TRAVELING ExhIbITS
Transcription
TRAVELING ExhIbITS
503.797.4659 • www.omsi.edu OMSI: AN INDUSTRY LEADER MUSEUM MADE, MUSEUM GRADE The Oregon Museum of Science and Industry (OMSI) is an independent, scientific, educational and cultural resource center dedicated to improving the public’s understanding of science and technology. Founded in 1944, OMSI operates a 219,000 sq. ft. facility that includes one featured and four permanent exhibit halls, seven science labs, a planetarium, an OMNIMAX Dome Theater, the USS Blueback submarine, and an early childhood education area. As one of the largest science centers in the United States, we have developed and produced thousands of interactive science exhibits for more than 65 years. In addition to developing exhibits for our own museum, OMSI has over 20 years of experience in planning and producing exhibits for other organizations and museums through our internationally renowned traveling exhibit and exhibit sales and services programs. Our exhibits have been seen in hundreds of institutions, from Shanghai to Boston to London. OMSI staff are particularly passionate in the development of truly sustainable exhibition programs that fulfill visitor needs, drive attendance, and generate revenue. OMSI prides itself on creating leading-edge exhibits, programs, and activities that make science exciting and relevant to all ages. We inspire more than 1.4 million people annually through exhibits, outreach programs, statewide residential camps, overnight museum camp-in programs, weeklong science classes, after-school science clubs, school-towork programs for at-risk youth, teacher workshops, distancelearning programs, and volunteer programs. OMSI is an independent non-profit 501(c)(3) organization and relies on admissions, memberships, and donations. OMSI’s informal science offerings create landmark experiences for visitors that complement the “benchmark” learning of formal education. Exhibits and programs are designed to be family-friendly and draw visitors of all ages into deeper engagement with science and technology. Our highly skilled staff has an eye for detail with specific emphasis on building quality exhibits that are not only educationally effective and engaging but are durable, robust, and easy to maintain. OMSI leads the industry in promoting the use of sustainable and environmentally friendly materials and processes. We were the first institution to develop a LEED-inspired Green Exhibit Checklist, which uses eight broad categories such as End-Life Assessment, use of Low-Emitting Materials, and Recycled Content to accurately measure an exhibit’s environmental friendliness. The Guide, modeled after the Leadership in Energy and Environmental Design (LEED) program, is the industry’s first consistent standard to quickly and effectively evaluate an exhibit’s “green” impact, both in the short term (material choices) and long term (building techniques, conservation). The exhibit professionals at OMSI have extensive expertise that can only be obtained through years of daily work at a highly successful museum. The OMSI team knows firsthand what resonates with visitors and understands the needs of educators and maintenance staff. This experience is priceless when it comes to producing the highest quality exhibits. OUR SERVICES INCLUDE •Traveling Exhibits •Exhibit Component Sales •Exhibit Development, Design and Consulting Services CONTACT OMSI • 503.797.4659 • www.omsi.edu Exhibit Sales & Services Exhibit Sales and Services OMSI’s exhibit sales and services are all-encompassing. Our the feasibility of your ideas, and outline the steps necessary to highly experienced exhibit professionals take pride in producing turn your ideas into reality. Whether you seek museum-related some of the most interactive, robust, and educationally sound, planning and consultation, component sales, exhibit development, handcrafted exhibits available. Our services are available design, evaluation or fabrication assistance, or fully designed and individually or bundled into a full-scale, turn-key project. We work built custom exhibits, OMSI’s museum professionals have the skills with you at each stage to help you identify exhibit topics, test to suit your needs. Exhibit Component and Exhibition Sales OMSI has a catalog of hundreds of tested and proven exhibit components, as well as numerous full exhibitions available for replication. New and replicated exhibits may be customized to meet your needs, from a change in colors to match your facility’s look to the addition of multilingual text to suit your audience. Exhibit Topics Exhibits cover a wide range of topics, including: Growing out of our Traveling Exhibits Program, OMSI began producing exhibits for other organizations in the early 1990s. 4 503.797.4659 • www.omsi.edu • • • • • • • • • • Health