BENCH OFFICIALS MANUAL Kaiwawao Pae Whakahirihiri

Transcription

BENCH OFFICIALS MANUAL Kaiwawao Pae Whakahirihiri
BENCH OFFICIALS MANUAL
Kaiwawao Pae Whakahirihiri
Updated January 2014
NATIONAL ACCREDITATION FOR BENCH OFFICIALS
2
BENCH OFFICIALS ACCREDITATION OVERVIEW
3
BENCH OFFICIALS ROLES
4
TRAINING GUIDE
6
BENCH OFFICIALS TABLE
7
PROTOCOLS FOR BENCH OFFICIALS
8
UNDERSTANDING AND APPLICATION
10
Interpretations
10
JOB DESCRIPTION
SCORER 1: NZ DOMESTIC SCORESHEET
12
12
TEAM 2
15
JOB DESCRIPTION
SCORER 2: NNZ RUNNING SCORESHEET/CALLER
A - To indicate Pass Taken – no action
B - To indicate pass taken with goal scored
C - To indicate Pass Not Taken -
21
21
22
22
22
JOB DESCRIPTION
TIMEKEEPERS - Umpire Alert Units
TIME INTERVAL – ACTIVATE UMPIRE ALERT UNIT
ACTIVATE UMPIRE ALERT UNIT/S
ACTIVATE UMPIRE ALERT UNIT/S
24
24
25
25
25
JOB DESCRIPTION
ANZ Championship
TIMEKEEPERS – Full Countdown Clock and Umpire Alert Units
TIME INTERVAL – ACTIVATE UMPIRE ALERT UNIT
ACTIVATE UMPIRE ALERT UNIT/S
ACTIVATE UMPIRE ALERT UNIT/S
27
27
27
28
28
28
JOB DESCRIPTION
30
JOB DESCRIPTION
32
JOB DESCRIPTION
34
IN THE EVENT OF A MATCH ENDING IN A DRAW AT THE
35
END OF REGULATION TIME
35
© 2014 Netball New Zealand Inc. All rights reserved.
All copyright, other intellectual property and information in this Bench Officials Manual is the property of Netball New Zealand Inc. No part of this document may be
copied, adapted, modified or transmitted in any form by means without the prior written consent of Netball New Zealand Inc.
© 2014 Netball New Zealand Inc
1
Updated January 2014
NATIONAL ACCREDITATION FOR BENCH OFFICIALS
1.
Zone Entities on behalf of Netball New Zealand shall deliver the Netball New Zealand Bench Officials
programme.
2.
Candidates who have achieved competence at Zone Level events and games in Scoring and Timekeeping will
be awarded a Zone NNZ Bench Officials Accreditation certificate. Assessment of competence in these
disciplines will be assessed at Zone level on Zone approved games or other specified games.
Candidates who have achieved competence in Scoring and Timekeeping at National level events and games
will be awarded a National NNZ Bench Officials Accreditation certificate. In order to achieve National
certification two domestic scoresheets as Scorer 1 at the specified level of game must be submitted to NNZ for
assessment.
3.
The Zone Entity’s Bench Officials Coordinator shall register names of successful candidates with the Zone
Entity. Candidate details will also be recorded on the Netball New Zealand Database. NNZ will only keep
those candidates who have completed a Zone Qualification and above.
4.
The Zone Entity will keep a record of accredited personnel who officiate on approved games.
Revalidation will occur every three years for the maintenance of current qualification
5.
For a Bench Official to be revalidated they must submit the prescribed number of domestic scoresheets as
Scorer 1 on the appropriate level of games for the qualification that they wish revalidated. If an official does not
revalidate within the three year time frame, unless there is an extension or exemption granted by NNZ or the
Zone Entity, they will return to the level below that which they held e.g. if national accredited then without
revalidation they are now considered to be Zone – if Zone then they become unaccredited.
6.
Where changes or updates related to any of Bench Officials roles are made a training seminar or update
session may be required to be completed for a candidate to retain their qualification.
7.
Bench referee will hold National accreditation
© 2014 Netball New Zealand Inc
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Updated January 2014
BENCH OFFICIALS ACCREDITATION OVERVIEW
NB: To achieve Zone qualification candidates must have attended or completed a training session with the Zone.
Zone Certificate
Zone Scorer 1
40 (4 x 10) or 60
minute
(4 x 15)
Zone
Scorer 2
Zone
Timekeeper



40 (4 x 10) or 60
minute
(4 x 15)

40 (4 x10)or 60 (4
x 15) minute





Zone approved
games
NZAGC
NZSS Champs
2 domestic
scoresheets

Assessed by Zone
Zone approved
games
NZAGC
NZSS Champs
2 running
scoresheets

Assessed by Zone
Zone approved
games
NZAGC
NZSS Champs
2 games

Assessed by Zone
National Revalidation and Accreditation
No of sheets
Event
Notes
2
International Tests
Silver Ferns, U21, Men’s, NZA
2
ANZ Champs
3
NZ Netball Champs
3
College Netball
3
ANZ Prep Events
4
NZAGC
4
NZSS
E.G Zone v Zone
E.G Waipa, 1hr standard game

For revalidation the Zone Bench Official Coordinator must endorse the current competence of the applicant in
Scorer 2 and Time Keeper roles (including use of umpire alerts).

Bench Officials seeking to officiate at elite domestic or international games should be working on 60-minute
(4 x 15) games at the highest level available to them in the roles, which they will take on these games.

International Test Series officials will be selected from those who have demonstrated recent, successful and
competent experience at the elite domestic event level. Approval of these bench officials is at the discretion of
NNZ.
© 2014 Netball New Zealand Inc
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Updated January 2014
BENCH OFFICIALS ROLES
Scorers
In the Netball New Zealand Accreditation there will be 2 scorer roles.
 Scorer 1 shall complete the Domestic scoresheet.
 Scorer 2 shall complete the Running scoresheet and caller for Scorer 1
Timekeepers


In the Netball New Zealand Accreditation programme there are 2 Timekeepers on each game.
There are a number of tasks, which need to be completed by timekeepers – the allocation of the tasks will vary
from game to game depending on the equipment used and specific protocols.
A detailed description of each role can be found from page 13 onwards.
TO ATTAIN ZONE ACCREDITATION AS A SCORER AND/OR TIMEKEEPER
Games for Zone Accreditation are two four-quarter games of either 4 x 10 or 4 x 15 minute duration.
The Zone has the right to approve games played in their Zone under the control of either the Zone or their Centres.
A.
B.
Candidates who wish to be accredited as a Scorer shall:
 Attend a training seminar, approved by the Zone
 Successfully complete two Domestic Scoresheets on matches that are approved by the Zone
 Successfully complete two Running Scoresheets on a match that is approved by the Zone
Candidates who wish to be accredited as a Timekeeper shall
 Attend a training seminar, approved by the Zone
 Successfully complete two matches as a Timekeeper
Covering all components as listed in the Timekeeper role as relevant to specific games and equipment.
TO ATTAIN NATIONAL ACCREDITATION AS A SCORER AND TIMEKEEPER.


A.
Candidates will have attended a training seminar, approved by the Zone or NNZ
Candidates will have achieved Zone certification in all disciplines – Scorer 1 & 2 and Timekeeper 1 & 2
Candidates who wish to be accredited:
 Successfully complete the prescribed number of NZ Domestic Scoresheets as Scorer 1 on matches that
are approved by NNZ
Games for National Accreditation are four-quarter games of 4 x 15 minute duration at a level approved by NNZ.
Examples of such games are; New Zealand Championships, Elite competition, International Test Series, International
matches – e.g. Silver Ferns vs NZ “A”. NNZ may approve games on request by a Zone.
© 2014 Netball New Zealand Inc
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Updated January 2014
To achieve National Accreditation the Domestic scoresheets must be assessed by NNZ as being competent and attain
competence.
Process:
 Scorer completes a minimum two scoresheets and requests the Zone Coordinator to submit them to NNZ for
assessment accompanied by an official application for National Bench Officials Assessment form (Appendix G).
 For revalidation the Zone Bench Official Coordinator must endorse the current competence of the applicant in
Scorer 2 and Time Keeper roles (including use of umpire alerts).
 NNZ will be responsible for the assessment of the scoresheets and will return the result to the candidate via the
Zone Coordinator/Zone office indicating if unsuccessful the aspects, which require further improvement.
 If successful NNZ will update the database records for Bench Officials and forward the National Certificate and
any other requirements (e.g. vest)
 Zones through the Zone coordinator and office will be notified of the candidates success.
© 2014 Netball New Zealand Inc
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Updated January 2014
TRAINING GUIDE
PROCEDURE
1.
Seminar of two hours duration
2.
Practice on local games of four quarter duration either 4 x 10 or 4 x 15, preferably with an
experienced/accredited bench official to assist

