Sample file - WarGameVault
Transcription
Sample file - WarGameVault
In October 3067, a war began that unleashed horrors upon the Great Houses, atrocities thought abandoned with the First Succession War. And for the mercenaries of the Inner Sphere, this war has far-reaching consequences. With the heart and soul of the mercenary trade annihilated on Outreach, the reliability of every mercenary command is called into question. Some Houses now consider their most stalwart work-for-hire commands as enemies, and mercenaries, from the elite to the dregs, are fighting for their lives … and more importantly, their reputations. Sa m ple file Classic BattleTech Mercenaries Supplemental Update™ details the fallout of the opening years of the Jihad and its impact on mercenaries. This product updates all major mercenary commands currently embroiled in the Jihad, covers the various Hiring Halls, and provides details on brandnew mercenary commands springing up from the remains of commands shattered in the opening years of the Jihad. Mercenaries Supplemental includes rules for running mercenary commands during this era and a section describing newly premiered battlefield units. ©2006 WizKids, Inc. All Rights Reserved. Mercenaries Supplemental Update, Classic BattleTech, BattleTech, Classic BattleTech RPG, BattleMech, ’Mech, MechWarrior, and WK Games are registered trademarks and/or trademarks of WizKids, Inc. in the United States and/or other countries. ple m Sa file MERCENARIES SUPPLEMENTAL UPDATE PAYING DUES INTRODUCTION MERCENARIES OF THE JIHAD The Word’s Shell Game Chaos Unleashed Mercs Under Fire Crisis of Faith Age of Uncertainty m Sa The 48th The Arcadians Avanti’s Angels Bad Dream Bannockburn’s Bandits Barrett’s Fusiliers The Battle Corps Black Angus Boys Black Cats Black Heart Roses Blackhearts Blackstone Highlanders Blanc’s Coyotes Brion’s Legion Burr’s Black Cobras Camacho’s Caballeros Canned Heat 21st Centauri Lancers Chaos Irregulars Clean Kill Clifton’s Rangers Crater Cobras Crimson Crusaders Cuningham’s Commandos Dante’s Detectives Devil’s Brigade Dioscuri Dragonslayers Federated Freemen Fighting Intellectuals The Furies Golden Boys Gordon’s Armored Cavalry Grave Walkers Green Machine Green Mountain Boys Greenburg’s Godzillas Gregg’s Long Striders Griffin’s Pride Group W Hampton’s Hessens Hansen’s Roughriders Harcourt’s Destructors Harlock’s warriors Head Hunters Heart of Blake HeavyHell Raisers Hell’s Black Aces Hsien Hotheads Illician Lancers Jacob’s Juggernauts Kell Hounds ple FORCE BRIEFS UPDATES 4 8 10 10 10 13 16 19 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 Khasparov’s Knights Killer Bees Kirkpatrick’s invaders Knights of St. Cameron Kraken Unleashed The Krushers Langendorf Lancers Langford Wraiths Legion of the Rising Sun Lethal Injection Lexington Combat Group Lone Star Regiment Lone Wolves Longwood’s Bluecoats Medusans Narhal’s Raiders O’Gordon’s Rifles One-Eyed Jacks Pandora’s Box Periphery Star Guard Prey’s Divisionals Raging Horde Raymond’s Redcoats Redfield’s Renegades Reed’s Brew Romanov’s Crusaders Rubinsky’s Light horse Rubinsky’s Renegades Sathen’s Snipers Screaming Eagles Simonson’s Cutthroats Skibinski’s Salvage Snord’s Irregulars Star Seeds Summer’s Storm Thor’s Hammers The Thumpers Tooth of Ymir Vandelay’s Valkyries Vanguard Legion 12th Vegan Rangers Wannamaker’s Widowmakers Wilson’s Hussars Winfield’s Regiment Wolf’s Dragoons file TABLE OF CONTENTS MERCENARY COMMANDS MERCENARY RULES ANNEX New Creation/Operations Era: Jihad Employers in the Jihad New Employers New Mission Type: Bounty Hunting Dependents Housing and Base-Building Replacement Equipment Expansions Selling Out Miscellaneous Personnel Rules NEW UNITS Crow scout VTOL Saxon APC O-66 “Oppie” Hazmat Recovery Vehicle V4-lNT-K7 Valiant HYN-4A Hyena SalvageMech Aurora-class DropShip RECORD SHEETS 2 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 128 129 129 130 131 132 133 137 141 142 144 144 145 147 148 150 152 154 CREDITS Special Thanks To the writers, playtesters, fact-checkers, and fans—as always. To Randall Bills for letting me have just one more Mercs book. I would also like to thank the