Start your journey with the experts
Transcription
Start your journey with the experts
Start your journey with the experts academy academy of of interactive interactive entertainment entertainment SEATTLE, WA & & LAFAYETTE, Seattle, WA Lafayette, LA LA SYDNEY MELBOURNE CANBERRA ADELAIDE ONLINE Sydney Melbourne Canberra Adelaide Online Student work by Alexia Zantides Learn from the industry experts AIE is an education leader, specializing in games, animation and visual effects. We offer accredited education that equips you the cutting-edge skills you need to be a success. AIE was established as a non-profit educator in 1996. Our mission is to train students for employment and career opportunities in 3D animation, game development and related fields through the provision of world class education as well as acting as a catalyst to build these industries. As one of the first colleges in the world to offer specialized training for 3D animation and video game development, our graduates are working in the top studios around the world including Bungie, Dreamworks Animation, Bioware, Weta Digital and Rockstar, to name a few. Our teachers are a highly qualified team of industry veterans who’ve built their names creating the games you’ve played and the movies and film visual effects you’ve watched. It’s this experience that enables staff to link graduates with real work experiences and opportunities — if you’re awesome, the industry wants to know about it. Let our industry success build your industry success. Front cover: Student work by Sonia Fornasari 2 www.aie.edu Why study at AIE? At AIE innovation is its own reward, our success is measured by your success, and experience counts for everything. Level up by completing industry-standard projects taught by teachers with hundreds of years of collective experience making games and films. When you join us, you enter a realm of possibilities where you learn how to create new worlds, stories, and experiences. We’ve got the industry connections AIE is one of the oldest, most experienced educators in the industry and has built strong ties to many world-famous companies. Our curriculum advisory board members come from such companies as Valve, Hidden Path, PopCap Games and Epic. Curriculum focused on industry skills Our programs are taught in a hands-on, studio-style setting that simulates actual industry environments. During 1,600 contact hours with AIE faculty, students create show reels, complete team projects, and learn everything they need to know through a task-based learning system. Teachers who have “been there and done that” AIE faculty are experienced industry veterans credited on numerous game and film projects. They offer invaluable insight into the world of games and film. We are where the action is Seattle has long been a hub for the video game industry, home to Microsoft, Bungie, Nintendo, Valve and many emerging independent game studios. Our Lafayette campus is located in the state-ofthe-art LITE Center, home to both industry and academic institutions, where collaborations and connections happen every day. Known around the world Renowned for the quality of its education and close ties to industry, AIE has been fueling the industry with highly skilled artists, programmers and designers since 1996. Our alumni are working in the top studios around the world. “The strength of the AIE program lies in its structure which mimics a real studio setting led by industry professionals with impressive amounts of experience. Learning in this atmosphere prepared me not only to land a job by knowing what studios are looking for, but to also hit the ground running and have an impact in the studio within my first few weeks.” Patrick Ryan Technical Artist, Microsoft 4 www.aie.edu/whyaie Your Pathway into Games, 3D and VFX Demand and opportunity continue to grow for graduates as the fields of animation, simulation and 3D design evolve. 3D Animation & VFX for Film Game Art & Animation Game Programming Advanced Diploma of Screen and Media Advanced Diploma of Professional Game Development Advanced Diploma of Professional Game Development Learn advanced animation techniques; concept art and production planning, lighting, rendering, visual effects, compositing and post production. Learn 3D tools to concept, model and animate characters, create environments, and create art assets for game development within the context of level and game design. Learn C++, C# and industry standard game engines, game libraries and version controls as well as artificial intelligence, networking, console hardware and managing medium to large scale software projects. Career Pathway Career Pathway Career Pathway The interactive game sector has rapidly expanded over the past three years due to the rise of accessible platforms and technology. The TV and film industry is undergoing the same transition as the internet brings producers and consumers together. Today, AIE graduates are just as likely to be found in the world’s top simulation, training and design visualization companies as they are at the top game, film and VFX studios. A selection of AIE graduate destinations and the names of some