3.
And/or
Train on games as a Timekeeper

Train on Zone Accreditation games as a Scorer - on one game as Scorer 1,
one game as Scorer 2.
* A four-quarter game approved by the Entity
TRAINING GUIDE FOR PRESENTERS
1.
SUGGESTED TIME
30 minutes
2.
20 minutes
3.
40 minutes
4.
20 minutes
4.
10 minutes
ACTIVITY
Issue and go over NNZ National Accreditation of Bench Officials.
 Roles of each position
 NZ Domestic Scoresheet
 Running Scoresheet
 Event requirements
o Domestic – team lists, sub/team change forms etc
o International – outline when used
 Protocols for handling errors
 Presentation of Scoresheet


Running Scoresheet
Scorer 2 – can practice with a suitable video with the sound turned down
Scorer 1 & 2 Practice - Using a completed scoresheet; call out the scoring at a reasonable
speed.
 Domestic Scoresheet
Timekeepers –
o Candidates to be shown how to operate electronic scoreboards (if available),
stopwatches and umpires electronic signal (if available).
o Practice running behind the umpire and calling “Time” as this may be used
for some events and games
o Where possible practice the use of Umpire Alert Units
o Where possible practice the use of processes and procedures specific to all
levels of game.
o Cover all roles of timekeepers and the division of tasks related to the
equipment and requirements of the specific level of game
Questions –
Where to from here?
© 2014 Netball New Zealand Inc
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BENCH OFFICIALS TABLE
Seating pattern at the Bench Officials table – facing out onto the court -
1. International:
SCORER 1/ SCORER 2/BENCH REFEREE/ TIMEKEEPER 2/ TIMEKEEPER 1
Reserve Umpire / suspended player
Team 2
Team 1
Sub writer 2
Sub writer 1
2. NZ Championships & Elite competition:
SCORER 1/ SCORER 2/BENCH REFEREE/ TIMEKEEPER 2/ TIMEKEEPER 1
Reserve umpire / suspended player
Team 2
Team 1
Sub writer 2
Sub writer 1
3. Age Group Championships and New Zealand Secondary Schools Championships:


© 2014 Netball New Zealand Inc
Where possible these events will follow the requirements as in 2 above.
Refer to the Event Guidelines for specific requirements and accepted amendments.
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Updated January 2014
PROTOCOLS FOR BENCH OFFICIALS
Expected behaviours:
 Dress: Black or dark coloured tidy trousers, provided Sponsors top (if one not available a plain black shirt or top
to be worn)
 Zone supplied apparel is acceptable if there is no sponsor apparel.
 If there is no supplied apparel then if qualified the wearing of NNZ National Bench Official vest is encouraged.
 Appearance must be tidy and presentable
 Behaviour is to be non-partisan (that is without bias) towards either team
 Pleasant and co-operative demeanour
 Concentration and focus of all officials must be on the game – refrain from unnecessary talk
 No food is to be on or eaten at the Score bench during a game.
 Where successive games are to be officiated, officials may require sustenance however, please move away
from score bench to consume food ensuring that the bench remains tidy and clean.
 Hydration (water bottles) or spill-proof cups may be used and visible – ensure markings on these containers do
not conflict with sponsor’s products.
 No use of cell phones
Protocol for Handling Errors
At NNZ Domestic Events:
In the event of an error on the Domestic Scoresheet:
 Scorer 1 is the official scorer at these events
 Check with Scorer 2 - If the error can be identified and rectified easily, do not stop the game
 If the error is easily identifiable and fixable – fix it
 If the error is not easily identified nor able to be rectified easily then i. Scorer 1 or 2 ask the Bench Referee to assist them. Whichever scorer doesn’t have the issue
keeps going.
ii. While the Bench Referee works with the scorer who needs assistance IT IS CRITICAL that one
scorer continues to keep an accurate score maintained.
iii. Use the person designated to give bench official support from NNZ or Zone.
iv. Option - Scorer 1 or 2 – leave some lines and continue further down the sheet. Cross out the
blank lines at the end of the quarter so scoresheet can’t be adjusted.
v. Option - if you think it is a numbering issue use a small tick to record who scored goals then
when error is found and fixed turn these into numbers.
vi. Emphasise in training the checking process between scorers on a regular basis.
 If at the beginning of any quarter the centre pass is in conflict with the umpire’s indication at the start
of the game or interval then Scorer 2 calls out “Umpire – Pass check”
 If the centre pass that the umpires indicates is in conflict with what the scoresheet shows then simply
note on the scoresheet by circling the centre pass where the difference occurred and continue in the
pattern that the umpire has indicated.
 Where possible raise this at the end of the quarter or game with the umpire/s.
 If the umpire calls for a “pass check” during the game Scorer 2 calls out the team that the scoresheet
shows is due to have the centre pass.
© 2014 Netball New Zealand Inc
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Updated January 2014
Presentation of the Scoresheet
Key competencies:
 Legibility – figures, writing and symbols used e.g. dots - must be clearly and consistently formed
 Size – writing and figures etc which fit neatly and legibly inside the boxes and spaces provided
 Mathematical skills –accurate addition of statistics and checking of such equations
 Errors – are to be crossed out with a tidy straight line - horizontally, diagonally or with an “X” through the
incorrect items. Avoid the use of scribble-outs or block outs.
 NO whiteout or text erasing allowed on any official documents – e.g. scoresheet, team list, substitution forms
© 2014 Netball New Zealand Inc
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Updated January 2014
UNDERSTANDING AND APPLICATION
Interpretations
Scenario 1



A shooter (GA/GS) is about to or has released the ball for a shot at goal.
The whistle is blown by the umpire to indicate that time is up for the end of a quarter or match.
The ball has not been able to go completely through the ring as per rule 15.1 (v)
Interpretation


That the Attempt is NOT COUNTED.
o Reason: it is unfair to count as an attempt something that could not be counted as a goal – if unable to
be counted “in” then we should not penalize a shooter for an “out”
The exception to this is if it is a PENALTY SHOT – in which case if it is successful it would count and therefore if
unsuccessful must also be recorded as a missed PENALTY ATTEMPT
Scenario 2

A shooter is shooting for goal and an opposition player is called for an unrelated penalty e.g. GS is shooting for
goal and the GD is called for contact on the GA.
Interpretation

That the attempt is COUNTED
o Reason: if the shot by the GS is successful it will be awarded as a goal by the umpire under the
advantage rule.
Scenario 3

A shooter is shooting for goal and one of her own players is called for a penalty e.g. GS is shooting for goal
and the GA is called for contact on the GD.
Interpretation

That the attempt is NOT COUNTED
o Reason: it is unfair to count an attempt against the GS as if the shot was successful it would be
disallowed by the umpire as the penalty against the GA will take precedence.
Scenario 4

If a penalty/or attempt occurs but the shooter misses and a contact occurs while going for a rebound which
results in a penalty being awarded then two separate attempts are recorded
Interpretation




GA is awarded a penalty by the umpire but it is unsuccessful. So recorded with a P as per usual.
In going for the rebound the GA is contacted by the GD and is awarded another penalty.
These are two separate penalty attempts and should be recorded as such
While it is the same shooter the initial penalty was completed and a new phase of play has occurred
© 2014 Netball New Zealand Inc
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Updated January 2014
Scenario 5

If a penalty is awarded to a shooter and in the process of taking it, a further penalty is awarded
Interpretation

Then this is recorded as only one attempt
o GS is awarded a penalty because the GD contacts
o GD stands beside
o While the GS is attempting the penalty the GK obstructs and the umpire awards a further penalty
o This penalty is set with both the GD and the GK standing beside
o Only one penalty attempt is recorded because this is a penalty awarded on top of a penalty without
the first attempt being completed or a new phase of play commencing – unlike the situation in 4
above
Scenario 6

If a penalty is awarded to one shooter (eg the GS) and the other shooter takes it (eg the GA)
Interpretation

Record the attempt against the GA even though the GS was awarded it
o Record as per usual – if successful = Penalty IN – if unsuccessful = Penalty OUT
Scenario 7

Where a penalty is awarded and the shot is taken before the penalty is set (i.e. before infringing player stands
beside and away)
Interpretation
 If successful the umpire may award the goal without re-setting the penalty
o The goal is counted as a successful shot.
o If the umpire chooses to set the penalty after the first shot was taken regardless of whether it is
successful or not do not count the first attempt
Scenario 8

If the umpire advances a penalty against a mid-court player into the goal circle (i.e. neither GD or GK infringed)
record the attempt as a penalty by the shooter who takes this.
Scenario 9

If GD or GK tip/deflect a shot that is an unsuccessful attempt not resulting in a penalty – it is recorded as an
unsuccessful attempt and called “OUT”.
© 2014 Netball New Zealand Inc
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JOB DESCRIPTION
SCORER 1: NZ DOMESTIC SCORESHEET
1.
STEPS
Complete Match Details
(Section 1)













2.
Complete Team Details
(Section 2)



EXAMPLE
Names
1
2
3
4
GA
1 J. Jones
2 T. Brown
C
3 K. Adams
4 T. Franks
GK
5 I. Smith
WD
6 Q. Ossie
Note: positions are to be in the top left corner
of box.


