaya, ceo of casino de Namur, said: “We are following the model of casinos in las vegas. this is a first for a casino in Belgium.” the main reason for the around the clock opening is that the casino is struggling with its bottom line with losses of almost €1m in 2013, although this was an improvement on the year before. managed by a group called Gambling management, the aim is to attract more than 4,000 players each week with the intention also of boosting package deals with tourist operators from Northern france. SG Gaming completes Clarity terminals rollout to Ladbrokes into cutting edge operational systems and technology, SG Gaming continues to deliver fast installation times for all customers. UK SG Gaming has completed the rollout of its new Clarity cabinet to the Ladbrokes estate. The Clarity cabinet was installed in all 2,228 Licensed Betting Offices in Ladbrokes’ estate and is a key element in the Ladbrokes 2014 strategy for maintaining a strong offer within the sector. The provision of SG Gaming’s content from their in-house content development team is an important part of Ladbrokes’ overall offering. SG Gaming and Ladbrokes also worked in conjunction to deliver bespoke training to shop management and staff, and developed focused promotional plans with staff to aid the implementation of the new terminals. Following initial trials of the Clarity cabinet in late 2013, Ladbrokes agreed in October to retain SG Gaming as their sole provider of server-based gaming machines. The agreement extended the long-standing partnership between SG Gaming and Ladbrokes, which began in 2010 and runs through 2019. The product rollout was finished in just 14 weeks as a result of seamless coordination between both parties, and the strength of SG Gaming’s operational infrastructure. On average, the installation of the new Clarity cabinets took 90 minutes per shop. SG Gaming uses a sophisticated system that allows for flexible delivery and installation dates. With significant ongoing investment Phil Horne, Group Managing Director at SG Gaming, said: “The relationship between SG Gaming and Ladbrokes continues to go from strength-to-strength. We pride ourselves on our working partnerships with our customers and our operational excellence, in particular, which is why we continue to invest heavily in our infrastructure.” G3Newswire emeA NeWs www.g3newswire.Com gaming enTers ThirD Dimension GTecH’s sphinx 3D has proved a game changer for the european casino sector with installations now spanning the market Europe - Casino Slots GTECH’s SPHINX 3D game is now live on casino floors throughout Europe. The SPHINX 3D game made its European debut throughout Germany with installations at all nine of the Spielbanken Bayern properties in Bavaria. uk – inspireD haT TriCk of appoinTmenTs Inspired Gaming has made three appointments to bolster the growth of its Virtual Sports division. Mark MacCombie joins Inspired Virtuals as Business Development Director, Al Sayce as Account Director and Neil Brookes as Product Manager. The new team members bring over three decades of industry expertise with them, having previously worked at organisations including SkyBet, GTECH and GameAccount Network. Steve Rogers, SVP of Virtual Sports and Mobile at Inspired, comments: “The last year has been phenomenal for Inspired’s Virtual Sports team – we have extended our geographical footprint to 35 countries and been particularly successful in Italy where our products are generating 10m bets per month across retail, online and mobile. “Underpinning the success of the Virtual Sports division is a very hard-working and passionate team, but to keep growing and supplying market-leading products we need to keep strengthening the team with industry experts and fresh ideas. During 2015 our customers can expect numerous innovations that will further increase their Virtual Sports revenues.” finlanD – ray launChes playTeCh live Casino Finland’s national gaming operator has launched today with Playtech’s cutting-edge live casino solution located in its own purpose-built studio within its Espoo headquarters and featuring a new presenter concept. RAY (Raha-Automaattiyhdistys – Slot Machine Association Finland) has further extended its existing long-term relationship with Playtech and launched unlimited Blackjack, Blackjack and Roulette tables. The initial launch includes Playtech web version with mobile due to follow shortly. Playtech offers a wide choice of live casino facilities in order to meet the different cultural needs and requirements of its licensees, including installing live casino within physical casinos to accommodate local regulations. Playtech worked closely with RAY and implemented a purpose-built environment to accommodate its requirements and the taste of its local audience. This included a new and innovative look and feel of its live casino product and the way dealers are presented to RAY’s customers. “We are thrilled with the new product which is not only the best in class and the most advanced, but also the most flexible and comprehensive which allowed us to have purposefully taken a friendlier and fresher approach to live dealer,” said Timo Kiiskinen, Senior VP Business Operations at RAY. 2 0 Casinos in Italy, Spain, Cyprus, Estonia, Latvia, and Slovenia have also implemented the game, with more European countries to soon follow. The United States also went live with SPHINX 3D installations across various states including Las Vegas, Nevada. “The preliminary feedback we have received from players at promotional events where SPHINX 3D is live has been extremely positive,” said GTECH International Vice President of Commercial Gaming Marcel Heutmekers. “Players are enjoying the 3D effects, as they enhance the typical gaming experience and add an extra level of excitement. We are looking forward to installing these machines in more casinos around the world in the months to come.” The SPHINX 3D game is the first of its kind to use a glasses-free 3D display, and the first game released as part of GTECH’s True 3D line. It pairs autostereoscopic technology with eye- tracking that constantly adjusts the image based on the player’s line of sight. This generates a high-resolution image that leaps off the screen, creating an experience unlike any other game on the market. The game runs on the AXXIS cabinet, which creates a sense of personal space and maximizes player comfort. The cabinet, combined with the True 3D technology, produces an all-encompassing 3D experience. “We’re very pleased about the launch of the SPHINX 3D game in each of our nine casinos,” said Staatliche Lotterieverwaltung Bayern Vice President Josef Müller. “The product looks great and customers immediately take to the machine’s unique features and functionality. Players are very impressed when they see the 3D effects for the first time, and their reaction shows that we made the right decision by adding the SPHINX 3D game to our casinos.” The latest European installations include Casino di Sanremo in Italy, which is the first Italian venue to offer its players the SPHINX 3D game, and the two HIT Casinos Perla and Park in Nova Gorica, Slovenia. Slovenia hitstars.it, the italy focused online site from slovenia’s hit casinos, has received approval from the italian regulator, AAms, following an extensive process of inspection and certification that has granted hit a valid license to operate games remotely in italy. the highly competitive italian online gaming environment sees the launch of the hit platform with an exhaustive range of 140 different games options, from slot machines by world’s largest producer, roulette, blackjack, poker (also in the tournament versions) and other card games of skill (skill) games, bingo and sports betting. hitstars.it has also launched with a livecasino offer, with croupiers from the casino and entertainment center perla in Nova Gorica, participating with online gamers and location-based players at a specially denominated table in the center of perla. OPAP in renewed bid to land Greece’s horseracing licence GREECE Greek gambling operator OPAP is partnering with a British fund manager Global Family Partners as it looks to win the Greek horse race betting licence. A 20-year licence to take bets on horse races as part of a privatisation plan agreed with Athens’ international lenders is up for grabs. Horseracing is currently operated by ODIE, who reported a net loss of €23.4m in 2012. Privatisation agency HRADF scuppered a deal with sole bidder Intralot claiming it was not satisfactory and that the bidding process would be now start again from scratch. OPAP’s bid will total €40m ($52.7m), representing a much improved bid than the 5.2m offered by Intralot. OPAP already owns the sole licence in lotteries and sports betting in Greece where it has around 5,000 betting shops. OPAP’s second quarter were better than analysts expected with earnings before interest, tax, depreciation and amortisation (EBITDA) increasing by 50 per cent to €68.6m. However a tax bill of €21.6m saw net profit fall by 44.5 per cent to €15.7m. OPAP Invehas also recently completed a deal to buy a 90 per cent stake in Payzone Hellas, a company that operates the largest network of payment terminals in Greece for €7.75m. Payzone Hellas’ portfolio boasts over 11,000 POS terminals which will be used for adding credit to OPAP gambling cards for online betting. The deal is expected to help OPAP lessen its dependence on traditional betting outlets and offer better access to its mobile phone network. G3Newswire emeA NeWs germany liCenCes sporTs-BeTTing www.g3newswire.Com 20 sports betting licensees chosen in Germany – yet licences cannot be issued as losing applicants pursue lawsuits Germany - Online gaming souTh afriCa – unexpeCTeD DeaTh of agi afriCa mD It is with great sadness and a sense of shock that Novomatic must announce the unexpected death of AGI Africa’s Managing Director, Warren Banks, on September 2, 2014. Warren Banks (50) resided in the Johannesburg suburb of North Wold and is survived by his sons Wade (22) and Cavin Banks (19) to whom we send our deepest condolences. Warren Banks was an iconic figure in the African gaming industry. His character is universally described as being ‘a superbly professional gaming industry executive and a man with a warm heart and a huge presence.’ With a long and successful career in the gaming industry already established Mr. Banks joined the Novomatic family in 2000 and was instrumental in setting up, leading and directing the expansion of AGI Africa, the group’s subsidiary of Austrian Gaming Industries GmbH. In his private life Warren was father to two sons, Wade and Cavin, of whom he was enormously proud, a keen golfer at Ruimsig Country Club, a passionate rugby supporter and a dedicated fitness enthusiast. At the time of his death Warren was planning to run the Comrades Marathon on May 31st 2015 in his beloved South Africa. Colleagues at AGI Africa described Warren Banks as a ‘fantastic leader, a friend to everyone and an inspirational figure who has been taken all too soon.’ Jens Halle, Managing Director AGI, said: “We are all in shock at the untimely passing of our friend and colleague Warren. Our sympathies go out to his family, friends and industry colleagues. Warren’s loss is hard to bear but we will strive to bring to reality the business objectives that he was already planning and hope that they will stand as a fitting memorial to a true friend and professional colleague.” souTh afriCa - gpT To DisTriBuTe jCm in s. afriCa JCM Global has entered into a distribution agreement with Global Payment Technologies (GPT). Under the arrangement, GPT will sell and service JCM’s entire line of bill validation products in South Africa. The agreement brings JCM products back to South Africa, including JCM’s award-winning iVIZION, Transactional Bill Validator (TBV) and the company’s new DBV series. JCM EMEA General Manager Payam Zadeh said: “Our awardwinning product line of bill validators and other peripheral equipment has set global standards. We are very pleased to announce this arrangement with Global Payment Technologies to bring JCM solutions to the operators in South Africa who have been asking for our products.” Wanda van Vuuren, National Sales and Marketing Director for Global Payment Technologies, said: “JCM Global and its line of products are internationally known for high quality design and world-class service. We are proud to partner with JCM to bring their solutions to South Africa.” 2 2 Online sports betting is finally to be legalised in Germany. It has taken well over two years for the German government to choose which companies should be awarded a licence, following the necessary changes to the Interstate Gambling Treaty. The Ministry of Interior and Sport of the state of Hesse is responsible for this process. 9. Ladbrokes International PLC 10. Bet90 Ltd. 11. Deutsche Sportwetten GmbH 12. Personal Exchange International Ltd. – Mybet 13. Polco Ltd. – Betfair 14. Intermedia GmbH 15. Bernd Hobiger Wettbüro Goldesel 16. RULEO Alpenland GmbH 17. Racebets International Gaming Ltd. 18. Albers Wettbörsen Deutschland oHG mbH 19. IBA Entertainment Ltd. – Bet3000 20. Star Sportwetten GmbH The 20 licences are as follows: The future of sports betting in Germany looks strong, despite these law suits. The German Telecom (Deutsche Telekom) announced its intentions to enter this market, stating its interest in purchasing Deutsche Sportwetten GmbH should this company win a licence which it has. Currently Deutsche Sportwetten GmbH belongs to an Austrian sports betting company called ÖSW that is partly owned by Casinos Austria. The current market leaders Bet365 and Tipico did not win a licence. Tipico, for example, has approx. 750 sports betting licences currently in operation in Germany. 1. 2. 3. 4. 5. 6. 7. 8. The Administrative Court of Justice has already received approx. a dozen law suits from companies that did not win such a licence. The Administrative Court of Wiesbaden has prevented the Ministry of the Interior of granting the 20 licences as in the next weeks the procedure surrounding the issuing of the sports betting licences must be investigated. In September, the 20 companies to receive a concession for sports betting in Germany were announced. Originally the German government wished to keep sports betting as a state-only organisation and Oddset was responsible for this. Private companies were banned and it was only the rulings from the European Court of Justice that forced the German government to open up the market to private companies. Cashpoint (Malta) Ltd. - Gauselmann Admiral Sportwetten GmbH - Novomatic ODDSET Deutschland Sportwetten GmbH Oddsline Entertainment AG Primebet International Ltd. ElectraWorks Ltd. – Bwin Digibet Ltd. Bet at home.com Internet Ltd. UK playtech has signed an agreement with existing major licensee, sky Bet, for the provision of its marketleading casino and live dealer products. sky Bet players will have access to playtech’s comprehensive casino games library, comprising table, card and slots games along with a wide range of branded content in web and mobile formats. Additionally, sky Bet has selected playtech’s cutting-edge live casino offering to provide it with the most comprehensive solution available on the market. this includes playtech’s live private environment, allowing sky Bet to leverage its presence and positioning with branded and customised content to deliver an improved player experience. Evolution launches dedicated Live Casino for Full Tilt brand LATVIA Evolution Gaming, the world leader in video-streamed Live Dealer gaming, has launched a dedicated live casino environment for Full Tilt. Full Tilt is best known as one of the world’s leading poker brands and is now expanding its offering of casino games. ers running both Windows and Macintosh operating systems, and also iOS and Android mobile devices. The dedicated Full Tilt live casino environment is staffed by a dedicated team of over 50 dealers. The online casino area and staff uniforms will offer an experience that meets the high expectations of Full Tilt players. The Full Tilt dedicated environment, created within Evolution’s Riga studios, includes three live blackjack tables and one live roulette table. All tables will be available to players on a variety of platforms, including comput- Full Tilt players will also have access to a variety of Evolution’s generic Live Roulette, Blackjack, Baccarat and Casino Hold’em tables and to Evolution’s VIP suite of live tables. Commenting on Full Tilt’s move into offering live casino services to players, Sam Hobcraft, Director of Casino at the Rational Group, said: “Offering the best live casino has always been core to our strategy for Full Tilt and we have worked very hard with Evolution to create an environment that will be the very best product on the market. It will be offered to our customers through all channels, but we are particularly excited about the mobile product.” Sebastian Johannisson, Head of Account Management at Evolution, added: “This is a notable launch in that Full Tilt is highly committed to Live Casino as part of its offer to today’s and tomorrow’s multi-channel online gaming market.” G3Newswire emeA NeWs www.g3newswire.Com e-gaming Books souTh suCCess acceptance has been immediate for e-gaming’s range of VLT games with both Latin american and spanish players Spain - LatAm - VLTs The neTherlanDs – suzohapp new appoinTmenT Suzo-Happ is proud to announce that Frank Kocik has joined the team, taking on the newly created position of Director OEM Supply Chain Management. Mr. Kocik will be responsible for managing the supply chain for the ever-increasing demand for customer-build subassemblies and contract manufacturing, liaising with SuzoHapp’s large manufacturing plant in China and research and development departments around the globe. In addition to this, Mr. Kocik is assuming the responsibility for the complete supply chain at Suzo-Happ. Mr. Kocik brings over 20 years of experience with direct supply chain responsibilities for Europe’s largest gaming machine manufacturer. uk – evoluTion launChes wiTh royal panDa Evolution Gaming has announced that Royal Panda, the new online casino brand that launched in March 2014, has added a full set of Evolution live games to its site. Now available via the Live Casino tab at www.royalpanda.com is Evolution’s full generic offering (Live Roulette, Blackjack, Baccarat and Casino Hold’em), plus VIP tables, Slingshot Auto Roulette and Evolution’s multi-camera Immersive Roulette, all streamed from Evolution’s studios in Latvia. In addition, Royal Panda features Svensk Roulette, the native speaking dealer table for Swedish players, which is streamed from Evolution’s Malta studios. Commenting on Royal Panda’s decision to select Evolution Live Casino, Royal Panda Director Mark Podd said: “As one of the best performing new online casinos of 2014, RoyalPanda.com aims to offer its players the best games around, so we’re delighted to add Evolution’s world-leading Live Casino games to our portfolio. Whether players are sat at their desktop or using tablets or mobile phones, there really is nothing like playing Evolution’s Live Casino games.” germany - operaTor numBers roCkeT aT eig The number of individual operators signed up to attend EiG (Excellence in iGaming) has doubled year-on-year after Clarion Events lined up a stellar list of speakers from outside the gaming industry for the event in Berlin, Germany. The ‘Outside-In’ agenda will provide gaming industry delegates with the chance to hear from leading decision-makers who can offer fresh perspectives in fields such as customer retention, behaviour and engagement. With more than 600 registrations so far – a 38 per cent increase on 2013 – the event takes place at Arena Berlin from October 21-23, where organiser Clarion Events believes EiG 2014 will set a new benchmark for networking and knowledge-sharing opportunities. “We listened to feedback from delegates and promised to deliver growth in operators at EiG 2014, and the numbers speak for themselves,” Kate Chambers, Portfolio Director, Clarion Events, said. “More than 250 operators from 54 operating groups are signed up to date, representing significant growth year-on-year. 2 4 Almost one year ago the Czech company, E-gaming, started a joint venture in Spain with Covimatic (Spanish industry veteran Antonio Duran and the Palomares Family). Today, the partnership has installed over 400 machines across the Spanish territory with machine approvals for several of the country’s autonomous communities. Right now, E-gaming is the only company to have its VLT approved in some of these communities. At present, more than 200 machines are installed in the Murcia community where results are above expectation. Every month more VLTs are installed, expanding E-gaming’s footprint in Murcia. E-gaming continues to find success in additional communities and are busy securing approvals for other communities and other permits. VLT operations are very different from street machine arcades and have increasingly become accepted by very well established number of players in each region that has adopted VLT gaming. E-gaming is continuing its efforts to ensure its machines are approved across most of the Spanish communities. The same acceptance of VLT gaming has also been seen in Mexico, where a quantity of machines are already in test in some of the best Mexican casinos, with revenues for E-gaming's VLTs above average in terms of machine income. Over 200 machines arrived in Mexico last month and installation is planned in the coming days and weeks, Mexican players have accepted E-gaming’s platform almost immediately and the development team is working hard to deliver a new library of games in order to satisfy player demand. E-gaming has big plans for Latin America as a whole, with machines arriving in Panama in September, where installation is planned in several casinos, with ongoing negotiations applying to additional Latin American markets. In the Czech Republic, E-gaming will soon launch its own online gaming platform with live games, poker and video slot machines. This new gaming platform will be offered in several jurisdictions whereby E-gaming plans to work together with local partners, just as it has done so successfully in Spain, Mexico, Panama and other countries very soon. GameAccount Network secures iBridge integration patent in US UK GameAccount Network has been awarded a patent by the US Patent Office for its iBridge Framework. The iBridge Framework enables the integration of an Internet Gaming System with a land-based casino’s rewards points program. This patent strengthens GameAccount’s position in the US market by granting unique intellectual property rights over the mechanisms by which an Internet gaming experience is converged with land-based casino gaming. The iBridge Framework module extension for the GameSTACK Internet Gaming System now offers a range of rewards points’ incentives capable of being awarded to patrons as an integral part of the gaming experience. The iBridge Framework delivers a converged online-to-offline experience proven to encourage online patrons to increase visitation to the conjoined casino property. More than 50 million US casino patrons are estimated to hold one or more reward cards used to accumulate rewards points redeemed inside casino properties. Dermot Smurfit, CEO of GameAccount Network, said: “Developing sustainable competitive advantage in the US through intellectual property protection represents delivery of one of our objectives set at the time of our IPO. The patent demonstrates the strength of our offering and validates our position as a key player in the market. It represents significant progress towards our objective of growing through opportunities in the US. We believe that this step will enhance our offering and build on the already excellent relationships we have developed with leading US casino brands. We look forward to making the patented software designs available for licensing in due course.” UK Nick hares, who has extensive conference experience working across a range of industry sectors, has joined clarion’s successful gaming division as conferences event manager. reporting to head of content, Gaming, ewa Bakun, he will have responsibility for delivering high profile gaming brands including eiG, ice conferences, GiGse, and WrB. the law graduate joins from Wilmington plc, where he produced a range of international events in the uK, europe and Asia. Kate chambers, portfolio director at clarion, stated: “Nick was the stand out candidate from a long list of applicants. he is a valuable addition to the clarion team, and will play a central role ensuring that we continue to produce high calibre and engaging events.” G3Newswire emeA NeWs sun signs major Deal wiTh minor www.g3newswire.Com Thailand’s minor int. will acquire eight hotels in Botswana, Lesotho, Namibia, swaziland and Zambia from sun int. South Africa - Casino Operations uk - sg gaming signs Carrigill lBo ConTraCT SG Gaming, a division of Scientific Games Corporation, has signed a four-year contract with Carrigill Bookmakers, a long-standing independent. The new long-term partnership, which makes SG Gaming Carrigill’s machine provider of choice, will see SG Gaming supply Infinity and Vision cabinets to all Carrigill shops. In addition, Carrigill will benefit from SG Gaming’s comprehensive support programme for independents, which includes marketing support, promotions, best practice guidance, and tailored staff training. The new partnership will provide Carrigill Bookmakers’ customers with access to a range of exciting content developed by SG Gaming’s in-house development team, including a number of popular titles from the portfolio of WMS Gaming, SG Gaming’s sister company. Phil Horne, Managing Director of SG Gaming (top), said: “Following ongoing discussion with Carrigill, it became clear they were attracted to SG Gaming by our strong content offering, overall support package and our ability to help drive cashbox revenue. Better than any other provider, SG Gaming recognises that independents require a complete service that is tailored to their specific needs. We understand that, particularly for independents, it is vital that providers offer a complete package which offers comprehensive support across all aspects of customers’ businesses.” Minor International (MINT) and Sun International, have agreed terms whereby Sun International is disposing a significant portion of its shareholdings and interest in its Botswana, Lesotho, Namibia, Swaziland and Zambia operations, consisting of eight properties to MINT for a total consideration of R679.5m (US$63.9m). Sun International and MINT have also formed a new strategic partnership to own and operate the African Assets going forward. The Partnership intends to leverage both companies' core strengths where Sun International will continue to manage the casino operations, while MINT will assume the hotel management, marketing and distribution under MINT's Anantara and AVANI brands. Sun International will dispose of 50 per cent of its interest in Zambia, and 80 per cent of its interests in Botswana, Namibia, Lesotho, and Swaziland. As a result, MINT's effective shareholding will be 50 per cent in Zambia properties, which include 173-key Royal Livingstone and 212-key Zambezi Sun; 64 per cent in 196-key Gaborone Sun in Botswana; 80 per cent in 173-key Kalahari Sands in Namibia; 37.5 per cent in Lesotho properties, which include 158-key Lesotho Sun and 105-key Maseru Sun, and (5) 40.5 per cent in Swaziland properties, which are 149-key Royal Swazi and 202-key Ezulwini Sun. The proposed transaction and the partnership with MINT in Africa are in line with Sun International's strategy to optimise its capital allocation and resources. The Partnership enables Sun International to remain invested in the African Assets but with responsibility for the casino component only, as well as to partner with MINT in other African opportunities that have a casino Element. Going forward Sun International will be able to give greater focus to opportunities identified in Latin America and Asia (where MINT has a strong presence) as further key growth markets for its core casino business. In addition, MINT will commit its pro rata share of new capital expenditure to realize the revenue potential of the African Assets, thus giving Sun International more room to consider capital investment opportunities elsewhere. Sun International will use proceeds from the disposal to reduce its debt and provide capacity for its strategic expansion initiatives. The proposed transaction allows MINT to invest and operate in Botswana, Lesotho, Namibia, Swaziland and Zambia, where MINT believes in secular demand growth for quality accommodation. In addition, MINT will bring its hospitality expertise, together with operational and distribution capabilities, to capture the growth potential of the African Assets. The proposed transaction also fits with MINT's expansion plans in Africa, where MINT currently owns eight luxury game lodges and resorts in Kenya and Tanzania under the Elewana Collection, and five hotel projects in Mozambique under MINT's Anantara and AVANI brands. The only African property outside of South Africa owned by Sun International and not part of the Proposed Transaction is the Federal Palace in Lagos, Nigeria, in which Sun International and MINT are in discussion regarding a possible investment by MINT. Suzo-Happ acquires Italian payments firm Comestero uk – ainsworTh aDDs To key uk personnel Ben Challenor and Stephen Miller have joined the Ainsworth UK team. Ben Challenor (right) is well known and respected in the gaming industry thanks to his time spent at Clarion, supporting the ICE team in London. His proactive approach, visiting exhibitors around Europe to understand their needs further helped improve the exhibition quality. After having spent almost four years at Clarion, Mr. Challenor explained his move to Ainsworth, “I am incredibly excited about joining such a globally recognised brand and one that is so well known across the gaming industry. There are excellent opportunities for us to grow even further within Europe”. Stephen Miller has a proven track record as an entrepreneur. After playing a key role in the family company for almost 20 years, Mr. Miller entered the gaming industry in 1997. He has amassed experience for a UK gaming machine operator, spent three years as a slot manager for a cruise line company and spent 12 years based in the Netherlands for a major slot machine company. The mix of technical, product and sales experience makes him the ideal person to embody the position of Product Manager at Ainsworth UK. 2 6 ITALY Suzo-Happ has completed the acquisition of Comesterogroup S.r.l., a provider