of the movies and games they have helped develop are listed on page 18. * Please note that salaries vary between US states and studios. Applicants are encouraged to do their own research into the career opportunities and salaries in the locations and industries they wish to pursue a career in. 6 www.aie.edu/programs SPECIALIZING IN 3D ANIMATION & VFX SPECIALIZING IN GAME ART & ANIMATION SPECIALIZING IN GAME PROGRAMMING ¡ Character Animator ¡ Modeler ¡ 3D Animation ¡ Technical Artist ¡ Game engine programmer ¡ Environment Modeler ¡ 3D Tracker/Match Mover ¡ Environment Modeler ¡ Character Animator ¡ Physics engine programmer ¡ Artificial intelligence programmer ¡ Technical Director ¡ Digital/Matte Painter ¡ Texture Artist ¡ Rigger ¡ Graphics engine ¡ Gameplay programmer ¡ Fur/Feathers FX Artist ¡ Surfacing/Texture Painter ¡ UI Design ¡ 2D Artist ¡ Water FX Artist ¡ Level Designer Attributes Attributes ¡ Can envisage finished animation or effect ¡ Can meet challenging deadlines ¡ Vivid and unique imagination ¡ Creative problem-solver ¡ V ivid and unique imagination programmer ¡ Software engineer ¡ UI programmer Attributes ¡ Understands player relationship with visual elements of game ¡ Technically-oriented ¡ Can think logically and ¡ Always learning ¡ Collaborative "outside the box" ¡ Collaborative Salary Trends* Salary Trends* Salary Trends* According to the US Bureau of Labor, Multimedia Artists and Animators working in the motion picture and video industries earned an annual average wage of $70,300 in 2015. www.bls.gov/oes/current/oes271014.htm Game artists in the U.S. made an average of $74,349 in 2013. The average salary for game artists with under three years experience in 2013 was $50,463. www.gamasutra.com/salarysurvey2014.pdf Programmers are often the highest-paid in the game industry. The average U.S. programmer’s salary in 2013 was $93,251. The average pay for U.S. programmers with less than three years experience in 2013 was $70,637. www.gamasutra.com/salarysurvey2014.pdf www.aie.edu/3danimation www.aie.edu/gameart www.aie.edu/gameprog “The Womps” student work by Monika Batchelor, Jemima Gulliver, Serena Hack and Stephen O’Callaghan 3D Animation & VFX for Film Advanced Diploma of Screen and Media CIP CODE 10.0304 “AIE has proved to be an invaluable catalyst for my career. The industry veteran teachers and staff went above and beyond. I would not be anywhere near where I am if it wasn't for my AIE family.” Want to develop photorealistic visual effects for film, TV or animation for cartoons? Do you want to develop photorealistic special effects for the cinematic special effects industry, television editing or animation for cartoons? The two-year, full time Advanced Diploma of Screen and Media, specializing in 3D Animation & VFX for Film is a practical course, designed by industry experts to give you the best technical training to work as a 3D artist using industry standard technology. Vinessa Mayer Visual Effects Artist, Turn 10 Corporation Year 1 Students will concept, model and animate characters, design real-time environments, create high detail creatures and craft a short animated movie. Students develop skills in 3D modeling, Texturing, UVW Unwrapping, Rigging, Animation, Lighting, Using Cameras, Rendering and Compositing. Year 2 Students will work in teams which emulate real-world industry workplaces. Skill base will expand to include Advanced High Polygon Modeling, Lighting, Texturing, Advanced Character Animation, Time and Project Management, Compositing and Storyboarding. Major Screen Projects and Showreel Students are required to complete two major group projects during the second year creating spectacular visual effects and a short animated film. These projects along with individual projects will supply impressive footage for graduate showreels. Portfolio Requirements We're looking for evidence of your creative ability. If you have explored animation and/or visual effects, provide your best examples. If you have a strong interest in the area, but do not have previous experience, use your portfolio to demonstrate your ability to imagine and realize a creative piece of work in media that you are more familiar with. For more information, follow the link at the bottom of this page. Software Skills ›› ›› ›› ›› ›› ›› 8 Maya — Modeling, rigging, animation rendering ZBrush — High detail sculpting Photoshop — Concept art and texturing After Effects — Compositing and lighting Nuke — Compositing and match-moving Adobe Premiere — Video editing www.aie.edu/3danimation "TERMINAL the Janus Conspiracy" by Nathan Camp, Kat Lynn, Vic Bonilla and David Burns Student work by Kirk Smith Game Art & Animation Advanced Diploma of Professional Game Development CIP CODE 11.0803 Create 3D environments and characters for game worlds from your imagination. Develop your special creativity in modeling, texturing, and animation or level design. You will work with other artists and programmers to design and create your own unique entertainment experience wielding cutting-edge game technology used in the industry. The two-year full time Advanced Diploma of Professional Game Development, specializing in