and life science Engineering and innovation/technology Energy and the environment Earth and natural science Early Childhood Education (ECE) Physics and motion Space and flight Art and science Math and economics Puzzles, critical thinking, creative problem solving Exhibit Sales & Services The R&D team works closely with advisory groups composed of nationally recognized experts to ensure scientific accuracy and relevant, cutting-edge, engaging content. EXHIBIT DEVELOPMENT DESIGN Exhibit development transforms concepts and scientific principles into engaging, energetic exhibits and programs. OMSI’s designers ensure that exhibits are not only attractive and engaging but also educationally sound, visitor-centric, highly interactive, durable, accessible, and practical to produce and maintain. OMSI’s exhibit developers have more than 40 years of combined experience in conceptualizing and producing content for educational, interactive exhibits. OMSI’s staff is experienced in all aspects of exhibit development, including bilingual co-development, copywriting, early childhood education, tabletop exhibit development, prototyping and analysis. The team draws from a diversity of experience, including industrial design, architecture, graphic design, and photography. OMSI’s exhibitrelated designs include traveling and permanent exhibits, outdoor exhibitions, portable components, museum way-finding and signage, bus and trailer retrofits, artifact display cases, and exhibit hall environmental treatments. 503.797.4659 • www.omsi.edu 5 Exhibit Sales & Services Our craftspeople have well over 150 years of combined experience specifically in the production of interactive exhibitions and, on average, 20 years of experience in their particular field of work. FABRICATION The fabrication team contributes to an exhibit’s design by evaluating each component for functional feasibility, durability, and budget compliance. Through its 25,000 sq. ft. production facility, OMSI’s skilled fabrication staff creates more than 15,000 sq. ft. of exhibitions every year, including more than 100 individual exhibits. In addition to finished work, OMSI’s shop also regularly fabricates prototype exhibits to test with visitors prior to final production. OMSI’s team of artisans includes cabinetmakers, engineers, CAD and CNC technicians, software developers, electronics specialists, and welders. 6 503.797.4659 • www.omsi.edu “The exhibit is fabulous. It is well-designed, colorful, informative and hands-on, and has created a real sensation both for our day events and night events.” -Wes Wenhardt, VP of Business Operations Tech Museum of Innovation, San Jose EXHIBIT PLANNING EVALUATION OMSI can help you identify exhibit concepts and test the feasibility of your ideas. OMSI is well aware of the challenges faced by museums as they try to create engaging exhibits for their visitors. Before determining the course of action, OMSI’s team reviews a wide variety of factors, including facility layout and restrictions, visitor needs, sponsorship opportunities, topic ideas, marketing potential, and more. The resulting plan will blend the exhibit environment with your program needs, visitor interests, and educational goals. Evaluators test to see that each project is educational, reliable, user friendly, accessible, safe, interesting, and engaging. Our evaluators work closely with the exhibit team by offering front-end, formative, remedial, and summative evaluation services. Our studies address aspects of exhibit programs such as educational approach, content, labels, interactivity, audience, usability, and environmental treatments. OMSI’s evaluators can assist with research in exhibit effectiveness; accessibility; bilingual translations; visitor attitudes, beliefs and values; underserved audiences; visitor expectations, preferences and experiences; and more. 503.797.4659 • www.omsi.edu 7 LARGE TRAVELING EXHIBITS TRAVELING EXHIBITS For more than 20 years, OMSI has built a reputation for looking for an early childhood exhibit, such as Animal Secrets, developing and touring excellent interactive traveling a popular art and science exhibition, such as Animation, or exhibitions. We have successfully managed tours for more than a fun and timely exhibit about math and economics, such as 50 exhibits to date, throughout North America and Europe. Our Moneyville, OMSI has a topic and an exhibit to meet your exhibits range in size from 500 to 7,000 sq. ft. Whether you’re needs and target audience or demographic. Enter the wonderfully puzzling world of Mindbender Mansion, an eclectic place full of brainteasers and interactive challenges guaranteed to test the brainpower and problem solving skills of even the most experienced puzzlers. Visitors to this fun and quirky mansion are invited to join the Mindbender Society by gathering