Flatland 2: Sphereland
Transcription
Flatland 2: Sphereland
Flatland 2: Sphereland Flatland 2: Sphereland 1/15 Sphereland the Book The book Sphereland, by Dionys Burger, was published in 1965. It is a followup to Edwin Abbott’s book Flatland. One fundamental idea is how fourth dimensional hypersphere would interact in the third dimension. Flatland 2: Sphereland 2/15 Flatland 2: Sphereland the Movie (2012) Here is the plot summary from IMDB.com: A young scientist from 2D space must solve mathematical mysteries to save a doomed space mission and discover the true shape of her universe. In a world of only two dimensions, length and width, the geometrical inhabitants of Flatland dismiss the idea of the third dimension. But when a scientist (Danny Pudi) discovers a mathematical anomaly, he turns to the only person who might listen - Hex (Kristen Bell), an outcast mathematician shunned for her ideas of the third dimension. An unexpected reunion with Spherius (Michael York), a 3D being, plunges the two Flatlanders into a journey across dimensions as they race to discover the true shape of their universe. Flatland 2: Sphereland 3/15 Some Things to Think About In Flatland Spherius thinks the idea of the fourth dimension is ridiculous. See what he thinks about it in the movie. The following clicker questions involve issues that show up in the movie. Flatland 2: Sphereland 4/15 Clicker Question Could a creature in Lineland change left and right? A Yes B No Flatland 2: Sphereland 5/15 A Not by staying in Lineland. However, we’ll see how he changes left and right in the movie. Flatland 2: Sphereland 6/15 Clicker Question Q How many degrees is the sum of the angle measurements in a triangle? A In plane geometry the sum is 180◦ . We’ll see that this fact is a key point in the plot of the movie. Let’s now watch the movie. Flatland 2: Sphereland 7/15 Spherical Geometry Puncto discovered that the sum of the angles of a triangle was coming out larger than 180◦ . This is because Flatland turned out to be the surface of a sphere. In spherical geometry, lines are great circles; circles which cut a sphere into two identical hemispheres. A triangle in spherical geometry is formed by three great circles; the sum of the angles can vary, but is greater than 180◦ . Flatland 2: Sphereland 8/15 The larger the triangle relative to the size of the sphere, the greater the sum of the angles. The sum can be up to 270◦ . Flatland 2: Sphereland 9/15 Moving in Lineland The king of Lineland cannot change left and right by remaining in Lineland. Puncto pulls him out and puts him back after accidentally rotating him. That is how he gets his orientation changed. The same thing happens in Flatland. Hex wants Spherius to flip the orientation of the ship, which he can do by rotating the ship in the third dimension. Flatland 2: Sphereland 10/15 The Sierpinski Triangle This is an example of a fractal. We saw some fractals in Flatland (and in Sphereland). We’ll take about fractals later in the semester. Flatland 2: Sphereland 11/15 Some Fractals from Flatland Flatland 2: Sphereland 12/15 Flatland 2: Sphereland 13/15 Flatland 2: Sphereland 14/15 Next Week We’ll discuss how the idea of proportionality and scaling allowed people in antiguity to find indirect measurements, such as the height of a pyramid. We’ll also discuss how this idea shows up in filming of movies. Flatland 2: Sphereland 15/15