Game Art and Design, has been developed in response to industry needs. Year 1 Students will concept, model and animate characters, design game levels, create high-detail creatures, build realistic environments and craft a short animated movie, developing skills in 3D Modeling, Texturing, UV Unwrapping, Rigging, Animation, Lighting, Using Cameras, Rendering and Compositing. Year 2 Students polish their 3D skills while working on art assets for game development. All facets of 3D game modeling and animation are covered including Character Creation, Level Design, Environment Modeling, Game Design, Concept Art, Animation and Custom Texturing. Major Game Project In the last half of the second year, game art and game programming students work together in development teams to design and produce a playable video game demo. The training environment closely mirrors the real-world production cycle in an industry development studio, from pitching the game idea to delivering commercial quality artwork and animation. Students graduate with an extensive showreel of 3D game art. “AIE provided a curriculum that allowed me to learn in my own way and at a pace that was comfortable for me. The course also allowed me to branch out into more specific areas that interested me and I wanted to learn.” Portfolio Requirements We're looking for evidence of your creative ability. If you have explored game art and 3D animation, provide your best examples. If you have a strong interest in the area, but do not have previous experience, use your portfolio to demonstrate your ability to imagine and realize a creative piece of work in media that you are more familiar with. For more information, follow the link at the bottom of this page. Software Skills ›› ›› ›› ›› ›› Maya — Modeling, rigging, animation & rendering ZBrush — High detail sculpting Photoshop — Concept art and texturing Unreal Engine — Game level design Unity — Game design and prototyping 10 Emma Koch Game Artist, Halfbrick www.aie.edu/gameart Student work by Perry Zielonka Game Programming Advanced Diploma of Professional Game Development CIP CODE 11.0804 Drive the development process and be the creative engineer of the game. Game programmers write the code that brings games to life. They may design the overall framework for a game, or create the artificial intelligence programs to power characters in the game and make them react and respond to other characters. They test to see how games are working and make necessary corrections. The two-year, full time Advanced Diploma of Professional Game Development specializing in Game Programming, has been developed in response to industry needs. Year 1 The first year is a foundation year. The course takes students through languages and technologies used heavily by the gaming industry, including C++, C#, OpenGL, game libraries and version control as well as developing math, problem solving and practical programming proficiency. Year 2 The second year builds on the students’ core language skills with more advanced techniques and development using industry standard game engines. Students focus on polishing their skills in all aspects of C++ programming before focusing on specialized areas and develop on multiple platforms. By the end of the second year, students will have experience in 3D Graphics, Artificial Intelligence, Networking, Physics and Collision, Console Hardware, Profiling and Project Management Major Game Project “Game development for many graduates is just a pipe dream. The AIE provided me with the skills and knowledge to realise that dream. With such close ties to industry, the AIE provided students with not only the best training but also a foot in the door to network directly with game companies to help land that elusive job.” In the last half of year 2, game art and game programming students work together in development teams to design and produce playable video game demos. The training environment closely mirrors the real world production cycle as it would occur in an industry studio, covering the entire process from pitching and evaluating technical requirements, managing workload, meeting deadlines, bug-fixing and QA testing. Portfolio Requirements Portfolios should include actual code samples as well as compiled working applications. Good grades in math, physics, information technology, and other computer-related classes are useful indicators of an aptitude to learn how to program and may be used in lieu of a portfolio for individuals with no previous experience. For more information, follow the link at the bottom of this page. Software Skills ›› ›› ›› ›› Visual Studio — Programming in C++ and C# Open GL — Graphics development Unity — Game Design and Prototyping GITHUB — Collaboration and version control 12 "Necroman" student work by Joel Gordon, Brendan Sullivan and Taighe Warner-Hunt www.aie.edu/gameprog Thomas Johnstone Game Programmer on GTAIV, Midnight Club: LA, MotorStorm Summer Camps Not quite entering college yet, but want to get your feet wet in programming or animation? Join us for our Summer Camps! ›› High School level introductory courses in programming and animation ›› Offered in both Seattle and Lafayette ›› Week-long day camps — multiple sessions throughout the summer ›› Take your completed game or animation home with you at the end of the week Check out some of the camps previously offered by AIE below. Please contact the appropriate campus to learn more about our current offerings. 