Fighter has plenty for pros, novices
Transcription
Fighter has plenty for pros, novices
B6 LEISURE January 8, 2015 www.FortHoodSentinel.com Photos by courtesy of http://www.guiltygear.us/media Fighter has plenty for pros, novices BY CHRIS HAWKES Commentary For the longest time, I’ve been searching for a fighting game to play on my PlayStaion 4. Yes, most of us know about “Injustice: Gods Among Us,” but that game felt more like a “Mortal Kombat” clone with DC characters mixed into the fray. And “Injustice” is available on all systems, last-gen or current-gen. Right before Christmas, a new game, “Guilty Gear Xrd Sign,” debuted. On the surface, there’s the highly stylized anime-inspired graphics, standout character designs, and yes, even a long story that provides a little feedback about the fighters themselves. Once you start playing, you realize there is much more depth to all the chaos you see on the screen. Each character has its own set of special moves, making it feel more like “Street Fighter” than “Mortal Kombat,” but it’s the method behind the moves that sets this game apart from others in the genre. While I favored Sol Badguy at first, because many of his moves were familiar to me, I quickly started learning Chipp Zanuff because his move set resembled that of a ninja. Characters have their own set of tactics. For instance, Zato-1 summons a shadow dog that moves around the screen, can attack his opponent or be transformed to an overwhelming number of attacks. On the other hand, Axl Low used a pair of chain weapons to trap his foes and fly across the screen. The more I played “Guilty Gear,” the more I found myself trying to learn all the characters. In addition, every character has the ability to launch the opponent into the air and follow them up to deliver a devastating combo. Also, there are a variety of counters and complicated moves and strategies for more serious gamers to uncover. Additionally, each fighter has a finishing move, that, if pulled off, rewards the player with a short animation and an instant end to the match. Landing these finishers are much harder than inputting the commands, especially if you are up against a veteran gamer. Finally, “Guilty Gear” allows PS4 and PS3 owners to battle against each other. That’s right, cross platforming is possible, though there might be a slight difference in the graphics. THURSDAY The Penguins of Madagascar, PG, 7 p.m., (2*) FRIDAY The Pyramid, R, 7 p.m., (2*) SATURDAY Big Hero 6, PG, 2 p.m., (1*) The Hunger Games: Mockingjay — Part 1, PG-13, 6 p.m. (2*) SUNDAY The Penguins of Madagascar 3D, PG, 2 p.m., (1*) Into the Woods, PG, 6 p.m., (3*) WEDNESDAY Dumb and Dumber to, PG-13, 7 p.m., $2 for adults, $1 for Children