3.


Complete Bench Officials Details



(Section 3)


4.
Record the Centre Pass Sequence
(Section 4)




© 2014 Netball New Zealand Inc
KEYPOINTS
Court number e.g. 1
Tournament / title of event e.g. ANZ Champs
Match Number (if known)
Venue e.g. Westpac Trust Centre
Date - today’s in numerals e.g. 10/2/06
Match name of team one on sheet
Versus name of team two on sheet
List umpire 1 & 2 in alphabetical order by surname
Umpire 1 & Umpire 2 – Initial and surname
Reserve Umpire – initial and surname
Start time is real time that game commences e.g. 230pm
End time is real time that game finishes
e.g. 3-15pm
Extra time – only entered if extra time is played due to
a draw in games where a result is required
From official team lists – 12 players and up to 5 team
officials
Transfer all details as per team list to the appropriate
lines.
Initial and surname of all team members only unless
there are two team members with the same first initial
and surnames e.g. A. Brown and A. Brown then put in
first names too.
Correct spelling – check if unsure
Team 1 must be the same as recorded in match details
in 1 above
Team 2 must be the same as recorded in versus details
in 1 above
For both teams indicate starting position in top left
hand corner of the first quarter player record box
Only enter positions for those players on court for the
start of the game.
Print in full both first name and surname
Scorer 1 name printed – must be person completing
NZ Domestic Scoresheet
Scorer 2 name printed – must be person completing
the Running Scoresheet & calling
Bench Referee, Timekeepers 1 & 2 – names printed in
appropriate spaces in Bench Official detail section
After result of toss notified
st
In the Ctr Pass column, top line, 1 quarter column.
Use the agreed team abbreviation - e.g. W for
Wellington and C for Canterbury
Abbreviations for each team name, can be offset or
directly under one another
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5. Record Goals Scored in Each Quarter

A] Numerically
For GS & GA for each team
GS
1
P
(Section 4)
Team 1
GA
GS
Team 2
GA
.
1

..
.
..
1
1





Missed attempts at goal are shown as •
Missed penalty attempts are shown as P
Successful penalties are shown with a circle around
the number of the goal e.g. 
Goals scored which are not penalties are recorded as a
number e.g. 1, 2, 3
Goals are recorded for each shooter sequentially and
separately i.e. Team 1- GS and GA goals are recorded
separately as above
NB: Do not record missed attempts at goal for which a
penalty is subsequently awarded
Do record attempts which miss that are deflected or
rejected by a defender
B] Progressively

(Section 5)
On far right of scoresheet (Section 5)
Team 1
1 2 3 4 5
6 7 8 9 10 etc.
Team 2
1 2 3 4 5
6 7 8 9 10 etc.
6. Cross Reference Scores Regularly



By glance at scorer 2 - running score
By request of scorer 2 to check score
At each break / interval
7. Record Pass details when quarter time
is indicated and play ceases
A - To indicate Pass Taken – no action
Centre
Team 1
Team 2
Pass
GS GA GS GA
C
6
.P
N
.
3
P
C
4
N
© 2014 Netball New Zealand Inc
A. Pass Taken but with no attempts or goals scored
There is no activity on the final pass of the quarter but it
was taken.
Rule a line through the middle of the row across the four
columns.
The down slash is to ensure that there can be no alteration
to the sheet.
The centre pass to start the next quarter should be C
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Updated January 2014
B (i) To indicate pass taken – attempts only
Centre
Team 1
Team 2
Pass
GS GA GS GA
C
6
.P
N
.
3
P
C
4
N
.
.
P
B. Pass taken with attempts and/or goal scored – there is
activity on the final pass of the quarter but it was taken –
so rule a line underneath the final pass taken.
The centre pass to start the next quarter should be C.
B (ii) To indicate pass taken with goal scored
Centre
Team 1
Team 2
Pass
GS GA GS GA
C
6
.P
N
.
3
P
C
4
N
.
.
3
C - To indicate Pass Not Taken
Centre
Team 1
Team 2
Pass
GS GA GS GA
C
6
.P
N
.
3
P
C
4
N
© 2014 Netball New Zealand Inc
C. Pass Not Taken –
To indicate that the pass was not taken rule a line across
the middle of all 5 columns.
This usually occurs when the timing of writing the centrepass and the umpire whistle don’t coincide.
The centre pass to start the next quarter should be N.
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Updated January 2014
8. Record Pass details for the start of the next
quarter




Wait until the umpires tell the score bench or ask the
umpires which team has the first centre pass of the
next quarter
In the Centre Pass (Ctr pass) column under the
appropriate quarter column
Check pass with Scorer 2
If [A or B] above the sequence continues
Y
Z
Y
Z
Pass is indicated as Taken as above
The first pass in the next quarter will be Y

If [C] above the sequence changes
Y
Z
Y
Z
Pass is indicated as Not Taken as above
The first pass in the next quarter will be Z
9. Document each quarters statistics
nd
rd
th
NB: after the 2 , 3 & 4 quarter
complete the progressive score
Note: this example shows
pass taken with goal scored
Ref: number 7 – B (ii)
GS
GA
GS
GA
1
..
P
2
.
3
1
1
1
2
.
.
..
..
2

..3
..3
.
4
(Section 6)
10. Record quarter time score on progressive
score, on far right of scoresheet, mark
with a ¾ box/bracket

At end of the game circle the final score
on the progressive score
© 2014 Netball New Zealand Inc
Att
6
Scrd
3
Qtr Scr
Prog Scr
Team 1
1 2 3 4 5
6 7] 8 9 10 etc.
10
4
7
13
3
2
8
3
5
10
Team 2
1 2 3 4 5
6] 7 8 9 10 etc
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Updated January 2014
11. Record player involvement in the game &
team changes


(Section 7)
A - To indicate team changes during a quarter Names
1
2
3
4
GA G
1 J. Jones
/


S
2
3
4
5
6
T. Brown
K. Adams
T. Franks
I. Smith
Q. Ossie

- /WA
C
-/GA

GK
WD
B - At end of each quarter – mark with an X
those players who did not take the court at all
during the quarter
Names
1
2
3
4
GA
1 J. Jones
2 T. Brown
X
C
3 K. Adams
4 T. Franks
X
GK
5 I. Smith
WD
6 Q. Ossie
GS
7 P. Jackson
WA
8 G. Andrew
GD
9 B. Kadon


From the official form handed to the bench by the
team management
In the appropriate quarter column note changes of
position.
Write all positions in the top left hand corner of the
box at the start of the quarter in case of an injury or
team change occurring during the quarter
Record substitutions or team changes during a quarter
in the bottom right hand corner of the box
To indicate that a player did not start the quarter but
has come on during the quarter use a dash (-) in the
top left corner
If you run out of room in the box for a particular
quarter due to several team or positional changes use
sub pad to assist and then record these changes in the
comments box at the end of the game as – Team 2 –
rd
3 quarter - …….
At the end of a quarter if a player does not take the
court at all for that quarter then mark their box with
an X.
Do this at the end of the quarter! Do not anticipate the
player participation/changes which may occur in a
quarter
C - At the end of the game the player
involvement grid may look like this Names
1 J. Jones
2
3
4
5
6
7
8
9
T. Brown
K. Adams
T. Franks
I. Smith
Q. Ossie
P. Jackson
G. Andrew
B. Kadon
1
/