following on-line personalities who answered the call for rules expansion ideas: “97jedi”, “Adept Dave Baughman”, “Aezar”, “Alain Dumont”, “aser”, “Boilerman”, “Boxcars”, “Brainburner”, “Cypher226”, “drae”, “Goose”, “GRUD”, “Hoover28”, “HunterADA”, “Impaler”, “Jal Phoenix”, “jeyar”, “Khan Mallan”, “klingon”, “Kojak”, “munniec”, “PurpleDragon”, “Sellsword”, “shipmonkey”, “sitTinG dUck”, “Takiro”, “TeamNutmeg”, “Wendelboe”, and “Werewolf”. Even if the ideas weren’t used, thanks to you guys for providing the input when asked—especially those of you who actually made it one of the only post or two you ever did… As always, a huge thanks to the “home support” team: the ever-distracting Rebecca “Beckie” Beas, and the Herblet Four (Annie, Oscar, Merlin, and Meggie) Finally to the proof checkers: Rich Cencarik, Jeff Morgan, Patrick Wynne Writing Herbert A. Beas II Paying Dues Nick “Gunslinger” Marsala Product Editing Jason Hardy file ple m Product Development Herbert A. Beas II Playtesters and Fact-Checkers Brian Alter, Raymond Arrastia, Daniel M. Ball, Ron “Steel Hawke” Barter, Dave Baughman, Paul “Blackhorse” Bowman, Rich Cencarik, Brent Dill, Bruce Ford, Aaron Gregory, John “Worktroll” Haward, John “Bluesman” Hudson, Peter La Casse, Rodney Klatt, Edward “TenakaFurey” Lafferty, Edward Lott, Mike Miller, Darrell “Flailing Death” Myers, Louis “Nukeloader” Myers, Nathaniel Olsen, Aaron Pollyea, “Medron Pryde”, Rick Raisley, K. Searls, Joel Steverson, Rob Strathmann, Geoff Swift, Bruce “Tel Hazen” Terren, Roland “Ruger” Thigpen, Chris “Chinless” Wheeler, Charles “IronSphinx” Wilson Sa Additional Writing: Mercenary Force Briefs Randall N. Bills Loren L. Coleman Warner Doles Chris Hartford Ken’ Horner Kevin Killiany Camille Klein Nick “Gunslinger” Marsala David L. McCulloch Ben Rome Paul Sjardijn David Stansel-Garner Christoffer “Bones” Trossen Øystein Tvedten Phaedra Weldon Andreas Zuber Rules Annex Herbert A. Beas II Ken’ Horner David L. McCulloch Ben Rome ©2006 WizKids Inc. All Rights Reserved. Mercenaries Supplemental Update, Classic BattleTech, BattleTech, ’Mech, BattleMech, Classic BattleTech RPG, AeroTech 2, BattleForce 2 and WK Games are registered trademarks and/or trademarks of WizKids, Inc. in the United States and/or other countries. No part of this work may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior permission in writing of the Copyright Owner, nor be otherwise circulated in any form other than that in which it is published. Version 1.0 (June 2006). BattleTech Line Developer Randall N. Bills Production Staff Art Direction Randall N. Bills Cover Art Michael Komarck Cover Design Michaela Eaves Layout Michaela Eaves Illustrations Robert Atkinson Brent Dill Chris Lewis Published by FanPro LLC • 1608 N. Milwaukee • Suite 1005 • Chicago, IL 60647 Find us online: Precentor_martial@classicbattletech.com (e-mail address for any Classic BattleTech questions) http://www.classicbattletech.com (official Classic BattleTech web pages) http://www.fanpro.com (FanPro web pages) http://www.wizkidsgames.com/mechwarrior/ (official MechWarrior web pages) http://www.wizkidsgames.com (WizKids web pages) http://www.studio2publishing.com (online ordering, sales and distribution) 3 MERCENARIES SUPPLEMENTAL UPDATE PAYING DUES Over Franco City Liao, Capellan Confederation 2 November 3069 file Sa m ple Perspiration seeped into one of his eyes, stinging it shut while his bones and muscles cramped up from the punishment of so many high-gee maneuvers over the last five hours. His mouth was dry and tasted of bile, but Colonel Hohiru Tanaga pushed on. This was the apocalypse so far as he was concerned, but as he squeezed his trigger—sending a dozen missiles screaming into a bone-white Zero with a magnificent explosion— he realized that he’d stopped caring a long time ago. Thank the heavens for Streaks, he thought, or I’d be running on pulses by now. It was his third launch into the same battle today. In the last reload cycle, he had passed on ammunition for an extra ton of fuel. Given a missile system designed for ammo conservation, he was thankful for his choice. Despite three sorties, the Blakist fleet had managed