of electronic payment systems and self-service equipment to the carwash, gaming, laundromat and vending industries throughout Europe. Comesterogroup is headquartered in Gessate, Italy just outside of Milan. The Comesterogroup acquisition significantly expands SuzoHapp’s presence in Key European markets: Italy, France and Spain; and broadens SuzoHapp’s diversification with access to new end-markets through Comesterogroup’s carwash and laundromat automation components. Comesterogroup’s products include the RM5 coin validator that when combined with Suzo- Happ’s hoppers and other coin dispensing products, give customers access to complete coin handling solutions that together represent an installed base of more than 2,000,000 units. Comesterogroup has more than 5,000 customers that are an important addition to SuzoHapp’s growing customer portfolio and their 150 employees are a critical expansion of resources and human capital. The acquisition provides SuzoHapp access to new technologies including Europe’s leading closed-loop cashless system. It will also result in significant operational synergies in combination with Suzo-Happ’s existing European business including a broadened suite of products for vending component solutions and overall manufacturing capacity. UK clarion events has acquired a majority interest in the slot Academy and slot summit events created and run by respected industry personality lucien Wijsman. the agreement, which was ratified in london this week, will see lucien Wijsman retain a significant shareholding in the 'slot' brands as well as an executive position on the board. Julian Graves, managing director, clarion events Gaming division, said: "We are delighted to have agreed this deal with lucien which will see him remain fully and intensively involved with the business, delivering training, developing content and nurturing a cohort of expert trainers." AmAtic BriNGs the iNNovAtioN to romANiAN GAmiNG shoWcAse Insight romANiA the entertainment arena expo plays a small, but important, role in bringing romanian’s gaming industry together and amatic enjoyed its role in providing the fun Once again AMATIC Industries has been welcomed at an Eastern European gaming show as the true alternative for premium gaming solutions. This time it is the turn of visitors to the Entertainment Arena Expo (EAE) – the key Romanian industry exhibition. This stylish Austrian developer and manufacturer has its finger on the pulse of how tomorrow’s gaming solutions can and will look today. This is especially the case for the slant top called Performer Grand Arc. The curved design makes this slot stand out in any crowd and was acclaimed as the most attractive cabinet by many visitors to the last ICE in London. The word is spreading and it was the turn of Romanian operators to bring this form of entertainment to their customers at the EAE event. Naturally, the games are key and as the company with the tagline ‘Multi Game’ with many years of experience, the choice of games attracted visitors from across the Romanian gaming sector. Having its finger on the pulse of gaming applies just as much to electronic roulette. Electronic roulette is a further mainstay at AMATIC Industries and the Solitaire solutions (separate terminals) are the preference for players in Romania. These state-of-the-art roulette terminals are connected to the fully electronic AMATIC roulette wheel. The EAE proved that these are the solutions that operators are looking for – being recognised as more modern and entertaining for their customers in comparison to large multi-player roulettes. “This is truly a positive show, the best Eastern European show for quite a while,” noted Thomas Engstberger, Sales Manager at AMATIC Industries. “Our combination of unique design and great games for both slots and electronic roulette has made us stand out as the true alternative for premium gaming in Romania.” ROULETTE TABLES BLACK JACK TABLES PUNTO BANCO TABLES POKER TABLES ACCESSORIES PLAYING CARDS SEATING PST River Drive South Shields NE33 1LH, UK T: +44 (0) 191 456 6209 F: +44 (0) 191 427 1118 E: sales@pstseating.com www.pstseating.com Insight uK AWp mArKet GAuselmANN spells out its BluepriNt for chANGe iN uK germany’s gauselmann group is concentrating its focus on the uK awp market, offering end-to-end solutions Any adult visitor to the UK will know just how important ‘going to the pub’ is for the British. It is a way of life – a chance to relax with friends and colleagues – and reflects the social importance of interaction. Naturally times are changing and younger people are making more use of electronic means of communication and social networks. This has had an effect of the number of pubs in the UK but also the type of pubs. As older fashioned pubs may be closing, newer, more stylish pubs are opening up. The UK pub culture is changing on another front as well which is key for the gaming market. The traditional business model of providing singlegame reel-based machines is seeing increased competition from video-based multi-game machines. This is a transition that took place back in 2006 in Germany. The parallels are there to see in the UK. The Gauselmann Group is the most successful supplier of AWPs in the German market and equally has built up a strong presence in the UK. The UK market is therefore perfectly positioned to benefit from the Gauselmann winning games and gaming machines. Blueprint Gaming unites the best of both worlds in the UK gaming market – being a game developer and gaming machine supplier. The games 2 8 can be found in practically every gaming segment – such as AWP, LBO, VLT, bingo, online and mobile. The machine division is headed up by Simon Barff who is already foreseeing how the UK AWP (Category C) market is changing and the role the Gauselmann Group is playing. He commented, “The old way was to provide single-game, reel-based machines that moved from site to site depending on their popularity Gauselmann is strategically positioned in several segments in the UK – with Blueprint for game development and sales, Praesepe in arcade and bingo, and participation in Sceptre Leisure that operates in pubs. and age. This is a costly process and assumes tight machine management control... It is vital that machines like these are changed on a regular basis to maintain player interest, and to leave a machine on-site for too long a period will cause a loss of vital income. We know how video-based multi-game AWPs have revolutionised the market in Germany – and that is how we foresee the UK market going. We are perfectly placed to play a key role here as our parent company is the Gauselmann Group”. Blueprint Gaming has already provided several thousand video-based multi-game AWPs in the market. The Gauselmann Group is strategically positioned in several segments in the UK market – with Blueprint Gaming for game development and machine sales, with Praesepe in the arcade and bingo segments and with a participation in Sceptre Leisure that operates AWPs in the pub segment. The wide selection of cabinets – all developed and manufactured at the Gauselmann headquarters in Lübbecke, Germany – enables customers to give players an unbelievable choice. The new ‘Genie’ cabinet joins the already established ‘Playmaker’, ‘Vision Slant Top’ and ‘Vision Casino’ series. “These cabinets are built to superb standards in Germany and offer multigame menus. The possibility to reprogramme them on-site is the key benefit. The cabinets are eye-catching and built to last. The fact that the games are continually updated means that the costly furniture removal process can be negated. That gives retailers and machine operators peace of mind and saves money”, explained Mr. Barff. The revolution in the German AWP market saw the player base almost double. Providing affordable gaming entertainment in exquisite locations has strongly increased the appeal of AWP gaming in Germany. This revolution could well be applied to the UK market and the Gauselmann Group is transforming its knowledge base to the UK to support this market growth. “This will be for the benefit of the entire UK market. Our machine and game popularity coupled with our strong position in the UK as both supplier and operator and the knowledge from the German market will all be used to create a new exciting gaming environment for players in the UK,” Mr. Barff concluded. Insight cyprus Built for A flood of tourists - But experiNciNG A drouGht the Barfra tourism investment project was to create an oasis along the turkish cypriot north-east coast, with mythologically-styled luxury resorts attracting mass tourism to the area. the reality has been frustratingly slow, but there’s still signs of life... The Turkish Cypriot coastline along the northeast of Famagusta has been the choice location for the Cyprus Turkish Investment Development Agency (YAGA), to establish its own Las Vegas style casino destination, resplendent with five star hotels and 18 hole golf courses. YAGA is the agency charged with facilitating large local and foreign investments in the north, but to date it’s grand plans for the island have yet to fully materialise. Plans to develop the coastal stretch were first unveiled in 2003 as the ‘Bafra Tourism Investment Project’. Little development has actually taken place for over a decade, though the project has recently been given a new lease of life following a progress review of developments by the authorities. The decision has been taken to impose stricter deadlines for implementation and completion of planned activities in the area. In some instances, the authorities have even revoked previously signed contracts and leased the freed-up plots anew in a bid to revitalise and deliver the grand vision for a centre for international tourism and gambling. The project aims to increase the north’s tourism capacity by at least 15,000 beds. The long-term objective is for the entire Vokolida beach area to become one large resort complex. This would comprise a mix of luxury hotels and casinos, their designs mostly inspired by and modelled on themes from ancient history or mythology. The Turkish Cypriot regime gave the go ahead to build on land belonging to the government of the Republic of Cyprus, previously classified as low level forest. At the beginning of the millennium, the designated area’s status was changed to ‘special tourism development.’ The new classification meant that the land could be developed and built upon, which has raised serious environmental concerns. In 2003, the area was divided up into 14 plots and sold as 49-year-long leaseholds to 10 investors. Most were private companies from Turkey. 3 0 eleven years on and only two of the planned hotels are up and running and no one seems happy with the project. of the two functioning hotels now operational, one, the 734-room Kaya artemis, resembles the ancient Temple of artemis from ephesus, while the other, the 684-room Noah’s ark (pictured right). Both have been struggling since they opened in 2007 and 2011 respectively. according to Noah’s ark deputy director, Zafer Keskin, the authorities in the north failed to deliver on what they had promised. “Look around, we are in the middle of nowhere. The planned development has not happened. costs of running a hotel here are twice as high as in Turkey,” commented mr. Keskin. The Turkish Development Bank put around €224m into the project and the plan was that all the proposed hotels would be built by 2007. Money was also put aside for new roads and related infrastructure. The venture was supposed to strengthen the image of northern Cyprus as a tourism destination and create new jobs and income opportunities for the local population. The expectation was that there would be openings in the burgeoning hospitality and tourism industry for local workers and a commensurate growth in demand for local agricultural produce to supply a whole new range of catering outlets including high-end restaurants. Eleven years on and only two of the planned hotels are up and running and no one seems happy with the project. Of the two functioning hotels now operational, one, the 734-room Kaya Artemis, resembles the ancient Temple of Artemis from Ephesus, while the other, the 684room Noah’s Ark (pictured right). Both have been struggling since they opened in 2007 and 2011 respectively. According to Noah’s Ark deputy director, Zafer Keskin, the authorities in the north failed to deliver on what they had promised. Speaking to local news in Cyprus, he recently complained: “Look around, we are in the middle of nowhere. The planned development has not happened. Costs of running a hotel here are twice as high as in Turkey. Promised subsidies haven’t materialised. Electricity is expensive. Water can be a problem.” Operators are doing what they can too. The company owning Kaya Artemis has several resorts in Antalya and to help sustain revenue flow in its northern Cyprus hotel, the company now offers clients a combination package enabling those holidaying in the chain’s Turkeybased establishments to spend some of their vacation on the island. Noah’s Ark on the other hand, isn’t part of a larger Insight cyprus group. It relies on special events to attract its clientele and add to its appeal. The most recent of these was an international poker tournament. With prizes totalling a million euros, the tournament reportedly drew more than 300 international professional and amateur players to the tables. Further planned investments are on the drawing board for construction in the immediate vicinity of Noah’s Ark and Kaya Artemis. Both Kaya Artemis and Noah’s Ark are heavily dependent on their casino operations for their income. However, the casinos are struggling to compete with similar establishments currently flourishing in Kyrenia. Bafra supporters believe that authorities must stop granting licences to operators outside of the tourism project area in order to boost its chances. Officials claim the hotels should not have any water problems because an Israeli-owned desalination plant sited close by produces around 2000 cubic metres of water a day. However, during the summer holiday season, the hotels take priority over the water supply and the local agriculture suffers. Help also needs to be given to the local agricultural community. At present the local industry fails to even supply the existing hotels with their needs. Farming in the region is almost dead because most of the villages lack sufficient water to sustain it. Despite the contradictions and the history of stop-go development, some further planned investments are on the drawing board for construction in the immediate vicinity of Noah’s Ark and Kaya Artemis. There’s the unfinished Babylon project that aims to recreate the legendary Hanging Gardens of Babylon, while another pays tribute to Rome’s famous Colosseum. Yet another project is described by its architects as ’a highly abstract version of Roman Villa Hadriana in Tivoli.’ There remains optimism that the Turkish Cypriot authorities are trying to turn things around for Vokolida (Bafra). It’s the reason why they’ve gone back to the drawing board, putting more thought into planning the region’s infrastructure. The area needs more social facilities, restaurants, bars, dormitories for workers, more social activities and the authorities have promised to ‘develop clusters of those for the entire area.’ If more hotels do open and the golf course starts operating, the whole area could pick up very quickly. There is a lot of private investment in the land around the Bafra project, with many foreign investors, Israel, United Kingdom, Iran, Lebanon, and the Scandinavian countries having bought plots. They have all been waiting for the infrastructure to be put in place before committing to their own projects in the area. 3 1 Insight Apex GAmiNG A BridGe BetWeeN tWo Worlds - idrop liNKs slots ANd tABles apex gaming’s iDroP table mounted solution links table gaming and slots gaming by accepting and validating tickets and cash at the point of contact with the player. simple and easy to use, it’s a dealer-friendly and extremely flexible. idrop is a complete innovative link between live table gaming and slots. developed by apex gaming idrop has made a major impact at casino strážný in czech republic One of the most popular casinos in the Czech Republic, Casino Strážný, has reported the positive major impact the iDROP has had on its business. Having installed iDROP, from Austria’s APEX gaming, Casino Strážný has seen turnover on live gaming increase by 20 per cent in the space of a few weeks, with the slots income remaining constant. The iDROP is a new way to link table gaming and slots together. It is a compact unit that enables tickets to be used in the live gaming environment. It’s a solution that removes a barrier between live table gaming and slots, as tickets can now be used across the entire gaming floor. The iDROP consists of a banknote reader with bunch note feed capabilities and a ticket printer alongside a touchscreen display. Live gaming players give their ticket to the dealer in exchange for jetons. The player can specify how much money should be exchanged into jetons. If only a part of the ticket should be exchanged, the dealer then gives the change to the player in the form of 3 2 a new ticket. The iDROP accepts the cash and the player can now exchange cash for jetons. The dealer places a bundle of notes into the iDROP – the iDROP then validates and stores each and every note individually. When the player wishes to cash out, the dealer gives the winnings in ticket form – via the iDROP. slots and live gaming. The iDROP has major benefits for both players and operators. Summing up these benefits: l player BenefiTs l l l Tickets can now be used over the complete gaming floor – not only for slots, but also for live gaming. This gives the player the freedom to choose where to play – moving freely between slots and live gaming without having to go to the cash desk to exchange tickets in tokens and vice versa. Promotional tickets can now be used on both Players save time – they do not need to go to the cash desk to get jetons – only to cash out (which can also be done on a redemption machine). operaTor BenefiTs l l Increased profits – a measured increase in customer satisfaction = increased turnover and profits. At Casino Strážný in the Czech Republic, introducing the iDROP had a massive 20 per cent positive effect on turnover. Secure – firstly: all banknotes and tickets are validated and stored in the iDROP. False notes Insight Apex GAmiNG are rejected and so cannot cause any harm. Secondly, dealers have no access to this cash. l l l l l l l HOLD control – the operator has immediate statistics on the iDROP contents – how many bank notes of which denomination and how many tickets of which value. Complete accounting details – this information is provided by the APEX accounting software. Thus, operators have instant information on the iDROP contents – including the number of different notes and tickets. The operator thus knows how much money is in the iDROP before it is emptied. Connects to any slot accounting system – APEX has designed the iDROP to connect with any slot accounting system via SAS. Casino Strážný General Manager, Dieter Bettschar “I knew it would make a difference – but such a difference, with a 20 per cent measured increase – well, that is simple amazing. This is a true win-win for all of us.” customers as the iDROP works automatically Works even if no slot accounting system is installed – the APEX accounting software gives full details of the iDROP Fast – the dealer can place a bulk of notes into the iDROP – the iDROP does the rest automatically. Simple – the touchscreen display makes it friendly and simple for dealers to use. Time saving – dealers can focus more on the l l l Flexible – should the operator need to more money for a hand pay-out, the instant information on the iDROP contents means that the operator knows exactly which iDROP to go to in order to remove the cash. Promotions – promotional tickets can now be used for the entire gaming floor Dealer friendly – the iDROP can also be used as a tip box for dealers Casino Strážný General Manager, Dieter Bettschar, comments on the difference the iDROP is making to his operations, “This is the product we have all been waiting for. I see how my customers feel more at ease as there are now no barriers between live gaming and slots. “My dealers are very happy as the iDROP is so simple to use,” continued Mr. Bettschar. “And as for me, I have instant control, knowing the exact contents in each iDROP. I knew it would make a difference – but such a difference, with a 20 per cent measured increase – well, that is simple amazing. This is a true win-win for all of us.” APEX gaming recently exhibited the iDROP at the Global Gaming Expo in Las Vegas. Johannes Weissengruber, founder and CEO of APEX gaming, added: “The feedback on the iDROP is simple phenomenal. This is the next big thing for gaming and we are proud to be leading this. The customer and operator benefits are extremely convincing.” 3 3 Insight GAuselmANN Group From part-time operator to global gaming legend, paul gauselmann celebrates his 80th birthday atop a family business that has inspirationally built an empire around one man’s vision Courage, innovative spirit, hard work and a wealth of ideas – these are the cornerstones that describe the lifework of Paul Gauselmann. The company founder and chairman of the eastern Westphalian Gauselmann Group turned 80 on August 26, 2014. The decision to develop games and machines himself as well as to produce them alongside the invention of modern gaming arcades are just two of the major milestones that the entrepreneur can look back upon. In particular the sheer joy of playing – regardless in which form – has always been his focus. Paul Gauselmann made the transition from parttime businessman to the founder and owner of one of the leading games and gaming machine companies in the world with a turnover of almost two billion euros and over 8,000 employees in just 50 years. Born in 1934 near to Münster (Westphalia), his professional career began with the apprenticeship as telecommunications inspector. A few years later he began to operate juke boxes in his spare time. This was followed by the move to complete self-employment in 1964. The entrepreneur opened his first gaming arcade in 1974 and thus the first modern gaming arcade in Germany. Only three years later he introduced his first self-developed and entirely innovative gaming machine called the ‘Merkur B’ to the market and so captured more than 50 percent share of the German AWP market from 1984 onwards. ‘Merkur B’ was also a synonym for the relentless rise of the Gauselmann Group and the precursor for the Merkur brand name. “Step by step I gained the fundamental knowledge and perseverance to enter the German AWP market through my training at ‘Telefonbau und Normalzeit’ and in the activities that followed. The thorough wealth of experience I gained in my youth before, during and after the Second World War to create something out of little or indeed out of nothing has been a major contributing factor for the later entrepreneurial success of the Gauselmann Group”, so explains the entrepreneur the company’s rapid growth. The Gauselmann Group is today the industry leader in Germany and a mainstay in international gaming markets. Paul Gauselmann managed the transition from part-time 3 4 GAmiNG icoN celeBrAtes 80th businessman to complete self-employment in only seven years. Thus, the business developed from a one-man company to one of the most important gaming machine manufacturers and arcade operators in the world. The purchase of the well-known British arcade chain Praesepe in 2012 with 170 locations marked the biggest acquisition in company history. Alongside his own company success, Paul Gauselmann has always focused on the wellbeing of the entire gaming machine industry. He has decisively shaped the industry politics in associations since the 1960s – in particular taking the special political working conditions in Germany into consideration. In this way Paul Gauselmann has stood at the head of the German AWP Industry Association (VDAI) for 33 years. “Only when the industry is doing well can I take my fair share” is his philosophy. A further statement of his dedication to the gaming machine industry has been the creation of both industry-specific IHK apprenticeships ‘Coin-Op Service Technician’ and ‘Coin-Op Specialist’. An important milestone for further training and education within the Gauselmann Group in the past years has been the purchase and renovation of the 500 year-old castle Schloss Benkhausen to become a centre for training and courses. This was completed in 2013. As chairman of a globally active company with local roots, Paul Gauselmann embodies entrepreneurial responsibility and portrays social, cultural and sports commitment at the same time – mainly in the region of Lübbecke and beyond. Thus, the entrepreneur supports inter alia the tennis club Espelkamp-Mittwald e.V. (TVE) where he himself became German Champion in the age class 65 in 2010 as well as the handball premier division TuS N-Lübbecke team. The Gauselmann family takes its social duties seriously as well. For example, Paul Gauselmann is active as long-term chairman of the charity ‘“Schlaganfall” – Neurologische Klinik Minden e.V. Förderverein’ (Charitable Trust for the Minden Stroke – Neurological Clinic). Furthermore, Paul Gauselmann set up the ‘Gauselmann Foundation’ on his 65th birthday which today has a nominal capital of EUR 5 million and whose proceeds are aimed at supporting social and cultural projects in the region. Paul Gauselmann was decorated with the German Federal Cross of Merit in 1993 for his outstanding social commitment as well as for his service within the German AWP industry. A decade later this was increased to the even more prestigious First Class of the German Federal Cross of Merit. Furthermore, on his 70th birthday in 2004, the towns of both Espelkamp and Lübbecke bestowed him the dignity of honorary citizenship for his untiring service to the region. A strong family backs up the successful businessman. Thus, Paul Gauselmann could always count on the support from his wife Karin and his four sons and in the meantime nine grandchildren for which he is very thankful. “Whether in the management board, supervisory board or as part of the foundation – my family has always been a great support to me in my private and business life. My sons have made major contributions to today’s company success at the Gauselmann Group. My particular thanks goes to my wife Karin who has advised, supported and motivated me in every situation for the past 47 years”, concludes the entrepreneur. G3Newswire North AmericA NeWs www.g3newswire.Com Baha mar welComes new rules changes to the Bahamian regulations have been warmly welcomed by Baha mar for expanding tourism options The Bahamas - Legislation une nouvelle proposiTion imporTanTe visanT à changer la loi régissant les jeux de hasard au Honduras a été lancée par le député Augusto Cruz. Membre du parti Democristiano (chrétien-démocrate), Augusto Cruz propose un changement de loi qui modifierait le taux d’imposition des machines à sous et affecterait les machines à sous aussi bien dans les commerces que celles installées dans les casinos. les memBres De la « quinella BeTTing union » du Paraguay, associés au député Karina Rodríguez, sont en discussion avec le Président de la Chambre des Députés, Hugo Velázquez, afin d’envisager des changements majeurs aux lois régissant les jeux de hasard au Paraguay. Les nouvelles propositions accorderaient à l’union une importance accrue dans les procédures d’appel d’offres futures tout en accordant à l’Etat un contrôle plus strict sur l’industrie du jeu. la nouvelle législaTion sur les jeux De hasard pourrait être appliquée au Mexique dès ce mois-ci selon Fernando Zárate Salgado, Président de la commission sur les jeux de hasard de la Chambre des Députés. La nouvelle loi vise à réguler les jeux de hasard dans le pays, sauvegarder les droits des joueurs et prévenir le blanchiment d’argent. l’inDusTrie Des Casinos au panama esT atteinte par un scandale véhiculant la rumeur que les casinos sont dans l’incapacité d’ouvrir des comptes en banque en raison de soupçons les associant injustement au blanchiment d’argent. Ces allégations ont été formulées à l’occasion du Dixhuitième Congrès Continental sur la Prévention du Blanchiment d’argent et la Lutte contre le financement du terrorisme, organisé à Panama City. le gouvernemenT Du premier minisTre japonais, Shinzo Abe, met en place un groupe de travail afin de donner son avis sur l’évolution future des casinos dans le cas où le législateur approuverait l’introduction de resorts intégrés de casinos. Cette évolution indique clairement une issue positive pour ce concept de casino, alors que le gouvernement tient à ce que les resorts intégrés soient opérationnels vers 2020, pour les jeux olympiques d’été à Tokyo. playTeCh a signé un aCCorD aveC le fournisseur mondial de contenus et de systèmes Aristocrat Leisure Limited dans la perspective d’acquérir Aristocrat Lotteries pour un montant de 10,5 millions d’€ en cash, sous réserve de certains ajustements et dès que les conditions prévues par l’accord seront remplies. sg gaming a aChevé le DéploiemenT De sa nouvelle console Clarity au sein du complexe de Ladbrokes. La console Clarity a été installée dans toutes les 2 228 bureaux de pari autorisés du complexe de Ladbrokes et constitue un élément clé de la stratégie Ladbrokes 2014 visant à maintenir une offre forte dans ce secteur. l’opéraTeur greC opap s’esT assoCié au fonDs d’investissement britannique Global Family Partners, car celuici est en passe de remporter la licence grecque sur les paris hippiques. Une licence de 20 ans pour prendre des paris sur les courses hippiques faisant partie d’un plan de privatisation convenu avec les bailleurs de fonds internationaux d’Athènes est en jeu. Les courses hippiques sont actuellement contrôlées par ODIE, qui affichait une perte nette de pas moins de 23,4 millions d’€ en 2012. 