- /WA


-/C
C


/ -
-/GA


GS
GK



WD



GS/ --
X
X
X
WA/ -
X
X
WA
GD



GA G
S
© 2014 Netball New Zealand Inc
2

3
4

GA

At the start of second/third/fourth quarters if a player
remains in the same position then put either a tick or
the position letters in the top left hand corner of the
box. Or you may leave this until the end of the quarter
as per X’s.
Mark the rest of their participation as per A & B above.
In the example of K. Adams – began the game in the
4th quarter at C but was taken off court during the
quarter. A dash is used rather than an X to differentiate
between a player, who has been on court vs one who
does not play at all.
16
Updated January 2014
OR Like this Names
1 J. Jones
2
3
4
5
6
7
8
9
T. Brown
K. Adams
T. Franks
I. Smith
Q. Ossie
P. Jackson
G. Andrew
B. Kadon
1
/
GS
GS
GA
- /WA
WA
WA
-/C
C
C
C
C/-
-/GA
GA
GA
GS
GK
GK
GK
GK
WD
WD
WD
WD
GS/ --
X
X
X
WA/ -
X
X
WA
GD
GD
GD
GD
GA G
S
2
3
4

Either ticks or the position letters may be used to
record the player grid.
REMEMBER to complete the 4th quarter (or final) column for the game. This is very important!
12.(A) Record change in shooters on numerical
columns



Shooter changes must be indicated when
they occur - that is during the quarter or at
the end of the quarter.
When a shooter is changed at the end of a quarter
enclose in a red ink box all final actions by a GS or GA
being replaced.
If the shooter is being replaced in the middle of a
phase of play through team substitution/change in a
quarter put a small red ink box around all final actions
by that player before they were changed. This is to
allow for the possible addition of a goal etc in that
phase of play by the new shooter entering the game.
Example at end of quarter –
e.g.
GS
GA
GS
••3
GA
••3
•
4
Example if during a phase of play –
e.g.
GS
GA
GS
GA
1
••
••1
1
.P
2
© 2014 Netball New Zealand Inc
17
Updated January 2014
12. (B) Where a shooter is on the court but does
not take any attempts

Mark the shooters column at the point where the
shooter changed. Place a red box with an X inside it at
that point.
GS
GA
1
GS
••
GA
••1
x
2
13.(A) Repeat steps 4-12 for subsequent quarters
For example
Team 1
GS
GA
.
1
C
P
C
P
1
GS
Team 2
GA
P
2
2
..
1
Att
Team 1
Team 2
GA
GS
GA
Scoring columns in here
3
2
4
1
Scrd
2
Ctr Pass
© 2014 Netball New Zealand Inc
Ctr
Pass
C
P
GS
2
1
1
Q. Scr.
4
2
Prog.
Scr.
11
7
18
Updated January 2014
13. (B)
Where two GS or GA have been used within a
quarter (or to indicate that a GS or GA has been
changed during the game) - use the second line
to indicate the attempts and goals scored.

See as shown in Team 1 GA
-
For example
Ctr
Pass
C
P
Team 1
GS
GA
.
1
C
P
C
P
1
2
..
1
Ctr Pass
GS
Scrd
Team 1
Team 2
GA
GS
GA
Scoring columns in here
3
1
4
1
1
2
1
1
1
1
Q. Scr.
Prog. Scr.
If there are more than four shooters then record
quarter statistics in the comments section
4
2
11
7
For example
Ctr Pass
Att
Scrd
Q. Scr
Prog. Scr
© 2014 Netball New Zealand Inc
Team 2
GA
P
2
Att
13. ( C )
When up to four shooters play in a quarter
divide the quarter statistics boxes diagonally.
GS
Team 1
Team 2
GS
GA
GS
GA
Scoring columns in here
10
5
10
7
13
3
7
4
9
3
10
22
50
5
15
37
19
Updated January 2014
14. At the end of the game complete the time
details




Calculate and complete shooter statistics
Timekeepers tell Scorer 1 the Start Time and End Time
of the game in real time – e.g. 3-15pm start, 5-05pm
end.
Also the duration in real time of any EXTRA time
played. Remember this is only played and recorded in
the event of a game, which cannot end in a draw – i.e.
play to a result.
Remember to enter the player’s team number in the
first column – e.g. player 6 was GS first then player 4
was GS.
Team 1: Glow Worms A
Goal Shoot
6 Attempts
20
3
Scored
12
4 Attempts
18
6
Scored
16
Attempts
Scored
Attempts
Scored
15. Complete sheet
Complete the Match Shooting Statistics form as
required.




Goal Attack
Attempts
Scored
Attempts
Scored
Attempts
Scored
Attempts
Scored
10
6
15
14
Check score with scorer 2
Write the winning team in the Match Won by: section
Record the final score – winner score first/loser score
second
All bench officials must put their initials by their name
to indicate that they agree with the final recording on
the scoresheet i.e. Final score, winning team etc
16. Other:
A) Record suspensions

B) Record any occurrences during game which
involve extended stoppages e.g. lights going out

17. Handing over of scoresheets

NB: the process of handing over scoresheets will
vary from event to event – check on the process
required


© 2014 Netball New Zealand Inc
In space on form provided - Name of player
- Length of suspension
- Note in comments section on scoresheet
In comments section of sheet
Top copy of NZ Domestic Scoresheet & Running
Scoresheet if used plus all team lists and substitution
are given to NNZ Game Operation Official
nd
rd
2 and 3 domestic scoresheets to team managers –
this may not be done until after the scoresheet is
checked officially in the case of tournaments.
th
4 sheet to media manager
20
Updated January 2014
JOB DESCRIPTION
SCORER 2: NNZ RUNNING SCORESHEET/CALLER





When calling ensure they continuously watch the game (i.e. not have head down writing anything at any time) as
they are the only bench official able to do so. Most misunderstandings and incorrect entries occur because the
person calling has their head down and so nobody was watching the game, e.g. when a goal is disallowed and
they assume the ball returned for a centre pass when play actually continued.
Where possible slightly elevate the Caller so that their view of the court is unimpeded
Remember that the key is CONSISTENCY for the duration of the game – while we are aiming to achieve uniformity
it is important that the statistics recorded in one particular game are recorded in the same way for both teams.
If the Caller makes a call and it is incorrect – tell scorer 1 immediately and make a note on paper of the goal
number and check the call with the scorer at the next interval
Team 1 on the score pad should always be called first, followed by Team 2
Centre Pass
1. Specify the centre pass – timing of this is important so the caller may use a system similar to the umpires.
Confirm the centre pass as taken or not taken in the event that the end of the quarter occurs. This may be
checked with the umpires at the end of the quarter.
Goal Attempts
1. When calling an attempt use Team Name, Position, and either IN or OUT.
STEPS
1. Complete match details
Responsible for calling for scorer 1 and completing
running scoresheet.
2. Record the beginning pass sequence
1
2
Pass
Direction










KEYPOINTS
Court number e.g. 1
Match names of both teams
Event e.g. ANZ Champs
Date - in numerals
Venue e.g. Stadium Southland
Team 1
Team 2
 These must be the same order and initials as
on the NZ Domestic scoresheet
After result of toss notified
Line immediately after Pass in first quarter
Use arrow to indicate whether Team 1’s goal is to
the right or to the left of the score bench.
or
3a . Call centre pass at start of each ¼ and after each
center pass has been taken

E.g. Tasman Pass
3b. Check centre pass
 Check with umpires at the end of the quarter
whether a Centre Pass was taken to determine
the team to begin with the Centre Pass for the
next quarter
© 2014 Netball New Zealand Inc
21
Updated January 2014
4. Call goal attempts by each team when the
is completed.
action
DO NOT ANTICIPATE THE COMPLETION OF AN
ACTION
5. Record the running score of goals scored in each
quarter
 Check that there is only one number on each
line for one team only – to match each centre
pass.
6. Cross reference scores regularly
7. Record pass details when quarter time is called and
interval commences
A - To indicate Pass Taken – no action
Centre
Team 1
Team 2
Pass
C
6
N
3
C
4
N
B - To indicate pass taken with goal scored
Centre
Team 1
Team 2
Pass
C
6
N
3
C
4
N
5
C - To indicate Pass Not Taken Centre
Team 1
Team 2
Pass
C
6
N
3
C
4
N
© 2014 Netball New Zealand Inc
 Team – position – action in this order only
 Correct language
For a successful goal – Tasman GS In
For a successful penalty – Tasman GS penalty In
For an unsuccessful goal – Wellington GA Out
For an unsuccessful penalty – Wellington GS Penalty
Out
Pass
Team 1
Team 2
W
1
C
2
W
1
C
2
 By glance at scorer 1
 At each break / interval
NOTE: the difference between the domestic and
running scoresheet procedure is that attempts are not
recorded.
A. Pass Taken but with no goal scored There is no activity on the final pass of the quarter but
it was taken.
Rule a line through the middle of the row across the
two columns.
The down slash is to ensure that there can be no
alteration to the sheet
The centre pass to start the next quarter should be C
.
B. Pass taken with goal scored – there is activity on the
final pass of the quarter but it was taken – so rule a line
underneath the final pass taken.
The centre pass to start the next quarter should be C.
C. Pass Not Taken –
To indicate that the pass was not taken rule a line
across the middle of all 5 columns.
This usually occurs when the timing of writing the
centre-pass and the umpire whistle don’t coincide.
The centre pass to start the next quarter should be N.
22
Updated January 2014
8. Record pass details for the start of next quarter




