Bingo Revitalization Initiative
Transcription
Bingo Revitalization Initiative
Revitalization of Charitable Bingo and Gaming Initiative Bingo Revitalization Initiative 2013 Windsor Charities Briefing PLEASE Ensure you have Signed in January 21, 2008 1 Overview - Revitalization • Launch date is firm – September 10 • E-suite implemented first – E-bingo – Play on Demand Games (POD) • Other product shortly after launch – Break Open Ticket Dispensers • New product for the future already being reviewed – Ongoing process • Charities “at the table” (Strategic Development Committee) 2 Overview - Revitalization • Big picture / long term vision for the industry – Stabilize and grow – Attract new players – Add and enhance product on an ongoing basis – A stronger industry brand and image for Charitable Gaming – Easier processes for charities and municipalities – Grow revenues for charities • Charitable Gaming Centres – Entertainment options – Wide variety – Unique product offering 3 Delta Pickering 4 Breakaway Windsor 5 Boardwalk Sudbury 6 Boardwalk Barrie 7 Overview - Revitalization • Other Products already in the Pipeline – E-Shutterboard • Fast paced • Destination game – Rapid Draw Bingo • Passive lottery style game • Game every 10 minutes • Purchase and check ticket later or watch draw live • Annual refresh of new product • Future products 8 Overview - New Roles for Everyone • OLG “conducts and manages” through contract with operator • Operator manages all day-to-day operations – Facility, games, finances, advertising and promotion • Municipalities maintain their role – Eligibility and use of proceeds • Charities will have a meaningful role in the Charitable Gaming Centre 9 Volunteer Training - Policies • E-Bingo in Ontario – – – – Significantly improved facilities New roles for charities Opportunity to expand customer service Charity volunteer orientation • • • • Important in today's environment Required under contract policies Significant impact with customers Ongoing – Charity Coordinator Customer Care • GOOD CUSTOMER SERVICE ISN’T GOOD ENOUGH! • Customers are more savvy and informed than ever. • Customers don’t care about reasons or excuses on why they are not being treated as they expect. • Customers have a lot of choices for both entertainment value and for their limited discretionary dollar. • Customers do not want “one size fits all” service. They want to be treated as a special individual and they want to be catered to. Customer Care • MAKE IT HAPPEN! • FAILURE is determined by what we allow to happen. • SUCCESS is determined by what we make happen. Lifetime Value of a Customer • Lifetime value of a customer is far greater than the value of a single customer visit • Losing just one customer represents a large amount of potential revenue. • Example: Three times a week 35 year old player – Average Spend of $60 x 156 visits a year x 35 more years = $327,600 Four Keys to World Class Service • Consistency – Be reliable • Assurance – Courteous & Competent • Responsiveness – Respond to Needs • Empathy – Show that you care The Ten – Five Rule • Six Flags instituted the 10-5 Rule. – When a guest moves within 10 feet of you, you make eye contact / smile. – When a guest moves to within 5 feet of you, you greet them. Determine Customer Needs • The only way to satisfy a customer’s needs is to first determine what those needs are. • There are four leading ways to determine customer needs • Questioning • Listening • Observing • Anticipating • E.g. New customer with “Deer in the Headlights” look Everyone is Accountable • Everyone is accountable for providing the customer with a great experience! • No mater what their role • When expectations are not met, chances are the customer will take their business elsewhere. • Exceeding your customers’ expectations keeps them coming back for more! The Customer’s Perception • Only 7% of the message is through the words you use • 93% of your message is conveyed through your tone and body language The Five Deadly Sins • • • • Ignoring customers Assuming similar problems have the same solution Blaming the customer Trying to prove you are right and the customer is wrong • Hiding behind your job description – “It’s not my job” People Complain If… • They feel ignored • They didn’t get what was promised – Under Promise – Over Deliver • Someone was rude to them • No one is listening to them • They have waited a long time Problem Solving • Things will go wrong. It’s how you help the customer resolve the problem that counts • People share bad experiences with friends more often than good experiences • Customers tell 12 people about bad experiences • 10-14 positives to make up a negative • If complaints are resolved on the spot 95% of complainants will return • Identify the problem so it can be resolved • Questioning, Listening, Observing, Anticipating • Ask them if everything is ok! • Silent majority just leave and never come back • • Only 2% - 4% will complain directly to you For every one complaint heard, 25 others are tell 12 people… 300 people Handling Complaints • • • • Look surprised ! Apologize Give undivided attention Tell them what you CAN do • Propose a solution if you are able to • Contact the appropriate