hidden clues and secret passwords scattered throughout the various thematic rooms of the house. Visitors will find a combination of tabletop brainteasers they can solve on their own and full-body group challenges that require assistance from their fellow mansion guests. Math, science, and technology content are woven into the puzzles, videos, and group challenges found inside Mindbender Mansion. In order to solve these puzzles, visitors must identify patterns, think ahead, use logical reasoning, and look at the problems from different perspectives. The videos in each of the four Clue Vaults explain neuroscience-based principles, and tell the story of several inventors who have used problem-solving skills to come up with new solutions to old problems. Additionally, the popular group challenges require communication, collaboration, leadership, and teamwork skills— skills that are critical in solving the challenges facing today’s businesses and communities. Size: 6,000 sq. ft. 8 • Mindbender Mansion includes five group challenges: • Feeding Frenzy: Kitchen mayhem is guaranteed in a race to beat the clock by filling T.V. dinner trays with five kinds of food on a fast-moving conveyer belt. • Flying Machine: Solid teamwork is a must in order to maneuver a mechanical “flying machine” around a large game board, hitting six targets in sequence before time is up. • Spelling Fever: Hopscotch meets Scrabble® in this race to spell correct words within a limited amount of time by hopping on letter squares that light up. • Move and Match: Dinner time was never this much fun! Slide your dining room chairs on wheels into a correct pattern before the clock runs out. • Amazing Maze: In this version of the classic steel ball labyrinth game, visitors must work together to tilt a table in different directions, guiding a ball into six holes as quickly as possible. Price: $100,000 for 3 months 503.797.4659 • www.omsi.edu • Available: Beginning JUNE 2012 LARGE TRAVELING EXHIBITS Animation, a highly interactive exhibition, brings together art, math, science, and technology that teaches visitors the process of animation. Surrounded by colorful, larger-than-life graphics of popular characters from Cartoon Network, families and children will delight in bringing their own creations to life as they experiment with storyboarding, character design, drawing techniques, movement, timing, filming, sound, and editing. A variety of animation techniques are explored, including cartoon drawings, stop-motion, and computer-based animation. This popular topic has proven to be a powerful and effective tool for engaging and teaching all ages about math and science concepts like perception, illusion, persistence of vision, geometry, and measurement, making it ideal for school groups (grades K-8). Several exhibit areas feature digital slide shows of real animators working in the Cartoon Network studios. Visitors will learn about the skills and training needed to pursue a career in animation. Animation inCLUDEs six thematic areas: • History: Visitors can try using a praxinoscope to spin threedimensional figures into a single animation, and can “crank” out animations with an old-fashioned mutoscope. • Animation Studio: They’ll learn about the process of animation, story creation, and animator techniques and tools. • Art in Motion: With help from the characters of Foster’s Home for Imaginary Friends, visitors will discover why art and math are important allies when it comes to creating characters, motion, and change. • Animation Laboratory: Dexter’s Laboratory teaches the science and technology that make animation possible, such as the technique of “squash and stretch” and time-lapse videos. • Sound and Stage: Discover the principles of sound and phonetics with the characters from Chowder, Ben 10: Alien Force, and Kids Next Door, while exploring the complexity of matching phrases to different mouth shapes. • Cartoon Museum: Take a seat in an intimate theater setting and view clips of popular animations while learning the secrets behind their production, and examine important artifacts from classic animations such as Scooby-Doo, The Powerpuff Girls, and The Flintstones. TM and ©2010 Cartoon Network. All rights reserved. Size: 6,000-7,000 sq. ft. • Price: $125,000 for 3 months • Available: Beginning OCTOBER 2011 503.797.4659 • www.omsi.edu 9 LARGE TRAVELING EXHIBITS N E WI B I T ! EXH What does it take to create a videogame, line up rhythms like the best DJs, or design a roller coaster that produces the biggest thrills? In Design Zone, you can go behind the scenes and see how videogame developers, music producers, roller coaster designers and other creative problem solvers use math and science to do the amazing things they do. Design Zone is organized into three interactive thematic areas, highlighting the