Wait until the umpires tell the score bench or ask
the umpires which team has the first centre pass of
the next quarter
In the Centre Pass (Ctr Pass) column under the
appropriate quarter column
Check pass with Scorer 1
If [A or B] above the sequence continues
Y
Z
Y
Z
Pass is indicated as Taken as above
The first pass in the next quarter will be Y

If [C] above the sequence changes
Y
Z
Y
Z
Pass is indicated as Not Taken as above
The first pass in the next quarter will be Z

Match won by the winning team
Final score with winning team score listed first
9. Fill in Match shooting stats form at end of each
quarter by using information provided by Scorer 1.
10. Complete details at bottom of Running Scoresheet
11. Initial NZ Domestic Scoresheet as Scorer 2
© 2014 Netball New Zealand Inc
23
Updated January 2014
JOB DESCRIPTION
TIMEKEEPERS - Umpire Alert Units
Stop visual clock at one minute





There are two timekeepers on each game
There are a number of tasks, which need to be completed by timekeepers – the allocation of the tasks will vary
from game to game depending on the equipment used and specific protocols.
The manual timer is the official time
The timers may be shared by the timekeepers e.g. the interval and/or stoppage timer may be operated by the
timekeeper operating the electronic timer/scoreboard
This protocol is written for use with countdown timers.
Umpire Alert Units –
 The Timekeeper will activate the umpire alert unit/s at the designated time to allow for any signal time lapse.
 Where both umpires have Umpire Alert Units – activate alerts simultaneously. Allow for 2 sec delay to reach
umpire.
 The Timekeepers must ensure they understand and are competent in the operation of the Umpire Alert Units.
STEPS
1.
KEYPOINTS


Maintain time record of game
Operate the manual and electronic
timers and scoreboard
 Start and stop time as indicated by
umpires
 There may be four timers –
 Quarter/period timer
 Interval timer
 A stoppage timer: 2min
 A real time clock
 The manual Quarter/Period timer must
be operated by the timekeeper
operating the umpire alert units.
# The visible score is maintained by either
timekeeper depending on the system used in the
venue
2. Communicate time protocols to umpires
 Time intervals and stoppages
 Start and stop time as indicated by umpires








Time countdown to the start of the match and at the
end of each interval –


In the event that a stoppage period exceeds 2
minutes due to the nature of an incident
 Timekeeper is to start count-up timer to record
the length of the total stoppage i.e. 2 minutes +
extra stoppage time
Record this in the comments section of the domestic
scoresheet
Time Stoppages


Record two minute stoppage per ¼ per team as
appendix form
Raise either red 2 minute or green 30 sec or
white U paddle as appropriate to indicate which
stoppage type is in progress
© 2014 Netball New Zealand Inc
Start manual and electronic timers when game
is started by umpires whistle
Hold (Stop) time when requested by the umpire.
Restart time when the umpire signals for play to
be resumed
Stop the electronic timer when one minute is
left in the quarter or period of extra time
Reset manual and electronic timers during the
intervals to the appropriate time for quarters or
periods of extra time
Maintain visible score board – maintain
accuracy of score
Signal time at the end of each quarter or period
Activate Umpire Alert Units


Activate the umpire alert to notify the umpire of
 30 second call
 10 second call
 “time” call
Commence 1 minute warning timing when
instructed by umpire
Inform umpires of elapse of 1 minute
Time stoppages – 2 mins & 30 secs
 Inform umpire of
 30 second call (for 2 min stop)
 10 second call (for 2 min & 30sec)
 “time” call at the end of stoppage
Activate umpire alert unit
24
Updated January 2014
STEPS

KEYPOINTS
Start time to countdown the appropriate
stoppage period i.e 2 min or 30 sec. (Separate
timers may be required)
3. Time Intervals
Note: in the case of televised games liaise with NNZ
personnel on the commencement of quarters

Using a manual timer – time all intervals and as
above complete countdown to the end of the
interval and commencement of the quarter or
period as in point 1.
Activate umpire alert unit/signal umpire
4. Quarter and/or Period timing

Time the quarters or periods on the manual and
electronic timers
 Hold (Stop) time when requested by the umpire.
 Restart time when the umpire signals for play to
be resumed

Extra Time Periods (keypoint)

In the event that the umpire alert unit is not
felt/heard by either umpire or the unit fails to
activate;
o Only on court umpire whistle can end the
time
o One timekeeper to stand and activate air
horn
o One Timekeeper to move quickly behind
the bench side umpire and call “time” loudly
and clearly (as per Running Timekeeper) the
other Timekeeper continues to press the
umpire alert units.
5.
Time Extra periods




o
In the event of extra time –
Time Interval th
Interval at end of 4 quarter – time as
specified in specific NNZ Domestic
Competition rules
o


Extra time – start and end – only where extra
time is played in a game that must be played to
a result
Initial name on scoresheet
Time interval – activate umpire alert unit
In the event of extended extra time
When one team is two goals ahead the Scorer 2 or
Bench referee will indicate this to the timekeeper
who will activate the umpire alert unit/s as per
above


Set the manual and electronic timers to the time
period required
As above stop the electronic clock when one
minute is left in the quarter or period of extra
time
Time as per quarter – (Keypoint)
o For first period of extra time begin timers
o Activate umpire alert unit/s
o Reset timers for the second period of extra
time as quickly as is possible
o Indicate to the umpire that the timer/s are
ready
o Time as per first period of extra time
o Activate umpire alert unit/s

Extended Extra time – when this phase commences
timekeeper raises an orange flag or similar on the
score bench
 No electronic or manual countdown timing is
required in this phase
 Timekeeper activates manual count-up timer to
record the time played beyond the two periods of
extra time
At the conclusion of the game this time and the two
periods of extra time are added together and recorded
in the extra time section of the domestic scoresheet
© 2014 Netball New Zealand Inc
25
Updated January 2014
STEPS
6. Time Records
 Tell the Scorer the time records for completion
on the NZ Domestic scoresheet
 Complete Domestic scoresheet
© 2014 Netball New Zealand Inc
KEYPOINTS
 Start time
 End time
 Extra time – start and end – only where extra
time is played in a game that must be played to
a result
 Initial name on scoresheet
26
Updated January 2014
JOB DESCRIPTION
ANZ Championship
TIMEKEEPERS – Full Countdown Clock and Umpire Alert Units





There are two timekeepers on each game
There are a number of tasks, which need to be completed by timekeepers – the allocation of the tasks will vary
from game to game depending on the equipment used and specific protocols.
The visual electronic timer is the official time
The timers may be shared by the timekeepers e.g. the interval and/or stoppage timer may be operated by the
timekeeper operating the electronic timer/scoreboard
This protocol is written for use with countdown timers.
Umpire Alert Units –
 The Timekeeper will activate the umpire alert unit/s at the designated time to allow for any signal time lapse.
 Where both umpires have Umpire Alert Units – activate alerts simultaneously. Allow for 2 sec delay to reach
umpire.
 The Timekeepers must ensure they understand and are competent in the operation of the Umpire Alert Units.
STEPS
1.
KEYPOINTS


Maintain time record of game
Operate the manual and electronic
timers and scoreboard
 Start and stop time as indicated by
umpires
 There may be four timers –
 Quarter/period timer
 Interval timer
 A stoppage timer: 2min
 A real time clock
 The manual Quarter/Period timer must
be operated by the timekeeper
operating the umpire alert units.
# The visible score is maintained by either
timekeeper depending on the system used in the
venue
2. Communicate time protocols to umpires
 Time intervals and stoppages
 Start and stop time as indicated by umpires







Time countdown to the start of the match and at the
end of each interval –


In the event that a stoppage period exceeds 2
minutes due to the nature of an incident
 Timekeeper is to start count-up timer to record
the length of the total stoppage i.e. 2 minutes +
extra stoppage time
Record this in the comments section of the domestic
scoresheet
Time Stoppages


