DemoFest Guide - The eLearning Guild
Transcription
DemoFest Guide - The eLearning Guild
THE ELEARNING GUILD PRESENTS LEARNING IN CONTEXT Also appearing: DEMO GUIDE Thursday, June 11, 5:00p – 7:00p in the JW Grand Ballroom Proudly Sponsored by PRODUCED BY PREMIUM SPONSOR FEATURING LEARNING STAGES SPONSORS MEDIA PARTNERS This Event Is Produced By ©2015 The eLearning Guild All Rights Reserved Photo and Video Consent Registering for and participating in The eLearning Guild conferences and expos constitutes an agreement by the participant to permit The eLearning Guild’s use (now and in the future) of the participant’s image and/or voice, including but not limited to, photographs, video, and electronic reproductions of such events and activities. 2 mLearnCon 2015 Conference & Expo • June 10 – 12, 2015 • Austin, Texas DemoFest Guide General Information Thursday, June 11 | 5:00p to 7:00p | JW Grand Ballroom Welcome to mLearning DemoFest! This year, dozens of mLearnCon conference participants show off their latest and greatest development efforts at mLearning DemoFest, giving you an excellent opportunity to see a wide variety of solutions to different eLearning challenges. Demonstrators will share their insights about the tools, technologies, and processes that they used in building their eLearning projects. The following pages describe this year’s entries so that you can plan which demos you would like to see. Use the map in this guide to find the entries you are interested in viewing. Each entry listing includes the following information: • Type of program: Vendor or non-vendor • Presenter: The name of the person(s) demonstrating the program • Company: Demonstrator’s company • Category: The category in which they submitted the project. mLearning DemoFest presenters chose the one category from the list below that best suited their project: o Alternative (Other) o Blended Learning o Game-based/Immersive/Simulation o Performance Support o Sales Training o Social Learning Voting Instructions—please vote so we can recognize the best of mLearning DemoFest! Use the conference mobile app to vote! Voting may be done in either the mLearnCon app (download at www.mLearnCon.com/app) or the Performance Support Symposium app (download at app.PSS15.com). mLearning DemoFest voting will open on Thursday, June 11, at 5:00p. 1. Open the mobile app and browse to the menu on the left side of the screen. 2. Select “mLearning DemoFest.” 3. Select a demo you’d like to vote for from the list. 4. In your selected demo’s abstract, tap “Surveys.” 5. In the bottom of the next window, tap “Start Survey.” 6. Tap “Yes” in the next window and exit. • Overview: A description of why this project was built • Tools: The authoring tools or systems used to create the project In addition to awards in the categories listed above, we will also be presenting the Wisetail Award, selected by mLearning DemoFest’s sponsor. 1 2 3 4 5 finished! You just voted for that demo! Feel free to vote for as many as you’d like! mLearnCon 2015 Conference & Expo • June 10 – 12, 2015 • Austin, Texas 3 DemoFest Guide Table Assignments 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Alternative (Other) 1. An In-house Mobile LMS 2. Qualcomm’s Patent Wall Experience 3. Mobile-based Culinary Education for Consumer Health 4. Mobile Learning QuickStart 5. Supporting Micro-entrepreneurs with Caixa Crescer Blended Learning 6. Goodwill Industries’ Mobile Training Program 7. Nielsen Green Team 8. Case-based eLearning in Biomedical Science 9. MyPGMEE: My Postgraduate Medical Entrance Exam 10. Location-based Mobile Adventure 11. LearnToProgram.tv Media Center 12. Northwest Power Pool: NWPP.Training Game-based/Immersive/Simulation 13. Samsung Galaxy S6 Product Launch for APAC 14. Games Trifecta: Engagement, Reinforcement, and Assessment 15. MoCom, Mo’ Learning 4 Performance Support 16. UCF Health Patient Alert 17. Embedded Salesforce Performance Support 18. Amway Body Science 19. One Learning Place 20. MOrE Answers 21. How to Cook a Turkey: A First-timers’ Guide to Thanksgiving 22. Workforce Enablement: Learning Anytime, Anywhere, on Any Device Sales Training 23. Mosaic Goes Mobile! 