to form an orbital perimeter around the remaining troop transports and began to hot-drop their BattleMechs into the spaceport, aiming at a beachhead. Their initial thrust against the perimeter had been handily repulsed by Tanaga’s Black Aces, leaving only the falling ’Mechs for his pilots to concentrate on. The adjustment worked too well; soon Blakist interceptors were swarming his fighters as they made their attack runs. Desperate to keep the pressure up since the ships first appeared on airspace radar, Hohiru started rotating his wings. Two would engage in space—and, later, in the air—while the third would return for a fast refuel and reload. But now, so close above the city, the massive air battle crisscrossed the skies with an intense pattern of laser bolts, tracers, and missile streaks—so close, so bloody, that soon his fighters were launching with less than their full loads. All just to keep the tide from turning. The last line of defense. Yet despite the weariness, despite the heat, despite the pain and the stress, Hohiru was home. Inside his sweat-soaked flight suit, encased in a venerable Slayer, he felt more at ease than he ever could on the ground. To him, “Ronin” was sanctuary, the only one he ever knew. Ronin had been his father’s fighter; and before that, his grandfather’s. Passing down BattleMechs and aerospace fighters was a dying tradition nowadays; the last twenty years of advanced production and new and improved designs made sure of that. But Hohiru could not bear to part with Ronin; an upgrade with captured Clan technology was one thing—but accepting one of their captured OmniFighters was treason to his heritage. With a happy bleep, Hohiru’s targeting console picked up a new target, a blinking red dot at twelve o’clock, and he allowed We got cocky. All of us did. And this was our judgment for it. Our dues, payable upon receipt, payable in blood. No exceptions. Sure, we always talk about having paid our dues to get where we are, but nobody ever realizes that we only count from where we started, that we never count all we’d done after we got here. None of us have, not even the best of us. How could we? At a certain point, perhaps after the Fourth War, it became fashionable to be a mercenary. It became cool. Everyone and their mother started up an outfit. CEOs, nobles, movie stars—they all thought it was a shortcut to having it all. Hell, I heard even some of those Clanner toads, the “trueborn” two-point-five-meter-tall mountains of flesh, started up a unit. Imagine that—those who used to call us scum of the universe, lower than the dog shit on the bottom of their boots. Those who used to brag about their genetic heritage, their rituals, their caste system, all so much better than anything we could ever aspire to. Even they wanted in on the merc action. And in all of the glory and the merc-bunnies, the Inner Sphere just kind of forgot what most of us really are: hired guns who care more about themselves than some abstract principle. How easy it was for us to ignore when we got free dinners at the prominent restaurants. Doesn’t matter if the merc’s an A-rated regiment, or if they’re a level-D company of ex-cons on the lam from another House—if the unit name or patch gets known, the guns go to the head of the line. It finally took those damn Blakists to show everyone what we really are at our core. They threw some money around, and look at how many units jumped on their bandwagon. Where the hell are those high-and-mighty Northwind Highlanders now? Yeah, they may claim blockade, but did they call us or the Medusans to come help break it so they can get into the fight? Oh, no! They sit there in the comfort of their homeworld, probably counting the interest they earned from some Blakey’s hush funds while Outreach burned. Hell, and Outreach! I lost count how many of those supposed “Allied” Merc Command units and wannabes switched sides once the shooting started in Harlech. Nobody should have been surprised. Wave a few bills in front of us, and we’ll all dance the puppet dance we rehearse so well for you, mouth your arguments, pretend we care about your little crusade. All just