Master Ques t - Zelda Capital
Transcription
Master Ques t - Zelda Capital
Master Quest FIRE TEMPLE © 2003 Nintendo www.zelda.com Fire Temple Map 11 1F 6 2F 5 3 2 3F 18 10 4 G BOSS 9 A F 7 12 D C 17 C B 20 A H 1 K G 19 F 14 16 B 13 8 START 15 5F 4F I E J Map Key 1 1 Strategy Callout D I K H A Floor Connection Map WALL OF FIRE As you approach the stairs, a wall of fire will shoot up and block the way. First, enter the bottom-left door and defeat the Like Like to reveal a small treasure chest and unlock the door. If the Like Like steals your shield and Goron Tunic, you can get them back once it's defeated. You will see a Goron locked in a cell, but you will have to find a way to release him later. Climb up the railing of the stairs to get around the wall of fire. 2 E J Compass 3 Boss Key Megaton Hammer HELP DARUNIA Darunia will be standing in front of the door to the Boss. He asks you to help him by releasing the Gorons held prisoner throughout the Fire Temple. The Prisoners are in the other direction, but you will need a Small Key to get there. At Callout 3 there are two unlit torches. The higher one is hidden inside a crate. Find a middle ground between the two torches and use Din's Fire to light both of them. Quickly get behind the higher torch and shoot an ar row through the flame to light the third torch across the room. The door behind the third torch will open, giving you access to a small treasure chest with a Small Key. ONE SHOT WITH DIN'S FIRE You need to light the two torches mounted on the railing of the stairs, as well as the two torches in the mounts on the wall to unlock the door to the top-left. Position yourself in the middle of the torches and use Din's Fire to light them with one blast. Enter the door to the left. FIRE TEMPLE 4 STALFOS BATTLE Return to the first room and use the Small Key on the bottomright door. You will battle two Stalfos, but to unlock the next door you also need to defeat the Keese flying around the room. You can now use your Fairy Bow from a distance to fight the Stalfos, but only when they are not blocking. PAGE 1/4 MASTER QUEST – FIRE TEMPLE 5 IRON KNUCKLE When you enter this room the floor tiles will start to fly around and attack you. Use your shield to protect yourself and break them up, then hit the Iron Knuckle sitting on the throne to bring him to life. His axe swings are much more powerful than the previous Stalfos. Dodge the swings with a backflip, then retaliate with a jumping sword attack. The door to the next room will be unlocked once he's defeated. Before you go, stock up on some of the many Fairies inside the breakable pots in this room. 6 8 FLAME DANCER The Flame Dancer can be very intimidating at first, but if you use your Hookshot you can L-Target and pull the little guy out of his flaming costume. Try to do it before he starts circling the room and throwing fire. Once you pull the Flame Dancer out with your Hookshot, he will try to retreat. Attack with your sword, then circle around and cut him off with another attack. Keep doing this until he jumps back into the flames, then get ready to use your Hookshot again. Once the Flame Dancer is defeated, the doors will unlock and a large treasure chest with the Megaton Hammer will be revealed. In the adjacent room, use the Megaton Hammer to hit the Switch on the floor. This will release the Goron you saw earlier and give you access to the large treasure chest with the Map. 9 SWING THE HAMMER Return to the first room. At Callout 7, use your Megaton Hammer to remove the statue blocking the door into sections. A hit to the front of the statue will do nothing, but if you get on the side of the statue you should have no problem removing the sections. Go through the door. FIRE TEMPLE IMPRISONED GORON On the opposite side of the room you will see two doors. Through the bottom door you can release another Goron by hitting the Switch with the Megaton Hammer. 10 7 FREE ANOTHER GORON You will enter a large room with many moving platforms and dangerous lava. Make your way to the right and climb onto the moving platform at Callout 8. To get onto the ledge nearby you need to get past the wall of fire. While facing the ledge, aim your Hookshot at the unlit torch. It may take a few tries, but you can latch onto the unlit torch and pull yourself through the wall of flames. Use Din's Fire to light the torch and reveal Hookshot points throughout the room. Bomb the wall to uncover a door leading to an imprisoned Goron. Use Din's Fire again to light the torch on the right side and unlock the door. After the Goron is free, collect the Small Key inside the small treasure chest. ELEVATOR PLATFORM Most of the platforms in this room will collapse when you stand on them, but the platform near Callout 10 will rise instead. Ride it up and jump to the alcove with the unlit torch. Use Din's Fire to light the torch, then send an arrow through the flames to light the torch near the door leading to the last Goron you saved. The door above will be unlocked. Use your Hookshot to get to this door. 11 GET THE BOSS KEY In the next room, deflect the floor tiles with your shield. When they are all cleared out, use your Hookshot on the torch on the other side of the wall of flames to pull yourself through. Collect the Boss key then use your Hookshot on the torch in the middle of the room to get out. PAGE 2/4 MASTER QUEST – FIRE TEMPLE 12 READY FOR LAUNCH Use the Small Key you collected earlier on the door near Callout 12. In the next room, climb the inside of the metal fence all the way to the top so you are standing on its top edge. Aim your Hookshot at the torch below to reach the platform. There is a platform that is being shot up to the 2nd Floor. Time your jump so that you land on the platform right when the propelling fire that sends the platform up dies down or the fire will burn you and send you back to the bottom of the room. Ride the platform up to the 2nd Floor. 