Artnodes, no. 11 - Journal of Conflictology
Transcription
Artnodes, no. 11 - Journal of Conflictology
artnodes E-JOURNAL ON ART, SCIENCE AND TECHNOLOGY http://artnodes.uoc.edu Artnodes, no. 11 November 2011 ISSN 1695-5951 Table of Contents Editorial Mapping the interrelationships between art, science and technology for nearly ten years Pau Alsina. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Node: “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” Introduction Edward A. Shanken . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 - 67 Five Degrees of Separation between Art and New Media: Art and Technology Projects under the Critical Lens Cristina Albu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 - 73 Could This Be What It Looks Like? Lifelike Art and Art-and-Technology Practice Jamie Allen. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 - 79 Apparatus, Instrument, Apparel: an Essay of Definitions Jean Gagnon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 - 84 Reassembling Components, Hybridizing the Human and the Machine: Cross-disciplining Expanded Cinema and the Possibilities for a Discourse of Interfacing Ji-hoon Kim. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 - 91 Shot By Both Sides: Art-Science And The War Between Science And The Humanities Philip Galanter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 - 96 The Artist in the Laboratory: Co-operating (T)reasonably Jane Prophet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 - 101 New Media in the Mainstream Christiane Paul. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 02 - 106 The Post-Critical Hybrid Ronald Jones. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 - 111 Transdisciplinary Strategies for Fine Arts and Science Paul Rowlands Thomas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 - 116 Artnodes, no. 11 (2011) I ISSN 1695-5951 62 A UOC scientific e-journal Universitat Oberta de Catalunya artnodes E-JOURNAL ON ART, SCIENCE AND TECHNOLOGY http://artnodes.uoc.edu Editorial Mapping the interrelationships between art, science and technology for nearly ten years Artnodes has been mapping the interrelationships between art, science and technology for nearly ten years, introducing innovative artistic practices while contributing both stories and theories that help to give an account of the long history that connects the arts and humanities to science and technologies. Our work during this time has tried to be a modest contribution to the study of an area that spans several fields, a contribution that we hope will help advance studies in art history and theory as well as in artistic practice and the enormous possibilities introduced by new media. Art history covers the different ways in which art has been practised throughout history, with different concepts and different materials and techniques. We are conscious that the taxonomies of art are many and varied: some are eternal and others ephemeral, still others are harmless while some act as a combative battering ram; there are trends or traps to slip on and slide into absurdity, while there are others that silently usher in new paradigms. In short, true to our times, there are a thousand types of taxonomy. We seek to accommodate all of these innovative practices of a thousand and one possible taxonomies that are transforming and hybridizing with our times. This dossier attempts to connect the different ways in which artistic practices have been named, given that this is not just a question of a mere “name”, an inconsequential label, but an amorphous set of technical, material, cultural, social, economic, political, ontological, aesthetic, ethical and conceptual specificities. These give rise to a great many consequences that can cause us to expand the way we see and experience the world or submerge us in the most absolute of administrative silences. Professor Edward Shanken has selected a collection of articles dealing with the relationship between the different areas of new media art, the interrelationship of art and science, and contemporary art for issue 11 of Artnodes. There are articles by leading experts such as Paul Rowlands Thomas, Cristina Albu, Jamie Allen, Jean Gagnon, Philip Galanter, Ron Jones, Ji-hoon Kim, Christiane Paul and Jane Prophet. They come from around the world and make significant contributions to a crucial debate. We hope that their reflections can contribute to increased knowledge and understanding of the uniqueness of this set of artistic practices and their place in the professional context, and to their academic study and research. Pau Alsina Director of Artnodes and lecturer of the Arts and Humanities Department of the UOC Artnodes, no. 11 (2011) I ISSN 1695-5951 63 A UOC scientific e-journal artnodes E-JOURNAL ON ART, SCIENCE AND TECHNOLOGY http://artnodes.uoc.edu NodE “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” Table of Contents Introduction Edward A. Shanken . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 - 67 Five Degrees of Separation between Art and New Media: Art and Technology Projects under the Critical Lens Cristina Albu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 - 73 Could This Be What It Looks Like? Lifelike Art and Art-and-Technology Practice Jamie Allen. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 - 79 Apparatus, Instrument, Apparel: an Essay of Definitions Jean Gagnon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 - 84 Reassembling Components, Hybridizing the Human and the Machine: Cross-disciplining Expanded Cinema and the Possibilities for a Discourse of Interfacing Ji-hoon Kim. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 - 91 Shot By Both Sides: Art-Science And The War Between Science And The Humanities Philip Galanter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 - 96 The Artist in the Laboratory: Co-operating (T)reasonably Jane Prophet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 - 101 New Media in the Mainstream Christiane Paul. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 02 - 106 The Post-Critical Hybrid Ronald Jones. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 - 111 Transdisciplinary Strategies for Fine Arts and Science Paul Rowlands Thomas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 - 116 Artnodes, no. 11 (2011) I ISSN 1695-5951 64 A UOC scientific e-journal Universitat Oberta de Catalunya artnodes E-JOURNAL ON ART, SCIENCE AND TECHNOLOGY http://artnodes.uoc.edu Introduction New Media, Art-Science, and Contemporary Art: Towards a Hybrid Discourse? Edward A. Shanken Researcher at the Amsterdam School for Cultural Analysis at the University of Amsterdam (UvA) and member of the Media Art History faculty at Donau University (Austria) Since the mid-1990s, new media has become an important force for economic and cultural development, establishing its own institutions, such as the ZKM, Ars Electronic Center, and Eyebeam. Research at the intersections of art, science, and technology also has gained esteem and institutional support, as demonstrated by the Artists in Labs program, Switzerland, and the proliferation of interdisciplinary PhD. programs around the world. During the same period, mainstream contemporary art experienced dramatic growth in its market and popularity, propelled by economic prosperity and the proliferation of international museums, art fairs and exhibitions from the Tate Modern to Art Basel Miami to the Shanghai Biennial. This dynamic environment has nurtured tremendous creativity and invention by artists, curators, theorists and pedagogues in all branches. Yet rarely does the mainstream art world converge with the new media and art-sci art worlds. As a result, their discourses have become increasingly divergent. The goal of my research on this topic (Shanken, 2009- and 2010) and of the essays included in this issue of Artnodes is to map the discourses of MCA and NMA onto each other to identify points of convergence and divergence. I take as a primary premise that the two are not as dissimilar as is commonly believed and that each can learn a great deal from the other, which will benefit contemporary art in general. Artnodes, no. 11 (2011) I ISSN 1695-5951 Edward A. Shanken 65 Mainstream Contemporary Art (MCA) is remarkably rich with ideas about the relationship between art and society. Indeed, they are frequently engaged with issues that pertain to global connectivity and sociability in digital networked culture. Given the proliferation of computation and the internet, perhaps it was inevitable that central discourses in MCA would employ, if not appropriate, key terms of digital culture, such as “interactivity,” “participation,” “programming,” and “networks”. But the use of these terms in MCA literature typically lacks a deep understanding of the scientific and technological mechanisms of new media, the critical discourses that theorize their implications and the interdisciplinary artistic practices that are co-extensive with them. Similarly, mainstream discourses typically dismiss NMA on the basis of its technological form or immateriality, without fully appreciating its theoretical richness, or the conceptual parallels it shares with MCA. New media not only offers expanded possibilities for art but offers valuable insights into the aesthetic applications and social implications of science and technology. At its best, it does so in a meta-critical way. In other words, it deploys technological media in a manner that self-reflexively demonstrates how new media is deeply imbricated in modes of knowledge production, perception, and interaction, and is thus inextricable from corresponding epistemological and ontological transformations. To its detriment, A UOC scientific e-journal Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu New Media, Art-Science, and Contemporary Art: Towards a Hybrid Discourse? NMA and its discourses often display an impoverished understanding of art history and recent aesthetic and theoretical developments in MCA. Due to the nature of NMA practice and theory, as a matter of principle, it often refuses to adopt the formal languages and material supports of MCA. This is one of many reasons why it frequently fails to resonate in those contexts. The perennial debate about the relationship between art and technology and mainstream art has occupied artists, curators, and theorists for many decades. Central to these debates have been questions of legitimacy and self-ghettoization, the dynamics of which are often in tension with each other. In seeking legitimacy, NMA has not only tried to place its practices within the theoretical and exhibition contexts of MCA but has developed its own theoretical language and institutional contexts. The former attempts generally have been so fruitless and the latter so successful, that an autonomous and isolated NMA art world emerged. It has expanded rapidly and internationally since the mid-1990s, and has all the amenities found in MCA, except, of course, the legitimacy of MCA. At Art Basel in June 2010, I organized and chaired a panel discussion with Nicolas Bourriaud, Peter Weibel, and Michael Joaquin Grey (Shanken, 2010). That occasion demonstrated some challenges to bridging the gap between MCA and NMA. One simple but clear indication of this disconnect was the fact that Weibel, arguably the most powerful individual in the world of NMA and Bourriaud, arguably the most influential curator and theorist in the world of MCA, had never met before. Although many artists, curators, and scholars see significant parallels and overlaps between MCA and NMA (Paul, 2008; Shanken, 2009-; Graham et al., 2010; Quaranta, 2010), these worlds do not see eye-to-eye, no matter how much they may share the rhetoric of interactivity, participation, and avant-gardism. Indeed, Weibel took issue with Bourriaud’s distinction between direct and indirect influences of technology on art. The inconsistency of Bourriaud’s rejection of the former and his embrace of the latter Weibel provocatively labeled, “media injustice.” This scenario raises many questions that establish a fertile ground for discussion and debate. The essays here interrogate the extent to which the discourses of art-science, new media art and mainstream contemporary art are commensurable. What are the central points of convergence and divergence between MCA and NMA? Is it possible to construct a hybrid discourse that offers nuanced insights into each, while laying a foundation for greater mixing between them? How have new means of production and dissemination altered the role of the artist, curator, and museum? What insights into larger questions of emerging art and cultural forms might be gleaned by such a rapprochement? In a global digital culture, where the materials and techniques of new media are widely available and accessible to a growing proportion of the population, many of the most profound challenges for contemporary art push well beyond the MCA/NMA debate. Millions Artnodes, no. 11 (2011) I ISSN 1695-5951 Edward A. Shanken and millions of people around the world participate in sociable media, and have the ability to produce and share with millions and millions of other people their own texts, images, sound recordings, videos and GPS traces. A YouTube video, like Daft Hands, can delight and amaze 45 million viewers (Feb. 2010), spawning its own subculture of celebrities, masterpieces, and remixers. In this context what are the roles of the artist, the curator, and the critic? Regardless of medium what do professional artists and theorists have to offer that is special, that adds value and insight to this dynamic, collective, creative culture? The contributors to this issue of Artnodes come from a broad range of disciplinary backgrounds, including art practice, art history and criticism, curating and curatorial studies, design practice, film theory, media studies, and other fields. They are broadly international, representing North America, Europe, Australia, and Asia. The papers appearing here were presented at a panel discussion sponsored by the Leonardo Education and Arts Forum (LEAF) at the Annual Conference of the College Art Association of America (CAA) in New York in February 2011. The response to the call for papers was so strong and the diversity of approaches so rich that I, as chair, elected to include nine panelists for the 2 ½ hour session in order to have as many voices represented as possible. Tremendous discipline on everyone’s part was required in order to accommodate twice the typical number of speakers in a CAA panel, and the authors are to be commended for condensing their ideas into the short form demanded. The success of their talks in that context has prompted their publication as short essays of approximately two-thousand words in English and Spanish in Artnodes, under the same title, “New Media, Art-Science, and Contemporary Art: Towards a Hybrid Discourse?”. We hope that these texts will spark ongoing dialogue about these issues and contribute to a bridging the gap between the discourses of MCA and NMA. Reference GRAHAM, B.; COOK, S. (2010). Rethinking Curating: Art After New Media. Cambridge: MIT Press. PAUL, C. (ed.) (2008). New Media in the White Cube and Beyond. Berkeley: University of California Press. QUARANTA, D. (2010). “The Postmedia Perspective” (English translation of chapter from Media, New Media, Postmedia. Milan: Postmediabooks, 2010) [Accessed: 12, Jan, 2010]. <Rhizome.org> SHANKEN, Edward A. (2009-). Contemporary Art and New Media: Toward a Hybrid Discourse? (unpublished draft). <http://hybridge.wordpress.com/2011/02/15/writings-media/> SHANKEN, Edward A. (Panel chair) (2010). Art Basel Conversation: Contemporary Art and New Media: Towards a Hybrid Discourse? Video documentation: <http://www.artbasel.com/go/id/mhv/> 66 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu New Media, Art-Science, and Contemporary Art: Towards a Hybrid Discourse? Recommended Citation SHANKEN, Edward A. (coord) (2011). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 65-116. UOC [Accessed: dd/mm/yy]. <http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-shanken/artnodes-n11-new-media-art-science-and-contemporary-art-eng> This article is – unless indicated otherwise – covered by the Creative Commons Spain Attribution 3.0 licence. You may copy, distribute, transmit and adapt the work, provided you attribute it (authorship, journal name, publisher) in the manner specified by the author(s) or licensor(s). The full text of the licence can be consulted here: http://creativecommons.org/licenses/by/3.0/es/deed.en. CV Edward A. Shanken Researcher at the Amsterdam School for Cultural Analysis at the University of Amsterdam (UvA) and member of the Media Art History faculty at Donau University, Austria eshanken@artexetra.com Edward A. Shanken is an American art historian, whose work focuses on the entwinement of art, science and technology, with a focus on experimental new media art and visual culture. His scholarship has appeared in numerous journals and anthologies and has been translated into six languages. Bio note on the Wikipedia: <http://en.wikipedia.org/wiki/Edward_A._ Shanken> Artnodes, no. 11 (2011) I ISSN 1695-5951 Edward A. Shanken 67 Universitat Oberta de Catalunya artnodes E-JOURNAL ON ART, SCIENCE AND TECHNOLOGY http://artnodes.uoc.edu Article New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse? Five Degrees of Separation between Art and New Media: Art and Technology Projects under the Critical Lens Cristina Albu University of Pittsburgh Submission date: June, 2011 Accepted date: September, 2011 Published in: November, 2011 Abstract Given the rise in participatory theories, it is surprising to note that early art and technology projects and new media have been generally excluded from the major art historical trajectories delineating the emergence of socially engaged forms of art spectatorship. They have been mainly associated with theories of interaction rather than with Nicolas Bourriaud’s influential theory of relational aesthetics. This separation is a sign of a much larger historical divide between new media and contemporary art. By analyzing critical responses to exhibitions from the late 1960s and early 1970s, I aim to identify the main criteria employed in the evaluation of collaborations between artists, engineers, and art institutions. Some of these criteria highlighted the persistent separation between humanity and technology, contemplation and participation, perception and thought. I argue that the heated discords over the value of early art and technology projects foreshadowed current debates over the social implications of new media. Keywords art and technology, new media, participatory art practices, relational aesthetics, system aesthetics Artnodes, no. 11 (2011) I ISSN 1695-5951 Cristina Albu 68 A UOC scientific e-journal Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Five Degrees of Separation between Art and New Media… Cinco grados de separación entre el arte y los nuevos medios: proyectos de arte y tecnología bajo el prisma crítico Resumen Dado el incremento de las teorías participativas, sorprende que los proyectos pioneros de arte y tecnología y de nuevos medios se hayan excluido generalmente de las principales trayectorias de la historia del arte que han descrito la emergencia de las formas de arte comprometidas socialmente con el espectador. Estos proyectos han tendido a asociarse con teorías de interacción más que con la influyente teoría de la estética relacional de Nicolas Bourriaud. Esta separación resulta indicativa de una brecha histórica mucho más profunda entre los nuevos medios y el arte contemporáneo. Al analizar las respuestas críticas a exposiciones de finales de la década de 1960 y principios de la de 1970, mi objetivo es identificar los principales criterios empleados para evaluar las colaboraciones entre artistas, ingenieros e instituciones artísticas. Algunos de estos criterios subrayaron la separación continua entre humanidad y tecnología, entre contemplación y participación, entre percepción y pensamiento. Argumento que los intensos desacuerdos respecto al valor de los primeros proyectos de arte y tecnología prefiguraron los debates actuales respecto a las implicaciones sociales de los nuevos medios. Palabras clave arte y tecnología, nuevos medios, prácticas artísticas participativas, estética relacional, estética de sistemas New media practices continue to remain in a separate sphere of critical discourse on contemporary art. Although they often provide an interface not only for challenging exchanges between humans and responsive environments, but also for developing connections between multiple participants, they are labeled interactive rather than participatory and have been excluded from the cluster of contemporary art practices brought under the umbrellas of participation (Bishop, 2006) and relational aesthetics (Bourriaud, 2002). The misguided idea that only art projects of a non-technological nature can truly trigger interpersonal relations between viewers appears quite paradoxical in the contemporary context marked by an exponential increase in the technological mediation of social encounters. Starting from this diagnosis, I will outline the origins of discord over the value of art and technology projects by examining the critique of such works in the late 1960s and early 1970s. The critical reception of these earlier works anticipated current debates over the aesthetic and social value of new media. It reflected the deeply ingrained modern binaries between reason and the senses, form and content, humanity and technology. Art and technology projects were developed in the US throughout the second half of the 1960s within three major frameworks: 1) group exhibitions that brought together artists who experimented with different materials (whether based on new technology or not) to create unexpected experiences or comment on changing relations between humans and technology;1 2) art and technology programs initiated by museums, which invited artists to collaborate with industrial corporations;2 3) groups of artists and engineers such as Experiments in Art and Technology who collaborated independently of a specific art institution and made their own choices concerning the type of support they received from industrial corporations. For the art critics who doubted the value of art and technology projects these works failed to provide an adequate response to technological developments because they were a mere source of enchantment with the wonders of technology; for those who supported them, they were not to be taken at face value, but understood as precipitators of fresh perceptual experiences and changing sensibilities. In what follows, I will present five criteria that informed the critical judgments on art and technology projects during the 1960s and early 1970s. I will dwell at greater length on the criterion concerning the participatory modes elicited by these works in order to bring to the surface their marginalization in relation to Bourriaud’s influential theory of relational aesthetics in spite of their significant contribution to shifts in art spectatorship. The most common criterion for evaluating these works was their ability to generate a critique of the potentially dehumanizing effects of 1.An example of this would be the exhibitions curated by Ralph T. Coe at the Nelson Gallery of Art and Atkins Museum of Art in Kansas City: Sound, Light, Silence (1966), Light (1967) and Magic Theater (1968). 