to get our grubby hands on a sweaty wad of cash. Even those who aren’t working for the Blakists are showing just how dirty they can be by jumping borders, switching sides; I even heard some guys even started throwing nukes back at some Periphery guerrillas. Yes, it was a matter of time before our illusion of nobility was shattered. Only a matter of time before we all had to pay up. —From the personal journal of Colonel Hohiru “Great Wyrm” Tanaga, 18 August 3069 4 PAYING DUES file boisterous chatter from earlier worn away by four hours of constant fighting. Over the din, the cautionary buzz of his low-fuel warning was harder to ignore. Hohiru frowned. Need to land soon, but not without relief. “Dark Wing,” he barked, willing his voice not to crack, “report! We need you up here!” Hohiru silently prayed for a response, even if it was bad news. At least then he’d know someone was still around. “Sorry, Ace Actual,” Major Windgate’s voice finally crackled back. “A white whale dropped a load on us and wrecked the take-offs. We’re diverting to another strip, but it’s adding time. ETA five minutes.” Five minutes and I’ll be a glider, Hohiru thought. “Hell, Dodge is way too hot. We can’t keep this up forever Ace Actual.” Captain Bai called out, as if reading his mind. One of the older members, Bai was part of the small group who resisted the call to return to the CCAF. “We need to pull out; every section of armor on my bird is stripped and I’m leaking fuel like a sieve. Requesting order for Clause Black.” Silence suddenly fell heavy all around like a dead weight, eerie in its own way. Save for a few emergency calls, the entire channel had become quiet, awaiting Hohiru’s response. Clause Black. The emergency clause in all their contracts where the Hell’s Black Aces could decide to retreat not only from the skirmish, but from the system as a whole. And all responsibility. All Aces knew about Black. If broadcast now, their war would be done; they would grab all they could, bug out to the transports, immediately abandon Liao and live to fight another day. Clause Black was the ultimate admission that they were beaten. How easy it would be to leave now, Hohiru thought to himself. No one could blame us, or even stop us. The birds in the air should have enough fuel to cover the airstrip while the Droppers Sa m ple himself a predatory grin. Another Blakie ’Mech cocoon streaking into the atmosphere. Even with Blakist fighters sweeping that particular swath of sky, the temptation was too great to pass up. Hohiru climbed upward and opened up his throttle to close faster. The cocoon fragmented before he could get within range, flakes of glowing ceramic peeling away, trying to confuse him, and revealing the h u m a n o i d Wyvern within. Bent over as it descended, its upper torso weight balanced out the jump jets’ tendency to flip the machine onto its back. But unfortunately for the MechWarrior within, the profile made him easy prey for Hohiru’s Slayer. Thumbing the triggers, he sliced easily into the ’Mech’s torso with the energy darts of his pulse lasers. The B l a k i s t MechWarr ior struggled to keep his bulky machine balanced, demonstrating his skill simply by maintaining control. But when Hohiru added in a volley of Clan medium lasers and missiles, the Wyvern finally toppled in mid-air, flipping end over end as it plummeted, flailing, to the ground. An angry alarm wailed at Hohiru as he short past the Wyvern’s trail of smoke, warning of multiple target locks. On the display, he caught the motion on his six; two Blakie fighters, eager to avenge the fallen groundpounder. Hohiru grunted; a lucky shot had taken out his wingman during a strafing run over an hour ago. There was no one to cover him now. Hohiru slammed his throttle all the way, pouring on the speed to get some distance as hostile tracers and the pulse of laser bolts flew past his canopy. Fearing a trap, the Blakists gave up the chase as he tore away from the drop zone. Hohiru released a sigh of relief, then mulled his options. Turning Ronin around, Hohiru swung back toward the battle. The radio chatter was a low drone now of clipped commands, the 5