Record two minute stoppage per ¼ per team as
appendix form
Raise either red 2 minute or green 30 sec or
white U paddle as appropriate to indicate which
© 2014 Netball New Zealand Inc
Start manual and electronic timers when game
is started by umpires whistle
Hold (Stop) time when requested by the umpire.
Restart time when the umpire signals for play to
be resumed
Reset manual and electronic timers during the
intervals to the appropriate time for quarters or
periods of extra time
Maintain visible score board – maintain
accuracy of score
Signal time at the end of each quarter or period
Activate Umpire Alert Units


Activate the umpire alert to notify the umpire of
 30 second call
 10 second call
 “time” call
Commence 1 minute warning timing when
instructed by umpire
Inform umpires of elapse of 1 minute
Time stoppages – 2 mins & 30 secs
 Inform umpire of
 30 second call (for 2 min stop)
 10 second call (for 2 min & 30sec)
 “time” call at the end of stoppage
Activate umpire alert unit
27
Updated January 2014
STEPS

KEYPOINTS
stoppage type is in progress
Start time to countdown the appropriate
stoppage period i.e 2 min or 30 sec. (Separate
timers may be required)
3. Time Intervals
Note: in the case of televised games liaise with NNZ
personnel on the commencement of quarters

Using a manual timer – time all intervals and as
above complete countdown to the end of the
interval and commencement of the quarter or
period as in point 1.
Activate umpire alert unit/signal umpire
4. Quarter and/or Period timing

Time the quarters or periods on the manual and
electronic timers
 Hold (Stop) time when requested by the umpire.
 Restart time when the umpire signals for play to
be resumed

Extra Time Periods (keypoint)

In the event that the umpire alert unit is not
felt/heard by either umpire or the unit fails to
activate;
o Only on court umpire whistle can end the
time
o One timekeeper to stand and activate air
horn
o One Timekeeper to move quickly behind
the bench side umpire and call “time” loudly
and clearly (as per Running Timekeeper) the
other Timekeeper continues to press the
umpire alert units.
5.
Time Extra periods




o


Extra time – start and end – only where extra
time is played in a game that must be played to
a result
Initial name on scoresheet
In the event of extra time –
Time Interval o 3 mins
Time interval – activate umpire alert unit
In the event of extended extra time
When one team is two goals ahead the Scorer 2 or
Bench referee will indicate this to the timekeeper
who will activate the umpire alert unit/s as per
above


Set the manual and electronic timers to the time
period required
As above stop the electronic clock when one
minute is left in the quarter or period of extra
time
Time as per quarter – (Keypoint)
o For first period of extra time begin timers
o Activate umpire alert unit/s
o Reset timers for the second period of extra
time as quickly as is possible
o Indicate to the umpire that the timer/s are
ready
o Time as per first period of extra time
o Activate umpire alert unit/s

Extended Extra time – when this phase commences
timekeeper raises an orange flag or similar on the
score bench
 No electronic or manual countdown timing is
required in this phase
 Timekeeper activates manual count-up timer to
record the time played beyond the two periods of
extra time
At the conclusion of the game this time and the two
periods of extra time are added together and recorded
in the extra time section of the domestic scoresheet
6.
Time Records
 Tell the Scorer the time records for completion
© 2014 Netball New Zealand Inc


Start time
End time
28
Updated January 2014
STEPS

on the NZ Domestic scoresheet
Complete Domestic scoresheet
© 2014 Netball New Zealand Inc
KEYPOINTS
 Extra time – start and end – only where extra
time is played in a game that must be played to
a result
 Initial name on scoresheet
29
Updated January 2014
JOB DESCRIPTION
TIMEKEEPERS – Running Timekeeper


STEPS
1.
2.
3.
The Manual timer is the official time
Timekeepers must work together to ensure the accurate and successful completion of the required tasks as
listed;
Maintain time record of game
Operate the manual and electronic timers and
scoreboard
Start and stop time as indicated by umpires
4. Communicate time protocols to umpires
 Time intervals and stoppages
 Start and stop time as indicated by umpires
When informing umpires of timing calls –
 Move out and walk in front of score bench to
the umpires.
 When counting down to the start of a quarter
for the 30 sec and the 10 second calls remain
standing
 After the 10 sec call move behind the score
bench to deliver the “time” call before sitting
down
 DO NOT sit at the timekeeper end of score



bench and call out to the umpires
In the event that a stoppage period exceeds 2
minutes due to the nature of an incident
Timekeeper is to start count-up timer to record
the length of the total stoppage i.e. 2 minutes +
extra stoppage time
Record this in the comments section of the
domestic scoresheet
© 2014 Netball New Zealand Inc
KEYPOINTS
 Start manual and electronic timers when game
is started by umpires whistle
 Hold (Stop) time when requested by the umpire.
 Restart time when the umpire signals for play to
be resumed
 Stop the electronic timer when one minute is
left in the quarter or period of extra time
 Reset manual and electronic timers during the
intervals to the appropriate time for quarters or
periods of extra time
 Maintain visible score board – maintain
accuracy of score
 Signal time at the end of each quarter
 Running Timekeeper
a) Stand up 10 seconds prior to end of quarter and
with no less than 5 seconds remaining move
behind the bench side umpire and call time
when time is up
b) Ensure the umpire hears the call – wait in
position until the umpire has blown the whistle
to end the quarter, period or game before
moving back to score bench
Time countdown to start of match and at the end of
each interval

Inform umpires of - 30 second call
- 10 second call
- “time” call
 Commence 1 minute warning timing when
instructed by umpire if a team is late/slow to
take the court
 Inform umpires of elapse of 1 minute
Time stoppages – 2 mins or 30 secs
 Inform umpires of 30 second call (for 2 min only)
10 second (for 2 min & 30 secs)
“Time” call at end of stoppage

Stoppage for blood controlled by umpires stop
the quarter/period timer.
30
Updated January 2014
Time Stoppages
 Record two minute stoppage per ¼ per team as
appendix form
 Raise either red 2 minute or green 30 sec
paddle or white U paddle as appropriate to
indicate which stoppage type is in progress
 Start time to countdown the appropriate
stoppage period i.e 2 min or 30 sec. (Separate
timers may be required
5. Time Intervals
Note: in the case of televised games liaise with NNZ
personnel on the commencement of quarters

Using manual clock – time all intervals and as above
complete countdown to the end of the interval and
commencement of the quarter or period as in point
1.
6. Quarter and/or Period timing

Time the quarters or periods of on the manual and
electronic timers
 Hold (Stop) time when requested by the umpire.
 Restart time when the umpire signals for play to
be resumed
 Signal time at the end of each quarter or period
as per protocol in 1 above.
7. Time Extra periods


In the event of extra time –
Time Interval th
o Interval at the end of 4 quarter – time as
specified in specific NNZ Domestic
Competition rules






Extended Extra time – when this phase commences
timekeeper raises an orange flag or similar on the
score bench
No electronic or manual countdown timing is
required in this phase
A Timekeeper activates manual count-up timer to
record the time played beyond the two periods of
extra time
At the conclusion of the game this time and the two
periods of extra time are added together and
recorded in the extra time section of the domestic
scoresheet
8. Time Records
 Tell the Scorer the time records for completion
on the NZ Domestic scoresheet
 Complete Domestic scoresheet

Extra time periods  Set the manual and electronic timers to time
period required
 As above stop the electronic clock when one
minute is left in the quarter or period of extra
time
Time as per quarter –
o For first period of extra time begin timer/s
o Reset timers for the second period of extra
time as quickly as is possible
o Indicate to the umpire that the timer/s are
ready
o Time as per first period of extra time
In the event of an extended draw –
o When one team is two goals ahead the
Scorer 2 or Bench Referee will indicate this
to the timekeeper.
o The Timer 1 must be standing and near the
side of the court during this phase. Indicate
time to the bench side umpire as per
protocol above.