2. Curator Maurice Tuchman coordinated such a program at the Los Angeles County Museum of Art (LACMA) between 1967-1971. Artnodes, no. 11 (2011) I ISSN 1695-5951 Cristina Albu 69 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Five Degrees of Separation between Art and New Media… technology. Critics believed that artists’ exploration of the way art and technology projects affected perception and consciousness ought to take precedence over the desire to elicit fascination with the novelty of technological devices and effects. Expressing his admiration for Jean Tinguely’s self-destructive machines, art historian Jonathan Benthall maintained that as compelling as the “romance of technology” might be, artists had to develop a critical attitude towards its indiscriminate use (Benthall, 1972, p. 106). Like many critics of his generation, he disapproved of works that merely catalyzed enthusiasm for the sublime aspects of technological innovation without enhancing one’s awareness of its potential detrimental effects. A second criterion was the capacity of art and technology projects to elicit both sensorial engagement and mental reflection. Noticing that the supremacy of humans over machines was coming under threat with the development of computer technology, critics hoped that art and technology projects would succeed in engaging viewers intellectually instead of providing a mere hedonistic escape from mundane sensorial experiences. In 1968, curator Ralph T. Coe selected the works for The Magic Theatre exhibition based on the way they enhanced viewers’ awareness of mental processes. Despite his efforts to highlight psychic immersion, the exhibition created a carnivalesque atmosphere in which visitors gave in to performative impulses. Art historian George Ehrlich argued that the value of the exhibition became evident only if the viewer surpassed “the point where sensory experiences were allowed to override the intellectual appreciation of the project” (Ehrlich, 1969, p. 40). Thus, it was believed that the significance of these works would become apparent only after a viewer’s encounter with them. A third recurrent criterion in the evaluation of art and technology projects was represented by their aesthetic qualities and their potential to deliver a meaningful message, which superseded the novelty of the medium. In the eyes of art critics, many art and technology projects failed to qualify as art because they prioritized spectacular visual or acoustic effects over aesthetic coherence. Although the boundaries between art and life were increasingly contested in the 1960s, artists who conceived technology-based projects were often expected to develop a formal vocabulary characteristic of the new mediums they employed. Concomitantly, they needed to provide a meaningful critique of the subservience of human interests to technological innovation. Art critics such as Barbara Rose feared that some of these practices could downgrade art and turn it into a mere source of entertainment for the masses. In a review of exhibitions focused on the use of television as medium, she underscored “the unlikely union of art quality with mass culture” and voiced her concerns about the submissiveness of viewers to sensational spectacles that offered no ground for critical reflection (Rose, 1969, p. 36). A fourth criterion was the legitimacy of the collaborative terms established between artists, museum institutions, and sponsors. In the early 1970s, it was frequently argued that the actual negotiations Artnodes, no. 11 (2011) I ISSN 1695-5951 Cristina Albu between artists and patrons over art and technology projects were in fact more important than the actual product of the collaborations. Disappointed with the outcomes of the Art and Technology program (A&T, 1967-1971) at the Los Angeles County Museum of Art (LACMA), numerous art critics considered that art and corporations needed to part ways in order to avoid the corruption of aesthetic and social interests. Max Kozloff found it ironical that the availability of larger than usual funding and technological resources had not made the LACMA collaborative platform a success story: “There was a certain pleasure to be derived from the thought of the thousands of work hours and dollars expended on these fey and whimsical contraptions” (Kozloff, 1971, p. 76). It was widely argued that the tense collaborations between artists and corporations had compromised the success of the projects from the very beginning. Due to many factors, including the economic recession of the early 1970s, the enthusiasm for art and technology projects drastically dwindled. The fifth criterion – the interactive modes triggered by art and technology projects – is the primary focus of this paper. Art critics of the 1960s feared that some of these works might restrict the autonomy and creativity of art participants. They denounced the way these works prescribed exhibition visitors’ behavior by encouraging them to move or act in specific ways to activate responsive environments. Despite being generally supportive of art and technology projects, A&T curator Jane Livingston was dismayed by the way some of them influenced the behavior of museum visitors. Commenting upon Howard Jones’s Sonic Game Room (1968) where participants could superimpose their shadows over photoelectric cells in order to activate various sounds, she remarked that the work resembled “a distasteful pseudo-scientific laboratory presumptuously set forth in the name of art” (Livingston, 1968, p. 67). This type of critical judgment proliferated because critics tended to think about the art viewer in the singular and did not consider the way art and technology projects encouraged group creativity. Participants in Jones’s environment at the Magic Theatre exhibition did not simply act in isolation from one another. The sounds they created intermingled and led to complex variations that diverged from what Livingston envisioned as a pre-established acoustic effect. David Antin employed the same criterion in his assessment of Rauschenberg’s Mud-Muse (1968-1971). Created in collaboration with Teledyne Corporation as part of A&T, the work consisted of a basin in which bubbles spurted to the surface of a viscous mass of mud with more or less energy depending on the degree of noise made by participants. Antin suggested that responsive environments encouraged viewers to act in quasi-mechanical ways: “The idea of using a human being as a power source and/or switch, which is about all that Rauschenberg is doing, is if considered seriously quite possibly humiliating” (Antin, 1971, p. 26). The critic claimed that this project indicated the controlling potential of technology that could subdue all forms of interaction. Like Livingston, Antin thought about the interaction between the viewer and the environment in binary 70 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Five Degrees of Separation between Art and New Media… terms. He overlooked the fact that Mud-Muse reacted to the sounds produced by multiple visitors interacting with one another, as well as to the noise produced by its very own acoustic system based on the bubbly eruptions and a set of sound recordings. Rauschenberg argued that he didn’t want it “to have a one-to-one relationship to the spectator” (Rauschenberg in Tuchman, 1971, p. 287). Above all, the artist envisioned it as an interdependent network of humans, physical processes, and technological devices. The idea that exhibitions might constitute laboratory-like environments for putting art viewers’ sensorial responses to the test is less unfathomable in recent years, at least in the context of non-digital art practices. Indeed, Bourriaud has referred to the Palais de Tokyo, which he co-founded in Paris in 1999, as “more laboratory than museum” (Bourriaud in Simpson, 2001, p. 47). Carsten Höller, who has a professional scientific background, unabashedly titled his Turbine Hall installation Test Site (2006). Tate Modern visitors could navigate from one museum floor to another through gigantic slides that enhanced their awareness of movement through space and time. Since the role of the participant in such installations is conceptualized as that of a “player or performer” rather than that of a subject of a technological experiment, it is not presumed that such works diminish the agency of individuals (Morgan, 2006, p. 13) as critics had claimed of art and technology in the 1960s. Moreover, Test Site is not a new media environment; hence, it poses fewer challenges in terms of a contest between humans and technology. This is probably one of the reasons why Höller’s works have more easily been associated with “relational aesthetics” even though they rely on scientific experimentation. Bourriaud’s exclusion of new media from relational art is most likely motivated by the presupposition that these practices can limit the dynamic character of social relations spontaneously formed between art participants. The curator suggests that the relational art practices from the 1990s were devised as a strategic counterresponse to the proliferation of human interaction with technology: “[…] while interactive technologies developed at an exponential rate, artists were exploring the arcane mysteries of sociability and interaction. The theoretical and practical horizon of that decade’s art was largely grounded in the realm of inter-human relations” (Bourriaud, 2002, p. 70). Relational aesthetics is human-centered and does not allow for the merger of human networks with non-human networks (eg, ecosystems, information systems) as did Burnham’s theories of systems aesthetics from the late 1960s (Burnham, 1967, 1969). In quite an antiquated manner, Bourriaud is intent on restricting the space of intersubjective relations to groups of people, situated in close proximity to one another. About thirty years earlier, Burnham announced that technology opened up new possibilities for creating encounters between participants. He suggested that gradually artists “will deal less and less with artifacts contrived for formal value, and increasingly with men enmeshed with and within responsive systems” (Burnham, 1968, 363). Thus, he implied that a system of information Artnodes, no. 11 (2011) I ISSN 1695-5951 Cristina Albu would engender the formation of a network of participants engaged in interdependent processes of perception and cognition. Art and technology projects in the 1960s were thought to be complicit with the military-industrial complex and with the society of spectacle. Although they challenged the autonomy of the art object, as well as its materiality and ideal permanence, they do not figure in mainstream discourses as the progenitors of major transformations in contemporary art practices. The non-linear character of contemporary art historical trajectories, combined with the strong participatory tendencies across mediums and the consolidation of theories concerning the interdependence between human and technological networks, highlights the artificial separation of new media from mainstream art narratives. In the future, art participation and interaction with responsive environments will probably no longer be perceived as contrasting forms of art spectatorship, especially since the development of Web 2.0 technology has cast new light on the way new media stimulates human creativity, personal reflection, and interpersonal connections. Reference ANTIN, D. (1971). “Art and the Corporations”. Art News. Vol. 70, iss. 5, pp. 22-26, 52-56. BENTHALL, J. (1972). Science and Technology in Art Today. New York: Praeger. BISHOP, C. (2006). Participation. Cambridge, MA: MIT Press and London: Whitechapel Gallery. BOURRIAUD, N. (2002). Relational Aesthetics. Dijon: Les Presses du Réel. BURNHAM, J. (1967). “System Esthetics”. Artforum. Vol. 6, iss. 1, pp. 30-35. BURNHAM, J. (1968). Beyond Modern Sculpture. The Effects of Science and Technology on the Sculpture of This Century. New York: George Brazilier. BURNHAM, J. (1969). “Real Time Systems”. Artforum. Vol. 8, iss. 1, pp. 49-55. COE, R.T. (1970). The Magic Theater; Art Technology Spectacular. Kansas City: Circle Press. EHRLICH, G. (1969). “The Magic Theatre Exhibition: An Appraisal”. Art Journal. Vol. 29, iss. 1, pp. 40-44. KOZLOFF, M. (1971). “The Multimillion Dollar Art Boondoggle”. Artforum. Vol. 10, iss. 2, pp. 72-76. LIVINGSTON, J. (1968). “Kansas City”. Artforum. Vol. 7, iss. 1, pp. 66-67. MORGAN, J. (2006). Carsten Höller. Test Site. London: Tate Publishing. ROSE, B. (1969, August 15). “Television as Art, ‘inevitable’”. Vogue, p. 36. SIMPSON, B. (2001). “Public Relations. An Interview with Nicolas Bourriaud”. Artforum. Vol. 39, iss. 8, pp. 47-48. TUCHMAN, M. (1971). A Report on the Art and Technology Program of the Los Angeles County Museum of Art: 1967-1971. Los Angeles: Los Angeles County Museum of Art. 71 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Five Degrees of Separation between Art and New Media… Recommended Citation ALBU, Cristina (2011). “Five Degrees of Separation between Art and New Media: Art and Technology Projects under the Critical Lens”. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 68-73. UOC [Accessed: dd/mm/yy]. <http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-albu/artnodes-n11albu-eng> ISSN 1695-5951 This article is – unless indicated otherwise – covered by the Creative Commons Spain Attribution 3.0 licence. You may copy, distribute, transmit and adapt the work, provided you attribute it (authorship, journal name, publisher) in the manner specified by the author(s) or licensor(s). The full text of the licence can be consulted here: http://creativecommons.org/licenses/by/3.0/es/deed.en. CV Cristina Albu University of Pittsburgh cristina.albu@gmail.com University of Pittsburgh Henry Clay Frick Department of History of Art and Architecture 104 Frick Fine Arts Building Pittsburgh, PA 15260 Cristina Albu is a PhD candidate specializing in Contemporary Art and Critical Theory in the Department of History of Art and Architecture at the University of Pittsburgh. Her dissertation traces the genealogy of interpersonal spectatorship in installations that trigger affective relations between viewers interacting with reflective surfaces, closed-circuit television systems or sensor-based environments. She is one of the founders and editors of the Contemporaneity: Historical Presence in Visual Culture journal. She has conducted research on participatory art practices, new media, museum studies and site-specific installation art. Her doctoral dissertation entitled Mirroring Processes: Interpersonal Spectatorship in Installation Art since the 1960s traces the genealogy of contemporary installations that encourage viewers to affectively relate to one another by watching themselves seeing and acting individually or as a group. By examining works that incorporate reflective surfaces, live video feedback, or sensors, she aims to identify the strategies employed by contemporary artists around the world (eg, Michelangelo Pistoletto, Dan Graham, Anish Kapoor, Olafur Eliasson, Rafael Lozano-Hemmer) to challenge the binary relation between the beholder and the art object and heighten viewers’ awareness of the social and spatial context of aesthetic experience. Artnodes, no. 11 (2011) I ISSN 1695-5951 Cristina Alex Adriaansens Albu 72 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Five Degrees of Separation between Art and New Media… Albu was granted the Excellence in Teaching Award by the Department of History of Art and Architecture of University of Pittsburgh, where she has taught courses on Introduction to World Art, Introduction to Modern Art, Introduction to Contemporary Art, and Introduction to Western Architecture. During the academic year 2011-2012, she will serve as visiting instructor in this department. For more information about the author, visit: <http://www.haa.pitt. edu/person/cristina-albu>. Artnodes, no. 11 (2011) I ISSN 1695-5951 Cristina Albu 73 Universitat Oberta de Catalunya artnodes E-JOURNAL ON ART, SCIENCE AND TECHNOLOGY http://artnodes.uoc.edu article New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse? Could This Be What It Looks Like? Lifelike Art and Art-and-Technology Practice Jamie Allen Culture Lab Newcastle University Submission date: June, 2011 Accepted date: September, 2011 Published in: November, 2011 Abstract For more than ten years, a number of archival and curatorial projects have mapped out a trajectory of art-historical roots for the values and practices of new media arts, its conventions and institutions. These accounts are, as often as not, earnest attempts made by practitioners and theorists alike to “save” new media’s artists and works from the purported inevitability of becoming a ghettoized subculture, walled off from the resources and distribution channels associated with Western contemporary (and commercial) museum and gallery culture. Saving new media in this way purportedly holds the promise of improving critical discourse surrounding “the work”, developing audience and interest, stimulating economic potential, and securing new media its rightful detent as another lineal “movement” in histories of creative practice. The experimental, process-driven and often anti-professional outlook of the conceptual avant-garde of the latter half of the 20th century provides an oft-cited and somewhat contradictory framework for situating new media within a contemporary art system that has remained relatively formal. As well, the current proliferation, popularization and extension of abilities that only a decade ago were the exclusive purvey of self-proclaimed new media artists have resulted in a number of points of entry for non-specialists to access concepts in non-objective art, participatory performance, process and systems-art. Is the dream of the early techno-artistic avant-garde becoming a reality? Keywords new media, digital, interactive, histories, genealogy, contemporary, art, worlds Artnodes, no. 11 (2011) I ISSN 1695-5951 Jamie Allen 74 A UOC scientific e-journal Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Could This Be What It Looks Like? Lifelike Art... ¿Y si esto es lo que parece? Arte que imita la vida y práctica artística tecnológica Resumen Desde hace más de diez años, diversos proyectos de archivo y comisariado se han dedicado a rastrear las raíces artístico-históricas de los valores y prácticas del arte de los nuevos medios, sus convenciones e instituciones. Estas descripciones constituyen, con bastante frecuencia, esfuerzos concienzudos por parte tanto de artistas como de teóricos por «evitar» que obras y artistas de los nuevos medios se conviertan, en teoría inevitablemente, en una subcultura segregada, aislada de los recursos y canales de distribución asociados con la cultura contemporánea (y comercial) occidental de museos y galerías. Se supone que la salvación de los nuevos medios en estos términos promete asimismo mejorar el discurso crítico en torno a «la obra», generar un público y un interés, estimular el potencial económico y garantizarles su legitimidad como otro «movimiento» lineal sumado a las demás historias de la práctica creativa. La perspectiva experimental, a menudo antiprofesional y procesal, de la vanguardia conceptual desarrollada en la segunda mitad del siglo xx proporciona un marco muy habitual y un tanto contradictorio para situar los nuevos medios dentro de un sistema de arte contemporáneo que ha permanecido relativamente convencional. Asimismo, la proliferación, popularización y extensión actual de aptitudes que tan sólo hace una década parecían restringirse a los autoproclamados artistas de los nuevos medios han generado diversos puntos de acceso para no especialistas a los conceptos de arte no objetivo, performance participativa, arte de procesos y sistemas. ¿Se está haciendo realidad el sueño de la primera vanguardia técnico-artística? Palabras clave nuevos medios, digital, interactivo, historias, genealogía, contemporáneo, arte, mundos Introduction breakdown between producer and consumer (to say nothing of the “comments” facility). And all the while Scott-Heron’s text calls forth a revolution outside of cycles of production and consumption, giving way to a culture where, as artist Allan Kaprow suggested, we all embody a “sophistication of consciousness in the arts” in our everyday lives (Kaprow, 1971). A homemade music video for Gil Scott-Heron’s famous anticonsumerist song The Revolution Will Not Be Televised on YouTube stands as a handy distillation of relations in the rhetorics and realities of contemporary art, technologised art practice and popular culture (craninthebrave, 2009). With Gil Scott-Heron, the quintessential antiestablishment “black Bob Dylan” (Smith 2009), we are reminded of how many of our current notions of the role of the avant-garde begin with the ideas of 1960s counterculture. The use of YouTube as delivery channel for a visual complement to the original audio track situates it within an unexceptional barrage of browser icons, banner ads and metadata clutter. The lyrics of the song, belittling as they do advertising and television culture (“The revolution will not ‘Go better with Coke’”), make you wonder how pleased the Scott-Heron of 1970 would be to see his creation juxtaposed in this way, even if it includes a link to “Download this Song: AmazonMP3 iTunes”. The maker of the YouTube segment, user “crinanthebrave”, effortlessly manifests the potential of current technology to collocate and recreate our visual archive at will. The video - presumably brought into the world with few concerns for audience, form, context, or recognition - articulates a now-familiar Artnodes, no. 11 (2011) I ISSN 1695-5951 Jamie Allen Best laid plans of gerbils and men Art-and-technology practice and discourse (“new media,” “digital art,” and “interactive art”), are most often historicised as having been deeply influenced by the motivations of 1960s and 1970s artistic counterculture (Wardrip-Fruin et al., 2003). Artists linked to Fluxus, including Kaprow, Dick Higgins, Nam June Paik and related thinkers and makers, themselves influenced by Cage’s taking up of McLuhan and Fuller, were among the first to explore technologies as part of processes challenging artistic convention. Fluxus and other countercultural artistic tendencies developed understandings of artistic freedom that led to a number of non-art, anti-form and performative practices employing technology, inside and outside the gallery. For 75 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Could This Be What It Looks Like? Lifelike Art... example, Kaprow’s Hello (1969), multiplexed five television cameras with twenty-seven closed circuit monitors in public spaces to allow people in different locations in Boston to make contact with each other (Youngblood, 1970). The result was a progressive fusion of conceptual art and technological progressivism — a techno-artistic avant-garde. These early groups saw in “all this electronic information [that] has no weight, no gravity” (Paik, 1985) opportunities for a questioning of the material in the immaterial, the located in the distributed. Jack Burnham’s writings on art-and-technology of this period set out a more structured account “rooted in the concerns of his contemporaries” (Rampley, 2005) and developed through Systems Theory. Burnham held that systems and cybernetics were in fact a catalyst for conceptual, anti-form and anti-object ideas in art. He writes, “[The] cultural obsession with the art object is slowly disappearing and being replaced by what might be called ‘systems consciousness.’ Actually, this shift from the direct shaping of matter to a concern for organising quantities of energy and information […]” (Burnham 1968). Software, Information Technology: Its New Meaning for Art curated by Burnham at the Jewish Museum in New York City (1970) seems to many (including Shanken, 1999; Penny, 1999; Gere, 2005; and Skrebowski, 2006) at once a first great triumph and a great failure of early art-and-technology communities working with the mainstream art world. The exhibition included a number of seminal pieces that used new technologies in ways that reflected the impact of electronics and information systems on art, as well as other social structures and consciousness itself. Nicholas Negroponte’s contribution was “Seek, a computer-controlled robotic environment that, at least in theory, cybernetically reconfigured itself in response to the behaviour of the gerbils that inhabited it” (Shanken, 1999). Fred Turner (2006) charts a further intermingling of information technologies and countercultures that would challenge the status quo of the late 1960s, focusing on Stewart Brand, founding editor of the Whole Earth Catalog (WE), an alternative cultural almanac first published in 1968. Brand was instrumental in shaping social cultures of computing and digital creativity. The WE office in Menlo park was host to both Stanford University engineers, working on the early internet, and hippies and counterculture gurus of 1960s. In the 1980s, WE morphed into an early virtual community, The WELL (Whole Earth ‘Lectronic Link), best known for its electronic bulletin boards, where John Cage and other luminaries posted writings (Paik, 1985). Some of Brand’s associates contributed to founding Wired Magazine, the popular journal of techno-culture. Turner notes the specific influence of Kaprow’s ideas on Brand: “Happenings offered a picture of a world where hierarchies had dissolved, where each moment might be as wonderful as the last, and where every person could turn her or his life into art” (Turner, 2006). Such motivations call to mind what are now the tiresome and paradoxical rhetorics of creative emancipation that we hear from web 2.0 pundits, digital creatives and digital artists alike. There are Artnodes, no. 11 (2011) I ISSN 1695-5951 Jamie Allen contradictions inherent in the presumed origins and present day anti-establishment practices of new media that should indeed be subject to criticism, much as Kaprow’s Happenings have been, such as for example: Were they really interactive, Kaprow having prescribed everything in advance? (Sandford, 1995) Why would non-art artists be so deeply concerned with the mainstream art world in the first place? Although talk of “freedom” may at times seem idealistic, tiresome or divergent, real creative, artistic and social diversification has been wrought by contemporary technologies. Although inconsistent, nonart and anti-form ideas were rendered consequential by what they countered: the neo-modernist art world of the early 1960s. Similarly, the military-industrial origins of new media technologies make them a much-needed vehicle for subversive attempts to open up information flow, increase participation and spark critical investigation. But even as we call into question the truth, potency or necessity of early conceptual art; even as we experience interactivity via technological affordances, we acknowledge their similarity of ambition and intent as an equivalent drive towards change, openness and interaction between and with people. It is this that gives both 1960s culture and contemporary new media art their common status as contrarian countercultures in the first place: “Anything less than paradox would be simplistic” (Kaprow, 1986). Burnham vs. Mcshine Exaggerating an idea set out by Charlie Gere (2005) we might posit 1970 as the year a face-off took place between art-and-technology and mainstream conceptual art (Gere, 2005). Two New York shows were mounted in this year which employed dissimilar models for the ways in which technology could be absorbed into mainstream contemporary art. Software, curated by Jack Burnham and installed at the Jewish Museum, employed a somewhat determinist software/ hardware metaphor in its overall design, as well as including works by engineers as well as artists. Work in the show used actual technological materials to show relations to comparable complex systems. Information, a concurrent exhibition curated by Kynaston McShine for the Museum of Modern Art, showed no works that were based in material technologies, but instead favoured entirely conceptual artists and approaches. Luke Skrebowski has outlined how the systems theory upon which Burnham based his theory of art and the Software exhibition in the end became associated with “the command and control needs of a burgeoning postwar military-industrial complex” (Skrebowski, 2006). Skrebowski criticises Burnham’s work for hinting at “but never comprehensively follow[ing] through on, a disarticulation of systems theory from its techno-industrial deployment. In so doing he only suggested the possibilities that systems theory might offer a critical art practice”. The dominant narrative that emerges from this contest 76 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Could This Be What It Looks Like? Lifelike Art... for the hearts and minds of the early 1970s art world has Burnham’s suggestions and possibilities retiring to the dust bins of history, and Burnham himself disappearing from the art world altogether (Skrebowski, 2006). Comforted by the sustained (and profitable) myth of the prominent, isolated, sheltered artist, mainstream artistic practice absorbed conceptual art into the culture industry of the late 70s, 80s and early 90s. storytellers of an ideologically sympathetic, yet sales and box-officeconscious gallery and museum culture. One would be remiss not to acknowledge the profound and comprehensive nature of the 1960s countercultural message: a radical rethinking of the artist’s position within society, and a radical questioning of the entire idea of art. As Kaprow noted, “Only when active artists willingly cease to be artists can they convert their abilities, like dollars into yen, into something the world can spend: play. [...] Gradually, the pedigree ‘art’ will recede into irrelevance” (Kaprow, 1961). Burnham was in accord, “In an advanced technological culture the most important artist best succeeds by liquidating his position as artist vis-a-vis society” (Burnham, 1968). Returning to the presumed failure of art-and-technology in the early 70s, Gere writes, “Perhaps the real issue about art and technology was not that it failed, but rather that it succeeded too well”, in that “much of what such art represented or sought to achieve was co-opted by the computer industry” (Gere, 2005). In a way, the techno-artistic avant-garde of the late 1960s has been vindicated by the development of information systems into aesthetic, multimedia, interactive and social tools. This success of art-and-technology makes plausible the hypothesis that the 700,000+ daily users on 4chan’s /b/ message board is an extension of this avant-garde — decentralised, anonymous and relational. Just as YouTube user “crinanthebrave” reconstitutes Scott-Heron’s revolutionary anthem, technology-literate creative communities “create pathways through culture by reorganizing history to bring forward new ideas” and “merge everyday life with the aesthetic realm” (Troemel, 2010). As such, they remain true to the heritage of the countercultures from which art-and-technology sprang. In a techno-scientific culture, an experience of the everyday is an experience of and through technology. Contemporary art-andtechnology practice, with its rebelliousness and affinities towards a broad range of expressive modes, is a counterculture — but with numerous cultures to counter. Commercial and industrial interests do not always sit well within culture that has grown used to independent production and creative freedoms. Likewise, the structures of the mainstream art world remain somewhat unreceptive to the diversified, collocated, and open structures that a technological art practice allows. Like the best art, the best new technologies always challenge convention. Productive frictions maintain the diversity of a creative domain, and “antagonism is a by-product of free choice and speech” (Troemel, 2010). Art-and-technology culture may one day cease its evasions of and tensions with a more mainstream art world, but we should hope that this day may never come. Could this be what it looks like? (A speculative conclusion) Artists and theorists still find themselves trying to make sense of the uncomfortable fit that new media and art-and-technology often make in the contemporary art world. The practice is as dispersed, heterogeneous and contrarian now as it has been in the past. But considering the lineage just traced, should this come as much of a surprise? Derived as it is from movements as radically anti-art and anti-institution as Kaprow’s Happenings, Environments and Activities; as revisionist and fiercely independent as Stewart Brand’s countercultural cyberculture; as utopian and confrontational to the object of Western Art in its distribution of creative agency as Burnham’s Systems Art – we should be more astounded were art-and-technology to smoothly and comfortably merge itself into the mainstream and commercial art world. It is likely that there is a resistant, countercultural strand of techno-social DNA which evolved through and into art-and-technology and new media practices. Many new media practitioners shyly admit to “hippie computer nerd” inclinations, in spite of themselves. Paul Slocum, net artist and founder of a seminal group-surfing blog bemoans the fact that “many artists I know, myself included, have idealistic tendencies and have really latched onto these internet philosophies of freedom (as in both speech and beer)” (Slocum, 2010). These are ideological standards rooted in the values of foregoing creative techno-cultures, which actively resisted the mainstream of their day. There are, of course, paradoxes to be picked at and on. Google’s obliging motto, “Don’t Be Evil”, would seem in line with internet philosophies of freedom, yet its technologies form a new kind of institutional practice, underpinning mainstream culture. Exceptions also surface when new media artists do succeed commercially - but the vast majority of these artists do not. Through sheer institutional momentum (at best) or a kind of cultural hegemony (at worst), the angel of mainstream art history tends to absorb the work of even its most revolutionary affiliates into an appropriative, linear narrative. The “intermedia” ideas posited by Dick Higgins in 1966, the opening up of formal media constraints and spatial restrictions of the gallery begun by Kaprow, and the Fluxus “forms” of games and kits as scores for open action within the everyday, have all been commandeered for exhibitions by institutional Artnodes, no. 11 (2011) I ISSN 1695-5951 Jamie Allen References BURNHAM, Jack (1968). Beyond Modern Sculpture: The Effects of Science and Technology on the Sculpture of This Century. London: Allen Lane/Penguin Press. 77 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Could This Be What It Looks Like? Lifelike Art... BURNHAM, Jack (1968). Systems Esthetics. Reprinted from Artforum. [Accessed: July 2011]. <http://www.arts.ucsb.edu/faculty/jevbratt/readings/burnham_ se.html> crinanthebrave (2009, 29 April). You Tube published “music video” for Gil Scott-Heron’s The Revolution Will Not Be Televised [Accessed: July 2011]. <http://www.youtube.com/watch?v=BS3QOtbW4m0> GERE, Charlie (2005). “Jack Burnham and the Work of Art in the Age of Real-time Systems”. In: Get Real : Real Time + Art + Theory + Practice + History. New York: Braziller, pp. 149-164. KAPROW, Allan (1986). Art Which Can’t Be Art. [Accessed: July 2011]. <http://readingbetween.org/artwhichcantbeart.pdf> KAPROW, Allan (1971). The Education of the Un-Artist, Part I. Reprinted in: J. KELLEY (ed.) (1993). Allan Kaprow, Essays on the Blurring of Art and Life (1993). Berkeley: University of California Press. KAPROW, Allan (1961). The Education of the Un-Artist, Part II. Reprinted in: J. KELLEY (ed.) (1993). Allan Kaprow, Essays on the Blurring of Art and Life. Berkeley: University of California Press. PAIK, Nam June (1985). John Cage and Nam June Paik in Conversation. University of California San Diego. [Audio accessed: July 2011]. <http://heavysideindustries.com/2010/10/nam-june-paik-inconversation-ucsd-1985/> PENNY, Simon (1999, January). “Systems Aesthetics and Cyborg Art: the legacy of Jack Burnham”. Sculpture Magazine. RAMPLEY, Martin (2005, January). “Systems Aesthetics: Burnham and Others”. Vector E-Zine. [Accessed: July 2011]. <http://virose.pt/vector/b_12/rampley.html> SANDFORD, M. R. (1995). Happenings and Other Acts. London / New York: Routledge. SHANKEN, Edward (1999, November). “The House that Jack Built: Jack Burnham’s Concept of ‘Software’ as a Metaphor for Art”. Leonardo Electronic Almanac. Vol. 6, iss. 10. SKREBOWSKI, Luke (2006, Spring). “All Systems Go: Recovering Jack Burnham’s Systems Aesthetics”. Tate Papers. SLOCUM, Paul (2010). “New Media and the Gallery”. Art Lies Contemporary Art Journal. Iss. 67. [Accessed: July 2011]. <http://www.artlies.org/article.php?id=1993&issue=67&s=0> SMITH, Stephen (2009). “The legendary godfather of rap returns”. BBC News. [Accessed: July 2011]. <http://news.bbc.co.uk/1/hi/programmes/newsnight/8362518. stm> TROEMEL, Brad (2010, September). “What Relational Aesthetics Can Learn From 4Chan”. [IMG MGMT] Art Fag City. [Accessed: July 2011]. <http://www.artfagcity.com/2010/09/09/img-mgmt-whatrelational-aesthetics-can-learn-from-4chan/> TURNER, Fred (2006). From Counterculture to Cyberculture: Stewart Brand, the Whole Earth Network, and the Rise of Digital Utopianism. Chicago: University of Chicago, p. 48. WARDRIP-FRUIN, N.; MONTFORT, N. (2003). The New Media Reader. Boston: MIT Press, p. 83. YOUNGBLOOD, Gene (1970). Expanded Cinema. Boston: Dutton, pp. 343-344 Recommended Citation ALLEN, Jamie (2011). “Could This Be What It Looks Like? Lifelike Art and Art-and-Technology Practice”. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 74-79. UOC [Accessed: dd/mm/yy]. <http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-allen/artnodes-n11allen-eng> ISSN 1695-5951 This article is – unless indicated otherwise – covered by the Creative Commons Spain Attribution 3.0 licence. You may copy, distribute, transmit and adapt the work, provided you attribute it (authorship, journal name, publisher) in the manner specified by the author(s) or licensor(s). The full text of the licence can be consulted here: http://creativecommons.org/licenses/by/3.0/es/deed.en. Artnodes, no. 11 (2011) I ISSN 1695-5951 Jamie Allen 78 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Could This Be What It Looks Like? Lifelike Art... CV Jamie Allen Culture Lab Newcastle University jamie@heavyside.net http://heavyside.net/ Culture Lab Newcastle University Grand Assembly Rooms, King’s Walk Newcastle Upon Tyne NE1 7RU Jamie Allen likes to make things with his head and hands. These things often involve peoples’ relationships to creativity, technology and resources – and mostly attempt to give people new, subversive and fun ways to interact with all of these. He works as Assistant Director of Culture Lab (Newcastle University, UK), where he leads the Digital Media course, teaches and develops projects. His projects and events have been featured in a number of media outlets, including Wired.com and the New York Times. He has been supported by international organizations, festivals and venues, including: Korea Foundation (KR), Issue Project Room (NYC), Sonic Circuits (DC), Nikolaj Copenhagen Contemporary Art Center (DK), FACT (UK), Transitio (MX), Arts Council England (UK), Northern Film and Media (UK), Arts Council Korea (Seoul), Eyebeam.org (NYC), The Canada Council for the Arts (CA), STEIM (NL), Baryshnikov Dance Foundation (NYC), Joyce Soho (NYC), The Lower Manhattan Cultural Council (NYC), Exit Art (NYC), Harvestworks (NYC), La Société des arts technologiques (MTL), Washington State University (USA), The University of British Columbia (CND), The Tisch School of the Arts (NYC), The Tank (NYC), Tonic (NYC), Vertexlist (NYC), Chelsea Art Museum (NYC), Mushroom Arts (NYC), Medianoche (NYC), The Bent Festival (NYC), The Edinburgh Festival (UK), The Glasgow School of Art (UK). He is a PhD candidate with the European Graduate School (Media & Communications). Artnodes, no. 11 (2011) I ISSN 1695-5951 Jamie Allen 79 Universitat Oberta de Catalunya artnodes E-JOURNAL ON ART, SCIENCE AND TECHNOLOGY http://artnodes.uoc.edu article New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse? Apparatus, Instrument, Apparel: an Essay of Definitions Jean Gagnon Director of Collections at the Cinémathèque québécoise (Montreal) Submission date: June, 2011 Accepted date: September, 2011 Published in: November, 2011 Abstract An essay of definitions, this article attempts very briefly to problematize the terminology employed to discuss or critique media art works. It examines three terms: apparatus, instrument, and introduces the notion of apparel. This article also attempts a hybrid discourse by navigating through the definitions of these concepts by way of music and science theories. Keywords apparatus, instrument, apparel Dispositivo, instrumento, aparato: un ensayo de definiciones Resumen En el presente artículo se intenta, mediante el ensayo de una serie de definiciones, exponer muy brevemente la problemática que suscita la terminología empleada en los procesos de debate o crítica de las obras de arte de los medios. Por otro lado, se examinan tres términos: dispositivo, instrumento y se introduce la noción de aparato. Asimismo, en el artículo se intenta formular un discurso híbrido navegando por las definiciones de estos conceptos a través de la música y de las teorías científicas. Palabras clave dispositivo, instrumento, aparato Artnodes, no. 11 (2011) I ISSN 1695-5951 Jean Gagnon 80 A UOC scientific e-journal Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Apparatus, Instrument, Apparel: an Essay of Definitions Introduction malleability in capturing, producing, reproducing, disseminating, and perceiving images and sounds, for reflecting on spectatorship within the work (Duguet, 1988, p. 223). The apparatus is therefore a device or set of devices aiming at decentering or displacing the spectator, at dislodging them from the position of stillness and centeredness that cinema seemed to impose. The apparatus is thus concerned with spectatorship and the positioning of an imaginary subject. This text stems from research about instrumental playing in audiovisual art. About playing images and sounds with instruments. In that context, outside of the domain of music, I had to define what I mean by an instrument, and in doing so I had to distinguish it from other terms such as apparatus. Looking into what is an instrument, I looked at how instruments are defined in science and in music, two domains where the word is of common use. My aim here is rather modest; it is to give a few hints at definitions, hoping that some discussions might arise out of these. Instrument But this terminology (dispositif/apparatus) is insufficient and unsatisfactory. Even the term interactive has become outmoded and insufficient to describe or talk about some types of new media works. These terms lack the subtlety required to address the specific features of audiovisual and new media performances or installations. Tools and instruments are often thought of as being the same or interchangeable terms. Both tools and instruments are conceived as body extensions, and as exteriorizations of (a movement towards) the power of humans to anticipate and imagine. French philosopher Gilbert Simondon (Simondon, 1958)1 defines the tool as a technical object extending or gearing up the body to accomplish a gesture, and the instrument as a technical object that enables the body to extend and adapt in order to obtain a better perception (Simondon, 1958, p. 114). While instruments can be seen as “extensions” of the body, or as enhancements of human perception, according to American philosopher Don Ihde, there exist two orders of relations for instruments: a relation where we experience the world through technology and “a second group of relations [that] does not extend or enhance sensory-bodily capacities but, rather, linguistic and interpretive capacities”. In addition to the more transparent first order referred to as “experienced-through” (microscope/telescope), there is a second order of relations composed of degrees of opacity where the technology is a “quasi-other”, a relation through which the world is perceived as “experienced-with” technology (a computer or spectrographic imagery for instance). This second order is called a “hermeneutic relation” (Ihde, 1991, p. 75). It requires a more or less sophisticated hermeneutic knowledge as to how to use the instrument, and read and interpret its results. Instruments are therefore embedded in the fact that they are always in use and in situation, intertwined within the context and the situation in which they occur and oriented by the intentionality of human embodiment. Musical instruments also are rooted in human embodiment. Ethnomusicologist André Schaeffner sees the origin of musical instruments in human societies in what unites “language and singing, Apparatus In French the term dispositif is often encountered in contemporary art discourse. In English, it is translated as “apparatus” and is probably less in use outside cinema criticism; one would see “device” as a common term that shares with the French dispositif a vagueness as to what it is precisely. Devices are often part of and confused with installations as the former generally designates any assortment of electronic or digital equipment intervening in the space or in the relation of the spectator with the image and with their self-image, to transform the experiencing subject and the space of the work. Italian philosopher Giorgio Agamben questions the concept of apparatus used by Foucault, who never really defined it. All apparatuses have to do with the construction of the subject and their position relating to a concrete and particular situation: “Apparatuses must produce their subject”, he writes (Agamben, 2009). The aim of French cinema theoretician, Jean-Louis Baudry, writing in the wake of the political upheaval in France in May 1968, was to decode the filmic technical apparatus in terms of an ideological configuration, meant for replacing the comprehension of reality (human, material, cultural and economic) by virtues of misrecognition, suspension of disbelieve and the impression of reality. Baudry defines the cinematographic apparatus as “support and instrument of ideology [which constitutes] the ‘subject’ by the illusory delimitation of a central position” (Rosen, 1986, p. 295). By contrast, for Anne-Marie Duguet, French theoretician and art critic writing in the late 1980s, when the apparatus took the form of video installations using electronic devices, it activates a radical displacement of the experience of the work. The work becomes a “relational system” (système relationnel), as she calls it, which returns the spectator to their own perceptive activity. The electronic apparatus, she writes, allows artists greater liberty in the arrangement of elements in the work, playing on the 1.I quote from the 1989 French edition. Even though Simondon’s book was first published in French more than 50 years ago, there is still no full English translation of it. You can find online part one of the book in English translation: <http://accursedshare.blogspot.com/2007/11/gilbert-simondon-on-mode-of-existence. html>. There is useful information about him on Wikipedia: http://en.wikipedia.org/wiki/Gilbert_Simondon. All quotes from this book are my translation. Artnodes, no. 11 (2011) I ISSN 1695-5951 Jean Gagnon 81 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Apparatus, Instrument, Apparel: an Essay of Definitions dance and instruments” – the human body (Schaeffner, 1994). The human body’s first impetus is to make noise and to shape instruments to respond and correspond to its postural and gestural capacities. Schaeffner also reminds us of music’s relationships with the rhythms of work, with toys and games (Schaeffner, 1994, p. 108), and with magic (Schaeffner, 1994, p. 117). According to him, one of the most significant aspects of music is its perpetual power to limit tonal sources through the use of a few privileged materials, fixing their sonic contour or timber to specific degrees of intensity, and through harmonic and rhythmic conventions that establish tonal scales and measures of time. This reduction power of music is similar to the magnification/reduction structure in scientific instruments that Don Ihde noticed (Ihde, 1979, p. 74). Both are intentional limitations, but for different aims: in music it is for the production of sounds as music acceptable to a particular culture; in science it is aimed at producing knowledge by eliminating irrelevant data and amplifying others in a given experimental situation. Ihde noted also the similarity between electronic and digital instruments in music and those in art and science (Ihde, 2007, p. 22): He noticed in musical instruments what he called their multi-stability in reference to how their use is transformed by the context just as scientific instruments are built in reference to a context of use and observation (telescope-astronomy). This multi-stability of instruments means they are open machines. They are in a dialogic loop with the performer (in music) or the observer (in science). Instruments, by nature, are not immersive. There must be a triangulation between the instrumentalist, the instrument, and a visible or an audible result, whether in science or music. defining them, and they are seemingly grouped together in opposition to the apparel. But let us retain here that the apparel seems to be what makes materials useable, conform to a “project”, says Fabbri. In electronic music, writes Fabbri, electronic audio systems and devices, which constitute the apparel of the studio, make it possible for the sound (audio signals) to be a material at the composer’s disposal (Fabbri, 2005). While instruments are not immersive, always maintaining or requiring the triangulation of the player, the instrument and the audible or visible results, the apparel of the studio can be immersive and environmental, somehow abolishing the distinction of the viewer/art object through participative/immersive modes of spectatorship. In this vein, one can use, as does Fabbri, the notion borrowed from Benjamin of the reception in distraction, the form of reception Benjamin sees as our relation to architecture, rather through habits and in a tactile and kinetic fashion than through distant contemplation and visual apprehension (Benjamin, 1991). Thus a distinctive mark of the instrument is its active and singular implementation of imagination and anticipation in performance within the apparel of the studio. Following Simondon (1958), I would also add that we must distinguish form and information; forms are what machines are made of, they are known already; information is the new and unknown and only human or living entities can interpret information. Instrumental playing forms and informs sonic and visual materials. The apparel can also be what adorns the body of the player/dancer/ spectator: data suit, harness, head-mounted display, and the like. The body is here appareled; it is immersed in data feedback loops. This situation abolishes distinctions between the body and the data world; it favours tactile apprehension over distant visual or aural perception. In considering virtual reality and augmented reality, the notion of a bodyappareled has to be distinct from the body-playing-instrument, from instrumental playing, even though they might use similar technologies. To conclude, if terminology alone does not explain the apparent great divide between new media arts and contemporary art, it is certainly part of the equation. So I hope that by refining some of the concepts we can produce more accurate and productive discourses about new media. Art historians and critics are rarely well trained in science and technology and often do not know how to speak about new media works. A hybrid discourse is necessary as well as multidisciplinary explorations and research; in that endeavour we would only be following the lead of many contemporary artists. Apparel Jean-Louis Déotte introduced the notion of appareil (Déotte, 2001) which unfortunately is at times difficult to distinguish from the idea of episteme as we find it in Foucault. Déotte has had many followers, particularly in the study of photography and dance (eg, Fabbri, 2005). I want to translate here appareil as “apparel”. Interestingly, the English verb “to apparel” is derived from the Middle English appareillen, from the Middle French apareillier, to prepare. Dance theoretician Véronique Fabbri sees the distinction between apparel and instrument lying in the relations of apparel with material (matériau): […] the instrument, the tool, the machine have the common function of transforming a material, of submitting it to a form. The apparel on the contrary arranges the material and renders it available for transformation or for being set in motion (mis en oeuvre). (Fabbri, 2005, p. 95) References AGAMBEN, G. (2007). Qu’est-ce qu’un dispositif? Paris: Éditions Payot & Rivages. AGAMBEN, G. (2009). What is an Apparatus? And Other Essays. Palo Alto, California: Stanford University Press. The distinction we find here is poorly expressed and confused, using the terms instrument, tool and machine without sufficiently Artnodes, no. 11 (2011) I ISSN 1695-5951 Jean Gagnon 82 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Apparatus, Instrument, Apparel: an Essay of Definitions BAUDRY, J.