relationship between algebraic thinking and the creative process in art, music, and engineering. Each thematic area draws visitors into compelling scenes of music production, videogame development, and skateboard park design that directly and experientially relate mathematical concepts to environments and activities attractive to the target demographic of ages 10-14 and their families. Visitors can design their own experience, and in some cases, email their creations to family and friends. Throughout the exhibition, visitors will solve real-world challenges and discover that math isn’t just a subject in school—it’s one of the coolest creative tools we have to design and invent. DESIGN ZONE INCLUDES THREE THEMATIC AREAS: AR T – See It! Enter the Videogame Design Lab, the Architecture Studio, and the Digital Design Domain to find out how creative problem solvers utilize key mathematical concepts to develop new visual ideas and turn them into reality. Create a colorful mobile that balances and spins. Work with a partner to draw on a giant grid in the full-body experience Drawing In Motion. Leap to the next level as you set the mathematical parameters for a video game, and find your way through a digital maze on a giant tilt table! MUSIC – Hear It! Step into the DJ Recording Studio, On Stage!, and Dance Party areas and hear the math in the music. Learn about the relationships between length and pitch in musical instruments, ratios and rhythms, and visual representations of sound. How many beats per second does it take to get bodies moving on the dance floor? Find out as you go behind the scenes and put together music tracks at a DJ recording studio, match beats on a set of simulated turntables, and create a laser light show for your friends in an immersive dance party environment! AC TION – Move It! Take a trip through the exhibits in Theme Park and the Action Sports Arena where you’ll discover the math and physics behind anything that moves. Build a custom digital roller coaster, design your own skate park, and go behind the scenes at a bike race where you can test gear combinations, then pedal to victory as you compete against two other riders on three challenging courses! Size: 5,000 – 6,000 sq. ft. 10 • 503.797.4659 • www.omsi.edu Price: $100,000 for 3 months • Available: Beginning OCTOBER 2011 MID-SIZE TRAVELING EXHIBITS Money isn’t just about dollars and cents. The ancient Aztecs used chocolate for money, and Yap Islanders used 500-lb. stones! So what is money and how does it work? Families, adults, and children can explore the history, science, math, and economics behind money in Moneyville. This highly interactive traveling exhibition uses the familiar and fascinating subject of money to build math skills and promote economic literacy in a fun, immersive, urban environment. Visitors enter the vibrant “city” of Moneyville and embark on an exciting hands-on tour through a money factory, an anti-counterfeiting forensics lab, a bank, a shopping district, a stock market, and an international shipping dock. As participants engage in the multiple activities, games, and simulations of this imaginary city, they discover economic concepts, math skills, and problem-solving strategies that can help them in their real-life decision making. Moneyville meets national math and economics standards, making it ideal for school groups (grades K-8). MONEYOPOLIS is a registered trademark of Ernst & Young. The MONEYVILLE trademark is used under license. Size: 2,000 sq. ft. • Price: $35,000 for 3 months • Available: Beginning June 2012 Where does a chipmunk sleep? What does an eagle feed its young? How do mother bats find their babies in a cave? In Animal Secrets, families will learn the answers to these questions and more as they explore the hidden habitats and secret lives of forest animals. Using imaginative role-play and hands-on activities, children will discover nature from an animal’s point of view in naturalistic environments, including a stream, meadow, woodland, cave, and naturalists’ tent. Play with animals in a realistic habitat at the Stream. Observe the sights and sounds of the Meadow. Pretend to be an eagle, chipmunk, and raccoon in the Woods. Explore the unfamiliar environment of the Cave. Investigate specimens from the natural world in the Naturalists’ Tent. Animal Secrets is specially designed for children ages 3-8, preschool to 3rd grade school groups, and has English and Spanish text panels. Size: 2,500 sq. ft. • Price: $30,000 for 3 months • Available: Beginning OCTOBER 2011 503.797.4659 • www.omsi.edu 11 SMALL TRAVELING EXHIBITS Since the launch of the world’s first artificial satellite, Sputnik, satellites have dramatically changed the way we study our planet. A View from Space, a bilingual (English/Spanish) exhibit gives museum visitors a chance to see the