2D Animation Level 1 Programming ›› Foundation skills in traditional animation ›› Create a hand-drawn animated walk cycle ›› Transfer your creation onto a computer and animate with Toon Boom Studio ›› Foundation skills in C# programming language ›› Create a playable game ›› Learn the basics of the game engine software Unity 3D Animation Level 1 ›› Foundation skills in 3D computer animation ›› Create facial expressions and poses for your own character ›› Computer animate a walk cycle with the program Maya 3D Animation Level 2 ›› Learn advanced modeling techniques using Zbrush ›› Use projection painting and texturing to build high detail sculpts ›› Learn basic rigging skills 14 Level 2 Programming ›› Advanced C# programming language ›› Create a multi-level game ›› More tips and tricks in Unity Game Level Design ›› Introduction to the Unity Game engine ›› Build your own video game level ›› No programming experience required These are examples of camps, please check our website for availability, dates and locations. www.aie.edu/camps Student work by Tom Spratt, Mathew Korver, Parisa Nafis, Alex Short Student work by Lauren Wakley AIE Campuses Founded in 1996, AIE has grown to two campuses in the United States and four in Australia. Lafayette Founded in 1996, AIE continues to grow in line with industry demands. AIE has campuses located in Australia, the United States as well as an online campus. AIE campuses are centrally located in their respective cities, all with state of the art facilities, including; hardware, software and everything students need to become successful in the industry. Seattle AIE Seattle and AIE Lafayette are accredited by the Commission of the Council on Occupational Education. Council on Occupational Education, 7840 Roswell Road, Building 300, Suite 325, Atlanta, GA 30350, Telephone: 770-396-3898 Fax: 770-396-3790, www.council.org Our Seattle, WA campus is located in the Seattle Center Armory — right next to the iconic Space Needle. One of the fastest growing hubs of the video game industry, Seattle is home to over 300 game companies of all sizes, like Valve, Nintendo, Bungie, Microsoft Game Studios, PopCap Games, Harebrained Schemes, and Hidden Path Entertainment, not to mention numerous emerging independent game studios. The Seattle campus hosts a weekly Industry Speakers series, a monthly Art Group (TAG), an annual indie games Festival (iFEST) and Global Game Jam. These events and meetings of the local chapter of the International Game Developers Association (IGDA) are all opportunities for students to network with members of the local game community which can lead to internships and jobs. With input from our local industry Advisory Committee, AIE offers exciting courses in 3D Animation and Visual Effects (VFX), Game Art and Game Programming taught in studio style with emphasis on hands-on practice with industry standard technology and software. 16 www.aie.edu/seattle www.aie.edu/lafayette AIE’s Lafayette campus is located in the state-ofthe-art LITE(Louisiana Immersive Technologies Enterprise) Center, home to both digital and technology based industries and academic institutions, where collaborations and connections are made every day. Lafayette, considered to be the center of Cajun and Creole culture in the United States, is also rapidly becoming home to an array of video game development studios as well as software development and visual effects companies. AIE Lafayette’s partnership with the Opportunity Machine (OM) and the Lafayette Economic Development Authority (LEDA) gives us the tools and resources needed in order to train students efficiently and effectively in a production studio environment. The city of Lafayette has officially been named the “Happiest City in the U.S.” and is one of the fastest growing mid-size cities in the country. Lafayette hosts a range of technology-industry events including INNOV8 Lafayette, ArtCade, Global Game Jam and Cajun Code Fest which, combined with the growth in local technology companies, has given the region the name “Silicon Bayou”. AIE’s mission is to be the catalyst in Lafayette’s interactive digital media industry and is proud to be a part of a growing center of technology, arts, music, food and culture! Where can AIE take you? You could join AIE graduates at the top studios in United States and around the world. Games Films Studios ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› Destiny Borderlands: The Pre-Sequel L.A. Noire Dead Space Dragon Age Dragon Age: Inquisition Jetpack Joyride Fruit Ninja Bioshock 1 & 2 Bioshock: Infinite Grand Theft Auto IV Grand Theft Auto Online World of Tanks Fallout Tactics: Brotherhood of Steel Shadowrun Returns Tribes: Vengeance Guitar Hero de Blob Brink Ski Safari Puzzle Quest Neopets Battlefield The Legend of Spyro Call of Duty Batman: Arkham Origins Flick Kick Need for Speed