24. The M&S Way 25. Interactive Video in Online Training 26. Retail Edge Worldwide Sales Training 27. Selling 101—Plan the Communication Social Learning 28. Using xAPI to Drive Innovation in Professional Development 29. Smiling Minutes 30. Onboarding New Employees with Video and Social Learning mLearnCon 2015 Conference & Expo • June 10 – 12, 2015 • Austin, Texas DemoFest Guide Presenter Information Table 01 02 03 Type N Title/category N 05 V Mobile-based Culinary Education for Consumer Health Mobile Learning QuickStart Alternative (Other) V Supporting Microentrepreneurs with Caixa Crescer Alternative (Other) 06 N Goodwill Industries’ Mobile Training Program Blended Learning Qualcomm Vuforia mobile vision platform, Unity Greg Gardner Sify Technologies North America Corp In the fast-moving consumer goods (FMCG) industries, the best customer is an educated customer. Providing appealing targeted content beyond the product label is a desirable goal to ensure customers are well informed. This mobile solution gives customers easy access to culinary learning content with a focus on FMCG products’ nutritional and health aspects. Customers can access an app to find the benefits of the FMCG products, such as nutritional facts, scientific evidences, and health information. The app provides a library of product recipes, cooking methods, and articles on health benefits and kids and nutrition. In addition, the app allows users to share knowledge using social network tools. Sify’s SMART Kit CMS-based framework, PhoneGap, Wikitude AR Plugin for PhoneGap Nick Floro Sealworks Interactive Studios For learning professionals and teams, starting their journey into mobile learning can be challenging. The Mobile Learning QuickStart provides a comprehensive quick reference guide that can be opened, shared, and used when starting mobile projects. It provides a “how-to” get started in mobile learning, free tools, resources, and the path to move from a concept to a responsive web solution or native mobile app. As a visual resource it helps learning professionals quickly navigate and start to translate their ideas to reality. HTML5, GetBootstrap. com, PhoneGap for App Version, Camtasia for Video Screen Recordings, WordPress Caixa Crescer was created to support and promote microentrepreneurs in Brazil. The project had two components. The first is a mentor’s training (responsible for overseeing business development), through a mobile learning program where they received tablets for accessing the training, and the second being eLearning for the small business to develop and encourage required skills for business administration. Adobe Photoshop, Adobe Premiere, Java, CMS All the Goodwill Industries organizations are autonomous and have different processes for their onboarding and trainings, causing inconsistency and inefficiency. In an effort to streamline and simplify this process, we determined that a mobile training platform was the best fit. We combined a text messaging platform and mobile website platform provided by Train by Cell. To date, this project has increased our team members’ retention and added a new level of excitement for training. Train by Cell’s text message platform, Train by Cell’s mobile website platform Anurag Jain Qualcomm Alternative (Other) V At Qualcomm, employees file numerous patents every week. As a result, keeping informed about the inventions that we are creating can prove challenging. The Patent Wall Experience helps our employees meet this education need by providing an easy way to look up the patent information. In addition, it encourages communication and collaboration by displaying an up-close experience of the patent information through augmented reality. Jonathan Brasted Qualcomm Qualcomm’s Patent Wall Experience it out Tools SharePoint, iOS app, JSON web service Kris Swanson JPMorganChase Alternative (Other) Overview Needing to deliver mobile content to users, JPMorganChase’s legacy LMS was deemed not to be a viable technology. Buying a new mobile LMS was prohibitive—up to $1 million. L&D set the pace and built a cost-effective app that would have SCORM tracking for all of its B.Y.O.D. 40,000 users for compliance, tech and ops content, and on-the-go learning. Keith Myers JPMorganChase An In-house Mobile LMS Alternative (Other) 04 Names/company Isabela Cadena Caixa Crescer Marisa Nannini Ciatech—UOL Educação Jack Wexler Goodwill Industries International N Non-vendor V Vendor mLearnCon 2015 Conference & Expo • June 10 – 12, 2015 • Austin, Texas 5 DemoFest Guide Presenter Information Table 07 08 09 Type N N Title/category Nielsen Green Team Blended Learning Case-based eLearning in Biomedical Science Blended Learning V MyPGMEE: My Postgraduate Medical Entrance Exam Names/company Overview Tools The Nielsen Green Team wanted to develop and grow awareness with actionable items for current employees and new hires to grow Nielsen’s environment initiatives at work, home, and the world. This course and mobile app aimed to engage all levels of interest in green efforts. Whether you were casually interested in green initiatives or very interested, the course and tools provided a path to learn, grow, and provide opportunities for each employee to help improve the environment. HTML5, BootStrap Responsive Framework, JavaScript, Adobe After Effects, PhoneGap for App Development Kevin Ashton Bond University Case-based learning has become a focal point in the teaching of undergraduate genetics. The current clinical cases, while effective, are one-dimensional and