3 6 Baha Mar has applauded the Parliament of the Commonwealth of The Bahamas for tabling a sweeping revitalisation of the country’s gaming regulations, the first such major update since Bahamian casinos were legalized in 1969. The regulatory changes would allow Bahamian casinos to offer international travellers the latest gamingindustry amenities, including Internet, interactive and mobile gaming; in-play sports betting; and proxy wagering. The new regulations would help to expand The Bahamas’ international tourism industry, which accounts for approximately 55 per cent of all Bahamian jobs and nearly half of the country’s Gross Domestic Product. The changes also would help Baha Mar, the $3.5bn integrated gaming resort, become a greater driver of the Bahamian economy upon its Grand Opening in late Spring 2015. Once tabled, the bill will be debated in Parliament before being put to a vote. Baha Mar, which has worked with other casino operators in the collaborative public- and privatesector effort to modernise The Bahamas’ gaming laws, thanked Prime Minister Perry Christie for taking a major step in expanding The Bahamas’ international tourism business. The proposed changes would generate new Bahamian jobs; stimulate private investment; and support the Government’s investment of hundreds of millions in tourism infrastructure, including a $409m airport expansion, enhanced cruise-ship facilities and roadwork improvements. “These regulatory updates would provide The Bahamas and Baha Mar with a sustainable competitive advantage, which is vital for an economy driven by international tourism,” Sarkis Izmirlian, Baha Mar’s Chairman and CEO, said. “The Bahamas has long been known as a stable gaming jurisdiction, and these new regulations would put us on a level playing field with the world’s most successful casino markets such as Las Vegas, Singapore and Macau. The regulations also would allow us to offer private VIP gaming salons, enhanced lines of credit, gaming junkets and other amenities vital to attracting affluent international casino customers.” Paul Pusateri, Baha Mar’s COO, said: “The new regulations and laws would enhance Baha Mar’s ability to generate strong gaming revenues. Technology-driven amenities such as internet gaming, mobile gaming and in-play sports betting will help differentiate The Bahamas in the highly competitive gaming sector. They definitely will help Baha Mar attract players from the Eastern United States, Latin America, Asia and other markets that will be important to our success.” The new regulations will allow proxy wagering, meaning that casino licensees licensed on or before February 1 2015 and who are part of a resort hotel to operate remote wagering and proxy wagering systems. This allows players to place a bet without physically being on site, via proxy and technical aids. They will also be allowed mobile gaming with state-of-the-art technology to allow players to wager via mobile gaming devices from anywhere on the campus of a licensed casino facility as well as internet gaming. New laws allowing enforcement of gaming debt allows a streamlined process for enforcement of all debts incurred by gaming activities at a licensed casino. Expedites process by which licensed operators can collect debts from patrons once they leave the jurisdiction. In-play sports betting will also be allowed with casinos permitted to accept wagers on an event after the game has started and remains under way. Global Cash Access to acquire Multi Media Games for $1.2bn US Another major acquisition has been announced in the US, with Global Cash Access (GCA), a provider of cash handling solutions and business intelligence services, agreeing to acquire gaming technology developer and distributor Multimedia Games for an aggregate purchase price of $1.2bn (€931.9m) in cash. Under the deal, GCA will acquire all the outstanding stock of Multimedia Games for $36.50 per share. The agreement has been unanimously approved by the boards of both firms. “The acquisition of Multimedia Games represents a gaming-relevant transformational opportunity to combine two companies with rich gaming heritages and uniquely positions GCA as an important strategic partner to gaming operators by offering them deeper and more integrated solutions across their entire gaming floor,” GCA President and Chief Executive Officer, Ram Chary, said. “This acquisition further strengthens and broadens GCA's portfolio of solutions, which has been embraced by our customer base.” Patrick Ramsey, Chief Executive Officer of Multimedia Games, added: “We are excited about the opportunity this combination provides to leverage Multimedia Games' creative and innovative game development capabilities with GCA's expansive customer base to provide best-in-class, integrated solutions to the gaming community, and deliver increased value and scale to our respective customers and employees.” G3Newswire North AmericA NeWs www.g3newswire.Com le minisTre allemanD De l’inTérieur eT Des sports du Land de Hesse (HMDIS) a émis 20 licences fédérales de paris sportifs en ligne au bénéfice d’opérateurs à la fois internationaux et locaux. Tous les opérateurs ayant bénéficié d’une licence doivent maintenant accepter les différentes politiques régissant les jeux de hasard et les paris sportifs figurant au traité sur les jeux de hasard en Allemagne, le « Glücksspielstaatsvertrag ». suzo-happ a annonCé avoir aChevé l’acquisition du Groupe Comesterogroup S.r.l., un fournisseur de systèmes de paiements électroniques et d’équipements en libre-service pour stations de lavage de voitures, jeux électroniques et les secteurs des laveries et de la distribution automatiques. Le siège de Comesterogroup est situé à Gessate, en Italie, à la périphérie de Milan. une auTre aCquisiTion majeure a éTé annonCée aux Etats-Unis, avec Global Cash Access (GCA), un fournisseur de solutions de manutention d’espèces et de services de business intelligence, acceptant d’acquérir Multimedia Games, développant des technologies de jeux et des distributeurs, pour un prix d’acquisition total de 1,2 milliards de dollars US (931,9 millions d’€) en cash. gameaCCounT neTwork, un leaDer Dans le développement et la fourniture de logiciels de jeux de hasard professionnels en B2B et de contenus de jeux en ligne, annonce s’être engagé dans un partenariat avec un opérateur de casinos US actif dans plusieurs Etats, afin de lancer une expérience en ligne de jeux de simulation pour de nouveaux clients et une clientèle existante de casinos sélectionnés aux Etats-Unis. Bally TeChnologies a signé un aCCorD aveC l’Ontario Lottery Group (OLG) afin de fournir une solution de système central de jeux de casino pour toute la province. DavanTage D’emplois sonT menaCés à aTlanTiC City suite au passage en chapitre 11 du Code américain des faillites de Trump Entertainment Resorts, une évolution qui, selon les analystes, risque de menacer le Trump Taj Mahal dans le futur. las vegas sanDs a proposé au gouvernemenT de Séoul, d’ériger un resort intégré de type de celui de « Marina Bay Sands » en Corée du sud permettant aux locaux de jouer. George Tanasijevich, Directeur général de Global Development, et PDG de Marina Bay Sands à Singapour, a confirmé que l’opérateur basé à Las Vegas était en train d’analyser le potentiel de la Corée du sud pour lancer son prochain grand projet. le groupe Travellers inTernaTional hoTel, propriétaire et opérateur de Resorts World Manila à Manila Bay, aux Philippines, a déclaré que la première tranche de son second casino, d’une valeur de 1,1 milliards de US$, devrait être achevée vers 2018. Travellers, contrôlé par le groupe Alliance Global et Genting Hong Kong, démarrera les travaux de construction du Resorts World Bayshore dans les trois prochaines mois. svenska spel, le monopole D’eTaT Dans le secteur des jeux de hasard et opérateur des quatre casinos du pays, a demandé la permission au gouvernement d’ouvrir un casino en ligne en 2015. 3 8 horseshoe - The Draw of luCk Horseshoe casino Baltimore celebrated its grand opening in style by welcoming Baltimore’s most influential citizens. Maryland - New operations Horseshoe Casino Baltimore’s opening night proved to be a great draw for the gaming entertainment complex as more than 15,000 guests clamoured to be among the first to experience Baltimore’s only casino. As guests explored the casino’s new gaming amenities, they were treated to special surprise performances throughout the night at 14forty, a 24 hour multi-level entertainment venue. Pop star Iggy Azalea, legendary songstress Gladys Knight and a set by DJ Pauly D were among the surprise performances. Guests also brushed elbows with celebrity chefs Guy Fieri, Aarón Sánchez, John Besh and Duff Goldman as they greeted revellers at the casino’s three signature restaurants. The air of festivity during the opening hours was further enhanced by the 1,700 new casino Nevada Nevada has now officially joined iGt’s powerbucks commercial multi-state Wide Area progressive (WAp) link. powerbucks networked games in Nevada casinos are now linked to casinos in New Jersey and deadwood, south dakota. powerbucks links progressive jackpot pools between participating jurisdictions. “the addition of Nevada to the powerbucks link is a truly transformative milestone for the gaming industry and one that marks iGt’s continued leadership in the WAp space,” said iGt’s Joe sigirst. “As the largest commercial gaming jurisdiction in the us, Nevada gives the powerbucks network the critical mass needed to grow jackpot liquidity at an accelerated rate.” employees, more than 50 per cent of whom hail from the greater Baltimore area. Controlled by Caesars Growth Partners, a joint venture between Caesars Acquisition Company, and Caesars Entertainment Corporation, Horseshoe Casino Baltimore is designed to extend the city’s tourism district south from the famed Inner Harbor and neighbouring sports venues M&T Bank Stadium and Oriole Park at Camden Yards. The casino development is fully integrated within the surrounding area and will maximize connectivity with existing hospitality operators as well as other cultural and nightlife attractions. The casino site was selected by the State and the City to foster economic growth and create new jobs while expanding Baltimore’s diverse entertainment offerings. Horseshoe Casino Baltimore boasts more than just world-class gaming amenities. In addition to the more than 2,500 slots, 100 table games and World Series of Poker room the entertainment complex features a variety of nightlife options such as 14forty, a 24 hour multi-level entertainment venue, and signature restaurants. US operator picks GameAccount Network for Simulated Gaming US GameAccount Network, a leading developer and supplier of enterprise-level B2B gaming software and online gaming content, announces a partnership with a multi-State US casino operator to launch a Simulated Gaming online experience for new customers and existing patrons of Client’s selected casinos in the United States. It is expected that GameAccount Network and the client will launch their first Simulated Gaming website in the last quarter of 2014 subject to suitable regulatory approvals following which the Client’s identity will be publicly disclosed. Simulated Gaming is the innovative Internet gaming service designed by GameAccount Network specifically for landbased US casinos to launch in advance of prospective realmoney internet gaming regulation. Simulated Gaming offers a gam- ing-as-entertainment consumer website enabled with unique monetisation features and a compelling portfolio of over 100 casino slot, table and skill-based games including poker, backgammon, gin rummy, poker dice and blackjack tournaments. Launched in the US by GameAccount Network in January 2014, Simulated Gaming has been proven to monetise Internet traffic to existing websites operated by land-based US casinos with more than 10 per cent of players spending on average three times more than players of Social Casino applications operated on Facebook.com. Simulated Gaming enables land-based US casinos to tap into the Social Casino market worth an estimated $1bn per annum in the US in 2013, increases property visitation among existing patrons and drives acquisition of new patrons. G3Newswire North AmericA NeWs www.g3newswire.Com mulTiple Blows hiT aTlanTiC CiTy as Trump entertainment files for bankruptcy protection, further casinos in atlantic city are now due for closure New Jersey - Operations us – sg appoinTs savage as markeTing vp Scientific Games has appointed Dan Savage as Vice President, Corporate Marketing, where he will work closely with the company’s Gaming, Lottery and Interactive groups to identify, evaluate and leverage opportunities to increase player appeal and positioning in the marketplace. Additionally, he will provide leadership in the planned integration of Scientific Games and Bally Technologies. Gavin Isaacs, President and Chief Executive Officer of Scientific Games said: “Dan is a passionate leader with an eye for detail and an unwavering commitment to continuous improvement. His expertise in marketing, product definition, brand management, product and customer research, and experience in company integrations will greatly benefit and speed the transformation of SG as we begin this exciting new journey as a larger, customer-centric company.” us – wms pays 300Th wiDe-area jaCkpoT A very lucky player at the Lodge Casino in Black Hawk, Colorado, US, has won a $1,391,728.01 jackpot on a WILLY WONKA & THE CHOCOLATE FACTORY slot machine. The prize is the 300th jackpot on a WMS wide-area progressive slot machine since the first installation in 2004. Within 36 hours of that 300th jackpot, two other lucky players hit mega-wins on WMS machines at other locations for a combined total of nearly US$5m in jackpots. The second winner hit a jackpot of $953,220.95 on THE WIZARD OF OZ Emerald City slot machine at Aquarius Casino in Laughlin, Nevada. The third jackpot was at Mohegan Sun in Uncasville, Connecticut on the MONOPOLY Luxury Diamonds slot machine for $2,593,251.74. us – gan signs Deq online DevelopmenT Deal GameAccount Network has entered into an agreement with DEQ Systems. The agreement is to launch DEQ’s table game content enabled for regulated real money Internet gaming and virtual currency-based Simulated Gaming focused on the Italian and New Jersey regulated Internet gaming markets and Simulated Gaming deployments for US casino operators. Commenting on the deal, Dermot Smurfit, CEO of GameAccount Network, said: “DEQ brings recognized, authentic table games from casino properties, with a particular relevance in key Asian markets, for distribution online. We’re delighted to work with DEQ to bring their selected table game titles online in the United States for both real money and Simulated Gaming, for Simulated Gaming in Asian markets and in Europe’s major regulated real money Internet gaming markets.” “We are very pleased to have entered into this agreement with GameAccount Network. This is a strategic part of our table game content product roadmap. Partnering with an established, respected and expert partner who will deliver our game content online into both real money and brick and mortar Simulated Gaming customers is essential to drive revenues.” added Joseph E. Bertolone, President and CEO of DEQ. 4 0 More jobs are under threat in Atlantic City with Trump Entertainment Resorts filing for Chapter 11 Bankruptcy, a move which analysts believe puts the future of Trump Taj Mahal under threat. Trump owns two properties; Trump Plaza, which is due to shut on September 16, and the Trump Taj Mahal, which analysts believe could now also shut in November. Around 8,000 casino workers are already expected to lose their jobs following a series of closures in Atlantic City. Two casinos, the Showboat and Revel, have closed already. With Trump Plaza shutting its doors on September 16, and the Atlantic Club closing down in January, Atlantic City, which began 2014 with 12 casinos, will be down to eight. The potential closure of the Taj Mahal would put another 2,800 employees out of work. Revenue at Trump Taj Mahal was down $35m to $108m in the first six months of 2014 whilst Trump Plaza turned a loss of $9.8m with revenues of $28m. Trump Entertainment offloaded the Trump Marina hotel to Landry’s for $38m in 2011, who renamed the Golden Nugget. The company filed in US Bankruptcy Court in Delaware, detailing liabilities of between $100m and $500m, and assets of no more than $50,000. It didn’t pay its quarterly tax last month and revealed it won’t be able to make an interest payment to lenders at the end of September. It is the fourth time Trump I its various guises has filed for bankruptcy. It has struggled since coming out of its last bankruptcy in 2010 with $350m of debt. It currently has over $285m of debt Cost-cutting negotiations with the main casino workers' union have derailed. Local 54 of the UniteHERE union rejected proposals for workers to relinquish their health insurance and pension policies, which would only have saved the casino $11m a year. Analysts believe the closings will benefit what has become an oversaturated market with predictions that the remaining eight casinos will perform better with less competition. The closures will mean Atlantic City only has 13,436 hotel rooms. Jim Wood, Chief Executive of Meet AC, believes this will reduce the city’s capacity to host large events. "The available inventory will shrink by 20 per cent, so the existing operators have to contribute more rooms if we are going after the mega-city-wide conventions,” he said. “They will have to provide a larger room block." Nevada AGem has approved the membership applications of five new companies, bringing the trade group, comprised of the world’s leading gaming suppliers, to a total of 143 members. the new AGem members are: Asimex Global, mexico city - logistics and international trade management services; coloredge, New york visual brand imaging solutions in wide-format signage and digital-screen advertising; Gamblit Gaming, Glendale, calif. - technology provider of real-money gaming in video games; robert half, menlo park, calif. world’s first and largest specialised staffing firm; and twain financial partners, st. louis, creative capital solutions via debt and equity investments for Nevada-based gaming manufacturers. GTECH partners with Arizona Gaming Designs for lottery title US GTECH and Arizona Gaming Designs have signed an agreement to bring Arizona Gaming Designs’ patent-pending Plus or Minus lottery game to GTECH customers. Plus or Minus, also known as 1-Off, gives players another way to play 3-digit and 4-digit daily numbers games, offering a chance to win even if the numbers chosen don’t match the numbers drawn by the lottery. With Plus or Minus, players win if one of their numbers is one higher or one lower than the winning numbers drawn by the lottery. This partnership extends exclusive, favourable pricing terms to GTECH customers, some of the country’s leading providers of numbers games. Arizona Gaming Designs is a provider of unique game designs for lotteries, gaming machines, casinos, race tracks, and sports teams. GTECH Senior Vice President of Lottery Product Marketing Stefano Monterosso, said: “Our research continues to show that lottery players value game enhancements that improve their chances of winning, and GTECH remains focused on game innovations that will drive lottery profits. Our customers are always looking for innovative ways to improve their players’ favourite games. We believe that Plus or Minus is an excellent opportunity for lotteries to do just that on numbers games, and we are happy to be able to offer preferred pricing to our customers.” Arizona Gaming Designs President Ron Borruso added: “Our objective is to develop new games for the lottery industry, providing players with the opportunity to win more frequently and enhance lottery revenues.” sls Bringing new life To vegas shift interactive has signed a multi-year deal with mGm resorts to launch the interactivePro Table into Vegas market G3Newswire North AmericA NeWs www.g3newswire.Com Nevada - Casino Suppliers SLS Las Vegas, the culmination of a year’s-long, US$415m renovation of the legendary Sahara, has now opened its doors welcoming the public back to the North end of the iconic Vegas Strip. A fully-integrated, entertainment-driven resort and casino with more than 1,600 guest rooms and suites, SLS Las Vegas features a curated collection of hospitality industry trendsetter sbe’s most beloved brands, refined and reinvigorated for Las Vegas as well as original concepts all set in an atmosphere that’s both dynamic and approachable. “This is the beginning of a new era for The Strip,” said Sam Nazarian, Founder, Chairman and CEO, sbe. “We are thrilled to throw open our doors and show the world what we’ve been working on for the past several years. It feels good to be back in the former Sahara space, and we look forward to creating new, legendary memories as SLS Las Vegas.” SLS is high-style collaboration between Nazarian, James Beard award-winning chef José Andrés and design visionary Phillippe Starck in collaboration with globally acclaimed architectural firm Gensler. It aims to delivers one of the most unique gaming destinations on the Strip. Stylish, sexy, comfortable and inviting, the nearly 60,000 sq. ft. casino features dramatic chandeliers, rich colours and an intimate vibe. The gaming area offers about 800 of the latest slot and video poker machines, more than 70 classic table games, a race and Puerto Rico the puerto rico tourism company (prtc) has formally adopted 11 Gli technical standards. After adoption, the standards will be known as the prtc Gaming technical standards. “We developed the Gli standards series to help regulators, suppliers and operators improve compatibility, interoperability, simplification of product development, and reduce time to market. in jurisdictions worldwide, we have seen the success of the Gli standards series, and we are very pleased that the prtc has formally adopted these standards in this jurisdiction,” said Gli’s Karen sierra-hughes. sports book presented by William Hill and three table games located poolside. Conveniently located across from the Cashier Cage, SLS Las Vegas also offers an intimate High Limit Salon with a gaming environment for those looking for a more private experience, featuring table games and slot machines, including video poker, video slots and mechanical reels in denominations up to $100. SLS Las Vegas in collaboration with William Hill offers a sports book experience featuring groundbreaking wagering technologies designed to provide guests with an unrivaled sports betting offering. Sports book guests have access to innovative wagering technology, including William Hill’s market-leading mobile betting platform available on iPhone, iPad and Android devices. Additionally, the sports book features an expansive HD video wall for viewing of sporting events and betting odds, as well as fully automated InPlay wagering. Highlights of the property include Andres’Bazaar Meat, a twist on his hugely popular concept Bazaar; the second location of The Sayers Club, one of Los Angeles’ best-loved live music venues; celebrated restaurants Katsuya by Starck, Umami Burger, Beer Garden & Sports Book, Cleo and The Griddle Cafe; an exclusive partnership with retailer Fred Segal and The Strip’s most exhilarating nightclub, the 20,000 square-foot LiFE. IGT snaps up half of Croc Casino’s Costa Rica slot floor COSTA RICA IGT will command around half of the slot floor when Croc’s Casino Resort opens in December in Costa Rica. Located in Jaco, Croc’s Casino will open with a complete, end-toend IGT systems solution. In addition to selecting IGT as its primary provider of games on the casino floor, Croc’s Casino has chosen IGT’s Casinolink Casino Management Systems suite including Accounting, TITO (Ticket-In; Ticket-Out), Player Tracking, Promotions, Random Riches Bonusing and Cage and Table Accounting. Croc’s Casino Resort will use IGT’s Universal Game Adaptor devices tied to sbX Media Manager to deliver content and bonusing to the player screen via Service Window. Janine Roth, IGT VP SOLAC, said: “Croc’s Casino Resort is all about the ‘wow’ factor, with a design and welcoming environment that makes everyone feel special. We’re helping to extend that experience to the casino, connecting a great selection of player-favourite IGT games to our systems and Service Window technology to enable personalised, engaging player communications.” Rory Hascall, Croc’s Casino Resort President and COO, added: “Selecting IGT for its Casinolink Casino Management System and its wide range of the latest hightechnology slot games was an easy decision to make.” us – Bally’s onTario Deal Bally Technologies has signed an agreement with the Ontario Lottery Group (OLG) to provide the central casino gaming system solution throughout the province. In conjunction with the OLG’s modernisation, OLG will be implementing Bally’s system technology to align and comply with “Conduct and Manage” responsibilities under Canada’s Criminal Code, and implement enhanced responsible gambling tools to the casino gaming facilities and operations across Ontario. Bally Technologies’ Senior Vice President of North American Sales and Corporate Marketing Robert Parente (pictured) said: “It’s an honour to continue and expand our partnership with OLG to provide leading technology gaming systems throughout the province. This agreement demonstrates our continued commitment to the needs of the Canadian gaming market and we are very excited about working together to help OLG fulfil its modernisation.” us – arisToCraT appoinT CCo for Class iii Aristocrat has appointed Maureen Sweeny as the company’s Chief Commercial Officer (CCO), based in Las Vegas. Mrs. Sweeny joined the Aristocrat team on 22 September, after a distinguished 30-year career with IBM Corporation. As CCO, Mrs. Sweeny will be will be accountable for Aristocrat’s Class III sales and marketing footprint globally, including across the Americas, Australia & New Zealand, Asia Pacific and EMEA. Aristocrat CEO Jamie Odell said, “Maureen’s first-class operational and commercial skills will help us deliver a stepchange in our customer-facing functions, making sure our customers get maximum benefit from the outstanding Class III product portfolios we are now bringing to market. “Maureen's appointment will deliver better consistency and focus on our front-end capability, and improved service across our global Class III businesses. I am delighted to welcome Maureen to the team,” Mr. Odell concluded. us – sg on a roll wiTh ColoraDo loTTery Scientific Games has signed an extension of its contract with the Colorado Lottery to continue as a provider of instant lottery games and related services. Under the agreement with the Colorado Lottery, Scientific Games will continue as the Lottery’s primary instant game provider for three additional years beginning July 1, 2014. Laura Solano, Director, Colorado Lottery said: “Scientific Games has provided instant games for the enjoyment of Colorado Lottery players since we started doing business in 1983 with just one instant game. We look forward to three more successful years with Scientific Games.” John Schulz, Senior Vice President, Instant Products for Scientific Games said: “Scientific Games is focused on delivering long-term instant product revenue growth for the Colorado Lottery to help increase returns to its beneficiaries. We are honoured to be their partner of choice and to have the opportunity to continue to provide the Lottery’s primary instant game portfolio through this important contract extension.” 4 1 Comment GAmeAccouNt NetWorK A seismic shift in social engagement dana takrudtong, gameaccount network's vp sales - the americas, argues the benefits of casino operators engaging with their players online courtesy of free to play social style gaming There is arguably nothing more important to any casino operator than their player database. The cost of player acquisition and retention is staggering; for many large corporate operations marketing budgets reach near the half-billion dollar mark annually. Few business channels have as deeply symbiotic of a relationship to marketing spend and return on investment than the gaming industry. With the launches of three real money online gaming markets in 2013, the United States now has moved from looking at iGaming in the conceptual to the tactile with live online casinos at the touch of our fingertips, all with an array of aesthetics and approaches. With little expectation of additional real money gaming markets launching until the second half of 2015 at the earliest, the monetised social category remains the only iGaming option for most operators and functions as a means of marketing, engagement, and generating revenues. The market is well aware of the presence of the major operators and major suppliers in the social casino space on Facebook and dedicated websites. However, outside the top four players there has been little movement from the operator side to focus their marketing efforts online, yet alone adopt free to play or monetized social style gaming and the question why? begs to be answered. The most powerful brands in the world today exist to engage, and they capitalise on the web as the primary tool to do so. Have you downloaded the Red Bull app? No, you can’t drink it, but you can enter into a universe of music, culture, and of course sport. So if you can do that with a beverage company app, why can’t your casino players play casino style games on your website? 