Dirty Bomb Armello 18 Mad Max: Fury Road Avatar 300 Terminator: Salvation Harry Potter Happy Feet Lord of the Rings The Hobbit Iron Man X-Men The Wolverine The Avengers Man of Steel The Hunger Games Enchanted The Great Gatsby Divergent The Lego Movie Guardians of the Galaxy Happy Feet 2 Gravity Cloudy With a Chance of Meatballs 2 SpongeBob SquarePants Captain America Planet of the Apes Walking with Dinosaurs Ted Insurgent Divergent Ant-Man Unbroken ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› Industrial Light & Magic Epic Games Bungie Konami Animal Logic UbiSoft Visceral Games BioWare Weta Digital BigWorld Hare Brained Schemes Sony Computer Entertainment Europe Flat Earth Games Deep Fried Entertainment Jim Henson Creature Shop LucasArts Micro Forté EIDOS Dreamworks Splash Damage Rockstar Games NINJA THEORY Autodesk EA Games Halfbrick Big Ant Riot Games Blow Fish Wargaming NaturalMotion www.aie.edu/graduates AIE's Mission Statement AIE trains students for employment and career opportunities in 3D animation, game development and related fields through the provision of world class education as well as acting as a catalyst to build these industries. www.aie.edu/mission Non-discrimination Policy The Academy of Interactive Entertainment (AIE) is committed to an inclusive and welcoming environment for students, employees, and visitors. As such, AIE does not discriminate in administration of its educational policies, admissions, policies, scholarships, loans and any other programs or activities administered by AIE based on, but not limited to, the following: class, sex, gender identification/expression, sexual identification, nation, religion, race, color, creed, ethnic origin, veteran/military status, the presence of any sensory, mental or physical disability, education, age, domestic/marital status, and any other perceived differences. AIE encourages individuals from all backgrounds to be themselves and feel welcome at our campuses and at AIE sponsored events. www.aie.edu/ndp 20 “New Ground” by Daniel Nees, Kirk Smith and Romiga Graham Application Process FAQ Do you have scholarships? 1 Apply online Submit an Application Packet to the campus of your choice (online, mail or in-person). ›› AIE application forms are at www.aie.edu/apply ›› High school diploma OR GED certificate OR college diploma — current High School Seniors provide latest transcript ›› 250 word personal statement: What draws you to Game Programming, Game Art or VFX as a career? What have you already accomplished? What do you hope to do in the industry? Yes! Please check www.aie.edu/scholarships for more information. Is AIE accredited? Yes! The Seattle and Lafayette campuses are accredited . Academy of Interactive Entertainment is accredited by the Commission of the Council on Occupational Education. Council on Occupational Education, 7840 Roswell Road, Building 300, Suite 325, Atlanta, GA 30350, Telephone: 770-396-3898 / FAX: 770-396-3790, www.council.org. Do you accept FAFSA? 2 We will arrange an interview We will contact you to schedule an interview at a time that suits you. Interviews can be in person or over Skype. AIE admission interviews are relaxed and informal. This is your chance to ask questions and demonstrate your interest, enthusiasm and potential to complete the program to a high standard. You’ll also have the opportunity to tour the campus and see our students in action. Common questions discussed in the interview relate to teamwork, educational history, what you want to gain from the program and your long-term career aspirations. During the interview you’ll also need to show examples for your work from your portfolio. We will assess which level of the course would best suit you and let you know if you need to submit further materials. 22 3 Interview 4 Accepted! Yes! Our Federal School code for the Seattle campus is: 042236. AIE Lafayette’s school code for FAFSA is 042484. Still have more questions? Visit our full FAQ at www.aie.edu/faq or contact us using the details on the back cover of this viewbook. www.aie.edu/faq Tuition Fees The tuition fee per year for the Advanced Diploma programs is: ›› $17,500 for 2016-2017; and ›› $18,000 for 2017-2018. Come in for your interview and show us your portfolio of art or programming work. Please note: ›› Financial aid is available for eligible students. ›› Students may be eligible for a payment plan, which allows tuition to be paid via installments. Contact us for more information. ›› AIE's enrollment fee of $100 is applied towards the tuition. After your interview, we’ll let you know if you are accepted, and send enrollment materials. www.aie.edu/fees www.aie.edu/apply Back Cover: Student work by Damien Lam Seattle Lafayette 305 Harrison Street, Suite 405 Seattle, WA 98109 537 Cajundome Boulevard, Suite 211 Lafayette, LA 70506 (206) 428 6350 (206) 428 6354 seattle@aie.edu (337) 456 1848 (337) 232 0790 lafayette@aie.edu AIEUSA AIE_USA AIEedu www.aie.edu academy of interactive entertainment 24 SEATTLE LAFAYETTE SYDNEY MELBOURNE CANBERRA ADELAIDE ONLINE All information correct at time of printing, 14 April 2016
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