groupbased. Could an eLearning module be the next step in case evolution? The goal was to further enhance student learning and engagement compared to the linear clinical cases currently employed. This eLearning module on chronic myeloid leukemia was developed to increase independence and allow for self-paced learning. This format also allows for branched scenarios, thus mimicking real-world clinical decisions. Articulate Storyline 2, Blackboard Tanveen Dugal Flipick Thousands of medical graduate students in India appear for examinations aspiring to join the postgraduate course, and they need access to structured content designed by medical specialists. The MyPGMEE is a mobile app for formative assessments. Practice tests are organized by subject and body organ and can be given in structures, including the exam pattern. Analytics include identifying areas of strength and weakness. iOS, Android, LMS Roger Edmonds Mobile Adventures Australia Mobile learning can play a significant role in tourism and education. Location-based mobile adventure solutions are helping in the rediscovery of the considerable contributions made by a famous Australian science and technology pioneer by extending the educational curriculum to meet the needs of a mobile audience. The location-based mobile adventure serves to support schoolaged children who creatively combined online inquiries about threatened and endangered animals with a mobile storytelling platform, rich media, and the authentic surrounding of a zoo to develop and play a mobile learning game. 7scenes, Mobile Learning Academy Mark Lassoff LearnToProgram Media Access to both informal materials and formal courses can provide students a rich experience. LearnToProgram created the Media Center as a way to distribute informal learning content to students across the mobile device spectrum. The informal learning content is distributed across a variety of networks like Youtube, Roku, Amazon Fire TV, and Apple TV. This app platform gives students a consistent experience regardless of the mobile devices they are using. The app provides a mobile “community center” that students can access anytime, anywhere with their mobile devices. HTML5, JavaScript, Adobe Premiere, Adobe After Effects, jQuery Pinky Gonzales Sightworks Northwest Power Pool’s training solution, powered by BrandLX, makes it possible for electric power industry professionals to earn CE credits on-the-go with a mobile-first, incentive-driven program. The program features 24/7 access to course materials, presentations, tests, and progress reports, reinforced by in-person and live-webinar events. BrandLX, Final Cut Pro, Pro Tools Lisa Goldstein Nielsen Emily Sheetz Sealworks Interactive Studios Blended Learning 10 11 12 V Location-based Mobile Adventure Blended Learning V LearnToProgram.tv Media Center Blended Learning V Northwest Power Pool: NWPP.Training Blended Learning N Non-vendor 6 V Vendor mLearnCon 2015 Conference & Expo • June 10 – 12, 2015 • Austin, Texas it out DemoFest Guide Presenter Information Table 13 14 Type V Title/category Samsung Galaxy S6 Product Launch for APAC Game-based/ Immersive/Simulation V Games Trifecta: Engagement, Reinforcement, and Assessment Game-based/ Immersive/Simulation 15 16 17 18 MoCom, Mo’ Learning V N Game-based/ Immersive/Simulation UCF Health Patient Alert Performance Support N Embedded Salesforce Performance Support Performance Support N Amway Body Science Performance Support Names/company it out Overview Tools Samsung sought to improve training and product knowledge for their Galaxy S6 product by transitioning away from costly and inconvenient facilitator-led training sessions for carriers through the introduction of their new Samsung Plus Learning Portal. The holistic platform provides just-in-time training, access to on-demand materials, live webinars, and updated product information to 8,000+ carrier and retail store sales professionals across 22 different channels. http://www.mlearning.com/samsungplus OnPoint CellCast Solution, portal and native apps, responsive, custom UX and portal, iSpring Pro and Adobe Captivate 8, professional marketing videos and PDFs Steve Hoerner Motivation Technologies To meet an inverted set of client goals with a focus on ramping up a new program, we leveraged games focused on a mobile sales audience with an eye towards engagement first and learning after. With an engagementcraving audience as the focus, and to draw participants to a new program at launch, we used a number of games as content delivery mechanisms, pre-learning activities, and reinforcement. HTML, CSS, JS, Adobe Tools, Microsoft Tools Michael Sheyahshe ANI The language of comic books and graphic novels is highly efficient and succinctly conveys messages, ideas, thoughts, and concepts—all within a constrained visual milieu. MoCom, Mo’ Learning provides