© 2014 Netball New Zealand Inc
Start time
End time
Extra time – start and end – only where extra
time is played in a game that must be played to
a result
Initial name on scoresheet
31
Updated January 2014
JOB DESCRIPTION
BENCH REFEREE
STEPS
1. Must be nationally qualified Bench Official.
2. Co-ordinate with other personnel
3. Setting up the bench
4. Liaise with NNZ and/or Host Team
5. Backstop the bench
6. Distribution of lists/team changes etc
KEYPOINTS
Approved by NNZ for games.
Appoint or be part of a panel to appoint
the bench officials for that game.
 Make themselves known to Event
Manager, Team Managers, Announcer,
Match Delegate and the floor manager
prior to commencement of the game
 Arrive at venue at least 1.5 – 2hrs
before commencement of the game.
 Ensure all score bench personnel are
present, 2 scorers, 2 timers, 2 sub writers
and runners (media)
 Brief bench on any new or specific
requirements.
 Receive team lists from managers and
distribute to bench and media copies as
required.
 Check equipment is supplied and
functioning correctly.
 If necessary set up bench using
equipment provided.
 Setting of clocks for team call on time.
 Work with event manager to supply
correct times to team managers.
 Ensure correct positioning of signage
near bench
 Sit in an accessible position in a close
proximity to the bench as possible –
may be positioned on the bench – To
be mobile.
 Oversee scoring and timing during the
game:
- Watch who scores the goal
- Listen to call from S2
- Watch electronic board
- Verify and clarify correct score
between scorers
In the event of any problem occurring on
the bench, assist as necessary providing
cover or support as needed




© 2014 Netball New Zealand Inc
Receive team changes from Sub-Writer
– check and hand to S1
Distribute appropriate copies to
announcer, media, TV and floor
manager
32
Updated January 2014
7. Extra time duties and procedures



8. Other duties


9. Blood Kit
- Rubber gloves
- Anti-bacterial spray
- Towel
- wet wipes/chux cloth
- Hand sanitizer



9. On completion of the game



© 2014 Netball New Zealand Inc
Liaise with umpires, floor manager,
event coordinator and announcer.
Ensure bench is equipped and aware of
extra time procedures
Ensure timekeepers have reset clocks as
necessary
In the event of a suspension co-ordinate
with the reserve umpire, the supervision
of the suspended player.
Co-ordinate the notification of the
bench side umpire when the
supervision period is completed in
conjunction with scorers or
timekeepers.
Ensure this is present and easily
accessible at the scorebench
When signaled to by an umpire get
Blood Kit and either Hotst team
personnel and /or NNZ and/or Bench
Referee clean blood as required – from
floor, ball etc.
Ensure bloody material is disposed of
correctly.
On completion of the game initial name
on domestic scoresheet
Collect sheets used, check for
completion and distribute to
appropriate personnel – event
manager/match delegate/teams
nd
copies/media. Top copy to NNZ, 2 &
rd
th
3 to team managers and 4 to media.
Gather up equipment on completion of
game and return to event manager or
storage area.
33
Updated January 2014
JOB DESCRIPTION
SUBSTITUTION WRITER

Relay substitutions and/or team changes information to appropriate personnel
STEPS
1. Ascertain who is to receive forms


KEYPOINTS
Ensure you have a copy of the team list
Liaise with Bench Referee, Match
Delegate or Event Manager (this may
vary according to the event)
2. Team Allocation

Introduce yourself to team officials and
inform them where you will be seated.
3. Be alert during the game

Be prepared by having a header
complete with date, team name and
current quarter circled.
Anticipate possible changes

4. Completing Forms







© 2014 Netball New Zealand Inc
At any stoppages and intervals, stand
behind the team bench and watch for
any team changes and substitutions
Enter the player surname against the
number as per team list eg. Beside
number 3 – EDGE
In the position column write the new
position that this player is moving into
e.g. – EDGE – GS
Where player is leaving the court to the
bench this is no longer has to be
indicated
The score bench will assume that if they
are not shown as moving to a new
position and another player has taken
their position they will now be on the
bench
Write information clearly and neatly on
form provided and pass to appropriate
personnel
If no changes indicate this to the bench
referee
34
Updated January 2014
IN THE EVENT OF A MATCH ENDING IN A DRAW AT THE
END OF REGULATION TIME
Know the rules of the specific competition  Confirm whether draws are permitted in the competition or not.
Preparation:
nd
 2 Domestic & Running Scoresheet is required.
 Extra Match Statistics Sheet
th
 Ensure that a timer is set to the required interval between the end of regulation time (the 4 quarter) and
the start of the first period of extra time (e.g. 2 minutes for international games or 3 minutes for ANZC)
Bench Referee
1.
2.
3.
4.
5.
Confirm with the Scorers that the game is drawn according to the official scoresheet.
Liaise with the appropriate Event and Game Officials (e.g. NNZ, ANZC Match Delegate etc)
Ensure that a timer’s set
Ensure that the Scorers and Timekeepers are clear on their duties and ready for the start of the first
period of extra time.
If the game goes into extended extra time – ensure that the orange flag is placed on the score bench.
Domestic Scoresheet – Scorer 1
1.
2.
3.
4.
5.
6.
7.
Complete Team Details as per Domestic Sheet 1.
For both teams indicate starting position in top left hand corner of player record box. If there is a
change of shooter record on Sheet 1 by enclosing in a red ink box the last goal scored, penalty or
attempt by GS or GA.
Record Centre Pass sequence.
Record goals scored as in previous quarters on Sheet 1.
Record Pass Details at the completion of the first period of extra time and play ceases. See Step 7.
Record Pass Details for the start of the second period extra time.
Record goals/attempts etc as per usual Scorer 1 role on Domestic Sheet.
In the Event of an Extended Draw
1.
2.
3.
4.
Underline where the second period of extra time ended indicating the drawn score of that point.
Continue recording goals in the same column.
When one team is 2 goals ahead indicate this to the Bench Referee who will then inform the
timekeeper who will immediately signal umpires A.
Bench Referee will also indicate to the reserve umpire.
At the completion of the game
5.
6.
7.
8.
Complete team and game details as per sheet 1.
In the top right corner of sheet1 record Sheet 1 as 1 of 2 and Sheet 2 as 2 of 2
All individual Shooters statistics for the drawn game to be completed on Sheet 1.
Total individual shooters stats from sheets 1&2 to be completed on sheet 2.
Running Scoresheet – Scorer 2/Caller
1.
2.
3.
4.
Complete Match Details
Record the beginning pass sequence.
Record the running score of goals in each period of extra time.
Assist scorer 1 in completing all scoresheets and documents.
© 2014 Netball New Zealand Inc
35
Updated January 2014
5.
Ensure that the Match Shooting Stats summary matches the Scoresheet.
In the event of an Extended Draw
see above
At the completion of the game
1.
2.
3.
Complete team and game details as per sheet 1
Complete the final Match Statistics summary sheets – there will be two of tese.
Number all scoresheets and papers as 1 of 2 (1/2) or 2 of 2 (2/2).
Timekeepers
1.
2.
th
At the start of the 4 quarter ensure that a timer is set to the required interval between the end of
th
regulation time (the 4 quarter) and the start of the first period of extra time (e.g. 2 minutes for
International games or 3 minutes for ANZC).
Keep checking the electronic scoreboard score display against the official score.
Stoppages –
 Only one two minute stoppage is allowed for the entire period of extra time per team (i.e. the
entire duration – 2 x 7 minute periods + extended extra time).
 All other stoppages the 30 second rule applies.
© 2014 Netball New Zealand Inc
36
Updated January 2014
Netball New Zealand Running Score Sheet
Used in compliance with NNZ Bench Officials Procedures
Court No: ___________________
Event: ________________________
Date: _______________________
Venue: _______________________
Team 1: ______________________
Team 2: _______________________
First Quarter
Pass
Team 1
Direction
Team 1
Second Quarter
Team 2
Pass
Team 1
Team 2
Progr.
score
Match Won by:___________________________
© 2014 Netball New Zealand Inc
Third Quarter
Pass
Progr.
score
Team 1
Fourth Quarter
Team 2
Pass
Team 1
Team 2
Progr.
score
Final score: _____________________
37
Updated January 2014
Match Shooting Statistics
Date: ____________
Venue: _________________________________
Time: __________
Team 1: ____________________
GS/GA – cross-out non-applicable position, and enter quarter attempts/goals scored ie. 12/8
Player
1
GS/GA
2
GS/GA
3
GS/GA
4
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
Attempts
Team Qtr Stat
Attempts
Player Stats
Scored
%
TOTALS
Scored
Attempts
Scored
%
%
Team 2: ____________________
GS/GA – cross-out non-applicable position, and enter quarter attempts/goals scored ie. 12/8
Player
1
GS/GA
2
GS/GA
3
GS/GA
4
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
GS/GA
Attempts
Player Stats
Scored
%
Attempts
Team Qtr Stat
TOTALS
Scored
Attempts
Scored
%
%
© 2014 Netball New Zealand Inc
38
Updated January 2014
Netball New Zealand Stoppage Sheet
Start Time Each
Qtr
Qtr
Team 1
Stoppages
Team 2
Stoppages
1
2
3
4
Extra
Time
Start Time
End Time
Extraordinary
Notes for Use
 In the start time for each quarter – enter the REAL time – that is 7pm or 6:15pm etc.
 Record in the respective teams column the two minute stoppage occurrence – all
other stoppages are 30secs
 Note the time left in the quarter when the stoppage occurs e.g. 3mins 15sec and the
position of the player for whom the stoppage was granted e.g. GA
 Where a team does not use their 2min stoppage in any quarter mark the relevant
box with a full diagonal cross.
 In the Start and end time boxes enter the REAL time of the game
 Where required any extraordinary stoppages e.g. lights/extreme injury etc may be
noted in the box provided.
 This form is given to the Bench Referee/Scorer 1 for information transfer to the main
score sheet.
© 2014 Netball New Zealand Inc
39
Updated January 2014
ANZ Champs Stoppage Sheet
Start Time Each
Qtr
Qtr
Team 1
Stoppages
Team 2
Stoppages
Blood Stoppages
1
2
3
4
Extra
Time
Start Time
End Time
Extraordinary
Notes for Use
 In the start time for each quarter – enter the REAL time – that is 7pm or 6:15pm etc.
 Record in the respective teams column the two minute stoppage occurrence – all
other stoppages are 30secs
 Note the time left in the quarter when the stoppage occurs e.g. 3mins 15sec and the
position of the player for whom the stoppage was granted e.g. GA
 Where a team does not use their 2min stoppage in any quarter mark the relevant
box with a full diagonal cross.
 In the Start and end time boxes enter the REAL time of the game
 Where required any extraordinary stoppages e.g. lights/extreme injury etc may be
noted in the box provided.
 This form is given to the Bench Referee/Scorer 1 for information transfer to the main
score sheet.
© 2014 Netball New Zealand Inc
40
Updated January 2014
NNZ Bench Officials
Scorer 1 - Assessment Schedule
To receive a Pass, 9 out of 11 sections must be marked competent or satisfactory. Sections 2, 3, 4, 5,
6, 7 and 11 must be marked competent
Key:

