AITposters

Transcription

AITposters
Applied Information Technology
11 GEN
Skills
1. Identify the elements of design and the principles of
design in an existing digital product and/or solution
2. Apply the elements of design and the principles of
design to page layouts
Skills
12 ATAR
Skills
1. Annotate designs when working on a digital product and/
or digital solution
2. Use appropriate elements of design and the principles of
design for a chosen digital medium
3. Create logical and hierarchical organisation of content
4. Develop navigation controls suitable to the chosen digital
medium
5. Critically analyse the relationship(s) between the elements
of design and the principles of design
Design Concepts
11 GEN
Knowledge
1. The elements of design
*line
*shape
*space
*texture
*colour
2. The principles of design
*balance
*emphasis (contrast and proportion)
*dominance
3. Typography
*typeface
*size
*alignment
*format
*spacing
4. Compositional rules
*rule of thirds
* grid and alignment
12 ATAR
Knowledge
1. Relationship(s) between the elements of design and the
principles of design
2. Features of a user interface
*logical and hierarchical organisation of content
*graphical user interface (GUI) suitable for target audience
*relevant help features of a graphical user interface
o usability
o inclusivity
o accessibility
Knowledge
11 ATAR / 12 GEN
Knowledge
1. The elements of design
*line
*shape
*space
*texture
*colour
*3D form
*tone
2. The principles of design
*balance
*emphasis (contrast and proportion)
*dominance
*unity (proximity and repetition)
3. Relationship between the elements of design and the
principles of design
4. Typography
*typeface
*size
*alignment
*format
*spacing
5. Compositional rules
*rule of thirds
*grid and alignment
11 ATAR / 12 GEN
Skills
1. Identify and explain the elements of design and the
principles of design in an existing digital product and/or
digital solution
2. Modify a digital product and/or digital solution to meet
a design need/consideration
3. Apply the elements of design and the principles of
design developing a digital product and/or digital solution
*create accurate visuals/layouts
*apply principles of layout and composition
4. Apply the elements of design and the principles of
design relevant to a particular design brief
12 GEN
5. Develop and apply detailed annotations for digital
designs, relevant to a particular design brief
11 ATAR
5. Develop and apply detailed annotations for digital
designs relevant to a design brief demonstrating the
following considerations:
*elements of design and the principles of design
*use of appropriate typography
*visual composition
*rule of thirds
*form of content
* grid and alignment
11 ATAR
2. Extra principles of design
•
pattern
•
movement
5. Extra compositional rules
•
reading gravity
•
form of content
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text.
Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher
Applied Information Technology
Managing Data
11 GEN
11 GEN
Skills
1. Use a variety of search engines to locate similar data
2. Use Boolean search operators for detailed searches
3. Create and save data using different file types
4. Apply personal data organisation methods
Skills
Knowledge
1. Characteristics of the accuracy and reliability of sources of
data, including:
*currency
*author
*purpose
2. Types of internet search tools, including:
*subject directory
*search engine
*meta-search
*internet search strategies, including the use of Boolean
search operators (AND, OR, NOT)
3. Difference between data and information
4. Awareness of common file formats for:
*documents
*graphics
*audio
*video
5. Personal data organisation methods, including:
*files and folders
*appropriate file and folder naming
* version control
11 ATAR / 12 GEN
Knowledge
1. Purpose of file optimisation for use in print, digital
and/or online environments
2. Considerations for the compression of files for the
transfer and display of data
*purpose
*lossy compression
*lossless compression
*file sizes
3. Techniques for file size minimisation
*cropping
*resampling
4. Strategies for efficient online data management
5. Strategies for efficient document version control
6. The concept of cloud computing
7. System utility tools and accessories for the efficient
operation and maintenance of data, including:
*disk clean-up tools
*deletion of temporary files/internet cache
*disk fragmentation
*anti-malware, anti-virus, SPAM filter, spyware
Knowledge
11 ATAR / 12 GEN
Skills
1. Use compression to optimise transfer and display of
data
2. Use system utility tools and accessories to ensure
efficient operation and maintenance of data
3. Apply document version control
12 ATAR
Knowledge
1. Security techniques for the management of data, including:
*disaster recovery plan
*audit trail
2. Types of backup techniques and archiving of data
*full
*differential
*incremental
*daily
3. Online data storage methods
*data warehouses
*data marts
*data in the cloud
4. Purpose of data mining
5. Processing of data considering security of data through the use
of
*passwords
*firewalls
*biometrics
*anti-virus software
*digital signatures
*digital certificates
*encryption
6. Concept of user-generated content
7. Advantages and disadvantages of user generated content
8. Concept of hypertext markup language (.htm/.html)
9. Concept of Web 2.0 and Web 3.0
10. Purpose and features of content management systems (CMS)
11. Purpose of world wide web consortium (W3C)
12. Purpose of W3C conventions
13. Validation techniques for online forms
12 GEN
4. Use digital communications media
12 ATAR
Skills
1. Analyse sources of information for verifiability,
accuracy and currency
2. Test and evaluate online applications for
browser compatibility and apply W3C as relevant
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text.
Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher
Applied Information Technology
11 GEN
Skills
1. Apply troubleshooting techniques to the following
situations:
*faulty monitor
*no power to computer
* printer not working
Skills
Hardware
11 GEN
11 ATAR / 12 GEN
Knowledge
1. Purpose of the central processing unit (CPU)
2. Purpose of memory/storage
3. Types of memory/storage
*primary
*secondary
4. Types of peripheral devices
5. Types of computer systems
*desktop systems
*mobile devices
*server
6. Purpose of an operating system
7. Types of operating systems
*Windows
*Mac OS
*iOS
*Android
*Linux
8. Identification of software compatibility issues,
including:
*running older software on current hardware
*running newer software on older hardware
12 ATAR
11 ATAR
9. Functions of an operating system (OS)
*user interface
*managing system resources
*managing security and access rights
*running applications
10. Hhardware components of a computer system
Knowledge
1. Types of computer systems
*desktop systems
*mobile devices
*server
2. Purpose of the central processing unit
3. Purpose of memory
*primary memory
*secondary memory
4. Purpose of input devices
5. Purpose of output devices
6. Types of peripheral devices
*printer/scanner/photocopier (multi-function devices)
*microphone
*speakers
*webcam
*cameras – video and still
7. Troubleshooting techniques to resolve common computer
system faults
Knowledge
1. Specifications of digital devices and their impact upon
usability
2. Characteristics of development trends in emerging mobile
devices
3. Suitability of emerging mobile devices to meet client (user)
needs
4. Usability of digital devices for specified client requirements
11 ATAR
Skills
1. Describe criteria when selecting hardware and
software for a specified purpose, including the minimum
hardware requirements to run software
12 GEN
9. Considerations for the purchase of hardware,
including:
*cost
*specifications
*user needs
10. Physical maintenance strategies for use of a
computer system, including:
*use of an uninterruptible power supply (UPS)
* environmental temperature control
12 GEN
Skills
1. Select hardware and software for a specified purpose,
including the minimum hardware requirements to run
software
2. Apply problem-solving skills for a range of simple
computer problems, including:
*no sound
*frozen screen, keyboard and mouse
* no connection to a data projector
Knowledge
12 ATAR
Skills
1. • evaluate computer system specifications for
usability
•
compare various mobile devices with other
computer systems
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text.
Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher
Applied Information Technology
Networks
11 GEN
Knowledge
1. Components of a personal wireless network, including:
*networking adapter
*router
*access point
2. Considerations for selecting hardware for a personal wireless
network, including:
*hardware compatibility
*usability
*internet service providers (ISP)
3. Considerations for network security, including:
*use of a firewall
*virus protection
11 GEN
Skills
1. Connect to a wireless network
2. Check connectivity of a wireless network
11 ATAR
Skills
1. Design a suitable LAN topology
12 GEN
Skills
Skills
1. Design a suitable LAN topology for a home network
12 ATAR
Skills
1. Design a LAN
2. Justify the design of a LAN
Knowledge
11 ATAR / 12 GEN
12 ATAR
Knowledge
1. Types and characteristics of communication protocols,
including:
*transmission control protocol/internet protocol (TCP/IP)
*hypertext transfer protocol (HTTP)
*hypertext transfer protocol over secure socket layer (HTTPS)
*wireless application protocol (WAP)
2. Types and characteristics of communication standards,
including:
*802.11x (wireless)
*802.3 (ethernet)
*types of network security measures
*firewalls
*passwords
*physical security
Knowledge
1. The concept and purpose of computer networking
2. Advantages and disadvantages of computer
networking
3. Types of transmission media, including:
*optic fibre
*wired
*wireless
4. The concept of transmission rates
5. Network topologies for local area network (LANs)
*wired star
*wireless
*client server
*peer-to-peer
6. Network components for internet connection
*server
*router
*network interface card (NIC)
*switch
*modem
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text.
Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher
Applied Information Technology
11 GEN
Knowledge
1. Work health and safety (WHS) considerations for a personal
work area, including:
*lighting
*ventilation
*ergonomics
2. Responsibilities of users when storing and maintaining
private/personal information
3. The concept of digital citizenship
4. Consequences of different methods of disposal of out-dated
technologies
5. Recycling of technology products
6. Consequences of using digital media compared to traditional
methods of communication
7. Implications of placing information and images online,
including:
*identity theft
*cyber stalking
*impact of changes in digital technology on:
*personal values
*productivity in the workplace
*lifestyle
8. Types of computer crime, including:
*development of computer viruses
*hacking
*identity theft
*cyber stalking
9. Introduction to the relevant regulations that apply to
personal ICT use, including:
*copyright acknowledgement
*slander
*cyber bullying
*piracy
10. Purpose of the fair dealing amendment of the Copyright Act
1968 (Australia) for educational purposes
11. Purpose of the SPAM Act 2003, (Australia) including
appropriate use of:
*email
*instant messaging (IM)
*short message service (SMS)
*multimedia messaging service (MMS)
12. Responsible digital citizenship related to cyber bullying
13. Impact of digital technology on:
*the health of individuals
* communication methods
Impacts of Technology
11 ATAR
Knowledge
1. Intent and purpose of the Copyright Act 1968
(Australia), including:
*fair dealing
*private use
*moral rights
2. Appropriate referencing techniques for digital
publications
3. Acknowledgement of the intellectual property (IP)
owner
4. Concept of digital citizenship
*responsible use of social networking
*forms of cyber bullying
*strategies to manage/limit cyber bullying
5. The impact of digital technologies on work-life
balance
6. Concept of social networking
7. Types of social networking and their features
8. Types of virtual communities, including:
*online chat rooms
*virtual worlds
9. Impact of the Privacy Act 1988 (Australia) on:
*the collection of personal information
*how personal information is used
*access to personal information
*implications of identity theft
*safe disposal of data
10. Concept of the ‘digital divide’ and associated issues,
including:
*availability of digital resources
*use of digital technologies
*availability of web-based applications
11. Concept of electronic commerce, including:
*implications of improved digital communications
*24/7 communications
*online retail opportunities
12. Issues related to the dependency of society upon
electronic and visual communication in business
12 ATAR
12 GEN
Knowledge
1. Purpose of the Copyright Act 1968 (Australia),
including:
*fair dealing
*private use
*moral rights
2. Referencing techniques for digital publications
3. Acknowledgement of the intellectual property (IP)
owner
4. Concept of digital citizenship
*responsible use of social networking
*forms of cyber bullying
*strategies to manage/limit cyber bullying
5. The impact of digital technologies on work-life balance
6. The concept of social networking
7. The impact of social networking technologies on
traditional methods of information publication and
distribution, including use of mobile devices
8. Role of the Privacy Act 1988 (Australia) on:
*collection of personal information
*use of personal information
*access to personal information
*identity theft
*safe disposal of data
9. The concept of the ‘digital divide’ and associated
issues, including:
*availability of digital resources
*dependency of society upon electronic communication
*use of digital technologies
*availability of web based applications
10. The concept of electronic commerce, including:
*implications of improved digital communications
*24/7 communications
11. Issues related to the dependency of society upon
electronic and visual communication, including:
*requirement for personal development of technology
skills
*responsibility for maintaining privacy when using
technology
Knowledge
1. The concept of intellectual property (IP)
2. Intention and purpose of IP in Australia in relation to
copyright and/or design of digital products
3. The concept of online defamation in Australia
4. Legal action available in Australia to counteract online
defamation
5. The concept of freedom of information (FOI) in
Australia
6. Key provisions of FOI in Australia in relation to digital
products
7. Advantages, disadvantages and implications of virtual
and physical collaboration
8. Impact of convergence trends in contemporary digital
technologies
9. Data and information security related to personal or
sensitive information
10. Purpose of a code of conduct
11. Elements of a code of conduct, including:
work hours
*employee email use
*employee internet use
*employee privacy
*employer’s monitoring of work emails, internet access
and computer use
12. Online censorship of information in a global context
13. Issues with the use of cloud computing
*confidentiality of data
*sensitivity of documents
*level of accessibility
*availability of online applications
14. Impact of digital technologies and global markets on:
*productivity
*access to knowledge or resources
*outsourcing
15. Impact of Web 2.0/Web 3.0 on the use of digital
technologies
Knowledge
11 ATAR / 12 GEN
Skills
Skills
1. • apply appropriate referencing techniques for
digital publications
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text.
Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher
Applied Information Technology
Application Skills
11 GEN
Skills
1. Apply a design strategy to ensure:
usability
visual design
accessibility
2. Use word processing software for personal use
3. Use spreadsheet software for personal budgets
4. Use email software for personal use
5. Use presentation software
6. Use audio software
7. Use image manipulation software
8. Use online databases
9. Use appropriate collaborative software tools for
personal communication
10. Apply layout and design considerations for the
construction of digital product and/or digital solution
11. Apply software troubleshooting and training options
12. Plan, design and present an interactive project
11 GEN
11 ATAR / 12 GEN
Skills
1. Apply data organisation techniques for user and/or
client needs
2. Apply appropriate graphic and audio file types,
including:
*raster graphics
*vector graphics
*audio files
3. Use animation software
4. Edit audio files
5. Create a navigation map
6. Use web authoring software
7. Use multimedia applications to edit and create digital
product and or digital solution
8. Apply sort filters in spreadsheets
11 ATAR
9. Use lookup tables in spreadsheets, including:
•
hlookup
•
vlookup
10. Composition, layout and design considerations for the
construction of spreadsheets
12 ATAR
Skills
1. Use appropriate application software
2. Create templates suitable for use in appropriate
application software
3. Use video and/or sound application for multi-layer
track editing
4. Use multimedia software to create interactive digital
products and/or digital solutions
5. Use of the specific standards and conventions for a
chosen digital medium
*colour profiles
*layers
*frames
*typography
*print/display options
6. Create digital publications
7. Use available functions of online software
8. Use online tools for tutorials/learning
9. Use forms for online data collection
Skills
Knowledge
1. Features of word processing applications for personal use,
including:
*formatting text
*tables
*headers and footers
*drawing objects
2. Features of spreadsheet applications for personal use,
including:
*simple formulas (addition, subtraction, multiplication and
division)
*functions (sum, average, max, min)
*formatting and graphs
3. features of email and webmail for personal use, including:
*attachments
*storage
*sorting
*address book
4. Considerations for document design and development,
including:
*purpose
*target audience
5. Considerations for the layout and design of documents,
including:
*typography
*alignment
*white space
*insertion and placement of images
*compositional rules
*bulleted lists
*readability
*usability
6. Types of collaborative management tools
*groupware
*conferencing
7. Features of presentation software, including:
*design layout
*transitions
*animation
*hyperlinks
8. Features of audio software, including:
*editing
*effects
9. Features of image manipulation software, including:
*select
*copy
*paste
*crop
*rotate/flip
*resize
*filters
10.Features of online database tools, including:
•
data input
•
data submission
•
data searching
11. Strategies for troubleshooting software issues and
undertaking online training, including:
*manuals
*online help
*peer assistance
*online tutorials
Knowledge
12 ATAR
Knowledge
1. Online software tools
2. Video application features
*multi-layer track editing
*titles
*transitions
*effects
3. Sound application features, including sound
effects
4. Publishing features
*colour schemes
*layers
*frames
*typography
*templates
*print/display option
5. Types of digital publications
6. Advantages and disadvantages of different types
of digital publications
7. How digital communication is used for
educational purposes
11 ATAR / 12 GEN
Knowledge
1. Purpose of data organisation
2. Common file formats for graphics and audio
*vector graphics
*raster graphics
*audio files
3. Management of software
*installation of software
*update of software
4. Types of software licences
*open and closed source
*proprietary
*shareware
*freeware
5. Organisation and management of data using sort
filters in spreadsheets
6. Features of animation software
*frame by frame
*tweens
*buttons
*simple actions
o stop
o start
o move object
7. Features of audio software, including:
*editing
*converting
*exporting
8. Features of web authoring, including:
*hyper-links
*graphics
*templates
*types of files
o cascading style sheet (.css)
o hypertext markup language file (.htm/.html)
9. Types of online collaboration
10. The concept of responsive design
12 GEN
11. Composition, layout and design considerations for the
construction of spreadsheets
11 ATAR
2. Common File Formats (continued)
*computer graphics metafile (.cgm)
*scalable vector graphic (.svg)
*bitmap (.bmp) image file
*graphical interchange format (.gif) file
*joint photographic expert group (JPEG) image file
(.jpg/.jpeg)
*tagged image file (.tif)
*portable network graphics (.png)
*moving pictures experts group (.mp3 )
*waveform audio file format (.wav)
*Windows media audio file (.wma)
11. Considerations for the construction and design of
lookup tables in spreadsheets, including:
*hlookup
*vlookup
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text.
Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher
Applied Information Technology
Project Management
11 GEN
11 GEN
Skills
1. Identify the purpose and intended audience for a digital product
and/or digital solution
2. Apply selected design elements and principles to create a personal
digital product and/or digital solution
3. Evaluate the completed product and/or solution
4. Apply a design process to create a digital product and/or digital
solution
5. Apply time management skills
6. Apply the elements of design and the principles of design to create
a digital solution to meet user requirements
7. Present a completed project for user evaluation
Skills
11 ATAR / 12 ATAR
Skills
1. Apply the elements of design and the principles of design
relevant to a particular design brief
2. Apply a design process to create a digital product and/or digital
solution
3. Apply techniques for representing the design of a digital product
and/or digital solution
4. Apply project management techniques to meet client
requirements or a design brief
5. Apply a design process to create a digital product and/or digital
solution
Knowledge
11 ATAR
6. Ensure the digital product and/or digital solution meets identified
user requirements
11 ATAR
12 ATAR
Skills
1. Choose an appropriate project management approach for the
development of the chosen digital solution
2. Develop processes and documentation to build a project brief(s)
3. Plan a digital solution project in detail
4. Apply project management techniques to meet client
requirements when creating a digital solution
5. Produce draft design plans/drawings to represent concepts
6. Use appropriate functionality tools to create visual layouts
7. Apply a design process to create a digital solution
8. Use appropriate tools to evaluate the effectiveness of a digital
solution in accordance with the design brief
*surveys
*client feedback
* self-reflection
Knowledge
1. Components of a project design process
*product purpose and design criteria
*target audience characteristics
*project presentation medium
*situation analysis
*style guide
2. Project management techniques
*user/client requirements
*plan of action
*time management strategies
*resources requirements
*evaluation
3. Components of a design plan
*storyboard
*thumbnails (hand/digital)
*wireframes/sketches (hand/digital)
4. Criteria required to evaluate a digital product and/or
digital solution
12 GEN
Knowledge
1. Components of a project design process, including:
*product purpose and design criteria
*target audience characteristics
*project presentation medium
2. Project management techniques, including:
*plan of action
*time management strategies
*resource requirements
*managing resources
*evaluation
3. Techniques for the representation of a design plan,
including:
*annotated digital diagrams/sketches
*storyboards
*annotated notes
*thumbnails (hand/digital)
4. Criteria required to evaluate a digital product and/or
digital solution
5. Project management considerations, including:
*scope
*time
*resources
* client brief
Knowledge
1. Considerations for the development of a digital product and/
or digital solution, including:
*purpose
*target audience
*content
*presentation medium
*design concepts
2. Criteria and methods for evaluating a digital product and/or
digital solution, including:
*peer
*self
*target audience
3. Components of a design process to develop a digital product
and/or digital solution
*identify a need
*schedule of tasks (timeline)
*research ideas
*specifications
*develop ideas
*develop solutions
*test solutions
*modify and adapt
*evaluate
4. Time management skills
*scheduling of events
*prioritisation of tasks
*development of timelines
*following up of tasks
*backup of data
5. Techniques for representing the design of a digital product
and/or digital solution, including:
*annotated diagrams/sketches
*storyboards
* wireframe and grid
12 ATAR
Knowledge
1. Project management approaches
*prototype
*structured
2. Project planning tools
*storyboards
*site maps
*flow charts
*Gantt charts
*project management software
3. Appearance considerations for a digital product and/or
digital solution
*structure
*usability
*accessibility
*user experience (UX)
*user interface (UI)
4. Concept of service level agreements
5. Features of service level agreements, including:
*availability of service
*type of services
6. Advantages of local and global outsourcing compared with
in-house production
7. Purpose of outsourcing data management
8. Evaluation of software, including usability
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text.
Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher