Jarno “Stakula” Sarkula
Transcription
Jarno “Stakula” Sarkula
Jarno “Stakula” Sarkula Composer, sound designer, video artist woodwind player & modular synth specialist Founder & sole owner of media production company Stakula Oy (2001) with focus on game music and sound design, film music, TV, radio and art productions. Composer, sound designer, audio & video director and co-‐founder of a new game development team Heavyweight Rex with mobile game releases coming up in 2017. Excellent skills in music composing, arranging, orchestration, production & sound design. Master of wide variety of instruments -‐ guitars, basses, keys, modular synths and especially woodwinds like small, mid & huge saxes and clarinets, but also ethnic specialties like duduk, nadaswaram, shehnai, ney, sanshin and baglama. Well-‐connected to hire best musicians and ensembles for any music project imaginable. 20+ years of experience as a sound engineer both in the studio and in the field. Familiar with PC/Mac platforms running mostly Steinberg Nuendo with multitude of plug-‐ins, instrument samples and highest quality orchestra collections to handle all needs. Huge amounts of audio material recorded in/out of the studio, many of them in exotic countries. Customised mobile rig takes care of audio work on the road, both music and sound design, also video editing on-‐the-‐fly. Plenty of video productions done during the years -‐ cable TV shows, multi-‐awarded music DVD productions and many game trailers. Video services include skillful and fast editing, compositing and post work, always including professional audio mixing & mastering, also additional sound design and music production if needed. 5-‐year long career as a cable TV-‐ personality “Kreivi Stakula” (“Count Stakula”), a game & movie journalist with over 1000 game reviews and 260 TV episodes hosted and produced, most of them edited too! So, a lot of game knowledge from both sides of the industry! Experienced voice-‐over producer with plenty of knowledge of casting, directing and scripting help. Comprehensive voice-‐over talent roster both in Europe and US. Plenty of voice-‐over localisation projects done in many languages both for games and trailers & ads. Audio and video production takes place in two studios: Stakula House in Suomenlinna, Helsinki and Stakula Room in Friedrichshain, Berlin. Both studios offer state-‐of-‐the-‐art 5.1 true surround music & video post-‐production and are always included in audio and video productions without extra costs. www.stakula.com © Stakula Oy stakula@stakula.com GAME PROJECTS – MUSIC, SOUND DESIGN & VIDEO Pollen Mindfield Games (2016, PC/Oculus Rift) -‐ Music production & sound design -‐ Engineering, mixing & mastering -‐ Performance of woodwinds & modular synths Boomie Blast Island TreasureHunt (2015, iOS) -‐ Additional sound design -‐ Engineering, mixing & music mastering -‐ Trailer production Duckforce Rises Kuusasema, Sanoma, Disney (2015, iOS) -‐ Music production, additional sound design (for videos) -‐ Engineering, mixing & mastering -‐ Teaser, Trailer, Ad production Angry Birds 2 Rovio Entertainment, Ltd. (2015, iOS/Android) -‐ Performances of saxophones & flutes Brawl Bolts Fat Lemon Entertainment (2015, iOS) -‐ Music & sound production -‐ Engineering, mixing & mastering -‐ Trailer production Balloon Bird www.stakula.com Playforia (2015, iOS) -‐ In-‐game music production & sound design -‐ Programming, engineering, mixing & mastering -‐ Trailer edit © Stakula Oy stakula@stakula.com Trials Frontier Redlynx/Ubisoft (2014, iOS, etc.) -‐ Trailer music, “In the Hall of the Mountain