4 2 Your brand should be online today to serve the purpose not just of informing, but to engage with the thousands of patrons your casino operation has spent blood, sweat, and tears in acquiring and to find ways to capture new players. That is one of the key functions that GameAccount Network’s Simulated Gaming performs. As described in our Commercial Director Daniel Lindsay’s latest blog post, Simulated Gaming is a hybrid between a social casino and a real money gaming casino online. Simulated Gaming is the culmination of over a decade of systems development, content integrations, and world leading supporting services and exists to provide operators with the 'how to solve the why' problem. Instead of visiting your website for a singular piece of information, players can go to a customised Simulated Gaming website designed for your operation and play their favourite slot games, roulette, blackjack, and more. The offering, deeply integrated to the casino management system via GameAccount’s patented iBridge connection, enables those players to purchase game play credits to extend play and access VIP content selected games and in turn be provided with in casino loyalty at a point to dollar ratio significantly higher than they would typically receive from in-casino gaming. What better way to directly use the web to drive return trips to your casino operation? Another reason I believe monetised social gaming has yet to hit a tipping point of adoption is that operators are viewing offerings like Simulated Gaming as simply a gaming website and not as a robust marketing, customer relationship management and revenue generation centre. Today, marketing agencies or in house teams can build and manage com’s and mobile sites, but those teams aren't always equipped to create manage enterprise gaming systems which maintain intelligent marketing and analytics centric back office systems. GameAccount has spent the last 18 months overhauling the iSight Back Office to be the most intuitive bonusing, reporting, and big data management tool. The years of investment into the development of GameAccount’s market leading Simulated Gaming solution provides operators with a low startup cost media platform with real time marketing automations. With the continually escalating costs of deploying traditional media in saturated marketing channels, access to a casino focused enterprise iGaming platform operating in a Simulated Gaming modality enables operators to communicate the right offers to the right players at the right time. While the world of free to play and monetised social gaming is a wholly new business channel for many operators, site designers and game experience designers (Candy Crush Saga has certainly shown its creators some sugar!) are capturing billions of dollars for their iterations of games of chance and games of skill today. Operators who’ve not already done so need to begin a seismic shift in how they engage their players online and utilise systems which support capturing new player data through the web, marketing, online exclusive experiences that reward players for digital engagement… ultimately an online brand presence that is as exciting and engaging as their casino floor. GameAccount provides the most robust, content filled, and meaningfully integrated offering on the market and are looking forward to supporting more operator partners in engaging and growing their player loyalty databases. G3Newswire AsiA & oceANiA GAmiNG NeWs www.g3newswire.Com sanDs hearT anD seoul projeCT Las Vegas sands has proposed a marina Bay sands style integrated resort in south Korea allowing locals to gamble South Korea - Casino Operations China – gli names new BDm for gli asia Gaming Laboratories International is again expanding staff in Australasia, naming Tom Chan as Business Development Manager in the company’s Macao laboratory, GLI Asia. “We are thrilled to welcome Tom to the GLI team. We continue to grow extensively throughout the Australasia region, and as technology continues to advance and become more complex, our staff and our clients will be well served by having a development representative as knowledgeable as Tom on the GLI team,” said GLI Australia Chief Operating Officer Espee de Robillard. philippines – resorTs worlD Bayshore By 2018 Travellers International Hotel Group, owner and operator of Resorts World Manila in Manila Bay, in the Philippines, has said the first phase of its US$1.1bn second casino should be complete by 2018. Travellers, controlled by Alliance Global Group and Genting Hong Kong, will commence construction on Resorts World Bayshore within the next three months with completion of the project delayed from the initial date of 2016 due to the turnover of the land. Kingson Sian, President of Travellers International said of the details: “We will disclose at an appropriate time. When you open the latest, you would have seen what they have so you can do something that they don’t have.” The development will be the last licensee to open in Manila Bay known as Entertainment City. Resorts World Bayshore will include three hotels in its first phase with the Westin, Okura and Genting Hong Kong Group all coming to the fore with a combined total of 2,800 rooms. This latest development will be three times the size of Resorts World Manila. souTh korea seeks To ConTrol soCial gaming – South Korea's attempt to regulate social gambling has resulted in a massive blockage of all the games available on Facebook. The operation started at the end of August with the ban on all financial transactions directed to Facebook games, and continued with the full block of all the games available on the popular social network. Even if the move directly affects popular games such as Candy Crush, Dragon City, and Farmville 2, it appears to be part of Korea's plans to regulate the booming social gambling industry in line with the country's Game Industry Promotion Act (GIPA) adopted last December. According to Korea's legislation, in order to legally offer their games to South Korean citizens, the games' developers are supposed to pay a state fee, and to submit an application in order to have their products reviewed and rated by the Game Rating and Administration Committee (GRAC). Created to prevent the access of minors to games such as Zynga's Texas Hold'em Poker and to have something in place once also traditional poker rooms will decide to actively join the social gaming arena, the dispositions included in the GIPA de facto made the whole Facebook gaming platform illegal in Korea, since they do not make any distinction between the different games available on Facebook. 4 4 Las Vegas Sands has proposed a Marina Bay Sands style integrated resort in South Korea allowing locals to gamble to the government in Seoul. George Tanasijevich, Managing Director of Global Development, and CEO of Marina Bay Sands in Singapore, confirmed the Las Vegas-based operator was analysing the potential of South Korea as its next big project. He described South Korea as ‘a top development opportunity for our industry, for our company.’ South Korea is Asia’s fourth-largest economy. Mr. Tanasijevich said Sands was looking for a site to support Sand’s business model and has gone as far as officially proposing to the Seoul government that the operator build ‘a truly iconic building’ in Jamsil at the site of the 1988 Olympic Games stadium in southern Seoul. Meetings, incentives, conferences and exhibitions would be central to the plan. Mr. Tanasijevich confirmed that Sands would look to relocate the baseball stadium, building a 40,000-seat dome, year-round facility that could be used for sporting and other events every day of the year. The aim would be to make Korea a ‘world leader in MICE business’ with a development boasting ‘iconic architecture’ making it a ‘major tourist attraction for Korea’ close to the area’s waterfront. South Korea locals are only currently allowed to gamble in the government-owned Kangwon Land casino about a three and a half hour drive from the capital. GGR in South Korea came in at US$ 2.7bn in 2013, more than the Philippines’ US$ 2.6bn but less than Singapore’s US$6.4bn Mr. Tanasijevich said a necessary element for the project’s success would be the approval of locals to gamble which he said would dispel any suspicions. He added though that appropriate entry barriers could be applied to limit locals gambling as in Singapore but they would be critical to a project of the proposed magnitude. He highlighted Sands’ success in Singapore where a model is used to protect the vulnerable to make sure that those who do play do so responsibly. South Korea is seen by several operators as being ripe for large-scale resort development. South Korean operator Paradise and Sega Sammy Holdings are developing a joint project near Incheon airport, which is set to open in 2017. The two companies will begin construction of South Korea’s first integrated resort in October. Genting Singapore plans to build a US$2.2bn casino resort in South Korea’s Jeju Island including 120 tables, 400 slots and 300 electronic gaming tables. Featuring roller coasters, hotels with castle-like facades and replicas of monuments like the Taj Mahal and the Pyramids, the iconic destination is aiming to be Jeju South Korea is home to 17 casinos with all bit one of those being foreigner-only casinos, half of which are owned by local operator Paradise and state-owned Grand Korea Leisure. Paradise said that Chinese players made up around 60 per cent of its player database, accounting for more than 80 per cent of 2013’s revenue. Casino entrance fee proposed to discourage local players PHILIPPINES Under new proposals put before the parliament, Filipino casino patrons who want to try their luck at any of the country's casino venues will have to spend P3,500 (€61) before entering the gaming floor. House Bill No. 4859 filed by Misamis Oriental Representative Peter Unabia proposes to impose the hefty entrance fee on local casino patrons, hoping that it would make them think twice before gambling. "It would discourage the locals from gambling in casinos," he said in the bill's explanatory note. "Moreover, the amount realised in requiring entrance fees will serve as additional revenues for the socio-civic programs of the government." According to the lawmaker, a number of countries have already adopted policies that will deter their nationals from entering casinos, such as Singapore, Monaco and India.Under Presidential Decree 1896, a resident must have a gross income for the previous year of at least P50,000, as certified by the Bureau of Internal Revenue, in order to be allowed to play in the casino. In reality, the requirement is neither observed nor imposed. Singapore members of the Japanese federation of Bar Association (JfBA) recently visited singapore to study how the republic has been preventing and managing the social fallout from gambling. the association, which represents all 35,000 lawyers in Japan and advises the government, hopes to present its findings to parliament before it sits on sept 29 for a preliminary vote on a Bill to set up casinos. "it has been said that we are likely to model ours after the integrated resorts (irs) in singapore," association director, Koji Niisato. G3Newswire AsiA & oceANiA GAmiNG NeWs www.g3newswire.Com japan seTs up Casino Task forCe Japanese government signals its intent by setting up a task force to advise on the future direction of the domestic industry Japan - Government Japan’s Prime Minister Shinzo Abe’s government is setting up a task force to advise on the future development of casinos should legislators approve the introduction of integrated casino resorts. Taiwan – new Campus aDvanTages aDvanTeCh The Advantech-Innocore team in Taiwan was one of the first business units in the fast growing Advantech Corporation to occupy the new purpose-built campus in Linkou just outside of Taipei. Advantech Linkou Campus began operating in 2014. It is near to Linkou Chang Gung Memorial Hospital and the downtown area, and it’s also close to the highway, Taoyuan International Airport, and the soon-to-be-completed airport MRT. Linkou campus includes a total land area of 34,470 square meters (8.5 acres), and consists of an R&D center and offices, while second and third phases will continue to expand the office area and will add a state of the art manufacturing facility and warehouse and distribution center. The Linkou campus will provide a very efficient vertically integrated workplace, from design and development to sampling and manufacturing on one campus. Advantech-Innocore Managing Director Edward Price commented: “The new facilities at Linkou give our growing team in Taiwan more space and fantastic resources under one roof. The new campus will allow for more efficient use of time with easy access to R&D and production facilities. We expect to see the benefits of this new engine for growth immediately.” ausTralia – ChrisTmas islanD Casino To reopen A parliamentary committee has suggested that the casino on Christmas Island, a small Australian territory in the Indian Ocean, 1,600km north-west of the Australian mainland, should be reopened to boost the island’s economy. The Christmas Island casino and resort was a popular gambling destination for Indonesia’s wealthy elite in the mid 90s before closing in 1998. The report stated: “The committee recommends that the Australian Government commit to facilitating the approval process to enable the reopening of the Christmas Island casino. Neither mining nor immigration-related activities will sustain the island’s economy indefinitely, and the casino has the potential to play a major role in transitioning the Christmas Island economy.” maCau - mgs unveils speCial show promoTion Organizers of the upcoming Macao Gaming Show, taking place across 18-20 November at the Venetian Macao, have announced a special booth package promotion, which will give exhibitors buying 50 booths an extra 50 booths free of charge. Ross Zhang, Event Operation Manager at MGS, said that at the cost of HK$1m, operators would be able to take a stand space of 100 booths, adding that it would also be offering 45-booth spaces for the value of 30 (HK$621,000) as part of the special promotion. “While reviewing our ongoing efforts to provide maximum possible value for exhibitors and visitors, MGS has decided to pull out all the stops and ensure companies at the show are able to get the biggest space they are physically able to,” Mr. Zhang explained. “We are on track to make the Macao Gaming Show the most influential gaming event in the region, produced by domestic firms.” 4 6 The move is a clear sign that a positive outcome is likely for the casino concept indeed the government is keen for Integrated Resorts to be operational by the 2020 Olympic Summer Games in Tokyo. Toru Mihara, a professor at Osaka University of Commerce who is consulting with legislators, said: “Given the likelihood that the government will not submit other important legislation which would be given discussion priority, it’s highly likely that the casino bill will be passed by November.” ested following the casino bills failure to emerge from June’s Diet session. It is though up for debate in the Diet’s special session expected to begin within the next two months. The affect casinos will have on Japan’s pachinko sector, which generated revenue of $36bn in 2013, is also up for debate. Global Market Advisors Partner Andrew Klebanow believes Japan will follow a similar model as Las Vegas where locals use neighbourhood slot halls rather than the large resort casinos. Mr. Mihara added it would be ‘entirely out of the question’ that the casinos would be limited to foreigners. “Las Vegas has dozens of resort casinos with over 150,000 hotel rooms and over 70,000 slot machines, yet there are 100s of taverns, slot parlours and other locations that offer a few machines each.” “I would estimate that about 80 percent of all visitors will be Japanese. The remainder will be foreigners,” he said. Analysts at Morgan Stanley believe that 20 per cent of Tokyo’s pachinko players will prefer to play casinos, yielding slot revenue of $1.2bn. A1.7 per cent second quarter decline in Japan’s GDP has concerned politicians with the task force seen as a way of keeping casino companies inter- They believe Japan’s casino GGR could be less than expected, pitching it at $22bn, half the amount that other analysts have suggested. Vietnam Analyst in vietnam believe that large foreign investors are waiting to hear the final decision from the government on vietnamese admission to casinos, which is expected to bring multi-billion dollars to vietnam. it is thought that the new regulations could contribute to casinos comprising up to five per cent of the country’s Gdp in the near future. meanwhile, the state would be able to collect tax from casinos, estimated at nearly $1bn a year. currently, vietnam loses $800m in tax from the vietnamese who travel to cambodia. Roxy Casino in Cambodia struggles to gain its foothold CAMBODIA Roxy Casino, a newly renovated casino in Bavet town owned by publicly listed Australian firm Cell Aquaculture (CAQ), held its official grand opening last month after a two-month trial period, which returned mediocre results for the firm. In a filing to the Australian Stock Exchange (ASX) dated August 8, CAQ states that the firm experienced operational and administrative teething issues during its soft opening period. Despite the shaky start, however, the newcomer to Cambodia’s gambling industry managed to attract modest player traffic, largely brought on by gamblers betting on World Cup football matches. “Since the Casino’s soft opening on May 26, 2014, the casino’s operations have been viewed as a trail for the purpose of realising and attending to teething operational and administrative issues,” the statement, which was signed by company secretary Deborah Ho, says. “It was encouraging to note that during the trial period, a count of players at gaming tables were noted every two hours and yielded a average of 550 patrons daily,” the statement continues, adding that the firm has recently launched an online gaming operation. After purchasing the rights and title to the casino in March, CAQ invested some $2m into renovating the previously run-down Roxy Casino, which is now one of 10 gaming venues peppered along National Highway 1 only metres from the Vietnamese border gate and employs more than 350 staff. “Vietnamese locals are the most important market for the Roxy Casino due to its proximity to Ho Chi Minh City, which is the largest city in Vietnam and about 87 kilometres to Bavet," the statement says. “Marketing programs and promotions are created to tap into this primary market, including attracting junkets from Vietnam,” the statement adds. myanmar ConsiDers Casino Bill Until recently one of the most isolated economies on the planet, myanmar is now forging ahead with big casino plans G3Newswire AsiA & oceANiA GAmiNG NeWs www.g3newswire.Com Myanmar - Legislation Casino licences may be issued to local hotels following the completion of a gambling law, though some still question whether the country ought to have legalised gambling. While local media has reported that three-star and above hotels near border crossings will be allowed to operate casinos for foreigners only, Ministry of Hotels and Tourism officials say any such licences must wait for a gambling law. “We haven’t issued any licences for casinos yet because it is still considered a type of illegal gambling,” said U Myo Win Nyunt, a director from the Ministry of Hotels and Tourism. The Ministry of Home Affairs is currently working to create a gambling law, he added. Several casinos currently exist in Myanmar, but they are unregulated and located in border areas primarily to serve patrons in China and Thailand, where gambling is illegal. It is common to see slot machines and table games bustling with players, even though regulation and control remains largely insecure. The decision to issue special licenses to open a brick-and-mortar casino in some strategic areas of the country is motivated by the idea that this would help the Republic of the Union of Myanmar to attract a new kind of gambling-oriented tourism.However, it’s expected that the Myanmar government will come under fire from various protest groups campaigning for the prevention of Macau entrepreneur stephen hung has purchased the largest rolls-royce phantom fleet in the world, placing an order for 30 Bespoke extended Wheel Base phantoms for his louis xiii hotel in macau. this transaction represents the world’s single largest order of rolls royces ever. two of the fleet will be the most expensive phantoms ever commissioned. “macau is rapidly evolving into the luxury capital of the world,” said mr. hung, “and we are honoured to have the opportunity to add to macau’s many distinctions, the world’s largest fleet of rolls-royce phantoms, including the two most luxurious vehicles rollsroyce has ever built. legalised casino gaming in the country. After the complete segregation from the rest of the world imposed by the military that ruled the country from 1962 to 2011, the Republic of the Union of Myanmar tried to consolidate its economy by developing its tourism. Tourism has been on the upswing since the 2011 reforms in Myanmar. The country welcomed two million foreign arrivals to the country last year, almost double the number in 2012. Myanmar routinely welcomed 750,000 to 800,000 tourists annually from 2009 to 2011. Thailand was the largest single source of tourists to Myanmar in 2013, making up about 15 per cent of the total, followed by China and Japan. The United States was the largest non-Asian source, representing about six per cent of total arrivals. Singapore aims to ban online gaming and foreign advertising SINGAPORE Proposed new remote gambling legislation could change online gambling in Singapore if it is enacted. At the next sitting in Parliament, the legislation known as the Remote Gambling Bill will be debated in order to make it illegal to advertise online gambling to citizens in Singapore. integrity and law and order,” the Ministry of Home Affairs stated. ausTralia – Crown seCures ‘super’ Deal James Packer’s Crown Resorts has secured a 17-year extension to its Melbourne casino licence from the Victorian government amid a raft of approvals that will bring more gaming tables and pokies to Crown’s gaming floor. Crown Resorts confirmed it had reached agreement with the Victorian Government on a number of reforms to the Melbourne Casino Licence which will improve the competitiveness of the Crown Melbourne integrated resort as a tourism destination compared to other integrated resorts in Australia and Asia. Its Melbourne casino licence will be extended from 2033 to 2050. The reforms will help boost Victorian tourism and create new jobs as they will allow Crown Melbourne to compete more effectively in interstate and international markets. Victorian taxpayers will also benefit from a substantial upfront licence payment to be made by Crown. The agreement includes a ‘super tax’ on international and interstate VIP program play will be removed from FY15. Crown will be allowed to increase its table games by 40, the maximum number of table games permitted to operate taking it from 400 to 440 tables with an additional 100 poker tables. It will also be allowed an extra 50 fully automated table game terminals, taking its total from 200 to 250. Within the statewide limit of 30,000 gaming machines, Crown will be allowed to increase its number of gaming machines by 128, taking its total from 2,500 to 2,628. The scope of the bill’s measures are all aimed towards protection of younger citizens and those vulnerable from being harmed or exploited. Crown will make a series of payments to the State including a payment of $250m once the amendments to the relevant legislation, casino management agreement and casino licence become effective. A payment of $100m will be paid in FY23 if the normalised gaming revenue at Crown Melbourne grows by more than four per cent per annum from FY14 to FY22. The bill’s initiative will be to ban websites that offer online gambling as well as a ban on advertising and it will allow authorities to pressure banks and payment providers to block fund transfers to gaming operator websites. The remote gambling industry in 2012 was estimated at $44 billion with an annual growth of 9% which is five times that of conventional to restaurant gambling in Singapore. Now it is estimated that the remote-gambling market in Singapore along is said to be worth at least S$376 million and growing. An additional payment of $100m will be made in FY23 if the normalised gaming revenue at Crown Melbourne grows by more than 4.7 per cent per annum (compound) over the period from FY14 to FY22. There will also be a further payment of $250m in 2033. Crown has guaranteed to pay the State a minimum of $35m per annum in gaming taxes in relation to the new gaming product over the six-year period commencing from FY16. “Exempted entities will be subject to strict operating conditions, in the areas of social safeguards, responsible gambling, gaming Restrictions will also apply to other forms of remote/online gambling on mobile devices and telephones. Crown and the Victorian Government have confirmed that, unless Crown consents, casino taxes will not be increased and the Melbourne Casino Licence will not be amended. 4 7 Around the World in Eighty Days DISCOVER Vo y a g e s E x t r a o r d i n a i r e s ICE is where it happens A key date in our events calendar We would never miss the ICE show The most important international show of the year DISCOVER AT ICETOTALLYGAMING.COM EXCEL, LONDON 3RD - 5TH FEB 2015 Totally Gaming AFFILIATE PROGRAMMES, ASSOCIATIONS, AWPS, BETTING EXCHANGES, BINGO EQUIPMENT, CASH HANDLING, CASINO MANAGEMENT, CCTV, CHIPS, COMPONENTS, CONSULTANTS, CRM, EPOS, FOBTS, FRAUD, LOTTERY, MEDIA, MOBILE, ONLINE, PAYMENT, POKER, RECRUITMENT, REGULATORS, ROULETTE, SECURITY, SLOTS, SOCIAL GAMING, SOCIAL RESPONSIBILITY, SPARES, SPORTS BETTING, TABLE GAMES, VIDEO, WIRELESS Interview Gtech - reNAto Ascoli A ‘Highly Complementary’ Offering lottery titan gtech and casino giant igt plan to become the world’s largest end-to-end gaming supplier 5 0 Interview Gtech - reNAto Ascoli in July of this year, gtech and igt made the blockbuster announcement of their intent to merge. the deal, worth around $6.4 billion, is now being finalised, and is expected to be complete by mid-2015. so how did this marriage come about, and what will the new entity look like? g3 spoke with renato ascoli, gtech president of products and services and general manager, to find out. Why did GTECH acquire IGT? The merger transforms us into an end-to-end gaming company with the ability to serve clients across the full gaming spectrum. Once we come together, we will be a leader in all major gaming market segments – lottery, gaming machines, interactive, sports betting, and social gaming. The combination will create an unparalleled offering and a complete portfolio of products and services for our customers. Our businesses are highly complementary. GTECH provides industry leading lottery solutions, instant ticket printing, and operation and management capabilities. This is demonstrated in our leadership in the Italian gaming market, as well as in other jurisdictions where we operate lotteries on behalf of governments around the world. We’ve developed a comprehensive interactive gaming platform that supports poker, bingo and casino games, as well as sports betting products. Through our Spielo product brand, we have become the leader in the manufacture and supply of video lottery systems and gaming machines in distributed gaming networks. Content is a significant driver of the success of any gaming program. With the foundation of IGT’s industryleading portfolio, we will have a library of games that will surpass any other company in the industry. That’s critically important as we look to enhance the distribution of popular titles to new platforms and channels. In terms of commercial casino gaming equipment, IGT is the leading manufacturer of slot machines. This will give GTECH the ability to manufacture VLTs and other gaming equipment more efficiently. In the social gaming space, IGT’s DoubleDown solution is leading the way in monetising online play and expanding the player base to attract a new demographic of players. It is also a very good way to test games for deployment in other channels and venues. All in all, the offerings of the combined companies provide best-in-class solutions to address the needs of players and customers across the entire spectrum of gaming activities. What are the biggest challenges that you face in bringing together IGT and GTECH and how are you managing the processes? Merger activity naturally comes with its share of challenges, as well as opportunities. We must remain vigilant in ensuring that our customers know we are focused on them. Our top priority is to keep the emphasis on the customer. We are in the early stages of the planning process. We have formed a Steering Committee of senior leaders from both GTECH and IGT, which will be responsible for overseeing and guiding the integration planning. GTECH’s integration track record proves our ability to navigate successfully through this process. We recognize that it is hard work, but we have consistently produced substantial results in previous acquisitions and their resulting integrations. Beginning with Lottomatica’s acquisition of GTECH, and then Spielo and Atronic, each has improved our capabilities to manage the process of integrating products and content in order to provide our customers with a best-in-class offering. What has been the reaction of your customers to the announcement? What will be the real benefits to the customer of this merger? Our customers are enthusiastic about the merger. They clearly recognise how this will help their operations. We have emphasised that they will remain our focus during the transaction. We expect to see enhanced innovation. We will have the kind of scale that can make a real difference in providing customers with powerful and innovative revenue-generating gaming products, driven by our industry-leading R&D efforts. Once the merger is completed, they’ll have access to best-in-class content, because we’ll have a library of games that will far surpass any other company in the industry. In addition, our customers will be uniquely positioned to leverage the opportunities created by ongoing convergence across all gaming channels – including online, landbased, and mobile. We expect to see enhanced innovation. We will have the kind of scale that can make a real difference in providing customers with powerful and innovative revenue-generating gaming products, driven by our industry-leading R&D efforts. We will also have the ability to manufacture gaming machines and other gaming equipment more efficiently. Both companies also have long histories and extensive capabilities in systems; this transaction will build up our systems offering. In the social gaming space, DoubleDown will help customers to monetise play in the interactive space, and expand the player base. Most importantly, we will continue to make customer service our top priority. Meeting our customers’ needs will always be GTECH’s main objective, now and on an ongoing basis after the merger. Cost savings will be made, but how far reaching will they be, and what areas will be the most/least affected? There will be efficiencies as a natural consequence of the merger. However, because our businesses are complementary, we see very little overlap in the businessrelated segments, such as R&D and the game development studios. The major synergies will come from nonbusiness-related areas, such as support functions. How long will it take GTECH and IGT to effectively merge together? This is challenging to predict at this stage in the process. Due to the scope of this transaction, we believe it will take some time. Once the transaction closes, we want to deliver the benefits to our customers as soon as we can, but we must also take the time required to do it right. This is why the work of the integration Steering Committee, and its planning process, is so important. Will we continue to see the same level of choice, of diversity of product and innovation with the merger of these two businesses? At the end of the day, our customers are seeking topperforming products suited to their players and their markets. A diverse product line is essential to ensuring great performance in each unique market. Because each company’s respective areas of strength are complementary, we expect to provide our customers with a wealth of choice, including the largest and best-performing game library in the industry. What will happen to each of the individual divisions within IGT and GTECH? DoubleDown, IGT Interactive, SPIELO Gaming, Systems and Interactive, for example - will all these brands be merged or kept as separate entities? What will happen to these brands - and will ‘IGT’ continue to be a brand going forward? Both companies have gone through a re-branding process relatively recently. Each has significant brand equity. A review will be conducted to determine how best to capture that brand equity, both in terms of the company identity and the product brands. We’ll announce the outcome of that process after the transaction has closed. Why is ‘consolidation and scale’ such an important and driving factor in the gaming business in 2014? Customers are seeking growth beyond their traditional gaming programs. They recognise that to grow their player base, they need to expand their offerings and provide them on the channels players are seeking, whether it’s land-based, interactive, or mobile. Suppliers are recognising that multi-channel offerings are critical to their success. For GTECH, this merger is about more than expanding our scale. We believe that the combined entity will be in the best position to respond to our customers’ needs today and in the future — where content is truly the driver of performance, and where players are seeking the most entertaining games anytime, anywhere, on any device. 