justice league
Transcription
justice league
JUSTICE LEAGUE (NEW 52) CHARACTER CARDS Original Text ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) PRINTING INSTRUCTIONS 1. From Adobe® Reader® or Adobe® Acrobat® open the print dialog box (File>Print or Ctrl/Cmd+P). 2. Click on Properties and set your Page Orientation to Landscape (11 x 8.5). 3. Under Print Range>Pages input the pages you would like to print. (See Table of Contents) 4. Under Page Handling>Page Scaling select Multiple pages per sheet. 5. Under Page Handling>Pages per sheet select Custom and enter 2 by 2. 6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border. 7. Click OK. ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) TABLE OF CONTENTS Aquaman, 8 Batman, 5 Cyborg, 9 Deadman, 16 Deathstroke, 23 Enchantress, 19 Firestorm (Jason Rusch), 13 Firestorm (Ronnie Raymond), 12 The Flash, 20 Fury, 24 Green Arrow, 10 Green Lantern, 7 Hawkman, 14 John Constantine, 22 Madame Xanadu, 21 Mera, 11 Mindwarp, 18 Shade the Changing Man, 15 Superman, 4 ©2012 WizKids/NECA LLC. Wonder Woman, 6 Zatanna, 17 TM & © 2012 DC Comics (s12) 001 DC COMICS SUPERMAN Justice League, Kryptonian, Metropolis, Reporter FROM THE PLANET KRYPTON (Impervious) EMPOWERED BY EARTH’S YELLOW SUN FASTER THAN A SPEEDING BULLET (Charge) TO FIGHT FOR TRUTH, JUSTICE AND THE AMERICAN WAY (Close Combat Expert) ABLE TO LEAP TALL BUILDINGS (Hypersonic Speed) (Invulnerability) MORE POWERFUL THAN A LOCOMOTIVE (Super Strength) Gale-Force Breath Superman can use Force Blast. When he does, he may target an adjacent character and up to two characters that are adjacent to that character. After actions resolve, give the targeted character(s) an action token if they have zero action tokens. Helping People Is What I Do Superman can use Impervious. When a friendly character within 4 squares and line of fire takes damage from an opponent’s attack, after actions resolve you may place Superman and that character in each other’s squares. This power can’t be countered by characters less than 100 points. REAL NAME: Clark Kent SIGNIFICANT APPEARANCE: Superman #1 (2011) © 2012 WIZKIDS/NECA, LLC. POINT VALUE: 204 TM & © DC Comics. (s12) 002 DC COMICS BATMAN Detective, Gotham City, Justice League, Martial Artist TEMPERED (Toughness) TRAINED (Combat Reflexes) Drop in from the Roof Batman can use Leap/Climb. CRIMINALS ARE COWARDLY (Outwit) A CREATURE OF THE NIGHT (Charge) AND SUPERSTITIOUS (Exploit Weakness) DARK AND TERRIBLE (Flurry) STRIKE FEAR IN THEIR HEARTS (Perplex) AVENGER OF EVIL (Running Shot) BATLINE (Incapacitate) REAL NAME: Bruce Wayne SIGNIFICANT APPEARANCE: Detective Comics #1 (2011) Tempered and Trained Batman can use Toughness and Combat Reflexes. POINT VALUE: 119 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 003 AMAZON TRAINING (Combat Reflexes) DC COMICS WONDER WOMAN Amazon, Deity, Justice League, Warrior GODDESS (Toughness) TO DEFEND THE HELPLESS (Charge) AMAZON STRENGTH (Close Combat Expert) TWO BRACELETS, TWO FISTS (Flurry) HIPPOLYTA’S GIFT (Super Strength) Lasso of Truth Give Wonder Woman a power action. Wonder Woman may make a ranged combat attack that deals no damage as if she had a range value of 4. Give a hit character an action token and counter all speed and damage powers a hit character possesses until your next turn. MY FATHER IS… ZEUS? (Impervious) REAL NAME: Diana of Themyscira SIGNIFICANT APPEARANCE: Wonder Woman #1 (2011) DIVINE LINEAGE (Invulnerability) POINT VALUE: 136 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 004 GREEN ARMOR (Toughness) PILOT’S INSTINCTS (Ranged Combat Expert) DC COMICS GREEN LANTERN Green Lantern Corps, Justice League, Soldier Ineffective Against Yellow Green Lantern modifies his attack and damage values by -1 when attacking a character displaying a yellow power on their dial. HAVE TO KEEP UP WITH SINESTRO (Running Shot) SAVE KORUGAR (Phasing/Teleport) Green Constructs Green Lantern can use Barrier, Incapacitate, and Telekinesis. GREEN FLASH (Pulse Wave) REAL NAME: Hal Jordan SIGNIFICANT APPEARANCE: Green Lantern #1 (2011) GREEN LANTERN’S LIGHT (Energy Shield/Deflection) POINT VALUE: 72 