world from a satellite’s perspective. Visitors will be able to track a hurricane from space, send a satellite spinning into orbit around a model Earth, study astonishing images of our planet captured by NASA’s Earth Observing System, and more. A View from Space is designed to introduce visitors to the latest and greatest of the Earth-observing satellites and give them an appreciation for the value of studying Earth from space. Visitors will be challenged to become scientists, study satellite images, and try to answer important questions about the workings of our dynamic planet. Size: 700 sq. ft. • Price: $7,500 for 3 months • Available: Beginning OCTOBER 2011 Young children become movers and shakers in Little Builders! Children ages 2-7 create, play, and learn as they explore the concepts of construction, motion, and simple machines. Visitors can hand-operate a pulley or conveyer belt to explore cause and effect, turn the wheels of a gantry crane to transport cargo, and operate a child-sized crane to hook, lift, and move objects and materials. Throughout Little Builders, the open-ended nature of the materials and activities allows creativity to flourish. Children are encouraged to use the exhibit in their own unique ways and personalize their learning. Visitors build structures with blocks, pipes, Duplo® blocks, and gears, while learning about size, weight, shape, balance, gravity, and stability. They’ll insert balls into air chutes and see them shoot through clear pipes to experiment with aerodynamics. Little Builders is also a learning laboratory for parents, teachers, and other care providers to observe, understand, and interact with their little builders. Size: 1,000 sq. ft. • Price: $9,500 for 3 months • Available: Beginning June 2011 From mathematical conundrums to mindboggling block puzzles, hands-on problem solving is the theme of this popular traveling exhibition, for individuals of all ages. Each puzzle stimulates active participation, often requiring creative thinking and innovative strategies to solve the challenges. Visitors to this exhibit have been known to return time and time again in hopes of solving all of these fun and educational puzzles! Brain Teasers 2, the sequel to the highly popular Brain Teasers exhibition, features a brand new collection of 21 hands-on puzzles designed to develop problemsolving skills and provide plenty of fun. Puzzles are set up on five colorful exhibit tables, which encourages teamwork and interaction among visitors. Size: 500 sq. ft. 12 • Price: $4,800 for 3 months 503.797.4659 • www.omsi.edu • Available: Beginning February 2011 SMALL TRAVELING EXHIBITS Eat Well, Play Well brings nutrition and fitness education together with favorite components from the Let’s Get Active and Every Body Eats exhibits to encourage all-around healthy living for visitors of all ages! Children and their families learn the science of making healthy food choices while exploring fun and interesting ways to be active. Eat Well, Play Well was produced and is toured by the Oregon Museum of Science and Industry. This exhibit was made possible by a Science Education Partnership Award (SEPA) American Recovery and Reinvestment Act (ARRA) Administrative Supplement from the Nationl Center for Research Resources (NCRR), a component of the National Institutes of Health (NIH). N E WI B I T ! EXH SizeS: 400 -600 sq. ft. AND 800-1,000 sq ft. • Can you stay balanced for more than a second? Are you as flexible as you could be? How much is an appropriate serving size? And just how long will it take you to burn off those calories? Find out the answers to these questions and more and discover that healthy choices are all around us! Eat Well, Play Well is a bilingual (English/Spanish) exhibit featuring interactive, hands-on components that appeal to children, families and school groups. PriceS: $5,500 AND $7,500 for 3 months • Available: Beginning OCTOBER 2011 What if there was a medicine that prevented illness and disease, helped people lose weight, gave them energy and a better mood, slowed the aging process, made them stronger, helped them sleep better, and had almost no negative side effects? In fact, this “medicine” is already available, free of charge—it’s called being active! In Let’s Get Active, visitors discover there are many fun and interesting ways to stay active. This exhibit was made possible by a Science Education Partnership Award (SEPA) grant from the National Center for Research Resources (NCRR), a component of the National Institutes of Health. Size: 800 sq. ft. Visitors can test their fitness knowledge, strength, flexibility, and balance, while learning how everyday activities such as mowing the lawn and cleaning the house burn as many calories as playing sports. Adults, families, and children can become scientists and study the latest