5 1 G3-247 Report siNGle WAllet GAmiNG One choice for the single-minded single wallet gaming offers operators the ability to connect their customers to every facet of their business, whether they are seeking to play on-site, via mobile or tablet, or from their home desktop pc. each multi-channel gaming element is tied together with a single wallet solution, enabling the player to conveniently play from the same ‘digital purse’ wherever or whenever they chose. For the operator, the single wallet tethers their customers to their own branded ‘single’ source of funds for all types of play. During the Apple Live Event, held at the Flint Center in Cupertino California, CEO Tim Cook announced that the company was launching a series of new hardware and software innovations. Amongst the applause for the iPhone 6 and iPhone 6+, new iOS 8 and Apple Watch, Apple also announced its new payments system - Apple Pay. Apple’s new payment technology is designed to replace the wallet. Apple Pay promises payments through NFC technology and is launching in the US this year with American Express, MasterCard and Visa already onboard. To work, Apple has to convince retailers that they should invest in a system that’s essentially a slick payment solution and a very specific loyalty solution for iPhone 6 users. If you have an iPhone 6, payments are made simple, but for other phone users? And what’s in it for the retailer? What are their benefits? Loyalty card programmes give obvious benefits to retailers, driving custom back through reward points and incentive schemes. The benefits of an agnostic Apple Pay system seem less appealing, and could be a hard sell. What would be ideal is a single wallet solution that could tie together land-based, mobile and online desktop pur5 2 chasing to a single retailer, ensuring loyalty through simplicity and rewards via existing loyalty programmes. It may surprise you that the casino industry has beaten Apple to the punch, not only in creating simple, single wallet solutions for players, but they have also ensured that operators feel real tangible benefits for adopting this cutting edge technology. We spoke to the leading exponents of single wallet solutions in the gaming industry to gauge the progress of these systems and ask about the future of this technology. who Does The single walleT appeal To from a player perspeCTive? Aleš Gornjec, General Manager at Comtrade Gaming - Single wallet appeals to all kind of players, especially the ones who use multiple channels (mobile, online, land based casinos) and multiple products (from sports betting, casino, poker, etc.), as it allows the player to have funds available immediately across all betting products. It also means they are constantly aware of their total balance. Luke Alvarez, CEO, Inspired Gaming Group - Tailored systems, such as Playtech’s Neon, which was recently implemented by msc cruises, allow for the management and reconciliation of all revenues, providing operators with sophisticated analytics functionality that enables them to audit and monitor all operations. By implementing such technology, operators can now chart player activity across their lifecycle, allowing them to facilitate the creation of targeted marketing messages and implement live promotions, avoiding any specific cash requirements. Luke Davis, Marketing Director, Playtech “Single wallet is very handy for players who want to play cross channel and with the same operator. Player segments that only gamble online wouldn’t find it useful obviously, but it could interest retail players who perhaps haven’t tried a new phone app before.” Luke Davis, Marketing Director, Playtech - Multichannel players have seen the single-wallet solution as a G3-247 Report siNGle WAllet GAmiNG concept that meets many of their previous demands. With the extra benefits the system offers, such as additional player privacy, we are seeing these players set the pace in terms of early adoption. However, the future success sits with those players who are currently committed to mainly one channel, as over time they become more aware of the benefits that specifically suit them. For example, the ability to place a bet online and collect winnings instantly in cash from a land-based environment, means players can counter previous concerns, such as waiting 3-5 days for their funds to clear. This was one of the main topics of concern for UK bookmaker Coral, who recently launched their ‘Coral Connect’ multi-channel solution. Utilising Playtech’s single-wallet functionality, Coral have been able to offer their players instant cash access to their online accounts. This allows their customers not only the ability to withdraw winnings within seconds, but also for cash deposits that can be used at home or on the go too. By creating a cash centric environment, a new breed of customers will become available to operators and by doing so, create a reality out of what was once a dream “Single wallet is very handy for players who want to play cross channel with the same operator. Player segments that only gamble online wouldn’t find it useful, but it could interest retail players who perhaps haven’t tried a new phone app before.” for both the online and offline gaming worlds. Jan Volhejn, IT consultant, Synot - It has become a norm for gambling operators to offer wide range of products, from casino games and poker to sports betting to lotteries. Players, especially the young ones, expect single registration, single wallet solution and seamless user experience using these products across all channels, not only online and mobile, but also using VLTs, self service betting terminals, or at a counter in a betting shop. are we aT The poinT whereBy Cash is Being ToTally replaCeD wiThin The lanD-BaseD environmenT? Luke Davis, Marketing Director, Playtech - Whilst cash has always been a key element within land-based venues, the introduction of new casino management systems are of huge importance to the future of the industry. Tailored systems, such as Playtech’s Neon, which was recently implemented by MSC Cruises, allow for the management and reconciliation of all revenues, providing operators with sophisticated analytics functionality that enables them to audit and monitor all operations. By implementing such technology, operators can now chart player activity across their lifecycle, allowing them to facilitate the creation of targeted marketing messages and implement live promotions, avoiding any specific cash requirements. Cash will become less prominent within the land-based environment over the course of time, as operators start to fine tune a thin line between their own digital benefits and those of their players. 5 3 G3-247 Report siNGle WAllet GAmiNG Aleš Gornjec, General Manager at Comtrade Gaming - Trends show there is shift towards this direction, but it will take a long way to reach this point. Although many land-based players still prefer to play anonymously, cashless systems and player membership clubs established themselves everywhere. Once money gets into the casino system it can very conveniently circulate between machines or tables electronically either using cashless cards or tickets. But in many cases initial deposits and withdrawals are still made with cash and not electronically. There are already many jurisdictions that allow usage of electronic wallets to simplify this process (players would deposit cash into their wallet before they travel and visit a casino) because in this way cash transaction are much easier to monitor. Jan Volhejn, IT consultant, Synot - Surely not. Anonymity of cash is still attractive for many players, especially in jurisdictions where registration is complex and where verification of address and bank account requires additional actions or documents from the player. Luke Alvarez, CEO, Inspired Gaming Group “Cash is not being replaced in UK street gaming – there are still regulations against using cards in UK bookmakers, so cash is very important. Players in the UK also still like the cash experience of putting real money into the machine.” Because inspired is a digital gaming company with server-based VLTs, it’s relatively easy to implement single wallet solutions. it requires the sharing of information between the landbased data centre and the online data centre. it’s obviously impossible if you have analogue machines that aren’t connected to a data centre or don’t even have sas or G2s. The big advantage for the operator is having a single view of the player and being able to increase player retention and brand loyalty using rewards and by personalising the customer experience. Luke Alvarez, CEO, Inspired Gaming Group. are players now more relaxeD aBouT paying for gaming TransaCTions via CarDs, via moBile DeviCes, anD To having These TransaCTions effeCTively moniToreD in This way? Luke Alvarez, CEO, Inspired Gaming Group “There isn’t any other option but to pay on card when you’re playing online or on mobile, so people have got used to it. As it is not face to face some people still feel quite anonymous even though their spend and game play is being tracked.” Aleš Gornjec, General Manager at Comtrade Gaming - Yes, definitely, but this represents a change society in general towards more and more online transactions, people are quite happy to pay for entertainment via cards and gambling is no different to that. With a Single wallet the transactions are becoming more transparent and the payment processing is much faster. Mobile devices however are still not that widely used for payments. This adoption is slower and is different from region to region. In some regions it is used for micro payments but not yet for bigger transactions. Jan Volhejn, IT consultant, Synot - The situation is changing, but there is much variation among countries due to availability of different payment options. Usage data show that younger players are more likely to use a card or mobile payment than the older ones. Luke Davis, Marketing Director, Playtech - The growth of mobile specific activity indicates that player’s are now more relaxed about paying for gaming transactions via a card, via a mobile. By ensuring reliable and dependable systems, operators are starting to gain the trust of a wider base of players and will continue to see growth as long as they commit to doing so. 5 4 From a broader perspective, there are still concerns. One of the main barriers operators have with converting land-based players into multi-channel players stems around transactional monitoring. The one-wallet solution goes a long way to counteracting these anxieties, with the ability to transact utilising cash being a big draw. Depositing funds at a retail location and being able to use them in any location, across a choice of game content, on any device, is already proving popular with players. whaT are The aDvanTages for The operaTor in uTilising a single walleT soluTion anD whaT are The meChaniCs in seTTing up This soluTion wiThin BoTh The online anD offline environmenTs? Jan Volhejn, IT consultant, Synot - Registered players in land based gambling environment have for the gambling operator two main advantages over the anonymous ones: first, better knowledge of the player behaviour for marketing and risk management purposes, second, less cash in the shops. The key element of the single wallet solution is its simplicity for the player. Not only single logon for all products online, but also one loyalty card working across all land based channels – in VLTs, at betting shop counter, and in self service betting terminals. Aleš Gornjec, General Manager at Comtrade Gaming - We would like to emphasize three major advantages of a single wallet solution: l l l Easier player migration across multiple products (betting, casino, bingo) and channels (land-based, online, mobile); Enabling a single player view, which brings faster customer service due to the fact every single data about a player is saved on one spot; Great opportunity for cross-selling, as there are no more boundaries and operators can attract players by G3-247 Report siNGle WAllet GAmiNG giving them bonuses which they can use in a land based casino or online; l Central analytics based on all players activities combined with promotional tools improves player retention by awarding most valuable players. Setting up a central wallet solution involves a separate integration steps on both land-based and online side of the business and at the end integration of these two wallets. On the land-based side this involves introduction of some sort of cashless system that is based on electronic wallet, which is typically already in place in most venues. On the online side integration between 3rd party content providers and platform wallet has to enable seamless transactions. Operators today are still often running remote wallets which means that players have to manually manage transitions of their credits between them. “In terms of setting up this solution, guaranteeing a total sync between offline and online activity, supported by detailed team training and focused marketing communications, will ensure a smooth and successful implementation.” Luke Davis, Marketing Director, Playtech - Whilst the range of benefits are vast, there are 3 clear advantages for operators utilising a single-wallet solution. a player’s life-cycle, meaning they can start to tailor targeted activity based around player behaviour. Finally, the element of loyalty that a single-wallet encourages is indispensable to any operator. The strength of the promotions used to maximise player conversion between channels, will ensure that players are more inclined to utilise one brand. Firstly, operators now have the ability to break down obstacles that had previously prevented single-channel players from growing into multi-channel players, with cash access being a key tool. Secondly, the single-wallet solution allows operators to enjoy complete visibility of In terms of setting up this solution, guaranteeing a total sync between offline and online activity, supported by detailed team training and focused marketing communications, will ensure a smooth and successful implementation. Luke Alvarez, CEO, Inspired Gaming Group “Because Inspired is a digital gaming company with server-based VLTs, it’s relatively easy to implement single wallet solutions. It requires the sharing of information between the land-based data centre and the online data centre. It’s obviously impossible if you have analogue machines that aren’t connected to a data centre or don’t even have SAS or G2S. “The big advantage for the operator is having a single view of the player and being able to increase player retention and brand loyalty using rewards and by personalising the customer experience.” Do players CurrenTly migraTe BeTween lanD-BaseD anD online - anD if so, whaT's The perCenTage of overall players ThaT move BeTween The Two environmenTs? Aleš Gornjec, General Manager at Comtrade Gaming - They do migrate, yes. There are more and more migrations between land-based and online, though the mindset of some casino managers is still fairly protective. They fear that if their land-based player will start to play online they will have less to spend in the casino. It’s important for both sides of the business to be incentivised to cross sell. 5 5 G3-247 Report siNGle WAllet GAmiNG Bally TeChnologies - moBile CreDiTs The Mobile Credits application from Bally Technologies revolutionizes slot play by enabling players to fund their gaming directly from their mobile device. This groundbreaking technology removes the need for players to visit an ATM or carry vouchers around on the casino floor—possibly even eliminating the need for cash on hand at all. Mobile Credits is the industry’s first technology that allows players to load credits onto their game from a mobile phone or tablet. This cutting-edge product empowers players to manage their funds through a simple and easy-to-use mobile application designed to work on any tablet or phone, including Android and iOS. As the next generation of funds management, Mobile Credits provides many benefits to operators. This simple solution will increase coin-in by reducing the time spent away from a slot machine while players visit an ATM or redeem vouchers. Guests will appreciate that they only have to carry their mobile device in addition to their player card, and that they can avoid the high ATM fees found in many casinos. Mobile Credits enables operators to transition from a cash to cash-less gaming environment, modernizing the slot floor much like the ticket-in, ticket out (TITO) technology that replaced coin hoppers with printed vouchers. venience of their mobile device. Meanwhile, more and more people are using mobile apps to pay for their purchases at stores such as Starbucks. Mobile Credits takes advantage of this global adoption of mobile payments by enabling players to manage their funds “on the go” from a smart phone or tablet, much like they would their own banking accounts. Mobile Credits works on any Bally gaming machine and requires minimal or no retrofits to the machine, and NO changes to the player club card. Additionally, as mobile and online gaming grows, players can utilize Mobile Credits to manage their funds across all channels – land-based casino, mobile, and online. Patrons already familiar with mobile banking and mobile payments will be excited to use this new technology to transfer funds from a banking account to a slot machine before and during their gaming session. Mobile Credits keeps up with the increasing popularity of mobile functionality used in banking and consumer markets. Experts estimate that 45 million people and growing use mobile banking to check balances, deposit checks, transfer funds, and pay bills—all from the con- After downloading the application from an app store – or eventually from the casino’s mobile concierge app – players configure the app to link to a banking or credit card account. They can choose up to four secure authentication methods to ensure that no one else can Luke Davis, Marketing Director, Playtech - Current migration is certainly evident, with clear indications that savvy players are soaking up the individual benefits from both the online and land-based environments. The same wallet will never be enough to convince an onlineexclusive player to play also in a land-based location. This can be achieved with a special kind of promotion like awarding bonuses that can be redeemed in casino. However, the core of current migration stems from player convenience rather than access, a matter that will develop as operators implement single-wallet solutions and their players begin to understand the benefits that specifically suit them and their needs. of players betting in both environments, and this fraction does not change much. Some of them are people who don’t trust internet and mobile payment services and use self service betting terminals or betting shop counter to top up their betting account with cash. Jan Volhejn, IT consultant, Synot - While we are witnessing transfer of players from brick-and-mortar environment to the online world, there is about a third are online-exClusive players more likely To play in a lanD-BaseD loCaTion if They Can use The same walleT - Luke Alvarez, CEO, Inspired Gaming Group “Players do migrate between land-based and online – we’ve proven this through successful multi-channel launches where we’ve seen increased performance for these games versus retail only or online only games. And we are starting to identify some of those cross channel players more clearly from single wallet schemes.” 5 6 access the funds from their mobile device: four-digit personal identification number (PIN), security question, image recognition, or voice recognition. This solution offers flexibility to operators. Some casinos may choose to require a player club card to use this technology. In that case, no modifications to the machine are necessary and the player’s existing club card can be used with no additional chip required. Before or after inserting their card, players launch the app and log in, then select how much money they want to transfer to the game. The money is instantly transferred to the credit meter. If they have a remaining balance at the end of their gaming session, the money would go back into the player’s Mobile Credits when they cash out. Other operators may prefer the card-less solution so or will iT Be Cross-promoTions using The single-walleT ThaT Drives mulTienvironmenT play? Aleš Gornjec, General Manager at Comtrade Gaming - The same wallet will never be enough to convince an online-exclusive player to play also in a landbased location. This can be achieved with a special kind of promotion like awarding bonuses that can be redeemed in casino. Luke Alvarez, CEO, Inspired Gaming Group “Typically if you’re an online only player then there isn’t much that’s going to change your behaviour to go to a venue. You might be a lapsed retail player, on bingo for example, and then visit a certain venue again because of a cross channel promotion.” Jan Volhejn, IT consultant, Synot - Again, conditions much differ among countries. Good single wallet solution has advantages for both online and land based players. The main driver is shared loyalty solution and availability of both cash and cashless payment methods. G3-247 Report siNGle WAllet GAmiNG age their funds “on the go” from a smart phone or tablet, much like they would their own banking accounts l l l Robust security feature allows players to choose up to four authentication methods to ensure that no one else can access their funds from their mobile device: four-digit personal identification number (PIN), security question, image recognition, or voice recognition. Mobile Credits requires minimal or no retrofits to the slot machine. In fact, no modifications are required for operators choosing the player card option. Those choosing the card-less option simply install an inexpensive beacon in their gaming machines Mobile Credits can eventually provide cross-channel functionality between an operator’s land-based casino, mobile app, and website The Benefits of Mobile Credits: their players don’t need to carry around a wallet full of player club cards. For this option, the operator would install an inexpensive beacon inside their machines that would detect when someone was standing in front of it, similar to technology that pairs a phone with a Bluetooth device. Mobile Credits effectively replaces the player club card, with casinos still tracking their players and players still accumulating points. When Bally demonstrated Mobile Credits for customers at the Global Gaming Expo (G2E) in September 2013, casino operators responded extremely positively to the product. Casinos said Mobile Credits would address the challenge of appealing to the younger generation of players who don’t carry cash and are used to doing everything on their phones, including transferring funds and paying for purchases. Another benefit of Mobile Credits is that it will integrate with Bally’s new Take ‘n Play product, which has generated tremendous excitement from operators. With Mobile Credits, players who have transferred their game to a tablet will not need to return to the machine they are playing when their money runs out. They can use Mobile Credits to load more money onto the game from wherever they are at, whether in a lounge, restaurant, or outside. How Mobile Credits is an Advancement over Previous Technology: Luke Davis, Marketing Director, Playtech - The single-wallet solution goes a long way towards actively encouraging online-exclusive players to play in a landbased location. Features such as operators now implementing synced content across all channels, with players being able to utilise the same account funds, irrelevant of the channel played on, will undoubtedly change player behaviour. However, the key driver for multi-environment play does stem from cross-promotional activity, particularly for early stage adoption. Operators with the single-wallet functionality are able to use channel specific product promotions to drive players into a channel that suits them. whaT are The mosT imporTanT elemenTs of The single walleT soluTion - anD will iT Be The righT proDuCT for all lanD-BaseD/online operaTors? Luke Alvarez, CEO, Inspired Gaming Group - “The most important factor in getting single wallet technology l l Mobile Credits is the first technology that enables players to load funds onto their game directly from their mobile device Mobile Credits takes advantage of the global adoption of mobile payments by enabling players to man- l l l l Casinos can increase coin-in by reducing the time spent away from a game while players visit an ATM or redeem vouchers Offers convenience by eliminating the need for players to carry cash or visit an ATM to load funds onto a machine. Players will appreciate that they don’t have to carry anything other than their mobile device in addition to their player card, and that they can avoid the high ATM fees found in many casinos. Only possible machine modification is inexpensive piece of hardware Mobile Credits appeals to the younger generation of players who don’t carry cash and are used to doing everything on their mobile devices, including transferring funds and paying for purchases. right is that it has to be a seamless experience for transactions so that it’s easy and the player has confidence in the security of it. l “One common log in, being able to set preferences across channels, and making the whole gaming experience more personalised are also big advantages to get right.” l Jan Volhejn, IT consultant, Synot - Proper single wallet solution provides seamless experience to the players. They can go from VLT to mobile to web to self service betting terminal and use the same playing account and earn the same loyalty points. The future undoubtedly lies in this convergence of brick and mortar and online world and a good shared wallet solution is advantage for both online and traditional land based operators. Aleš Gornjec, General Manager at Comtrade Gaming - The most important elements of a single wallet solution are: l Central loyalty & bonusing, where all game play on any channel or product contributes loyalty points and triggers potential promotions; Analytics, on the basis of which you can track players and make promotions and migrations of most valuable players; Multichannel CRM, operators have to communicate with players in a personalized way either via email campaigns, printed adverts, in-game messages or chat via online portal. Where regulative restrictions allow land-based/online operators to use this solution, this is most certainly the right product. Luke Davis, Marketing Director, Playtech - The ability to have a single view of all your customers is priceless. Operators with the single-wallet functionality are now able to view a player’s full life-cycle, rather than define them through the channel they have predominantly wished to use, as has been the case. Being seen to offer choice to your players is an essential 5 7 G3-247 Report siNGle WAllet GAmiNG element too. As players become more savvy and demanding, the ability to meet their demands will ensure operators are seen as the innovator, with modern players most definitely picking up on that innovation. As a complex system, there are a variety of elements to the single-wallet functionality that makes all or part of the concept the right product for multi-channel operators. Ensuring it is then implemented in the most ideal way is the challenge however. how Do you enrol a player inTo The single walleT soluTion? whaT's The BesT praCTiCe? Luke Davis, Marketing Director, Playtech Clear positioning of the single-wallet solution will contribute to successful enrolment. Many of the previous boundaries that have prevented single-channel players from becoming multi-channel have now been removed. For land-based only players, being able to play their favourite games online, or deposit cash and play at their own convenience, are big pulls. Ensuring the right angle 5 8 is taken with these customers is key for enrolment. Positioning specific key messages for online-exclusive players will encourage enrolment too. Whilst synced content will also gather their interest, the ability to collect winnings in cash is the big demand they have been crying out for. Whilst there are no explicit best practice guidelines, operators need to ensure they tailor communications to shout about the specific player benefits that will ultimately encourage enrolment. Aleš Gornjec, General Manager at Comtrade Gaming - The most important step, which is quite often forgotten, is to educate players through every marketing channel what the single wallet solution is bringing to them. Jan Volhejn, IT consultant, Synot - We offer very simple registration to the traditional land based VLT players used to the cash in cash out type of play. They provide no personal data, only their mobile number, and get a loyalty card. Using the card they can play for cash as usual and they can transfer money between the VLT credit and the shared wallet. Based on their play they Proper single wallet solution provides seamless experience to the players. They can go from VLT to mobile to web to self service betting terminal and use the same playing account and earn the same loyalty points. The future undoubtedly lies in this convergence of brick and mortar and online world and a good shared wallet solution is advantage for both online and traditional land based operators. Jan Volhejn, IT consultant, Synot collect loyalty points which can be converted to play credit. If they want to play online or on mobile, they upgrade their simple registration to the standard one with all the usual information required and verified. The data show that vast majority of players do upgrade their registration and use it for sports betting or other products. NEW DATES FOR YOUR CALENDAR: 13 – 15 JANUARY 2015 ExCeL London Exhibition Centre THE AMUSEMENT & LEISURE SHOW www.eagexpo.com QJ L F X G R U ,QW a new QJ RXUL QHLJKE w sho T: +44 (0)1582 767 254 E: sales@swanevents.co.uk Presented by B AC T A Representing the British Amusement Industry BALPP BALPPA PA DQQRXQFHVWKHÀUVWHYHU DQQRXQFHVWKHÀUVWHYHU Presented by b Z ZZZDWWUDFWLRQVH[SRFRXN ZZDWWUDFWLRQVH[SRFRXN See T W O GREAT SHOWS RQHYLV LQ LW Interactive siNGle WAllet GAmiNG A singular vision for payment solutions the view of payment solutions specialists, First data, is that single wallet will become the de facto way to pay for gaming, just as mobile wallets will become ubiquitous for standard retail payments. First data’s Jonathan o’connor explains why. From a payment processing perspective, how complicated technically is the provision of a single wallet solution for a player - one that would allow them to play online, on mobile and on-property? The complexity is directly related to the number of vendors involved – that is why the PayLucky solution simplifies single wallet solutions for merchants. First Data has multiple payment options all in house, and does not require the same level of integration. Providing a multi-channel solution requires connections to many platforms – more are available at a provider that can provide many / most / all in a single connection. On-property (brick and mortar) are serviced by established players, so many of the connections to online providers require separate connectivity – and separate reporting. Online providers that are working with niche acquirers / processors present new challenges into what have typically been mature/ stable environments. Operators / Merchants should not have to sacrifice a common reporting format to adopt online capabilities – they should look to acquirers that can support multi-channel experiences. Is player verification and system vulnerability made harder or easier to manage with the increase in number of devices a player connects to their wallet? Player verification is generally manageable across devices with the right technology partners. Security vulnerability increases along with the complexity and the number of vendors in the wallet. It is very difficult to ensure a standard level of security for payment types that are outside your control. Security needs to be designed into the infrastructure from the ground up, and it is important to differentiate end-to-end security models (processor) from point-to-point (gateway) models. While it is technically true that you can achieve security in a gateway model, there are multiple encryption / decryption processes and 6 0 more opportunities to attack the model – called attack surfaces. Most merchants prefer extending their security all the way from the point of capture to the processor environment, which keeps things simple and defines clear boundaries of responsibility for sensitive player data. The new Apple Pay architecture supported by First Data is Providing a multi-channel solution requires connections to many platforms. On-property are serviced by established players, so many of the connections to online providers require separate connectivity – and separate reporting. a large step forward – the combination of the hardware based security with biometrics and strong tokenization will impact both card present and card not present payments going forward. What kind of infrastructure does an operator need to offer their players a single wallet solution? Do they need to tie together lots of individual partnership agreements, or is there an ‘off-the-shelf’ solution ready in waiting? Operators need connectivity to each solution that they want to offer in the single wallet solution. The fewer points of connectivity and message types required, the better. In general, most solutions in the market require a patchwork of contracts and partnerships because very few players have the breadth of solutions necessary to make a single wallet solution possible. The PayLucky wallet combines market leading payment solu- tions for open loop prepaid, closed loop prepaid, direct acquiring, and ACH into a single wallet that can be leveraged across industries. What do you see as the advantages of Single Wallet Gaming and are there disadvantages too? Advantages of Single Wallet Gaming: l l Easier to pay-in / pay-out across payment types Better acceptance rates than credit card acquiring only l Better opportunities for co-branding l Disadvantages of Single Wallet Gaming l l l Can be complex (lots of steps) and require duplicate data entry depending on the number of partners involved May have the same risk models for different payment types – risk models should be more flexible and use customized risk models Perceived vendor lock-in: some merchants do not want to rely on a single source provider, but this can be mitigated by choosing partners wisely and contractual language. Interactive siNGle WAllet GAmiNG What’s the best way, in the view of First Data, to establish single wallet gaming with the player? How do you incentivise players to take up the scheme? The best way to establish single wallet gaming with players is to provide the best player experience by having the broadest range of best of breed payment solutions. Players will be incentivised by getting a better rate of acceptance when they go to play. When you make it easy for the players to get what they want – a great online play experience with easy ways to load their wallet and easy way to get their funds out – they will adopt it strongly. Targeted offers and promotions have a strong role to play in behavioural modification – there must be added value or incentives that cause players to experiment with new payment types. How far away is this from the offer to operators of an end-to-end Single Wallet Solution? And what are the biggest hurdles - technological, regulatory or player perception? There are end-to-end single wallet solutions today, although the quality of the bundled payment solutions varies widely. The biggest hurdle has always been regulatory in the US. There are many mature payment solutions in the US that have been proven in the retail space that can be adopted in the gaming space by savvy operators. The key thing to look for in a partner (in addition to best of breed payment solutions) is someone who understands the complexities of operating in the gaming market and can navigate the high regulatory burden. A great deal of the focus for Single Wallet is pointed at the US market, however, changes at the regulatory level late in the game has left many payment providers with platforms developed for Federal, not State by State regulation. There’s a fear that the difficulty in providing payment solutions in a hugely competitor market, with only a handful of operators, will pose an unsurmountable challenge. How does First Data view this issue? Unfortunately we have to deal with the world as it is – and the US market is driven by regulation. Operators have to carefully consider what service providers have the capabilities to enter and sustain payment services in highly regulated industries. Federal regulation looks to be some way off, so in the meantime operators need to select partners that have the resources to evaluate regulations on a state by state basis. example, the effect being on payment solutions such as TITO? Single Wallet gaming will become the de facto way to pay for gaming, just as mobile wallets will become ubiquitous for standard retail payments. Gaming is one of the most attractive use cases for players to utilize single wallets, due to the ability to generate rewards and the flexibility of loading from multiple funding sources. TITO will continue to be a staple of the brick and mortar environments due to the existing investment in the infrastructure, but single wallets have numerous advantages – from being able to automatically identify the player to the ability to load value from wherever you are. Jonathan O'Connor, general manager of alternative markets at First Data. risk management What impact do you foresee single wallet gaming having on the payments industry and ultimately the gaming sector as a whole? Is this a game changer in the sense that it will have a dramatic and far-reaching effect? What do you see, for 6 1 Interactive siNGle WAllet GAmiNG What’s in your wallet? comtrade’s aleš gornjec explores the practicalities of single wallet gaming in both technical detail and as relates to the regulatory challenges such a solution faces The exciting but in many aspects quite traditional gaming industry addresses some very core drivers of human entertainment. Players are predominantly still playing traditional games, but the way they are accessing and consuming these games is changing. E-commerce, mobile phones and other inventions of the last few decades have opened up new communication channels that have not existed before. The gaming industry is following these trends and offering players new forms of gaming proactively. The first major changes were introduced in the year 2000 when IGT launched EZ Pay® ticket-in, ticket-out technology, which brought a significant change in the way players manage their funds within the casino floor. The casino industry followed with the introduction of various ticketing and cashless systems. On the one hand, players can now very easily move from one slot machine to another by using cards. Despite that, traditional coin and bill acceptors are still used, and today we typically see a combination of all types of cash handling devices used in casinos. On the other hand, gaming operators have started to track and analyze players’ behavior in order to optimize their business performance. In parallel, a new era in the gaming industry commenced. First, online gaming operations were introduced independently from the land-based casinos and electronic wallets became the foundation of all transactions. However, they were initially distributed across various content providers. P In such environments, players have to manually transfer their funds between a central wallet and remote casino/poker/bingo wallets. Online gaming was accepted by many players and started to grow very fast. Operators and vendors tried to 6 2 keep up with this very fast pace and their technology was more complex and richer in functionalities almost on a weekly basis. Platforms and game content were accessible to everyone and players’ database became a core asset, often distributed across various systems, and thus became more and more difficult to manage. As a result, a need for a centrally managed wallet emerged. player anD The operaTor BenefiTs For the player, the single wallet system offers instant availability of their funds on every betting product. It thus appeals to all types of players, especially the ones who use multiple channels (mobile, online, land-based casinos) and multiple products (sports betting, casino, poker, etc.). A single balance enables the players to have a constant watch over their money; this transparency gives players assurance that they are in total control over their funds. In large resorts, players can seamlessly transit from slot machines to table games; and single wallet can even be extended to other resort services like dining or retail. Although many land-based players still prefer to play anonymously, cashless systems and player membership clubs are emerging everywhere. Once money gets into the casino system it can very conveniently circulate between products either using cashless cards or tickets. From the operator's point of view, the key is to find ways to improve customer experience, find the right marketing activities that appeal to the player personally, convince players to become loyal clients, and ultimately achieve the optimal business value from a single wallet solution. Integrating gambling into a single, unified gaming experience is only possible if the players can migrate across platforms; a single unified account enables players to seamlessly transfer funds and bonuses across platforms. The convergence between land-based and online also creates great opportunities for cross-selling - previously exclusively online players can be given a bonus that’s only redeemable in land-based casino. Online sites can also engage land-based players when they are not in the casino; a well-integrated network can bring a land-based experience to their homes. Once all products and channels are seamlessly integrated into a central wallet, operators can start running the following services on top: auTomaTeD anD personaliseD promoTions & Bonusing Personalized promotions and bonusing, tailored to individual player’s preferences, lifecycle and VIP status is essential for effective player retention. Advanced bonusing allows eligibility and incentive configuration based on business rules, possibility of automation and segmentation of large number of players, and also full manual configuration for highly personalized awarding of VIP players. Centralized campaigns help shape the brand’s name and award the player’s loyalty to the gaming provider. Well-integrated bonuses also create opportunities for cross sales; bonuses, which can only be redeemed on a different platform than the one they were awarded on, can provide a strong incentive for the players to migrate between channels. CenTral real-Time analyTiCs Central analysis of all player activities together with promotional tools enables more efficient player retention. Traditional retail operations had to be managed with very limited amount of data, Interactive siNGle WAllet GAmiNG aleš Gornjec joined comtrade in 1996 (previously, Hermes softlab) as software developer and project manager. in 2001, aleš founded the company's gaming unit and in 2013, he was appointed General manager of comtrade Gaming – a newly formed strategic division inside comtrade Group - with a goal to drive further growth and expansion. but with modern server-based gaming solutions this situation is improving. Online and mobile operations are able to collect any type of data the operator wants, but this is often still updated in a central data warehouse with some delay. If the casino operator can track players in real time the retention campaigns and bonusing are more relevant and engaging. Advanced analytics also enables player protection and temporary elimination of irresponsible players. Thus, the casino can offer a solution that is both profitable and socially responsible. mulTiChannel Crm The casino staff can engage players in a personalized manner via email campaigns, printed adverts, in-game messages or chat via online portals. Efficient and agile communication between players and staff creates the feeling of safety and transparency; players know that they will be able to immediately contact the casino’s staff in case they have a problem. player managemenT - single view All the data about the player is stored in one spot. This enables faster and more efficient customer support. Customer support, personalized and tailored to the player, makes the player feel important. A system for managing cross-channel and cross-product promotions is overseeing the player’s activity preferences, lifecycle status and choices. loyalTy Loyalty module allows real-time eligibility evaluation and communication. When a player, for instance, earns a certain number of points, or qualifies for a certain VIP level, the system immediately communicates this to the player. Responsive and engaging player communication makes the interaction with the operator’s sites much more appealing and rewarding for the players. Setting up a central wallet solution involves integration on both the land-based and online side of the business. On the land-based side, it involves the introduction of some sort of cashless system that is based on central electronic wallet, which nowadays are already present in most venues. On the online side, integration between 3rd party content providers and the platform wallet is necessary as eWallet has to enable seamless transactions. Operators today are still often running remote wallets meaning that players have to manually manage transitions of their credits between them. The basis of a successful gambling business is the lasting relationship between the client and the casino. The relationship is based on engaging, personalized and tailored player support that is only possible with a unified player profile. Bonusing and retention campaigns have to be automated in order to be efficient and agile, yet adoptable and tailored to the player. Meaningful awarding of bonuses can only be achieved with precise analysis of the player’s behavior. For a unified and engaging player experience, a seamless transition of funds is necessary. One of the foundations of a lasting relationship between the player and the casino is responsible gaming. Advanced player analytics allow the early detection and prevention of pathological spending patterns. Socially integrated gaming that aims only to provide entertainment and tries to prevent player exploitation is the foundation of the lasting relationship that is beneficial both for the casino and for the player. Real player protection can only be achieved if all player activity is monitored and players can centrally set their limits. This is still valid for their activity within a single operator – to achieve complete protection, a jurisdiction wide monitoring would be needed like the one in place in Belgium. In Greece they are already thinking in this direction and will centrally monitor all player activity on all new VLT terminals across the country. They will however still have separate wallets in place for VLT and online operations. The European Commission adopted the recommendation on principles for the protection of consumers and players of online gambling services and the prevention of minors from gambling. The recommendation encourages member states to pursue a high level of protection for consumers, players and minors through the adoption of principles for online gambling services and for responsible advertising and sponsorship of those services. Central wallet can serve as a single point of deploying all these protection measures and can also be a point that regulators can supervise in case real time monitoring is required by law. Today, quality games and an established name are no longer enough to succeed in the gaming business. Players are seeking more than just a game; they demand a comprehensive entertainment solution that fully integrates all types of gaming products and channels like land-based, online and mobile. Central wallet with integrated value added services that enable operators to communicate with players in a personalized way and offer them products and services they prefer can help build an entertainment experience of the future. 6 3 Interactive moBile/tABlet GAmiNG Michelle Livingstone will be exploring this topic at the EiG show in Berlin. moving with the times at the eig show in Berlin this month, michelle livingstone is discussing how BetFred.com is ‘standing out from the crowd’ through their mobile operations with a twist - part of a series of case studies highlighting operators who have stood out in 2014. in this g3 interview she explains the processes behind BetFred.com’s mobile development How mobile are players when using their devices are they on the move or simply connected at home? We typically find that players are continually on the move, and the beauty of mobile play is that you can pick up your phone on the go and log on whenever you have some spare time. This means businesses should look to make the path to mobile play as short as possible, to ensure players can access their favourite games as a quickly as possible. Quick access helps to improve the user experience, as many players know what they are looking for and want to navigate around the games portal without having to click through numerous pages to play. How long are the gaming periods on mobile and tablet - How do they compare to play on other devices/ machines? On average a mobile player spends less time per session than a web player, however, a mobile user will have more sessions throughout the day. It is useful to understand this when marketing to mobile players, as we are able to reach out to individuals during the day via a variety of channels, which can really help boost player numbers during quieter periods. Which is more important from an operator's perspective - mobile or tablet play? Both are important as customers will use different devices throughout the day, so it is important to send timely communications, for example mobile specific offers when customers are likely to be on the move. Tablets are becoming the primary device in many homes, so when considering redesigns for the mobile portal it is important to consider how the portal will look and feel on a tablet. 6 4 What mobile/tablet platform developments are shaping game interactions with players? With tablet devices having a much larger screen than mobile devices, this has enabled Betfred to develop games for tablets with the same capabilities as desktop. The product team have been working on introducing quick deposits and side games that give you the ability to play on roulette whilst placing Desktop will always have a place, but in the next couple of years we expect that it will become second to tablet and mobile. The introduction of the Apple Watch is a great example of how technology is constantly changing. in play sports bets. Future developments are focusing on creating a seamless customer experience whether they are playing on tablet or mobile. Is it harder to retain a player on a mobile device as compared to traditional mediums? From our experience, I would say that we haven’t found this to be the case. We have seen a significant rise in mobile players and have subsequently implemented a number of new marketing methods that has enabled us to communicate effec- tively with mobile only players. For example, push messaging allows us to segment players based on behaviour and emails have been optimised to be responsive to the mobile device. In addition, we still use the more traditional methods of communication such as direct mail, SMS and outbound calling. How do you gain traction with mobile/tablet players - How do you get their attention in the first place? In the first instance we have number of methods and channels that we use to attract new customers, one of which is PPC. We need to think carefully about the customer experience when using a paid search, as Google class the tablet as a desktop device. This can cause problems when promoting desktop games that are unavailable on tablet and mobile. Once we have a potential customer’s attention, it is Interactive moBile/tABlet GAmiNG important we make the sign up process as easy as possible, which is why clear instructions appear over the sign up form when loading, to explain to new users how to navigate the mobile site. nos will instantly recognise these games online. The experience has become a lot more seamless; games don’t need to be modified, just developed to work on mobile. How different are the games on mobiles and tablets and how different should the games be on these devices? Will mobile/tablet gaming become the dominant form of interactive/ online gaming - and what does the future hold for desktop play? In the past third party providers have focused on developing web games and releasing these ahead of mobile, however, the last 12 months has seen a rise in dual launches in which mobile and desktop games are being released at the same time. From a CRM point of view it is much easier to market games that are available on both platforms simultaneously as this improves the overall customer experience. This is evident in the positive impact we have seen on player numbers. Desktop will always have a place, but in the next couple of years we expect that it will become second to tablet and mobile. The introduction of the Apple Watch is a great example of how technology is constantly changing. We don’t know what the future holds and we might find that mobile and tablets become less important as new devices and means of communication are established. Those who have played games such as Rainbow Riches, Cleopatra and Da Vinci in land based casi- What will the adoption rate for single wallet solutions be across a land-based location's customer base and how long will it take to achieve this? Our ultimate goal is to have one wallet for the Betfred customer: from play in the shops to online, we want players to access their funds in one place. One seamless experience for loyal customers is something that Betfred is focusing on. Michelle Livingstone, Games and casino crm manager at Betfred.com Betfred.com is owned and operated by Petfre (Gibraltar). Petfre (Gibraltar) is a Gibraltar based company that is responsible for operating the Betfred brand online. Licensed by the Government of Gibraltar and regulated by the Gibraltar Gambling commissioner. 6 5 Interactive portuAl - oNliNe GAmiNG Adolfo Mesquita Nunes will be exploring this topic at the EiG show in Berlin. portugal online, open and adaptable to future change adolfo mesquita nunes is portugal’s secretary of state for tourism and will be speaking at the eig conference in Berlin this month. mr. nunes will be presenting a case-study of portugal’s plans for the regulation of online gaming across the country and g3 took the opportunity to quiz him about his presentation In the past, the Ministry of Finance and the IGJ has failed to meet deadlines on the drafting of legislation for online gaming and sports betting in Portugal - what have been the difficulties in drafting the law and why has it taken so long? The Portuguese Government has already notified the European Commission on the online gaming legislation drafted by the Government and it is more important now to focus on the final approval and implementation of that legislation than to list the difficulties in drafting the law. Portugal is not the last country to legislate. ed by the Gaming Inspection Service. Could you summarise for our readers the key points of the new legislation and the reason for their implementation? l l How much revenue is the government expecting to generate from online gaming in Portugal, and how realistic are the goals in a country still hurting from the fiscal bailout? l The revenue from online gambling is not the main objective of our legislation. As such, we have not assumed any specific goal on that matter. In fact, the main objective of the Government is to legalize this activity and bring to the legal market the operators and gamblers operating in the parallel economy. l What extra responsibilities has the Turismo De Portugal acquired in relation to the regulation of online gaming and how will these duties by split with the Ministry of Finance? Through his Gaming Inspection Service, Turismo de Portugal is already the regulator for the landbased games. From now on, it will have enhanced competences regarding supervision, control and regulation and also in penal matters, in order to ensure the regularity of the operation and practice of the online licensed games and bets. There is no responsibility in these matters committed to any department of the Treasure or of Ministry of Finance. Even the liquidation of taxes is conduct6 6 l An open model based on the system of licenses granted to the operators that prove to fulfill an amount of technical, financial and liability requisites An efficient control, inspection and regulation performed by the Gaming Inspection Service which guarantees the security and transparency of the operation of online gambling An amount of procedures and obligations to the parts involved in this activity aiming to protect minors, persons with addition problems, to prevent fraud and phenomena of money laundering Advertising will be allowed, but with some restrictions, in particular in what concerns to minors and responsible gambling The violation of law or of the rules determined by the Gaming Inspection Service are subjected to high fines. When will the new legislation become law? We have already obtained an authorisation from the Parliament to legislate, needed because this involves fiscal matters and criminal issues. Now we have a project of the decree that has already been notified to the European Commission and we are waiting for its approval. Once it’s obtained we will proceed with the legislative process and final approval by the Portuguese council of ministers that then will became law. Adolfo Mesquita Nunes was appointed as secretary of state for Tourism of Portugal in February 2013. He was previously a senior associate in one of the Portuguese biggest and leading law firms (mLGTs) mainly practicing in the areas of public procurement, environment and urban planning, as well as in the areas of procedural matters and administrative litigation. elected as a deputy to the Portuguese Parliament in 2011, mr. Nunes was Head of the office of the xVi Portuguese Government minister of environment and Urban Planning between 2004 and 2005. The levels of taxation average those of European countries which have already regulated online gaming, considering the different types of online games of chance and sports and horse betting - and the operators won’t pay any other tax besides the gaming tax. Interactive portuAl - oNliNe GAmiNG Portugal is relatively late to the European igaming party, but has had the chance to appraise the existing models of its neighbours. What are the examples of best practice that you have adopted in creating Portugal’s new igaming legislation and what’s unique to Portugal? Although some countries adopted similar models, it is clear for us that every country has its own gaming tradition and social views on that. The same happens with Portugal. We adopted an open model mixed with several aspects coming from our own social and historic context. Please let me enhance that this the first time this matter is regulated in Portugal, while other European countries already have some years of practice and experience which allows them to improve the terms of their initial rules and change the legislation. That is also our purpose, to implement a model that after a few years and with gained experience, that we can recollect and make the necessary changes and improvements. There has been concern raised regarding the levels of taxation to be imposed on operators in Portugal. Can you confirm the final figures, explain how you’ve arrived at the levels and describe how the market is to flourish when all the reports indicate that the tax regime is overly oppressive? The levels of taxation imposed are positioned on the average of the European countries which have already regulated online gambling, considering the different types of online games of chance and sports and horse betting and the operators won’t pay any other tax besides the gaming tax. In Portugal’s tourism sector you’ve cut red tape, reduced taxes and made it easier to set up businesses - what are your long-term goals for the igaming sector in Portugal and how are you ensuring that it’s a success too? The option for an open model is already an answer to your question and highlights our intention of having a model simultaneously attractive and competitive to the operators and rigorous in order to ensure safety and confidence to the gamblers so that all the actors, companies and gamblers can rely on. 6 7 Interactive Betclic everest Group Isabelle Andres will be exploring this topic at the EiG show in Berlin. managing disruption and digital innovation isabelle andres, ceo, Betclic everest group, will be speaking this month at the eig show in Berlin. her topic is an arresting one - envisioning how new technologies will apply to digital gaming and igaming leaders. ms. andres will share her vision for the future and views on technological innovation, research and development, the applicability of disruptive technologies to the igaming space and how legacy companies can innovate with speed and agility to remain relevant and ahead of the game. Companies invest aggressively - and successfully - in the technologies that retain their current customers, but often fail to make other technological investments that customers of the future demand. Is this true of the igaming sector? Well, you are right, igaming sector, as the whole ecommerce industry, are surely investing in all CRM technologies aiming to enhance their current customer relationships. From a very active Customer Service to a best of breed CRM system able to look after their clients at all time and through any devices. And I would also say that, as for Customer of the future, igaming sector is also good at driving them to their websites. This particular sector has always been very focused and talented, notably through high technology usage, in acquiring customer through different tools such as optimization of affiliation model, or latest SEO/SEM technics. But compared to other e-commerce websites, igaming sector has not embraced all other usage of latest technology. For example, the majority of the operators came late to full-power mobile usage, does not optimise content yet, and do not develop mainstream new entertaining way of gambling so far. So all in all I would invest from the igaming sector a further investment in those areas rather than focusing exclusively on the next-to-come technology (even if we have to also, obviously). technical usage. Moreover, igaming sector is at an important stage were regulation is forcing us to review our current architecture. It obliges us to perfect our development, this is the opportunity to look at the latest technics and improve ourselves. How do you identify the significance of disruptive technologies as opposed to sustaining technologies? And who do you listen to about the importance of new technologies - marketing and finance, or your technical personnel? In the internet industry, disruptive technologies has only an interest if it is meant to be used by a big audience. E-commerce websites shall look into any innovation and technology that will give customer more reasons to stay on their websites and buy more products. It has to give competitive advantage. This is why, all disruptive technology shall be challenged by each stakeholder (marketing, finance, technical…). At BEG we decided to create a Product and Innovation department directly under CEO’s supervision. It allows us to manage current product using best of breed user experience and technology and also study major trends, create Proof of Concept etc.. How can companies stay at the cutting edge of technology in the igaming sector, without exhausting resources in the wrong direction? One of the reasons ascribed to businesses that fail as disruptive technologies upset their markets is that many ‘stay too close to their customers.’ Customers wield extraordinary control in directing a company’s investments - to the point that innovation can stagnate within established businesses. How do you remain creative and still deliver what the customer wants? By embracing who they are: e-commerce website and entertainment companies. This gives Igaming sector both a clear field of improvement and some model to look after. First of all, other kind of ecommerce websites are ahead as regard to cutting edge technology. We shall not be afraid to learn and copy the best techniques. We do have reference, we shall be able not to repeat the first mistakes made and more try to optimise e-commerce You should be able to consistently have a 360° vision. Externally, it is important to look to at all trend within igaming sector, but also to closely study all internet industry technological evolution and embrace user experience trend as the real main one will spread over any sector of internet. Internally, we have to remember that most of the time the Customer does not know the exact product he wants, but he knows what objectives he is 6 8 after entering to a website. This is where creativity has to be focused: fulfilling such customer objective by any innovative, user friendly means. Being customer centric does not mean Customer controlling your product but you product focused on increasing customer’s stickiness by helping him to achieve his goal. Most businesses seek to meet the needs of their mainstream customers, addressing the next generation performance needs - while rarely are they at the forefront of commercialising new technologies that appeal only to small or emerging markets. You’ve said in the past that the igaming sector is not a mature sector, at least not yet - but is it adopting a mature market’s approach to chasing the mainstream? Indeed, igaming sector is getting more mature every year, but we are not there yet. All actors have still to improve our offer to such mainstream. Looking at other e-commerce websites there are definitively a lot of enhancement to learn from them. We also can look at this as an opportunity. Igaming sector has still the spirit to look for innovation. As we have to still to perfect our offer and product, we have possibility to more heavily think to the future of customer needs and even try to optimise e-commerce technics. Should the igaming sector be diverting resources from known customer needs in established markets to markets and customers that seem insignificant or do not yet exist? Should this be a goal when companies must still meet the needs of established customers and fend off competitors too? This is definitely part of the difficult resource allocation equation. Internet and technology are evolving so fast that you do not want to be overwhelmed by something you did not study and prepare for. Every major customer usage has been a real wave that is very hard to support if you are not prepared. For example Tablet: it was a fully new usage, between a computer and a phone. It Interactive Betclic everest Group was even not sure to really be adopted by customers, but as soon as it has been by the early ones, it really spread over internet user only in a few months. Igaming sector has even more to look after innovation, as our customer base is quite young and even is frequently renewed. Such young audience is the one that is the most targeted by new technologies and innovative product, so Igaming operators shall be looking for new opportunities surely because it as one the basic since the beginning. responsibility to really support those choices and have all the company embrace them. Has the emergence of new companies into the igaming sector slowed as a result of a lack of technological innovation, or has the scale of the technological infrastructure now grown to such a size, that the barrier to new entrants is to too high? Can start-ups still make an impact in today’s igaming sector? Is the igaming sector in a phase of ‘second to invent’ or are we still seeing the same level of technological investment from all the major players in this sector? Are successful businesses the ones most susceptible to disruptive technologies, as their focus on their main customers can blind them to important new technologies in emerging markets? It is not the technical infrastructure that is a real barrier. There are still emerging companies that can make some difference. For example Mr. Green is one of the latest in the igaming landscape and it manages to be one of the leader in stand-alone casinos. Even Betclic Everest Group is not that old compared to lot of historical gaming companies. And in a few years, we managed to be leading in many countries. Probably the difficulty and the opportunity are more in regulation: it is more a barrier than the technical infrastructure and yet, it can also allow the operators to re-invent themselves. As long as we are forced to modify our technical architecture to comply with the different regulation, we have the possibility to use some new developing technics, to re-think user experience and even to try new concept. Internet is a specific landscape. There is two kind of business that are able to create and use disruptive technology. The Biggest companies such as Amazon, Google or Apple. They do have the means, the resources and the time to look at all emerging needs, and even sometimes create some needs. You also have startups, their direct development and chance to survive are depending on finding new product, using new technologies and answering new needs. In the middle, you shall still see innovation but probably more as differentiation and optimization means rather than a full new product discovery. What is the performance trajectory, the rate at which a product/service has improved, and is expected to improve over time, of the igaming sector? Is the industry in a constantly evolving state? Internet as a global sector is indeed in constant evolving state. IGaming sector is a little bit particular. It is known that performance trajectory is higher and higher when innovation and diversification has been set up since the beginning. Igaming sector has been more in a copycat mode rather than an innovation mode. There are areas of Igaming sector where the performance trajectory has been better such as acquisition marketing, where igaming sector did really innovate and Do the upper and lower levels of management in legacy businesses view the needs for technological development in the same ways? I would imagine that global investment are the same for all major players as we are all facing the same kind of challenges: cost increase, more and more evolving offer with odds and in play management, or regulation consequences. But as the same time, if I take Betclic Everest Group for example, we know that we want to have best of breed technical platform in order to better serve our customer, so investing in the technological field is not only a need but also an ambition. We also want to be able to invent and differentiate ourselves. We strongly believe that the coming phase of igaming sector will be the product phase. At the beginning, it was a marketing acquisition sector, then it evolved into cost optimization phase. We are now entering into a phase that will be more looking at the customer needs, the product and the user experience. Thus, there will be a need of still optimising but also more being creative and innovating. We could only settle for being only copycat, but we are lucky enough to work in a still growing market, thus it is constantly evolving. Therefore we have to manage to be agile enough to adapt, invest and innovate. Both sides are sharing the spirit of having best of breed technologies. But it often happens that priorities and timing are not the same for upper and lower levels of management. Operational teams are looking for more immediate result that are directly improving their offer and on which they feel they can instantly rely on to increase profit. As senior management, we also have to look to a broader environment. We are defining a vision and a strategy. To sustain those, there are some investment and development that does need attention and prioritization even if this is for a longer time to market. This is top manager’s Isabelle Andres, ceo, Betclic everest Group Betclic everest Group is a european group of online gaming and France’s leading private operator with a unique portfolio comprising five diverse and complementary international brands: Betclic, bet-at-home.com, everest, expekt and monte carlo casino. 6 9 Interactive AlterNAtive pAymeNts Fred Chesnais will be exploring this topic at the EiG show in Berlin. two sides of the same coin exploring the synergies and business opportunities between the real-money gaming and the video gaming industries, atari’s Fred chesnais will at eig expanding on the company’s recent partnership with pariplay and what this means for the player and the industry as the video/console gaming sector colides with the social and real-money gaming sector Casino, an Atari 2600 video game released in 1978, allowed video game players to play blackjack, five-card stud poker and poker solitaire. Undoubtedly crude by today’s graphical standards, the game gave players at the time the opportunity to experience casino-style gaming on a cutting-edge gaming console. Fast forward 36 years and Atari is back in the casino market once again, but this time for ‘real.’ Atari is launching two casino platforms, one for real money gaming internationally and in selected US states, and a social casino populated by virtual currency. It’s a return that also sees Atari bouncing back from the brink, having entered Chapter 11 bankruptcy protection in January 2013, the company has been revitalised and refinanced to meet the gaming needs of the next generation of players. Atari has been resurrected by its current CEO, Frederic Chesnais. Formerly the CEO of Atari Interactive, Mr. Chesnais has pulled together financing to not only save the Atari name, but to bring the brand back to prominence in new gaming sectors. Today, the company renowned for its gaming brands; Asteroids, Centipede, Missile Command, Pong, Haunted House, Test Drive, Alone in the Dark, and Rollercoaster Tycoon; are powerful properties upon which Atari is delivering compelling games online (i.e. browser, Facebook and digital download), on smartphones and tablets and other connected devices. As a licensor, Atari also continues to extend its brand and franchises into other media, merchandising and publishing categories. In April, Atari announced a worldwide long-term strategic partnership with PariPlay, an imaging and lottery developer, to launch Atari’s video game brands across real money gambling formats, including iLottery, social, online and mobile platforms. In addition, Pariplay will distribute Atari branded games throughout the Pariplay network. G3 spoke to Mr. Chesnais about his plans for 7 0 Atari’s social and real money gaming platforms. There are lots of IP licensing deals for film, TV and gaming brands. Universal Studios, Hasbro and Endemol have all made a small fortune from selling these rights. The strategics partnership between Atari and Pariplay appears to be much more than simply taking clone games and relabelling - why is Atari taking this route? Usually, the types of licensing deals are very straightforward. You provide the IP and the devel- Usually, the types of licensing deals are very straightforward. You provide the IP and the developer does the rest, taking the game completely from AZ. However, this deal is very much a joint venture. Pariplay are providing the expertise in a real-money environment. oper does the rest, taking the game completely from A-Z. However, this deal is very much a joint venture. Pariplay are providing the expertise to create these games in a real-money environment. However, we are the ones in charge of user acquisitions. Atari is talking to the community, building on our games expertise and marketing knowledge to recruit and retain players. I believe in the longrun, to acquire expertise and build stability, the users have to be Atari customers. If they are not Atari users, if they are someone else’s, then you’ve lost the value of the acquisition. We want to build an Atari audience and believe that this is the strategic way to approach this. If you can’t Fred Chesnais is the ceo and chairman of atari, the iconic brand. chesnais became ceo and chairman of the Board of atari in early 2013 and is now the largest shareholder of atari. chesnais was previously coo and cFo of the atari Group from 2001-2004 and ceo of atari interactive until 2007. when chesnais left atari in 2007, he created the company i2G which produced the hit game Jillian michaels: Fitness Ultimatum for the Nintendo wii. chesnais sold i2G in 2011 and later produced online survival multiplayer games. He returned to atari early 2013 to re-boot the brand and produce interactive entertainment content across many platforms, using atari's global portfolio of properties. in 2014, atari has launched multiple games across various platforms including rollercoaster Tycoon(r) 4 mobile(Tm), minimum, and Haunted House. atari has announced the launch of atari casino for the fall of 2014. communicate directly with your players then ultimately you’re not building value for the future. What are the differences between video games and real money games in terms of their creation and how do you bridge that divide to create Atari real-money games that work at both levels? We understand that real-money gambling is different, but the elements that make a great game remain the same, and it’s these elements that ensure that people really engage with the brands. At the same time we understand that we have to create a community, our own community, and interact one-to-one with our Atari customers. Rollercoaster Tycoon is one of most successful games in mobile right now - it’s a great game and one that’s able to engage with this gaming community. Our job is to talk with that audience, build relationships and really engage with the player. We have a lot of expertise in managing communities. We know what they need and what motivates them to play. Interactive AlterNAtive pAymeNts Many of today’s slots developers hail from the days of pinball manufacturing. Why is it that so few video-game developers took the leap into real money gaming? First, I’d say that in the past there was a fear of entering new business areas, even one adjacent to existing areas of expertise. You have to take a leap of faith and grasp new opportunities, which in the past was something that scared investors. The second reason, is that when you have a team of developers who are very good at creating, let’s say a racing game, you don’t want to divert their energies in a new, uncharted direction. We didn’t have the facility to create real-money games in the past, and the idea of external partnership wasn’t part of the existing business. Finding a studio like Pariplay that can bring Atari’s games to a whole new audience is extremely exciting and allows our developers to continue to make the games that they love making. What does Atari bring to social and real-money games that we haven’t seen before? The community is the most important element that we bring to both real money and social gaming. Ultimately, a slot game is a slot game. Yes, we’re going to have the best game-play, in both gambling and skill-gaming terms, but there’s so much more you can do to really innovate in terms of the environment and community. If I play an Atari game, I want to be able to interact and chat with others like me. If I go to Atari Casino, I’m there sharing an experience with players who have the same interests as me. If I visit other websites I find myself in unfamiliar surroundings, with language, culture and social differences, which are all barriers to the gaming community. There’s less pleasure in experiencing games when you’re not part of the shared community. I believe that you have to be connected with your audience to be able to create a community experience. You have to understand and appreciate what motivates your players. If you play a social game, for example, with prizes that enable you to win, for example, a coffee machine, you’ve got to be 100 per cent sure that your audience is looking for multiple coffee machines for their home. You have to offer the rewards that the player is looking for from their gaming experience. If you visit Las Vegas, you visit and play in the casino in which you’re most comfortable, which suits you and which fits they way you want to play. You want to be part of an environment and play in a community of like-minded people. Visiting the Hard Rock, the Wynn or MGM says something about the person you are and about the community in which you want to play. Players want to identify with the games and the people playing those games and it’s the same for both Atari’s social and real money communities online. If your target market is the generation of players that grew up on classic Atari console titles, can you still draw a new generation of younger players to these games? It’s something will learn as we go. Young players will head to the Atari brand, just as they did in 70s and 80s, because it’s part of pop culture. The games we create today, like Rollercoaster Tycoon, are as relevant to the young people playing right now as those who enjoyed Centipede and Asteroids as beloved brands from their past. Atari is here for the long-term, this is not a hit and run project. If it were short-term, I’d have entered into a traditional licensing agreement and used a third-party to host the games and create the community. Gaming mechanics and ‘hooks’ are notoriously rigid and fixed when it comes to free-to-play, play for fun and real money gaming. How do you walk that tightrope between player engagement for a real money reward, as opposed to a high score challenge? I think for us, the balance has to be weighted towards the gambling experience. You have to satisfy the players. In terms of walking a ‘tightrope’ between engagement and reward, that’s the challenge of great game design. We’ve got to analyse the feedback of the players and grow this community. As I said, this is a long-term project for Atari to create its own online community of players. We’re not expecting instant success, instant results. To date, we have created more than 20 curations, add-ons to Rollercoaster Tycoon, tweaking and changing the game as we grow. It’s all about satisfying the community and you can only do that by listening to their feedback and responding. The expectation is that you’ll be launching with a series of classic brands in Q4, but is there the potential to create new IP under the Atari brand that will excite the real-money audience? There’s always room for new games. As we’re launching Atari Casino, there’s an audience expectation that they’ll be playing all the famous games and brands, but as this is a long-term venture, we know that we can introduce new games very rapidly as we progress. For us, this is a natural extension of the business, from video games, to skill games and real money slot games. It is going to be a great site with great games and a real community centered around those games. You can only achieve this if you are involved as an operator in the process. Players need to know that they are playing in Atari’s community, not with a third-party licensor. I think this is good for the audience and will be good for Atari too. 7 1 Interactive cherry Group online Gaming with a cherry on top cherry has a 50+ year gaming history stretching back to 1963, having built its business in the restaurant gaming sector in sweden. rapid diversification in the last 15 years has seen the business continue growing in the land-based sector, while dramatically expanding online. g3 interviews ceo emil sunvisson about cherry’s future growth. Emil Sunvisson was appointed CEO of Cherry in 2011, the same year that the company launched Europe’s biggest daily lottery draw, EuroLotto.com. Since then Cherry has launched EuroSlots.com, CherryAffiliates.com and CherryCasino.com, and with its new Klubblo Swedish sports lottery about to launch before the end of the year, Mr. Sunvisson has overseen a transformational period in the history of the company. G3 spoke to Mr. Sunvisson on a recent visit to the UK in relation to the latest Interim Report showing Group turnover increasing by 24 per cent, with online up 38 per cent and restaurant casino turnover rising by nine per cent. The company also acquired rival JPC Casino in 2014 and seeks to build on its investment in games developer, Yggdrasil Gaming, as its portfolio of games expands from lottery products into slots games. Why has Cherry’s online business grown so strongly over the last six months? What are the contributing factors? Last year, we launched three new products alongside a very aggressive marketing campaign that was aimed at building the brands in the Scandinavian markets. In Sweden, everyone knows Cherry. We are represented in every night club and bar - providing games for one million fiscal players every year. We have a big head start with the Cherry name, which automatically connects us with 50 years of credibility and trust. There have been so many newcomers to the market, but none have the trustworthy image of the Cherry brand. Our success has been a combination of new products and heavy marketing. You have to also understand a little of our history. Previously, we operated on a white label platform, which generated low fixed costs, but very high variable costs. Now that we have built our brands on our own platforms the situation is reversed. We have grown through economies of scale, which has pro7 2 portionately increased our marketing budgets. When you look at the costs imposed on the business, the minimum starting point is the provision of the highest quality gaming experience for the customer. You have to provide certain functionalities in terms of the technology and provide support for affiliates - this is the minimum requirement of a standalone operator with their own platform. Beyond that, as long as we’re seeing acquisition cost lowers than customer lifetime values, we know that we’re getting the balance right. We know that the marketing of our brand is attracting new customers and is effectively reactivating existing customers too. Online, in terms of revenue, passed land-based in 2014. We will continue to operate the restaurant business as it generates positive cash-flow, but our big ambitions are focused online, which is where we plan our investments. In your report you mention that new payment solutions in Restaurant Casinos with faster transactions and greater reliability have contributed to growth - could you elaborate on the systems that were introduced and specifically what impact this has had on the business? We installed new payment terminals at all 350 tables within the group. The payment terminals are much, much quicker than before. We’ve reduced the transaction time as a result from 30 seconds to 10 seconds. We can even take payments offline if there’s no Internet connection. The reason for the change is that we are operating in the low stake blackjack sector, in which we depend on volume of low value bets. We operate 11 boxes on every table, which means that during our peak hours on Friday and Saturday nights the switch from 30 to 10 seconds to process transactions has really helped to both improve the player experience and contributed to our growth. Why has the land-based restaurant business in Sweden continued to grow when we’ve seen figures from across Europe of stagnating visitation levels and falls in income levels? The trend is declining, but we have been able to grow in a declining market, taking players from competitors and through acquisitions. There is a big overlap when you consider that we have one million annual fiscal players, primarily young male players, where there’s a very big spillover to online casinos. You have to recognise that landbased and online are very different. You need to understand the player - our business is all about the excitement of gambling and respect for the player. Our restaurant casino business is part of our Swedish land-based licence and we’re not allowed to promote the online business to Swedish players. The strength of the Cherry brand helps, of course, but we look forward to the regulation of online licensing in Sweden and the potential of online and land-based synergies. Is volume a key factor in the success of the Restaurants business - with 67 per cent of the market, is the experience the same from location to location - and how important was the acquisition of JPC Casino this year? We acquired JPC Casino in Spring, a business that currently accounts for five per cent of revenues. When you are operating profitably and managing overheads, incorporating other businesses into the Group brings economies of scale. We currently have 350 tables in 270 venues in Sweden, moving from 50 per cent marketshare to 67 per cent in just a few years. Our nearest competitor currently operates 18 venues as a comparison. Has Cherry’s online business completely eclipsed its land-based operations? Which is the most important in terms of future growth and do you see a time whereby the group is solely an online operator? Online, in terms of revenue, passed land-based in 2014. We will continue to operate the restaurant business as it generates positive cash-flow, but our big ambitions are focused online, which is where we plan our investments. Cherry will be more and more depending on online in the future. Our DNA, however, will remain Swedish, despite operating the business in Malta. Why did Cherry invest in Yggdrasil Gaming what’s unique about its games and what are the long-term aims for the business? Our interest in the business began with founder Fredrik Elmqvist. He has a track record in the igaming sector and when we were looking to migrate EuroLotto to our own platform, lotteries Interactive cherry Group were very interesting to us in terms of player acquisition. You have a high turnover of slots players, whereas lottery players are much more loyal. Yggdrasil Gaming had a portfolio of games that we found attractive, especially the video scratch games, which was initially how we began our relationship with Yggdrasil. We invested and supported the company financially and in December Yggdrasil launched its first online slot, Jokerizer, which became a very interesting game for other operators, Unibet, Betsson, Mr. Green etc. Yggdrasil has now released five slot games as part of its growing portfolio. The company is autonomous and we look forward to capitalising on the next set of agreements that Yggdrasil has recently signed. Many online operators found immediate success and generated instant revenue, which made it unnecessary to really concentrate on building a brand. As competition and taxes have increased, there’s much more pressure on individual brands to identify with their players. How has Cherry sought to create a unique and memorable gaming experience - while at the same time building its brand? We have seen a lot of new brands entering the market focused on customer acquisition, promising first time deposit bonuses, but not considering loyalty, which means that profitability is not sustainable. Cherry’s history and heritage is an asset that we have leveraged in our marketing campaigns. When we advertise, a large proportion is brand building. We focus on the loyal customer and the ways in which we can ensure they stay with us for the long-term. This industry has a tendency to encourage bonus hunters, but drawing in players with welcome bonuses isn’t the way to establish long-term player relationships. How important are mobile and tablet games in the portfolio right now and with Klubblo receiving its gaming licence, what are your expectations of success in the lottery sector? We are seeing growth in both mobile and tablets, but it’s tablets that are growing even faster. For us the tablet sector is very interesting and we’re seeing a marked upswing in bets. Many operators have simply rescaled versions of their mobile platform to tablet, but if you scale up mobile, which has the bear necessities on screen due to size constraints, the experience is much diminished. We’re giving tablet users their own playing environment. I believe the gaming licence is critical to our progress and we have a dream partner in the Swedish Sports Alliance. In total there are 20,000 sports clubs in Sweden and Klubblo enables the player to specify which club they will support. You can pick a small local club in which your kids are currently playing, or a national team - the choice is in the hands of the player. You can support rowing, water-skiing, archery, whatever. The lottery received the licence at the end of August and will launch end of this quarter. 7 3 Interactive the future coNsumer Adaptability and future trending Mike Hebden, Head of casino Games, microgaming one of the topics at this month’s eig show in Berlin is looking to understanding the key factors to adapting content and enhancing the user experience as well as thinking about the consumer of the future. g3 spoke to mike hebden, head of casino games at microgaming for his take on this beguiling issue What are the key factors you’d isolate in the process of content development in the creation of games/content for the consumer of the future? When designing and developing games it is essential that they are built to work to best effect on the plethora of devices available to consumers now, and those that will be purchasable in the near future. This includes the multitude of smartphones, tablets and phablets, and the impending wearable tech devices which are projected to grow in popularity over the coming years. With mobile gaming growing significantly, and the number of devices available in the market continuing to rise, this is becoming increasingly more important. And of course we mustn’t neglect the large percentage of players still using laptops and desktops. Furthermore, we don’t only have to prepare for new devices, but also anticipate changes in operating software, such as iOS8 and its recent release. We have to adapt our content to ensure every single one of our games is playable on this new software – it’s not an easy task, but it’s a necessary one. Have you identified your ‘consumer of the future’? What do they look like and how different are they from the consumer of today? The consumer of the future is the consumer of today! What’s changing is that players aren’t sticking to one form of technology or one way in which they consume our product. They are adapting to ever more rapid advances in technology and changing how, when and where they interact with our product - players are becoming ‘multi-device’ and we expect this trend to continue for the foreseeable future. With this it’s important to remember that players will expect a high quality, 7 4 dependable experience on every device they use – players are definitely becoming more savvy. That’s why we’ve embarked on an omni-platform strategy – our goal is to offer the same experience, through registration, banking, balances and play, no matter the device. What are the attributes of ‘future’ players? Are they just the same profiles with small changes and tweaks, or will there be radical shifts in the players and their behaviours in the future? The ‘in app purchase’ model of social gaming hasn’t really migrated into traditional gambling as much as expected. Social gaming players have become increasingly more expensive to acquire, are difficult to convert into paying customers and can switch allegiance to the latest thing en masse. But the younger demographic in particular are now familiar with the social mechanics around these games, and they have been an early barometer of how, when, where and on what devices players will move on to consume other experiences. And so I do expect we will see some of these social mechanics being incorporated within traditional gambling experiences going forward. I don’t expect radical shifts, but smaller changes, yes. How useful is it to look at what might happen with player developments and how far into the future do you look, as opposed to planning ahead and actioning changes? It’s not just useful, it is imperative! Adapt or die. We’ve always studied player developments and planned for the future of the industry. Mobile is probably the best example I could give. Microgaming anticipated the growth of mobile before anyone else and we actually launched our first mobile casino product 10 years ago! We Interactive the future coNsumer invested heavily in this. Looking back, you could say maybe we were too early, but what this meant was that we were well equipped for when mobile really took off. Today, we believe mobile gaming has reached its tipping point, and we’re now seeing the fruits of our labour. Furthermore, the formation of our Quickfire platform in 2010 is an ideal illustration of how we adapt to market changes. Quickfire is a tailored offering designed to respond to a definable market need. It provides a rapid way to deliver our premium content to operators; it is an appealing solution for a certain type of operator looking for content-only integration. Quickfire has been highly successful since its launch, growing at an astonishing rate year-on-year. Our research and development team play a huge part in looking at the future of the industry - we look as far ahead as possible. For example, wearable tech has suddenly become the buzzword in the industry, but in reality this is something we’ve been looking at for several years now - we even showcased our gaming content on smartwatches and Oculus Rift at ICE 2014. It’s thanks to an eager, talented team that we remain at the forefront of these new technologies. How much can you influence player behaviour to shape the expectations of the player both now and into the next generation of players? Without necessarily being fully aware of it, I think we have been influencing player behaviour since we launched the world’s first true online casino in 1994, and I look forward to us continuing to do so. Our superb game design teams are constantly pushing the boundaries of what can be done in terms of graphics, sounds and game features. They lay down the challenges to our hugely talented development teams to utilise the latest techniques and technologies to deliver these new experiences to as many players as possible. Players come to expect this level of experience and want to be surprised by new ones – and that’s what we love to do. Are player tastes already giving indicators as to their preferences in the future? We can see through increased gameplay on mobile devices that this will be the preferred playing method in the future. As such, it’s important that we continue to develop our mobile product, ensuring players can experience their favourite games on their preferred devices. We are also seeing different product lines grow in popularity, for example multi-player. Multi-player is an extension to the casino product that provides more of a community-based type of gaming. We’ve seen multi-player grow significantly in the past few years and we’ve embarked on a rapid roll-out of new multi-player content alongside some mega tournaments which have proved very successful. This is where the increased social element of gameplay comes in! 7 5 Interactive the future coNsumer Is the industry developing games at present that will appeal to future players? We definitely are. Our games are designed for longevity and we have slots that were developed years ago that are still incredibly popular today Avalon is the perfect example of this. Avalon launched on the download casino platform in 2006, followed closely by an instant-play Flash version. We then released a mobile version in 2010, followed by a multi-player game in 2013. Even though the slot was launched eight years ago, it continues to be a top-performing game in terms of traffic, number of spins and net wins. In February 2014, we released Avalon II, and we have no doubt that this masterpiece will be a popular game for a very long time, just like its predecessor. Not forgetting, our branded content titles such as Terminator 2, Jurassic Park and The Dark Knight are timeless classics. We sign licensing deals with brands that are iconic, as these games will appeal to players for years to come. What trends are developing with players as they use content on different devices - are they expecting the same experience across different platforms? Should you strive to deliver a homogeneous experience on mobile, tablet, desktop and in-location - or should there be clear distinctions between the experiences? When comparing usage on mobile and tablet devices to that of PC users, the average session time on a mobile device is noticeably shorter than the average session time on a PC – but that is to be expected. Mobile and tablet devices are principally being used when people are on the go - short bursts of usage - whereas PC users are at home and have the ability to play for a longer period. Yes, absolutely, the player wants a seamless experience, and they want to be able to play their favourite game on whatever device they are using. But the game should be presented so that it best uses the features of the device it is being played on. That means the game needs to conform to the screen size, resolution and the operating system of their device. A homogeneous experience is the ideal scenario and that’s what we’re striving for. Our intention remains that we want to offer a player the exact same experience for registration, banking, balances and play, no matter the device. What are your most valuable tools in enhancing the user experience and how are you utilising them to best effect? Our experience and knowledge. We have a talent pool of over 1,500 people around the world losing sleep on developing content. Our team invests a lot of time in understanding how players interact with games, what bonus features work best, which themes are most popular, which colours and soundtracks are appealing, and all of these 7 6 Regulation is the future of the industry; it is inexorable, and the industry must learn to embrace this. In anticipation of increased regulation, we’ve shaped and developed our business with this in mind, and that allows us to enter regulated markets with ease. industry, and it will become even more important as the industry grows and becomes more competitive. We fully recognise this and that’s why Microgaming has an extensive portfolio of patents relating to our games and technology. How important are the regulatory changes taking place in the UK right now in terms of competition, consolidation and future growth? Regulation is the future of the industry; it is inexorable, and the industry must learn to embrace this. In anticipation of increased regulation, we’ve shaped and developed our business with this in mind, and that allows us to enter regulated markets with ease. We are applying for the necessary licenses in the UK and looking forward to being awarded these in due course. factors are taken into consideration when developing gaming content to ensure the user experience is second to none. The regulatory changes taking effect in the UK are significant for all involved, but it’s too early to comment on how this will affect competition, growth and consolidation - time will tell. Is bespoke/unique content going to become more important as operators seek to define their USPs to players? And will IP become even more important in distinguishing games in the future? If you had infinite resources available to you what would you be pouring those resources into right now? Manpower, new technologies, security, new markets…? We have developed a number of bespoke games for operators, such as I’m A Celebrity Get Me Out Of Here for 32Red, which launched last November ahead of the 2013 television series. To a degree, bespoke and unique gaming content will become more important, but having the best quality games is far more essential. Fortunately, Microgaming has significant resources available to tackle the many challenges involved with this hugely competitive and global industry. If we had infinite resources I don’t think we would ever put all our eggs in one basket and have sole focus on one area of the business; manpower, new technologies, security, product development, new markets and regulatory changes all go hand in hand. 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In addition, the discoverability and popularity of social casino games has gone hand-in-hand with the emergence of the Free-to-Play model, which has opened social casino up to a broad and diverse audience demographic. With millions of players playing social casino games, operators have been able to capitalize on a simple monetization model, in which the more players you bring into the game the more money the game makes. As a result, the market has been heavily focused on acquisition, with companies like Zynga, DoubleDown Casinos and Caesars Interactive investing huge marking budgets to ensure the long term success of their games. However, there’s trouble in paradise and the gravy train which has been so reliable is slowly grinding to a halt. Soaring acquisition costs alongside fierce competition in the market has threatened the long-term viability of this model. The complex, resource hungry nature of the acquisition marketplace is one of the main factors that are driving up costs. In many cases it now costs more to bring a new player into the game, than that player is ever likely to spend. This has forced operators to come to terms with some uncomfortable truths and look for new ways of balancing the viability of their games. There has also been an explosion in the number of games available. In social casino where the core product tends to be pretty standardised from operator to operator, winning the hearts, minds and wallets of new users has never been more challenging. This also has a knock-on effect on discoverability, with the app stores now brimming with social casino games all offering a similar product. Of course, operators have the option to invest in app store optimisation services, but this approach just adds another layer of cost and complexity. So what is the answer? Social casino operators are responding to these challenges in two ways. Some operators are starting to look to new channels such as TV advertising to drive acquisition, with some very encouraging results from recent campaigns. As competition for ad space is less competitive in TV advertising, it is fast becoming an important tool in the acquisition armoury. The other main initiative is to focus on retention and engagement as a way of increasing the number of players which go on to spend in the game. Logically, the Cost Per Install (CPI) vs Lifetime Value (LTV) conundrum can be solved by driving down the cost of acquisition but in a competitive environment this is impossible. And you waste a great deal of resource trying to find the right combination of acquisition partners to deliver high quality players with a good return on investment. Organic acquisition is tough; and paid acquisition can soak up a lot of budget with little rewards. It is not unusual for studios to burn through $250k of acquisition spend with limited understanding of how profitable that spend has been. As a result, it’s much better to concentrate on 7 8 Mark Robinson, ceo DeltaDNa The biggest change in our industry has been the realisation that we have a perfect environment to build responsive experiences for players based on individual playing styles– gifting chips to players that are struggling, rewarding VIPs for their loyalty and matching players of equal competency. Interactive plAyer relAtioNships But some players are experts and some players are novices. Giving both groups the same game experience is the worst of all worlds, but if you can recognise an expert player early in the game play and then send them to more challenging parts of the game then the experience is improved and retention increased. Similarly giving novices enhanced tutorials and making sure that in a multiplayer environment they play against opponents with similar skill level, again, increases retention. That is why game personalization is so important; making games responsive to player behaviors and ensuring engagement is maximised. New Player Relationship Management technologies such as deltaDNA can collect and analyse player behaviors in realtime and change the game experience dynamically creating well balanced and fun experiences based on individual playing styles and competency. player relaTionship managemenT Customer Relationship Management has long been the focus of the finance and retail sectors who work very hard to make sure their consumers return. This is no different in the virtual world of the game. Understanding that all players are not the same and identifying different playing styles and behaviors is paramount to successful Player Relationship Management and the key to winning the CPI battle. By thinking about the player experience very clearly, and also, taking into account, that players have different levels of competency, patience, momentum and competitiveness, it is possible to maximise engagement. Once engagement is maximized, revenues will increase as the players begin to value the opportunity to maintain and deepen their gameplay. As lifetime values increase then acquisition becomes more affordable and, instead of a downward spiral chasing more and more elusive quality recruits, the whole viability of the game is fundamentally changed. increasing engagement first. The industry lives with very poor retention levels in general. Imagine any business that was content with 7 out of 10 customers never returning. make iT personal The biggest change in our industry over the last two years has been the realisation that we have a perfect environment to build responsive experiences for players based on individual playing styles– gifting chips to players that are struggling, rewarding VIPs for their loyalty and matching players of equal competency so that everyone joins in the fun. Social casino operators are now focusing on how they create their player onboarding experience so that engagement is maximized in session one and beyond. It used to be the case that the games industry made games for itself. What we mean is that 20 year old guys would be making games for a 20 year old male audience. With the advent of online games that is no longer the case and game play has become a much broader demographic. We know that older females are a key group for slots games whilst middle aged men are a key demographic for poker. This means that developers are no longer able to rely on their own game play experience to make well balanced environments. And this is why recently the industry has been struggling with low retention rates. The focus on giving different players an engaging first 60 seconds is vital to ensure you build an active and loyal base which will in time monetize. Giving players the kind of game they want means being able to track, anticipate and respond to different behaviors instantly via micro-personalization. But performing that level of in-depth analysis on the colossal amounts of event data streaming in from games, many of which have millions of monthly active users, requires data management that’s smarter – and faster – than ever playspaCe Case sTuDy: player relaTionship managemenT in aCTion Playspace is one of the most successful Social Casino operators in Europe. Since being founded in 2011, it’s cross platform, multi-player games which include Bingo, Parchis and Slots have gained over 7m registrations. The games have many common engagement and monetization mechanics including free coins each 7 9 Interactive plAyer relAtioNships day and unlocked features as players level up. However, like many publishers and developers, Playspace found that rising acquisition costs were impacting the profitability of its games. key player segments and understand where there were retention issues and opportunities for further spend, forming segments to describe key behaviours including: As result, deltaDNA and Playspace collaborated to address the engagement blockers and create to personalized experiences for players. This allowed the development and implementation of realtime targeted in-game messages during the early gameplay, which focused on areas including expanding the tutorial for novice players, hints on good strategy and less payment messages. After an assessment of the game design, some very familiar initial findings emerged: l l l l Engagement metrics were static and needed to improve Novice users required a better on-boarding process There was an imbalance in the economy with excessive gifting dampening spend and causing inflation problems There was a lack of player insight driving development decisions deltaDNA worked with Playspace to understand 8 0 This maximised player engagement, while the monetization strategy then personalized the game for intermediate and expert players. These players we’re offered things like customized games and offers, rewards for leveling up (credits and items) and the opportunity to play against other leaders. The resulting realtime in-game messages and dynamic adjustments to game balancing gave each player a tailored experience based on their playing style. The results were incredible. A 350% increase in very engaged users (playing more than 10 days in a row) and a 26% improvement in Returning Players Item sales in the store increased by six times and whales significantly increased their spending with a fivefold increase in number of transactions and an eightfold increase in transaction value. The inflation problems from gifting were also addressed by this increase in spending. summary While player-relationship management is fundamentally focused on improving player engagement, it also helps significantly with retention and monetization. By understanding player behaviours and responding through realtime personalization to give players the experience they want, engagement and lifetime value is dramatically increased and acquisition budget can be spent with confidence that new players will drive increased profitability. Why acquisition will continue to be a challenge for social casino operators, by increasing lifetime values though more sophisticated game personalization, the industry can continue to flourish. 02 01 WHEEL OF FORTUNE Social Gaming DoubleDown Interactive “DoubleDown casino brings the authentic wheel of Fortune slot machine experience to the mobile and desktop environment, enabling fans of the most popular slot machine of all time to experience their favorite game anytime, anywhere,” said will Daugherty, senior Vice President and General manager of DoubleDown interactive. “DoubleDown casino players and wheel of Fortune fans alike will love the authentic wheel of Fortune Double Diamond experience. The game features the classic threereel configuration with wild and multiplier symbols for two times the winning entertainment.” This first in a series of wheel of Fortune titles to launch as part of the multi-year agreement with sony Pictures consumer Products. as part of the agreement, iGT will also develop additional wheel of Fortune mobile and online games for DoubleDown casino and for-wager online play worldwide through 2024. “we are excited to extend our successful partnership with iGT to bring the wheel of Fortune experience to consumers in a variety of online platforms worldwide,” said Greg economos, senior Vice President of Global consumer Products for sony Pictures. DPX-E130 Components Advantech-Innocore advantech announced the arrival of DPx-e130, a complete gaming system designed specifically for the revised italian awP3 market regulations. a full aams compliant software aPi and libraries provide for simple integration of the smart card, fiscal interfaces, security, i/o and coms to the aams servers. The new gaming system will be showcased in G2e Las Vegas (at Booth 1623). The system uses very little power which is drawn through the Jamma interface, with onboard regulation to provide a robust power interface for new and retrofit applications for awP3 and comma6a+ markets. The system, based on the amD G-series embedded platform, is designed to be low power with high performance and 5year life cycle support—all at a very competitive price. DPx-e130 gaming system will be showcased in G2e Las Vegas. Designed specifically for comma 6a+ gaming machines, DPx-e130 is fully compliant with the new awP3 aams standard, and features a Jamma 28 way edge connector for i/o, power, audio, security, and coms. Plus, it has an aams smart card, strong security for game assets, access control and authentication. The DPxe130 uses a smart card interface compliant with iso7816-1,2,3 and iso / iec 7810:2003. DPx-e130 incorporates radeon HD integrated graphics delivering powerful acceleration for Directx 11, and openGL 4.1, with support for up to two simultaneous independent monitors. while targeted primarily at the italian market, the DPx-e130 has so many features it makes an ideal solution for many other markets that require a very cost effective fully integrated secure gaming system. Products lANd-BAsed & iNterActive ROMAN CHARIOTS Online Slots Williams Interactive williams interactive has launched the roman chariots online slot game, the first game added to the williams interactive game server library powered by the offline hit game engine, supercharged reels. games powered by this engine feature three miniature bonus reel sets atop the main slot game, one or more of which will “charge up” with win multipliers each time wild symbols fill reels 2, 3, or 4 of the main game. “we’re excited to add the roman chariots theme and the game engine supercharged reels to our portfolio of authentic vegas-style slot games,” commented robin littleworth, senior director game development for williams interactive. “the minireels and multipliers are designed for short-term persistence, providing players the potential to spin multiple feature reels with multipliers well over 100x for the chance to win big. it mimics the feeling of craps where the suspense builds on every play, and provides a unique gameplay experience for online casino players!” 03 PANOMERA - BASELINE, TOPLINE AND NIGHTLINE Security appropriate line has been selected on the basis Dallmeier of illumination, the right Panomera can quickly be found based on the expanse of the scene and the desired recognition range. The new Panomera lines differ primarily in light sensitivity and frame rate. Baseline, with a frame rate of 12.5 fps and a light sensitivity of 0.5 lux is an excellent choice for well-lit scenes. Topline, with a light sensitivity of 0.1 lux and a frame rate of 30 fps is an "all-round talent" for good to moderate illumination. Nightline, with a light sensitivity of 0.002 lux and a frame rate of 30 fps, is ideal even for night-time applications. Thus any situation at all can be mastered brilliantly, including those where lighting is poor. The models within the individual series differ by the number of sensors they have and thus by their aperture angle and the distance up to which persons can be recognised or identified. Despite the large variety, it is still easy to choose the most suitable Panomera model: as soon as the what all models have in common is the innovative lens and sensor concept: with Panomera a huge area can be surveyed from a single location, for the multifocal sensor technology supplies a unique overall view of the entire scene even while capturing the finest details, including those at large distances. The result is a significant reduction of infrastructural demands: in places where, in the past, several HD or megapixel cameras would have had been required, now, one Panomera multifocal sensor system is sufficient. Panomera far exceeds the conventional Full HD 1080p standard and megapixel resolution. regardless of which part of the area under surveillance an operator concentrates on and no matter when, with Panomera all events are entirely covered at all times. 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NEXT STOP ASIA ASIA GAMING BRIEF Your gateway to Asia Gaming News & Updates | Comprehensive Business Insights | Market Research & Intelligence AGBRIEF DIGITAL EDITION AGBRIEFINGS PRINT EDITION Reaches over 8000 gaming executives globally Published alongside major gaming shows; reaches key individuals & businesses in the region. ASIA GAMING BRIEF AGB’s daily news briefs and weekly insights provide worldwide executives with the up-to-the-minute knowledge they need about the Asian gaming industry. Our extensive network of regional advisors ensures that the intelligence you receive is real, topical and based on fact. Want to reach our target audience or become a member? Write to enquiries@agbrief.com www.agbrief.com