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 005 DC COMICS AQUAMAN Atlantis, Justice League, Ruler CHAINMAIL (Toughness) Defending Mera If Aquaman occupies water terrain at the TRIED TO ABDICATE (Leadership) beginning of an action, he modifies his speed value by +2. If a friendly character named Mera has been KO’d this game, modify Aquaman’s combat values by +1. TURN BACK TO HEROICS (Close Combat Expert) YES, YOU’RE BEING RESCUED BY AQUAMAN (Charge) STRENGTH OF THE DEEP (Super Strength) TRIDENT (Blades/Claws/Fangs) HALF-ATLANTEAN (Invulnerability) REAL NAME: Arthur Curry SIGNIFICANT APPEARANCE: Aquaman #1 (2011) LIKE A FISH OUT OF… (Combat Reflexes) POINT VALUE: 111 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 006 NANITE REINFORCEMENT (Toughness) DC COMICS CYBORG Justice League, Robot, Teen Titans SELF-REPAIR SYSTEMS (Regeneration) Electronic Eye Cyborg ignores other characters’ Stealth. DETAILED COMPUTER ANALYSIS (Exploit Weakness) FOOTBALL STAR (Running Shot) LEG ENHANCEMENTS (Leap/Climb) SOUND AMPLIFIER (Pulse Wave) ULTRASONIC EMITTER (Poison) REAL NAME: Victor Stone SIGNIFICANT APPEARANCE: Justice League #1 (2011) STEEL-PLATED (Invulnerability) POINT VALUE: 100 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 007 AND A HAND TIED BEHIND MY BACK DC COMICS GREEN ARROW Justice League, Martial Artist, Politician (Ranged Combat Expert) Flurry… of Arrows Give Green Arrow a ranged combat action targeting a single character. After the ranged combat attack resolves, he may make a second ranged combat attack as a free action targeting one other character. Best Shot in the Biz Green Arrow modifies his attack value by +2 when targeting a single character within 5 squares with a ranged combat attack. WITH MY EYES CLOSED (Running Shot) INFILTRATE THE UNDERWORLD (Stealth) TRICK ARROWS (Energy Explosion) IT’S MY FAULT, AGAIN (Willpower) REAL NAME: Oliver Queen SIGNIFICANT APPEARANCE: Green Arrow #1 (2011) HUNTER, NOT HUNTED (Combat Reflexes) POINT VALUE: 95 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 008 DC COMICS MERA Atlantis, Justice League, Ruler TO PROTECT MY HUSBAND (Battle Fury) Sorceress of the Deep Mera may target opposing characters within 6 squares that occupy or are adjacent to water terrain with close combat attacks. Aquakinesis Mera can use Telekinesis. If Mera uses Telekinesis to place an opposing character that currently occupies water terrain, modify her attack value by +3. I’M NOT USELESS (Super Strength) MIST WHIP (Poison) WATER SHIELD (Energy Shield/Deflection) REAL NAME: Mera SIGNIFICANT APPEARANCE: Aquaman #1 (2011) EXTRA-DIMENSIONAL (Toughness) POINT VALUE: 51 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 009 TRANSMUTE (Energy Shield/Deflection) DC COMICS FIRESTORM Justice League, Justice League International Merge If this character is adjacent to HARDEN SKIN (Toughness) Disable your Weaponry Firestorm can use Probability Control once per turn when he is attacked. When he does, if the rerolled attack is a critical hit, he may use Probability Control one more time. #010 Firestorm and neither have an action token, you may give this character a free #021 Fury. Fury begins action to replace both characters with on the same click as this character and cannot use the Split ability this turn. RECREATE MYSELF OVER THERE (Phasing/Teleport) ATOMIC LEVEL DISRUPTION (Ranged Combat Expert) GRAVITY NULLIFICATION (Running Shot) MOLECULAR SHIFT (Perplex) EMP BURST (Pulse Wave) DESTRUCTIVE BLASTS (Energy Explosion) REAL NAME: Ronnie Raymond SIGNIFICANT APPEARANCE: The Fury of Firestorm: The Nuclear Men #1 (2011) POINT VALUE: 95 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 010 DC COMICS FIRESTORM Justice League TRANSMUTE (Energy Shield/Deflection) Merge If this character is adjacent to HARDEN SKIN (Toughness) SOLIDIFY TO ROCK (Barrier) #009 Firestorm and neither have an action token, you may give this character a free #021 Fury. Fury begins action to replace both characters with on the same click as this character and cannot use the Split ability this turn. GRAVITY NULLIFICATION (Running Shot) ATOMIC LEVEL DISRUPTION (Ranged