-L. (1980). “Ideological Effects of the Basic Cinematographic Apparatus”. In Theresa HAK KYUNG CHA. Apparatus, Cinematographic Apparatus: Selected Writings. New York: Tanam Press, pp. 25-37. BAUDRY, J.-L. (1980). “The Apparatus: Metapsychological Approaches to the Impression of Reality in Cinema”. In: Theresa HAK KYUNG CHA. Apparatus, Cinematographic Apparatus: Selected Writings. New York: Tanam Press, pp. 25-37. BENJAMIN, W. (1991). “L’Oeuvre d’art à l’époque de sa reproduction mécanisée”. In: Pierre Klossowski (translator). Écrits français. Paris: Gallimard, pp. 142-171. DÉOTTE, J.-L. (Ed.). (2005). Appareils et formes de la sensibilité. Paris: L’Harmattan (Esthétiques). DÉOTTE J.-L. (Ed.). (2008). Le milieu des appareils. Paris: L’Harmattan (Esthétiques). DÉOTTE J.-L. (2001). L’époque des appareils (Brunelleschi, Machiavel, Descartes). Paris: L’Harmattan (Esthétiques). DÉOTTE, J.-L.; FROGER, M.; MARINIELLO, S. (Eds.). (2007). Appareil et intermédialité. Paris; Montréal: L’Harmattan (Esthétiques). DUGUET, A.-M. (1988). Dispositifs. Communications. Iss. 48, pp. 221-242. FABBRI, V. (2005). “De la structure au rythme. L’appareillage des corps dans la danse”. In: Pierre-Damien HUYGUE (ed.). L’art au temps des appareils. Paris: L’Harmattan (pp. 93-121). IHDE, D. (1979). Technics and Praxis. Dordrecht / Boston / London: D. Reidel Publishing Company. IHDE, D. (1991). Instrumental Realism: The Interface between Philosophy of Science and Philosophy of Technology. Bloomington / Indianapolis: Indiana University Press. IHDE, D. (2007). “Technologies - Musics – Embodiments”. Janus Head. Vol. 10, iss. 1, pp. 7-24. ROSEN, P. (1986). Narrative, Apparatus, Ideology: a Film Reader. New York: Columbia University Press. SCHAEFFNER, A. (1994). Origine des instruments de musique. Introduction ethnologiques à l’histoire de la musique instrumentale. Paris: Éditions de l’École des hautes études en sciences sociales. SIMONDON, G. (1958). Du mode d’existence des objets techniques. Paris: Aubier (1989). Recommended Citation GAGNON, Jean (2011). “Apparatus, Instrument, Apparel: an Essay of Definitions”. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 80-84. UOC [Accessed: dd/mm/yy]. <http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-gagnon/artnodesn11-gagnon-eng> ISSN 1695-5951 This article is – unless indicated otherwise – covered by the Creative Commons Spain Attribution 3.0 licence. You may copy, distribute, transmit and adapt the work, provided you attribute it (authorship, journal name, publisher) in the manner specified by the author(s) or licensor(s). The full text of the licence can be consulted here: http://creativecommons.org/licenses/by/3.0/es/deed.en. Artnodes, no. 11 (2011) I ISSN 1695-5951 Jean Gagnon 83 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Apparatus, Instrument, Apparel: an Essay of Definitions CV Jean Gagnon Director of Collections at the Cinémathèque québécoise, Montreal jgagnon@cinematheque.qc.ca Cinémathèque québécoise 335, boul. De Maisonneuve Est Montréal, Québec, H2X 1K1 Passionate about books and archives, Jean Gagnon has been working for more than 20 years in the field of audiovisual collection and archive management. After working for three years in the Media Arts Section at the Canada Council for the Arts, he served for seven years as associate curator of media arts (film, video and new media) at the National Gallery of Canada. In the 10 years that followed, he served as Executive Director of the Daniel Langlois Foundation for Art, Science and Technology. In addition to his career teaching experience at several Canadian universities, Jean Gagnon has also provided consulting services for various cultural organisations. He holds a Bachelor of Fine Arts, Major in Film Production and Film Studies and recently started a PhD in Art Theory and Practices at the University of Quebec at Montreal. Artnodes, no. 11 (2011) I ISSN 1695-5951 Jean Gagnon 84 Universitat Oberta de Catalunya artnodes E-JOURNAL ON ART, SCIENCE AND TECHNOLOGY http://artnodes.uoc.edu artículo New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse? Reassembling Components, Hybridizing the Human and the Machine: Cross-disciplining Expanded Cinema and the Possibilities for a Discourse of Interfacing Ji-hoon Kim Nanyang Technological University (Singapore) Submission date: July, 2011 Accepted date: September, 2011 Published in: November, 2011 Abstract Since the beginning of the 21st century, Expanded Cinema, a term meant to encompass various non-normative practices of cinema spanning from the mid-1960s to the mid-1970s – multiscreen projections, film/video performances, live projection events, installations, intermedia environments, electronic/computer film – has been given dramatically growing attention both by institutions shaping discourses and exhibitions concerned with new media art and by museums for supporting and developing mainstream contemporary art scenes. While commonly shedding new light on those practices that had long been heterogeneous and thus marginal in the histories of cinema and contemporary art, these two worlds have seemed to spiral closely around each other without ever quite meeting, therefore deepening the schism between two tendencies of Expanded Cinema: the avant-garde cinema and the digitally driven cinematic experimentations. In order to overcome this schism, this paper throws new light on similarities shared by those two tendencies, as the groundwork for a hybrid discourse that offers insights into the impure and dynamic ontology of cinema and the cross-disciplinary approaches to art that have questioned the idea of medium specificity. Here the discourse I propose for elaborating on the commensurability between – and the intersection of – the two tendencies while maintaining their differences is one of “interfacing” that is grounded in two overlapping meanings: interfacing (implying both deconstruction and reassembling) material, Artnodes, no. 11 (2011) I ISSN 1695-5951 Ji-hoon Kim 85 A UOC scientific e-journal Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Reassembling Components, Hybridizing the Human and the Machine... technical, and aesthetic components of mediums or media technologies that were perceived as separate, and interfacing (or hybridizing) the human and the machine for the sake of investigating and incorporating the idea of the “active spectator” that fundamentally called into question the subjectivity of spectatorship framed by the apparatus as the techno-institutional-discursive complex constituting the limits of arts including cinema. For substantiating the “discourse of interfacing” applied to both tendencies of Expanded Cinema, I will briefly compare two British avant-garde filmmakers (Steve Farrer and Lis Rhodes) with a couple of digital media artists (Simon Penny and Ryoji Ikeda) in terms of their explorations of the particular devices, such as panoramic projection space and synthetic audiovisual projection, which bring into play the phenomenological interaction between image and spectator. Keywords expanded cinema, interfacing, active spectator, apparatus, avant-garde cinema, digital art Reensamblar componentes, hibridar lo humano y la máquina: cine expandido interdisciplinario y las posibilidades de un discurso de las interfaces Resumen Desde que comenzó el siglo xxi, el cine expandido, un concepto pensado para abarcar diversas prácticas cinematográficas desde mediados de la década de 1960 hasta mediados de la siguiente –proyecciones multipantalla, perfomances registradas en cine y vídeo, eventos con proyecciones en directo, instalaciones, entornos donde se combinan distintos medios o cine electrónico o informático–, ha recibido una atención creciente tanto por parte de las instituciones que elaboran discursos y exposiciones dedicadas al arte de los nuevos medios como por parte de museos que apoyan y desarrollan la escena del arte contemporáneo mayoritario. Aunque ya es habitual que den un nuevo enfoque de estas prácticas, consideradas durante mucho tiempo heterogéneas y por lo tanto marginales en las historias del cine y del arte contemporáneo, los mundos del arte de los nuevos medios y del arte contemporáneo mayoritario parecen dar vueltas muy cerca el uno del otro sin llegar a encontrarse, acrecentándose así la escisión entre dos tendencias del cine expandido: el cine de vanguardia y las experimentaciones cinematográficas impulsadas por la tecnología digital. Para superar esta escisión, este artículo ofrece nuevas reflexiones sobre las similitudes que comparten esas dos tendencias como planteamiento para un discurso híbrido que revela la ontología impura y dinámica del cine y los enfoques multidisciplinarios artísticos que han cuestionado la idea de especificidad del medio. El discurso que propongo para justificar la conmensurabilidad entre –y la intersección de– las dos tendencias al tiempo que mantienen sus diferencias es el de la «interfaz», basada en dos significados superpuestos. Uno entiende la interfaz como la deconstrucción y el reensamblaje de componentes materiales, técnicos y estéticos de medios o tecnologías de medios que antes se percibían por separado. El otro entiende la interfaz como la hibridación de lo humano y la máquina para investigar e incorporar la idea de «espectador activo», que cuestionaba la subjetividad de su experiencia, marcada por el aparato como complejo tecno-institucional-discursivo que determina los límites artísticos, incluidos los del cine. Para legitimar el «discurso de las interfaces» aplicado a ambas tendencias del cine expandido, compararé brevemente a dos cineastas británicos de vanguardia (Steve Farrer y Lis Rhodes) con un par de artistas de los medios digitales (Simon Penny y Ryoji Ikeda) respecto a cómo exploraron recursos concretos, como el espacio de proyección panorámica y la proyección audiovisual sintética, que conjugan la interacción fenomenológica entre imagen y espectador. Palabras clave cine expandido, interfaz, espectador activo, aparato, cine de vanguardia, arte digital Artnodes, no. 11 (2011) I ISSN 1695-5951 Ji-hoon Kim 86 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Reassembling Components, Hybridizing the Human and the Machine... During the last decade, attention to expanded cinema of the 1960s and 70s has grown dramatically both by institutions concerned with new media art (NMA), and by museums concerned with mainstream contemporary art (MCA). While commonly highlighting those practices that had long been marginal in the histories of cinema and contemporary art, these two worlds have resembled – to use Anthony McCall’s words – “Crick and Watson’s double helix, spiraling closely around one another without ever quite meeting” (McCall, quoted from Iles et al., 2003, p. 7). This gap between two art worlds relates to different categories of the exhibitions dedicated to expanded cinema. One type of exhibitions were held by several MCA museums in North America and Europe, including Into the Light: The Projected Image in American Art 1964-1977 (Whitney Museum, New York, 2001), X-Screen: Film Installations and Actions in the 1960s and 1970s (MUMOK, Vienna, 2003-2004), and Expanded Cinema: Activating the Space of Perception (Tate Modern, London, 2009). These events highlighted filmmakers who had been labeled as US/UK/Austrian avant-garde (Sitney, 2002; Rees, 2008; Halle et al., 2008) in the history of experimental cinema, as well as the artists who have made works in film or video but designed primarily for gallery exhibition since the advent of Minimalism and Conceptual art, eg, Dan Graham, Bruce Nauman and Richard Serra. In privileging these two categories of expanded cinema, the exhibitions excluded a third category, namely, diverse currents of «digitally expanded cinema» (Shaw, 2002), which can be interpreted as the heirs to Gene Youngblood’s seminal definition of expanded cinema as “art-as-technology” (Youngblood, 1970). Such work has been a mainstay of exhibitions at NMA festivals such as Ars Electronica (Linz) and Transmediale (Berlin), and was featured by ZKM Center for Art and Media, Karlsruhe, in its landmark exhibition, Future Cinema, 2003, resulting in an extensive, scholarly volume (Shaw et al., 2003). These three bodies of expanded cinema reflect the different ways in which institutions champion, discipline and historicize the extreme diversity and heterogeneity of non-conventional film and video. Admittedly, these three bodies of expanded cinema differ with respect to their contexts of production, distribution, exhibition and underlying conception of medium and aesthetic goals. They were derived from different “modes of film practices” (Walley, 2008). For instance, filmmakers such as Paul Sharits, McCall and Takahiko Iimura elaborated on film installations beyond the standardized formation of the cinematic apparatus, which is composed of the single-screen, the immediate positioning of the viewer in front of the screen, the viewer’s sedentariness and the concealment of the projector as the originator of spectacles. They foregrounded the three-dimensional space and materiality of Minimalist sculpture, channeling it into the exploration of cinema’s spatial parameters and material components in a theatrical context. Their avant-garde expanded cinema works contrast with the “artists film and video” (Walley, 2008; Connolly, 2010) installations of Nauman, Graham, and more recently, Douglas Gordon, Stan Douglas and others, whose modes of production and Artnodes, no. 11 (2011) I ISSN 1695-5951 Ji-hoon Kim distribution often focus on using cinema to reflect on the concerns of painting, sculpture, or performance art. This distinction may run the risk of blocking the possibilities for a hybrid discourse that offers insights into the intersection of art, science, and technology, and for a more diverse and robust historiography of the systems of art that have envisioned the hybridization of humans and machines since the wake of the post-industrial society. To overcome this schism, I will analyze two expanded cinema works produced in the domain of British avant-garde cinema and compare them with two interactive digital installations categorized as “digitally expanded cinema” using a refreshed understanding of the term interface. Chiefly triggered by the increasing dominance of media studies, the term denotes the boundaries between components of a machine or between humans and machines. In the first sense, interface entails the encounter and exchange between elements constituting a medium, or between two or more distinct media components. In the second sense, it points to complex layers of sensory, perceptual and psychological behaviours that act upon and are acted upon by the media. Viewed together, both meanings embedded in the term interface underline more than the constitutive heterogeneity and plurality of a technological media; more significantly, they imply that neither a medium as such, nor its effects on the user, are reduced to the total sum of its separate elements. Interface, then, draws us towards an array of relational aspects that stitch those elements together and thereby forge a circuit of intersection between the user and the artwork. Joanna Drucker (2011) neatly summarizes the two dimensions of “interfacing” or “interfaciality”, the interfacing between heterogeneous elements constituting the operation of media, and the interfacing between the operative media and the viewer/user, as follows: “Interface […] has to be theorized as an environment in which varied behaviors of embodied and situated persons will be enabled differently according to its many affordances” (p. 12, emphasis added). These two dimensions of interfacing are not exclusively applied to a field of computational design known as HCI (Human-Computer Interface), or to the artworks and artifacts based on computer-based hardware and software. Drucker’s definition of the interface indeed echoes the concept of the cinematic apparatus, which was developed by a major thread of film theory developed in the 1970s and early 80s, later known as the “apparatus theory.” According to such leading theorists as Jean-Louis Baudry (1986a, 1986b), Christian Metz (1982) and Stephen Heath (1981), the cinematic apparatus is not a transparent and reified technology, but a multifaceted construct in which its viewer’s particular system of identification with the look of the camera and the film image is determined culturally and ideologically by the material and symbolic relations between its components: that is, both the movie theater’s arrangement of its elements (the viewer’s fixed seating in front of the screen, the projection of the image onto the screen as the central point of perspective and the theatre’s darkened environment) and the system of continuity editing contribute to the 87 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Reassembling Components, Hybridizing the Human and the Machine... construction of the idealist spectator whose unified and disembodied viewpoint is positioned as the center of the film’s illusory spectacle in passive and regressive ways. On Heath’s account, this all-perceiving subject appears inasmuch as “the specificity of the specific codes can be seen to be connected with certain traits of a matter of expression or the combination of matters, derives from the particular nature of the technico-sensorial unity” (Heath, 1981, p. 223, emphasis added). Heath envisaged “new cinemas” as ways of deconstructing the “technico-sensorial unity” of the dominant cinematic apparatus, and of the transcendental subject it mentally produces, through the “redistribution in specific conjunctures of the operation of cinema, the redeployments of limits” (Heath, 1981, p. 243-44). The strategies of avant-garde cinema in the 1970s and 80s, including the British structural/materialist film lead by Malcolm Le Grice and Peter Gidal, aimed at “redistributing” or “redeploying” the material components of the dominant cinematic apparatus in order for the viewer to be conscious both of the material processes of film production and of his viewing practice (Gidal, 1976). The British “expanded cinema” experiments altered the viewing situation of the dominant cinematic apparatus through the devices of multi-screen and multi-projection, often coupled with the installation of the equipments inside the gallery walls for the spectator’s perambulatory, multi-perspectival viewing. In doing so, they invoked “film as a counter-illusory event that takes place in the real time of the spectator” (Rees, 2009, p. 63). The experiments’ underlying spectatorship resembles Maurice Merleau-Ponty’s notion of a primordial subjectivity that has relation with the world in its embodied, material perception (Merleau-Ponty, 1962). Although both the “apparatus theory” and the discourses of structural/materialist film did not delve into phenomenology (and instead depended upon psychoanalytic concepts such as suture and identification), their common emphasis on the conscious subject who is attentive to his act of perception vis-à-vis the operation of the cinematic apparatus, brings to the fore the inseparability of the viewer’s vision from his body and his corporeal immersion in his changing environment (Iles, 2001). These two phenomenological precepts have actually been what various new media art experiments have undertaken through developing different viewing interfaces than the screen interface of previous media, including multi-screen, multi-projection and immersive ones (Hansen, 2004, 2006). Based on this correspondence, I will demonstrate how the two dimensions of interfacing are at play in both the avant-garde mode and digital modes of expanded cinema practice. My conclusion suggests how these correspondences contribute to a renewed understanding of the concept of apparatus in hybrid manner. Recently installed at the Tate Modern’s Expanded Cinema exhibition, Steve Farrer’s The Machine (1978-88) consists of a camera that can rotate 360 degrees and functions simultaneously as a projector that throws a series of images onto the circular screen surrounding it. As the camera-cum-projector spins around the screen, the images are perceived as the movement of a number of figures, ranging from a Artnodes, no. 11 (2011) I ISSN 1695-5951 Ji-hoon Kim human body to a bird to a sexual behaviour, during the six minute sequence. Farrer’s projection system recalls nineteenth century panoramas in terms of the screen’s engulfing of the viewer within its stream of images. At the same time, the generation of movement is grounded in the looping of a set of images, which dates back to the nineteenth-century optical toys (for instance, Phenakistiscope, Zoetrope and Praxinoscope) that prefigured cinema. For these two reasons, The Machine is interesting in terms of its media-archaeological reference. But more importantly, this work is not ensconced within the convention of panoramic interface that immerses the viewer in the flow of visual stimuli. Instead, the continuously moving cameraprojector prevents the viewer from being immersed in the image space, as it undermines a stable perceptual identification with the image. The turn of the projector defies any totalized control of the image from the viewer’s side, thereby drawing their attention to their own acts of perception such as moving about the screen, in contrast to other moving image installations whose engulfing interface does “not seek to increase perceptual awareness of the body but rather to reduce it” (Bishop, 2005, p. 11). Through his embodied involvement in the decentralized rotation of the camera-projector, the viewer is then able to be conscious of the two “interfacial” aspects of the cinematic apparatus: first, the heterogeneity and specificity of each of its components (the camera, the image and the projector), which is made visible by Farrar’s transformation and recombination of them; and second, the degree to which they are organically aligned in its dominant mode to produce its perceptual and psychic subject effect. With respect to contemporary digital parallels, Farrer’s The Machine is closer to Simon Penny’s Fugitive series (Fugitive, 1996-97; Fugitive 2, 2004) than other immersive panoramic installations, such as Jeffrey Shaw’s Place-Ruhr (2000) or Maurice Benayoun’s World Skin (1997). Like Farrer, Penny capitalizes on the circular panoramic screen and the self-rotating projection interface in order to “undo cinema” (Penny, 2004). Here the computer-based projector rotation is comparable with the rotating camera-projector in Farrer’s The Machine, since the image presented by the projector is aligned with the position of the camera that responds to the viewer’s behavior. However, in Penny’s automated system, the image ultimately eludes our visual control, thus demonstrating that our immediate visual experience does not conform to a disembodied, continuous, stable visual field. Following the logic of Mark B.N. Hansen, the phenomenological assumption of the relation between the body and its surrounding space serves as a connective tissue between these two works, despite differences in modes of production and contexts of reception (Hansen, 2006, pp. 53-66). Similarly, Penny’s observations on his Fugitive series can be applied equally to Farrer’s non-conventional projection system: “The illusion is broken by the ongoing dynamics of the user. The central continuity of conventional virtual worlds is the stability of the virtual architecture. In Fugitive, the central continuity is that of the users’ embodied temporality” (Penny, 2004). 