person to help if not • Do not discuss customer concerns within earshot of others Remember… Volunteer Roles • Overall Roles of Member Charities include – Promotion of the charity & how funds benefit – Customer care support – Assisting game winners – Assisting with on location promotions – Supporting responsible gambling – Stay informed • Newsletter, etc. • Volunteers must be knowledgeable about their charity – Able to answer questions – Volunteers must be knowledgeable about policies 28 Attendance Requirements • At least two trained volunteers • All volunteers must be trained • A volunteer may carry out “assignments” for a maximum of 3 charities under permit in Ontario • All volunteers must execute their roles and responsibilities. • Arrive a few minutes early to sign in and to be ready to go – Signing in is the “Official Record” • Remain on duty for the duration of the assignment • Arrive in proper attire Dress Code – Professional Look / Charity Awareness – Specifics • Shirts – Option 1 (preferred): Collared shirts / vests with charity identification (logos) » All volunteers in the same colour (easily identified) – Option 2: White collared shirts / vests • Pants – Conservative, dark pants or skirts • Nametag indicating the first name of the volunteer and the charity (if no logo) • Denim jeans, track pants, stretch pants, shorts, tank tops, and sleeveless t-shirts are not permitted • No hats unless specifically related to the charity uniform (e.g., Shriner’s Fez) and baseball caps are not permitted • Footwear should also be tasteful and appropriate to the role of the volunteer 30 31 Compliance • CGCA is legally responsible for compliance – Non-Compliance Financial Repercussions • • • • Dress code – ¼ share per occurrence One trained volunteer attending – ½ share per occurrence No trained volunteers attending – 1 full share Late trained volunteer – ¼ share per volunteer – Opportunity for additional revenue (one member / no members) • Escalating disciplinary process – Verbal warning – Written warning – Discussion with CGCA board Upon Arrival • Send the right volunteers – Able bodied (they need to run) – Using volunteers with disabilities – Positive people skills • • • • Sign In Check for large payout possibilities Check for current promotions Speak with the previous timeslot volunteers In Hall Activities • Greet and welcome customers – Assist with seating, open doors, assist new customers, smile and have fun • Thank and congratulate customers – Thank Guests as they leave – On behalf of your charity • Respond to questions – Find someone with the answer if you don’t have it • Promote your charity if the opportunity arises • Playing bingo for customers not allowed • No purchasing and /or playing of lottery product while on duty – Bingo Games, Lottery Tickets, Break Open Tickets (Nevadas) • Breaks, Meals, etc. In Hall Activities • Circulate floor area – Spread out to cover the floor (limit socializing) • Ensure tables and floor remain tidy – Clear USED bingo cards. Be careful! • UNPLAYED CARDS • DAMAGED PAPER (e.g. Spills) – RETURN TO STAFF – Return chairs to proper positions – Clean - disinfect E-bingo Terminals • Anything we can do to help sell product without selling product! New Customers • Welcome them to the centre • Introduce yourself as the host charity • Show them the facilities & point out: – Point of Sale Area • Inform staff they are new • Assist them with purchase – – – – Session formats (programs) Washrooms, Concession, Lotto Sales area, ATM Floor Sellers and Session Managers Other product as it is introduced New Customers • Let them know if there are any games with HIGH payouts • Inform them of promotions • Show them to a seat • Introduce them to players at the table • If playing E-bingo for the first time assist them in the use • Ensure that they are comfortable • Offer to return and check back on them Help with E-Gaming • Credits purchased at POS • Customer picks PIN • Login with Receipt + PIN • Credits appear on screen • Click ‘Advanced’ button Help with E-Gaming • Click ‘Buy Cards’ – Yellow button • Game dependencies Help with E-Gaming • Confirm Purchase – Sales are final • Purchased cards show on screen using ‘My Cards’ Button • ‘Options’ – change dabber style, colour, number of cards shown, etc • ‘Play Bingo’ button to start session play Help with E-Gaming Help with E-Gaming • Automatically sorts cards showing best card (face) on top left of screen • ‘Quick Dab’ button to dab all their cards of all undabbed numbers • Green ball on card showing numbers left on the card to achieve winning pattern – Turns red at 1 number away – Changes to a ‘B’ when bingo is won – Customer needs to press the Bingo Button (the green ‘Quick Dab’ changes to red ‘Bingo’) Help with E-Gaming Play on Demand • “POD” Games • Seven games at launch – 3 bingo type – 1 E-scratch – 1 Break Open Ticket – 2 Progressive Games • Can play anytime – Before/after sessions – During session • Split Screen Help with E-Gaming Help with E-Gaming Help with E-Gaming Help with E-Gaming TapTix – Ticket Dispensers • Break Open Ticket Dispenser – “Nevada Tickets” • Predetermined prizes – Deal of tickets – Not a random game – Bar Code Tear Open ticket dispensed • Different