15 Pull yourself above the walls of the maze with the Hookshot, then jump on top of the walls to reach Callout 15. There is a Crystal Switch behind a closed gate. Use the explosion of a Bomb to activate the Switch by timing your throw so it explodes close to the Crystal Switch. The gate will open, allowing you access to the small crates and small treasure chest inside. There is another hidden Crystal Switch on the ground to the left of the first one. This time, use a spin attack to activate the Switch hidden inside one of the crates. Inside is a small treasure chest. 16 13 TO THE 3RD FLOOR Light the torch with Din's Fire. It will reveal a Hookshot point across the way. Use your Hookshot to get across and climb on top of the Hookshot point. This leads to a clearing where a Lizalfos will attack you. Eliminate the Lizalfos, then either climb the metal fence or use the Hookshot to reach the door above. You will now be on the 3rd Floor. Outside the door you will enter a big maze. Watch out for Lizalfos that fall to attack you in the maze. CHECK THE WALLS A Goron that you saved earlier mentioned that some walls can be checked with your sword to see if they can be blown up with Bombs. Listen to the sound the wall makes at Callout 14 when you strike with your sword. Another good indicator is if you can hear Skulltulas behind a wall. Blow up the wall at Callout 14, then hit the rusted Switch with the Megaton Hammer to raise Hookshot points. This will allow you to get above the maze. FIRE TEMPLE A WEAK SPOT Use your Hookshot again to get above the maze. There is a suspicious wall at Callout 16. A Bomb will blow open a hole revealing a passage to the 2nd Floor. Climb down the metal grating to the 2nd Floor. 17 14 ABOVE THE MAZE COLLECT THE COMPASS You will end up in the same room that you were in for Callout 13, but this time you'll be in a previously inaccessible part of the 2nd Floor. Roll into the crates to destroy them. One has a rusty Switch underneath it. Use the Megaton Hammer to activate the Switch, opening the gate to the large treasure chest. Inside you'll find the Compass. 18 ANOTHER SUSPICIOUS WALL Climb back up to the 3rd Floor and bomb the wall at Callout 18 to reveal a hidden blue Switch next to a locked door. Return to the spot where you bombed the Crystal Switch. Pick up one of the small crates and carry it back to the blue Switch. Place the crate on the blue Switch to keep the door unlocked, allowing you to enter. Inside there is another Goron being held captive. Hit the Switch to release the Goron and collect the Small Key from the small treasure chest in the cell. PAGE 3/4 MASTER QUEST – FIRE TEMPLE 19 MORE TORCHES TO LIGHT 20 Make your way back above the maze. Near the last wall you bombed you will see a locked door. Use the Small Key you just found and enter the next room. To get to the spot at Callout 19, use your Hookshot on the large crate to pull yourself up. Don't destroy the crate, though, because you can use it again. Pick up one of the smaller crates, then drop down and place it on the blue Switch. This will light the two torches nearby. Use your Hookshot on the same crate as before to get out. This bypasses taking the long way around to get back. There are two torches high up on the wall above the blue Switch, but one isn't lit. Shoot an arrow through the torches you lit and start the last torch burning to unlock the door to the next room. BOSS RIDING THE FIERY SPIKE Through the hallway you will come to another large room. The majority of this room deals with reaching the 4th and 5th Floors, where Gold Skulltulas are hidden. To finish the dungeon, all you have to do is use the Megaton Hammer on the block near Callout 20. You will ride a giant spike down to the 1st Floor and land right in front of the door to the Boss. Use your Boss Key to enter the room. VOLVAGIA Watch the fiery holes in the ground for Volvagia to appear. As soon as the monster shows its head, run over to the hole and swing the Megaton Hammer to stun it, then attack with your sword. The next time Volvagia shows up, it will fly out of the hole and attack you with its fire breath. After it flies back into the ground, get ready to attack with the Megaton Hammer again. Whenever Volvagia flies out of a hole, it will alternate between breathing fire and dropping boulders. Only attack Volvagia when its head pops out. BROUGHT TO YOU BY: FOR SUBSCRIPTION INFORMATION, VISIT: http://www.nintendo.com/news/news_power_promo.jsp FIRE TEMPLE PAGE 4/4