King” re-‐arrangement -‐ Orchestration & programming, performance of Tubax -‐ Mixing & mastering Angry Birds Epic Rovio Entertainment, Ltd. (2014, iOS/Android/Mac/PC) -‐ Performances of saxophones (soprano, alto, tenor) -‐ Performances of Soprillo & Eb Tubax -‐ Direction & sound engineering of trumpet, alto horn & drums Fading Fairytales Dodreams (2013, iOS) -‐ Music (main menu & in-‐game) -‐ Woodwinds & strings (flute, guitar) -‐ Sound design Angry Birds Star Wars Rovio Entertainment, Ltd. (2012, iOS/Android/Mac/PC) -‐ Music production (Two Star Wars themes rearranged) -‐ Arrangement, recording, mixing, mastering -‐ Woodwinds (soprano sax, Eb Tubax) Lucius Shiver Games, Mamba Games (2012, PC) -‐ Music (partial, incl. Main theme) -‐ Sound design (partial) & VO co-‐production Little Big Planet Vita Tarsier, Sony Online Entertainment (2012, PS Vita) -‐ Music production (two songs for Carnevalia theme) -‐ Composition, arrangement, recording, mix/master -‐ Woodwinds (sopranino & soprano saxes, Eb Tubax www.stakula.com © Stakula Oy stakula@stakula.com Angry Birds Trilogy Rovio Entertainment, Ltd. (2012, Xbox360, PS3, N3DS) -‐ Re-‐orchestration of AB Main Theme (main menu) -‐ Woodwinds (soprano & alto saxes, Eb Tubax) -‐ Remix & master Legend of Grimrock Almost Human (2012, PC) -‐ Music production (Main theme, Cutscene-‐theme) -‐ Composition, arrangements, recording, mix/master -‐ Woodwinds & strings (bass clarinet, sanshin) Gangs of Boomtown Digital Chocolate (2012, Browser) -‐ Voice-‐over production Topia – Age of Creation Crescent Moon Games (2012, iOS) -‐ Sound design Pets vs. Orcs Supercell (2012, iOS, Android) -‐ Music production -‐ Composition, arrangement, mix/master -‐ Sound design Unstoppable Gorg Futuremark Game Studios (2012, PC/Mac/Xbox360/iPad) -‐ Music production -‐ Composition, arrangement, mix/master -‐ Instruments (woodwinds, theremin) www.stakula.com © Stakula Oy stakula@stakula.com Downbound Holiday Mental Moustache (2011, iOS) -‐ Music production -‐ Composition, arrangement, mix/master Downbound Mental Moustache (2011, iOS) -‐ Music production -‐ Composition, arrangement, mix/master Evertales Crescent Moon Games (2011, iOS) -‐ Sound design Rochard Recoil Games (2011, PC/Mac/PS3) -‐ Sound design -‐ Voice-‐over production Gunshine Browser/Facebook, Supercell (2011) -‐ Music -‐ Sound design -‐ VO production Viking Lords www.stakula.com iPad/Mac, Puffin Software (2010) -‐ Music -‐ Sound design -‐ VO production © Stakula Oy stakula@stakula.com HammerBlast iOS, Stakula Games (2010) -‐ Production, game & graphic design -‐ Audio production -‐ VO production Bounce Boing Battle Nokia N-‐series, Rovio Mobile (2010, Nokia) -‐ Music -‐ Sound design DropZone iOS, Utopian Games (2010) -‐ Music -‐ Sound design Pirates's Treasure iOS, Developed & Published by Chillingo (2010) -‐ Voice-‐over production Lead the Meerkats Nintendo Wii, Lapland Studios Ltd. (2010, WiiWare) -‐ Music -‐ Sound design Mission Mayhem Broadcom, handheld hardware demo game (2010) -‐ Music -‐ Sound design www.stakula.com © Stakula Oy stakula@stakula.com Bounce 3D Boing Voyage Nokia N-‐series (N-‐Gage), Rovio Mobile (2008, Nokia) -‐ Music -‐ Sound design Reset Generation Nokia N-‐series (N-‐Gage), Redlynx Ltd. (2008, Nokia) -‐ Sound design -‐ Voice-‐over production Warhammer 40,000: Squad Command Sony PSP, Nintendo DS, Redlynx Ltd. (2007, THQ) -‐ Music & sound design -‐ Voice-‐over production (English) Sega Rally Revo Sony PSP, Bugbear Entertainment Ltd. (2007, Sega) -‐ Additional SFX production -‐ SFX tuning/audio mastering FlatOut Ultimate Carnage Xbox 360, PC, Bugbear Entertainment