clinical research to learn how the risk of disease decreases with greater activity level. So get up and get moving! Let’s Get Active features hands-on interactive exhibit components with bilingual (English/Spanish) text panels that appeal to children and their families. • Price: $7,500 for 3 months • Available: Beginning JUNE 2011 What is in the food we eat? Is breakfast really that important? Are you eating enough fruits and vegetables? Families, children, and school groups will find out the answers to these questions and more in Every Body Eats, a highly interactive exhibition that explores nutrition and teaches us the science of making healthy food choices. This exhibit was made possible by a Science Education Partnership Award (SEPA) grant from the National Center for Research Resources (NCRR), a component of the National Institutes of Health. Size: 800 sq. ft. Every Body Eats features 12 interactive areas where visitors will see what ingredients are in various foods, learn how to read nutrition labels, scan items at a mini-supermarket and find out what an appropriate serving size looks like. They will review clinical research and realize that healthy choices are within their reach. With bilingual (English/Spanish) text panels, Every Body Eats features hands-on interactives that appeal to children and their families. • Price: $7,500 for 3 months • Available: Beginning June 2011 503.797.4659 • www.omsi.edu 13 O M S I ’ s E xhibit C lients I nclude : United States Louisville Science Center, Louisville, KY American Lung Association MacGillivray Freeman Films Arkansas Discovery Network Maryland Science Center, Baltimore, MD Austin Children’s Museum, Austin, TX Miami Science Museum, Miami, FL Bishop Museum, Honolulu, HI Museum of Discovery and Science, Fort Lauderdale, FL Boonshoft Museum of Discovery, Dayton, OH Museum of Science & Industry, Chicago, IL Butterfly House, St. Louis, MO Museum of Health & Medical Science, Houston, TX California Academy of Sciences, San Francisco, CA Museum of Science, Boston, MA California Science Center, Los Angeles, CA NASA, Cape Canaveral, FL Carnegie Science Center, Pittsburgh, PA NASA, Jet Propulsion Lab, CA Cincinnati Museum Center, Cincinnati, OH New York Botanical Gardens CH2MHill New York Hall of Science, Queens, NY Chicago Academy of Sciences, Chicago, IL Omaha Children’s Museum, Omaha, NE Children’s Museum of Indianapolis, Indianapolis, IN Oregon Coast Aquarium, Newport, OR Connecticut Science Center, Hartford, CT Oregon Historical Society, Portland, OR COSI Columbus, Columbus, OH Pacific Science Center, Seattle, WA Denver Museum of Natural History, Denver, CO Port of Los Angeles, CA Detroit Zoo, Detroit, MI Smithsonian Institution, Washington, DC Franklin Institute, Philadelphia, PA Space Center Houston, Houston, TX Ft. Worth Museum of Science & History, Ft. Worth, TX Strategic Air & Space Museum, Omaha, NE Great Lakes Science Center, Cleveland, OH Science Museum of Minnesota, St. Paul, MN Health Adventure, Asheville, NC Science Museum of Virginia, Richmond, VA Imagination Station, Toledo, OH St. Louis Science Center, St. Louis, MO Intel Corporation Tech Museum of Innovation, San Jose, CA Jack Rouse Associates Texas Forestry Museum, Lufkin, TX Kirby Science Discovery Center, Sioux Falls, SD United States Department of Agriculture Lafayette Natural History Museum, Lafayette, LA Virginia Air & Space Center, Hampton, VA Liberty Science Center, Jersey City, NJ Virginia Zoo, Norfolk, VA International Papalote Museo del Niño, Mexico City, Mexico BEA Bern Expo, Bern, Switzerland Petrosains, The Discovery Centre, Kuala Lumpur, Malaysia Children’s Museum of Beirut, Beirut, Lebanon Science Museum of London, London, UK El Centro de Ciencias y Arte (Explora), Panama City, Panama Science World, Vancouver, Canada Event Marketing Services GmbH, Vienna, Austria Shanghai Energy Resource Center, Shanghai, PRC Hancock Museum, Newcastle, UK SM Science Discovery Center, Manila, Philippines Hong Kong Science Museum, Hong Kong, PRC Sultan Bin Abdulaziz Science & Technology Center, Al-Khobar, Saudi Arabia Kunsthal, Rotterdam, Netherlands Tampere Museums, Tampere, Finland Museum of Science & Industry, Manchester, UK Tekniska Museet, Stockholm, Sweden Museum Victoria (Scienceworks), Melbourne, Australia The Manitoba Museum, Winnipeg, Canada National Museum Cardiff, Cardiff, Wales, UK Trompo Mágico Museo Interactivo, Zapopan, Mexico National Science & Technology Museum, Taiwan, ROC United Exhibits Group, Copenhagen, Denmark Nordstar GmbH, Rostock, Germany W5, Belfast, Northern Ireland, UK 503.797.4659 • www.omsi.edu 503.797.4659 • www.omsi.edu Exhibit Sales and Traveling Exhibits 1945 SE Water Avenue • Portland, Oregon 97214 503.797.4659 • www.omsi.edu 503.797.4659 • www.omsi.edu OMSI is an independent, non-profit 501 (c) (3) organization