Combat Expert) FANTASTIC SPEEDS (Hypersonic Speed) MOLECULAR SHIFT (Perplex) RECREATE MYSELF OVER THERE (Phasing/Teleport) REAL NAME: Jason Rusch SIGNIFICANT APPEARANCE: The Fury of Firestorm: The DISRUPT CONSCIOUSNESS (Incapacitate) Nuclear Men #1 (2011) POINT VALUE: 105 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 011 DC COMICS HAWKMAN Justice League, Past, Warrior BRAWLER (Close Combat Expert) Dive Bomb Hawkman can use Charge. When Hawkman uses Charge, modify his attack and damage values by +1 if he makes an attack targeting a character at a lower elevation than the square in which Hawkman began his movement. TO FIGHT TO HAWKMAN’S DEATH (Charge) CURSED TO DO THIS (Flurry) BARREL ROLL (Energy Shield/Deflection) DASH AND DODGE (Combat Reflexes) REAL NAME: Carter Hall SIGNIFICANT APPEARANCE: The Savage Hawkman #1 (2011) NTH METAL ARMOUR (Toughness) POINT VALUE: 95 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) DC COMICS DC COMICS SHADE THE CHANGING MAN Justice League SHADE THE CHANGING MAN Justice League 012b 012a HERE, NOT THERE (Phasing/Teleport) ILLUSIONS OR MADNESS? (Smoke Cloud) ILLUSIONS OR REALITY? (Smoke Cloud) A PEEK INTO MY MIND (Barrier) Join Me In My Madness Shade the Changing Man can use KATHY CREATURE (Pulse Wave) Perplex and Shape Change. M-Vest Shade the Changing Man can use Energy Shield/ Deflection and Toughness. BONDED TO THE MADNESS (Perplex) REAL NAME: Rac Shade SIGNIFICANT APPEARANCE: Justice League Dark #1 (2011) POINT VALUE: 55 © 2012 WIZKIDS/NECA, LLC. REAL NAME: Rac Shade SIGNIFICANT APPEARANCE: Justice League Dark #1 (2011) POINT VALUE: 55 TM & © DC Comics. (s12) © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 013 DC COMICS DEADMAN Justice League, Mystical Ghost Deadman can use Phasing/Teleport. He can’t be carried and he can’t be placed by Telekinesis. Damage dealt to Deadman by close combat attacks is reduced to 1. POSSESSION (Mind Control) MYSTICAL CONNECTION TO LIFE (Super Senses) MY MISSION FOR RAMA KUSHNA IS FAR FROM OVER (Regeneration) GOT INTO YOUR HEAD (Outwit) REAL NAME: Boston Brand SIGNIFICANT APPEARANCE: Justice League Dark #1 (2011) POINT VALUE: 52 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 014 DC COMICS ZATANNA Justice League, Mystical LAEH EM (Regeneration) REWOPME (Perplex) TROPELET (Phasing/Teleport) Raelc Dnim Give Zatanna a power action, or a free action if she IGAM (Probability Control) has no action tokens, and choose another friendly character within 4 squares and line of fire. That character can’t be affected by Outwit or Perplex until your next turn. EGATS NOISULLI (Exploit Weakness) CITSYM GNITS (Penetrating/Psychic Blast) LAEH UOY (Support) NOMMUS ERIF (Energy Explosion) KCIRT FO EHT THGIL (Super Senses) REAL NAME: Zatanna Zatara SIGNIFICANT APPEARANCE: Justice League Dark #1 (2011) TCETORP EM! (Energy Shield/Deflection) POINT VALUE: 90 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 015 DC COMICS MINDWARP Justice League ASTRAL FORM (Phasing/Teleport) Time Slide Mindwarp can use Super Senses. Once per turn when Mindwarp has no action tokens, if he can draw line of fire to both the target of an attack and the attacker, the target may use Super Senses if it’s a friendly character. If the target evades the attack by this use of Super Senses, place Mindwarp in a square adjacent to the target. MIND SENSE (Super Senses) INVISIBLE THIEF (Probability Control) REAL NAME: Jay Young SIGNIFICANT APPEARANCE: Justice League Dark #3 (2011) POINT VALUE: 45 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 016 DC COMICS ENCHANTRESS MYSTICAL BOLT (Penetrating/Psychic Blast) BURST OF WIND (Telekinesis) INSANE GODDESS (Impervious) Justice League*, Mystical, Shadowpact*, Suicide Squad* * only applies if she begins on her 250 point line 250 pts. Defeating the Justice League Enchantress modifies her attack and damage values by +1 when attacking a character with the Justice League keyword. A Force Not to Be Trifled With Enchantress can use THE SEARCH FOR JUNE MOON (Charge) I MUST CONTINUE UNTIL I’M WHOLE AGAIN I MUST FIND HER! (Hypersonic Speed) SENSE MYSTIC ENERGY (Super Senses) YOU’RE NOT