88 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Reassembling Components, Hybridizing the Human and the Machine... Along with Farrar, the Tate Modern’s exhibition spotlighted Lis Rhodes’ Light Music (1975). This film employs two projectors that throw light simultaneously across a room filled with smoke. Here the spectator’s single viewpoint established by the standard theatrical setting is disrupted, and the beams dissecting the room are equally important as the imagery – patterns of black-and-white bars of varying degrees. Like Farrer’s The Machine, Rhodes explores the extent to which the projection of the moving image in cinema is inextricably tied to the viewer’s embodied perception and thus translated into their experience of the three-dimensional space. As Lisa Le Feuvre notes, “This work is designed for the audience to move away from the position of a static viewer, to move in and out of the screening. This creates a set of social relations against the definition of traditional film – the film becomes a collective event where the audience is invited to make interventions into the work itself” (Le Feuvre, 1999). Yet what makes this work distinct from Farrer’s experiment is the way in which the soundtrack and images are simultaneously generated: that is, the black and white horizontal and vertical lines of the images were printed onto the audio track of the film so that they literally generate the soundtrack. In this sense, Rhodes can be seen as one of many filmmakers and video artists, including Vasulkas, Nam June Paik and Guy Sherwin, who have experimented with a synthetic relation between sound and image. Indeed, avant-garde practices across experimental film, video art and contemporary digital media art historically have employed electronic devices to generate variation in visual imagery corresponding or discordant with, sonic or musical modulation. Of contemporary digital examples, Ryoji Ikeda’s Test Pattern (2008-present) series can be compared to Light Music not simply because of its presentation of barcode-like abstract imagery synchronized with explosive noise, but because of its exploration of “the relationship between critical points of device performance and the threshold of human perception” (Ikeda, 2008). In Ikeda’s work, “the velocity of the moving images is ultra-fast, some hundreds of frames per second, providing a totally immersive and powerful experience” (Ikeda, 2008), and we realize that this experience is shared by the viewers of Light Music in different material and technical configurations. If the former draws the viewer’s perceptual attention to the processes of the real-time computer interface which encodes digital information into the sensible audiovisual signal patterns, then the latter encourages the viewer to see the interfacial nature of the cinematic apparatus by opening up three intervals between its components: between the filmstrip and the audiovisual image, between the image and the projector and between the projector and the screen. These brief comparisons between Farrer’s and Rhodes’ avantgarde expanded cinema and the “digitally expanded cinema” works of Penny and Ikeda illustrate that the two key interfacial aspects theorized offer new insights into the concept of apparatus in film Artnodes, no. 11 (2011) I ISSN 1695-5951 Ji-hoon Kim theory and critical media studies. Viewing the cinematic apparatus through the prism of interface offers a fresh look at the transition from film to electronic and digital media, as well as the opportunity to set up a comparative dialogue between the accounts of the active spectator that art history, cinema studies and media studies have developed on their own. Merleau-Ponty’s phenomenology, for instance, has had a great influence on three theoretical views on expanded cinema: minimalist and post-minimalist art criticism, film theory about the corporeality of film experience and new media theory focusing on the user’s embodied experience. These three strands, however, have remained exclusive from one another, therefore deepening the gap between cinema, contemporary art, and digital art. Aided by historical research, a hybrid discourse on the interfacial aspects of the expanded cinema from the proto-digital age to the digital era will be expected to bridge this gap. I propose that it can accomplish this by characterizing the various alternatives to the standardized cinematic apparatus as intermedial interfaces. Such an analysis will indicate the ways in which expanded cinema practices, in response to the technological innovations inside and outside the cinema, transform each of the cinematic components and change combinations between them in order to construct expanded space-time coordinates and indeterminate, dynamic forms of spectatorship. Reference BAUDRY, J. (1986a). “Ideological Effects of the Basic Cinematographic Apparatus”. In: Philip ROSEN (ed.). Narrative, Apparatus, Ideology: A Film Theory Reader. New York: Columbia University Press, pp. 286-298. BAUDRY, J. (1986b). “The Apparatus: Metaphysical Approaches to the Impression of Reality in Cinema”. In: Philip ROSEN (ed.). Narrative, Apparatus, Ideology: A Film Theory Reader. New York: Columbia University Press, pp. 299-318. BISHOP, C. (2005). Installation Art: A Critical History. London: Tate Publishing. CONNOLLY, M. (2009). The Place of Artists’ Cinema: Space, Site, and Screen. London: Intellect. DRUCKER, J. (2011). “Humanist Approaches to Interface Theory”. Cultural Machine. Vol. 12, pp. 1-20. GIDAL, P. (1976). “Theory and Definition of Structural/Materialist Film”. Structural Film Anthology. London: BFI Publishing, pp. 1-21. HALLE, R.; STEINGRÖVER, R. (2008). After the Avant-garde: Contemporary German and Austrian Experimental Film. Rochester, New York: Camden House. HANSEN, M. (2004). New Philosophy for New Media. Cambridge, Massachusetts: MIT Press. HANSEN, M. (2006). Bodies in Code: Interfaces with Digital Media. New York: Routledge. 89 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Reassembling Components, Hybridizing the Human and the Machine... HEATH, S. (1981). Questions of Cinema. New York / London: Macmillan. IKEDA, R. (2008). “Project Description” [online] [Accessed: 11/01/2011]. <http://www.ryojiikeda.com/project/testpattern/> ILES, C. (2001). “Between the Still and Moving Image”. Into the Light: The Projected Image in American Art, 1964-1977. Exhibition cata logue. Whitney Museum of American Art. New York, pp. 32-69. Iles, C. [et al.] (2003). “Round Table: Projected Images in Contemporary Art”. October. No. 104, pp. 71-96. LE FEUVRE, L. (1999). “Lis Rhodes: Profile,” [online]. [Accessed : 11/01/2011]. <http://www.luxonline.org.uk/artists/lis_rhodes/essay(1).html.> MERLEAU-PONTY, M. (1962). Phenomenology of Perception. Colin Smith (trad.). New York / London. Routledge. METZ, C. (1982). The Imaginary Signifier: Psychoanalysis and the Cinema. Ben Brewster et al. (trad.). Bloomington: Indiana University Press. PENNY, S. (2004). “Project Description: Fugitive 2” [online]. [Accessed: 11/01/2011]. <http://ace.uci.edu/penny/works/fugitive2.html.> REES, A.L. (2009). “Projecting Back: UK Film and Video Installation in the 1970s”. Millennium Film Journal. No. 52, pp. 56-71. SHAW, J. (2002). “Movies after Film: The Digitally Expanded Cinema.” In: Martin RIESER, Andrea ZAPP (ed.). New Screen Media: Cinema/ Art/Narrative. London: BFI Publishing, pp. 268-275. SITNEY, P.A. (2002). Visionary Film: The American Avant-garde 19432000. New York: Oxford University Press. WALLEY, J. (2008). “Modes of Film Practice in the Avant-garde”. In: Tanya LEIGHTON (ed.). Art and the Moving Image: A Critical Reader. London: Tate Publishing, pp. 182-199. WEIBEL, P.; SHAW, J. (eds.) (2003). Future Cinema: The Cinematic Imaginary after Film. Cambridge, Massachusetts: MIT Press. YOUNGBLOOD, G. (1970.) Expanded Cinema. New York: Dutton. Recommended Citation KIM, Ji-hoon (2011). “Reassembling Components, Hybridizing the Human and the Machine: Cross-disciplining Expanded Cinema and the Possibilities for a Discourse of Interfacing”. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 85-91. UOC [Accessed: dd/mm/yy]. <http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-kim/artnodes-n11kim-eng> ISSN 1695-5951 This article is – unless indicated otherwise – covered by the Creative Commons Spain Attribution 3.0 licence. You may copy, distribute, transmit and adapt the work, provided you attribute it (authorship, journal name, publisher) in the manner specified by the author(s) or licensor(s). The full text of the licence can be consulted here: http://creativecommons.org/licenses/by/3.0/es/deed.en. Artnodes, no. 11 (2011) I ISSN 1695-5951 Ji-hoon Kim 90 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Reassembling Components, Hybridizing the Human and the Machine... CV Ji-hoon Kim Nanyang Technological University (Singapore) jihoonfelix@gmail.com Nanyang Technological University 50 Nanyang Avenue Singapore 639798 Ji-hoon Kim is Assistant Professor of the Division of Broadcast and Cinema Studies at Wee Kim Wee School of Communication and Information, Nanyang Technological University. His research interests include film and media theory, digital media arts and culture, experimental film and video, moving image arts in the gallery, and East Asian cinema and media culture. His essays and interviews appeared in Screen, Film Quarterly, Screening the Past, and the anthology Global Art Cinema: New Theories and Histories (eds. Rosalind Galt and Karl Schoonover, Oxford University Press, 2010). Artnodes, no. 11 (2011) I ISSN 1695-5951 Ji-hoon Kim 91 Universitat Oberta de Catalunya artnodes E-JOURNAL ON ART, SCIENCE AND TECHNOLOGY http://artnodes.uoc.edu article New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse? Shot By Both Sides: Art-Science And The War Between Science And The Humanities Philip Galanter Assistant Professor Department of Visualization College of Architecture (Texas A&M University) Submission date: June, 2011 Accepted date: September, 2011 Published in: November, 2011 Abstract There is a fundamental philosophical split between the modern culture of science and the postmodern culture of the humanities. This cultural estrangement is, among other things, the underlying cause for the lack of acceptance of art-science and technology-based art in the mainstream art world. However, in the last two decades the study of complexity has introduced a revolution across the sciences. It is suggested here that complexity thinking can be extended to usher in a revolution in the humanities as well. The apparently irreconcilable world views of modernism and postmodernism can be subsumed and unified by a new synthesis called complexism. And artists working on the complexity frontier can serve a key role in helping to bring this about. Keywords modernism, postmodernism, complexism, generative art, complexity science Entre dos fuegos: el arte-ciencia y la guerra entre ciencia y humanidades Resumen Existe una división fundamental de orden filosófico entre la cultura moderna de la ciencia y la cultura posmoderna de las humanidades. Este distanciamiento cultural es, entre otras cosas, Artnodes, no. 11 (2011) I ISSN 1695-5951 Philip Galanter 92 A UOC scientific e-journal Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Shot By Both Sides: Art-Science And The War Between Science And The Humanities la causa subyacente que explica la poca aceptación del arte-ciencia y del arte tecnológico en el mundo del arte mayoritario. No obstante, en las dos últimas décadas, el estudio de la complejidad ha traído consigo una revolución en las ciencias. En este trabajo se postula la viabilidad de ampliar el pensamiento de la complejidad con el fin de iniciar una revolución también en las humanidades. Las cosmovisiones aparentemente irreconciliables del modernismo y del posmodernismo pueden subsumirse y unificarse en una nueva síntesis llamada complejismo, algo a lo que los artistas que trabajan en la frontera de la complejidad pueden contribuir decisivamente. Palabras clave modernismo, posmodernismo, complejismo, arte generativo, ciencia de la complejidad Introduction The non-scientists have a rooted impression that the scientists are shallowly optimistic, unaware of man’s condition. On the other hand, the scientists believe that the literary intellectuals are totally lacking in foresight, peculiarly unconcerned with their brother men, in a deep sense anti-intellectual, anxious to restrict both art and thought to the existential moment. And so on… (Snow, 1993) Despite the tremendous increase of activity over the years by new media artists, critics, and theoreticians, the art-science community has for the most part been segregated and locked out of the mainstream contemporary art world. There are a number of potential surface-level reasons why this may have happened. The art world and art market have certain expectations of art; the market virtues of uniqueness, long-term preservation, and potential resale value; for some the purity of individual expression as an emotional outlet; for others aesthetic escape and a hedonic adventure; and yet for others media instrumental in political and social critique. But the art world has embraced dematerialized and ephemeral work before (Lippard et al., 1968), and art-science and new media have much to offer in the way of expression, aesthetics, and commentary (Wilson, 2002). This short article theorizes that this relative estrangement of new media, and especially that engaged in the art-science realm, is a side effect of much deeper philosophical and worldview conflicts. A detailed analysis cannot be offered in these few pages, and so a useful outline using broad strokes will be attempted here. Art students are now steeped in postmodern and post-structural thought, though usually without explicit exposure to its derivation and development or the philosophical alternatives. For most young artists, postmodernism has become uninspected received wisdom, more of an inherited culture than a considered position. As a sort of bumper sticker philosophy, the following notions are simply taken as a given: Science is not objective discovery, it is merely social construction. (after Lyotard) Language has no fixed meaning. There are only traces, differences, and word games. (after Derrida) The author is dead, and any meaning is created by the reader. (after Barthes) The War Between Science and the Humanities There is no truth, merely discourse and (political) power. (after Foucault) While full of inner complexities and texture, the postmodern culture of the humanities can be starkly contrasted to the modern culture of science (Hicks, 2004). Philosophically, science is rooted in the values of The Enlightenment and modernity. This includes a metaphysics of naturalism and realism, and an epistemology that trusts both experience and reason as a means to knowledge. Science is indeed a relatively optimistic enterprise in that it posits that real progress and real improvements in understanding are achievable. The humanities, on the other hand, have adopted a postmodern view that includes skepticism towards totalizing narratives, the simultaneous circulation of contradictory ideas and values, and a The first popular airing of the growing twentieth century rift between the humanities and science is usually attributed to C. P. Snow’s 1959 Rede lecture “The Two Cultures.” At least part of Snow’s critique seems to be a prescient concern about the twentieth century conflict between modernity in the culture of science, and postmodernity in the culture of the humanities. Literary intellectuals at one pole – at the other scientists, and as the most representative, the physical scientists. Between the two a gulf of mutual incomprehension – sometimes (particularly among the young) hostility and dislike, but most of all lack of understanding. […] Artnodes, no. 11 (2011) I ISSN 1695-5951 Philip Galanter 93 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Shot By Both Sides: Art-Science And The War Between Science And The Humanities post-structural understanding of language as being unfixed rather than anchored to stable representations. From the mid-twentieth century on, rather than staying in a modernist mode the art world followed the rest of the humanities towards a postmodern view. Not surprisingly then, when the mainstream art world does address science it generally presents dystopic scenarios, metaphors using words detached from their actual scientific roots, and critiques of economics and social justice in technological society. Early practitioners of new media have often situated themselves or been contextualized in the dominant postmodern humanities culture. This was, for some, natural because that was the sub-culture they were already in. However, as an early standard text on new media art demonstrates, it often required reinterpretations of science into forms unrecognizable to practicing scientists: In common language one is reminded of the saying that “the whole is greater than the sum of its parts”. Examples of complex systems are familiar to everyone. The weather, for example, forms coherent patterns such as thunderstorms, tornados, and hot and cold fronts, yet there is no central mechanism or control that creates such patterns. Weather patterns “emerge” all over and all at once. Such systems are often referred to as being self-organizing. Other complex systems include the stock market, ant colonies, the brain, the mind, the evolution of species, autocatalytic chemical and biochemical systems, political systems, and social movements. These complex systems often develop in ways that are dramatic, fecund, catastrophic, or so unpredictable as to seem random. Earlier notions equated complexity with randomness, which is to say that complexity was viewed as being the opposite of order. The new view is that complexity requires a balance of order and disorder. Both crystals and atmospheric gases present emergent properties that are simple, yet the first is made of highly ordered components (atoms in a regular lattice structure) and the second is made of highly disordered components (atoms in random Brownian motion). Complex systems such as biological life require both order to survive and maintain integrity, and disorder to allow degrees of freedom for adaptation, variation, and evolution (Mitchell, 2009). George Landow, in his Hypertext: the Convergence of Critical Theory and Technology demonstrates that, in the computer, we have an actual, functional, convergence of technology with critical theory. The computer’s very technological structure illustrates the theories of Benjamin, Foucault, and Barthes, all of whom pointed to what Barthes would name “the death of the author.” The death happens immaterially and interactively via the computer’s operating system. (Lovejoy, 1997) The modern-postmodern conflict presents what seem to be two directly contradictory and incommensurable world views. The socalled science wars of the 1990s, exacerbated by the Sokal hoax and the resultant controversy, raised the stakes to a new high (Sokal, 2000; Sokal et al., 1998). Since then it seems as if both sides have tired. There is something of a ceasefire. But there has been no reconciliation, let alone unification, of intellectual paradigms. Today those working on the border of art and science find themselves caught in a crossfire of contradictory ideas from opposing world views. Fortunately there is another alternative. Complexity and Generative Art Generative art is arguably the practice on the art-science border that maximizes both scientific understanding and artistic endeavour. The earliest forms of generative art are as old as art itself. They explore highly ordered systems of symmetry and tiling, and examples are found as craft in every known culture. In the twentieth century highly disordered generative systems using randomization came to the fore in the hands of artists such as John Cage and William Burroughs. Both highly ordered and highly disordered forms of generative art can be viewed as simple in the same way that both crystals and atmospheric gases are simple. Contemporary technology-based generative art explores the same territory as complexity science and is at the apogee of the complexity curve. Generative artists frequently employ complex systems such as evolutionary software, artificial life, and synthetic biology (Galanter, 2003). Complexity The world of science is itself undergoing a significant transformation as it takes on the notions of complexity and emergence. This relatively new (20 to 25 year-old) approach eschews reductionism and embraces a broad view across all scientific sub-disciplines. When scientists speak of complex systems they do not mean systems that are complicated or perplexing in an informal way. The phrase complex system has been adopted as a specific technical term. Complex systems typically have a large number of small parts or agents that interact with similar nearby parts or agents. These local interactions often lead to the system organizing itself without any master control or external agent being “in charge”. Artnodes, no. 11 (2011) I ISSN 1695-5951 Philip Galanter Complexity Thinking and Culture Both modernity and postmodernity commit the same error in their own way. They both seek to explain and understand complexity by reductionist means, yielding simple, but terribly incomplete, systems. 94 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Shot By Both Sides: Art-Science And The War Between Science And The Humanities Old science steeped in modernity seeks simplicity by reductionist means resulting in highly ordered systems ill equipped to model nature in its full complexity. Only by embracing bottom-up complexity will science be able to deal with life, evolution, the mind, social systems and the other examples previously mentioned. The humanities seek the opposite form of simplicity, collapsing hierarchies, promoting the relative, and otherwise reducing complexity to the lowest common denominator of disorder. Many have the visceral feeling that the postmodern humanities have met their own dead-end. Those on the art-science frontier engaged with the implications of complexity thinking are outside of the postmodern world and so are left unseen by the art world mainstream. Caught between cultures, complexity artists are indeed in a position where they can be shot by both sides. But they are also standing right where a bridge to reunite the culture of science and the culture of the humanities can be built. Consider the competing theories of authorship. In the modern paradigm the heroic author creates the totalizing masterwork. Both the author and the theory of authorship more or less ignore the audience. In the postmodern world the author is dead. All that is left is the instable text, and that text can yield multiple meaning to multiple deconstructing readers. From the perspective of complexism, texts, authors, and readers are all essential, and in fact all of the active agents are always both authors and readers. The result is complex networks that those studying complexity understand in terms of feedback, chaos theory, and scale-free structures. In modern art, formalism was a practice executed by the heroic artist. Formalism in postmodern art has withered as the postmodern view denies the artist such privilege. But a new kind of formalism can champion form as a complexity-based, publicly understandable process (Galanter, 2008). Those on the art-science frontier who embrace complexity inhabit a domain where the culture of science and the culture of the humanities can come together and make discoveries neither could alone. For art-science complexity artists, the question should not be, “How can we get our art into the art world?”. The question should be, “How can we bring the art world to where we already are?” Modernism as Thesis, Postmodernism as Antithesis, Complexism as Synthesis Science is already being transformed by complexity thinking. A complexity-based world view can also be applied to the humanities. The apparently irreconcilable differences between modernity and postmodernity, the cultures of science and the humanities, can be subsumed into a 21st century synthesis of complexism. The distributed systems in complexity leverage the relative relationships of postmodernity while maintaining the absolute positions of modernity. The notion of co-evolution allows for the progress suggested by modernism but in the context of unfixed relationships championed in postmodernism. Chaotic systems preserve the modern notion of determinism while generating the unpredictability celebrated in the postmodern. Modernism Postmodernism Complexism Absolute Relative Distributed Progress Circulation Emergence & Co-evolution Fixed Random Chaotic Hierarchy Collapse Connectionist Networks Authority Contention Feedback Truth No Truth Statistical Truth Known to be Incomplete The Author The Reader The Generative Network Pro Formalism Anti Formalism Form as a Public Process & Not Privilege Reference GALANTER, P. (2003). “What is Generative Art? Complexity theory as a context for art theory”. In: International Conference on Generative Art. Milan: Milan Polytechnic. GALANTER, P. (2008). “Complexism and the role of evolutionary art”. In: Juan ROMERO, Penousal MACHADO. The art of artificial evolution: a handbook on evolutionary art and music. Berlin: Springer, 2008, p. 311-332. HICKS, S.R.C. (2004). Explaining Postmodernism. Temple / New Berlin: Scholargy Publishing. LIPPARD, L.; CHANDLER, J. (1968). “The Dematerialization of Art”. Art International. Vol 12, iss. 2, p. 6. LOVEJOY, M. (1997). Postmodern currents: art and artists in the age of electronic media. Upper Saddle River: Prentice Hall. MITCHELL, M. (2009). Complexity: a guided tour. Oxford / New York: Oxford University Press. SNOW, C.P. (1993). The two cultures. London / New York: Cambridge University Press. SOKAL, A.D. (2000). The Sokal hoax: the sham that shook the academy. Lincoln: University of Nebraska Press. SOKAL, A.D.; BRICMONT, J. (1998). Fashionable nonsense: postmodern intellectuals’ abuse of science. New York: Picador USA. WILSON, S. (2002). Information arts: intersections of art, science, and technology. Cambridge: MIT Press. Chart 1. Main qualities of Modernism, Postmodernism and Complexism Artnodes, no. 11 (2011) I ISSN 1695-5951 Philip Galanter 95 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Shot By Both Sides: Art-Science And The War Between Science And The Humanities Recommended Citation GALANTER, Phillip (2011). “Shot By Both Sides: Art-Science And The War Between Science And The Humanities”. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 92-96. UOC [Accessed: dd/mm/yy]. <http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-galanter/artnodesn11-galanter-eng> ISSN 1695-5951 This article is – unless indicated otherwise – covered by the Creative Commons Spain Attribution 3.0 licence. You may copy, distribute, transmit and adapt the work, provided you attribute it (authorship, journal name, publisher) in the manner specified by the author(s) or licensor(s). The full text of the licence can be consulted here: http://creativecommons.org/licenses/by/3.0/es/deed.en. CV Philip Galanter Assistant Professor Department of Visualization College of Architecture (Texas A&M University) galanter@viz.tamu.edu College of Architecture 3137 TAMU College Station, Texas 77843-3137 Philip Galanter is an artist, theorist, curator and an Assistant Professor at Texas A&M University, conducting graduate studios in Generative Art and Physical Computing. Philip creates generative hardware systems, video and sound art installations, digital fine art prints, and light-box transparencies. His work has been shown in the United States, Canada, the Netherlands and Peru. Philip’s research includes the artistic exploration of complex systems, and the development of art theory bridging the cultures of science and the humanities. His writing has appeared in both art and science publications. Recent publications have focused on computational aesthetic evaluation and neuroaesthetics. As a curator Philip collaborated with Douglas Repetto to create the first ArtBots exhibits in 2002 and 2003, with coverage by CNN, NBC, NPR, the New York Times, Wired, and Nature. He collaborated with Ellen Levy to create COMPLEXITY, the first travelling fine art museum exhibition focused on complex systems and emergence. For more information about the author, visit: <http://philipgalanter. com>. Artnodes, no. 11 (2011) I ISSN 1695-5951 Philip Galanter 96 Universitat Oberta de Catalunya artnodes E-JOURNAL ON ART, SCIENCE AND TECHNOLOGY http://artnodes.uoc.edu article New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse? The Artist in the Laboratory: Co-operating (T)reasonably Jane Prophet Professor of Art and Interdisciplinary Computing Goldsmiths College University of London Submission date: June, 2011 Accepted date: September, 2011 Published in: November, 2011 Abstract The title uses collaborator in its less popular sense: “To cooperate treasonably, as with an enemy occupation force in one’s country”. The notion of the collaborator is immediately problematized and I will briefly introduce ways in which art-science collaborations can be seen as treasonable co-operations, by arbiters of taste from both the arts and the sciences. In brief, I will suggest that before rapprochement can take place, we need a more nuanced understanding of the gaps between art made with new media, mainstream contemporary art and sciart. My paper, drawing on my own experiences as an artist who has exhibited in all three circuits (with greater and lesser success) will seek to map this no man’s land, this gap. My intention is to explore the nature of the gap between the discourses of mainstream contemporary art, new media, and sciart in order that we might better traverse it. Keywords new media art, mainstream contemporary art El artista en el laboratorio: una cooperación razonablemente traicionera Resumen El título de este artículo utiliza la noción de colaborador en el sentido de colaboracionista, es decir, de «cooperar a traición, como por ejemplo con la fuerza de ocupación enemiga en el propio país». La idea del colaborador entra en conflicto de inmediato, e introduciré brevemente modos en los que las colaboraciones entre arte y ciencia pueden considerarse cooperaciones a traición, tanto para los árbitros del gusto de las artes como para los de las ciencias. En resumen, sugeriré que antes de que se pueda producir un acercamiento, necesitamos una Artnodes, no. 11 (2011) I ISSN 1695-5951 Jane Prophet 97 A UOC scientific e-journal Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu The Artist in the Laboratory: Co-operating (T)reasonably comprensión más matizada de las brechas que se establecen entre el arte de los nuevos medios, el arte contemporáneo mayoritario y el arte-ciencia o sciart. El artículo, basado en mis propias experiencias como artista que ha expuesto (con mayor o menor éxito) en los tres circuitos, procurará delimitar esta tierra de nadie, esta brecha. Mi intención es explorar la naturaleza de esta brecha entre los discursos del arte contemporáneo mayoritario, los nuevos medios y el arte-ciencia para poder atravesarla mejor. Palabras clave arte de los nuevos medios, arte contemporáneo mayoritario Introduction this example there is often an unequal power relationship, similar to that of a collaborator who works with an enemy-occupier. The artist ‘collaborator’ in this scenario has less power, the scientist and funders have the upper hand. By contrast, in CELL (Prophet et al., 2006) I was part of an interdisciplinary collaboration that investigated innovative theories of stem cell behaviour. We were funded by Wellcome for R&D and not being tied to the specific ‘outcomes’ that form part of Wellcome’s larger production grants freed us from many of these constraints. Each of the individuals in CELL operated within a different research environment: Neil Theise’s (Beth Israel) medical laboratory; Mark d’Inverno’s (Goldsmiths College) and Rob Saunders’ (University of Sydney) respective mathematical and computer science labs; and my artist’s studio provided different and specific contexts for the work and came with particular embedded methodologies and ideologies that influenced the way our research, and resulting artworks and papers, developed. Although there was a great deal of altruism between us, at times we were in opposition to one another (d’Inverno et al., 2005) and we often felt as though our partnership was frowned upon by peers from our respective disciplines. As the months went by, and one or another of us delayed the production of an output in our own field in order to further the work of one of our partners from another discipline, we were challenged by peers about our collaboration. I denied art production in order to make simulations for science; Theise focused on an arts text rather than another paper for the journal Nature. Our work together was situated in a no man’s land of conflicting cultures, ranging from the hypothesis-driven ethos of the medical research lab, to the reflexive practice of the art studio, to the empirically driven environment of mathematics. I say no man’s land because this term is traditionally used to describe a place that is unoccupied or is under dispute between parties, one that is left unoccupied due to fear or uncertainty. The negative connotations of collaboration, the sense of having infiltrated an occupied territory, were strong in the CELL collaboration, despite the warmth that we felt for one another. We openly debated whether co-authoring texts and collaborative artifact production were potentially damaging to the scientists’ reputations, especially co-authoring with an artist in peer-reviewed science publications. I write from my experience as a practicing artist working with new media and who often collaborates with scientists. Ten years ago I largely stopped exhibiting my work on the new media art (NMA) circuit, instead exhibiting in more mainstream contemporary art (MCA) venues. My decision came from a feeling that, while the associated technologies, theories and debates of NMA were (and remain) important to my practice, their primary impact was on my way of thinking. Explicitly foregrounding these technical issues in each artwork is of less interest to me. In the late 1990s I found the debate on the NMA circuit to be highly stimulating, but somewhat limited and technologically determined. There were other aspects of my ideas and artworks that I wanted critiqued and discussed and I found them sidelined in debates. For me, as Nicholas Bourriaud (2010) said, technology is a part of contemporary art’s production system, but only a part. In light of the trajectory of my practice, and the fact that I have not been exhibiting on the NMA circuit for many years, I will focus my comments on so-called sciart, rather than NMA, though new media remains central to my ideas, with computing and digital technologies and processes remaining important to my art production. The gap that I explore is a no man’s land that lies between three differing territories: MCA, NMA and the (even less defined) sciart. Occupied territory Sciart collaborations (and the art made as a result of them) are often seen as treason by experts from both the arts and the sciences. Some scientists, like the British developmental biologist Lewis Wolpert, see such collaborations as inherently one-sided with the artists mere parasites feeding off scientists, “[a]lthough science has had a strong influence on certain artists […] art has contributed virtually nothing to science” (Wolpert, 2002). A close reading of the criteria for funding science/art collaborations, implies a subjugation of the art in an attempt to use such projects to fulfill the ‘public engagement with science’ remits of major funding bodies like The Wellcome Trust. In Artnodes, no. 11 (2011) I ISSN 1695-5951 Jane Prophet 98 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu The Artist in the Laboratory: Co-operating (T)reasonably to market for similar reasons – they do not necessarily prioritize the production or consumption of an ‘art object’. Both NMA and sciart have been accused of supporting the production of ‘bad art’. Indeed, more than a few practitioners have not had formal education in a fine art context and can be said to operate with little awareness of MCA. However, what is more prevalent are fine-art educated artists working in fields of sciart and NMA who do have a keen awareness of the machinations of MCA and are critiquing it. In doing so, they are either placing themselves outside MCA or finding themselves displaced by MCA due to the funding they use for production, the interdisciplinary partnerships that they are part of, or the form of the artifacts that they create. It is important to acknowledge that there is an ‘upside’ to being ‘outside’ MCA (until recent devastating budget cuts, access to funding for individual artists and small organizations working with NMA in UK, for example, has been especially good in comparison to funding for equivalents in painting or sculpture). In looking at the no man’s land between MCA and NMA, it is important to acknowledge that positioning oneself ‘outside’ the mainstream may be deliberate for both reasons of access to such funds and to position a practice as ‘different to’ MCA. This problem is common to sciart collaborations. As others have noted, “[t]here was a sobering moment when [scientist] Y was told ‘don’t put your sciart activities on your science CV, other scientists won’t like it” (Glinkowski et al., 2009). Initially, we did not co-author any scholarly articles, but as our trust deepened and our confidence in the significance of our collaborative work grew, we decided to take that risk. Such skepticism is not restricted to the sciences. Given the importance placed by gallerists and curators on ‘branding’ artists, problems can arise in exhibition context if an artist wants to name a scientist as an ‘equal’ partner in the production of an artwork (here I include computer scientists and programmers that do not identify themselves as artists but who work with artists). Describing an artwork as being made by an artist and a scientist challenges the idea of the artist as a ‘sole producer’ and weakens the aura of the artefact(s). This was my experience when shortlisted for Imaginaria, a digital art award in the late 1990s. I arrived at the Institute of Contemporary Art (ICA) in London, after installing a gallery installation version of the net.art work, TechnoSphere, made with Gordon Selley, a computer scientist, and was asked by the curator to remove Selley’s name from the plaque accompanying the work. The infiltration of new media art into the space of the ICA was presented to me as conditional on a denial of equal collaboration with a scientist. I refused and after some argument the plaque remained, but it was an unpleasant experience. One hopes that in the intervening decade such prejudice from MCA towards NMA and interdisciplinary collaboration has changed, but recently, a biomedical scientist noted, “[i]n one collaboration with an artist, I said that I wanted to have my name recognised on the final artistic product. The artist went back to their agent and he said ‘if you put your scientist’s name on the work it would devalue the artwork…’” (Glinkowski et al., 2009). Artworks in no mans’ land One problem for MCA is that many artworks made through sciart funding schemes have lost their ‘purposelessness’ and become purposeful, contaminated by their need to educate or engage the public with science. This ‘education’ is often shared between sciart and NMA – where many works depend on significant prior knowledge, not only of the NMA field, but via reading accompanying texts and instructions displayed alongside artworks, in order for an audience to fully engage with the works. In many sciart works the ‘obvious’ transfer of knowledge is essential in order that the funders’ ‘public engagement with science’ remit can be seen to be addressed (see Wellcome Trust website). The display of dense texts is an anathema in MCA, contrary to the rhetoric of most gallery exhibitions. Some art objects made using new media processes or technologies find themselves in no man’s land because they are not interactive. These works do not relate strongly enough to NMA’s ‘normative’ forms (of which interactivity is the most dominant) to be shown on the NMA exhibition circuit. Many such artworks lie close to the border of MCA, especially when they are objects or 2D images, and indeed some infiltrate the gallery system, for example, John F. Simon Junior’s assemblages of screen-based computational artworks that are integrated into “elaborate […] wall-hung cabinetry” (Princenthal, 2008). Half a century ago, faced with a lack of understanding and acceptance from MCA, and wanting to focus on a markedly different set of concerns, what we now call new media art exhibited wherever it could. It thrived, forming its own establishment and developing a Process-based and socially-engaged collaboration MCA is familiar, and more comfortable, with the notion of collaboration where both, or all, partners are artists. Collaborating partners may be seen as equal, but the process itself, and its outcomes, can be problematic. There is a history of antagonism by MCA towards art made by groups such as the Fluxus artists and Situationists, frequently cited as the forebears of collaborative art, as their work is often seen in opposition to, not commensurable with, and deliberately outside the territory of, MCA. This is in part related to the form of the works produced, a problem shared with much participatory art, activist art, live art and site-specific art. These are forms of art experienced by MCA as anti-commercial, hard to fund (and in need of up-front funding for production), difficult to sell, and challenging to exhibit in white cube spaces. Many sciart collaborations are seen as difficult Artnodes, no. 11 (2011) I ISSN 1695-5951 Jane Prophet 99 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu The Artist in the Laboratory: Co-operating (T)reasonably separate discourse and a separate international exhibition circuit from MCA. Many of these venues and festivals, such as Transmediale in Berlin, had been the ‘home’ of other marginalized art practices: film and video art. Subsequently, video art has gradually infiltrated MCA and is no longer seen as ‘outside’ contemporary art (though it routinely fetches lower prices at auction). As discussions about the relationship between the cultures of NMA and MCA proliferate, NMA may similarly be incorporated into the body of what we describe as MCA. Simultaneously, NMA venues may broaden their selection criteria to include print-based works, 3D objects, and other noninteractive pieces and expand the NMA debate beyond technologies and their social implications. It is useful to think of the artist as agent provocateur, an outsider, to see both NMA and MCA less as territories to be accepted into and more as ones to be infiltrated. However, I would rather be moving freely across open borders and hope that some sort of rapprochement will make that possible. D’INVERNO, M. ; PROPHET, J. (2005). “Creative conflict in interdisciplinary collaboration: interpretation, scale and emergence”. In: E. EDMONDS and R. GIBSON (eds.). Interaction: Systems, Theory and Practice. New York: ACM. GLINKOWSKI, P.; BAMFORD, A. (2009). “Insight and Exchange: An evaluation of the Wellcome Trust’s Sciart programme”. [Accessed: 24 June 2011]. <http://www.wellcome.ac.uk/About-us/Publications/Reports/ Public-engagement/Sciart-evaluation-report/index.htm> PRINCENTHAL, N (2008, April). “John Simon Jr. at Gering and Lopez”. Art in America Magazine. Iss. 4. PROPHET, J. ; D’INVERNO, M. (2006). “Transdisciplinary Research in CELL”. In: P. FISHWICK (ed.). Aesthetic Computing. Cambridge: MIT Press. WELLCOME TRUST. See the funding criteria for Wellcome in the UK. The EPSRC in the UK has recently cut its similar programme completely. <http://www.wellcome.ac.uk/stellent/groups/corporatesite/@ msh_grants/documents/guidance/wtx035073.pdf> WOLPERT, L. (2002). “Which side are you on?” The Observer. London. [Accessed: 24 June 2011]. <http://www.guardian.co.uk/education/2002/mar/10/arts. highereducation> Reference BOURRIAUD, N. (19 June 2010). “Art Basel Conversations, Contemporary Art and New Media: Towards a Hybrid Discourse”. [Accessed: 24 June 2011]. <http://www.artbasel.com/go/id/mhv/> Recommended Citation PROPHET, Jane (2011). “The Artist in the Laboratory: Co-operating (T)reasonably”. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 97-101. UOC [Accessed: dd/mm/yy]. <http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-prophet/artnodes-n11-prophet-eng> ISSN 1695-5951 This article is – unless indicated otherwise – covered by the Creative Commons Spain Attribution 3.0 licence. You may copy, distribute, transmit and adapt the work, provided you attribute it (authorship, journal name, publisher) in the manner specified by the author(s) or licensor(s). The full text of the licence can be consulted here: http://creativecommons.org/licenses/by/3.0/es/deed.en. Artnodes, no. 11 (2011) I ISSN 1695-5951 Jane Prophet 100 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu The Artist in the Laboratory: Co-operating (T)reasonably CV Jane Prophet Professor of Art and Interdisciplinary Computing Goldsmiths College University of London jane@janeprophet.com Goldsmiths University of London New Cross London SE14 6NW UK Jane Prophet graduated in Fine Art in 1987 (Sheffield Hallam University), completing her MA in Electronic Graphics in 1989 (Coventry University) and a PhD in Arts Education in 1995 (Warwick University). Recent works include The Withdrawing Room, a series of laser cut dictionaries for Samuel Johnson’s House (2009); (Trans)Plant (2008), a kinetic aluminium sculpture based on the structure of a plant; Counterbalance (2007), a light based installation commissioned for a flood plain in Australia and Souvenir of England (2007), a preserved apple tree covered in black velvet flocking and displayed in a giant snow dome. Some of her art pieces are site specific or temporary resulting in no saleable art object. However, she also produces art works using materials that enable her to make Limited Editions of some pieces. Site-specific projects include Conductor, the inaugural installation at The Wapping Project (74 tonnes of water and 120 electro luminescent cables), Decoy, and The Landscape Room, which combine photographs with computer simulated landscapes. Her work includes large-scale installations, digital prints and objects. Her art reflects her interest in science, technology and landscape. Among her past projects is the award-winning website, TechnoSphere, inspired by complexity theory, landscape and artificial life. Prophet works across disciplines on a number of internationally acclaimed projects that have broken new ground in art, technology and science. For 2005 and 2006 she was a NESTA Dream Time Fellow, spending a year developing her interdisciplinary collaborations. In August 2007 she became Professor at Goldsmiths College, specialising in interdisciplinary research in the Computing Department (<http://www. goldsmiths.ac.uk/computing/research.php>). Long term projects in development include Net Work, a large floating installation (comprising hundreds of illuminated buoys) and Big Plastic Tree (an artwork built by robots). Jane works in London and the US east coast, where she has recently relocated her studio. For more information about the author, visit: <http://www.janeprophet.com>. Artnodes, no. 11 (2011) I ISSN 1695-5951 Jane Prophet 101 Universitat Oberta de Catalunya artnodes E-JOURNAL ON ART, SCIENCE AND TECHNOLOGY http://artnodes.uoc.edu article New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse? New Media in the Mainstream Christiane Paul Associate Professor Director of Graduate Programs The New School (New York) Submission date: June, 2011 Accepted date: September, 2011 Published in: November, 2011 Abstract Over the past decade, contemporary art has increasingly been shaped by concepts of participation, collaboration, social connectivity, performativity, and “relational” aspects. One could argue that art responded to contemporary culture, which is shaped by digital and other new technologies and the changes they have brought about. While art institutions and organizations now commonly use digital technologies in their infrastructure—“connecting” and distributing through their websites, Facebook pages, YouTube channels and Twitter tours—they still place emphasis on exhibiting more traditional art forms that reference technological culture rather than art that uses these technologies as a medium. The article discusses the historical roots of the complex relationship between new media and the mainstream art world, as well as museum exhibitions—media and traditional—that responded to technological culture. Keywords new media, relational aesthetics, exhibition, curating, mainstream, YouTube, Facebook Los nuevos medios en el mainstream Resumen Desde la década pasada, el arte contemporáneo se ha visto cada vez más moldeado por los conceptos de participación, colaboración, conectividad social, performatividad y por los aspectos «relacionales». Se podría afirmar que el arte ha respondido a la cultura contemporánea, moldeada a su vez por tecnologías digitales y de otra clase, así como por los cambios que conllevan. Aunque actualmente las instituciones y organizaciones artísticas utilizan con asiduidad las tecnologías digitales en su infraestructura –de manera que se «conectan» y promocionan mediante sus páginas web, de Facebook, los canales de YouTube y las cuentas Artnodes, no. 11 (2011) I ISSN 1695-5951 Christiane Paul 102 A UOC scientific e-journal Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu New Media in the Mainstream de Twitter–, aún otorgan importancia a exponer formas artísticas más tradicionales que remiten a la cultura tecnológica antes que a un arte que utiliza esas tecnologías como soporte. Este artículo comenta las raíces históricas de la relación compleja entre los nuevos medios y el mundo del arte mayoritario, así como exposiciones en museos –multimedia y tradicionales– que se articularon en relación a la cultura tecnológica. Palabras clave nuevos medios, estética relacional, exposición, comisariado, mainstream, YouTube, Facebook Introduction to break down boundaries between art and social interaction; or Tino Sehgal’s This Progress, one of two performance pieces shown in 2010, which took visitors on a conversational journey with guides of ascending age. Both Tiravanija’s and Sehgal’s works construct situations that expand the traditional context of museum and gallery environments, using social subtleties to emphasize lived experience rather than material objects. One could argue that the participatory, ‘socially networked’ art projects of the past fifteen years or so that have received considerable attention by art institutions all respond to contemporary culture, which is shaped by networked digital technologies and ‘social media’ (from the WWW to locative media, Facebook and YouTube), and the changes they have brought about. However, art that uses these technologies as a medium remains conspicuously absent from major exhibitions in the mainstream art world. While art institutions and organizations now commonly use digital technologies in their infrastructure— “connecting” and distributing through their websites, Facebook pages, YouTube channels, and Twitter feeds—they still place emphasis on exhibiting more traditional art forms that reference technological culture or adopt its strategies in a non-technological way. I like to refer to this phenomenon as the “Relational Aesthetics Syndrome”. Nicolas Bourriaud first used the term relational aesthetics in 1996 (in the catalogue for his exhibition Traffic at CAPC Musée d’art contemporain de Bordeaux). In his book Relational Aesthetics, first published in French in 1998, he defines this approach as “a set of artistic practices which take as their theoretical and practical point of departure the whole of human relations and their social context, rather than an independent and private space” (Bourriaud, 2002, p. 142). Obviously this set of artistic practices also is key to most of new media art in the age of the WWW. Yet the prominent practitioners of new media art remain absent from the list of artists frequently cited by Bourriaud—among them Rirkrit Tiravanija, Philippe Parreno, Carsten Höller, Liam Gillick et al.