ARgos – Augmented Reality in Volos – Greece
Transcription
ARgos – Augmented Reality in Volos – Greece
ARgos – Augmented Reality in Volos – Greece by Joatan Preis Dutra Summary Information ................................................................................................................................ 2 Topic....................................................................................................................................... 2 Short Description of the Project ............................................................................................. 2 Members of the team .............................................................................................................. 2 Disciplines in this project ....................................................................................................... 2 Introduction ................................................................................................................................ 3 WizARt Tool.............................................................................................................................. 4 Concept and files for "ARgos" project ...................................................................................... 6 The "ARgos" app ....................................................................................................................... 8 Live Action / Videos ................................................................................................................ 10 Screenshots .............................................................................................................................. 11 Results ...................................................................................................................................... 18 Contact ..................................................................................................................................... 18 ARgos – Augmented Reality in Volos Information Topic Augmented Reality, junaio, Cultural Heritage, Mythology, History, Tourism Short Description of the Project This project aims to investigate how augmented reality tool can be used for cultural tourism, with mythology and city history’s content applied for Volos / Greece. Members of the team Joatan Preis Dutra <joatan@gmail.com> Δημήτρης Κοφινάς <dimitristheokofinas@gmail.com> Disciplines in this project This project is a multidisciplinary one, dealing with Augmented Reality technologies, mobile devices, mythology and history content. 2 ARgos – Augmented Reality in Volos Introduction It is far behind the time when, in order to enjoy a historical and cultural experience, it was necessary to visit a museum or to buy a guide to check the information about the monuments and historical buildings in a city. Despite the importance of these institutions and options, the technology allows the expansion of the concept one step further, and the cities itself can be considered open air museums. The spread and importance of mobile devices, as smartphones, on everyday activities is well known. It is possible to list several features that allows people to navigate and access contextaware information, such as GPS, QR code scanners, augmented reality (AR), just to mention a few. But the combination of augmented reality and cultural heritage content it is still not clear, from the effectiveness perspective. Some apps are already displaying touristic information using AR, such as Wikitude, Tripwolf, Junaio and others. With the Wizart CMS Tool, which combines different media files (audio, video, 3d, text, links, etc) elements with Junaio, it is possible to use AR to achieve cultural information, creating a different approach on current AR apps, which could lead for interesting investigations. One possibility, among others, is the use of iconographic elements (combining comics characters, icons and text) that would trigger the information according to the proximity of the user, based on GPS location. The target content for this project is the mythological and touristic information regarding the city of Volos, Greece and whereabouts. The content deals as myths such Jason and Argos, Argonauts, Centaurs in Pelion Mountain, but contemporary information as well, as Giorgio di Chirico, Port of Volos, and so on. This project aims to explore new tools and ways to present historical content for mobile users. The Wizart CMS Tool combined with the “3rd EINS Summer School” was an ideal scenario to experiment cultural content using AR, being a perfect opportunity to go beyond, towards something more pragmatic, and where it is possible to empirically validate some of the developed propositions, offering a unique opportunity to analyze the use of AR and Cultural Heritage content. 3 ARgos – Augmented Reality in Volos WizARt Tool This project was developed using the WizARt CMS Tool, developed by Luciano Pinna. Wizart consists of an intuitive web-based CMS and a Junaio channel with which the AR can be experienced. With the CMS users can upload images, 3D models, audio and even video to be displaced somewhere in augmented space. These can be further enhanced by adding all kinds of animations and realtime lighting. AR objects are placed in Wizart according to the bubble principle. A bubble is defined at a GPS location via the CMS. Once a viewer enters the bubble all objects that are attached to that bubble are displayed. The objects are unloaded when the viewer leaves the bubble again. This principle provides a robust way of experiencing AR and enables almost endless content. 4 ARgos – Augmented Reality in Volos Among the more advanced features of Wizart are built-in routes, dynamic lightning, stop motion animation, multi-user asset management, realtime sockets connection, multiple file uploads, powerful search functions. Furthermore, you can build and test individual pois or objects from anywhere with anybody. Wizart is running on a LAMP platform with a node.js server in parallel for realtime interactions, and using Junaio as the primary AR browser. Junaio is available on iOS and Android, for mobile phones and tablets. To know more about WizARt: http://augmentnl.com/wizart-in-art-education/ The developed App works in this way: 1 – Install the Junaio App on your mobile devide (iOS or Android); 2 – Scan the developed QRCode with Junaio; 3 – Experience the Augmented Reality, navigating with the available compass. 5 ARgos – Augmented Reality in Volos Concept and files for "ARgos" project The available information is divided in several media types, categorized as: audio, text, video, comics and link (to external content). The idea was to get historical - and official information regarding Volos and region, but also to show how the cultural and mythological information about Volos are portrayed on participatory media, as twitter. The media files are based on the scheme: The 15 selected media files were placed in 3 different POI (Point of Interest) spread in the main promenade of VOlos, positioned next to the content relation. 6 ARgos – Augmented Reality in Volos The media selection, by POI are: POI 1 • • • • • Image: Map of Argonaut´s Journey Travel Audio: About Jason and Argonauts Text (long): About the Argonauts Text (short): About the Golden Fleece Twitter: Tweets about Argonauts & Volos POI 2 • • • • • Audio: Centaurs and Mountain Pelion Twitter: Tweets about Centaurs and Mountain Pelion Text: About Agios Konstantinos Church Text: About University Thessaly Video: Battle of Lapiths and Centaurs POI 3 • • • • • Image: Slide-show about Giorgio di Chirico Image: About Tsipouradiko Text: About the Archeological Site of Sesklo Text: About the Port of Volos Video: Volos (by Atlas Visual) For each medium type, there is an avatar to trigger the information. The avatar usually is performing an action related to the medium type, sometimes the avatar can be related to the content. Each avatar, accompanied with a medium icon and file description, as image below: 7 ARgos – Augmented Reality in Volos The "ARgos" app To use the ARgo application, first it is needed to be in Volos´ Promenade with junaio installed in an iOS / Android phone, and scan the following QR Code: 8 ARgos – Augmented Reality in Volos If you are not in Volos, or even not in Greece, you can have a preview look on the POIs by scanning the following QR Codes, with junaio app, from any place on Earth: 9 ARgos – Augmented Reality in Volos Live Action / Videos Here there are three videos showing how the ARgos works on real site, for each developed POI: POI 1: https://www.youtube.com/watch?v=HsLT5bTbpRg POI 2: https://www.youtube.com/watch?v=Z9Jsukn46Ig POI 3: https://www.youtube.com/watch?v=vu1sxG6nzuM 10 ARgos – Augmented Reality in Volos Screenshots 11 ARgos – Augmented Reality in Volos 12 ARgos – Augmented Reality in Volos 13 ARgos – Augmented Reality in Volos 14 ARgos – Augmented Reality in Volos 15 ARgos – Augmented Reality in Volos 16 ARgos – Augmented Reality in Volos 17 ARgos – Augmented Reality in Volos Results Final Presentation file for download: http://internet-science.eu/sites/internet-science.eu/files/uploads/ARgos%20Presentation%20and%20Results.pdf Contact Joatan Preis Dutra e-mail: joatan@gmail.com joatan.preis.dutra@uni-weimar.de url: www.joatan.com 18