•

Competent
Satisfactory
Not Yet Competent
Candidate: ______________________________ Zone: ____________________________
Sheets Marked: ___________________________
Overall Assessment: Pass / Fail
Section
Descriptor
1

1

Both teams names with initial and surname,
unless same or similar – split with full first
name

All subs/positional changes to the initial team
on-court list are clearly noted in the
appropriate box by playing positions eg GA
Quarters are indicated when the
sub/positional change takes effect by playing
positions
Changes or subs in the case of a stoppage are
indicated

3





4


5

Comment
4
All sections completed (except extra time
unless required)
Match Number, could be round number,
game in sequence etc

2
Key
2 3
Pass sequence is accurate
Last pass in each quarter is identified and
completed correctly
Numbers for goals by each shooter are
sequential and accurate
Penalties are clearly indicated with a ‘P’ or the
goal number is circled
Missed attempts are shown with a clear
dot/fullstop
Changes in shooters are indicated with red
square around the last attempt or goal scored
by the shooter. If no attempts taken or goals
scored by shooter prior to sub/change then
indicated by ‘X’ in box
Statistics for each shooter are placed in the
correct boxes
© 2014 Netball New Zealand Inc
41
Updated January 2014
Section
Descriptor
1






6
7
8

11
Accuracy
Numbers are consistently marked off – either
horizontal or diagonal line through individual
number
Quarter score is half bracketed ]- Final score is
circled
Winning team name listed
Final score in order of winning team score
first, losing team score second

Names written in first name and surname with
initial signed beside name

Comments section – as required and
appropriate

Numbers, symbols and letters must be:
o legible
o consistently formed
o sized to fit with spaces provided




Mathematically correct sequencing
Accurate addition
Correct scoring
Errors are neatly corrected
10
Style
Comment
4
Quarter score is indicated for each team
Progressive score is indicated for 2nd, 3rd and
4th quarters
Statistics for each teams shooters are indicated
and completed by player number
Where more than one GS or GA has played,
this is clearly shown
Team names are completed


9
Key
2 3
Assessed by: _______________________________ Date: ________________________
(Print Name): _______________________________
© 2014 Netball New Zealand Inc
42
Updated January 2014
NNZ Bench Officials
Scorer 2 - Assessment Schedule
At the completion of the game to be judged competent all sections must be ticked;
Key:


Competent
Not Yet Competent
Candidate: ______________________________ Zone: ______________________________
Descriptor
Section
Competent
/Not yet
competent
Comment
 All sections completed –
 Court, event, venue, date, teams etc
1
2

3

 Team 1 and 2 identified clearly
Team 1 in left column and team 2 in right
column
 Direction of play Team 1
 Pass sequence is accurate
Last pass in each quarter is indicated as per role
tasks
 Numbers for goals scored by each team are
sequential and accurate
 When the goal not scored by a team is
indicated with a horizontal or diagonal line
 Progressive score is carried forward for 2nd, 3rd
and 4th quarters and entered in progressive
score section
4
 Final score by each team at end of the 4th
quarter or game is circled
5
 Winning team name listed
 Final score in order of winning team first/losing
team score second
Voice
 Pleasant, even tone to voice
 Speaks clearly and is able to be heard and
understood by scorers
Terms
 Use of appropriate terms to describe action i.e.
Tasman GA In, Tasman GA Out etc in correct
© 2014 Netball New Zealand Inc
43
Updated January 2014
Descriptor
Section
Competent
/Not yet
competent
Comment
order
 Calls are made after actions are completed
Demeanour
Style
Consistency
Accuracy
End of Game




Calm
Copes with bench communications well
Maintains minimal talk
Watches all the game and remains focused on
their role
 Is aware of and communicates well with other
Bench Officials
 Numbers, symbols and letters must be;
o Legible
o Consistently formed
o Sized to fit with spaces provided
 Maintains tasks throughout game





Consistent and timely calling for the scorer
Mathematically correct sequencing
Accurate addition
Correct scoring
Errors are neatly corrected
 Completes scoresheet
 Initials name
Assessed by:
_______________________________ Date:
________________________
(Print Name): _______________________________
© 2014 Netball New Zealand Inc
44
Updated January 2014
NNZ Bench Officials
Timekeepers - Assessment Schedule



There are two timekeepers on each game
There are a number of tasks, which need to be completed by timekeepers – the allocation of the tasks will vary from game to
game depending on the equipment used and specific protocols.
At the completion of the game to be judged competent all sections must be ticked;
Key:


Competent
Not Yet Competent
Candidate: ______________________________
Descriptor
Section
Before game



During game






End of game
Consistency
Accuracy
Zone: ______________________________













Competent/Not
yet competent
Comment
As required - set timers to indicate time until the game
is due to commence
Operation of all equipment – electronic and manual is
clearly understood
Indicate time protocols to the umpires as per the
appropriate protocols
Note actual start time of the game (real time)
Stop and start timers on umpires whistle and indication
Maintain electronic scoreboard etc as required
Maintain accurate quarter time intervals and for
stoppages
Time protocols indicated to the umpires
Timekeeper to indicate end of quarters – as per the
appropriate protocols in operation
Note end time of the game
Use of Paddles is accurate and appropriate
Completion of stoppage record form
Complete scoresheet
The start and end times of game
Extra time duration where required
Initials placed beside full name
Maintains tasks and concentration throughout game
All protocols correctly applied
Consistent protocols for umpires
Timing is accurate
Timers are operated promptly
Electronic scoreboard is maintained accurately and
promptly
Assessed by: _______________________________ Date: ________________________
(Print Name): _______________________________
© 2014 Netball New Zealand Inc
45
Updated January 2014
APPLICATION FOR NATIONAL BENCH OFFICIALS ASSESSMENT
Candidate Name: ____________________________________________________________________
Address: ____________________________________________________________________________
Mobile: _________________________________
Zone:
Email: _________________________________
_________________________________
New Assessment
 YES - The Candidate has completed all the requirements for Zone Accreditation
Re Validation
 YES - The Candidate is competent at Time Keeping
 YES - The Candidate is competent as Scorer 2
- Request for assessment of the following scoresheets:
1.
3.
Game: ____________________________
2.
Game: ____________________________
Event: ____________________________
Event: ____________________________
Date: ____________________________
Date: ____________________________
Game: ____________________________
4.
Game: ____________________________
Event: ____________________________
Event: ____________________________
Date: ____________________________
Date: ____________________________
Signed: ______________________________________________
Name:
______________________________________________
Position: ______________________________________________
Date:
______________________________________________
Please return to:
Netball New Zealand, PO Box 99710, Newmarket, Auckland, 1149
saraf@netballnz.co.nz Fax: (09) 623 5777
NNZ ONLY
Assessment outcome: _____________________________ Assessed By: _____________________________
Date: ___________________________ Candidate/Zone notified: _________________________________
NNZ database updated: _____________________________________________________________________
© 2014 Netball New Zealand Inc
46