—despite the fact that he uses the new media terminology such as user-friendliness, interactivity and DIY (Bishop, 2004). One could argue that the term relational aesthetics itself—in its reference to the relational database, which was formalized in the 1960s and has become a defining cultural form—is deeply rooted in digital technologies. Bourriaud strives to find new approaches to open-ended, participatory art that avoid For decades, the relationship between so-called new media art and the mainstream art world has been notoriously uneasy, and a lot of groundwork remains to be done when it comes to an in-depth analysis of the art-historical complexities of this relationship. Key factors in this endeavor are investigations of the exhibition histories and arthistorical developments relating to technological and participatory art forms; and of the challenges that new media art poses to institutions and the art market. In order to discuss new media art one first needs to address the definition of new media. After approximately fifteen years of discussion, everyone seems to agree that the term itself is unfortunate since it is not helpful in describing characteristics or aesthetics of the digital medium. On the upside, the term new media art safely accommodates new developments in the art form and supports one of the art’s greatest assets, the successful evasion of definitions. The term new media has been used throughout the twentieth century for media that were emerging at any given time. Predominantly referred to as computer art, then multimedia art and cyberarts, art forms using digital technologies became new media at the end of the twentieth century, co-opting the term that, at the time, was used mostly for film / video, sound art, and various hybrid forms. New media art is now generally understood as computable art that is created, stored, and distributed via digital technologies and uses these technologies’ features as a medium. New media art is process-oriented, time-based, dynamic, and real-time; participatory, collaborative, and performative; modular, variable, generative, and customizable. Exhibitions and Historical Developments Over the past decade, contemporary art has increasingly been shaped by concepts of participation, collaboration, social connectivity, performativity, and ‘relational’ aspects. Examples for these participatory works would be Rirkrit Tiravanija’s seminal soup kitchens (1992 - ), celebrated by Nicolas Bourriaud (2002), which provide the equipment and ingredients to prepare meals in a gallery environment, striving Artnodes, no. 11 (2011) I ISSN 1695-5951 Christiane Paul 103 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu New Media in the Mainstream “to take shelter behind Sixties art history” (Bourriaud, 2002, p. 7). According to Bourriaud, “in the 1960s, the emphasis was on relationships internal to the world of art within a modernist culture that privileged ‘the new’ and called for linguistic subversion; it is now placed on external relationships in the context of an eclectic culture where the work of art resists the mincer of the ‘Society of the Spectacle’” (Bourriaud, 2002, p. 31). In 2002, Bourriaud curated an exhibition at the San Francisco Art Institute titled Touch: Relational Art from the 1990s to Now, which he described as “an exploration of the interactive works of a new generation of artists” (Sretcher, 2002). Exhibited artists included: Angela Bulloch, Liam Gillick, Felix Gonzalez-Torres, Jens Haaning, Philippe Parreno, Gillian Wearing and Andrea Zittel. The table of contents of Claire Bishop’s book Participation itself is a testament to the RA syndrome: while it includes seminal texts from the 50s/60s/70s that one finds in publications on the history of new media art, it does not feature a single text by the contemporary prominent theorists of new media art. Rudolf Frieling’s exhibition The Art of Participation at SFMoMA was a much-needed response to this neglect of new media’s role in the art history of participation. From an art-historical perspective, it seems difficult or dubious not to acknowledge that the participatory art of the 1960s and 1970s and the 1990s and 2000s were responses to cultural and technological developments—computer technologies, cybernetics, systems theory and the original Internet/Arpanet from the mid-40s onwards; the WWW, ubiquitous computing, databasing/datamining, social media in the 1990s and 2000s. While different in their scope and strategies, the new media arts of the 1960s and 1970s and today faced similar resistances and challenges that led to their separation from the mainstream art world, respectively. The years from 1945 onwards were marked by major technological and theoretical developments: digital computing and radar; Cybernetics, formalized 1948 by Norbert Wiener; Information Theory and General Systems Theory; as well as the creation of ARPANET in 1969. The 1950s and 1960s saw a surge of participatory and technological art, created by artists such as Ben Laposky, John Whitney Sr. and Max Mathews at Bell Labs; John Cage, Allan Kaprow and the Fluxus group; or groups such as Independent Group (IG), Le Mouvement, New Tendencies, ZERO, Groupe de Recherche d’Art Visuel (GRAV). The fact that the relationship between art and computer technology at the time was mostly conceptual was largely due to the inaccessibility of technology (some artists were able to get access to or use discarded military computers). Seminal exhibitions mounted from the 1950s to 1970 included: – This is Tomorrow, Whitechapel Art Gallery (1956) – Stuttgart University Art Gallery (1965) – Howard Wise Art Gallery in New York (1966) – Experiments in Art and Technology (E.A.T), 9 evenings (1966) Artnodes, no. 11 (2011) I ISSN 1695-5951 Christiane Paul 104 – The Machine as Seen at the End of the Mechanical Age, MOMA, New York (1968) – Some More Beginnings (E.A.T.), Brooklyn Museum (1968) – Cybernetic Serendipity, ICA, London (1968) – Event One (Computer Arts Society), London (1969) – Art by Telephone, Museum of Contemporary Art in Chicago (1969) – Software: Information Technology (curated by Jack Burnham), Jewish Museum, New York (1970) – Information (curated by Kynaston McShine), MOMA, New York (1970) Art historian Edward Shanken has proposed that there were significant parallels between conceptual art and art-and-technology in the Software exhibition (Shanken, 2001). New Media theorist and researcher Charlie Gere argued that the idealism and techno-futurism of early computer arts at some point were replaced with the irony and critique of conceptual art. According to Gere, conceptual art and systems art, in their early stages were often interchangeable and indistinguishable and the Information exhibition —which showed conceptual art, arte povera, earthworks, systems and process art— marked a break between the two (Gere, 2008). Several theorists have pointed out that, if there was a “failure” of new media arts, it could be ascribed to the quality of much of the work; the failure of the exhibitions to work as intended; the artists’ refusal to collaborate with industry to realize projects and exhibitions; a suspicion of systems art, cybernetics, and computers because of their roots in the military-industrial-academic complex and their use in the Vietnam War; difficulties in collecting, conserving, and commodifying such work (Shanken, 1998; Taylor, 2006; Collins Goodyear, 2008; Gere, 2008). These factors certainly all played a role in the lack of acceptance of new media art, and need to be (re)considered against the background of contemporary media art. After almost 50 years of artistic practice, lack of quality can hardly be an issue (and art-history has told us that “master pieces” are also created in the early stages of a medium), although it (surprisingly) is still occasionally used as an argument, as in Institute of Contemporary Art (ICA, London) director Ekow Eshun’s explanatory comment for the closure of ICA’s Live and Media Arts Department in 2008: “New media based arts practice continues to have its place within the arts sector. However it’s my consideration that, in the main, the art form lacks the depth and cultural urgency to justify the ICA’s continued and significant investment in a Live & Media Arts department” (Horwitz, 2008). Continuous technological support for projects and exhibitions still remains an issue in mainstream institutions, and there is continuing resistance to accepting the fact that technology can always fail. While artists’ collaboration with industry to realize projects and exhibitions has its problematic aspects (the artists as content providers showcasing product), artists are now Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu New Media in the Mainstream generally more open to it and art/industry collaborations are facilitated by organizations and funding bodies. In the public at large, suspicion of the military-industrial complex does not seem to taint the acceptance of digital technologies any more. The difficulties in collecting, conserving, and commodifying new media works, however, remain the same. From the 1970s onwards, traditional art institutions rarely mounted exhibitions devoted to new media art (among the exceptions were Les Immatériaux at the Beaubourg in 1985; Mediascape, Guggenheim, New York, 1996; 010101, MOMA SF, 2001; Bitstreams and Data Dynamics, Whitney Museum, 2001) while numerous festivals, such as Ars Electronica in Linz, Austria, and institutions such as ZKM in Karlsruhe, Germany, began to chronicle, support, and collect digital works. Apart from historical baggage, the reasons for the continuing disconnect between new media art and the mainstream art world lie in the challenges that the medium poses when it comes to 1) the understanding of its aesthetics, 2) its immateriality (a key element of the medium’s aesthetics), 3) its preservation, and 4) its reception by audiences. All of these factors require in-depth consideration to explain the ongoing tensions between new media art and the art world. COLLINS GOODYEAR, A. (2008). “From Technophilia to Technophobia: The Impact of the Vietnam War on the Reception of ‘Art and Technology’”. Leonardo. Vol. 41, no. 2, pp. 169-73. Paper first presented at Re:fresh – First International Conference on the Histories of Media Art, Science, and Technology, Banff, Canada, October, 2006. GERE, C. (2008). “New Media Art and the Gallery in the Digital Age”. In. C. PAUL (ed.). New Media in the White Cube and Beyond. Berkeley, California: University of California Press. SHANKEN, E. (1998). “Gemini Rising, Moon in Apollo: Art and Technology in the US, 1966-71”. ISEA97 Proceedings of the International Society for Electronic Art. Chicago: ISEA, pp. 57-63. HORWITZ, A (2008, 20 October). “ICA in London Closing Live Art and Media Program”. Culturebot. <http://culturebot.net/tag/international/page//> SHANKEN, E. (2001). “Art in the Information Age: Technology and Conceptual Art”. SIGGRAPH 2001 Electronic Art and Animation Catalog. New York: ACM SIGGRAPH, pp. 8-15. STRETCHER (2002). “Feature: Conversations - Nicolas Bourriaud and Karen Moss”. Stretcher, visual Culture in the San Francisco Bay Area and Beyond. <http://www.stretcher.org/features/nicolas_bourriaud_and_ karen_moss/> TAYOR, G. (2006, October). “How Anti-Computer Sentiment Shaped Early Computer Art”. Paper delivered at Re:fresh – First International Conference on the Histories of Media Art, Science, and Technology, Banff, Canada, October. Reference BISHOP, C. (2004). “Antagonism and Relational Aesthetics”. October. No. 110, p. 51-79. BOURRIAUD, N. (2002). Relational Aesthetics. Dijon: Les presses du réel. Recommended Citation PAUL, Christiane (2011). “New Media in the Mainstream”. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 102-106. UOC [Accessed: dd/mm/yy]. <http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-paul/artnodes-n11paul-eng> ISSN 1695-5951 This article is – unless indicated otherwise – covered by the Creative Commons Spain Attribution 3.0 licence. You may copy, distribute, transmit and adapt the work, provided you attribute it (authorship, journal name, publisher) in the manner specified by the author(s) or licensor(s). The full text of the licence can be consulted here: http://creativecommons.org/licenses/by/3.0/es/deed.en. Artnodes, no. 11 (2011) I ISSN 1695-5951 Christiane Paul 105 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu New Media in the Mainstream CV Christiane Paul Associate Professor Director of Graduate Programs The New School (New York) paulc@newschool.edu The New School 66 West 12th Street New York, NY 10011 Christiane Paul is MA and PhD at Düsseldorf University, Germany, and has written extensively on new media arts and lectured internationally on art and technology. An expanded edition of her book Digital Art (Thames & Hudson, UK, 2003) as well as her edited anthology New Media in the White Cube and Beyond (UC Press) were published in 2008. As Adjunct Curator of New Media Arts at the Whitney Museum of American Art, she curated several exhibitions—including Profiling (2007), Data Dynamics (2001) and the net art selection for the 2002 Whitney Biennial—as well as artport, the Whitney Museum’s website devoted to internet art. Other recent curatorial work includes Feedforward - The Angel of History (cocurated with Steve Dietz; Laboral Center for Art and Industrial Creation, Gijon, Spain, Oct. 2009); INDAF Digital Art Festival (Incheon, Korea, Aug. 2009); and Scalable Relations (Beall Center for Art and Technology, Irvine, CA; as well as galleries at UCSD, UCLA and UCSB, 2008-09). Christiane Paul has previously taught in the MFA computer arts department at the School of Visual Arts in New York (1999-2008); the Digital+Media Department of the Rhode Island School of Design (2005-08); the San Francisco Art Institute and the Center of New Media at the University of California at Berkeley (2008). For more information about the author, see: <http://www.newschool.edu/mediastudies/faculty.aspx?id=30843>. Artnodes, no. 11 (2011) I ISSN 1695-5951 Christiane Paul 106 Universitat Oberta de Catalunya artnodes E-JOURNAL ON ART, SCIENCE AND TECHNOLOGY http://artnodes.uoc.edu ARTICLE New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse? The Post-Critical Hybrid Ronald Jones Konstfack University College of Art, Craft and Design Submission date: June, 2011 Accepted date: September, 2011 Published in: November, 2011 Abstract We have arrived at a point where critical theory is being called upon to answer a basic question: what is the continuing relevance, value, and productive potential of criticality, or “oppositional knowledge”? I propose a departure from relativism, the ambiguities of postmodernism and fashionable pessimism for a new “post-critical perspective”. Post-criticality means engagement with proactive strategies triggering entrepreneurial, interdisciplinary, innovative, scalable and attainable solutions to collective challenges. In one sense you could say that while locking out nostalgia for an earlier and simpler time, post-criticality can mean retrofitting Modernism with what we have learned in the last century in order to begin engineering both methods and means for producing results across disciplines; not merely grandstanding jingoistic evangelism promoting a cause. From there the door opens onto inheriting the key parts of Modernism’s ambition for engagement, and setting agendas for action, without having to accept the ambiguity of postmodernism. Keywords post-critical, postmodernism, transdisciplinary, modernism, design, entrepreneurship, innovation El híbrido poscrítico Resumen Hemos llegado a un punto en el que apelamos a la teoría crítica para responder una pregunta básica: ¿hasta qué punto sigue siendo hoy relevante, válida y potencialmente productiva la criticidad, o «conocimiento opositor»? Propongo que dejemos atrás el relativismo, las ambigüedades del posmodernismo y el pesimismo a la moda para adoptar una nueva perspectiva «poscrítica». La poscriticidad significa participar de estrategias proactivas que desencadenen soluciones de tipo emprendedor, interdisciplinarias, innovadoras, redimensionables y realizaArtnodes, no. 11 (2011) I ISSN 1695-5951 Ronald Jones 107 A UOC scientific e-journal Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu The Post-Critical Hybrid bles para los retos de carácter colectivo. De algún modo, podría decirse que, aunque bloquea la nostalgia de una época anterior más simple, la poscriticidad puede suponer una retroadaptación del modernismo con todo lo aprendido en el último siglo para empezar a diseñar métodos y medios que produzcan resultados en las distintas disciplinas; no es un mero lucimiento de evangelismo jingoísta que impulsa una causa. A partir de aquí se abre una puerta a la posibilidad de heredar los aspectos esenciales de la ambición modernista por la participación y al establecimiento de programas de acción, sin tener que aceptar la ambigüedad del posmodernismo. Palabras clave poscrítico, posmodernismo, transdisciplinario, modernismo, diseño, espíritu emprendedor, innovación The premise of this issue of Artnodes, nested in two sentences from guest-editor Edward Shanken’s framing of the subject, read: “rarely does the mainstream art world converge with the new media art world. As a result their discourses have become increasingly divergent”. The reasons for this cultural divergence, while explicit, are paradoxical, and will not, according to recent research, be easily overcome. Two essential reasons sustain this divergence, the increasing irrelevance of critical theory, and our consistent failure using interdisciplinary methods. Years ago, Buckminster Fuller (1963) observed that “A designer is an emerging synthesis of artist, inventor, mechanic, objective economist and evolutionary strategist”. Uttering these words, he was prophetic once again, this time signaling the creative potential of the interdisciplinary hybrid. Awestruck wonder describes the current obsession with interdisciplinary innovation; for companies and research universities it is the topic de jour, and yet the research on its effectiveness is just reaching us. In an article published in the Harvard Business Review, Lee Fleming’s (2004) research shows that the most common outcome of interdisciplinarity is failure. Fleming looked at 17,000 patents of all sorts – from medicine to business to design – and his research suggests, and I quote: “that the […] value of […] innovations resulting from such crosspollination is lower, on average, than the value of those that come out of more conventional siloed approaches”. But, he continues, “my research also suggests that breakthroughs that do arise from such multi-disciplinary work, though extremely rare, are frequently of unusually high value – superior to the best innovations achieved by conventional approaches”. In short, while there are many more success stories employing conventional monodisciplinary methods, we only see breakthrough innovations of the highest value produced by interdisciplinary teams. This is promising, if paradoxical news; we presently lack sufficient imagination to conceive of another methodology – other than interdisciplinary hybrids – capable of producing such a high level of creativity. But Fleming’s and other studies tell us that to converge disciplines into an interdisciplinary hybrid – be that through a new discourse between new media and Artnodes, no. 11 (2011) I ISSN 1695-5951 Ronald Jones mainstream art, or otherwise – we will have to perfect interdisciplinary methods from where they stand today. I would like to frame the second reason allowing for the persistent gap between new media, art-science, and mainstream contemporary art as a question. We have arrived at a point where critical theory is being called upon to answer a basic question: what is the continuing relevance, value, and productive potential of criticality, or “oppositional knowledge”? This is hardly a new question. In George Orwell’s 1940 essay on Charles Dickens, he framed the same question: The truth is that Dickens’s criticism of society is almost exclusively moral. Hence the utter lack of any constructive suggestion anywhere in his work. He attacks the law, parliamentary government, the educational system and so forth, without ever clearly suggesting what he would put in their places. […] His whole ‘message’ is one that at first glance looks like an enormous platitude: If men would behave decently the world would be decent. What Orwell found lacking in Dickens – any actionable solutions to the misery he so accurately and artistically described – is what is lacking in oppositional knowledge today. If artists and designers want to participate in reshaping the political, social, economic and cultural agendas, they will have to begin to think beyond the exhausted forms of critical belligerence and mere consciousness-raising. I’m not sure how long we should continue to grant artists special dispensation just because what they are producing is merely “worthwhile”. By now, the ambiguity of post-modernism in general and relativism in particular has become a paradoxical hindrance. The sacking of relativism goes like this: The assertion that all truth is relative is itself either relative or not. If it is relative, then it can be ignored because its certainty exists only relative to someone else’s point of view, which we are not obliged to share. If it is unconditional, and not relative, then it disproves the principle that all truth is relative. Either way relativism is undone. Historically, the creative disciplines have been handed few occasions to make moral decisions, but one such example was the 108 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu The Post-Critical Hybrid conspicuous decisions of the architect Walter Dejaco to design, and largely oversee, the construction of the gas chambers and crematoria at Auschwitz. According to relativism, inconsistent claims may have equivalent legitimacy. But to say “Dejaco’s designs for the gas chambers at Auschwitz killed innocent people held against their will” is not about attitudes or ways of thinking, it is a fact in the world analogous to that spoken truth. If you consider it a mindset, then it becomes a psychological profile of the narrator, rather than the physical circumstances of the murders Dejaco facilitated by design. We must depart from relativism, the ambiguities of postmodernism and fashionable pessimism for a new “post-critical perspective”. Broadly speaking, we must engage proactive strategies triggering creative, entrepreneurial, innovative, and attainable solutions to wicked problems. This then opens the door to creating hybrids through a discourse across disciplines, whether new media and art or otherwise. The good news? While exceedingly rare, as Fleming’s research shows us, examples of interdisciplinary post-critical hybrids exist. In 1972 Hans Haacke exhibited Rhinewater Purification Plant in Krefeld, Germany. The project was a matter of direct engagement in gray-water reclamation and an early voice from the culture side responding to what we now understand as the ecological crisis. Even more importantly, Haacke’s project was a demonstration of exactly how to use ecological science to change governmental policy, and it is fair to say that his Krefeld project played a measurable role in resetting policy. He pumped the foul water released from the Krefeld Sewage Plant though an additional filtration system, making it clean enough for fish to thrive in, and thereby made it evident that the sewage plant was, itself, collapsing the Rhine river’s ecosystem. In effect, his project was not a critique but instead pragmatic and postcritical for having presented a scalable and achievable solution to a wicked problem. Haacke designed a “post-critical system” for water reclamation and not simply an artwork. He succeeded by merging the metrics for success from two disciplines – art and ecology – into a third, creating an instrumentalized hybrid. Is this a work of art or the pragmatics of gray-water reclamation? Answer: both. Haacke created a co-dependency across disciplines with especially low alignment – art and public policy – which is exceedingly difficult to do. But without motivating new ecological policies Rhinewater Purification Plant (1972) is little more than an enthusiast’s science fair experiment, and without responding to Haacke’s project, public policy makers around environmental issues become irrelevant. Tomás Saraceno, my second example of the post-critical, knits together disciplines with low alignment too, and then using them as his means, he creates methods promoting their reciprocal relations. As has been noted, “In Saraceno’s art, such collaborations [with physics, engineering, and even arachnology] result in visionary and Artnodes, no. 11 (2011) I ISSN 1695-5951 Ronald Jones interdisciplinary spectacles but with hard science baked-in. He fuses customized technology with artistic innovation as evinced by 59 Steps to be on Air, 2003, a solar-powered vehicle capable of lifting a passenger off the ground” (Jones, 2010). This is hard science – NASA, DARPA, and Lockheed Martin have long been devoted to developing solar powered flight – but Saraceno’s original research delivers a DIY model, and because it is scalable, promises to reduce the carbon footprint of air travel. My third and final example of the post-critical comes from Freeman Dyson, the renowned physicist, and professor at Princeton’s Institute for Advanced Study. He envisions that in the near future artists and designers will use genomes to create new forms of plant and animal life that will proactively reverse the effects of global warming. In the New York Review of Books, Dyson (2009) writes: If the dominant science in the new Age of Wonder is biology, then the dominant art form should be the design of genomes to create new varieties of animals and plants. This art form, using the new biotechnology creatively to enhance the ancient skills of plant and animal breeders, is still struggling to be born. It must struggle against cultural barriers as well as technical difficulties, against the myth of Frankenstein as well as the reality of genetic defects and deformities. If this dream comes true, and the new art form emerges triumphant, then a new generation of artists, writing genomes as fluently as Blake and Byron wrote verses, might create an abundance of new flowers and fruit and trees and birds to enrich the ecology of our planet. An important distinction is to be made at this juncture. Dyson is hardly talking about so-called Bio Art of the stripe Eduardo Kac represents. His GFP Bunny (2000), a green fluorescent rabbit named Alba produced by transgenetic manipulation, stirred more theoretical moonshine than anything in recent memory. Chimerical adult mammals were first created in 1971 and so Kac’s rabbit is far from the kind of research Saraceno is up to. And this goes to the heart of the matter; Kac stirs tepid sociopolitical critique by breeding a pet and the art world, once again, is reduced to a mere debating club. What’s missing with Kac is precisely what’s shared between Haacke, Saraceno, and Dyson: post-critical, pragmatic, interdisciplinary, scalable, and achievable solutions to crisis. That is the face of the post-critical. If artists and designers are to be post-critical, if they are to reset agendas, revise their doctrine, they will have to develop the methodologies that will allow them to affect spheres of influence beyond their own, as diverse and yet at the same time as interconnected as the environment and policy-making. We must restart our culture, as Joseph Kosuth wrote 42 years ago, by changing “the focus from the form of the language to what [was] being said”. To do this they will have to be proactive, moral, and courageous. 