HER! (Running Shot) PERSONAL ENCHANTMENTS (Energy Shield/Deflection) WALL-WALKING (Phasing/Teleport) Invulnerability and Willpower. (Regeneration) JUNE MOON SIMULACRUMS (Shape Change) SORCERESS OF THE HIGHEST ORDER (Probability Control) REAL NAME: June Moon SIGNIFICANT APPEARANCE: Justice League Dark #1 (2011) © 2012 WIZKIDS/NECA, LLC. SCRY SHIELD (Stealth) Storm of Witches’ Teeth Enchantress can use Poison and Quake. When she uses either one, all squares with a range of 2 squaresand line of fire are considered adjacent and damage dealt can’t be reduced below 1. POINT VALUE: 250/50 TM & © DC Comics. (s12) 017 DC COMICS THE FLASH Central City, Justice League The Speedforce The Flash can use Hypersonic Speed. He may use it normally, or instead his damage value becomes 1 and is locked. If you do, he may make up to 3 close combat attacks instead of 1 against different opposing characters during his move; The Flash may continue moving between attacks. FASTEST MAN STILL ALIVE (Hypersonic Speed) SCARLET LIGHTNING (Flurry) Yoo Hoo… Over Here The Flash can use Super Senses. When The Flash evades an attack using Super Senses, you may immediately move him 1 square. FASTER THAN THE EYE CAN FOLLOW (Combat Reflexes) REAL NAME: Barry Allen SIGNIFICANT APPEARANCE: The Flash #1 (2011) POINT VALUE: 88 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 018 DC COMICS MADAME XANADU Justice League, Mystical Fortune Telling Give Madame Xanadu a power action and choose an adjacent character. When that character misses with an attack this turn, after actions resolve you may remove one action token from that character. DEAL WITH DEATH (Regeneration) MYSTICAL SUPPORT (Perplex) PRECOGNITION (Probability Control) REAL NAME: Nimue Inwudu SIGNIFICANT APPEARANCE: Justice League Dark #1 (2011) POINT VALUE: 62 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 019 DC COMICS JOHN CONSTANTINE Justice League, Mystical Riding the Synchronicity Highway John Constantine is a wild card. Mystical Wards Other characters can’t use Probability Control. BOLLOCKS TO THAT (Willpower) YOU THOUGHT I WAS DONE, MATE? (Regeneration) YOU HAVE NO IDEA WHAT YOU’RE DEALING WITH (Probability Control) Sheer Cunning John Constantine can use Outwit and Perplex. REAL NAME: John Constantine SIGNIFICANT APPEARANCE: Justice League Dark #1 (2011) POINT VALUE: 59 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) TM & © DC Comics. (s12) 020 THE BEST BODY ARMOR MONEY CAN BUY DC COMICS DEATHSTROKE Injustice League, Martial Artist, Soldier, Society (Toughness) ANTICIPATING YOUR MOVES (Outwit) ELEMENT OF SURPRISE (Stealth) FIND YOUR WEAK POINT (Exploit Weakness) TARGETS ACQUIRED (Running Shot) RAPID SLASH (Flurry) Precisely-Timed Strike Deathstroke can use Blades/Claws/Fangs. After any action resolves, if during that action an opposing character moved into a square adjacent to Deathstroke, roll a d6 and deal that character damage equal to the result. BIG GUN FOR HIRE (Penetrating/Psychic Blast) REAL NAME: Slade Wilson SIGNIFICANT APPEARANCE: Deathstroke #1 (2011) KATANA (Blades/Claws/Fangs) POINT VALUE: 120 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 021 DC COMICS FURY Justice League THE FURY (Impervious) Absorb Energy Fury can use Invulnerability. If Fury possesses this power after an action resolves in which he took damage from a ranged combat attack, heal Fury of 1 damage. REJOIN AND RECHARGE (Regeneration) Split Give this character a power action if it has no action tokens #009 and Firestorm #010. and replace it with Firestorm Each replacement character is assigned an action token and can’t be given an action this turn. They each begin a number of clicks from their starting line equal to the click number. SEMI-INTANGIBLE (Phasing/Teleport) ATOMIC RESTRUCTURE (Ranged Combat Expert) Release Energy Fury can use Pulse Wave and Poison. RADIATION PULSE (Pulse Wave) REAL NAME: Ronnie Raymond and Jason Rusch SIGNIFICANT APPEARANCE: The Fury of Firestorm: The Nuclear ATOMIC FIRE (Poison) Men #1 (2011) POINT VALUE: 200 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12)
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