a richly visualized storytelling experience by leveraging the effective communication of comics and graphic novels. MoCom, Mo’ Learning builds on existing comic book apps (comiXology and others) to provide an easy-to-use, gesture-controlled, and learner-centric interface which can be readily viewed on most any device, thanks to Bootstrap's responsive design. Edge Animate, Bootstrap, HTML5, GoAnimate, Photoshop Brenda Enders University of Central Florida/Moving Knowledge This project focuses on streamlining the doctor office check-in process with an Apple Watch app. This app is part of a larger automated patient intake mobile system (using Apple’s iBeacon technology) and the alerting administrator system. The goal is to greatly speed up paperwork and administrative functions, resulting in happier patients (shorter wait times and lower costs). This improves the patient experience and reduces interruptions for the medical care team. HTML5, PhoneGap, Apple HealthKit, iBeacon, WatchKit Jeremy Smith Herman Miller The goal was to eliminate the need to conduct extensive hands-on and/or face-to-face learning while creating a community of self-service learners for the ongoing enablement of Salesforce for a globally distributed sales organization. This custom solution met the requirements of having a moment-of-need, embedded, context-sensitive knowledge support system for a global sales organization leveraging Salesforce. MS Office, LearningGuide Manager, Ontuitive Cloud, Salesforce. com There was a need for our users to understand the basics of the different body systems with factual, sciencebacked information. The solution was a dynamic digital performance support tool that allows learners to explore the anatomy and physiology of the major body systems and the relationship these systems have to nutrients, phytonutrients, and lifestyle for optimal health. HTML5 Robert Gadd OnPoint Digital Shai Desai Learning Plan Eric Kuhn Amway Andrew Millard Amway N Non-vendor V Vendor mLearnCon 2015 Conference & Expo • June 10 – 12, 2015 • Austin, Texas 7 DemoFest Guide Presenter Information Table 19 20 21 Type N N V Title/category Names/company V Molly Petroff St. Vincent Hospital LearningGuide Manager, PowerPoint, Flash, Storyline, other Office Suite products Ginny Burke Presbyterian Homes in the Presbytery of Lake Erie Preparing for the unexpected is never easy, but in work environments with behavioral issues, the potential for the unexpected can be extremely challenging. Just-intime performance support for a behavior management program can alleviate the potential dangers and stress related to helping residents at the Presbytery of Lake Erie. The MOrE Answers solution provides staff with a 24/7 resource for management residents with behavior issues. This performance support tool contains steps and resources for staff to handle unexpected events. MOrE Answers has improved staff compliance in utilizing behavior management tools by making directions and forms readily available. Storyline, Office Suite tools Tim Slade Artisan E-Learning This tool is designed to help first-time Thanksgiving cooks understand the basics of turkey selection, preparation, and Articulate Storyline 2, Adobe Illustrator roasting. This tool is designed to strip away the confusion commonly faced with Thanksgiving dinner. Monica Kraft Xyleme A company needed employees to have on-demand access to various resources such as quick steps‚ detailed user manuals‚ references‚ best practices‚ procedures‚ and a link to social community in the flow of work rather than a training environment. Xyleme’s learning content management system helped with the deploying of thousands of web-based and instructor-led courses. Employees have access to small nuggets of information that can be granularly searched and delivered on demand. Xyleme, Xyleme CDS Sales Training Virginia Gause Mosaic Mosaic was being left behind by its competitors’ agility in field sales. To better enable the field team to have access to real-time support and make best use of the tablets and devices already issued, a mobile learning solution leveraging iSpring and OnPoint was developed as a perfect fit for the needs in assisted sales, training, and experiential marketing. OnPoint, iSpring, Captivate, Final Cut The M&S Way Filip Rokita Atticmedia Atticmedia designed an iOS application used on the shop floor to help store representatives increase sales in the clothing department by focusing on the customer journey and becoming an expert on the retail floor environment, all while practicing visual merchandising and styling. The app delivered five core content modules that encompass the M&S Way. Articulate Storyline, iOS SDK A large Dutch shoe retail chain urgently needed increased sales to compete in the difficult retail market. Employees trained with eLearning combined with