109 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu The Post-Critical Hybrid Reference DYSON, F. (2009, August). “When Science & Poetry Were Friends”. NY Review of Books. Iss. 13, p. 15-18. FLEMING, L. (2004). “Perfecting Cross-Pollination”. Harvard Business Review. Vol. 82, iss. 9, pp. 1-2. FULLER, R.B. (1963). Ideas and Integrities. Engelwood Cliffs, New Jersey: Prentice Hall. JONES, R. (2010). “Tomas Saraceno: BONNIERS KONSTHALL”. ArtForum. Vol. 48, iss. 9, pp. 268-9. KOSUTH, J. (1969). “Art After Philosophy”. Studio International. Vol. 178, iss. 915, pp. 134-137. ORWELL, G. (1940). “Charles Dickens”. Inside the Whale and Other Essays. London: Victor Gollancz Ltd. Recommended Citation JONES, Ronald (2011). “The Post-Critical Hybrid”. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 107-111. UOC [Accessed: dd/mm/yy]. <http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-jones/artnodes-n11jones-eng> ISSN 1695-5951 This article is – unless indicated otherwise – covered by the Creative Commons Spain Attribution 3.0 licence. You may copy, distribute, transmit and adapt the work, provided you attribute it (authorship, journal name, publisher) in the manner specified by the author(s) or licensor(s). The full text of the licence can be consulted here: http://creativecommons.org/licenses/by/3.0/es/deed.en. Artnodes, no. 11 (2011) I ISSN 1695-5951 Ronald Jones 110 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu The Post-Critical Hybrid CV Ronald Jones Director Konstfack University College of Art, Craft and Design Ronald.Jones@konstfack.se Stockholm School of Entrepreneurship Saltmätargatan 9 Box 6501 113 83 Stockholm Sweden Ronald Jones is the director of Konstfack University College of Art, Craft and Design. He has an MFA degree from the University of South Carolina, and a PhD in Interdisciplinary Studies from Ohio University. He also holds a Certificate from the Harvard University Graduate School of Education. After serving nine years as Senior Critic at the School of Art, Yale University, he was appointed Professor of Visual Arts in the School of the Arts, and Director of the Digital Media Lab at Columbia University in New York City. He then served as Provost at Art Center College of Design and became member of the Visiting Faculty at the National Institute of Design in India, and at the Staatliche Hochschule für Bildende Künste, Städelschule Frankfurt, Germany. Furthermore, he has also served on the faculties of The Royal Danish Academy of Art, Copenhagen, The Rhode Island School of Design, The School of Visual Arts, New York, among others. Artnodes, no. 11 (2011) I ISSN 1695-5951 Ronald Jones 111 Universitat Oberta de Catalunya artnodes E-JOURNAL ON ART, SCIENCE AND TECHNOLOGY http://artnodes.uoc.edu article New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse? Transdisciplinary Strategies for Fine Art and Science Paul Rowlands Thomas University of New South Wales Submission date: June, 2011 Accepted date: September, 2011 Published in: November, 2011 Abstract The paper will explore a connection between the historical evolution of media arts education and the re-emerging symbiosis of fine art and science. The art and science environment is rich with the potential to embrace, expand and critically reflect on culture in a post-media art context. This paper explores the potential of transdisciplinary approaches, theoretical practice and a nomadic discourse to the broader art research culture in a contemporary university framework. Keywords art, science, transdisciplinary, education Estrategias transdisciplinarias para las bellas artes y la ciencia Resumen En este artículo exploramos la conexión entre la evolución histórica de la educación en arte de los medios y el resurgimiento de la simbiosis entre las bellas artes y la ciencia. El entorno del arte y de la ciencia abunda en posibilidades de adopción, ampliación y reflejo crítico de la cultura en un contexto de arte posmedios. En este trabajo se exploran las posibilidades de los enfoques transdisciplinarios, de la práctica teórica y de un discurso nómada sobre la cultura investigadora del arte en general en un marco universitario contemporáneo. Palabras clave arte, ciencia, transdisciplinario, educación Artnodes, no. 11 (2011) I ISSN 1695-5951 Paul Rowlands Thomas 112 A UOC scientific e-journal Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Transdisciplinary Strategies for Fine Art and Science New technologies and the body technologies to further critical examination. Garoian and Gaudelius refer to such a practice as cyborg pedagogy (Garoian et al., 2001, p. 333). Contemporary biological art, for example, is reshaping and rethinking the materiality of the body from a cellular level, confronting and exploring the bodily inscription of technologies. In the area of nanotechnological art, artists similarly explore the physical world at atomic and molecular levels, exposing the instability of its immaterial substrate as it “dissolves into a posthuman network of distributed agencies” (Milburn, 2005). Much current scholarship on Deleuzian methodologies for education argues that Deleuze and Guattari’s philosophy brings into focus the crucial position that experimentation and experiential practice have in learning (Smenetzky, 2008). Deleuze and Guattari demonstrate concepts that can be used for the mapping and reconfiguration of the pedagogical landscape in light of emerging technologies. The contribution, speed and growth of emerging technologies in media art education is unique and still partly uncharted. However, many questions now situated in the art and science arena are being explored by post-media art. This exploration needs to inform the ways emerging technological and scientific thinking is implemented into tertiary art education and therefore culture at large. Science and technology permeate our daily lives under the guise of banners such as “cultural advancement” and “creative industries”. The ubiquitous nature of technology that has enabled instant communication and information exchange is often not critically addressed or analyzed within fine art pedagogy. What is taken for granted is the way that science and technologies impose a particular regime and structure on our bodies, turning the user into a complacent subject. Art and science collaborations have significant potential for exploring, critiquing and developing a transdisciplinary approach which demands a transformative role in institutional fine art education. This paper looks at the extent to which such theoretical, critical, explorative, experiential and experimental ideas generated initially in media art are now, via art and science, demanding a transformative role in institutional frameworks of art educational organisations. In A Cyborg Manifesto, Donna Haraway acknowledges the impact of new technologies on our subjectivity. Rather than compounding existing misconceptions about technology and our intimate entanglements within it, she calls for a closer engagement with it (Haraway, 1991). Only direct engagement gives way to agency and interrupts the inscription of technologies on our bodies. This dual process of opening up combined with a critical engagement also characterizes the conceptual framework of Deleuze and Guattari’s (1987) philosophy that can be explored for its applicability for a transdiciplinary model that extends from media arts education. As Charles Garoian and Yvonne Gaudelius recently argued, the impact of technologies on our subjectivity needs to be examined more than ever. Working from a premise that technologies are not created in a cultural vacuum, Garoian and Gaudelius identify a point at which the technologies can be demystified, affected and resisted— because technology does not simply inscribe the body but allows the construction of body/consciousness/identity to be reconsidered. When art and science is approached in this way, we can see that emerging technologies do not simply happen to us but instead emerge out of a dynamic site of culture and critique. I want to suggest that the models for such demystification and resistance can be found in the art and science practice of posthumanist artists, including Oron Catts, Ionat Zurr, Stelarc, Eduardo Kac, Vicotria Vesna, Char Davies and Orlan. These artists prove it is possible not only to be shaped and inscribed by information technologies, but also to intervene in the arbitrary structuring they impose on our subjectivity. Their critical artistic practices open Artnodes, no. 11 (2011) I ISSN 1695-5951 Paul Rowlands Thomas The role of Theory A profound shift is occurring in our understanding of postmodern media culture. “Since the turn of the millennium the emphasis on mediation as technology and as aesthetic idiom, as opportunity for creative initiatives and for critique, has become increasingly normative and doctrinaire” (Thomas et al., 2010). If we are going to critique this profound shift, then we need to implement research strategies within the fine arts that challenge past disciplinary orthodoxies and epistemological constraints, in a quest for more productive and synergistic intellectual and practical methodologies between art, science and the humanities. To explore ideas that will provide a basis for generating different and potentially more expansive understandings of complex issues, demands taking into account multiple perspectives and contingencies. Institutional modelling of alternative transdisciplinary approaches to post new media art curriculum must demonstrate the academic viability, scope and rigor of art/science. Educator John Lutz’s (1976) early research on secondary education joining art and science offers insights into the dilemma facing art education and can inform contemporary debates regarding transdisciplinary curriculum at secondary and post-secondary levels. One of the main findings was the need for theory and its alignment within course structures for improving scientific research. Lutz suggests that “a theoretical foundation has generally been recognized as a prerequisite to meaningful and advancing educational research […] If great advances are to be made in all educational science, a more active interest in and real commitment to theoretical constructs must be demonstrated by educators” (Lutz, 1976, p. 4). Drawing on George A Beauchamp’s work on curriculum theory, Lutz identifies three main areas of focus for theory—‘description, 113 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Transdisciplinary Strategies for Fine Art and Science explanation and prediction’—which could fit a possible development of a practice-based research curriculum joining contemporary fine art and science. boundaries. Fine art curriculum has to come to terms with the collapse and absorption of science, media theory and philosophy. As the prefix trans indicates, transdisciplinarity concerns that which is at once between the disciplines, across the different disciplines, and beyond all discipline. Its goal is the understanding of the present world, of which one of the imperatives is the unity of knowledge (Nicolescu, 1996). The transdiciplinary space might be analogous to Deleuze and Guattari’s territory of the nomad. A nomadic methodology can be used to link fine art and science creating the potential to move from the studio and laboratory back to the earth (Semetsky, 2008). The nomadic approach is relevant as a method for transdisciplinary fine art and science research: the nomad distributes her/himself in a smooth space; s/he occupies, inhabits, holds that space; that is her/ his territorial principle (Deleuze et al., 1987 p. 381). Here the smooth space that the nomad exists within is a territory of ‘description’, which forms a territorial principle inhabited by the individual.1 The term description is based on experimentation and is a theory of becoming, of describing being in the world. The nomad does not pass through a territory but takes the inhabited smooth space and researches between, across and beyond. As Deleuze and Guattari note, – A theory must account for the observations of the organization of the interrelationships between variables. – It must also provide at least tentative reasons for or causes of the described observations. – Finally a theory must be able to allow predictions of observations from the explanations suggested. Describing a territory from which to formulate an opinion links both disciplines to the first area of observation between variables identified by Lutz. The second domain, explanation, allows for plastic process of making to reflect upon and enrich the theory, explore techniques and material agency in a sequence of ‘detours’ that increase the stability of the territory. The third area, prediction, crosses disciplinary borders in imaginative or even fantastic speculations that allow for the abstraction of ideas to be distilled and processed to create the potential for new knowledge. The new knowledge would be a mutation rather than extension of humanities, a series of hybrid methodologies and a nomadic or travelling theory. Lutz concludes that “if art education activities can influence the development of certain affective and psychomotor skills required for better sciencing, then science instructional processes could become more efficient through the transdisciplinary integration of science and art” (Lutz, 1976, p. 12). Lutz’s report demonstrates that as early as the mid-1970s there was a perceived need to enrich and enhance science education through a transdisciplinary relationship with art. In 2001 Stephen Wilson identified some key points for artists in order to meaningfully participate in the world of science. Artists must “expand conceptual notions of what constitutes an artistic education [and] develop the ability to penetrate beneath the surface of techno–scientific presentations to think about unexplored research directions and unanticipated implications” (Wilson, 2001, p. 39). The need to develop alternative curriculum is in part based on the rhizomatic growth of media art education responding to emerging technologies. Since media art is being consumed within the fine arts in Australian universities and art schools, a transdisciplinary art and science agenda has become the focus of many academic practitioners. In the context of Australian arts funding, the New Media Arts Board was collapsed in 2006 into traditional arts and crafts as the Board recognised the proliferation and absorption of media within the fine arts (Donovan, et al., 2006). The current thinking on transdisciplinary education and practice is now seen in the light of emerging technologies redefining the already corrupted discipline With the nomad […] it is deterritorialization that constitutes the relation to the earth, to such a degree that the nomad reterritorializes on deterritorialization itself. It is the earth that deterritorializes itself, in a way that provides the nomad with a territory. The land ceases to be land, tending to become simply ground (sol) or support. (Deleuze et al., 1987, p. 381) In this context I would like to create a metaphorical relationship between the nomadic territory and that of the complex territory of university. Fine art and science projects that are based on nomadic deterritorialzation can allow students to move over discipline boundaries whilst maintaining the smooth space they inhabit. The smooth space creates a metaphorical ground, a territory of description. This ‘description’ becomes the most important component of a transdisciplinary art education concept allowing the individual/ group to develop a heuristic context independent of a fixed ground. The greater the descriptive context, the more territory the individual/ group has to build to substantiate ideas and to create their principles. The process of reterritorialisation creates a testing ground for the body of knowledge as an interaction with the earth. Creating a nomadic project calls for a transdisciplinary approach to be “there, on the land, wherever there forms a smooth space that gnaws, and tends to grow, in all directions. The nomads inhabit these places; they remain in them, and they themselves make them grow, for it has 1. George A. Beauchamp states that one of the first functions of theory is description. Artnodes, no. 11 (2011) I ISSN 1695-5951 Paul Rowlands Thomas 114 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Transdisciplinary Strategies for Fine Art and Science been established that the nomads make the desert no less than they are made by it” (Deleuze et al., 1987, p. 381). The artist Stelarc is an archetypal nomad who moves across institutions and nations and between discipline boundaries engaging in and reterritorialising ideas. The work of SymbioticA, in creating a Master’s of Science (Biological Art), is academic example of the ability to create a smooth space to move above and beyond institutional disciplinary boundaries. A nomadic transdisciplinary fine art and science course would operate between, above and beyond the territory of the metaphorical institutional landscape as a holistic topographical site. The nomad/student enriched by a theoretical context can demonstrate that a transdisciplinarity methodology creates an art and science strategy that encourages new forms of thinking and creating. S/he moves above the terrain of the university stopping in specific areas to reconnect with the earth, to test out predictions. The combining of different strategies of art and science through a nomadic approach allows for the engagement in a journey, establishment of a territory and a discovery that goes beyond all disciplines and into new areas of knowledge. DONOVAN, A. [et al.] (2006). “New Media Arts Scoping Study”. Sydney: Australia Council. GAROIAN, C. R.; GAUDELIUS, Y. M. (2001). “Cyborg Pedagogy: Performing Resistance in the Digital Age”. Studies in Art Education. Vol. 4, iss. 42, pp. 333-347 HARAWAY, D. (1991). “Simians, Cyborgs and Women: The Reinvention of Nature”. In: A Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late Twentieth Century. New York: Routledge, pp. 149-181. LUTZ, J. E. (1976). “The Potential for Improving Science Education Through Transdisciplinary Integration with Art Education”. San Francisco: National Association for Research in Science Teaching. MILBURN, C. (2005). “Nano/Splatter: Disintegrating the Postbiological body”. New Literary History. Vol. 36, iss. 2, p. 283. NICOLESCU, B. (1996). “Transdiciplinary Evolution of Education”. In: International Congress What university for tomorrow ? Towards a transdisciplinary evolution of the university. Locarno, Switzerland. SEMETSKY, I. (Ed.) (2008). “Nomadic Education: Variations on a theme by Deleuze and Guattari”. Rotterdam, Sense Publisher. (Educational Futures: Rethinking Theory and Practice; 18). THOMAS, P.; COLLESS, E. (2010). “The first International Conference on Transdisciplinary Imaging at the Intersections between Art, Science and Culture”. <http://blogs.unsw.edu.au/tiic/welcome/.> WILSON, S. (2001). Information Arts: Intersections of Art, Science, and Technology. Cambridge: MIT Press / Leonardo Books. Reference DELEUZE, G.; GUATTARI, F. (1987). A Thousand Plateaus. Capitalism and Schizophrenia. Minneapolis: University of Minnesota Press. Recommended Citation THOMAS, Paul Rowlands (2011). “Transdisciplinary Strategies for Fine Art and Science”. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 112-116. UOC [Accessed: dd/mm/yy]. <http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-thomas/artnodesn11-thomas-eng> ISSN 1695-5951 This article is – unless indicated otherwise – covered by the Creative Commons Spain Attribution 3.0 licence. You may copy, distribute, transmit and adapt the work, provided you attribute it (authorship, journal name, publisher) in the manner specified by the author(s) or licensor(s). The full text of the licence can be consulted here: http://creativecommons.org/licenses/by/3.0/es/deed.en. Artnodes, no. 11 (2011) I ISSN 1695-5951 Paul Rowlands Thomas 115 Universitat Oberta de Catalunya artnodes http://artnodes.uoc.edu Transdisciplinary Strategies for Fine Art and Science CV Paul Rowlands Thomas University of New South Wales p.thomas@unsw.edu.au UNSW KENSINGTON CAMPUS The University of New South Wales SYDNEY NSW 2052 AUSTRALIA Associate Professor Paul Thomas has a joint position as Head of Painting at the College of Fine Art, University of New South Wales and Head of Creative Technologies at the Centre for Culture and Technology, Curtin University. Paul has chaired numerous international conferences and is co-curating a show of Australian artists for ISEA2011. In 2000 Paul instigated and was the founding Director of the Biennale of Electronic Arts Perth. Paul has been working in the area of electronic arts since 1981 when he co-founded the group Media-Space. Media-Space was part of the first global link up with artists connected to ARTEX. From 1981-1986 the group was involved in a number of collaborative exhibitions and was instrumental in the establishment a substantial body of research. Paul’s research project Nanoessence explored the space between life and death at a nano level. The project was part of an ongoing collaboration with the Nanochemistry Research Institute, Curtin University of Technology and SymbioticA at the University of Western Australia. The previous project Midas was researching at a nano level the transition phase between skin and gold. In 2009 he established Collaborative Research in Art Science and Humanity (CRASH) at Curtin <http://crash.curtin.edu.au>. Paul is a practicing electronic artist whose work has exhibited internationally and can be seen on his website <http://www.visiblespace. com>. For more information about the author, visit: <https://research.unsw. edu.au/people/associate-professor-paul-rowlands-thomas>. Artnodes, no. 11 (2011) I ISSN 1695-5951 Paul Rowlands Thomas 116