Michael Morua - Julio Obelleiro
Transcription
Michael Morua - Julio Obelleiro
Research Report by Michael Morua Soda Team of artists, developers and entrepreneurs. Soda Creative Ltd is a UK-based design group founded in 1996, which combines an arts and research practice with a broad range of commercial activities. Soda develops creative tools that help communities work, play and learn together. Clients include NESTA, Amnesty International, BBC, Egg, and Channel 4 Soda are Soda are Fiddian Warman Managing Director Associates Alexander Kohlhofer Designer and web entrepreneur David Muth Artist, Musician, Educator David Steven Researcher, writer and strategist. Ed Burton Artist Programmer Emma Quinn Curator Jonathan Jones Morris Programmer and artist Julian Saunderson Philosopher Matt Gould learning and partnerships consultant Paul Dyson Agile Practitioner Paul Munden Legal & business advisor Peter McOwan Professor of Computer Science Tim Diggins Programmer, designer Sodaplay (2000) Java based physics engine By altering physical properties like gravity, friction, and speed, curiously anthropomorphic models can be made to walk, climb, wriggle, jiggle, or collapse into a writhing heap. First version created by Ed Burton around 1990, however he did not release it and never intended it be used by the general public May 1998, Ed Burton joined Soda, writes the first Java version of the Constructor, mostly as a fun way to teach himself Java. The Soda team experimented with the program, creating the twelve basic models that are now presented as examples. Existed on their website but was not advertised. By 2001, popularity of the program has grown thanks to word of mouth. Soda unleasheds new features, such as the ability to save users creations. Soon after this, a forum was created in order to support the fan base and encourage discussion of models and construction techniques. http://www.flickr.com/photos/edburton/253310610/in/photostream/ Sodaplay Sodaconstructor - construction kit for interactive creations using masses and springs. By altering physical properties like gravity, friction, and speed, curiously anthropomorphic models can be made to walk, climb, wriggle, jiggle, or collapse into a writhing heap. http://sodaplay.com/creators/soda/items/constructor Users can play with other users creations http://sodaplay.com/play Sodazoo- List of the best user created creations http://archive.sodaplay.com/zoo/ Sodarace- Users can race their models against each other http://sodarace.net/ Moovl- Similar as sodaconstructor but targeted for kids. Site contains excercises and activities teachers can use to let students create their own models. http://www.moovl.co.uk/ Energy Ring (2004) Installation piece that echoes ideas about future energy provision Created by Casson Mann, Soda 40 meter long, white LED screen, wrapped to form a ring of dynamic white light 32,000 LEDs One of the many installations in the Energy Gallery of the London Science Museum Ring displays answers to questions about energy entered at one of the four touch-screen terminals Questions include whether we should have energy-free days, or what flavor electricity might be Augmented reality view of the ring on touch screens terminals allows visitors to ‘zap’ the ring, causing a small explosion and lightning flashes. Energy Ring http://www.youtube.com/watch?v=NKT2pBXs9aY Energy (2004) An Arts Council Creative Partnerships funded 30 meter tall external light installation at Stoke Newington School, London The Creative Partnerships program brings creative workers such as artists, architects and scientists into schools to work with teachers to inspire young people and help them learn Comprises 45 custom LED panels each 600mm square distributed over a surface of the school’s boiler house chimney Each panel contains two independently controllable energy related iconographic images designed by children and laid out in colored LEDs Soda’s software uses data from videos shot by the children as the control mechanism for the LED panels, thus allowing the school to easily change the behavior of the artwork Energy irrepressible.info (2006) Created for Amnesty International UK Campaign to raise awareness concerning internet censorship Allowing people to actively participate and take action against online repression Users place badge at the bottom of their website Badge shows excerpts from censored sites around the world It links back to irrepressible.info where more info is provided about the censored site in question and the campaign itself 4 Luv (2003) Site-specific artwork by Siobhán Hapaska and Fiddian for Loch Lommond and the Trossachs National Park Synthesizes the enormously popular text message with the long held practice of carving love messages onto trees Encased SMS pagers mounted on trees at selected sites throughout the National Park. These pagers receive text messages of up to 160 characters written by the public from mobile phones and displays them on their inbuilt screen. Ed V Zach (2005) Collaboration between Ed Burton and Zach Leiberman. Created for the Generative X exhibition of computational aesthetics as part of onedotzero at the Institute of Contemporary Arts, London, 2005. Two computers observe each others screen and take it in turns to draw the others output. http://www.youtube.com/watch?v=PyVTCTmPeuk MASH (2009) Multimedia Aggregation & Streaming Hyperscreen is Soda’s customisable software that takes social media text, still and video imagery and creates stunning, ever changing digital collages in real time Based off their work on the project GAS Dynamically display content around products, services and events on screens large and small in realtime MASH can be used as a: • dynamic, painterly mood-wall for POS, foyers, public spaces • creative back-channel for conferences, exhibitions or events • distributed corporate ‘social media barometer’ for workspaces • innovative ‘digital out of home’ campaign content generator http://www.youtube.com/watch?v=BVkhbXsyUNY http://www.youtube.com/watch?v=Q1heeNnPmjI Soda Full list of projects can be found at http://soda.co.uk/projects
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