classroom training and coaching in the shop. Formal training was followed by Tin Can (xAPI)-enabled learning boosters, in the form of compliant-enriched videos, quizzes, and URLs for sales training. The result: a double-digit increase in sales! HiHaHo Video Enrichment, Adobe Premiere, YouTube (existing videos), Vimeo Pro (distribution) One Learning Place Performance Support MOrE Answers Performance Support How to Cook a Turkey: A First-timers’ Guide to Thanksgiving Workforce Enablement: Learning Anytime, Anywhere, On Any Device Performance Support 23 24 25 N V V Mosaic Goes Mobile! Sales Training Interactive Video in Online Training Sales Training Courtney Bristol Atticmedia Mark Visser HiHaHo N Non-vendor 8 Tools Learning in one’s work can be more efficient and effective than learning outside of it. St. Vincent Hospital looked to maximize the opportunity for employee workflow learning to meet the requirements of their jobs on the job. One Learning Place (OLP) was built to provide a location where all associates can easily find the answers to their jobrelated questions. Different from our intranet, OLP provides people with direct, concise steps they need to do a job and provides the opportunity to get additional information if needed. Performance Support 22 Overview V Vendor mLearnCon 2015 Conference & Expo • June 10 – 12, 2015 • Austin, Texas it out DemoFest Guide Presenter Information Table 26 27 28 Type Title/category V Retail Edge Worldwide Sales Training Sales Training V Selling 101—Plan the Communication Sales Training V Using xAPI to Drive Innovation in Professional Development Names/company 29 30 V Smiling Minutes Social Learning Onboarding New Employees with Video and Social Learning Social Learning it out Tools Dick Estes Motivation Technologies A client required a mobile presence and extending the reach of learning content into the mobile space, which was a natural extension of our web-based eLearning and rewards platform. We built a multi-lingual (33+ languages) app versions of our existing systems to enable this. Cordova, C#, HTML, CSS, JavaScript Jeff Joanisse Th3rd Coast Training & Entertainment By developing characters and relevant contextual story arcs, our learner engages in an immersive POV video experience where they interact with fellow characters in real-world scenarios to build their selling skills in a safe, relevant world. This project was built to help salespeople see how developing a process for finding customers and developing a pitch is so important in sales. Premiere, HTML5interactive video software, the xAPI Marty Rosenheck Cognitive Advisors A key challenge in developing teaching skills is finding the right balance between theory and practice. When teachers learn theory separate from practice they often have difficulty applying knowledge gained in preparation programs to their classrooms. National Louis University developed teachers by managing and tracking experiential learning and mentoring in the classroom using a mobile web application powered by xAPI. Those student teachers who used a practice-based curriculum using mobile technology performed better on measures of teacher effectiveness than those who used a traditional approach. TREK Learning Experience Manager, xAPI, mobile devices, video A variety of programs are conducted to create workplaces that foster happiness among the employees. But organizing, managing, and sustaining the happiness initiatives can be challenging and expensive, and ROI is difficult to assess. Smiling Minutes is an easy-to-use, cost-effective, and analytics-driven online mechanism for employees to participate in emotionally engaging happiness-generating activities by participating for a few minutes in the office or at home, helping to cultivate employee happiness in workplace. PhoneGap, AngularJS, Ruby On Rails, RDMS, Bootstrap Every growing company faces the challenge of how to provide a consistent, high-quality onboarding experience for new employees. At Panopto, new employees get access to four different kinds of videos: Overviews of various organizations within Panopto, a video tour of their office, internal IT videos (connecting to the local printer, etc.), and recordings that provide product training. The employee can watch the videos, then hit the ground running on day one. Additionally, all new employees record their own introductory video that we then share across the company. It helps existing employees connect with new hires, and helps new hires get to know their peers. Example introductory video: http://panop.to/ari-bixhorn-intro Panopto Video Platform, PCs and Macs with webcams, iOS and Android devices Social Learning V Overview MaheshKumar Kharade Harbinger Systems Umesh Kanade Harbinger Systems Ari Bixhorn Panopto N Non-vendor V Vendor mLearnCon 2015 Conference & Expo • June 10 – 12, 2015 • Austin, Texas 9