Options – Four game types – Four prices (50¢, 60¢, $1.00, $1.20) – No Max bet etc. • Can play anytime – Separate Room TapTix – Ticket Dispensers • Accepts bills – Added to ‘Balance’ • Play Button – Reads Bar Code on next ticket – Displays on screen – Win shown in ‘Points’ – Points Multiplier – Dispenses Ticket • Customers can open • Not required • Dispensed Tickets – Essentially garbage after played • Bin Folds down for easy clean-up • Recycle as much as possible • Cashing Out – Options • Touch Screen Button • Button on front of unit – Payment Voucher • Redeemed at counter or by staff • Valid for 30 days • ‘Ticket in’ – can be used in other units Volunteer Roles – Gaming Products • Assist customers with E-bingo, POD games, TapTix • Assist with other new product as introduced – Direction from Charity Coordinator • Call back winning card numbers to caller for verification – Paper – Electronic • Identify winner for payment by staff member – Charities do not handle gaming cash 53 Volunteer Roles – Gaming Products • Winning Bingo – When a player has a bingo they must hold up their hand and yell BINGO. – It is the player’s responsibility to call bingo and make sure that the caller stops the play – If the caller does not hear them, call out loudly on their behalf to stop play Volunteer Roles – Gaming Products • Do call-backs when bingo is called – Electronics • Caller will ask for Gecko (electronic) first • Say “Gecko” followed by the last 4 digits of winning card – Winning Card is always top left ‘face’ • Speak clearly and loud enough for the caller to hear. – Noisy Stage Area – Note the locations of Microphones. – Speak in turn (one at a time) – Prize win is added to their account – CONGRATULATE THEM! Volunteer Roles – Gaming Products – Paper • State the colour of the card • Followed by all the numbers on the winning face. • Speak clearly and loud enough for the caller to hear. – Prize win • Identify winner for staff – CONGRATULATE THEM! Product Offering • Bingo Games – Get to know the different games offered • Specials, Super Jackpots, Jackpots, etc. – Learn the mechanics – Up sell high prizes and designated numbers • Play on Demand (POD) – Available on electronic machines only – Play one on one against the computer – Can be played anytime • The more you know – Better customer service Visual Aids • Flashboards – – – – – – Game in play Pattern being played Which balls have been called The last number called (flashing) Prize offered Number of balls called • TV Monitors – Next number to be called Volunteer Roles - Customer Care • Related Tasks: – Welcoming and assisting customers with seating – Providing information on the programs – Providing information on the promotions – Assisting customers with the technology basics – Identifying customer service needs and notifying staff – Assisting with keeping the environment clean – Arranging transportation – Thanking customers for their business and charity support 59 In Hall Activities - Launch • Educate customers on changes – – – – Account creation – PIN numbers Keeping receipts (E-bingo, paper prize payouts) How to use E-bingo terminals How to play POD games Volunteer Roles – RG and AODA • Knowledgeable about in-hall process and information on Responsible Gambling • Ensure problem gambling materials are visible and readily available • Knowledgeable about the Accessibility for Ontarians with Disabilities Act and the implications for the Charitable Gaming Centre • Direct any individual who requests help or information to a centre staff member or manager – Staff have undergone formal training on both initiatives 61 Prizes $1000 or More • Family Responsibility Office (FRO) – OLG Mandated – Family Support Payments only – Information not shared with any other branch of Government – Winner must provide ID – Information is faxed immediately – Winner is paid usually within 10-15 minutes – If their win is rejected, staff will discuss options with the customer Big Picture • • • • Number of charities involved Huge volunteer base Significant dollars for local community Partnerships and direction – Work together – Work with our partners – Do what ever we can to improve – Don’t take sides… we’re all on the same side • Contribution of volunteers Cambridge Specifics • E-Suite Launch Date September 10, 2013 • BOT Dispenser tentative launch Oct/Nov • Mock Sessions Planned – Thursday Sep 5th • 9am-11am • 3pm-5pm – Monday Sep 9th • 10am-1pm • 2pm-5pm 64 Change • Operational Changes – As new product is introduced • • • • Renovations Security Cameras Restricted Access Changes to process – You may not have access to the same areas as before – Work with your operator in a positive way • This is change for them too! • Taking Direction from AGCO and OLG – Risk Management 65 Change • • • • • Big change for every partner Change is not easy Work with your partners Take direction from your CGCA and Charity Coordinator Impact to the consumer is the focus – Positive impact – Negativity is contagious – Be informed • Don’t feed the rumor mill 66 Questions Richard Schwar, Field Coordinator, OCGA rschwar@charitablegaming.com Lynn Cassidy, Executive Director, OCGA 905-824-5478 or 1-877-716-7222 lcassidy@charitablegaming.com 67