Ltd. (2007, Empire) -‐ Additional SFX production -‐ SFX tuning/audio mastering Pathway to Glory Ikusa Islands N-‐Gage, Redlynx Ltd. (2005, Nokia) -‐ Music, sound design & voice-‐over production -‐ Trailer direction, co-‐production, marketing materials www.stakula.com © Stakula Oy stakula@stakula.com High Seize N-‐Gage, Redlynx Ltd. (2005, Nokia) -‐ Music, sound design & voice-‐over production -‐ Trailer direction, co-‐production, marketing materials Shadowgrounds PC, Frozenbyte, Inc. (2005) -‐ Voice-‐over production Glimmerati N-‐Gage, Bugbear Entertainment (2005, Nokia) -‐ Sound design -‐ Voice-‐over production -‐ Marketing video direction & production Pathway to Glory N-‐Gage, Redlynx Ltd. (2004, Nokia) -‐ Music & sound design -‐ Voice-‐over production (several languages) -‐ Trailer direction, co-‐production, marketing materials Transworld Snowboarding X-‐Box, Housemarque (2002, Atari/Infogrames) -‐ Sound design -‐ Voice-‐over production (partial) -‐ Making-‐of video production & direction www.stakula.com © Stakula Oy stakula@stakula.com Video productions During the years, I’ve done a lot of video productions starting with producing/editing my own cable TV all to way to multi-‐awarded Finnish music DVD productions (Don Huonot, Apulanta, Stone) finally to various game trailers and art projects. All these include a fair amount of compositing work. Together with quick ear & eye for skillful editing, I can also mix and process the videos’ audio content to meet web and broadcast requirements. Most recent projects include -‐ • Duckforce Rises (Teasers, Trailers, Ads, Sanoma/Disney 2015-‐2016) • Boomie Blast Island (Trailer edit & compositing, TreasureHunt, 2015) • Brawl Bolts (Trailer, Ads edit & compositing, Fat Lemon Games, 2015) • Compass Point West (Trailer edit & compositing, Next Games 2015) • Spymaster (Trailer edit & compositing, Playraven 2015) Music releases Alamaailman Vasarat Founder (1997), band leader, main composer, producer, performer (all woodwinds) “Hammers of the Underworld” is a highly praised and multi-‐awarded Finnish instrumental band playing fictional world music. The current lineup includes saxophones, trumpets, two cellos, pump organ, keys and drums. The band’s history spans over 17 years with gigs all over Scandinavia, Central Europe, Americas and Japan. • Valta (CD, 2012) • Haudasta lomilla (DVD, 2010) • Huuro Kolkko (CD, 2009) • Maahan (CD, 2007) • Kinaporin Kalifaatti (CD+DVD , with Tuomari Nurmio, 2005) • Käärmelautakunta (CD, 2003) • Vasaraasia (CD, 2000) Höyry-‐kone Composer, producer, performer (basses, woodwinds) “Steam engine” was a highly influential and famous Finnish progressive band in its time, still regarded as one of the best avant-‐garde rock bands from Finland. These much sought after and classic albums are to be re-‐released in Q2 2014. • Huono parturi (CD, 1997) • Hyönteisiä voi rakastaa (CD, 1995) www.stakula.com © Stakula Oy stakula@stakula.com Game soundtracks Composer, producer, sound engineer • Pathway to Glory Ikusa Islands (CD, 2006, Nokia) • High Seize Soundtrack (CD, 2006, Nokia) • Pathway to Glory Soundtrack (CD, 2005, Nokia) Radio plays Composer, woodwind & keyboard player, producer, sound engineer • Kolme Kotia (2016, YLE Finland) • Kiroileva Siili (2016, YLE Finland) MUSIC & SOUND, continued Several TV & radio commercials, short films, animations, trailers, theater productions, art projects, CD & EP productions, etc. starting from early nineties and continuing to date. Stakula playing contrabassa sax Tubax with Alamaailman Vasarat in Tokyo, 2011 www.stakula.com © Stakula Oy stakula@stakula.com